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FAQ/Walkthrough for the Nintendo Wii Arika Nintendo Nintendo Wii Gamefaqs.com Dontyoulookatme CONTENTS ---------------------------- Legal info and credits [CDI] --------------------------- -WALKTHROUGH CHAPTERS ~/\~/\~/\~/\~/\~ Inro [1] ~\/~\/~\/~\/~\/~ ~/\~/\~/\~/\~/\~ Atoll Gate [2] ~\/~\/~\/~\/~\/~ ~/\~/\~/\~/\~/\~ Deep Hole Entrance [3] ~\/~\/~\/~\/~\/~ ~/\~/\~/\~/\~/\~ CICEROS STRAIT [4] ~\/~\/~\/~\/~\/~ ~/\~/\~/\~/\~/\~ EAST CICEROS UNDINE [5] ~\/~\/~\/~\/~\/~ ~/\~/\~/\~/\~/\~ VALKA CASTLE [6] ~\/~\/~\/~\/~\/~ ~/\~/\~/\~/\~/\~ KING'S CHAMBER [7] ~\/~\/~\/~\/~\/~ ~/\~/\~/\~/\~/\~ AQUARIUM [8] ~\/~\/~\/~\/~\/~ ~/\~/\~/\~/\~/\~ CANADA NORTH COAST [9] ~\/~\/~\/~\/~\/~ ~/\~/\~/\~/\~/\~ Aquarium return [10] ~\/~\/~\/~\/~\/~ ~/\~/\~/\~/\~/\~ WEDDELL SEA [11] ~\/~\/~\/~\/~\/~ ~/\~/\~/\~/\~/\~ CORTICA RIVER [12] ~\/~\/~\/~\/~\/~ ~/\~/\~/\~/\~/\~ ZAHHAB REGION [13] ~\/~\/~\/~\/~\/~ ~/\~/\~/\~/\~/\~ ZAHHAB REGION RETURN [14] ~\/~\/~\/~\/~\/~ ~/\~/\~/\~/\~/\~ SUBTERRANEAN RECEPTION ROOM [15] ~\/~\/~\/~\/~\/~ ---------------------------------------------------- Getting Started ---------------------------------------------------- Though the combined effort of this guide, and the in game tutorials help you know everything that's essential, here's some extra info to get you on track. Examine all the new species of animal you see. You can later salvage items, but not e that you have a carrying limit. Always watch your air. You can stop an excursion mid way by heading back to the boat. You can get some air, save, and return at certain checkpoints, so keep that in mind to avoid getting overwhelmed. KEY ITEMS AND GADGETS PULSAR-Used to calm and heal the species in the sea MULTISENSOR-Used to discern hidden objects, and provide information on the environment DIVE-You'll be using this tab a lot! You can dive, dive and select a diving partner, and in some parts of the game, dive with an animal companion. FOOD-Remember that you can lure some animals to you by holding your hand out with food MAP-Constantly refer to it to figure out where you are, and where you need to go ~/\~/\~/\~/\~/\~ Inro [1] ~\/~\/~\/~\/~\/~ Alright, when things start up, select the option that determined whether or not you're a male of female. Unfortunately, you cannot select both. Alright, follow the on screen tutorial to gain the experience necessary to spelunk the depths. Select your name when the time comes, and the other customization options. ~/\~/\~/\~/\~/\~ Atoll Gate [2] ~\/~\/~\/~\/~\/~ Dive down at the Atoll Gate spot, and follow the tutorial to focus on one of the fish specimen in the area. Head through and focus on the different species of fish in the area. Examine one of the little glowing spots nearby, and you'll be taught how to zoom. Head forth and zoom at the little algae in the area, and you'll be able to examine the smaller species there. There is an Andromeda coin in the area that you can examine through zooming. When you're done exploring, move through the area, and there'll be a scene. In the next area, look around at the other species of fish. There's a humpback whale you can examine, and you'll be asked if you want to look around the area to find the mother. Answer yes, and you'll be given your map to show you a brief scope of the area. You can examine the creatures you haven't seen prior, like the rays. Head forth to the school of little purple fish and examine them, and keep going straight. Don't forget to examine all of the new species as you head on your swim. Keep heading forward, and you'll soon come across the mother whale. At the time prompted, you'll have to shake the Wii remote. When you assume control of your character, head forward and examine the whale. There'll be an item you'll obtain. Head up to the boat when you've done so. You'll be back up with your brethren and will have an opportunity to save. Select the first of the two options when you're asked, and then you'll obtain a pulsar. ~/\~/\~/\~/\~/\~ Deep Hole Entrance [3] ~\/~\/~\/~\/~\/~ Select Deep Hole Entrance on the map that comes up. Dive down. At this point, you'll be able to gain an in depth tutorial on the pulsar you obtained earlier. Head forward and examine the numerous different species of fish in the area. From the large catfish looking creatures, to the little species in the sea pads. Keep going straight, and you'll be in a different section. This is the actual Deep Hole. Head straight and examine the glowing light. Keep going straight and there'll be a scene. Examine the large ray-like species, and move forward. You'll get a gander at the shark. Select your pulsar, and move forward. Click the shark a couple of times to calm it. Don't get too close without calming it, though. Select the first option when prompted. Dive deep down the immediate area and aside from the fish there'll be a glowing object down there. Yup, you guessed it; the pendant. Grab it and you'll be given some more insight on the pulsar. Head up to the boat at this point in time. Select the second option when you're prompted, and the two objects will connect. You can save here. Select the first of two options. Do this again. Give a name to the dolphin. Select the bell and call the dolphin after you're taught land controls. Give it the 'go' sign, and after all of that, head straight. Select the radio and call Nancy. When you're done with the chat session speak with the captain man to find out what you're gonna do next. Head to the docks, and then select the first option when prompted. Select the ship and set sail to the Ciceros strait. ~/\~/\~/\~/\~/\~ CICEROS STRAIT [4] ~\/~\/~\/~\/~\/~ Select the first of the two options, and then dive at the north canyon. Head all the way straight for a scene. Select the multi sensor, and select the item right in front of you. Head straight and you should see a hammerhead shark. Move slightly deep and move straight. There's a whirlpool slightly to the left, but you should head right of it instead. Fairly leftish from straight where you started. Head straight and then down, and you'll pass a sunken ship. Keep moving and examine the large great sturgeon in the area. There are also sharks in the area, so you'll want to have your pulsar out to calm them down. Keep moving and examine the species that you haven't already. Head straight, and move over the sandy bed. Keep moving through the path, and keep moving to the next sans bed. There's a glowing light in the bottom worth checking out. You'll have to lure the animal out, though. Keep moving, referring to your map when you're getting off course. You'll want to be in around this spot ..........O This circle is the red circle on your map ............O ..........X And around X going up is where you are and should be going. Have your multisensor out and you'll eventually come across a Lapis Lazuli Lamp. Head back up and return to the boat if you want to save. You should go ahead and do that, or head back to the sunken ship. That's where you want to go. Use the pulsar on the great white to get it to leave, then use the multi sensor and start searching around the ship. There's a bracelet nearby on the ocean floor. Navigate into the direction of the red map, and examine the new species along the way. You'll have the option of showing Nancy what you've found. Head up to the boat now. Depart to Nineball island. Head to the radio and call Nancy. Select the first option, and then head back to the Ciceros Strait. ~/\~/\~/\~/\~/\~ EAST CICEROS UNDINE [5] ~\/~\/~\/~\/~\/~ Select the option that suits your fancy, and then sleep until...I'd say around midnight. Dive to the dive spot: East Ciceros Undine. Head straight and towards the pirate ship. It's dark, but you've got a flashlight. Keep moving straight, and there'll be a scene. Use the multi sensor, and aim it at the ground. Make a slow approach forward, and explore the area with the columns sticking out of the ocean floor for a scene with the L&L Diving service. After that, immediately use the pulsar on the enormous great white shark before you get eaten. Hide inside the old well. Head through it, and keep moving when you get control back. Head deep into the passage, and examine the uncommon species of fish if you will. Head up towards the light at the top and there'll be a scene. Move straight and through the first archway. ~/\~/\~/\~/\~/\~ VALKA CASTLE [6] ~\/~\/~\/~\/~\/~ Select the underwater pen, and draw a mark. Head straight right after, and take a right. There are new species here, as well as a coin laying down in the armory. Move through the nearby doorway and you'll be notified that there are Luna lionfish in the area, and that you have to avoid them. Move through them to the next room after examining them. Don't stick too close to the dangerous fish, and move through the doorway straight ahead and a little to the right. There will be a scene. Head through the long hallway and take a right. After the scene with the map, use your multi sensor. There are some species of fish you probably haven't seen before. Head through the door on the right. Head through the doors to the right of the throne, and if you move forward to examine the door, you'll get a clue as to what to do next. Head through the door slightly behind you, and watch for the dangerous fish in the area. The throne is your main destination now, but it's being guarded by a dangerous luna fish. Stay a moderate distance from it and the throne, waiting for it to move, then nab the item there. It's a key. You'll have probably had to make a trip to the boat if you've been exploring, as your air isn't infinite. This isn't an indication to speed up your exploring, but it's a good way to save and put your mind at east air wise. Head through the doorway to the right, and through the locked door that's now accessible. ~/\~/\~/\~/\~/\~ KING'S CHAMBER [7] ~\/~\/~\/~\/~\/~ Head to the bookshelf, and select the first option when you examine the glowing book. You'll uncover a hidden room. Pick the first option, and then head into the hidden room. Grab the Okeanos Tablet, and other items of value head out of the room. At the desk there's a lever you'll discover after examining. Head to the door and select the first option. When the door's open, head back to the boat. Head to the table and call Nancy and have her decipher the tablet. Depart and head to the aquarium when you're done. ~/\~/\~/\~/\~/\~ AQUARIUM [8] ~\/~\/~\/~\/~\/~ Select the first option, and then feel free to ask any questions that suit your fancy. Leave the aquarium when you're done. Your next destination is the North Coast of Canada ~/\~/\~/\~/\~/\~ CANADA NORTH COAST [9] ~\/~\/~\/~\/~\/~ Select the first option then, dive and select a dive partner. Have your partner out while you're in the water. As it's cold, you'll need the speed of the animal companion. Head with your companion to the direction of the marker on your map, and when you near it, you'll trigger a scene. Through the Ice mosaic, you'll come across a large and dangerous shark. Move right past it at either a higher or lower altitude, and then keep moving. After you've lost the shark, head back and up towards the opening to the surface. Head up and through the opening to the surface, and walk on the shore. Head towards and examine the polar bear. Head to your gear to resume your dive, then head to the boat. Depart and head to the Aquarium. ~/\~/\~/\~/\~/\~ Aquarium return [10] ~\/~\/~\/~\/~\/~ Select the positive option, and ask any questions you need to know.....or not. Place some creatures into the tanks, and then take a gander at your work if you want. Head to the elevator and fill up the other sections of the aquarium with the specimen you've been examining through out your adventures. Don't forget to place the polar bear you just examined. Wouldn't want that hard work to go to waste, now would you? If so, just head to the exit either way. Select the first option when stopped, and then select the first option. Select the first option again. You'll be back on the island again. Get ready to depart when you're done. You're heading to Weddell Sea. ~/\~/\~/\~/\~/\~ WEDDELL SEA [11] ~\/~\/~\/~\/~\/~ Dive down at the North East area. There are some nice seals in the area that you can examine. Moving forward, there will be a brief scene. Keep moving through, and pay attention to the prompts of where the sound is coming from. Keep moving to the directions the prompts tell you, and you'll reach an ice cave. Head through, and head for towards the Leopard Seal. Examine it, and you'll then have to figure a way to get the ice barrier out of the way. Call the seal to do the job. It will break through, and select the first option. Head up through the hole, and grab the crux coin while examining the little species in the cave. Select the first option, and then select your Pulsar. Heal the poor fellow, and it'll be your friend. Name it, and examine the porpoise. There's a uranus coin in the area. Grab it, then head round and then head down through the hole. Examine the huge blue whale, and then head to the boat. Select the first option and then select the first option. Take another right, and you should be home free. Select the first option. Speak with the captain, and select the first option. Chat up the locals if you wish, but when you're done, enter the cabin to get some shut eye. Depart when you're given control of your character. You're heading for the Cortica River in South America. ~/\~/\~/\~/\~/\~ CORTICA RIVER [12] ~\/~\/~\/~\/~\/~ Select the first option while you and your crew are chatting things up. Dive at the Midstream. Move through the dirty looking area and examine the new species. When you're done diving you might want to take a bath. Or at the very least wash your Wii. That was an attempt at humor; do not actually Wash your Wii, and wash yourself only as you see fit. Head forth and you'll be in the perilous waters area. To keep the piranhas away from you, select food, and attract the groups to it. Then move on. Do the same for the other groups you come across, otherwise they'll feed on you instead. Moving further still, you'll encounter a more deadly fish foe that your partner tells you to avoid. Examine the caiman, and then head straight, but at a distance from them. Keep moving if one of them happens to display a danger warning, but if it persists, use your pulsar. If you keep a moderate distance between you and them,though you shouldn't have to. Keep heading straight with your partner and examine the otters as well. Keep it moving, and you'll be in the Mangrove Maze. There's an electric eel in the area, and it's harmful, so watch where you swim. It's not the only harmful fish of its kinds, but again, you can avoid danger by swimming away from where it's headed. Move on and you'll approach the Upstream section. Examine the large catfish among other species, near the waterfall and then do the following to solve the puzzle:Press the right switch twice, then the left once, then the right, then the left. That should do the trick. Select the first option, and move straight through. Examine the area as you go along and head straight through the path for a scene. Move straight and grab the coin in the holed indent in the ground. Check out the Amazon river Dolphin, and move through the archway. There's a cortica slate at the end of it that have to grab. Select the first option, and then turn round and head straight. You'll be confronted by a crocodile, so get your pulsar out for some action. Move forth and calm the beast down, and move straight. Check your map if you're lost. Examine the whale, then return to the boat. Tell the whole story; there's no harm in that. Select the first option, then you'll be back on the island. Select the option to go to the red sea, and then depart. ~/\~/\~/\~/\~/\~ ZAHHAB REGION [13] ~\/~\/~\/~\/~\/~ Select the first option, and then dive. GG's a good diving partner to use here. Examine the turtle and move forward for the brief cut scene. Examine the whale. Head deep down into the dark depths for a scene. Follow the deeps through and examine the rare animals. Move straight through the darkness to get to the next section. You'll come across the air station there. Explore the area with your sensor, and as you move through you'll notice a giant squid in the area. Your pulsar will be of no use here, so you'll have to go and draw the attention of a sperm whale to scare the squid off. It's in the immediate vicinity. Once you get to it, examine it, then use the sea whistle to get it to follow you. Remember to refill your air if you're running low, or if you're even halfway done. Around the air station is a pretty good place to call the whale. From there head further east as the text indicates. You may have to dodge getting hit by the whale. When the whale notices the squid, it's showtime. You'll now be able to head into the cave. So do just that. You can examine the battle before heading in. You should refill you air tank before heading through. You'll soon come across a submarine, and a water proof bag respectively. Return to the boat. Select of course, and then select on to the back. After that, select take the apart. Then vertically. Chat with everyone in the area, and you should then be placed in the middle of a discussion. Select map of circular earth. Then select the first option. ~/\~/\~/\~/\~/\~ ZAHHAB REGION RETURN [14] ~\/~\/~\/~\/~\/~ Dive down at the long fissure diving spot up top with your diving partner. I chose Oceana. Move along the long dark fissure, and keep a close eye. There's an area you can examine where the fissure gets wider. Choose the first option, and after assessing the situation, head east to find another way down. Move through and you'll be in the stone castle section. Head on and move down when you come to the wide expanse. Keep following the destination on your marker. You'll now be in the super drop off area. Head downwards and you'll be given an option to select an area. Choose the first option, and then use your multi sensor at the wall in front of you. Head back up to the boat to report your discoveries. Dive after the spectacle with the whales at the Super drop off. Swim forward into the little passage way. Follow it through to the other side, and you'll get a better view of the Cavern of the gods. Head through the dark passage. You'll be asked if you want to buy a support tank. I'd recommend getting one if you doubt your abilities. I didn't need one, but it's better to be safe if you feel the need. Head to the right area to the next section you'll be pushed to. Then head towards the stairs. When prompted, select the option to use the Dragon Flute. Head down the stairs and swim by Oceana. Follow the path along. And take the path left. Move through, and take a right down the stairs. Head to the stone stature for a scene. Play the Dragon Flute, and select the first option when people start to freak out. Head back and up the stairs. Head left, and follow the path to the Stone Cavern Exit. Move to the right of the stairs, and move straight. In the square opening that follows the path, take the left and keep moving through and down the stairs. Head straight to the stone statue. Play the Dragon Flute. Head back and take a left. Move through and a current will take you away, and reunite you with your group. Head straight to the Stone Statue, and play the Dragon Flute. Next, select read the mural. Head up the stairs to the mural, and head past GG into the narrow hallway. Take a left through the archway, and take a left downstairs to the next section with the stone statue. Select yes, and then head down the hidden passage. ~/\~/\~/\~/\~/\~ SUBTERRANEAN RECEPTION ROOM [15] ~\/~\/~\/~\/~\/~ Head up the other hole in the ceiling. Head back and up the stairs. Take a right, and another right. Move through the hallway, and head up the stairs to the right. Select the call option to read the mural. Head right and go straight. Take a right, and move through the path that leads to another stone slab. There's a sparkling point of interest there that you should examine. Push it, and head up the stairs of the secret passage. Head all the way up in this grand room, and you'll eventually have to fend off against goblin sharks. Take out your pulsar and protect your comrades, and yourself. Enter the room when given the prompt after taking care of the sharks. Use the Dragon Flute when prompted. Grab your pulsar, for you'll have to defend against another shark or two. Head to the falcon statue, and you'll insert a piece into it. There will be even more sharks. Grab your pulsar and use it quickly. When all the sharks are calm, you'll have to hurry and use the opportunity to examine the ram statue. Either statue order will do, mind you. Examine the whale, and head to the mechanism in the middle. Select the first option, and then you'll obtain aid from the whales. DUN DUN DUUUUUN! You have a time limit to leave the place. Head out the archway opening and head downwards the pillar area. You can head down the stairs area, and be sure to refer to your map to get an accurate reading of how to get out. Move leftish and there should be a scene with the gang after moving forth a little bit. This gives you a clue of where to go next. Upwards, however, to the Celestial Mausoleum is the best route to take. Head down past Oceana, and downwards there'll be a scene. Head down and examine the glowing spot. You'll finally be out, and finally be done with the Dragon ordeal. Be a dear and select yes. CONGRATULATIONS. You've earned it. ~/\~/\~/\~/\~/\~ LEGAL INFO ~\/~\/~\/~\/~\/~ This guide is copyright of 2010 Jim Jememies. (Dontyoulookatme) It's to be hosted on Gamefaqs.com, and is not to be taken without permission, or used for any other reason other than reference etc. Not for profit. ~/\~/\~/\~/\~/\~ CREDITS ~\/~\/~\/~\/~\/~ Thank you for reading this guide, and I hope you found it useful. Thanks to David L, and Sam H. Thank you all. THANKYOUTHANKYOUTHANKYOUTHANKYOU!!!!!!!