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Walkthrough

by racefreak10

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Mario Kart Wii
Wii
Copyright 2010
By Domenic V.
Version 1.0
This file is copyright, 2010 Domenic V. All rights reserved
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Table Of Contents

1.Version History
2.Intro
3.Controls
4.Overview
5.Items
6.Game Modes
7.Courses
8.Characters
9.Vehicles
10.Skills
11.Walkthrough
12.Unlockables
13.Strategies (coming soon)
12.VS&Battle (coming soon)
13.Extras&Goodies (coming soon)
14.Multiplayer (coming soon)
15.Online (coming soon)
16.FAQs (coming soon)
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1.Version History

Version 1.0
-Submitted on Friday, August 6, 2010
-Completed Intro, Controls, Overview, Items, Game Modes, Courses, Characters,
Vehicles, and Skills
-Completed part of the walkthrough
-Added a small portion to the unlockables
-Opened the FAQs section for questions
-------------------------------------------------------------------------------
2.Intro

I am racefreak10, and this is a walkthrough for a hugely common game known as
Mario Kart Wii. 99% of this walkthrough is dedicated to me. But I have a
quick thank you to crazyreyn, who's walkthrough I used for facts on what
position you recieve items in. I am going to accept anything you would like
to contribute to this walkthrough. That includes info, questions, and you can
feel free to rate it. Any info posted will include all aknowledgement to the
sender. The only time I will not post info is if it is invalid, and if I
already have, or already plan to put it in. You can contact me at
[email protected]. And a final aknowledgement to Nintendo for 
creating this really great game.
-------------------------------------------------------------------------------
3.Controls

Ok, the controls are as follows:
Wii remote

B-Brake, reverse, drift/cancel
Control Pad-Use item/select
A-Look backwards/confirm
Home-Display the home menu
+-Pause
2-Accelerate/confirm
1-Brake, reverse, drift/cancel
Steer-Tilt remote left or right (like a real steering wheel)
Trick-As you come off a ramp, shake the remote
Wheelie (bikes only)-Lift up remote while driving

Remote and nunchuck

C-Look backwards
Analog-Steer/select
Z-Use item
A-Accelerate/confirm
B-Brake, reverse, drift/cancel
+-Pause
Home-Display the home menu
Wheelie (bikes only)-Lift up remote while driving
Trick-As you come off a ramp, shake the remote

Classic controller

+-Pause
L-Use item
Left analog-Steer/select
X/ZR-Look backwards
A-Accelerate/confirm
B/R-Brake, reverse, drift/cancel (B)
Home-Display the home menu
Trick-As you come off a ramp, press a button on the control pad
Wheelie (bikes only)-Press up or down while driving

Gamecube controller

L-Use item
Analog-Steer/select
Start/Pause-Pause
Control pad-Select
B-Cancel
B/R-Brake, reverse, drift
X/Z-Look backwards
A-Accelerate/confirm
Wheelie (bikes only)-Press up or down while driving
Trick-As you come off a ramp, press a button on the control pad
One control for the walkthrough. To view any section of the guide, pres
ctrl+f and enter the section as written in the table of contents to jump there
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4.Overview

License screen-Pick a license to start on, and proceed to the main menu
Single player-Choose from one of the four different game modes to play with
one player
Multiplayer-Choose from one of the two different game modes to play with two or
more players
Nintendo WFC-Play online against friends, people in your region, or worldwide.
You can have up to two players
Mario kart channel-Install Mario kart channel, and check your online rankings,
tournaments, and other such things
-------------------------------------------------------------------------------
5.Items

Banana peel
Position-1st to 3rd
Up to throw in front, down to place behind, and hold right to hold it behind
you while driving
If you or another person runs into one, they will spin out

Triple banana peel
Position-1st to 3rd
Press any button on the control pad to hold behind you. Up to throw ahead,
down to place behind
If you or another person runs into one, they will spin out

Green shells
Position-1st to 3rd
Press up to throw it ahead, and down to send it spinning behind. Hold right
to hold behind
If you or another person gets hit by one, they will flip
Green shells will go straight forward, and ricochet off of any walls it hits.
After a little while, it will break after hitting a wall if it hasn't hit
anything else
If you have triple green shells, press any button on the control pad to have
them form a protective rotating circle around you

Red shells
Position-2nd to 8th, and rare in 1st
Press up to throw ahead, down to throw behind, and hold right to hold behind
If you or another person gets hit by one, they will flip
Red shells will go forward and home in on the person ahead of you. It will,
however, break upon first intact with a wall. If thrown behind, it will go
straight, and break upon the first wall it hits
Triple red shells will once again, provide you with a shell shield until you
decide to use them

Bob-omb
Position-4th to 8th
Press up to throw ahead, down to place behind. And though it's a bad idea,
hold right to hold behind
If you or another person is hit by the blast, they will either flip or spin
out
After a few seconds (or after someone hits one), it will explode, affecting
everybody in the blast radius

Blue shell
Position-4th to 8th
Press up to throw it ahead of you (no other controls)
If you or another person is hit by the blast, they will flip
Blue shells automatically home in on the driver in first place, and affect
everyone in the blast radius
If you get a blue shell, and boost into first, do not use it! If you do, it
will blow YOU up

Fake item block
Position-1st to 3rd
Up to throw ahead, down to place behind, and hold right to hold behind
If you or another person runs into one they will flip
Fakes are decieving, but you should know where things are. Best place to put
one is right where a real block is, or in a narrow part of the track

Mushrooms
Position-2nd to 8th
Press any button on the control pad to use
Mushrooms are extremely usefull. They help you steal balloons and coins in
battle, and help you to take shortcuts while racing. Shortcuts will be
reviewed in the courses section

Golden mushroom
Position-6th to 12th
Press any button on the control pad to use
When you get this guy, press any button on the control pad repeatedly to
keep getting speed bursts for a short time

Bullet bill
Position-6th to 12th
Press any button on the control pad to use
Use this bullet to speed down the track in autopilot, making you immune to
anything that may try to harm you. It will knock away any car in your way

Blooper
Position-3rd to 8th
Press any button on the control pad to use
Will go to every car up ahead of you and sprays ink on them, reducing their
visibility, thus making them go slower

Lightning
Position-6th to 12th
Press any button on the control pad to use
Zaps every car ahead of you, causing them to spin out, drop all their items,
turn small, and move slower for a while

Star
Position-6th to 12th
Press any button on the control pad to use
A star is very valuable, as it makes you invincible, and all opponents will
flip and drop their items if you hit them

Mega mushroom
Position-4th to 8th
Press any button on the control pad to use
This item will make you HUGE, squashing every car in your way and causing
them to drop all of their items

POW block
Position-4th to 8th
Press any button on the control pad to use
If you use this, a POW block will appear and start to explode. When it does,
everyone ahead of you will spin out, making it easier to pass them

Thundercloud
Position-4th to 8th
No buttons will be used, as it appears automatically
If this appears, panic! If you can, pass it on  to someone else by hitting
them. Try to delay a bit though, as it makes you go slightly faster. Once
it's done warning you, it will electrocute you, having the same affects as
lightning
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6.Game Modes

Grand prix-Here you will go into what is basically the main game. There will be
3 classes that you start with, and you will eventually unlock a 4th. You have
to go to these classes and beat cups, and beat all of them to unlock something!

Time trial-Here you can go to seperate tracks that you've unlocked, and try to
get the best time in the world. You can also race Nintendo ghosts to sometimes
unlock a special item!

VS-Here you can race in the normal way, without having the pressure of needing
to win. Here you can do whatever you want. You can also change setting such as
opponent difficulty, class, and wether you race alone, or on teams!

Battle-In battle, there are two choices: Balloon battle and Coin runners. They
will be explained better later on, but basically, you attack your opponents
on battle courses, and try to get as many balloons/coins as possible!
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7.Courses

These are all the courses in the game. The courses are those that apply to
races, not battles. The battle courses are in the battle section of the
walkthrough. There are 2 types of courses. Retro and new. Retro courses are
tracks from previous mario kart titles for different platforms, so you may see
a course you've seen before. New courses are courses that you can't find in
any other game, and is only on the wii. There are 3 race classes. 50cc,100cc,
and 150cc. 500cc is the slowest and easiest, and ou can only use kartsNow,
here is the list of every track. More info is added later

MUSHROOM CUP
Luigi Circuit
Moomoo Meadows
Mushroom Gorge
Toad's factory

SHELL CUP
GCN Peach Beach
DS Yoshi Falls
SNES Ghost Valley 2
N64 Mario Raceway

FLOWER CUP
Mario Circuit
Coconut Mall
DK Summit
Wario's Gold Mine

BANANA CUP
N64 Sherbert Land
GBA Shy Guy Beach
DS Delfino square
GCN Waluigi Stadium

STAR CUP
Daisy Circuit
Koopa Cape
Maple Treeway
Grumble Volcano

LEAF CUP
DS Desert Hills
GBA Bowser's castle 3
N64 DK's jungle parkway
GCN Mario Circuit

SPECIAL CUP
Dry Dry Ruins
Moonview Highway
Bowser's Castle
Rainbow Road

LIGHTNING CUP
SNES Mario Circuit 3
DS Peach Gardens
GCN DK Mountain
N64 Bowser's Castle
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8.Characters

These are all the default characters that you start with when you begin a game.
More characters can be unlocked and will be mentioned in the unlockables
section in this guide. There are 4 weight classes: Light, Medium, Heavy, and
All around. All around sizes are unlockable and will be mentioned in the
unlockables section. Your characters weight class also determines what karts
and bikes you can choose from

LIGHT
Baby Mario
Baby Peach
Toad
Koopa Troopa

MEDIUM
Mario
Luigi
Yoshi
Peach

HEAVY
Wario
Waluigi
Donkey Kong
Bowser
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9.Vehicles

Every character has 3 karts to choose from in the beginning. There are karts
for each weight, not each character. I learned this the hard way by doing
everything with Mini Mario, but I eventually restarted my file. There are 2
types of vehicles and 3 sizes. There are Karts and Bikes, and they come in
large, medium, and small. This is a list of all the default vehicles. and the
others are in the unlockables section. Stats on each vehicle are coming in
future updates

SMALL KARTS
Standard Kart S
Booster Seat
Mini Beast

MEDIUM KARTS
Standard Kart M
Classic Dragster
Wild Wing

LARGE KARTS
Standard Kart L
Offroader
Flame Flyer

SMALL BIKES
Standard Bike S
Bullet Bike
Bit Bike

MEDIUM BIKES
Standard Bike M
Mach Bike
Sugarscoot

LARGE BIKES
Standard Bike L
Flame Runner
Wario Bike
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10.Skills

Skills can help you a lot in this game. Skills vary from doing tricks to
drifting and snaking. Wether you're on time trial to beat a ghost, or in a
grand prix, trying to get ahead of the pack, these are the most esential
skills you will need while driving. Some skills also play a large role in your
ranking during a grand prix, as does your position

Boost Start
When the countdown for the race starts, Wait till the 2 is in the middle of
the sequence, and hold 2 on the remote. If you do it too early, you wiil
spin out with black smoke, and start very slowly.

Drifting
To do this trick you need to switch to manual. As you go around a corner, hold
B, and you will be able to control your drift, also allowing you to get mini
turbos, and super mini turbos (karts only). You will know you have a mini
turbo when you have blue flames while drifting. A super mini turbo is when
when you have orange flames while drifting. If you have a kart, you will have
to hold a drift longer than usual to get a super mini turbo.

Snaking
Snaking is a very advanced move that includes drifting. When you are on a
straight strip of track, you drift from left to right on the course, in a
snakelike fashion. My best is about 3 before I either mess up or come to a
corner.

Shortcuts
Shortcuts are available on every course. However, some require a mushroom,
while others don't. Some of these shortcuts are very tough to do, and some
require a certain type of car (kart or bike). Shortcuts are available in the
walkthrough section.

POW immunity
Yeah, it sounds impossible, but it's not that hard to do. There are 2 ways to
do this. One is to be in the air when the POW block hits. Sinc it shakes the
ground like an earthquake, it won`t have any effect on you. The other way is
to shake the remote right before it hits, and keep shaking till it's gone.
This produces a shockwave that protects you from being affected, but you will
still drop all your items.

Fall recovery
When you fall of a cliff, or something like that, lakito will drag you back
onto the course. To recover faster, press 2 at the same time as your car hits
the ground and you will get a boost of speed. It takes a bit of practice, and
I guarantee that it won't happen 100% of the time.

Tricks
When you do a trick, you will jump higher, and get a boost of speed when you
land. To do a trick, Shake the remote at the same time as you come off a jump.

Wheelies
A wheelie can only be prformed when you are riding a bike. To do a wheelie, all
you have to do is lift up the remote while driving. A wheelie will go away if
you hit an obstacle, do a large jump, do a trick, or after a certain amount of
time. Wheelies will make you go slightly faster than usual.

Getting rid of blooper ink
To get rid of unwanted blooper ink, you can do one of two things. Either use a
mushroom, or run over a booster.
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11.Walkthrough

Ok, this is the part we've been waiting for. So far, I only have info on half
the courses, but the other half will come in the future. The close future,
mind you. I will first have info on grand prix and time trial, and VS and
Battle info are in their respective section. Dangers are things that can stop
you and slow you down. Secret items are items that are hidden from view, and
recommendations are wether it's bikes or karts I recommend for the course. 
So, here we go.

Grand prix
First of all, there are three race classes for grand prix. 50cc, 100cc, and
150cc (I think I already said that). 50cc is the slowest class. The computer
is also easy here. It also has rules that only karts are allowed here (or are
they? Unlockables will have more). 100cc is medium speed, and the computer is
of medium difficulty. You can only use bikes. In 150cc, There are fast speed,
sort of hard opponents, and you can use karts and bikes. In grand prix, you
should be mostly aware of dangers and hidden things.

Time Trial
In time trial, you have three mushrooms and no item blocks, and you have to
complete the track as quickly as possible. This is the place to see your
worldwide and regional rankings, try to beat staff ghosts and other ghosts,
and practice different skills and shortcuts for each track. Here, what should
come to your main attention is shortcuts and recommendations. Staff ghost
info will be provided in a future update

--MUSHROOM CUP--

LUIGI CIRCUIT
Dangers-0
Hidden things-0
Shortcuts-3
Recommendations-bike

Dangers-There are no dangers in this course

Hidden things-Nothing is hidden in this course

Shortcuts-The 2 shortcuts are as follows. When you come off the U-turn there
will be a ramp on your left. Use a mushroom to get across the grass and get
to it. The second one is when you come after the ramp, at the U-turn with
boosters. Hit the first one, and then take a sharp right. Use your mushroom to
get across the grass, and avoid the pipes along the way

MOOMOO MEADOWS
Dangers-2
Hidden things-0
Shortcuts-2
Recommendations-bike

Dangers-The dangers here are the cows that occasionally cross the course at the
part where the course is really winding. There are also the walls that come
close to the edge of the track

Hidden things-Nothing is hidden in this course

Shortcuts-The shortcuts are as follows. The first 2 are where the track winds
through the fields. Just use a mushroom to cross over the grass where it juts
out. The 3rd one is at the boost ramp, where you can use a mushroom to boost
over the grassy mounds

MUSHROOM GORGE
Dangers-2
Hidden things-0
Shortcuts-3
Recommendations-kart

Dangers-In this course, you can fall off cliffs really easily, and there are
goombas on the last stretch that you can spin out on

Hidden things-Nothing is hidden in this course

Shortcuts-The first shortcut is really unnoticable. When you start, go straight
and a tiny bit to the left. Use a mushroom and you will come out of the bushes
and land on a red mushroom that will bounce you to another, and back onto the
course. On the second set of mushrooms, take the side road on the left and it
will take you to a set of boosters. Then, on the last U-turn, take a sharp left
and use a mushroom to boost through the grass

TOAD'S FACTORY
Dangers-2
Hidden things-1
Shortcuts-2
Recommendations-kart

Dangers-Here, you can run into mud near the end, and fall into water

Hidden things-After the crushing machines, you will come to a strip of conveyor
belts. If you hit one of the crates that are on them, they will blast out 1 of
3 items and really slow you down. The crates contain either nothing, a banana
peel, or a mushroom

Shortcuts-The 2 shortcuts are both near the end. when you come out of the
second building, at the booster and the humps, do a trick, start a drift, and
use a mushroom to jump the pond. However this is a very advanced shortcut, and
I've only done it 2 or 3 times. The next one is at the mud, where you use a
mushroom to speed across it and hit the second and third bosters

--SHELL CUP--

GCN PEACH BEACH
Dangers-3
Hidden things-0
Shortcuts-2
Recommendations-bike

Dangers-Believe it or not, one of the dangers here are palm trees. The other 2
are the water that you may drown in if you go too far, and the little creatures
that cross the beach and chase you if you come too close. What they do to you
is flip you into the air, and doing the same thing to themselves

Hidden things-Nothing is hidden in this course

Shortcuts-The first shortcut is when you go on the first corner. Go off to the
left a bit and go around the big blocks that look like toys. You should see a
booster you can go on and use it to fly to a little island with a palm tree,
and go through a big puddle to get back on the beach. For the second one, you
have to skip the first one and go onto the beach. Make sure you have good
offroading and go through tha water and use a mushroom to go on the inside of
the corner

DS YOSHI FALLS
Dangers-2
Hidden things-0
Shortcuts-2
Recommendations-bike

Dangers-The dangers on this course are running into walls and falling into
the water

Hidden things-Nothing is hidden in this course

Shortcuts-Both shortcuts are at the first 2 bridges. On the first bridge, go
into the water and drive through it as fast as possible, without falling in.
On the second one, do the same thing, but you'll have to use a mushroom. The
third bridge is not a shortcut because it's the same each way, since there
are boosters on the outside

SNES GHOST VALLEY 2
Dangers-2
Hidden things-0
Shortcuts-1
Recommendations-kart

Dangers-the dangers here are running into walls that will fall down and slow
you. Included with this is the danger of falling off cliffs into nothing

Hidden things-Nothing is hidden in this course

Shortcuts-For the first shortcut, take the first right and then the left,
but don't take the next left. Stay to the right a bit. and you should see
an opening with a ramp. Start a drift, do a trick off the ramp, and finish
with a super mini turbo. The other one is just around the corner on the
inside, where you can hit a booster and go off a small jump

N64 MARIO RACEWAY
Dangers-1
Hidden things-0
Shortcuts-4
Recommendations-kart

Dangers-The only danger here is running into piranha plants on the side of the
track

Hidden things-Nothing is hidden in this course

Shortcuts-The first short cut is after the first 2 where you see the giant
mushroom. Drift to the right before it and use a mushroom. When you get to the
grass on the other side of the road, you should have a super mini turbo, so
use it to get to the ramp. The other 2 shortcuts come right after, so use a
mushroom to take an early right, through the grass, and use another mushroom
to boost across the sand on the other side. After the pipe, take an early
right, through the grass while using a mushroom

--FLOWER CUP--

MARIO CIRCUIT
Dangers-2
Hidden things-0
Shortcuts-4
Recommendatins-bike

Dangers-The 2 dangers on this track are the goombas scattered across the
course, and the giant chain chomp

Hidden things-Nothing is hidden in this course

Shortcuts-The first shortcut is at the chain chomp. Instead of taking the
left before the long right, go straight, and use a mushroom to get to the
jump. After the tunnel, take an early left and use a mushroom through the
grass, and do the same thing at the end of the short straight

COCONUT MALL
Dangers-2
Hidden things-0
Shortcuts-4
Recommendations-kart

Dangers-The only dangers here are walls, and the cars on the last stretch

Hidden things-Nothing is hidden in this course

Shortcuts-There are a few small things I quallified as shortcuts, being the
ability to jump up the edges of escalators and doing a trick. The first real
shortcut is after the first escalator, where you can stay inside, go through
a shop while using a mushroom, and coming back on the course off a jump. If
you don't have a mushroom, go arond, cut short of the down escalator, and do
a trick off of the jump. The last one is after a small spot with palm trees,
where you can use the booster and drift into the path on the right, giving
you a bit of a boost ahead

DK SUMMIT
Dangers-3
Hidden things-0
Shortcuts-3
Recommendations-kart

Dangers-The dangers on this snow course are getting hit by snowboarding
shy guys near the end, running into snow drifts, and falling off cliffs

Hidden things-Nothing is hidden in this course

Shortcuts-After the cannon, the sharp turn, and the first jump, you can use a
mushroom to boost through the snow drift on your left. After the moguls, you
can go to your right and use a mushroom to fly over the gap. And finally,
after that, you can boost through the snowdrifts near the shy guys by using a
mushroom

WARIO'S GOLD MINE
Dangers-3
Hidden things-0
Shortcuts-4
Recommendations-bike

Dangers-Dangers are running into bats in the first cave, falling off cliffs,
and getting hit by mine karts full of gold

Hidden things-Nothing is hidden in this course

Shortcuts-After the first dip and rise, take the left, and then take a sharp
right, and do a trick off the ramp, and over the gap. Then, in the cave with
the mine karts, follow them, and they should lead you to a small cave where you
will see a bunch of boosters. The other two shortcuts are at the first dip and
rise, and the dip and rise in the cave, where the first boosters are. You take
the turn early, and boost to the lower part of it. However, this is a very
tough shortcut, and you should practice it before trying it

--BANANA CUP--

N64 SHERBERT LAND
Dangers-3
Hidden things-0
Shortcuts-1.5
Recommendations-kart

Dangers-Ok, here the dangers are running into penguins that will spin you
out, falling off the edge, and into the water, and hitting ice columns in the
cave

Hidden thing-Nothing is hidden in this course

Shortcuts-There are a few short cuts. There are a bunch of shortcuts I
qualified as only half. The half shortcuts are the little cracks that make
gaps you can hop over. The other one is before the cave, where you can go
between the glacier on your right, and the rock on your left, to get to a
booster ramp

GBA SHY GUY BEACH
Dangers-4
Hidden things-0
Shortcuts-3
Recommendations-bike

Dangers-Here, you can drown, run into crabs, hit umbrellas, and be blown to
bits (not litteraly) by explosives

Hidden things-Nothing is hidden in this course

Shortcuts-The shortcuts here are pretty simple. At the islands, you can take a
left, and boost to an island, and then go back to the mainland. You can go left
before the last two grass spots, and go around the first one while staying on
the sand. You can also boost over the last grass spot

DS DELFINO SQUARE
Dangers-2
Hidden things-1
Shortcuts-3
Recommendations-kart

Dangers-On this course, you can fall into water, and run into the closely
pressed in walls

Hidden things-After the U-turn, before the draw bridge, you can hit the crates
to knock out either a banana peel, a mushroom, or nothing

Shortcuts-The first of the 2 is at the spot after the road fork. When you
come out, take a left, and boost through the grass, and off the ramp to
hpefully land on the dock. The other one will require you to skip the first
one. Take the left, and if you look closely, you will see a side road on your
left. Drift into it, and use a mushroom to boost through the mud. Then drift
out of it and go on the drawbridge. Lastly, after the drawbridge, instead of
taking the course around the grass, take a trip through it by using a mushroom

GCN WALUIGI STADIUM
Dangers-4
Hidden things-0
Shortcuts-2
Recommendations-kart

Dangers-In this little racing stadium, you can run into walls, slow down in
mud, hit giant metal piranha plants, and fall out of bounds if you go too slow
on a jump

Hidden things-Nothing is hidden in this course

Shortcuts-The first shortcut is after the second jump, where you take an early
left, and boost through the mud. Then, after the piranha plants and humps, you
don't take such a sharp right turn, and use another mushroom through that mud
-------------------------------------------------------------------------------
12.Unlockables

Alright, so far there are only a few things, but there will be a lot more stuff
in future updates. To unlock expert staff ghosts, all you have to do is beat
the original one. Sometimes however, you have to beat more than one (sherbert
land ghost)

-GRAND PRIX-

Star Cup
Come in first in the Flower Cup

Leaf Cup
Come in first in the Banana Cup

Special Cup
Come in first in the Star Cup

Lightning Cup
Come in first in the Leaf Cup

Karts and Bikes in 50cc
Come in first in the 50cc Special Cup

-VEHICLES-

KARTS

SMALL KARTS
Cheep Charger
Get a 1 star ranking in all retro 50cc cups

Tiny Titan
Unlock 1 expert staff ghost

MEDIUM KARTS
Super Blooper
Come in first in the Leaf Cup on 50cc

LARGE KARTS
Piranha Prowler
Come in first in the Special Cup on 50cc

-CHARACTERS-

King Boo
Come first in the Star Cup on 50cc

Diddy Kong
Come in first in the Lightning Cup on 50cc

Baby Daisy
Get a 1 star ranking in all wii cups

Funky kong
Unlock 4 expert staff ghosts

Rosalina
The only way I know of is to make a save file in Mario Galaxy, and then go on
50 races in Mario Kart
-------------------------------------------------------------------------------
Alright, that's all for now! A lot more will be coming, and I will add and
improve a bunch of stuff. But for now, adios amigos!

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|  /     //__\\   | |     |  __|
|  \    /  __  \  | |__   | |__
||\_\  /__/  \__\  \___|  |____|  

         _
 ____   | \     ____                _   _    ___      ___
|  __|  |  \   |  __|      /\      | | //   /   |    /   \
| |__   | O |  | |__      //\\     | |//   /_/| |   |  _  |
|  __|  |  /   |  __|    //__\\    |   \      | |   | |_| |
| |     |  \   | |__    /  __  \   | |\ \    _| |_  |     |
|_|     ||\_\  |____|  /__/  \__\  |_| \_\  |_____|  \___/