MMM () 7 MMMMM () ?M MMMMMN MMMM () MMMMMMMI DMZ MMNZ, MMMMMMMM MMMMM () $MM MMMMN MMMMMMMMMMM MMMMMM () ,DMMI DM: MM ,M MMMMMMMMMMMMM MMMMMM () ,MMMMMMM7 =MO 8ZMM ,$ MMMMMMMMMMMMMMMM MMMMMD () MMM77 IM +Z 8M MMMM DM ~ DMMMMMMMMMM MMMM () MM M =8NMMMO M, M$ MM $8 + MMMMMMMMMM MMMM () MM +MM ~MMMM7MM$ NMMMNM $ MM N MMMMMMMM MMMM () MMMMMMM OMD MD ~ M D MM MMMMMD MMMM () == IMMM ,MM : MMMMM~ MM MMMMM MMM () +M ,8M+~ MN MMMM MMM () MM? MMM ()�-�-�-�-�-�-�-�-�-�-�-�-�-�-�-�-�-�-�-� MMM () FAQ/Walkthrough | Wii | by Banjo2553 MMMM MM ()--------------------------------------- MMMMMMM MM () MMMMMMM MMMMMMMM () Welcome to my Okami FAQ! This guide MMMMM MMMMMMMMMM () has a full walkthrough, plus other MM MMM 8M MMMMM () sections that detail various items and NMM MMMMMDDMMNMMMMM () sidequests in the game. Basically, if MM MMNMMM M MMMMI () you're familiar with my Zelda guides, MM MMM MMMMMOOMMM () this is structured similarly. MMMMMMM ZM DMM () MMMMMMMM DM M () I highly recommend Okami, personally. MMMMMMMMD 8M () It is a great action/adventure game, MMM ?M () and deals with Japanese mythology. The NM () gameplay is solid, but unlike Zelda, MM () it doesn't focus on dungeons, but the MM () overworld adventure. It has tons of =M () things to do, and I almost always find NM () new things about it. I encourage you () to get this game. It's for the Wii and �-�-�-�-�-�-�-�-�-�-�-�-�-�-�-�-�-�-�-�| PS2. I'll list the version differences shortly. Many people compare Okami to Zelda, but it's not exactly a fair comparison. One of the reasons is, it does have dungeons, but not many, and the game's strength is not reliant on the dungeons like Zelda does. What Okami does excel at is the overworld. It has hundreds of different things to do and find, such as treasures, enemy hunts, extra abilities to find... It does the overworld better than what Zelda has done so far. Majora's Mask certainly came close to that, but the overworld was small. The rewards are often more rewarding than most of what Zelda offers when it comes to exploring the overworld. Not only that, character interactivity is vast, and the world itself is HUGE. Basically, take Twilight Princess's overworld, and imagine it four times as big, with insanely improved interactivity. Yeah, it's a pretty big game. The game can last 50 to 70 hours the first time playing through. Anyway, enough praising the game. If you're reading this, I'm assuming that you bought this great game due to its reception, and want something to help you through it. So yeah, enough talking, on with the guide...after I show the Table of Contents. Oh yeah, this guide will rely a lot on ASCII art, so I recommend viewing this with a fixed-width font, like Lucida Console. Otherwise, this guide will look weird. I type out all of my guides with this font. �- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- _-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-� - Table of Contents -� -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-� I. Legal Notices II. Basics a. Controls b. HUD c. Fan Menu d. Story III. Walkthrough a. Rebirth of a God b. Restoration Genesis c. Forest Lurker d. Akakabuto's Reign e. 100 Year Ruin f. The Sickly City g. Island of Evil h. Twin Owls at Sundown i. Light vs. Darkness IV. Checklist V. Techniques a. Brush Techniques b. Dojo Techniques VI. Sun Fragments VII. Stray Beads VIII. Animal Tome IX. Fish Tome X. Treasure Tome XI. Items a. Tools b. Equipment c. Pick-Ups XII. Enemies XIII. Bosses XIV. Credits �- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- _-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-� / , / \_|) _ _, _, |\ /|/\ _ _|_ o _ _ , / | |/ / | / | |/ | | / \_| | / |/ / \_ .---- (\__/|_/\/|/\/|_/|_/ | |_/\_/ |_/|/\__/|_/ \/ \ :::::: (| \__________________..:::::: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The words in this FAQ are copyrighted. Do not copy this FAQ and claim it as your own, or else you'll meet severe penalties. ONLY GameFAQs, Neoseeker, and SuperCheats are allowed to host/display this FAQ, no exceptions. Nothing personal, it just gets confusing to keep track of which FAQ is up-to-date and which is not, so I will decline any requests to put my FAQ on your site. Again, nothing personal. My e-mail address is [email protected] . You can email me for questions, comments, or even suggestions, just make sure your emails are coherent. I will not accept spam or hate mail, as they will get deleted. I will also delete any emails that are not coherent. In other words, do not use l33t internet speak or chatroom shortened words. �- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- _-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-� / , _ / /|/_) _, , o _ , .---- | \/ | / \_| / / \_ :::::: |(_/\/|_/ \/ |/\__/ \/ \_____________________________________________..:::::: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This covers the basics, and all you need to know about Okami. This includes the controls (Wii version...I won't be using PS2 controls in this guide, remember!), the HUD (Heads-Up Display), and the Story. I hope you find this section useful. Although first, lemme tell you the differences between the Wii version and the PS2 version. - PS2's graphics resemble aged Japanese art, with a heavy paper filter effect. Wii's graphics still resemble Japanese art, but the paper filter is much less pronounced. As a result, Wii's graphics are more vibrant and colorful. - PS2 version uses traditional controls, while the Wii version uses motion controls for a few things. But that should be obvious, right? - The Wii version can output the game at 480p and widescreen, as opposed to the PS2 version. - Some of the artistic graphical effects have been removed from the PS2 version, such as Amaterasu leaving a short trail of black ink behind her when she moves, especially noticable when she jumps from a cliff with the camera in front of her. There's also the effect of ink actually "drawing" the area as you move. It's hard to explain, but it's a nice effect. To compensate this, the Wii version has added blur effects and other things to make it a little nicer. The supposed reason for the Wii version not having those fancy effects is because the team who ported the game didn't have all of the game's source code. This could also explain the game's less prominent paper filter, though I'm thinking that's purely a design choice, since the filter is still there. - The Wii version allows you to skip cutscenes on the first playthrough, something the PS2 version lacked. - On the other hand, the short loading screen minigames where you can earn bonus Demon Fangs were removed on the Wii version. - A big minus is that the Wii version has no credits whatsoever! D: The only reason for this is that the porting team had to remove it, as Clover's (the original team who made it) name was plastered all over it. They couldn't simply remove the names either, since it was FMV. You can't edit FMV too well. If they left it in, it would've likely caused legal issues. Still, that's no excuse in my book. They could've just made a new credits FMV, but no, they had to be lazy. Oh well...after you finish the Wii version, the only way to see the credits is to look it up on Youtube or something. Sucks, I know. (Once you see it, you'll know why me and a lot of others are upset over this.) __ __ / ) ( \ ( C O N T R O L S ) ����������������������������������������������������������������������������� NUNCHUK WII REMOTE Power Button ,,,,,,,,,, B Button(under) C Button ���������\_____, .~ /���������������� Z Button �������� -() .:/ ���������\ | , |�| .~ \ | Control , |� �|----__ Directional \ :...... Stick , �|_|� .~ \ Pad \ : . /�������� , .~ ������������ \ ,:, ID,,, / , _ .~ : , ...,:: , / \ _____ . , =::~=+. , \ / .~ \ A Button .. , .??=. , � .~ ��������� .:, . - Button , .~ HOME Button ,, : ���������\, _______/������������ : : \ / .~ : : ,() () ()_____ : : , .= \ + Button , ~ , .~ ��������� , ~ , .= , , , .= , . 1 Button , .= . . ���������\_____/\ .= . . , \/ .= . . , .= 2 Button . . , /\_______/��������� . . , \/ .= . , , .= . . , = = = = .= . . , Wii .= : . . ,: ..~ .. ~++??,. ,.. .~ =. , : . .: ., , :. =:. :. .:: : . ..,,,......::::.... .:, ., ,. ~,.. .~ . .. .:, , ,. . . ,. . .. ,. . ,:.: ..,... ,.. ., :,. .:. .....,:.. .,,.:. . ..,,,, . . ... ..~..: .=.:....=+=~=~.. :, ?~,,,,,::::~ ------------------------------------------------------------------------------- Sorry for the somewhat crappy ASCII. ---------------- Wii Remote: - Shake the Wii Remote once to dash. This can be used to start off a run faster, and to also break things that you run into with it. - When in battle, shake the Wii Remote to attack. Shake the Wii Remote slash after slash to perform a combo. The timing must be precise, and is different depending on the type of weapon. - When using Glaives in battle, they can be charged up. To charge up a slash, swing the Wii Remote so that it is pointing upwards and hold it there to charge. When you're ready to unleash your power, swing the Wii Remote downwards. You can move around while charging Glaives, remember that. - The Wii Remote sensor turns into the brush when the Celestial Brush screen is on. Very intuitive! More information on that a little further down. ---------------- Nunchuk: - Aside from the buttons, the Nunchuk itself can only perform one thing, and that is Fleetfoot, a special technique that can be learned at the Dojo. With it, you basically move the Nunchuk left, right, backwards, or forwards to dodge in that direction. It requires practice, but even then results on which dodge you want may not come to fruition. It's a very finnicky control, but what'll you do? ---------------- Power Button: - Tired? Need to do something else? Maybe you don't like the game and want to quit? (...HA HA) Then just press and hold this button to shut off your Wii. Just make sure you have your game saved first! ---------------- HOME Button: - There comes a time when you want to take a break from a game and do something else on the Wii. Well, press this button and the game will pause. At this point, you can "Reset" the game (Hehe, c wut I did thar? With the "Reset" and all?), head back to the Wii Menu, or calibrate various Wii Remote settings like speaker volume, or reconnection. ---------------- Directional Pad: - There are times when you may need a better view of what you're looking at. Each of the directions on this pad pan the camera around Amaterasu. - This can also be used to select items in the Fan Menu, or to select different responses when talking to someone. - When in the Map screen, this can change the displayed Map layer. (If applicable.) ---------------- A Button: - Use this to jump at any time. Press this again when touching a wall to jump off of it and gain height. - Once you learn a certain ability at the Dojo, Amaterasu will be able to kick off of the air while jumping. This is the basic double jump. - This button can be used to confirm selections in conversations or in the Fan Menu. - This button allows you to paint when you have the Canvas out! Simply hold A, and move the Wii Remote around to paint. The closer the Wii Remote is to the screen, the thicker the lines will be. ---------------- B Button: - This is the button that brings up the Celestial Brush Canvas. Hold the button to keep it up, and hold A while moving the Wii Remote to start painting! Each time you paint something on the Canvas, it costs one Ink Pot. You gradually gain more Ink over time, but defeated enemies may sometimes drop Ink Pot refills. - Painting is the game's most important gimmick. (I say that in a positive way.) When something seems impassable, or otherwise weird, try painting something onto the scene! - During the game's course, Amaterasu will learn various techniques. Most of these techniques only become available when the Brush is over certain objects in the Canvas, and a special color "smoke" radiates from it. The technique used may all be dependant on which color the smoke is. Use that smoke as a guide! - There are various hidden brush techniques in the game. Some aren't part of the story and need to have sidequests finished to learn them, others are simply hidden from view completely and may do different effects. ---------------- C Button: - For the most part, this button only has one function, and that is to dig. Sometimes you may find valuable things hidden in the dirt, but at the start, Amaterasu cannot dig through harder rocks. You may need to go to the Dojo to learn how... - In certain situations, you can press this button to bite someone or something. Usually it doesn't do much, but sometimes when you bite something, you'll carry it around with you. Experiment! Maybe you can even bite some people to get a kick out of it! - Once you've spent your hard-earned money on a certain couple of abilities at the Dojo, you can humiliate your enemies by heading towards them and pressing C. For even more humiliation, hold C. These two seperate abilities are the most expensive abilities in the game, and you may not be able to get them on the first playthrough...but they are so worth it. ---------------- Control Stick: - This is the basic movement for Amaterasu! It's pressure-sensitive, so if you tilt it slightly, Amaterasu will walk. Her walking speed is also dependant on how light the tilting is. If you tilt the Control Stick all the way in a direction, she will start a sprint. Her sprint, or run, has three phases, each of which she gains more speed. Just keep running and you will go faster. You can bypass a couple of phases in the running sequence if you dash right into a run. - The Control Stick may also be used to select options in menus and conversations, just like the Control/Directional Pad. Use whichever is more natural to you. ---------------- Z Button: - This is what many call a "context-sensitive button." What is that? Well, that means the button has various functions depending on the context. The most common usage is talking to people when next to them. Since Amaterasu is a goddess, she can sense if people need company and want to talk more after a conversation with them. This is marked by a little green arrow pointing down at the person and blinking. Keep talking to them to learn information! - Not only can you talk with people with the button, but you can also investigate certain objects. Sometimes investigating can lead the story along, so don't be afraid to do so. - Sometimes the HUD (Heads-Up Display) disappears to allow for less obstruction when playing. If you want to view the HUD at any time, press Z and Amaterasu will bark, "calling" the HUD onto the screen briefly. - Having trouble with Power Slash? Well, some people do, don't worry. There's an easy fix to that though. When wanting to draw the Power Slash technique on the canvas, press and hold Z instead of A, and the game will lock the brush in a way that will only let it draw in straight lines. That should help a lot! - When equipping weapons, one of them can be used as a sub-weapon. To use the sub-weapon, press Z. That simple. The function of the sub-weapon is different depending on the weapon that is equipped. - The game can be saved at Origin Mirrors or Ultimate Origin Mirrors. Simply stand in front of one and press Z to commence saving! ---------------- + Button: - Press this button to bring up the Fan Menu. The Fan Menu will be talked about a little later, but it's basically your one source for information on your game playthrough. - Exclusive to the Wii version of the game, you can skip cutscenes! Simply press + to stop the cutscene and continue from where it would've left off. ---------------- - Button: - This brings up the Options Menu. You can set the Camera Control to Normal or invert either the X Axis or Y Axis, or both. You can also set the video output to LCD TV or a Standard TV. Finally, you can set the background music volume and sound effects volume. The buttons on the bottom can set the settings to default, exit the Options screen, or quit the game and return to the title screen. ---------------- 1 Button: - Hold the 1 Button to darken the screen and bring up a map of the area. You can move around while the map is out, so it's a nice quick little check-up on where you are. Amaterasu's location is marked by her head. If you want more features of the map though, you'll have to see the Fan Menu's Map Screen. ---------------- 2 Button: - Press this button to change the camera perspective. There are three camera perspectives: Always Behind Amaterasu (default), Free Camera (also the farthest perspective) and First-Person. Tapping the button just switches between the first two perspectives, but to get First-Person perspective, hold the button. Move the Control Stick to look around, and release the button to return to the default perspective. __ __ / ) ( \ ( H U D ) ����������������������������������������������������������������������������� The Heads-Up Display, or HUD for short, displays vital information on the screen during normal gameplay. When sitting around for a long time, or by barking with Z, the HUD shows up. It details various statistics of Amaterasu. They are explained below. ---------------- Health Gauge: - This is at the top left of the screen, and shows Amaterasu's current health in the form of little suns. When Amaterasu takes damage, the rightmost sun shrinks. When it's fully shrunken, she will have lost a "sun" of her health. She starts off with three suns at the beginning of the game, but the number will increase through various things, like leveling up using Praise, or finding Sun Fragments. - Leveling up will be detailed later, but there are a total of 15 Sun Fragments in the game. Collecting three of them gives Amaterasu a brand new sun for her health gauge, adding to her previous amount. Basically, this is just like Zelda with its Heart Pieces! - Through health leveling and Sun Fragments, Amaterasu's health comes to a grand total of 20 Suns, just like Zelda with its 20 Hearts for most of its games. ---------------- Celestial Brush Gauge: - The Celestial Brush Gauge is measured by Ink Pots, and is right below the Health Gauge in the screen. Ink Pots are used to paint things with the Celestial Brush: Every time you paint, you use up an Ink Pot. Ink Pots gradually refill over time, but defeated enemies may drop instant Ink Pot Refill items as well. - Amaterasu starts off with three Ink Pots once she gains the Celestial Brush ability (which is almost right when you start the game), but the amount of Ink Pots can be increased through level-ups. Overall, Amaterasu can have a total of 10 Ink Pots. Think of this as the magic meter from Zelda, except it has self-restoration properties. - There are certain items that can either make Ink Pots never run out, or fill up much faster than ordinary. These items require a lot of work and/or are very expensive though, so don't expect to have it so easy! ---------------- Astral Pouch: - The Astral Pouch is basically your extra life. You can grab all kinds of food to fill your Astral Pouch. Some foods fill up the Astral Pouch even further. Your Astral Pouch's maximum allowed amount is 200. Basically, the Astral Pouch is your extra life. Whenever you fall in battle, the Astral Pouch will empty itself and revive you using the food you've gathered. This only works if the Pouch is filled, so make sure to actively search out food! - Like the other two stats above, the amount of Astral Pouches, or extra lives, that you can have can be increased through level-ups. The maximum amount of Astral Pouches you can have is four. That's more than enough, though! ---------------- Control Window: - Under where the Astral Pouches are shown, on the bottom left corner of the screen, is a small window that shows you what button you can press at the time, and a short (usually one word) description of what the button will do. It pops up under certain circumstances, and usually remains hidden. ---------------- Praise: - On the right side of the screen is a small icon showing a glowing Japanese letter (which means "happiness") with a small number beside it. This is Praise, and the number shows how much Praise you have. Basically, Praise is rewarded to you when you help people and do other good deeds, like reviving dead landscapes, killing enemies, or other stuff. Praise can be used to level up various attributes for Amaterasu, like more health, more Ink Pots, more Astral Pouches, or a bigger Purse. This basically translates to the old saying that gods gain strength when people praise and worship them. Kinda neat, huh? ---------------- Purse: - On the bottom right of the screen is a little window that has a bunch of numbers and an icon of a pouch by it. This is Amaterasu's Purse, which keeps track of how much yen she has. Yen is basically the real-life currency that is widely used in Japan. The value of the yen is much smaller than the American dollar, or the Euro, basically. This explains the such high prices in the game. - Amaterasu's Purse can be upgraded to be even larger than before. As you may have guessed, her Purse size can be upgraded through Praise level-ups. The maximum amount of yen Amaterasu can carry after her Purse is fully leveled is 99,999,999 yen. __ __ / ) ( \ ( F A N M E N U ) ����������������������������������������������������������������������������� I think it's about time I explained the Fan Menu. It's probably obvious to you by now if you've read the Controls, but the Fan Menu is essentially the pause screen, not counting the HOME Button pause. However, it's much more than just a simple pause, as this screen has various menus and features that detail your quest progress. Enough babbling, time to do some explaining. ---------------- Item Screen: - This is the left "tab" in the Fan Menu. When you select this, you have two options, "Tools" and "Equipment." I'll get to those in a minute. On the right, it shows your basic stats, and what you have equipped. Starting from the top, it shows which weapons you have set as your main, and secondary. Next, it shows which Holy Artifacts you currently have on. You can have up to three Holy Artifacts equipped. They are basically special items that do special things. I have them detailed in the Items section. Next, it shows your current health, with how many maximum Suns you have compared to how much actual health you have. Next, it shows your current amount of yen. Finally, it shows you how many Demon Fangs you have. Demon Fangs are colorful items that some merchants adore and would love to trade valuable items for them. You can get Demon Fangs from enemies by humiliating them, or by performing Floral Finishers on them. For more information on Floral Finishers, check the Enemies section. - Tools, when selected, shows you your current items. These items can have various effects, like Holy Bones restoring units of Solar Energy (or Suns for your health gauge, in other words), to various sake (alcoholic drinks) that can raise defense or attack power briefly. Also kept here are your current Key Items, otherwise known as important items for your quest. - Equipment, when selected, shows you your current weapons, and which ones you have equipped. There are three types of weapons in the game, which are Reflectors, Rosaries, and Glaives. Reflectors are your basic attacking items, Rosaries are weak but deliver constant damage, and Glaives are powerful blades. Reflectors are a bit of middle ground when it comes to speed and power. They are only effective in close-combat though. Rosaries, though weak, can deal constant damage. Plus, since they can be used at a distance, they seem to be the ideal weapon for newbies. The timing for them is easy. Glaives are the hardest weapons to use, as they are slow and require a lot of timing, but they are the more powerful weapons in the game. Also on this is displayed any Holy Artifacts you have acquired during your journey. ---------------- Attributes Screen: - The next screen on the Menu is the Attributes screen, which basically displays Amaterasu's Divine Attributes, which consist of her Solar Energy, Ink Pots, Astral Pouches, and her Purse size. It also displays how much Praise she currently has, and if it's enough to upgrade one of her Attributes. So yes, this is where you go to upgrade Amaterasu's Divine Attributes. That's...all I can really say about this. ---------------- Brush Techniques Screen: - The next screen is the Brush Techniques Screen, which shows you which techniques you've learned for the Celestial Brush. You can scroll through the various techniques, and the piece of paper at the bottom tells you the symbol you need to draw to make those techniques happen. If you need tips and more info on each technique, you just simply press A when highlighting a technique and you will read a small instruction scroll. ---------------- Archives Screen: - The next screen is the Archives screen. It details a LOT of things that you have done in the game. I will start explaining them now. - Log Book. This details important information crucial to your quest. Enter it to have three more options thrown at you. The first option is the Journal. It is basically a reminder of things you have started in the story, or sidequests you may have started and simply forgot. The next one is Fortunes. This details all the fortunes you've gotten from the Fortune Teller. Where is this certain Fortune Teller? Well, I believe that she's hiding somewhere in Agata Forest... Finally, Wanted Lists. This tells you which Wanted Lists you have started, and which Wanted enemies you have slain in each List. You get these Lists by talking to certain people, and once you have all the enemies slain, return the Lists to the same people you talked with to get a prize! - Travel Guide. This archives the various Travel Guides that you may have found in various treasure chests. Travel Guides contain important tips regarding the game, so it's good to give them a look-through. - Bestiary. This archives all the demons you've faced throughout your trials. The demons are basically your enemies in the game. This also includes the bosses. Of course, not all of the enemies you face in the game are demons... - Move List. This shows all the moves you have learned from the Dojo. If you highlight a move, and select it with A, you can read an instruction scroll about how to perform the move. These are good to read as a refresher course. - Animal Tome. This lists all the animals that you encountered in the game. What's the percentage beside each animal? Well, that shows how much of the type of animal that you fed. There's no real award to feeding every animal in the game, but it does help get you some Praise. - Fish Tome. This lists all the aquatic life you caught (or helped to catch, rather) during fishing. There are various fishing spots in the game, and each one holds a variety of different sea life. There's no real purpose to filling up the Tome, but catching Fish does give you some nice things to sell for some extra yen. - Treasure Tome. This lists all the treasures you've found during your quest. It's hard to find every treasure in the game, but it's doable. Treasures, like Fish, can be sold for some profit. It may be hard to let go of some of the treasures though, considering how hard you worked for them... - Stray Beads. This shows which Stray Beads you have collected in the game. There are 100 in all, and you get a special prize if you collect them all... Stray Beads can be acquired through sidequests and other things. ---------------- Map Screen: - The last screen of the Menu, this is self-explanatory. It shows you the world map. You can press - to bring up the Display, which shows where Ultimate Origin Mirrors, regular Origin Mirrors, Mermaid Springs, and Kabogami Statues are. Press Z to zoom out, and C to zoom in. This screen turns into a Dungeon Map screen when inside a dungeon. The same controls are there, but you can also switch between different floors using the Control Stick/Pad. Different rooms also sport different colors. When a room is red, that means it's where Amaterasu is. Rooms in white are rooms that you've previously been to, and rooms with only outlines are ones that you haven't entered yet. __ __ / ) ( \ ( S T O R Y ) ����������������������������������������������������������������������������� This short story is taken from the instruction booklet. ---------------- "There is a legend about a god that dates back a long, long time. The people knew this god as Okami. Okami would fly through the fields like the wind, silently watching over the life that filled the verdant lands. The people revered Okami and held the god in the highest honor. One fateful night, tragedy struck! The peace that blanketed the land under the warm protection of Okami was shattered. Orochi, who had been sealed away since long time past, was resurrected. Orochi swallowed the world of the plants, animals, and people - until finally he engulfed even the sun itself in total darkness. Only Kamiki Village was spared that terrible fate by the grace of the wood sprite Sakuya who inhabited the sacred tree. Sakuya was distressed by the scale of the disaster and recalled the ancient covenant made between the land and a certain god. She performed the revival ceremony, drawing in the spirit of the ancient god Amaterasu and breathing that life essence into the statue of Okami that stood in the village. So on this day, the light of hope returned to a dark, desperate land. Amaterasu set out on a journey to fight the darkness and save all life from the tragedy that had befallen it." ---------------- Not a very descriptive story, but then again they could only put in so much in a single page of small paper. Below is the game's rendition of the beginning story. (Up until the "present day" in the game where Orochi takes over and Amaterasu is brought to life.) ---------------- "Long, long ago...A tiny hamlet known as Kamiki lay nestled in a grove of proud and beautiful cherry blossoms. Each and every tree around the quiet burg was honored as a god. However, the village was not without its dark secrets. To satiate the appetite of Orochi, a fearsome cave-dwelling beast, a young maiden was offered as a sacrifice at the annual festival. With a body like a mountain and 8 heads mounted on necks the size of tree trunks, its blood-red eyes alone were said to curse anyone who gazed into them. No one dared disobey the horrific beast. When the night of the sacrifice drew near...A mysterious white wolf appeared outside the village. This wolf, its coat as brilliant as snow, was dubbed Shiranui. The wolf kept a watchful eye on anyone who ventured outside the village, and made a habit of patrolling the streets at night. People assumed the wolf to be a familiar of Orochi. One villager took it upon himself to face the fearsome Shiranui. The warrior Nagi attempted many times to challenge the wolf. But his attempts were thwarted by Shiranui's swift movements. Before long, the night of the accursed festival had arrived. A white plumed arrow heralded the coming sacrifice. Piercing the sky, the arrow sunk its shaft squarely into the home of Nami, the village's most beautiful maiden. Nagi, harboring a secret love for Nami, was enraged by this sign. Determined to put an end to Orochi once and for all, Nagi traveled to the beast's cave in place of his beloved. The Moon Cave, a place as dark as evil itself, served as Orochi's home. As Nagi stood bravely before the entrance... A beast appeared, eyes glowing crimson upon 8 thrashing necks. Orochi stood tall before him, anxious for another sacrifice. Nagi leapt with incredible grace, swinging his blade valiantly. On and on he sliced, well into the moonless night... But Orochi's hide was like steel. The blade left nary a scratch. At long last, Nagi, his energy spent from the intense battle, dropped to his knees, fatigued and gasping for breath. He knew he was staring death in the face. It was then that the wolf appeared. As if to protect Nagi, it stood its ground before Orochi. In the darkness of the cave, the wolf's coat shone brilliantly. Alas, it was Shiranui, the wolf that dwelled outside the village. Baring its fearsome claws, Shiranui leapt toward Orochi. Orochi reared its terrifying heads, readying its fangs for battle. The two beasts struggled wildly, thrashing in the darkness. Mysterious and terrifying, the spectacle continued. Shiranui summoned gusts of divine wind to counter Orochi's flames. As Orochi closed in on Shiranui, sharpened claws glistening...A gigantic tree suddenly sprouted forth, shielding the wolf. Shiranui fought gallantly to gain the upper hand. However...Orochi, protected by a mystical power, was not easily bested. Shiranui, covered in gashes, majestic coat dyed crimson, stood exhausted before the mighty Orochi. Orochi saw a chance to strike what would be the final blow. But Shiranui refused to give in. With its last ounce of strength, the majestic wolf gazed heavenward and unleashed a mighty howl. Suddenly, the black clouds overhead dissipated. The light from above glinted off Nagi's sword as a beacon of hope. Guided by his sword, Nagi, who had been taking shelter in the shadows, stood proudly to face his adversary. Channeling all his strength into his scarred and battered arms, he leapt ferociously toward Orochi, his sword poised high. The golden sword danced in his hands like a puppet on a string. One by one, Orochi's fearsome heads seperated from their owner. Orochi's broken body collapsed in a lake of its own blood. In that instant, the curse that plagued the villagers was lifted. As the battle subsided, the sun shone once again in the sky. Shiranui had succumbed to Orochi's poison and struggled to breathe. Nagi scooped the beast into his arms and returned to Kamiki. When they reached the village, Shiranui was no longer moving. The village elder gently stroked the wolf's head. In response, Shiranui let out a hoarse and pitiful bark...then closed its eyes and drifted off as if into slumber. Peace had at last returned to Kamiki Village. In honor of Shiranui's heroic exploits, the villagers erected a shrine and placed a statue of the wolf within it. Nagi's sword was christened "Tsukuyomi" and placed inside the Moon Cave. The villagers all looked forward to an age of endless peace..." �- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- _-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-� / (| | |_/_, |\ |) _|_ |) ,_ _ _, |) / | | | / | |/ |/) | |/\ / | / \_| | / | |/\ .---- \/ \/ \/|_/|_/| \/|_/| |/ |/\_/ \/|_/\/|/| | :::::: (| \_________________..:::::: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Aaand welcome to the walkthrough, the meat of the guide. This will strive to be very comprehensive, and after each subsection, I will give a small summary of various things that you should have, like Animal Tome completion, amount of Sun Fragments collected, etc. ^ | Anyway, when you start up the game, press + to get three options: New Game, | Continue, or Options. Start a game with "New Game" obviously. Prepare for an | epic adventure! And yes, the object to the right of the giant "WALKTHROUGH" | text up there is supposed to be a brush:_____________________________________/ Oh yeah, and due to some suggestions from fellow readers, I made the walkthrough easier to read by listing areas and a small checklist of what you can do whenever you reach them. Of course, this won't be necessary for simple backtracking, but whenever you're gonna spend a lot of time in an area, I will mark that area. Not only that, but every time you get an important item, like a Stray Bead or a Sun Fragment (Treasures aren't important enough in my book), I will have the Walkthrough display such item, so that it'll be easier to find your place. It's hard to describe, really...so just read on and you'll see what I mean! __ __ / ) ( \ ( R E B I R T H O F A G O D ) ����������������������������������������������������������������������������� The game starts off with a scroll unfolding, and a paintbrush painting the scene. Then, a seemingly disembodied voice chimes in and tells the story of Kamiki Village, and how Nagi and a divine wolf named Shiranui came to slay the evil Orochi. This is basically the story shown up above. Enjoy it. After the story, the game switches to the "present day," showing a mysterious person entering the Moon Cave and trying to snatch the sacred "Tsukuyomi" blade. However, in doing so, the fearsome beast Orochi is released, and it spreads evil and darkness across the land of Nippon. Even Kamiki Village is affected by it! However, the wood sprite, Sakuya, appears in the midst of all this turmoil, and approaches the statue of Shiranui. By a sacred ritual, she calls upon a god named Amaterasu, and breathes life into the statue...Shiranui is reborn as Amaterasu! In a somewhat humorous fashion, Amaterasu begins to fall asleep, but Sakuya tries to wake the wolf to fix the evil state Nippon has been drawn into. ...But something is happening in Sakuya's cleavage. Oooh, what could it be? Could her dress fall off? Oh goody, can't wait! Oh...wait. Something popped out. A little bug? And it's talking? Oh, this little thing is a wandering artist named Issun...and he's also a bit of a pervert. My kind of guy! It also appears that this little thing is going to be following Amaterasu around. Kind of like Navi in Ocarina of Time. ...No, he's not that annoying. Well, maybe... he is quite talkative. At any rate, Sakuya uses the rest of her power to summon back her sacred tree, and says that to restore Nippon back to normal, you must cut the fruit down that's hanging off the tree. Really? Well how do you suppose we do that, Ms. Wood Sprite? Oh...she's gone. Guess we have to find out, huh? The road back to Kamiki Village is blocked, so enter the shining portal that's within Sakuya's tree... +--------------------------------+ | Cave of Nagi | |================================+---+ | Abilities learned | Items acquired | |-------------------|----------------| | Rejuvenation | Holy Bone S | | Power Slash | Astral Pouch | | | Stray Bead #1 | +------------------------------------+ Woah...this place looks heavenly. This grass-filled rock seems to be suspended below a blue smoke...there's stars, constellations, and even a crescent moon here. And this is a cave!? Wow. Anyway, walk forward and you will spot an Origin Mirror. Stand before it, and press Z. Your memories will be stored in the mirror for all eternity...okay yeah, it just saves the game. After doing so, cross the bridge. Issun will spot pots laying around, and tells you how to break them. Yeah, just perform a tackle (shake the Wii Remote)! You'll gain some yen from them, the game's currency. After breaking them all, follow the path around here to find a dead-end. Not to fret though, Amaterasu can wall jump! Simply jump towards the wall, and jump again to jump from it. Open the chest with a tackle to get your first item: Holy Bone S! This item can be used in your Fan Menu, accessed by pressing + and entering the Tools menu from the Item screen. Highlight it and press A to use it! But not now. It's a healing item, and we don't even need to heal yet. So save it. Break all the pots and stuff up here for more yen, and move northward to find a broken bridge. Issun tries to explain how to fix it, but also suggests having a nickname for you. Amaterasu is a long name indeed, but how about Ammy? Sounds perfect! Alright Issun, tell us what to do. Oh, he's gonna do it for us. He brings up a mysterious canvas, and paints ink where the bridge is supposed to be. The canvas disappears and...WOW! The bridge is fixed! Issun says that he trained really heard to learn this power, called Rejuvenation. It's one of 13 powers that can inhabit the brush. Sounds interesting. But we can't do that yet? Aw lame. D: Cross the bridge and follow the path. You'll get to another dead-end, with stardust that acts like water. Beside it is a sign that says "River of the Heavens." Unfortunately the river is a little...dried up at the moment. Head east from here, go up the small slope, and a scene will start. You'll look up at the sky, and four blue stars will appear. A constellation of a snake appears, but the last star is missing. Issun goes ahead and plants the star where it's supposed to be, but apparently he doesn't have the power to do so. He finally tells us how to paint. We simply hold B to bring up the canvas, point the brush with the Wii Remote, and press A to paint. All we need to do is to paint a little dot where Issun painted. Do so, and the constellation will come to life! This is Yomigami, the Rejuvenation god! He will give you the Rejuvenation power! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | | Rejuvenation | | / �������������� \ |Fill in areas where something| | once existed to restore | | that object. | ------------------------------- Using your new power, return to the River of the Heavens, bring up your canvas, and paint where the river might be. When you think you've made a good path, release A and B, and the River will come to life! Swim across the river of stardust, and open the chest there to obtain an Astral Pouch! This thing will allow you to be revived once you die. However, this can +~~~~~~~~~~~~~~~~~~+ only work when the Pouch is full. How to fill it? Why, we | ASTRAL POUCH | find various foods. Break the pots around here for more | ACQUIRED | yen and some food, and enter the glowing portal to enter +~~~~~~~~~~~~~~~~~~+ the next area of the Cave of Nagi...which seems to be a bit darker than the other area. The smoke that we're on is now an ugly brown-reddish color. Eh. Follow the path up ahead. At the top, before crossing the bridge, jump across the river to the east to find a chest. Open it for your first Stray Bead! There are about 100 of these in the game, and you get something really good for +~~~~~~~~~~~~~~~~~~+ obtaining them all. Don't worry, I'll help you find them | STRAY BEAD #1 | all! Head back to the path and cross the bridge. Continue | ACQUIRED | climbing up until you get locked into a cave. Wait, is +~~~~~~~~~~~~~~~~~~+ this actually the Cave of Nagi? Huh. Okay then. In the middle of this cave is the giant statue of Nagi. But...something seems missing. Looks like part of the blade the statue is holding up is gone. I know just the trick! Rejuvenation! Fill in the spot where the sword should be and it'll be restored! And...wow! Another constellation! This one is in the shape of a mouse. Dot in the missing star (at the mouse's "head") and Tachigami will be released! You have now learned the art of the Power Slash technique! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | | Power Slash | | / �������������� \ | Etch a sharp and straight | | line, and the ink becomes | | like a blade. | ------------------------------- Issun puts two and two together, and thinks that you might be Shiranui since you're gaining all these Celestial Brush powers so easily. Hm...who knows? In any case, Issun asks for you to demonstrate this Power Slash maneuver, since he never saw it before. He points to a boulder there. Now simply bring up the canvas and draw a straight line across it to Power Slash it in half! If you're having trouble, holding Z instead of A can make straight lines. After cutting the boulder down to size, Issun suggests to head back now that we have something to cut down that fruit that Sakuya told us to do. Oh yeah! Almost forgot. So, let's go back. ...But there's wooden poles in the way. What? You thought you were stuck? Of course not! If Power Slash can cut through rock, it can cut through some measly wood! Cut them all down in one slash, and simply backtrack out of here. But, it won't be long before you suddenly get attacked by demons! Time to practice your fighting skills! You get a couple of Green Imps to test your abilities. You can attack with your Divine Instrument on your back by shaking the Wii Remote. Shake the Remote after each attack to perform a combo. You can do up to three hits in a combo. The combat requires timing with the shakes, remember that! You can also use your new Power Slash ability to damage the Imps as well. As Issun points out, whenever enemies lose their color, they are a prime target for the Celestial Brush! After the battle, it's just a simple return back to the...real world? I don't even know if this Cave of Nagi place is real, or just a heavenly realm... You'll have to go through one more battle before you completely exit this area, so prepare yourself. I might as well tell you about Floral Finishers as well. When an enemy's health is depleted, the enemy will go through a "death sequence," which is either them being flown through the air, or them being on the ground reaching at the air during their last breath. If you perform a Floral Finisher on them (try the Power Slash!) they will drop a Demon Fang or more, which is a valuable item that can be traded with certain merchants. Be sure to constantly try for Floral Finishers! Beware though, each enemy has a different Floral Finisher that must be used in order for them to drop Demon Fangs. To learn which enemy needs which Brush Technique for the Floral Finisher, check the enemies section. I won't be covering enemies in this walkthrough much except for forced battles like these, or boss battles. Anyway, just head back out to Kamiki Village. +--------------------------------+ | Kamiki Village | |================================+------------------------------------+ | Treasure found | Animals fed | Abilities learned | Items acquired | |----------------|---------------|-------------------|----------------| | Rabbit Statue | 26% Sparrow | Sunrise | Stray Bead #2 | | Dragonfly Bead | 28% Chicken | |Feedbag (Seeds) | | Glass Beads | 4% Hare | |Traveler's Charm| | Vase | | | | +---------------------------------------------------------------------+ Once you're out here, use your Power Slash on the fruit immediately! Watch the beautiful cutscene unfold, showing Kamiki Village being restored back to normal! (Oh yeah, for animals fed...each kind of animal has a percentage by it. This shows how many of that kind of animal that you fed. So...if you have 100% on one, that means you fed all the animals of that kind. To reflect this, on the area marker/checklist just above, the percentage to the left of the animal kind shows how much you'll gain from feeding all the animals in the area.) ...It's somewhat restored? The sky is still pitch black...and everything still looks weird...but at least that barrier that was blocking Kamiki Village is gone, so let's go! Go down the path to meet...a statue? Issun doesn't remember there being a statue there, so something is fishy...head east down the steps into the village. And guess what...? Everyone is stoned. No seriously. Everyone seems frozen solid like rocks. I knew there was still something fishy happening around here! Looks like we need to save the people. Let's get acquainted with this village first...but we can't do much. We can use the Ultimate Origin Mirror on the far side of the village though, so head southeast towards it and save there. Now investigate all the stoned people. (It's the Stone Age! Damn!) Eventually Issun will tell you to get to some high ground so we can look at the village. Head back toward the mountain where you saw the first stoned man and take the other path up. At the top, get up to the wooden balcony to start a scene. If it's the right one (you may have had to visit this wooden balcony before in order to activate this) the camera will pan up to the black sky. He thinks that the village needs the sun back in order to remove this curse. He believes that if we could just draw a circle in the sky, the sun would be back. He doubts we can do that though. Hm...try it anyway. WOAH! It worked! The sun is back! Turns out we had this ability from the start, because Amaterasu IS the sun god! So...we just technically "learned" a new Brush Technique, named Sunrise! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | | Sunrise | | / �������������� \ | Draw a simple circle in the | | sky and it will transmute | | into the sun. | ------------------------------- Issun suggests that we go back to the village to check to see if the people are back to normal. No sooner than that though, that an elderly villager walks up. So they are back to normal! That's a relief. This is Mr. Orange. He thinks you look similar to Shiranui from 100 years ago...well, aren't we? We've got the markings, the Divine Instrument, and...wait. He just sees us as a plain white wolf. He can't see the markings...damn. He makes an offhand remark that you don't look as smart as Shiranui...Ooh, someone's gonna get busted...but it's not Mr. Orange who's gonna get it...Ammy spotted some demons behind Mr. Orange, so it's battle time! It's three Green Imps this time, but nothing a little aggressiveness can't fix. After the battle, a nearby pond gets restored, and you gain 20 Praise for your efforts! Praise is something you get for doing good deeds for people, and for restoring cursed lands back to normal. You can use this Praise to level-up your Divine Attributes, like adding more units to your Solar Energy, adding more Ink Pots, adding more Astral Pouches, or increasing Ammy's Purse size so she can hold more yen. By the way...Amaterasu in this game is genderless...but the actual Amaterasu sun god in Japan mythos is female. Thus...to make it easier on myself, I'm going to refer to Amaterasu in this game as a she. So yeah. Now that we got that cleared up, open the chest in front of you for a Feedbag of Seeds! There's also some Small Spirit Globes in the pond, so pick them up. Spirit Globes restore your Solar Energy, otherwise known as health. Anyway, before heading down, there's some Sparrows here that you can feed with your recently-acquired Feedbag, so find the flock (just past the pond), approach it slowly, and press Z to instantly bring up your Tools. Select the Feedbag and feed them. You can watch the pretty scene, but it lasts a long time, so press the + Button to exit the scene. You will get 5 Praise! Head down the path and stop at the guy with the basket on his head, the first stoned guy we saw. He's Komuso, and he apparently can see demons and gods, whereas other people can't. He gives you a challenge to defeat the enemies that ambush you within 12 seconds or less. If you can't do it (I couldn't do it the first time), come back with a stronger weapon. But if you can, you'll get 7 Praise for your efforts! (I find that spamming Power Slash seems to work.) Now, before moving on...look up. (Hold 2 and move the Control Stick to look around.) You should find a treasure chest somewhere up there in the rafters. It's hard, but you need to wall jump up the rafters to the chest. The best way I can see is to wall jump from the rock on the right while facing the path that leads down to the village. You will have to jump from it while +~~~~~~~~~~~~~~~~~~+ under the rafters and carefully land up there. Open the | STRAY BEAD #2 | chest for the Bead! There's another chest higher up | ACQUIRED | though...it's extremely hard to get up there as of now, +~~~~~~~~~~~~~~~~~~+ so I would wait until we have a new ability before getting that. It'll save us the hassle. Head down to the village. The first house that you come to is Mr. and Mrs. Orange's house. They're the village elders! Here's a little secret though...if you Power Slash the giant orange on the roof, it'll drop pieces of Kamiki Orange. They're more nutritious than regular Oranges. The next house over is home of Mushi, his mom, and his dog Hayabusa. Next up is Kushi's Sake House. See the watermelon sitting by her front door? Power Slash it for some Watermelon food. Head across the bridge. The next house is Susano's house, the great...worrier? Huh. Anyway, follow the path and you'll see that there's some giant boulders in the way, with a merchant there as well. He won't sell anything yet, I'm afraid. Uh-oh, we're attacked by more demons! This time, there's a Red Imp! Red Imps are basically beefier Green Imps, but instead they attack with their Shamisus. They guard against attacks with it, and can throw it at you like a boomerang. They can be defeated mostly the same way though. They also have the same Floral Finisher as Green Imps. After the battle, some trees and various greenery will come back, giving you 30 more Praise! Since we have over 50 Praise now, I think we can upgrade one of our Divine Attributes! That is, if you want to. You can upgrade either Solar Energy or Ink Pots at this time. This'll be the only time I mention them. I'll still tell you where to get Praise, but it's up to you to level-up or not. (Also, when you can enhance you Divine Attributes, Amaterasu has a slight glow to her.) After the guy is helped, he says that he thinks Susano might be able to move this huge boulder. Really? It's...really big. I really doubt it. But...if you insist... Before doing that though, let's do a couple of small sidequests here. Cross the bridge (after saving, if you want) and look at the water mill. Something looks missing, doesn't it? Well, fill in the rest of the wheel with Rejuvenation. Now Kushi can start making her sake! Sweet sweet intoxication, here we come! Next up on our list, Mrs. Orange is out doing her laundry over to the north. Well, she would be, but she's in a rut. She has no pole to hang her clothes on. Well, see the two posts? Draw a line between them to create the pole for her! ...But she's still not satisfied. The sun isn't out enough to dry her clothes. So guess what? Use Sunrise! As thanks, you'll get 7 Praise. Also, she'll make some Cherry Cakes tonight, so let's be sure to come back to her house when it's night! Another thing you can do, is talk to Mushi, the little kid with a fly tied to a string. He gives you a challenge to see if you can beat Hayabusa's record of pulling out nine turnips in the turnip garden. There are 10 of them in all. Sounds easy, right? Well, kinda. Mushi's mother is tending the garden, and she'll try to smack you for taking her turnips. To stop her, Power Slash her, or just dab her with ink. You have to do this a lot, so be patient. If you are successful, the last one will be an Oddly Shaped Turnip. Quickly pick it up with C (the same button you use to dig) and give it to Mushi. You'll gain 7 Praise for doing this! Aaand that's about all we can do at the moment. Head inside Susano's house. In the house, Power Slash the giant pot to the right to reveal a ladder. Drop down. Susano is sleeping like a baby in here, dreaming about Kushi...well, as much as wet dreams are enjoyable, we need to wake this guy up. Tackle him to wake him up and start a scene. After he tries to shoo you away so he can continue his "meditation," Ammy puts him on her back. Time to get him over to that giant boulder! The merchant asks Susano to see if he can move the boulder. Susano tries to fast talk his way out of it, saying that he needs to train before he can remove the boulder, and dashes off. Issun claims he never saw Susano train seriously, so...head to the back of Susano's house where his training area is. He's laying lazily on the ground drinking sake! Talk to him, and he says that he just ran out of sake. He claims that he'll train tomorrow since he doesn't have any sake. Hmph! Let's head over to Kushi's water mill. Talk to Kushi enough times, and you'll get some special sake named Vista of the Gods. No, we don't drink it, we take it to Susano! So pick it up and carry it over to him. You'll give it to him, and he'll be fired up enough from the drink that he'll start training. But we have to help him! Just Power Slash when you're prompted to, and he'll cut down two of his targets, then will try to slash apart the giant rock. Once you've Power Slashed them, Susano will rush over to that giant boulder, thinking that this is all his work, and will do a giant slash. Help him out with one final Power Slash, and the boulders will break apart. Watch the funny scene that starts afterwards, and Susano will run off and start adventuring on his own, thinking he has the power to slay monsters. Then, Sakuya appears, saying that she has other trees that need blooming so she can regain her power back. These trees are called Guardian Saplings, and they are scattered all throughout Nippon. Looks like we need to find them! Before heading out of the village, let's do a couple more things. First, buy a Feedbag of Herbs, then four Feedbags of Seeds. Yeah, the merchant opened up shop here. Start heading back to the village, but on the path, you may notice some rabbits, or Hares. Feed them Herbs. Next, go to Susano's training grounds. Nearby are some Sparrows! Feed them. Now, go to the bridge, but don't cross it. Instead, look down into the river that's along there. There's some treasure chests down in the water! But how do we reach them? Well, we Power Slash them! They will open, and the treasures will float to the surface. One of them is a rare Rabbit Statue (one of the Zodiac Treasures) and the other is Glass Beads. There's also another treasure chest underwater in the lake where the waterfall is. For reference, it's behind Kushi's water mill. That one contains a Vase. Okay, in the village, there's some Sparrows in the turnip field. Feed them. There are also some Chickens in the yard of Mushi's home. Feed them seeds. One last group of animals, don't worry. Head up the mountain path. When you reach Komuso, you should see a flock of Sparrows. Feed them. Now wait for nightfall. While you wait, you can buy more Feedbags. Just make sure you have at least 1 of each. Once at night, you can head inside Mrs. Orange's house for some sweet Cherry Cakes! Those ought to fill your Astral Pouch almost instantly. Now, throughout Nippon, there are buried treasures that can be dug up by digging. Now, for the most part, they're hard to find, but at night, some spots glow brightly. This is where buried treasure is. There's one at the turnip field, and one by Komuso. You'll get a Dragonfly Bead and a Traveler's Charm. Now, if you want to, you can sell the treasure you just got. They don't serve any other purpose, so why not? You can get more yen and use them to buy more Feedbags, preferably 5 of each kind, except for the Fish. Now we can finally head out of the village. Onward through Nipple...I mean, Nippon! _____________________________________________________________________________ (O) RECAP (O) |�|=========================================================================|�| | | Divine Instruments | Brush Techniques | Stray Beads | | | |������������������������������������|������������������|�����������������| | | |---------------- | Sunrise | #1, #2 | | | | Reflectors | | Rejuvenation | | | | |---------------- _ | Power Slash | | | | | Divine Retribution | ??? | ??? | | | | | ??? | ??? | ??? | | | | | ??? | | ??? | | | | | � | ??? | | | | |---------------- | ??? | | | | | ??? | | ??? | | | | |----------------_ | ??? | | | | | ??? | ??? | ??? | | | | | ??? | ??? | ??? | | | | | ??? | | ??? | | | | | � | ??? | | | | |---------------- | ??? | | | | | ??? | | | | | | |---------------- _ | | | | | | ??? | ??? | | | | | | ??? | ??? | | | | | | ??? | | | | | | | � | | | | | |-------------------------------------------------------| | | | | Animal Tome | Holy Artifacts | | | | |��������������������|����������������|�����������������| | | | | Sparrow ( 26%) | ??? ( 0%) |??? [ ]| | | | | Chicken ( 28%) | ??? ( 0%) |??? [ ]| | | | | ??? ( 0%) | ??? ( 0%) |??? [ ]| | | | | Hare ( 4%) | ??? ( 0%) |??? [ ]| | | | | ??? ( 0%) | ??? ( 0%) |??? [ ]| | | | | ??? ( 0%) | ??? ( 0%) |??? [ ]| | | | | ??? ( 0%) | ??? ( 0%) |??? [ ]| | | | | ??? ( 0%) | ??? ( 0%) | | | | | | ??? ( 0%) | ??? ( 0%) | | | | | | ??? ( 0%) | ??? ( 0%) | | | | | |-------------------------------------------------------------------------| | | | Total Sun Fragments Collected: 0 out of 15 | | | |_________________________________________________________________________| | � � (I don't show other things like Dojo Techniques because you might not have the money to get them when I recommend some moves. Besides, the Dojo Techniques aren't required to explore everything and do every sidequest...except for maybe the double jump...and the digging upgrades... Same with the Fish Tome. Covering the Treasure Tome completion, Bestiary completion, and other stuff I felt was too menial to include.) __ __ / ) ( \ ( R E S T O R A T I O N G E N E S I S ) ����������������������������������������������������������������������������� Once you enter the next area, Shinshu Field, you realize that things aren't as peachy keen as they once were. Most of the field is covered in a dark curse that will drain your Solar Energy the moment you step into it! So avoid the black areas with red smoke for now. For now, follow the dirt path. The green scrolls flying around are Demon Scrolls. Touching one will get you sent into combat. You can choose to either ignore them or fight them. I recommend fighting them unless you're hurting, so you can gain more Demon Fangs and yen. Anyway, follow the dirt path until it heads northward to find a giant cave and a house at the end. Along the way though, you may spot a pot by a large rock. (The rock before we get to the Guardian Sapling.) Bust that pot open for a free Seed Feedbag. Anyway, the cave mentioned before is actually an entrance to Hana Valley. You can talk to the Nameless Man there, but you need to head to Hana Valley. He talks about it anyway. +--------------------------------+ | Hana Valley | |================================+------------------------------------+ | Items acquired | Abilities learned | Animals fed | Treasure found | |----------------|-------------------|---------------|----------------| | Stray Bead #11 | Bloom | 16% Boar | Coral Fragment | | Sun Fragment | |6% Boar Piglet | | |Traveler's Charm| | 6% Monkey | | | Travel Guide 2 | | | | | Travel Guide 3 | | | | +---------------------------------------------------------------------+ Oh man, Hana Valley looks worse off than Shinshu Field. There's no cursed zone, but everything is dark, the air is stale, and the river is brown. Ick. Save at the Origin Mirror and continue. You'll see a chest overlooking a black-as-ink lake. Open it for a Traveler's Charm. You got one of these before, but I forgot to discuss them more. Basically, a Traveler's Charm, once used, increases your Godhood by 1. Godhood is essentially how many times you can get hit before you take damage in a battle. Godhood is shown on the bottom left of the screen during battle, and it's basically a wolf surrounded by a circle aura. There are three levels of Godhood. Green is the highest. After you get hit from that, you get to yellow. After that, red. Finally after that, you can take damage. A skull appears there instead if you get hit too many times. This can make gaining Godhood back very difficult. Godhood is gradually gained back depending on how well you perform your battles. Anyway, enough of this tutorial talk! Up ahead are some imps having a drunken party. Time to spoil their joy! Battle time! They're just some Green Imps and a couple of Red ones. More enemies in a single battle than you've had to face before, but it shouldn't be too bad. Use a Traveler's Charm if you feel the need to. Save one of them though for later. After the battle, that black lake will begin to revitalize, but the evil curse will take it over. Looks like we need to cure this land before we can do any restoration! Head on northward. There's some pots along this small cave, bash them for some yen and a Fish Feedbag. We don't need those yet, but might as well keep it since it's free. Up ahead are some trees influenced with evil. As silly as the concept sounds, yeah. They'll throw fruits at you when you approach, but you can fling them back with Power Slash to stun the trees enough so that you can pass them. Keep following the path and doing that to the evil trees. Past the bridge and up a little ways (there's a pot containing a Feedbag behind an evil tree), you will see a messed-up mural and Susano in the distance! Go and talk to him, but you'll encounter some more demons! There's a new one ready to play however. This is the Yellow Imp. It basically digs underground, then pops up and plays its drum to create shockwaves. Best thing to do is to get behind it when you know it's about to pop up so it'll lose its color, then attack! Has the same Floral Finisher as the other Imp types. It might be good to take out the other Imps so they won't bother you. Be careful, as the Yellow Imp may also use his drum as a cannon. After the battle, watch the scene. The mural will no longer be "cursed" and watch Susano and his antics. He's trying to find a hiding place from all the creepiness. Heh. Head over to the pedestal that Issun points to, and he says that something is missing on the mural. Well, draw a circle where the sunburst lines come from. Doing this will destroy a rock that blocked further access. Susano will press on, so we must do the same. After a bit in the cave, you'll get to a high wall. Just Wall Jump up, and you will spot this area's Guardian Sapling. We still don't have any idea how to revive things yet! Though, it's not even grown yet for some reason. Well, look around to spot a wooden barricade. Power Slash through it and go through the short tunnel to find Susano challenging...a sleeping bear? Come on Susano, that's just wrong. Regardless, help his blade with some good old Power Slashing. After the scene, Susano runs off again to try to fend off more "foul beasts." Eh. At least the bear is still okay. He just got knocked off his ball. Speaking of...that ball looks rather shiny...I think we need that. Get behind it and start pushing it to the Guardian Sapling. (Save along the way.) See the very small puddle of water north of the Sapling? Roll that sphere onto it. This is a sacred crystal sphere that is used to grow all kinds of flora. Nice! Still needs sun though. Perfect thing! Look up in the sky and use Sunrise. The rays will hit the sphere and the Sapling will grow to be a beautiful...leafless...tree! No sooner than that does a constellation appear. Two stars are missing this time. You should know where they go. Afterwards, the god Sakigami appears and gives you the Bloom ability! AWESOME! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | | Bloom | | / �������������� \ | Draw a circle around a | | wilted tree and the ink | | turns to flowers. | ------------------------------- Sakigami is one of other gods who collectively form the Greensprout technique, which are basically powers that use flora in general. So, we need to find the other gods to get every Greensprout technique. So, with Bloom, we can use it to restore trees and dead flora. Does this mean we can finally restore Guardian Saplings? Yes sir, it does! Do so. After the magnificent scene, Hana Valley will be restored! It's beautiful again! You also get 30 praise from it! Nice! Return to where that mural is to start another enemy battle. These are pretty much the same demons, so take them down. Afterwards, a patch of flora and some fauna will appear. You also get 15 Praise for your efforts. Yay! Since there are some Boars and Boar Piglets here, feed them some seeds. 9 Praise! Now, let's work on restoring the rest of the flora here. Head on down south. Now, stun the evil tree you encounter the same way as before, but this time use Bloom on them as they're stunned to cure them! Keep going to find a patch of cursed grass. Zoom out with the 2 Button and fill in that cursed grass with Bloom to revive it! You'll get a Travel Guide for reviving it! It's basically tips on Greensprout. It tells +~~~~~~~~~~~~~~~~~~+ you of another Bloom skill, that you can sprout trees by | TRAVEL GUIDE 2 | dotting the ground with your brush. Great way to block | ACQUIRED | attacks and disrupt them. Nearby is another evil tree. +~~~~~~~~~~~~~~~~~~+ Cure it, and get up on the green rock. Wall Jump up to find an opening. Up here is something green glowing from the ground. Dig it up to find a clover! There are many of these things hidden around Nippon, and using Bloom on them is basically free Praise. So, Bloom it, and head back down. Cross the bridge. Restore all of the trees, including the simple black ones that don't attack, as you go down this path. You'll see the imps partying again. Time to stop their parading once and for all! Doing so will restore the tiny island in the lake, as well as giving you 15 Praise! Go over to that island, dig up the clover and Bloom it, and open the chest for another Travel Guide! +~~~~~~~~~~~~~~~~~~+ Don't forget to Bloom the tree right next to it before | TRAVEL GUIDE 3 | getting out of the lake. Bloom the rest of the trees, | ACQUIRED | including the ones by the campfire, and a chest will +------------------+ appear back by the mural. Goody! There's one last thing before we head to that chest though, and that is getting back to this area's first Origin Mirror. Cross the river to find a clover glow. Dig and Bloom. Now head back, but feed the Monkeys by the campsite with some seeds first. Once back at the Mural, open the chest for your first Sun Fragment! Nice! Collect 3 +~~~~~~~~~~~~~~~~~~+ of these and you will gain a unit of Solar Energy. Go | SUN FRAGMENT | back and save at the Origin Mirror at the exit, and wait | ACQUIRED | for nightfall. Once night arrives, go to where you +------------------+ Bloomed the clover across the river. There's a treasure chest buried on the other end of this piece of land. Open it for Coral Fragment treasure. Head northward, and right after the tunnel after the campsite, look left for buried +~~~~~~~~~~~~~~~~~~+ treasure. Open the chest for a Stray Bead! Oh yeah! That | STRAY BEAD #11 | is about all there is, so save and exit to Shinshu Field. | ACQUIRED | One simple step to do once you're there...Bloom the +------------------+ Guardian Sapling! Man, that is some beautiful work. 30 more praise for us! Back in Kamiki Village, we'll also see that Sakuya's tree has started to grow more due to our Divine Intervention! Awesome! Issun says we can go see how she's doing, but encourages exploring Shinshu Field first. Don't mind if I do, since there's a lot of stuff to find! +--------------------------------+ | Shinshu Field | |================================+------------------------------------+ | Items acquired | Abilities learned | Animals fed | Treasure found | |----------------|-------------------|---------------|----------------| | Stray Bead #5 | Cherry Bomb | 7% Sparrow | Rat Statue | | Stray Bead #6 | | 17% Hare | Coral Fragment | | Stray Bead #7 | | 34% Boar | | | Stray Bead #8 | |26% Boar Piglet| | | Travel Guide 4 | | 27% Pig | | | Travel Guide 5 | | 18% Horse | | | Travel Guide 6 | | | | |Traveler's Charm| | | | | Gold Dust | | | | |Exorcism Slip S | | | | +---------------------------------------------------------------------+ Judging from the area summary, yeah. Definitely a lot to cover. To start off, open the chest that's in front of you for a Travel Guide! It tells you how you can flee normal battles. Go behind the Guardian Sapling to find another chest. Inside is another Traveler's Charm. See the nearby merchant? Get behind him to find a clover. Dig and Bloom. Now let's head to the Dojo. It's the building on the west side of this field. Once you get there, you'll spot a Devil Gate. These things, when you pass through them, spawn a harder-than-normal battle with enemies. They are either more fierce, or there are more than what a usual Demon Scroll holds. Nevertheless, pass through it. After clearing it, a pond should be restored. And you get 15 Praise for it! Enter the Dojo and talk to the man. He only has four abilities at the moment, but I highly recommend 4 Winds. It'll let you have a higher combo. You can purchase any others that you may be able to afford. (Note, for most abilities, if you keep practicing instead of leaving, you get Holy Bones from him. Just one per ability.) After learning those, time for some other stuff. Start heading to the far east part of this field. It's a house that is circled, if you look at the map. Once you get there, you'll face a new enemy! This is Dead Fish. They are most vulnerable with mid-air attacks and Power Slash. Be careful if they latch on to you though, as they'll blow up shortly afterwards! After the battle, approach the house. Assuming it's still daylight, it's closed right now. But that chest beside there looks interesting. Open it for another Travel Guide! We'll come back here at night. For now though, there's some Sparrows +~~~~~~~~~~~~~~~~~~+ here that need feeding! They're on the beach, accompanied | TRAVEL GUIDE 6 | by a nearby Demon Scroll. Now, looking at the map, there | ACQUIRED | are three other circles marked. Let's head down towards +~~~~~~~~~~~~~~~~~~+ the ones at the lake. Just head west and follow the dirt path until you see a path leading downward on your left. Head down. Once at the bottom, head through the big structure within the sea. You'll see the Moon Cave Entrance. Just explore this area. You can't go much farther, but it's needed for story progression. After you exit, visit the house right next to you. After talking to Mika, he'll give you a Wanted List of demons he needs to get rid of. They only appear at night. Alright then. Once you exit the house, it will suddenly become night, and you'll be assaulted by one of those mischief-making demons we're looking for! All you need to do is defeat the demon marked with an Exorcising Arrow before he has a chance to escape and you're good to go! Afterwards, you have to mark off the demon's name on your list using your brush. A straight line through the name ought to do. Anyway, since it's night already, I'll show you the locations for each demon. 1. Right in front of Mika's. We already took care of this one. 2. On the beach by Tama's. 3. By the path that splits between a path to the Nameless Man, and to the Guardian Sapling. 4. On the path to the Nameless Man. 5. On the path east of the Guardian Sapling, across the river. After you've slayed them all, return to Mika. As a reward to whoever did this for him (hehehe) he'll give you Gold Dust. This is a special item that, when used on a Divine Instrument, increases that Instrument's power. Hm...wouldn't it be good to use it right now on your only Instrument? Each Instrument can only be upgraded once, and I believe there's just enough Gold Dust items for all the weapons. Anyway, after that, night should end soon, no matter how fast you were with this. So, let's find more of those animals. Head to the Dojo. On the path near it are some Horses. Feed them herbs. Now, head to the last circle on the south end, near the entrance to Agata Forest. the sign about it, feed the Boar family here, and open +~~~~~~~~~~~~~~~~~~+ the chest for another Travel Guide! Now, see the purple | TRAVEL GUIDE 5 | mist over there to the south? Head there to find some | ACQUIRED | cursed flora. Bloom it up by filling it in! You'll spot a +~~~~~~~~~~~~~~~~~~+ glowing crack in the ground. Keep that in mind for later. Next, head to the Dojo. You should find some Pigs there! Feed them seeds. Now head north. Somewhere north of the path is another cursed patch. Bloom it and some flora and Boar Piglets will appear. 10 Praise! Go and feed those new animals. Seeds like always. Now for the last animal type, Hares. Head towards the Nameless Man, and cross the bridge. You should see a Devil Gate. Clear that out and the kiln will be restored! 15 Praise! There's also some Hares here. Feed them. Herbs. Now head southeast along the dirt path. You should find someone struggling to get up. Talk to him to learn that he must be being oppressed by some foul demons. Help him up by giving him one of your Traveler's Charms. He'll give you 10 Praise for helping him! Look around and you should spot another Devil Gate. Get rid of that one. Some flora will grow, some Hares will appear, and you'll gain 15 Praise! Now feed the Hares here for even more. Now head up to the high area with two bridges where you can go down to Tama's. Just a bit north of that is the last set of Hares (that we can access) in this area. That's all the animals! Head to Tama's and wait until night. In the meantime, there's a couple of trees that you can Bloom that are around here, and some Pots that contain a Feedbag or two. (As a general rule, it's good to bash any pots you see. They may contain free Feedbags!) Once it's night, enter. Talk to Tama. After talking to him, he'll try to set off some fireworks. You may have seen a symbol drawn on the wall beforehand. When he throws all that's in there, draw that symbol! Which is, a circle with a line from the center penetrating the circle. A Cherry Bomb should appear, and fireworks should go off! Then, a constellation appears. I think we know what's coming. There's two stars missing, fill them in. Bakugami will appear, and after the somewhat humorous scene, you will be given the Cherry Bomb technique! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | | Cherry Bomb | | / �������������� \ | Draw a circle with a line | | intersecting it once to | | summon explosive power. | ------------------------------- To test out this new ability, Issun points out a glowing crack in the nearby cliff face. Draw a Cherry Bomb there and blow it open! Alright, head inside that cave you just blew open. Open the chest for a Rat Statue! Now that we have this power, return to that glowing crack we revealed near the entrance to Agata Forest. Blast it open (the size of the drawing determines the distance, so if you need help, aim the camera downwards) and open the chest that appears for some Coral Fragment treasure. There's one last glowing crack in this area, and it's along the cliff on the east side. Head over there until you find it, and blow it open. Inside is a statue and a treasure chest that contains Exorcism Slip S. This item helps in battles, and basically minorly damages the enemies when used. Next thing, there's one last Devil Gate that we can reach in this area, and it's on the part of the ground that's below the Dojo. It's easy to spot. After clearing it, a treasure chest will appear. Open it for a Vengeance Slip. These basically give you temporary invincibility. Now for buried treasure! Here are the locations, easily found at night, remember. - North of the kiln, in the corner. Between three bushes. - South of the Guardian Sapling, between three bushes. Across from the river. - Behind the Dojo, between three bushes. - At the foot of the downward path to Lake Harami and Mika's. Between two wilted trees that need to be bloomed, in the middle of three bushes. Lucky enough for us, all of them are Stray Beads! Yeah +~~~~~~~~~~~~~~~~~~+ baby! Now for the last clover before we move on. It is | FOUR STRAY BEADS | southeast of the Guardian Sapling, against a cliff wall. | ACQUIRED | Alright! We're finally done with this field! Time to save +~~~~~~~~~~~~~~~~~~+ and head back to Kamiki Village. Make sure to Bloom the wilted trees lining the path back to Kamiki as well. +--------------------------------+ | Kamiki Village | |================================+--------------------+ | Items acquired | Abilities learned | Treasure found | |----------------|-------------------|----------------| | Stray Bead #3 | Water Lily | Dragonfly Bead | | Sun Fragment | | Wooden Bear | |Inkfinity Stone | | | +-----------------------------------------------------+ You'll see that Kamiki Village is sprawling with activity! Sakuya must be happy that she's gaining her power back. Speaking of...let's go visit her! Don't forget to Bloom any wilted trees along the way though. Extra praise, yeah. You remember where Sakuya is, right? Up the mountain, take a left. You'll get up to the tree, and Issun will try to talk to Sakuya, but she doesn't come out. Maybe Mr. Orange will explain why...Head back, but this time take the other path to the wooden platform. There he is! He's trying to do the Konohana Shuffle to bring the tree back to normal, but it isn't working. He says all the withered trees need to be restored. Sounds like a plan. You've been doing that, haven't you? If you're missing a few, pay close attention and look around the village for any trees you missed. Once you Bloomed them all, return to Mr. Orange and he will attempt the Konohana Shuffle once more. This time, we got to help him with it! Every time the camera points to a bud, you have to use Bloom on it. Do it quickly, but effectively. Don't rush on the circles, bud. If done correctly, the tree will fully blossom, Mr. Orange will pass out from his drunken-induced dance, and Sakuya will appear. ...Sakuya, is that you? You're...looking a lot hotte--I mean, better. Woah, she just thanked us...by giving us tons of Praise! After Sakuya leaves, a new constellation appears. Fill in the missing two stars, and another Greensprout god, Hasugami, will appear before you, bestowing you the power of Water Lily! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | | Water Lily | | / �������������� \ | Draw a circle on the water | | to produce a giant lily | | pad. | ------------------------------- This special power allows us to create water lilies on water that are just big enough for Ammy. Pretty much, you can use this to cross bodies of water. Issun takes us to a place where we can test it out: a treasure chest on a tiny island behind Susano's place. Draw a circle on the water, and a lilypad will appear! You can hop onto it and everything. Create more lilypads so that there will be a bridge, and jump to the treasure chest. Open it for a Sun Fragment! Awesome! We can use this new Brush technique to explore Nippon +~~~~~~~~~~~~~~~~~~+ further. First of all, let's try to make more use of this | SUN FRAGMENT | power in Kamiki. Not much really, but it's worth a shot. | ACQUIRED | There's another island further ahead from where you got +------------------+ the Sun Fragment, so create more lilypads so you can cross the water to that island. There's a clover that you can dig up and Bloom here. At night, you can find a couple of buried treasures by the clover that contains an Inkfinity Stone (item that temporarily gives you infinite ink) and a Stray Bead! Cool! Now get back to shore and start heading west through the village. You'll +~~~~~~~~~~~~~~~~~~+ see another island. Use lilypads like before to make it. | STRAY BEAD 3 | Once on the island, go to the opposite side to find a | ACQUIRED | chest. Open it for a Dragonfly Bead. There's also a chest +~~~~~~~~~~~~~~~~~~+ buried in the ground on the side of the island facing the village. Again, easily found at night. This chest contains a Wooden Bear! That is about it for Kamiki Village, so it's time to save, and leave for our next destination to Nippon! _____________________________________________________________________________ (O) RECAP (O) |�|=========================================================================|�| | | Divine Instruments | Brush Techniques | Stray Beads | | | |������������������������������������|������������������|�����������������| | | |---------------- | Sunrise | #1, #2, #3, #5 | | | | Reflectors | | Rejuvenation | #6, #7, #8, #11 | | | |---------------- _ | Power Slash | | | | | Divine Retribution | ??? | Cherry Bomb | | | | | ??? | ??? | Bloom | | | | | ??? | | Water Lily | | | | | � | ??? | | | | |---------------- | ??? | | | | | ??? | | ??? | | | | |----------------_ | ??? | | | | | ??? | ??? | ??? | | | | | ??? | ??? | ??? | | | | | ??? | | ??? | | | | | � | ??? | | | | |---------------- | ??? | | | | | ??? | | | | | | |---------------- _ | | | | | | ??? | ??? | | | | | | ??? | ??? | | | | | | ??? | | | | | | | � | | | | | |-------------------------------------------------------| | | | | Animal Tome | Holy Artifacts | | | | |��������������������|����������������|�����������������| | | | | Sparrow ( 33%) | ??? ( 0%) |??? [ ]| | | | | Chicken ( 28%) | ??? ( 0%) |??? [ ]| | | | | ??? ( 0%) | Horse ( 18%) |??? [ ]| | | | | Hare ( 21%) | ??? ( 0%) |??? [ ]| | | | | Boar ( 50%) | ??? ( 0%) |??? [ ]| | | | | Boar Piglet ( 32%) | ??? ( 0%) |??? [ ]| | | | | Monkey ( 6%) | ??? ( 0%) |??? [ ]| | | | | Pig ( 18%) | ??? ( 0%) | | | | | | ??? ( 0%) | ??? ( 0%) | | | | | | ??? ( 0%) | ??? ( 0%) | | | | | |-------------------------------------------------------------------------| | | | Total Sun Fragments Collected: 2 out of 15 | | | |_________________________________________________________________________| | � � __ __ / ) ( \ ( F O R E S T L U R K E R ) ����������������������������������������������������������������������������� Should be self-explanatory at this point on where we should go, though I'll say anyway. Head to Shinshu Field. From there, talk the zig-zag path up. At the top, u-turn and head towards the water outlet for Agata Forest. Create some lilypads and use them to cross the water to an end with a glowing crack in the wall. Blow it up with Cherry Bomb, and head to Agata Forest. +--------------------------------+ | Agata Forest | |================================+----------------+ | Items acquired | Animals fed | Treasure found | |----------------|---------------|----------------| | Stray Bead #12 | 11% Sparrow |Lacquerware Set | | Stray Bead #13 | 9% Hare | Glass Beads | | Stray Bead #14 | 7% Monkey | Coral Fragment | | Travel Guide 8 | 50% Deer | Wooden Bear | | Holy Bone S |15% Nightingale| Dragonfly Bead | |Exorcism Slip S | | | |Exorcism Slip S | | | | Gold Dust x2 | | | +-------------------------------------------------+ Damn, the curse has spread to here too. Looks like we need to find another Guardian Sapling. Follow the hazy path until you reach what looks like a shoreline below you to the left. Get down there. There's a cave here as well. Take it to find a mysterious house. There's also some chests on fire and an Ultimate Origin Mirror here. Save if you wish. The resident of this...lovely... house is Madame Fawn. She's the fortune-teller of this game. She tells you your fortune, which is basically like a hint to tell you what you need to do next in the game. Since you're reading this, you don't need her services. However, enter her house anyway. You'll spot a treasure chest when you enter. Open it for a Stray Bead! Totally awesome! Exit the house and the +~~~~~~~~~~~~~~~~~~+ cave. You might notice there's a small strip of land | STRAY BEAD #12 | against the cliff. Follow it. Eventually you'll be behind | ACQUIRED | a waterfall and spot another cave entrance. Go through +~~~~~~~~~~~~~~~~~~+ until you find a crack in the wall. Blow it open with a Cherry Bomb, and you'll see the hidden Guardian Sapling! Nice! Bloom it and watch the Forest regrow back to normal. You also get 30 more Praise for your efforts! That's not +~~~~~~~~~~~~~~~~~~+ all though. Open the chest you see for a new Divine | DEVOUT BEADS | Instrument: the Devout Beads! Now that you have a new | ACQUIRED | weapon, you can try it out for some fresh combat. Set +~~~~~~~~~~~~~~~~~~+ your old weapon to the sub and use it for guarding... it is pretty sweet! Especially if you use it to guard melee attacks. Anyway, before moving out of this little enclosure with the Sapling, there's a couple things that we need to do. First, feed the Hares here, and dig up and Bloom the clover here. Now exit the cave. Explore a little, and you'll hear a flute. Wha? Someone else is lurking in the forest? Who could it be? Some weird guy named Waka? He sees our true form, so I'm assuming he might be a good guy. Wait...he drew a...light sword? What is this, Star Wars? He says that he saw a shadowy figure take Tsukuyomi, the sword, and unleash Orochi. He fled back to Kamiki Village. Who could that be? No matter, for some reason he wishes to fight. Time to get it on, long-haired wuss! *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( Waka | ) \ )------------ ( \ |�����������������������\ \ | �����������������������������������������| | Waka floats around, making himself immune to the water. So, you | | can't attack him up close. So, you might have to rely on your | | new Rosary for most of the battle. It can be used as a sub- | | weapon, though it may be easier to just use it as a main. In | | order for the Rosary to completely take effect, just keep on | | shaking the Wii Remote to string together locked hits. You do | | not have to time the swings like with the Reflector. | | | | He may also throw flaming spears at you. Just jump to avoid | | them, or send them back with Power Slash. Overall, he's about | | average. At this point in the game, if you're not careful with | | the fight, you could lose easily. Once he's up close, he | | starts using his light sword for close combat. They're hard to | | avoid, but usually after his sword attacks, he loses color | | briefly, just like regular enemies. He is weaker in this state, | | so let loose with your attacks. You can earn a Demon Fang from | | him if you do a perfect block with your Reflector against his | | sword slashes. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* After the battle, Ammy seems to recognize Waka...he ends the fight, talks about Orochi, and flees after giving a prophecy. Alright, let's get busy then. Around this little lake here are pieces of land with trees growing out of each one. Hop around these to find special items called Giant Buds. They hold lots of treasures, and give them up if you use Bloom on them. Such treasures are... Holy Bone S, Lacquerware Set, Glass Beads, Coral Fragment, and Steel Fist Sake. There's also a Giant Bud on the shore where the cave to Madame Fawn's is. Bloom that one for a Traveler's Charm. Now to explore the rest of this area. Head back to the entrance to find that sleepy bear that was back in Hana Valley! This Sleepy fellow seems to like spheres, so let's bring him some. Go down the path until you spot a spherical cabbage. Push it uphill and to Sleepy and he will thank you with 10 Praise. Go back down and look around the path until you find a Devil Gate. Clear it out to spread more vegetation, wildlife, get 15 Praise, and see a spherical walnut. You guessed it, roll this back to Sleepy for 10 more Praise. Before doing that though, Bloom the nearby Giant Bud for an Inkfinity Stone. After delivering the walnut to Sleepy, go back to where you found that walnut, and look up at the trees to find a beehive. Knock it down by Power Slashing the hive. It's on the tree just east of the area. Roll it to Sleepy for 20 Praise. That's all for the "pleasing Sleepy" sidequest. Pat yourself on the back if you did this, as it's extremely frustrating to get the spheres uphill without them falling off. Your best bet is when you get to the small uphill climb before Sleepy, is to steady the spherical object, then dash against it. It should move forward instead of fighting against your movement, so move up to it and steady it again before it rolls back downward. That's how I got the beehive rolled up there anyway, the others seem much easier to roll up. ANYWAY, back where you found the walnut and the beehive, is Karude, a merchant, and a path up to the Mermaid Pond of the forest. Karude is Kokari's dad, and he is trying to look for him so he can get him to fix a new bridge over the river to Taka Pass. The merchant...well, you know what he's there for. Sell some of the treasures you got! He also is carrying a couple of Gold Dust items. Buy them if you can afford them! (You should, if you've been getting the treasures and selling them, plus fighting any Demon Scroll you come across.) Now that you bought Gold Dust items, might as well use one on your new Devout Beads. Head up the path to the Mermaid Spring. Up here, there's also some Deer you can feed, and another entrance to Shinshu Field. Let's wait on that though. Deer eat herbs, by the way. Head back down the path and find some Monkeys near the shore where you found that walnut. Feed them, then continue along the path. You'll see a path branching out to that river, a special Demon Fang trader, a chest by him, and some Sparrows along the path to the river. (Don't know if they appear at day or night.) Feed the Sparrows, open the chest for a new Travel Guide, and talk to the Demon Fang trader. You can trade Demon Fangs for +~~~~~~~~~~~~~~~~~~+ valuable Holy Artifacts. Personally, I recommend getting | TRAVEL GUIDE 8 | the Golden Lucky Cat. It draws money and other valuables | ACQUIRED | near you. It seems like a lazy man's item, but it makes +~~~~~~~~~~~~~~~~~~+ battles a lot quicker without having to miss grabbing those Demon Fangs, Ink Bottle refills, Spirit Globes, and ultimately, yen. You can buy anything else you can afford as well. To equip a Holy Artifact, go to the Fan Menu, and the Equipment screen. Holy Artifacts are kept with your Divine Instruments, so just select one, and then pick which slot it should go into. You can equip three Holy Artifacts at once. Pretty easy, eh? Once you're done shopping for valuables, continue following the path to spot more Deer. Feed them. Keep going and you'll see a mysterious entrance to mysterious ruins...mysterious...and even more Deer along the way. Feed them. There's a Devil Gate here as well. Clear it, and more flora will appear! Yay for more Praise. Open the chest in front of the Ruins for +~~~~~~~~~~~~~~~~~~+ another Travel Guide, and feed the Deer here as well. | TRAVEL GUIDE 7 | Continue along the path some more to find the last group | ACQUIRED | of Deer here. Feed them, then move on to see a hut. There +~~~~~~~~~~~~~~~~~~+ is also some cursed greenery here. Bloom it up for 10 Praise, and some Hares will also appear. Feed them. There also some Nightingales by the hut, but they only appear during the day, I believe. They are fed with Seeds, just like Sparrows. Also, Bloom the Giant Buds here for a Wooden Bear, and an Exorcism Slip S. Head back along to Tsuta Ruins, but instead, take the little upper ledge. There's a glowing crack in the wall here. Blow it up to find a pillar inside with a cat statue. Can't get anything in here yet, so return to the Tsuta Ruins entrance and look for some Sparrows congregating near Susano, and feed them. Head back to Madame Fawn's place to find some Hares between her house and the Ultimate Origin Mirror. Feed those. Now for the buried treasures! Here are the available dig spots you can find. Again, easier at night. - Dig spot in the middle islet. - Dig spot on shoreline with Fawn's cave. - Dig spot behind Karude's hut. - Dig spot near the cracked wall close to the hut. You will get...Steel Soul Sake, Dragonfly Bead, and two Stray Beads! Yay! Now to proceed in the actual story. Find Kokari during the +~~~~~~~~~~~~~~~~~~+ day, he's on one of the islets in the lake. After enough | TWO STRAY BEADS | talking with him, you'll find out his dog Ume is trapped | ACQUIRED | in the Tsuta Ruins, and he's trying to fish for the key +~~~~~~~~~~~~~~~~~~+ to the ruins that he dropped into the lake. Unfortunately he has no fishing line or hook...seriously? He seriously thinks he can catch something without a line and hook? Blegh. He starts crying, and he won't stop, so give him a headbutt! It's time to help him fish! Basically, draw a line from the pole to a shadow that's in the water. Once hooked, move the Control Stick in the opposite direction that the fish is moving to pull it towards ya. Don't overdo it though! There's a meter on how much power you're using to pull the fish. If you pull it too much, Kokari will tire out and the fish may escape. Keeping the power meter in the green is a good idea. When the fish is close enough, yank the Wii Remote upwards to pull the fish out. You still need to weaken the fish however, so Power Slash the fish to take it. Depending on the size of the fish, you may need more than one Power Slash to take it in. Just keep fishing until you find a really big one, which will have swallowed the Tsuta Ruins Key! Kokari will begin to take it, but Ammy will snatch it from him. Hah, nice one. Can't let him get hurt now can we? Let's take this key over to the Tsuta Ruins entrance. Start moving as soon as the scene is over though, Kokari may give Ammy a wallop for taking the key. Once at the entrance, the key will fit into place, and the stone gates will open...enter your first dungeon... +--------------------------------+ | Tsuta Ruins | |================================+--------------------+ | Items acquired | Abilities learned | Treasure found | |----------------|-------------------|----------------| | Stray Bead #18 | Vine | Vase | | Stray Bead #19 | | Incense Burner | | Stray Bead #20 | |Lacquerware Set | | Travel Guide 9 | | | |Travel Guide 10 | | | |Traveler's Charm| | | |Exorcism Slip S | | | |Steel Soul Sake | | | |Steel Fist Sake | | | | Vengeance Slip | | | |Exorcism Slip S | | | | Holy Bone S | | | | Holy Bone S | | | | Snarling Beast | | | | Golden Peach | | | +-----------------------------------------------------+ Walk forward and you'll take a starting look at what you're going up against. You will spot a weird statue, the place covered in moss, and the water is a really weird purple color. Issun says that you might not want to swim in that water, and tells you to make a lilypad to make sure. Sure enough, once you do it, the lilypad breaks up, consumed by the poison water. So...we can't go swimming yet. Save at the Origin Mirror here first, then open the chest across the path from the mirror for another Travel Guide. Bloom +~~~~~~~~~~~~~~~~~~+ the Giant Bud right by it for a Traveler's Charm. Head | TRAVEL GUIDE 9 | west (view the map) until you see an evil tree on a high | ACQUIRED | perch above the water. Cure it like you did for those at +~~~~~~~~~~~~~~~~~~+ Hana Valley, then jump towards it and dash in mid-air. If you did it right, you should slide right onto there. Dig up and Bloom the clover there. There's also another Giant Bud on a nearby islet. Bloom it for an Exorcism Slip S. Return to the Origin Mirror, and head east this time. Cure the evil tree, and Bloom the Bud for a Steel Soul Sake. Keep going, open the chest for a Vase. Now before entering the door, look at the wall to your left. Wall Jump from the highest point while near the water, but start moving towards the wall and away from the water so you can get on top of it. You may have to jump and mid-air dash as soon as you land, as you may slide back down into the water. Dig up the clover and Bloom it. Now drop back down and enter the door. There's another evil tree to your left. Cure it, and move along the path towards the next door. However, there's another evil tree here with a clover beside it. Cure it, get on that raised ledge, and dig up and Bloom the clover. Now enter the next door. This is a long, and literally green, hall...move forward to find another Giant Bud. Bloom it for an Incense Burner. Wall Jump up to get out of this hall. However, look back to find a winding path that was above the hall. Take it. At the end is another clover! Dig and Bloom, then head back. You will see a high ledge you need to reach, but it's past a river. Well, that's a simple remedy. Create lilypads at the base of the cliff, get on them, and wall jump up. Simple. Wall Jump up again and follow the path to find a weird stone sphere. Bloom the Bud next to it for a Steel Fist Sake. You can't move that stone for now, so move forward. You'll see a weird-looking Giant Bud...approach it, and it ends up being a new enemy! This Bud Ogre enemy uses swings from a lance and sometimes flies to drop poison cherries down at your direction. Shouldn't be too much trouble...you can Power Slash the cherries back at it. Once the enemy loses its color, a red circle will appear on it. Use Bloom at this point and its core will be exposed. Now you can do some real damage! This enemy's Floral Finisher is Bloom. Pretty obvious. After getting rid of that Bud Ogre, that sphere turns from stone to its true form, which is another one of those crystals like in Hana Valley! Push it north onto its placement. This keeps the door ahead open, so take it. In this next room, some Bud Ogres will blast through the ceiling and attack! Yikes! Take them out! After their defeat, a weird log with mushrooms will appear, and you will get 15 Praise. First of all, find the wooden barricade on the south side, Power Slash it, and Bloom the Bud for a Vengeance Slip. Now, look up at the newly-opened ceiling. Use Sunrise at the sky, and sunshine will beam down onto that log, growing the mushrooms to monstrous proportions. This ain't Mario, now. Climb the mushrooms up to the second floor. Up here, look for a crack in the wall and blow it up. Now, look at the wall where the map tells you there's supposed to be a path there. Blow that up to find a hidden passage. Take it to find a clover. Bloom it, then head back and take the cracked wall path. You'll find another door at the end. Enter it. You're above the second room now, and there's a simple bridge across to the next room. This next room is again simple. It's a rock path behind the giant statue that leads to another door...it looks weak though. Try to cross it and...oh @^$#, it's collapsing! Hurry up to the other side, quickly! Damn it, Issun! ...Anyway, at the other side, head through the door into the next area. Cross the bridge and...what? There's a moving lock on this gate. Apparently it's a demon named Lockjaw, and the only way to get rid of it is to bring it an Exorcising Arrow. Aha, the ol' locked door and key puzzle. The only way we can go now is down, so take it. (Try Power Slashing Lockjaw, it's funny!) At the bottom, you'll find some thing named Blockhead. The only way to take him down is to hit him at his weakpoints. Unfortunately for him, he reveals his weak points to you if you headbutt him. You need to remember where the weak points are and hit them in order. How to hit them? Why, dot them with your brush! I can't give away where his weak points are, because it's completely random. It'll be easy though, I'm sure. After he's defeated, some greenery will flourish, some logs on the way up will appear and act as bridges, and that Exorcising Arrow that we need will appear! Also, that Blockhead dude was blocking the way to the main room, so you can head back and save at the Origin Mirror! Do that if you want to, and then grab the Arrow with C. Start climbing up now. At the top, approach the Lockjaw and you will automatically throw the Arrow at it, "unlocking" the door ahead. Enter the next room. Here, simply walk until you come to a new color of Demon Scroll. This blue color basically means that there are more enemies. After the battle, Bloom the Bud for an Exorcism Slip S. Keep moving and you'll spot a broken bridge. Fill it with Rejuvenation, and cross it. In this new room, save at the Origin Mirror, and climb the ledges behind it. You'll find a clover on your ledge when you emerge at the main room. Go back, and enter the door to the next room. Here, you'll find three Devil Gates cursing this room. Clear them all out! Make sure you're prepared as well. There's a couple of Giant Buds by the north Gate too, so Bloom those for a Holy Bone S and a Lacquerware Set. After clearing them, another log with shrooms will appear, and you'll gain another 15 Praise. Look up to find some sky. Use Sunrise again and the mushrooms will grow to immense sizes. I bet Mario would be jealous of us...hehehe. Climb up the mushrooms, and follow the path to find some statues pouring poison into the water. Ram into each of them to destroy them. The chest up here also contains the TSUTA RUINS MAP. Neat. After destroying them all, the water will be restored! Yay! And also, a glowing entrance appears at the foot of that giant statue, with islets appearing to lead into it. Anyway, now for a shortcut. Jump into the water below the waterfall and start jumping along the river from lilypads you create. You'll end up back in the main room. Now, enter the statue. In this new room, there are three cursed patches. Restore them all with Bloom. You'll gain a total of 30 Praise from restoring them all. A Konohana Blossom will also appear in the center. Not only that, but a constellation! Wow, we're getting spoiled. Fill in the missing stars, and the last Greensprout god, Tsutagami, will appear, giving you the Vine ability! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | | Vine | | / �������������� \ | Draw a line connecting | | yourself to a holy Konohana | | Blossom. | ------------------------------- This awesome new power allows you to reach new heights using holy Konohana Blossoms. To use this Vine power, simply point the brush at a Blossom. Green Holy Smoke should come from it. Create a line from it to Ammy (doesn't matter if it's curved or not) and a vine will grow from the Blossom and carry Ammy to it! Nice! Keep using Vine to climb up, and enter the door at the top. Back outside, the camera will show you a way back up and down, and the way you need to go. Climb the statue. You'll eventually see more Konohana Blossoms. Use Vine to climb them until you reach the top. Now, there are multiple Blossoms floating around here, and there are hooks on the statue's hat. Use Vine to connect vines from the blossoms to the hooks. Do that on all of them and the hat will be pulled off. Jump down. In here, use the Origin Mirror to save, Power Slash the wooden dolls here for food and refills if you want to, and enter the door. Follow the hall as the music changes, and you'll see another door in a more open room, with spider webs ominously covering the walls above it. Open the +~~~~~~~~~~~~~~~~~~+ chests for a Travel Guide, and a Holy Bone S. Approach | TRAVEL GUIDE #10 | the door... Issun will tell you he's getting a real bad | ACQUIRED | vibe, and suggests you turn back. He's not serious... +~~~~~~~~~~~~~~~~~~+ Ammy is a god, remember? Enter. Pass through the golden gate and the game will make a pseudo save. In other words, if you die, you get sent back to the gate to try again. However, that does not mean it saves completely...if you quit the game, you'll lose all data up to the point you last saved at an Origin Mirror...so these golden gates are no substitute to an Origin Mirror. Walk forward, and a scene will come up, showing Ammy accidentally running off a ledge! Haha! She falls down to the ground. After Issun harps on her about watching where she's going, the Spider Queen appears! Watch the scene...she's very creepy. Damn arachnophobia... *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( Spider Queen | ) \ )------------- ( \ |�����������������������\ \ | �����������������������������������������| | Dodge the Spider Queen's attacks. They consist of webbing you, | | and stomping you. Keep avoiding her attacks until she creates | | an egg. Power Slash it, and she will fall, with her abdomen up | | in the air. Use your Vine power and the Konohana Blossoms to | | connect vines to the hooks on her abdomen. If you connect | | enough hooks (two should be enough) her abdomen should open up, | | revealing unsightly eyes grown from a stalk. Get up there and | | attack those eyes! I suggest using Rosaries as a main for this. | | Move immediately when her abdomen starts shaking, as that means | | she's going to close it. Wouldn't want to be in there! | | Do the same thing over and over again until all her eyes are... | | ...well...popped. Keep in mind, as more of her eyes are popped, | | the more time it takes for her to get that egg to appear, so be | | patient. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* And thus, Amaterasu was able to traverse the vine-covered ruins and defeat the devious Spider Queen lurking within. The ugly arachnid's body had been turned into a beautiful blossom and a feeling of tranquility reigned throughout the ruins. Inside the hearty blossom was discovered a tiny and defenseless dog, presumably consumed by the fearsome Queen. Just when everything had begun to settle down... Snarling Beast, a weapon long sealed away by the Spider Queen's magic, appeared before Amaterasu's eyes. +~~~~~~~~~~~~~~~~~~+ You got a new weapon! This time it's a new Reflector. If | SNARLING BEAST | you like Reflectors, go ahead and equip this one! It also | ACQUIRED | has an Ink Bullet effect when equipped as a main. You +~~~~~~~~~~~~~~~~~~+ just paint dots onto an enemy and the enemy will be "shot" with ink bullets. Anyway, that dog that was found in the Spider Queen's abdomen is actually Ume, Kokari's dog! Yay! The game will ask you to save after the victory howl, so you might as well. You'll appear back at the forest. Watch the scene. Afterwards, you may want to go back into the ruins and get all the clovers and Stray Beads we missed. If so, follow these bulletpoint instructions. - Enter Tsuta Ruins. Head towards the glowing entrance in the statue, but stop just before it. Look left with your camera to spot a clover on the statue's right "foot." Hop on that, dig it up, Bloom. - From here, head left through where Blockhead used to be, and climb to the 2nd floor. Look up and around for a Konohana Blossom. Vine to it, and you will spot two clovers and a Giant Bud in an alcove. Let yourself loose. The Bud contains a Golden Peach, an item that completely fills an Astral Pouch when used. - Head back to the main room with the giant statue, and take the east path until you reach the very green area where you had to push the crystal sphere onto its slot. Look up for a Konohana Blossom, and Vine up to it. Take the north path for a Giant Bud that contains a Stray Bead. Take the south path for a clover. Dig and Bloom. - Return back to where Blockhead and Lockjaw used to be. Climb up until you see a black wall behind some of the wooden figures. Cherry Bomb it to blast it away and reveal a Giant Bud. Bloom it for a Stray Bead. - Return to where you cleared the waterfall of poisons. It's the large eastern room on the 2nd floor. At the base of the waterfall is a hidden alcove. Get inside and use a Cherry Bomb on the cracked wall to blow it up. Inside is a Giant Bud. Bloom it for the last Stray Bead of this area! Now you can exit the Ruins. +~~~~~~~~~~~~~~~~~~+ Alright, now we're back in business. First of all, let's |THREE STRAY BEADS | head back to Kamiki Village. However, instead of taking | ACQUIRED | the Shinshu Field path that we used to enter the forest, +~~~~~~~~~~~~~~~~~~+ let's take that upper path, nearby the Mermaid Spring. While it's on our minds, use the last Gold Dust we have to upgrade our brand new weapon. Take that upper exit. Back at Shinshu Field, you'll see a clover, but you can't dig it out yet. Sucks. Oh well, at least now there are some new Dojo techniques available! Go check out the Dojo and see what they have. Now head back to Kamiki once you're done at the Dojo. +--------------------------------+ | Kamiki Village | |================================++ | Items acquired | Treasure found | |----------------|----------------| | Stray Bead 4 | Crystal | | | Bull Horn | +---------------------------------+ While heading to Sakuya's tree, stop at Kushi's water mill and look around. You should see some Konohana Blossoms. Vine to the nearest one to find a clover. Dig and Bloom. Vine up some more, and eventually you'll be so high you can hear wind overpowering the music. Look around up here for a treasure chest. Open it for a Stray Bead! Now plummet back down to the +~~~~~~~~~~~~~~~~~~+ village and visit Sakuya. Make sure you pass under the | STRAY BEAD 4 | arch. Power Slash the fruits off to get a Crystal, and a | ACQUIRED | Bull Horn. Now go back through the arch, then go around +~~~~~~~~~~~~~~~~~~+ it. Talk to Camille and Camellia until Camille says "If someone would just hit me..." Headbutt her and she will realize she's not dreaming, and will give you 10 Praise. Alrighty then! I think it may be time to continue on with our adventure. Let's head back to Agata! _____________________________________________________________________________ (O) RECAP (O) |�|=========================================================================|�| | | Divine Instruments | Brush Techniques | Stray Beads | | | |������������������������������������|������������������|�����������������| | | |---------------- | Sunrise | #1, #2, #3, #4 | | | | Reflectors | | Rejuvenation | #5, #6, #7, #8 | | | |---------------- _ | Power Slash | #11, #12, #13 | | | | Divine Retribution | Snarling Beast| Cherry Bomb | #14, #16, #18 | | | | ??? | ??? | Bloom | #19, #20. #21 | | | | ??? | | Water Lily | | | | | � | Vine | | | | |---------------- | ??? | | | | | Rosaries | | ??? | | | | |----------------_ | ??? | | | | | Devout Beads | ??? | ??? | | | | | ??? | ??? | ??? | | | | | ??? | | ??? | | | | | � | ??? | | | | |---------------- | ??? | | | | | ??? | | | | | | |---------------- _ | | | | | | ??? | ??? | | | | | | ??? | ??? | | | | | | ??? | | | | | | | � | | | | | |-------------------------------------------------------| | | | | Animal Tome | Holy Artifacts | | | | |��������������������|����������������|�����������������| | | | | Sparrow ( 44%) | ??? ( 0%) |Peace Bell [ ]| | | | | Chicken ( 28%) | ??? ( 0%) |Wood Mat [ ]| | | | | ??? ( 0%) | Horse ( 18%) |Gold Lucky Cat[ ]| | | | | Hare ( 30%) | ??? ( 0%) |??? [ ]| | | | | Boar ( 50%) | ??? ( 0%) |??? [ ]| | | | | Boar Piglet ( 32%) | ??? ( 0%) |??? [ ]| | | | | Monkey ( 13%) | ??? ( 0%) |??? [ ]| | | | | Pig ( 27%) | ??? ( 0%) | | | | | | Deer ( 50%) | ??? ( 0%) | | | | | | Nightingale ( 15%) | ??? ( 0%) | | | | | |-------------------------------------------------------------------------| | | | Total Sun Fragments Collected: 2 out of 15 | | | |_________________________________________________________________________| | � � __ __ / ) ( \ ( A K A K A B U T O ' S R E I G N ) ����������������������������������������������������������������������������� In case you're wondering, "Akakabuto" is the pronunciation of Crimson Helm's Japanese name, which translates to "Red Helmet." The more you know.... +--------------------------------+ | Agata Forest | |================================+----------------+ | Items acquired | Animals fed | Treasure found | |----------------|---------------|----------------| | Stray Bead #15 | 3% Hare | Bull Horn | | Stray Bead #16 | | | |Travel Guide 11 | | | +-------------------------------------------------+ As soon as you arrive at Agata Forest, head back to the Mermaid Spring. Notice the tree behind the spring? Well, look up to spot a Konohana Blossom above the tree. Get close enough so that it opens, and Vine to it. You'll land in a hollow part of the tree filled with water, and a chest. Power Slash it and a Stray Bead will appear, yay! Now, there are various +~~~~~~~~~~~~~~~~~~+ Konohana Blossoms floating around amidst the trees of the | TWO STRAY BEADS | lake. Vining to them gets you various things, like a Bull | ACQUIRED | Horn, and another Stray Bead! Go and save by Fawn's house +~~~~~~~~~~~~~~~~~~+ then head over towards Taka Pass. It's the path by the Demon Fang trader. Approach Kokari and watch the scene. He will cast his line over at the rushing river...and suddenly Susano comes rushing through the river, clenching a giant log. Kokari gets caught by the log because of the fishing rod, and Ammy quickly jumps with him to help. Now for a little minigame of sorts! You need to use Vine to connect all the hooks on the log from Konohana Blossoms that pass by. You need to be vigilant at this part, as those Flowers only appear on the screen for a second! You also need to be quick, as the end of this river ends in a crashing waterfall! If done correctly, the log will get flung back just in time, and Ammy, Issun, Kokari, and his dog land right back where we were. Not only that, but the log lands in such a way that it creates a bridge for us to cross! Wow... Susano is nowhere to be found though...pretty sure he's still alright though. After gaining 10 Praise, cross the log +~~~~~~~~~~~~~~~~~~+ bridge. Feed the Hares here, and open the chest for a | TRAVEL GUIDE #11 | new Travel Guide. Now just head towards Taka Pass. | ACQUIRED | +~~~~~~~~~~~~~~~~~~+ +--------------------------------+ | Taka Pass | |================================+----------------+ | Items acquired | Animals fed | Treasure found | |----------------|---------------|----------------| | Stray Bead #21 | 6% Sparrow | Tiger Statue | | Stray Bead #22 | 12% Dog | Glass Beads | | Stray Bead #23 |6% Boar Piglet | | | Holy Bone S | 7% Monkey | | |Golden Mushroom | 37% Deer | | | |40% Nightingale| | | | 22% Fox | | | | 36% Horse | | | | 22% Tiger | | +-------------------------------------------------+ Taka Pass is the largest area we've been to so far! Don't be discouraged though! I'll help you through it...right after we get the curse out of here. Yep, it seems Orochi's curse has affected pretty much every area of Nippon. One powerful curse, huh? Anyway, at least there's some people to talk to up ahead. It'll be revealed that the Tea Master had something stolen from him by the mole clan, and the Tea Customer wanted to do an errand in Kusa Village. There's also a merchant here! I suggest stocking up on Feedbags...maybe having 10 of each kind, barring the Fish Feedbags. You should probably know why if you looked at the area summary above...yeah. Once you're done, save. Now, follow the path until you spot a crack in the wall that's next to a sign. Blow it up with Cherry Bomb to reveal a tunnel. Take it. At the end of the hall, you'll see a tall room with a spiral ramp. Before you take time to enjoy the scenery...that same flute from before plays. It's Waka again! And guess what...? Another fight! *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( Waka | ) \ )------------ ( \ |�����������������������\ \ | �����������������������������������������| | He's not much different from the last fight. In fact, he didn't | | change at all. The only difference is that the battlefield is | | much more friendly, so that means you'll have more room to | | dodge and fight with. Thus, if you want to, you can use the | | new Snarling Beast weapon you got to deal more damage. That | | requires more strategy than with Rosaries however, as you'll be | | susceptible to his attacks. Thus, I suggest to stand back and | | Power Slash his flaming spears back at him so he'll be left | | vulnerable. Then, you can rush in and attack. You may use the | | Rosary as a sub so that you can pick off his health little by | | little while waiting for an opportunity. Remember, rapid fire | | Rosaries are done by pressing Z for the first shot, then C | | repeatedly! If you need health, Power Slash the structure here. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* After the battle, Waka jumps away, out of breath. Looks like we've put up more of a fight than last time! He gives another prophecy before he takes off...again. Now, before climbing, take a look at the weird white water. Search carefully for some bubbles that come up from it. Power Slash where the bubbles are and a Stray Bead will appear! Take it. Now start climbing up the spiral ramp, and follow the rest of the tunnel to appear above Taka Pass. You'll have to ignore the flaming chests for now. Once back outside, just follow the dirt path, Bloom any small withered trees you see, cross the bridge after restoring it with Rejuvenation, and behold the withered Guardian Sapling. Bloom it and watch as Taka Pass is beautifully restored back to normal. Look at all those trees! Phew...prepare for a lot of stuff to do. I mean, we can head straight for Kusa Village like Issun mentioned, but why not take in Taka's scenery while we're at it? Anyway...right by the Guardian Sapling are a group of Nightingales around a pile of leaves. Feed them. Start heading back now along the dirt path, and you will find some Deer. Feed them. Keep going down the path, but stop before you enter the tunnel. A bit west of the tunnel are some Horses. Feed them. Now, before heading down the tunnel, look around for some Konohana Blossoms. Vine up the Blossoms until you see a ledge to the south. Vine there, and dig up and Bloom all three clovers. Now get back to the Blossoms and continue Vining along them. Eventually you will drop onto a high rock with a treasure chest. Open it for the Tiger Statue treasure. Now drop down, head back to the tunnel, and head down it. Stop after completely going down the spiral ramp, feed the Foxes with Meat, and look around for a clover that you can dig up and Bloom. Now completely head out back on lower ground in Taka Pass. Go and save if you wish. After that, head a little west and you should spot a Devil Gate. Clear it out. 15 Praise, some Tigers, and greenery appear! Now feed the Tigers with meat. Head west from here to find some mole holes. A bit south of them are some Boar Piglets. Feed them, then talk to the mole in blue/purple. He'll want to play a little game. It's a bit of Whack-a-Mole! Basically, figure out where Moley will pop out, and hit him with a headbutt. Do it three times and he will give up, handing over a Golden Teapot...after letting you hear his sob story. Well, damn. Anyway, pick up the teapot with C and carry it back over near the merchant, and talk to the Tea Master to give it to him. In exchange, you'll get the Golden Mushroom! This will be an item that can be used a little later in the game, so it'll be stored as an important item in your Tools. Head back west, but this time follow the dirt path. You will get to a fork in the road, and a Dog in the middle of it. Feed it some meat. There's another Dog nearby, it's back east, a little off the path, near a rock. Feed that one too. Now take the path to Kusa Village, except take a right instead of continuing up to arrive at a dried-up pond. Clear the Devil Gate to restore this Mermaid Spring back to normal! 15 more Praise. Feed the Deer here for some more. Now talk to the girl to learn about Mermaid Springs. If you head a bit west, you can see a withered tree or two that you can Bloom. Now, see the big grey arch? That's the entrance to Sasa Sanctuary. Approach it, but stay east of the path. There's some withered trees to Bloom and some Sparrows to feed. Head a bit west from here to find some pretty black stallions, or Horses. Feed them. Head west some more, hugging the north cliff, and you'll see someone named Bingo. Ignore him for now and Bloom the wilted trees by him, and feed the Foxes. Head south from here to spot a wilted tree (Bloom it...if it's the last one in Taka Pass, you get a bonus 10 Praise including the standard 1) and a Devil Gate. Clear the Gate to spawn some Deer. Feed them. Finally, there's a group of Monkeys that you can feed that are on the path to Kusa Village. Lots of animals, huh? Now for a few other things, namely treasure. Approach the Cutters' house. You know, the one where the sky reddens and the music turns ominous when you approach it. Yeah that one. Look above the house to see a Konohana Blossom. Vine to it to land on the roof. Open the chest for a Glass Beads. Now get the heck out of here so we can get dig up some treasures. Here they are, again, easily found at night. Dig Spots: - One by the Tea Master - One behind rock by Cutters' house - One just north of the dirt path that leads to City Checkpoint - Between three rocks by the Mermaid Spring In order listed, the treasures you get are... Glass Beads, Stray Bead, Stray Bead, Holy Bone S. Aaand that wraps up Taka Pass...for +~~~~~~~~~~~~~~~~~~+ now, anyway. Save after all that hard work, and take your | TWO STRAY BEADS | butt up to Kusa Village. You may notice a weird energy | ACQUIRED | surrounding the entrance to Kusa Village as you approach +~~~~~~~~~~~~~~~~~~+ it...best be prepared. +--------------------------------+ | Kusa Village | |================================+----------------+ | Items acquired | Animals fed | Treasure found | |----------------|---------------|----------------| | Stray Bead #27 | 18% Sparrow | Dragonfly Bead | | Stray Bead #28 | 57% Chicken |Lacquerware Set | | Infinity Judge | 29% Dog | Bull Horn | |Exorcism Slip S | 11% Monkey | Incense Burner | | Pinwheel | 18% Pig | | | Canine Tracker | 28% Raccoon | | | Gold Dust x3 | | | +-------------------------------------------------+ Oh geez, this place looks horrible. The sky is pitch black, and the evil energy is so raw here that it's sapping Ammy's Ink power away...soon you'll turn into a simple white wolf who is extremely weakened. There's not much you can do...we have to press on. Save here. You can also buy stuff from +~~~~~~~~~~~~~~~~~~+ the merchant. I really recommend the new Reflector: | INFINITY JUDGE | Infinity Judge, the Pinwheel, and both Gold Dusts that he | ACQUIRED | holds. Also stock up on more Feedbags. Immediately, go +~~~~~~~~~~~~~~~~~~+ ahead and use a Gold Dust on the Infinity Judge. There's nothing much you can do as far as exploring goes...so we need to head west along some bridges. At the fork, take the steps up to Princess Fuse. Talk to her to find out that she's possessed! She is doing everything in her power to keep this village from turning into a cursed zone. Well, we need to kill whatever's possessing her! Lucky for us, the exact demon shows up...and it's a new one! It's the Blue Imp, and this one is strapped to a cloth and flies around. It can be taken down with a Power Slash or anything involving the Celestial Brush, but...we can't use the Brush because of this evil energy. So we'll have to fight the enemies without our weapons. After the battle, the evil energy from the village will go away completely. We now have our powers back, yay! Listen to Fuse's tale of what has happened to the village. Basically, the windmill that has circulated the Divine Wind has stopped, and because of it, Crimson Helm and his followers have been able to spread their evil influence over the village. So yeah, apparently the evil energy being gone is just temporary if the windmill isn't running again. So... we need to get to the bottom of this. We can't enter the Gale Shrine yet, which is the way to the windmill and, ultimately, Crimson Helm. In order to gain access to it, we need to find all of the Canine Warriors that serve the Satomi house and gather them together with Princess Fuse. She even gives us this Canine Tracker thing to help us find them. Sounds like a plan. There are five of them in this village, so let's not leave until we find them all! ...Still, the sky still being pitch black is kind of unsettling, but it'll have to do. We can do other stuff here too, but it's better to focus on the Canine Warriors. Once you meet each dog, you have to feed them meat before they will return to Princess Fuse. How to feed them is a bit different than with normal animals. You basically have to manually enter the Fan Menu, and select the Feedbag from the Tools menu, instead of using Z to get right there. Now, basically, the Canine Tracker will point you exactly to where each of the warriors are. It's pretty self explanatory, but I'll give a list of the locations each are in. - In a closed cave in the small bamboo forest. Use a Cherry Bomb to blast open the cave. - By the fountain of the village, there's a small girl watering a patch of grass. It's unfortunately cursed though, so use Bloom on it and this warrior will appear. - Hiding in a tall and very large bamboo shoot by Mr. Bamboo's hut. You'll have to take the path towards the bamboo forest where you found a Canine Warrior before. Find the proper bamboo shoot (one that is glowing) and Power Slash it apart to find her! Headbutt the shoot to wake her up. - High up on some wooden ledges. To reach them, follow the bridge leading to Princess Fuse, but be watchful of a Konohana Blossom. Vine up to it to reach the wooden ledges. Follow the path, feeding Chickens, and jumping up when you see the cave entrance. Once you have those four, Issun will suggest heading back to Princess Fuse. The Canine Tracker points towards her direction, so we might as well. You know the way. When you head up to where she's supposed to be, you'll find another Canine Warrior. Unfortunately for you, he doesn't think too highly of you, so he challenges you to a battle! *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( Tei | ) \ )------------ ( \ |�����������������������\ \ | �����������������������������������������| | This is your first fight against an actual animal. Basically, | | Tei attacks whenever the gem hanging from his scarf shines. It | | can be a multitude of attacks, such as rushing towards you, a | | single bite, or a string of attacks. Either way, Rosaries as a | | main weapon will help. That way, you can constantly attack him | | without much consequence. Just make sure you keep moving when | | he starts an attack. He's actually not really difficult. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* After the battle, Tei recognizes you as a formidable opponent and wishes to fight in a more open area. Issun has his feathers ruffled, so to speak, and tries to trash talk Tei. Well, before the fight begins again, Princess Fuse appears and stops the ruckus. She says that there are three more Canine Warriors not accounted for yet, and says that she has no-one to go look for them...what's that look for, lady? Oh alright, fine. Looks like we have to find the other three, and they're not in this village. She marked their locations, so that should make it a lot easier. After the scene, before you leave, feed Tei. Alright...we can leave the village if we want to, but let's catch up on a couple of things. First up, there's some Sparrows on the end of the lower path north of Fuse's house. Feed them, and the Chickens on the path along the way. Head back up by Fuse's place and look in the water. In the north pond is a submerged chest. Power Slash it and grab the Dragonfly Bead from it. In the other pool is another submerged chest. Power Slash it and grab the Lacquerware Set. Now keep heading west towards the entrance to Gale Shrine. In the little open area, search around for a clover to dig and Bloom, and some Monkeys to feed. Head back to Fuse's place, but look around for Konohana Blossoms to the north. Vine up them and hop onto the guard tower. Feed the Monkeys here, talk to the guard if you wish, and walk carefully along the wooden planks to a high ledge. Blockhead? Hm. Well, this one's harder than the one we encountered in Tsuta Ruins. Instead of two weak points, he has four. Again, randomly generated, and you have to dot them in the order they appear. After getting rid of this guy, follow the tunnel until you come to two clovers and a chest containing a Bull Horn. Now exit the cave, and turn around. You may notice you can jump up onto the mountain. Do so and look around for another clover. Now head back down, and to the actual village area, not just Princess Fuse's residence. Save if need be, and look around for the gourd farmer's house. Feed the Pigs that are there. Now head down the path that leads toward Mr. Bamboo's house. Along the way, jump to the other side of the fence to find a clover somewhere around there. Dig and Bloom that, and when you see a ladder leading up to a forest of bamboo, hop up there. Feed the Raccoons with either seeds, meat, or fish, and talk to Komuso to bring up a battle. This is another timed one. Simply finish within 25 seconds to win some more Praise from him. The easiest way to do this is to have Infinity Judge equipped as a main, and the Rosary as a sub. Don't forget to spam Power Slash as well. After the battle, make sure to dig and Bloom the clover that's here as well, then make your way to Mr. Bamboo's house. There be some Sparrows on that path, so feed them. Once at the house, enter it. As soon as you enter, search the ground. You should see part of a treasure chest peeking out. Dig it up, and open it for a Stray Bead! Nice. Exit and return to the village itself. Enter the inn. Inside, +~~~~~~~~~~~~~~~~~~+ before heading upstairs, look at the weird doll with one | STRAY BEAD #28 | white eye and one black eye. Dot the white eye with your | ACQUIRED | brush and it will open, revealing an Exorcism Slip S. Now +~~~~~~~~~~~~~~~~~~+ head upstairs. Head over to the door and headbutt it. A girl named Haruka will yell at you and to come back when she's done in there. Alright. Just exit the inn, re-enter, and head upstairs. Bash down the right windows to see Haruka. Talk to her to find out she has a problem with monsters stalking her, and gives you a monster list to try to get someone to kill them off. They're all in Taka Pass, so we'll get to that in a minute. Exit the inn. Now...as usual, there are a few dig spots that can easily be found at night...so here they are. Yeah, I know it's weird. The sky is always dark here (at least for now), but "day" and "night" actually pass through. The only way to tell if it's night is if most of the lights in the buildings are off, and if there's no-one in the streets. Anyway, here they are. - By bridge southeast of Fuse's house. - By the path in the open area where the Gale Shrine entrance is. In order, they are...a Stray Bead, and an Incense Burner. +~~~~~~~~~~~~~~~~~~+ Yep. That's about all for the Village, so save and exit | STRAY BEAD #29 | back to Taka Pass. Now, we might as well get Haruka's | ACQUIRED | Revenge Contract cleared up, so here are the locations. +~~~~~~~~~~~~~~~~~~+ - West of the tunnel in the upper area. (Hop down to the lower area after this) - By the dirt path on the east side. - By the giant rock jutting out of a sand patch, near some Tigers. - By the path right near the bridge that leads across the river. - By Bingo close to the City Checkpoint entrance. Keep in mind that they can only be found at night. Once all the monsters are crossed out, return to Kusa Village and hand her the Contract to get a Gold Dust in return. Head back to Taka Pass. +--------------------------------+ | Taka Pass | |================================+ | Treasure found | |----------------| | Vase | +----------------+ Now that you have visited another area, Moley and the Molsters have "reset." You can play them again at this point, but it's much harder, and the only treasure you get from Moley is a Vase treasure. You can play them multiple times for multiple Vases. Anyway, take that Pinwheel that you bought and give it to the Tea Customer for 10 Praise. Now, our main destination is the Cutters' house. Yeah, you probably figured that they had some importance to story progression. This time though, wait until it's night before approaching the house. That way the evil tongue-cutters will be inside their house. Now to do some breaking-and-entering. Not quite what you'd expect from a god, but it'll have to do if we want to rescue the sparrow that they captured. (You'll hear about it if you talked to the gourd farmer in Kusa Village.) Beside their house are some logs propped up against it. Climb up those to reach the attic. Plant a Cherry Bomb on the boarded-up part of the floor to blow it up. Fall down it. Moonlight is shining through now. Talk to Mrs. Cutter who's sharpening her knife, and she tells you that moonlight is very bad for her and her husband, as their true forms come out when exposed to it. Hm...bite her with C and hold on, and quickly drag her to the light. Ah-a! She and her husband were demons all along! Time for a fight! Don't worry, it'll be outside the house where there's more room. These demons' true forms are basically Crow Tengu enemies, which after this battle, you can encounter in Demon Scrolls. They act a bit like Dead Fishes, in that they fly around and can be knocked to the ground with Power Slash. This time though, they act like Red Imps in that they defend with their katanas after being struck enough times. Power Slash them to break their katanas, leaving them vulnerable. Should be easy. After the battle, that sparrow will be freed. This Chun lady is part of Sasa Sanctuary's sparrow tribe, and she will lead you to the Sanctuary's entrance. Yep, just follow her, and that wall where you saw the person pushing up against it will vanish, allowing you access to the Sanctuary. +--------------------------------+ | Sasa Sanctuary | |================================+------------------------------------+ | Items acquired | Abilities learned | Animals fed | Treasure found | |----------------|-------------------|---------------|----------------| | Stray Bead #30 | Waterspout | 32% Sparrow | Coral Fragment | | Stray Bead #31 | | 6% Dog | Wooden Bear | | Stray Bead #32 | | 5% Hare | Glass Beads | | Holy Bone S | | 44% Tiger | Dragonfly Bead | |Traveler's Charm| | 20% Mouse | Vase | |Steel Soul Sake | | |Lacquerware Set | |Steel Fist Sake | | | Incense Burner | |Exorcism Slip S | | | | | Golden Peach | | | | +---------------------------------------------------------------------+ Welcome to the home of the Sparrow Clan. You can find the rest of the Animal Tome Sparrows to feed here, thankfully. Head forward and the boss of the Sparrow Clan will appear. Apparently Chun is his daughter, and he's pleased that you rescued her. As thanks, he'll open the gates to the Inn. How nice of him! Go ahead and save at the Ultimate Origin Mirror, and hop on the ledges south of it. You may have to do some wall jumps. At the end, you'll find a clover to dig and Bloom. Now turn it to day if it isn't already. Yeah, Sunrise. Pass the gate, but don't enter the building. Head left from here to find a well with some Sparrows residing by it. Feed them, return, and take the other path. There's more Sparrows to feed by the fountain sound-maker. After those, enter the Inn. You can talk to the Sparrows here if you want, but the main "attraction" are the Mice below the staircase. They eat anything except herbs. Go upstairs, take a left, and enter the first room you see. There's a merchant here, he doesn't carry anything interesting, but you can stock up on Feedbags some more. Before leaving, see the haruma doll? The one similar to the one at Kusa's Inn? Well, dot the white eye and it will open, and out pops a Stray +~~~~~~~~~~~~~~~~~~+ Bead! Exit the room, take the second room up here. There | STRAY BEAD #31 | are some Mice in here to feed! Kind of unhealthy, but eh. | ACQUIRED | Exit the room, and walk to the other side up here for +~~~~~~~~~~~~~~~~~~+ more rooms. The first room doesn't have anything interesting, so enter the other room. Lots of different foods here to fill up your Astral Pouch, so pick them up, and exit the room. Use the elevator (the alcove) to bring yourself up to where the Sparrow Clan boss is. Talk with them, and as even more thanks, the boss will let you have everything in the red baskets here. Wow...all of this? I'm...touched. I don't know how I'd repay you and...ah hell, cut the bull, say thanks, and snatch the treasures. The treasures are...Coral Fragment, Holy Bone S, Wooden Bear, Traveler's Charm, Glass Beads, Steel Soul Sake, Dragonfly Bead, Steel Fist Sake, Vase, and Exorcism Slip S. Damn...anyway, head back down to the first floor of this Inn, and take the hall out to the hot spring. Awesome, we can take a bath! ...Huh? The hot spring is dried out...talk to the Sparrow there, and you'll learn he's trying to pray for the water to return ever since an earthquake and a huge monster roar stopped it...Orochi, that fiend! How dare he stop our bath time! He'll really pay now! Uh...take it easy, Sparrow guy, HEY! DON'T BURN YOURSELF! Try to talk him out of it, and Mr. Bamboo will appear. Hey...guy! What's up? Oh cool, he's gonna help us with the spring, and we have to do a little digging minigame to make the water spring back up, so agree to start. There's not much I can say about this... The instructions in the beginning tell you what you can do, like dirt blocks being able to be dug through, Power Slashing cracked rocks, avoiding pink spiked blocks, etc. You basically create a path for Mr. Bamboo so he'll reach the bottom. When he finds the correct area once he's down there, dig where he is to end it. Be careful to not run out of ink here. For visual aid, see the url provided below. And no, you can't use an Inkfinity Stone to make it easier on you. Sorry! http://www.gamefaqs.com/console/ps2/file/920500/47547 For finishing the minigame, the hot spring will be refilled! And a constellation! Finally another brush technique! Fill in the missing stars, and Nuregami will bestow upon you...Waterspout. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | | Waterspout | | / �������������� \ | Place the brush on the | | surface of water and move | | it toward a target. | ------------------------------- This is simple. Simply start drawing a line from a body of water to the subject that needs the water. In this case, the poor sparrow is on fire, so extinguish the fire with your brand new power. Not only that, but you can use this power to make springs of water rise from the ground by drawing a line straight up from the water. It has to be special parts of the water where water lines and bubbles are though. Then, Ammy just simply jumps way up to where the power spring leads. Wow...superb jumping there, Ammy. Anyway, since we're up here, dig up and Bloom the Clover that's here. Drop back down. See the giant bamboo log where one end is raised? Well, use your new power to put some water at the raised end to open the way to the Sanctuary's bamboo forest. Start heading in that direction. When you get to the first bend, stop to feed the Sparrows here, then continue up. Stop at the second bend and feed the last group of Sparrows in the game. There's also a crybaby sparrow here named Tai. Talk to him to learn about his dog, Take. He lost his dog! Oh man, that's so sad...wait, dog? The map points us to a Canine Warrior here...could it be? Follow the Canine Tracker that appears to find a pretty bamboo forest. The remaining animals in this area are also here, which are two groups of Tigers, and some hares in an alcove at the back. There are five big stalks of bamboo here, and each one alternates with glowing. Power Slash the one that's currently glowing to cut it down and reveal Canine Warrior Gi! Watch the scene and Gi will challenge you to a battle. Another battle? *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( Gi | ) \ )------------ ( \ |�����������������������\ \ | �����������������������������������������| | Gi fights similarly to Tei. This one jumps around a lot though, | | and his attacks are more ferocious. He also may try to kick up | | some dirt to hurt you. Overall, there's not much difference to | | warrant too much of an explanation. Just use the same weapons | | as with Tei, and Gi should be a piece of cake. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* After the battle, Gi will accept that you were allowed to carry the Canine Tracker, and that crybaby sparrow will scold you for trying to pick a fight with his dog. Gi realizes that Princess Fuse has called to him, but he cannot leave Sasa Sanctuary, otherwise monsters will run the place. He wonders what to do, but his Duty Orb emanates from him and bonds to you. Hm..wonder what that means. Well, before leaving, feed Gi. Now, head back to the hot spring to hear of a tale from Mr. Bamboo. Kamiki holds a festival on the night of the full moon every year, and this year is the 100th anniversary of Orochi's defeat. Hm, interesting tale, old chap. He gives us a Mermaid Coin as thanks for restoring the hot spring. What does this do? Why, throw one in a Mermaid Spring, and you can warp to any spring you previously visited. How neat! Since you got your first Mermaid Coin, they will now be available to purchase from merchants, so it might be good to head to the merchant at Sparrow Inn and carry at least five of these coins. Now...before we leave Sasa, there's some dig spots we can dig up for treasures, like always. Here they are. - By the path in front of the gate to the Inn. - On a short ledge by the hot spring. - One at the second bend on the path to the bamboo forest. - Two dig spots in the bamboo forest alcove where the Hares were. Not many, but at least there's more than what was in Kusa +~~~~~~~~~~~~~~~~~~+ Village. Anyway, the treasures are, in order, Stray Bead, | TWO STRAY BEADS | Lacquerware Set, Incense Burner, Stray Bead, and Golden | ACQUIRED | Peach. Pretty good stuff there! Alright...let's head out +~~~~~~~~~~~~~~~~~~+ to our next destination, Agata Forest. Don't use a Mermaid Coin to warp there, just head back to Taka Pass. +--------------------------------+ | Taka Pass | |================================+ | Treasure found | |----------------| | Crystal | +----------------+ Drop down towards where the Cutters' house is, but look around for a power spring. Use Waterspout straight up on it and ride it to a ledge with a clover! Now, head back towards Agata Forest, but stop at the tunnel that leads to the upper area and take it. Along the way, you'll see a burning chest and a puddle of water beside it. Use Waterspout to extinguish the fire briefly, so go over and open it for a Crystal. You need another power to extinguish the other fiery chest, so just ignore it for now and head to Agata Forest. +--------------------------------+ | Agata Forest | |================================+------------------------------------+ | Items acquired | Abilities learned | Animals fed | Treasure found | |----------------|-------------------|---------------|----------------| | Stray Bead #17 | Crescent | 5% Dog | Bull Horn | | Holy Bone M | | |Lacquerware Set | +---------------------------------------------------------------------+ Make your way back to Madame Fawn's cave. Yeah, those burning chests? You can get what's in them now. Use Waterspout and grab Holy Bone M, a Stray Bead, and a Bull Horn. Now, see the power spring here? Utilize it +~~~~~~~~~~~~~~~~~~+ and have it carry you up. At the top, you should see a | STRAY BEAD #17 | ledge. Get up to it (have to wall jump...the timing is | ACQUIRED | weird) and open the chest for a Lacquerware Set. Now save +~~~~~~~~~~~~~~~~~~+ and go talk to Kokari. He's by the Demon Fang trader, giving out whistle calls. He apparently doesn't know where his dog, Ume, has run off to. He thinks Ume may have fallen into the Deep Abyss...he says that the water there is darker than before, and it's ripply. He thinks that might be a clue that the legendary fish, Whopper, has awoken. He says that there's a lady over by Hitoshio Spring. In case you're wondering, it is actually the Mermaid Spring that's here in the forest, so head up there. Oh! It's Kushi! She's gathering water so she can make her famous 8 Purification Sake. Sounds delicious. Anyway, talk to her some more, and she realizes that she's not strong enough to carry that big barrel over, let alone fill it with water. ...Hm! That gives me an idea. If you've talked to her enough times, the camera should automatically switch viewpoints so that it's above you. Use Waterspout from the spring to the barrel until it's completely filled. So...now all that's left is to take it back to Kam..i...ki.......Uh...damn it! A Red Imp! Just then, Susano appears. He tries to talk bad towards the Imp, but then we get surrounded by a lot more Imps! Looks like Susano isn't so tough when there's more than one enemy he has to fight. Nevertheless, he tries to battle them, shaking in fear. Another one of these Power Slash minigames. Just Power Slash when prompted to slice and dice apart all those monsters. After the little mini-battle, Susano starts to doubt himself...there's no way he's slaying all those monsters so easily by himself. Well, you're darn right, mister! He thinks the gods are playing tricks with him. You're darn right, mist--hey, we're not playing tricks! D: Kushi begins to try to take the barrel back with her, since Susano left, and we suddenly hear a cry out in the distance. It's Kokari! Let's hurry up and help him! Wha...what? The Canine Tracker? Is there a Canine Warrior here? There must be! Follow it to Kokari, who's trying to fish. Well, not without us, man! Time to do another fishing minigame. You should remember how to do it since last time. After fishing up Whopper, no sign of Ume...oh please don't tell me...well, at least the Deep Abyss is no more. The moon's reflection is back on the water. But no moon in the sky? Oh wait, another constellation! Awesome. Fill in the missing stars, and Yumigami will appear, granting you the power of Crescent! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | | Crescent | | / �������������� \ | Draw a curved line in the | | sky to summon the waning | | moon. | ------------------------------- To use it, draw a curved line in the sky. Basically a backwards C. After testing it out, Issun mentions about our duty to Princess Fuse, and, as if on cue, Ume suddenly appears. Oh man, thank goodness. I thought he got fed to that fish's little Whopper Jrs.! Ume suddenly growls at you, and asks how we have the Canine Tracker with us...so he's actually a Canine Warrior! But that means...oh please not another fight. Please not another fight! ...Oh damn it. *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( Jin | ) \ )------------ ( \ |�����������������������\ \ | �����������������������������������������| | Jin fights similarly to the previous two Canine Warriors. Well, | | sort of. He jumps around at times, usually to get behind you, | | digs up dirt that can hurt you, and even plants...poop that | | explodes a few seconds later. Ew. Anyway, Rosary as the main | | like always. Maybe with some Steel Fist Sake taken as well. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* After the battle, Ume-er...Jin, says that he cannot leave, as Kokari and his father saved him from certain death, and owes his life to them. Then, like with Gi, his Justice Orb merges with Ammy. I think I'm starting to realize what that means...after the scene, feed Jin. Save back at Madame Fawn's cave if you wish to, and make your way back to Kamiki Village, our next destination on the map. +--------------------------------+ | Kamiki Village | |================================+ | Items acquired | Animals fed | |----------------|---------------| | Golden Peach | 6% Dog | +--------------------------------+ I recommend heading straight for Sakuya's tree. ...The Canine Tracker appeared. Hm. Regardless, head straight for the tree, and make sure to go through the arch. Power Slash the fruit down for a Golden Peach. Now follow the Canine Tracker to...Mushi's dog, Hayabusa? Looks like this is our final Canine Warrior. Hm...he wants us to come back when it's night time. Thankfully for us, we don't have to wait very long! Just walk away, use Crescent to turn it to night, and walk back to Hayabusa, or Warrior Chu. Talk to him, and...just as I figured...we get to fight him to prove our worth of bearing the Canine Tracker. Let's...let's just get this over with... *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( Chu | ) \ )------------ ( \ |�����������������������\ \ | �����������������������������������������| | He's not very different from Jin at all. He uses the same | | tactics, such as digging dirt up that hurts you, and doing | | biting attacks. He does not use the poop mine attack. Just use | | Rosaries with Steel Fist Sake to take him down. Heck, you might | | even be comfortable using Reflectors as your main weapon, since | | you know how Chu fights already. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Chu explains that he's not really Hayabusa, Mushi's pet...the real Hayabusa died with Mushi's father from a demon attack. Chu happened to pass by, and since he's the same breed as Hayabusa, the village never took notice. Hm, that's weird. Chu is here to fulfill Hayabusa's dying wish, to protect Mushi. Hm... Well, since Chu cannot leave, his Loyalty Orb merges to you. Looks like we have to bring these three Orbs back to Princess Fuse. Make sure to feed Chu, prepare yourself and head out of the Village. +--------------------------------+ | Shinshu Field | +--------------------------------+ There's a couple of things we can do here. First, find Ida the Messenger and talk to him. You should be challenged to a race. To win this race, basically keep up with him, and headbutt him. It's easy if you tackle first to start a run, stay beside him, and headbutt. He'll give you 10 Praise. Now head to the Nameless Man's kiln. At day, he should be there chopping wood. He shows you his first vase, the Azure Neck. Well, we know what to do with this. Pick it up, take it across the river, and follow the dirt path while looking to your left. You should spot a small statue by some rocks. Go there and the vase will be placed beside it as an offering. You'll gain 5 Praise! Now, head to Kusa Village. It's easier to just use a Mermaid Coin on Shinshu's Mermaid Spring by the Dojo, warp to Taka Pass, and head on over to Kusa Village. +--------------------------------+ | Kusa Village | +--------------------------------+ Head straight on over to Princess Fuse's house, and enter it. Approach Princess Fuse, and you will give her the Power Orbs that we have collected. Now that all the Satomi Power Orbs are collected, the entrance to Gale Shrine can be opened. She attempts to head there, but suddenly the Power Orbs surround Ammy...apparently they chose her as their master. Wow, that's...interesting. I guess it's up to us to carry the Power Orbs to the Gale Shrine entrance. Exit the house, and continue further west to the Gale Shrine entrance. You'll find Susano inside, along with a spirit guarding the evil barrier. Approach, and after some conversation, Yatsu senses the Power Orbs and grants entry. Susano also rushes in...that fool. Follow him in...to your second dungeon... +--------------------------------+ | Gale Shrine | |================================+------------------------------------+ | Items acquired | Abilities learned | Animals fed | Treasure found | |----------------|-------------------|---------------|----------------| | Stray Bead #33 | Galestorm | 80% Mouse | Rabbit Statue | | Stray Bead #34 | | |Lacquerware Set | | Sun Fragment | | | Pearl | | Holy Bone S | | | Wooden Bear | +---------------------------------------------------------------------+ Follow the twisting hall to arrive at a deep hole. Now there are two paths to take. Take the north path through a tunnel to abruptly arrive at a Devil Gate. Clear it out. As you enter it though, you'll encounter a new enemy, the Chimera. This is a variation of the Bud Ogre, but this time its body is virtually a pot filled with hot water. It has basically the same attacks as a Bud Ogre, except that when it's down with no color, every hit makes it spew damaging water. I recommend using Rosaries on them because of this. Their Floral Finisher is Power Slash. For clearing the Devil Gate, you get rewarded an Exorcising Arrow. Pick it up, head back to the pond, and head west. You'll come to a wooden path above an abyss. Just keep following it to end up where Lockjaw is, blocking the elevator. Get rid of him. Save at the Origin Mirror, and enter the elevator. Now, how this elevator works, is it goes up a floor if you plant a Cherry Bomb in the center and let it blow up. Yeah. Our agenda is heading upwards, but stay at the door, off of the elevator, and plant a Cherry Bomb on the elevator. Once it rushes up, drop down. Down here, you'll find two clovers, three chests, and some Mice to feed. The treasures are...Stray Bead, Rabbit Statue, Holy Bone S. You can get back up using the glowing light. Take the +~~~~~~~~~~~~~~~~~~+ elevator to the second floor. Here is just a small room | STRAY BEAD #33 | with a blue Demon Scroll, and a balcony with a fiery | ACQUIRED | chest. Fight the Demon Scroll. After the battle, you will +~~~~~~~~~~~~~~~~~~+ have yet another Exorcising Arrow. Pick it up, go back to the elevator, and take it up to the third (top) floor. Turns out another Lockjaw was blocking the way up here. So...get rid of him, and move forward. Damn, it's dark out here. Nevertheless, follow the path, even if it's hard to see. At the top, you'll see a scene. Issun points out that there's some darkness swirling around the windmill. It's basically wind being forced to blow in the opposite direction. Looks like we need to do something about it. But how? Well, when the prompt comes, draw a loop-de-loop over the dark swirl in the opposite direction. Suddenly, the wind blows in the correct direction! Do it for the rest of the swirls, and the Divine Wind will start blowing again! Wow...no more darkness. It looks beautiful down there... Oh, there's the constellation! Fill in the missing stars, and Kazegami will bestow upon you Galestorm! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | | Galestorm | | / �������������� \ | Draw a wind symbol to | | summon a gale of divine | | wind. | ------------------------------- To test out this power, Issun suggests that you use Galestorm on the tiny fan here. It's the same symbol that you used to bring the Divine Wind back. Doing so will open the gate so you can head back down. Issun suggests that our job is not yet done. Crimson Helm still resides in the Gale Shrine, and all our work may be for naught if we don't get rid of him. That, and we need to find that Serpent Crystal that Waka mentioned. So, let's get a move on! As you go downstairs though, you may notice there's a long ledge you can jump to. Do so, and open the chest at the end for a Sun Fragment! Sure +~~~~~~~~~~~~~~~~~~+ has been a while since we saw one of those! Good for us | SUN FRAGMENT | too, since that gives us an extra unit of Solar Energy! | ACQUIRED | Now head back down the windmill, stopping at the burning +~~~~~~~~~~~~~~~~~~+ chest. Use Galestorm on it to briefly take away the fire, and open it for the Gale Shrine Map! Awesome. Head back to the elevator, take it to the +~~~~~~~~~~~~~~~~~~+ second floor, and go to the burning chest. Use Galestorm | STRAY BEAD #34 | on it and open it for a Stray Bead! Now head back to the | ACQUIRED | first floor. Save if you want to, and head back to the +~~~~~~~~~~~~~~~~~~+ wooden walkway. Now, see the windmills? You can spin them with Galestorm and rotate the walkway. Rotate the south +~~~~~~~~~~~~~~~~~~+ one with forward gust (check the Brush tech screen in the | TRAVEL GUIDE #12 | Fan Menu for info) to access the way further west. Open | ACQUIRED | the chest for a new Travel Guide and keep going. In this +~~~~~~~~~~~~~~~~~~+ interesting hall...climb up one of the fallen poles. At the top, drop north to the burning chest. Use Galestorm and open it for a Lacquerware Set. Look back east and up a little to find a Konohana Blossom. Vine to it and open the chest for a Steel Soul Sake. Look further east to find another Blossom. Vine to that, and open the burning chest (same method as always) for an Inkfinity Stone. Look around here for some Mice to feed, then drop down, and just head west, passing the fallen pole, to find another burning chest. Open it for a Pearl. Phew. Looong-ass paragraph there. At any rate, head back up using the fallen pole, and Vine to the west. Now, to cross here, use Galestorm to blow wind to the north, blowing the hanging scrolls to the side. Make sure the symbol you use is large in order to keep the scrolls blowing for a long time. Use them to cross to the chest, and open it for a Wooden Bear. Do the same thing again to cross to the next chest, and open it for an Exorcism Slip S. Drop down to the Origin Mirror. Feed the Mice, save, and head on westward. In this hall, you'll come to some machines that spew fire straight upward. Pretty simple, just use Galestorm to be able to pass them. At the end of the hall is Crimson Helm's chamber...wow, already? This was a short dungeon. Head through the Golden Gate to pseudo-save, and approach the central area. The scene will show the Serpent Crystal! Approach it...and Crimson Helm will appear. BATTLE TIME! *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( Crimson Helm | ) \ )-------------- ( \ |�����������������������\ \ | �����������������������������������������| | This big dude has some nasty attacks. He can blow a path of | | fire at you, rush at you, and jump high and land on the ground, | | causing a wave of fire to erupt from him. He also has some | | heavy armor on him, so attacks might be limited. Thankfully, | | the Satomi Power Orbs have come to protect you. So basically, | | you have eight hits before you start actually taking damage. | | Seems like plenty. | | | | I suggest using Rosaries as either a main or sub, for distance | | attacks. Basically, you have to attack him until his armor | | falls off, revealing a flaming skeleton. Use Galestorm to douse | | the flames so you can head in for some real damage. Eventually | | he will put his armor back on, so once that happens, get some | | distance. Overall, the Satomi Orbs protecting you here make the | | battle disappointingly easy, you shouldn't have much trouble if | | you're quick enough to dodge attacks. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* After the battle, Crimson Helm stops and summons some fiery snakes from the ground. Wait...Orochi!? Oh sh... Oh hey, it's Susano! Where'd he get his sudden courage? It seems he's going to try to stop Crimson Helm and...Orochi. We have no choice, help him with Power Slashes! After the Orochi heads are slashed off, help him with his finishing blow by using Galestorm repeatedly as he spins faster and faster. After his work, he is convinced that the gods are toying with him. He says he doesn't want this burden, and that the world can fall into ruin for all he cares...Susano...? You...don't mean that...do you? Suddenly, an evil force solidifies, and approaches Susano. He can't take the voices in his head, and he rushes out to escape them. The evil force then leaves. Damn... Susano must be really messed up. For defeating Crimson Helm, we acquire the Life Beads, a +~~~~~~~~~~~~~~~~~~+ new Rosary! Good thing, I was getting tired of those old | LIFE BEADS | weak ones. ...Oh shoot! That scene just distracted us! | ACQUIRED | Waka took that Serpent Crystal! Damn it. He says he's the +~~~~~~~~~~~~~~~~~~+ only one who can use it to dispel the barrier to Orochi's dwelling...what's he planning? After we leave, save. _____________________________________________________________________________ (O) RECAP (O) |�|=========================================================================|�| | | Divine Instruments | Brush Techniques | Stray Beads | | | |������������������������������������|������������������|�����������������| | | |---------------- | Sunrise | #1, #2, #3, #4 | | | | Reflectors | | Rejuvenation | #5, #6, #7, #8 | | | |---------------- _ | Power Slash | #11, #12, #13 | | | | Divine Retribution | Snarling Beast| Cherry Bomb | #14, #15, #16 | | | | Infinity Judge | ??? | Bloom | #17, #18. #19 | | | | ??? | | Water Lily | #20, #21, #22 | | | | � | Vine | #23, #27, #28 | | | |---------------- | Waterspout | #30, #31, #32 | | | | Rosaries | | Crescent | #33, #34 | | | |----------------_ | Galestorm | | | | | Devout Beads | Life Beads | ??? | | | | | ??? | ??? | ??? | | | | | ??? | | ??? | | | | | � | ??? | | | | |---------------- | ??? | | | | | ??? | | | | | | |---------------- _ | | | | | | ??? | ??? | | | | | | ??? | ??? | | | | | | ??? | | | | | | | � | | | | | |-------------------------------------------------------| | | | | Animal Tome | Holy Artifacts | | | | |��������������������|����������������|�����������������| | | | | Sparrow (100%) | Fox ( 22%) |Peace Bell [ ]| | | | | Chicken ( 85%) | Raccoon ( 28%) |Wood Mat [ ]| | | | | Dog ( 58%) | Horse ( 54%) |Gold Lucky Cat[ ]| | | | | Hare ( 38%) | Tiger ( 66%) |??? [ ]| | | | | Boar ( 50%) | Mouse (100%) |??? [ ]| | | | | Boar Piglet ( 38%) | ??? ( 0%) |??? [ ]| | | | | Monkey ( 31%) | ??? ( 0%) |??? [ ]| | | | | Pig ( 45%) | ??? ( 0%) | | | | | | Deer ( 87%) | ??? ( 0%) | | | | | | Nightingale ( 55%) | ??? ( 0%) | | | | | |-------------------------------------------------------------------------| | | | Total Sun Fragments Collected: 3 out of 15 | | | |_________________________________________________________________________| | � � __ __ / ) ( \ ( 1 0 0 Y E A R R U I N ) ����������������������������������������������������������������������������� After saving, you will be thanked by Princess Fuse, and Yatsu, who is actually Fuse's husband. So...she's a widow. Sad... Well...let's make our way back to Kamiki Village...(Though we get 30 Praise from her, which is nice!) +--------------------------------+ | Kusa Village | |================================+----------------+ | Items acquired | Animals fed | Treasure found | |----------------|---------------|----------------+ | Stray Bead #29 | 15% Chicken | Glass Beads | | Sun Fragment | | | +-------------------------------------------------+ Let's finish up Kusa Village while we're at it. Proceed towards the actual village from here, but stop when you see a Konohana Blossom above you while on the wooden overpath. Vine up to it, then follow the path until you come to some hanging carp streamers. First, open the chest here for a Glass Beads. Now... Treat these like the hanging scrolls in the Gale Shrine. Use Galestorm, jump up them. If you keep falling, then press 2 and move the camera to the side. You can judge your jumps better that +~~~~~~~~~~~~~~~~~~+ way. At the end is the best prize +~~~~~~~~~~~~~~~~~~+ | STRAY BEAD #29 | ever...well sort of. A Stray Bead, | SUN FRAGMENT | | ACQUIRED | a Sun Fragment, and some Chickens | ACQUIRED | +~~~~~~~~~~~~~~~~~~+ to feed. Yeah. Get your loot, then +~~~~~~~~~~~~~~~~~~+ drop down to the village. See the well that's dried up when you investigate it? Well, use Galestorm on it. The wind has to blow towards the windmill on it. Doing so will make the water from it flow again, and the little girl's garden will sprout dozens of flowers. In exchange, 15 Praise. Aw thanks! Anyways, save and return to Taka Pass. +--------------------------------+ | Taka Pass | |================================++ | Items acquired | Treasure found | |----------------|----------------| | Stray Bead #24 | Pearl | | Stray Bead #25 | Vase | | Sun Fragment |Lacquerware Set | | Vengeance Slip | Coral Fragment | | Holy Bone S |Lacquerware Set | | Golden Peach | | +---------------------------------+ Remember that other flaming chest in that tunnel to the upper area? Well, head there, use Galestorm on that chest, and open it for a +~~~~~~~~~~~~~~~~~~+ Stray Bead! Now make your way over to the west side, | STRAY BEAD #25 | where Bingo is. His detector of sorts says that there is | ACQUIRED | something valuable hidden somewhere underneath him, but +~~~~~~~~~~~~~~~~~~+ he can't seem to find where to dig. Hm...maybe the giant pile of leaves beside him is a vague clue? Use Galestorm to blow away the pile and reveal a big hole. Yep...talk to him a couple of times and agree to help him dig for treasure. Yep, another digging game. Since you have a few new brush techniques, there's a couple things you should know about. When using Galestorm on Bingo, he will jump over a +~~~~~~~~~~~~~~~~~~+ block's length. When near a block filled with water, you | SUN FRAGMENT | can use it as a power spring using Waterspout. The end is | ACQUIRED | at the right side, but that's all I can really help you +~~~~~~~~~~~~~~~~~~+ with. Just use the link I give below as a visual guide, and dig at the correct spot once Bingo is led there to get a Sun Fragment! http://www.gamefaqs.com/console/ps2/file/920500/47567 Now, throughout Taka Pass, there's lots of leaf piles. Use Galestorm to get rid of them like with the digging game just now, and dig up the chests beneath them. I'll go ahead and list where these leaf piles are. - In the upper area, beside the raised ledge to the tunnel. - Beside the Guardian Sapling. - Close to the Agata Forest entrance. - Nearby the Ultimate Origin Mirror. - Nearby Moley and his gang. - A buried treasure chest behind the Cutters' house. - By the Mermaid Spring. - West of the hanging scrolls. The treasures, in the order listed, are...Pearl, Vengeance Slip, Vase, Lacquerware Set, Coral Fragment, Lacquerware Set, Stray +~~~~~~~~~~~~~~~~~~+ Bead, and Holy Bone S. Phew. One last thing...notice the | STRAY BEAD #24 | hanging scrolls? Well, to get on top of the east pole, | ACQUIRED | Vine up to it using the Konohana Blossom nearby. Now, use +~~~~~~~~~~~~~~~~~~+ Galestorm (either north or south direction) to blow the scrolls up. Cross them to the other pole, and open the chest for a Golden Peach item. Suh-weet! Now head back towards Agata Forest, after saving and all that, of course. +--------------------------------+ | Agata Forest | |================================++ | Items acquired | Treasure found | |----------------|----------------| | Holy Bone M | Pearl | +---------------------------------+ As soon as you enter, let's take care of some leaf piles. - Leaf pile by the Taka Pass entrance. - One by the upper exit to Shinshu Field. - Behind a rock on the way to Sleepy. The treasures are, in order...Holy Bone M, Pearl, Exorcism Slip M. Yeah...grab those, and head to Shinshu Field. +--------------------------------+ | Shinshu Field | |================================++ | Items acquired | Treasure found | |----------------|----------------| | Godly Charm | Bull Horn | +---------------------------------+ Woah...this place is looking foreboding...like it's about to rain, but worse. Anyway, head towards the Dojo. Beside it is a burning pile of leaves. Just blow it away, dig up the chest, and open it for a Godly Charm. There's another leaf pile by Tama's that contains a Bull Horn treasure as well. Get that if you wish to, and head to Kamiki Village. +--------------------------------+ | Kamiki Village | +--------------------------------+ It's the full moon...! We enter the village, expecting some cheery festival music...but instead, we get...ominous music? Don't tell me something bad is gonna happen... Walk forward and you'll see some of the neighbors at Susano's front door complaining to him. So...Susano drank all the sake meant for the gods? Susano admits, in a drunken stupor, that he was the one who released Orochi. Not only that, but a white arrow appears in the sky, and hits Kushi's house. ...Well, if that isn't a party killer, nothing is. Kushi gets out her Thunder Brew, and heads off to the Moon Cave. Uh...I think we need to go after her before she gets killed! Head to Shinshu Field, and shortly after entering, you'll find her exhausted on the path. Ammy will pick up Kushi, and after some negative responses from Issun, it's time to head off! You know where Moon Cave is, right? It's past the giant arch at Lake Harami. Once you reach the barrier blocking the cave, you'll see Waka there! He uses the Serpent Crystal to open the barrier, and out comes an evil force to snatch Kushi away! Ammy and Issun run after her, but are locked in by the same evil barrier. Waka says that the barrier is only open for two people: the sacrifice, and one other, and thinks Issun doesn't count. I wonder why that is...? Ah well, Waka leaves us with a half-baked prophecy, and Ammy and Issun head in. ...But someone was watching the whole thing...someone with his name starting with an S... +--------------------------------+ | Moon Cave | |================================+--------------------+ | Items acquired | Abilities learned | Treasure found | |----------------|-------------------|----------------| | Tsumugari | Inferno | Pearl | | Holy Bone S | | Incense Burner | | Vengeance Slip | |Lacquerware Set | |Exorcism Slip S | | Bull Horn | |Inkfinity Stone | | Kutani Pottery | | Holy Bone M | | Crystal | |Exorcism Slip L | | | |Steel Fist Sake | | | | Golden Peach | | | +-----------------------------------------------------+ Welcome to your third dungeon... The game's story has been prepping us up to fight Orochi, so it looks like this is it. Let's get started. Just head up the stairs that lead to Orochi. Ah-a...it's not that easy. There's a big gap in the staircase, so you'll have to take the long way. Jump in. You'll be encountered by some Imps, but they'll dismiss you as a dumb wolf. Uh...they're demons...how can they not see that Ammy is a god? I think they're the dumb ones... Anyway, attempt to enter and they'll push you away. So, let's turn around and see if we can find something. As a side mention...wow...this cave is very... white. Sure looks like a cave from a moon... Anyway, walk forward to get Kushi's Thunder Brew. There's still some left in it, but it'll have to do. Pass the Golden Gate, then take a left. Follow the path, open the chest for a Holy Bone S, and keep moving. At the end, you'll spot a Devil Gate. Enter it and you will have to face a new enemy, the Black Imp! This thing has skulls surrounding it that will fire lasers at you. Use Power Slash to shatter the skulls. After all the skulls are gone, the Black Imp is virtually helpless, so take him down! His Floral Finisher is Power Slash. After the kill, a chest will appear. Open it to get a Mask. You can draw anything you wish on it, and it will be put on Ammy's face to "disguise" herself as one of the Imps. Yeah...not much of a disguise, but it appears the Imps in the Moon Cave are idiots. So, draw any kind of symbol you want, then head back to the Imp door guards. They'll let you in. See, what did I tell you? Head forward to arrive in the central chamber. The only way we can go is to the foul-stenched kitchen, so do so. You'll see a giant pot boiling, plus some Konohana Blossoms above it. Save upstairs, then use Vine to connect the pot's lid to the Blossoms and raise it, revealing an Imp being cooked in there. He gets pulled out. Apparently he's the cook, and he's making an appetizer for Orochi. However, this flamboyant cook is missing some ingredients to make his appetizer perfect. He says that there are 4 ingredients, and he gives you a list of them. Since they're all found in the Moon Cave, it sounds like a good idea. He gives us an Exorcising Arrow (...why would he be carrying one?) so we can explore the Moon Cave, so take it, head back to the central chamber, and find Lockjaw. Get rid of him and move on. In this next cave-like area, head to the end to find some Konohana Blossoms ahead. Vine up to the first one, and a scene will show you that the next Blossoms are pointing downward. So that means, as soon as you Vine to it, bring up the canvas so you don't fall, and vine immediately to the next Blossom. You'll have to be quick on the draw and will need enough Ink Pots to make it to the end. There's a door and an eye watching over it. Power Slash the eye when it's open to open the door, and head through, clearing +~~~~~~~~~~~~~~~~~~+ off the Devil Gate as well. As a reward, a chest will | OGRE LIVER | appear. Open it for the Ogre Liver, one of those | ACQUIRED | ingredients! Doesn't sound too good... Anyway, head back +~~~~~~~~~~~~~~~~~~+ back to the central chamber...but along the way, stop at a ledge to the north and look at the wall to spot a hidden crack in the wall. Cherry Bomb it away, and head inside to find a Giant Bud. Bloom it for a Vengeance Slip. Now backtrack. Before entering the central chamber, you'll notice a power spring. Use Waterspout on it and ride the water pillar to a tunnel. Take the tunnel to a higher part of the central chamber. See the shallow pot up here? Well, this is another power spring. Ride up that, then at the 3rd floor, take the door next to you. The path just leads to another Lockjaw. In this next room is an unsturdy bridge...run across it, and it will collapse. You'll land by a Devil Gate. Clear it, and some water will spawn. You'll also get 30 Praise. Now, look around to see a similar mechanism that was by the Sasa hot spring. Use Waterspout to send some water into it, and the valve here will open up, draining the central chamber of its water and filling it up here. Now, we're supposed to exit through that valve, but first, look west-ish for a ledge with a chest. You can reach it with Water Lily. Open it for an Exorcism Slip S. Now exit this room through the valve by using the power spring below it. After you're through the valve, you'll encounter a battle with a Black Imp. Take it down, then Power Slash the eye guard here. The center will open up, revealing another floor below. It's not safe to just jump down there though, so use a power spring to get back up to the first floor, then talk to the Imp working the elevator. He's trying to keep the elevator from crashing down since the water is gone, so Power Slash him to make him lose his grip! Keep doing that until you're down at the bottom, and jump off onto the ledge. Head through the tunnel and you'll see four eye guards keeping the door ahead locked. The problem with these is that they have to be hit all at once with a single Power Slash. It's just simple to do, just bring up the canvas, make the camera so that the eyes align perfectly, and Power Slash them! Head through the door that opens. Huh, a frozen statue. Investigate it, and you willbe attacked by a new enemy, Ice Mouth. It's a wooden wheel with a pair of lips on it. It attacks with ice attacks, pretty obvious. Just get near it or Power Slash it, and wait for it to attack so that ice shards aren't around it, then start attacking. Fairly simple, and for good reason. There are tons of enemies that are basically "wheel monsters." After killing that Ice Mouth, the ice on the statue melts, revealing it to be a statue of a phoenix, burning bright! Suddenly, a constellation appears. Constellation? Underground? Weirder things have happened. Fill in the missing stars, and Moegami will bestow upon you the power of Inferno! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | | Inferno | | / �������������� \ | Place the brush over fire | | and move it toward a | | target. | ------------------------------- With this new power, you can transfer a fire source to another location with a simple drawing of a line! Draw a line from the phoenix statue to the block of ice to watch the magic happen! It revealed a door, so head through it. You'll see another Imp elevator, but don't take it yet. Use Inferno on the ice from one of the torches to reveal a crack. Cherry Bomb it, and open the chest inside for an Inkfinity Stone. Now get on the elevator and talk to the Imp to get taken up. Back up on the first floor, take the door up here. You'll arrive back at the kitchen, but behind an ice wall. Clear out the +~~~~~~~~~~~~~~~~~~+ Devil Gate, and open the chest that appears for another | LIPS OF ICE | ingredient: Lips of Ice! Well, two more disgusting items | ACQUIRED | left! Use Inferno on the ice wall to get out of here, and +~~~~~~~~~~~~~~~~~~+ back to the central chamber. Now, there's a couple of new things to notice in the northwest part. There's a clover which you can dig up and Bloom for 30 Praise (instead of the usual 5, wow), and a peculiar flower. Hop into it, and press A when it's about to thrust up to spring up to the second floor, so you don't have to get up there the long way! Use the power spring to get up to the third floor, and take the nearby door to arrive where that bridge was. Use Rejuvenation to restore the bridge, and cross it. Use Inferno to melt the ice, and continue into the next room, where a Devil Gate is featured. Enter it and another new enemy will show itself! It's Fire Eye, and it's basically the same as Ice Mouth, except with fire. You can use Galestorm to blow away its flames immediately, and is also used as its Floral Finisher. You'll also fight an Ice Mouth. Once the Gate is cleared, another chest shows itself! Open it for +~~~~~~~~~~~~~~~~~~+ another ingredient, the Eyeball of Fire! Use Inferno to | EYEBALL OF FIRE | melt the ice ahead, and enter the next room. There's a | ACQUIRED | bunch of iced chests here, but you can't do anything to +~~~~~~~~~~~~~~~~~~+ them yet. So, pick up the Exorcising Arrow, head back to the central chamber, and walk around to Lockjaw. Unlock it and head through. Yeah, you might have heard Orochi roar as you returned to the central chamber. Well, that's a sign that he's very hungry and getting very impatient about his meal...so we need to hurry. Anyway, past that Lockjaw is a room of sand. There's a high ledge with a clover, so get on top of one of the sand piles and wall jump up to it. Follow the sand until you reach another eye guard. Power Slash it to briefly reveal an invisible path. If you need to see it again, just use Galestorm. At the other side, you'll find a clover. Dig it up and Bloom, then get sucked into the hole right by it. Follow the path up to a chest. Open it for a Pearl, then use a Cherry Bomb on the crack to return right where you left off. Continue along to a room with a chest. Open it for the Moon Cave Map! Finally. Now head back to that stone sphere, and headbutt it along to the end, so it can rest on the switch, turning on the flame spheres in the Moon Cave. Enter the door. Back at the central chamber... Go upstairs to see an Imp Merchant! You can also use Inferno on the iced chest for an Incense Burner. Sell and buy some stuff if you want to, and Vine up to the fifth floor. Follow the path and stop at the gap. Use Galestorm to blow some scrolls up, and cross those. There's a cannon here...use Inferno on its fuse, and time it so that it fires to the northeast. If done correctly, part of the wall over there breaks apart, revealing a new room! Head back over there and enter. In this new hall, you may be assaulted by a Black Imp. Take him down and continue. You'll see a flaming sphere. Use Galestorm to blow it off its perch, and move it along the hall using Galestorm. Once it's at the end, use the sphere as a source for Inferno, and melt the two iced chests for Holy Bone M and a Lacquerware Set. Now melt the ice blocking the way, and take it to immediately find a Devil Gate. Clear it and open the chest for the +~~~~~~~~~~~~~~~~~~+ final ingredient, the Black Demon Horn. Awesome, we got | BLACK DEMON HORN | all of them! Now, before sending the ingredients to that | ACQUIRED | cook, let's catch up on a couple of things. First of all, +~~~~~~~~~~~~~~~~~~+ remember that room with the iced chests you had to ignore? Well, return to it now to find a fire source you couldn't use before. Melt the chests for an Exorcism Slip L, a Bull Horn, and a Steel Fist Sake. Now return to the central chamber. Remember that clover and that spring flower on the first floor? Well, now there's a lone chest and an iced chest. Open the lone chest for a Kutani Pottery treasure, and use Inferno on the iced chest for a Golden Peach. Now, there's another block of ice nearby, this one blocking a power spring. Use Inferno on it, and use the power spring to take you up to a hidden ledge. Open the chest for a Crystal treasure. Now head back to the kitchen! Hand those ingredients to the cook, and the appetizer will be ready, the Dungheap Slimebucket Goulash!...Eugh. Well, he tells us to go ring the epicurean bell, so head into the central chamber, approach the bell, and tackle it in mid-air to ring it. Ring it seven more times, and the appetizer will be taken directly up to where Orochi is, and the elevator will go back down. Well, since that barrier to his lair is opened, talk to the Imp working the elevator to convince him to take you up to Orochi. At the top, you can find another Imp Merchant behind you, so stock up on supplies...you might need a lot of Holy Bones for this. Now head up, pass the Golden Gate, and you will eventually be able to look over Orochi's lair. Kushi is laying below a bell down there! Ammy will rush toward her, but will be stopped. That structure where the bell was is actually Orochi's body! Looks like it's time for battle! Ammy will rip off the mask, and get ready for combat! It seems the Thunder Brew didn't really work...try attacking him with Power Slash and it does no good. He has a protective barrier around him! How do we penetrate it? Just as Orochi is about to gobble down Kushi, Susano appears to stop him. All right! He's finally come to his senses! Orochi confronts him, and tempts Susano with the power to rule over all the land, like any normal devil does. Susano responds that he shall...NOT recite the prayer, and promptly pierces Orochi's barrier with his sword. Ho--How did Susano get that power!? I thought he was a normal human? Ammy looks to her side and finds...8 Purification Sake? That's the sake that was used to defeat Orochi long ago...I think we have a chance now! I think the gods may have bestowed us this gift! Let's start the battle! Make sure you upgraded those Life Beads with a Gold Dust! *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( Orochi | ) \ )-------------- ( \ |�����������������������\ \ | �����������������������������������������| | First, I'll detail Orochi's attacks. The head with the red helm | | deals with fire attacks. Use Galestorm to blow away the fire. | | The head with the yellow helm delivers earthquake attacks by | | slamming onto the ground. Hit it once to get it from being | | dizzy. Basically, just avoid the quakes that follow you. The | | head with the purple helm attacks with lingering poison gas | | that follows you. Galestorm is recommended. The head with the | | white helm attacks with beams of light. Just avoid the beams. | | The head with the lightning helm delivers...well, lightning | | attacks. It seems to lose track of you after attacking, so hit | | it to get its attention. The head with the blue helm floods the | | place and sinks its head into the water. Use the lilypads that | | approach and hit him once to un-flood the place. The head with | | the green helm attacks with a whirlwind. Just use Galestorm to | | blow it away. Finally, the head with the black helm attacks | | with darkness, spawning poisoned Giant Buds. If you don't Bloom | | them away, they'll spit out dark energy that will engulf you | | and suck dry your Ink, making you unable to use your Celestial | | Brush for a time. | | | | Now that attacks are covered, it's time for how to defeat him. | | First job on our agenda is to intoxicate all the heads. You may | | noticed that the head that's attacking you roars right after. | | Well, use Waterspout to send the Sake over to the open mouth to | | intoxicate the head. Do this twice for three heads so they all | | collapse. You are free to climb onto Orochi's body at this | | point and attack the bell as much as possible. It helps to use | | the Life Beads as a sub and attack in mid-air. In fact, it is | | highly recommended you do. After the bell is destroyed, the | | barrier that surrounded Orochi is gone! Now it's just a matter | | of intoxicating each head and attacking them when they're down! | | Yes, each head has its own health bar. Word of warning though, | | Orochi uses his other heads that you're not focusing on to | | attack you, so be careful when attacking. Eventually, fireballs | | will also rain down. Give it all you've got here, he's on the | | ropes! | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* After your part is done, Susano will rush in and finish the job. He calls upon the moon to empower him to defeat Orochi, so use Crescent to bring out the moon! Susano's sword will glow gold, and will have the ability to slay Orochi! Help him out by using Power Slashes to hack and slash +~~~~~~~~~~~~~~~~~~+ apart Orochi. Once at the last one...he does it by | TSUMUGARI | himself. He cuts the last neck right in half! Holy | ACQUIRED | crap, Susano! After the touching reunion with Susano and +~~~~~~~~~~~~~~~~~~+ Kushi, a Glaive called Tsumugari appears! Congrats, you have a new weapon! And so it came to pass that, 100 years after its first defeat, the dreadful Orochi succumbed to Amaterasu and Susano's onslaught. As the foul breath left Orochi's twisted body, the curse lifting, a powerful sword known as Tsumugari appeared. It was the reborn form of Tsukuyomi, which had been consumed by Orochi. Armed with this new blade, Amaterasu prepared for further adventure. At that moment, a mysterious evil force emerged from Orochi's corpse, splitting off in all directions and flying off into the distant sky. At that time, no one had any inkling as to just what that force was. The truth is, the real calamity and chaos had yet to visit the world. But for the time being, Kamiki found itself enjoying a new era of peace. Our story, however, is far from over. In fact, it is just beginning... ???: At last... At last the time has come. The unseverable bonds between heaven and earth... Waka, the situation has grown urgent. You must return to the city at once. Waka: Tr�s bien! Amaterasu... You may have slain Orochi this time, but do not assume it will be so easy the next. _____________________________________________________________________________ (O) RECAP (O) |�|=========================================================================|�| | | Divine Instruments | Brush Techniques | Stray Beads | | | |������������������������������������|������������������|�����������������| | | |---------------- | Sunrise | #1, #2, #3, #4 | | | | Reflectors | | Rejuvenation | #5, #6, #7, #8 | | | |---------------- _ | Power Slash | #11, #12, #13 | | | | Divine Retribution | Snarling Beast| Cherry Bomb | #14, #15, #16 | | | | Infinity Judge | ??? | Bloom | #17, #18. #19 | | | | ??? | | Water Lily | #20, #21, #22 | | | | � | Vine | #23, #24, #25 | | | |---------------- | Waterspout | #27, #28, #29 | | | | Rosaries | | Crescent | #30, #31, #32 | | | |----------------_ | Galestorm | #33, #34 | | | | Devout Beads | Life Beads | Inferno | | | | | ??? | ??? | ??? | | | | | ??? | | ??? | | | | | � | ??? | | | | |---------------- | ??? | | | | | Glaives | | | | | | |---------------- _ | | | | | | Tsumugari | ??? | | | | | | ??? | ??? | | | | | | ??? | | | | | | | � | | | | | |-------------------------------------------------------| | | | | Animal Tome | Holy Artifacts | | | | |��������������������|����������������|�����������������| | | | | Sparrow (100%) | Fox ( 22%) |Peace Bell [ ]| | | | | Chicken (100%) | Raccoon ( 28%) |Wood Mat [ ]| | | | | Dog ( 58%) | Horse ( 54%) |Gold Lucky Cat[ ]| | | | | Hare ( 38%) | Tiger ( 66%) |??? [ ]| | | | | Boar ( 50%) | Mouse (100%) |??? [ ]| | | | | Boar Piglet ( 38%) | ??? ( 0%) |??? [ ]| | | | | Monkey ( 31%) | ??? ( 0%) |??? [ ]| | | | | Pig ( 45%) | ??? ( 0%) | | | | | | Deer ( 87%) | ??? ( 0%) | | | | | | Nightingale ( 55%) | ??? ( 0%) | | | | | |-------------------------------------------------------------------------| | | | Total Sun Fragments Collected: 5 out of 15 | | | |_________________________________________________________________________| | � � __ __ / ) ( \ ( T H E S I C K L Y C I T Y ) ����������������������������������������������������������������������������� Well, Orochi is defeated and Kamiki is having its festival. There's not much I can say...you can explore Kamiki Village and talk to all the residents having fun, you can head over to Sakuya and talk to her, and you can head to the end of the Cave of Nagi to find Susano and Kushi spending a private moment together. After talking to everyone (and I mean everyone), Issun will mention that we don't need to slack off any longer, and find the rest of the brush gods. There may be more at the capital city, so that's our cue to leave. At Shinshu Field, Sakuya will arrive and speak to you. She says that she saw the black swirl that left Orochi's body, and sensed another evil at work...so it seems Orochi wasn't the main bad guy? Issun marks where we need to go to explore the rest of Nippon, so let's head that way! However, you can race Ida for more Praise, and visit the Nameless Man for another vase. You can take it to the altar inside the blown-up wall by the cat statue just along the path. After that, just use the Mermaid Spring to warp to Taka Pass, then head west until you reach the City Checkpoint. +--------------------------------+ | City Checkpoint | |================================+----------------+ | Items acquired | Animals fed | Treasure found | |----------------|---------------|----------------| | Stray Bead #36 |7% Boar Piglet | Dragon Statue | | Stray Bead #37 |25% Nightingale| Bull Horn | | Stray Bead #38 | 29% Raccoon | | | Stray Bead #39 | 18% Horse | | |Travel Guide #13| | | |Exorcism Slip S | | | +-------------------------------------------------+ Welcome to the City Checkpoint. This is the border that seperates Eastern Nippon from Western Nippon. Surprisingly enough, this simple "border" is a whole new area of its own. Head on forward, saving at the Ultimate Origin Mirror, and buying some things from the Merchant if you wish. There's also some Nightingales nearby within some grass and by a rock that you can feed. Now, move to the south and head down the ramps. At the bottom, +~~~~~~~~~~~~~~~~~~+ look for a treasure chest. Open it for a new Travel | TRAVEL GUIDE #13 | Guide! Now keep heading south along the river. Eventually | ACQUIRED | you will see some Boar Piglets. Feed them. Keep going to +~~~~~~~~~~~~~~~~~~+ see the waterfall here. Swim through it to find a hidden cave with a clover! Dig and Bloom, and exit the cave, continuing south. No sooner, you see a burning chest. Open it with the help of Waterspout for a Stray Bead! +~~~~~~~~~~~~~~~~~~+ Keep going to spot Raccoons. Feed them. Continue on and | STRAY BEAD #37 | you'll see a clover at the end. Dig and Bloom, head back | ACQUIRED | to the drawbridge. Talk to the slim archer, named Yoichi. +~~~~~~~~~~~~~~~~~~+ He's such a great archer that he can fire arrows right into the cannon on the other side of the river. Nice! ...We could use that. As soon as he fires an arrow, use Inferno to light it up. When it lands into the cannon, all the gunpowder will explode, creating a lot of chaos, and eventually lowering the drawbridge. Now we can cross it! Start crossing the bridge but stop at the middle and look up around the sky for a Konohana Blossom. Vine up to it, then vine along them until you're above a flat rock pillar and drop down to it. Open the chest for a Dragon Statue. Now keep Vining along the Blossoms southward. I recommend using an Inkfinity Stone. At the end, you'll fall onto a rock pillar with a chest surrounded by torches. Open the chest for another Stray Bead! Now just make your +~~~~~~~~~~~~~~~~~~+ way back to the drawbridge, and make it fully across this | STRAY BEAD #39 | time. Now, we can't just leave this mess here and head | ACQUIRED | straight to Ryoshima now, can we? Nah. So, spot all the +~~~~~~~~~~~~~~~~~~+ cursed patches of grass and use Bloom to rejuvenate the trees, flora, and fauna that were there too, all for a total of 120 Praise. Wow! Anyway, there's some Horses and Nightingales you can feed here as well. (The Nightingales are found only at day.) There's a clover to dig up and Bloom as well. Now for the obligatory dig spots...and here they are. Pretty thankful for Crescent, aren't ya? - Behind the merchant. - By some Raccoons at the southern shore along the river. - At the end of the southern shore along the river, between two bushes. - By a rock south of the path on the west side of the river. +~~~~~~~~~~~~~~~~~~+ The treasures are, in order...Bull Horn, Exorcism Slip S, | TWO STRAY BEADS | Stray Bead, and Stray Bead. Now that you've gotten those, | ACQUIRED | you can head back to the Merchant and stock up if you +~~~~~~~~~~~~~~~~~~+ need to, and head west to Ryoshima Coast. +--------------------------------+ | Ryoshima Coast | |================================+----------------+ | Items acquired | Animals fed | Treasure found | |----------------|---------------|----------------| | Stray Bead #42 | 18% Dog | Glass Beads | | Stray Bead #43 | 12% Hare | Coral Fragment | | Stray Bead #44 |6% Boar Piglet | Dragonfly Bead | | Sun Fragment | 14% Monkey | Coral Fragment | | Holy Bone S | 9% Pig | Dragonfly Bead | | Holy Bone M |20% Nightingale| Pearl | | Holy Bone L | 39% Fox | Dragonfly Bead | | Mermaid Coin | 28% Horse | Pearl | |Exorcism Slip S | 18% Cat | Crystal | | Holy Bone S | 66% Cow | Vase | |Traveler's Charm| | Crystal | |Steel Soul Sake | | Crystal | |Exorcism Slip S | | | | Vengeance Slip | | | +-------------------------------------------------+ Aw man, Ryoshima is covered in a cursed zone as well! Looks like we have to find another Guardian Sapling around here... Move forward, save, and take the path north along the side of the Ankoku Temple. Eventually you'll come across a new enemy, the Headless Guardian. This is basically a re-model of a Red Imp. Has the same attacks and mannerisms and its Floral Finisher is Cherry Bomb. Yep, Cherry Bomb. It's pretty hard to hit with. After the battle, continue north until you arrive at a glowing crack in the wall. Blow it up to reveal an "underground" pond. Use Waterspout on the pond to the dried-up one below to restore it, climb up, and you will see another dried pond. Waterspout again. Keep climbing until you see a withered Guardian Sapling surrounded by a dried pond. Waterspout once again and the Guardian Sapling will grow. Now simply use Bloom on it, and Ryoshima will be restored to normalcy! 50 Praise as well! Now we're talking! This place has such good music as well, let's stay here and take in the sights...among other things. Right where you are, there may be some Nightingales. Feed them. Now start backtracking the way you got up here. Back where you entered the underground pond, look towards the alcove nearby to find a hard dig spot and some Cows. Feed the Cows herbs, but forget the dig spot for now, since we can't dig through that yet. Now keep following the path, and take a left at the red Demon Scroll. You should see a tunnel and a clover to dig up. The tunnel actually leads back to Agata Forest. In fact, head through it just so you can open it up, then return to Ryoshima. Drop down to the lake nearby. There's a clover on the little island with the cat statue there. After that, you can exit using the power spring, and move to the Origin Mirror and towards the City Checkpoint to find Dogs. Feed them, then save. Now approach the front of the Ankoku Temple. There's some Foxes you can feed. Something else of interest up here is the large bell. Ring it five times with mid-air tackles and a Holy Bone S will fall out. Ring it five more times and a Holy Bone M will fall out. Ring it five more times and a Holy Bone L will pop out. Yay for free health items! Head up to the Temple itself and look on the ledges of the temple to find some Cats to feed! Finally we use the Fish Feedbags! Head back to the Origin Mirror and follow the path along the cliff edge. You'll see a path branching off to the Moon Turret, a tall platform where you can look out to the sea. There's a clover on this little path, along with some Foxes to feed. Keep heading west along the cliff edge while looking to the right. When you spot three trees, approach them to see some Hares. Feed them. Head down to the beach now to see a Merchant. Stock up on things, especially Fish Feedbags. You may need 15 of them. Now, follow the beach beside the ramp that leads back up to the Ankoku Temple to find some Monkeys! Feed them. Keep heading along the beach until you see an Iron rock. Ignore it and swim out onto the water to spot a big shell. Power Slash it and a Glass Beads will appear from it. May be good to spawn a Water Lily so you don't drown. Swim south and through the arch to spot another shell underwater. Create a lilypad, and Power Slash the shell for a Mermaid Coin. Keep swimming eastward along the cliff face to spot many other shells. Power Slash them for a Coral Fragment, a Dragonfly Bead, and an Exorcism Slip S. Now use the power spring to get back up to solid ground, save, and rush back to the Merchant. Now, see the trees and greenery by the Merchant? Well, there's three cursed patches here, so use Bloom on them to rejuvenate the area, for a total of 45 Praise. Each patch also hid some animals, which are two Boar Piglets, and a Pig. Feed them. There's also an Animal Lover nearby. Talking to him reveals that he's missing his pet, Inaba. It's a Hare with special markings on it. Head back to the Merchant and follow the beach west while watching the coast to spot some clamshells. Power Slash them open for a Holy Bone S, a Coral Fragment, a Traveler's Charm, and a Dragonfly Bead. Now get on the large stone pier and drop off the other side to find a clover and another clamshell that contains a Pearl. How natural... You'll have to swim around the pier to get back up onto it. Once you do, head towards the end to find some Cats to feed. Also open the chest for another Dragonfly Bead. Now head north towards land to encounter a new enemy, the Ubume. It's similar to the Crow Tengu, except when it blocks with its umbrella, use Galestorm instead of Power Slash to make it vulnerable. Keep moving. Approach the Sei-an City gate and open the chest for a Steel Soul Sake. Pass the gate and get on the lower ledge on the right of the path to find some Cows to feed. After that, head back outside the gate, and look to your left to find a Devil Gate. Clear it for 30 Praise and a group of Hares to feed! Now, within this group is a Hare with some black fur on it. This is Inaba. Feed it seperately, then pick it up with C and carry it back to the Animal Lover. You'll get 20 Praise for helping him find his pet, and he +~~~~~~~~~~~~~~~~~~+ will also give you a Stray Bead! Yay! Head back where you | STRAY BEAD #42 | were before you picked up Inaba, and continue west. You | ACQUIRED | will see the gate to North Ryoshima Coast, but you can't +~~~~~~~~~~~~~~~~~~+ go there yet. Instead, feed the Horses here and clear the Devil Gate for 30 Praise and a Mermaid Spring restored! Now, I know we're supposed to go to Sei-an City, but start backtracking and you may notice an island with a building on it a bit far from shore near the Animal Lover. Well, that's the Dojo for this area, so make your way over there with the help of lilypads. Before getting on it though, swim around it until you find a crack in the wall. Make a lilypad against the crack, and stand on another pad, and use Cherry Bomb to blow open the crack. Head in there and open the clamshell with Power Slash for a Pearl. Exit this small cave and get on the island now. Open the chest for an Exorcism Slip S, and climb up. By the Dojo's front door are some Monkeys around some hard ground. Feed them, then enter the Dojo. There's a whole new set of techniques to learn now, but I highly recommend Holy Eagle and Digging Champ. Holy Eagle is needed to progress in the game, and Digging Champ will help you with a few important items. If you have any leftover money, buy whatever else you can afford. Exit the Dojo after you have done your business. Now, see the hard ground by those Monkeys? Well, you can dig into that now, including any raised pieces of ground that have glowing cracks on them. Dig up the chest there and open it for a +~~~~~~~~~~~~~~~~~~+ Stray Bead! Yeah! Now see the platform here? Use Holy | STRAY BEAD #43 | Eagle (will refer to it as a simple double jump from now | ACQUIRED | on) to get up there, and open the chest for a Crystal. +~~~~~~~~~~~~~~~~~~+ Now swim back to shore, there's something very important we can do now. Head all the way towards the path that leads toward the Guardian Sapling, but stop once you reach that alcove with Cows and that shining dig spot. Yep...dig that up to reveal a hole. Drop down it. *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( Bandit Spider | ) \ )-------------- ( \ |�����������������������\ \ | �����������������������������������������| | This is basically the same as the Spider Queen, except with | | quicker attacks, more health, and a different way to stun it. | | Instead of spawning an egg, it spawns a bomb. Detonate the bomb | | with Inferno to stun it, then connect three hooks on its | | abdomen using Vine with the Konohana Blossoms to open it up. | | After that, climb up to its weak spots and attack them. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* For defeating the Bandit Spider, a chest appears. Open it +~~~~~~~~~~~~~~~~~~+ for a Sun Fragment! Use the light to exit. Now, if you're | SUN FRAGMENT | daring, you can re-enter the cave and attempt the Devil | ACQUIRED | Gate Challenge. This is one of three of the challenges +~~~~~~~~~~~~~~~~~~+ where you have to face 10 Devil Gates in a row. It's quite difficult actually. If you have the guts to try it, make sure you have equipped Wood Mat, assuming you bought that from a while ago. That way, after each Devil Gate, you can have some respite and use the Holy Artifact to restore health at the cost of some money. (Money can be easily regained with these Devil Gate Challenges, so it's a great idea.) I'll tell you the list of enemies encountered for each Devil Gate. 1st: 10 Green Imps, 6 Red Imps 2nd: 7 Red Imps, 3 Yellow Imps 3rd: 3 Dead Fish, 8 Red Imps 4th: 3 Bud Ogres, 9 Red Imps 5th: 3 Blue Imps, 8 Red Imps 6th: 3 Crow Tengus, 3 Dead Fish 7th: 6 Blue Imps, 3 Chimeras 8th: 3 Black Imps, 6 Red Imps 9th: 3 Fire Eyes, 3 Ice Mouths 10th: 10 Black Imps As a reward for clearing all the Devil Gates, you get a +~~~~~~~~~~~~~~~~~~+ Stray Bead! Phew, I bet your arm is really tired from | STRAY BEAD #44 | that, huh? Anyway...exit the cave. A word of info, you | ACQUIRED | can actually head back and do these over again if you +~~~~~~~~~~~~~~~~~~+ wish for money. You don't get anything else, otherwise. Now...for the dig spots. Yes, we'll get to Sei-an City right after. Here they are. - Behind the Ankoku Temple. - Between the ramp and the cliff wall beside the stone pier. - By the edge of the cliff near the Sei-an entrance, east of the pier. - On the ledge where the Cows are, by Sei-an City's entrance. And the treasures are, in order...Vase, Crystal, Vengeance Slip, Crystal. Phew. Well, we're right by Sei-an...dig up and Bloom the clover nearby, and enter the city that has a disgusting-looking air infesting it. +--------------------------------+ | Sei-an City (Commoners' Qtrs.) | |================================++ | Items acquired | Treasure found | |----------------|----------------| | Stray Bead #46 | Incense Burner | | Stray Bead #47 | Bull Horn | | Seven Strike | Coral Fragment | | Blinding Snow |Lacquerware Set | | Marlin Rod | Crystal | |Herbal Medicine | | | Charcoal | | |Steel Fist Sake | | | Vengeance Slip | | |Exorcism Slip S | | |Steel Soul Sake | | | Mermaid Coin | | |Exorcism Slip L | | | Holy Bone S | | |Inkfinity Stone | | |Exorcism Slip M | | | Gold Dust x2 | | +---------------------------------+ Ew, what's that horrible smell? Is it the green mist plaguing this city? It's awful. It's also making other people sick and barely able to move. Anyway, you can actually do some shopping here. Go to the Tool Dealer, (the one with the colorful cat in front) and purchase Blinding Snow, Marlin Rod, Herbal Medicine, and Charcoal. These will be for certain people in Sei-an and the Ryoshima region. Now approach the Weapon Dealer and purchase the +~~~~~~~~~~~~~~~~~~+ Seven Strike Glaive, and his two Gold Dusts. Might as | SEVEN STRIKE | well equip your new weapon with a Gold Dust! Anyway, this | ACQUIRED | city is so bad off, that the whole western section is +~~~~~~~~~~~~~~~~~~+ covered in a cursed zone. Not to mention one of the restaurants... We can still get some goodies though! The waterways are completely drained, but there are lots of treasure chests in them. Starting from the west side, the treasures are... Stray Bead, Steel Fist Sake, Vengeance Slip, Incense +~~~~~~~~~~~~~~~~~~+ Burner, Exorcism Slip S, Bull Horn, Coral Fragment, Steel | STRAY BEAD #46 | Soul Sake, Mermaid Coin, and Lacquerware Set. That sure | ACQUIRED | is a lot of stuff, huh? Anyway, since we're in the +~~~~~~~~~~~~~~~~~~+ waterway already, head to the northwest corner to find that they're working on digging for some water. Talk to the guy on the wooden ramp a few times and agree to help him dig. Yep, it's another digging game! Same rules apply. And again, it's better to have a visual representation, so here's the link: http://www.gamefaqs.com/console/ps2/file/920500/47568 As a reward for finishing the game, well, the waterway gets filled with water again! The city is still under heavy sickly mist, but at least we can solve the problems one by one. We get 20 Praise from the guy as well! Anyway, time to explore a bit more of the City. Head to the east side. See the big building on the left? Get behind it and open the chest for an Exorcism Slip L. At the north end, near the entrance to the Aristocratic Quarter, there's a chest in a corner near the cursed zone that contains a Holy Bone S. Now enter Mr. Flower's house, it's in the northeast corner. Inside, see the doors in +~~~~~~~~~~~~~~~~~~+ the middle? Knock them down to find a buried chest. Dig | STRAY BEAD #47 | it up, and open it for a Stray Bead! Now, before heading | ACQUIRED | towards the Aristocratic Quarters, let's cover the dig +~~~~~~~~~~~~~~~~~~+ spots here. - Between two houses on the east side. - Behind Mr. Flower's house at the northeast side. - Among three sets of tall grass west of the central path. The treasures are, in order...Inkfinity Stone, Crystal, and Exorcism Slip M. Now head north to the next area. +--------------------------------+ | Sei-an City (Arist. Qtrs.) | |================================++ | Items acquired | Treasure found | |----------------|----------------| | Stray Bead #51 | Pearl | | Stray Bead #52 | Crystal | |Travel Guide #14| Crystal | |Exorcism Slip M | Incense Burner | | Vengeance Slip | | | Holy Bone S | | |Exorcism Slip S | | |Steel Soul Sake | | |Exorcism Slip L | | +---------------------------------+ Cross the bridge here, and you'll find Benkei, a fisherman. Talk to him enough, and you'll help him out with fishing up the "Living Sword," after giving him that Blinding Snow fishing pole you bought a tiny bit ago. Yeah, it's another fishing game. Nothing changed at all, so have at it. After he's fished up the Cutlass Fish, he will raise the bridge, allowing access to the Aristocratic Quarter. So...head on to there, but you'll get stopped by Waka. Thankfully we don't get to fight him this time, he just gives us some advice, leaving us be. Head straight into Priestess Rao's building. Why hello there, Priestess Rao! Nice to see you and your two melons. Uh...I didn't mean that! Anyway...after talking to her a bit, Issun tries to convince her that Ammy is the one who fought Orochi, so when prompted, do a Brush Technique. It can be anything, from Galestorm, to Inferno, to Bloom, to Cherry Bomb. After showing her your powers (...Ehehe...not that way), she'll want to ask you for help on her quest, but she can't do anything without Prayer Slips, which she lost. I guess we'll have to find those Prayer +~~~~~~~~~~~~~~~~~~+ Slips for her! In the meantime, open the chests for an | TRAVEL GUIDE #14 | Exorcism Slip M and a new Travel Guide, then save at the | ACQUIRED | Origin Mirror. Head north through the door to actually +~~~~~~~~~~~~~~~~~~+ arrive at the Aristocratic Quarters. Nearby, you can find Komuso. Talk to him to start a battle. Finish it in 30 seconds or less to get 20 Praise +~~~~~~~~~~~~~~~~~~+ and a Stray Bead! Anyway, head east towards the building. | STRAY BEAD #52 | There's a treasure chest in an alcove that contains a | ACQUIRED | Vengeance Slip. Enter the house, open the chest for a +~~~~~~~~~~~~~~~~~~+ Holy Bone S, and exit. Cross the bridge to the north side and head east. Approach the house to your left and find a chest. Open it for an Exorcism Slip S. Enter the house and open the chest for a Steel Soul Sake. Now look around for a place where green mist is rushing out. Head through there. (It's to the east.) Sneak towards the sentries to listen to what they're saying. One of them says that the moment the Emporer became ill, a weird green mist started coming from his room...is he the cause of the city falling to ruin? Christ...that's one heck of an illness. They also mention a girl named Kaguya that's locked up in a cell for no particular reason. Hm...approach the glowing spot in the far right corner to spot...Rao's Prayer Slips! Perfect! Use C to pick them up, and take them over to Rao. Since her only hope against monsters is to use those Prayer Slips, she tells us of a darkness that befell Ryoshima Coast. She mentions a sacred treasure that can enhance Queen Himiko's powers so she can do more than just pray for her people and to silence the Water Dragon...so it looks like we need to find it. She says that there's a sunken ship out there that might have the treasure we're looking for, and asks us if we have seen it. Why, yes we have, sweetie! This treasure is the Fox Rods. She asks if we will go to the sunken ship with her, and help her find the treasure. Well sure we will, babe! Let's just take care of some things before we head back out to Ryoshima. Dig Spots! - In the back right corner of the southeast house's yard. - East of the entrance to Rao's headquarters between three lumps of grass. - Behind the clocktower. (West of it.) - From Rao, cross the bridge and look right, it's between three lumps of grass. - In the front right corner of the northeast house's yard. +~~~~~~~~~~~~~~~~~~+ The treasures are, in order...Pearl, Crystal, Exorcism | STRAY BEAD #51 | Slip L, Stray Bead, Crystal. Now, there's a chest in the | ACQUIRED | waterways, too. Power Slash it for an Incense Burner. Now +~~~~~~~~~~~~~~~~~~+ just head towards Ryoshima Coast. +--------------------------------+ | Ryoshima Coast | |================================++ | Items acquired | Treasure found | |----------------|----------------| | Godly Charm | Glass Beads | |Exorcism Slip M | | +---------------------------------+ Approach the Moon Turret, which is the wooden platform south of the Ankoku Temple, and double jump onto it. After the scene, look up at the sky, and use Crescent. Water will drain around the sunken ship, allowing you to walk on the ocean floor there. Just head down there with the help of Water Lily. Now, before we enter the ship, which is that glowing spot in the side, let's wander around for some clamshells and chests. Be fast with this, as the water will fill back in when morning arrives. It might be a good idea to keep using Crescent every once in a while to keep night up. First, there's a dig spot north of the ship's entrance. Dig up the clamshell and open it for a Glass Beads. There's another dig spot behind the ship. Dig that up for a Godly Charm. Finally, a dig spot against the ship, east of the entrance. Dig it up for an Exorcism Slip M. Now enter the ship. +--------------------------------+ | Sunken Ship | |================================++ | Items acquired | Treasure found | |----------------|----------------| | Stray Bead #57 | Monkey Statue | | Stray Bead #58 | Bull Horn | | Sun Fragment | Pearl | |Travel Guide #15| Crystal | | Holy Bone M |Lacquerware Set | | Holy Bone S | | +---------------------------------+ Well, fourth dungeon now, if you want to count it as a dungeon. I mean, there's no end boss here...ANYWAY, welcome to the obligatory scary section of the game. I mean, seriously, it seems every adventure game has to have a scary section, doesn't it? Anyway, Issun points out an evil barrier, and then Busty Babe...uh, no, that's not it. Uh...what's her name? Oh! Rao! She'll arrive, and after a bit of talking, she'll ride on Ammy's back, Prayer Slips in hand. To use the Prayer Slips, simply draw a line from her to the designated target. As practice, we use it to take down the door ahead. Anyway, save at the Origin Mirror and head up the stairs after taking down the ghosts with Rao's Prayer Slips. In this new room, there's a ton of treasure chests! You may also hear some distant laughter...creepy. Drop down and inspect the chests. Be careful though, some of them are actually monsters disguised as chests that need to be taken down with Prayer Slips. If you have a good-enough eye, you can tell these trap chests apart by their more yellow-ish color. Anyway, the actual treasures here are...Bull Horn, a new Travel Guide, and Holy Bone M. Head north slowly to find a floating head with long hair that twitches...eugh. This is actually a ghostly manifestation of the Spider Queen, and it's invulnerable to Prayer Slips. You'll have to go through it...but prepare for a scare. Head through the hall, avoiding the spikes that protrude from the floor and walls (you can Power Slash them to destroy them) until you reach the next room. ...There's a giant pile of bones in the middle. Approach it to fight a couple of new enemies, Jiro and Saburo. These two crabs represent each end of a shark. Jiro focuses on attacking with explosive urchins, while Saburo focuses on flooding the arena. It's best to take out Saburo first, otherwise, the place may flood and you'll have to face the combined form of the two crabs, named Ichiro. After the battle, continue on through a hall where a Golden Gate is, and take down the door with a Prayer Slip to find a room where starlight is shining through. Dig up and Bloom the clover here, then look at the opening and use Sunrise. This will flood part of the ship, so head back to that treasure room. Along the way though, you meet Jiro and Saburo again, except this time they automatically form into Ichiro. This demon shark can be stunned with explosives (Power Slash the barrels) and then attacked from a distance. It'll be a bit hard, but not impossible. After the battle, return to that treasure room to find that you can reach the rest of the room. Get on the floating barrel and double jump up. Open the chest up here for a Holy Bone S, then pass through the Golden Gate before dropping off the other side. There's a cannon here. To use it, place a Cherry Bomb on the glowing spot. Here's the kicker though, to aim the cannon, you have to put weight on either of its ends. Using this, make the cannon break down the three marked spots on the wall to reveal chests and an Exorcising Arrow, which we cannot grab yet. However, use double jump to climb up to +~~~~~~~~~~~~~~~~~~+ the chests and get a Pearl and a Sun Fragment! Now head | SUN FRAGMENT | down the flooded hall to the north. Take down the ghosts | ACQUIRED | with Prayer Slips as you follow the +~~~~~~~~~~~~~~~~~~+ hall. Watch the walls for alcoves +~~~~~~~~~~~~~~~~~~+ though, as there's a chest in one | STRAY BEAD #57 | of them that holds a Stray Bead! Keep going and a giant | ACQUIRED | hand will pop out, attempting to swipe at you. Jump into +~~~~~~~~~~~~~~~~~~+ the nearby alcove to keep from its grasp, and open the chest while you're here for a Crystal. Keep going to find a huge room. There's a giant...mass underwater, so let's avoid it. Head upstairs quickly while avoiding giant hand swipes from that mass. When you're safe at a corner with a rope connecting a barrel, Power Slash the rope to make the barrel fall. Now, get on it, and roll the barrel along the water until it connects with the hooks. Double jump or wall jump from it and open the chest for a Monkey Statue. Now get back on that upper path, and cross it quickly until you're safe again. Follow the hall until you're back where the light is shining through. Use Crescent to make the water recede, then use the barrel here to get back to that large room. See the spiked barrels next to that giant mass? Well, you can roll those barrels onto the mass monster to give it a painful exorcism, resulting in 50 Praise! Now head back to where the cannon was, grab the Exorcising Arrow, and show it to the Lockjaw nearby to make it vanish. Follow the stairs, and get rid of the door to unleash Crimson Helm's spirit. It acts the same as the Spider Queen spirit did, so the worst that will happen is for your movement to be hindered. Head up to the top to spot the REAL treasure room! There's also some trap chests here as well. Open the real chests for +~~~~~~~~~~~~~~~~~~+ a Lacquerware Set, a Stray Bead, and...a Lucky Mallet? | STRAY BEAD #58 | I don't think that's what we were looking for. Whatever, | ACQUIRED | at least this was a fun trip, what with two melons on +~~~~~~~~~~~~~~~~~~+ legs riding us. Time to leave this Ship. Once you have exited, the water will fill back up, and Ammy will start swimming back towards shore...but something's amiss...oh crap, the Water Dragon? Of all times! Rao seems to know how to escape though, as she jumped across water like it was nothing... What the hell, Rao? Way to leave us behind! Time to rush to shore! If you can make it, congrats! It's a tough job that requires clever use of Water Lily. If you didn't and the Water Dragon ate you up...well, no problem there either, since you'll apparently be spit out and get washed up on shore. Either way, return back to Sei-an City, Aristocratic Quarter, to be precise. Follow the Lucky Mallet all the way to a crack in the wall, clear where you found Rao's Prayer Slips. Prepare to get hammered... WOAH MAN, this is trippy! We're like...smaller than ants now! That's like, totally cool man. This is also totally the start of a new actual dungeon too! This is so awesome, dude! +--------------------------------+ | Imperial Palace | |================================+--------------------+ | Items acquired | Abilities learned | Treasure found | |----------------|-------------------|----------------| | Stray Bead #59 | Veil of Mist | Rooster Statue | | Holy Bone S | Mist Warp | Pearl | | Godly Charm | | Crystal | |Traveler's Charm| | Bull Horn | |Exorcism Slip S | |Lacquerware Set | | Golden Peach | | | |Inkfinity Stone | | | |Exorcism Slip M | | | | Vengeance Slip | | | | Exorcism Beads | | | |Travel Guide #16| | | +-----------------------------------------------------+ This place looks really weird, being the size of a dust mite and all. And hey, we can finally see what Issun actually looks like! In this dungeon, he'll ride on Ammy's back, and can open locked chests by drawing a line from him to the chest. You'll test it out on the nearby one and grab a Holy Bone S in the process. He also mentions to not send him towards monsters...we'll see, Issun, we'll see. Head on forward, being careful not to get stepped on, and save at the Origin Mirror. Keep going, passing under something, and you'll be shown a creepy-looking Blocking Spider. These things block certain pathways, but thankfully this one is chained to somewhere, so he can't block our path here. Keep going, jump over the foot there, and keep jumping along the stones. Eventually, you'll hear a girl crying. Issun will tell you to ignore her for now so that we don't attract attention. Head forward, open the locked package for a Godly Charm, and open the chest for a Traveler's Charm. Keep going and you will fight a new enemy, Thunder Doom Mirror. It's the same as the other wheel enemies, except with electricity. Galestorm can get rid of its electricity, then simply hack away at it until it's gone. Power Slash is its Floral Finisher. Continue on through the Golden Gate to come to a big walkway. Now, there's some alcoves here, notably a glowing crack that is flooding like a river. Jump to it, blow it open with Cherry Bomb, and open the chest inside for an Exorcism Slip S. Head back to the walkway. There's a higher up alcove closer to the guy brooming, but it's really high. To get up there, get on the foot of one of the guys that keeps stomping around, and use it as leverage to double jump up there. Grab the Exorcising Arrow, and blow up the wall with a Cherry Bomb. Open the chest inside for a Golden Peach. Back to the walkway...you can't get past the broom, since the guy using it always seems to move the broom in front of you, so backtrack. Along the way, that girl will hear your movements and will try to talk to you. Turns out this gal is another beauty as well. Her grandfather is Mr. Bamboo from Kusa Village. After Issun promises that she'll be set free, we'll gain control again, so keep backtracking until you reach the Origin Mirror, and look around for a Lockjaw. Remove it from the premises, and continue on past it. At the end is a glowing crack in the floor. Use Cherry Bomb to blow it up, and fall down the hole. In this chamber is the home of some Platform Spiders. Climb onto the first one to get carried to a ledge with a clover. Dig and Bloom it. Now move along the ledges until you see some mushrooms. Climb them, then get on the yellow Platform Spider. This one crawls down as soon as you step on it, so double jump onto the ledge above. Climb some more, and dig up and Bloom the clover here. Use the Platform Spiders to move to the ledge on the other side, where another clover awaits! Dig and Bloom, then drop to the bottom. Find the glowing crack, blow it open with Cherry Bomb, and enter. Inside is a giant hanging flask. Well...giant from our perspective. A Blocking Spider will come down, preventing our way out. Cut the rope that's holding the flask with Power Slash to make it drop onto the floor. There's a weird mist coming from it too...but this mist seems surprisingly refreshing. Enter it. Man...this mist seems so comforting...like time is frozen when exposed to this. Maybe we could use this mist somehow? Use Galestorm when inside to blow out all the mist, including ourselves. Afterwards, a constellation appears. YES, ALRIGHT! Fill in the missing stars, and Kasugami, a drunken lamb, will bestow upon you a new power: Veil of Mist! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | | Veil of Mist | | / �������������� \ | Use the brush to draw a | | pair of horizontal lines | | to slow time briefly. | ------------------------------- Draw the mark that's on the flask, which is two horizontal lines, to use this time-freezing ability! Now you can pass through things like...Blocking Spiders and brooms! Use your new ability to pass by the Blocking Spider. Back outside, you'll encounter Wind Doom Mirror. This is basically an insanely fast wheel enemy that can only be taken down with the help of Veil of Mist. That's its Floral Finisher, as well. Backtrack all the way back to the brooming guy after the battle, and use Veil of Mist to pass by it. Use it again to pass by the next broom, and head through the dirt tunnel. Pass the Golden Gate, cross the bamboo bridge, and open the locked package for an Inkfinity Stone. Use Waterspout to fill the bamboo sound maker, and cross it while it's emptying. Do the same for the other sound maker, and you'll eventually enter the Emperor's room after climbing up using a Platform Spider. It seems the Emperor IS the cause of this funky mist. Before doing anything though, go around here and take down enemies if you wish, then start using the Platform Spiders to climb up. Eventually you'll wind up in the rafters. Head west from the Golden Gate, pass the first swinging Blocking Spider, and go north past another. Open the chest for the Imperial Palace Map. Uh...not much use for that since we've already explored every room, but eh. Continue west. There's a locked package on the other side of the webbing. Use Issun to open it, getting you an Exorcism Slip M. Return to the Golden Gate and head south this time, past two Blocking Spiders and two Platform Spiders that move fast when you're on them. Move west when you're on the other side. There's another chained package behind webbing, get the Vengeance Slip from it. Now, move north past the fast Blocking Spiders (Veil of Mist time!) and you will be right below the Emperor. Well, time for something disgusting. Jump into his mouth! Phew...dang man, we've been through a LOT, and I mean a LOT, but never inside a human! Issun points out the dangly thing there, and if we tickled it, we'd get sneezed out. But first, to take care of business. Head down the throat to eventually arrive at the stomach's opening. First though, save at the Origin Mirror, which is weirdly-placed, to be honest. Now enter through the opening. Yes, we're going in, Issun! Head down the veiny esophagus until we're overlooking the stomach. Drop down. There's...a sword in the middle? An evil starts forming in the disgusting mist...armor forms around it...it grabs the sword, named Goldnail...and the armor speaks to us. Time to fight this Blight! *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( Blight | ) \ )-------------- ( \ |�����������������������\ \ | �����������������������������������������| | Blight isn't too threatening. He just has two attacks and a | | quick teleport move. His first attack is a quick slash. When he | | readies his sword, just jump his attack, as it's really quick. | | His second attack is sending out a bunch of swords that home in | | on you, including Goldnail. Whenever he teleports, he shakes. | | The objective is to knock Goldnail out of Blight's hands and | | then attack that sword. There are two ways to do this. One way, | | is to wait until he readies his quick draw (first attack), then | | use Veil of Mist to slow him down. Dodge his slash and then | | attack him then to make him drop Goldnail. The other way, is to | | wait for his multi-sword homing attack, and Power Slash the | | blue glowing sword, which is Goldnail. Either way, once the | | sword is down, attack it ferociously. Be cautious though, as | | Goldnail will send out shockwaves before it heads back to | | Blight. Just repeat this process until Blight's defeated. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Blight, a disease residing within the Emperor's body and born of the intense hatred and evil of the cursed sword Goldnail, was the source of the acrid mist that had plagued the capital's citizenry. But even a creature so despicable and full of hatred was no match for our intrepid heroes Amaterasu and Issun. Blight's defeat brought with it a lifting of the acrid fog. The Emperor, now freed of evil's influence, returned to normal. Amaterasu and the others had earned a brief moment of respite. However, evil conspired to cut the tranquil scene short. From Goldnail's defeated form rose the familiar blackness. The spirit of evil and hatred that had resided within the sword, black as midnight and deep as the sea, rose slowly skyward. Make no mistake... This was undoubtedly one of the foul spirits that dispersed from Orochi's broken body. Quickly and steadily it rose. Then, it shot off toward the distant sea and over the horizon. It moved with purpose, as if to rendezvous with a lost friend. Amaterasu and the others had no time to rest. If they were truly to restore the capital to its normal routine, they still had to deal with the threat of the Water Dragon. This tale is far from over... +~~~~~~~~~~~~~~~~~~+ Hey, you! Aren't you forgetting something? Yeah! We still | EXORCISM BEADS | need to rescue Kaguya! The Emperor is still asleep too, | ACQUIRED | but we have a better idea than just waking him up. Yep, +~~~~~~~~~~~~~~~~~~+ we get to control him! Novel idea, eh? Once you "gain control" of the Emperor, move him to the right until you reach Kaguya's cell. After Issun explains some things, Kaguya is freed. Issun then tickles that dangly thing in the Emperor's throat to get us sneezed out. Now for a victory howl to wake up the Emperor! After saving, you get to speak with the Emperor. He mentions something about a treasure that can help you cross seas of fire (lava?), then after some talk, mentions that he collects Demon Fangs. Hm...! Checking what he has to offer, he has a Fog Pot, which can allow you to transfer between Origin Mirrors; Thief's Glove, which lets you use Issun to attack enemies and steal treasures from them (draw a line from Ammy's nose to the enemy); and a Golden Ink Pot, which restores used ink pots much faster than normal. All of them sound really good, and you should be able to afford them, assuming you've been using Floral Finishers on almost every enemy you come across. I had over 500 Demon Fangs at this point, and that's more than enough for them. I recommend Fog Pot at least, it'll make transportation a lot easier. For purchasing it, you learn a secret brush technique! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | | Mist Warp | | / �������������� \ | Draw an X symbol on an | | Ultimate Origin Mirror | | using Veil of Mist. | ------------------------------- +~~~~~~~~~~~~~~~~~~+ The above tells you how to do it, but a chest revealing a | TRAVEL GUIDE #16 | Travel Guide that explains the tech further appears. You | ACQUIRED | can buy anything else you may need from the Emperor as +~~~~~~~~~~~~~~~~~~+ well. Now, before leaving, open the chest that you see past the roll-up mosquito net for a Rooster Statue. Now exit the Emperor's room and look around the Palace here (it's not so big now, is it?) for five buried treasure chests! Dig them all up and open them for a Pearl, a Crystal, a Bull Horn, a +~~~~~~~~~~~~~~~~~~+ Lacquerware Set, and a Stray Bead! Alright, let's head | STRAY BEAD #59 | out of here, back to the actual City. | ACQUIRED | +~~~~~~~~~~~~~~~~~~+ _____________________________________________________________________________ (O) RECAP (O) |�|=========================================================================|�| | | Divine Instruments | Brush Techniques | Stray Beads | | | |������������������������������������|������������������|�����������������| | | |---------------- | Sunrise | #1, #2, #3, #4 | | | | Reflectors | | Rejuvenation | #5, #6, #7, #8 | | | |---------------- _ | Power Slash | #11, #12, #13 | | | | Divine Retribution | Snarling Beast| Cherry Bomb | #14, #15, #16 | | | | Infinity Judge | ??? | Bloom | #17, #18. #19 | | | | ??? | | Water Lily | #20, #21, #22 | | | | � | Vine | #23, #24, #25 | | | |---------------- | Waterspout | #27, #28, #29 | | | | Rosaries | | Crescent | #30, #31, #32 | | | |----------------_ | Galestorm | #33, #34, #36 | | | | Devout Beads | Life Beads | Inferno | #37, #38, #39 | | | | Exorcism Beads | ??? | Veil of Mist | #42, #43, #44 | | | | ??? | | |- Mist Warp | #46, #47, #51 | | | | � | ??? | #52, #57, #58 | | | |---------------- | ??? | #59 | | | | Glaives | | ??? | | | | |---------------- _ | | | | | | Tsumugari | Seven Strike | | | | | | ??? | ??? | | | | | | ??? | | | | | | | � | | | | | |-------------------------------------------------------| | | | | Animal Tome | Holy Artifacts | | | | |��������������������|����������������|�����������������| | | | | Sparrow (100%) | Fox ( 61%) |Peace Bell [ ]| | | | | Chicken (100%) | Raccoon ( 57%) |Gold Lucky Cat[ ]| | | | | Dog ( 76%) | Horse (100%) |Thief's Glove [ ]| | | | | Hare ( 50%) | Tiger ( 66%) |Wood Mat [ ]| | | | | Boar ( 50%) | Mouse (100%) |Golden Ink Pot[ ]| | | | | Boar Piglet ( 51%) | Cat ( 18%) |??? [ ]| | | | | Monkey ( 45%) | Cow ( 66%) |??? [ ]| | | | | Pig ( 54%) | ??? ( 0%) | | | | | | Deer ( 87%) | ??? ( 0%) | | | | | | Nightingale (100%) | ??? ( 0%) | | | | | |-------------------------------------------------------------------------| | | | Total Sun Fragments Collected: 7 out of 15 | | | |_________________________________________________________________________| | � � __ __ / ) ( \ ( I S L A N D O F E V I L ) ����������������������������������������������������������������������������� After exiting the Imperial Palace, you'll find Kaguya! She says that she knows nothing of her past, and is not even sure if Mr. Bamboo is her grandfather. Has she suffered amnesia or something? She says that her memory slowly comes back, and she remembers a Royal Crest in the earth in a grove of bamboo...Sasa Sanctuary? Yes! That's it! She leaves for Sasa. We have to follow her, but it might be best to stick around the city for some other things. +--------------------------------+ | Sei-an City (Arist. Qtrs.) | |================================++ | Items acquired | Treasure found | |----------------|----------------| | Stray Bead #53 | Sheep Statue | | Stray Bead #54 | Pearl | | Stray Bead #55 |Lacquerware Set | |Inkfinity Stone | Crystal | |Steel Fist Sake | Bull Horn | |Exorcism Slip L | Pearl | | Godly Charm | Crystal | |Travel Guide #18| | | Golden Peach | | +---------------------------------+ You can start your rejuvenation of the city by Blooming all the black, wilted trees here. As you do that, you can head to the west side of Rao's headquarters to find a chest. Open it for an Inkfinity Stone. There's also a clover on the other side of the canal over here. Get a running start and double jump over the canal to reach it. Keep Blooming those trees as you approach the house on the west side, south of the clocktower. There's a chest in the back corner of the yard that contains a Steel Fist Sake. Now enter the house. Open the chest for a Pearl. Now exit. Since we're here, head to the northwest corner of this area to find a clover. Bloom the three trees along the way as well. Now head towards the spring in the northeast corner. There's a clover there and a couple of wilted trees to Bloom. Benkei is also here if you wish to do more fishing. Now, we could easily warp right to Sasa Sanctuary here because of the Mermaid Spring, but just hold on to your pants. Let's explore this area of Sei-an City a little more before we leave. Enter the houses that you entered before and you will find some small planted trees in them. Bloom them. Now, look in the waterways. Now that all of the waterways are not blocked by cursed zones, there's more treasure chests you can find under there. The treasures you can find, are...Exorcism Slip L on the west side, and Lacquerware Set near the southwestern home. Head back through Rao's headquarters to the large drawbridge. In the waters below the drawbridge, there's a treasure chest. It is on the east side somewhere in the middle. Power Slash it open like +~~~~~~~~~~~~~~~~~~+ all underwater chests and get the Stray Bead that floats | STRAY BEAD #53 | up. Head back through Rao's headquarters and approach | ACQUIRED | Himiko's Palace, which is straight north. See the guards? +~~~~~~~~~~~~~~~~~~+ To get past them, use Veil of Mist. Once in the castle grounds, look to the left and right to see fences. Jump over them and you can find a clover past the right fence, and a chest containing a Stray Bead past the left fence. +~~~~~~~~~~~~~~~~~~+ Now head up the stairs and enter the Palace. There's an | TWO STRAY BEADS | elevator right here. Before taking it, go behind it to | ACQUIRED | find a peculiar chest. Open it for yet another Stray +~~~~~~~~~~~~~~~~~~+ Bead. Now, exit, since we don't have the right item to get to Himiko. Enter the west wing, and open the chest +~~~~~~~~~~~~~~~~~~+ for a Crystal, and dot the eye on the haruma doll for a | TRAVEL GUIDE #18 | Godly Charm. Exit, and enter the east wing. Open the | ACQUIRED | chests for a Travel Guide, a Bull Horn, and a Pearl. Now, +~~~~~~~~~~~~~~~~~~+ for dig spots! Easily found at night, like always. - West of Rao's headquarters, northwest of a tree in a corner. - Back left corner of west house's yard. - Front right corner of Himiko's Palace grounds. The treasures are, in order...Golden Peach, Crystal, Sheep Statue. Now, head to the spring, use a Mermaid Coin there, and warp to Sasa Sanctuary. +--------------------------------+ | Sasa Sanctuary | |================================+ | Items acquired | |----------------| | Fire Tablet | +----------------+ Head straight up to the bamboo forest, after equipping the Golden Ink Pot, if you bought it from the Emperor. You'll see Mr. Bamboo and Kaguya having a reunion. She says that she needs to depart to somewhere, and that the Royal Crest in the ground seems to be the answer...however, it must be deep underground, so she needs help to reach whatever's down there. What a surprise, another digging game. Nothing has changed at all, so here's visual help. http://www.gamefaqs.com/console/ps2/file/920500/47569 After the game, you'll find out that what was down there was a...spaceship? What the...? She was an alien all this time? ...I...I think I need to lie down. Watch the sad departure scene. Before she leaves, she +~~~~~~~~~~~~~~~~~~+ gives you her possession, the Fire Tablet! With this Holy | FIRE TABLET | Artifact equipped, you can swim through lava as if it | ACQUIRED | were just water! With this in hand, head back to the +~~~~~~~~~~~~~~~~~~+ Mermaid Spring, and warp back to Sei-an. +--------------------------------+ | Sei-an City (Arist. Qtrs.) | |================================+ | Items acquired | |----------------| |Travel Guide #17| | Border Key | +----------------+ Enter Himiko's Palace once again (getting past the guards using Veil of Mist) and head up the elevator. You'll find a sea of lava. Grab +~~~~~~~~~~~~~~~~~~+ the Travel Guide, equip the Fire Tablet, and swim forward | TRAVEL GUIDE #17 | along the lava. After passing the lava, pass through lots | ACQUIRED | of sliding doors until you reach an Origin Mirror. Save, +~~~~~~~~~~~~~~~~~~+ then enter Himiko's rather large throne room. Watch the rather long cutscene to learn about Himiko and Oni Island, an island that disappears every sunset and reappears in a new location. After the scene, go over to her and talk to her some more to learn about the Water Dragon. The only way we can reach Oni Island is with the Water Dragon, but it's kind of out-of-control at the moment. Himiko thinks we can calm the beast and have it help us reach Oni Island though...okay crazy lady. After agreeing to help her, she gives you the Border Key, which is used to cross the border to the north near Sei-an City to reach further into Nippon. Alright! Head back out of Himiko's Palace, then head south to Sei-an City's Commoners' Quarters. We've got a LOT to do... +--------------------------------+ | Sei-an City (Commoners' Qtrs.) | |================================+--------------------+ | Items acquired | Abilities learned | Treasure found | |----------------|-------------------|----------------| | Stray Bead #48 | Fireburst | Horse Statue | | Sun Fragment | | Incense Burner | |Travel Guide #19| | Glass Beads | | Holy Bone S | | Crystal | |Exorcism Slip S | | Crystal | | Gold Dust | | Vase | | | | Bull Horn | | | | Crystal | | | | Crystal | +-----------------------------------------------------+ First off, let's restore all the trees here. Before doing that, talk to Mr. Flower outside his house in the northeast corner. He says that there are certain trees that are still cursed, and cannot be Bloomed. In order to cure those trees, he has to perform the Gura Shuffle in front of them. To do that though, he needs to gather the power from other Bloomed trees, so go around the city and bloom every black, withered tree that isn't cursed (cursed trees are surrounded by a dark haze). Don't forget the small one on Mr. Flower's head, and the tree in his house. After all that, Mr. Flower will be ready. Follow him around as he rushes to each tree and performs the Gura Shuffle on them. Wait until the haze is gone from the trees, then Bloom them to help Flower. Eventually, all the trees will be Bloomed fully, including the giant one on top of Mr. Flower's house at the end of this. You'll get 20 Praise from him, as well as the Praise you got from Bloomed trees! Next up, head inside the restaurant in the north end of town. Head into the kitchen and talk to the chef, Yama. He talks about a legendary Golden Mushroom that can help him make the best dishes available. Wait, don't we have one of those? Yeah, from way back in Taka Pass! Hand it over to him and he will prepare his finest meal...but he needs some fire to heat it up. Well, see the wall scroll to the left? Draw that infinity symbol to summon fire without a previous fire source! It may take you a few tries, the game's a bit touchy with getting it right. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | | Fireburst | | / �������������� \ | Inferno's true power is | | unleashed when you draw the | | infinity symbol. | ------------------------------- +~~~~~~~~~~~~~~~~~~+ A treasure chest appears. Open it for a Travel Guide, | TRAVEL GUIDE #19 | which explains this new Inferno tech further. Return to | ACQUIRED | the restaurant at night to find Masu, a warrior, chowing +~~~~~~~~~~~~~~~~~~+ down on some food and talking in a drunken stupor. Speak to him to learn about his Monster Manifest. He will eventually hand it to you. We'll take care of this monster list soon. For now, bring it back to day. Now, see the big brazier in the center? Well, light one of the torches with Fireburst, then use Inferno to light the brazier, and the other brazier in the southeast corner. Now just light up the rest of the torches with Inferno. Head back to the southeast corner. See the dried pond? Rejuvenate it by using Waterspout to transfer water from the waterway onto the pond to reveal a power spring. Activate it and ride it up to the floating Tao Headquarters. Before entering it, go around to the back of it to find a chest. Open it for a Horse Statue. Now enter the Headquarters. There's a guy there who has lost his mask, and wants you to find it. No problem, I suppose. Back down to the city. Head over to the west side and you may spot a couple of familiar faces...it's Camille and Camellia from Kamiki Village! Talk to them and Camellia will mention your weird markings, prompting Camille to say that gods don't exist. She then mentions that if she saw some trees appear in front of her suddenly, she might say otherwise...well, you should know what to do, right? Place ink dots on the ground in front of the two and Bloom will spawn trees on them! Talking to them again will reveal that Camille will most likely change her mind if it rained right after a tree sprouted...we don't have the power to make it rain yet, so let's ignore that heathen of a woman...yeah. Head north from these two to see a girl in a white robe named Blossom. Her father is sick, and she needs Herbal Medicine for him, but cannot afford it. Well, we have that Herbal Medicine! Give it to her and you will be rewarded with 20 Praise and be taken inside the house where her father is resting. Give him a headbutt and he will be cured! 20 more Praise for us! Now for another thing we can do for more Praise. There are various people sitting on the docks who have places to go. Well, you can help them out! Use Water Lily on the waterway next to the dock where the person is at, and use Galestorm to "boat" them over to their destination. Your amount of Praise depends on how quick you did it. If you got over 2 minutes on the countdown timer, you get 30 Praise. If you got 1:59 to 00:30, you get 15 Praise. If you got 0:29 to 0:01, you get 5 Praise. If the timer runs out, you get no Praise. Keep in mind that you can do them over and get the remaining Praise you missed by getting a better time. I recommend having the Golden Ink Pot equipped, it'll be really handy here. The people and their destinations are as follows... - Lady in yellow on west dock wants to be taken to the east dock near the Weapon Dealer. - Aspiring Carpenter on east dock wants to be taken to the Carpenter's Shop in the northwest corner. (One time only!) - Lady in pink near Carpenter's Shop wants to be taken to the dock by the street in the southeast corner. - Man in blue in the southwest corner wants to be taken to Carpenter's house to the east. If you think you'll fail the time limit for the maximum Praise, you can just get off the lily pad and move away from it. The person will be reset back at the dock that he/she was at. Yep, even the Aspiring Carpenter. Keep in mind that Galestorm increases in power the larger the symbol is drawn, so it'll use less ink if you draw big Galestorm symbols. Now, head to the southwest corner. See the tall black house? Well, there's a crack in one of the building's sides. Use Cherry Bomb to blow it up and head inside. This multi-tiered building has many treasure chests! Open them all up for an Incense Burner, Holy Bone S, Glass Beads, Crystal, Exorcism Slip S, Crystal, Pearl, +~~~~~~~~~~~~~~~~~~+ and Sun Fragment. Exit this building. Now, head to the | SUN FRAGMENT | east side and find a girl who's drawing on the ground. | ACQUIRED | Issun swears he saw her drawing before (hint: it's what +~~~~~~~~~~~~~~~~~~+ you drew on the Mask in the Moon Cave) and then she says that she ran out of Charcoal. Well, lucky for you, little girl, we have some Charcoal here! She says to come back later to see her drawing. Well, talk to her again, and in a thought bubble, she'll envision a star design. Remember it, then head to the west side. Enter the big purple building that's next to the tall black one. Head to the back room and speak with Mr. Chic. He's trying to find the next hip design for his kimonos. Well, draw that star design (IN ONE STROKE!) and he will accept the design. If you got it especially right, part of his text should be red and an extra sound effect will play. If so, return to the girl. Talk to her and a heart should appear, along with getting 20 Praise. Seems simple enough. Return to Mr. Chic and make that design. If done right, return to the girl to notice a V shape in the thought bubble (and get 20 Praise). That's even simpler! Return to Mr. Chic and draw the V on the kimono. When done right, return to the girl for 20 more Praise and a new design in the thought bubble. This is four circles connected to each other by their sides. Use that design on Chic's kimono. Done right, return to the little girl for the final pattern and 20 Praise, and it's the toughest. It's a kanji letter for "heaven." Thankfully, her thought bubble tells you how to start drawing it. Remember how it's drawn, then head back to Mr. Chic. Draw that letter, and if done right, congrats. If you had any trouble like most Wii players have, you'd likely be pulling your hair out trying to get that last one to work. Be forewarned that sometimes the game glitches and makes you do the same design over again, even if it's supposed to be another design. Like, when you need to draw a heart, it may tell you to draw a star anyway. Doing the star correctly, you return to the girl and the game thinks the star is the love pattern, which is actually the heart. It's kinda weird like that for some reason. Anyway, after designing the pattern, return to the little girl +~~~~~~~~~~~~~~~~~~+ to get 20 Praise and a Stray Bead from her! Now, head to | STRAY BEAD #48 | the southeast corner and talk to the guard to learn about | ACQUIRED | a thief that prowls around at night. Make sure all three +~~~~~~~~~~~~~~~~~~+ braziers in town are lit, then return to that same corner at night. Power Slash the rock by the brazier to find the thief! To stop him, you have to use certain brush techniques depending on what symbol each copy of him has. If it's a brown line, it's Power Slash. If it's red fire, Inferno. (NOT Fireburst.) If it's blue water, Waterspout. If it's yellow lightning...well, we can't control electricity yet. Basically, get his clones in order with the corresponding brush techniques to stun him, then go and headbutt him to knock whatever he's holding away from him. The first time is a Glass Watch. Take this to Samurai Dandy. He's by the brazier near the Origin Mirror. Face that thief again (Power Slash rocks until you find him) and defeat him to get the Millet Dumplings. Take them to Momotaro, who walks around near the dress shop by day. More Praise, yay! It's the small person. Face the thief once more and defeat him to get the Crysanthemum Hairpin. Take it to the City Dweller in the restaurant for more Praise. That's about it. Don't forget to grab the Vase in the chest hidden south of the Tool Dealer. Finally, dig spots. - Behind some houses on the west side. - Somewhat behind the restaurant on the north side. - Inside Mr. Chic's dress shop. The treasures are, in order...Bull Horn, Crystal, and Crystal. Sell your treasures, save, and finally exit the city...for a brief moment. Remember Masu's Monster Manifest? Yeah, let's get that out of the way. Here are the locations of the wanted demons, only found at night. - Near the Animal Lover. - Near the Merchant. - In front of the Ankoku Temple. - On the path to the Guardian Sapling, by the alcove with cows. - Near the Origin Mirror. After striking all the names off the Manifest, return to Sei-an City and speak to Masu during the day. He'll thank you by handing over a Gold Dust. Speaking of those, have you upgraded your Exorcism Beads? After your business, exit Sei-an City again, and this time approach the guarded gate to the right after you exit the city. Show the guards your Border Key, and they'll let you pass to North Ryoshima Coast. +--------------------------------+ | North Ryoshima Coast | |================================+------------------------------------+ | Items acquired | Abilities learned | Animals fed | Treasure found | |----------------|-------------------|---------------|----------------| | Stray Bead #60 | Whirlwind | 18% Dog | Boar Statue | | Stray Bead #61 | Power Slash 2 | 26% Hare | Wooden Bear | | Stray Bead #62 | Cherry Bomb 2 | 46% Pig | Glass Beads | | Stray Bead #63 | | 22% Fox | Vase | | Stray Bead #64 | | 45% Cat | Coral Fragment | | Sun Fragment | | 34% Cow | Incense Burner | |Travel Guide #21| | | Crystal | |Travel Guide #22| | | Coral Fragment | |Travel Guide #23| | | Crystal | | Golden Peach | | | Bull Horn | |Exorcism Slip M | | | Bull Horn | | Mermaid Coin | | | Crystal | |Steel Soul Sake | | | Pearl | | Vengeance Slip | | | Crystal | |Inkfinity Stone | | | Bull Horn | |Exorcism Slip S | | | Bull Horn | |Traveler's Charm| | | Pearl | | Holy Bone M | | | Crystal | | Golden Peach | | | Pearl | | | | | Pearl | +---------------------------------------------------------------------+ Walk forward and Waka will suddenly show up. Despite Issun's grumpy reception, Waka tells you that this area used to be one big cursed zone, but he restored the Guardian Sapling here. He did, huh... Waka mentions something he heard about Issun somewhere...like he may be an imposter claiming to be an artist. Issun...? Issun ran away from home, and took his grandfather's paintings. Issun.....how could you? Well...I certainly don't trust Issun as much as I used to, even though he's denying it. It's still fishy...anyway, continue to face a new enemy, called Earth Nose. It's just like the Wind Doom Mirror, so use Veil of Mist to slow it down so you can attack. Floral Finisher is Veil of Mist. After the battle, keep following the path to find an Ultimate Origin Mirror to save at. After saving, step back onto it so you'll face the mirror. Draw an X on the mirror to use Mist Warp. Warp to the Rocky Area nearby, as this is the only way to reach that area. Up here are two clovers and a chest containing +~~~~~~~~~~~~~~~~~~+ a Stray Bead. After finishing business up there, just | STRAY BEAD #64 | jump back down, heading back towards the Ultimate Origin | ACQUIRED | Mirror. See the raised ground to the west? That's +~~~~~~~~~~~~~~~~~~+ Watcher's Cape. Head to its south side and jump to the lower level with the cat statue. There's some Cats to feed and a clover to Bloom. After those, return to the Ultimate Origin Mirror and take the path north until you reach a building. Nearby are some Cats to feed. After those, approach the northeast side of Watcher's Cape to find some Foxes by a rock. Feed 'dem. Now head across the bridge near the U.O.G. to see a merchant. You can purchase some more Feedbags from him if you wish. There's also a clover on some hard ground by him that you can Bloom. Further along the path is a Dog. Feed it. Head towards the hut on the beach. You'll spot a whole mess of Pigs. Feed them. Now, find a ramp on this raised area to find a golden pond, Yoichi, and some Cows. Feed the cows then speak to Yoichi. He says he's aiming for the fruit on that tree over there (it's the Guardian Sapling!). That fruit looks a bit dried though...I know what can cure it! When he fires an arrow, use Waterspout to send some of that golden water to the arrow. This carries the purifying water over to the fruit, making it like normal. After he leaves, head east until you see a Devil Gate. Clear it. As a reward, you get 30 Praise and a big tree restored. Look around for some Hares to feed, and a little girl. Talk to her to learn about Catcall Tower nearby, which is out at sea. Now head back west along the edge to find cracked ground. Dig it up to reveal a hole. Drop down. In this beautiful underwater spring, there's some black, wilted trees to Bloom, lots of Hares to feed, three clovers to dig up and Bloom, and +~~~~~~~~~~~~~~~~~~+ three treasure chests. Open those for a Boar Statue, a | STRAY BEAD #63 | Golden Peach, and a Stray Bead. Exit the spring. Now for | ACQUIRED | some clamshells and chests to Power Slash open. First, +~~~~~~~~~~~~~~~~~~+ start at the waterfall and look down the river for chests to get Exorcism Slip M, Wooden Bear, Glass Beads, and Mermaid Coin. Now to start looking along the coastline. Start from Urashima's hut and the wooden pier, and work your way west. You'll get...Vase, Steel Soul Sake, Vengeance Slip, and Coral Fragment. Cross the water to the other shoreline and get the remaining clamshell treasures: Inkfinity Stone, Exorcism Slip S, and Incense Burner. Now return to the beach by Urashima's hut and look around for some kids beating someone up. Approach them and you'll scare the bullies away. However, the big guy doesn't get up. Headbutt him to wake him up and start a conversation about the Dragon Palace, and says that an emissary from that place appears for those who are worthy. He looked over at the sea while on the pier, and Orca appeared for him as the sun rose in the morning. It's just simple really, head over to the wooden pier, use Crescent if it isn't night, then use Sunrise to make Orca appear! So he's a dolphin! After the scene, hop on Orca, and let's go for a ride, Wind Waker style! His main intention is to take you to the Dragon Palace, but he can't do that yet, since the way to the Dragon Palace is hidden. Alright, no problem, we can access the rest of the islands. First stop, the island with the Guardian Sapling to the east. The ramp to easily get on it is on the east side. To stop, just press Z so you can hop off. Now, on this island, there's a clover to Bloom. Power Slash the fruit hanging off the Sapling for 30 Praise. Open the chest for a Traveler's Charm. Now, get back on Orca, and start sailing to the island that looks like an upside-down Cherry Bomb. The other small island just has a diamond rock that we can't slash apart. (I'll call that one diamond island.) On this island, use Waterspout on the burning chest and open it for a Crystal. Head up to the main part of the island. There's a glowing cracked spot on the ground. Blow it up with a Cherry Bomb and head inside to find another pretty spring. Bloom the wilted trees and the clovers, and approach the Divine Spring. Start throwing some of your Yen in there. You need a total of 120,000 Yen to power up your Cherry Bomb ability! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | |Cherry Bomb 2 | | / �������������� \ | Cherry Bomb is now powered | | up! You can summon two | | Cherry Bombs at once. | ------------------------------- +~~~~~~~~~~~~~~~~~~+ Just like the box above says, you can now create two | TRAVEL GUIDE #23 | Cherry Bombs without having to wait for one to blow up! | ACQUIRED | You must simply create one, then create another. You +~~~~~~~~~~~~~~~~~~+ can't create two with the same canvas session. Open the chest that appears for a Travel Guide that details this further. Now you can exit this spring, and get back on Orca. Head towards the next island to the west, but stop at the dark underwater rock along the way. Look around for two clamshells down there and Power Slash them. Get the Coral Fragment and Crystal that emerges from the water. (Have to get off Orca.) Get back on Orca and continue to that island. Bloom the clover, then look around for a rock surrounded by pots. Power Slash that rock to reveal a hole. Go down it to find...yet another beautiful spring! As usual, Bloom the wilted trees and clovers, then deposit some Yen at the Divine Spring. You need a total of 80,000 Yen to power up your Power Slash ability! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | |Power Slash 2 | | / �������������� \ | Power Slash is now powered | | up! Slay demons with ease | | and cut apart iron rocks! | ------------------------------- +~~~~~~~~~~~~~~~~~~+ Yep, your Power Slash is now more powerful than before! | TRAVEL GUIDE #22 | You can now cut all those red iron rocks that you've been | ACQUIRED | seeing around! A chest appears, which contains a Travel +~~~~~~~~~~~~~~~~~~+ Guide that may explain this further. Now you can exit. You may notice one of those iron rocks as soon as you get back above ground. Test out your new Power Slash on it to cut it away and reveal a clover. Dig and Bloom for a lot of Praise! Get back on Orca and head towards the small island far to the west. Once there, all that's up there is a clover, so dig it up and Bloom it. Get back on Orca, and head south towards the next island, but stop at the dark underwater rock on the way. Power Slash the clamshell down there and grab the Bull Horn. Get back on Orca and onto the next island. This island (which I shall call Trial Island) has a glowing crack in the ground. Dig through it to reveal a +~~~~~~~~~~~~~~~~~~+ hole. Drop down it to fight another Bandit Spider! Just | SUN FRAGMENT | beat it, BEAT IIIIT! As a reward, you get a Sun Fragment! | ACQUIRED | Now, like the other underground trial at Ryoshima Coast, +~~~~~~~~~~~~~~~~~~+ you will have to face a Devil Gate Challenge. But, it will not be available until later, so you can rest easy. Get back on Orca, and head to the last island here, which I call the Fishing Island. Get on the upper level which is grassy to find two clovers and a chest. Bloom those clovers and open the chest for a Holy Bone M. Now head down to the pier at the beach part to find the Fisherman. He's sent by the chef Umi to catch something special...the Marlin! But he needs a special rod that's sturdy enough to catch one. Don't we have that Marlin Rod? Give it to him and we'll start another fishing game! Exact same as last time, just keep fishing until you catch the Marlin! The Fisherman will take it over to Umi's restaurant, so ride Orca to shore near the restaurant (where all those cats on the beach are). Power Slash the iron rock nearby, dig up and Bloom the clover, then enter the restaurant. Head straight to the kitchen and talk to Umi the chef. After he performs his Cyclone Slice, act like you're drawing Veil of Mist, but add in an extra line, as shown on the scroll to the left. Doing this will summon incredible gusts of wind! You now have learned the power of Whirlwind! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | | Whirlwind | | / �������������� \ | Use Galestorm to draw 3 | | lines representing a | | tumultuous storm. | ------------------------------- +~~~~~~~~~~~~~~~~~~+ A treasure chest appears, with a Travel Guide inside that | TRAVEL GUIDE #21 | explains the tech further. Exit the restaurant, then get | ACQUIRED | back on Orca. West of the Guardian Sapling island is a +~~~~~~~~~~~~~~~~~~+ dark underwater rock with a clamshell on it. Power Slash it open and take the Bull Horn. There's also a similar rock east of the Bomb Island. Power Slash the clamshell open for a Godly Charm. There's another one underwater on the west side of Watcher's Cape. Power Slash the clamshell for a Crystal. Swim a little farther south to find another! Power Slash the clamshell for a Pearl. Now...before getting on that island with the abnormally tall tower...dig spots! - By the broken stairs when facing Watcher's Cape on the south side. - Near the Foxes, closer to the beach where the restaurant is. - On the beach near Urashima's hut. - East side of the golden pond. - In the midst of some grass near the little girl's big tree. - In the midst of some grass on the Guardian Sapling island. - Two dig spots on the Diamond Island. - A dig spot on Trial Island. - In the middle of the beach on Fishing Island. - Between three clumps of grass on the upper level of Fishing Island. +~~~~~~~~~~~~~~~~~~+ Dang, that's a lot. Anyway, here are the treasures, in |THREE STRAY BEADS | order...Stray Bead, Crystal, Bull Horn, Stray Bead, Bull | ACQUIRED | Horn, Pearl, Crystal, Pearl, Golden Peach, Pearl, Stray +~~~~~~~~~~~~~~~~~~+ Bead. Phew...I think it's high time for some action, huh? Ride Orca to that tall tower island, named Catcall Tower. As you head up, feed the Cats, save at the Origin Mirror, then head inside. Make sure you have at least over 10 Fish Feedbags. +--------------------------------+ | Catcall Tower | |================================+------------------------------------+ | Items acquired | Abilities learned | Animals fed | Treasure found | |----------------|-------------------|---------------|----------------| | Stray Bead #67 | Catwalk | 37% Cat | Cat Statue | | Stray Bead #68 | | |Lacquerware Set | | Stray Bead #69 | | | Incense Burner | | Sun Fragment | | | Crystal | |Travel Guide #20| | | | |Traveler's Charm| | | | | Holy Bone S | | | | | Mermaid Coin | | | | +---------------------------------------------------------------------+ Issun mentions that the meowing seems to come from in here, and notices the mark of Catwalk on the side of the tower. It's one of the 13 Celestial Brush powers...so it looks like we'll find a new power here! Walk forward however, and you will be assaulted by a new enemy, Poltergeist. This is the ultimate wheel enemy, composed of three weasels holding scythes. It changes its type every so often, switching from fire, to ice, to thunder. It also has an ultimate attack that uses wind where the weasels split up and try to catch you into a combo attack that dishes out a lot of damage! It's harder than other wheel demons, but completely doable. After the battle, it's time to explore before we climb up. First up, there's a Cat to feed near the entrance, so do that. Head around the tower to the right to find a smaller tower with some clovers near it and another Cat. Feed that one and move around to find a Cat sleeping in the outside corner between the first smaller tower and the second one. Feed that, then approach the second tower and Bloom the clover. There's a Cat by this tower as well. Feed it, then get back to the south side of the big tower where the +~~~~~~~~~~~~~~~~~~+ Catwalk mark is, and open the chest for a new Travel | TRAVEL GUIDE #20 | Guide. Reading it reveals that this Mark of Kabegami can | ACQUIRED | be used to climb up walls with constant wall jumps. +~~~~~~~~~~~~~~~~~~+ Sounds interesting. Start climbing, man. When you get to the first level (the red line), look around for a Cat on a platform. Feed it and continue upwards. (Note that you can walk around the yellow clouds) When you reach the second level, look around for another Cat to feed, then continue up. When you reach the third level, find another Cat to feed. There's also a chest up here. Open it for a Traveler's Charm. Keep climbing! These heights are dizzying already... Eventually the camera will pan out and you will pass a stone walkway surrounding the tower. This is the fourth level. Walk around here and find the chest. Open it for a Holy Bone S. Keep climbing. At the fifth level, open the chest on the platform up here for a Lacquerware Set. Keep climbing... Be watchful now, as you may pass a platform with no barrier to keep you from falling. Get on that platform and open the chest for a +~~~~~~~~~~~~~~~~~~+ Stray Bead. Keep climbing until you reach the sixth | STRAY BEAD #67 | level. Open the chest up here for a Cat Statue, then keep | ACQUIRED | going up. Eventually you'll reach the inside of the tower +~~~~~~~~~~~~~~~~~~+ where a Mermaid Spring and a chest underneath a staircase is. Open that chest for a Mermaid Coin, then head up the staircase. Up here, look for another chest, and open it for an Incense Burner. Head up the second staircase. At the top, head outside and look for a path that protrudes out. Follow it to find a lone Cat up here. Feed it, and...a constellation will appear! Fill in the missing stars, and Kabegami, the cat god, will bestow upon you the power of Catwalk! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | | Catwalk | | / �������������� \ | Place the brush over a cat | | statue and draw up a nearby | | wall from there. | ------------------------------- With this, whenever you see a cat statue, you can draw the Mark of Kabegami up the wall near it to be able to climb up the wall! Pretty neat, eh? You'll get to test out your brand new power like always. After the scene, draw up the path again and get to the very top. Go behind the giant white Kabegami statue to see a path leading out to a chest. Open that chest for a Sun +~~~~~~~~~~~~~~~~~~+ Fragment! Head back down, all the way to the bottom. You | SUN FRAGMENT | can actually jump from way up here and land perfectly | ACQUIRED | safe back on the ground. Damn...Ammy can survive long +~~~~~~~~~~~~~~~~~~+ drops, but can drown in water. Doesn't make sense. At any rate, once at the bottom, approach the smaller towers with Kabegami statues against them. Catwalk up the +~~~~~~~~~~~~~~~~~~+ northwest tower for a Crystal. Catwalk up the other tower | STRAY BEAD #69 | for a Stray Bead. Now, to finish up this area...you must | ACQUIRED | ascend the great tower a second time. Yeah, it consumes +~~~~~~~~~~~~~~~~~~+ time, but it's required. For +~~~~~~~~~~~~~~~~~~+ reaching the very top again, where you learned Catwalk, | STRAY BEAD #68 | a chest will appear. Open it for a Stray Bead. Now, to | ACQUIRED | save yourself the trouble, just head down to the Mermaid +~~~~~~~~~~~~~~~~~~+ Spring and use a Mermaid Coin to warp you to North Ryoshima Coast. +--------------------------------+ | North Ryoshima Coast | |================================+ | Animals fed | Treasure found | |---------------|----------------| | 34% Tiger | Dog Statue | +--------------------------------+ Head to the south end of Watcher's Cape, the lower ledge where the Cats are. See the Kabegami statue? Use Catwalk to form a path up the wall, then climb up to the top. Explore around, and you'll face a new enemy...named Blue Cyclops. This flying menace smokes a pipe and attacks by blowing poison at you and dropping flaming balls. Don't use wind or water to counter these, as the fire on the smoking pipe will slowly burn out. If it does, the Cyclops will get angry and form into a tall warrior, using attacks that take off a lot of health. If this happens, you had better hope that you have some godhood available to you. If you don't, use Fireburst to light his pipe up. Attacking him also burns out his pipe, so you don't have much choice. He's a tough enemy, but you should manage, hopefully. After the battle, make sure it's night. Feed the Tigers up here, and look for a dig spot. Dig it up for a Dog Statue. Now approach the guy with a telescope and talk to him. He says that he hopes he can make a wish when he sees a shooting star. Well, we can actually do that! Since the camera is already pointed toward the sky, just dot any part of the sky to create a star that later shoots away. He makes a wish that the whirlpool galaxy can be seen from up here again...and it works! Wow...never thought that "wish upon a shooting star" tale would be true... Head to the end of the cape, where you see the whirlpool galaxy in all its glory. It looks a bit...stale though. It usually spins around. Now, this part makes no sense, but...stand on the stone platform. Use Galestorm, and the stars in the whirlpool galaxy will twist around. Yeah...keep doing it until the galaxy spins so fast that the sea below forms a giant whirlpool. Yay! Now we can enter the Dragon Palace! Head back to Orca (he should be back near Urashima's hut) and have Orca take you to the whirlpool...you'll get sucked in underwater to the Dragon Palace. +--------------------------------+ | Dragon Palace | |================================+------------------------------------+ | Items acquired | Abilities learned | Animals fed | Treasure found | |----------------|-------------------|---------------|----------------| | Stray Bead #70 | Fountain | 16% Boar | Dragonfly Bead | | Stray Bead #71 | |45% Boar Piglet| Pearl | | Stray Bead #72 | | | Kutani Pottery | |Travel Guide #24| | | Bull Horn | | Holy Bone S | | | Glass Beads | | Godly Charm | | | | |Exorcism Slip S | | | | | Vengeance Slip | | | | |Inkfinity Stone | | | | | Shell Amulet | | | | +---------------------------------------------------------------------+ One of my favorite places in this game, simply for its beauty and its soothing music. Anyway, walk forward towards the Palace. You will eventually see a scene where Otohime's servants will tell you to halt. Issun will mention Queen Himiko, and the servants will open the door for you to enter the palace. Before heading inside, open these clamshells around here for various prizes, such as a Dragonfly Bead, Holy Bone S, and Pearl. Now enter the Palace. Look around inside to just find some areas you can't go to yet...and have you noticed that there's a LOT of women here? ...I wonder how the people live here propagate... Anyway, before heading upstairs, go behind the stairs to find a glowing crack. Blow it open with a Cherry Bomb and you'll reveal a hole. Drop down to find yet another beautiful spring. Bloom the wilted trees and the clovers, feed the Boars and their Piglets, and open the chests for a Kutani Pottery, Godly Charm, and a Stray Bead! Exit. Now, head +~~~~~~~~~~~~~~~~~~+ up to the second floor. Enter the door to the left to | STRAY BEAD #70 | find a female Merchant. Stock up on Fish Feedbags (at | ACQUIRED | least 20) as you're gonna need a lot of them. The other +~~~~~~~~~~~~~~~~~~+ room up here has a chest containing an Exorcism Slip S. Now, take the elevator up to Otohime's throne room. Approach her throne, and watch the scene as her beloved highness explains what happened to the Water Dragon. After the initial conversation, talk to her again and decline to hear the story again. Since the Water Dragon is out of control, we need the Dragon Orb. It should help us reach Oni Island. The problem is... it's inside the Water Dragon. It sounds crazy, but...agree to do it. She gives you the Shell Amulet, which allows you to reach the Water Dragon's garden, among other places. Alright, let's head back down with the elevator. Now, if you've explored this area before, you should know that one of the areas is a hot spring area. If you don't know, it's the hall to the right when facing away from the palace entrance. Look to the left once you enter to see a clover on a high ledge. Double jump up there and dig and Bloom it. Now see the red pillars? One of them is broken. Use Rejuvenation on it, +~~~~~~~~~~~~~~~~~~+ then hop up along the pillars until you see a chest. Open | STRAY BEAD #71 | it for a Stray Bead! Now, talk to the obese dancer. She | ACQUIRED | says that they're trying to do the Water Dance to make +~~~~~~~~~~~~~~~~~~+ the spring appear again, but she thinks we need a more direct approach. I agree! See the crack in the spring? Dig through it to find a hole. Before that, make sure you have the Golden Ink Pot equipped if you have it. The dancer will drop down the hole and ask for you to help her dig. Yep, another digging game, and it's the last one. There's not much I can say except that you start at the bottom near the goal, have to work your way up to the dancer, and take her down to the goal. Here's a map to help you. Also, Cherry Bombs can instantly destroy any dirt blocks, even ones above you, so remember that. http://www.gamefaqs.com/console/ps2/file/920500/47570 The spring will be restored...but the whirl of a Mermaid Spring is missing. What to do? Well, the gals will start running around the spring as fast as possible, then the camera will pan to a top-down view over the spring. See the swirl that appears there? Follow it with your brush to make the spring back to normal! Nuregami's Waterspout has been powered up, you can now do the sub-power Fountain! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | | Fountain | | / �������������� \ | Draw a swirl on the surface | | of a Mermaid Spring's water | | to warp across Nippon. | ------------------------------- +~~~~~~~~~~~~~~~~~~+ So...you know what this does? It'll let you activate | TRAVEL GUIDE #24 | Mermaid Springs without the use of a Mermaid Coin! How | ACQUIRED | convenient! You can probably sell all those Mermaid Coins +~~~~~~~~~~~~~~~~~~+ you have. A chest appears. It contains a Travel Guide which explains this tech further. Now, there's a couple of clamshells you can open for treasures here, like a Vengeance Slip and a Bull Horn. Now, as much as you'd like to sit and admire the dancers' jubblies, we have to leave. Yeah, I know, but we have work to do. Head across from here to the Water Dragon's Garden. +~~~~~~~~~~~~~~~~~~+ ...The big guy is sleeping. Before taking the plunge, | STRAY BEAD #72 | open the three clamshells here for an Inkfinity Stone, a | ACQUIRED | Glass Beads, and a Stray Bead. Alright...prepare +~~~~~~~~~~~~~~~~~~+ yourself...we're going in. Geronimo! +--------------------------------+ | Inside the Water Dragon | |================================++ | Items acquired | Treasure found | |----------------|----------------| |Inkfinity Stone | Crystal | | Holy Bone S | Pearl | |Exorcism Slip S | Bull Horn | | Vengeance Slip | Pearl | |Steel Fist Sake | Incense Burner | |Steel Soul Sake | Crystal | |Exorcism Slip M | | | Dragon Orb | | | Fox Rods | | +---------------------------------+ This is another semi-dungeon like the Sunken Ship. For some reason, Issun is sick to his stomach for being inside a creature. Honestly, I am less grossed out being inside a fish (playing Zelda and Banjo does that to you) than I am with being inside a human, but whatever. In fact, it's actually beautiful in here and doesn't look organic...which is totally weird anyway. Walk forward and look to your left to see a clamshell on a platform. Go and open it for another Inkfinity Stone. Cross the "river" to the other land, where three clamshells are. Open them for a Crystal, Holy Bone S, and (the last one is buried) Pearl. Continue along the path. There's yet another clamshell buried. Dig it out for a Bull Horn. See the platforms to your right? Jump up them to find another clamshell. Open it for an Exorcism Slip S. Keep heading down the path to find a Demon Scroll. Clear it away and continue. Keep following the path, fighting Demon Scrolls, until you get to a gap. Turn around and jump into the water, heading south. See the power spring on one of the platforms in the south of this room? Use it and open the clamshell for a Vengeance Slip. Swim north until you see a power spring by a waterfall near some tall platforms. Ride it up and open the clamshell for a Steel Fist Sake. Drop back down and continue swimming north. Eventually you'll see an Exorcising Arrow. Pick it up, and head back on land on the west side. Now jump across to the clamshell, (double jump then mid-air tackle) and open it for a Steel Soul Sake. Jump across to the other side. Fight the Demon Scroll if you want, and follow the path to the end to see a buried clamshell. Drop the Arrow, quickly dig up the clamshell, then quickly grab the Arrow again so it doesn't disappear. Open it for a Pearl. Now, there's another clamshell on the south platform. Double jump to it, and open the shell for an Exorcism Slip M. Jump back, and continue north. When you see an Origin Mirror, look around for a buried clamshell next to a tree. Drop the Arrow where it won't fall down, quickly dig, then quickly grab the Arrow. Open the shell for an Incense Burner. Use the power spring to take you up to a hole. Follow it to a small boat and some bones. Open the chest for a Crystal, then head back and save at the Origin Mirror. Continue along the path until you see Lockjaw. Get rid of it, then enter the room. There appears to be a glass ball entangled in some stomach muscle. I think we found our Dragon Orb! But...we can't seem to get it loose, so continue along the path until you find a dead end filled with stomach acid. Get on the platform and use Waterspout to transfer the acid to the thing dripping acid in the ceiling to irritate it. After two more times, it dissolves, and stomach acid spews down, flooding the area. Well, we need to head back, but we can't swim in that, as it'll drain our health. So, use lily pads to make it back to that Dragon Orb. Get on the only safe part in here, then let's prepare to give the Dragon some acid reflux. Use Waterspout to transfer acid to the stomach muscle connecting the Orb to burn away the muscle. The Dragon Orb will clear away the stomach acid, and you will have obtained it! ...But it's not that easy. *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( Foxfire | ) \ )-------------- ( \ |�����������������������\ \ | �����������������������������������������| | You get to fight numerous Tube Foxes. Basically, they attack by | | shooting beads at you, doing strings of bite attacks, and a | | special attack that drains ink from you. If you find your ink | | being drained, find where the ink is moving to and attack that | | fox to stop the draining. Overall, you have to face three Tube | | Foxes at a time, so be watchful. Each Tube Fox has a Floral | | Finisher of Power Slash, so that you can get some Demon Fangs | | during this battle as well. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* After the battle, you'll have obtained the Fox Rods. Hey, isn't this that item that Queen Himiko and Rao need? Awesome! Two items in one go. Suddenly, the place starts shaking...oh no, have our dealings in the Water Dragon irritated it? It seems it has, as stomach acid is rising quickly. Time to get the hell out of here! +--------------------------------+ | Dragon Palace | |================================+ | Items acquired | |----------------| | Treasure Box | +----------------+ The Water Dragon is rampaging! Ammy and Issun escape, but the Water Dragon dies...oh man, we needed that Dragon to reach Oni Island! Suddenly a spirit appears. He's...King Wada, who used to be the leader of the Dragonians. He was the Water Dragon!? He says he fought the Dark Lord and consumed the Dark Instrument, which are the Fox Rods we now wield. Without them, the Dark Lord cannot do much. Well, that's great and all, but now that Wada's dead, we can't access Oni Island! He asks that you give his wife, Otohime, the Dragon Orb. After the conversation, Wada's spirit leaves, and the Dragon Orb takes us back down to the Water Dragon Garden. After looking around, Rao shows up! After some talk, Issun shows Rao the Fox Rods, and she starts acting a little wierd, insisting that she hold the Rods. Issun declines, saying that whoever holds them will be a big target for the demons, but Amaterasu gives them to her anyway. She hurries back to the city with the Fox Rods in hand. Issun tells you to deliver the Dragon Orb back to Otohime, but first...that mess of rocks and fish bones looks unsightly. Bloom it away to reveal a beautiful piece of coral! A treasure chest also appears. Open it for a...Treasure Box? How redundant...make haste to Otohime's throne room now. After the scene, you'll learn that the power of the Dragon Orb actually turns a worthy Dragonian into a new Water Dragon, so hope of reaching Oni Island is not lost! She asks of the Fox Rods, Issun says that Himiko's assistant Rao took them, and Otohime hopes that the assistant is trustworthy. All of a sudden, the Dragon Orb floats down to your level and shows that something bad is happening to Rao. ...Oh god, we need to go rescue her! Leave immediately towards Ankoku Temple at Ryoshima Coast! +--------------------------------+ | Ryoshima/Sei-an City | +--------------------------------+ Once you approach the Temple, the spirit of Rao appears...are we too late? Follow the spirit! Eventually the spirit will disappear through a rock wall. Follow it to go through the rock wall yourself, revealing a hidden well. Drop down it. Down here, you'll find a decaying body. The clothes seem familiar... Follow the well tunnel to appear back in a familiar place: Himiko's Palace! Head up to her throne room. You'll find Himiko lying on the ground...dead. Rao's there, scared. Ammy can see right through Rao's veil of deceit, however, and grows at her. Yep, this Rao is a fake! Remember that carcass down in the well? That was Rao! That body was nothing but bones, so she's been there a while. This means that the Rao we've been seeing was none other than the Dark Lord impersonating Rao! Let's fight this evil witch! *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( Evil Rao | ) \ )-------------- ( \ |�����������������������\ \ | �����������������������������������������| | She basically attacks using her multi-pronged sword, and | | summons five spears that fly at you. Dodge well and attack when | | she's open! Just be careful with her, her attacks hurt like | | crazy! I recommend using Rosaries as both a main and sub so you | | can attack safely. Use Steel Soul and Steel Fist Sakes to help | | you on your battle as well. Overall, she doesn't have many | | attacks, but since they're difficult to dodge, it can be quite | | the battle. Don't die! | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* After the battle, the demon will show its true form, and unleash an attack that almost kills Ammy. It then flees to its home, Oni Island. Amaterasu had allowed the Dark Lord to slip away. The display of evil sent chills down the wolf's spine. Amaterasu and Issun were left to wallow in overwhelming sadness. Himiko had remained steadfast in her quest to find Oni Island. In the end, she lost her life at the hands of the Dark Lord. With Himiko died all clues to the location of Oni Island. Amaterasu and Issun were left with nary a shred of hope. Giving up on their quest seemed the only option... That's when they noticed that the blood caked crystal ball spewed forth by the Dark Lord clearly displayed an image of Himiko. Issun, doubting his eyes, listened intently as Himiko began speaking. She explained that Oni Island would not be easy to find and that she had determined to become ethereal and enter the crystal ball herself in search of clues. She had allowed herself to be consumed in order to use the Dark Lord's power. She was also aware that the Dark Lord now possessed the Fox Rods. All was planned. Himiko's will infused the crystal ball with great power. The fortress housing the dark forces materialized. Oni Island appears only at sunset in a certain location. The place revealed by the crystal ball was none other than a spot just off the northwest shore of Ryoshima Coast, near the spot known as Watcher's Cape. Oni Island would appear again at Watcher's Cape at the next sunset. A small glimmer of hope returned to our heroes' hearts. Just as the image of Oni Island faded from the crystal, a deep crack appeared and split Himiko's image. She had paid the ultimate price for manipulating the dark power. The crystal itself had been spent. The destiny of Himiko's very soul had been inextricable intertwined with that of the crystal ball. A burst of blinding light heralded the crystal's demise. Himiko's soul was caught up in the shattered fragments...and drifted serenely toward the heavens above, even as she prayed fervently for Amaterasu's safe passage. +--------------------------------+ | To Oni Island | +--------------------------------+ Not a moment too soon, sunset is nearing very closely. We have to hurry to Watcher's Cape on North Ryoshima Coast before the sun sets, otherwise our chances to reach Oni Island will be gone forever! So HURRY! (Yes, there's actually an invisible time limit here!) Once there, you'll find Otohime. She uses the Dragon Orb to transform herself into a new Water Dragon, then creates a bridge from her to Oni Island, breaking through the barrier that surrounds the island. Let's go! +--------------------------------+ | Oni Island | |================================+--------------------+ | Items acquired | Abilities learned | Treasure found | |----------------|-------------------|----------------| | Golden Peach | Thunderstorm | Pearl | |Exorcism Slip S | | Crystal | |Exorcism Slip M | | Bull Horn | | Golden Peach | | Crystal | | Godly Charm | |Lacquerware Set | |Exorcism Slip L | | Coral Fragment | |Steel Fist Sake | | Pearl | |Traveler's Charm| | Dragonfly Bead | |Exorcism Slip S | | Incense Burner | | Holy Bone M | | Wooden Bear | | Vengeance Slip | | Vase | |Steel Soul Sake | | Glass Beads | |Inkfinity Stone | | Pearl | | Holy Bone S | | Bull Horn | |Exorcism Slip L | | Crystal | | Vengeance Slip | | Pearl | | Blade of Kusa | | Pearl | | | | Pearl | | | | Crystal | +-----------------------------------------------------+ Well, this is it. Home of the Dark Lord. I suggest having your Fire Tablet equipped until you head inside. Right as you get off, there's a pool of lava that acts just like a power spring. Utilize it like you would with water. Jump off at the top, and run along through the Golden Gate to arrive at a big lava sea before you. Drop down and get to some land. Now, it's probably obvious, but you can't use Water Lily here. So, you'll have to be swift with your swimming. There are two areas of this lava that you can get to, besides this smaller middle one. Swim to the west one. When you get close enough to the Konohana Blossom that it opens, Vine to it immediately. Open the chest for a Pearl. Now you can swim to the east lava section. Find the Konohana Blossom and Vine to it as soon as you can. Open the chest for a Golden Peach. Now head north, find a power spring, and use it to ascend to land. Head west to the island's front door to encounter two new enemies, Red Ogre and Blue Ogre. They always come together like Jiro and Saburo. They basically are centaurs with giant impenetrable masks. Just avoid their attacks, attack when their backs are exposed, and they should not pose too much of a threat. After the battle, before entering through the door, head south along the walls here. On the other side of the west wall, you'll find a chest with a Crystal. On the other side of the east wall, you'll find a chest with an Exorcism Slip S. Now head through those doors... There's an Imp Merchant here where you can stock up on items, and an Origin Mirror to save at. Now let's see...to the right is a Lockjaw. In front is a gate that apparently needs a key...let's head west down that hall there. Look to the right when you approach a door to find a room with the Exorcising Arrow that we need! ...That's way too easy. Approach it, and you'll have to fight two Poltergeists. After the battle, pick up the Arrow and carry it to the Lockjaw to remove it. Follow the hall. As you go downstairs, you'll spot a chest. Double jump to it and open it for a Bull Horn. Keep going. You'll eventually see a talking paper slip known as Tobi. He's a gatekeeper of Oni Island, but he loves to race. So...it's the first race! Rather simple too. Step on the button to start it, and just head straight to the gate that opened before Tobi does. After the race, you'll come to a room with small platforms above a spike pit. Tobi is here again, so we'll have to race! Be careful with your jumps here as you make it to the other side before Tobi does. If you're successful, great! Before you head up the stairs, open the chest under them for a Crystal. Now head up. Follow the hall until you find a Kabegami statue. Use Catwalk to climb up, then make a u-turn and jump into the next hall. Go around the corner and you'll find Tobi again. Time for a third race! This one is not as dangerous as the previous one, but it's a bit harder. You have to duck under and jump over some gates, just don't fall down, otherwise you'll have to get back up. If successful, you'll meet Tobi again for a more dangerous trial. This is the passage of saws. You'll have to jump over moving spikes and weave around corners to get through here. You can actually move ahead to see what you're up against before you start the race, but you have to win the race to move on. If you made it, congrats! Open the chest for a Lacquerware Set. Tobi is here again for a fifth race. This one is even more difficult. It's the passage of of demonic wheels. You have to dip and weave between large saws protruding from the walls and moving side to side. It may require a little luck and fast thinking here to make it, as well as a good headstart. If you made it, congrats. Open the chest here for an Exorcism Slip M, and meet Tobi here once again for a sixth race. This is the chamber of delay, and guess what? You have to beat Tobi to the end of the chamber while fighting enemies. Crazy huh? You can cheat and use Exorcism Slips...if you really want to cheapen it. After the trial, open the chest for a Coral Fragment. Head upstairs to find a room full of statues that fire constant heat rays. It should be self-explanatory. Stay on the narrow bridges and protruding platforms to keep away from...whatever it is in the floor, and stay on the platforms to avoid the beams. After passing through a wooden fence, look left to spot a chest. Double jump to it (as there are wooden spikes that come up) and open it for a Golden Peach. Follow the path some more while watching the right to find another chest. Open it for a Pearl. Keep going, and you'll eventually reach the end. Pass through the Golden Gate. In this next room, fight a Blue Cyclops. Keep going through some rolling tapestries, and you'll be overlooking a peculiar room. Save at the Origin Mirror, and continue. You'll see a Lockjaw, and Tobi once again. Time for a seventh race, in the passage of needles. You have to jump over obstacles while rushing to the end, because the walls close in, and are filled with needles. Yikes! If you make it, congrats. Blow up the crack with Cherry Bomb and head through. You're outside Oni Island! The Exorcising Arrow is above you. To reach it, head right to find a Kabegami statue. Catwalk up to the upper ledge, grab the Arrow, then head back inside, taking the Arrow to the Lockjaw and killing it. Follow the hall to find a chest, but stop. Walk slowly and find your way through the mini-maze of jutting spears, and open it for a Godly Charm. Get on the other side and continue. Head through the door to be outside. There's a storm a-brewin' here, and a giant tiger statue. Approach it and you'll see that the tiger is readying a bow, but there's no arrow. Well, use Rejuvenation to form the arrow. It will electrify and shoot itself to the sky...constellation time! Fill in the missing stars and Gekigami will bestow upon you the power of Thunderstorm! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | | Thunderstorm | | / �������������� \ | Place the brush on | | lightning and move it | | toward a target. | ------------------------------- Holy smokes! Now we can utilize electricity! To do so, just draw a line from a source of electricity to another place. It's that simple! You'll immediately try it with the lightning that constantly flashes and transfer it to the statue beside the door as practice. You'll open doors like this with surges of electricity! Issun mentions that there's only one brush god left to find... Move on. Use your new power on the next sword statue to move a giant wheel. Quickly cross using the big straight board to the other side. Head to the end, Bloom the clover for a whole 50 Praise, and enter the door. Pass the Golden Gate. See the thunder chest? It can't be opened with normal means, it needs electricity. Well, there's a source above it! Use Thunderstorm to open the chest and grab the Exorcism Slip L inside. Head past it to find a glowing crack in the ground. Blow it up with Cherry Bomb and you will fall down a long shaft. At the bottom, look around for a scroll hanging in front of a hall. Power Slash the scroll to make it roll up, and follow the hall to an object that emits electricity. It's a key! You can actually grab this, and with it in your mouth, affects these yellow magnets using its electricity, creating magnetic platforms for you to walk on. Nice! Let's keep this thing then. Head back, and head down the hall here while jumping up the magnetic platforms 'til you reach the top. Use Thunderstorm on the sword statue using your electrical gizmo, and head through the door. You'll fight a simple Headless Guardian. I guess it's to test out Thunderstorm in battle, so go ahead. Up ahead is another trial, but not with Tobi. Rather, this is the Sliding Doors of Hell. This is a maze, kinda. It's hard to describe where to go without being overly wordy and confusing, so here's a map. Make sure to get the treasures...if you want to! http://www.gamefaqs.com/console/ps2/file/920500/47676 After heading through it, you'll find yourself back at the room where you found the first Exorcising Arrow! Quite the trip...get out of this room and make a\ right to see a door and a sword statue. Thunderstorm it and head through to the end to find a chest. Open it for a Pearl. Now make your way back to the entrance room, and approach the mechanism that has a lightbulb. You will insert the electric key into it, opening the gate ahead. Save at the Origin Mirror and proceed. See the thunder chests? Pan the camera to in front of you, and use Thunderstorm to open them, revealing a Bull Horn and an Inkfinity Stone. Keep going. You'll see a statue with a glorious multi-pronged sword, and an electric source next to it. Approach the statue, then look up and use Thunderstorm on the sword to destroy the statue, revealing a staircase that leads down. Open the chests for a Holy Bone S and a Crystal. Now head down the stairs. Down here, you'll notice a strange room with grating as the floor. Approach the edge and an alarm will go off, and lava will start filling the room. Quickly Power Slash the eye guards (they don't have to be all at once...there's also a fifth one) and you will be safe. Continue on and you will come to a side-scrolling section! Ah, me loves mah side-scrolling platforming. Head left to find a stopped wheel and a sword statue. Use the electrical source above it to strike the statue and move the wheel. Get on the wheel and jump up to the right. Move right to see another wheel. Use it to get up to another one of those light bulb mechanisms. Move left, avoiding the spiked wheel. Use Catwalk from the Kabegami statue to let you reach the smaller, safer wheel above, then jump to the upper left. Now start jumping up these next wheels carefully. At the top, keep climbing and you'll find a room with the electric key you need, but the room is blocked. Just Power Slash the obstruction, then grab the key. Before leaving this room, double jump towards the left wall to find a hidden passage. Follow it left, jump the weird floorboards, and open the chest at the end for an Exorcism Slip L. Head back to where you doubled jumped from the key, and double jump from this hall to find a Konohana Blossom. Vine up to it. Double jump again and Vine up to a second Blossom, then double jump up to the ledge. Head right, jump over the weird floorboards, and open the chest for a Pearl. Now, take the key back to that light bulb contraption to open the way further. Jump up the ledges. After the second set of ledges, be careful and jump over the traps as they come up. After those, you'll have to ascend using a series of wheels. Find the openings in them and jump through. If you reach the top, nice! Head right to exit. Save at the Origin Mirror. Look around for another electric key. (It's not down the hall.) Grab it, then head upstairs. You'll find that you'll be going above a room using magnetic platforms. If you fall into the room below, you'll have to go through a battle before you can backtrack up here, so be careful. Once you get to the point where you have to pass a swinging Blocking Spider, look around for a thunder chest on a ledge. Jump to the ledge, then use Thunderstorm to open the chest for a Vengeance Slip. Hop back on the magnetic platforms, use Veil of Mist, and quickly pass the Blocking Spider. At the top, you'll notice that you'll have to drop down. Release the key in such a way so that you and the key can fall through. Open the chest for a Pearl, then pick up the Exorcising Arrow. Look around here for a scroll in an alcove. Power Slash it to roll it up and reveal a crack. Blow it up with Cherry Bomb, head through, and find Lockjaw! Get rid of him, but don't pass just yet. Return to the room you were just in and look towards the gate. One of the torches here is unlit. Use Inferno to light that torch to open the gate. Now head through and go back to where the electric key is, grab it (so we can get treasures) and head back to where Lockjaw was, continuing past that point. Head up the stairs to find Tobi. Another race, the eighth one, to be more precise. He just won't give up! Thankfully, since we have the electric key, this race shouldn't be as difficult as it should be, thanks to the magnetic platforms. Just make sure to use Veil of Mist as you move onto the platforms so you can pass the Blocking Spider. Now just head up the stairs, being careful of spikes that emerge from the ground. After that race, pass the Golden Gate. Enter the rather large room to fight a Red Ogre and Blue Ogre. Since you have that electric key, this battle should be a snap. They're weak to Thunderstorm, and that's their Floral Finisher too. After the battle, exit the room through the east. Pass along the magnetic platforms into the adjacent hall, where you'll find a wall with spikes on it, and a Kabegami statue at the top. Use Catwalk and draw it in such a way that you can dodge the spikes and reach the top where the statue is. Now, see the thunder chest on the ledge there? Use Catwalk to make a sideways path so that you can reach it, but make it dip so that the Blocking Spider can't block your path. Open the chest with Thunderstorm for a Pearl. Drop down, enter the room by passing another Blocking Spider with Veil of Mist. You'll have to fight some more enemies here. After the battle, continue past the room to get outside. Turn the corner, jump, and...oh hell no. It's another of those Blockhead idiots. As you can expect, this one is harder, with 5 weak points to memorize. Remember, they have to be hit in the order they appear in. If it's too hard, try using a dry erase marker on the TV and write down "1", "2", "3", etc. on the place where the dots appear as they appear. If you have an HDTV, or the screen isn't glass, then get a piece of paper, draw a square (you can be creative and try to draw Blockhead fully) and do the same thing on the paper. You can also skip this guy, but it's a complicated process that I can't be bothered explaining. Just check the secrets FAQ for the PS2 version of the game on GameFAQs. Yes, the trick works on the PS2 version as well. Either way, if you're past the Blockhead, great! Tobi's here, ready for the last race. Let's go on ahead and make it easier on us though. See the crack in the wall on the ledge? Draw a Cherry Bomb from here where Tobi is (to do it, just draw a really small Cherry Bomb symbol) to reveal a Konohana Blossom. Perfect! Start the race and Vine to the Blossom immediately to save time. Pass through the gate, and you won! Now watch the sad scene as Tobi drifts into oblivion, as he failed his duty. Well...now I feel sorry for that evil paper slip... Oh well. Look above to find some magnetic platforms. Double jump to them and you will find a thunder chest. Open it for a Crystal. Drop back down onto the path, and head outside to the south. Once outside, you'll no longer have that electric key. No worries, we don't need it any longer. This is it... Save at the Origin Mirror and follow the path, heading through the Golden Gate, up a staircase, and up to a large arena. Well...it's empty. I would've expected the Dark Lord to wait for us up he--wait, there's a constellation up here? Draw in the missing stars for...not your final brush technique! You just summoned the Dark Lord, Ninetails! He tries to taunt us, but no dice! He says he was sent by Yami to lord over all the evil in Ryoshima. Well, let's defeat this lord of evil! *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( Ninetails | ) \ )-------------- ( \ |�����������������������\ \ | �����������������������������������������| | This battle arena seems to mock the times you get new brush | | powers, as the arena looks almost like the brush god ethereal | | plane. He attacks using dash attacks and attacking with his | | 9-pronged sword. You can try to use brush techniques to counter | | his attacks, but if you wait too long in the canvas, Ninetails | | himself will use the canvas to use its own brush techniques | | against you. If he starts drawing, exit the canvas immediately. | | What you need to look out for is when Ninetails pulls out his | | sword and raises it into the air. Find a lightning strike and | | use Thunderstorm on the sword to split him up into smaller | | fragments made up of Evil Raos. Just take them down. Each one | | you defeat brings down Ninetails' health, and also removes one | | of his tails. | | | | The more tails you remove from him, the swifter he is with his | | brush techniques, and the more he uses new attacks, like | | spewing weird substances from his tails, and digging them into | | the ground, making them pop up where you are. Just run and jump | | to avoid that one. Keep shocking him when he brings his sword | | up and take down the Evil Raos until Ninetails is left with one | | tail, rendering him much less powerful, but still a force to be | | reckoned with. | | | | His attacks are more swift now, but he cannot use brush techs! | | Now, all you have to do is dodge his attacks until he tires, | | rendering himself vulnerable to your attacks. He still raises | | his sword, but shocking him this time does major damage, so you | | can still keep doing that to him. It's just a matter of wearing | | him down at this point and you got him beat! | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* +~~~~~~~~~~~~~~~~~~+ Himiko's death had been avenged! Amaterasu's tenacity had | BLADE OF KUSANAGI| proven too much for Ninetails. The fearsome beast lay | ACQUIRED | defeated, its true nature laid bare for all to see. In +~~~~~~~~~~~~~~~~~~+ death, it was reduced to no more than a tired old fox. Oni Island, pining for its master, raised a din and began to crumble. Like a funerary offering, it scattered into flowers. Otohime, who had transformed into the Water Dragon, returned to the Dragon Palace, her role fulfilled. Ninetails' monstrous countenance, removed from its master, moved skyward, transforming into a wisp of pure and utter blackness. There, it joined the spirit of its defeated master. Even Blight showed up, lending a hand to the fallen Ninetails. Pulsing and undulating, they intertwined in midair. Then, the black mass moved toward the land to the extreme North. Four such blackened spirits had emerged from Orochi's corpse. Perhaps these two were off to join their remaining brethren. Left behind were Ninetails' words about the Dark Lord, Yami. Could it be that this formidable creature resided to the North? Amaterasu, sensing a dark presence, trembled. The diminutive Issun, who had accompanied Amaterasu bravely, felt a tinge of hesitation in his heart, for he had predicted that the journey would end when all 13 powers were restored. With only 1 power remaining, a tiny frown creased his face. At any rate, their next target was waiting in the frozen North. Their adventure was far from over... _____________________________________________________________________________ (O) RECAP (O) |�|=========================================================================|�| | | Divine Instruments | Brush Techniques | Stray Beads | | | |������������������������������������|������������������|�����������������| | | |---------------- | Sunrise | #1, #2, #3, #4 | | | | Reflectors | | Rejuvenation | #5, #6, #7, #8 | | | |---------------- _ | Power Slash 2 | #11, #12, #13 | | | | Divine Retribution | Snarling Beast| Cherry Bomb 2 | #14, #15, #16 | | | | Infinity Judge | ??? | Bloom | #17, #18. #19 | | | | ??? | | Water Lily | #20, #21, #22 | | | | � | Vine | #23, #24, #25 | | | |---------------- | Waterspout | #27, #28, #29 | | | | Rosaries | | |- Fountain | #30, #31, #32 | | | |----------------_ | Crescent | #33, #34, #36 | | | | Devout Beads | Life Beads | Galestorm | #37, #38, #39 | | | | Exorcism Beads | ??? | |- Whirlwind | #42, #43, #44 | | | | ??? | | Inferno | #46, #47, #48 | | | | � | |- Fireburst | #51, #52, #53 | | | |---------------- | Veil of Mist | #54, #55, #57 | | | | Glaives | | |- Mist Warp | #58, #59, #60 | | | |---------------- _ | Catwalk | #61, #62, #63 | | | | Tsumugari | Seven Strike | Thunderstorm | #64, #67, #68 | | | | Blade of Kusanagi | ??? | ??? | #69, #70, #71 | | | | ??? | | | #72 | | | | � | | | | | |-------------------------------------------------------| | | | | Animal Tome | Holy Artifacts | | | | |��������������������|����������������|�����������������| | | | | Sparrow (100%) | Fox ( 83%) |Fire Tablet [ ]| | | | | Chicken (100%) | Raccoon ( 57%) |Peace Bell [ ]| | | | | Dog ( 94%) | Horse (100%) |Gold Lucky Cat[ ]| | | | | Hare ( 76%) | Tiger (100%) |Thief's Glove [ ]| | | | | Boar ( 66%) | Mouse (100%) |Wood Mat [ ]| | | | | Boar Piglet ( 96%) | Cat (100%) |Golden Ink Pot[ ]| | | | | Monkey ( 45%) | Cow (100%) |??? [ ]| | | | | Pig (100%) | ??? ( 0%) | | | | | | Deer ( 87%) | ??? ( 0%) | | | | | | Nightingale (100%) | ??? ( 0%) | | | | | |-------------------------------------------------------------------------| | | | Total Sun Fragments Collected: 10 out of 15 | | | |_________________________________________________________________________| | � � __ __ / ) ( \ ( T W I N O W L S A T S U N D O W N ) ����������������������������������������������������������������������������� Well, fella...looks like we're not done with the game yet. Good thing too, this game is way too good to end...but it will end soon...anyway, back at Watcher's Cape, Waka will appear, telling you of the lands to the North that you must go to, and will give you a prophecy. He will then disappear. Now, we're supposed to head to Shinshu Field, but our return trip can actually yield tons of goodies. To start, go back to the Dragon Palace. You can use Orca to get there, or warp there using a Mermaid Spring or Ultimate Origin Mirror. +--------------------------------+ | Dragon Palace | |================================+ | Items acquired | |----------------| | Stray Bead #73 | +----------------+ We're here to get only one item, and it's very simple and +~~~~~~~~~~~~~~~~~~+ easy. Just head up to Otohime's throne room, and talk to | STRAY BEAD #73 | her. After a short conversation, she will reward you a | ACQUIRED | Stray Bead for ridding Ryoshima of Oni Island and all its +~~~~~~~~~~~~~~~~~~+ evil influences. Thanks babe! Now warp back to North Ryoshima Coast. +--------------------------------+ | North Ryoshima Coast | |================================+ | Items acquired | |----------------| | Stray Bead #65 | | Stray Bead #66 | +----------------+ The first Stray Bead to get is from Urashima. Head inside +~~~~~~~~~~~~~~~~~~+ hit hut on the beach near Orca. Give him the Treasure Box | STRAY BEAD #66 | you got a while back to get a Stray Bead in return! Now | ACQUIRED | exit his hut, get on Orca, and sail to Trial Island, that +~~~~~~~~~~~~~~~~~~+ island north of the Fishing Island. Drop down the hole to face the Devil Gate Challenge! Here are the enemies for each match. 1st: 5 Bell Guardians, 12 Headless Guardians 2nd: 4 Earth Noses, 4 Thunder Ears 3rd: 9 Headless Guardians, 3 Ubumes 4th: Jiro and Saburo 5th: 3 Ice Doom Mirrors, 3 Wind Doom Mirrors 6th: 9 Halo Guardians, 14 Headless Guardians 7th: 6 Poltergeists 8th: 5 Blue Cyclops' 9th: 12 Tube Foxes 10th: 5 Blue Ogres, 5 Red Ogres +~~~~~~~~~~~~~~~~~~+ If you've survived this onslaught (it's smart to save | STRAY BEAD #65 | first before taking this on) you get a Stray Bead and a | ACQUIRED | Golden Peach for your efforts! As for any tips, in the +~~~~~~~~~~~~~~~~~~+ second battle, I recommend focusing on the Earth Noses. They can get quite annoying with how fast they move. Occasionally use Galestorm while dealing with them to subdue the Thunder Ears. In the third match, GET RID OF THE UBUMES first. Their attacks seriously hurt, and can kill you in two or three hits. You'll waste a lot of Golden Peaches and Holy Bones if you ignore them. The strategy for the fifth battle is the same as the second: focus on the Wind Doom Mirrors. Replace occasional Galestorm usage with occasional Fireburst usage to subdue the Ice Doom Mirrors if they get too annoying. The Poltergeists are hard no matter what, but Veil of Mist can slow them down and allow easy attack. Make liberal use of the Reflector sub-weapon counter-attack in this battle. 8th, just spam attacks on them and use Fireburst on them so they don't use electric attacks. The ninth isn't too hard, but if you find your ink being drained, use any Exorcism Slip to immediately stop it. 10th...just spam Steel Fist Sakes and Vengeance Slips. Avoid using Exorcism Slips, as they're a waste and do very little damage to them. Your new Glaive deals damage better than the Slips, especially if upgraded with Gold Dust and with a Steel Fist Sake. These tips made me get through the battles without having to use a continue with an Astral Pouch, whereas not following these tips made me waste a lot of Golden Peaches. After that horrific trial, save, then head to Sei-an City. +--------------------------------+ | Sei-an City (Both Quarters) | |================================+---+ | Items acquired | Abilities learned | |----------------|-------------------| | Stray Bead #49 | Deluge | | Stray Bead #50 | | | Water Tablet | | |Travel Guide #25| | | Trinity Mirror | | +------------------------------------+ First, head to the Aristocratic Quarter. Pass the guards to Himiko's Palace with Veil of Mist, head up the stairs, and go around to behind the main entrance. See the pedestal with water, and the four rocks out at sea? Use Waterspout to sprinkle water on all those rocks and it will rain briefly. Congrats, you have learned Nuregami's second hidden power, Deluge! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | | Deluge | | / �������������� \ | Draw two vertical lines | | parallel to each other to | | unleash a divine rainstorm! | ------------------------------- +~~~~~~~~~~~~~~~~~~+ Issun doesn't remember exactly how to perform Deluge, but | TRAVEL GUIDE #25 | a chest appears nearby which contains a Travel Guide that | ACQUIRED | explains it. Now enter the Emperor's Palace. He has a +~~~~~~~~~~~~~~~~~~+ new item that you can trade Demon Fangs for. It's the Water Tablet. This nifty little item lets you walk on water when equipped. No need for Water Lily anymore! And you only need 100 Demon Fangs to purchase it. Once you got that, head to the Commoners' Quarters. Remember that thief? Yeah. Make it night, and Power Slash rocks until you find him. For this last race against him, you may have to use electricity to stop one of his clones. To do that, there's a ghost that appears on the west side of town only at night. This ghost, named Raiden, is an electrical source. You can use him to fuel your Thunderstorm technique. After the thief is apprehended, you can get his last stolen item, the Tao Mask. Head back up to the Tao Headquarters that is floating about the city, and give +~~~~~~~~~~~~~~~~~~+ the guy who's missing a mask the Tao Mask. As thanks for | STRAY BEAD #49 | retrieving the mask for him, you get 50 Praise. Talk to | ACQUIRED | him again for a Stray Bead and some mysterious +~~~~~~~~~~~~~~~~~~+ information about Waka. Leave the HQ. Now, remember Camille and Camellia? How Camille wouldn't believe in gods unless some trees sprouted in front of her and then it immediately rained? Well, do that. Spawn some trees in front of her, then use Deluge. Camille will now believe in gods and you will get +~~~~~~~~~~~~~~~~~~+ 50 Praise. Talk to her again and you will get a Stray | STRAY BEAD #50 | Bead from Camellia. Now, head to | ACQUIRED | +~~~~~~~~~~~~~~~~~~+ the Weapon Dealer to find a new +~~~~~~~~~~~~~~~~~~+ | TRINITY MIRROR | Divine Instrument: the Trinity | ACQUIRED | Mirror, a new Reflector! A shame that we just got a new +~~~~~~~~~~~~~~~~~~+ one, since we got the Blade of Kusanagi just recently. Oh well, save, then head out to Ryoshima Coast. +--------------------------------+ | Ryoshima Coast | |================================++ | Items acquired | Treasure found | |----------------|----------------| | Stray Bead #41 | Coral Fragment | | Stray Bead #45 | Coral Fragment | | Golden Peach | Glass Beads | |Inkfinity Stone | Pearl | | Vengeance Slip | Glass Beads | |Traveler's Charm| Coral Fragment | | Mermaid Coin |Lacquerware Set | |Steel Soul Sake | Bull Horn | | | Wooden Bear | | | Snake Statue | | | Kutani Pottery | +---------------------------------+ First thing to do, find Hayate. He's Ryoshima's mail carrier. You get challenged to a race. Racing him is exactly like Ida from Shinshu Field: catch up to him and headbutt him. You have to race him three times, and each race becomes available after a day passes at this point in the +~~~~~~~~~~~~~~~~~~+ game. After winning the third race, Hayate gives you a | STRAY BEAD #45 | Stray Bead. He also mentions his big brother Ida. So they | ACQUIRED | are related! Interesting. Now, remember that iron rock at +~~~~~~~~~~~~~~~~~~+ the beach near the Merchant? Power Slash it to reveal a clover. Dig and Bloom it. There's another of these iron rocks in a room by a pond on the way to the Guardian Sapling. Once you got those clovers, put on your Water Tablet, and head towards the sunken ship. Once on it, move to the west side and climb up the fallen pole to reach the upperdeck, where two treasures await. Open +~~~~~~~~~~~~~~~~~~+ the chests to reveal a Golden Peach and a Stray Bead. Now | STRAY BEAD #41 | it's time to explore the various rock islands around near | ACQUIRED | this Sunken Ship. Head far to the south, the big western- +~~~~~~~~~~~~~~~~~~+ most rock. There's two clamshells here, and one of them is underwater in the dip in the middle. The one on land has a Coral Fragment, the underwater one has an Inkfinity Stone. Run east to the next rock. There's two clamshells. One of them has a Coral Fragment, the other has a Glass Beads. There's a rock that's underwater just north of here, with a clamshell on its tip. Power Slash it open and grab the Pearl. Head northeast to the next underwater rock that's north of the mess of rock islands. Power Slash the clam- shell that you see for a Vengeance Slip. Now, looking at the map, get on the western rock island that's north of the "Husband-and-Wife Islands", the ones that are connected by a rope bridge. There are three clamshells on this rock island, and they contain a Glass Beads, a Coral Fragment, and a Traveler's Charm. Head to the next underwater rock and Power Slash the clamshell for a Lacquerware Set. Get on the next rock island to find two clamshells. Open them for a Mermaid Coin and a Bull Horn. Approach the Husband-and-Wife Islands. There's three clamshells between them. Open them for a Wooden Bear, a Snake Statue, and a Steel Soul Sake. Now it's time to head back to shore. Save at the Ultimate Origin Mirror, and before you leave for City Checkpoint, drop down into that pond with the small island in the middle. Use Catwalk on the tower so you can climb it and open the chest at the top for a Kutani Pottery. Now you can head to the City Checkpoint. +----------------+ | City Checkpoint| |================+ | Items acquired | |----------------| | Stray Bead #40 | +----------------+ Drop down to the big river, make sure you still have the Water Tablet equipped. Run to the north side of the river to find an island with +~~~~~~~~~~~~~~~~~~+ a wilted tree, a clover, and a buried chest. Bloom the | STRAY BEAD #40 | tree and the clover, then dig up the chest. Open it for a | ACQUIRED | Stray Bead. Now head back to the south side so that you +~~~~~~~~~~~~~~~~~~+ can get back up, and head east to Taka Pass. +--------------------------------+ | Taka Pass | |================================+----------------+ | Items acquired | Animals fed | Treasure found | |----------------|---------------|----------------| | Stray Bead #26 | 36% Monkey | Crystal | | Godly Charm | | | +-------------------------------------------------+ Remember Bingo? Well, there's a hard piece of raised ground near him, with light shining through it. Dig through it to reveal a hole. Drop down to reveal a beautiful spring. Bloom the trees and clovers, feed the +~~~~~~~~~~~~~~~~~~+ Monkeys, and open the chests for a Godly Charm, a | STRAY BEAD #26 | Crystal, and a Stray Bead! Now exit. Now to cover some | ACQUIRED | clovers. Head towards the path to Kusa Village, but stop +~~~~~~~~~~~~~~~~~~+ around the start of it to find a Kabegami statue. Use Catwalk to create a path up to a small ledge up and to the left of the statue, and climb it to find a clover. Dig and Bloom it, then head up to the upper area. As soon as you come out of the tunnel, look left to find an iron rock. Power Slash it then dig and Bloom the clover underneath. Now enter Kusa Village, straight to the Gale Shrine, and enter it. Make sure you're well-equipped with Exorcism Slips and Holy Bones. +----------------+ | Gale Shrine | |================+ | Items acquired | |----------------| | Stray Bead #35 | +----------------+ If you're in the area where the camera is at a side view, just continue until you reach a pond in the middle of the room with a path leading west and one leading north. Take the north path, through the tunnel, to find Princess Fuse and her five Canine Warriors. This is a challenge, an optional battle...you must fight the Canine Warriors, called the Kusa 5. Prepare for a tough battle! *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( Kusa 5 | ) \ )-------------- ( \ |�����������������������\ \ | �����������������������������������������| | There's not much really to explain about the Kusa 5. They're | | basically the Canine Warriors you fought earlier in the story, | | but you're fighting four of them at a time...at least for the | | first match. I suggest using Reflectors for combat, as those | | seem to make you the most nimble to be able to dodge attacks | | mid-combo. Plus, you have Trinity Mirror, which is your | | strongest Reflector. All I suggest is using Steel Soul Sakes, | | maybe a few Steel Fist Sakes, and Holy Bones. If you find | | yourself having trouble, use Vengeance Slips and liberal use of | | Exorcism Slips. The last dog gets crazy with his attacks when | | his health is down to half, so be careful. Spam Exorcism Slips | | to cool him down if you need to. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* +~~~~~~~~~~~~~~~~~~+ If you managed to make it through all three consecutive | STRAY BEAD #35 | battles, Princess Fuse will reward you with a Stray Bead! | ACQUIRED | Once that's done, go back to Kusa Village, save, then +~~~~~~~~~~~~~~~~~~+ head to Agata Forest. +----------------+ | Agata Forest | |================+ | Treasure found | |----------------| | Bull Statue | +----------------+ As soon as you enter, get into the rushing river and run east. You'll find a ledge with a clover on it. Bloom it for 50 Praise! Now on the north side of the log bridge, there's an iron rock. Power Slash it then dig and Bloom the clover beneath for more Praise. Head out into the Forest now, heading towards Tsuta Ruins' entrance. There's a hard ground there, with a chest buried inside. Dig up the chest and open it for the last zodiac treasure, the Bull Statue. Now, remember, nearby, you blew open a wall and it only contained a tower and a cat statue? Well, head in there, use Catwalk to get to the top of the tower, and dig up and Bloom the clover. Head up to Hitoshio Spring, up on the northwest corner. There's a clover beneath some hard ground next to the spring. Dig it up and Bloom it, man. Enter Shinshu Field from up here. +--------------------------------+ | Shinshu Field | |================================+----------------+ | Items acquired | Animals fed | Treasure found | |----------------|---------------|----------------| | Gimmick Gear | 12% Hare | Pearl | | | | Kutani Pottery | | | | Crystal | +-------------------------------------------------+ Up here on this ledge, you'll find a clover beneath some hard ground. Dig and Bloom, then drop down. (You don't need the Water Tablet on anymore, so you can take it off and put on something else you want.) Man...there's a thunderstorm brewing here. Nevertheless, we're out to get stuff. There's another clover under hard ground near the Sapling, dig and Bloom that. Find Ida around here and race him one last time. If you win, he gives you a Gimmick Gear! We'll use that in a second. Head to the Nameless Man's kiln, as he has another vase for us. Grab it and take it to the altar that's up the zig-zag path for some Praise. Make a day pass, and return to the Nameless Man for another vase. Take this one to the altar on the left shore after going down the ramp towards Lake Harami for more Praise. The Nameless Man will have one last vase waiting for us...later in the game. So, right now, look along the east cliff for a Kabegami statue. Use Catwalk to head up to a new area of Shinshu Field. Head towards the north side to find a Devil Gate. It shouldn't be hard to clear this one. After the battle, you should get some Praise and reveal a group of Hares. Feed them. There's also a clover up here. Bloom it. Now head the other way up here, towards the structure that has lightning shooting towards it. You will find another Devil Gate just off the path. Clear it for some Praise and another group of Hares. Feed them. Now head off towards the very east end to find a clover. Bloom it. Now, also up here are two dig spots, both found within clumps of grass in the far extremities of this area, which is the far north, and the far east. Dig them up for a Pearl and a Kutani Pottery. Now approach that structure. Open the chest in front of it for a Crystal. Now, inspect the structure to find a sculpture of a sword sticking out of it. Use Thunderstorm on that sword and the structure will open. Now, before entering it, head to Kamiki Village. +--------------------------------+ | Kamiki Village | |================================++ | Items acquired | Treasure found | |----------------|----------------| |Exorcism Slip S | Kutani Pottery | | | Glass Beads | +---------------------------------+ Just head up to Sakuya's Konohana tree, making sure to go through the arch, and Power Slash the fruit down for a Kutani Pottery. Head back, but start climbing those rafter things where you got a Stray Bead before. Remember that higher chest from before? Well, you can head up there easily now that you have double jump. Get up there and open it for a Glass Beads. Now there's one last thing. Look towards the north when near Ume, the Canine Warrior. You should see a ledge with a chest. Yes, I actually missed this from before, sue me. (...Actually don't sue me, I'm broke.) Double or wall jump up there and open it for an Exorcism Slip S. Now save if you want to, and warp to Sei-an City from Shinshu Field's Mermaid Spring. Why? Because we're going to use that Gimmick Gear. +--------------------------------+ | Sei-an City (Arist. Qtrs.) | |================================+---+ | Items acquired | Abilities learned | |----------------|-------------------| | Stray Bead #56 | Thunderbolt | |Travel Guide #26| | +------------------------------------+ Head up to Gen's clocktower on the northwest side. On one side is a Kabegami statue. Use Catwalk to climb up to a high entrance, and, well...enter it. Gen here is one step away from completing his (hers? its?) invention, but is missing one part, that Gimmick Gear. So, give it to Gen. Talk to Gen again and the machine will start, the camera pointing to some bulbs. Trace a jagged line as shown between the bulbs, and if successful (the game is picky with this too, much like that kanji symbol) a lightning bolt will strike. You now have unlocked the power of Thunderbolt! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | | Thunderbolt | | / �������������� \ | Draw a lightning symbol | | using the Thunderstorm | | power to summon lightning! | ------------------------------- +~~~~~~~~~~~~~~~~~~+ A chest will appear, containing a Travel Guide that | TRAVEL GUIDE #26 | explains this further, so grab it. +~~~~~~~~~~~~~~~~~~+ | ACQUIRED | Now, see the thunder chest here? | STRAY BEAD #56 | +~~~~~~~~~~~~~~~~~~+ Open it with your new power to get | ACQUIRED | a Stray Bead! Nice. Now exit, warp +~~~~~~~~~~~~~~~~~~+ to Shinshu Field, approach that structure, and enter it. +--------------------------------+ | Kamui | |================================+------------------------------------+ | Items acquired | Abilities learned | Animals fed | Treasure found | |----------------|-------------------|---------------|----------------| | Stray Bead #74 | Cherry Bomb 3 | 3% Hare | Amber Tassels | | Stray Bead #75 | | 17% Fox |Amethyst Tassels| | Stray Bead #76 | | 66% Bear |White Porc. Pot | | Stray Bead #77 | | 31% Sheep | Pearl | | Stray Bead #78 | | 50% Crane | Silver Watch | | Sun Fragment | | | Etched Glass | |Travel Guide #28| | | Crystal | |Travel Guide #29| | | | | Gold Dust x2 | | | | | Vengeance Slip | | | | |Exorcism Slip L | | | | | Golden Peach | | | | +---------------------------------------------------------------------+ Welcome to the frigid lands of Kamui! This region is actually our last stop on Nippon, but don't let that fool you. We actually get to spend a lot of time here, like with the Ryoshima region. Head through the tunnel to emerge to the snowy lands...apparently a blizzard is occuring. We need to find some shelter! There's an Ultimate Origin Mirror here that we can save at. Follow the path and you will meet new enemy types, the Namahages. They are basically Imp reskins, except stronger. Nothing special. After the battle, look around for a hut, and enter it. There's a fire here! Uh oh...Ammy spots someone at the other side of the fire. Ammy and the man step around the fire, and the man exits the hut. Follow him! You'll find him out there, sword drawn. Time for a battle! *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( ??? | ) \ )-------------- ( \ |�����������������������\ \ | �����������������������������������������| | This guy basically fights just like Evil Rao. Well, a bit. He | | constantly summons daggers that speed towards your direction. | | Power Slash them back to knock him out, leaving him vulnerable. | | Don't get too close to him, or you'll get slashed. Overall, he | | is a bit simple...at least at first. After his first health bar | | is depleted, he transforms into a dog beast, starting the 2nd | | phase of the battle. He attacks similarly to Tei, but can | | freeze you with his attacks. He may also create two images of | | himself to gang up on you. Those can be destroyed with one | | attack, dropping a Spirit Globe M to heal with. Just do hit and | | run attacks until the battle is over. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* After the battle, he commends your battling skills, and reveals his name to be Oki. He tells you that Kamui is under this harsh blizzard because the twin demons have re-appeared, Lechku and Nechku. Oki will take the sword, Kutone, and will awaken it by slaying monsters until it glows silver. Anyway, head on northward, and you'll find that this place has been stricken by a cursed zone as well. Damn. Head along to find Yoichi again! After talking to him, the camera will adjust itself. When he fires an arrow, use Thunderstorm on it. It will strike the rock he's been hitting, and break it apart, revealing a Guardian Sapling! Nice! You will get 50 Praise (if you don't skip the cutscene) and he will leave. Now simply Bloom the Guardian Sapling and watch this place turn back to its normal self! Now, behind you are some Sheep. You can feed them with herbs. After those, head back towards the tunnel to Shinshu Field. On the snow somewhere off the path are some Bears. Feed them with fish. Head back to near the Guardian Sapling and head east along a path towards a lake. Along the way are some Foxes to feed. Continue on. At the lake area, you'll find Kokari and Ume here! Next to them is a group of Cranes. Feed them fish. Now, you can talk to Kokari here and fish to your heart's content, but you don't get anything special from it besides filling up your Fish Tome. Now, you may notice another building here...yep! It is the Dojo! Since this is a new place, there are some new moves available, so enter it. For any recommended moves...not really, though I suppose you need Hardhead. It's a special technique that upgrades your headbutt/tackle and makes it more powerful, able to break rocks. If it doesn't do it, no problem! More use with it levels it up to the point where you can even break iron rocks and possibly diamond rocks. Wow! You may learn any other techniques that you can afford (though I would recommend staying somewhere above 700,000 Yen to save for later). Back out to where Kokari is, there's a chest that is frozen in ice. Use Inferno on it from a nearby torch to open it, revealing a White Porcelain Pot. Head along north past the Guardian Sapling to encounter a new enemy, the Igloo Turtle. It's basically like the Bud Ogre and Chimera, so attack it until it is stunned, then use Inferno from its tail onto its igloo body and attack the doll to damage it. After the battle, move north along the upper path until you see a sign that says "To Wep'keer." There's a Bear here to feed. Do so, then look up and to your right to spot a Konohana Blossom. Vine up to it to find a clover. Bloom it, then blow open the cracked rock with a Cherry Bomb. Head through to find a hard spot on the ground with two glowing cracks in it. One Cherry Bomb isn't enough to blow this up, so create two Cherry Bombs on it to blast it open. Drop down to find a Divine Spring. Before depositing your money, bloom the clovers and wilted trees down here. Now deposit 300,000 Yen to unlock further power in the Cherry Bomb technique! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | |Cherry Bomb 3 | | / �������������� \ | Cherry Bomb is now powered | | up! You can summon three | | Cherry Bombs at once. | ------------------------------- +~~~~~~~~~~~~~~~~~~+ A treasure chest shows up, containing a Travel Guide that | TRAVEL GUIDE #28 | explains this further. It's really self-explanatory | ACQUIRED | anyway, but take it either way. Exit, then drop down from +~~~~~~~~~~~~~~~~~~+ here. Near that Bear you fed is an iron rock. Power Slash it and bloom the clover underneath. Head down the path and do some business with the Oina merchant, like selling treasures you got. Especially if you were fishing with Kokari! That ought to up your Yen back up a little. Return to Yoichi's hut to find a frozen chest. Open it with Inferno for a Pearl. Now get on the frozen lake and head back south a little bit to find an "island." Bloom the clover there, feed the Bears on the ice nearby, and dig up the hard spot here to reveal a hole. Drop down. Inside, you will find... another Blockhead. Ugh. This one calls himself Blockhead Grande, and has a total of EIGHT weak points. Yeah...I DEFINITELY recommend the methods that I recommended back on the Blockhead at Oni Island. Though, I'm not too fast for my recommendation, so I got this purely by chance, getting an easy-to-remember sequence after dozens of +~~~~~~~~~~~~~~~~~~+ tries. If you manage it, 50 Praise and three chests will | STRAY BEAD #78 | appear, containing a Gold Dust, a Silver Pocket Watch, | ACQUIRED | and a Stray Bead. Phew! Bloom the clovers and trees, use +~~~~~~~~~~~~~~~~~~+ the Gold Dust on one of your new weapons, and exit. Head a little north to find a Devil Gate off of the ice. Clear it for 50 Praise and to reveal a Mermaid Spring! Now we can warp out of here if we want to. Look around here for another hut. There's some Sheep that you can feed. Move northward to find another Devil Gate. Clear it for 50 Praise. Now, see the bridge? Head under it to find some Hares. Feed them. Now look around the west cliff to find a tunnel. Head through to find out it's a massive bear cave! Look around for an iced chest. Melt the ice with Inferno and grab the Vengeance Slip from it. Now, here, you'll have a choice to make...left? +~~~~~~~~~~~~~~~~~~+ Or right? left. Do a running double jump to the pillar | TRAVEL GUIDE #29 | with a chest on it, and open it for a Travel Guide. Do a | ACQUIRED | running double jump to the next ledge (or double jump +~~~~~~~~~~~~~~~~~~+ then mid-air tackle) and melt the frozen chest for an Exorcism Slip L. Follow the tunnel. At the end, you'll find a diamond rock. Can't slash that yet, but there are some Bears here as well! Feed them, return to the fork, and take the right path this time, Blooming the clover along the way. At the end of the tunnel is another Bear, and a frozen chest. Feed the +~~~~~~~~~~~~~~~~~~+ Bear and melt open the chest for a Stray Bead. Now exit | STRAY BEAD #75 | this cave. Follow the snowy path, passing the bridge and | ACQUIRED | heading east, to find an iron rock. Power Slash it and +~~~~~~~~~~~~~~~~~~+ Bloom the clover underneath. Head towards the cliff with the giant red marking to find some Bears. Feed them, head back to the bridge, and cross it, going up the path. Before actually entering a new area though, drop down to a ledge. Make sure it's the higher ledge. There's a clover that you can dig up and Bloom here. Do so, and drop down again. +~~~~~~~~~~~~~~~~~~+ Down here, look around for a chest. Open it for a Stray | STRAY BEAD #76 | Bead. Now, the first thing you saw was probably a glowing | ACQUIRED | crack in a frozen waterfall. Blow it up and go through +~~~~~~~~~~~~~~~~~~+ the tunnel to find a hard dig spot. Dig through it to find a hole, drop +~~~~~~~~~~~~~~~~~~+ down it. Inside, fight the last Bandit Spider of the game | SUN FRAGMENT | for a brand new Sun Fragment! Yay! The Devil Gate | ACQUIRED | Challenge here won't be available until later, so exit, +~~~~~~~~~~~~~~~~~~+ leave the tunnel, and follow the frozen water until you drop down to another ledge. Feed the Cranes and open the chest for Amethyst Tassels. Drop down. Now to look for dig spots! Yep... - Near the Dojo in front of a snow pile. - Amidst some Cranes near Kokari. - On a snowy ledge south of the Mermaid Spring. - On snow beside a snow pile near Wali's hut. - On the south side near where the last group of Bears are, next to a pillar. - On the north side near where the last group of Bears are, between a tree and a pillar. +~~~~~~~~~~~~~~~~~~+ The treasures are, in order...Stray Bead, Etched Glass, | TWO STRAY BEADS | Amber Tassels, Stray Bead, Crystal, and Golden Peach. Now | ACQUIRED | we do one last thing before we head to the next area... +~~~~~~~~~~~~~~~~~~+ head towards that second hut by the frozen lake and enter it. Inside is Wali, an Oina who is being oppressed by demons trying to kill him. He'll give you his Record of Penance, a list of the assassin monsters, and will beg you to take them all out. Alright, we'll do it. Here are the locations, only found at night, mind you. - In front of Wali's hut. - Next to the "island" that contained Blockhead Grande. - On the east snow bank of the frozen lake. (May only appear after having taken down the others.) - On the ice at the foot of the frozen waterfall near Wep'keer. - Near the last group of Bears. After defeating them all and striking the names off, return the Record to Wali to get a Gold Dust from him. Now head to the next area, which is fully up that upwards path beside the frozen waterfall. +--------------------------------+ | Wep'keer | |================================+----------------+ | Items acquired | Animals fed | Treasure found | |----------------|---------------|----------------| | Stray Bead #80 | 4% Hare | Jade Tassels | | Stray Bead #81 | 20% Bear | Crystal | | Stray Bead #82 | 53% Sheep |White Porc. Pot | | Stray Bead #83 | 21% Crane | Etched Glass | | Sun Fragment | | Kutani Pottery | | Res. Beads | | | | Gold Dust x2 | | | |Exorcism Slip M | | | +-------------------------------------------------+ Well, welcome to the Oina village, Wep'keer. Up ahead on the snow is a clover between two totems. Bloom that, then look right to see a hut. On its side by the cliff face are some Hares. Also near this hut is a set of stairs. Take them up to a clover and some Cranes to feed. Go back down, and head toward the Merchant...wait, there's no Merchant here? Oh well. Head up the stairs. You have a choice of two paths here, so take the right path towards the enclosed area. Past the hut here is the Snowy Waterfall. There's a clover and some Sheep to feed. Before leaving this area, look around for an +~~~~~~~~~~~~~~~~~~+ alcove. There's a Bear here to feed, and a chest. After | STRAY BEAD #81 | feeding the Bear, open the chest for a Stray Bead! Now | ACQUIRED | get back to the village, and take the other path, passing +~~~~~~~~~~~~~~~~~~+ a closed door, and coming up to another hut. Feed the Sheep here, then cross the small bridge behind the hut to find more Sheep and a clover. Once your business is done, head back and continue climbing to the top. Approach the hut up here to find an Oina! Finally some residence! This one is named Samickle. He proclaims himself the new Chief, as the elder is severely weakened from having fought demons. He hastily tells you to leave, and for Issun to go back to his own village, provided it hasn't been buried in snow by now. Well, we can't do anything I suppose...look around near the hut for the last set of animals in this area, a couple of Bears. Feed them and be on your way back down. I guess coming here was all for naught...at least we got a Stray Bead and fed some animals. Let's leave. ...Uh? Who's there? An Oina? A girl Oina? Huh. What's she want? She wants you to come over to her place? Ehehehe... I wonder why? You'll automatically arrive at her hut, and she will talk to you about what's happened in this village. Yeah, wasn't what you thought, eh? She tells you more about those twin owl demons, Lechku and Nechku, and how they brought on this fierce blizzard upon the region of Kamui. Once that story is over with, talk to her again to learn about Oki. Contrary to what Oki said, he actually took the sacred sword, Kutone, without permission. Well isn't that a kick in the crevice. Another thing, is Lika, Kai's little sister (Kai is who we're talking to) has gone missing. Wow, a lot has happened...suddenly, you'll hear a howl. Kai says that that was Kemu, he wishes to see us. Alright, let's leave this hut. Just climb up to the top and enter the hut. Kemu will notice Issun "bad-mouthing" him, and will try to smack the senses out of us for some reason! Just headbutt him to start a conversation. This Lika girl is very important, as she's gained spiritual power beyond comprehension. She doesn't even know it, but she has the power to do the Volcanic Incantation, which keeps Kamui warm enough to be habitable. Without that, all life would die out in Kamui. So rescuing this little Oina girl is our top priority in keeping Kamui from becoming a wasteland. Well, we've got a task on our hands. He marks the place where Lika might be on Kamui, and it's somewhere in Yoshpet Forest. This is the forest of deception, and there are many paths you could take, but you might find yourself lost if you take the wrong path. Is anyone reminded of Zelda's Lost Woods, or is it just me? Anyway, he'll spread word to all the Oina to let you into their homes, and suggests that we gather some stuff that we need before we set out. Yes sir! Follow the path down until you pass two huts and come to a door against a cliff face. Head through the door to come to a sub-area of the village. This little kid here wants to see the biggest snowball possible. Alright, see the small snowball there? Roll it around this area along the clumps of snow. Just keep doing it until the snowball is so big that it almost covers the screen. Avoid rolling it near torches or it will melt. Once the snowball is huge, roll it back to the kid. If it's big enough, you'll get 50 Praise! Before exiting this area, there are three frozen chests around here, all by the cliff faces. Open them for a Crystal, a White Porcelain Pot, and an Exorcism Slip M. Now exit. Back at the actual village, the Merchant should be back +~~~~~~~~~~~~~~~~~~+ where he's supposed to be, so go see what he has in his |RESURRECTION BEADS| shop. The most notable things are the new Divine | ACQUIRED | Instrument and the two Gold Dusts he has! Buy them, as +~~~~~~~~~~~~~~~~~~+ well as stock up on any Feedbags. Now, for the obligatory dig spots! You knew they were coming... - Near the Hares by the first hut. - Near the Cranes near the first hut. - By the hut closest to the Merchant. - On the corner of the ledge by Kai's hut. - Amidst the two Bears by Kemu's hut. - In the back alcove of the Snowball Playground. +~~~~~~~~~~~~~~~~~~+ The treasures are, in order...Jade Tassels, Stray Bead, |THREE STRAY BEADS | Etched Glass, Stray Bead, Kutani Pottery, and Stray Bead. | ACQUIRED | Phew! Lots of stuff. Save, then head towards the south +~~~~~~~~~~~~~~~~~~+ exit to find Kai. Issun will tell Kai that Ammy (you, of course) will find Lika. However, Kai insists that she lead the way, because she apparently knows everything. She'll go ahead and meet you at the edge of the forest. Before going though, climb back up to Kai's hut and get behind it to the small +~~~~~~~~~~~~~~~~~~+ bridge. Drop down to find a hidden area of a frozen | SUN FRAGMENT | waterfall. Open the chest here for a Sun Fragment! Now | ACQUIRED | follow Kai out of Wep'keer...but Issun tells you that you +~~~~~~~~~~~~~~~~~~+ can't even enter Yoshpet Forest unless an Oina grants you access. Well, none of the Oina here in Wep'keer can do that for us, so let's try heading toward Ezofuji, the area north of this village. So, head up to the top of the village, up to Kemu's hut, and past it, up to Ezofuji. +--------------------------------+ | Kamui (Ezofuji) | |================================+------------------------------------+ | Items acquired | Abilities learned | Animals fed | Treasure found | |----------------|-------------------|---------------|----------------| | Stray Bead #84 | Power Slash 3 | 19% Monkey | Etched Glass | | Stray Bead #85 | | 43% Raccoon |White Porc. Pot | | Stray Bead #86 | | 14% Bear | Silver Watch | | Stray Bead #87 | | 16% Sheep | | | Sun Fragment | | 29% Crane | | |Travel Guide #27| | | | |Travel Guide #30| | | | | Sewaprolo | | | | +---------------------------------------------------------------------+ Welcome to the plains at the foot of the Ezofuji mounts! +~~~~~~~~~~~~~~~~~~+ Head forward past the giant gate, and you'll come to a | TRAVEL GUIDE #27 | shrine, an Origin Mirror, and a chest. Save, and open the | ACQUIRED | chest for a Travel Guide. You can approach the shrine and +~~~~~~~~~~~~~~~~~~+ investigate it to find out that this is where the sword Kutone used to rest. It provides a great view of Laochi Lake and the Ezofuji mountains. It's also dedicated to the Ark of Yamato, the ark there that you see that is halfway sunken and frozen in the lake. Anyway, viewing the map, there's a path we can take that winds around the Lake to the entrance to Wawku Shrine at the base of the mountains, so let's follow that path. Along the way, you'll encounter Raccoons and Bears, so you might as well feed them. At the top, you'll find some giant doors. These are the doors to the Wawku Shrine. We can't enter it yet though, obviously. There's an Oina hut up here though, accompanied by another Origin Mirror. You can save again, but it's not necessary. Enter the hut and talk to the Oina there named Tuskle. This shaman here tells you of the legend of the Ark of Yamato, how, years ago, it served as the vessel of the Celestials, who used to live up in the Celestial Plains. It was used by the Celestials to escape the Celestial Plains when it became overrun with evil. However, unknown to the Celestials, demons such as Orochi, Spider Queen, and the like have hidden themselves in the Ark of Yamato, and slaughtered the Celestials, leaving the Ark of Yamato to plunge from the sky down into Laochi Lake. Those demons have escaped and wrecked havoc upon Nippon. However, amidst all this, one Celestial has survived, and has hidden himself somewhere in Nippon. Hm...I wonder who that could be? After the story, we get to what we originally visited her for, access to Yoshpet! She gives us the Sewaprolo, the key to break the Oina crest blocking Yoshpet. Now, you may have heard about that Day of Darkness...it's the lunar eclipse which blocks the sun every 100 years. They say it's only a few days away, but that's only rhetorical. You can have as many days pass with using Sunrise and Crescent, but it'll never happen until the story makes it happen, so don't worry about it. (The Day of Darkness is dangerous for us because it, well, blocks the sun. Seeing as Amaterasu is the sun god, it could be bad for us.) Exit the hut to go for some exploration of this area! Look off down from the cliff side to find a ledge below. Get yourself above it (the pop-up map may help) and drop down to it. There's some Monkeys here to feed, a diamond rock, and an iron rock. Feed the Monkeys, then Power Slash the iron rock to find a hole underneath. Drop down to find a Divine Spring! Bloom the clovers and wilted trees, then deposit 360,000 Yen to power up your Power Slash! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | |Power Slash 3 | | / �������������� \ | Power Slash is now powered | | up! Slay demons with ease | | and cut apart diamond rocks!| ------------------------------- +~~~~~~~~~~~~~~~~~~+ Yep! Your Power Slash has been fully upgraded and can now | TRAVEL GUIDE #30 | cut through the hardest of substances! A treasure chest | ACQUIRED | appears which contains a Travel Guide explaining it +~~~~~~~~~~~~~~~~~~+ further, but it's pretty self-explanatory. Grab it and exit. Thankfully, we can test our upgraded Power Slash on the diamond rock here! Cut through it, enjoy your feeling of overwhelming power, and dig up and Bloom the clover that was underneath for lots of Praise. Now jump down, and head towards the southwest alcove that you see on the map. In there are some Cranes to feed. Now move along to the north side, looking up towards the cliff. You should find a Konohana Blossom above a ledge. Vine to it, then drop down. Feed the Sheep and bloom the Clover. Now, Vine up to the next ledge to the west, and drop down to it. Dig up and Bloom the two clovers here, as well as digging up the +~~~~~~~~~~~~~~~~~~+ chest here for a Stray Bead. Vine | STRAY BEAD #86 | +~~~~~~~~~~~~~~~~~~+ up even further to an even higher | ACQUIRED | | SUN FRAGMENT | ledge. Open the chest for a Sun +~~~~~~~~~~~~~~~~~~+ | ACQUIRED | Fragment! Follow the ledge. You +~~~~~~~~~~~~~~~~~~+ will eventually stumble upon a +~~~~~~~~~~~~~~~~~~+ clover, rock, and buried chest. | STRAY BEAD #85 | Bloom the clover, then dig up the chest for another Stray | ACQUIRED | Bead! Phew. Drop down, then head to the east side of the +~~~~~~~~~~~~~~~~~~+ Lake. You'll see another ledge with +~~~~~~~~~~~~~~~~~~+ a Konohana Blossom by it. Vine up there to find a frozen | STRAY BEAD #84 | chest and a burning chest. Melt the frozen chest first | ACQUIRED | using the burning chest for yet another Stray Bead, and +~~~~~~~~~~~~~~~~~~+ then extinguish the burning chest with Galestorm and open it for an Etched Glass. Now, there's another Konohana Blossom nearby. Vine to it, then vine to the next. Jump off onto the small ledge where Monkeys and a clover are. After your business, jump off. Now, there's one last area we need to go to. Unfortunately we cannot reach it from here. Looking at the map, you can probably guess what it is: the enclosed area on the southeast that has an Ultimate Origin Mirror. Head back to Wep'keer, save, then use Mist Warp to warp back to this +~~~~~~~~~~~~~~~~~~+ area. Yep, you're here! Feed the Bear here, then open the | STRAY BEAD #87 | three chests here for a White Porcelain Pot, a Silver | ACQUIRED | Pocket Watch, and a Stray Bead. Dang, lotsa stuff here! +~~~~~~~~~~~~~~~~~~+ Mist Warp back to Wep'keer, and head out south to Kamui. Head towards the alcove where the red circle is on your map, and you will encounter a new enemy, the Bull Charger. This enemy basically attacks like the Ogres, except these aren't usually paired with a second Bull Charger. Nonetheless, they are still dangerous. They use ice powers, so it would be advised to use fire to your advantage whenever you can. Summon fire with Fireburst if you have to. After the battle, approach the wall with the Oina crest, and it will fade away, due to your Sewaprolo. Continue on into the "consuming forest"... +--------------------------------+ | Yoshpet Forest | |================================+----------------+ | Items acquired | Animals fed | Treasure found | |----------------|---------------|----------------| | Stray Bead #88 | 5% Hare |Cat Eye Tassels | | Stray Bead #89 | 34% Boar | Crystal | | Holy Bone S |4% Boar Piglet | Pearl | | Holy Bone M | 13% Deer |White Porc. Pot | | Godly Charm | | Etched Glass | |Steel Soul Sake | | Kutani Pottery | +-------------------------------------------------+ Walk on forward after Issun gives you a little lesson on the name of this forest, and you'll find Waka. Not this guy again... After some talk, he reveals that he's looking for a heavenly ark, then disappears. Well, forget him. Head along to find Kai! Before approaching her, save at the Origin Mirror. Agree to go with her. Now, she says that the trees in this forest emit a pollen that can confuse beasts, so we can't stay here in the forest for too long. She says to follow her, plus we have five minutes. I'll tell you where to get stuff (there are no buried treasures I'm sure) but be quick about getting them so you don't run out of time. Follow her through the thorns, open the chest for a Crystal, and keep jumping through the openings in the thorns. Ignore all the evil trees here, follow Kai to find a chest. Open it for a Pearl. Keep following Kai across some ledges over an icy lake. Grab the crystal for extra time, keep going. Open the chest for a Holy Bone S. Keep going through the thorn walls and cursed trees, until you get to a fork. She'll go right, but go left for now. At the dead-end, open the chest for Cat's Eye Tassels. Hurry back to the fork and take the other path that Kai went down. In the second area now, follow Kai, dodging the icicles that rain down, and open the chest ahead for a Holy Bone M. Continue, grabbing the time crystal, jumping through thorn walls, and opening another chest for a Godly Charm. Once you get to a lake of dark, evil water, open the chest along here for a White Porcelain Pot, and keep following Kai very carefully. +~~~~~~~~~~~~~~~~~~+ Once you pass the dark lake, dodge the evil trees to the | STRAY BEAD #88 | best of your ability, and follow Kai until you reach | ACQUIRED | another chest. Open it for a Stray Bead. Keep going to +~~~~~~~~~~~~~~~~~~+ find yet another fork. She'll go left, but go right instead. At the dead end, open the chest for an Etched Glass. Hurry back to the fork, and take Kai's path. In the third area now, follow Kai while dodging the rolling snowballs. After those, jump through thorn walls, and you'll come to an icy lake filled with evil trees and ice shards. Dodge and weave around all that crap, grab the time crystal, open the chest at the end for a Kutani Pottery, and keep following Kai. Soon you'll come to another chest after dodging more falling icicles. Open it for a Steel Soul Sake. Keep going and you'll get to the final fork in the road. Take the right path as Kai takes the left path yet +~~~~~~~~~~~~~~~~~~+ again. At the end, dig up the chest and open it for a | STRAY BEAD #89 | Stray Bead. Hurry back and take Kai's path. Congrats if | ACQUIRED | you made it, but you should've had plenty of time anyway +~~~~~~~~~~~~~~~~~~+ if you were ignoring those evil trees and not trying to Bloom them or anything. We're at the special grove here where snow doesn't settle! This is where the Poncle village is, called Ponc'tan. Issun isn't too happy to be here though, despite this being his home. Anyway, that glowing trunk is actually where the village is, but there are some animals we can feed! Namely, a group of Hares, a family of Boars, and some Deer! After feeding them, check your Animal Tome. Every animal in the Tome should be at 100%! The only thing that isn't...is the Dog category. Wonder where the last Dog could be? We'll find out soon enough. Bloom the wilted trees, then approach the glowing tree trunk and the Lucky Mallet will appear, eager to get you hammered. Issun doesn't want to go with you though, and says he'll be fine waiting outside. Alright, Issun...fine with us... +--------------------------------+ | Ponc'tan | |================================++ | Items acquired | Treasure found | |----------------|----------------| | Stray Bead #91 | Agate Tassels | | Stray Bead #92 | Crystal | | Eighth Wonder | Pearl | |Inkfinity Stone | Kutani Pottery | |Steel Fist Sake | Etched Glass | +---------------------------------+ Well, welcome to the village of a thousand magnifications, Ponc'tan. This place shares the same theme as Issun. So, you'll get to listen to a wonky tune while you're here, but if you're like me, it can get on your nerves just a tiny bit. Save at the Origin Mirror, and cross the bridge while looking right. You should see a Konohana Blossom over a large leaf. Vine over there, and open the chest for Agate Tassels. Vine over to the east bridge. Follow the bridge eastward. Open the chest along the way for a Crystal, then continue to the end, where you can dig up and Bloom a clover. Head back west until you come to a house. Talk to Miya inside if you want to. She mentions a little girl who passed through Yoshpet and disappeared through the Spirit Gate at the other edge of the forest, appearing to be possessed. You can also climb up the outside of this home to come to Mura, another Poncle girl. She mentions that a Poncle named Issun rescued an Oina girl from certain death in the Yoshpet Forest. Could she be Kai...? Drop down from here onto the big white mushroom to find a clover to dig up and Bloom at the tip of it. After doing that, drop down to a path. At the crossroads, go north towards the Poncle guards. After trying twice, the guards will let you in, as they recognize you as the wolf in Ishaku's scrolls. Once inside, Ishaku, who is Issun's grandfather, will talk to you. Apparently Ammy knows Ishaku for some reason, judging by her reactions. Ishaku also mentions that he and Ammy had fought together before, and mentions that her powers are severely lessened from last time. Yeah, we pretty much figured that. He then goes on to mention that certain Poncles have dedicated themselves to be Celestial Envoys, who are people that spread the word of the gods so that the gods may gain strength. After all, faith in the people empowers gods! Anyway, after talking to him, walk up and around Ishaku's house, use the power spring, and enter the house to see various paintings. Must be Ishaku's place for drawing. Just for kicks, if you Power Slash the scrolls, you'll uncover a drawing of a naked woman. Um...yeah, her back is turned to us, so we can't see anything. Sorry if you expected anything! Exit this room, and use the Konohana Blossoms to vine to a secluded home. Enter to find Mrs. Seal. She says if you give her 99,999 Yen, she can create a seal for you. If you agree, she'll make it free. She was just testing you. You can make any design you wish, and she will make the seal later. How much later? ...Credits sequence later. Yeah...since the Wii version is missing the credits, this little seal thing is useless. I just thought I would mention it to you anyway. Get yourself back down to the crossroads, and go west this time. Enter the door there to find Gengo. This is the Poncle +~~~~~~~~~~~~~~~~~~+ Merchant actually, so feel free to buy stuff! The one | EIGHTH WONDER | item you should be interested in is the Eighth Wonder | ACQUIRED | Glaive, however! Buy it, then upgrade it with one of your +~~~~~~~~~~~~~~~~~~+ Gold Dusts. Exit the shop and head north of it. At the fork, take a right. You will see a chest. Open it for an Inkfinity Stone. Get back to the fork and take the other path to find a Konohana Blossom. Open the chest first for a Steel Fist Sake, then use Vine to a Konohana Blossom above some leafs. Jump up them, and at the top, open the chest for a Pearl. Use the power spring to get you to a high leaf. Open the chest for a Kutani Pottery. +~~~~~~~~~~~~~~~~~~+ Vine to the Konohana Blossom eastward to find another | STRAY BEAD #92 | chest. Open it for a Stray Bead! Vine along Konohana | ACQUIRED | Blossoms until you reach another chest. Open it for an +~~~~~~~~~~~~~~~~~~+ Etched Glass. Vine back to where Ishaku's house is, and return to where the Origin Mirror is. Before leaving, look way up and to the left to spot a +~~~~~~~~~~~~~~~~~~+ high leaf with a Konohana Blossom above it. Vine up there | STRAY BEAD #91 | and open the chest for a Stray Bead. Drop back down, then | ACQUIRED | save and exit this village. Back out here, Ammy will tell +~~~~~~~~~~~~~~~~~~+ Issun that Lika went through the Spirit Gate. Issun gets interrupted by another Poncle, named Miya. Issun gets really annoyed for some reason and tells us to go. Man, I wonder why Issun is angry at his own people? Meh...follow the path further from here into Inner Yoshpet. +--------------------------------+ | Inner Yoshpet | |================================++ | Items acquired | Treasure found | |----------------|----------------| | Stray Bead #94 | Turqu. Tassels | | Stray Bead #95 | Etched Glass | | Stray Bead #96 |White Porc. Pot | | Sun Fragment | | |Inkfinity Stone | | +---------------------------------+ Time to head further down Yoshpet Forest! I dunno where Kai went, but Issun will actually be our guide this time. We still have that five minute time limit, so don't dawdle! Jump through the moving thorn walls until you reach a chest. Open it for Turquoise Tassels. Keep moving, along a frozen river while curing evil trees. After that, prepare to dodge some snowballs. At the end, cure another evil tree. You'll come to a chest. Open it +~~~~~~~~~~~~~~~~~~+ for a Stray Bead. Keep going, curing evil trees, until | STRAY BEAD #94 | you get to a fork. Avoid the Demon Scroll if you can, and | ACQUIRED | take the wrong path, which is the path to the right. At +~~~~~~~~~~~~~~~~~~+ the end, open the chest for an Etched Glass. Hurry back and take the other path to arrive at the second area. Follow the moving thorn walls, then cure evil trees. Open the chest for a White Porcelain Pot, and keep moving. You'll come to a lake with dark water, and a thin icy path. At this point, ignore the evil trees and just focus on crossing. After that, keep going down an iced river. After that is a fork in the road. Take the left path, and at the end, +~~~~~~~~~~~~~~~~~~+ open the chest for a Stray Bead. Hurry back, avoid the | STRAY BEAD #95 | Demon Scroll, and take the correct path to the third | ACQUIRED | area. +~~~~~~~~~~~~~~~~~~+ Dodge the snowballs, jump through thorn walls along an +~~~~~~~~~~~~~~~~~~+ icy river, and dodge the Demon Scroll. You'll get to a | STRAY BEAD #96 | pit with Catwalk walls along the sides. Wall jump along | ACQUIRED | the right side and open the chest for another Stray Bead. +~~~~~~~~~~~~~~~~~~+ Hop along to the other side and keep going, quickly. Past some thorn walls, open the chest for an Inkfinity Stone. Keep on movin' man! You will +~~~~~~~~~~~~~~~~~~+ eventually see another fork in the road. Take the path to | SUN FRAGMENT | the right, and at the end, dig up the chest and open it | ACQUIRED | for a Sun Fragment. Only one more left to find! Hurry +~~~~~~~~~~~~~~~~~~+ back and take the correct path. Congrats, you've arrived at the Spirit Gate! Save at the Ultimate Origin Mirror, and approach the Spirit Gate. Issun slices open the Spirit Gate, revealing a...rather soothing light. Huh, I thought people said that the Spirit Gate brought disaster when it opened. I guess that was just a myth. Before we enter, Oki makes himself known, and almost abruptly jumps through the Gate, in search of more monsters to slay. We have no choice but to enter, as the Spirit Gate is about to close! +--------------------------------+ | Kamiki Village | |================================+ | Animals fed | Treasure found | |---------------|----------------| | 6% Dog | Kutani Pottery | | | Crystal | | |White Porc. Pot | | | Etched Glass | | | Pearl | +--------------------------------+ Somehow we're back at Kamiki Village...but what's weird is that Sakuya's tree is no longer grown fully, it's just a sapling. Oki will rush off, but it looks like we'll have to catch up to him later. Issun notices that there's a full moon up. Huh, didn't a full moon come up earlier ago? I thought it was only once a year that that happened...something's up, and I think I know what it is. Walk a little forward and you'll see a cute little girl who calls herself Shakuya, a wood sprite. ...Uh...yeah, I think I'm getting the gist of what's happening here, aren't you? Go down the path and pass the Golden Gate. Head up the left path. You'll eventually see wilted trees that should be Bloomed. The pieces are starting to come together...Bloom the trees. Continue to the wooden platform to find...an elderly man up there. He looks like Mr. Orange, but he doesn't feel the same. He's praying for Konohana to grow so that it will protect Kamiki from Orochi and its demons. ...It's getting quite obvious now. Head back down and take the path to the village, Blooming trees along the way. Once down there, head to that island over there using the Water Tablet, and Bloom the clover. Head back. Behind the first house is a buried chest. Dig it up and open it for a Kutani Pottery. If you try talking to the residents here, they'll try to harm you, thinking that you're a messenger of Orochi. If you haven't gotten it by now, the game will tell you soon enough. The girl at the sake house will run away in fear at you as well. You can actually feed the kid's dog here to finish up the Animal Tome, so go ahead and do that! Anyway, in the river near the old lady is a treasure chest. Power Slash it open for a Crystal. Don't forget to Bloom the clover on the nearby ledge where we got that Exorcism Slip S before. Head toward the waterfall while on the river to spot two more treasure chests. Open them for a White Porcelain Pot and an Etched Glass. Cross the bridge, Blooming a few more trees. (There's some by the houses and one behind the rice crop as well. If you Bloomed them all, you'll get 10 extra Praise on the last one.) Save at the Origin Mirror. You can talk to the Merchant here, but he's so scared of you that he'll let you buy anything you want, just as long as you don't make him a sacrifice. Okay... Approach the supposed house of Susano. Well, it's not really Susano's place right now. Behind the house is someone sleeping, After "talking" to him enough times, Issun will tell you to headbutt him for "cheating" on Kushi, dreaming about this Nami chick. Do so, and he will awaken. He calls himself Nagi, will notice you, and will ready himself for combat. The place starts filling with sinister air at the mention of Orochi, and Issun finally realizes it. Yes, we're back at Kamiki Village...100 years in the past! We're re-living the tale of Nagi and Shiranui defeating Orochi! No time to contemplate time paradoxes, Nagi really wants to kill you! *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( Nagi | ) \ )-------------- ( \ |�����������������������\ \ | �����������������������������������������| | You battled Evil Rao and Oki before, so Nagi actually shouldn't | | be different. Power Slash his daggers back at him, avoid his | | slashes, and attack him whenever you have the chance. He should | | not be difficult. Don't worry about him, we're only gonna knock | | him out, not kill him. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* After the battle, Nagi is knocked unconscious, and...of all the times, Orochi's sacrificial arrow appears in the sky and pierces Nami's house. Well damn, if Nagi doesn't go to Orochi to avenge Nami, the past will be changed forever! Looks like going through the Spirit Gate did bring misfortune. Well, all we can do now is to try to re-enact the story. The first thing that Nagi did before he set out towards Orochi is to don Nami's sacrificial robe to go in place of Nami. So we'll have to snatch Nami's robe. First, head out to the small island here and Bloom the clover. There's a buried treasure behind the rock on the larger island, so dig up that chest and open it for a Pearl. Now head toward Nami's sake mill. You'll see that she's taking a bath in the little waterfall lake. Issun tells you to sneak up, not make noise, and take her robe. So that means...walk slowly, pick up her robe, then walk away quietly. Once you're past the bridge, you should be safe. You should notice that you got a barrel of sake with the robe. It's the 8 Purification Sake, the legendary sake used to slay Orochi. Take it to Nagi and he will be all dressed up. ...Hm, he could use a little more flair in that dress. Ah well, it'll have to do. Get his unconscious ass onto your back and let's head out to Shinshu Field! Don't forget to save first though. +--------------------------------+ | Shinshu Field | |================================++ | Items acquired | Treasure found | |----------------|----------------| |Exorcism Slip L | Kutani Pottery | | | Etched Glass | +---------------------------------+ Bloom all the wilted trees here, then move out towards the field. As soon as you pass under the gate, you'll encounter new Clay-type enemies. These are basically re-skins of the Namahage with even more health and power. Very simple. Finish the battle... This Shinshu Field isn't like the current one...notably, some buildings and areas are missing. You can't go past the white-ish abyss surrounding the Field, so remember that. Anyway, your main objective is to head towards the Moon Cave, but here's a list of clovers and dig spots. Clovers: - One where the Nameless Man's hut will be - Under iron rock just before the zig-zag path - Under iron rock on zig-zag path - Where the Dojo will be - On top of zig-zag path, north of red gate down towards the Moon Cave - Under iron rock beside red gate - Towards pier to Agata Forest (cannot enter Agata Forest, sadly) - Left side of ramp past red gate Dig Spot: - In the center of the red ground marking by the zig-zag path (Kutani Pottery) There's also a chest near where the Dojo would be that contains an Exorcism Slip L, and a chest on the opposite side of the ramp from the last clover, coupled with some wilted trees, which contains an Etched Glass. Now, if you've been keeping up, you probably have all your Divine Attributes leveled up. At this point, any Praise you get will also give you a nice Yen bonus. This Yen bonus only comes into effect whenever you go past a set amount of total Yen acquired in a playthrough, and the set amount is pretty much just the amount needed to level up all your Divine Attributes fully. Head towards the Moon Cave. +--------------------------------+ | Moon Cave | |================================+ | Items acquired | |----------------| | Thunder Edge | +----------------+ Go down the path to the entrance to the Moon Cave, saving at the Origin Mirror along the way. Right before entering, you face another clay monster. This time, it's a Dogu. These fight very similarly to Blight, in that they teleport after shaking, and they do a quick slash. They also summon blades that circle around you, then try to stab you from all sides. Veil of Mist before they teleport or quick slash can subvert them, allowing you to attack. After the battle, approach the Moon Cave. A scene occurs where Issun mentions that there's no barrier this time, but that's likely because Orochi thinks that no-one would dare cross him. Issun tells you that even still, you fought Orochi at this time when you were at your peak, and you pretty much died. Well, that's not very encouraging... Nagi then wakes up, wonders where he is, and then notices that he's wearing Nami's dress. Issun explains to him what happened, then the sky grows extremely dark...one of Orochi's heads taking Nagi, but spitting him right back out. Unfortunately, a barrier comes up, seperating Ammy and Issun from Nagi. Looks like we have to go without him... Now, don't worry, you don't have to go through that whole dungeon again like you had to last time. Since the staircase isn't broken, you can just head right up to where Orochi awaits. Halfway up the staircase, you find the barrel of 8 Purification Sake, still intact. At the top, guess who we'll find...Lika is trapped on Orochi's body! And Oki is standing before Orochi. Suddenly, Orochi wakes up and makes himself known. Oki transforms into his beast form and begins the attack, and Issun spills the 8 Purification Sake onto the holes in the floor. Time to fight Orochi once more! *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( True Orochi | ) \ )-------------- ( \ |�����������������������\ \ | �����������������������������������������| | True Orochi is basically Orochi at his peak strength. That | | said, this fight is exactly like your first fight with him: | | dodge the heads' elemental attacks, use Waterspout to transfer | | the sake to one of the mouths when the head roars twice to | | intoxicate the head, repeat for two more heads then head up to | | Orochi's body and attack the bell. If it's not destroyed in | | time, repeat the process until the bell is gone. Then, simply | | dodge attacks, intoxicate a head, and deplete the head's to 0, | | moving on to the next head. Obviously though, True Orochi has | | more health and attack power to accomodate how you're stronger | | now than with your first fight with Orochi in this game. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* After the battle, Ammy will try to go in for the final blow, but Oki tries to take it. Unfortunately for him, his Kutone is too weak for Orochi, and thus gets flung far from not penetrating Orochi's barrier. Orochi attempts the final blow on Oki, but is interrupted by...you guessed it, Nagi! He'll be the one to slay Orochi here! He calls upon the moon to empower his sword, so use Crescent. Then, when he gets ready to slash away Orochi's heads, help him out with Power Slashes. Then, just like Susano, he'll slash apart the last head by himself. +~~~~~~~~~~~~~~~~~~+ The moment that the legend of Nagi was fulfilled... It | THUNDER EDGE | was the most beautiful sight one could imagine. Bathed in | ACQUIRED | moonlight, Nagi's sword twinkled, reflecting golden +~~~~~~~~~~~~~~~~~~+ light. With Orochi's body cleaved, the beast was sealed for 100 years. The sword was dubbed Tsukuyomi and enshrined in the Moon Cave. Little Lika, the Oina girl who had been tainted by Orochi's dark power, had her curse lifted and returned to normal. However, one man, Oki, did not show such signs of recovery. Orochi's power had interfered with his most desperate attack. Despite the grave danger, Kutone did not exhibit the silver glow. Oki's heart burned at the thought of what Nagi's sword had wrought. Thoroughly humiliated and boiling with rage, he skulked away into the darkness, making sure that no one lay eyes upon him. +--------------------------------+ | Intermission | +--------------------------------+ With Orochi's body laying in a pool of blood, Nagi breaks the silence with a hearty laugh. Suddenly, as if with one desperate last ditch effort from Orochi, his spirit conjures up a big rock, sending it straight down to Nagi to kill him. Suddenly...light appears from underneath. Nagi hasn't been crushed! Instead...Shiranui has saved Nagi from certain death! Yes, Shiranui! Your previous self! Man, did you look majestic during those times. A Poncle appears from Shiranui's back, and tells you to hurry up and get out of here before you get killed. It's Issun's grandfather, Ishaku! Shiranui finally shoves the boulder aside, and Nagi picks up the wolf, trying to flee back to Kamiki. We need to do the same, and bring Lika with us! Hurry as fast as you can! As soon as we exit the Moon Cave, we suddenly appear back at Yoshpet Forest, in front of the Spirit Gate. Phew...damn that was a horrific experience. At least we got Lika back! After Lika explains how she got there in the first place (she was led there by two owls), Issun notices that the sun is partially blocked off. ...Crap! The Day of Darkness is nearly upon us! We have to hurry to Wep'keer! Just head out of here normally, as Issun won't let you use Mist Warp, even though it's faster. You'll skip through most of Yoshpet Forest, so backtracking is a shorter trip than going through it. Just run all the way to the foot of Ezofuji, all the way to the large doors of the Wawku Shrine. They appear open, sending out a fierce icy wind. Why are the doors open? It's because of Oki. He selfishly wanted to find more monster blood for Kutone, so he opened the door to Wawku Shrine. That fool...he's become too obsessed with trying to empower his sword! He thinks he's doing what's best, but he's almost on a suicide mission! Tuskle goes down to the altar with Lika so she can do the Volcanic Incantation. Meanwhile, we're gonna have to enter the Wawku Shrine to help Oki. Yep...this is your final dungeon before the final fight, so save here and head through the doors, despite Issun's resistance. +--------------------------------+ | Wawku Shrine | |================================+--------------------+ | Items acquired | Abilities learned | Treasure found | |----------------|-------------------|----------------| | Stray Bead #97 | Blizzard | Ruby Tassels | | Stray Bead #98 | | Sapp. Tassels | | Stray Bead #99 | |Emerald Tassels | | Sun Fragment | |White Porc. Pot | | Solar Flare | | Kutani Pottery | | Vengeance Slip | | Kutani Pottery | |Inkfinity Stone | | | | Holy Bone M | | | | Godly Charm | | | +-----------------------------------------------------+ Approach the bridge and you'll spot some cannons. They fire at high speed, so fast that you can't even see the cannonballs! How to pass the bridge then? Well, use Veil of Mist to slow down the cannonballs, then Power Slash them back at the cannons to destroy them. Nice shootin' Elmer Fudd. +~~~~~~~~~~~~~~~~~~+ Cross the icy bridge, jumping up to where the cannons | STRAY BEAD #97 | were. Before entering the door, look left to see a half- | ACQUIRED | buried chest where one of the cannons used to be. Dig it +~~~~~~~~~~~~~~~~~~+ up for a Stray Bead! There's another treasure chest buried on your right. Dig it up for Ruby Tassels. Now head through the doors to enter the actual Wawku Shrine... You'll come to a rather huge and tall room, and a Lockjaw directly in front of you. There's a thin ice bridge to your right, so take it. Be quick and careful though, it is slick, and since it's thin, it'll break shortly after stepping on it! At the other end, fight the Demon Scroll if you want, then approach the door. There's ice blocking it. Eh, just use Inferno from one of the torches to melt the ice, then head through the door. Cross the small hall, being careful of icicles falling, and you'll get to a big room with what appear to be weight scales. There's a giant ice ball beside you as well. This is a cute little puzzle here. Head forward to find a tree, along with two small houseplants not yet grown. Look to your left to see the giant weight scales. Melt the ice using Inferno from one of the torches on the other side, and the scale will tip to the other side, revealing part of a bridge for the ice ball. What we need to do is to balance the scales just right to create the full bridge for the ice ball. How to do that? Well, pick up one of the houseplants, and double jump to the higher scale. Place the houseplant there, jump off, and Bloom it. It will grow, weighing down that part of the scale. Looks like it may need one more, so pick up the other small houseplant, place it there, and Bloom it. The bridge is now fully out! Perfect! Since the ice ball freezes you to the touch, use Galestorm to push it across the bridge to the spot where it's supposed to be. This will open the door ahead! Before heading through it, pass the door and open the chest for a Vengeance Slip. Now look through the door to find an Exorcising Arrow. Pick it up and backtrack to that Lockjaw. Clear it, then head through. Melt the large ice here to create a power spring! Utilize it and it will take you up to an ice ledge. Get off and onto some solid ground. Move around until you get to a wall with ice fragments on it. Look up to find a Kabegami statue. Use Catwalk to create a path in such a way so that you can reach the upper path. Keep going up to find cannons along the outside walls. You will know when they fire at you when you get on the darker spots on the floors. You can take out the cannons the same way as before. Veil of Mist, then Power Slash the projectiles back. Use Veil of Mist to cross the extremely fast wheels too. At the top, get on one of the ledges to your right, then start doing curved double jumps back along where you came from to jump along ledges until you find a chest. Open it for a White Porcelain Pot. Jump back along until you are back where you were. Step on the switch in the indent to stop the wheels behind you so that you don't have to use Veil of Mist to cross them anymore if you so happen to drop from up here. Anyway, cross the bridge, pass the Golden Gate, save at the Origin Mirror (what's the point of a pseudo-save right next to an Origin Mirror...?) and enter the nearby door. In this hall, pass the fast gears by slowing them down with Veil of Mist. Now, while on one, wall jump on the left wall to find a small ledge. Get on there to find a chest. Open it for a Kutani Pottery. Jump to the door and enter it to appear outside. Melt the frozen chest for Sapphire Tassels, then follow the path up, Blooming the clover along the way. You'll have to pass some Flame Spiders, so just use Veil of Mist to slow them down. They're basically like Platform Spiders except on fire, so you can't touch them. Eventually you'll drop down to a machine, having to fight your last new enemy type of the game, the Great Tengu. Basically, just like a Blue Cyclops except stronger, duh. The only problem is that this Tengu doesn't smoke, and randomly gets angry. When it gets angry, it unleashes an extremely powerful attack. To stop this, use Deluge to wash away its anger whenever it shakes in anger. However, if you have an upgraded Thunder Edge (you should have used your Gold Dust to power it up), you should be able to slaughter this enemy before it even attacks. After the battle, approach the machine. It appears this evil machine is being used to create those unhealthy blizzards. Huh, and I thought it was just the work of demons' pure dark magic. Oh well, time to destroy this. How, you ask? Well, you have to stop the wheels at their appropriate spots by Power Slashing the lever. Once a wheel is stopped at the right spot, you'll move to the next one. Where to stop each wheel though? Look around to find a crack in the cliff face. Blast it apart with a Cherry Bomb and head inside. Cure the evil tree here and blow away the leaf piles to find a mural on the ground that seems to represent the wheels on the machine, and where to stop them. Aha, so the left wheel has to be stopped when the face on it is pointing upright, the middle wheel has to be stopped when facing right, and the right wheel has to be stopped when facing left. Neat. Head back to the machine and do it. Some tips, Veil of Mist can slow them down for you, and the canvas can stop time completely. Once gotten (if you miss any of them, you have to start from the beginning), the machine will stop, the blizzard will be subdued, and a constellation will appear! This is the last power, yes! Put in the missing stars, and Itegami, god of ice and snow, will bestow upon you your final power...Blizzard! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ( !!Brush Technique Learned!! ) |______ _ _ _ _ _ _ _ ______| | | Blizzard | | / �������������� \ | Power Slash is now powered | | up! Slay demons with ease | | and cut apart diamond rocks!| ------------------------------- +~~~~~~~~~~~~~~~~~~+ What a chilling power! Yep, just draw a line from an ice | SOLAR FLARE | source to whatever subject that needs the freeze, and you | ACQUIRED | will freeze that object. But, this also came with a +~~~~~~~~~~~~~~~~~~+ hidden power, called Icestorm. To use it, paint an X like you would with Mist Warp, but add a line that crosses through the middle. Ice shards will rain down, piercing enemies with cold accuracy! You also get a brand new Divine Instrument, your final Reflector, the Solar Flare. This is imbued with the power of fire, and you can use Inferno from it at any time if it's equipped as a main weapon. Pretty much just like Thunder Edge in that you can use Thunderstorm from that. Use your new power to get back up from the Flame Spider. When you get to the other Flame Spiders, freeze the one that goes up and down, along with another one. Get on one so you can reach the up-and-down Flame +~~~~~~~~~~~~~~~~~~+ Spider, then wall jump to the ledge. Open the chest for a | STRAY BEAD #98 | Stray Bead! Head back inside, back to the Origin Mirror, | ACQUIRED | and save after fighting a Poltergeist. Up ahead is a +~~~~~~~~~~~~~~~~~~+ Flame Spider. Freeze it when it's about halfway up its route, then use it to climb up to a higher path. You will have to climb up this path, freezing Flame Spiders in order to continue. However, use the first Flame Spider to +~~~~~~~~~~~~~~~~~~+ get up to a thin ledge with a chest. Open it for another | STRAY BEAD #99 | Stray Bead. Continue to a dead-end, with ice on the other | ACQUIRED | side. Melt the ice to find a Konohana Blossom. Before +~~~~~~~~~~~~~~~~~~+ Vining over there, use Catwalk to make a path up the wall to a ledge. Now Vine across, then jump up the wall. Freeze the two Flame Spiders at the right moment so you can climb up. Do the same again to reach a door at the 6th floor. Head through. Pass the Golden Gate, then arrive at a big room with fast-moving gears. Simply cross them using Veil of Mist constantly. Make your way to the south platform, where a frozen chest is. Melt the chest to get the Wawku Shrine Map. Now head towards the ledge with the door and go through it after melting the ice. (Use your Solar Flare as a fire source.) Cross the slow wheels to a platform with ice. Use that at the right time to freeze the flaming wheel. Veil of Mist will help. Cross it, fight the Demon Scroll if you wish, and continue to what looks like a pit with cold air coming from it. Well, here's a really nice feature of Blizzard: Draw a line along the cold air using an existing ice source (across the hall), and you will create ice platforms! Use that to bridge the gap and cross it. You will emerge outside. Follow the path to come to another gap. Use Blizzard and draw a slanted line along the cold air from an ice source above so you can climb up easily. Bloom the clover, then move on, curing evil trees. You'll come to a door, so head through to get back inside. Phew, all of a sudden it's hot in here! Use Galestorm to blow away the flames of the flamethrowers so you can cross them. You'll have to counter a cannon too, so beware. After that hall, fight the Demon Scroll, then go through the door. In this dangerous hall, quickly cross the thin ice to the middle of the hall, while using Veil of Mist, as there's a golden cannon on the other side. This one requires to be hit twice, so take it down once on safe ground, then cross to the other side. You will pass a Golden Gate, even though there's an Origin Mirror right there. Melt the frozen chests here for an Inkfinity Stone and a Holy Bone M, then save. Head outside. Up here, you'll find yourself at a large arena sticking out from one of the Ezofuji mountains. And guess who's here...the silver owl demon, Nechku. Looks like it's time to fight! But, wait...Nechku was facing away from us...is that...Shiranui!? What is your past self doing here? Oh well, no matter. It's two against one in our favor, so it looks like this will be a rather easy battle! *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( Nechku | ) \ )-------------- ( \ |�����������������������\ \ | �����������������������������������������| | Nechku attacks with rapid projectiles, and ice shards. Both are | | fairly easy to avoid. This would be an un-exciting fight, but | | since we're teamed with Shiranui, things are a lot more | | interesting. At first, since Nechku appears to focus on you, | | use Power Slashes to deflect the projectiles until Nechku is | | stunned. At this point, Shiranui will charge up an attack and | | launch herself at Nechku, knocking him down. Hurry over to him | | and start attacking the owl like crazy. At this point, Shiranui | | can actually use her own brush techniques if you bring up your | | canvas, which can be Galestorm, Power Slash, or Cherry Bomb, | | all powered up. Make sure to take advantage of these, you can | | really hurt Nechku with her powers. Pretty much, after Nechku | | is stunned once, and some of its health is depleted, you can | | murder him with Shiranui's brush techniques. One cool thing | | that happened to me is that, when Nechku's health was below | | half, Shiranui charged up an insane attack and basically ended | | the fight right there. Note that if you get caught in the owl's | | talons, try to break free. If you don't, Shiranui may rescue | | you, but you'll still take damage. Overall, a very easy battle, | | since Shiranui's help is a bit overkill here. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Ammy will try to go in for the kill, but just as luck would have it, Lechku, the other owl demon, has just arrived. BUt it looks like its face is getting mauled by Oki. Yeah! Go Oki! Oh damn, he got knocked off. Oki attempts another attack, is blocked by Shiranui, but passes her anyway. Just before Oki strikes, time is stopped. Grack...! I didn't know those demons had a time-stopping ability! And it looks like Oki is doomed... Lechku attempts to stab Oki, but suddenly, Shiranui gets in the way, taking the attack instead! Crap, that must have hurt! She almost falls off the mountain, but Ammy catches her. Oki then tries to go for the kill again, but is conflicted...should he help rescue Shiranui, or should he just kill the twin demons now? He ends up choosing the former. Way to go, Oki! Because of his selfless action, Kutone is now glowing silver! Apparently it wasn't after monster blood...it was after someone who would do a selfless act when faced with another possible choice. After the scene, approach Oki and the injured Shiranui. Talking to Oki will reveal that we may need something to go further into the Wawku Shrine, and says that he noticed a strange glowing piece that fell off of Lechku. Look around here for the gear that fell off. Pick it up, and talk to Oki. The arena will descend back down into the tower area. Oki will stay and take care of Shiranui while you try to head back further into Wawku Shrine. Take that gear you have straight to the locked door ahead. This gear will act as a key, allowing you to go through! Through the hall, past the Golden Gate, you'll arrive outside. This is the border between this mountain that we're on, onto the other mountain. Problem is, there's cannons on the other side. Lucky for us, we have cannons of our own! You should know how to work these, they're exactly like the cannon in the Moon Cave way back when, just light the fuses. After taking down all the cannons except the golden one, approach the cold air, and create ice platforms using Blizzard. Make sure to use an ice source first because it won't work otherwise. Once at the other side, Bloom the clover, then take down the golden cannon. The barrier to the rest of Wawku Shrine will go down. Approach the door and you will have to take down a Great Tengu. After the battle, look left for an ice shard. Melt it with the help of your Solar Flare to unearth a rather large ice ball. Use Galestorm to push it inside. There's high-speed gears here, and they're on fire! The only way to make it so that you can get on them safely is to freeze them. Thank goodness for that ice ball we brought in! Position in the part of the ledge that's fenced in to keep it from going anywhere, and use Blizzard to freeze the gears. It's only temporary though, so be quick! There's a burning chest on the south platform. Get there, use Galestorm to extinguish the flame, and open it for Emerald Tassels. Congrats, your Treasure Tome is now filled! Now head to the north platform to find a crack in the floor of it. Blow it up with a Cherry Bomb to reveal an Exorcising Arrow. Now, make it to the Lockjaw just south of here, clear him, then head through. You'll be at the foot of the other mountain's main tower room. An Imp Merchant is also here if you want to stock up. Melt the nearby frozen chests for a Kutani Pottery and a Godly Charm. Pass the Golden Gate to find Oki. Huh, I thought he was going to stay with Shiranui? Oh, he said that a Poncle appeared and told him to go help us. Guess that was Ishaku. Anyway, guess what? We're on an elevator that'll take us right to this mountain's arena. We'll have to fight both owls at the same time here, but thankfully Oki is going to help us! *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( Lechku & Nechku | ) \ )---------------- ( \ |�����������������������\ \ | �����������������������������������������| | Nechku, the silver owl, does his same attacks from last time. | | Except this time, both Nechku and Lechku may summon various | | objects, like an egg similar to the Spider Queen's, a Giant | | Bud, a bomb, or a multi-pronged sword. Counter these before | | they use the items against you. Power Slash the egg, Bloom the | | Giant Bud, detonate the bomb with Inferno, shock the sword with | | Thunderstorm. If you shocked Lechku's sword, he may be stunned, | | likewise with Nechku's items getting countered. When either owl | | is stunned, Oki will rush to you and create a bow of ice around | | him. He will tell you to grab ahold of him by holding C, pull | | back, then release. Be quick, the other owl may interfere. If | | done correctly, Oki will launch toward the stunned owl and | | start attacking it. Rush over and attack the owl to ground it. | | Now just give it all you got on that downed owl along with Oki, | | while watching the other owl in case it tries something. | | | | Eventually, once it gets desperate for the owls, Nechku may try | | to speed up time while Lechku furiously does dive bomb attacks. | | counter that with Veil of Mist. Lechku may try to stop time as | | well, beware of that. Notice that you can also use Blizzard or | | Icestorm to freeze one of the owls and send it plummeting. Once | | you got one owl down, just repeat the process for the other owl | | and the battle will be finished! | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* The twin demons which had suddenly awoken atop Ezofuji, and tried to lay waste to the land of Kamui were defeated. They disappeared in a burst of petals, thanks to Oki and Amaterasu. However, a giant cloud, black as night, cast a shadow on the scene. Blight... Ninetails... the twin demons Lechku and Nechku... The souls of each were swept into the cloud as it moved. It drifted toward the Ark of Yamato at the bottom of Laochi Lake. "The Ark of Yamato is beckoning all of the world's darkness within." Tuskle's words echoed ominously, awakening Amaterasu's heart. All the sacrifices, all the life lost in the name of good... Was it all in vain? Shiranui, Amaterasu's 100 year old incarnation, was fatigued and exhausted by the intense battle. However, when Shiranui noticed the glow of Oki's sword, Kutone, a sly smile seemed to crease the wolf's tired lips. Satisfied with this bright glimmer of hope, Shiranui struggled to rise and put every last ounce of strength into passing through Ishaku's gate back in time... Back home... As Amaterasu and Issun looked on, they were fully aware that Shiranui headed back into the face of danger... to the battle with Orochi. After saving Nagi from the clutches of death and aiding them in their own quest, Shiranui would die a hero, marking the beginning of the legend of Orochi. As Ishaku left the scene, his eyes betrayed the sort of toughness one exhibits when preparing for a grave event. +~~~~~~~~~~~~~~~~~~+ The last Sun Fragment in the game appears, allowing you | SUN FRAGMENT | to take it. As Amaterasu and Oki howl towards the sun in | ACQUIRED | victory, you get asked if you wish to save or not. Ammy, +~~~~~~~~~~~~~~~~~~+ Issun, and Oki will all return to Laochi Lake at the foot of Ezofuji...preparing for the final battle. _____________________________________________________________________________ (O) RECAP (O) |�|=========================================================================|�| | | Divine Instruments | Brush Techniques | Stray Beads | | | |������������������������������������|������������������|�����������������| | | |---------------- | Sunrise | #1, #2, #3, #4 | | | | Reflectors | | Rejuvenation | #5, #6, #7, #8 | | | |---------------- _ | Power Slash 2 | #11, #12, #13 | | | | Divine Retribution | Snarling Beast| Cherry Bomb 2 | #14, #15, #16 | | | | Infinity Judge | Trinity Mirror| Bloom | #17, #18, #19 | | | | Solar Flare | | Water Lily | #20, #21, #22 | | | | � | Vine | #23, #24, #25 | | | |---------------- | Waterspout | #26, #27, #28 | | | | Rosaries | | |- Fountain | #29, #30, #31 | | | |----------------_ | |- Deluge | #32, #33, #34 | | | | Devout Beads | Life Beads | Crescent | #35, #36, #37 | | | | Exorcism Beads | Resurrection Beads| Galestorm | #38, #39, #40 | | | | ??? | | |- Whirlwind | #41, #42, #43 | | | | � | Inferno | #44, #45, #46 | | | |---------------- | |- Fireburst | #47, #48, #49 | | | | Glaives | | Veil of Mist | #50, #51, #52 | | | |---------------- _ | |- Mist Warp | #53, #54, #55 | | | | Tsumugari | Seven Strike | Catwalk | #56, #57, #58 | | | | Blade of Kusanagi | Eighth Wonder | Thunderstorm | #59, #60, #61 | | | | Thunder Edge | | |- Thunderbolt | #62, #63, #64 | | | | � | Blizzard | #65, #66, #67 | | | |-------------------------------------------------------| #68, #69, #70 | | | | Animal Tome | Holy Artifacts | #71, #72, #73 | | | |��������������������|����������������|�����������������| #74, #75, #76 | | | | Sparrow (100%) | Fox (100%) |Fire Tablet [ ]| #77, #78, #80 | | | | Chicken (100%) | Raccoon (100%) |Water Tablet [ ]| #81, #82, #83 | | | | Dog (100%) | Horse (100%) |Peace Bell [ ]| #84, #85, #86 | | | | Hare (100%) | Tiger (100%) |Gold Lucky Cat[ ]| #87, #88, #89 | | | | Boar (100%) | Mouse (100%) |Thief's Glove [ ]| #91, #92, #94 | | | | Boar Piglet (100%) | Cat (100%) |Wood Mat [ ]| #95, #96, #97 | | | | Monkey (100%) | Cow (100%) |Golden Ink Pot[ ]| #98, #99 | | | | Pig (100%) | Bear (100%) | | | | | | Deer (100%) | Sheep (100%) | | | | | | Nightingale (100%) | Crane (100%) | | | | | |-------------------------------------------------------------------------| | | | Total Sun Fragments Collected: 15 out of 15 | | | |_________________________________________________________________________| | � � __ __ / ) ( \ ( L I G H T V S. D A R K N E S S ) ����������������������������������������������������������������������������� Amaterasu and the others returned to the foot of Ezofuji. There they saw Lika, praying intently. The storm had subsided. Then, as if to celebrate their hard won victory, the twin volcanoes of Ezofuji erupted in great pillars of flame. The villagers felt the warmth on their skin and wept tears of joy. However, Oki merely surveyed the scene stoically, remaining silent. Although the evil demons had been driven away, the thought of having taken the sword and caused so much grief weighed heavily on his heart. The only one who could ease the burden of his woes was Samickle. The chieftain who had rescued Kemu from the shrine stepped forward. Silently, he approached Oki, offering an outstretched hand. His eyes betrayed the complexity of the emotions behind the gesture. Oki, realizing the gravity of the scene, extended his hand in turn. The moment they shook hands, Wep'keer was reborn into a village far too strong to ever fall victim to evil again. As for Kutone, the sword that vanquished the twin demons, it was returned to its pedestal by Oki's own hands. And as long as the glow remained, no evil dared draw close. Kutone's gleam spoke of a power too great to succumb to evil. At that moment... A brilliant flash of light shot forth from Kutone striking squarely on the frozen surface of Laochi Lake. Though the lake had never shown any sign of melting, cracks began to open up along its surface. The legend of the iron ark, Yamato, said to have fallen from heaven, and the holy Laochi Lake which it called home, was revealed to be more than a mere legend before all those present. +--------------------------------+ | Intermission | +--------------------------------+ The Ark of Yamato has risen, and a rainbow bridge has formed between the ark and Kutone's shrine. The moment you cross that bridge, you can never return. So, I would recommend going back and getting everything else that you missed before boarding the ark. Save at the Origin Mirror, and return to Kamui, the area south of Wep'keer. +--------------------------------+ | Kamui | |================================+ | Items acquired | |----------------| | Stray Bead #79 | +----------------+ Head to the bear cave, taking the left tunnel once again to find a diamond rock. Power Slash it and Bloom the clover beneath. Now, get up where the frozen waterfall is next to the path to Wep'keer, into that hole in the tunnel behind the waterfall, and drop down. Yep, time for the Devil Gate Challenge. It's the last one, and naturally, it's the hardest. Here's the enemies for each match. 1st: 12 Blade Namahages, 9 Umbrella Namahages 2nd: 9 Blade Namahages, 3 Igloo Turtles 3rd: 5 Bull Chargers 4th: 3 Clay Drummers, 13 Clay Samurais 5th: 2 Clay Drummers, 8 Clay Shoguns 6th: 12 Clay Samurais, 5 Dogus 7th: 5 Great Tengus 8th: 2 Evil Raos, 2 Wakas 9th: 3 Evil Raos, 2 Wakas 10th: 3 Nagis Yep, you saw right. You get to face multiples of Evil +~~~~~~~~~~~~~~~~~~+ Rao, Waka, and Nagi in the final battles. Just do your | STRAY BEAD #79 | best, you will get a Golden Peach and a Stray Bead for | ACQUIRED | your hard work! If you're having trouble on the last +~~~~~~~~~~~~~~~~~~+ three matches, spam Veil of Mist with the help of Inkfinity Stones. It may not seem much, but it is extremely helpful. I got through the final match just by spamming Veil of Mist and Power Slashing the knives that appear, and I used up all my Holy Bones, Vengeance Slips, and the sake items, leaving me with just Golden Peaches to rely on for health. Once gotten, head into Yoshpet Forest. +--------------------------------+ | Yoshpet Forest | |================================+ | Items acquired | |----------------| | Stray Bead #90 | +----------------+ Kai will be here, challenging you to a race across Yoshpet to the Ponc'tan grove. Bring it on, woman! Basically, you just race along, getting ahead of Kai, and not stopping. You should be able to make it, especially if you cut corners in turns. If you're having a little trouble, you can go through an initial run to cure all the evil trees, and use Solar Flare as a source to melt any snowballs that run down your path. Anyway, if you +~~~~~~~~~~~~~~~~~~+ managed to stay ahead of Kai on the final leg of the | STRAY BEAD #90 | race, she will reward you with a Stray Bead. Awesome. | ACQUIRED | Enter Ponc'tan. +~~~~~~~~~~~~~~~~~~+ +--------------------------------+ | Ponc'tan | |================================+ | Items acquired | |----------------| | Stray Bead #93 | +----------------+ +~~~~~~~~~~~~~~~~~~+ Just head straight to Ishaku's place. He gives you a | STRAY BEAD #93 | Stray Bead once you talk to him. (The guards also give | ACQUIRED | you 50 Praise before entering.) Yep...that simple. At +~~~~~~~~~~~~~~~~~~+ this point, warp out of Kamui, and make your way to Kamiki Village. +--------------------------------+ | Kamiki Village | |================================+ | Treasure found | |----------------| | Silver Watch | +----------------+ This will be your last stop at Sakuya's tree. Pass under the arch, and Power Slash the fruit for a Silver Pocket Watch. Now exit the village to Shinshu Field. +--------------------------------+ | Shinshu Field | |================================+ | Items acquired | |----------------| | Stray Bead #9 | | Stray Bead #10 | +----------------+ Finishing up the Stray Beads here, leaving just one more to go! First, head to the Nameless Man's kiln. He's got his last vase available. Pick it up and take it over to where the Moon Cave's entrance should be. It's gone, and instead replaced with a small altar. Place the vase there for +~~~~~~~~~~~~~~~~~~+ some Praise, then return to the Nameless Man and talk to | STRAY BEAD #10 | him to get a Stray Bead! Now, head to Tama's place. He's | ACQUIRED | burned out, his compassion fizzled. He needs a new spark +~~~~~~~~~~~~~~~~~~+ in his life! ...Okay, enough jokes. Create two Cherry Bombs near him. +~~~~~~~~~~~~~~~~~~+ His interest should be picqued, and you'll gain 30 Praise | STRAY BEAD #9 | from it. Create three Cherry Bombs, and his interest will | ACQUIRED | jumpstart back to his former self. As thanks, he gives +~~~~~~~~~~~~~~~~~~+ you a Stray Bead! Now to go back through the areas of Nippon. +--------------------------------+ | Intermission | +--------------------------------+ Enter Agata Forest. In Madame Fawn's cave, there's a diamond rock. Power Slash it and Bloom the clover beneath. Enter Fawn's house and take the shortcut to Ryoshima Coast. Head all the way towards the border to North Ryoshima to find a diamond rock. Power Slash it and Bloom the clover beneath, then enter North Ryoshima. Head out to that Diamond Island (the first island west of Catcall) with the Water Tablet, and Power Slash the diamond rock. Dig up and Bloom the clover underneath, then head to Sei-an City. +--------------------------------+ | Sei-an City (Commoners' Qtrs.) | |================================+ | Items acquired | |----------------| | Tundra Beads | +----------------+ +~~~~~~~~~~~~~~~~~~+ You can head to the Weapon Dealer and purchase your last | TUNDRA BEADS | Divine Instrument here, or you can wait until we're | ACQUIRED | inside the Ark of Yamato. I suggest getting it now so +~~~~~~~~~~~~~~~~~~+ that you can have all weapons and fool around with them in battles if you make a seperate save file before entering the ark. Either way, warp back to Kamui in either fashion (Mist Warp or Mermaid Spring with Fountain), and head to the altar by Laochi Lake at the foot of Ezofuji. If you have the resolve...cross the bridge. +--------------------------------+ | Intermission | +--------------------------------+ Before you enter the ark, Issun stops you, and gives a summary of what happened. Basically...what he's trying to say...is that it's been fun, but he feels we should part ways. No! Issun...we've had so much fun together! You can't just take those brush techniques! Ammy has apparently grown too attached to Issun, as she doesn't want him to go. Suddenly, Waka appears. After he says a few words, Issun begins to leave, but Waka basically calls him a chicken. Ooh...Waka says that Issun never could go with Ammy into the ark in the first place. Angered by this, Issun makes up his mind and heads straight for the ark, but...gets knocked back by a barrier. So Waka was right...Issun couldn't go with us after all. Celestial Envoys, like Issun, cannot head to the Celestial Plain. After those words, the bridge disappears, leaving Issun to fall down to Laochi Lake. Poor little guy... Well...I guess we'll have to enter the Ark without Issun. +--------------------------------+ | Ark of Yamato | |================================+ | Items acquired | |----------------| | Stray Bead 100 | | Gold Dust x2 | +----------------+ This is it...you will have to refight most of the bosses that you faced before here...Spider Queen, Orochi, Crimson Helm, Blight, Ninetails...the only one that is missing is the twin demons, Lechku and Nechku. That's a bit weird, but whatever. You likely have expected this kind of finale before the big final battle anyway, since it's Capcom. Capcom's Mega Man franchise is well known for doing this with every installment. At any rate, before going to fight all the bosses again, there's a Celestial Merchant here. You can actually purchase some things from him, including the game's last two Gold Dust items, which you can use to upgrade your last couple weapons. You can also buy the Tundra Beads here if you haven't done so already at Sei-an. After getting what you need, go refight the bosses. They haven't changed at all. The only thing that has is the Crimson Helm battle, in that you don't get eight free hits before you take damage. Along the way to the boss arenas, you'll encounter spirits of Celestials who will tell you more about what had happened here before they leave the physical realm. After every one of them is defeated, the way to Yami, the Ruler of Darkness, will open at the center. Save, buy anything else if you wish to, and take the transport. (You may have noticed the Celestials talking about the man of the Moon Tribe that's here, and he has golden hair...who could that be?) You'll notice Waka is fighting Yami at the moment. He mentions that Ammy and he fought Orochi together on the Celestial Plain...piecing together what the Celestials have said, could Waka be the remaining survivor of the Moon Tribe? Suddenly, the place shakes. The Day of Darkness is now upon us...the sun is now blocked, and Yami awakens. Ammy's powers get sucked dry, with Yami now taking them. She's now just a helpless white wolf! Yami attempts to slay Ammy with one final blow, but Waka gets in the way just in time and tries to repel the attack! Yami powers up the attack even more, knocking off Waka's helmet...revealing beautiful golden locks of hair. It's him! The last surviving person of the Moon Tribe! Yami attempts another attack, knocking Waka away. Looks like it's up to us now...even though we're powerless... *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( Yami | ) \ )-------------- ( \ |�����������������������\ \ | �����������������������������������������| | At this point, all Yami tries to do is to break apart most of | | the arena so you won't have much room to dodge. Even though we | | are powerless at the moment, you'll have to attack Yami, | | despite not doing a scratch on it. Eventually, after enough | | attacks, your Rejuvenation power will return to you. Use it | | immediately to restore the arena back to normal. Yami will use | | the same tactics, except this time fire homing rockets at you. | | Just keep attacking when you get the opportunity. Eventually, | | you will gain back your Power Slash ability. Now you can | | deflect the rockets back! Keep attacking, draining Yami's | | health, until you gain back your collective Greensprout | | ability. With this, when Yami loses color while stunned, you | | can use Bloom to reveal Yami's core so you can do more damage. | | Utilize that! Eventually, Yami will get to its next form. | | | | This new form of Yami's basically utilizes fire. Avoid it as | | best as you can when it's on fire, and attack when Yami isn't | | on fire. Dodge the flaming disc attacks with simple jumps. | | After attacking enough, you'll get the Cherry Bomb ability | | back. When Yami is stunned, use Cherry Bomb. This will split | | apart the body, revealing the core. Go do some extra damage! | | You'll gain the Waterspout ability back after enough damage has | | been afflicted on Yami. Now, you can use water on Yami when it | | is on fire to stun it immediately, leading up to a Cherry Bomb | | so you can damage Yami some more! After enough damage is taken, | | you will gain the Crescent ability. If you use it, it will | | summon Nagi briefly and help with dealing damage. Yami may use | | a new attack where the body splits up, and the lower disc spits | | fire. You can climb up on Yami and attack the core. Another of | | Yami's attacks is getting right up in your face and trying to | | attack. Use Crescent and Nagi will slice apart Yami, revealing | | the core. Just attack Yami until you get to its next form. | | | | This next form is basically a roulette. You have to Power Slash | | the roulette wheels to get them to stop on certain icons. A | | cyclops face summons bombs. Power Slash them back for damage. A | | snowflake summons an ice shard and throws it at you. Blue | | sphere on all three gives you a new ability. Fire summons... | | well...fire. Orange globe gives you lots of Spirit Globes to | | heal. Black bottles give you lots of Ink Bottles to restore | | your ink. Lightning summons either lightning balls that have a | | huge range when they land, or a lightning cloud that always | | stalks you. A single blue sphere reveals the core. Just Power | | Slash it. Finally, bomb simply...summons bombs. Once Yami has | | taken enough damage, you'll pretty much be guaranteed a new | | ability. Galestorm is first, so with that, you can blow away | | lightning clouds and fire. Inferno is next, so you can get rid | | of ice. Veil of Mist is last, and you can use this to easily | | get the wheels to stop where you want them. It's especially | | effective if you use Veil of Mist, then bring up the canvas. | | The wheels will be extremely slow for as long as the canvas is | | up. Himiko also appears when Veil of Mist is used, and gives | | you Spirit Globes to heal with. Now it's just a matter of | | getting favorable results on the roulette, making Yami change | | into another form. | | | | This form has Yami grow legs and whip-like arms. Attacks are... | | sending homing rockets at you (Power Slash them), whipping you | | when up close, hovering above the ground and sending shocks in | | its wake, and making its arms multi-pronged like swords for a | | couple seconds, then sending a big shockwave to you. Just Power | | Slash its core whenever it is exposed until Yami falls over. | | Rush over there and attack. Eventually, after enough damage is | | done, you'll gain back Catwalk. You can use this power to climb | | the small towers on the outsides of this arena and open the | | chests for various goodies. Repeat the process and do some more | | damage, and you will gain back Thunderstorm. Now you can shock | | Yami whenever its arms are multi-pronged, making it fall over | | and reveal the core again. Attack! Eventually, you'll gain your | | last power: Blizzard. Now just keep using the same strategies | | until Yami is finally bested. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Phew...that was one heck of a battle...wait, what? Issun? Oh...it's just an illusion. Ammy tries to do the victory howl, but in the middle of it, Yami grabs her and sucks the life out of her. Damn it! All the powers we got back are now lost. And Yami has transformed again...all hope seems lost...until Issun is shown to be spreading the word about Ammy all throughout Nippon. Every soul in Nippon prays for Ammy's triumph against evil, and all of the people's faith empowers Ammy once more...into her true, full-powered form. You're now back to your original self. Welcome, Shiranui. Now let's kick Yami's ass and go home! *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( \ ( True Yami | ) \ )-------------- ( \ |�����������������������\ \ | �����������������������������������������| | This place is dark at the moment, and without light, Yami is | | invincible. Use Sunrise to light the area, weaking Yami. There | | are all sorts of attacks to avoid, such as homing missiles, | | whirlwinds, lightning balls, giant light beams, meteor storms, | | close-range swipes, and punches. When you use Sunrise, Yami | | will be stunned, its core exposed. Attack it! Just dodge | | attacks and attack the core whenever you can. Eventually, Yami | | may darken the place again. Just wait until you have ink back | | and use Sunrise to repeat the process. Eventually, Yami will be | | finally dead. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* You've made it...your adventure on Nippon is over...watch the ending scene as both you and Waka return to the Celestial Plain. +~~~~~~~~~~~~~~~~~~+ | STRAY BEAD #100 | | ACQUIRED | +~~~~~~~~~~~~~~~~~~+ _____________________________________________________________________________ (O) RECAP (O) |�|=========================================================================|�| | | Divine Instruments | Brush Techniques | Stray Beads | | | |������������������������������������|������������������|�����������������| | | |---------------- | Sunrise | #1, #2, #3, #4 | | | | Reflectors | | Rejuvenation | #5, #6, #7, #8 | | | |---------------- _ | Power Slash 3 |#9, #10, #11, #12| | | | Divine Retribution | Snarling Beast| Cherry Bomb 3 | #13, #14, #15 | | | | Infinity Judge | Trinity Mirror| Bloom | #16, #17, #18 | | | | Solar Flare | | Water Lily | #19, #20, #21 | | | | � | Vine | #22, #23, #24 | | | |---------------- | Waterspout | #25, #26, #27 | | | | Rosaries | | |- Fountain | #28, #29, #30 | | | |----------------_ | |- Deluge | #31, #32, #33 | | | | Devout Beads | Life Beads | Crescent | #34, #35, #36 | | | | Exorcism Beads | Resurrection Beads| Galestorm | #37, #38, #39 | | | | Tundra Beads | | |- Whirlwind | #40, #41, #42 | | | | � | Inferno | #43, #44, #45 | | | |---------------- | |- Fireburst | #46, #47, #48 | | | | Glaives | | Veil of Mist | #49, #50, #51 | | | |---------------- _ | |- Mist Warp | #52, #53, #54 | | | | Tsumugari | Seven Strike | Catwalk | #55, #56, #57 | | | | Blade of Kusanagi | Eighth Wonder | Thunderstorm | #58, #59, #60 | | | | Thunder Edge | | |- Thunderbolt | #61, #62, #63 | | | | � | Blizzard | #64, #65, #66 | | | |-------------------------------------------------------| #67, #68, #69 | | | | Animal Tome | Holy Artifacts | #70, #71, #72 | | | |��������������������|����������������|�����������������| #73, #74, #75 | | | | Sparrow (100%) | Fox (100%) |Fire Tablet [ ]| #76, #77, #78 | | | | Chicken (100%) | Raccoon (100%) |Water Tablet [ ]| #79, #80, #81 | | | | Dog (100%) | Horse (100%) |Peace Bell [ ]| #82, #83, #84 | | | | Hare (100%) | Tiger (100%) |Gold Lucky Cat[ ]| #85, #86, #87 | | | | Boar (100%) | Mouse (100%) |Thief's Glove [ ]| #88, #89, #90 | | | | Piglet (100%) | Cat (100%) |Wood Mat [ ]| #91, #92, #93 | | | | Monkey (100%) | Cow (100%) |Golden Ink Pot[ ]| #94, #95, #96 | | | | Pig (100%) | Bear (100%) | | #97, #98, #99 | | | | Deer (100%) | Sheep (100%) | | #100 | | | | Nightingale (100%) | Crane (100%) | | | | | |-------------------------------------------------------------------------| | | | Total Sun Fragments Collected: 15 out of 15 | | | |_________________________________________________________________________| | � � After the ending scene, and the credits (only on the PS2 version), you'll come to the rankings screen, where you get awarded unlockables depending on how well you did. Here are the estimated requirements needed to get S rankings on everything. Deaths: 1 (or less) Enemies Defeated: 900 Money Gained: 5,000,000 Yen Demon Fangs: 300 Praise Earned: 5000 Yep. When you get S rankings on those, you get special things called "Karmic Transformers." These are in the Tools section of the Fan Menu, and when selecting one, Ammy's model gets changed to various things. You also get two other Karmic Transformers along with the Karmic Returner (which returns you to your normal self) just for completing the game. You also get the final Stray Bead, the Jukebox (for listening to music), and the art gallery. If you've gotten all the Stray Beads (very likely if you've been following this guide), you will get a new Holy Artifact called String of Beads. When it's equipped, you gain the power of a true god: invincibility, infinite ink, and x10 attack power. It makes the game absurdely easy, but it's fun to mess with. You also unlock the secret theatre if you took over 31 hours to finish. (Very easy to do.) This secret theatre, accessible from the main menu like with the jukebox and art gallery, allow you to view movies and trailers that were made during the game's development. It's really interesting to see how the game turned out during its development, seeing certain concepts that didn't make it. (Like having Susano as a constant partner.) How to use these new unlockables? Well, you're given the option to save. Saving to a file (I recommend saving to a seperate file instead of overwriting) lets you replay the game in a sort of New Game +. With this, most of the things you have collected have been carried over, including the unlockables, except for the following: - Quest items (obviously) - Thunder Edge, Tundra Beads, and Solar Flare Divine Instruments - Fire Tablet, Water Tablet, and Thief's Glove Holy Artifacts - All Sun Fragments (so you only start with 15 Solar Energy units) - All Brush Techniques - Animal Tome is reset - Fleetfoot, Digging Champ, Holy Eagle, and Hardhead Dojo skills Other than that, your exact Tool count (Holy Bones, Sakes, etc.) is intact, your treasures collected and fish caught are still around, all your Divine Attributes are fully upgraded, your Praise and Yen count are retained, and the Gold Dust items that you used are still effective on your Divine Instruments, even the ones you still have to get again. Considering that your Instruments can only be upgraded once, any Gold Dusts you bought in the previous playthrough cannot be bought again. You can even save again after finishing the New Game +, so you can play the same file multiple times and rack up serious amounts of treasures, yen, Praise, and tools. Well, I hope you enjoyed the game and this guide, and I hope you continue having fun replaying the game! �- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- _-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-� / __ / / () |) _ _ |) |\ o , _|_ .---- | |/\ |/ / |/) |/ | / \_| __ :::::: \___/| |/|_/\__/| \/|_/|/ \/ |_/ \_________________________________..:::::: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This a spoiler-free version of the walkthrough. However, unlike the ones on the Zelda guides, this is more of an area-by-area checklist of things you can do in the story so far, instead of brief summaries of what to do. It covers the essential items to get, in story order. Considering how this is made, it's pretty much meant to be printed out, so...here you go. ___________________________________________________________ / REBIRTH OF A GOD \ \/���������������������������������������������������������\/ |_______________________________ | |Cave of Nagi | | |������������������������������� | |- Learn Rejuvenation [ ] | |- Get Astral Pouch [ ] | |- Get Stray Bead #1 [ ] | |- Learn Power Slash [ ] | | | |_______________________________ | |Kamiki Village | | |������������������������������� | |- Learn Sunrise [ ] | |- Feed 4 Sparrow groups [ ] | |- Feed 1 Chicken group [ ] | |- Feed 1 Hare group [ ] | |- Get Stray Bead #2 [ ] | | | /\_________________________________________________________/\ \ / ����������������������������������������������������������� ___________________________________________________________ / RESTORATION GENESIS \ \/���������������������������������������������������������\/ |_______________________________ | |Hana Valley | | |������������������������������� | |- Restore Guardian Sapling [ ] | |- Learn Bloom [ ] | |- Feed 1 Boar/Piglet group [ ] | |- Feed 1 Monkey group [ ] | |- Get Stray Bead #11 [ ] | |- Get Sun Fragment [ ] | | | |_______________________________ | |Shinshu Field | | |������������������������������� | |- Restore Guardian Sapling [ ] | |- Learn Cherry Bomb [ ] | |- Get Stray Bead #5 [ ] | |- Get Stray Bead #6 [ ] | |- Get Stray Bead #7 [ ] | |- Get Stray Bead #8 [ ] | |- Clear Monster Notebook [ ] | |- Feed 1 Sparrow group [ ] | |- Feed 3 Hare groups [ ] | |- Feed 1 Boar/Piglet group [ ] | |- Feed 1 Boar Piglet group [ ] | |- Feed 1 Pig group [ ] | |- Feed 1 Horse group [ ] | | | |_______________________________ | |Kamiki Village | | |������������������������������� | |- Learn Water Lily [ ] | |- Get Stray Bead #3 [ ] | |- Get Sun Fragment [ ] | | | /\_________________________________________________________/\ \ / ����������������������������������������������������������� ___________________________________________________________ / FOREST LURKER \ \/���������������������������������������������������������\/ |_______________________________ | |Agata Forest | | |������������������������������� | |- Restore Guardian Sapling [ ] | |- Get Devout Beads [ ] | |- Fight Waka [ ] | |- Purchase two Gold Dusts [ ] | |- Get Stray Bead #12 [ ] | |- Get Stray Bead #13 [ ] | |- Get Stray Bead #14 [ ] | |- Feed 2 Sparrow groups [ ] | |- Feed 3 Hare groups [ ] | |- Feed 1 Monkey group [ ] | |- Feed 5 Deer groups [ ] | |- Feed 1 Nightingale group [ ] | |- Help Kokari [ ] | | | |_______________________________ | |Tsuta Ruins | | |������������������������������� | |- Learn Vine [ ] | |- Get Stray Bead #18 [ ] | |- Get Stray Bead #19 [ ] | |- Get Stray Bead #20 [ ] | |- Defeat Spider Queen [ ] | | | |_______________________________ | |Kamiki Village | | |������������������������������� | |- Get Stray Bead #4 [ ] | | | /\_________________________________________________________/\ \ / ����������������������������������������������������������� ___________________________________________________________ / AKAKABUTO'S REIGN \ \/���������������������������������������������������������\/ |_______________________________ | |Agata Forest | | |������������������������������� | |- Get Stray Bead #15 [ ] | |- Get Stray Bead #16 [ ] | |- Help Kokari at river [ ] | |- Feed 1 Hare group [ ] | | | |_______________________________ | |Taka Pass | | |������������������������������� | |- Fight Waka [ ] | |- Restore Guardian Sapling [ ] | |- Get Golden Mushroom [ ] | |- Get Stray Bead #21 [ ] | |- Get Stray Bead #22 [ ] | |- Get Stray Bead #23 [ ] | |- Feed 1 Sparrow group [ ] | |- Feed 2 Dogs [ ] | |- Feed 1 Boar Piglet group [ ] | |- Feed 1 Monkey group [ ] | |- Feed 3 Deer groups [ ] | |- Feed 1 Nightingale group [ ] | |- Feed 2 Fox groups [ ] | |- Feed 2 Horse groups [ ] | |- Feed 1 Tiger group [ ] | | | |_______________________________ | |Kusa Village | | |������������������������������� | |- Purchase Infinity Judge [ ] | |- Purchase two Gold Dusts [ ] | |- Meet Princess Fuse [ ] | |- Find Kusa Canine Warriors [ ] | |- Fight Tei [ ] | |- Feed the Canine Warriors [ ] | |- Get Stray Bead #27 [ ] | |- Get Stray Bead #28 [ ] | |- Feed 2 Sparrow groups [ ] | |- Feed 2 Chicken groups [ ] | |- Feed 2 Monkey groups [ ] | |- Feed 1 Pig group [ ] | |- Feed 1 Raccoon group [ ] | |- Clear Revenge Contract [ ] | | | |_______________________________ | |Taka Pass | | |������������������������������� | |- Rescue Chun [ ] | | | |_______________________________ | |Sasa Sanctuary | | |������������������������������� | |- Meet Chief [ ] | |- Learn Waterspout [ ] | |- Find, fight, then feed Gi [ ] | |- Get Stray Bead #30 [ ] | |- Get Stray Bead #31 [ ] | |- Get Stray Bead #32 [ ] | |- Feed 4 Sparrow groups [ ] | |- Feed 1 Hare group [ ] | |- Feed 2 Tiger groups [ ] | |- Feed 2 Mouse groups [ ] | | | |_______________________________ | |Agata Forest | | |������������������������������� | |- Learn Crescent [ ] | |- Fight and feed Jin [ ] | |- Get Stray Bead #17 [ ] | | | |_______________________________ | |Kamiki Village | | |������������������������������� | |- Fight and feed Chu [ ] | | | |_______________________________ | |Kusa Village | | |������������������������������� | |- Meet Princess Fuse [ ] | | | |_______________________________ | |Gale Shrine | | |������������������������������� | |- Learn Galestorm [ ] | |- Get Stray Bead #33 [ ] | |- Get Stray Bead #34 [ ] | |- Get Sun Fragment [ ] | |- Defeat Crimson Helm [ ] | | | /\_________________________________________________________/\ \ / ����������������������������������������������������������� ___________________________________________________________ / 100 YEAR RUIN \ \/���������������������������������������������������������\/ |_______________________________ | |Kusa Village | | |������������������������������� | |- Get Stray Bead #29 [ ] | |- Get Sun Fragment [ ] | |- Feed 1 Chicken group [ ] | | | |_______________________________ | |Taka Pass | | |������������������������������� | |- Get Stray Bead #24 [ ] | |- Get Stray Bead #25 [ ] | |- Get Sun Fragment [ ] | | | |_______________________________ | |Kamiki Village | | |������������������������������� | |- Investigate Susano's hut [ ] | | | |_______________________________ | |Moon Cave | | |������������������������������� | |- Learn Inferno [ ] | |- Gather ingredients [ ] | |- Defeat Orochi [ ] | | | /\_________________________________________________________/\ \ / ����������������������������������������������������������� ___________________________________________________________ / THE SICKLY CITY \ \/���������������������������������������������������������\/ |_______________________________ | |City Checkpoint | | |������������������������������� | |- Get Stray Bead #36 [ ] | |- Get Stray Bead #37 [ ] | |- Get Stray Bead #38 [ ] | |- Get Stray Bead #39 [ ] | |- Gain access to Ryoshima [ ] | |- Feed 1 Boar Piglet group [ ] | |- Feed 2 Nightingale groups [ ] | |- Feed 1 Raccoon group [ ] | |- Feed 1 Horse group [ ] | | | |_______________________________ | |Ryoshima Coast | | |������������������������������� | |- Restore Guardian Sapling [ ] | |- Learn Holy Eagle [ ] | |- Learn Digging Champ [ ] | |- Get Stray Bead #42 [ ] | |- Get Stray Bead #43 [ ] | |- Get Stray Bead #44 [ ] | |- Get Sun Fragment [ ] | |- Feed 1 Dog group [ ] | |- Feed 2 Hare groups [ ] | |- Feed Inaba [ ] | |- Feed 2 Boar Piglets [ ] | |- Feed 2 Monkey groups [ ] | |- Feed 1 Pig [ ] | |- Feed 1 Nightingale group [ ] | |- Feed 2 Fox groups [ ] | |- Feed 1 Horse group [ ] | |- Feed 2 Cat groups [ ] | |- Feed 2 Cow groups [ ] | | | |_______________________________ | |Sei-an City (Commoners' Qtrs.) | | |������������������������������� | |- Purchase Seven Strike [ ] | |- Purchase two Gold Dusts [ ] | |- Get Stray Bead #46 [ ] | |- Get Stray Bead #47 [ ] | |- Gain access to other side [ ] | | | |_______________________________ | |Sei-an City (Arist. Qtrs.) | | |������������������������������� | |- Meet Rao [ ] | |- Get Stray Bead #51 [ ] | |- Get Stray Bead #52 [ ] | | | |_______________________________ | |Ryoshima Coast | | |������������������������������� | |- Get access to Sunken Ship [ ] | | | |_______________________________ | |Sunken Ship | | |������������������������������� | |- Get Stray Bead #57 [ ] | |- Get Stray Bead #58 [ ] | |- Get Sun Fragment [ ] | |- Get Lucky Mallet [ ] | | | |_______________________________ | |Imperial Palace | | |������������������������������� | |- Learn Veil of Mist [ ] | |- Defeat Blight [ ] | |- Get Stray Bead #59 [ ] | |- Purchase Fog Pot [ ] | | | /\_________________________________________________________/\ \ / ����������������������������������������������������������� ___________________________________________________________ / ISLAND OF EVIL \ \/���������������������������������������������������������\/ |_______________________________ | |Sei-an City (Arist. Qtrs.) | | |������������������������������� | |- Get Stray Bead #53 [ ] | |- Get Stray Bead #54 [ ] | |- Get Stray Bead #55 [ ] | | | |_______________________________ | |Sasa Sanctuary | | |������������������������������� | |- Meet with Kaguya [ ] | |- Get Fire Tablet [ ] | | | |_______________________________ | |Sei-an City (Arist. Qtrs.) | | |������������������������������� | |- Meet Queen Himiko [ ] | | | |_______________________________ | |Sei-an City (Commoners' Qtrs.) | | |������������������������������� | |- Get Stray Bead #48 [ ] | |- Get Sun Fragment [ ] | |- Learn Fireburst [ ] | |- Clear Monster Manifest [ ] | | | |_______________________________ | |North Ryoshima Coast | | |������������������������������� | |- Make Orca appear [ ] | |- Learn Power Slash 2 [ ] | |- Learn Cherry Bomb 2 [ ] | |- Learn Whirlwind [ ] | |- Get Stray Bead #60 [ ] | |- Get Stray Bead #61 [ ] | |- Get Stray Bead #62 [ ] | |- Get Stray Bead #63 [ ] | |- Get Stray Bead #64 [ ] | |- Feed 1 Dog group [ ] | |- Feed 2 Hare groups [ ] | |- Feed 1 Pig group [ ] | |- Feed 1 Fox group [ ] | |- Feed 2 Cat groups [ ] | |- Feed 1 Cow group [ ] | | | |_______________________________ | |Catcall Tower | | |������������������������������� | |- Feed 8 Cats [ ] | |- Learn Catwalk [ ] | |- Get Stray Bead #67 [ ] | |- Get Stray Bead #68 [ ] | |- Get Stray Bead #69 [ ] | |- Get Sun Fragment [ ] | | | |_______________________________ | |North Ryoshima Coast | | |������������������������������� | |- Feed 1 Tiger group [ ] | |- Access Dragon Palace [ ] | | | |_______________________________ | |Dragon Palace | | |������������������������������� | |- Meet Queen Otohime [ ] | |- Learn Fountain [ ] | |- Get Stray Bead #70 [ ] | |- Get Stray Bead #71 [ ] | |- Get Stray Bead #72 [ ] | |- Feed 1 Boar/Piglet group [ ] | | | |_______________________________ | |Inside the Water Dragon | | |������������������������������� | |- Free Dragon Orb [ ] | |- Fight Foxfire and escape [ ] | | | |_______________________________ | |Dragon Palace | | |������������������������������� | |- Get Treasure Box [ ] | |- Meet Queen Otohime [ ] | | | |_______________________________ | |Sei-an City (Arist. Qrts.) | | |������������������������������� | |- Fight Evil Rao [ ] | | | |_______________________________ | |Oni Island | | |������������������������������� | |- Learn Thunderstorm [ ] | |- Defeat Ninetails [ ] | | | /\_________________________________________________________/\ \ / ����������������������������������������������������������� ___________________________________________________________ / TWIN OWLS AT SUNDOWN \ \/���������������������������������������������������������\/ |_______________________________ | |Dragon Palace | | |������������������������������� | |- Get Stray Bead #73 [ ] | | | |_______________________________ | |North Ryoshima Coast | | |������������������������������� | |- Get Stray Bead #65 [ ] | |- Get Stray Bead #66 [ ] | | | |_______________________________ | |Sei-an City (Both Quarters) | | |������������������������������� | |- Purchase Water Tablet [ ] | |- Purchase Trinity Mirror [ ] | |- Learn Deluge [ ] | |- Get Stray Bead #49 [ ] | |- Get Stray Bead #50 [ ] | | | |_______________________________ | |Ryoshima Coast | | |������������������������������� | |- Get Stray Bead #41 [ ] | |- Get Stray Bead #45 [ ] | | | |_______________________________ | |City Checkpoint | | |������������������������������� | |- Get Stray Bead #40 [ ] | | | |_______________________________ | |Taka Pass | | |������������������������������� | |- Get Stray Bead #26 [ ] | |- Feed 1 Monkey group [ ] | | | |_______________________________ | |Gale Shrine | | |������������������������������� | |- Get Stray Bead #35 [ ] | | | |_______________________________ | |Shinshu Field | | |������������������������������� | |- Get Gimmick Gear [ ] | |- Feed 2 Hare groups [ ] | | | |_______________________________ | |Sei-an City (Arist. Qtrs.) | | |������������������������������� | |- Learn Thunderbolt [ ] | |- Get Stray Bead #56 [ ] | | | |_______________________________ | |Shinshu Field | | |������������������������������� | |- Access Kamui [ ] | | | |_______________________________ | |Kamui | | |������������������������������� | |- Fight Oki [ ] | |- Restore Guardian Sapling [ ] | |- Learn Cherry Bomb 3 [ ] | |- Get Stray Bead #74 [ ] | |- Get Stray Bead #75 [ ] | |- Get Stray Bead #76 [ ] | |- Get Stray Bead #77 [ ] | |- Get Stray Bead #78 [ ] | |- Get Sun Fragment [ ] | |- Clear Record of Penance [ ] | |- Feed 1 Hare group [ ] | |- Feed 1 Fox group [ ] | |- Feed 6 Bears [ ] | |- Feed 2 Sheep groups [ ] | |- Feed 2 Crane groups [ ] | | | |_______________________________ | |Wep'keer | | |������������������������������� | |- Meet Samickle and Kai [ ] | |- Visit Kemu, then Kai [ ] | |- Purchase Resurr. Beads [ ] | |- Purchase two Gold Dusts [ ] | |- Get Stray Bead #80 [ ] | |- Get Stray Bead #81 [ ] | |- Get Stray Bead #82 [ ] | |- Get Stray Bead #83 [ ] | |- Get Sun Fragment [ ] | |- Feed 1 Hare group [ ] | |- Feed 2 Bears [ ] | |- Feed 3 Sheep groups [ ] | |- Feed 1 Crane group [ ] | | | |_______________________________ | |Kamui (Ezofuji) | | |������������������������������� | |- Meet Tuskle [ ] | |- Learn Power Slash 3 [ ] | |- Get Stray Bead #84 [ ] | |- Get Stray Bead #85 [ ] | |- Get Stray Bead #86 [ ] | |- Get Stray Bead #87 [ ] | |- Get Sun Fragment [ ] | |- Feed 2 Monkey groups [ ] | |- Feed 1 Raccoon group [ ] | |- Feed 2 Bears [ ] | |- Feed 1 Sheep group [ ] | |- Feed 1 Crane group [ ] | | | |_______________________________ | |Yoshpet Forest | | |������������������������������� | |- Get Stray Bead #88 [ ] | |- Get Stray Bead #89 [ ] | |- Feed 1 Hare group [ ] | |- Feed 1 Deer group [ ] | |- Feed 1 Boar/Piglet group [ ] | | | |_______________________________ | |Ponc'tan | | |������������������������������� | |- Talk to all the Poncles [ ] | |- Purchase Eighth Wonder [ ] | |- Get Stray Bead #91 [ ] | |- Get Stray Bead #92 [ ] | | | |_______________________________ | |Inner Yoshpet | | |������������������������������� | |- Get Stray Bead #94 [ ] | |- Get Stray Bead #95 [ ] | |- Get Stray Bead #96 [ ] | |- Get Sun Fragment [ ] | | | |_______________________________ | |Kamiki Village (Past) | | |������������������������������� | |- Feed the boy's Dog [ ] | |- Fight Nagi [ ] | |- Get Nami's clothes [ ] | | | |_______________________________ | |Moon Cave (Past) | | |������������������������������� | |- Defeat True Orochi [ ] | | | |_______________________________ | |Wawku Shrine | | |������������������������������� | |- Learn Blizzard [ ] | |- Get Solar Flare [ ] | |- Get Stray Bead #97 [ ] | |- Get Stray Bead #98 [ ] | |- Get Stray Bead #99 [ ] | |- Defeat Lechku & Nechku [ ] | | | /\_________________________________________________________/\ \ / ����������������������������������������������������������� ___________________________________________________________ / LIGHT VS. DARKNESS \ \/���������������������������������������������������������\/ |_______________________________ | |Kamui | | |������������������������������� | |- Get Stray Bead #79 [ ] | | | |_______________________________ | |Yoshpet Forest | | |������������������������������� | |- Get Stray Bead #90 [ ] | | | |_______________________________ | |Ponc'tan | | |������������������������������� | |- Get Stray Bead #93 [ ] | | | |_______________________________ | |Shinshu Field | | |������������������������������� | |- Get Stray Bead #9 [ ] | |- Get Stray Bead #10 [ ] | | | |_______________________________ | |Ark of Yamato | | |������������������������������� | |- Purchase Tundra Beads [ ] | |- Purchase two Gold Dusts [ ] | |- Refight all five bosses [ ] | |- Defeat Yami [ ] | | | /\_________________________________________________________/\ \ / ����������������������������������������������������������� �- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- _-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-� / _____ / () | _ _ |) o _, _ , / ||/ / |/\ /|/| | / | | | |/ / \_ .---- (/ |_/\__/| |/ | |_/|/\/|_/ \/|_/|_/ \/ \ :::::: |) \__________________________..:::::: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- __ __ / ) ( \ ( B R U S H T E C H N I Q U E S ) ����������������������������������������������������������������������������� Throughout the game, you will learn various Celestial Brush techniques, all of which can be used to help save the world of Nippon. Not only are there the 13 main techniques that you acquire during the story, there's also secret techniques that can be learned through sidequests. I will talk about each one. These powers will be listed in the order the game lists them, starting from Sunrise, and scrolling through them to the right. +---=======================---+ Sunrise ������� Description: A Celestial Brush power mastered by the sun god Amaterasu. Draw a simple circle in the sky and it will transmute into the sun. This enlightening power is known as Sunrise. Where to find: In Kamiki Village. After restoring the land, investigate all the people, then head to the wooden lookout point on the mountain and draw a circle in the sky. Tips: If you cannot see the sky, adjust your view before drawing. Take care when beginning and ending the motion and close the circle. That should help shed some light on Sunrise. +---=======================---+ Rejuvenation ������������ Description: One of the 13 Celestial Brush powers. Mastered by Yomigami. Fill in areas where something once existed to restore that object. This fulfilling power is known as Rejuvenation. Where to find: In the Cave of Nagi at the very beginning of the game, when you need to fill in the River of the Heavens. Tips: Move the Wii Remote forward to widen the breadth of your stroke and you might find it easier to fill areas in completely. Don't aim for artistic beauty. Just fill it in as best you can. +---=======================---+ Power Slash ����������� Description: One of the 13 Celestial Brush powers. Mastered by Tachigami. Etch a sharp and straight line, and the ink becomes like a blade. This is the Power Slash, a move that can slice through almost anything. Where to find: At the end of the Cave of Nagi at the very beginning of the game. Fill in the statue of Nagi's sword with Rejuvenation to get this. Tips: As long as the stroke is straight, it needn't be long. If your lines come out curvy, hold the Z Button as you draw. When properly aligned, multiple targets can be cut at once. The Control Stick can be used to adjust the camera angle to get a better view even while you are drawing with the B Button. Battle may be hectic, but you can take a breather while drawing. Don't be sloppy with the brush. Take your time. Don't rush. +---=======================---+ Power Slash 2 ������������� Description: Tachigami is powered up! Power Slash can now do more damage and slice apart even tougher materials! Where to find: In North Ryoshima, head to the island west of the bomb-like one. Power Slash the rock that is surrounded by pots to reveal a hole. Drop inside to find a Divine Spring. Deposit 80,000 Yen into the spring to unlock this power. Tips: Reveal the power hidden within by mastering Power Slash 2! Substances like iron that were too strong to cut before can be sliced. +---=======================---+ Power Slash 3 ������������� Description: Tachigami is powered up! Power Slash can now do more damage and slice apart even tougher materials than before! Where to find: In Kamui's Ezofuji area, on a high ledge west of the Ark of Yamato. To reach that, just drop down onto it from the path leading to Wawku Shrine. Up here is an iron rock blocking the hole to the Divine Spring. Use Power Slash 2 to cut through that rock, and head down. Deposit 360,000 Yen to unlock this power. Tips: Unleash unbelievable power with Power Slash 3. Even diamonds cannot withstand the cutting power of this move. +---=======================---+ Cherry Bomb ����������� Description: One of the 13 Celestial Brush powers. Mastered by Bakugami. Draw a circle with a line intersecting it once. The lines form a bomb which detonates into a holy explosion. This explosive power is known as the Cherry Bomb. Where to find: At night, head to Tama's house. It's in Shinshu Field, very east side. After talking to him enough times, draw the Cherry Bomb into the pot when prompted to learn this. Tips: You already know how to draw a circle, thanks to Sunrise. Then, add a line to that circle. The direction doesn't matter. The line must be continuous and pierce the circle from the outside. The Cherry Bomb can be used during battle. Keep a cool head and draw. You might find it difficult to draw the Cherry Bomb at first. If you have trouble, change the camera angle to aim downward. The Control Stick can be used to adjust the camera angle to get a better view even while you are drawing with the B Button. +---=======================---+ Cherry Bomb 2 ������������� Description: Bakugami is powered up! You can now create two Cherry Bombs at a time! Where to find: In North Ryoshima, head to the island that looks a bit like a Cherry Bomb far to the north. It's easy to use Orca to get there. Once there, look for a glowing crack in the ground. Blow it up with Cherry Bomb and drop inside to find a Divine Spring. Deposit 120,000 Yen into the spring to unlock this power. Tips: Unleash a more powerful version of Cherry Bomb with Cherry Bomb 2! After drawing one, immediately draw an additional Cherry Bomb. Create up to 2 simultaneously to blast enemies to dust. Remember that each Cherry Bomb costs 1 Ink Pot. +---=======================---+ Cherry Bomb 3 ������������� Description: Bakugami is powered up! You can now create three Cherry Bombs at a time! Where to find: In Kamui, behind the Guardian Sapling. To get there, look around the west of the Sapling to find a Konohana Blossom. Vine up there, then blow up the cracked rock with a Cherry Bomb to be able to get behind the Sapling. There, is a hard piece of ground with two cracks in it. Use Cherry Bomb 2 to blow it up (yes, create two Cherry Bombs, so this cannot be gotten until you learned Cherry Bomb 2) and drop down. Deposit 300,000 Yen into the spring to unlock this power. Tips: Unleash the ultimate version of Cherry Bomb with Cherry Bomb 3! After drawing one, immediately draw another, and so on. Create up to 3 simultaneously to blast enemies to dust. +---=======================---+ Bloom ����� Description: One of the 13 Celestial Brush powers. Mastered by Sakigami. Draw a circle around a wilted tree, and the ink turns to flowers. This unleashes the power of Bloom, which is the essence of plant life. Also, placing the brush on a lush area will yield green Holy Smoke. Drag the brush from there to create a streak of vegetation. This is another of the wondrous abilities granted by Bloom. Where to find: At Hana Valley, after returning the crystal sphere to its rightful place and shining sunlight on it. Tips: Draw a broad circle surrounding the center of a wilted tree. Close the circle by connecting the beginning and end of the line. If you're having trouble, try drawing slightly higher or lower. Beware of obstacles that may be nearby the subject of your circle. You may have trouble covering large areas when restoring flora. Combat this by using the 2 Button to pull the camera back. +---=======================---+ Water Lily ���������� Description: One of the 13 Celestial Brush powers. Mastered by Hasugami. Draw a circle on the water to produce a giant lily pad. This Water Lily power allows for safe passage over the surface. Where to find: At Kamiki Village, after fully restoring Sakuya's Tree with Mr. Orange's help. Tips: Place the brush on the water and draw where you would like a pad. Close the circle by connecting the beginning and end of the line. You may include a bit of shoreline in the circle if necessary. You might find it helpful to move the camera to an overhead view. +---=======================---+ Vine ���� Description: One of the 13 Celestial Brush powers. Mastered by Tsutagami. Draw a line connecting yourself to a holy Konohana Blossom. The ink becomes like a vine, dragging you instantly to the target Konohana Blossom. This fragrant power is known as Vine. Where to find: At Tsuta Ruins. After curing the water of the poison, enter the giant statue and Bloom all the cursed patches of flora. Tips: Placing the brush on a Konohana Blossom shows green Holy Smoke. Moving the brush to yourself will cause the same Holy Smoke effect. With the line connecting you to the target, Vine power takes over. The line must be drawn from the Konohana Blossom to yourself. Areas emitting Holy Smoke have a guiding effect on the brush. When you have begun to fall from a high place, enter drawing mode to freeze the action and adjust the camera to look for blossoms. If there is a Konohana Blossom nearby, you needn't fear falling. +---=======================---+ Waterspout ���������� Description: One of the 13 Celestial Brush powers. Mastered by Nuregami. Place the brush on the surface of water and move it toward a target. This allows you to transport water to a new location. Also, you can use it on power springs located throughout the environment. Place the brush on the power spring and move it upward. A pillar of water will erupt, transporting you to higher places. Moving water and forming pillars... These are the powers of Waterspout. Where to find: At Sasa Sanctuary. The hot spring is dried up, so talk to the sparrow until Mr. Bamboo arrives. Play the digging game with him and the power will be yours. Tips: When the brush is over a water target, blue Holy Smoke appears. Move the brush from there to move water to your destination. To create a pillar of water, place the brush near a power spring. Then, draw a straight line upward. The length does not matter. +---=======================---+ Fountain �������� Description: One of Nuregami's hidden powers. Use this to utilize Mermaid Springs and warp around without the need of a Mermaid Coin! Where to find: At the Dragon Palace, in the hot spring area. Dig up the center of the spring with Digging Champ, then help the dancer reach the bottom in a digging game. Afterwards, trace a swirl along the spring. Tips: Draw a swirl on the surface of a Mermaid Spring's water, and Waterspout's ultimate power, Fountain shall be revealed. This miraculous power can instantly teleport you to faraway lands. +---=======================---+ Deluge ������ Description: Another of Nuregami's hidden powers. Draw two vertical lines as if to resemble falling raindrops to unleash a divine rainstorm! Where to find: After clearing Oni Island, return to Himiko's Palace. Behind it is a pedestal with a small pool of water. Use Waterspout to move water from the pool onto the tops of the four rocks in the sea at the same time to learn this. Tips: Use Waterspout to draw the shape of falling rain to bring on a Deluge sure to stop enemies in their tracks. Small drawings use 3 Ink Bottles and cause only a little rain. Medium drawings use 6 Ink Bottles and cause moderate rain. Large drawings use 9 Ink Bottles and cause a long shower. Coat evil in a nurturing and purifying rain! +---=======================---+ Crescent �������� Description: One of the 13 Celestial Brush powers. Mastered by Yumigami. Draw a curved line in the sky to summon the waning moon. The silver light that shines forth is the power of Crescent. Where to find: At Agata Forest. While searching for the Canine Warriors, help Kushi and Susano with the water barrel and monster business, then help Kokari to fish up Whopper. After that, you learn this. Tips: Imagine drawing a curved line from 12 to 6 on an analog clock. Draw from the top and move downward, stopping at 6 o'clock. It goes without saying that you must face the sky when drawing. Be careful of nearby mountains or houses that might obstruct you. +---=======================---+ Galestorm ��������� Description: One of the 13 Celestial Brush powers. Mastered by Kazegami. Draw a wind symbol to summon a gale of divine wind. This purifying gust is known as Galestorm. Where to find: Once you reach the top of the giant windmill at the Gale Shrine, draw loop-de-loop lines over the dark wind in the opposite direction that it is blowing to get this. Tips: The size of the symbol drawn affects the strength of the wind. The larger you draw the symbol, the more powerful the gust. There are 2 variations of the wind symbol: loop-de-loop (like a roller coaster), and swirl (starting from the outside, circling inward). Loop-de-loop, we have lateral wind. Swirl, is a forward gust. Use these differing symbols based upon the situation you are dealt. If either of them proves difficult, try changing the camera angle. No matter the size of the symbol drawn, the ink use is unchanged. You may become flustered in battle, but stay calm and draw slowly. +---=======================---+ Whirlwind ��������� Description: Kazegami's hidden power. Use Galestorm to draw 3 lines representing a tumultuous storm. Amaterasu's body unleashes a Whirlwind that destroys evil. Where to find: In North Ryoshima, help the Fisherman fish for a Marlin over at the big west island after giving him the Marlin Rod (purchasable at Sei-an City), then head inside Umi's restaurant. Talk to Umi, the chef, and when he finishes slicing the Marlin, draw three lines like the scroll on the left shows. Tips: Larger lines make larger storms, but their time is shorter. Small = long. Big = short. You might say it's a balanced system. 3 Ink Bottles are required, regardless of size. Harness the righteous wind to blow evil away! +---=======================---+ Inferno ������� Description: One of the 13 Celestial Brush powers. Mastered by Moegami. Place the brush over fire and move it toward a target. This allows you to transport the roiling flames to a new location. This red hot power is known as Inferno. Where to find: In the Moon Cave, second basement floor. You'll have to Power Slash all the eye guards at once, then approach an iced phoenix statue. Defeat Ice Mouth to get this. Tips: Red Holy Smoke is emitted when the brush is placed near flames. Move the brush from there to unleash the power of Inferno. Keep a cool head and let the brush do its work. +---=======================---+ Fireburst ��������� Description: Moegami's hidden power. Inferno's true power is unleashed when you draw the infinity symbol. This is the power of Fireburst, a purifying flame that burns evil. Where to find: After Sei-an City is freed from the mist, enter the Yama's restaurant in the north end of town in the Commoners' Quarters. Talk to the chef Yama, and give him the Golden Mushroom. (For info on how to get the item, check the items section in this guide.) You will have to draw an infinity symbol to summon fire for Yama's food. Tips: Small symbols net little flame. Large ones result in more. It is possible to damage all enemies on the screen at once. The larger the symbol, the more ink is used. Depending on the size, it may consume 3, 6, or 9 Ink Bottles. Be sure that the infinity symbol is properly closed. Burn the grin off evil's face with this powerful flame! +---=======================---+ Veil of Mist ������������ Description: One of the 13 Celestial Brush powers. Mastered by Kasugami. Use the brush to draw a pair of horizontal lines. The marks left by the brush become a fine mist that confuses enemies. This murky power is known as the Veil of Mist. Where to find: In the Imperial Palace, while shrunken. Eventually, you'll find a hanging flask inside the Emperor's treasure box. Use Power Slash to cut the rope, then enter the flask. Use Galestorm once inside. Tips: You can use this power whenever and wherever you like. Use it during battle to reveal opportune chances to attack. +---=======================---+ Mist Warp ��������� Description: Kasugami's hidden power. Draw an X when facing an Ultimate Origin Mirror, and swiftly travel across Nippon. Where to find: In the Imperial Palace of Sei-an City. Purchase the Fog Pot from the Emperor for 80 Demon Fangs. Tips: Origin Mirrors carve your memory forever into the annals of time. Among these mystical mirrors are special ones known as the Ultimate Origin Mirror which possess incredible divine powers. Draw an X symbol on an Ultimate Origin Mirror using Veil of Mist to activate the Mist Warp technique. Using this technique allows you to teleport to other Ultimate Origin Mirrors in other locations. +---=======================---+ Catwalk ������� Description: One of the 13 Celestial Brush powers. Mastered by Kabegami. You will find statues of Kabegami scattered throughout the land. Place the brush over the statue and draw up a nearby wall from there. The mark of Kabegami shall appear, allowing you to stick to the wall. This upwardly mobile power is known as Catwalk. Where to find: At the top level of Catcall Tower, there's a lone cat meowing on a ledge that's sticking out. This cat is actually a messenger of Kabegami. Feed this cat some fish (you need a Feedbag) and you will learn this. Tips: Placing the brush over the statue reveals purple Holy Smoke. Move the brush from that spot and the power of the Catwalk is all yours! +---=======================---+ Thunderstorm ������������ Description: One of the 13 Celestial Brush powers. Mastered by Gekigami. Place the brush on lightning and move it toward a target. This allows you to actually move the lightning power with the brush. This electrifying power is known as Thunderstorm. Where to find: While exploring Oni Island, you'll eventually find a statue of Gekigami. Draw an arrow on the drawn bow where it's supposed to be using Rejuvenation to get this power. Tips: Placing the brush on lightning or clouds reveals yellow Holy Smoke. Move the brush from that spot to unleash a powerful thunderbolt! +---=======================---+ Thunderbolt ����������� Description: Gekigami's hidden power. Draw a jagged line that represents lightning to shock enemies until they're crispy! Where to find: At Gen's Clocktower in Sei-an City, Aristocratic Quarters. Use Catwalk to enter the top, and give Gen the Gimmick Gear (acquired from Ida the Messenger, see the items section for details). When prompted, draw the jagged line to give the mechanism power. Tips: Draw a lightning symbol using the Thunderstorm power, and the ink summons forth a Thunderbolt, shocking foes with electricity. Small symbols net small lightning. Large symbols have a bigger effect. Larger bolts of lightning can damage more enemies at once. The larger the symbol, the more ink is used. Depending on the size, it may consume 3, 6, or 9 Ink Bottles. For best results, aim for sharp angles in the jagged shape. Use the power of almighty thunder to strike down your enemies! +---=======================---+ Blizzard �������� Description: One of the 13 Celestial Brush powers. Mastered by Itegami. Place the brush on ice and move it toward a target. This allows you to transport the frozen ice with the brush. This chilling power is known as Blizzard. Where to find: At Wawku Shrine, outside, on the 4th floor. Stop the blizzard machine by Power Slashing the lever to stop the wheels one by one. The left one should be stopped when upright, the middle should face right, and the right, left. Tips: Placing the brush over ice reveals blue Holy Smoke. Move the brush from there and harness the power of Blizzard! +---=======================---+ Icestorm �������� Description: Itegami's hidden power. Draw a snowflake and ice will rain down, piercing through the hearts of enemies. Where to find: You automatically have this power after gaining the Blizzard brush technique. Tips: This hidden power to summon ice shards from the heavens can be made by drawing the shape of a snowflake. Simply draw an X with a line intersecting it. This extremely powerful ability also has a costly setback. The larger the symbol, the more ink is used. Depending on the size, 3, 6, or 9 Ink Bottles may be consumed. If you have trouble with this, consider using Z to draw straight lines. __ __ / ) ( \ ( D O J O T E C H N I Q U E S ) ����������������������������������������������������������������������������� There are a total of three Dojos spread through Nippon, one in Shinshu Field, one in Ryoshima Coast, and one in Kamui. Each Dojo you reach grows the number of abilities you can learn...at a price, of course. This'll show the list of moves you can learn at the Dojo and how much they cost. +---=======================---+ Reflector Technique: 4 Winds ���������������������������� Costs: 5,000 Yen Description: First, swing the Wii Remote to begin the attack... Swing the Wii Remote rapidly in succession. Time it well! Repeat until you connect 4 consecutive Reflector hits. This combo makes short work of enemies and looks good, too! Availability: Shinshu Field Dojo +---=======================---+ Reflector Technique: 5 Winds ���������������������������� Costs: 20,000 Yen Description: First, swing the Wii Remote to begin the attack... Swing the Wii Remote rapidly in succession. Time it well! Repeat until you can connect 5 consecutive hits in a combo. This combo makes short work of enemies and looks good, too! Availability: Ryoshima Coast Dojo (must have learned 4 Winds first) +---=======================---+ Rosary Technique: Spirit Storm ������������������������������ Costs: 7,000 Yen Description: First, swing the Wii Remote to begin the attack... Swing the Wii Remote rapidly in succession. Time it well! Repeat until you connect 6 consecutive Rosary hits. The more you swing the Wii Remote, the more powerful the hits become. Attack quickly and with beauty. Attack fiercely and with fury. Give it all you've got and send the evil ones packing! Availability: Shinshu Field Dojo +---=======================---+ Rosary Technique: Spirit Armageddon ����������������������������������� Costs: 30,000 Yen Description: First, swing the Wii Remote to begin the attack... Swing the Wii Remote rapidly in succession. Time it well! Repeat until you connect 8 consecutive Rosary hits. The more you swing the Wii Remote, the more powerful the hits become. Attack fiercely and with beauty. Attack fiercely and with fury. Give it all you got and send the evil ones packing! Availability: Ryoshima Coast Dojo (must have learned Spirit Storm first) +---=======================---+ Glaive Technique: 3 Shears �������������������������� Costs: 40,000 Yen Description: First, swing the Wii Remote to begin the attack... Swing the Wii Remote rapidly in succession. Time it well! Repeat until you connect 3 consecutive Glaive hits. Tilt the Wii Remote up and hold for a more powerful charged attack. Devastating attacks become possible with this technique. Slice the enemy into ribbons! Slash the enemy in two. Use your new technique to teach the evil ones a lesson! Availability: Ryoshima Coast Dojo +---=======================---+ Glaive Technique: 4 Shears �������������������������� Costs: 50,000 Yen Description: First, swing the Wii Remote to begin the attack... Swing the Wii Remote rapidly in succession. Time it well! Repeat until you connect 4 consecutive Glaive hits. Tilt the Wii Remote up and hold for a more powerful charged attack. Devastating attacks become possible with this technique. Slice the enemy into ribbons. Slash the enemy in two. Use your new technique to teach the evil ones a lesson! Availability: Kamui Dojo +---=======================---+ God Technique: Wailing Mirror ����������������������������� Costs: 40,000 Yen Description: Equip Reflectors as both main and sub weapons for this technique. Both Reflectors will undergo an increase in power. The Wailing Mirror's combination of offense and defense thrashes foes! Availability: Ryoshima Coast Dojo +---=======================---+ God Technique: Bead String �������������������������� Costs: 50,000 Yen Description: Equip Rosaries as both main and sub weapons for this technique. Both Rosaries will undergo an increase in power. Wield the Bead String's power like a raging inferno to decimate foes! Availability: Kamui Dojo +---=======================---+ God Technique: Sword Dance �������������������������� Costs: 60,000 Yen Description: Equip Glaives as both main and sub weapons for this technique. Both Glaives will undergo an increase in power. Growl fiercely as you cut down foes with the Sword Dance! Availability: Kamui Dojo +---=======================---+ God Technique: Fleetfoot ������������������������ Costs: 10,000 Yen Description: Swing the Nunchuk quickly and without hesitation! In doing so, you can quickly bound out of the way of incoming attacks. You will move in the direction you swing the Nunchuk. You can instantly execute a dash immediately following a jump! Swing the Nunchuk to quickly leap away from impending danger! Availability: Shinshu Field Dojo +---=======================---+ God Technique: Counter Dodge ���������������������������� Costs: 30,000 Yen Description: Quickly swing the Nunchuk! In doing so, you will not only dodge the enemy's incoming attacks, but your momentum will also allow you to strike back at your foe. Use this to turn a dangerous situation to your advantage! Availability: Kamui Dojo (must have learned Fleetfoot first) +---=======================---+ God Technique: Digging Champ ���������������������������� Costs: 30,000 Yen Description: Calm your soul and press the C Button repeatedly over the ground. Focus intently and you can dig in places where you couldn't before. Then, just keep on digging! Availability: Ryoshima Coast Dojo +---=======================---+ God Technique: Holy Eagle ������������������������� Costs: 20,000 Yen Description: First, press the A Button to soar toward the heavens. Then press the A Button again in the air. You will kick off of the air itself, jumping to new heights. The longer and harder you press the A Button, the higher you go! Availability: Ryoshima Coast Dojo +---=======================---+ God Technique: Golden Fury �������������������������� Costs: 100,000 Yen Description: During battle, press the C Button to insult the enemy! Doing so will cause your foe to drop a Demon Fang. Availability: Shinshu Field Dojo +---=======================---+ God Technique: Brown Rage ������������������������� Costs: 2,000,000 Yen Description: During battle, hold the C Button to insult the enemy! Doing so will cause your foe to drop a Demon Fang. Press for Golden Fury. Hold for Brown Rage. Show those evildoers exactly how you feel about them! Availability: Ryoshima Coast Dojo (must have learned Golden Fury first) +---=======================---+ God Technique: Hardhead ����������������������� Costs: 10,000 Yen Description: Don't flinch! Just swing the Wii Remote! Your head turns to steel. Not even iron boulders stand in your way! With practice, Hardhead will evolve and grow stronger. Be headstrong! Don't let any obstacle stand in your way! Availability: Kamui Dojo +---=======================---+ God Technique: Holy Falcon �������������������������� Costs: 30,000 Yen Description: Holy Falcon is an evolved version of Holy Eagle. Press the A Button to jump, then press it again to jump higher. The Holy Falcon causes attack power to accumulate. That power changes the jump into an aggressive and powerful attack! Availability: Kamui Dojo (must have learned Holy Eagle first) �- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- _-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-� / _____ / () () |_ ,_ _, _, _ _|_ , / /\ | | /|/| /| |/ | / | / | /|/|/| |/ /|/| | / \_ .---- /(_) \/|_/ | |_/ (/ |/\/|_/\/|/ | | |_/|_/ | |_/|_/ \/ \ :::::: (| \______..:::::: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Sun Fragments are like the Heart Pieces of Zelda. There are 15 in all, and getting three of them results in a new unit for your Solar Energy (health). This will list them in the order the walkthrough gets them. There will be checkmark boxes beside each. +---=======================---+ Sun Fragment #1 [ ] ��������������� Location: Hana Valley How to get: After restoring Hana Valley to its former self by Blooming the Guardian Sapling, go around the valley and Bloom all the small trees. Don't forget the evil, attacking ones! After doing so, a chest will appear by the mural. Open it for this Fragment. +---=======================---+ Sun Fragment #2 [ ] ��������������� Location: Kamiki Village How to get: There is a couple of islands behind Susano's residence, the closer and smaller one having a treasure chest on it. Once you have the Water Lily power, use it to get on that island and grab the Fragment from the chest. +---=======================---+ Sun Fragment #3 [ ] ��������������� Location: Gale Shrine How to get: At the top of the windmill (after learning Galestorm), head back and you'll immediately spot a ledge above you as you go down stairs. Jump up there and head to the end to find a special treasure box. Open it for this. +---=======================---+ Sun Fragment #4 [ ] ��������������� Location: Kusa Village How to get: Along the wooden path that seperates the village and Fuse's house, there's a Konohana Blossom a bit above it. Vine up to it, and head to the end to find some hanging carp streamers. Use Galestorm northwards, and jump along them to the other side. This is in one of the chests. +---=======================---+ Sun Fragment #5 [ ] ��������������� Location: Taka Pass How to get: On the west side of Taka is a treasure hunter named Bingo. His pendulum has taken him to some treasure, but he cannot find it. Use Galestorm on the pile of leaves right next to him to reveal a large hole in the ground. Talk to him to partake in a digging minigame. After winning it, you will get this. +---=======================---+ Sun Fragment #6 [ ] ��������������� Location: Ryoshima Coast How to get: On the way to the Guardian Sapling, there's a hard piece of raised ground that shines in the middle, in an alcove where some Cows are. If you learned Digging Champ at a Dojo, dig through the ground to find a hole. Drop down and fight a Bandit Spider, which is similar to the Spider Queen. For more info, see the bosses section. After its defeat, this Fragment is free to grab. +---=======================---+ Sun Fragment #7 [ ] ��������������� Location: Sunken Ship How to get: Using the cannon in the treasure room, make it fire a Cherry Bomb at the top panel to reveal a chest. Use double jumps to get up there, and open it for this. +---=======================---+ Sun Fragment #8 [ ] ��������������� Location: Sei-an City, Commoners' Quarters How to get: In the southwest corner is a black, tall house. On the south side of it, one of its walls is cracked. Blast it open with a Cherry Bomb, then head inside. This is what appears to be a treasure house. Climb to the top, move to the bottom right corner, and drop down into the enclosed space. Open the chest for this. +---=======================---+ Sun Fragment #9 [ ] ��������������� Location: North Ryoshima How to get: On the west set of islands at sea, get on the middle one. There, you will find a glowing cracked spot on the ground. Use Digging Champ to dig through it and reveal a hole. Drop down and fight a Bandit Spider. After the fight, this is rewarded. +---=======================---+ Sun Fragment #10 [ ] ���������������� Location: Catcall Tower How to get: At the very tip top of the Tower, in a chest behind the giant white Kabegami statue. You'll need to learn Catwalk first. +---=======================---+ Sun Fragment #11 [ ] ���������������� Location: Kamui How to get: On the way to Wep'keer, drop down off the path to end up at a part of a frozen waterfall. Blow open the crack in the waterfall to reveal a tunnel. Head through it to find a hard dig spot. Use Digging Champ to dig through it and reveal a hole. Drop down to fight a Bandit Spider. After the fight, this is rewarded. +---=======================---+ Sun Fragment #12 [ ] ���������������� Location: Wep'keer How to get: Behind Kai's hut, past the entrance to the Snowball Playground, there is a small wooden bridge. Drop down from there to be at an area of a frozen waterfall. There's a chest here. Open it for this Fragment. +---=======================---+ Sun Fragment #13 [ ] ���������������� Location: Kamui (Ezofuji) How to get: On the north side of Laochi Lake is a series of ledges, accessible by using Vine on the Konohana Blossoms. Vine up to the highest ledge, and open the chest you see for this Fragment. +---=======================---+ Sun Fragment #14 [ ] ���������������� Location: Inner Yoshpet How to get: At the third fork in the road, take the path to the right instead of the left path. At the end, dig up the chest and open it for this treasure. +---=======================---+ Sun Fragment #15 [ ] ���������������� Location: Wawku Shrine How to get: Pretty simple how to get this one. Just defeat Lechku and Nechku at the end of the dungeon. �- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- _-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-� / , _ / ()_|_ ,_ _, /|/_) _ _, _| , / /\ | / | / | | | | \|/ / | / | / \_ .---- /(_)|_/ |/\/|_/ \/|/ |(_/|_/\/|_/\/|_/ \/ \ :::::: (| \______________________..:::::: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- In the game, are 100 Stray Beads scattered around Nippon. They are usually in well-hidden spots. When you collect them all, the next time you start a game from the file you saved to after the final boss, the Stray Beads will turn into a Holy Artifact that, when equipped, will make Amaterasu invincible, make her Ink Pots never run out (infinite), and her attack power increased x 10. Game-breaking I know, but it's one hell of a prize. There will be checkmark boxes beside each Bead to mark off which ones you've gotten (and they will be easy, since the game does have the Stray Beads listed in numbers) in case you print this out. +---=======================---+ Stray Bead #1 [ ] ������������� Location: Cave of Nagi How to get: In the River of the Heavens area, where you climb up rock steps... at the top, jump east across the river and find a treasure chest behind a rock. Tackle it to open it, revealing this Bead. +---=======================---+ Stray Bead #2 [ ] ������������� Location: Kamiki Village How to get: Where Komuso is/was (by some sparrows and some umbrellas on the mountain path) there's two treasure chests above here. Look around for them by holding 2 and moving the Control Stick. To get up there, you have to use careful wall jumps. The best way is to wall jump off of the north rock. Open that chest there for this Bead. The other higher chest has Glass Beads. +---=======================---+ Stray Bead #3 [ ] ������������� Location: Kamiki Village How to get: Once you have Water Lily, go behind Susano's home. You'll see two islands, a larger one farther in the distance. Use lilypads to get over there. There's a couple of buried treasures here, easily found at night. One of these treasures happens to be this Stray Bead. +---=======================---+ Stray Bead #4 [ ] ������������� Location: Kamiki Village How to get: Once you have Vine, use it to ascend the ledges on the sides of the waterfall, south of Kushi's water mill. Remember that it only works with Konohana Blossoms! At the top, there should be a treasure chest. Open it for this. +---=======================---+ Stray Bead #5 [ ] ������������� Location: Shinshu Field How to get: It's at the foot of the ramp to Lake Harami. It's buried between three bushes that are between two wilted trees. Dig it up. +---=======================---+ Stray Bead #6 [ ] ������������� Location: Shinshu Field How to get: It's buried between three bushes, behind the Dojo. Dig it up. +---=======================---+ Stray Bead #7 [ ] ������������� Location: Shinshu Field How to get: Buried between three bushes, south of the Guardian Sapling. On a ledge higher than the Hares. Dig it up. +---=======================---+ Stray Bead #8 [ ] ������������� Location: Shinshu Field How to get: Buried between three bushes, behind the Nameless Man's kiln. In a corner. Dig it up. +---=======================---+ Stray Bead #9 [ ] ������������� Location: Shinshu Field How to get: Tama requires new motivation after being burned out from Kamiki's Festival. Return to his house once you have upgraded your Cherry Bomb ability to Cherry Bomb 3. Place two Cherry Bombs to pique his interest. Place three Cherry Bombs (make sure they're far enough apart) and his passion will burn bright once more. He'll give you this Bead as thanks. +---=======================---+ Stray Bead #10 [ ] �������������� Location: The Nameless Man spends his hard labor on making vases. After certain periods in the game have passed, he gains new vases. Your objective is to put these vases beside small angel altars scattered throughout Shinshu Field. The altar locations are: south of the Nameless Man's house, within a cracked wall near the Kabegami statue, along the zig-zag path, beside the giant ramp leading down to the Moon Cave, and where the Moon Cave should be after defeating Orochi. The availability of the vases are as follows: Azure Neck: After accepting the mission to find the missing Canine Warriors. Indigo Neck: After the Kamiki Festival. Rust Neck: After blooming Ryoshima's Guardian Sapling. Auburn Neck: Same time as before, just use Crescent or Sunrise depending on the time of day to pass the time. Pure Neck: After rescuing Lika from the Spirit Gate. Once all the altars have been given the vases, return to the Nameless Man for this Bead. +---=======================---+ Stray Bead #11 [ ] �������������� Location: Hana Valley How to get: North of the campsite, just after the short tunnel. It's in a buried treasure chest. Better to find it at night. +---=======================---+ Stray Bead #12 [ ] �������������� Location: Agata Forest How to get: Located in a chest inside Madame Fawn's residence. Her house is inside a cave by a small shoreline. +---=======================---+ Stray Bead #13 [ ] �������������� Location: Agata Forest How to get: It is buried in a chest behind Karude's hut. Easiest to find at night, but look around the sands to find part of the chest poking out. +---=======================---+ Stray Bead #14 [ ] �������������� Location: Agata Forest How to get: It is buried in a chest right by a cracked wall that you may or may not have blown up. It's by Tsuta Ruins and Karude's hut. +---=======================---+ Stray Bead #15 [ ] �������������� Location: Agata Forest How to get: By the Mermaid Spring is a giant tree with no crown. At the top is a Konohana Blossom. Vine to it when it opens, and Power Slash the chest you see for this. +---=======================---+ Stray Bead #16 [ ] �������������� Location: Agata Forest How to get: While on the islet in the lake with the sign that says "Deep Abyss," look up and west to see a Konohana Blossom. Vine up to it to get this. +---=======================---+ Stray Bead #17 [ ] �������������� Location: Agata Forest How to get: In Madame Fawn's cave, there are three burning treasure chests. Use Waterspout on the middle one and open it to get this. +---=======================---+ Stray Bead #18 [ ] �������������� Location: Tsuta Ruins How to get: In the room where Blockhead and Lockjaw are/were, climb up after the log bridges get made, and you might notice a black wall behind some figurines. Cherry Bomb it to blast it open, and Bloom the Bud inside for this. +---=======================---+ Stray Bead #19 [ ] �������������� Location: Tsuta Ruins How to get: In the large room where you cleared the waters of poisons, look at the base of the waterfall to find a cracked wall in an alcove. Cherry Bomb it, then Bloom the Bud inside for this. +---=======================---+ Stray Bead #20 [ ] �������������� Location: Tsuta Ruins How to get: In the very green room east a few rooms from the entrance, where you pushed a crystal sphere, look up to spot a Konohana Blossom. Vine up to it and take the north path to find a Giant Bud. Bloom it for this. +---=======================---+ Stray Bead #21 [ ] �������������� Location: Taka Pass How to get: In the tunnel of Taka Pass. You have to go through it to reach the upper area where the Guardian Sapling is. In the room of the tunnel where you fought Waka, look in the glowing white water for some bubbles. There are two of these ponds, to let you know. Once you spot the bubbles, Power Slash where they are coming up from to open a hidden treasure chest, making a Stray Bead float up. Grab it. +---=======================---+ Stray Bead #22 [ ] �������������� Location: Taka Pass How to get: By the Cutters' house are some very big boulders. There's a chest buried by one of these boulders, easily found at night. Dig it up and open it for this. +---=======================---+ Stray Bead #23 [ ] �������������� Location: Taka Pass How to get: In the general area where Bingo is, there's a buried treasure chest just north of the dirt path. Found easily at night. Dig and open for this. +---=======================---+ Stray Bead #24 [ ] �������������� Location: Taka Pass How to get: Buried in a chest underneath a leaf pile. You have to use Galestorm to blow away the leaves before you can dig it up. +---=======================---+ Stray Bead #25 [ ] �������������� Location: Taka Pass How to get: In the tunnel that leads from the main area to the upper area and vice versa (where the Guardian Sapling is), there's two burning chests. One of them is NOT by a puddle of water. To open this one, you need to use Galestorm. This one has the Bead. +---=======================---+ Stray Bead #26 [ ] �������������� Location: Taka Pass How to get: Near Bingo is a raised dark spot on the ground with light shining through the middle. Dig through it after having learned Digging Champ, and go down the hole that is revealed. Inside, open the center chest for this Bead. +---=======================---+ Stray Bead #27 [ ] �������������� Location: Kusa Village How to get: Buried in a chest by a bridge that goes over the water near Princess Fuse's place. Easily found at night. +---=======================---+ Stray Bead #28 [ ] �������������� Location: Kusa Village How to get: Inside Mr. Bamboo's house. There's a treasure chest buried in the ground inside. Dig it up and have your Bead. +---=======================---+ Stray Bead #29 [ ] �������������� Location: Kusa Village How to get: Along the wooden path that seperates the village and Fuse's house, there's a Konohana Blossom a bit above it. Vine up to it, and head to the end to find some hanging carp streamers. Use Galestorm northwards, and jump along them to the other side. This is in one of the chests. +---=======================---+ Stray Bead #30 [ ] �������������� Location: Sasa Sanctuary How to get: It's buried in a red basket by the path, in front of the gate to the Sparrow Inn. It's the opposite side of the Ultimate Origin Mirror. +---=======================---+ Stray Bead #31 [ ] �������������� Location: Sasa Sanctuary How to get: Enter the Sparrow Inn. Head upstairs, and take a left. Enter the first room you see, and dot the white eye on the haruma doll using your Brush to make this pop out. +---=======================---+ Stray Bead #32 [ ] �������������� Location: Sasa Sanctuary How to get: Buried in a chest in the alcove at the back of the bamboo forest, where some hares are. Best found at night. +---=======================---+ Stray Bead #33 [ ] �������������� Location: Gale Shrine How to get: Inside a chest below the elevator. To get down there, stand in the doorway, then plant a Cherry Bomb on it to make the elevator rise. Drop down. +---=======================---+ Stray Bead #34 [ ] �������������� Location: Gale Shrine How to get: On the second floor, reached by the elevator, there's a burning chest. Use Galestorm to blow the fire away briefly, and open it for this. +---=======================---+ Stray Bead #35 [ ] �������������� Location: Gale Shrine How to get: After clearing Oni Island, Princess Fuse and the five Canine Warriors will be in the room where you got your first Exorcising Arrow. Talk to her to start one of the hardest fights in the game, the Kusa 5. The first match deals with the first four that you had to feed, but didn't fight. The second match deals with the three that you had to fight as you explored Nippon. The last match is with Tei, and he is CRAZY with his attacks. If you survive this fight, you get this Bead as a reward. +---=======================---+ Stray Bead #36 [ ] �������������� Location: City Checkpoint How to get: Buried between two patches of grass on the very south end of the east shore along the river. +---=======================---+ Stray Bead #37 [ ] �������������� Location: City Checkpoint How to get: Along the southern shore of the river, there's a burning chest. Use Waterspout to extinguish the flames, and open it for this. +---=======================---+ Stray Bead #38 [ ] �������������� Location: City Checkpoint How to get: On the Ryoshima side of the river, by a rock south of the "path." It's buried, so dig it up. +---=======================---+ Stray Bead #39 [ ] �������������� Location: City Checkpoint How to get: After lowering the drawbridge with Yoichi's help, start crossing it, but stop halfway. Look around for a Konohana Blossom high up and to the south. Vine up to it, and start vining along more of them. I suggest using an Inkfinity Stone first. At the end, you'll drop onto a rock pillar with torches and a chest. Open that chest for this. +---=======================---+ Stray Bead #40 [ ] �������������� Location: City Checkpoint How to get: It's buried in a chest on an island far to the north of the river. Due to the river's currents, creating lilypads with Water Lily will make them disintegrate. You'll have to wait until the Sei-an Emperor has the Water Tablet (after clearing Oni Island) so you can walk on water. +---=======================---+ Stray Bead #41 [ ] �������������� Location: Ryoshima Coast How to get: It's on the upper decks of the sunken ship. Just run up the fallen pole starting from the west side to reach it. You can reach the decks of the sunken ship by Water Lily, but it's recommended to wait until you have Water Tablet. +---=======================---+ Stray Bead #42 [ ] �������������� Location: Ryoshima Coast How to get: The Animal Lover somewhere east of the stone pier has lost his pet rabbit, Inaba. To find this rabbit, head towards the entrance to Sei-an City and look around for a Devil Gate/group of Hares. Find the Hare that is black and white, pick it up with C, and take it to the Animal Lover for this Bead. +---=======================---+ Stray Bead #43 [ ] �������������� Location: Ryoshima Coast How to get: Buried in the hard ground in front of the Dojo. You need Digging Champ learned to dig it up. +---=======================---+ Stray Bead #44 [ ] �������������� Location: Ryoshima Coast How to get: Head towards the Guardian Sapling, but stop when you get to some cows in an alcove. There should be a shining dig spot there. Dig through it (need Digging Champ) and fight the Bandit Spider. Exit and come back after having encountered all the new enemy types in the area, and a Devil Gate will appear. Take on 10 Devil Gates with more powerful enemies (more health and attack) without leaving the cave to get this. You'll need to stock up on a lot of items beforehand, obviously. +---=======================---+ Stray Bead #45 [ ] �������������� Location: Ryoshima Coast How to get: You basically race Hayate, the mail carrier, three times, and win each time to get this Bead. The first race is available after curing the Emperor. The second race is available after getting the Fire Tablet. The third race is available after clearing Oni Island. +---=======================---+ Stray Bead #46 [ ] �������������� Location: Sei-an City, Commoners' Quarters How to get: In the waterway, in the southwestern end, there's a chest. Open it if you haven't restored the waterways yet, use Power Slash on it if you have. It contains this. +---=======================---+ Stray Bead #47 [ ] �������������� Location: Sei-an City, Commoners' Quarters How to get: Inside Mr. Flower's house, buried in an alcove behind some doors that you can tackle down. +---=======================---+ Stray Bead #48 [ ] �������������� Location: Sei-an City, Commoners' Quarters How to get: On the east side is a girl that just loves drawing. Talk to her to find out she ran out of charcoal to draw with. By some Charcoal from the Tool Dealer and give it to her. A star design will pop up in her thought bubble. Head to the dress shop on the west side and speak with Mr. Chic in the back room. Draw the star design on the kimono with one stroke, and if done right, Mr. Chic should say "It almost seems as if it would make something happen." Return to the girl to get 20 Praise and a new design, a heart. Draw that on Mr. Chic's kimono, then head back to the girl for 20 Praise and a new design, a V. Draw that, then return to her for Praise and a clover. Draw four circles close together on Chic's kimono, then return to the girl for Praise and the last design, the kanji for "god" or "heaven." This one is a doozy, but if successful, return to the little girl one last time for more Praise and this Bead. (Note: Sometimes the game glitches and you are forced to draw the same design over and over, skipping other designs. It seems to be common with the heart design being skipped over. It hasn't seemed to happen with the kanji design yet, because that would be some serious luck to have to draw a V instead of the kanji.) +---=======================---+ Stray Bead #49 [ ] �������������� Location: Sei-an City, Commoners' Quarters How to get: There are three braziers in the city that are not lit. Light them with Fireburst or Inferno, then Power Slash some rocks in the city (usually in the southeast corner) to find Hayazo the thief. Race against him and take down his clones using the proper brush techniques in the order shown to stun him. Headbutt him to knock whatever he stole out from his pocket. Grab it and give it to whoever was missing the item. Repeat this three more times (the last one only available after clearing Oni Island) and you will gain this Stray Bead from Abe in the Tao Headquarters after retrieving his Tao Mask. +---=======================---+ Stray Bead #50 [ ] �������������� Location: Sei-an City, Commoners' Quarters How to get: You must help Camille and Camellia, the two sisters. They first appear in front of Sakuya's tree at the beginning of the game. After restoring the Guardian Sapling in Agata Forest, talk to them and Camille will think she is dreaming because Sakuya's tree suddenly bloomed...and that maybe if she got hit it would wake her up. Headbutt her. Later in the game, the two will be found in Sei-an City Commoners' Quarters. Talk to them and Camille will say that she doesn't believe in gods, but maybe if a couple of trees sprouted in front of her...dot the ground in front of her to sprout trees. Come back to them after learning Deluge (available after clearing Oni Island), and Camille will still say that she doesn't believe in gods...but maybe if it rained right after the trees sprouted. Sprout the trees then use Deluge. Talk to them again to get this Bead. +---=======================---+ Stray Bead #51 [ ] �������������� Location: Sei-an City, Aristocratic Quarters How to get: Buried between three sets of grass southeast of the entrance to Himiko's Palace. +---=======================---+ Stray Bead #52 [ ] �������������� Location: Sei-an City, Aristocratic Quarters How to get: This is gotten from Komuso, a representative of Buddha. Every time you talk to him, you engage in a battle with demons. You have to win the battle in under a certain time each time. He first appears in Kamiki, win the battle in 12 seconds or less. He appears next in Kusa Village, win the battle in 25 seconds or less. He finally appears in Sei-an City's Aristocratic Quarters. Win the battle in 30 seconds or less, and you will be rewarded with this. +---=======================---+ Stray Bead #53 [ ] �������������� Location: Sei-an City, Aristocratic Quarters How to get: In the area with the big drawbridge, south of Rao's headquarters, there's a chest underwater to the east of the drawbridge. Power Slash it open and grab this Bead that floats up. +---=======================---+ Stray Bead #54 [ ] �������������� Location: Sei-an City, Aristocratic Quarters How to get: In Himiko's Palace grounds, jump over the fence on the left and follow the path to the end, where a chest awaits. Open it for this. +---=======================---+ Stray Bead #55 [ ] �������������� Location: Sei-an City, Aristocratic Quarters How to get: In Himiko's Palace, before taking the elevator up to her throne room, get behind the elevator and open the chest for this. +---=======================---+ Stray Bead #56 [ ] �������������� Location: Sei-an City, Aristocratic Quarters How to get: There's a thunder chest inside Gen's Clocktower where you learn Thunderbolt, a hidden Thunderstorm power. You can open it with the help of the Thunder Edge Glaive, or you can use Thunderbolt. Either way, this Bead is inside the chest. +---=======================---+ Stray Bead #57 [ ] �������������� Location: Sunken Ship How to get: In the hall that leads to the giant room with the giant seaweed hand monster, there's a chest in an alcove next to some skulls that contains this valuable Bead. +---=======================---+ Stray Bead #58 [ ] �������������� Location: Sunken Ship How to get: Inside a chest in the same room where you find the Lucky Mallet. +---=======================---+ Stray Bead #59 [ ] �������������� Location: Imperial Palace How to get: Buried in a chest just outside the Emperor's room, after curing the Emperor of his illness. +---=======================---+ Stray Bead #60 [ ] �������������� Location: North Ryoshima Coast How to get: Buried next to the broken stairs south of Watcher's Cape. +---=======================---+ Stray Bead #61 [ ] �������������� Location: North Ryoshima Coast How to get: Buried next to the golden pond. Pretty simple to locate. +---=======================---+ Stray Bead #62 [ ] �������������� Location: North Ryoshima Coast How to get: Buried in the midst of some grass on the upper level of the Fishing Island. +---=======================---+ Stray Bead #63 [ ] �������������� Location: North Ryoshima Coast How to get: Between a big tree and the golden pond on the east side, there's a black, hard piece of ground. Dig it up with Digging Champ to reveal a hole. Drop in to find a beautiful spring. Open one of the chests to find this. +---=======================---+ Stray Bead #64 [ ] �������������� Location: North Ryoshima Coast How to get: In a chest in the Rocky Area. To reach that, warp to it using Mist Warp on the Ultimate Origin Mirror. +---=======================---+ Stray Bead #65 [ ] �������������� Location: North Ryoshima Coast How to get: Get to Trial Island. It's the island north of the island that has the Fisherman. You'll find a shining spot on the ground. Dig through with Digging Champ to reveal a hole. Drop down and fight the Bandit Spider. Exit and come back after clearing Oni Island, and a Devil Gate will appear. Take on 10 Devil Gates with more powerful enemies (more health and attack) without leaving the cave to get this. You'll need to stock up on a lot of items beforehand, obviously. +---=======================---+ Stray Bead #66 [ ] �������������� Location: North Ryoshima Coast How to get: Give the Treasure Box to Urashima, who is in his hut. Can only be done after Oni Island is cleared. To get the Treasure Box, see the items section. +---=======================---+ Stray Bead #67 [ ] �������������� Location: Catcall Tower How to get: On a lone platform with no cloud floor, further up from the fifth level. Open the chest for this. +---=======================---+ Stray Bead #68 [ ] �������������� Location: Catcall Tower How to get: Ascend the main tower a second time (no cheating with the Mermaid Spring, it doesn't work) and a chest will appear at the top. Open it for this Bead. +---=======================---+ Stray Bead #69 [ ] �������������� Location: Catcall Tower How to get: Once you learn Catwalk, head to the bottom of the area and use Catwalk on the smaller northeast tower to find this in a chest. +---=======================---+ Stray Bead #70 [ ] �������������� Location: Dragon Palace How to get: In the Dragon Palace, there's a cracked wall underneath the stairs that lead to the second floor. Use a Cherry Bomb to blow it open, revealing a hole. Drop down to find a beautiful spring. Open the middle chest for this. +---=======================---+ Stray Bead #71 [ ] �������������� Location: Dragon Palace How to get: In the hot spring area, there are four red pillars. The third one is broken. Approach it, then use Rejuvenation on it to restore it. Now hop up along the pillars to find a chest. Open it for this. +---=======================---+ Stray Bead #72 [ ] �������������� Location: Dragon Palace How to get: Inside a clamshell on a high ledge in the Palace's Water Dragon Garden. +---=======================---+ Stray Bead #73 [ ] �������������� Location: Dragon Palace How to get: After clearing Oni Island and defeating Ninetails, return to Otohime at her throne room and she will give you this after speaking with her a second time. +---=======================---+ Stray Bead #75 [ ] �������������� Location: Kamui How to get: It's buried underneath the snow in front of the Dojo. Probably easy to spot. +---=======================---+ Stray Bead #75 [ ] �������������� Location: Kamui How to get: Inside a frozen chest near a bear at the end of the right-side tunnel in the bear cave. The cave is found along the west cliff face from Wali's hut, and the chest can be opened with Inferno. +---=======================---+ Stray Bead #76 [ ] �������������� Location: Kamui How to get: On the path up to Wep'keer, drop down onto a small area which is a frozen part of a waterfall. Around here is a chest. Open it for this Bead. +---=======================---+ Stray Bead #77 [ ] �������������� Location: Kamui How to get: Buried under the snow in the frozen lake near Wali's hut. It's just south of a snow pile that sculpts into the shape of Amaterasu when Power Slashed. +---=======================---+ Stray Bead #78 [ ] �������������� Location: Kamui How to get: On the south end of the frozen lake is an "island" with a hard dig spot. Use Digging Champ to dig through it, revealing a hole. Drop down, and you will spot Blockhead Grande. Defeat this tough little son of a gun to make three chests appear. The middle one has this Bead. +---=======================---+ Stray Bead #79 [ ] �������������� Location: Kamui How to get: On the way to Wep'keer, drop down off the path to end up at a part of a frozen waterfall. Blow open the crack in the waterfall to reveal a tunnel. Head through it to find a hard dig spot. Use Digging Champ to dig through it and reveal a hole. Drop down to fight a Bandit Spider. After the fight, clear Wawku Shrine and then return to face the Devil Gate Challenge. Beat the toughest challenge in the game for this Bead. +---=======================---+ Stray Bead #80 [ ] �������������� Location: Wep'keer How to get: Buried in the snow up on a ledge behind a hut, where some Cranes are. +---=======================---+ Stray Bead #81 [ ] �������������� Location: Wep'keer How to get: Head to the Snowy Waterfall area by heading up the stairs by the Merchant, then taking a right through the valley. Look around for an alcove. In this alcove is a chest that contains this Bead, accompanied by a bear. +---=======================---+ Stray Bead #82 [ ] �������������� Location: Wep'keer How to get: Buried in the snow on the corner of a ledge by Kai's hut. +---=======================---+ Stray Bead #83 [ ] �������������� Location: Wep'keer How to get: Buried in the snow within the far south side of the Snowball Playground. Better found at night. +---=======================---+ Stray Bead #84 [ ] �������������� Location: Kamui (Ezofuji) How to get: On the east side of Laochi Lake is a ledge with a frozen chest and a burning chest. Vine up there using the Konohana Blossom. This Bead is inside the frozen chest, so be economical and use the burning chest as a source for Inferno to melt open that frozen chest. +---=======================---+ Stray Bead #85 [ ] �������������� Location: Kamui (Ezofuji) How to get: Vine up to the next ledge from the below Stray Bead, and follow it to the end, where a clover and rock are. There's a buried chest nearby, so dig it up and open it for this prize. +---=======================---+ Stray Bead #86 [ ] �������������� Location: Kamui (Ezofuji) How to get: On the north side of Laochi Lake, there's a series of ledges. Use Vine to climb up them. On the second ledge, there's a spot of hard ground where two clovers can be found. With Digging Champ learned, dig up the chest under there for this Bead. +---=======================---+ Stray Bead #87 [ ] �������������� Location: Kamui (Ezofuji) How to get: In the middle chest of the "Rocky Area" in the southeast corner. To get there, just use Mist Warp from another area's Ultimate Origin Mirror, like say Wep'keer, and warp to this area. Simple! Check the techniques section above if you don't know about Mist Warp. +---=======================---+ Stray Bead #88 [ ] �������������� Location: Yoshpet How to get: In a chest in the second area, shortly after passing the lake of dark water. +---=======================---+ Stray Bead #89 [ ] �������������� Location: Yoshpet How to get: At the end of the third area is a fork in the road. Take the wrong path (which is the path to the right). At the end, dig up a buried chest and open it for this. +---=======================---+ Stray Bead #90 [ ] �������������� Location: Yoshpet How to get: After clearing Wawku Shrine, return to this forest to find Kai. She is willing to race you through the forest to the Ponc'tan grove. Accept her challenge, and beat her to that grove. You may need a previous runthrough to cure the evil trees along the way. +---=======================---+ Stray Bead #91 [ ] �������������� Location: Ponc'tan How to get: Right by the entrance, there's a leaf high up and to the left. Look up there to spot a Konohana Blossom. Vine up there and open the chest for this Bead. +---=======================---+ Stray Bead #92 [ ] �������������� Location: Ponc'tan How to get: In a chest on a leaf in the northwest section of the area. To reach that area, head past the shop and Vine along until you reach it. +---=======================---+ Stray Bead #93 [ ] �������������� Location: Ponc'tan How to get: After rescuing Lika from within the Spirit Gate, you can re-enter Ponc'tan and talk to Ishaku to get this. It's supposed to be for Issun, but why not keep it ourselves? Also, it may be much better to just wait until Wawku Shrine is finished so you can get Yoshpet's final Stray Bead along with this one. Saves the trip! +---=======================---+ Stray Bead #94 [ ] �������������� Location: Inner Yoshpet How to get: Inside a chest past a snowball dodging section in the first area. It's on the path so it shouldn't be hard to miss. +---=======================---+ Stray Bead #95 [ ] �������������� Location: Inner Yoshpet How to get: At the fork in the road in the second area, take the left path. At the end, open the chest for this Bead. +---=======================---+ Stray Bead #96 [ ] �������������� Location: Inner Yoshpet How to get: In a chest halfway along the rightside Catwalk wall in the third area. +---=======================---+ Stray Bead #97 [ ] �������������� Location: Wawku Shrine How to get: In the very first room of the area, the icy bridge to the actual Shrine, destroy the cannons by Power Slashing their cannonballs back to them after using Veil of Mist to slow down the shots. This is buried underneath the left cannon. +---=======================---+ Stray Bead #98 [ ] �������������� Location: Wawku Shrine How to get: In the same outside area on the 4th floor where you learn Blizzard, there's a group of Flame Spiders, one of them moving up-and-down. Freeze that one, and use it to reach a ledge with a chest. Open it for this Bead. +---=======================---+ Stray Bead #99 [ ] �������������� Location: Wawku Shrine How to get: On the 5th floor of the main, extremely tall tower room. Starting the climb to the 6th floor, freeze the first Flame Spider, get on it, then double jump to a thin ledge with a chest. Open it for this Bead. +---=======================---+ Stray Bead #100 [ ] ��������������� Location: Ark of Yamato How to get: The toughest Stray Bead in the game, it requires a painstaking and lengthy process to acquire. You must...defeat Yami to end the game. Yeah, that's it. That'll be your prize for beating the game. Well, aside from all the unlockables, of course. �- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- _-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-� / __, _____ / / | o _, |\ () | _ _ .---- | | /|/| | /|/|/| / | |/ |/ \_/|/|/| |/ :::::: \_/\_/ | |_/|/ | | |_/\/|_/|_/ (/ \_/ | | |_/|_/��\_______________..:::::: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Throughout the game's world are various animals that you can feed by using Feedbags, usually bought at stores. To feed an animal, simply approach it, and press Z when the prompt shows up to bring your Tools. Select a Feedbag and you will feed the animal. However, animals can be picky, so you need to select the right Feedbag for each animal in order to feed them. When you feed an animal, it will be put in the Animal Tome of the Fan Menu in the Archives screen. Each animal has a percentage next to it...this shows how many of that animal kind you have fed. Feeding animals doesn't really have much of a point to it, but it does help towards getting more Praise. I'll list the animals from top to bottom on each row the way the game lists them, and I'll notify where the animals or animal groups can be found, how much Praise each one gives, and how much percentage each animal or group fills up. (The percentage is not exact, remember that.) +---=======================---+ Sparrow ������� These tiny birds eat seeds in an adorable manner. Obviously, they need to be fed with Feedbag (Seeds). Locations are below. ---------------- Kamiki Village: - Some sparrows are by the pond on the mountain path to the wooden lookout platform. Gives 5 Praise, fills 8% on the Tome. - A few sparrows nest by Susano's training grounds behind his house. Gives 3 Praise, fills 6% on the Tome. - There are some more sparrows that sit by the turnip field, where Mushi's mom usually is. Gives 3 Praise, fills 5% on the Tome. - There are some sparrows on the mountain path, below the wooden lookout point. Gives 4 Praise, fills 7% on the Tome. ---------------- Shinshu Field: - There are some sparrows on the beach by Tama's house on the east side. Careful of the Demon Scroll! Gives 4 Praise, fills 7% on the Tome. ---------------- Agata Forest: - A couple of sparrows reside along the path to Taka Pass. It's by the Demon Fang trader. Gives 3 Praise, fills 5% on the Tome. - There's some over by where Susano was/is, west of Tsuta Ruins. You may need to clear a Devil Gate first. Gives 3 Praise, fills 6% on the Tome. ---------------- Taka Pass: - There are a couple of sparrows by the entrance to Sasa Sanctuary. Usually "guarded" by a Demon Scroll. Gives 3 Praise, fills 6% on the Tome. ---------------- Kusa Village: - There's some sparrows at the end of the lower path by Fuse's house, by some statues. Gives 5 Praise, fills 9% on the Tome. - There's some sparrows on the path to Mr. Bamboo's house. Gives 5 Praise, fills 9% on the Tome. ---------------- Sasa Sanctuary: - Left of the Inn's entrance is a well with sparrows gathered around it. Gives 5 Praise, fills 9% on the Tome. - Right of the Inn's entrance is a fountain sound-maker with sparrows gathered around it. Gives 5 Praise, fills 9% on the Tome. - Some sparrows are on the path to the bamboo forest, on the first bend. Gives 4 Praise, fills 7% on the Tome. - Some sparrows are on the path to the bamboo forest, on the second bend. Gives 4 Praise, fills 8% on the Tome. +---=======================---+ Chicken ������� These domesticated birds are known to be quite fond of seeds. Locations are below. ---------------- Kamiki Village: - There's some chickens outside the Mushi home. In the yard. By a giant turnip in the ground. Gives 8 Praise, fills 28% on the Tome. ---------------- Kusa Village: - There's some chickens on a wooden path that leads to Canine Warrior Ko. (See the appropriate animal below.) Gives 8 Praise, fills 29% on the Tome. - In a nook along the lower path by Princess Fuse's house. Gives 8 Praise, fills 29% on the Tome. - Go to the end of the path used with the first Kusa Village entry here to find some hanging carp streamers. Use Galestorm on them, and jump along them to the other side. The chickens are here. Gives 4 Praise, fills 15% on the Tome. +---=======================---+ Dog ��� These meat-loving animals show great loyalty and affection. ---------------- Kamiki Village: - Canine Warrior Chu, or "Hayabusa." Feed him by entering the Fan Menu first instead of using Z. You can feed him at the beginning of the game, but if you choose to wait, you can come back when searching for the Canine Warriors. Talk to him and he will tell you to come back at night. Do so, fight him, then feed. Gives 10 Praise, fills 6% on the Tome. ---------------- Agata Forest: - Canine Warrior Jin, or Ume. Feed him by entering the Fan Menu first instead of using Z. You can feed him on your first visit to Agata Forest, but if you missed that opportunity, come back when you need to find the Canine Warriors. Play a fishing game with Kokari after helping Kushi and Susano, and Ume will battle you. After that, you can feed him. Gives 10 Praise, fills 5% on the Tome. ---------------- Taka Pass: - There's a single canine at the top of the path to the Cutter's house. Gives 3 Praise, fills 5% on the Tome. - There's a dog by the rock a bit east of the previous one. Gives 3 Praise, fills 6% on the Tome. ---------------- Kusa Village: - Canine Warrior Rei. Feed him by entering the Fan Menu first instead of using Z. He is found within the bamboo forest, in a cave. Blast open the crack in the wall with a Cherry Bomb to find him. Gives 10 Praise, fills 6% on the Tome. - Canine Warrior Shin. Feed him by entering the Fan Menu first instead of using Z. By the fountain of the village, there is a girl trying to water a patch of dead grass. Bloom the dead grass and Shin will appear. Gives 10 Praise, fills 6% on the Tome. - Canine Warrior Chi. Feed her by entering the Fan Menu first instead of using Z. She's sleeping inside a large bamboo shoot by Mr. Bamboo's house, located pretty low in the village. Power Slash the glowing bamboo shoot to find her, then headbutt it to wake her up. Gives 10 Praise, fills 6% on the Tome. - Canine Warrior Ko. Feed him by entering the Fan Menu first instead of using Z. He's up inside a cave next to a high wooden ledge. To reach it, follow the bridge to Princess Fuse, but stop when you see a Konohana Blossom. Vine up to it, follow the ledge, and jump into the cave entrance. Follow it to find him. Gives 10 Praise, fills 6% on the Tome. - Canine Warrior Tei. Feed him by entering the Fan Menu first instead of using Z. After finding and feeding the four above, Tei is found in front of Princess Fuse's house. After the battle with him, you can feed him. If you forgot to do that, he can be found inside the princess's house. Gives 10 Praise, fills 6% on the Tome. ---------------- Sasa Sanctuary: - Canine Warrior Gi, or Take. Feed him by entering the Fan Menu first instead of using Z. In the bamboo forest behind the Sparrow Inn, there are five big and tall bamboo stalks that glow alternately. Power Slash the one that is glowing to find Gi. You'll have to fight him first before you can feed him. Gives 10 Praise, fills 6% on the Tome. ---------------- Ryoshima Coast: - There's three dogs by the Ultimate Origin Mirror, close to the City Checkpoint. Gives 9 Praise, fills 18% on the Tome. ---------------- North Ryoshima: - There's dogs by a tree close to the Merchant. Gives 9 Praise, fills 18% on the Tome. ---------------- Kamiki Village (Past): - The last dog, and one that can be permanently missed, is the little kid's dog where Mushi and Hayabusa should be. Gives 10 Praise, fills 6% on the Tome. +---=======================---+ Hare ���� These herb-eating rodents are known for their long ears. Locations are below. ---------------- Kamiki Village: - There are some hares before the exit to Shinshu Field. Only available until you've fought the demons that were possessing the merchant trying to move the large boulder. Gives 6 Praise, fills 4% on the Tome. ---------------- Shinshu Field: - By the Nameless Man's kiln to the north. May have to get rid of a Devil Gate first. Gives 10 Praise, fills 7% on the Tome. - South of the Guardian Sapling, across the river. May have to get rid of a Devil Gate first. Gives 8 Praise, fills 5% on the Tome. - On the high area of the field, where you can go east down a bridge to Tama's, or west across another bridge towards Lake Harami and the entrance to Agata Forest, head north to find some Hares by some rocks. Gives 6 Praise, fills 5% on the Tome. - On the high east part only accessible with Catwalk, there's a group of Hares on the north side. You may have to clear a Devil Gate first. Gives 8 Praise, fills 5% on the Tome. - On the high east part only accessible with Catwalk, there's a group of Hares near the structure to enter Kamui. You may have to clear a Devil Gate firt. Gives 10 Praise, fills 7% on the Tome. ---------------- Agata Forest: - A few are by the Guardian Sapling. Gives 6 Praise, fills 4% on the Tome. - Some are by the hut on the east side. You may need to cure some cursed greenery with Bloom first. Gives 4 Praise, fills 3% on the Tome. - Some are right by Madame Fawn's house and the Ultimate Origin Mirror. Gives 4 Praise, fills 2% on the Tome. - Some hares are on the Taka Pass side of the rushing river to the south of the forest. Gives 4 Praise, fills 3% on the Tome. ---------------- Sasa Sanctuary: - There's a group in an alcove at the back of the bamboo forest where Canine Warrior Gi is found. Gives 6 Praise, fills 5% on the Tome. ---------------- Ryoshima Coast: - There's some by three trees near the Ankoku Temple. Gives 8 Praise, fills 5% on the Tome. - There's a group that can be found near Sei-an City's entrance after clearing a Devil Gate. Gives 8 Praise, fills 6% on the Tome. - Inaba, within the above group. It's a black-and-white Hare that can be fed seperately. Gives 2 Praise, fills 1% on the Tome. ---------------- North Ryoshima: - There's some next to a little girl by a big tree. May have to clear a Devil Gate first. Gives 6 Praise, fills 4% on the Tome. - Between the big tree mentioned above and the golden pond, there's some hard cracked ground. Dig it up (must have learned Digging Champ) to reveal a hole. Drop down to find a beautiful spring where a pack of Hares await. Gives 30 Praise, fills 22% on the Tome. ---------------- Kamui: - There are some below the small bridge that leads to Wep'keer, north of Wali's hut. Gives 4 Praise, fills 3% on the Tome. ---------------- Wep'keer: - Near the village's south exit, by the east cliff side, is a hut. Between the hut and that cliff side are some hares. Gives 6 Praise, fills 4% on the Tome. ---------------- Yoshpet: - In the grove of Ponc'tan. Gives 6 Praise, fills 5% on the Tome. +---=======================---+ Boar ���� These cowardly animals charge when frightened. They enjoy seeds. Something to note, Boars and Boar Piglets, though classified as seperate animals, are usually together. Thus, when you feed a Boar horde, you usually fill up both the Boar and Boar Piglet percentages. There are some exceptions to this. ---------------- Hana Valley: - After restoring the Guardian Sapling, they are found by the mural after defeating the demons' influence there. Gives 9 Praise, fills 16% on the Tome. ---------------- Shinshu Field: - A group of Boars and Boar Piglets are by the dock to Agata Forest. Find them by a tree and a sign. Gives 15 Praise, fills 34% on the Tome. ---------------- Dragon Palace: - Inside the Dragon Palace, there's a crack in the wall underneath the stairs to the second floor. Cherry Bomb it open to find a hole. Drop down to find an underground spring. Inside is a Boar horde. Gives 45 Praise, fills 16% on the Tome. ---------------- Yoshpet: - In the grove of Ponc'tan, a family of Boars and Piglets. Gives 9 Praise, fills 34% on the Tome. +---=======================---+ Boar Piglet ����������� These seed-eating babies can be identified by their stripes. Something to note, Boars and Boar Piglets, though classified as seperate animals, are usually together. Thus, when you feed a Boar horde, you usually fill up both the Boar and Boar Piglet percentages. There are some exceptions to this. ---------------- Hana Valley: - After restoring the Guardian Sapling, they are found by the mural after defeating the demons' influence there. Gives 9 Praise, fills 6% on the Tome. ---------------- Shinshu Field: - A group of Boars and Boar Piglets are by the dock to Agata Forest. Find them by a tree and a sign. Gives 15 Praise, fills 10% on the Tome. - It's north of the dirt path from Kamiki Village. If you haven't yet, they're actually in the cursed patch that you have to Bloom first. Gives 15 Praise, fills 16% on the Tome. ---------------- Taka Pass: - There's a couple of them by the moles. Gives 4 Praise, fills 6% on the Tome. ---------------- City Checkpoint: - Close to some grass along the southern shore, before the waterfall. Gives 6 Praise, fills 7% on the Tome. ---------------- Ryoshima Coast: - One is revealed after Blooming some cursed grass by the Merchant. Gives 3 Praise, fills 3% on the Tome. - Another is revealed after Blooming some cursed grass by the Merchant. Gives 3 Praise, fills 3% on the Tome. ---------------- Dragon Palace: - Inside the Dragon Palace, there's a crack in the wall underneath the stairs to the second floor. Cherry Bomb it open to find a hole. Drop down to find an underground spring. Inside is a Boar horde. Gives 45 Praise, fills 45% on the Tome. ---------------- Yoshpet: - In the grove of Ponc'tan, a family of Boars and Piglets. Gives 9 Praise and fills 4% on the Tome. +---=======================---+ Monkey ������ These mischievous creatures travel in groups and eat almost anything. (Except herbs!) ---------------- Hana Valley: - They are found by the campsite that the demons used to congregate around. Gives 9 Praise, fills 6% on the Tome. ---------------- Agata Forest: - There are some at where the main path splits to go to the Mermaid Spring. You may have to clear a Devil Gate first. Gives 9 Praise, fills 7% on the Tome. ---------------- Taka Pass: - There are some monkeys on the path to Kusa Village. Hard to miss unless you run up the path at a fast pace and happen to blink. Gives 9 Praise, fills 7% on the Tome. - After learning Digging Champ from a Dojo, find a raised black spot with light shining through the middle. Dig through it to reveal a hole. Drop down and feed the large group of Monkeys. Gives 48 Praise, fills 36% on the Tome. ---------------- Kusa Village: - There are some by the entrance to the Gale Shrine, north-ish of the path. Gives 9 Praise, fills 7% on the Tome. - There are a couple of them occupying the guard tower. Get up there by Vining up Konohana Blossoms. Gives 6 Praise, fills 4% on the Tome. ---------------- Ryoshima Coast: - On the beach by the path to Ankoku Temple, close to the Merchant. Gives 12 Praise, fills 9% on the Tome. - On the island that has the Dojo, walking around on some hard ground. Gives 6 Praise, fills 5% on the Tome. ---------------- Kamui (Ezofuji): - There's a high ledge to the west of the Ark of Yamato. To reach it, go along the path to Wawku Shrine until you're pretty much above the ledge, and drop down. Some Monkeys await here. Gives 9 Praise, fills 7% on the Tome. - On the east side of Laochi Lake, there is a high ledge accessible with Vine. Vine up there, then find another Konohana Blossom. Vine to that, Vine to the next one, then jump off onto the small ledge here to find monkeys! Gives 15 Praise, fills 12% on the Tome. +---=======================---+ Pig ��� These domesticated boars have cute noses and enjoy eating seeds. ---------------- Shinshu Field: - Some are right in front of the Dojo! Gives 9 Praise, fills 27% on the Tome. ---------------- Kusa Village: - There are a couple in the gourd farmer's garden. Gives 6 Praise, fills 18% on the Tome. ---------------- Ryoshima Coast: - A pig is revealed after Blooming some grass by the Merchant. Gives 3 Praise, fills 9% on the Tome. ---------------- North Ryoshima: - Some pigs are on the beach by Urashima's hut. Gives 15 Praise, fills 46% on the Tome. +---=======================---+ Deer ���� These graceful animals eat herbs. Males have antlers. Females don't. ---------------- Agata Forest: - There are some by the Mermaid Spring, which is in the northwest corner of the forest, up past an uphill path. Gives 12 Praise, fills 12% on the Tome. - Head east along the path from the Demon Fang trader to find these. Gives 12 Praise, fills 13% on the Tome. - There's a group of Deer west of the entrance to Tsuta Ruins. Gives 8 Praise, fills 8% on the Tome. - There's some Deer in front of the entrance to Tsuta Ruins. Gives 8 Praise, fills 9% on the Tome. - The last group of Deer is just north of the entrance to Tsuta Ruins. Gives 8 Praise, fills 9% on the Tome. ---------------- Taka Pass: - There's some in the upper area, on the path to the Guardian Sapling. Gives 16 Praise, fills 17% on the Tome. - There's some by the Mermaid Spring. May need to clear the Devil Gate. Gives 8 Praise, fills 8% on the Tome. - There's a few by the entrance to City Checkpoint, just south of the path. May have to clear the Devil Gate first. Gives 12 Praise, fills 12% on the Tome. ---------------- Yoshpet: - In the grove of Ponc'tan. Gives 12 Praise, fills 13% on the Tome. +---=======================---+ Nightingale ����������� These birds are known for their beautiful songs. They enjoy seeds. (They also seem to only appear at day.) ---------------- Agata Forest: - Some nightingales are found beside Karude's hut. They are only found during the day, remember that. Gives 3 Praise, fills 15% on the Tome. ---------------- Taka Pass: - There's a large group of Nightingales by the Guardian Sapling. Gives 8 Praise, fills 40% on the Tome. ---------------- City Checkpoint: - There's some within the grass near the merchant. Gives 3 Praise, fills 15% on the Tome. - There's some within the grass, north of the path, on the Ryoshima side of the river. Gives 2 Praise, fills 10% on the Tome. ---------------- Ryoshima Coast: - There's a group of Nightingales by the Guardian Sapling. Gives 4 Praise, fills 20% on the Tome. +---=======================---+ Fox ��� These meat-eating creatures are known for their cautious nature. ---------------- Taka Pass: - In the tunnel that leads to the upper area where the Guardian Sapling is. It is in the room where you fought Waka. Gives 6 Praise, fills 11% on the Tome. - There's a couple by Bingo on the west side, who is looking for a dig spot so he can find treasure. Gives 6 Praise, fills 11% on the Tome. ---------------- Ryoshima Coast: - There's some Foxes near the Ankoku Temple bell, in front of the steps to the temple. Gives 12 Praise, fills 22% on the Tome. - On the path to the Moon Turret, south of the Ankoku Temple. Gives 9 Praise, fills 17% on the Tome. ---------------- North Ryoshima: - There's some foxes by the Watcher's Cape rock, somewhere on the east side. Gives 12 Praise, fills 22% on the Tome. ---------------- Kamui: - There's some foxes on the way to the fishing spot with Kokari. Gives 9 Praise, fills 17% on the Tome. +---=======================---+ Raccoon ������� These adorable creatures enjoy a diet of meat and fish. ---------------- Taka Pass: - There are some in the bamboo forest, near where you can find Canine Warrior Rei. Gives 6 Praise, fills 28% on the Tome. ---------------- City Checkpoint: - There's some Raccoons past the waterfall on the southern shore of the river. Gives 6 Praise, fills 29% on the Tome. ---------------- Kamui (Ezofuji): - There's some along the path to Wawku Shrine. Pretty easy to find. Gives 9 Praise, fills 43% on the Tome. +---=======================---+ Horse ����� These swift creatures run like the wind and eat herbs. ---------------- Shinshu Field: - There are some horses on the western zig-zag path up the field, close to the Dojo. Gives 8 Praise, fills 18% on the Tome. ---------------- Taka Pass: - There's a couple of horses west of the tunnel entrance in the upper area. Gives 8 Praise, fills 18% on the Tome. - Two beautiful black horses reside a bit west of the entrance to Sasa Sanctuary. Gives 8 Praise, fills 18% on the Tome. ---------------- City Checkpoint: - Some black horses within some grass south of the path, on the Ryoshima side of the river. Gives 8 Praise, fills 18% on the Tome. ---------------- Ryoshima Coast: - There's some by the entrance to North Ryoshima Coast. Gives 12 Praise, fills 28% on the Tome. +---=======================---+ Tiger ����� These beautiful fanged and clawed creatures subsist on meat. ---------------- Taka Pass: - There are some tigers west of the Origin Mirror, amidst some bamboo stalks. You might have to clear a Devil Gate first. Gives 10 Praise, fills 22% on the Tome. ---------------- Sasa Sanctuary: - There's a group of tigers in the bamboo forest where Canine Warrior Gi is found. Gives 10 Praise, fills 22% on the Tome. - There's another group of tigers in the bamboo forest where Canine Warrior Gi is found. Gives 10 Praise, fills 22% on the Tome. ---------------- North Ryoshima Coast: - There's some tigers up on Watcher's Cape. Gives 15 Praise, fills 34% on the Tome. +---=======================---+ Mouse ����� These robust little rodents are full of energy and eat anything. (Except herbs!) ---------------- Sasa Sanctuary: - There's some mice below the staircase on the first floor in the Sparrow Inn. Gives 3 Praise, fills 12% on the Tome. - There's some mice inside the second room to the left once you head upstairs in the Sparrow Inn. Gives 2 Praise, fills 8% on the Tome. ---------------- Gale Shrine: - There's some mice under the elevator. To get under there, stand in the doorway, off of the elevator, and make it go up with a Cherry Bomb. Then, just fall down. They're gathered around a clover spot. Gives 8 Praise, fills 34% on the Tome. - There's some mice up on the rafters in the room just west of the rotating walkway. They're on the east side of the room. Gives 4 Praise, fills 16% on the Tome. - There's some mice in the same room as the above entry, except on the opposite side near an Origin Mirror. Gives 7 Praise, fills 30% on the Tome. +---=======================---+ Cat ��� These cute felines are known for their cry and their love of fish. ---------------- Ryoshima Coast: - There's a cat resting on a foothold sticking out of the Ankoku Temple. Gives 2 Praise, fills 4% on the Tome. - There's a few at the south end of the stone pier near Sei-an City. Gives 6 Praise, fills 13% on the Tome. ---------------- North Ryoshima: - There's some cats on the southern ledge below Watcher's Cape, near a Catwalk Statue. Gives 6 Praise, fills 13% on the Tome. - There's some in front of Umi's restaurant. They appear to either be Umi's cats, or strays attracted to the fish being cooked there. Gives 8 Praise, fills 19% on the Tome. - There's some on the outside ramp on Catcall Tower. Gives 6 Praise, fills 13% on the Tome. ---------------- Catcall Tower: - There's one near the entrance. Gives 2 Praise, fills 5% on the Tome. - A cat is near a smaller tower northeast of the big tower. Gives 2 Praise, fills 4% on the Tome. - A cat is in the outside corner between the northeast small tower and the northwest small tower. Gives 2 Praise, fills 5% on the Tome. - A cat is near a smaller tower northwest of the big tower. Gives 2 Praise, fills 4% on the Tome. - A cat is sitting on the first level platform up the big tower. Gives 2 Praise, fills 5% on the Tome. - A cat is sitting on the second level platform up the big tower. Gives 2 Praise, fills 4% on the Tome. - A cat is sitting on the third level platform up the big tower with a treasure chest. Gives 2 Praise, fills 5% on the Tome. - A cat is sitting on the topmost platform up the big tower. You need to feed this one to learn Catwalk. Gives 2 Praise, fills 5% on the Tome. +---=======================---+ Cow ��� These carefree bovines are stronger than they look. They adore herbs. ---------------- Ryoshima Coast: - In an alcove by a hard dig spot on the path to the Guardian Sapling. Gives 12 Praise, fills 33% on the Tome. - Some cows are on a ledge by the path to Sei-an City. Gives 12 Praise, fills 33% on the Tome. ---------------- North Ryoshima: - There's some by the pond of golden water. Gives 12 Praise, fills 34% on the Tome. +---=======================---+ Bear ���� These immensely powerful giants love nothing more than eating fish. ---------------- Kamui: - There's a couple of them near the tunnel to Shinshu Field, off the path. Gives 10 Praise, fills 13% on the Tome. - There's one or two near the Konohana Blossom that is by the Guardian Sapling. By the sign below. Gives 5 Praise, fills 6% on the Tome. - There's a few on the ice in the south end of the frozen lake, near an island. Gives 15 Praise, fills 20% on the Tome. - There's one by a diamond rock at the end of the left tunnel in the bear cave found along the west cliff face. Gives 5 Praise, fills 6% on the Tome. - There's one by a frozen chest at the end of the right tunnel in the bear cave found along the west cliff face. Gives 5 Praise, fills 7% on the Tome. - There's a few by the entrance to Yoshpet Forest. Gives 10 Praise, fills 14% on the Tome. ---------------- Wep'keer: - Head to the Snowy Waterfall by taking a right after going up the stairs by the Merchant. This bear is found in an alcove with a chest somewhere in the Snowy Waterfall area. Gives 5 Praise, fills 7% on the Tome. - There's a couple behind a fence by Kemu's hut, at the top of the village. Gives 10 Praise, fills 13% on the Tome. ---------------- Kamui (Ezofuji): - Along the path to the Wawku Shrine. Like the raccoons on the same path, easy to find. Gives 5 Praise, fills 7% on the Tome. - A bear is found in the enclosed "Rocky Area" of this place, only accessible if you use Mist Warp from another area's Ultimate Origin Mirror to warp here. Gives 5 Praise, fills 7% on the Tome. +---=======================---+ Sheep ����� These herb-eating scamps boast a coat as soft as the clouds. ---------------- Kamui: - There's some sheep by the hut where Yoichi the archer used to live. Gives 12 Praise, fills 15% on the Tome. - There's some by Wali's hut. Gives 12 Praise, fills 16% on the Tome. ---------------- Wep'keer: - There's some sheep in the Snowy Waterfall area. To reach that, go up the stairs by the Merchant, then take a right. Go through the valley until you reach the Snowy Waterfall. Gives 16 Praise, fills 21% on the Tome. - There's a few sheep right by Kai's hut. Gives 12 Praise, fills 16% on the Tome. - There's more of them past the small bridge behind Kai's hut. Gives 12 Praise, fills 16% on the Tome. ---------------- Kamui (Ezofuji): - On the lowest ledge north of the Ark of Yamato, by a clover. Use Vine to get up there. Gives 12 Praise, fills 16% on the Tome. +---=======================---+ Crane ����� These water-dwelling long-necked birds subsist mainly on fish. ---------------- Kamui: - Some reside by the fishing spot with Kokari. Gives 12 Praise, fills 28% on the Tome. - There's some surrounding a chest on the lower ledge of the frozen waterfall beside the path to Wep'keer. Gives 9 Praise, fills 22% on the Tome. ---------------- Wep'keer: - There's some up some stairs near the first hut on the right when entering the village from the south. Gives 9 Praise, fills 21% on the Tome. ---------------- Kamui (Ezofuji): - There's some residing in the small southwestern corner of Laochi Lake. Gives 12 Praise, fills 29% on the Tome. �- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- _-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-� / _____ _____ / () |_ o , |) () | _ _ .---- /| || / \_|/\ |/ \_/|/|/| |/ :::::: (/ |/ \/ | |/ (/ \_/ | | |_/|_/��\_____________________________..:::::: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- There are a few fishing spots in Nippon...one in Agata Forest (temporary), one in Sei-an City, one in Ryoshima Coast, and the last one in Kamui. You can catch various fish here, as you are no doubt aware. To fish, you'll have to talk to the respective person. It's usually a person sitting by a body of water, usually with a pole in their hands. To fish, you first draw a fishing line from the pole to the fish (shown by a shadow underwater), then use the Control Stick to fight against the fish's movements. Don't be too hard on it, or you'll lose energy. When the fish is close, yank the Wii Remote up to make the fish jump, then Power Slash it. It's yours! You can sell any fish you caught to any merchant. Oh yeah, even when Agata Forest's fishing spot is no longer available (after finishing Gale Shrine and moving to Shinshu Field), all the fish found there are all found at the Sei-an fishing spot, so no fish are missable. Sei-an's fishing game is re-opened after the emperor is cured, but is located at the Aristocratic Quarter near the spring. +---=======================---+ River Crab ���������� Description: This tiny crab has won admirers with its adorable sideways walk. Selling Price: 100 Yen (150 Yen at Taka Pass and Sei-an City) Found: Agata and Sei-an, both day and night +---=======================---+ Crawfish �������� Description: Freshwater crustacean brandishing a set of enormous claws. Selling Price: 450 Yen (700 Yen at Taka Pass and Sei-an City) Found: Agata and Sei-an, both day and night +---=======================---+ Black Bass ���������� Description: Large and powerful, only the best fishermen can haul it in. Selling Price: 1,600 Yen (2,400 Yen at Sei-an City) Found: Sei-an, day only +---=======================---+ Killifish ��������� Description: This fish's unique eyes are said to bring happiness. Selling Price: 200 Yen (300 Yen at Taka Pass and Sei-an City) Found: Agata and Sei-an, both day and night +---=======================---+ Smelt ����� Description: This common fish can be found in many climates and salt levels. Selling Price: 300 Yen (450 Yen at Sei-an City) Found: Sei-an, night only +---=======================---+ Goby ���� Description: Fish with an adorable round body that is common in many regions. Selling Price: 500 Yen (750 Yen at Taka Pass and Sei-an City) Found: Agata and Sei-an, both day and night +---=======================---+ Sweetfish ��������� Description: Salted and grilled, this fish is small in size but big in flavor. Selling Price: 950 Yen (1,400 Yen at Taka Pass and Sei-an City) Found: Agata and Sei-an, both day and night +---=======================---+ Trout ����� Description: Often found in mountain streams, this fish has a mottled pattern. Selling Price: 1,000 Yen (1,500 Yen at Taka Pass and Sei-an City) Found: Agata and Sei-an, both day and night +---=======================---+ Catfish ������� Description: Slimy nocturnal fish sporting a set of cat-like whiskers. Selling Price: 2,000 Yen (3,000 Yen at Taka Pass and Sei-an City) Found: Agata and Sei-an, night only +---=======================---+ Loach ����� Description: A fish famous for its ten whisker-like appendages. Selling Price: 800 Yen (1,200 Yen at Sei-an City) Found: Sei-an, night only +---=======================---+ Freshwater Eel �������������� Description: It may appear unappetizing, but this eel hides a rich flavor. Selling Price: 1,700 Yen (2,600 Yen at Sei-an City) Found: Sei-an, night only +---=======================---+ Huchen ������ Description: Rare and desirable, it is regarded as the king of freshwater fish. Selling Price: 2,900 Yen (4,400 Yen at Taka Pass and Sei-an City) Found: Agata and Sei-an, both day and night +---=======================---+ Robalo ������ Description: Its red eyes make this fish unique and sought after. Selling Price: 3,700 Yen (5,600 Yen at Sei-an City) Found: Sei-an, day only +---=======================---+ Koi ��� Description: Fish admired by the aristocracy for its beautiful coloring. Selling Price: 3,600 Yen (5,400 Yen at Sei-an City) Found: Sei-an, both day and night +---=======================---+ Salmon ������ Description: Fatty fish known to be adept at swimming against the current. Selling Price: 1,950 Yen (2,900 Yen at Taka Pass and Sei-an City) Found: Agata and Sei-an, day only +---=======================---+ Sturgeon �������� Description: Bottom-dwelling fish said to be relatively unchanged by evolution. Selling Price: 6,700 Yen (9,700 Yen at Sei-an City) Found: Sei-an, day only +---=======================---+ Giant Catfish ������������� Description: Much larger than the norm, this catfish swallows prey whole. Sellig Price: 6,800 Yen (9,800 Yen at Sei-an City) Found: Sei-an, night only +---=======================---+ Mountain Trout �������������� Description: Fish whose origins are said to remain shrouded in mystery. Selling Price: 3,000 Yen (4,500 Yen at Taka Pass and Sei-an City) Found: Agata and Sei-an, day only +---=======================---+ Cutlass Fish ������������ Description: Deep-dwelling cutlass-shaped fish displaying great agility. Selling Price: 10,000 Yen (15,000 Yen at Sei-an City) Found: Sei-an. Caught during the story. +---=======================---+ Giant Salmon ������������ Description: Its giant size is a testament to many journeys up steep waterfalls. Selling Price: 4,900 Yen (7,400 Yen at Taka Pass and Sei-an City) Found: Agata. Caught during the story. +---=======================---+ Whopper ������� Description: Fish that devoured the moon's reflection on the water's surface. Selling Price: 5,000 Yen (7,500 Yen at Taka Pass and Sei-an City) Found: Agata. Caught during the story. +---=======================---+ Starfish �������� Description: Surviving on shellfish, this odd creature swims with its "fingers". Selling Price: 400 Yen (800 Yen at Sei-an City) Found: North Ryoshima, both day and night +---=======================---+ Moray ����� Description: Brandishing sharp teeth, this eel is best known for its appetite. Selling Price: 3,800 Yen (5,700 Yen at Sei-an City) Found: North Ryoshima, both day and night +---=======================---+ Loggerhead Turtle ����������������� Description: This lumbering turtle's slow speed is rivaled only by its hardiness. Selling Price: 3,900 Yen (5,900 Yen at Sei-an City) Found: North Ryoshima, day only +---=======================---+ Sunfish ������� Description: Entertaining fish with an odd body shape and humorous expression. Selling Price: 6,900 Yen (9,900 Yen at Sei-an City) Found: North Ryoshima, both day and night +---=======================---+ Nautilus �������� Description: Around since ancient times, it could be called a living fossil. Selling Price: 2,100 Yen (3,200 Yen at Sei-an City) Found: North Ryoshima and Kamui, night only +---=======================---+ Clownfish ��������� Description: Its unique coloration makes it a favorite among fish enthusiasts. Selling Price: 350 Yen (550 Yen at Sei-an City) Found: North Ryoshima, both day and night +---=======================---+ Scallop ������� Description: Matured under the waves, these shellfish are loved by all. Selling Price: 550 Yen Found: Kamui, both day and night +---=======================---+ Sea Horse ��������� Description: Watching this dragon-shaped fish swim is a memorable sight. Selling Price: 600 Yen Found: Kamui, both day and night +---=======================---+ Blowfish �������� Description: This round fish secretes a potent toxin from its liver. Selling Price: 1,100 Yen (1,700 Yen at Sei-an City) Found: North Ryoshima and Kamui, both day and night +---=======================---+ Monkfish �������� Description: Delicious despite its frightening and grotesque appearance. Selling Price: 8,000 Yen Found: Kamui, night only +---=======================---+ Octopus ������� Description: 8-legged invertebrate that ejects ink when it feels threatened. Selling Price: 3,000 Yen Found: Kamui, both day and night +---=======================---+ Yellowtail ���������� Description: Prized for its delicate flavor, it has a rapid development cycle. Selling Price: 7,500 Yen Found: Kamui, day only +---=======================---+ Flying Fish ����������� Description: Not content with underwater life, this fish often jumps skyward. Selling Price: 1,500 Yen Found: Kamui, night only +---=======================---+ Squid ����� Description: 10-legged invertebrate that ejects ink when it feels threatened. Selling Price: 2,500 Yen Found: Kamui, both day and night +---=======================---+ Bonito ������ Description: Dense and meaty, this fish is perfectly suited for sashimi. Selling Price: 4,000 Yen (6,000 Yen at Sei-an City) Found: North Ryoshima, night only +---=======================---+ Red Snapper ����������� Description: Fish-of-all-trades used for both food and ceremonial functions. Selling Price: 1,800 Yen (2,700 Yen at Sei-an City) Found: North Ryoshima, both day and night +---=======================---+ Lobster ������� Description: Powerful and bold, this is truly the majestic king of crustaceans. Selling Price: 1,900 Yen (2,900 Yen at Sei-an City) Found: North Ryoshima, night only +---=======================---+ Striped Snapper ��������������� Description: Beautiful fish prized more for its appearance than its flavor. Selling Price: 900 Yen (1,400 Yen at Sei-an City) Found: North Ryoshima, day only +---=======================---+ Supreme Tuna ������������ Description: This ultimate tuna is said to contain no inedible parts. Selling Price: 14,000 Yen Found: Kamui, day only +---=======================---+ Manta ����� Description: Its unconventional shape makes this fish quite a curious sight. Selling Price: 7,000 Yen (10,000 Yen at Sei-an City) Found: North Ryoshima, day only +---=======================---+ Oarfish ������� Description: Deep-water fish said to be an emissary from the Dragon Palace. Selling Price: 15,000 Yen Found: Kamui, both day and night +---=======================---+ Marlin ������ Description: The undisputed king of the sea, this majestic fish has no rival. Selling Price: 12,000 Yen (18,000 Yen at Sei-an City) Found: North Ryoshima as part of getting Whirlwind technique, caught normally at Kamui during night. �- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- _-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-� / _____ _____ / () | ,_ _ _, , ,_ _ () | _ _ .---- |/ | |/ / | / \_| | / | |/ |/ \_/|/|/| |/ :::::: (/ |/|_/\/|_/ \/ \/|_/ |/|_/ (/ \_/ | | |_/|_/��\___________..:::::: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- There are various treasures you can find in the game that are stored at the Treasure Tome in the Fan Menu. Well, this lists out all the Treasures AND where you can find them! Yeah, pretty in-depth. Any Treasure found can be sold for more yen. Treasure is listed by order of availability, not necessarily by area. +---=======================---+ Glass Beads ����������� That these beads show no cracks is a testament to the artist's skill. Selling Price: 1,000 Yen ---------------- - In Kamiki Village, under the water by the bridge that crosses the tiny river. Use Power Slash to open. - In Agata Forest, inside a Giant Bud on one of the islets in the lake. Use Bloom to open the Bud. - In Taka Pass, on the roof of the Cutter's house. Use Vine on a Konohana Blossom above the house to land up there. Open the chest. - Buried within a chest beside the Tea Master in Taka Pass. Easily found at night. - In Kusa Village. Along the wooden path between the village and Fuse's house, there's a Konohana Blossom. Vine up to it, then follow the path to the end, where there's a chest. Open it. - In Sasa Sanctuary, third floor where the boss resides. You'll have to take the elevator. It's inside one of the baskets, just open it like a normal chest. - In Ryoshima Coast. Follow the beach east past the Merchant to spot an Iron rock. Swim south from there to find a shell. Power Slash it. - Buried under the sea floor just north of the sunken ship's entrance. You'll need to make the water recede by using Crescent on the Moon Turret first. - In Sei-an City, Commoners' Quarters, in a chest inside the black house in the southwest corner. Use Cherry Bomb to blow open one of the building's sides to get inside. - In North Ryoshima Coast, inside a chest underwater along the river. Power Slash it open. - In the Dragon Palace, inside a clamshell at the Water Dragon's Garden. - In Oni Island, as one of the treasures in the Sliding Doors of Hell trial maze. - In Ryoshima Coast, inside a clamshell on the rock that juts out of the ocean, northeast of the western-most rock. - In Ryoshima Coast, inside a clamshell on the western rock island north of the two islands connected by a rope bridge, called the "Husband-and-Wife Islands." - In Kamiki Village, in the rafters above Stray Bead #2, easily accessible once you learned Holy Eagle, the double jump ability. +---=======================---+ Dragonfly Bead �������������� Uniquely shaped bead that shines in multiple layers of color. Selling Price: 1,100 Yen ---------------- - In Kamiki Village, buried under the ground in the turnip field. Dig it up. Easily found during night. - Shinshu Field, buried under the ground by the entrance to Agata Forest. Revive the cursed patch first, then blast open the glowing crack in the ground with Cherry Bomb to find this. - In Kamiki Village. West of the village itself, there is an island out in the sea. Use Water Lily to cross the water onto the island. Once there, look for a chest. - In Agata Forest, by the steps to Madame Fawn's cave. - In Kusa Village, encased in a submerged chest in the north pool of water by Princess Fuse's house. - In Sasa Sanctuary, third floor where the boss resides. You'll have to take the elevator. It's inside one of the baskets, just open it like a normal chest. - In Ryoshima Coast, swim eastward along the cliff face near the City Checkpoint side to find a shell underwater near a power spring. Power Slash it open for this. - In Ryoshima Coast, inside a clamshell against the east side of the pier. - In Ryoshima Coast, inside a chest on the end of the stone pier. - In the Dragonian Domain, outside the Dragon Palace. Inside a clamshell in front of the Ultimate Origin Mirror. - In Oni Island, as one of the treasures in the Sliding Doors of Hell trial maze. +---=======================---+ Wooden Bear ����������� Though carved from wood, it is as fearsome as the real thing. Selling Price: 1,500 Yen ---------------- - In Kamiki Village. West of the village itself, there is an island out in the sea. Use Water Lily to cross the water onto the island. Once there, start digging, since it's a buried treasure. Easily found at night. - In Agata forest, inside a Giant Bud near Karude's hut. Use Bloom to open the Bud. - In Sasa Sanctuary, third floor where the boss resides. You'll have to take the elevator. It's inside one of the baskets, just open it like a normal chest. - In Gale Shrine, in the room with a bunch of structures just west of the rotating walkway. You need to use Galestorm and cross the blown scrolls to reach the chest. - In North Ryoshima Coast, inside a chest underwater along the river. Power Slash it open. - In Oni Island, as one of the treasures in the Sliding Doors of Hell trial maze. - In Ryoshima Coast, inside a clamshell between the two islands connected by a rope bridge, named the "Husband-and-Wife Islands." +---=======================---+ Coral Fragment �������������� Hunk of coral said to have been brought from the Dragon Palace. Selling Price: 1,700 Yen ---------------- - In Hana Valley. As soon as you enter, get on the other side of the river. On this small piece of land, dig around the north corner to find this. Easier found at night. - In Shinshu Field, near the entrance to Agata Forest, is a cursed patch of greenery. Use Bloom on it and fill it in with flowers to cure it, and reveal a glowing crack in the ground. Cherry Bomb it, and open the chest to get this. - In Agata Forest, inside a Giant Bud on one of the islets in the lake. Use Bloom to open the Bud. - In Sasa Sanctuary, third floor where the boss resides. You'll have to take the elevator. It's inside one of the baskets, just open it like a normal chest. - In Taka Pass, buried in a chest underneath a pile of leaves by Moley and his gang. Use Galestorm to blow away the pile, then dig up the chest. - In Ryoshima Coast, swim eastward along the cliff face near the City Checkpoint side to spot a shell on sea level a bit from the cliff. Power Slash it open for this. - In Ryoshima Coast, right by the beach in the water as you move west from the Merchant. Power Slash the shell it is contained in. - In Sei-an City, Commoners' Quarters. It's in a chest in the northeast corner of the waterway. Open it if the waterway hasn't been restored, Power Slash it if it hasn't. - In North Ryoshima Coast, in a clamshell along the coast by Urashima's hut. Power Slash it open. - In North Ryoshima, in a clamshell far underwater west of the Cherry Bomb island. Power Slash it open. - In Oni Island, in a chest after Tobi's sixth trial race. - In Ryoshima Coast, inside a clamshell on the western-most rock that juts out of the ocean, to the very south. - In Ryoshima Coast, inside a clamshell on the rock that juts out of the ocean, northeast of the above one. - In Ryoshima Coast, inside a clamshell on the western rock island north of the two islands connected by a rope bridge, called the "Husband-and-Wife Islands." +---=======================---+ Vase ���� Vase whose unique beauty will surely outlast any flower. Selling Price: 1,900 Yen ---------------- - In Kamiki Village. Underwater in the lake behind Kushi's water mill. Sitting by a submerged rocking horse. - In Tsuta Ruins. From the entrance, head right. You'll come to a treasure chest beside a door. The chest has this. - In Taka Pass. After getting the teacup from Moley and his Molsters, and exchanging it for a Golden Mushroom item, you can go back to Moley whenever you re-enter the area and play a harder version of his game. Each time you win, you will get a Vase treasure. Keep note that Veil of Mist does not work on Moley and his gang. - In Sasa Sanctuary, third floor where the boss resides. You'll have to take the elevator. It's inside one of the baskets, just open it like a normal chest. - In Taka Pass, buried in a chest underneath a pile of leaves by the Agata Forest entrance. Use Galestorm to blow away the pile, then dig up the chest. - In Ryoshima Coast, buried behind the Ankoku Temple. - In Sei-an City, Commoners' Quarters. It's inside a chest hidden in an alcove near the Tool Dealer. - In North Ryoshima Coast, inside a clamshell along the coast behind Urashima's hut. Power Slash it open. - In Oni Island, as one of the treasures in the Sliding Doors of Hell trial maze. +---=======================---+ Incense Burner �������������� Burner specially designed to release only the purest aroma. Selling Price: 2,000 Yen ---------------- - In Tsuta Ruins. From the entrance, head east until you reach a very green room. From the entrance of that room, continue until you see a Giant Bud. Bloom it for this. - In Kusa Village. It's by the path in the tiny open area where the Gale Shrine's entrance is. It's buried inside a chest, so look around near the staired path between the two cliffs. - In Sasa Sanctuary, buried in a red basket at the second bend on the path to the bamboo forest. Best found at night. - In the Moon Cave, by the Imp Merchant on the 4th floor of the central chamber. Use Inferno from the flaming sphere (must have tackled the stone to the switch in the previous room first) on the iced chest. - In Sei-an City, Commoners' Quarters, in a chest in the waterway, northwest junction. Open it if the waterway isn't restored, Power Slash it if it is. - In Sei-an City, Aristocratic Quarters, in a chest in the waterways, just east of the north/south bridge. - In Sei-an City, Commoners' Quarters, in a chest inside the black house in the southwest corner. Use Cherry Bomb to blow open one of the building's sides to get inside. - In North Ryoshima Coast, in a clamshell along the coast by Umi's restaurant. Power Slash it open. - In Catcall Tower, in the floor between two staircases on the big tower. It's in a chest. - Inside the Water Dragon, buried under the skin in a clamshell by a tree near the Origin Mirror. - In Oni Island, as one of the treasures in the Sliding Doors of Hell trial maze. +---=======================---+ Lacquerware Set ��������������� Each piece of this Japanese laquerware is said to be unique. Selling Price: 2,500 Yen ---------------- - In Agata Forest, hidden in a Giant Bud on the largest eastern islet in the lake. Use Bloom to open the Bud. - In Tsuta Ruins, where the three Devil Gates are/used to be. - In Kusa Village, in one of the pools of water by Princess Fuse's house. Power Slash the treasure chest it's held in. - In Sasa Sanctuary, on a short ledge by the hot spring. Dig up a red basket, and open it for this. - In Agata Forest, on a high ledge in Madame Fawn's cave. To reach it, activate the power spring using Waterspout, and ride up the pillar of water. Wall jump up to the ledge and open the chest for this. - In Gale Shrine, in the room with lots of structures west of the rotating walkway. Inside a burning chest with which you need to use Galestorm on. - In Taka Pass, buried in a chest underneath a pile of leaves near the Ultimate Origin Mirror. Use Galestorm to remove the pile, then dig up the chest. - In Taka Pass, buried in a chest behind the Cutters' house. Seems to appear sometime after the Cutters have been defeated. - In the Moon Cave, in the hall with the flaming sphere on the 5th floor. Move the sphere to the far side, and use it to melt the higher iced chest for this. - In Sei-an City, Commoners' Quarters. It's in a chest in the waterway, at the south-east area, right where it turns to a dead-end. Open it directly if the waterway isn't restored, Power Slash it if it is. - In the Sunken Ship, inside a chest in the same room where you found the Lucky Mallet. - In the Imperial Palace, when not shrunken down. Buried just left of a tree. - In Sei-an City, Aristocratic Quarters. It's in a chest in the waterway, near the southwestern home. - In Catcall Tower, inside a chest on a platform at the fifth level of the big tower. - In Oni Island, in a chest after Tobi's fourth trial race. - In Ryoshima Coast, inside a clamshell on top of the underwater rock between the two rock islands north of the two islands connected by a rope bridge, called the "Husband-and-Wife Islands." +---=======================---+ Bull Horn ��������� Decorative accessory wrought from the horn of a bull. Selling Price: 3,000 Yen ---------------- - In Kamiki Village, as a reward for sprouting one of Sakuya's Guardian Saplings. Power Slash the fruit off her tree after passing through the arch. - In Agata Forest. While standing on the islet in the lake with the sign that says "Deep Abyss", look up and north to see a Konohana Blossom. Vine to it to get this. - In Kusa Village, high up on a ledge. To reach it, Vine up to the top of the guard tower close to Princess Fuse's house, and walk towards the cliffside to spot Blockhead. Get rid of him (you should know how given you encountered one before) and follow the tunnel to find this in a treasure chest, along with two clovers. - In Agata Forest. Inside Madame Fawn's cave are three chests on fire. Use Waterspout to extinguish them. The one closest to Fawn's house has this. - In Shinshu Field, buried in a chest underneath a leaf pile by Tama's house. Use Galestorm first before digging it up. - In the Moon Cave, inside the east iced chest in the northernmost room of the 3rd floor. To be able to melt the chests, you'll have to push the stone onto the switch in the sand room. Use Inferno on the chests. - In City Checkpoint, buried behind the merchant. Simple. - In Sei-an City, Commoners' Quarters. It's in the waterway, inside a chest in the northeast junction. Open it if the waterway isn't restored, Power Slash it if it is. - In Sunken Ship, in a chest in the second room. - In the Imperial Palace, when not shrunken down. Buried just right of a tree. - In the east wing of Himiko's Palace, inside a chest. - In Sei-an City, Commoners' Quarters. Buried somewhat behind the houses in the west side of town. - In North Ryoshima, inside a clamshell between the Trial Island and the smaller island north of it. Power Slash it open. - In North Ryoshima, west of the Guardian Sapling island, inside a clamshell on the sea floor. Power Slash it open. - In North Ryoshima Coast, buried in the beach near Urashima's hut. Found easily at night. - In North Ryoshima Coast, buried amidst some grass near the big tree where the little girl is. - In the Dragon Palace, inside a clamshell at the hot spring area. - Inside the Water Dragon, in a clamshell buried in the skin on the main path near the entrance. - In Oni Island, past the first Lockjaw near the entrance. It's in a chest above some downward stairs. - In Oni Island, past the gate in the entrance area. Can only be accessed after retreiving the electric key. It's in the left thunder chest, only openable with Thunderstorm. - In Ryoshima Coast, inside a clamshell on the eastern rock island north of the two islands connected by a rope bridge, called the "Husband-and-Wife Islands." +---=======================---+ Rat Statue ���������� One of the 13 zodiac treasures. It is posed whimsically. Selling Price: 3,300 Yen ---------------- - In Shinshu Field. Just north of Tama's house is a glowing crack in the cliff. Blow it open with Cherry Bomb and head inside for your prize. It may be blown open already, since it's required after learning it. +---=======================---+ Bull Statue ����������� One of the 13 zodiac treasures. It looks quite ferocious. Selling Price: 3,400 Yen ---------------- - In Agata Forest, there's some hard ground in front of the entrance to Tsuta Ruins. Dig up the chest in the hard ground using Digging Champ, and open it for this treasure. +---=======================---+ Tiger Statue ������������ One of the 13 zodiac treasures. It looks brave and bold. Selling Price: 3,500 Yen ---------------- - In Taka Pass. On the upper level where you can reach the Guardian Sapling, look around for some Konohana Blossoms. Vine up and along them, passing a ledge with three clovers, until you eventually drop onto a tall rock that has a treasure chest on it. Open it for this. +---=======================---+ Rabbit Statue ������������� One of the 13 zodiac treasures. Its expression is quite alert. Selling Price: 3,600 Yen ---------------- - In Kamiki Village, underwater by the bridge that crosses the tiny river. Use Power Slash to open it. - In Gale Shrine, in a chest below the elevator. To get down there, plant a Cherry Bomb on the elevator when you're standing in the doorway. Drop down. +---=======================---+ Dragon Statue ������������� One of the 13 zodiac treasures. It boasts a regal appearance. Selling Price: 3,700 Yen ---------------- - In City Checkpoint, start crossing the bridge and stop at the middle. Look up and south for a Konohana Blossom. Vine along them until you can drop onto a rock pillar. Do so and open the chest for this. +---=======================---+ Snake Statue ������������ One of the 13 zodiac treasures. It is unnervingly realistic. Selling Price: 3,800 Yen ---------------- - In Ryoshima Coast, inside a clamshell between the two islands connected by a rope bridge, named the "Husband-and-Wife Islands." +---=======================---+ Horse Statue ������������ One of the 13 zodiac treasures. There is purity in its design. Selling Price: 3,900 Yen ---------------- - In Sei-an City's Commoners' Quarters, there's a pond in the southeast corner. If it's dried up, use Waterspout to transfer water to it from the waterway. After that, activate the power spring and ride it up to the Tao Headquarters. Head behind it to find a chest with this in it. +---=======================---+ Sheep Statue ������������ One of the 13 zodiac treasures. Quite ordinary in its depiction. Selling Price: 4,000 Yen ---------------- - In Sei-an City, Aristocratic Quarters, buried near the front right corner of Queen Himiko's Palace grounds. +---=======================---+ Monkey Statue ������������� One of the 13 zodiac treasures. Its design is rather adorable. Selling Price: 4,100 Yen ---------------- - In the Sunken Ship, in the giant room where the giant hand mass is/was, get on the barrel lift when the place is flooded and double jump to a ledge. Open the chest for this. +---=======================---+ Rooster Statue �������������� One of the 13 zodiac treasures. Its humorous look elicits smiles. Selling Price: 4,200 Yen ---------------- - In Sei-an City's Imperial Palace, inside a chest behind the Emperor. +---=======================---+ Dog Statue ���������� One of the 13 zodiac treasures. It looks very loyal and obedient. Selling Price: 4,300 Yen ---------------- - In North Ryoshima Coast, buried amidst three clumps of grass up on Watcher's Cape. +---=======================---+ Boar Statue ����������� One of the 13 zodiac treasures. It appears to be hungry. Selling Price: 4,400 Yen ---------------- - In North Ryoshima Coast, between the big tree and the golden pond on the east side, there's a black, hard surface on the ground. Dig through it with Digging Champ to reveal a hole. Drop in to find a beautiful spring. Open one of the chests for this. +---=======================---+ Cat Statue ���������� One of the 13 zodiac treasures. Its design evokes loneliness. Selling Price: 4,500 Yen ---------------- - In Catcall Tower, on the sixth level near the top of the big tower. Open the chest for this. +---=======================---+ Crystal ������� Crystallized quartz that emits an enchanting sparkle. Selling Price: 5,000 Yen ---------------- - In Kamiki Village, as a reward for sprouting one of Sakuya's Guardian Saplings. Power Slash the fruit off her tree after passing through the arch. - In Taka Pass, inside the flaming chest by a puddle of water in the tunnel that connects main Taka with the upper area. Use Waterspout from the puddle to the flaming chest to extinguish it before opening it. - In the Moon Cave, on a hidden ledge from the first floor of the central chamber. To reach it, first you have to push the stone sphere onto the switch in the sand room to activate all the torches, then use the torch by the bell to melt the large ice block, revealing a power spring. Use Waterspout straight up to activate it, and have it carry you up to the ledge with the chest. - In Ryoshima Coast, inside a chest on a platform on the Dojo island. Double jump up to it to reach it. - In Ryoshima Coast, buried underneath the beach sands between the stone pier's ramp and the cliff. - In Ryoshima Coast, buried in a ledge by the Sei-an entrance, where some cows are. - In Sei-an City, Commoners' Quarters, buried behind Mr. Flower's house. - In Sei-an City, Aristocratic Quarters, buried between three sets of grass east of Rao's meeting house. - In Sei-an City, Aristocratic Quarters, buried in the front right corner of the northeast house's yard. - In the Sunken Ship, inside a chest in an alcove in the hall leading to the large room. - In the Imperial Palace, when not shrunken down. It's buried near the garden. - In the west wing of Himiko's Palace, inside a chest. It's with a haruma doll. - Buried in the back left corner of the western house's yard. - In Sei-an City, Commoners' Quarters, in a chest inside the black house in the southwest corner. Use Cherry Bomb to blow open one of the building's sides to get inside. - There's another chest that contains this same treasure in the same building stated above. - In Sei-an City, Commoners' Quarters. It's buried in a chest hidden somewhat behind Yama's restaurant. - In Sei-an City, Commoners' Quarters, buried in the dirt inside Mr. Chic's dress shop. - In North Ryoshima, on Cherry Bomb island. It's inside a burning chest that must first be doused with Waterspout before opening. - In North Ryoshima, in a clamshell far underwater west of the Cherry Bomb island. Power Slash it open. - In North Ryoshima, in a clamshell underwater west of Watcher's Cape. Power Slash it open. - In North Ryoshima Coast, by the foxes, close to the beach where Umi's restaurant is. Easier to find at night. - In North Ryoshima, buried on the south side of Diamond Island. (The one with the diamond rock.) - In Catcall Tower, on top of the smaller northwest tower. Once you learn Catwalk, use it to climb up that tower. - Inside the Water Dragon, on the west side of the "river" near the entrance, inside a clamshell. - Inside the Water Dragon. Near the Origin Mirror is a power spring. Use Waterspout on it and ride it to a hole that leads you to a room with a broken boat and some bones. Open the chest for this. - In Oni Island, outside the front entrance. Follow the west wall above the lava pits to find this in a chest. - In Oni Island. After passing Tobi's second race, open the chest that's under the upward staircase for this. - In Oni Island, past the gate in the entrance area. It's in the right chest near the statue of Raijin holding a 9-pronged sword. - In Oni Island. Right after the last race with Tobi, look up for some magnetic platforms. If you carried the electric key from back in the room after the side-scrolling section to here, double jump up there, and find a thunder chest. Open the chest using Thunderstorm for this. - In Taka Pass, underneath the hard dig spot near Bingo. Use Digging Champ to dig through it, and jump down the hole. This Crystal is found in the right side chest. - In Shinshu Field, in a chest in front of the structure on the upper east area only accessible with Catwalk. - In Kamui, on the south side of the path toward Yoshpet Forest. It's near a pillar, but more easily found at night. - In Wep'keer's seperate snowball area. It's in a frozen chest along the east cliff. Use Inferno to open it. - In Yoshpet Forest, inside a chest soon after jumping through the first wall of thorns. - In Ponc'tan, in a chest along the eastern bridge. - In Kamiki Village, 100 years ago. Power Slash the treasure chest in the river north of the bridge to make it open, revealing this. +---=======================---+ Pearl ����� Pearl that has grown to a large size due to the water's purity. Selling Price: 5,500 Yen ---------------- - In Gale Shrine, in the room with a bunch of structures just west of the rotating walkway. It's in the burning chest on the ground on the far end, with which you need to use Galestorm on. - At Taka Pass, buried in a chest under a pile of leaves close to the tunnel in the upper area. Use Galestorm to blow away the leaves, then dig up the chest. - In Agata Forest, buried in a chest under a pile of leaves close to the Mermaid Spring. Use Galestorm to blow away the leaves, then dig. - In the Moon Cave's sand room, fall down the hole right by the clover after the invisible path to enter a secret hall. Go up the hall to a chest, and open it for this. - In Ryoshima Coast, inside a clamshell on the west side of the stone pier. Power Slash it open. - In Ryoshima Coast. Swim around the Dojo island until you see a crack in the wall. Make a lilypad as a floor against the wall, and stand on another. Use Cherry Bomb to blow up the wall. Inside, Power Slash the clamshell open for this. - In Sei-an City, Aristocratic Quarters, buried in the back right corner of the southeastern house's yard. - In the Sunken Ship, shoot out the middle panel with the cannon using Cherry Bombs, then use double jumps to reach the chest. - In the Imperial Palace, not when shrunken. It's buried under the ground near the garden. - In Sei-an City, Aristocratic Quarter, inside a chest within the house on the west side. - In the east wing of Himiko's Palace, inside a chest. - In Sei-an City, Commoners' Quarters, in a chest inside the black house in the southwest corner. Use Cherry Bomb to blow open one of the building's sides to get inside. - In North Ryoshima, north off the cliff near the entrance to Ryoshima Coast, inside an underwater clamshell. Power Slash it open. - In North Ryoshima, buried amidst some grass on the Guardian Sapling island. - In North Ryoshima, buried near the diamond rock on Diamond Island. - In North Ryoshima, buried in the middle of the beach on Fishing Island. - In the Dragonian Domain, outside the Dragon Palace, in a clamshell. - Inside the Water Dragon, in a clamshell buried in the skin west of the "river" close to the entrance. - Inside the Water Dragon, in a clamshell buried in the skin east of the river in the high room with the Lockjaw and Exorcising Arrow. - In Oni Island, outside on a platform in the west section of the lava sea. Use Vine to reach it. - In Oni Island, in a chest to the right on a seperate ledge in the "Heat Rays of Hell" room. - In Oni Island, past the door to the left of the entrance. You need to use Thunderstorm on a lightning source (either the electric key, or the Thunder Edge Glaive) to open the door. - In Oni Island, in the side-scrolling section. From the room where you found the electric key, double jump to a hidden hall in the left wall. From here, jump to the ledge on the right, then double jump to find a Konohana Blossom. Vine to it, then double jump + Vine to another Blossom. At the top, jump the weird floorboards and open the chest for this. - In Oni Island, in the room with the Exorcising Arrow right after the side-scrolling section. Open the chest. - In Oni Island, in the area past Tobi's eighth trial race. It's in a thunder chest across from a Kabegami statue. To get to it, use Catwalk so that the dips under the Blocking Spider and gets you to the ledge. - In Ryoshima Coast, far out at sea. It is inside a clamshell on top of an underwater rock just north of the second rock from the west that juts out of the ocean. - In Shinshu Field, buried amidst some grass on the north side of the upper area only accessible with Catwalk. - In Kamui, in a frozen chest beside Yoichi's hut. Open it with Inferno. - In Yoshpet Forest, shortly after the first chest with the Crystal. - In Ponc'tan, in a chest near a power spring on the far west side only accessible with Vine. - In Kamiki Village, 100 years ago. It's on the far big island behind Nagi's house, buried in a chest behind the rock. Dig it up. +---=======================---+ Amethyst Tassels ���������������� The purple hue encourages amorous and sultry feelings. Selling Price: 6,000 Yen ---------------- - In Kamui, in a chest on the lowest ledge of the frozen waterfall beside the path to Wep'keer, surrounded by cranes. +---=======================---+ Amber Tassels ������������� The valuable amber accent adds a touch of class and sophistication. Selling Price: 6,500 Yen ---------------- - In Kamui, buried under the snow on a ledge just south of the Mermaid Spring. +---=======================---+ Jade Tassels ������������ The addition of jade makes this piece rare and valuable. Selling Price: 7,000 Yen ---------------- - In Wep'keer, buried under the snow by the first hut on the right upon entering from the south side. It's also by a group of Hares. +---=======================---+ Cat's Eye Tassels ����������������� The energetic coloring brings with it a lively feeling. Selling Price: 7,500 Yen ---------------- - In Yoshpet Forest, at the first fork, take the wrong path. (Which is the left path.) At the end is a chest containing this. +---=======================---+ Agate Tassels ������������� The unique properties of agate lend a fashionable touch. Selling Price: 8,000 Yen ---------------- - In Ponc'tan, near the entrance, there's a leaf off to the side with a Konohana Blossom above it. Vine to it, and open the chest for this. Simple. +---=======================---+ Turquoise Tassels ����������������� The bright color evokes a feeling of new beginnings. Selling Price: 8,500 Yen ---------------- - In Inner Yoshpet, in a chest shortly after starting. Easy to find. +---=======================---+ Ruby Tassels ������������ Pure red gems lend a dynamic touch to this piece. Selling Price: 9,000 Yen ---------------- - In Wawku Shrine, in the very first room of the area, the icy bridge to the actual Shrine, destroy the cannons by Power Slashing their cannonballs back to them after using Veil of Mist to slow down the shots. This is buried underneath the right cannon. +---=======================---+ Sapphire Tassels ���������������� Its pale color encourages a feeling of tranquility. Selling Price: 9,500 Yen ---------------- - In Wawku Shrine, as soon as you get outside from the 4th floor western hall with high-speed spinning gears, is a frozen chest. Melt it with Inferno from one of the torches to get this. +---=======================---+ Emerald Tassels ��������������� The deep and rich emerald color lends a feeling of grace. Selling Price: 10,000 Yen ---------------- - In Wawku Shrine. You will cross over to the other Ezofuji mountain soon after the fight with Nechku. The first room you get to is one with high-speed, burning gears. Freeze them and get yourself to the south platform with a burning chest. Blow away the fire with Galestorm, then open it for this final Tassel. +---=======================---+ Kutani Pottery �������������� Dish that is elegant in design and features beautiful etchings. Selling Price: 12,000 Yen ---------------- - In the Moon Cave, on the 1st floor of the central chamber, inside a chest. It appears with other items after all the appetizer ingredients have been collected. - In the Dragon Palace, there's a cracked wall underneath the stairs to the second floor. Cherry Bomb it and fall down the hole. This is in one of the chests. - In Ryoshima Coast, on top of the small tower in the middle of the pond next to the path to City Checkpoint. Use Catwalk from the Kabegami statue to create a wall jump path up the tower, and climb it. Open the chest for this. - In Shinshu Field, buried amidst some grass on the east side of the upper area only accessible with Catwalk. For help on locating it, it's beside a ledge that the structure is on. - In Kamiki Village, inside one of Sakuya's fruits that appears after restoring Ryoshima Coast's Guardian Sapling. Power Slash it down. - In Wep'keer, buried under the snow near the Bears by Kemu's hut at the north side. - In Yoshpet Forest, at the other end of the icy lake filled with evil trees and ice shards in the third area. - In Ponc'tan, on the far west side. Use the power spring to take you up to a leaf with a treasure chest containing this. - In Kamiki Village, 100 years in the past. Buried in a chest behind Mr. Grapefruit's house. - In Shinshu Field, 100 years in the past. Buried in the center of the red swirling mark on white ground near the zig-zag path. - In Wawku Shrine, in the western hall with the fast-moving gears next to the large, tall room, on the 4th floor. Use Veil of Mist to slow down the gears, then get on one and wall jump up to a ledge with a chest that has this. - In Wawku Shrine, past the hot gear room. Inside a frozen chest nearest the Imp Merchant, use Inferno to melt it open. +---=======================---+ White Porcelain Pot ������������������� Pot made of pseudo-translucent white porcelain. Selling Price: 15,000 Yen ---------------- - In Kamui, inside a frozen chest near Kokari. Use Inferno to unfreeze it and open it. - In Wep'keer's seperate snowball area. It's in a frozen chest along the east cliff, south of another frozen chest. Use Inferno to open it. - In Kamui (Ezofuji) in the "Rocky Area" southeast of Laochi Lake. To get there, use Mist Warp from an Ultimate Origin Mirror (must have bought the Fog Pot from the Emperor) to warp here. It's inside the left chest. - In Yoshpet Forest, in the second area, in a chest on an icy island above a lake of dark water. - In Inner Yoshpet, in a chest soon after entering the second area. - In Kamiki Village, 100 years ago. Inside a chest in the mouth of the river near the waterfall. Power Slash it. - In Wawku Shrine. Climb up a bit after heading through the first Lockjaw, until you can get on the ledges to your right. Get on one, then go back in the same direction you came while doing curved double jumps along ledges until you find this chest. +---=======================---+ Etched Glass ������������ For those who value craftsmanship as much as functionality. Selling Price: 20,000 Yen ---------------- - In Kamui, buried underneath the snow within a group of cranes near Kokari. - In Wep'keer, buried under the snow by the hut closest to the Merchant. - In Kamui (Ezofuji), on the east side of Laochi Lake, is a high ledge only accessible with Vine. Once up there, use Galestorm to extinguish the flames of the burning chest (grab the Stray Bead from the frozen chest first) and open it for this. - In Yoshpet Forest, at the second fork in the road, take the wrong path, which is the path to the right. At the end is a chest. Open it for this. - In Ponc'tan, in a chest on a leaf east of Ishaku's residence. To reach there, Vine along constant Konohana Blossoms from the northwest side of the village. - In Inner Yoshpet, at the first fork in the road, take the path to the right. At the end, open the chest for this. - In Kamiki Village, 100 years ago. Inside a chest in the mouth of the river near the waterfall. Power Slash it. - In Shinshu Field, 100 years ago. Inside a chest right of the ramp down to the Moon Cave as you go down. +---=======================---+ Silver Pocket Watch ������������������� This ritzy little number displays its own enhanced version of time. Selling Price: 30,000 Yen ---------------- - In Kamui, underneath a hard dig spot on an island on the frozen lake. You need Digging Champ learned to dig through it, revealing a hole. Drop down, and defeat Blockhead Grande (tough little bugger) to get this in a chest. - In Kamui (Ezofuji) in the "Rocky Area" southeast of Laochi Lake. To get there, use Mist Warp from an Ultimate Origin Mirror (must have bought the Fog Pot from the Emperor) to warp here. It's inside the right chest. - In Kamiki Village. Power Slash the fruit on Sakuya's tree after restoring Kamui's Guardian Sapling to make it fall and open, revealing this. �- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- _-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-� / |\_|_ _ , .---- _ |/ | |/ /|/|/| / \_ :::::: \_/\/|_/|_/ | | |_/ \/ \______________________________________________..:::::: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- __ __ / ) ( \ ( T O O L S ) ����������������������������������������������������������������������������� This section shows the Tools, or items that you can use. They range from healing items, to ink restoration items, to weapon upgrades. This will also list the Key Tools in the game, which are basically items that aren't normally used, but are used in either the main quest, or sidequests. Most of the Tools can be bought in shops. +---=======================---+ Feedbag (Seeds) ��������������� Description: Freshly roasted seeds that seed loving animals can't resist. +---=======================---+ Feedbag (Herbs) ��������������� Description: Sweet herbs. Popular among herbivorous animals. +---=======================---+ Feedbag (Meat) �������������� Description: Fresh red meat. Irresistible to carnivorous animals. +---=======================---+ Feedbag (Fish) �������������� Description: Fresh fish. Irresistible to animals who dine on fish. +---=======================---+ Holy Bone S ����������� Description: Amaterasu's favorite snack. Restores 3 units of Solar Energy. +---=======================---+ Holy Bone M ����������� Description: Amaterasu's favorite snack. Restores 10 units of Solar Energy. +---=======================---+ Holy Bone L ����������� Description: Amaterasu's favorite snack. Completely restores Solar Energy. +---=======================---+ Exorcism Slip S ��������������� Description: Paper depicting holy incantation. Slightly damages nearby enemies. +---=======================---+ Exorcism Slip M ��������������� Description: Paper depicting holy incantation. Moderately damages nearby enemies. +---=======================---+ Exorcism Slip L ��������������� Description: Paper depicting holy incantation. Greatly damages nearby enemies. +---=======================---+ Vengeance Slip �������������� Description: Paper depicting karmic backlash. Temporarily deflect enemy attacks. +---=======================---+ Inkfinity Stone ��������������� Description: Ink stone with limitless source. Temporarily enjoy infinite ink. +---=======================---+ Traveler's Charm ���������������� Description: Protects travelers from danger. Increases godhood by 1 level. +---=======================---+ Godly Charm ����������� Description: Charm imbued with the breath of gods. Increases godhood to max. +---=======================---+ Steel Fist Sake ��������������� Description: Sake brewed with spirit of steel. Temporarily increases attack power. +---=======================---+ Steel Soul Sake ��������������� Description: Sake brewed with spirit of steel. Temporarily increases defense. +---=======================---+ Gold Dust ��������� Description: Powder made from golden earth that unleashes the potential of weapons. (In other words, use them on Divine Instruments to upgrade them.) +---=======================---+ Mermaid Coin ������������ Description: Toss into Mermaid Springs to teleport to other locations. (Note: They become available soon after restoring Sasa Sanctuary's hot spring.) +---=======================---+ Golden Peach ������������ Description: Mystical fruit that fills the Astral Pouch instantaneously. +---=======================---+ Karmic Returner ��������������� Description: Undo karmic transformation and return to original form. Available: Complete the game once, available on a New Game +. +---=======================---+ Karmic Transformer 1 �������������������� Description: Alters physical form. Great for a change of pace on long journeys. Takes the form of a Canine Warrior. Even changes Ammy's voice. Available: Complete the game once, available on a New Game +. +---=======================---+ Karmic Transformer 2 �������������������� Description: Alters physical form. Great for a change of pace on long journeys. Takes the form of a Canine Warrior. Even changes Ammy's voice. Available: Complete the game once, available on a New Game +. +---=======================---+ Karmic Transformer 3 �������������������� Description: Alters physical form. Great for a change of pace on long journeys. Takes the form of a simple white wolf. Available: Get an S ranking from amount of deaths when finishing the game. Available on a New Game +. +---=======================---+ Karmic Transformer 4 �������������������� Description: Alters physical form. Great for a change of pace on long journeys. Takes the form of a pit bull. Even changes Ammy's voice. Available: Get an S ranking from amount of enemies killed when finishing the game. Available on a New Game +. +---=======================---+ Karmic Transformer 5 �������������������� Description: Alters physical form. Great for a change of pace on long journeys. Takes the form of a droopy-eared dog. Even changes Ammy's voice. Available: Get an S ranking from amount of yen gained when finishing the game. Available on a New Game +. +---=======================---+ Karmic Transformer 6 �������������������� Description: Alters physical form. Great for a change of pace on long journeys. Takes the form of a bulky dog. Even changes Ammy's voice. Available: Get an S ranking from amount of Demon Fangs found when finishing the game. Available on a New Game +. +---=======================---+ Karmic Transformer 7 �������������������� Description: Alters physical form. Great for a change of pace on long journeys. Takes the form of Shiranui, minus the awesome tendrils. Available: Get an S ranking from amount of Praise earned when finishing the game. Available on a New Game +. +---=======================---+ Karmic Transformer 8 �������������������� Description: Alters physical form. Great for a change of pace on long journeys. Takes the form of the statue form of Amaterasu from the game's intro. Available: Get an S ranking from amount of Praise earned when finishing the game. Available on a New Game +. +---=======================---+ Karmic Transformer 9 �������������������� Description: Alters physical form. Great for a change of pace on long journeys. Changes Amaterasu to a realistic wolf. Screw the rules, I have realism! Available: Get an S ranking from amount of Praise earned when finishing the game. Available on a New Game +. _______________________________________________________________________________ ������������������������������������������������������������������������������� +---=======================---+ 8 Purification Sake ������������������� Description: Legendary sake brewed by Nami. Capable of intoxicating monsters. Gotten: Along the stairs to Orochi after passing through Yoshpet's Spirit Gate. +---=======================---+ Black Demon Horn ���������������� Description: Horn to be ground into spice for Orochi's appetizer. Gotten: In the fifth floor of the Moon Cave, after blasting open a wall with a cannon. +---=======================---+ Blinding Snow ������������� Description: Fishing rod combining the purity of snow and the spirit of work. Gotten: Purchase it from the Tool Dealer at Sei-an City Commoners' Quarters. Give it to Benkei at the bridge bordering the Commoners' Quarters and the Aristocratic Quarters, and you will gain access to the Aristocratic Quarters. +---=======================---+ Border Key ���������� Description: Key marked with Himiko's seal. Allows passage over the border. Gotten: Talk to Queen Himiko of Sei-an City after getting the Fire Tablet. She will give you this to allow you access to North Ryoshima Coast. +---=======================---+ Canine Tracker �������������� Description: Seal that reacts to the presence of Canine warriors. Gotten: From Princess Fuse after curing her of demon possession. This is in Kusa Village. Used to find all eight of the Canine Warriors. +---=======================---+ Charcoal �������� Description: Made by burning wood at a high temperature. Perfect for drawing. Gotten: Purchase it from the Tool Dealer at Sei-an City Commoners' Quarters. A little girl in the city who loves drawing needs more charcoal. +---=======================---+ Dragon Orb ���������� Description: A dragon's spirit made solid. Used to control the Water Dragon. Gotten: From inside the Water Dragon. Pretty simple. +---=======================---+ Duty Orb �������� Description: Sacred treasure entrusted to and protected by Take. Gotten: After battling Canine Warrior Gi in Sasa Sanctuary. Return this to Princess Fuse after finding the remaining Canine Warriors. +---=======================---+ Eyeball of Fire ��������������� Description: Succulent eye used as an ingredient in Orochi's appetizer. Gotten: In the room north of the weak bridge on the 3rd floor. Clear out the Devil Gate and open the chest that appears to get this. +---=======================---+ Fox Rods �������� Description: Rods containing the souls of 9 foxes. Bestows incredible power. Gotten: After defeating Foxfire within the Water Dragon, which happens shortly after getting the Dragon Orb. +---=======================---+ Gimmick Gear ������������ Description: Gear said to have fallen to earth aboard a shooting star. Gotten: Gotten from Ida the Messenger in Shinshu Field after winning the third race against him. The first race is available after starting the mission to find the remaining three Canine Warriors. The second race is available after the Kamiki Festival has passed. The third race is available after clearing Oni Island. +---=======================---+ Golden Mushroom ��������������� Description: Mysterious Matsutake mushroom that can enhance any dish. Gotten: In Taka Pass from the Tea Master on the east end. Defeat Moley and his Molsters at their game to get the Tea Master's teacup. Grab it and take it to him to get this in return. Is used to learn a secret brush technique. +---=======================---+ Herbal Medicine ��������������� Description: A mixture of many medicines. Capable of curing any ailment. Gotten: Purchase it from the Tool Dealer at Sei-an City Commoners' Quarters. Blossom needs this to heal her sick father. +---=======================---+ Justice Orb ����������� Description: Sacred treasure entrusted to and protected by Ume. Gotten: After battling Canine Warrior Jin in Agata Forest. Return this to Princess Fuse after finding the remaining Canine Warriors. +---=======================---+ Lips of Ice ����������� Description: Chewy lips used as an ingredient in Orochi's appetizer. Gotten: It's behind the ice wall in the kitchen. To reach that, you'll need to take the long way to it, which involves going underground and learning a new Brush ability. Once there, clear the Devil Gate and open the chest for it. +---=======================---+ Loyalty Orb ����������� Description: Sacred treasure entrusted to and protected by Hayabusa. Gotten: After battling Canine Warrior Chu in Kamiki Village. Return this to Princess Fuse after finding the remaining Canine Warriors. +---=======================---+ Lucky Mallet ������������ Description: Magical hammer capable of miniaturizing objects. Gotten: Found as the end treasure for exploring the Sunken Ship at Ryoshima Coast. +---=======================---+ Marlin Rod ���������� Description: Fishing rod specially augmented for marlin fishing. Gotten: Purchase it from the Tool Dealer at Sei-an City Commoners' Quarters. A fisherman on an island in North Ryoshima Coast wants this to catch the famed Marlin. +---=======================---+ Mask ���� Description: Imp's face covering. Wear it to be accepted as one of their own. Gotten: As a prize after clearing the Devil Gate in the Moon Cave's Calcified Cavern. In actuality, it's necessary to continue. +---=======================---+ Ogre Liver ���������� Description: Fresh liver used as an ingredient in Orochi's appetizer. Gotten: In the room past Lockjaw in the central chamber of the Moon Cave. Clear a Devil Gate first. +---=======================---+ Pinwheel �������� Description: Souvenir from the famous windmill in Kusa Village. Gotten: Purchase it from the merchant at Kusa Village. The Tea Customer at Taka Pass wants this. +---=======================---+ Sewaprolo ��������� Description: Charm displaying the Oina crest. Allows passage into the forest. Gotten: From Tuskle, the female Oina shaman, who resides in the hut by Wawku Shrine's entrance in the Ezofuji area. Only gotten after Kemu grants allowance to enter Yoshpet Forest to search for Lika. +---=======================---+ Shell Amulet ������������ Description: Used as a gate pass, this shell is only granted to the chosen. Gotten: Otohime of the Dragon Palace gives you this after agreeing to get the Dragon Orb. +---=======================---+ Thunder Brew ������������ Description: Fragrant sake representing the culmination of Kushi's skill. Gotten: Found in the Moon Cave's Calcified Cavern. Used automatically during the battle with Orochi. +---=======================---+ Treasure Box ������������ Description: Secret treasure of the Dragon Palace. Opening it would bring disaster. Gotten: After exiting the Water Dragon, in its place in the Dragon Garden are some ugly rocks, grass, and fish bones. Bloom it to reveal a beautiful coral and a treasure chest. Open the chest to get this. Urashima wants this. __ __ / ) ( \ ( E Q U I P M E N T ) ����������������������������������������������������������������������������� This section shows the Divine Instruments (or Weapons) and Holy Artifacts in the game. Each weapon will have a short description for it. For both these items, there will be a checkmark box next to each so that if you decide to print this out, you can check off each of these as you acquire them. Reflectors as a Main: Medium attack power compared to the other weapon types. Fair power and speed. Nothing very notable. Reflectors as a Sub: Can throw the Reflector in front of Ammy with Z to block projectiles. You engage a counterattack that is guaranteed a kill on the enemy if you block at the exact moment an enemy strikes hand-to-hand. Doesn't work with all enemies. Rosaries as a Main: Low attack power compared to the other weapon types. Can hit enemies from afar, and can strike the enemy multiple times. Comboing seems easy with the generous hitlag the game gives with Rosary attacks. Can also damage multiple enemies with one strike. Overall, Rosaries seem to be great weapons for beginners. Rosaries as a Sub: Pressing Z will shoot Rosary beads at high speed towards the nearest enemy you're facing. Depending on the Rosary, the type of fire is different. They'll be noted below. For the rapid fire Beads, press C constantly after the first shot to go rapid fire. Glaives as a Main: High attack power compared to the other weapon types. Very slow as a result, and attacks can be charged by swinging the Wii Remote, holding the position, and then swinging again. You can charge while moving as well. Glaives as a Sub: Pressing Z does a single powerful slash. These can also be charged, by charging a normal attack, then pressing Z. When done in the air, Amaterasu "rides" the blade to the nearest enemy. Radical! (Rapid Fire with Devout Beads, Exorcism beads, and Tundra beads. Shotgun style-like with Life Beads and Resurrection Beads.) +---=======================---+ Divine Retribution ������������������ Description: Reflector received from Sakuya. Banishes evil with divine power. When to get: Your default weapon...it's the one Ammy is most seen with! Notes: Use only this Instrument if you want a hard game! +---=======================---+ Snarling Beast �������������� Description: Reflector marked with a beastly seal. Grants Ink Bullet power. When to get: Your reward for defeating the Spider Queen at Tsuta Ruins. Notes: This Reflector is a bit stronger than the Retribution, marked by spikes on its sides. As the description points out, this grants Ink Bullet power. To use it, the Reflector must be the main weapon. Second, in battle, simply dot an enemy with ink to "shoot" it with ink bullets. +---=======================---+ Infinity Judge �������������� Description: Reflector marked indelibly with the loop of infinity. Judges evil. When to get: Purchase this from Kusa Village's merchant. Notes: Not much different from previous Reflectors, except for obviously more power. This does not have any special powers granted to you when equipped as a main. +---=======================---+ Trinity Mirror �������������� Description: Reflector marked with knowledge, faith, and power. Tramples evil. When to get: Purchase this from Sei-an City's Weapon Dealer after clearing Oni Island. Notes: Nothing notable, except it's more powerful than the Infinity Judge. If you're looking for power and you have this, you shouldn't pick Infinity Judge over this. +---=======================---+ Solar Flare ����������� Description: Sun-centric Reflector imbued with the burning power of fire. When to get: In Wawku Shrine. After getting Blizzard, the 13 brush gods will form together to form this ultimate weapon that you used back when you were Shiranui. Notes: The ultimate and strongest Reflector weapon available to you. Burn down enemies using holy fire! This Reflector, when equipped as your main weapon, can be used as a source for your Inferno brush technique at all times. Recommended to have when against enemies weak to fire. +---=======================---+ Devout Beads ������������ Description: Holy Rosary capable of rapid attacks when equipped as sub weapon. When to get: Inside a chest right beside you after restoring Agata Forest's Guardian Sapling. Notes: The weakest Rosary in the game, and first weapon aside from your starter that you get. This has rapid-fire capabilities when used as a sub. To do that, simply press C constantly after the first shot. +---=======================---+ Life Beads ���������� Description: Rosary that draws upon pure life energy to destroy evil. When to get: Your reward for defeating Crimson Helm at the Gale Shrine. Notes: This Rosary is basically more powerful when used as a main, but when used as a sub, it fires Beads out in a spread, kind of like a shotgun. As such, no rapid-fire, and has a lot of cooldown for each shot. As such, it's only useful when used at point-blank. +---=======================---+ Exorcism Beads �������������� Description: Purifying Rosary that contains the power of holy light. When to get: Your reward for defeating Blight in the Imperial Palace/Emperor's stomach. Notes: This Rosary is more powerful than the previous two, basically. This has rapid-fire capabilities when used as a sub. To do that, simply press C constantly after the first shot. These have more "ammo" than the Devout Beads do. +---=======================---+ Resurrection Beads ������������������ Description: Rosary that uses divine light to guide lost souls to the right path. When to get: Purchase this from Wep'keer's Merchant after talking with Kemu, the Oina village elder. Notes: These beads of purifying light can slay enemies easily. Basically a more powerful version of the Life Beads, as when it is equipped as a sub-weapon, Beads are shot in a rapid spread like shotgun bullets. These are best when used at point-blank range. +---=======================---+ Tundra Beads ������������ Description: Rosary that calls upon the power of ice to combat wily foes. When to get: Purchase this from the Celestial Merchant in the Ark of Yamato. Alternatively, this same item is available at Sei-an City's Weapon Dealer after clearing Wawku Shrine. Notes: These beads emit a cold sense of judgment, freezing foes in their tracks. When equipped as a main, these Beads can be used as a remote source for Blizzard at any time. When equipped as a sub-weapon, you can shoot beads at a rapid speed by pressing C constantly after an attack, or with using Z. +---=======================---+ Tsumugari ��������� Description: Tilt the Wii Remote up and hold for a charged attack with Orochi's Glaive. When to get: Your reward for defeating Orochi at the Moon Cave. Notes: Your first Glaive. Not much to say, except that when used as a sub-weapon, you thrust it forward, striking many times. +---=======================---+ Seven Strike ������������ Description: Glaive whose edge is divided into 7 parts. Grants Ink Bullet power. When to get: Purchase this from Sei-an City's Weapon Dealer. Notes: This flashy sword is more powerful than Tsumugari. As the description points out, this grants Ink Bullet power. To use it, the Glaive must be the main weapon. Second, in battle, simply dot an enemy with ink to "shoot" it with ink bullets. When used as a sub-weapon, its ground attack flings an enemy upwards. Great for stunning an enemy. +---=======================---+ Blade of Kusanagi ����������������� Description: Jade-edged Glaive obtained upon the defeat of Ninetails. When to get: The description is self-explanatory. Notes: This powerful green sword is powered by the earth. Strike down enemies fiercely with this weapon! When used as a sub-weapon, its ground attack is a thrust similar to Tsumugari's. +---=======================---+ Eighth Wonder ������������� Description: Glaive wielded by an 8-armed beast god. Ink Bullet power. When to get: Purchase this from Gengo, the Poncle Merchant at Ponc'tan. Notes: This giant sword with a moving handle can slash apart enemies with ease. As the description says, this grants Ink Bullet power. To use it, the Glaive must be the main weapon. Second, in battle, simply dot an enemy with ink to "shoot" it with ink bullets. When used as a sub-weapon, its ground attack is an uppercut much like Seven Strike's. +---=======================---+ Thunder Edge ������������ Description: Glaive imbued with thunder spirit. Utilizes lightning power. When to get: Your reward for defeating True Orochi after traveling through Yoshpet Forest's Spirit Gate. Notes: The ultimate and strongest Glaive weapon available to you. The sheer sharpness of the weapon can slay even the toughest demons with ease. This Glaive, when used as a main weapon, can be a source to use your Thunderstorm brush technique at any time. Have this weapon equipped as a main to easily kill enemies weak to electricity! When used as a sub-weapon its ground attack is a thrust similar to Tsumugari's and Blade of Kusanagi's. _______________________________________________________________________________ ������������������������������������������������������������������������������� +---=======================---+ Fire Tablet ����������� Description: Ancient tablet that grants the wearer protection from fire. How to get: After curing the Emperor, help Kaguya over at Sasa Sanctuary, and she will give you this. +---=======================---+ Water Tablet ������������ Description: Ancient tablet that allows one to walk on the water's surface. Trades for: 100 Demon Fangs (only Sei-an Emperor has it after Oni Island is cleared) +---=======================---+ Peace Bell ���������� Description: Emits a holy tone that keeps Demon Scrolls at bay. Trades for: 20 Demon Fangs +---=======================---+ Golden Lucky Cat ���������������� Description: Brings owner luck. Draws money and other valuables near. Trades for: 50 Demon Fangs +---=======================---+ Thief's Glove ������������� Description: Draw a line connecting Issun to an enemy to steal items. (This unique item makes Issun grow in power the more it's used...and this gained power carries over in a New Game +.) Trades for: 70 Demon Fangs (only Sei-an Emperor has it) +---=======================---+ Wood Mat �������� Description: Make a cash offering and sleep on this mat, and your wounds will heal. Trades for: 30 Demon Fangs +---=======================---+ Golden Ink Pot �������������� Description: Ink Pot with golden sheen. Increases ink restoration speed. Trades for: 100 Demon Fangs (only Sei-an Emperor has it) +---=======================---+ String of Beads ��������������� Description: Ink Pot and Solar Energy become limitless. Attack power x 10. How to get: Collect all 100 Stray Beads. Available on a New Game +. __ __ / ) ( \ ( P I C K - U P S ) ����������������������������������������������������������������������������� This is a short section, but this basically details all the pickups you get from smashed objects and defeated enemies, including food items. +---=======================---+ Yen ��� Description: This is the game's currency. Depending on how big the yen is, they are worth more. It's also noteworthy to see the color. Small green ones are worth the least, while big yellow ones are worth the most. +---=======================---+ Food ���� Description: Once you gain an Astral Pouch (which is extremely early in the game), you'll be able to fill it with various kinds of food. The list of food is below, in alphabetical order, and how many Astral Pouch points (AP points) each fills. Apple = 1 point Bale of Rice = 3 points Bamboo Shoot = 10 points Cabbage = 1 point Cherry Cake = 10 points Chinese Cabbage = 1 point Dumplings = 1 point Kamiki Orange = 5 points Ginseng = 1 point Gourd = 1 point Grapes = 1 point Millet Dumplings = 5 points Orange = 1 point Peach = 1 point Potato = 1 point Radish = 1 point Rice Balls = 1 point Rice Stew = 200 points Roasted Meat = 5 points Sasa Fruit = 5 points Sasa Cake = 5 points Sasa Crab = 5 points Sasa Dumplings = 5 points Sasa Egg Rolls = 5 points Sasa Fish = 5 points Sasa Hotchpotch = 5 points Sasa Meat = 5 points Sasa Rice = 5 points Sashimi = 200 points Turnip = 3 points Watermelon = 5 points +---=======================---+ Demon Fang ���������� Description: A fang forged in demonic hatred. Beautiful and deadly. There are some merchants across Nippon that adore collecting these items. How to get them? Well, they're all from enemies. There are many ways to get them. You can either perform a Floral Finisher on them (see the enemies section for details), counter-attack (see the Items section under Equipment for details), or use the Golden Fury/Brown Rage abilities on the enemies. (see the Techniques section under Dojo Techniques for details) +---=======================---+ Spirit Globe S �������������� Description: Humanity's faith made solid. Restores a little Solar Energy. Like other Spirit Globes, they are usually only dropped from enemies, but they may also be found within freshly-revived plants and ponds after defeating enemies. +---=======================---+ Spirit Globe M �������������� Description: Humanity's faith made solid. Restores 1 unit of Solar Energy. These are usually only dropped from enemies. +---=======================---+ Spirit Globe L �������������� Description: Humanity's faith made solid. Restores 3 units of Solar Energy. These are really rare, and usually only drop from the toughest of enemies, or if you really need the health. +---=======================---+ Ink Bottle ���������� Description: Usually only dropped by enemies, a single Ink Bottle refills one of Ammy's Ink Pots. Pretty useful, considering Ink tends to be used a lot during battles. �- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- _-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-� / __ / / () _ o _ , .---- >- /|/| |/ /|/|/| | |/ / \_ :::::: \___/ | |_/|_/ | | |_/|/|_/ \/ \______________________________________..:::::: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- What's an action/adventure game without enemies, right? Well, this details all the enemies in the game, obviously. Each enemy comes with the Bestiary description, a list of their attacks, and what kind of Floral Finisher each is weak to. Basically, Floral Finishers are special times when you use the Celestial Brush. When an enemy is defeated through normal attacks, time slows down briefly while the enemy is in the air, or when the enemy is on the ground, clawing at the air. At this point, bring up the Celestial Brush canvas and do a harmful Brush Technique to them, like say Power Slash. This is a Floral Finisher, which turns the enemy into a field of flowers. Such a thing also makes enemies drop Demon Fangs, which are special items that can be traded with certain merchants to gain precious items like Holy Artifacts. Do remember though, that if the enemies are attacked again without using a Floral Finisher during their "death sequence," you won't be able to use a Floral Finisher. The enemies are listed in the order the Bestiary has them, from top to bottom. +---=======================---+ Green Imp ��������� Description: Rude monkey-like creatures that harass and tease humans. Whether frightening the locals or causing outbreaks of disease, these troublemakers have proven to be the bane of humanity. Said to hide in gloomy places, they are portrayed as flautists. Basic hints: The basic enemy, pretty much the lowest of all demons. They go down in four hits with the Divine Retribution, and are easily susceptible to Power Slashes. Their most notable attack is blowing darts at you through their flutes, though they can use melee attacks as well. Floral Finisher: Power Slash +---=======================---+ Red Imp ������� Description: These lute-players are harder to exorcise than Green Imps. One night, a man heard lute music and went out to find the source. Hiding in the shadows, he saw the Imps stop playing and drink sake. Seeing his chance to attack, the man struck out, severing the lite strings with his blade. The Imps disappeared in a wisp of smoke. It is advisable to cut the strings with the brush. Basic hints: Just a more powerful version of the Green Imp. They use their lutes to attack, by either smacking you with it, or by throwing it like a boomerang. They can also block attacks with it. When they do that, Power Slash them to break their lutes so you can continue attacking them. Floral Finisher: Power Slash +---=======================---+ Yellow Imp ���������� Description: Folklore has it that these Imps never cease in their mischief. Burrowing beneath the ground, they sound their mighty drums. The drums' vibrations shake the earth. Jump to avoid this attack. Legends tell us to lure them from the ground and strike from behind. Though riddled with disease, they are often portrayed whimsically. These stories are meant to make them seem less threatening. Basic hints: Basically burrows in the ground for a bit, then pops up. If it spots you, it will beat its drums to create a giant shockwave. Get behind it when it's about to pop out to weaken its defenses. When it's out and about instead of in the ground, it can use its drum as a cannon. Jump or Reflector block (Z when as a sub-weapon) with good timing. Floral Finisher: Power Slash +---=======================---+ Blue Imp �������� Description: Unique among their brethren, these Imps display a penchant for flying through the air while strapped to kites. Tossing insults and rude language from above, they float menacingly. Their offensive nature is only matched by their clever wits. Tales abound of their crashing due to strong gusts of wind. Basic hints: The Blue Imp basically flies around, usually at a given distance. They occasionally swoop down to attack, or throw down evil spheres at you. Getting hit with anything, from a mid-air attack, a shot Rosary bead, Power Slashing their spheres back, will knock them down. They briefly act like Green and Red Imps when they're down, but will quickly strap themselves back to a kite after a while. Galestorm can keep them off the airways. Floral Finisher: Galestorm +---=======================---+ Black Imp ��������� Description: Regarded as the most fearsome Imp, tales abound of their evil nature. The skulls they manipulate are said to be those of human victims. The act of drawing them is thought to bring doom on one's house. Exorcising the skulls with the brush before viewing is advised. If you've no brush, use a finger to draw a slash through them. Basic hints: They mainly attack by using their skulls. The skulls fire lasers at you, can hurt you on contact, and explode when Power Slashed, which also hurts you. Basically, Power Slash the skulls and the Black Imp is basically helpless until he summons more skulls. Use this valuable time to take them down. Floral Finisher: Power Slash +---=======================---+ Headless Guardian ����������������� Description: Headless guardian statue possessed by the spirit of a rapscallion. Searching for his head at night, he may knock on your very door, shouting, "Give me back my head or I'll take yours instead!" Basic hints: Headless Guardians act and attack just like Red Imps. They even block attacks. Use Power Slash to break their block before continuing with attacking. Floral Finisher: Cherry Bomb +---=======================---+ Bell Guardian ������������� Description: Possessed by the sadness of a monk who disliked the sound of the temple bell, this statue digs underground and sounds a bell in search of his lost head. Jump if you hear "Give me back my head!" Jumping makes him lose sight of the target and return underground. Basic hints: Bell Guardians act and attack just like Yellow Imps, so the same strategies apply. Floral Finisher: Power Slash +---=======================---+ Halo Guardian ������������� Description: Halos are normally seen radiating from Buddhist statuary, but this creature has stolen that appearance and uses it to harass humans. Its holy appearance is convincing, but a closer look reveals no head. One tale tells of a devout old couple who were attacked but saved by a divine wind. A strong heart will tell you this is an imposter. Basic hints: Halo Guardians act and attack just like Blue Imps, thus you may use the same methods to take them down. Floral Finisher: Cherry Bomb +---=======================---+ Executioner Guardian �������������������� Description: More deadly than most of its ilk, this demon fools people into thinking it is an ordinary statue before striking. It uses stone heads like a shield and is prone to turning them into projectiles. Its demonic power is so great that it must be exorcised twice. Basic hints: Executioner Guardians act and attack just like Black Imps, requiring the same strategy to make them vulnerable. Floral Finisher: Cherry Bomb +---=======================---+ Namahage �������� Description: Namahage are the embodiment of the loneliness inherent in snowy lands. Raising a terrifying voice, they seek out and attack living things. If you cross paths with one, you should play dead. They regard the lazy as friends and will be lulled into a false sense of security. Basic hints: The basic Namahage is essentially a Green Imp reskin with more health and power. Nothing has changed. Floral Finisher: Galestorm +---=======================---+ Blade Namahage �������������� Description: They say you should play dead if confronted by a Namahage, but it can be quite fearsome to hide in plain sight of an armed one. A legend tells of a samurai that tried to banish the Namahage. He attacked its blade with a nearby brush while it was distracted. Without its weapon, it grew afraid and left, promising to reform. Basic hints: The Blade Namahage is essentially a Red Imp reskin with more health and power. Nothing has changed. Floral Finisher: Galestorm +---=======================---+ Bucket Namahage ��������������� Description: Anyone who has seen the land blanketed in deep snow, be wary. These Namahage hide under the snow and trap victims in their buckets. When fleeing them, clap once and take a step away. They will flee when they do not see the source of the sound. Basic hints: The Bucket Namahage is essentially a Yellow Imp reskin with more health and power. The only thing changed is that the enemy has its arm utensils sticking up out of the ground while digging, which can harm you. Floral Finisher: Cherry Bomb +---=======================---+ Umbrella Namahage ����������������� Description: Legend tells of flying Namahage, who are often shown with umbrellas. One tale concerns a man who was attacked during a snowstorm. He said, "it is too windy for Namahage to be out flying." Hearing this, the Namahage left the scene in embarrassment. We can assume they won't show themselves when it is windy. Basic hints: The Umbrella Namahage is essentially a Blue Imp reskin with more health and power. Nothing has changed. Floral Finisher: Galestorm +---=======================---+ Cannon Namahage ��������������� Description: The Cannon Namahage is a strange beast indeed. They don't care about the lazy, gravitating instead toward cowards and sissies, screeching and bellowing to scare some bravery into their victims. You might say they're rather kind, considering the circumstances. Basic hints: The Cannon Namahage is essentially a Black Imp reskin with more health and power. The only thing that has changed, is that the floating masks that you have to destroy, take two Power Slashes each instead of one. Floral Finisher: Galestorm/Whirlwind +---=======================---+ Clay Soldier ������������ Description: Those who opt to be buried with their lords in mourning are called martyrs. This clay figure holds the spirit of a martyred soldier. Use god techniques to quickly dispatch it and break the curse. Basic hints: Clay Soldiers are really just reskins of Namahages, only with more health and attack. They should be easy. Floral Finisher: Veil of Mist +---=======================---+ Clay Samurai ������������ Description: Clay figure possessed by the spirit of a warrior who refuses to stop fighting. They must fight as long as they are armed. Break the weapon to undo the curse and save the warrior's soul. Basic hints: Clay Samurais are really just reskins of Blade Namahages, only with more health and attack. They do have a different throwing animation when throwing their blades though. Floral Finisher: Veil of Mist +---=======================---+ Clay Drummer ������������ Description: Clay figures were created to be buried in mounds in place of the martyr whom they represent. They move now only due to Orochi's dark power. Destroy them quickly and end their cruel manipulation. Basic hints: Clay Drummers are really just reskins of Bucket Namahages, only with more health and attack. They should be easy. Floral Finisher: Veil of Mist +---=======================---+ Clay Flyer ���������� Description: Orochi's dark power infests the land like a stale wind. Those exposed to the wind drift along with it as Clay Flyers. Only a divine wind can free them from this horrible bond. Basic hints: Clay Flyers are really just reskins of Umbrella Namahages, only with more health and attack. They should be easy. Floral Finisher: Power Slash +---=======================---+ Clay Shogun ����������� Description: A legendary Shogun proved himself to be the best warrior in the land. His spirit, manipulated by Orochi, now resides in this clay figure, his mighty dignity forever relegated to the shadows. He is trapped and still full of anger and regret at his defeat. Exorcize the head quickly to put him out of his misery. Basic hints: Clay Shoguns are really just reskins of Cannon Namahages, only with more health and attack. They should be easy. Floral Finisher: Veil of Mist +---=======================---+ Bud Ogre �������� Description: Transformed by the foul force of Orochi, Issun describes this beasts thusly: "4 mammal legs sprouting from a bud. Frightens travelers. The bud is rigid, but the fruit soft. Open the bud to attack. Power Slash deflects fruits just like with the Cursed Trees." Basic hints: Attacks with its lance tail, spits out fruits either on the ground or while flying. The enemy is vulnerable after some of its fruits have been Power Slashed back at it, or attacked enough times. At this point, open its bud with Bloom, and start attacking like crazy. Floral Finisher: Bloom +---=======================---+ Chimera ������� Description: Disguising itself as a kettle to fool onlookers, this creature is composed of parts from many others. It is said to have been transformed from an ordinary kettle by evil. It cannot be damaged when inside the kettle part. A legend says that repeated hits make the color drain. Then, all you have to do is slash it in two and watch it vanish. Basic hints: It's like the Bud Ogre, basically. Avoid its similar attacks, and attack it until it becomes vulnerable. Now you're free to attack! I recommend using Rosaries only though, because tough attacks like Reflectors and Glaives make it spit out hot water that harms you. Floral Finisher: Power Slash +---=======================---+ Igloo Turtle ������������ Description: Straw raincoat transformed by Orochi's dark power. Its body resembles a snow hut, but there is no warming fire within. The flaming tail is a reminder of the inescapable bitter cold. It is known to lure travelers into the hut, where they soon freeze. Melt the snow hut with fire if you want to stand a chance against it. Basic hints: Is like the Bud Ogre and Chimera, and even attacks somewhat similarly. Attack it until it is vulnerable, then melt its body with Inferno, using the tail as the source, then just attack the core, which is a straw doll. Floral Finisher: Inferno/Fireburst +---=======================---+ Dead Fish ��������� Description: The transformed spirit of a woman who threw herself into the sea, this demonic fish can fly by flapping its fins like wings. If you spot a fish carcass on the beach at night, it is recommended that you exorcise the fin as if with a powerful slash. Doing so knocks the fish to the ground and sends them packing. Basic hints: Dead Fish are enemies that fly, so to take them down, you must either use mid-air strikes, Power Slash, or Rosary sub-weapons. Power Slash does make them fall down to the ground though. Be careful though. Once a Dead Fish's health is lower than half, it'll try to latch on to you. Shake it off with Power Slash, or you'll get blown up. Floral Finisher: Power Slash +---=======================---+ Crow Tengu ���������� Description: A creature comprised of the soul of a dead swordsman and a crow, this enemy strikes with the skill and artistry of a master samurai. They are often depicted as carrying fans. Cut down thrown fans and be even quicker on the draw than them. Swordsmanship better than their own makes them leave in disgrace. Tales speak of swordsmen cutting through their sword defense. Basic hints: Basically like a Dead Fish, but with more skills, and doesn't run away from you. Can throw down fans and swoop down at you just like Dead Fish. When Power Slashed, they fall to the ground and resort to katana slashes. Attack them once to put them in a defensive position. Power Slash them there to stun them, allowing for quick hits. Floral Finisher: Galestorm +---=======================---+ Ubume ����� Description: A bird possessed by the soul of a woman slain by a samurai's blade. It has no trouble deflecting any sword attack with its umbrella. Then, it wastes no time using its dark essence to launch a counter. A great monk advises that this pattern can be taken advantage of. When the umbrella comes up to block, blow it back with wind. The creature will recall its life as a woman and cease attacking. Basic hints: Is similar to the Crow Tengu, except it can't be knocked down with Power Slash. When attacked, it brings up its umbrella. Use Galestorm to blow it away, allowing for some free hits. Floral Finisher: Veil of Mist +---=======================---+ Fire Eye �������� Description: This gigantic wheel is said to display a giant eye in its center. Legends say that viewing the demon causes one's eyes to boil. No one has been brave enough to view one, but one curious woman waited with her door ajar until the rumbling sound started. Afraid, she prayed. The gods answered her plea with a divine wind that put out the fire. People now write "Amaterasu's Wind" on their doors for protection. Basic hints: Rolls around and sometimes blows a stream of fire at you. To make it stop, you can use either Veil of Mist to slow it down and get rid of the fire, Power Slash it to get its attention and wait for an attack when its flames are gone, or better yet, use Galestorm. Once it's lost its flame/color, start attacking it! Floral Finisher: Galestorm +---=======================---+ Ice Mouth ��������� Description: A woman who made frigid comments was bound to a demon wheel. Now icy, she rolls through the city streets freezing those with open mouths. Smoke a pipe or use Inferno to burn this evil foe. Basic hints: Rolls around and sometimes blows out a stream of icy-cold wind. To make it stop, you can use either Veil of Mist to slow it down and get rid of its ice shards, Power Slash it, or better yet, use Inferno. Once it's lost its color, start attacking. If you get frozen, use Inferno or Power Slash to break free easily. Floral Finisher: Inferno/Fireburst +---=======================---+ Thunder Ear ����������� Description: An old saying says "Good medicine often leaves a bitter taste." In other words, advice may seem harsh to the ears, but it is for our own good. The spirits of those who cannot take advice are bound to wheels. Perhaps wind could drown out the harsh words of this foe. Basic hints: Rolls around in an attempt to roll over you. To make it stop, attack it until lightning is no longer surrounding it, or use Veil of Mist. Otherwise, it's just like the other wheel enemies. Floral Finisher: Power Slash +---=======================---+ Earth Nose ���������� Description: This demon uses intense winds to blow down people and houses alike. Originally, it was a Tengu who could bend the winds to his will. Wind cannot counter wind. It is said that only by manipulating the flow of time itself can one defeat this fearsome and windy evil. Basic hints: Rolls around extremely fast in an attempt to roll over you. No different from other wheel enemies except that you have to use Veil of Mist in order to defeat it. It's suggested to take this one out as soon as you can. Floral Finisher: Veil of Mist +---=======================---+ Fire Doom Mirror ���������������� Description: A man possessed by extreme fury was unable to forget his rage even after death, resulting in his soul being absorbed into his favorite mirror. Anger is stirred by gazing at the mirror even with no logical pretense. This is the method of the fury filled mirror. Blowing on the mirror may snuff the flames of intense rage. Basic hints: Rolls around in an attempt to roll over you, and shoots fire beams. Basically not much different from Fire Eye. Even the same method is used to weaken it. Floral Finisher: Galestorm +---=======================---+ Ice Doom Mirror ��������������� Description: A beautiful and popular actress hoped to retain her looks forever. This hope became obsession, and her soul was sucked into her mirror. Gazing into the mirror reveals a pretty woman. Those who smile at her die instantly. We must remind the actress of her inner warmth. It is said that she bathed her mirror in flame before acting. Basic hints: Rolls around in an attempt to roll over you, and shoots ice beams. Basically not much different from Ice Lips. Even the same method is used to weaken it. Floral Finisher: Inferno/Fireburst +---=======================---+ Thunder Doom Mirror ������������������� Description: A discarded mirror long used by an actor was struck by lightning and became this. Bad acting causes it to appear and rain thunder down. Aloof and emotionless, it will leave if the acting continues. When you see clouds, just blow to stop lightning from striking. Basic hints: Rolls around in an attempt to roll over you. Basically, it's the same as the Thunder Ear. Use the same tactics on this as you would with Thunder Ear and there should be no problem. Floral Finisher: Power Slash +---=======================---+ Wind Doom Mirror ���������������� Description: An old man's face appears on this gusty mirror. It appears in the rooms of those who do not value time and causes a ruckus. Though most are driven by a strong grudge, some are simply depressed. Once they have you in their sights, it isn't easy to take them down. Pray to the heavens to slow time or there is no hope at all. Basic hints: Rolls around extremely fast in an attempt to roll over you. Yeah, This is no different from Earth Nose. Floral Finisher: Veil of Mist +---=======================---+ Poltergeist ����������� Description: A group of three sickle-wielding weasels that attack in a circle, these demons are known to cause hallucinations among their victims. If you notice a sudden unexplained burning or freezing sensation, you are the victim of a poltergeist. Each of the three possesses fire, ice, or thunder powers, so each must be defeated in turn. Basic hints: The ultimate wheel enemy. It switches between the three different elements and acts just like the wheel enemies of their respective types. It also has an attack that uses wind where the weasels split up and twist around the arena, creating a whirlwind. If you get caught in the wind, you get caught in a combo attack for major damage. Otherwise, it's the same as other wheel enemies. Floral Finisher: Galestorm +---=======================---+ Ichiro ������ Description: Jiro and Saburo combine to become the mighty Ichiro. This shark patrols the ocean, attacking fishermen and causing trouble. Meeting him in the water spells doom, but if you have a foothold on a boat or a lily pad, you can lure him close and attack his belly. Doing so knocks him out and gives you a chance to attack. Basic hints: Like the description says, this is the combined form of Jiro and Saburo that appears if Saburo successfully floods the arena. Use Water Lily to help you gain some ground, or even Water Tablet would be a great idea. It will attack with belly flops and rushes, so just attack it when it approaches. It is weak to electricity. Floral Finisher: Thunderstorm/Thunderbolt (?) +---=======================---+ Jiro ���� Description: Jiro and Saburo are the spirits of a couple who jumped into the sea when their marriage was opposed by their parents. Jiro resembles a hermit crab with a shark head for a shell. It throws sea urchins to protect Saburo and uses its own hard hide for defense. Attack over and over and the shell should disengage. Basic hints: Jiro is always found in a battle with Saburo. Jiro attacks with sea urchins and generic spin attacks, and is the turquoise-colored one. The sea urchins can be Power Slashed. Just keep attacking until its shell breaks and it will really start taking damage. Usually a fully-charged Glaive attack breaks the shell. Floral Finisher: Thunderstorm/Thunderbolt +---=======================---+ Saburo ������ Description: Sad Saburo digs holes to reunite with its partner, Jiro. It believes that by digging to let water in, the two can be reunited in the sea. Variations on the Saburo legend exit, especially in sea villages. Basic hints: Saburo is always found in a battle with Jiro, and will only concentrate on digging holes. Once water has filled the arena, it will be harder for Ammy to fight them, having to use Water Lily to keep afloat. Of course, if you had the Water Tablet equipped, it would be no problem. Soon after the arena floods, Jiro and Saburo will merge together to form a new enemy, Ichiro. Floral Finisher: Thunderstorm/Thunderbolt +---=======================---+ Blue Cyclops ������������ Description: This curmudgeonly blue brute usually flies and smokes a pipe. If its pipe goes out, it becomes enraged and calls forth lightning. However, relighting the pipe will calm it down almost instantly. Basic hints: This demon attacks with poison clouds and flaming lava balls. Don't use wind or water brush techniques to remove the threats, as the fire on the pipe will burn out. If it does, it will shake with anger and transform into a lightning warrior. Its attacks are hard to dodge and deal kick-ass damage, so to avoid this, use Fireburst or Inferno with a fire source to keep its pipe lit when it burns out. Normal attacks may also burn out the pipe, but you get to do more damage than usual. Floral Finisher: Deluge +---=======================---+ Great Tengu ����������� Description: Formerly one who cloistered himself in the mountains for training, this fearsome creature is a tough foe and shouldn't be taken lightly. The Tengu-masked bird often hides itself and should be stopped before showing its true form. It trains with water and ice to grow strong. Basic hints: This demon attacks with fire and poison, much like the Blue Cyclops. This one does not smoke like the Blue Cyclops though, and gets angry at random times. Do NOT let it get angry, as it will unleash an attack that is extremely brutal. If you see it shake in anger, immediately use Deluge to wash away its anger before it transforms. Floral Finisher: Blizzard +---=======================---+ Red Ogre �������� Description: Ogres conjure images of savagery, but these are quite sophisticated. Red Ogres wear iron masks as if to maintain their own dignity. An old saying applies to those who show pride in their appearance. It says "To defeat a Red Ogre, attack from the side to detach the mask and embarrass it". This means that one who is too vain is often at a loss when subjects other than themselves are breached. Basic hints: Always found with a Blue Ogre in battle, it attacks with its spiked clubs to create shockwaves, can do a ramming attack, and land from above headfirst. Occasionally Red Ogres will lift their mask to breath poison towards you. Use Galestorm to blow it back and stun them. You basically avoid its attacks and always attack any side other than its front. Floral Finisher: Thunderstorm/Thunderbolt +---=======================---+ Blue Ogre ��������� Description: Blue Ogres are more popular than their red cousins due to their beautiful fangs. There is a famous story which contains the line "A lightning strike makes one bare their fangs". Basic hints: Always found with a Red Ogre in battle, it attacks with its spiked clubs to create shockwaves, can do a ramming attack, and land from above headfirst. Occasionally Red Ogres will lift their mask to breath poison towards you. Use Galestorm to blow it back and stun them. You basically avoid its attacks and always attack any side other than its front. Like with the Red Ogre, you can use electricity to severely weaken them. Floral Finisher: Thunderstorm/Thunderbolt +---=======================---+ Bull Charger ������������ Description: Bull Charger is fammous for being a leading enforcer in hell. As such, he is very powerful and can freeze souls with his ice breath. Strong, but not stronger than an Ogre, anyone who has fought Ogres will be successful. Of course, only the best of the best can beat Ogres. Basic hints: As if the description isn't hint enough, Bull Chargers are exactly like Ogres, except with white bodies, the ass of a bee, and a round mask with horns protruding from it. Yep, pretty much. Floral Finisher: Inferno/Fireburst +---=======================---+ Dogu ���� Description: Of all the odd clay figures in this land, the Dogu is the strangest. Fascinated people have speculated that they originated on the moon. They appear to possess life and are known as protectors. Some are controlled by good, and some by evil. There is a legend concerning a Dogu that went on a rampage, destroying village after village. A warrior was able to defeat it with bravery and love. Basic hints: The Dogu moves slow, but attacks with quick slashes and uses a teleport maneuver. It also can summon knives that circle you, then try to stab through you on all sides. Just jump to avoid that last one at the right time. Using Veil of Mist just before their quick slash and teleport can stun them, allowing you some free hits. Floral Finisher: Power Slash �- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- _-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-� / , _ / /|/_) _ , , _ , .---- | \/ \_/ \_/ \_|/ / \_ :::::: |(_/\_/ \/ \/ |_/ \/ \_____________________________________________..:::::: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- As with many games, there are bosses, which are harder enemies with stronger health and attacks. Sometimes they require revealing a weak point in order to be struck. Such is the versatility of bosses...like in Zelda, they are practically harmful interactive puzzles. Okami has a mix of that. Most of the bosses require strategy to take down to make it easier. Sometimes mindless attacking can work as well, but may be harder for you. Bosses will be listed in order of encounter. *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( Encountered: \ ( Waka | ) After restoring Agata Forest's \ )------------ ( Guardian Sapling. \ |�����������������������\ \ | �����������������������������������������| | Waka floats around, making himself immune to the water. So, you | | can't attack him up close. So, you might have to rely on your | | Rosaries for most of the battle. They can be used as a sub- | | weapon, though it may be easier to just use them as a main. In | | order for the Rosary to completely take effect, just keep on | | shaking the Wii Remote to string together locked hits. You do | | not have to time the swings like with the Reflector. | | | | He may also throw flaming spears at you. Just jump to avoid | | them, or send them back with Power Slash. Overall, he's about | | average. At this point in the game, if you're not careful with | | the fight, you could lose easily. Once he's up close, he | | starts using his light sword for close combat. They're hard to | | avoid, but usually after his sword attacks, he loses color | | briefly, just like regular enemies. He is weaker in this state, | | so let loose with your attacks. You can earn a Demon Fang from | | him if you do a perfect block with your Reflector against his | | sword slashes. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* | Lore | | |------ | | | | This mysterious character is sometimes depicted as a Tao master | | and sometimes as a loyal disciple. In any depiction, he always | | carries his sword, Pillowtalk, and has even raised his blade at | | Amaterasu. That battle was won by carefully knocking down Waka's| | thrown swords. | | | ------------------------------------------------------------------- *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( Encountered: \ ( Spider Queen | ) As the end boss of Tsuta Ruins. \ )------------ ( \ |�����������������������\ \ | �����������������������������������������| | Dodge the Spider Queen's attacks. They consist of webbing you, | | and stomping you. Keep avoiding her attacks until she creates | | an egg. Power Slash it, and she will fall, with her abdomen up | | in the air. Use your Vine power and the Konohana Blossoms to | | connect vines to the hooks on her abdomen. If you connect | | enough hooks (two should be enough) her abdomen should open up, | | revealing unsightly eyes grown from a stalk. Get up there and | | attack those eyes! I suggest using Rosaries as a main for this. | | Move immediately when her abdomen starts shaking, as that means | | she's going to close it. Wouldn't want to be in there! | | Do the same thing over and over again until all her eyes are... | | ...well...popped. Keep in mind, as more of her eyes are popped, | | the more time it takes for her to get that egg to appear, so be | | patient. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* | Lore | | |------ | | | | Nesting in the Tsuta Ruins since ancient times, this arachnid | | is restless at the thought of Orochi's impending destruction. | | Protected by a hard shell, this beast knows not the sting of | | pain. The watchful eyes on her back make attacks from the rear | | too risky. If there were a way to open the shell, the eyes | | could be attacked. That is her weak spot. -compiled by Issun | | | ------------------------------------------------------------------- *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( Encountered: \ ( Waka | ) As you make your way to Taka \ )------------ ( Pass's Guardian Sapling. \ |�����������������������\ \ | �����������������������������������������| | He's not much different from the last fight. In fact, he didn't | | change at all. The only difference is that the battlefield is | | much more friendly, so that means you'll have more room to | | dodge and fight with. Thus, if you want to, you can use the | | new Snarling Beast weapon you got to deal more damage. That | | requires more strategy than with Rosaries however, as you'll be | | susceptible to his attacks. Thus, I suggest to stand back and | | Power Slash his flaming spears back at him so he'll be left | | vulnerable. Then, you can rush in and attack. You may use the | | Rosary as a sub so that you can pick off his health little by | | little while waiting for an opportunity. Remember, rapid fire | | Rosaries are done by pressing Z for the first shot, then C | | repeatedly! If you need health, Power Slash the structure here. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* | Lore | | |------ | | | | Drawings of Waka differ greatly based on the artists and story. | | Sometimes young and pretty... Sometimes an old hermit... No | | matter the details, the sense of mystery about him is | | unchanged. This mystery is what is compelling about him and his | | many tales. Of course, people tend to accept Issun's rendition | | as accurate. | | | ------------------------------------------------------------------- *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( Encountered: \ ( Tei | ) After finding four of the Canine \ )------------ ( Warriors, go back to Fuse's house. \ |�����������������������\ \ | �����������������������������������������| | This is your first fight against an actual animal. Basically, | | Tei attacks whenever the gem hanging from his scarf shines. It | | can be a multitude of attacks, such as rushing towards you, a | | single bite, or a string of attacks. Either way, Rosaries as a | | main weapon will help. That way, you can constantly attack him | | without much consequence. Just make sure you keep moving when | | he starts an attack. He's actually not really difficult. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* | Lore | | |------ | | | | "Tei" stands for "brotherhood". Brotherly affection breeds | | understanding. It allows us to be ourselves and accept our | | fate. | | | ------------------------------------------------------------------- *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( Encountered: \ ( Gi | ) In Sasa Sanctuary's bamboo \ )------------ ( forest. \ |�����������������������\ \ | �����������������������������������������| | Gi fights similarly to Tei. This one jumps around a lot though, | | and his attacks are more ferocious. He also may try to kick up | | some dirt to hurt you. Overall, there's not much difference to | | warrant too much of an explanation. Just use the same weapons | | as with Tei, and Gi should be a piece of cake. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* | Lore | | |------ | | | | "Gi" stands for "duty". To remain firm in one's duties in each | | and every aspect of life... Bravery and duty go hand in hand. | | Bravery shows one what is right. The greatest form of bravery | | is that born from a sense of duty. | | | ------------------------------------------------------------------- *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( Encountered: \ ( Jin | ) After fishing up Ume and learning \ )------------ ( Crescent. \ |�����������������������\ \ | �����������������������������������������| | Jin fights similarly to the previous two Canine Warriors. Well, | | sort of. He jumps around at times, usually to get behind you, | | digs up dirt that can hurt you, and even plants...poop that | | explodes a few seconds later. Ew. Anyway, Rosary as the main | | like always. Maybe with some Steel Fist Sake taken as well. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* | Lore | | |------ | | | | "Jin" stands for "justice". To show compassion to both the | | living and the dead... To care enough to give one's own life in | | service... | | | ------------------------------------------------------------------- *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( Encountered: \ ( Chu | ) Talk to "Hayabusa" in Kamiki \ )------------ ( Village at night. \ |�����������������������\ \ | �����������������������������������������| | He's not very different from Jin at all. He uses the same | | tactics, such as digging dirt up that hurts you, and doing | | biting attacks. He does not use the poop mine attack. Just use | | Rosaries with Steel Fist Sake to take him down. Heck, you might | | even be comfortable using Reflectors as your main weapon, since | | you know how Chu fights already. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* | Lore | | |------ | | | | "Chu" stands for "loyalty". To give one's whole life for the | | good of one's master... To focus on the goal with all of one's | | concentration... | | | ------------------------------------------------------------------- *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( Encountered: \ ( Crimson Helm | ) As the end boss of the Gale \ )-------------- ( Shrine. \ |�����������������������\ \ | �����������������������������������������| | This big dude has some nasty attacks. He can blow a path of | | fire at you, rush at you, and jump high and land on the ground, | | causing a wave of fire to erupt from him. He also has some | | heavy armor on him, so attacks might be limited. Thankfully, | | the Satomi Power Orbs have come to protect you. So basically, | | you have eight hits before you start actually taking damage. | | Seems like plenty. | | | | I suggest using Rosaries as either a main or sub, for distance | | attacks. Basically, you have to attack him until his armor | | falls off, revealing a flaming skeleton. Use Galestorm to douse | | the flames so you can head in for some real damage. Eventually | | he will put his armor back on, so once that happens, get some | | distance. Overall, the Satomi Orbs protecting you here make the | | battle disappointingly easy, you shouldn't have much trouble if | | you're quick enough to dodge attacks. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* | Lore | | |------ | | | | For 100 years, this leader of all evil in Taka pass has waged | | war with the forces of the Gale Shrine. It boasts long swords | | and armor. Beneath the shell, the true body lies hidden among | | burning flames. To expose the body, the shell must be removed | | or destroyed. Even unarmored, the roiling flames make it | | difficult to approach. A divine wind can extinguish the flames | | and expose its true form. | | | ------------------------------------------------------------------- *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( Encountered: \ ( Orochi | ) As the end boss of the Moon Cave. \ )-------------- ( \ |�����������������������\ \ | �����������������������������������������| | First, I'll detail Orochi's attacks. The head with the red helm | | deals with fire attacks. Use Galestorm to blow away the fire. | | The head with the yellow helm delivers earthquake attacks by | | slamming onto the ground. Hit it once to get it from being | | dizzy. Basically, just avoid the quakes that follow you. The | | head with the purple helm attacks with lingering poison gas | | that follows you. Galestorm is recommended. The head with the | | white helm attacks with beams of light. Just avoid the beams. | | The head with the lightning helm delivers...well, lightning | | attacks. It seems to lose track of you after attacking, so hit | | it to get its attention. The head with the blue helm floods the | | place and sinks its head into the water. Use the lilypads that | | approach and hit him once to un-flood the place. The head with | | the green helm attacks with a whirlwind. Just use Galestorm to | | blow it away. Finally, the head with the black helm attacks | | with darkness, spawning poisoned Giant Buds. If you don't Bloom | | them away, they'll spit out dark energy that will engulf you | | and suck dry your Ink, making you unable to use your Celestial | | Brush for a time. | | | | Now that attacks are covered, it's time for how to defeat him. | | First job on our agenda is to intoxicate all the heads. You may | | noticed that the head that's attacking you roars right after. | | Well, use Waterspout to send the Sake over to the open mouth to | | intoxicate the head. Do this twice for three heads so they all | | collapse. You are free to climb onto Orochi's body at this | | point and attack the bell as much as possible. It helps to use | | the Life Beads as a sub and attack in mid-air. In fact, it is | | highly recommended you do. After the bell is destroyed, the | | barrier that surrounded Orochi is gone! Now it's just a matter | | of intoxicating each head and attacking them when they're down! | | Yes, each head has its own health bar. Word of warning though, | | Orochi uses his other heads that you're not focusing on to | | attack you, so be careful when attacking. Eventually, fireballs | | will also rain down. Give it all you've got here, he's on the | | ropes! | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* | Lore | | |------ | | | | Serpent banished 100 years ago by Shiranui and Nagi. Each head | | has an elemental power: earth, wind, fire, water, poison, | | light, and darkness. The bell on its back tolls 108 times, once | | for each desire of its sacrifice. Legend has it that avoiding | | attack and making it drink 8 Purification Sake when angered was | | Nagi's technique. The water head is angered by attacking while | | bathing. Thunder is angered by losing sight of its target. | | Poison and wind attacks can be countered with wind. This was | | Nagi's strategy. | | | ------------------------------------------------------------------- *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( Encountered: \ ( Blight | ) In the Emperor's stomach after \ )-------------- ( exploring the Imperial Palace. \ |�����������������������\ \ | �����������������������������������������| | Blight isn't too threatening. He just has two attacks and a | | quick teleport move. His first attack is a quick slash. When he | | readies his sword, just jump his attack, as it's really quick. | | His second attack is sending out a bunch of swords that home in | | on you, including Goldnail. Whenever he teleports, he shakes. | | The objective is to knock Goldnail out of Blight's hands and | | then attack that sword. There are two ways to do this. One way, | | is to wait until he readies his quick draw (first attack), then | | use Veil of Mist to slow him down. Dodge his slash and then | | attack him then to make him drop Goldnail. The other way, is to | | wait for his multi-sword homing attack, and Power Slash the | | blue glowing sword, which is Goldnail. Either way, once the | | sword is down, attack it ferociously. Be cautious though, as | | Goldnail will send out shockwaves before it heads back to | | Blight. Just repeat this process until Blight's defeated. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* | Lore | | |------ | | | | This is the evil blood-sucking entity Goldnail made solid. It | | infested the Emperor's body like a parasite, spewing poison | | mist throughout the capital. It possesses many attack skills. | | Trembling before attacking, its swordplay is invisibly swift. | | On foggy nights, its precise movement may become visible. | | | ------------------------------------------------------------------- *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( Encountered: \ ( Foxfire | ) Inside the Water Dragon after \ )-------------- ( getting the Dragon Orb. \ |�����������������������\ \ | �����������������������������������������| | You get to fight numerous Tube Foxes. Basically, they attack by | | shooting beads at you, doing strings of bite attacks, and a | | special attack that drains ink from you. If you find your ink | | being drained, find where the ink is moving to and attack that | | fox to stop the draining. Overall, you have to face three Tube | | Foxes at a time, so be watchful. Each Tube Fox has a Floral | | Finisher of Power Slash, so that you can get some Demon Fangs | | during this battle as well. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* | Lore | | |------ | | | | Also known as Izuna, it is often under the control of sorcery. | | Competent sorcerors can use it as a source of great wealth. | | It is frequently the cause of famine and disease. To control | | this powerful beast, one needs supreme power and skill. | | | ------------------------------------------------------------------- *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( Encountered: \ ( Evil Rao | ) In Himiko's Palace after giving \ )-------------- ( Otohime the Dragon Orb. \ |�����������������������\ \ | �����������������������������������������| | She basically attacks using her multi-pronged sword, and | | summons five spears that fly at you. Dodge well and attack when | | she's open! Just be careful with her, her attacks hurt like | | crazy! I recommend using Rosaries as both a main and sub so you | | can attack safely. Use Steel Soul and Steel Fist Sakes to help | | you on your battle as well. Overall, she doesn't have many | | attacks, but since they're difficult to dodge, it can be quite | | the battle. Don't die! | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* | Lore | | |------ | | | | The Amaterasu legend includes a meeting with a bewitching | | beauty. She is known as Rao, a priestess whose deeds are known | | far and wide. Her beauty and knowledge sparked desire in all | | who gaze upon her. One day, following her lecture, a man with a | | fox's face came calling. He vanished in a plume of smoke and | | reappeared as a 9-edged sword. He corrupted and took over Rao's | | body, fooling everyone. | | | ------------------------------------------------------------------- *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( Encountered: \ ( Ninetails | ) As the end boss of Oni Island. \ )-------------- ( \ |�����������������������\ \ | �����������������������������������������| | This battle arena seems to mock the times you get new brush | | powers, as the arena looks almost like the brush god ethereal | | plane. He attacks using dash attacks and attacking with his | | 9-pronged sword. You can try to use brush techniques to counter | | his attacks, but if you wait too long in the canvas, Ninetails | | himself will use the canvas to use its own brush techniques | | against you. If he starts drawing, exit the canvas immediately. | | What you need to look out for is when Ninetails pulls out his | | sword and raises it into the air. Find a lightning strike and | | use Thunderstorm on the sword to split him up into smaller | | fragments made up of Evil Raos. Just take them down. Each one | | you defeat brings down Ninetails' health, and also removes one | | of his tails. | | | | The more tails you remove from him, the swifter he is with his | | brush techniques, and the more he uses new attacks, like | | spewing weird substances from his tails, and digging them into | | the ground, making them pop up where you are. Just run and jump | | to avoid that one. Keep shocking him when he brings his sword | | up and take down the Evil Raos until Ninetails is left with one | | tail, rendering him much less powerful, but still a force to be | | reckoned with. | | | | His attacks are more swift now, but he cannot use brush techs! | | Now, all you have to do is dodge his attacks until he tires, | | rendering himself vulnerable to your attacks. He still raises | | his sword, but shocking him this time does major damage, so you | | can still keep doing that to him. It's just a matter of wearing | | him down at this point and you got him beat! | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* | Lore | | |------ | | | | True form of the evil that dwells on Oni Island and seeks to | | destroy the Ryoshima Coast. 9 souls inhabit 9 tails, each | | acting independently. According to legend, Ninetails can only | | be defended against with the Celestial Brush. Burning the tails | | will temporarily weakn it, and a lightning strike to the sword | | causes the souls to split apart. Strike the final blow when the | | true form of the fox emerges. | | | ------------------------------------------------------------------- *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( Encountered: \ ( Oki | ) Soon after entering Kamui. \ )-------------- ( \ |�����������������������\ \ | �����������������������������������������| | This guy basically fights just like Evil Rao. Well, a bit. He | | constantly summons daggers that speed towards your direction. | | Power Slash them back to knock him out, leaving him vulnerable. | | Don't get too close to him, or you'll get slashed. Overall, he | | is a bit simple...at least at first. After his first health bar | | is depleted, he transforms into a dog beast, starting the 2nd | | phase of the battle. He attacks similarly to Tei, but can | | freeze you with his attacks. He may also create two images of | | himself to gang up on you. Those can be destroyed with one | | attack, dropping a Spirit Globe M to heal with. Just do hit and | | run attacks until the battle is over. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* | Lore | | |------ | | | | Oki, the northern Oina tribe's famous swordsman, plays an | | important role in Amaterasu's tale, yet he is shrouded in | | mystery. He has been depicted both as a man with a wolf and as | | a wolf himself. | | | ------------------------------------------------------------------- *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( Encountered: \ ( Nagi | ) In Kamiki Village in the past \ )-------------- ( after passing the Spirit Gate. \ |�����������������������\ \ | �����������������������������������������| | You battled Evil Rao and Oki before, so Nagi actually shouldn't | | be different. Power Slash his daggers back at him, avoid his | | slashes, and attack him whenever you have the chance. He should | | not be difficult. Don't worry about him, we're only gonna knock | | him out, not kill him. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* | Lore | | |------ | | | | Legendary hero who, with Shiranui, defeated Orochi 100 years | | ago. His style was to act cowardly to fool his opponent, then | | strike. He epitomizes the saying "A smart falcon hides his | | claws from view". | | | ------------------------------------------------------------------- *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( Encountered: \ ( True Orochi | ) In the Moon Cave in the past \ )-------------- ( after passing the Spirit Gate. \ |�����������������������\ \ | �����������������������������������������| | True Orochi is basically Orochi at his peak strength. That | | said, this fight is exactly like your first fight with him: | | dodge the heads' elemental attacks, use Waterspout to transfer | | the sake to one of the mouths when the head roars twice to | | intoxicate the head, repeat for two more heads then head up to | | Orochi's body and attack the bell. If it's not destroyed in | | time, repeat the process until the bell is gone. Then, simply | | dodge attacks, intoxicate a head, and deplete the head's to 0, | | moving on to the next head. Obviously though, True Orochi has | | more health and attack power to accomodate how you're stronger | | now than with your first fight with Orochi in this game. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* | Lore | | |------ | | | | No other monster inspires the awe that this giant serpent | | demands. It has 8 heads, 8 tails, terrifying red eyes burning | | with rage and an underbelly scraped bloody and raw. All on a | | body large enough to grow trees on. This is the legendary | | Orochi, said to be fond of drink. Behold, O (mountain) RO (of) | | CHI (dark spirits)! OROCHI! | | | ------------------------------------------------------------------- *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( Encountered: \ ( Nechku | ) Alone in the Wawku Shrine, fought \ )-------------- ( alongside Shiranui. \ |�����������������������\ \ | �����������������������������������������| | Nechku attacks with rapid projectiles, and ice shards. Both are | | fairly easy to avoid. This would be an un-exciting fight, but | | since we're teamed with Shiranui, things are a lot more | | interesting. At first, since Nechku appears to focus on you, | | use Power Slashes to deflect the projectiles until Nechku is | | stunned. At this point, Shiranui will charge up an attack and | | launch herself at Nechku, knocking him down. Hurry over to him | | and start attacking the owl like crazy. At this point, Shiranui | | can actually use her own brush techniques if you bring up your | | canvas, which can be Galestorm, Power Slash, or Cherry Bomb, | | all powered up. Make sure to take advantage of these, you can | | really hurt Nechku with her powers. Pretty much, after Nechku | | is stunned once, and some of its health is depleted, you can | | murder him with Shiranui's brush techniques. One cool thing | | that happened to me is that, when Nechku's health was below | | half, Shiranui charged up an insane attack and basically ended | | the fight right there. Note that if you get caught in the owl's | | talons, try to break free. If you don't, Shiranui may rescue | | you, but you'll still take damage. Overall, a very easy battle, | | since Shiranui's help is a bit overkill here. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( Encountered: \ ( Lechku & Nechku | ) As the end boss of Wawku Shrine. \ )---------------- ( \ |�����������������������\ \ | �����������������������������������������| | Nechku, the silver owl, does his same attacks from last time. | | Except this time, both Nechku and Lechku may summon various | | objects, like an egg similar to the Spider Queen's, a Giant | | Bud, a bomb, or a multi-pronged sword. Counter these before | | they use the items against you. Power Slash the egg, Bloom the | | Giant Bud, detonate the bomb with Inferno, shock the sword with | | Thunderstorm. If you shocked Lechku's sword, he may be stunned, | | likewise with Nechku's items getting countered. When either owl | | is stunned, Oki will rush to you and create a bow of ice around | | him. He will tell you to grab ahold of him by holding C, pull | | back, then release. Be quick, the other owl may interfere. If | | done correctly, Oki will launch toward the stunned owl and | | start attacking it. Rush over and attack the owl to ground it. | | Now just give it all you got on that downed owl along with Oki, | | while watching the other owl in case it tries something. | | | | Eventually, once it gets desperate for the owls, Nechku may try | | to speed up time while Lechku furiously does dive bomb attacks. | | counter that with Veil of Mist. Lechku may try to stop time as | | well, beware of that. Notice that you can also use Blizzard or | | Icestorm to freeze one of the owls and send it plummeting. Once | | you got one owl down, just repeat the process for the other owl | | and the battle will be finished! | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* | Lore | | |------ | | | |Lechku: | | The meaning of Lechku's name has long been lost by the Oina | | tribe. He is said to be one half of a duo banished by the sun | | long ago. Songs and folklore tell of him, but no documentation | | exists. The Oina regard such tales as unclean and have banned | | them. | | | |Nechku: | | His existence is said to be linked closely with that of Lechku. | | Their names have roots in the ancient word "Lechkunechku". Some | | interpretations of this are "One counts time", "One offers | | death", "Gears of the moon", and "The key that holds the | | beginning". | | | ------------------------------------------------------------------- *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( Encountered: \ ( Yami | ) As the end boss of the game. \ )-------------- ( \ |�����������������������\ \ | �����������������������������������������| | At this point, all Yami tries to do is to break apart most of | | the arena so you won't have much room to dodge. Even though we | | are powerless at the moment, you'll have to attack Yami, | | despite not doing a scratch on it. Eventually, after enough | | attacks, your Rejuvenation power will return to you. Use it | | immediately to restore the arena back to normal. Yami will use | | the same tactics, except this time fire homing rockets at you. | | Just keep attacking when you get the opportunity. Eventually, | | you will gain back your Power Slash ability. Now you can | | deflect the rockets back! Keep attacking, draining Yami's | | health, until you gain back your collective Greensprout | | ability. With this, when Yami loses color while stunned, you | | can use Bloom to reveal Yami's core so you can do more damage. | | Utilize that! Eventually, Yami will get to its next form. | | | | This new form of Yami's basically utilizes fire. Avoid it as | | best as you can when it's on fire, and attack when Yami isn't | | on fire. Dodge the flaming disc attacks with simple jumps. | | After attacking enough, you'll get the Cherry Bomb ability | | back. When Yami is stunned, use Cherry Bomb. This will split | | apart the body, revealing the core. Go do some extra damage! | | You'll gain the Waterspout ability back after enough damage has | | been afflicted on Yami. Now, you can use water on Yami when it | | is on fire to stun it immediately, leading up to a Cherry Bomb | | so you can damage Yami some more! After enough damage is taken, | | you will gain the Crescent ability. If you use it, it will | | summon Nagi briefly and help with dealing damage. Yami may use | | a new attack where the body splits up, and the lower disc spits | | fire. You can climb up on Yami and attack the core. Another of | | Yami's attacks is getting right up in your face and trying to | | attack. Use Crescent and Nagi will slice apart Yami, revealing | | the core. Just attack Yami until you get to its next form. | | | | This next form is basically a roulette. You have to Power Slash | | the roulette wheels to get them to stop on certain icons. A | | cyclops face summons bombs. Power Slash them back for damage. A | | snowflake summons an ice shard and throws it at you. Blue | | sphere on all three gives you a new ability. Fire summons... | | well...fire. Orange globe gives you lots of Spirit Globes to | | heal. Black bottles give you lots of Ink Bottles to restore | | your ink. Lightning summons either lightning balls that have a | | huge range when they land, or a lightning cloud that always | | stalks you. A single blue sphere reveals the core. Just Power | | Slash it. Finally, bomb simply...summons bombs. Once Yami has | | taken enough damage, you'll pretty much be guaranteed a new | | ability. Galestorm is first, so with that, you can blow away | | lightning clouds and fire. Inferno is next, so you can get rid | | of ice. Veil of Mist is last, and you can use this to easily | | get the wheels to stop where you want them. It's especially | | effective if you use Veil of Mist, then bring up the canvas. | | The wheels will be extremely slow for as long as the canvas is | | up. Himiko also appears when Veil of Mist is used, and gives | | you Spirit Globes to heal with. Now it's just a matter of | | getting favorable results on the roulette, making Yami change | | into another form. | | | | This form has Yami grow legs and whip-like arms. Attacks are... | | sending homing rockets at you (Power Slash them), whipping you | | when up close, hovering above the ground and sending shocks in | | its wake, and making its arms multi-pronged like swords for a | | couple seconds, then sending a big shockwave to you. Just Power | | Slash its core whenever it is exposed until Yami falls over. | | Rush over there and attack. Eventually, after enough damage is | | done, you'll gain back Catwalk. You can use this power to climb | | the small towers on the outsides of this arena and open the | | chests for various goodies. Repeat the process and do some more | | damage, and you will gain back Thunderstorm. Now you can shock | | Yami whenever its arms are multi-pronged, making it fall over | | and reveal the core again. Attack! Eventually, you'll gain your | | last power: Blizzard. Now just keep using the same strategies | | until Yami is finally bested. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* | Lore | | |------ | | | |First form: | | This horrifying entity has also been called "Empty Death". It | | seeks complete destruction. For eons, it has been locked in a | | struggle with the sun god. This fight has been described | | thusly: "Yami's destruction was countered by the sun god's | | Rejuvenation. | | | |Second form: | | Round, cold, and desolate as the moon, Yami has never been | | depicted as a human or animal in any drawing. It is simply too | | inorganic in appearance to warrant such portrayals. "Yami took | | on a ring form when attacked, rendering blows useless. The | | beast was bathed in moonlight, the light acting as a blade. | | | |Third form: | | In most legends, gods are portrayed as good or evil; as | | representations of specific animals. This is not in the case of | | the dreaded Yami. "Yami belched fire and ice, but the god | | deflected the onslaught. The beast attacked violently, with | | speed and unpredictability. Only by slowing the flow of time | | could the sun god defend itself." | | | |Fourth form: | | Its inorganic nature resembles machinery, leading one gadgetry | | expert to speculate that it is likely the source of all | | machines. "When the sun god attacked with thunder, the machine | | coughed forth a seed. When the beast drew it back in, the god | | knew it must be the core. The beast tried to seal away its core | | with an icy blast. | | | ------------------------------------------------------------------- *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) \ )~~~~~~ | ( Encountered: \ ( True Yami | ) As the end boss of the game. \ )-------------- ( \ |�����������������������\ \ | �����������������������������������������| | This place is dark at the moment, and without light, Yami is | | invincible. Use Sunrise to light the area, weaking Yami. There | | are all sorts of attacks to avoid, such as homing missiles, | | whirlwinds, lightning balls, giant light beams, meteor storms, | | close-range swipes, and punches. When you use Sunrise, Yami | | will be stunned, its core exposed. Attack it! Just dodge | | attacks and attack the core whenever you can. Eventually, Yami | | may darken the place again. Just wait until you have ink back | | and use Sunrise to repeat the process. Eventually, Yami will be | | finally dead. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* | Lore | | |------ | | | | In all these tales, there is no record of a decisive victor. | | Has no one emerged victorious? Or was the event simply not | | recorded? "As the darkness tries to cover all, forget not the | | warmth of purifying light. Prayer is power. Power is prayer." | | | ------------------------------------------------------------------- *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) *OPTIONAL* \ )~~~~~~ | ( Encountered: \ ( Bandit Spider | ) Under hard dig spots in Ryoshima, \ )-------------- ( North Ryoshima, and Kamui. \ |�����������������������\ \ | �����������������������������������������| | This is basically the same as the Spider Queen, except with | | quicker attacks, more health, and a different way to stun it. | | Instead of spawning an egg, it spawns a bomb. Detonate the bomb | | with Inferno to stun it, then connect three hooks on its | | abdomen using Vine with the Konohana Blossoms to open it up. | | After that, climb up to its weak spots and attack them. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* | Lore | | |------ | | | | They say "That which we do not possess is of little value." | | This difficult to find beast deceives humans and robs them of | | their possessions, then steals away to hide deep underground. | | If you happen to spot one, prepare your finest treasure as | | bait. | | | ------------------------------------------------------------------- *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ ( BOSS | | ) *OPTIONAL* \ )~~~~~~ | ( Encountered: \ ( Kusa 5 | ) In the Gale Shrine after clearing \ )-------------- ( Oni Island. \ |�����������������������\ \ | �����������������������������������������| | There's not much really to explain about the Kusa 5. They're | | basically the Canine Warriors you fought earlier in the story, | | but you're fighting four of them at a time...at least for the | | first match. I suggest using Reflectors for combat, as those | | seem to make you the most nimble to be able to dodge attacks | | mid-combo. All I suggest is using Steel Soul Sakes, maybe a few | | Steel Fist Sakes, and Holy Bones. If you find yourself having | | trouble, use Vengeance Slips and liberal use of Exorcism Slips. | | The last dog gets crazy with his attacks when his health is | | down to half, so be careful. Spam Exorcism Slips to cool him | | down if you need to. | | | *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* | Lore | | |------ | | | | First match: Chi, Ko, Rei, and Shin. | | Second match: Chu, Jin, Gi | | Third match: Tei | | | |Chi: | | "Chi" stands for "knowledge". Knowledge is useless without deep | | reflection. This reflection is essential in the pursuit of | | understanding. | | | |Ko: | | "Ko" stands for "wisdom". True wisdom is that passed from one's | | parents and grandparents. Rely on those who came before to show | | you the way in all things. | | | |Rei: | | "Rei" stands for "honor". Honor calls for careful moderation | | when dealing with others. If we lose this sense, we rush | | headlong into chaos. | | | |Shin: | | "Shin" stands for "faith". Faith flows from an open heart and | | is exchanged between friends. It is the root of our convictions | | and guides us to our goals. | | | |Chu: | | "Chu" stands for "loyalty". To give one's whole life for the | | good of one's master... To focus on the goal with all of one's | | concentration... | | | |Jin: | | "Jin" stands for "justice". To show compassion to both the | | living and the dead... To care enough to give one's own life in | | service... | | | |Gi: | | "Gi" stands for "duty". To remain firm in one's duties in each | | and every aspect of life... Bravery and duty go hand in hand. | | Bravery shows one what is right. The greatest form of bravery | | is that born from a sense of duty. | | | |Tei: | | "Tei" stands for "brotherhood". Brotherly affection breeds | | understanding. It allows us to be ourselves and accept our | | fate. | | | ------------------------------------------------------------------- �- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- -�- _-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-�-_-� / __ / / () ,_ _ _| o_|_ , .---- | / | |/ / | | | / \_ :::::: \___/ |/|_/\/|_/|/|_/ \/ \_________________________________________..:::::: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-