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Full Review for Need for Speed ProStreet by deadlysnips

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Need For Speed Pro Street is by far the best driving game currently out. The game combines the features that made the Need for Speed series and the driving capabilities of Forza. The game allows a degree of customising to the cars but not as much as in other titles. The few things different in Pro Street are that there is no free roaming and the racing is simulation style where there are proper racetracks and proper driving required. Therefore there is also no traffic. The game has been more directed at the racetrack rather than the vehicles available with limited customising. This is a good thing in my opinion as it is a much needed change from the old traditional Need for Speed games. Another addition to Pro Street is the introduction of more American muscle and top of the line European cars.



The graphics in Pro Street are as expected, next generation. There is a lot of detail gone into every car let alone the tracks and racing. New to the series is damage where you have to pay for it to be repaired. They have done this very well, the slightest touch on another car or wall will leave your rear view mirror dangling or you front bumper crunched, leaving your once shinning new ride hideously mangled. They have simulated the brake smoke and off-road dust very well as your vision will be highly deteriorated when an opponent brakes in front of you.



The sound tracks to Pro Street are surprisingly good. I found myself keeping in beat with the song rather than concentrating on driving. There are a few well-known songs in there that have been remixed. All round they have done pretty well for a car racing game. The one sound defect that annoyed me is the commentator kept on repeating your drives name, Ryan Cooper, it’s like the guy wants to marry him. After awhile this is sure to annoy you as well.



Pro Street first appeals to be a big game that could provide hours of driving entertainment, and it does. However once you have learnt the tricks behind each discipline and you have a car that dominates then passing it will seem like your racing a pushbike. The cars do let you dominate the race but it is actually the record around the track that is essential to beat. Once you have overcome 10 records in each racing style then you are able to start to take down each king, a master in their specific racing. Then to take down the Showdown King, Ryo Watanabe, you need to progress through each Showdown race day, achieving the objectives required. This racing game actually does have a good story line, for once.



The lastability that Pro Street has depends on the skill of the driver. A good driver will knock it over in a couple of days. The difficulty can be changed though, making it more difficult. On easy the game slows down your car when your car loses traction or when you approach a sharp corner. It will also help you from hitting walls. I wouldn’t recommend this as it takes away the actual racing in the game. Pro Street is also online where you can share blueprints of your flash ride or of the race day you created. So if you play the game properly it will last you awhile providing you with a high level of enjoyment.



Overall I think that this is the best driving game out on 360 at the moment. It combines Need For Speed and Forza racing. The graphics are outstanding accompanied with a great sound track and a story line that has had some thought put into it. Pro Street is a next generation racing game and deserves the overall percentage it gets from me.

Final Score: 94%

Review by: deadlysnips


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