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Boss FAQ

by ANTIverson

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    | |  | |__   ___  | \  / | ___  _ __ | | _____ _   _  | ' / _ _ __   __ _ 
    | |  | '_ \ / _ \ | |\/| |/ _ \| '_ \| |/ / _ \ | | | |  < | | '_ \ / _` |
    | |  | | | |  __/ | |  | | (_) | | | |   <  __/ |_| | | . \| | | | | (_| |
    |_|  |_| |_|\___| |_|  |_|\___/|_| |_|_|\_\___|\__, | |_|\_\_|_| |_|\__, |
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                       The Monkey King: The Journey Begins
                                    Boss FAQ

Copyright 2008, ANTIverson
All rights reserved
Email: [email protected]
Version 1.00   6/02/08 

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                             Table of Contents
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   Revision History...................................................I
   Mt. Gogyo..........................................................II
   Yellow River.......................................................III
   Great Wall.........................................................IV
   Mt. Tai............................................................V
   World Above........................................................VI
   Hell...............................................................VII
   Disclaimer.........................................................VIII
   Credits............................................................IX

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                            I. Revision History
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Version 0.10    06/2/08
---------------------------------
Made some notes on the bosses

Version 0.20    06/17/08
---------------------------------
Polished and submitted FAQ

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                              II. Mt Gogyo 
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Boss: Phoenix

The Phoenix is the first boss you will come across and accordingly it is fairly 
easy.  The Phoenix has three different attacks.  One of the things Phoenix does 
is clapping its wings and "shooting" 6 feathers at you.  The feathers come from 
the 
sky and are pretty easy to avoid if you stick around the middle left side of 
the map.  

The second attack is moving forward towards you and then moving down.  This is 
very easy to avoid as it moves very slow but if it hits you it does about 1/6 
of your HP in damage.  With the exception of the final boss, they all do this 
and the pattern they go in goes something like this, where S is the start and Y 
is you:
             <-------S
             |      |
             |     |
             |    |
             |   |
             |  |
             V |   Y

To avoid this you stay in the bottom center where the Y is

The final attack is Phoenix shooting a beam from his mouth.  He usually shoots 
on the upper half of the screen so stay low and you should be able to avoid it.

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                            III. Yellow River 
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Boss: Water Imp

The Water Imp is not much harder than Phoenix but he has an extra move.  One 
of these is three spinning blades that come from the right side of the screen.  
Once these get to about mid-screen, they "burst" into many tiny spinning 
blades.  I found that, although small, the blades move slowly enough to watch 
and predict its movement to avoid it.

The second attack is a crescent blade attached to a chain that swings from the 
right side of the screen to the left and when it reaches you it lets loose some 
small blades.

The third attack is moving towards you and down, just like Phoenix.  To avoid 
this you have to stay on the bottom center part of the screen.

The final move is not an attack but a shield.  He will raise a turtle shell to 
black your attacks for a few seconds.

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                             IV. Great Wall 
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Boss: Bad Witch

The Bad Witch, from my experience, seems to have a good amount of HP, at least 
more than the first two.  Her first attack is pointing her fan at you and 
summoning six yellow clouds that start on the edges of the screen and come 
towards you.  These may not look very scary but they hurt and they will hit you 
more than once.  Avoiding these are difficult since they follow you but if you 
pay attention as she's pointing the fan, you can see where the clouds start and 
you can try to stay in a spot away from them so they all come at you from one 
direction and not from six directions.

The second attack is a hail of petals similar to the feather one that Phoenix 
has.  Again these are easy to avoid since they follow the same path every 
single time.

The final attack is the moving towards you.  Same strategy as the others; stay 
at the bottom center of the screen.

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                              V. Mt. Tai 
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Boss: General

The General seems to have the HP of the Bad Witch but hits harder.  One of his 
attacks is sending a large spinning sword towards you.  To avoid this you have 
to be at the very bottom of the screen about 1/4 of the way from the left.  It 
will look like the hilt of the sword hit you but it won't.  If you're not there 
it's pretty hard to avoid since anywhere else you have to move around a lot to 
avoid it.

His second attack is a hail of arrows similar to the feathers and petals.  The 
best advice for this type of attack is to just let it hit you once and look for 
a safe spot for next time.

The final attack is the same as everyone else.  He moves toward you, down, and 
then away.  The same safe spot on the bottom center still applies.

The General also blocks attacks with his sword for a few seconds, similar to 
the turtle shell and the Water Imp.

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                           VI. World Above
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Boss: Great Dragon

The Great Dragon has three attacks just like everyone else.  The first is a 
blue laser that comes from the top of the screen.  He does not do this very 
often and when he does you can see it coming so just move to the side.

The second attack is 4 yellow tornados that come toward you.  I found this to 
be one of the hardest attacks to avoid in the entire game.  The best advice I 
can give is to move close to the dragon and then up and back to the left side.  
These are timed so making them come to you from one side and then running away 
should take enough time for them to disappear.

The last attack are fiery balls that are in the shape of a circle and spin.  
The circle and the fire balls both spin.  It starts off as a small circle and 
gets bigger as it comes closer to you.  The way to avoid it is to find the
pattern of the spinning circle and find a safe spot.  I found when it's close 
to 
you, rushing inside the circle is the best way to avoid it.

The final move is a wall that comes up to block your attacks for a few seconds.
Stand far away because if you're standing where the wall comes up, you will get 
hurt.

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                              VII. Hell
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On this final level you fight all the bosses you have already fought but they 
are exactly the same so I will not list all of it again.

Boss: Great Demon

This has to be the easiest fight in the entire game.  The Great Demon has an 
orb in this left hand and a stick in his right.  When the orb glows, and 
changes colors, one of 4 things happens.

Red: You get webbed and your movement is slowed.  He does not attack you so the 
slow is pointless since you don't have to avoid anything.

Blue:  You cannot attack for a few seconds.

Yellow: A group of monsters come at you doing their normal attack.

Black: The bottom of the screen gets filled with lava and about 7-8 balls of 
lava comes at you.  To avoid it just watch them coming and move away from them.

After you beat him, you will have beaten the game.

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                               VIII. Disclaimer
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Copyright 2008, ANTIverson
All rights reserved

The following sites have permission to use my FAQ:
www.gamefaqs.com
www.supercheats.com
Any other site, magazine, or other form of media caught using this without my 
permission is in violation of copyright laws and will be punished to the full 
extent of the laws.

If you want to use it email me at [email protected]

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                                 IX. Credits
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CJayC for creating Gamefaqs and hosting the FAQs.

UFO Interactive for bringing the game here.