AmnesiacAwoke with fragmentary memories after the crash of the Cassandra.
FollowerFollowed Salim's trail.
DreamerDreamed of Paris.
WidowCarried on with life, despite Salim's fate.
PilgrimFollowed the pilgrim's trail to take refuge in the fort.
CommunicatorExplored the inner fortress, and spoke to the doctor.
GunnerFired a cannon at the fortress gate.
PathfinderFound a way through the ruined cistern.
NomadTravelled through the desert.
SomnambulistTook a walk in the park.
FugitiveEscaped the Shadow.
TinkererActivated the alchemists' device.
MurdererDrained the fear and the life from a crewmember.
DiagnosticianOperated a scanning device, and learned of a child's illness.
TorturerTortured an innocent to aid an unborn child.
AltruistSpared an innocent, perhaps dooming an unborn child.
CastawayFailed to reach a child, separated by deep waters.
RefugeeReached the doctor.
HarvesterLeft a daughter in the care of a god, and was reborn.
ProviderEscaped to Paris with a daughter that must now be cared for.
IconoclastSacrificed everything to cast down a god and end suffering.
OverlookedKept quiet and still, and so escaped a predator's gaze.
TrawlerFound treasure beneath the water.
Nope, Merci!Left when things were getting interesting in Amnesia: Rebirth.
TranslocatorSent extra objects through the portal in the Alchemist's Chambers.
NarcissistGazed at a reflection in the water.
Can-openerPopped the lid on some carefully stored meat.
TravellerActivated a portal between worlds.
CaregiverTook time to talk with an unborn child.
Escape ArtistEscaped a cage in the Arsenal without setting off a grenade.
MotherGave birth to a daughter, only to lose her.
TasiCompleted the story.
StoicResisted fear, and resisted anger.