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Get the following ending names by entering the corresponding code (without the quotes).
Self:
Type '/finalself'
Both:
Type '/finalboth'
Ava:
Type '/finalava'
Aya:
Type '/finalaya'
Echo:
Type '/finalecho'
Eli:
Type '/finaleli'
Ima:
Type '/finalima'
Ire:
Type '/finalire'
Ole:
Type '/finalole'
Una:
Type '/finaluna'
Uta:
Type '/finaluta'
Yani:
Type '/finalyani'
Get the following Lympha by entering the corresponding code (without the quotes).
Silver:
Type '/add_fl0' or '/add_al0'
Crimson:
Type '/add_fl1' or '/add_al1'
Amber:
Type '/add_fl2' or '/add_al2'
Azure:
Type '/add_fl3' or '/add_al3'
Violet:
Type '/add_fl4' or '/add_al4'
Emerald:
Type '/add_fl5' or '/add_al5'
Gold:
Type '/add_fl6' or '/add_al6'
The following procedure involves editing a game file so it is advised to create a backup copy of the file before proceeding. Locate the 'config.xml' file in the 'gamedata' directory and find the line:
Then using a text editor change it to:
Then during gameplay press the '~' (tilde) key to display the console window and enter one of the following codes (without the quotes) to activate the corresponding effect.
Turgor State, ALL Organs, Full Lympha (cannot acquire more organs):
Type '/turgor'
Basic Battle Glyphs and some Lympha:
Type '/stronger'
ALL Body Zones and Gestures unlocked (200 drops of Lypha of every type and color):
Type '/giveall'
Add Free (memory) Lympha of indicated type and amount:
Type '/add_fl (type 0-6) (0-500)'
Add active (palette) Lympha of indicated type and amount:
Type '/add_al (type 0-6) (0-500)'
Get indicated Organ:
Type '/open_zone (0-20)'
Go to indicated Chamber (can glitch game):
Type '/go (1-35)'
Unlock ALL Chambers (permanent):
Type '/openall'
Go to Pointer inside a Chamber:
Type '/gopt (name)'
Save Game (only works on map):
Type '/save (filename)'
Load Saved Game:
Type '/load (filename)'
Talk to the indicated Girl:
Type '/talk_girl (name)'
Kill the indicated Girl:
/kill_girl (name)'
Launch exit to the surface sequences:
Type '/surface_exit (0-2)'
View Ending:
Type '/final (ending name)'
Talk to the indicated Brother:
Type '/talk_hunter (name)'
Talk to the indicated Brother and play indicated dialog:
Type '/talk_hunter (name> (script)'
Add indicated Brother:
Type '/add_hunter (name or 1-10)'
Kill a Brother while fighting him:
Type '/die'
Toggle physical envelopes visualization:
Type 'setvar show_physics (1 or 0)' or 'show_physics (1 or 0)'