v 1.1.0 _______ __ __ _______ _______ _______ / _____/ / / / / / ___ / / _____/ / ___ / / /____ / / / / / /__/ / / /___ / /__/ / /____ / / / / / / _____/ / ____/ / _ __/ _____/ / / /__/ / / / / /____ / / \ \ /______/ /______/ /_/ /______/ /_/ /_/ _______ ________ _______ _______ __ __ / _____/ / _ _ / / ___ / / _____/ / / / / / /____ / // // / / /__/ / / /____ / /__/ / /____ / / // // / / ___ / /____ / / ___ / _____/ / / //_// / / / / / _____/ / / / / / /______/ /_/ /_/ /_/ /_/ /______/ /_/ /_/ _______ _______ _______ _______ / ___ / / ___ / / ___ / / _____/ / /__/ / / /__/ / / / / / / /____ / ___ _/ / _ __/ / / / / /____ / / /__/ / / / \ \ / /__/ / _____/ / __ /______/ /_/ /_/ /______/ /______/ /_/ _______ _______ _______ __ __ __ / ___ / / ___ / / ___ / / /__ / / / / / /__/ / / /__/ / / /__/ / / // // / / / / ___ _/ / _ __/ / ___ / / // // / / / / /__/ / / / \ \ / / / / / // // / / /____ /______/ /_/ /_/ /_/ /_/ /_______/ /______/ Sticker/Attack Type FAQ. +++++++++++++++++++++++++++++++++++++ ===================================== 0.0 TABLE OF CONTENTS::: ===================================== +++++++++++++++++++++++++++++++++++++ (1.0) What this FAQ is / how to use (2.0) Attack types (2.1) Other things about stickers (3.0) List of character's attack types (3.1) Mario (3.2) Luigi (3.3) Peach (3.4) Bowser (3.5) Donkey Kong (3.6) Diddy Kong (3.7) Yoshi (3.8) Wario (3.9) Link (3.10) Zelda (3.11) Sheik (3.12) Ganondorf (3.13) Toon Link (3.14) Samus (3.15) Zero Suit Samus (3.16) Pit (3.17) Ice Climbers (3.18) R.O.B. (3.19) Kirby (3.20) Meta Knight (3.21) King Dedede (3.22) Olimar (3.23) Fox (3.24) Falco (3.25) Wolf (3.26) Captain Falcon (3.27) Pikachu (3.28) Pokemon Trainer - Squirtle (3.29) Pokemon Trainer - Ivysaur (3.30) Pokemon Trainer - Charizard (3.31) Lucario (3.32) Jigglypuff (3.33) Marth (3.34) Ike (3.35) Ness (3.36) Lucas (3.37) Mr. Game & Watch (3.38) Snake (3.39) Sonic (4.0) Frequently asked questions (5.0) Updates (6.0) Thanks (7.0) Copyrights +++++++++++++++++++++++++++++++++++++ ===================================== 1.0 WHAT THIS FAQ IS / HOW TO USE::: ===================================== +++++++++++++++++++++++++++++++++++++ This lists the types of attacks for each character (as in Arm/Leg/Flame etc. attacks). This is so you know what sticker types work for each attack, in the Subspace Emissary. I've added in some other notes for some characters, and other things about stickers as well. I'm sure there are quite a few people who are confused as to how some of these stickers work, and what stickers work for each attack. I've tried to explain it the best I could. I've looked through each character's moveset in Training Mode. The attack types of some attacks are blatantly obvious, and some I've had to fiddle around with swapping in/out stickers in the Subspace Emissary to see what kind of attack it was. To use this guide, press CTRL+F and type in the number inside the parentheses (on the table of contents), for the section you want to go to. For example, if you want to go to Samus' section, type in 3.14 ... simple as that. +++++++++++++++++++++++++++++++++++++ ===================================== 2.0 ATTACK TYPES::: ===================================== +++++++++++++++++++++++++++++++++++++ -Arm -Leg -Weapon -Head -Body/Spin -Throwing -Tail -Magic (Zelda, Shiek, Peach only) -PK (Ness, Lucas only) -Bite -Energy -Explosive -Slash -Electric -Flame -Aura (Lucario only) -Freezing -Water (Pokemon Trainer, Squirtle only) -Grass (Pokemon Trainer, Ivysaur only) -Pikmin (Olimar only) -Darkness (Ganondorf only) -Specials: Direct -Specials: Indirect I didn't include [Arm]/[Leg] because that's just a sticker type, [Arm]/[Leg] type stickers have the exact same effect as a plain [Arm] or [Leg] sticker (except, of course, that [Arm]/[Leg] stickers effect both attack types, while the others only affect the listed attack type). Some attacks may have more than one attack type. A good example are special attacks, for example, Mario's fireball is both a [Flame] and a [Specials: Indirect] attack, so the attack would get benefit from both kinds of stickers. If you have 2 different stickers with a [Flame] and [Specials: Indirect] effect, the fireball would gain benefit from both at the same time (the effects stack). Throwing stickers apply to ALL attacks that are used by pressing a direction while grabbing someone. They do NOT apply to attacks used by pressing A while grabbing someone. =============================== 2.1 Other things about stickers =============================== All attack stickers increase damage by a % amount. For example, if you have an [Arm] attack that normally does 20 damage, having a +30 [Arm] sticker would increase the 20 damage by 30% and therefore deal 26 damage. (No, it wouldn't do 50 damage!) Using more than 1 sticker with the same type will NOT stack. If you have a +10 [Arm] sticker and a +20 [Arm] sticker on the same character, it would only take the effect of the better one, so you'd only get the effect of the +20 sticker. [Attack Resistance] stickers, like [Electric Resistance] etc, reduce damage taken by that type of attack by a % amount. If you were wearing a +25 [Electric Resistance] sticker against an electric attack normally doing 50 damage, it would do 25 instead. [Battering Resistance] works on any physical attack against you, like a punch, kick, sword, or mostly anything from short range. Battering resistance will not protect against anything like flame, electricity, magic, etc, just physical blows. Battering attacks can also be from a thrown weapon, like Peach's B+DOWN or throwing a home-run bat. [Launch Resistance] stickers are weird, and have taken me a while to figure out. They're a bit different from damage and attack resistance stickers. If you have 75% damage, and you have a +50 [Launch Resistance] sticker, it would act as if you only had 50%. Having a +100 [Launch Resistance] sticker would make having 75% act as if you had 37%. So, a +100 [Launch Resistance] sticker actually just halves your percent, and a +50 sticker takes off one-third of it. I hope that made sense. Basically, your Wario with his massive +57 resistance sticker isn't as godly as you thought. It's still VERY useful though. There is no +100 sticker, but I've mostly figured out the mechanics of this kind of sticker and this is just an example. [Flinch Resistance] stickers, I have NO idea how they work. I've only really noticed one thing. On Wario I have a +49 sticker (Chao), and it seems like he doesn't flinch at all from small attacks doing about 1-5% damage. With King Dedede, I have a +140 sticker (Cook Kirby), and when he's at lower percentages (like 0 to 60-ish percent) he doesn't flinch from ANY attacks at all, but when he's at higher percentages, he'll start flinching from things he didn't before (kind of like using a metal box). Of course, even at very high percentages (150+%), Dedede won't flinch at the weak 1-5% damage attacks. I have a +42 or +49 sticker on almost every character I use, because it really helps against Blaster Primids' weak shots, Armight's first 2 hits of his combo attack, and those floating metallic balls with the spinning blades (name escapes me at the moment). [Launch Power] stickers, thankfully, aren't weird like Launch Resistance. If you have a +50 sticker, and you hit someone with 50%, it acts as if they have 75%. If you had a +100 sticker (again, example) and you hit someone with 50%, it would act as if they had 100%. [Food Effect] stickers increase the percentage healed by food (not maxim tomatoes or heart containers) by a flat amount. This means a strawberry, normally healing 1%, would heal 5% with a +4 [Food Effect] sticker, or a chicken leg, normally healing 11%, would heal 15%. +++++++++++++++++++++++++++++++++++++ ===================================== 3.0 LIST OF CHARACTER ATTACK TYPES::: ===================================== +++++++++++++++++++++++++++++++++++++ I have also made notes and suggestions on what stickers to use. =============================== 3.1 -Mario- =============================== A+NEUTRAL: Hit 1: Arm Hit 2: Arm Hit 3: Leg A+SIDE: Leg A+UP: Arm A+DOWN: Leg A+DASH: Leg A+LEDGE: Leg SMASH+SIDE: Flame (if hit by the fire blast), Arm (if hit by Mario's arm) SMASH+UP: Head SMASH+DOWN: Leg AIR+A+NEUTRAL: Leg AIR+A+FORWARD: Arm AIR+A+BACKWARD: Leg AIR+A+UP: Leg AIR+A+DOWN: Body/Spin B+NEUTRAL: Flame, Specials: Indirect B+SIDE: Weapon, Specials: Direct B+UP: Arm, Specials: Direct B+DOWN: None GRAB+A: Head GRAB+FORWARD: Throwing GRAB+BACKWARD: Throwing GRAB+UP: Throwing GRAB+DOWN: Throwing Notes: Mario has mostly arm and leg attacks, so use those types of stickers. Flame stickers won't help much as he only has 2 attacks with flame. Don't use any stickers for special attacks. =============================== 3.2 -Luigi- =============================== A+NEUTRAL: Hit 1: Arm Hit 2: Arm Hit 3: Body/Spin A+SIDE: Leg A+UP: Arm A+DOWN: Leg A+DASH: Arm A+LEDGE: Leg SMASH+SIDE: Arm SMASH+UP: Head SMASH+DOWN: Leg AIR+A+NEUTRAL: Leg AIR+A+FORWARD: Arm AIR+A+BACKWARD: Leg AIR+A+UP: Leg AIR+A+DOWN: Body/Spin B+NEUTRAL: Flame, Specials: Indirect B+SIDE: Flame, Head, Specials: Direct B+UP: Flame, Arm, Specials: Direct B+DOWN: Body/Spin, Specials: Direct GRAB+A: Head GRAB+FORWARD: Throwing GRAB+BACKWARD: Throwing GRAB+UP: Throwing GRAB+DOWN: Throwing Notes: Luigi is a bit like Mario, use arm and leg stickers. Flame stickers would be a bit more useful for Luigi. Use launch power stickers for HUGE knockback with B+UP. =============================== 3.3 -Peach- =============================== A+NEUTRAL: Arm A+SIDE: Leg A+UP: Magic A+DOWN: Arm A+DASH: Arm A+LEDGE: Body/Spin SMASH+SIDE: Weapon SMASH+UP: Arm SMASH+DOWN: Body/Spin AIR+A+NEUTRAL: Body/Spin AIR+A+FORWARD: Weapon AIR+A+BACKWARD: Body/Spin AIR+A+UP: Leg AIR+A+DOWN: Leg B+NEUTRAL: Magic, Specials: Indirect B+SIDE: Magic, Body/Spin, Specials: Direct B+UP: Weapon, Specials: Direct B+DOWN: Weapon, Specials: Indirect GRAB+A: Leg GRAB+FORWARD: Throwing, Arm GRAB+BACKWARD: Throwing, Body/Spin GRAB+UP: Throwing, Arm GRAB+DOWN: Throwing, Body/Spin Notes: Don't use magic stickers for Peach, just save those for Zelda. Peach has a wide range of attack types, so honestly, I would suggest not using her for Subspace Emissary. If you actually do use her, though, go for arm, leg, or body/spin stickers. Don't worry about special stickers. =============================== 3.4 -Bowser- =============================== A+NEUTRAL: Arm, Slash A+SIDE: Arm A+UP: Arm, Slash A+DOWN: Arm, Slash A+DASH: Head A+LEDGE: Body/Spin SMASH+SIDE: Head SMASH+UP: Body/Spin, Slash SMASH+DOWN: Body/Spin, Slash AIR+A+NEUTRAL: Body/Spin AIR+A+FORWARD: Arm, Slash AIR+A+BACKWARD: Body/Spin, Slash AIR+A+UP: Head AIR+A+DOWN: Body/Spin, Slash B+NEUTRAL: Flame, Specials: Indirect B+SIDE: Body/Spin, Specials: Direct B+UP: Body/Spin, Slash, Specials: Direct B+DOWN: Body/Spin, Specials: Direct GRAB+A: Head GRAB+FORWARD: Throwing, Head GRAB+BACKWARD: Throwing GRAB+UP: Throwing, Body/Spin, Slash GRAB+DOWN: Throwing, Body/Spin Notes: Get a slash sticker, as most of Bowser's attacks slash. Combine with body/spin and arm stickers. Launch/flinch resistance stickers work great with Bowser. =============================== 3.5 -Donkey Kong- =============================== A+NEUTRAL: Arm A+SIDE: Arm A+UP: Arm A+DOWN: Arm A+DASH: Leg A+LEDGE: Body/Spin SMASH+SIDE: Arm SMASH+UP: Arm SMASH+DOWN: Arm AIR+A+NEUTRAL: Arm, Body/Spin AIR+A+FORWARD: Arm AIR+A+BACKWARD: Leg AIR+A+UP: Head AIR+A+DOWN: Leg B+NEUTRAL: Arm, Specials: Direct B+SIDE: Head, Specials: Direct B+UP: Arm, Body/Spin, Specials: Direct B+DOWN: Arm, Specials: Direct GRAB+A: Arm GRAB+FORWARD: Throwing GRAB+BACKWARD: Throwing GRAB+UP: Throwing GRAB+DOWN: Throwing Notes: Obviously, you're going to want an arm sticker, and a specials: direct sticker (all of DK's specials are direct). Don't use body/spin. He also works great with launch and flinch resistance stickers. =============================== 3.6 -Diddy Kong- =============================== A+NEUTRAL: Hit 1: Arm Hit 2: Arm Hit 3: Leg Hit 4+: Tail A+SIDE: Arm A+UP: Arm A+DOWN: Arm A+DASH: Body/Spin A+LEDGE: Tail SMASH+SIDE: Arm SMASH+UP: Hit 1: Arm Hit 2: Leg Hit 3: Leg SMASH+DOWN: Leg AIR+A+NEUTRAL: Body/Spin AIR+A+FORWARD: Leg AIR+A+BACKWARD: Leg AIR+A+UP: Leg AIR+A+DOWN: Arm B+NEUTRAL: Weapon, Specials: Indirect B+SIDE: Arm (if grabbing onto someone), Leg (if B is pressed before grabbing someone), Specials: Direct B+UP: Explosive, Body/Spin, Specials: Direct B+DOWN: Specials: Indirect GRAB+A: Head GRAB+FORWARD: Throwing GRAB+BACKWARD: Throwing GRAB+UP: Throwing, Leg GRAB+DOWN: Throwing Notes: Use arm stickers like DK, and leg if you attack a lot from the air. Don't use special stickers. =============================== 3.7 -Yoshi- =============================== A+NEUTRAL: Leg A+SIDE: Tail A+UP: Tail A+DOWN: Tail A+DASH: Head A+LEDGE: Tail SMASH+SIDE: Head SMASH+UP: Head SMASH+DOWN: Tail AIR+A+NEUTRAL: Leg AIR+A+FORWARD: Head AIR+A+BACKWARD: Tail AIR+A+UP: Tail AIR+A+DOWN: Leg B+NEUTRAL: Specials: Direct B+SIDE: Body/Spin, Specials: Direct B+UP: Weapon, Specials: Indirect B+DOWN: Body/Spin (if hit by Yoshi; stars aren't affected), Specials: Direct GRAB+A: Bite GRAB+FORWARD: Throwing GRAB+BACKWARD: Throwing GRAB+UP: Throwing GRAB+DOWN: Throwing Notes: You're going to use tail attacks a lot, so use those stickers. Head might be nice as well. Don't bother with leg stickers, he doesn't have enough of those attacks. Don't use special or body/spin stickers. =============================== 3.8 -Wario- =============================== A+NEUTRAL: Arm A+SIDE: Arm A+UP: Arm A+DOWN: Arm A+DASH: Head A+LEDGE: Arm SMASH+SIDE: Body/Spin SMASH+UP: Body/Spin SMASH+DOWN: Body/Spin AIR+A+NEUTRAL: Body/Spin AIR+A+FORWARD: Leg AIR+A+BACKWARD: Head AIR+A+UP: Arm AIR+A+DOWN: Body/Spin B+NEUTRAL: Bite, Specials: Direct B+SIDE: Weapon, Specials: Direct B+UP: Body/Spin, Specials: Direct B+DOWN: Specials: Direct, Stanky! GRAB+A: Arm GRAB+FORWARD: Throwing GRAB+BACKWARD: Throwing, Body/Spin GRAB+UP: Throwing, Head GRAB+DOWN: Throwing, Body/Spin Notes: All of his smashes are body/spin, and most of his other attacks are arm, so get those 2 types. Use Wario's +57 launch resistance sticker (best one in the game). =============================== 3.9 -Link- =============================== A+NEUTRAL: Weapon, Slash A+SIDE: Weapon, Slash A+UP: Weapon, Slash A+DOWN: Weapon, Slash A+DASH: Weapon, Slash A+LEDGE: Weapon, Slash SMASH+SIDE: Weapon, Slash SMASH+UP: Weapon, Slash SMASH+DOWN: Weapon, Slash AIR+A+NEUTRAL: Leg AIR+A+FORWARD: Weapon, Slash AIR+A+BACKWARD: Leg AIR+A+UP: Weapon, Slash AIR+A+DOWN: Weapon, Slash AIR+GRAB: Weapon (if not hit by the end of the clawshot), Weapon+Slash (if hit by the end of the clawshot) B+NEUTRAL: Weapon, Slash, Specials: Indirect B+SIDE: Weapon, Specials: Indirect B+UP: Weapon, Slash, Specials: Direct B+DOWN: Weapon, Explosive, Specials: Indirect GRAB+A: Weapon GRAB+FORWARD: Throwing, Leg GRAB+BACKWARD: Throwing, Leg GRAB+UP: Throwing, Weapon, Slash GRAB+DOWN: Throwing, Body/Spin Notes: Obviously you're going to want weapon and slash stickers. Specials: indirect stickers are nice. Use explosive stickers if you're a bomb fanatic. Don't get leg, he only has 2 attacks with leg. =============================== 3.10 -Zelda- =============================== A+NEUTRAL: Magic A+SIDE: Arm, Magic, Slash A+UP: Arm, Magic A+DOWN: Leg A+DASH: Arm, Magic A+LEDGE: Leg SMASH+SIDE: Magic SMASH+UP: Arm, Magic SMASH+DOWN: Leg AIR+A+NEUTRAL: Body/Spin, Magic AIR+A+FORWARD: Leg, Leg+Magic (if hit spot-on) AIR+A+BACKWARD: Leg, Leg+Magic (if hit spot-on) AIR+A+UP: Explosive AIR+A+DOWN: Leg, Leg+Magic (if hit spot-on) B+NEUTRAL: Slash, Specials: Direct B+SIDE: Flame, Specials: Indirect B+UP: Slash (if hit while disappearing), Flame (if hit while reappearing), Specials: Direct B+DOWN: None GRAB+A: Magic GRAB+FORWARD: Throwing GRAB+BACKWARD: Throwing GRAB+UP: Throwing GRAB+DOWN: Throwing, Leg, Magic Notes: Use the strongest magic sticker there is. Arm is useful too. Use flame and/or specials: indirect if you use Din's Fire a lot. =============================== 3.11 -Sheik- =============================== A+NEUTRAL: Arm, Slash A+SIDE: Leg A+UP: Leg A+DOWN: Leg A+DASH: Arm, Slash A+LEDGE: Leg SMASH+SIDE: Leg SMASH+UP: Arm, Slash SMASH+DOWN: Leg AIR+A+NEUTRAL: Leg AIR+A+FORWARD: Arm AIR+A+BACKWARD: Leg AIR+A+UP: Leg AIR+A+DOWN: Leg B+NEUTRAL: Weapon, Slash, Specials: Indirect B+SIDE: Weapon, Slash, Electric (if hit by the tip of the chain), Specials: Direct B+UP: Explosive, Specials: Direct B+DOWN: None GRAB+A: Arm GRAB+FORWARD: Throwing, Arm GRAB+BACKWARD: Throwing, Leg GRAB+UP: Throwing, Leg GRAB+DOWN: Throwing, Leg Notes: Use arm and leg stickers, possibly slash. Don't use special stickers. =============================== 3.12 -Ganondorf- =============================== A+NEUTRAL: Arm, Electric A+SIDE: Leg A+UP: Leg, Explosive A+DOWN: Leg A+DASH: Body/Spin A+LEDGE: Arm SMASH+SIDE: Arm, Darkness SMASH+UP: Leg SMASH+DOWN: Leg AIR+A+NEUTRAL: Leg AIR+A+FORWARD: Arm AIR+A+BACKWARD: Arm AIR+A+UP: Leg AIR+A+DOWN: Leg, Electric B+NEUTRAL: Arm, Darkness, Specials: Direct B+SIDE: Darkness, Specials: Direct B+UP: Electric, Explosive, Darkness, Specials: Direct B+DOWN: Leg, Darkness, Specials: Direct GRAB+A: Leg GRAB+FORWARD: Throwing, Arm GRAB+BACKWARD: Throwing, Leg GRAB+UP: Throwing, Arm GRAB+DOWN: Throwing Notes: Use darkness, arm and leg. Specials: direct is useful as well. Don't bother with electric stickers. Use launch resistance, or a large amount of flinch resistance to get off his big hits easier. =============================== 3.13 -Toon Link- =============================== A+NEUTRAL: Weapon, Slash A+SIDE: Weapon, Slash A+UP: Weapon, Slash A+DOWN: Weapon, Slash A+DASH: Weapon, Slash A+LEDGE: Weapon, Slash SMASH+SIDE: Weapon, Slash SMASH+UP: Weapon, Slash SMASH+DOWN: Weapon, Slash AIR+A+NEUTRAL: Weapon, Slash AIR+A+FORWARD: Weapon, Slash AIR+A+BACKWARD: Weapon, Slash AIR+A+UP: Weapon, Slash AIR+A+DOWN: Weapon, Slash AIR+GRAB: Weapon B+NEUTRAL: Weapon, Slash, Specials: Indirect B+SIDE: Weapon, Specials: Indirect B+UP: Weapon, Slash, Specials: Direct B+DOWN: Weapon, Explosive, Specials: Indirect GRAB+A: Weapon GRAB+FORWARD: Throwing, Body/Spin GRAB+BACKWARD: Throwing, Leg GRAB+UP: Throwing, Weapon, Slash GRAB+DOWN: Throwing, Body/Spin Notes: Every single attack (other than throws) Toon Link has uses a weapon, and most use slash, so get those 2 types. Like Link, specials: indirect is nice, and explosive is good if you're a bomb fanatic. =============================== 3.14 -Samus- =============================== A+NEUTRAL: Arm A+SIDE: Leg A+UP: Leg A+DOWN: Explosive A+DASH: Body/Spin A+LEDGE: Leg SMASH+SIDE: Arm SMASH+UP: Explosive SMASH+DOWN: Leg AIR+A+NEUTRAL: Leg AIR+A+FORWARD: Explosive AIR+A+BACKWARD: Leg AIR+A+UP: Body/Spin AIR+A+DOWN: Arm AIR+GRAB: Weapon, Energy B+NEUTRAL: Weapon, Energy, Specials: Indirect B+SIDE: Weapon, Explosive, Specials: Indirect B+UP: Body/Spin, Energy, Specials: Direct B+DOWN: Weapon, Explosive, Specials: Indirect GRAB+A: Arm GRAB+FORWARD: Throwing GRAB+BACKWARD: Throwing GRAB+UP: Throwing, Energy GRAB+DOWN: Throwing Notes: You're definitely going to want explosive and specials: indirect stickers, possibly weapon if you want to power up specials even more. I honestly don't use any other attack stickers for Samus. Use launch power if you want to make up for Samus' mediocre smashes. Launch resistance might not be necessary if you use specials a lot. =============================== 3.15 -Zero Suit Samus- =============================== A+NEUTRAL: Arm A+SIDE: Leg A+UP: Leg, Slash A+DOWN: Leg A+DASH: Leg A+LEDGE: Leg SMASH+SIDE: Weapon, Energy SMASH+UP: Weapon, Energy SMASH+DOWN: Weapon, Energy AIR+A+NEUTRAL: Weapon, Energy AIR+A+FORWARD: Leg AIR+A+BACKWARD: Leg AIR+A+UP: Leg, Slash AIR+A+DOWN: Leg B+NEUTRAL: Weapon, Energy, Specials: Indirect B+SIDE: Weapon, Energy, Flame (if hit by the tip of the whip), Specials: Direct B+UP: Weapon, Energy, Specials: Direct B+DOWN: Leg, Specials: Direct GRAB+A: Leg GRAB+FORWARD: Throwing, Weapon, Energy GRAB+BACKWARD: Throwing, Leg GRAB+UP: Throwing, Leg GRAB+DOWN: Throwing, Leg Notes: If you prefer Zero Suit over normal Samus, still go for weapon stickers, and use energy stickers as Zero Suit has fast and long-range smashes and specials. Use leg if you want. Launch resistance is better because Zero Suit is lighter and doesn't have missles or charge beam. =============================== 3.16 -Pit- =============================== A+NEUTRAL: Weapon, Slash A+SIDE: Weapon, Slash A+UP: Hit 1: Weapon, Slash Hit 2: Leg Hit 3: Leg A+DOWN: Weapon, Slash A+DASH: Weapon, Slash A+LEDGE: Leg SMASH+SIDE: Weapon, Slash SMASH+UP: Weapon, Slash SMASH+DOWN: Weapon, Slash AIR+A+NEUTRAL: Weapon, Slash AIR+A+FORWARD: Weapon, Slash AIR+A+BACKWARD: Weapon, Slash AIR+A+UP: Weapon, Slash AIR+A+DOWN: Weapon, Slash B+NEUTRAL: Weapon, Slash, Specials: Indirect B+SIDE: Weapon, Slash, Specials: Direct B+UP: None B+DOWN: None GRAB+A: Leg GRAB+FORWARD: Throwing, Weapon, Slash GRAB+BACKWARD: Throwing GRAB+UP: Throwing, Leg GRAB+DOWN: Throwing, Weapon, Slash Notes: Use weapon and slash stickers, and specials: indirect if you're an arrow spammer. Use launch resistance to make up for Pit's light weight and short range (unless you spam arrows, then this might not be as necessary). =============================== 3.17 -Ice Climbers- =============================== A+NEUTRAL: Weapon A+SIDE: Weapon A+UP: Weapon A+DOWN: Weapon A+DASH: Weapon A+LEDGE: Weapon SMASH+SIDE: Weapon SMASH+UP: Weapon SMASH+DOWN: Weapon AIR+A+NEUTRAL: Weapon AIR+A+FORWARD: Weapon AIR+A+BACKWARD: Weapon AIR+A+UP: Weapon AIR+A+DOWN: Weapon B+NEUTRAL: Freezing, Specials: Indirect B+SIDE: Weapon, Specials: Direct B+UP: Body/Spin, Specials: Direct B+DOWN: Freezing, Specials: Indirect GRAB+A: Head GRAB+FORWARD: Throwing, Weapon GRAB+BACKWARD: Throwing GRAB+UP: Throwing, Weapon GRAB+DOWN: Throwing Notes: Use weapon stickers, big launch resistance, and food effect. Freezing isn't worth it; it really only affects B+DOWN. The damage of B+NEUTRAL is so low that, even with the highest freezing sticker it sometimesdoes 1% more damage than normal (yay!). =============================== 3.18 -R.O.B.- =============================== A+NEUTRAL: Arm A+SIDE: Arm A+UP: Arm A+DOWN: Arm A+DASH: Arm A+LEDGE: Arm SMASH+SIDE: Energy SMASH+UP: Explosive SMASH+DOWN: Arm, Body/Spin AIR+A+NEUTRAL: Explosive AIR+A+FORWARD: Arm AIR+A+BACKWARD: Explosive AIR+A+UP: Arm AIR+A+DOWN: Explosive B+NEUTRAL: Energy, Specials: Indirect B+SIDE: Arm, Body/Spin, Specials: Direct B+UP: None B+DOWN: Weapon, Slash, Specials: Indirect GRAB+A: Arm GRAB+FORWARD: Throwing GRAB+BACKWARD: Throwing GRAB+UP: Throwing GRAB+DOWN: Throwing Notes: Arm and explosive stickers are the best ones for R.O.B. Equip anything else you want, he doesn't need any other attack stickers. =============================== 3.19 -Kirby- =============================== A+NEUTRAL: Arm A+SIDE: Leg A+UP: Leg A+DOWN: Leg A+DASH: Leg, Body/Spin A+LEDGE: Leg SMASH+SIDE: Leg SMASH+UP: Leg, Slash SMASH+DOWN: Leg AIR+A+NEUTRAL: Body/Spin AIR+A+FORWARD: Leg AIR+A+BACKWARD: Leg AIR+A+UP: Leg AIR+A+DOWN: Body/Spin B+NEUTRAL: Specials: Direct (if spat out), Specials: Indirect (if hit by the spat out player), Other (Depends on what ability is copied. Same damage type as the copied character's B+NEUTRAL attack.) B+SIDE: Weapon, Specials: Direct B+UP: Weapon, Slash, Specials: Direct (if hit by Kirby's blade), Specials: Indirect (if hit by the cutter wave) B+DOWN: Body/Spin, Specials: Direct GRAB+A: Arm GRAB+FORWARD: Throwing GRAB+BACKWARD: Throwing GRAB+UP: Throwing, Explosive GRAB+DOWN: Throwing, Leg Notes: You really only need a leg sticker for Kirby's attacks; use launch resistance and the Maxim Tomato sticker. =============================== 3.20 -Meta Knight- =============================== A+NEUTRAL: Weapon, Slash A+SIDE: Weapon, Slash A+UP: Weapon, Slash A+DOWN: Weapon, Slash A+DASH: Leg A+LEDGE: Weapon, Slash SMASH+SIDE: Weapon, Slash SMASH+UP: Weapon, Slash SMASH+DOWN: Weapon, Slash AIR+A+NEUTRAL: Weapon, Slash AIR+A+FORWARD: Weapon, Slash AIR+A+BACKWARD: Weapon, Slash AIR+A+UP: Weapon, Slash AIR+A+DOWN: Weapon, Slash B+NEUTRAL: Weapon, Slash, Specials: Direct B+SIDE: Weapon, Slash, Specials: Direct B+UP: Weapon, Slash, Specials: Direct B+DOWN: Weapon, Slash, Specials: Direct GRAB+A: Body/Spin, Slash GRAB+FORWARD: Throwing, Leg GRAB+BACKWARD: Throwing, Weapon, Slash GRAB+UP: Throwing GRAB+DOWN: Throwing, Leg Notes: You want weapon, slash, and specials: direct. Use the Maxim Tomato sticker. =============================== 3.21 -King Dedede- =============================== A+NEUTRAL: Weapon A+SIDE: Weapon A+UP: Head A+DOWN: Leg A+DASH: Body/Spin A+LEDGE: Leg SMASH+SIDE: Weapon SMASH+UP: Weapon SMASH+DOWN: Weapon AIR+A+NEUTRAL: Body/Spin AIR+A+FORWARD: Weapon AIR+A+BACKWARD: Leg AIR+A+UP: Weapon AIR+A+DOWN: Weapon B+NEUTRAL: Specials: Direct (if spat out), Specials: Indirect (if hit by the spat out player) B+SIDE: Weapon, Slash (if hit by Gordo), Specials: Indirect B+UP: Body/Spin, Specials: Direct B+DOWN: Weapon, Flame (if fully charged), Specials: Direct GRAB+A: Head GRAB+FORWARD: Throwing, Weapon GRAB+BACKWARD: Throwing, Weapon GRAB+UP: Throwing, Arm GRAB+DOWN: Throwing, Body/Spin Notes: You're only going to need weapon stickers for attacks. Use big launch and flinch resistance stickers, and the Maxim Tomato sticker. =============================== 3.22 -Olimar- =============================== Olimar gains damage from Flame and Electric stickers, if hit by red or yellow Pikmin, respectively. Something to note is that the white Pikmin makes a purple smoke effect with some attacks, which looks exactly like Ganondorf's Darkness attacks, but those stickers are only availible to Ganondorf. A+NEUTRAL: Head A+SIDE: Leg A+UP: Body/Spin A+DOWN: Head A+DASH: Body/Spin A+LEDGE: Head SMASH+SIDE: Pikmin SMASH+UP: Pikmin SMASH+DOWN: Pikmin AIR+A+NEUTRAL: Body/Spin AIR+A+FORWARD: Pikmin AIR+A+BACKWARD: Pikmin AIR+A+UP: Pikmin AIR+A+DOWN: Pikmin B+NEUTRAL: None B+SIDE: Pikmin, Specials: Indirect B+UP: Pikmin, Specials: Direct B+DOWN: None GRAB+A: Pikmin GRAB+FORWARD: Throwing, Pikmin GRAB+BACKWARD: Throwing, Pikmin GRAB+UP: Throwing, Pikmin GRAB+DOWN: Throwing, Pikmin Notes: A Pikmin sticker is all you're going to need for attacks. Use high launch resistance. =============================== 3.23 -Fox- =============================== A+NEUTRAL: Hit 1: Arm Hit 2: Arm Hit 3+: Leg A+SIDE: Leg A+UP: Leg A+DOWN: Tail A+DASH: Leg A+LEDGE: Leg SMASH+SIDE: Leg SMASH+UP: Leg SMASH+DOWN: Leg AIR+A+NEUTRAL: Leg AIR+A+FORWARD: Leg AIR+A+BACKWARD: Leg AIR+A+UP: Hit 1: Tail Hit 2: Leg AIR+A+DOWN: Leg B+NEUTRAL: Weapon, Energy, Specials: Indirect B+SIDE: Slash, Specials: Direct B+UP: Flame, Specials: Direct B+DOWN: Weapon, Energy, Specials: Direct GRAB+A: Leg GRAB+FORWARD: Throwing, Arm GRAB+BACKWARD: Throwing, Weapon, Energy GRAB+UP: Throwing, Weapon, Energy GRAB+DOWN: Throwing, Weapon, Energy Notes: Go for leg stickers. Don't use special stickers, Fox's specials don't do much damage for them to be worthwhile in Subspace Emissary (compared to other attacks)... Fox's blaster, with the best energy sticker there is, will do only 1% more damage per hit. =============================== 3.24 -Falco- =============================== A+NEUTRAL: Arm, Slash A+SIDE: Leg A+UP: Arm, Slash A+DOWN: Tail, Slash A+DASH: Leg A+LEDGE: Leg SMASH+SIDE: Arm, Slash SMASH+UP: Leg SMASH+DOWN: Leg AIR+A+NEUTRAL: Arm, Slash AIR+A+FORWARD: Body/Spin, Slash AIR+A+BACKWARD: Leg AIR+A+UP: Leg AIR+A+DOWN: Leg B+NEUTRAL: Weapon, Energy, Specials: Indirect B+SIDE: Slash, Specials: Direct B+UP: Flame, Specials: Direct B+DOWN: Weapon, Energy, Specials: Indirect GRAB+A: Leg GRAB+FORWARD: Throwing, Arm GRAB+BACKWARD: Throwing, Weapon, Energy GRAB+UP: Throwing, Weapon, Energy GRAB+DOWN: Throwing, Weapon, Energy Notes: Put in arm and slash stickers for Falco, and forget about special stickers, like Fox. =============================== 3.25 -Wolf- =============================== A+NEUTRAL: Hit 1: Arm, Slash Hit 2: Arm, Slash Hit 3: Bite A+SIDE: Arm, Slash A+UP: Leg A+DOWN: Leg A+DASH: Leg A+LEDGE: Leg SMASH+SIDE: Arm, Slash SMASH+UP: Leg SMASH+DOWN: Arm, Slash AIR+A+NEUTRAL: Body/Spin AIR+A+FORWARD: Arm, Slash AIR+A+BACKWARD: Leg AIR+A+UP: Arm, Slash AIR+A+DOWN: Arm, Slash B+NEUTRAL: Weapon, Energy+Specials: Indirect (if hit by the shot), Slash+Specials: Direct (if hit by the bayonet of the gun) B+SIDE: Energy (if hit spot-on where Wolf dashes), Slash (if hit by the trail behind Wolf), Specials: Direct B+UP: Leg, Specials: Direct B+DOWN: Weapon, Energy, Specials: Direct GRAB+A: Leg GRAB+FORWARD: Throwing, Arm GRAB+BACKWARD: Throwing, Arm, Slash GRAB+UP: Throwing, Arm, Slash GRAB+DOWN: Throwing, Arm, Slash Notes: Use arm and slash stickers like Falco, and use leg stickers as well. No special stickers. =============================== 3.26 -Captain Falcon- =============================== A+NEUTRAL: Hit 1: Arm Hit 2: Arm Hit 3: Leg Hit 4+: Arm A+SIDE: Leg A+UP: Leg A+DOWN: Leg A+DASH: Body/Spin A+LEDGE: Leg SMASH+SIDE: Arm, Flame SMASH+UP: Leg SMASH+DOWN: Leg AIR+A+NEUTRAL: Leg AIR+A+FORWARD: Leg, Electric (if hit spot-on) AIR+A+BACKWARD: Arm AIR+A+UP: Leg AIR+A+DOWN: Leg B+NEUTRAL: Arm, Flame, Specials: Direct, PUUUUNCH B+SIDE: Arm, Flame, Specials: Direct B+UP: Explosive, Flame, Specials: Direct B+DOWN: Leg, Flame, Specials: Direct GRAB+A: Leg GRAB+FORWARD: Throwing, Arm GRAB+BACKWARD: Throwing, Leg GRAB+UP: Throwing, Arm GRAB+DOWN: Throwing Notes: Use arm, leg, flame, and specials: direct stickers, like Ganondorf (except with flame instead of darkness). =============================== 3.27 -Pikachu- =============================== A+NEUTRAL: Head A+SIDE: Leg A+UP: Tail A+DOWN: Tail A+DASH: Head A+LEDGE: Tail SMASH+SIDE: Electric SMASH+UP: Tail SMASH+DOWN: Body/Spin, Electric AIR+A+NEUTRAL: Body/Spin AIR+A+FORWARD: Body/Spin, Electric AIR+A+BACKWARD: Body/Spin AIR+A+UP: Tail AIR+A+DOWN: Head, Electric B+NEUTRAL: Electric, Specials: Indirect B+SIDE: Head, Specials: Direct B+UP: Electric, Specials: Direct B+DOWN: Electric, Specials: Direct (if hit by the flash around Pikachu), Specials: Indirect (if hit by the bolt) GRAB+A: Electric GRAB+FORWARD: Throwing, Electric GRAB+BACKWARD: Throwing GRAB+UP: Throwing, Head GRAB+DOWN: Throwing, Body/Spin Notes: Use electric and body/spin and/or tail stickers. Also get specials: indirect. =============================== 3.28 -Squirtle- =============================== A+NEUTRAL: Hit 1: Arm Hit 2: Leg Hit 3: Tail A+SIDE: Tail A+UP: Head A+DOWN: Body/Spin A+DASH: Body/Spin A+LEDGE: Tail SMASH+SIDE: Body/Spin SMASH+UP: Water SMASH+DOWN: Body/Spin, Water AIR+A+NEUTRAL: Body/Spin, Water AIR+A+FORWARD: Leg AIR+A+BACKWARD: Tail AIR+A+UP: Tail AIR+A+DOWN: Body/Spin B+NEUTRAL: Water+Specials: Direct (if uncharged) B+SIDE: Body/Spin, Specials: Direct B+UP: Water, Specials: Direct B+DOWN: None GRAB+A: Head GRAB+FORWARD: Throwing, Leg GRAB+BACKWARD: Throwing, Leg GRAB+UP: Throwing, Body/Spin GRAB+DOWN: Throwing, Body/Spin Notes: Use water and body/spin. Get launch resistance. Don't bother with specials. =============================== 3.29 -Ivysaur- =============================== A+NEUTRAL: Grass A+SIDE: Grass, Slash A+UP: Leg A+DOWN: Grass A+DASH: Body/Spin A+LEDGE: Grass SMASH+SIDE: Body/Spin SMASH+UP: Grass SMASH+DOWN: Grass AIR+A+NEUTRAL: Body/Spin AIR+A+FORWARD: Grass AIR+A+BACKWARD: Grass AIR+A+UP: Grass AIR+A+DOWN: Grass B+NEUTRAL: Grass, Specials: Indirect B+SIDE: Grass, Slash, Specials: Indirect B+UP: Grass, Specials: Direct B+DOWN: None GRAB+A: Grass, Slash GRAB+FORWARD: Throwing GRAB+BACKWARD: Throwing GRAB+UP: Throwing, Body/Spin GRAB+DOWN: Throwing Notes: Just use grass for attacks, that's all you'll need. Get specials: indirect if you want. I don't recommend launch power, since it makes it harder to trap enemies in his B+NEUTRAL. =============================== 3.30 -Charizard- =============================== A+NEUTRAL: Hit 1: Arm, Slash Hit 2: Arm, Slash Hit 3: Slash A+SIDE: Tail, Flame A+UP: Body/Spin, Slash A+DOWN: Head (if hit by his neck), Bite (if hit by his head) A+DASH: Leg A+LEDGE: Head SMASH+SIDE: Head SMASH+UP: Body/Spin, Slash SMASH+DOWN: Leg AIR+A+NEUTRAL: Tail AIR+A+FORWARD: Flame AIR+A+BACKWARD: Hit 1: Slash Hit 2: Tail, Flame AIR+A+UP: Head AIR+A+DOWN: Leg B+NEUTRAL: Flame, Specials: Indirect B+SIDE: Head, Specials: Direct B+UP: Body/Spin, Specials: Direct B+DOWN: None GRAB+A: Bite GRAB+FORWARD: Throwing GRAB+BACKWARD: Throwing GRAB+UP: Throwing, Head GRAB+DOWN: Throwing, Flame Notes: Charizard is another character that has a wide range of attack types, so I wouldn't suggest using him for Subspace Emissary. =============================== 3.31 -Lucario- =============================== ALL of Lucario's attacks have Aura (unless specified), so I will just list the attack types besides Aura. A+NEUTRAL: Hit 1: Arm Hit 2: Arm Hit 3: Leg A+SIDE: Arm A+UP: Leg A+DOWN: Leg A+DASH: Leg, No Aura A+LEDGE: Arm SMASH+SIDE: Arm SMASH+UP: Arm SMASH+DOWN: Arm AIR+A+NEUTRAL: Arm AIR+A+FORWARD: Leg AIR+A+BACKWARD: Arm AIR+A+UP: Leg AIR+A+DOWN: Leg B+NEUTRAL: Specials: Indirect B+SIDE: Arm (if Lucario is standing close), Specials: Direct B+UP: None, No Aura B+DOWN: Leg, Specials: Direct GRAB+A: None GRAB+FORWARD: Throwing GRAB+BACKWARD: Throwing, No Aura GRAB+UP: Throwing, Arm GRAB+DOWN: Throwing, No Aura Notes: Use aura, arm, and leg for attacks. A big aura sticker has the highest priority over anything. Launch resistance is very good for Lucario, since he gets stronger at higher percentages. =============================== 3.32 -Jigglypuff- =============================== A+NEUTRAL: Arm A+SIDE: Leg A+UP: Leg A+DOWN: Leg A+DASH: Head A+LEDGE: Leg SMASH+SIDE: Leg SMASH+UP: Head SMASH+DOWN: Leg AIR+A+NEUTRAL: Leg AIR+A+FORWARD: Leg AIR+A+BACKWARD: Leg AIR+A+UP: Arm AIR+A+DOWN: Body/Spin B+NEUTRAL: Body/Spin, Specials: Direct B+SIDE: Arm, Specials: Direct B+UP: None B+DOWN: Specials: Direct GRAB+A: Head GRAB+FORWARD: Throwing, Body/Spin GRAB+BACKWARD: Throwing GRAB+UP: Throwing GRAB+DOWN: Throwing, Head Notes: Just use leg stickers for attacks. Get launch resistance at all costs. Ignore special stickers. =============================== 3.33 -Marth- =============================== A+NEUTRAL: Weapon, Slash A+SIDE: Weapon, Slash A+UP: Weapon, Slash A+DOWN: Weapon, Slash A+DASH: Weapon, Slash A+LEDGE: Weapon, Slash SMASH+SIDE: Weapon, Slash SMASH+UP: Weapon, Slash SMASH+DOWN: Weapon, Slash AIR+A+NEUTRAL: Weapon, Slash AIR+A+FORWARD: Weapon, Slash AIR+A+BACKWARD: Weapon, Slash AIR+A+UP: Weapon, Slash AIR+A+DOWN: Weapon, Slash B+NEUTRAL: Weapon, Slash, Specials: Direct B+SIDE: Weapon, Slash, Specials: Direct B+UP: Weapon, Slash, Specials: Direct B+DOWN: Weapon, Slash, Specials: Direct GRAB+A: Leg GRAB+FORWARD: Throwing GRAB+BACKWARD: Throwing GRAB+UP: Throwing GRAB+DOWN: Throwing Notes: Every single attack (other than throws) has weapon and slash, and all specials are direct, so it should be obvious on which stickers to use. =============================== 3.34 -Ike- =============================== A+NEUTRAL: Hit 1: Arm Hit 2: Leg Hit 3: Weapon, Slash A+SIDE: Weapon, Slash A+UP: Weapon, Slash A+DOWN: Weapon, Slash A+DASH: Weapon, Slash A+LEDGE: Weapon, Slash SMASH+SIDE: Weapon, Slash SMASH+UP: Weapon, Slash SMASH+DOWN: Weapon, Slash AIR+A+NEUTRAL: Weapon, Slash AIR+A+FORWARD: Weapon, Slash AIR+A+BACKWARD: Weapon, Slash AIR+A+UP: Weapon, Slash AIR+A+DOWN: Weapon, Slash B+NEUTRAL: Weapon, Flame, Specials: Direct B+SIDE: Weapon, Slash, Specials: Direct B+UP: Weapon, Slash, Specials: Direct B+DOWN: Weapon, Slash, Specials: Direct GRAB+A: Head GRAB+FORWARD: Throwing, Leg GRAB+BACKWARD: Throwing, Leg GRAB+UP: Throwing, Arm GRAB+DOWN: Throwing, Leg Notes: Almost just like Marth, get weapon, slash and specials: direct stickers. Launch power makes Ike steamroll enemies. =============================== 3.35 -Ness- =============================== A+NEUTRAL: Hit 1: Arm Hit 2: Arm Hit 3: Leg A+SIDE: Leg A+UP: Arm A+DOWN: Leg A+DASH: PK A+LEDGE: Leg SMASH+SIDE: Weapon SMASH+UP: Weapon SMASH+DOWN: Weapon AIR+A+NEUTRAL: Arm AIR+A+FORWARD: PK AIR+A+BACKWARD: Leg, PK AIR+A+UP: Head AIR+A+DOWN: Leg B+NEUTRAL: PK, Specials: Indirect B+SIDE: Flame, PK, Specials: Indirect B+UP: Body/Spin+Specials: Direct (if Ness rams into somebody), Electric, PK, Specials: Indirect (if the bolt hits) B+DOWN: None GRAB+A: Head GRAB+FORWARD: Throwing GRAB+BACKWARD: Throwing GRAB+UP: Throwing GRAB+DOWN: Throwing, Flame, PK Notes: Another character I wouldn't suggest due to wide range of attacks, use Lucas instead. =============================== 3.36 -Lucas- =============================== A+NEUTRAL: Leg A+SIDE: Arm, PK A+UP: Leg, PK A+DOWN: Leg A+DASH: Arm, PK A+LEDGE: Leg SMASH+SIDE: Weapon SMASH+UP: PK SMASH+DOWN: PK AIR+A+NEUTRAL: Body/Spin, PK AIR+A+FORWARD: Leg, PK AIR+A+BACKWARD: Leg, PK AIR+A+UP: Head AIR+A+DOWN: Leg, PK B+NEUTRAL: Freezing, PK, Specials: Indirect B+SIDE: Flame, PK, Specials: Indirect B+UP: Body/Spin+Specials: Direct (if Lucas rams into somebody), Electric, PK, Specials: Indirect (if the bolt hits) B+DOWN: PK, Specials: Direct GRAB+A: Head GRAB+FORWARD: Throwing GRAB+BACKWARD: Throwing GRAB+UP: Throwing GRAB+DOWN: Throwing Notes: Get arm, leg, and PK for attacks. Specials: indirect is nice. Launch resistance is good, too. =============================== 3.37 -Mr. Game & Watch- =============================== A+NEUTRAL: Weapon A+SIDE: Weapon A+UP: Weapon A+DOWN: Weapon A+DASH: Head A+LEDGE: Weapon SMASH+SIDE: Weapon, Flame SMASH+UP: Head SMASH+DOWN: Weapon AIR+A+NEUTRAL: Weapon AIR+A+FORWARD: Weapon AIR+A+BACKWARD: Weapon, Slash AIR+A+UP: Weapon AIR+A+DOWN: Weapon B+NEUTRAL: Weapon, Flame+Specials: Direct (if the frying pan hits), Specials: Indirect (if the flung food hits) B+SIDE: Depends on the number. All numbers have the Weapon and Special: Direct attack types in addition to what I've listed. If I put "none" then there aren't any other attack types. Number 1: None Number 2: None Number 3: None Number 4: Slash Number 5: Electric Number 6: Flame Number 7: None Number 8: Freezing Number 9: Electric B+UP: Body/Spin, Specials: Direct B+DOWN: Weapon, Specials: Indirect GRAB+A: Weapon GRAB+FORWARD: Throwing GRAB+BACKWARD: Throwing GRAB+UP: Throwing GRAB+DOWN: Throwing Notes: Use weapon stickers for attacks and nothing else. Game & Watch is quite light so getting launch resistance is a good idea. =============================== 3.38 -Snake- =============================== A+NEUTRAL: Hit 1: Arm Hit 2: Arm Hit 3: Leg A+SIDE: Hit 1: Leg Hit 2: Arm A+UP: Leg A+DOWN: Leg A+DASH: Body/Spin A+LEDGE: Leg SMASH+SIDE: Weapon, Explosive SMASH+UP: Weapon (if hit by the stand), Weapon+Explosive (if hit by the mortar) SMASH+DOWN: Weapon, Explosive AIR+A+NEUTRAL: Leg AIR+A+FORWARD: Leg AIR+A+BACKWARD: Leg AIR+A+UP: Leg AIR+A+DOWN: Leg B+NEUTRAL: Weapon, Explosive, Specials: Indirect B+SIDE: Weapon, Explosive, Specials: Indirect B+UP: Weapon B+DOWN: Weapon, Explosive, Specials: Indirect GRAB+A: Arm GRAB+FORWARD: Throwing GRAB+BACKWARD: Throwing GRAB+UP: Throwing, Body/Spin GRAB+DOWN: Throwing Notes: Definitely get weapon, explosive, and specials: indirect stickers. Leg isn't necessary, but you can get it if you're a more melee-type Snake. Don't get arm. =============================== 3.39 -Sonic- =============================== A+NEUTRAL: Hit 1: Arm Hit 2: Arm Hit 3: Leg A+SIDE: Leg A+UP: Leg A+DOWN: Leg A+DASH: Body/Spin A+LEDGE: Body/Spin SMASH+SIDE: Arm SMASH+UP: Body/Spin SMASH+DOWN: Body/Spin AIR+A+NEUTRAL: Body/Spin AIR+A+FORWARD: Body/Spin, Slash AIR+A+BACKWARD: Leg AIR+A+UP: Leg AIR+A+DOWN: Leg B+NEUTRAL: Body/Spin, Specials: Direct B+SIDE: Body/Spin, Specials: Direct B+UP: Weapon, Specials: Indirect B+DOWN: Body/Spin, Specials: Direct GRAB+A: Leg GRAB+FORWARD: Throwing, Leg GRAB+BACKWARD: Throwing GRAB+UP: Throwing, Slash GRAB+DOWN: Throwing, Body/Spin Notes: Get body/spin, leg, and specials: direct stickers. Sonic is also very good at rushing through stages if you just want to find gold boxes, or get to the bosses... if you go for bosses, get a trophy stand drop sticker. +++++++++++++++++++++++++++++++++++++ ===================================== 4.0 FREQUENTLY ASKED QUESTIONS::: ===================================== +++++++++++++++++++++++++++++++++++++ Q. What's the difference between Energy and Electric attacks? A. Honestly, I've just had to check each character and mess around with Energy/Electric stickers. Attacks that shoot from guns are always Energy attacks (unless they explode). Lasers are always Energy. Q. What's the difference between Flame and Explosive attacks? A. It mostly has to do with the graphic and sound it makes. Explosions have smoke after the red/orange boom, and Explosives will always make a "boom" sound. Possible exceptions to the graphic thing are Snake's Explosive attacks which have unique graphics from any other. As for Flame attacks, they will not make smoke, and have a burning sound. If you want to ask something, email me at [email protected] and I'll decide if it's enough to put on here. +++++++++++++++++++++++++++++++++++++ ===================================== 5.0 UPDATES::: ===================================== +++++++++++++++++++++++++++++++++++++ 8/18/2008 - FAQ was finished. 8/21/2008 - Rejected from GameFAQs.com for oversaturation, possibly because I named it "Sticker/Damage Types FAQ", and there are 2 FAQS already on the site named "Sticker FAQ" and "Damage FAQ". This FAQ is nothing like the other 2, though, so I'll retry with a different name. 9/5/2008 - Permission given to SuperCheats.com to host on site. 11/2/2008 - Fixed stuff with Charizard/Olimar, added FAQ questions, added throws for each character, and misc. stuff. +++++++++++++++++++++++++++++++++++++ ===================================== 6.0 THANKS::: ===================================== +++++++++++++++++++++++++++++++++++++ Nintendo, for making an incredible and insanely addicting game. Unnoticed_Hero, for help with Pokemon Trainer/Olimar/FAQ questions. +++++++++++++++++++++++++++++++++++++ ===================================== 7.0 COPYRIGHTS::: ===================================== +++++++++++++++++++++++++++++++++++++ Copyright 2008 Conner Jensen Do not steal this FAQ. It may not be copied under any circumstances except for personal/private use. It may not be put on any website without my permission. It may not be distributed publicly. Any copy, plagiarizing, or distribution to the public of this FAQ is a violation of copyright and can be counted as a federal felony. If you want to use this FAQ on your website, please ask me for permission first. If I allow you to use it, do NOT change any part of this FAQ. Email me at [email protected] This FAQ can only be shown on: http://www.gamefaqs.com http://www.supercheats.com