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Team Fortress 2: Brotherhood of Arms Cheats and Tips

We have 10 cheats and tips on PC. If you have any cheats or tips for Team Fortress 2: Brotherhood of Arms please send them in here. You can also ask your question on our Team Fortress 2: Brotherhood of Arms Questions & Answers page.


All Team Fortress 2: Brotherhood of Arms Cheats and Tips - Latest First.

All Spy-Checking Methods

Every single class has a spy-checking method other than beating them senseless.

Scout:

Mad Milk will cover a spy in milk

Flying Guillotine causes spies to bleed

Boston Basher makes causes spies to bleed

Sandman will stun enemy spies

Soldier:

Rockets will explode if you hit a disguised spy, while rockets on normal allies will pass through them

Buff Banners will not buff teammates if it's a spy

Hitting a spy with the Disciplinary Action will not give you a speed boost

Pyro:

Flamethrowers, Flare Guns, and the Sharpened Volcano Fragment will ignite a spy on hit

Airblasts will knock them back

Demoman:

Grenades will explode if you hit a disguised spy, while grenades on normal allies will pass through them

Ullapool Caber will explode if you hit a disguised spy, while it doesn't on normal allies

Shields will stop when you charge into one

Heavy:

Huo-Long Heater can ignite enemy spies

A disguised spy eating a Sandvich you drop for them at "full health" is a give-away

Engineer:

Southern Hospitality causes spies to bleed

Pomson 6000 makes a distinct sound when you hit a disguised spy

Medic:

Shooting a "hurt" disguised spy with the Crusader's Crossbow will instead make an impaling sound instead of healing them

If you manage to heal a Soldier holding the Equalizer or Escape Plan, it's a disguised spy

Healing with the Amputator will not cause the particle effect or heal disguised spies

Sniper:

Jarate reveals disguised spies

Tribalman's Shiv causes spies to bleed

Huntsman will make an impaling sound on a disguised spy hit

Spy:

If your knife raises when you go behind a disguised spy, he's a spy

And the last one...

Simply bumping into a disguised spy will cause you to collide with them instead of passing through


FREE TF2 WEPS

Ok so you have to goto a server that has 30 min afk kick pick a team and class wait until you get kicked from being away from keyboard then you should randomly get items. Smile have fun.


Unlockable Weapons

In Team Fortress 2, you can unlock weapons for each of the nine classes by completing achievements. The following weapons are as follows:

Scout:

- Force-A-Nature: Obtain 10 Achievements with the Scout

- Sandman: Obtain 16 Achievements with the Scout

- Bonk! Atomic Punch: Obtain 22 Achievements with the Scout

Soldier:

- Equalizer: Obtain 5 Achievements with the Soldier

- Direct Hit: Obtain 11 Achievements with the Soldier

- Buff Banner: Obtain 17 Achievements with the Soldier

Pyro:

- Flare Gun: Obtain 10 Achievements with the Pyro

- Backburner: Obtain 16 Achievements with the Pyro

- Axtinguisher: Obtain 22 Achievements with the Pyro

Demoman:

- Chargin' Targe: Obtain 5 Achievements with the Demoman

- Eyelander: Obtain 11 Achievements with the Demoman

- Scottish Resistance: Obtain 17 Achievements with the Demoman

Heavy:

- Sandvich: Obtain 10 Achievements with the Heavy

- Natascha: Obtain 16 Achievements with the Heavy

- Killer Gloves of Boxing: Obtain 22 Achievements with the Heavy

Engineer:

- Frontier Justice: Obtain 5 Achievements with the Engineer

- Gunslinger: Obtain 11 Achievements with the Engineer

- Wrangler: Obtain 17 Achievements with the Engineer

Medic:

- Blutsauger: Obtain 10 Achievements with the Medic

- Kritzkrieg: Obtain 16 Achievements with the Medic

- Ubersaw: Obtain 22 Achievements with the Medic

Sniper:

- Huntsman: Obtain 5 Achievements with the Sniper

- Jarate: Obtain 11 Achievements with the Sniper

- Razorback: Obtain 17 Achievements with the Sniper

Spy:

- Ambassador: Obtain 5 Achievements with the Spy

- Cloak and Dagger: Obtain 11 Achievements with the Spy

- Dead Ringer: Obtain 17 Achievements with the Spy


Buddha INFINATE HEALTH !!!

Go in adv opshons and enable console commands when done press the button to the left of number one on your key board that is console commands when you or playing OFFLINE type in buddha in console commands and that will give INFINATE HEALTH !!!


Gain an Ubercharge faster.

Soldiers and Demomen can help Medics gain an Ubercharge quicker than normal by blowing up on themselves with rockets/stickybombs respectively. Medics get a faster Ubercharge fill rate when healing harmed players.

Hope this helped!


Put that Airblast to Use!

Airblasting enemies to their death will gain you points.

This can be done in a few ways:

1: Airblasting them off a cliff when they are on low health will cause them to smash into the ground and die.

2: Airblasting them into a stage hazard such as the trains at Well and Freight will also net you a kill.

3: Airblasting them into a pit such as the ones found in Steel and Lumberyard will also net you a kill.

Hope this helped!


Sticky Jumping Tip

When sticky jumping as Demoman, run and jump over the stickies and then activate them. It will fling you far, but make sure you don't fall too far or you'll die.

Also, contrary to popular belief, critical stickies do not damage you more than regular stickies when sticky jumping.


Faster Bulding as Engineer

While the building is being erected, hit it with your wrench over and over. It will cut the building time in half, therefore giving you faster buildings!


Revealing Spies

There is a number of ways to reveal a spy.

Two ways to find out if there is a spy easily is to a) set him on fire with a Pyro's Flamethrower or b) hit him with Jarate from a Sniper. He will then be walking around with the aftereffects on him.

Sure signs of a spy:

Pyros on fire are a sure sign of a spy.

Scouts going slower than their normal speed are a sure sign of a spy.

Not being able to pass through your teammate is a sure sign of a spy.

Engineers standing by sapped buildings with shotguns, not breaking the saps, is a sure sign of a spy.

A Sniper's laser dot's size slightly increasing while going over a "clear" area is a sure sign of a cloaked spy. (Note: This is not very noticeable unless you are in a small tunnel or something ike that.)

"Friendly" Spies not flashing your team color when cloaking are a sure sign of a spy.

Demoman grenades exploding on nothing is a sure sign of a spy.

Soldier rocets exploding on nothing is a sure sign of a spy.

Someone with exactly 50% health.

Someone with your name.

Someone that is a class not on your team.

Possible signs of a spy:

A Pyro in water.

A Medic not healing teammates.

Someone walking backwards into your base while calling for a medic.

An offensive class (Scout, Soldier, Pyro, Heavy) not shooting at all.

Signs someone is NOT a spy:

Being able to walk through that person.

Bullets, grenades, rockets, etc. From your teammates go through that person.

Spy with a cardboard mask on his face. If your crosshairs go over this person, it should say "Disguised as enemy [class]".

Shooting at enemies.

Now go out there and take out some spies!


Scout Survival

Scouts can survive huge drops that other classes normally wouldn't. The secret to this is the double jump. Hit the jump key right before you hit the ground to bounce into the air and land safely!


Team Fortress 2: Brotherhood of Arms Achievements
 
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