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Warcraft II: Beyond the Dark Portal Cheats and Tips

We have 2 cheats and tips on PC. If you have any cheats or tips for Warcraft II: Beyond the Dark Portal please send them in here. You can also ask your question on our Warcraft II: Beyond the Dark Portal Questions & Answers page.


All Warcraft II: Beyond the Dark Portal Cheats and Tips - Latest First.

Cheats, Tips, and Hints Oh My

Peons/Peasants

Yer bog-standard Serfs, their primary use is in collecting gold and lumber and

Building things. If a fight occurs near them, move them all away to safety

Immediately. Always try to keep your Peons behind other units. One of the more

Useful things that Peons do is repair. If one of your buildings is under attack,

Instruct a Peon to repair it while the attack is going on. As long as you keep it on

The other side of the building from the attacker, you�ll find that it�s perfectly safe

And will seriously slow down the rate at which the attacker causes damage.

Indeed, get two Peons repairing a building and you�ll have made it practically

Indestructible. It�s also possible to use this facility to speed up your building by

Sending Peons to repair a building under construction. Be warned, though: this

Will substantially add to the cost in both gold and lumber.

Orc Grunts/Footmen

These characters are your basic foot soldiers, and you�ll need a few of these at the

Start of each level. As soon as you can though, you should stop producing them

And concentrate on some of the

Other more useful units.

Trolls/Elven Archers

These are the missile units. In hand-to-hand combat they are quickly

Overwhelmed. Always keep them behind Grunts or Ogres (Footmen and Knights

For the Elves) in battle. If you group them with these other units, keep a fairly

Even mix. When you move to engage the enemy, the Trolls or Archers will stop at

A distance while the hand-to-hand specialists move in. In the case of the Trolls,

It�s worth producing lots of these early on, as later you�ll be able to buy

Regeneration for them.

Both Trolls and Elves should be upgraded vigorously. On later levels they

Become the best defence against the heavy aerial threat posed by Dragons or

Gryphons. A couple of well-trained units can be very effective, especially if you

Distract the aerial invader with some cannon fodder. Get a Footman or Grunt and

Run him around underneath the flying nasties. He�ll probably survive for quite a

While and your missile chuckers will benefit from the easy target practice

Provided.

Catapult/Ballista

More destructive than the Trolls or Archers, these are also missile-only units.

They�re very slow, however, and in defence you should always keep them back

From any front-line areas, only bringing them forward when an enemy appears.

Their greatest use comes when attacking, because of their exceptional range. With

Reasonably careful positioning, you�ll be able to take out enemy towers without

Any danger to the catapult. When attacking with these units, always keep some

Foot soldiers nearby. If the catapults come under attack, move this squad in to deal

With the attackers. Then pull them out again and let the catapults do the major

Damage.

Goblin Sappers/Dwarven Demo Squad

Surprisingly effective, these units self-destruct when instructed. You�ll find that

Two of these will take out most enemy buildings. Like the Peons, though, they

Should be kept away from all combat. Keep them in some safe corner until you

Need them. They can also be used to carve routes through to gold mines or forests

By blowing up mountains. It can be well worth using a couple of these to make a

Journey for your Peons shorter, giving you quite a significant long-term time

Advantage.

Ogres

Ogres are very tough hand-to-hand fighters. As soon as you can, stop producing

Grunts and switch to these. Later on you�ll be able to turn them into Ogre Mages

And research spells for them. However, if money is tight this is one thing that can

Quite easily be dropped from your schedule. The Death Knights get much more

Effective magic and the Ogres don�t really get all that much tougher w..


Unlockables

During gameplay press 'Enter' and type in the following passwords without the quotes to unlock the corresponding effect.

Unlock God Mode:

'it is a good day to die' (makes your units partially invincible)

Unlock Instant Win:

'unite the clans'(instantly win the scenario)

Unlock Map:

'on screen' (uncovers the entire map)

Unlock Fast Build:

'make it so'


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