Your Account
    Log into your account here:
       Forgot Password

    Not registered? Sign Up for free
    Registration allows you to keep track of all your content and comments, save bookmarks, and post in all our forums.

Walkthrough

by Damage_dealer

SSSSSSS TTTTTT    A      RRRRRR       OOO     CCCCC EEEEEE      A      N     N
 SS       TT      A      R    R     OO   OO  CC     E           A      NN    N
  SS      TT     A A     R   R     OO     OO C      E          A A     N N   N
  SS      TT    AAAAA    RRRRR     OO     OO C      EEEEEE    AAAAA    N NN  N
   SS     TT   AA   AA   R   R     OO     OO C      E        AA   AA   N  N  N
    SS    TT  AA     AA  R    R     OO   OO  CC     E       AA     AA  N   N N
SSSSSSS   TT AA       AA R     R      OOO     CCCCC EEEEEE AA       AA N    NN

    FFFF II RRRR SSSS TTTT   DDD  EEEE PPPP  AA  RRRR TTTT U  U RRRR EEEE
    F    II R  R S     TT    D  D E    P  P A  A R  R  TT  U  U R  R E
    FFF  II RRR   SS   TT    D  D EEE  PPP  A  A RRR   TT  U  U RRR  EEE
    F    II R  R   S   TT    D  D E    P    AAAA R  R  TT  U  U R  R E
    F    II R  R SSSS  TT    DDD  EEEE P    A  A R  R  TT   UU  R  R EEEE
                       
              FAQ/Walkthrough for Star Ocean: First Departure
                        for Playstation Portable
                           Region: NTSC/PAL

===========================================================================
FAQ/Walkthrough made by Damage_dealer (Igor Sheludko)
E-mail: [email protected]
Version: Final
This entire document is (C) 2008 Igor Sheludko.
All trademarks are property of their respective owners. No section of 
this guide can be used without my permission. This includes, but is not 
limited to posting on your website, making links to my guide, including 
parts of my guide in your own, or making reference to any material 
contained within. Only GameFAQs has permission to post this guide.

===========================================================================
TABLE OF CONTENTS
===========================================================================
I. BEGINNING & BASICS
  IA. STORY INTRODUCTION
  IB. MAIN CHARACTERS
  IC. PRIVATE ACTIONS
  ID. BATTLE SYSTEM BASICS
  IE. CONTROLS
II. WALKTHROUGH
III. SIDE-QUESTS AND SECRETS
  IIIA. SIDE-QUESTS
  IIIB. CAVE OF THE SEVEN STARS
  IIIC. SECRETS
IV. SHOP LIST
V. SKILL SYSTEM, SPECIALTIES AND ITEM CREATION
VI. SPECIAL ARTS/SYMBOLOGY
VII. RECRUITMENT GUIDE
VIII. FREQUENTLY ASKED QUESTIONS
IX. VERSION HISTORY
X. CREDITS
XI. CONTACT INFO

Use Ctrl+F feature for easier navigation.

===========================================================================
I.                          BEGINNING & BASICS
===========================================================================

In 1996, Enix published a game for the Super Famicom in Japan called 
Star Ocean. This game held the honor of being one of the largest SFC 
games (weighing in at 48 megabytes) and incorporated the best of what 
the world of role-playing games had to offer, plus a few new elements.
In the year 2007 Square Enix of Japan decided to remake and release 
this game for Playstation Portable handheld console under the title 
Star Ocean: First Departure. In the year 2008, this game even made it 
to the US, fully translated and localized (the original SO was 
Japan-only).
===========================================================================
IA.                         STORY INTRODUCTION
===========================================================================

Space Date 346
In the sleepy town of Kratus on planet Roak, Defense Force members Roddick,
Millie and Dorne are yet on another dull patrol. Nothing ever seems to 
happen in their town, and while they are heroes, they are young and long 
for adventure. Meanwhile, a Terran federation ship is en route to Roak. 
Commanded by captain Ronyx J. Kenny, their job is to unravel a mystery 
and stop an interstellar war. Two different worlds, two different groups 
of people. But soon they will find themselves fighting side-by-side to 
prevent an epic disaster.

===========================================================================
IB.                          MAIN CHARACTERS
===========================================================================

Roddick Farrence
Age: 19
Height: 174 cm
Weight: 68 kg
Race: Fellpool (tailed type)
Origin: Kratus, the Kingdom of Muah
Weapon: Sword

A young fellpool (a race of people with tails) living on planet Roak, he 
is part of the town Defense Force, and his day job is patrolling the town. 
He'sthe passionate type, but sometimes looks kind of mournful and lost in 
thought.
Favorite food: Twice cooked pork

Millie Chliette
Age: 18
Height: 153 cm
Weight: 46 kg
Race: Fellpool (tailed type)
Origin: Kratus, the Kingdom of Muah
Weapon: Rod

She's a cheerful and dynamic girl who backs up Roddick and Dornee using 
the healing symbology magic she learned from her father. Despite her age, 
she's a powerful healer.
Favorite food: Fruit parfait

Dorne Murtough
Age: 19
Height: 181 cm
Weight: 75 kg
Race: Fellpool (tailed type)
Origin: Kratus, the Kingdom of Muah
Weapon: Sword

A close friend of Roddick and Millie since childhood. He also belongs to 
the Defense Force. He's a big-hearted guy with a core of steel and 
brings the group together.
Favorite food: Steak

Ronyx J. Kenny
Age: 38
Height: 179 cm
Weight: 64 kg
Race: Human
Origin: Earth
Weapon: Bow and Arrows

The captain in charge of a Terran Alliance reconnaissance mission to 
planet Roak, he's logical and cool-headed, but also a kind-hearted and 
daring side to him. He enjoys the full trust of his subordinates.
Favorite food: Boiled Mushrooms

Ilia Silvestri
Age: 23
Height: 171 cm
Weight: 48 kg
Race: Human
Origin: Earth
Weapon: Fists

Ronyx's second-in-command, she's a brilliant woman with a Ph.D. and is 
a master of unarmed combat, but also remarkably cheerful for a soldier. 
She loves her alcohol.
Favorite food: Crazy Cow

Cyuss Warren
Age: 20
Height: 190 cm
Weight: 90 kg
Race: Highlander
Origin: Astralian continent
Weapon: Sword

Cyuss is a son of the leader of the Astral Army. He lost his mother
whom he really loved, which could explain his lack of self-
confidence. When his father talked about handing down his power
to Cyuss, he hated the idea and left to improve his swordsman ship.
Cyuss is strong and always likes to show it, but he lacks self
confidence which decreases his power. He joins the party to build up 
his self-confidence. Likes drinking a lot.
Favorite food: Tropical Melody

Ioshua Jerand
Age: 20
Height: 172 cm
Weight: 20 kg
Race: Featherfolk
Origin: Silvalant continent
Weapon: Rod

Ioshua is part of the Featherfolk race, the winged people that live
in the mountains. His parents were killed at a young age and his 
sister was abducted. He managed to survive and a human cared for him
until he became strong enough to get revenge. He joins the party to 
find his lost sister. He hates any kind of violence.
Favorite Food: Escargot

Ashlay Berndbelt
Age: 50-60
Height: ?????
Weight: ?????
Race: Highlander
Origin: Astralian continent
Weapon: Sword

Ashlay is a old war hero. He used to be the best fighter in the 
Astral Army. He thinks it is an art to defeat enemies, not just a 
slaying. When he sees that Roddick uses a familiar swordfighting, 
only a bit varied, he sees great potential in him, so he wants to 
see how he turns out. He can't use shields since his left arm was 
damaged in battle.
Favorite food: Sensou Jelly

Phia Melle
Age: 18-23
Height: ?????
Weight: ?????
Race: Highlander
Origin: Astralian continent
Weapon: Dagger

Phia is one of the Astral kingdom's knights, and is very loyal to 
her leader, Warren (Cyuss' father). Also she is a childhood friend 
of Cyuss, and also is very masculine. She will fight for her friends,
whatever it takes. She is persistent and always gets what she wants.
Favorite food: Baked Turban Shell

Mavelle Froesson
Age: 19-23
Height: ?????
Weight: ?????
Race: Human
Origin: ?????
Weapon: Orb

Mysterious character. She sold her body to an ancient race which once 
lived on Roak, because she wanted to avenge her family's death. 
Something about Ioshua bothers her and makes her think something is 
wrong with him...
Favorite food: Wine Sauce

T'Nique Arcana
Age: 15-16
Height: ?????
Weight: ?????
Race: Lycanthrope
Origin: ?????
Weapon: Spear

Pure fighter, who spends all his time in the Tatroi Arena, trying 
to make a name for himself. He is a short boy, but being a 
"Lycanthrope", he can turn into a powerful wolf. He is very calm and 
after being beaten by Roddick, he wants to join him to find out how 
powerful Roddick can get.
Favorite food: Rice balls

Pericci
Age: ?????
Height: ?????
Weight: ?????
Race: Lesser Fellpool
Origin: Muah continent
Weapon: Fists

PERICCI isn't  even her real name. A lesser fellpool, last of her kind. 
She is a cat-like human and has cat-like abilities. She fell prisoner to 
the Velkhents and has spent a good deal of her life in a prison dungeon. 
She lacks social skills but they get better as she travels with Roddick.
Likes Roddick very much.
Favorite Food: Fine Tuna Sashimi

===========================================================================
IC.                            PRIVATE ACTIONS
===========================================================================

Private Actions feature is a trademark of tri-Ace's Star Ocean series. 
Whenever you enter a new town, the PA marker appears in the top right 
corner of the screen. You need to press the square button on your PSP to 
start the PA. Basically, PA's are scenes which let you know your 
characters more, discover some of their secrets, etc. Besides, sometimes 
you can get very rare and useful items from PA's.
For example, when you've initiated a PA, your party splits up for a while.
Depending on where you are in the story, the PA may be very different. 
Sometimes your characters split up and you can see the scenes between some 
of them
I advice you to try to explore this feature with differnt setups 
of characters. The system of PA's is quite complex, so obviously more 
than one playthrough is needed to trigger them all. Note that you can 
complete the game without doing a single PA, but it will be your mistake, 
as you'll miss out on so many things. I advice to do as much PA's as you 
can.

However, I will not include the contents of the PA's in this FAQ, as they 
may contain huge spoilers. I will only mark some plot points where they 
can be triggered. In the near future I am going to make a Private Action 
FAQ of this game.

(About Approval Rating)
Each character in the game has his/her own personal feelings and thoughts 
about the other party members. This is called "Approval Rating" (AR). It 
may change from positive to negative and vice-versa. These changes affect 
various factors during the whole game and can have various incomes. The 
AR is not visible to you during the game play, and it is difficult to 
evaluate. It may take you more than one playtrough to try different 
variants and see the results.

==========================================================================
ID.                         BATTLE SYSTEM BASICS
==========================================================================

SO:FD features a real-time combat system which will be familiar to SO2
veterans. In battle, player can individually control any character in the 
party. You can move characters around with the control 
pad, and perform different types of attacks. Basic attacks are easy to 
perform, and do damage with your equipped weapon. Multiple hits can 
result in a combo. Basic attacks get the job done, but they are not the 
strongest techniques which you can get. There are actually more advanced
moves and skills out there to master.
Another thing to take note of is a "Special Arts" feature. Special Arts 
are powerful melee attacks that require MP to use. The more the certain 
Special Art is used, the more powerful it becomes.
Casting spells is done by symbologists and, like Special Art attacks, 
these use up MP. However, spell-casting is timed, and can be easily 
interrupted, so if you're controlling a magic user, be careful with 
close enemies.
A key to winning is having an organised group of characters with 
properly set tactics. Strategy commands can be pre-set before any battle 
starts, and also changed in the middle of the battle. All characters in
the party fight according to the set strategy. Keep in mind that there 
will be many different situations in the game which will require a whole 
different strategy plan to use. Experimenting is the way to go.

==========================================================================
IE.                            CONTROLS
==========================================================================

       _____________________________________________________________
     ,' L  ,'                                                 `.  R `.
    /-----'     .-----------------------------------------.     `-----\
   /            |                                         |            \
  /     __      |                                         |      .-.    \
 /     |  |     |                                         |     (/_\)    \
|   __  \/  __  |                                         |  .-. `-' .-.  |
|  |__ >  < __| |                                         | ([ ])   ( O ) | 
|       /\      |                                         |  `-' .-. `-'  |
|      |__|     |                                         |     ( X )     |
|               |                                         |      `-'      |
|      .--.     |                                         |               |
 \    (    )    |                                         |              /
  \    `--'     '-----------------------------------------'             /
   \-----.       [Home]                    [Select] [Start]      ,-----'
   `.____`.___________________________________________________,'____,


       L Button  -  Rotate Camera (while on World Map)

       R Button  -  Rotate Camera (while on World Map)

       D-pad     -  Move
 
       Thumbstick  -  Move

       Select    -  N/A
       
       Start     -  Switch Map (while on World Map)
 
       X Button  -  Confirm (Menu)/Hit (Battle)

       O Button  -  Back (Menu)/Change member (Battle)
      
       Square Button  -  Private Action (while on World Map)

       Triangle Button  -  Menu/Battle Menu
       
       
==========================================================================
II.                           WALKTHROUGH                               
==========================================================================
==========================================================================   
                            SPOILER WARNING
    This walkthrough of Star Ocean: FD may contains some spoilers which 
   can ruin the game experience for you. I will try to cut their number 
        to minimum, although I'm not the one to blame if you see 
                something you don't want to see (yet).
          I will also mark the PRIVATE ACTION sections, because 
                    they consist mainly of spoilers.
==========================================================================


==========================================================================
Kratus

Recommended level: 1
Items: Resurrection Elixir, Flare Bomb, Blackberries, Blueberries, 
Talisman
Enemies: N/A

==========================================================================

OK, here we go. You start your game in the Defense Force HQ. When you 
finally gain control of you character after the cutscene, open the chest 
with BLACKBERRIES and exit the house. I'm saying this right away - always 
check every place for chests and hidden items.. 
Pick up the RESURRECTION ELIXIR and FLARE BOMB to the right of where you 
came from. Navigate the town to get the hold of controls in this game. 
Near the Weapon Shop there is a chest with a TALISMAN. Next, go to the 
house where Roddick lives (north of Weapon Shop) and rest there. Get back 
to the HQ and visit Millie's house to pick up BLUEBERRIES. When you will 
approach the HQ you'll see bandits invading the town. Get ready for your 
first fight. Run to the bandits walking in town to initiate a fight. 
Although the fight is short, you can get familiar with the battle 
system now. You will gain 60 Fol, 2 EXP  and 2 Blueberries. Now head to 
the next screen to fight another bunch of bandits. After the scene, the 
bandit leader, Boss Baird appears. Kick his ass and receive 190 FOL, 8 
EXP, BLUEBERRIES, BLACKBERRIES and a FANFIC X. The captain will thank you 
and give you BLUEBERRIES x 5 and a Twisted Pork Chop. Next morning you'll 
wake up to go patrolling the village again. You can now exit Kratus via 
the south exit to level up, and get more familiar with the battle system.

==========================================================================
Muah Continent

Recommended level: 5-7
Items: N/A
Enemies: Bandit, Horned Wolf

==========================================================================

You should start leveling up now. Level up to at least level 5 or to level 
7 (to learn Roddick's Firestorm Blade). That's all you need for now. Save 
your game afterwards. Return to Kratus.

==========================================================================
Kratus

Recommended level: 5-7
Items: N/A
Enemies: N/A

==========================================================================

When you are ready, go north to the HQ to find Millie. Enter the house. 
The captain will give you a letter from the mayor of Coule. It will say 
there's a disease spreading in the town of Coule. They suggest getting the 
herbs to cure it on Mt. Metorx. Eventually, after the scenes, you'll have 
to go to Mt. Metorx. For now exit via south entrance.

==========================================================================
Muah Continent

Recommended level: 7-8
Items: N/A
Enemies: Bandit, Horned Wolf

==========================================================================

Go north from Kratus, past the Metorx Bridge to finally reach Coule. 

==========================================================================
Coule

Recommended level: 7-8
Items: N/A
Enemies: N/A

==========================================================================

When you enter Coule, you'll see some stone figures. Head north and up the 
stairs, then you will see Millie. Follow her into a house. After the scene 
travel back to Kratus, and after a scene there, you'll have to go to Mt. 
Metorx. Exit via north entrance. Mt. Metorx is situated north from Coule.

==========================================================================
Coule

Recommended level: 7-8
Items: Necklace, Blueberries, 200 Fol
Enemies: N/A

==========================================================================

While going through Coule again, be sure to collect the items here. There 
is a NECKLACE in the rightmost house, BLUEBERRIES near the house where 
Millie's father is and 200 FOL inside that house.

==========================================================================
Mt. Metorx

Recommended level: 7-8
Items: N/A
Enemies: Fellworm

==========================================================================

After you enter, there will be a forced fight with a couple of Fellworms. 
Defeat them and move on. This is also a good place to level up.
Keep heading further until another bunch of Fellworms attacks. Fight them 
off and watch the cutscene where Dorne collapses. Keep on moving to the 
top.
You will reach a cliff the the herb on it. The cutscene will take place 
and you'll be warped the hell out of here.

==========================================================================
Calnus

Recommended level: 7-8
Items: N/A
Enemies: N/A
==========================================================================

Okay, now you're onboard Calnus. From where you start, save your game at a 
savepoint and go through the Connection to reach the Elevator Pod. You can 
travel between the Calnus' floors now. First travel to the first floor, 
than to second, and when you'll come back to the Elevator Pod, Fellworms 
will appear. Defeat them and watch the scene that takes you to the sick 
bay and then back to planet Roak, to Kratus village. The party heads back 
on the Calnus.
After a very long cutscene the party travels through the Time Gate.

==========================================================================
Kraat

Recommended level: 7-8
Items: Blueberries, 420 Fol, Resurrection Elixir
Enemies: N/A

==========================================================================

You will find yourself in the Kraat village. It's only Roddick and Ilia, 
and moreover you have to find some appropriate clothes for her. You can 
pick between one of these two options:
1. I'll go look around.
2. Don't worry about it.
Choose the first option, so your AR with Iria will go up. 

Go right and open a chest for BLUEBERRIES. Go into the Kraal General Store.
Come back outside and go north into the Sleeping Apple Inn. Open a chest 
for 420 Fol. From there, cross the street and enter the house to find a 
RESURRECTION ELIXIR. Now you can either buy clothes for Ilia in the Kraat 
General Store (AR with Ilia up), or steal them from the old lady (AR with 
Ilia down) or ask old lady to give them to you (AR stays the same).
After the scene
  
--------------------------------------------------------------------------
                            PRIVATE ACTION

Okay, this is you first private action between Roddick and Ilia.

--------------------------------------------------------------------------

Now keep on moving along the track to the town of hot.

==========================================================================
Haute

Recommended level: 10-11
Items: Sweet Syrup, Resurrection Elixir
Enemies: N/A

==========================================================================

I guess you've already understood how this town will look in the future. 
Well, anyway, after the little scene, run left, open the chest with SWEET 
SYRUP on your way and head north. There's an inn The Hot Potato where you 
can rest for 60 Fol. Run left and talk to the guy on the bridge. There 
will be two options:
1. North from here
2. South from here
Pick the first one. Now go right to Badam's Items to see a scene. After it 
go to the left corner of the shop to buy some skills. The ones that are 
available right now are all at level 1. Buy all of them if you have enough 
money. Then go talk to Badam. Pick the "I wanna talk" option. After the 
scene go south, to the rightmost merchant. Talk to him and agree to buy 
the sword for 20 Fol. After the scene go to Badam, and welcome the new 
party member - Cyuss Warren. Badam will also give you a PERMIT key item to 
enter Portmith. I also advice you to go to the Skill Guild to buy all of 
the skills there. They're cheap, so it'll cost you 1500 Fol at most. Now 
you need to go to Mt. Metorx (again).
Go to the northeasternmost house to find a chest with a RESURRECTION 
ELIXIR. Exit Haute via north entrance.

--------------------------------------------------------------------------
                            PRIVATE ACTION

A PA between Ilia and Roddick.

--------------------------------------------------------------------------

==========================================================================
Mt. Metorx

Recommended level: 11-12
Items: Rose Hip
Enemies: Fellworm, Slime, Horned Wolf, Killer Bee, Little Bunny

==========================================================================

There's a really straightforward path, so I think it's needless to tell 
you the directions. Just follow the path, and I also advice you to level 
up here a bit, cause Killer Bees + Horned Wolves give you decent EXP. 
There is a water "well" near the top of the mountain, where you can 
restore your HP and MP to full. After the scene, when you reach the top, 
look for a glimpse on that scren to find a Rose Hip. After that, just 
descend to the other exit leading to Portmith area.

==========================================================================
Muah Continent

Recommended level: 12-13
Items: N/A
Enemies: Horned Wolf, Bandit, Bushwacker, Little Bunny

==========================================================================

Just level up here a bit more, maybe to level 13. The enemies are quite 
easy to kill here. You should clearly see Portmith from here, so enter 
the town.

==========================================================================
Portmith

Recommended level: 13-14
Items: N/A
Enemies: N/A

==========================================================================

First things first, go to Papa's Shop in the right side of the town, and 
get a bunny statue for Badam. You can also buy some good equioment here. 
Don't forget to visit the Skill Guild again to buy a Sense 2 skill 
complect. Exit Portmith and backtrack to Haute. When you return the 
statue to Badam, he'll reward you with 600 Fol. After the scene, Cyuss 
will try to leave the party. You can pick the first option to ask him to 
stay and the third option to let him go. It's your choice, anyway. Go to 
Portmith again through Mt. Metorx. Note that from Mt. Metorx you can enter 
the Abandoned Mine from now on (the entrance to it is on the first screen 
from the Haute side where the big pile of rocks is; you'll have to go 
through a stone wall to reach the mine), but I do not recommend it before 
you reach AT LEAST level 30. The fiends are very powerful there, you know.
When you arrive to Portmith again, go northwest and then west to reach the 
dock. Talk to the sailor there, and he'll tell you that he won't take you 
to Astral continent because of the Velkhents activity. Choose "Let's take 
'em out!"and make your way to Velkhent Cave. Just approach the ship to the 
left of the sailor and press X.

==========================================================================
Pirates' Hideout

Recommended level: 13-14
Items: Antidote, Blueberries, Resurrection Elixir, Blackberries, Necklace,
Resurrection Elixir, Blueberries, Sweet Syrup, Sacrificial Doll, 
Resurrection Elixir, Resurrection Elixir, Magic Canvas, Sweet Syrup, Ruby, 
Rainbow Diamond
Enemies: Robber Axman, Kobold, Horned Wolf, Bandit, Bushwhacker

==========================================================================

When you reach the dock, you'll see a cave. Enter it.
F1
Head right at the intersection, and follow the path to the chest with the 
ANTIDOTE, then navigate through the curve to the northeastern exit, and in 
the next screen pick up the BLUEBERRIES and RESURRECTION ELIXIR from the 
chests. Go back to the intersection.
Now go left, then slide left to the next screen and discover the gas 
things. Go back, and now slide north to reach the stairs. Go down.
B1
Run south, then right to get some BLACKBERRIES. Now go back, and this time 
go down. At his screen run left, open the chest to find a NECKLACE and 
pull the switch. Go back one screen and run through the newly-opened door.
Descend the stairs.
B2
Save your game at a savepoint. Go up and then slide in the north door. Get 
ready for the mini-boss.
At level 17 this boss is quite easy, so just pound him and the monsters 
accompaning him away. You'll get a FLINT after the battle.

Now slide to the right and get the RESURRECTION ELIXIR from the chest.
Now head back to the beginning of B1, approach the gas thingies, equip 
the Flint, and press X. Walk into the opened hole in the wall.
First head right and press X on the gas thingies. Go back and head 
southwest, get a chest containing BLUEBERRIES along the way and turn left. 
Run through the blue cloud and open the chests for a SWEET SYRUP and a 
SACRIFICIAL DOLL.
Now run south and then left to B2 (you can also go to F1 to blow up the 
gas there to find a RESURRECTION ELIXIR).
B2
Follow the path to B3.
B3
Run south to the next screen. Blow up the gas here and get the chest with 
a SWEET SYRUP. Run back and go west. Grab the RESURRECTION ELIXIR along 
the way and continue to the next screen. Here go south and right for a 
MAGIC CANVAS. Now go left, save your game and enter the door.

====================
BOSS: Velkhent Chief
====================

Hit Points: 5000
Magic Points: 0
Difficulty: Easy

Well, 5000 HP is no joke, but if your characters are at level 17-18, 
there is absolutely nothing to worry about. The Velkhent Chief is 
accompanied by a stupid Velkhent, so the "little" guy should be you first 
concern. The Chief doesn't have some big attacks, all that he does is 
easily dodgeable, so just hack away and use some Blueberries if you need. 
Try using Cyuss' Double Slash and Ilia's Meteor Palm to quickly pummel 
him. Roddick's Air Slash should work fine too. Anyway, this is going to 
be a short fight.

After dealing with the boss, run to the left, open the cells to find RUBY 
and RAINBOW DIAMOND, and finally open the second cell from the left for a 
scene.

==========================================================================
Portmith

Recommended level: 17-18
Items: Ocarina
Enemies: N/A

==========================================================================

PICK UP THE OCARINA THAT THE GIRL DROPPED!! It's a very important item, so 
save it for later.
--------------------------------------------------------------------------
                          PRIVATE ACTION

A private action between Cyuss and Roddick at the bar.
--------------------------------------------------------------------------

Go to the dock and talk to the sailor and travel to Autanim.

==========================================================================
Autanim

Recommended level: 17-18
Items: Amulet of Antivenin
Enemies: N/A

==========================================================================

When you arrive, the party decides to head for Tatroi right away, so you 
should memorize the place where you'll need to go next. But for now, rest 
at the inn, buy some new skill-sets and the most important thing - go to 
the Weapon shop and buy yourself new equipment. Claymore is a must, if you 
still have Cyuss. After you've done with shopping in the Weapon shop, go 
behind it and enter the house there. Open the chest with the AMULET OF 
ANTIVENIN inside. If you go near the Grocery store, you can see a girl not 
far away from it. Talk to her, and she'll tell you about the prize in the 
Tatroi Arena. Remember that well. Also, Phia will join you here for some 
time, if you don't have Cyuss. Now you can just wander around this town 
or head straight to Tatroi. In any case, exit Autanim via the south 
entrance from the plaza.

--------------------------------------------------------------------------
                           PRIVATE ACTION

--------------------------------------------------------------------------

==========================================================================
Astralian Continent

Recommended level: 17-18
Items: N/A
Enemies: Robber Axman, Sandworm, Assassin Bug

==========================================================================

From Autanim, head along the path on the ground to reach Tatroi. I also 
advice you to level up probably 2 or 3 levels here. Enter Tatroi (if you 
have Phia, she will now leave).

==========================================================================
Tatroi

Recommended level: 20-21 
Items: Resurrection Elixir, Aquaberries, Spectacles
Enemies: N/A

==========================================================================

If you have Phia, she will now leave.
When you enter, go to the paltform in the center of the screen and take 
the RESURRECTION ELIXIR there. Then head into the house north of the 
platform and open the chest for some AQUABERRIES. To the left of this 
house is an inn where you can rest. While on this screen, go to the Skill 
Guild and buy the new LV2 skill sets there. You can also play a crappy 
game which costs you 600 Fol, but I won't advice you to do it (everything 
valuable you can get from it is 100 SP). Go north from the first screen, 
then west, enter the house to open the chest with SPECTACLES. Now go back 
and this time go east. There are two shops on the upper level and a Food 
shop on the lower. The lower level also leads to the dock, from where you 
can travel to Astral City.
There's one more thing left to do - check out the Tatroi's trademark, the 
famous Battle Arena. More about it in the SIDE-QUESTS AND SECRETS section. 
You can recruit Ashlay here, if you didn't let Cyuss join you in Haute. 
Ashlay is in the west corner of the arena. Talk to him, then fight a few 
battles at the arena. After that go to the dock, talk to Ashlay to get 
him to join.
Now you can go to Astral city through Astral Caves (exit Tatroi via the 
west entrance), or you can get there by boat. The choice is yours. Note 
that if you've got Ashlay, you'll automatically get to Astral City. Even 
if you don't have him, you should try to go through the Cave to get some 
levels and items.

==========================================================================
Astral Caves

Recommended level: 21-22
Items: Green Beryl, ?Item, Sinclair, 1200 Fol, Iron, Flare Bomb, Sapphire, 
Crystal, Silver, Sapphire, Amulet of Antivenin, Sacrificial Doll, ?Weapon, 
Necklace, Gladius, Crystal
Enemies: Ooze, Mandrake, Cutie Bunny, Armored Knight, Cleric

==========================================================================

Save right away. You can't open that door near the save, so run north. 
Watch for the sparkling light at the crystals and obtain GREEN BERYL. Go 
left for a ?ITEM. Go back and go north. Cross the bridge, grab the cool 
SINCLAIR along the way and pull the switch. Go into NW door to find 1200 
FOL and IRON. Go back and pull the switch again. Go into NE door and get 
a FLARE BOMB. Back to the switch again, pull it one last time and run 
into the northern door. Grab SAPPHIRE and CRYSTAL along the way. Keep 
going north. You'll reach a savepoint and a gold healing statue. Save and 
heal. There's no point in going east now, so ascend the stairs.
(Note that you need a Pickaxe equipped to get items like Sapphire, Iron, 
Silver, etc.)

==========================================================================
Astral City

Recommended Level: 22-23
Items: N/A
Enemies: N/A

==========================================================================

A scene comes when you arrive into the Astral City, and after it I advice 
you to explore a town a bit before going to the inn to rest. Visit the 
shops here, upgrade your equipment, buy some skill sets, if you haven't 
done so in Tatroi.

Your next actions will depend on the characters you have. If it's Cyuss, 
go to the inn and rest, if you have Ashlay go to Lias' mansion and rest 
there.

If you don't have Cyuss or Ashlay, you'll have to save Phia from jail 
first to progress with the story. She'll join in the Astral Caves. Well, 
anyway after the scene the party arrives in the Astral Caves once again.

==========================================================================
Astral Caves

Recommended level: 23-24
Items: Green Beryl, ?Item, Sinclair, 1200 Fol, Iron, Flare Bomb, Sapphire, 
Crystal, Silver, Sapphire, Amulet of Antivenin, Sacrificial Doll, ?Weapon, 
Necklace, Gladius, Crystal
Enemies: Ooze, Mandrake, Cutie Bunny, Armored Knight, Cleric

==========================================================================

Run east from the gold statue. Continue further, get SILVER from the 
crystals there and run south (SAPPHIRE), then east to the screen where you 
will find AMULET OF ANTIVENIN, SACRIFICIAL DOLL and ?WEAPON. Go back and 
turn west at the fork. Now turn east at the next one to gind a chest with 
a NECKLACE. Run back and south now. You'll be under the bridge now, so 
follow the way down. You'll come into an intersection. First go NW to 
find GLADIUS for Phia. Move back and go NE for a CRYSTAL. Now finally go 
south to come out of the door you couldn't open. Save at the savepoint 
and run in the direction of Tatroi.

================
BOSS: Darthwidow
================

Hit Points: 10000
Magic Points: 40
Difficulty: Easy

Kill the Stropers right away, so they won't bother you and go for the boss 
itself. She's very slow, so your characters might obliterate her within 
seconds. Just use some Special Arts and the boss will go down in no time.

==========================================================================
Astral City

Recommended Level: 22-23
Items: N/A
Enemies: N/A

==========================================================================

A scene will occur, and it will depend on the character you have now.
If you have Cyuss, a soldier will come to thank you for your help and 
give you a reward. He'll also ask you to go to Purgatorium. Choose to go, 
because you won't be able to get a secret character otherwise (and that 
will lead to losing another secret character).
If you have Ashlay, he'll leave you, so you need to go to Lias and this 
time Phia will give you the reward. She will also ask you to go to the 
Purgatorium. Choose to go, because you won't be able to get a secret 
character otherwise (and that will lead to losing another secret 
character).
If you only have Roddick and Ilia, Phia will ask to join you and go to the 
Purgatorium. If you decline it, you won't be able to get a secret 
character otherwise(and that will lead to losing another secret character). 
Phia will join you now. If you don't want to go to Purgatorium, just skip 
this section and continue reading from TROPP section.
By the way, the rewards you get are LUNAR TALISMAN, CINDERELLA GLASS and 
200 SP.

To get to Purgatorium, return to Tatroi, exit the town via south entrance, 
and on the world map go left from Tatroi.

==========================================================================
Astralian Continent

Recommended level: 24-25
Items: N/A
Enemies: Robber Axman, Sandworm, Assassin Bug, Ooze

==========================================================================

Okay head left from Tatroi, along the path between the mountains and you 
should come to a fork. Go east at the fork and enter some kind of a "waste 
land" territory. You should see a hole in the mountain. Enter it.
These are the Highland Caves. There's only one straightforward way, so 
follow it to the end and you'll come out in the other place on the world 
map that looks like a desert. You should now clearly see the temple not 
far away. That's the Purgatorium.

==========================================================================
Purgatorium

Recommended level: 25-26
Items: ?Herb, Froghead, Ring of Resistance, Resurrection Elixir, ?Mineral
Enemies: Stroper, Assassin Bug

==========================================================================

As you enter, go a few screens north and you should come into the large 
room with two doors - NW and NE. The NW one is locked so go NE, then NE 
again and in the next room pull the switch. Come back to the large room 
and enter the NW door now. Touch the pedestals and receive 100 SP. There's 
also a ?HERB in the western room from the large room. Now exit this place.
While on world map, move along the mountain edge east until you find a 
secret entrance. After the scene Ioshua Jerand, a Featherfolk will join 
your party. My party was level 27, and Ioshua started at level 20, so now 
you know he's really weak, so you should level him up a bit.

As you start your second run through Purgatorium, go into another large 
room. Go through the left door and pull the switch. Now go through the 
right door. From there, go east first and acquire another 100 SP. Now go 
back and head north. In this room you'll see 4 types of spheres - blue, 
green, orange and red. You have to touch them to make something happen.
First touch the green one to teleport to the chest with the FROGHEAD, and 
then touch the blue one - to get to the door. The red ones throws you into 
a battle, and the orange one teleports to the entrance of ths room, so 
don't touch them. Anyway, head through the door. In here, take the path 
left first to find yet another 50 SP bonus. Then go through the door. 
Same sphere puzzle here - touch the green sphere to get RESURRECTION 
ELIXIR and RING OF RESISTANCE , but before touching the blue one, go left 
and right and hit the switches. Now touch the blue sphere and go through 
the door. Save your game and proceed. In this room touch one of the blue 
spheres to eventually get a ?MINERAL and then touch the orange one, then 
the other orange one, and then the left orange sphere to get to the next 
door. Go right for a 100 SP bonus, and left to heal your party. Then 
proceed north.

====================
BOSS: 4 Hound Shapes
====================

Hit Points: 5000 each
Magic Points: 50
Difficulty: Normal

You'll be dazed from the beginning of the battle, so be careful not to 
let Ioshua die fast. His concern should be healing everyone in your 
party. Just take out the damn hounds one by one and do not let them 
circle you, and eventually you'll emerge victorious.

Enter the next door. A scene follows. Afterwards you'll be taken back to 
the entrance of Purgatorium.
If you have either Cyuss or Ashlay they'll say that this was a waste of 
time. You'll have two options - to agree (AR up)or to disagree (AR down).
Ioshua will try to leave the party, so if you want some more characters 
later in the game, I suggest you leave him. Now go to Tropp - this town 
is situated at the opposite site of Purgatorium. Remember the fork you 
ran into while going to Purgatorium? Last time you went east, now go west 
until you reach Tropp.

==========================================================================
Tropp

Recommended level: 27-28
Items: ?Item
Enemies: N/A

==========================================================================

As you enter Tropp, a cutscene will activate. After that, the party 
will decide to got to Muah Continent. It doesn't matter which option you 
will choose when Ilia asks you to go to the crash site, as you'll have to 
go regardless. But for now, wander around Tropp, visit the equipment shop 
and buy some new weapons and armors. From the first screen, you can go 
east one screen and enter a house where you'll find a chest with ?ITEM. 
You won't have to go to Portmith by foot as you can take a special service 
ship to Portmith and get there in no time. From Portmith, go through Mt. 
Metorx and Haute until you come to a bridge, from where you should clearly 
see the "hole" in the ground with something sticking out of it. That is 
the crash site. As you enter, a scene will take place and after exploring 
the crash site the party will decide to go further in Silvalant.
On your way back you MAY try to visit Mt. Metorx Abandoned Mine, but I do 
not advice you to do it, if you aren't somewhere near level 40 already. If 
you decided to go there, remember that the entrance to the mine is on the 
first screen of Mt. Metorx, behind a giant boulder.
Anyway, return to Tropp from Portmith and from Tropp go to Eckdart by ship.

==========================================================================
Eckdart

Recommended level: 28-29
Items: Spectacles
Enemies: N/A

==========================================================================

As soon as you enter Eckdart, a cutscene will activate. From the ship dock,
go north, then southwest and enter the Inn. Another cutscene, and after it 
you'll finally get Millie back (Note that if you have Ashlay and Ioshua, 
she won't join now)! The party will decide to depart from here to search 
for missing Ronyx, but for now, let's explore the town a bit more. From 
the Inn, go northeast, then southeast and enter the closest house. Open 
the chest here to find SPECTACLES. Check out the music shop, where you can 
buy various instruments. I my opinion, the only item worth buying here is 
Silver Trumpet, but assuming you don't have 300000 Fol now, move on. Also 
check the Jewellery shop next to the music shop, if you need to buy some 
materials. Moreover, you can buy some LV 3 skill sets here, which is 
awesome. When you're done, exit Eckdart via south entrance. As you exit, 
Ioshua (if you have him) says he needs to go to the man who saved him from 
certain death long ago. On the world map, hug the mountain edge until you 
come to the Mt. Eckdart . If you don't have Ioshua, scroll down to the 
Ionis section.

==========================================================================
Mt. Eckdart

Recommended level: 30-31
Items: Blueberries, Spectacles, Fine Shield, Rod of Jewels, Robe of 
Deception, Elven Cap
Enemies: Pixie, Kobold King, Lizard Axman, Gevel, Dragonfly, Savant, 
Cleric

==========================================================================

As you enter, just follow the path, as it is completely straightforward. 
Take your time to level up here a bit, if you're under level 30. When you 
reach the hut deep in the mountain forest, a scene will start. Then you 
will have the choice of fighting the monsters or not: 

1. Let's take 'em out!
2. ...

I recommend choosing option 1, as you'll a get a good weapon for doing 
this little quest, and besides you'll maybe acquire some levels, if you 
are low-leveled. You can talk to Foster to rest and heal your HP/MP fully.
Anyway, go behind Foster's hut to the intersection with a savepoint. Save. 
Here you'll fight the first fixed group of monsters. Check the bushes in 
all areas for herbs. Now go west from the intersection, and you'll come 
into yet another one. From here, go west, north and south, defeat the 
monsters and open the chests for BLUEBERRIES, SPECTACLES and a FINE SHIELD 
for Roddick. Now go back to the savepoint and this time go north. After 
dealing with the monsters pick up the ROD OF JEWELS. Return to the save 
point. Now go east, fight the monsters and get ROBE OF DECEPTION and ELVEN 
CAP from the chests. When all of the monsters are vanquished, return to 
Foster, and he'll give you ELVEN BOW. Get out of Mt. Eckdart. To Ionis.

==========================================================================
Ionis

Recommended level: 33-34
Items: Resurrection Elixir
Enemies: N/A

==========================================================================

As the party enters Ionis, a cutscene takes place after which you finally 
get Ronyx back. Moreover, there's a new secret character, Mavelle Froessen 
who will soon join your party (assuming you have Ioshua or Ashlay). Then 
the scene is continued at the bar. There are three possible variations of 
the scene (first - if you have Cyuss or don't have him, the second - if 
you have Ioshua, and the third - if you have Ashlay). Well, anyway, after 
the long scene Mavelle will join the party (look at the notes above).
If you only have Ashlay and Ioshua (but you don't have Millie), there will 
be a different situation between Ronyx and Roddick/Ilia.
After that, you're free to explore the town. Vist the Creator's Workshop, 
as you can buy very useful items there, such as Smith's Hammer, to help 
with improving your weapons and making them more powerful. The other thing 
to take note of here is the Lezard Flask. This is an item you'll need much 
later in the game (it let's you make Philosopher's Stones, the coolest, 
rarest and most expensive things in the game), so you should definitely 
buy it. It costs 40000 Fol, if you don't have that much, go to the world 
map and earn the money. The other item I advice you to buy is Beret which 
increases your success rate in Writing and increases your chances to learn 
a secret talent. Though, if you don't want to hunt for the money now, 
you can leave that for later. If you cross the bridge in the middke of the 
town from right to left and enter the house closest to you, you'll find 
RESURRECTION ELIXIR in the chest.
Also visit the Skill guild to buy Knowledge 3 Skill Set. You should have 
all the skill sets now, except for Combat 3. Now that you have all the 
skills you need for Item Creation, you may try to make something valuable 
via Customization, Alchemy, Crafting, etc. Don't forget to save before 
attempting any Item Creation, and reload if you fail.
Next destination - Van y Ille City.

==========================================================================
Silvalant Continent

Recommended level: 35-36
Items: N/A
Enemies: Pixie, Kobold King, Lizard Axman, Dire Wolf, Magician, Savant, 
Cleric

==========================================================================

From Ionis, go north (I mean the opposite path to where you came from). 
If you will pass two bridges, you are on the right way. You should level 
up while you travel to Van for a couple of levels. When you're ready enter 
the town that looks like a giant castle.

==========================================================================
Van y Ille City

Recommended level: 36-37
Items: ?Item, Spectacles
Enemies: N/A
==========================================================================

After you enter this strange town, the party decides to go to the king, 
but before doing that, check the shops and collect the items. From the 
first area go west and up the stairs, then at the fork turn south and make 
a curve to get to a chest with ?ITEM. Then go back, this time go north to 
the next screen. Enter the house to find a hidden chest with SPECTACLES. 
Go to the Skill Guild and buy Combat 3 skill set. Now you should have all 
the skills in the game. I suggest buying a Zweihander for Cyuss here (if 
you have him), Taloned Knuckles for Ilia and Water Orb for Mavelle. When 
you're ready go to the king's castle. A scene will take place, after which 
you will find yourself in...

==========================================================================
Labyrinth of Champions

Recommended level: 36-37
Items: Emerald Ring, Amulet od Flexibility, ?Item
Enemies: Pixie, Savage, Sorceress, Wisp

==========================================================================

After you're in the cave, go back up the stairs to find an EMERALD RING. 
Go back to the labyrinth. Enter the middle door. Go east and enter the 
next door to find a chest with AMULET OF FLEXIBILITY. Continue going west. 
Then turn south and west again. Enter the west door first to get ?ITEM. 
Enter the east door after it. Continue to the next one. You should be in 
a room with a tablet which says: "Where there is light, there is shadow". 
Go north. North again. In this room, save and read the stone tablet.
It says: "The true path lies in the shadow".
This is quite a frustrating puzzle at first. It is based on the sun (which 
rises from the east) principle, so you have to hit the corresponding 
switches from west to east. To easily solve the puzzle, hit the switches 
in the 1st (the far left door), 3rd, 5th, and 6th doors. Do not touch the 
switches in the 2nd and 7th doors. After you pull the last switch, you 
should hear a clicking sound which means you've done everything right. Heal 
your party members and descend the opened pathway to underground.

========================
BOSS: 3 Wisps & Peryton
========================

Hit Points: 18400
Magic Points: 0
Difficulty: Normal

Peryton has A LOT of HP, but he's still weak as a child if you have good 
weapons. First things first, get rid of those nasty Wisps, who like to 
silence your party every ten seconds. After they're gone, it's not that 
hard to kill Peryton, if you have something like the Sword of Marvels on 
hand. Just pummel him with everything you've got until he's dead.

After dealing with the boss, continue west and just follow the path until 
you come out to the minister.
You'll be taken back to the castle. A scene will start ,after which the 
king will give you the VAN EMBLEM. Moreover, you'll get FOUR BEASTS SFT. 
The cutscene will continue  at the inn. After the cutscene, when Roddick 
wakes up you have the option to choose:
1. I remember
2. Tell me again
If you choose the second option, Ronyx will explain that you need to get 
all four emblems all around the planet Roak and return them to the king 
of Van. Now you have only one emblem, so there's three to go. First let 
us go to Astralian continent, to the Astral City. If you don't remember 
how to get there, from Van y Ille go to Ionis, from Ionis to Eckdart, then 
take a ship to Tropp, from Tropp to Tatroi, exit Tatroi via west entrance, 
run through the Astral Caves and finally arrive to the Astral City.

--------------------------------------------------------------------------
                            PRIVATE ACTION 

A PA between Roddick and Cyuss/Roddick and Ashlay

--------------------------------------------------------------------------

==========================================================================
Astral City

Recommended Level: 38-39
Items: N/A
Enemies: N/A

=========================================================================

Enter the king's castle, the guards will stop you, but Phia will come and 
invite you. After talking to the king of Astral, you'll get the ASTRAL 
EMBLEM. If you talk to Phia afterwards, she'll join you if you have six or 
less members in your party (and if you have Cyuss or Ashlay). Moreover, 
now you obtain her SFT. 
Now if you go to Tatroi and fight any rank higher than E, in the fifth 
battle you'll fight against T'Nique, another secret character. Defeat him 
and he'll join if you have a free slot in your party.
OK, it seems now you have two emblems of the four. Next stop - Silvalant.
Go to Van y Ille City again, and from there go north until you reach the 
checkpoint. After a little scene involving the Van Emblem, you'll be 
permitted to pass. 
Enter the Van y Silvalant Caves. The path is straightforward, but don't 
forget to grab a COMBO LINK accessory and a GREEN BERYL on your way. Exit 
into the snowy plains.

==========================================================================
Silvalant Continent

Recommended level: 38-39
Items: N/A
Enemies: Scylla, Wisp, Cuniculus, Shaman, Lizard Axman, Savant, Cleric, 
Drow Healer, Petri Gevel

==========================================================================

As soon as you're out of the Van y Silvalant Caves, I advice you level up 
a little to reach at least level 40. Now is the time to go to Mt. Metorx
Abandoned Mine, but you'll have the opportunity to do so a little bit 
later, so there's no need in backtracking now.
The closest to you is the town of Durss. Enter it.

==========================================================================
Durss

Recommended level: 40-41
Items: N/A
Enemies: N/A

==========================================================================

It's a really poor town here. Most of the houses are abandoned, and there 
is not so much people too. They can give the directions on how to get to 
Silvalant. You'll notice that the shops sell equipment that is equal to 
what your starting equipment was, so you probably won't buy anything good 
in here. Rest at the Inn if you need and exit the town.
While near Durss, look at your world map (START button) and you'll see a 
red dot not far from where you are now (the dot which is on the land, not 
in the sea). Head there.

==========================================================================
Silvalant City

Recommended level: 41-42
Items: Blueberries, Resurrection Mist, Damascus
Enemies: N/A

==========================================================================

Millie will join you here (finally), if she hasn't joined you in Eckdart.
As you enter this snowy city, check the shops here and I can tell you that 
this is the place where the strongest buyable weapons and armor are. From 
the entrance go all the way east for a chest with BLUEBERRIES. This is 
Silvalant dock, but the ship service doesn't work. For now. Also check one 
of the houses for a RESURRECTION MIST. From the plaza (the area 
with the clock) go NE to see a pine. Go behind it and press X. There's a
hidden shop here! Santa the Dealer sells awesome accessories which cost 
gigantic amounts of money. If you've sold Fanfic X and have some spare 
money, I advice you to buy Jewel of the Frog here. This item will let you 
exit dungeons momentarily. It costs 100000 Fol. The other item to take 
note of is Magical Rasp, which will improve you success rate in Machinery 
and Customization Item Creation. You should buy it. The Music Editor is 
kinda useless, because you can easily compose music without it. Don't 
look at the Santa's Boots and the tri-Emblem for now, they're way too 
expensive. If you're wondering how to get so much money, I can tell about 
a Philosopher's Stone trick in the SECRETS section.

When you're done with shopping, go to the castle of the city. After the 
scene you'll get the SILVALANT EMBLEM. The only emblem left is the Muah. 
If you're in the castle, go to the long hall behind the yard and open a 
chest with DAMASCUS in the east end. Exit the castle. Now that the ship 
service started functioning fully, you can go to any continent you want. 
I also highly recommend doing the Abandoned Mine sidequest now, and 
recruiting Welch, Pericci, T'Nique and Erys if you want these characters.

Go to Portmith. Go to Portmith castle. A scene will occur here. You will 
need to purge the treasury first to actually get the Muah Emblem.

==========================================================================
Castle Treasury

Recommended level: 43-44
Items: Luxurious Sword, Luxurious Rod, Luxurious Robe, Medicine Bottle, 
Feline SFT, Luxurious Armor, Resurrection Elixir, Luxurious Armor, 
Luxurious Rod, Luxurious Sword, Luxurious Robe, Medicine Bottle, Bagua SFT,
?Jewelry
Enemies: Mephisto, Berserker, Stidge, Shadow Beast

==========================================================================

!!!!!Before starting this dungeon, if you're using Roddick, Cyuss, Ashlay,
Phia, Ioshua or Millie, I highly advice to level up their Customization to 
level 10. This is because there are a lot of powerful weapons which you'll 
lose by finishing this little quest. So my advice is to customize them 
with Mithril, Orichalcum and Rainbow Diamond so you won't lose them. That 
way you will keep them. For creating the aforementioned minerals you also 
needMillie's/Ioshua's/Ronyx's/Mavelle's Alchemy at max level and a Lezard 
Flask, or you can get these minerals from the abandoned mine. Anyway, 
forge the weapons or you'll lose them.
Luxurious Sword + Mithril/Rainbow Diamond = Souleater for Roddick/Ashlay
Luxurious Sword + Mithril = Blade of Doom for Cyuss
Luxurious Sword + Mithril = Ice Coffin for Phia
Luxurious Rod + Mithril/Moonrock = Scepter of the Bunny for Millie/Ioshua
Luxurious Rod + Orichalcum = Rod of the Feather for Millie/Ioshua!!!!!

B1F
Check the two rooms you pass for a LUXURIOUS SWORD, LUXURIOUS ROD and
LUXURIOUS ROBE. Continue the path east and south to B2F.
B2F
Check the rooms again for a MEDICINE BOTTLE, FELINE SFT and a LUXURIOUS 
ARMOR. To B3F.
B3F
Go east and into the north door for a RESURRECTION ELIXIR. Go back and 
follow the path to another LUXURIOUS ARMOR, LUXURIOUS ROD and LUXURIOUS 
SWORD. Go south and into the door for BAGUA SFT. Now follow the same path 
on the west side to get LUXURIOUS ROBE and MEDICINE BOTTLE. Descend to B4F.
B4F
Save. Go through the door.

==============
BOSS: Succubus
==============

Hit Points: 54000
Magic Points: 50
Difficulty: Semi-Hard

The difficulty of this battle depends on your levels and equipment. If you 
have Souleater/Blade of Doom, the Succubus will fall in a minute. If not, 
read on. First of all, the boss starts the battle surrounded by seven 
Shadow Beasts, so take them out of your path first. Then go straight for
the boss. Succubus is quite fast, so keeping to her might be a problem. 
Set Millie to attack with all her might, maybe it'll help. You also have 
to interrupt Succubus with the Dragon Slash skill, so she won't kill 
your characters so easily. If you're overleveled, i.e. somewhere over 50, 
she won't be able to kill you so often.

After the scene, go into the door behind the place where Succubus was to 
find a chest with ?JEWELRY. Backtrack to the entrance.
After the prime minister thanks you, you lose all the Luxurious items you 
have in your inventory (if you did what I told you to do, you'll lose only 
armors). Eventually you'll get 20000 Fol, 200 SP and a HAMMER CHARM for 
your efforts. After that, you'll obtain the MUAH EMBLEM.

Looks like now you have all needed emblems, so get back to Van Kingdom, to 
Van y Ille City.

==========================================================================
Van y Ille City

Recommended level: 45-46
Items: N/A
Enemies: N/A

==========================================================================

After you enter the Van castle once again, there will yet another scene 
where you show all the emblems to the king and obtain the information on 
where to go next. It's... Purgatorium. Yes, again. Anyway, if you haven't 
been there before (to refresh your memory, you could go there when Phia/
one of her soldiers asked you to), from Van y Ille City head to Ionis, 
from Ionis to Eckdart, then take a ship to Tropp and from Tropp go in the 
direction of Tatroi, but when the road will come to a fork, go along the 
path that DOESN'T lead to Tatroi. You'll reach a hole in the mountain. 
It's the Highland caves. Go through them to find yourself in the large 
deserted area. There's a building not far away. That building is the one 
and only Purgatorium. However, do not enter it. Instead, go east, hugging 
the mountain, until you find the secret entrance. Now run through the 
Purgatorium once again to reach the room with the Runes. If you don't know 
how or you forgot, look in PURGATORIUM section where it is explained in 
detail. Anyway, after a scene in the Runes' chamber you'll be in...

==========================================================================
Purgatorium Inner Sanctum

Recommended level: 49-50
Items: ?Item, Flare Ring, R-Card, Aqua Ring, ?Mineral, ?Mineral, Air 
Slicer, Arbalest, Mandrake, Mist Insignia, B-Card, Sour Syrup, ?Mineral, 
?Herb, Sour Syrup, ?Item, Ring of Lunacy, Angel Statuette
Enemies: Aspitel Prototype, Viking Spirit, Fighter Spirit, Warrior Spirit,
Gunner L1

==========================================================================

Wow, that was an unexpected twist of events... Anyway, the enemies here 
can be a challenge to a low-leveled party, but if you've done the 
Abandoned mine and Old Race Ruins sidequests, you should be fine. Besides, 
there's no boss in this place, so that'll be quite a relief. The enemies 
also give a lot of EXP here, so grind a bit while navigating the dungeon.
B1F
From the point where you start, go up the stairs for a chest with ?ITEM. 
Then descend the stairs and go north to B2F.
B2F
Follow the path for a FLARE RING, then go east and south, in the next area 
west to B3F
B3F
Go into the room in the back of this area. Fight the group of enemies and 
get the R-CARD which all the red doors you may have noticed while going 
here. Open all the red doors to find AQUA RING, ?MINERAL, ?MINERAL and AIR 
SLICER. The last red room treasure is ARBALEST for Ronyx. Back to B1F.
B1F
Go to where you got the ?Item and go west and north. Follow the only path 
and grab the MANDRAKE along the way; descend to B2F.
B2F
It's again a straight path to B3F. Don't forget to grab MIST INSIGNIA on 
your way.
B3F
Save here. Go right and pull three switches. Check the right door for 
B-CARD. You'll have to fight a few enemies here too. Then check the other 
doors for SOUR SYRUP, ?MINERAL, ?HERB. Save again. Go north from the save 
point then left to B4F. In there, pull the switch and reurn to B3F. Now 
go right to the stairs.
B4F
Take SOUR SYRUP first, then up the stairs and west for ?ITEM. Pull the 
switch. Go east, take the RING OF LUNACY. Down the stairs and northwest. 
Open the chest for an ANGEL STATUETTE and enter the room. Save. There will 
be a little scene. After it, go to the PC system and insert the emblems in 
order:
ASTRAL - VAN - SILVALANT - MUAH. Another long scene, after which you will 
finally obtain the EYE OF TRUTH.
You'll be back into Van Castle. After talking to the king, you need to go 
to Silvalant and from there take a ship to the Deserted Island. Also, if 
you want a powerful SFT for Roddick, and if you have Ashlay, go to Van 
and do a PA there with Ashlay. 
And after going to the Island, eventually you will find yourself in the 
so-called Demon World.

==========================================================================
Demon World

Recommended level: 52-53
Items: N/A
Enemies: N/A

==========================================================================

Heh, as soon as you enter, there's a boss to give you a warm welcome!

==========
BOSS: D.A.
==========

Hit Points: 57000
Magic Points: 0
Drops: Gale Earring
Difficulty: Normal

This fight may seem tough for Lv 30-35 characters, but again, if you're at 
the recommended level, you'll obliterate him quickly. He is fast, but a 
thing like Dragon Slash or Divine Wrath will rip his heart out. Nothing 
special, just another wannabe boss.

After this man identifies himself, you'll be teleported back to planet 
Roak, to Astral City, right in the middle of the battle. Another boss 
coming up.

===============
BOSS: Arachmene
===============

Hit Points: 34950
Magic Points: 100
Difficulty: Normal

This fight is even easier, as all that thing does is moving fast and doing 
measley damage to you. I bet you'll finish her off in 20 seconds.

Another scene. Woohoo, now you have two Force Swords! I tell you right 
away, make a good waepon for Roddick/Ashlay:
Force Sword + Philosopher's Stone = Silvance
Wow, Silvane is even mightier than Souleater. 
I don't suggest wasting another Force Sword on Cyuss, as you can only make
a Berserk Blade from it, which has the same attack power as Searing Blade.
If you don't have Searing Blade, then you SHOULD customize the Force 
Sword.
Before returning to the Demon World, there another thing to do in the 
Silvalant City (if you have Ashlay).

--------------------------------------------------------------------------
                            PRIVATE ACTION

A PA between Roddick and Ashlay.
Talk to Ashlay in the courtyard to get the Wyrm King SFT (Must have high 
AR with Ashlay).

--------------------------------------------------------------------------

Now you can go to the Demon World for real.

==========================================================================
Demon World

Recommended level: 52-53
Items: Sweet Syrup, Green Beryl, ?Herb, Lavender, Foot Insignia, ?Weapon, 
Emerald Ring, Orichalcum
Enemies: Killer Rabbit, Deathteller, Little Devil, Alraune, Raptor King

==========================================================================

Now you can explore the Demon World to your heart's content. Go left for 
a SWEET SYRUP. Then back and north. In the next screen go right for a 
GREEN BERYL. Back and north, then west and north again to get ?HERB. Then 
go back two screens and move east. From here, west for a LAVENDER. Go back 
and north, then north again to get a FOOT INSIGNIA. Then go back again and 
this time go northwest, then north for ?WEAPON and south. Go northwest to 
save. From the savepoint, go west one screen to open a chest with EMERALD 
RING, then back and south for ORICHALCUM. Finally, go north. Follow the 
way east for a scene. Enter this strange building.

==========================================================================
Space-Time Laboratory

Recommended level: 54-55
Items: Elven Cap, Amulet of Freedom, Rainbow Diamond, Medicine Bottle, 
Star Ruby, ?Armor, Medicine Bottle, Mithril, Robe of Deception, Star 
Necklace, Long Spear, Ring of Insanity, Cinderella Glass, ?Jewelry, Hammer 
Charm, Ravenous Fiend, Orichalcum, ?Jewelry, Elemental Blade, Tedious 
Handy Stick, Elven Slippers
Enemies: Otiph, Sorcerer, Aspitel, ENK, Angel Knight

==========================================================================

After the little scene, go west up the stairs and then down the stairs and 
west for ELVEN CAP and AMULET OF FREEDOM. Then up the stairs and north for 
a RAINBOW DIAMOND. Backtrack to the entrance to the laboratory and go east. 
Go east all the way, then north for a MEDICINE BOTTLE. Then west and west 
again until you find a chest with STAR RUBY. Go east and north. Follow the 
way to ?ARMOR and MEDICINE BOTTLE. Go back to the place where you found 
the first Medicine Bottle. Go west again and then east, check the north 
room for a MITHRIL and ROBE OF DECEPTION. From this exact place, go SOUTH 
(the path is kinda hard to see), and then east. From here, go southwest for 
a STAR NECKLACE, then up the stairs and follow the path to get LONG SPEAR 
and RONG OF INSANITY. Return to the intersection. Go east. Head up the 
stairs for CINDERELLA GLASS. Then go the only way left - east. You'l be at 
yet another fork. Go southwest to find ?JEWELRY, RAVENOUS FIEND spell for 
Ronyx and ORICHALCUM. Then go back to the fork and go north. Save your 
game and go north. First, go west for a HAMMER CHARM. After that head 
north to fight:

=====================================
BOSS: Death Charona x2 and Darkeye x2
=====================================

Death Charona
Hit Points: 15400 each
Magic Points: 140 each

Darkeye
Hit Points: 49800 each
Magic Points: 70 each

Difficulty: Semi-Hard 

This battle can be a pain to the party with low levels or low defense. 
Go for the two Charonas first, they will go down pretty fast. Then focus 
all your attacks on Darkeyes. Their spin attack can hit hard or even kill, 
so watch out. Silvance on Roddick/Ashlay doesn't work, so use something 
else. You can also set a strategy for Millie like "Attack with all you've 
got!". I'm sure it'll help a lot.

Go back and save, first of all. Then go back to the place where you fought 
the Darkeyes, and go north. Then continue north until the intersection. At 
the intersection take the path west for ?JEWELRY and ELEMENTAL BLADE. Back 
and east. Go east again for TEDIOUS HANDY STICK and ELVEN SLIPPERS. Then go
southwest. Follow the path to the door. After you enter the door and save 
later in the game, you won't be able to return to Roak. So if you have 
some unfinished business here, either turn back or create a separate game 
file. If you decided to enter the door, here's what's waiting you there:

========
BOSS: A.
========

Hit Points: 57000
Magic Points: 570
Difficulty: Semi-Hard

Finally, a real battle with HIM. He can pummel you with his magic, killing 
your characters over and over. So if you don't want to run out of those 
Resurrection Elixirs/Mists in the heat of the battle, attack with all your 
might. That's all I can say to you. Spirit Strike him to death, use Cyuss 
for Dragon Surge, Millie should use Fairie Light/Raise Dead only. After 
all this battle is not VERY hard, but can be a challenge. If you're around 
level 70, it's gonna be much easier.

After the scene with Fargett soldiers, you will be back on Roak and then 
travel to your time. But it's not the end of the game. There's actually 
more. An unexpected twist of events will bring to the planet Fargett, and 
Ilia with Ronyx and all the characters you've recruited will join you once 
again. You'll start at the Safe House. You can buy all skill sets here, 
and moreover, the Resistance Soldier here sells all the items which you 
could buy in shops during the game plus the items from Santa the Dealer 
and Silvalant City weapons and armors. Exit to the "world map".

==========================================================================
Fargett

Recommended level: 56-57
Items: N/A
Enemies: Black Slime, SZK, Gunner L2, Jaguar Spirit, Geburah Phoenix

==========================================================================

Level up here a bit, as soon you will be in the final dungeon, and you'll 
need those levels. The enemies here are not very difficult.
From the Safe House, go southwest to reach...

==========================================================================
Army Camp

Recommended level: 59-60
Items: Resurrection Mist, Medicine Bottle, Medicine Bottle, Mithril
Enemies: Aspitel MK2, Gunner L3, BOK

==========================================================================

Hit the two blue switches to open a room with RESURRECTION MIST. Go back 
and go east two screens, then south and west two screens, pull the green 
switch and take a MEDICINE BOTTTLE. Go back 2 screens. Now run through the 
opposite door. Pull the green switch and grab the MEDICINE BOTTLE. Go back 
two screens again. Now go through the northeast door, hit two red switches 
for a MITHRIL. Go back two screens. Now, after you've got all the items, 
enter the north door for a scene. You'll get your missing party members 
back. 
You'll end up at the Safe House again, and now you should prepare for the 
final dungeon. Buy all the necessary items and materials you need and exit 
the Safe House. You can also do a PA here. After you're done you have to 
go north to the Revorse Tower. But you can't enter it freely, so you'll 
have to use the Bio-lab. The Bio-lab is situated next to the Tower.
As you enter the Bio-lab, there'll be a little scene. After the scene, use 
the ladder in this room to get down to the underground tunnel. Run through 
it (it's a straight path), climb the ladder to finally get inside the last 
(or maybe not...) dungeon of the game.

==========================================================================
Revorse Tower

Recommended level: 64-65
Items: Demon's Gate, Star Guard, Assault Bomb, Mithril Greaves, Sour Syrup, 
Medicine Bottle, ?Armor, Rainbow Diamond, Meteor Swarm, Elven Slippers, 
Iron, Artemis Leaf, ?Armor, Medicine Bottle, Mithril Helm, Orichalcum, 
Defense Bomb, Sour Syrup, ?Armor, Resurrection Mist, Mithril, ?Armor, 
Spectacles, ?Weapon, ?Herb, Sour Syrup, ?Herb, Refreshing Syrup, Elven 
Slippers, Resurrection Mist, Dream Crown
Enemies: Fatty Ooze, Dragon Eye, Larva Worm, Star Seraphim, Puma Spirit, 
Necromancer Spirit, IGK, Gunner L4, Aspitel MK3, Dark Phoenix

==========================================================================

First of all, let me tell you, this dungeon is a lot more bigger than any 
of those you went through previously. The savepoints are on 4F and 7F. 
If you want to return to Fargett, use the north exit of the screen where 
you start.
1F
OK, here we go. From the starting area, go south, then east all the way to 
the teleporter, then west. The left room contains a chest with the DEMON'S
GATE spell. Go back and west for a little scene. Go west into the next 
area, enter the left and far left doors for STAR GUARD and ASSAULT BOMB.
Afterwards enter the right door, grabbing MITHRIL GREAVEs along the way. 
Continue further. There are four rooms. Check the northwest room for SOUR 
SYRUP and north room for MEDICINE BOTTLE. Now go into northeast door and 
check one of the rooms there for ?ARMOR. Go back. Enter the southeast room 
to warp to 2F.
2F
Go west all the way, then east two doors. Then check the left door and far 
east door to get RAINBOW DIAMOND and METEOR SWARM spell for Ronyx. Enter 
the right door. Grab ELVEN SLIPPERS and IRON on your way. Enter the west 
door. Grab ARTEMIS LEAF and ?ARMOR on your way to 3F.
3F
East, grab the MEDICINE BOTTLE from the left and follow the only way to 4F.
4F
Go all the way to the savepoint. Then go west. Enter the right room for 
MITHRIL HELM, far left room for ORICHALCUM. Then enter the left door, and 
on your way to 3F take the DEFENSE BOMB.
3F
Go south and west for SOUR SYRUP. Then east. Grab ?ARMOR and RESURRECTION 
MISt along the path. To 4F again.
4F
Go all the way to 5F, but before going there, check the other room for 
MITHRIL.
5F
Go south for ?ARMOR. Reurn to the previous area, check the upper door for 
SPECTACLES and move on. Go north into the room with ?WEAPON, then back 
and west. Go to 6F, and don't forget to collect ?HERB and SOUR SYRUP on 
your way.
6F
Follow the only way there is, checking the rooms for ?HERB and REFRESHING 
SYRUP. Then go into north room for ELVEN SLIPPERS. Go back and move east 
now, take RESURRECTION MIST and DREAM CROWN from the chests in the rooms.
Then go east for SOUR SYRUP, and take the left door which will lead you 
to 5F again.
5F
Follow the way to 6F again.
6F
Follow the way to 7F.
7F
Go north to save your game. This is the Final Savepoint which opens the 
Oracle Room and the Voice Gallery section in the main menu. Continue two 
screens to the north for the final battles. Make sure you have a lot of 
HP/MP healing items.

===========
BOSS: J. R.
===========

Hit Points: 55500
Magic Points: 550
Difficulty: Semi-Hard

If you're at a low level, this is going to be HARD. And I mean it. This 
guy will slaughter you with his "Immortal Tempest" spell which hits at the 
very least two characters. The problem is, he uses it quite often. Having 
6000-7000 HP really helps here (at least your characters won't die if you 
get hit by the spell). The other massive spell he can use is the "Abyss 
Cascade" which is too quite damaging. The boss starts using it when he's 
HP is less than 50%. It's really pointless to make some strategies here - 
just hack away until he dies. Millie/Ioshua/Erys should be Faerie Light'in 
everyone in your party and use Raise Dead if needed. 

After he "dies", the real final battle begins.

================
FINAL BOSS: N.R.
================

Hit Points: 94500
Magic Points: 940
Difficulty: Hard
 
If you barely survived the previous battle, this is gonna be helluva fight. 
His "Sacred Law" is not that intimidating, as i only hits one character, 
so Millie should always use Faerie Healing afterwards. His other attack is 
what you really have to be afraid of. "Seraphic Storm" hits virtually the 
whole field, so if you're underleveled , you'll be seeing your characters 
dying left and right. Apply the same strategy here. 
When he's not using any spells, he just hits you with ordinary physical 
attacks, and blocks all YOUR attacks with his horns. You have to quickly 
run behind his back and keep slashing him and interrupting him from 
damaging your characters. You should have about 10 seconds to hit him 
before he launches another "Seraphic Storm".
All in all, this battle won't be hard for a well-prepared party.

==========================================================================
    The ending you'll get is based on AR with the other characters
==========================================================================

          After the credits roll, you will see the "FIN" mark.
                   CONGRATULATIONS!!! You did it!!! 
             You have beaten STAR OCEAN: FIRST DEPARTURE!!!

For additional challenge, look in the CAVE OF THE SEVEN STARS section.

==========================================================================
III.                       SIDE-QUESTS AND SECRETS
==========================================================================

==========================================================================
IIIA.                           SIDE-QUESTS
==========================================================================

========================================================
Mt. Eckdart

Recommended level: 30-31
Items: Blueberries, Spectacles, Fine Shield, Rod of 
Jewels, Robe of Deception, Elven Cap
Enemies: Pixie, Kobold King, Lizard Axman, Gevel, 
Dragonfly, Savant, Cleric

Available: after clearing Purgatorium for the first time
========================================================

You must have Ioshua for this quest. As you exit Eckdart, he will mention 
this place. To get here, frokm Eckdart go west and hug the mountain until 
you come into the forest path.

As you enter, just follow the path, as it is completely straightforward. 
Take your time to level up here a bit, if you're under level 30. When you 
reach the hut deep in the mountain forest, a scene will start. Then you 
will have the choice of fighting the monsters or not: 

1. Let's take 'em out!
2. ...

I recommend choosing option 1, as you'll a get a good weapon for doing 
this little quest, and besides you'll maybe acquire some levels, if you 
are low-leveled. You can talk to Foster to rest and heal your HP/MP fully.
Anyway, go behind Foster's hut to the intersection with a savepoint. Save. 
Here you'll fight the first fixed group of monsters. Check the bushes in 
all areas for herbs. Now go west from the intersection, and you'll come 
into yet another one. From here, go west, north and south, defeat the 
monsters and open the chests for BLUEBERRIES, SPECTACLES and a FINE SHIELD 
for Roddick. Now go back to the savepoint and this time go north. After 
dealing with the monsters pick up the ROD OF JEWELS. Return to the save 
point. Now go east, fight the monsters and get ROBE OF DECEPTION and ELVEN 
CAP from the chests. When all of the monsters are vanquished, return to 
Foster, and he'll give you ELVEN BOW. Get out of Mt. Eckdart.

==========================================
SECRET CHARACTER: T'NIQUE ARCANA

Available: after starting the Emblem quest
==========================================

After starting the hunt for the emblems, go to Tatroi's Arena and fight 
your way up to rank D with Roddick. Now pay attention. When you've done 
with first four battles a challenger will jump into the arena and turn 
into a wolf. You'll have to deal with him...

==============
RIVAL: T'Nique
==============

Hit Points: 10000
Magic Points: 0
Difficulty: Semi-easy

On level 70, not hard at all. He may be not hard even at level 50, SFT's 
will help a lot, as does having Holy Sword, Sword of Marvels or even Soul 
Eater. Just take him down real quick.

After the battle, if you have six or less party membres, you'll have two 
options - to let him join or not. The choice is completely yours, I will 
just say he's quite a decent male fighter, although I think Cyuss/Ashlay 
are better.

=============================================
SECRET CHARACTER: PERICCI

Available: after getting the Silvalant Emblem
=============================================

First of all, let me remind that you meet Pericci for the first time in 
the Pirates' Hideout. When you're back in Portmith, she runs away and 
loses her Ocarina instrument. You ABSOLUTELY must pick it up. It lies on 
the dock, sparkling. Save this item for later.
After getting the Silvalant Emblem, go to Kraat and PA it. Talk to 
Millie and you'll have 4 options to choose from - how to name a cat:
1. How about Spot?
2. How about Pomga?
3. How about PERICCI?
4. How about Lumi? 
The right answer is, of course, Pericci. It's even written in capital 
letters which is indicating the right answer. Now approach the cat, equip 
the Ocarina and press X near the cat (but not too near). After a short
scene Pericci will finally join the party (if you have a free slot, that 
is)! She starts with only a Bikini, so equip her properly (you could've 
bought a Fashionable Bikini for her in Silvalant City). She also has 
an item which lets you nullify ALL random encounters on the world map. 
A sweet thing, let me tell you. Note that you must do a PA in Portmith 
to get this item (after getting Pericci).

===================================
Getting the Bunny Whistle

Available: after recruiting Pericci
===================================

After getting Pericci (look at the section above), go to Portmith and PA 
it. Hmmm, where could Pericci go? Go north into the Portmith castle for 
a little scene. Agree to help Pericci just to find out that you need to 
go to Haute. Go there and do another PA. Approacn Badam's Shop to see 
Pericci and Ilia there. Talk to Pericci for another humorous scene. 
After it, you will obtain the Bunny Whistle. It lets you call for a 
giant bunny which you can ride and there will be no random encounters on 
the world map!

===============================================
Mt. Metorx Abandoned Mine

Recommended level: 45-50
Items: ?Armor, Steel Helmet, Ankh Shield, Steel 
Armor, Resurrection Elixir, Mind Bomb, Dwarven 
Guard, ?Armor, Blueberries, Astral Sword, Silver 
Greaves, Dwarven Sword, Emerald Ring, ?Item, 
Cinderella Glass
Enemies: Ruffian, Untrained Assassin, Bloodworm, 
Acolyte, Shadow Flower

Available: after travelling to the past of Roak
===============================================

This optional dungeon is available almost at the beginning of the game, 
but requires a decent amount of levels gained and preparations made. 
First of all, you should be no lower than level 40, going here on lower 
levels is considered a suicide, unless you have Sword of Marvels or 
something (even this sword is not enough). Also, equip a Pickaxe as you 
can collect very rare and useful ores here.
From the entrance, head west and then NW. Follow the way to a chest with 
?ARMOR. Now go south. Follow the path and the turn north. At another 
fork go north for an ANKH SHIELD and RESURRECTION ELIXIR. There's also 
a STEEL HELMET somewhere. Then go to the passage leading east. Alright, 
a change of area landscape. Go north and west at the fork for a STEEL 
ARMOR and a MIND BOMB. Now go back and east at the fork - to get SILVER 
GREAVES and ?ITEM. Go all the way back and now head south. Keep going 
south until you hit the chest with DWARVEN GUARD. Then go east and north 
till the end to find ?ARMOR and BLUEBERRIES. Back to the previous fork, 
go east this time. Save your game. Advance further.

==================
BOSS: JABBERWABBIT
==================

Hit Points: 45000
Magic Points: 0
Difficulty: Normal

If you're around level 40 or even 50, this battle will be a breeze. This 
"thing" is surrounded by Shadow Flowers, so kill them off first. After 
that, it's just a matter of time till Jabberwabbit goes down. You should 
probably use Millie/Ioshua, as sometimes this boss can hit hard, but 
all in all, harder battles are still to come.

After you defeat the boss, go and collect the items from the chests: 
ASTRAL SWORD, DWARVEN SWORD, EMERALD RING, CINDERELLA GLASS. You're 
done here.
I advice you to use this area for leveling and collecting rare ores if 
you already can't make them via Alchemy.

=============================================
SECRET CHARACTER: WELCH VINEYARD

Available: after getting the Silvalant Emblem
=============================================

Go to Ionis. Make sure you have a free place in your party. From Ionis, 
head in the direction of Van y Ille City. As you know, there are two 
bridges in your path. Well, after passing the first bridge, rotate your 
camera so you can see a large forested area in the west. Go there. After 
navigating the forest, you'll trigger a scene when you reach the end of 
it. During the scene, you'll have two choices:
1. By all means.
2. I'm sorry.
Choose option 1 to get Welch.

=============================================
SECRET CHARACTER: ERYS JERAND

Available: after getting the Silvalant Emblem
=============================================

!!!!!First of all you should know that Erys is ONLY obtainable if you 
have Ioshua, Mavelle and Ashlay. Having only Ioshua and Mavelle will 
only result in losing Mavelle.!!!!!

From Silvalant City, go northeast, to the end of the continent and hug 
the the mountains to enter...

=============================================
Old Race Ruins

Recommended level: 50-55
Items: Medicine Bottle, Sacrificial Doll, 
Wolfsbane, ?Item, Kitty Suit, Sweet Syrup, 
Steel Armor, Medicine Bottle, Elven Slippers, 
Steel Armor, Air Slicer, Silver Greaves, 
Divine Fury SFT, Orb of the Valkyrie, Steel 
Helmet, Roundel Dagger, Robe of Deception, 
?Item, Dwarven Sword, Steel Helmet, Silver 
Greaves, Elven Cap, Sacrificial Doll
Enemies: Hound Spirit, Cuniculus, Petri Gerel,
Dragon Axman, Vorpal Bunny, Berserker, Drow 
Healer, Witch Doctor

=============================================

Equip Pickaxe here to get some pretty good minerals.
B1F
Start by going straight north. In the next area move east for a MEDICINE 
BOTTLE and then north for a SACRIFICIAL DOLL. Then go west, open the chest 
with WOLFSBANE along the way and advance to the next area. Descend to B2F.
B2F
Go south. Save and continue south for ?ITEM. Then go east for a KITTY SUIT. 
Equip it on Pericci, of you're using her. Now go back to the savepoint and 
head west and then southwest for SWEET SYRUP. Then turn northeast and enter 
the door for steel armor and MEDICINE BOTTLE. Head east to B4F.
B4F Navigate through the hall with the sculptures until you come to a large 
room.

======================
BOSS: ANCIENT GUARDIAN
======================

Hit Points: 45000
Magic Points: 0
Difficulty: Hard

At level 40, this boss will probably be a BIG problem. He constantly grinds 
the floor which hits you characters hard. Be prepared to see them flying 
here and there after getting bumped by this creature. You should have a 
healer like Millie at all times with a strategy like "Focus on healing 
your friends!". If Roddick has Sword of Marvels/Moonfalx, it will make this 
battle end faster. Ilia should have Cestus of Poison by now, if you're 
using her. The other damaging attack of this boss is when he targets a beam 
of light on your characters. If you get hit, it's gonna kill you right 
away, so be on your guard. Have a good supply of Blue/Blackberries and some 
Resurrection Elixirs in case Millie dies.

After Ancient Guardian is dead, collect the treasures from the rooms. They 
are: ELVEN SLIPPERS, STEEL ARMOR, AIR SLICER, SILVER GREAVES and DIVINE 
FURY SFT.
Return to the savepoint. Remembre where you found the KITTY SUIT? Go there, 
and from that place head north for a little scene, after it go to B1F. 
B1F
Go east and enter the little door to find two chests with STEEL HELMET and 
ORB OF THE VALKYRIE. Then go southwest for a ROUNDEL DAGGER for Phia. Go 
back to the little door, and head to B2F.
B2F Go north into the door again for ROBE OF DECEPTION and ?ITEM. Then go 
west for a DWARVEN SWORD. Head south to B3F.
B3F
West for STEEL HELMET. Continue going southeast to find SILVER GREAVES. Go 
back and head southwest to reach B4F.
B4F
Here, go north and turn east for an ELVEN CAP. Then keep going north again, 
and before the door turn west for a SACRIFICIAL DOLL. Now approach that 
door. Are you ready to lose Mavelle? If you are, enter it. A shocking 
scene takes place in this room. To recruit Erys, pick the secind option. 
In any case, you will lose Mavelle forever. You're done here. Backtrack to 
the entrance or use Jewel of the Frog.

==============================================================
Encountering and defeating Gabriella (Celeste)

Recommended level: 120-150
Available: after you learn The Devil's Aria via Silver Trumpet
==============================================================

Gabriella is the hardest enemy in the game period. To summon her and 
fight her you'll need some boring, long and repetitive preparations.
Unlike the SNES version, she's much harder now, so you won't be able to 
obliterate her at level 50.

Recommended Characters:
Roddick
Ilia
Ashlay or Cyuss (Probably Phia or Mavelle)
Millie

To get to high levels, check the UBER-LEVELING TRICK in SECRETS section.

Preparations
------------
Phase 1: Music for summoning Gabriella

First of all one of your characters has to learn Music Specialty and level 
it up to 10. Plus he/she has to have Listening and Rhythn Sense talents. 
The most suitable character to learn Music along with these talents is 
Millie. Just keep composing and playing other instruments until she learns 
them. OK, suppose you have Millie with both skills and Music at level 10. 
Second step is buying the Silver Trumpet. By the time you reach level 100 
you SHOULD have 300000 Fol. If not, check the MILLIONAIRE in SECRETS 
section. You can buy the Trumpet in Tropp or Eckdart. After you have it, 
start composing. You should create "The Devil's Aria" pretty soon, if you 
still struggle, buy the Music Editor from Santa in Silvalant city for 
100000 Fol. Well, anyway, eventually you'll have this melody.

Phase 2: SFT's.

Omega SFT, Four Beasts SFT, Wyrm King SFT, Feline SFT, God of War SFT - 
all should help in this battle. Making Roddick spam Dragon Slash or even 
Dragon Roar is great, especially if you're good with timing your attacks. 
Coupled with powerful weapons, Ilia's Tortoise Smash will help a lot too. 
Don't be afraid to try your own strategies.

Phase 3: Battle Techniques/Skills

A whole lot of skills would be helpful here. Roddick should have Dragon 
Roar/Spirit Strike, because it's a great way to stay away from Gabriella, 
and at the same time interrupt her. Ilia's Palm of Destruction is also 
reasonable here. Any long-ranged attack would do. 
By level 100 you should learn all the skills and specialties, but if 
you didn't, make sure you have maxed out Biology, Knife, Technology, 
Aesthetic Design and probably Poker Face. Out of Combat Skills, you must 
put emphasis on Qigong, Counter and Power Burst. Millie should have max
Hasten Speech and Recast.

Phase 4: Healing Spells/Symbology

If you want to survive this battle, you must take a healer with you. 
I recommend Millie, cause the quite a strong healer. Don't use Ioshua, 
because Ioshua will get slaughtered by Gabrielle in seconds. Millie is 
the way to go. The optimal battle strategy for her will be "Focus on 
healing your friends!", but you can try the "Attack with all your might!" 
one too. Condition Cure, Fairie Healing, Fairie Light and Raise Dead 
are all the needed spells. Especially Raise Dead, cause you'll be seeing 
you characters dying left and right. Also think about the protection 
from petrification, so you won't waste your time on Condition Cur'ing 
your party.

Phase 5: Equipment

The most important part of the preparations. You'll need literally the 
best equipment you can get. First of all, have your characters master 
Alchemy, Customization, Crafting, Appraising and Blacksmith Super 
Specialty. Buy a good supply of Smith's Hammers, Spectacles, and Iron. 
I advice to start the Item Creation near some town, so you could go and 
restock on materials if you need to.
Via alchemy at level 10, create Orichalcums, Mithrils, Moonrocks, Rune 
Metals, Rainbow Diamonds, Rubies and Meteorites. After you have a good 
supply of these ores, start creating. You SHOULD have the best weapons 
now if you've refined Luxurious swords/rods in the castle treasury. 
For Ilia/Phia/Mavelle, just have some experiments with adding Mithril/
Orichalcum/Moonrock/Philosopher's Stone to their initial Weapons. 
Ok, now goes armor. 
Via Blacksmithing at level 10:
Orichalcum = Reflecting Plate
Orichalcum = Dream Crown
Mithril = Mithril Shield
Mithril = Mithril Mesh
Damascus = Dueling Helmet
Meteorite = Sylvan Helmet
Meteorite = Sylvan Boots
Rune metal = Cloak of the Stars
Moonrock = Battle Suit
or what's even better, if you're using Millie, Erys or Ilia, equip them 
with a Robe of Deception. In my opinion, it is the best option.
Next it's accessories:
Well what you should do here is totally up to you. Most people advice 
Ring of Might/Berserker Ring combo, but I will list more accessories 
which may help you out.
Via Crafting at level 10:
Ruby = Ring of Might
Rainbow Diamond = Berserker Ring
Moonrock = Moonlight
Ring of Absorption = found in the Cave of the Seven Stars after defeating 
Resfina and two Bandit Kings
You may also try some tri-Emblems, if you have the money.

OK, play "The Devil's Aria", exit to the world map and...

=========
Gabriella
=========
 
Hit Points: 108500
Magic Points: 500 
Drops: Archangel's Bracelet (1% chance)
Difficulty: Very Hard

First of all, levels don't matter here really, as Gabriella can instantly 
kill even a 255-leveled party. It's all about the equipment. Equip Sylvan 
Mails and Robe of Deceptions, if you don't have them - equip Amulets of 
Flexibility. Amulets of Flexibility prevent petrifying, which will be your 
major concern in this battle. Lastly, Ring of Absorption makes this battle 
even more easy. Equip it on Roddick, and hack away at Gabry until she dies. 
But the problem is that the this ring can be found only in the Cave of the 
Seven Stars, so you'll probably want to wait until you're done with the 
cave (the ring is also breakable).
The main difficulty of this battle lies in it's speed. Gabry is fast. She 
can instantly stone you with her lasers. If they won't petrify you, they 
will probably hit you. Hard. So you must try to avoid them by running all 
the time.
Low level strategy from Dan Chen:
Equip Berserker Ring for ridiculous attack up.
For offensive symbology, either Ronyx or Erys should do, give them a 
Moonlight to start off plus a Mist Insignia, if you have 2, then double up 
as this will increase your constant damage variable.
Disable all spells including healing spells except for Explosion, and at 
this point of the game Erys should deal roughly 7000-8000 damage per one 
Explosion use. I also found out that non-elemental blades like Sword of 
Marvels and Force Sword do the most consistent damage with the least 
amount of blocked hits.Set either Dragon Roar or Redwyrm Thundersurge as 
one skill for Roddick, depending on what you have and have Omega Double 
Slash on the other. Ashlay will have Lightray Blade and Omega Double Slash, 
while Ilia will have Tortoise Smash and Tiger Claw.
Now, regarding the equipment, Ring of Lunacy prevents all damage and 
conditions for a set ammount of hits, so be wary of item breaks that will 
occur during the battle. Mallet Charm prevents the daze effect. You won't 
do as much damage with this setup with regards to physical hits, so you 
must rely on luck for godspeed to kick in with either of your melee chars. 
Lightray Blade will induce a stun lock on hit until she starts spinning, 
while Roddick sets up with triple hit + Omega. Ilia's skills will also stack 
up, you have to time your hits so there is no gap inbetween Lightray Blade 
and your triple hits. She can still attack you at this point with her Spike 
wave and destroy your items instantly but in regards to normal attacks and 
spells it won't even scratch you.  In this short ammount of time, your 
offensive symbologist will have already casted explosion 2~3 times, and in 
most cases your continued chain attack will do Power Burst and Guardbreaks 
stacking up the damage to about 1000 per hit at a very high pace. When she 
starts spinning around the map, this is when you item up and check on your 
party. If there's nothing wrong, just toss an Assault Bomb for around 6000 
damage. The fight shouldn't last more then 3 minutes with this setup.
On to Shield Ring... Her normal 1 hit kills and 8000 up attacks are reduced 
to about 500 and you can't be petrified except illia. Although now with 
Berserker Ring your base attack smashes her for roughly 1500/3000 damage 
per Omega hit, making this fight even FASTER. Not to mention Shield Ring 
tends to break less easily then the Ring of Lunacy, I think there's a damage 
meter on these items. The fight with this particular setup won't even break 
2 minutes mark with constant Explosions and the occasional Assault Bomb/
Stone Cure usage.
It took me a couple of attempts to find the right skill combo and attack 
timing, but once you get the hang of it, she's a piece of cake.

==========================================================================
IIIB.                      CAVE OF THE SEVEN STARS
==========================================================================

This a post-game dungeon like Cave of Trials in Star Ocean: The Second 
Story or Maze of Tribulations in Star Ocean: Till the End of Time.
To get here, you must save at the final savepoint, just before the final 
boss. If the save icon of this game turned to blue on your PSP, it means 
that the Cave of the Seven Stars has opened. To get there, from the final 
savepoint go all the way south and teleport to 1F of Revorse Tower. From 
here, go east and you'll come into a big hall. In this hall, take the 
south exit to the teleporter which will take you straight to the Oracle 
Room. Notice the music from previous VP and SO games?
There will be a tablet and two people standing near it. One of them sells 
all the items which you could buy in shops during the game plus the items 
from Santa the Dealer and Silvalant City weapons and armors.
Anyway, if your Oracle skill is at level 10, go to the rightmost door to 
get a Magic Jar. Then, if you want, you can go south from the tablet to 
find yourself in the Labyrinth of Champions again. You can now access the 
right door you couldn't open before. To actually open it, you must go to 
that puzzle with the seven doors. Now, instead of pulling the switches in 
doors 1, 3, 5 an 6, pull the switches in doors 2 and 7. Leave the 1, 3, 5 
and 6 door as they are. Go back all the way to that room. Sadly, there's 
nothing special there except you can buy a Fanfic in this place.
To get to the Cave of the Seven Stars, from the tablet in the Oracle Room,
go to the left and enter the far left room. Speak with the NPC to get a 
little hint, save and descend the stairs.

==========================================================================

Recommended Level: for B1-B10 - 60-70, for B11-B20 - 80-90, for B21-B30 - 
100-110, for the boss - 120-130
Items: Ring of Might, Backstab, Star Guard, Mindhealer, Star Ruby, Gold 
Ring, Dragon Blade, ?Weapon, Damascus, Extinction, ?Mineral, Holy Orb, 
Ring of Healing, Xtra Knuckles, Star Ruby, Rainbow Diamond, Orichalcum, 
Kaiser Knuckles, Faerie Ring, Star Lance, Ring of Infinity, Violent Handy 
Stick, ?Mineral, Ring of Wisdom, Murasama, Cyuss Special, Aurora Blade, 
Ring of Fusion, Mithril, Smooth Crystal, Philosopher's Stone, Archangel's 
Bracelet, Orichalcum, Ring of Absorption
Enemies: Medusa Eye, Brachyon, Conjurer Devil, Arachmene, Lady Sin, Dark 
Magician, Elder Witchette, Friar, Slayer, Araccola, Necromancer, Cannibal, 
Cloud Ogre, Garuda Eagle, Axman of Doom, Saber-Toothed Bunny, Grim Faerie, 
Vile Beast, Dark Stalker, Arch Phoenix, Grave Borer, Killer Wisp, Brownie, 
Warlock, Unholy Healer, Gargantua, Araneae Nightmare, Sand Bunny

==========================================================================

Welcome to the Cave of the Seven Stars, a dungeon full of deadly enemies 
and the best accessories and weapons in the game! Before going here, be 
sure that you're AT LEAST level 65, if not, go back to Revorse Tower, and 
grind a bit. If you feel that my recommended level is way too high, feel 
free to explore the dungeon with low levels. Anyway, absolutely make sure 
that you collect every single weapon here, as the weapons in the Cave of 
the Seven Stars are the most powerful in the game. You'll need them. Make 
sure you buy at least one Jewel of the Frog from the Oracle Shop. Most of 
the floors have an identical layout, so the navigation won't be hard.

B1F
An NPC will give you a hint about the statues that can be moved. Save and 
go to B2F.
B2F
Get down to B3F.
B3F
Get down to B4F.
B4F
This is your first puzzle, and it's awfully easy. The tablet says: "Where 
the glitter of gold is too bright, it may be difficult to see the way 
forward." What you have to do is close all the chests in the rooms. To B5F.
B5F
From here, go east RING OF MIGHT, a super-accessory, then go back and 
south.
B6F
Go east and north into the two rooms for STAR GUARD and BACKSTAB skill. 
Then move to the west and descend the stairs.
B7F
Get down to B8F.
B8
Get down to B9F.
B9F
Another puzzle. The tablet says: "Ladies first". Now you must rearrange 
your party, so that the ladies have to be on the left side of your 
roster, and guys have to be on the right. Go into Menu->Strategy->Replace 
and make something like this:
Welch - Roddick
Ilia - Ronyx
Mavelle - Ashlay
Millie - Ioshua
Well, you got the idea. To B10F.
B10F
Go south and west for a MINDHEALER for your mage. Go back and east. Now 
go in the door and descend the stairs to B11F for STAR RUBY, GOLD RING 
and a DRAGON BLADE. Go back and from that door you came in, go south.
This was the first part of the dungeon, and now enemies will get even 
more nastier and tougher. Be prepared for a tough life.
B11F
Get down to B12F.
B12F
Go east and check the two doors for ?WEAPON and DAMASCUS. Then south to 
the lower floor.
B13F
Get down to B14F.
B14F
The tablet says: "Remove what hinders the lovers." Turn the statues face 
to face, so that the male will be facing a female. To B15F.
B15F
This is something new. There are invisible passages on this floor. Go 
south through a wall and open a chest with EXTINCTION spell. From here, 
go west TWO screens, then west again and finally south to B16F and take 
?MINERAL, HOLY ORB and XTRA KNUCKLES from the chests. Go back to B15F. 
Now go east, then south and south again to B16F.
B16F
Go east right away for a STAR RUBY. Back and south to B17F.
B17F
Get down to B18F.
B18F
Go south and west for a RAINBOW DIAMOND. Then back and east. The door 
here is a trap, so go south from where Kuma the Adventurer lies to B19F.
B19F
Another puzzle. "What one is, the next one doesn't want to be." Go to 
the left part of the floor, close the chest in the right room and open 
the chest in the left room. To B20F.
B20F
Talk to man, go east and south, then west for KAISER KNUCKLES. Back,
and move west and south to B21F for ORICHALCUM, FAERIE RING and STAR 
LANCE. Go back to B20F, go west and norht for INFINITY RING. Then move 
south, then west through a wall and finally south to B21F. 
The enemies will get even tougher starting from 21st floor. BUT, they 
give massive amounts of EXP (up to 400000 per fight!), so feel free to 
level up your characters to LV 150-170 if you want.
B21F
Get down to B22F.
B22F
Get down to B23F.
B23F
Get down to B24F.
B24F
Another puzzle. The tablet says: "Release them all."
This may seem too difficult, but in the end it's easy to figure out:
Let's count the chests from left to right as 1, 2, 3 and 4. Close the 
second one, then close the 3rd one. Job done. To B25F.
B25F
Invisible passages again. Go south, then west, then west TWO areas. 
Before going south, go northeast to get VIOLENT HANDY STICK. Back and 
south to B26F. Here are the chests ?MINERAL, RING OF WISDOM, MURASAMA,
and CYUSS SPECIAL. Back to B25F, go west three areas, then south and
southwest, then west and finally south to B26F.
B26F
Get down to B27F.
B27F
Go east for AURORA BLADE, then back and south to B28F.
B28F
Go east and north. Those two rooms are traps, so run west to B29F. You 
are almost there.
B29F
The last puzzle. The tablet says: "It can be embarassing to be seen." 
Turn the statues that the male will be facing away from the female. The 
door to the last floor will open.
B30F
Heal to the max. If you're feeling you're not gonna make it, use the 
Jewel of the Frog, as if you'll lose, you have to start over again. 
Anyway, go further in the room to find:

===============================
BOSS: Resphina & Bandit King x2
===============================

Resphina:
Hit Points: 35300
Magic Points: 240

Bandit King:
Hit Points: 117750 each
Magic Points: 0 each

Difficulty: Hard

This may be the second hardest battle in the whole game, so be prepared. 
You ABSOLUTELY must kill Resphina first. Having Amulets of Flexibility or 
anything that prevents petrification (Sylvan Mails, Robes of Deception) 
is a must here, or else you'll be stoned and dead in seconds. Resphina 
doesn't have that much of HP, so she will go down soon. Now it's for the 
Bandits. If you have Omega, Wyrm King SFT's, don't be afraid to use them. 
It's now or never. I honestly wish you good luck in this battle.

After the foes are no more, take the last 7 chests:
RING OF FUSION, MITHRIL, SMOOTH CRYSTAL (this item is needed for learning 
Welch's "Nibelungaling" skill), ARCHANGEL'S BRACELET, 
PHILOSOPHER'S STONE, ORICHALCUM and RING OF ABSORPTION. Use the Jewel of 
the Frog to retreat from here.
Congratulations! You've finished the Cave of the Seven Stars!!!

==========================================================================
IIIC.                           SECRETS
==========================================================================

=====================================
Abandoned Mine UMD/No Encounter Trick
=====================================

Whenever you enter the Abandoned Mine, you can open the UMD lid of your 
PSP and have NO random encounters! This especially useful for those people 
who are low-leveled and can't stand to the monsters in here, but want to 
collect powerful equips and rare minerals. 
But, you must remember that once you change the area (i.e., before going 
to the next screen), you have to close the UMD lid back, or the game will 
freeze.

===================
Uber-Leveling Trick
===================

Many people know about this, but I still decided to put it here in case 
someone doesn't know.
Ok, this trick needs at least Lv 45 party with decent weapons and armors 
(from the Abandoned mine or from Old Race Ruins, at least). The next thing 
you have to do is to level up someone's (I suggest Millie) Music Specialty 
to level 8. That character also has to have Listening and Rhythm Sense 
talents (well, Millie has). Note that you need Music at level 8, not 9 or 
10. That's because the enemy on level 8 is worth 85000 EXP, level 9 enemy 
is worth only 60000 EXP, and level 10 enemy is uber-hard.
Anyway, the melody used for summoning level 8 enemy is "The Devil's Aria" 
which is played on Silver Trumpet. Buy the Trumpet in Eckdart or Tropp for 
300000 Fol first. Then, compose and play the melody on the world map, exit 
the menu and...

============
ARCH PHOENIX
============

Hit Points: 31700
Magic Points: 0
Difficulty: Normal

This enemy can be hard if you're unprepared. He constantly ravages the 
ground, so try to spread your characters to the sides of the field. Just 
use Dragon Slash, Tortoise Smash and other skills in a combo, so the 
Phoenix won't be able to do anything. Soon he will fall. As you hit level 
70, he will be even easier.

This strategy requires one-two hours to reach level 100. But if you don't 
want to make the main game too easy, I don't recommend doing this trick at 
all. You should leave it as late as you can, i.e. before entering Deserted 
Island.

===========
Millionaire
===========

Ever thought of buying a tri-Emblem/Santa's Boots and wondered how to make 
so much money? Now I'll tell you.
First of all have Millie with Alchemy level 10 (you can also use Ioshua, 
Erys, Ronyx and Mavelle for this) and buy Lezard Flask in Ionis for 40000 
Fol. You can also use other character who don't have the Blessing of Mana 
talent, but you'll need to play "The Aria of the Gods" melody of Silver 
Trumpet while creating. Anyway, Millie with Alchemy LV 10, Lezard Flask in 
your invemtory and Blessing of Mana can easily make Philosopher's Stones. 
Philosopher's Stones sell for 390000 Fol, and using Group Appraising Super 
Specialty makes the sell price even higher. Just get some Irons and start 
creating. Using this strategy, you'll get about 10000000 Fol very quickly.

==========================================================================
IV.                             SHOP LIST
==========================================================================

KRAAT
-----

Kraat General Store

ITEM                 PRICE
Blueberries          50 Fol
Blackberries         180 Fol
Aquaberries          70 Fol
Spectacles           10 Fol

HAUTE
-----

Liza's Grocery Store                    Badam's Items

ITEM                 PRICE              ITEM                   PRICE
Grains               150 Fol            Blueberries            50 Fol
Fruit                80 Fol             Blackberries           180 Fol
Vegetables           20 Fol             Aquaberries            70 Fol
Meat                 50 Fol             Antidote               100 Fol
Eggs and Dairy       20 Fol             Paralysis Cure         100 Fol
                                        Stone Cure             100 Fol
                                        Flare Bomb             10 Fol
                                        Harmonica              800 Fol
                                        Pickaxe                1200 Fol

PORTMITH
--------

Ye Olde Item Shoppe                     Just Like Mama's 

ITEM                 PRICE              ITEM                   PRICE
Blueberries          50 Fol             Grains                 150 Fol
Blackberries         180 Fol            Fruit                  80 Fol 
Aquaberries          70 Fol             Vegetables             20 Fol
Antidote             100 Fol            Meat                   50 Fol
Paralysis Cure       100 Fol            Seafood                150 Fol
Stone Cure           100 Fol            Marenne Oysters        12000 Fol
Flare Bomb           180 Fol            Rose Hip               230 Fol
Spectacles           10 Fol             Lavender               35 Fol
Magic Canvas         300 Fol
Magic Clay           300 Fol
Harmonica            800 Fol
Pickaxe              1200 Fol

Just Like Papa's 

ITEM                 PRICE
Longsword            100 Fol
Saber                300 Fol
Two-handed Sword     500 Fol
Rod                  100 Fol
Brass Knuckles       200 Fol
Padded Armor         300 Fol
Silk Robe            200 Fol
Martial Arts Outfit  1200 Fol
Bikini               100 Fol
Leather Helmet       80 Fol
Round Shield         180 Fol
Leather Greaves      100 Fol
Boots                50 Fol

AUTANIM
-------

Elle's Odds and Ends                    The Art of War

ITEM                 PRICE              ITEM                    PRICE
Blueberries          50 Fol             Saber                   300 Fol
Blackberries         180 Fol            Claymore                1300 Fol   
Aquaberries          70 Fol             Rod                     100 Fol
Antidote             100 Fol            Hard Knuckles           800 Fol
Paralysis Cure       100 Fol            Padded Armor            300 Fol       
Stone Cure           100 Fol            Silk Robe               200 Fol
Resurrection Elixir  500 Fol            Martial Arts Outfit     1200 Fol
Sleeping Gas         200 Fol            Leather Helmet          80 Fol
Mind Bomb            300 Fol            Padded Helmet           600 Fol
Flare Bomb           180 Fol            Round Shield            180 Fol
Amulet of Antivenin  1000 Fol           Leather Greaves         100 Fol
Spectacles           10 Fol             Iron Greaves            300 Fol
Magic Canvas         300 Fol
Magic Clay           300 Fol
Feather Pen          20 Fol
Ruby                 600 Fol
Sapphire             600 Fol
Crystal              2000 Fol
Diamond              3000 Fol
Iron                 150 Fol
Scrap Iron           5 Fol

Decorous Foods

ITEM                 PRICE
Grains               150 Fol
Fruit                80 Fol
Vegetables           20 Fol
Meat                 50 Fol
Seafood              150 Fol
Eggs and Dairy       20 Fol
Top Quality Tuna     9000 Fol
Rose Hip             230 Fol
Lavender             35 Fol
Mandrake             80 Fol

TATROI
------

The Fighting Merchant                   Ed's Hardware

ITEM                 PRICE              ITEM                    PRICE
Blueberries          50 Fol             Saber                   300 Fol
Blackberries         180 Fol            Sinclair                2000 Fol   
Aquaberries          70 Fol             Claymore                1300 Fol
Antidote             100 Fol            Rod                     100 Fol
Paralysis Cure       100 Fol            Hard Knuckles           800 Fol       
Stone Cure           100 Fol            Padded Armor            300 Fol
Resurrection Elixir  500 Fol            Silk Robe               200 Fol
Sleeping Gas         200 Fol            Martial Arts Outfit     1200 Fol
Mind Bomb            300 Fol            Leather Helmet          80 Fol
Flare Bomb           180 Fol            Padded Helmet           600 Fol
Amulet of Antivenin  1000 Fol           Round Shield            180 Fol
Pet Food             10 Fol             Leather Greaves         100 Fol
Spectacles           10 Fol             Iron Greaves            300 fol
Magic Canvas         300 Fol
Magic Clay           300 Fol
Feather Pen          20 Fol
Ruby                 600 Fol
Sapphire             600 Fol
Pipe Organ           5000 Fol
Iron                 150 Fol

Feast of Victory

ITEM                 PRICE
Grains               150 Fol
Fruit                80 Fol
Vegetables           20 Fol
Meat                 50 Fol
Seafood              150 Fol
Organic Vegetables   4000 Fol
Sirloin              7200 Fol
Rose Hip             230 Fol
Lavender             35 Fol
Mandrake             80 Fol

ASTRAL CITY
-----------

Esther's Knickknackles                  The Astral Armory

ITEM                 PRICE              ITEM                    PRICE
Blueberries          50 Fol             Sinclair                2000 Fol
Blackberries         180 Fol            Claymore                1300 Fol   
Aquaberries          70 Fol             Ruby Wand               1000 Fol
Antidote             100 Fol            Hard Knuckles           800 Fol
Paralysis Cure       100 Fol            Ring Mail               600 Fol   
Stone Cure           100 Fol            Kung Fu Top             3200 Fol
Resurrection Elixir  500 Fol            Padded Armor            300 Fol
Sleeping Gas         200 Fol            Round Shield            180 Fol
Mind Bomb            300 Fol            Iron Greaves            300 Fol
Flare Bomb           180 Fol
Amulet of Antivenin  1000 Fol
Pet Food             10 Fol
Spectacles           10 Fol
Magic Canvas         300 Fol
Magic Clay           300 Fol
Feather Pen          20 Fol
Ruby                 600 Fol
Sapphire             600 Fol
Crystal              2000 Fol
Diamond              3000 fol
Iron                 150 Fol

The Desert's Gifts

ITEM                 PRICE
Grains               150 Fol
Fruit                80 Fol
Vegetables           20 Fol
Meat                 50 Fol
Seafood              150 Fol
Eggs and Dairy       20 Fol
Geletinous Slime     100 Fol
Wobbly Slime         100 Fol
Rose Hip             230 Fol
Lavender             35 Fol
Mandrake             80 Fo

TROPP
-----

The Sailor's Warehouse                  Neptune's Trident

ITEM                 PRICE              ITEM                    PRICE
Blueberries          50 Fol             Sinclair                2000 Fol
Blackberries         180 Fol            Claymore                1300 Fol   
Aquaberries          70 Fol             Ruby Wand               1000 Fol
Antidote             100 Fol            Hard Knuckles           800 Fol
Paralysis Cure       100 Fol            Ruby Orb                5000 Fol   
Stone Cure           100 Fol            Ring Mail               600 Fol
Resurrection Elixir  500 Fol            Kung Fu Top             3200 Fol
Sleeping Gas         200 Fol            Padded Helmet           600 Fol
Mind Bomb            300 Fol            Knight's Shield         1100 Fol
Flare Bomb           180 Fol            Iron Greaves            300 Fol
Amulet of Antivenin  1000 Fol
Pet Food             10 Fol
Spectacles           10 Fol
Magic Canvas         300 Fol
Magic Clay           300 Fol
Feather Pen          20 Fol
Silver Trumpet       300000 Fol

ECKDART
-------

Dibson Instruments                      The Jewel in Her Eye

ITEM                 PRICE              ITEM                    PRICE
Feather Pen          20 Fol             Ruby                    600 Fol
Conductor Baton      100 Fol            Sapphire                600 Fol
Harmonica            800 Fol            Green Beryl             2000 Fol
Pipe Organ           5000 Fol           Crystal                 2000 Fol
Lyre                 12000 Fol          Diamond                 3000 Fol
Cembalo              16000 Fol          Silver                  300 Fol
Violin               50000 Fol          Gold                    300 Fol
Piano                80000 Fol          Brooch                  2500 Fol
Mystical Shamisen    100000 Fol         Necklace                500 Fol
Silver Trumpet       300000 Fol         Iron                    150 Fol

Nectar of the Gods                      Oroshi the Peddler

ITEM                 PRICE              ITEM                    PRICE   
Root Beer            300 Fol            Blueberries             50 Fol
Bloody Driver        300 Fol            Blackberries            180 Fol
Fire in the Sky      900 Fol            Aquaberries             70 Fol
Luxury Grape Juice   218000 Fol         Medicine Bottle         300 Fol
                                        Resurrection Elixir     500 Fol
                                        Artemis Leaf            320 Fol
                                        Wolfsbane               150 Fol
                                        Lavender                35 Fol
                                        Athelas                 800 Fol
                                        Pet Food                10 Fol
                                        Spectacles              10 Fol
                                        Magic Canvas            300 Fol
                                        Magic Clay              300 Fol
                                        Keen Kitchen Knife      4000 Fol

IONIS
-----

Creator's Workshop                      Weapons by Design

ITEM                 PRICE              ITEM                    PRICE
Blueberries          50 Fol             Sinclair                2000 Fol
Blackberries         180 Fol            Claymore                1300 Fol   
Aquaberries          70 Fol             Ruby Wand               1000 Fol
Antidote             100 Fol            Hard Knuckles           800 Fol
Medicine Bottle      300 Fol            Brigandine              1800 Fol   
Resurrection Elixir  500 Fol            Amber Robe              800 Fol
Magic Canvas         300 Fol            Kung Fu Top             3200 Fol
Magic Clay           300 Fol            Iron Helmet             1200 Fol
Feather Pen          20 Fol             Round Shield            180 Fol
Premium Paper        150 Fol            Iron Greaves            300 Fol
Magic Clay           300 Fol            Kung Fu Shoes           2200 Fol
Feather Pen          20 Fol
Magic Camera         2000 Fol
Magic Film           300 Fol
Mechanic's Toolbox   1200 Fol
Smith's Hammer       600 Fol
Mandrake             80 Fol
Rose Hip             230 Fol
Lavender             35 Fol
Athelas              800 Fol
Ruby                 600 Fol
Sapphire             600 Fol
Diamond              3000 Fol
Pet Food             10 Fol
Iron                 150 Fol
Spectacles           10 Fol
Lezard Flask         40000 Fol
Beret                30000 Fol
Thief's Glove        10000 Fol

Food for Thought

ITEM                 PRICE
Grains               150 Fol
Fruit                80 Fol
Vegetables           20 Fol
Meat                 50 Fol
Seafood              150 Fol
Marenne Oysters      12000 Fol
Magic Rice           5000 Fol
Rose Hip             230 Fol
Lavender             35 Fol

VAN Y ILLE CITY
---------------

Victor the Cobbler                      Food for the Valiant

ITEM                 PRICE              ITEM                    PRICE
Sandals              30 Fol             Grains                  150 Fol
Boots                50 Fol             Fruit                   80 Fol
Suede Boots          400 Fol            Vegetables              20 Fol
Leather Boots        800 Fol            Meat                    50 Fol
Martial Arts Shoes   920 Fol            Seafood                 150 Fol
Kung Fu Shoes        2200 Fol           Organic Vegetables      4000 Fol
Shaolin Shoes        2200 Fol           Sweet Fruit             2000 Fol

Oroshi the Peddler                      The Mighty Battleaxe

ITEM                 PRICE              ITEM                    PRICE
Blueberries             50 Fol          Sinclair                2000 Fol
Blackberries            180 Fol         Zweihander              4000 Fol
Aquaberries             70 Fol          Taloned Knuckles        3000 Fol
Medicine Bottle         300 Fol         Gladius                 1300 Fol
Resurrection Elixir     500 Fol         Quarterstaff            200 Fol
Artemis Leaf            320 Fol         Long Bow                2000 Fol
Wolfsbane               150 Fol         Water Orb               8000 Fol
Lavender                35 Fol          Fuzzy Handy Stick       1000 Fol
Athelas                 800 Fol         Silver Robe             3000 Fol
Pet Food                10 Fol          Kung Fu Top             3200 Fol
Spectacles              10 Fol          Shaolin Top             3000 Fol
Magic Canvas            300 Fol         Fashionable Bikini      1800 Fol
Magic Clay              300 Fol         Knight's Shield         1100 Fol
Keen Kitchen Knife      4000 Fol        Plate Greaves           1300 Fol

DURSS
-----

The Empty Potion                        Bread for the Needy

ITEM                 PRICE              ITEM                    PRICE
Blueberries          50 Fol             Grains                  150 Fol
Blackberries         180 Fol            Fruit                   80 Fol
Aquaberries          70 Fol             Vegetables              20 Fol
Antidote             100 Fol            Meat                    50 Fol
Paralysis Cure       100 Fol            Gelatinous Slime        100 Fol
Stone cure           100 Fol            Wobbly Slime            100 Fol
Flare Bomb           180 Fol
Spectacles           10 Fol
Harmonica            800 Fol

The Rusty Dagger

ITEM                 PRICE
Longsword            100 Fol
Saber                300 Fol
Two-handed Sword     500 Fol
Rod                  100 Fol
Brass Knuckles       200 Fol
Handy Stick          200 Fol
Padded Armor         300 Fol
Silk Robe            200 Fol
Martial Arts Outfit  1200 Fol
Bikini               100 Fol
Leather Helmet       80 Fol
Round Shield         180 Fol
Leather Greaves      100 Fol
Boots                50 Fol

SILVALANT CITY
--------------

Gifts for the Season                    The Icy Blade

ITEM                 PRICE              ITEM                    PRICE
Blueberries          50 Fol             Walloon Sword           4000 Fol
Blackberries         180 Fol            Flamberge               7100 Fol
Aquaberries          70 Fol             Baselard                2500 Fol
Medicine Bottle      300 Fol            Crested Rod             3000 Fol
Resurrection Elixir  500 Fol            Cestus                  4500 Fol
Artemis Leaf         320 Fol            Spear                   4000 Fol
Lavender             35 Fol             Crossbow                3000 Fol
Athelas              800 Fol            Crescent Orb            12000 Fol
Sweet Syrup          200 Fol            Playful Handy Stick     4000 Fol
Witch Powder         500 Fol            Plate Armor             4200 Fol
Potion of Might      500 Fol            Holy Cloak              10000 Fol
Sleeping Gas         200 Fol            Shaolin Top             3000 Fol
Mind Bomb            300 Fol            Fashionable Bikini      1800 Fol
Flare Bomb           180 Fol            Plate Helmet            2800 Fol
Pet Food             10 Fol             Plate Greaves           1300 Fol
Spectacles           10 Fol
Iron                 150 Fol
Keen Kitchen Knife   4000 Fol

Grocery Store                           Santa the Dealer

ITEM                 PRICE              ITEM                   PRICE
Grains               150 Fol            Santa's Boots          4500000 Fol
Fruit                80 Fol             tri-Emblem             8000765 Fol
Vegetables           20 Fol             Music Editor           100000 Fol
Meat                 50 Fol             Magical Rasp           100000 Fol
Seafood              150 Fol            Jewel of the Frog      100000 Fol
Sirloin              7200 Fol
Creamy Cheese        3600 Fol
Ingredients of Yarma 100000 Fol

==========================================================================
V.              SKILL SYSTEM, SPECIALTIES AND ITEM CREATION
==========================================================================

There are four basic skill "schools", or, as the game refers to them, sets 
of skills in Star Ocean: First Departure. They are called Knowledge, Sense, 
Technical and Combat skill sets.
There are largely three reasons for learning skills. The first is to 
acquire the bonus provided by each skill. For example, learning certain 
skills will boost your INT. The second reason is to acquire specialties 
that you can learn by combining certain skills. There are over 10 of them, 
such as Crafting and Compounding, but it can take a lot of work to learn 
them all. The last reason for learning skills is to improve your combat 
abilities. Combat Skills (CS) will give you advantage in battle and will 
make some tough fights a lot easier.
To acquire specialties, make sure you visit the Skill Screen and press 
Triangle. This will display a window indicating how close you are to 
acquiring various specialties. As a test, try learning a skill and see 
how far along you are towards acquiring a related specialty. You should 
see a specialty displayed: "Cooking ***". Each star indicates a different 
skill you need to learn before you can acquire the specialty. A filled 
star indicates a skill you have learned. As you will see from the Skill 
System, each specialty requires 1 to 3 skills to be learned. Once a 
specialty is displayed, you'll know exactly which skills you'll need to 
acquire and imrove it. The specialty level depends on the levels of the 
skills which are needed to learn this specialty. I.e., if you see Art 
Specialty is LV 2, it means that your Sketching and Aesthetics skills are 
at LV 2.
For example, when you've just started your game, I advice you 
to learn the Herbology skill. This skill increases the amount of health 
recovered when using Blueberries and Blackberries.
You also have to note that the skills you need to learn are sometimes not 
displayed. That means you need to visit other towns and purchase skill 
sets that contain the missing skills.
You can only have up to 999 unused skill points at any time. Don't keep 
saving these points or you might end up wasting them and later in the 
game you'll find yourself lacking those valuable points.
There is also a thing called Item Creation, a trademark of the Star Ocean 
series. You can create useful and even invaluable items using Crafting, 
Compounding, Customization, Machinist, etc. Machinist in particular lets 
you create items that boost your success rate in Item Creation (you may 
want to master this Specialty as soon as possible), while Customization 
lets you create powerful weapons from the ones you already have by adding 
different materials (such as Sapphire, Green Beryl, Orichalcum, etc.) to 
them. My advice is to ALWAYS save the game before starting Item Creation 
and reload if you fail, as you don't want to lose rare and great items so 
easily.

============
SKILL GUILDS
============

HAUTE
-----
          
SKILL SET       PRICE
Knowledge 1     300 Fol  (Mineralogy, Herbology, Recipe)
Sense 1         400 Fol  (Aesthetics, Resilience, Keen Eye, Courage)
Technical 1     400 Fol  (Sketching, Knife, Whistling, Imitation)
Combat 1        400 Fol  (Guardbreak, Power Burst, Qigong, Trance)

PORTMITH
--------

SKILL SET       PRICE
Knowledge 1     300 Fol  (Mineralogy, Herbology, Recipe)
Sense 2         1600 Fol (Determination, Danger Radar, Purity, P. Face)
Technical 1     400 Fol  (Sketching, Knife, Whistling, Imitation)
Combat 1        400 Fol  (Guardbreak, Power Burst, Qigong, Trance)

AUTANIM
-------

SKILL SET       PRICE
Knowledge 2     1500 Fol (Music Knowledge, Item Knowledge, Biology)
Sense 2         1600 Fol (Determination, Danger Radar, Purity, P. Face)
Technical 1     400 Fol  (Sketching, Knife, Whistling, Imitation)
Combat 1        400 Fol  (Guardbreak, Power Burst, Qigong, Trance)

TATROI
------

SKILL SET       PRICE
Knowledge 2     1500 Fol (Music Knowledge, Item Knowledge, Biology)
Sense 2         1600 Fol (Determination, Danger Radar, Purity, P. Face)
Technical 2     1600 Fol (Eye for D., Penmanship, A. Training, Machinery)
Combat 2        1600 Fol (Godspeed, Sidestep, Body Control, Recast)

TROPP
-----

SKILL SET       PRICE
Knowledge 2     1500 Fol (Music Knowledge, Item Knowledge, Biology)
Sense 2         1600 Fol (Determination, Danger Radar, Purity, P. Face)
Technical 2     1600 Fol (Eye for D., Penmanship, A. Training, Machinery)
Combat 2        1600 Fol (Godspeed, Sidestep, Body Control, Recast)

ECKDART
-------

SKILL SET       PRICE
Knowledge 3     2700 Fol (Mental Science, Faeriology, Piety)
Sense 3         2700 Fol (Effort, ESP, Aesthetic Design)
Technical 3     3600 Fol (Performance, Smithing, Technology, Operation)
Combat 2        1600 Fol (Godspeed, Sidestep, Body Control, Recast)

IONIS
-----

SKILL SET       PRICE
Knowledge 3     2700 Fol (Mental Science, Faeriology, Piety)
Sense 3         2700 Fol (Effort, ESP, Aesthetic Design)
Technical 3     3600 Fol (Performance, Smithing, Technology, Operation)
Combat 2        1600 Fol (Godspeed, Sidestep, Body Control, Recast)

VAN Y ILLE CITY
---------------

SKILL SET       PRICE
Knowledge 3     2700 Fol (Mental Science, Faeriology, Piety)
Sense 3         2700 Fol (Effort, ESP, Aesthetic Design)
Technical 3     3600 Fol (Performance, Smithing, Technology, Operation)
Combat 3        4500 Fol (Feint, Counter, Hasten Speech, Concentration)

SILVALANT CITY
--------------

SKILL SET       PRICE
Knowledge 3     2700 Fol (Mental Science, Faeriology, Piety)
Sense 3         2700 Fol (Effort, ESP, Aesthetic Design)
Technical 3     3600 Fol (Performance, Smithing, Technology, Operation)
Combat 3        4500 Fol (Feint, Counter, Hasten Speech, Concentration)

==========
SKILL LIST
==========

Sketching        Music Knowledge
Performance      Item Knowledge
Mineralogy       Herbology
Eye for Detail   Aesthetics
Penmanship       Effort        
Determination    Resilience
Danger Radar     Biology
Mental Science   Knife
Recipe           Keen Eye
Whistling        Animal Training
Smithing         Technology
Faeriology       ESP
Piety            Purity
Aesthetic Design Courage
Poker Face       Imitation
Machinery        Operation
Guardbreak       Backstab
Counter          Feint
Power Burst      Hasten Speech
Body Control     Qigong
Sidestep         Godspeed
Trance           Concentration
Recast           

SKETCHING - The ability to exactly replicate the shape of an object on 
paper.
MUSIC KNOWLEDGE - A general knowledge of music. Raises AGL by 1 per LV.
PERFORMANCE - The ability to play instruments. Raises AGL by 1 per LV.
ITEM KNOWLEDGE - Knowledge of various items. Raises sell prices by 3% per 
LV.
MINERALOGY - Knowledge of precious metals. Raises INT by 3 per LV.
HERBOLOGY - Knowledge of various herbs. Raises the restorative effects of 
Blueberries/Blackberries by 3% per LV.
EYE FOR DETAIL - The ability to do detailed work with your hands. Raises 
AGL by 1 per LV.
AESTHETICS - The ability to find pleasure in studying objects of beauty.
PENMANSHIP -  Intellectual manual labor needed for creating written works. 
Raises DEX by 1 per LV.
EFFORT - The will to push one's self towards one's goals. Lowers EXP 
needed to level up.
DETERMINATION - The will to meet all challenges. Lowers SP needed for 
each skill.
RESILIENCE - The will to withstand pain and suffering. Raises CON by 2 per 
LV.
DANGER RADAR - The ability to detect immediate danger. Raises STM by 3 per 
LV.
MENTAL SCIENCE - Knowledge of the mind and supernatural powers. Raises MP 
by 5 per LV.
BIOLOGY - Knowledge of all living creatures. Raises HP by LV-squared x 10.
KNIFE - The ability to cut with a knife required by all aspiring chefs. 
Raises STR by 10 per LV.
RECIPE - Knowledge of how to make food. Boosts the effects of eating a 
favorite dish.
KEEN EYE - A keen eye for good ongredients. Raises the restorative effects 
of cooked dishes.
WHISTLING - The ability to put your fingers in your mouth and blow hard to 
produce a piercing sound.
ANIMAL TRAINING - The ability to train an animal to do specific tasks.
SMITHING - The ability to forge metals. Raises DEX by 2 per LV.
TECHNOLOGY - The ability to distill liquids and use lab equipment. Raises 
STR by 10 per LV.
FAERIOLOGY - Knowledge of faeries and the source of life. Raises INT by 2 
per LV.
ESP - The ability to receive messages from an otherworldly presence. Could 
they be signs?
PIETY - Knowledge of the gods. Raises a random ability value.
PURITY - A mind that is open to the whims of the Gods of Creation.
AESTHETIC DESIGN - Balancing beauty and might. Raises STR, INT, AGL and 
DEX by 6 per LV.
COURAGE - Courage can help one keep one's nerves, even in front of a crowd.
POKER FACE - The ability to act cool ander any circumstances. Raises GUTS 
by 3 per LV.
IMITATION - The ability to correctly grasp the details of an object and 
make them your own.
MACHINERY - Knowledge of machines.
OPERATION - The ability to use machines properly.
GUARDBREAK (CS) - Randomly ignores an enemy's defense when attacking.
BACKSTAB (CS) - Randomly teleports character behind enemy's back. (This 
skill can be found ONLY in the Cave of the Seven Stars).
COUNTER (CS) - Trigger a counterattack when button pressed while blocking.
FEINT (CS) - Randomly guarantees attack to land, regardless of hit 
accuracy.
POWER BURST (CS) - Randomly boosts attack power.
HASTEN SPPECH (CS) - Cuts casting time for spells.
BODY CONTROL (CS) - Reduces daze time.
SIDESTEP (CS) Randomly evades enemy attacks.
GODSPEED (CS) - Increases movement speed with each level. Randomly 
teleports character into attack position.
QIGONG (CS) - Randomly boosts defense.
TRANCE (CS) - Randomly increases spell damage.
CONCENTRATION (CS) - Randomly prevents incantation to be interrupted by 
enemy attacks.
RECAST (CS) - Cuts waiting time between spells.

==============
SPECIALTY LIST
==============

!!!!!To be learned, Specialties first need some certain skills to be bought 
and learned. For example, if you want to learn Survival Specialty, at first 
you must buy (and learn) Herbology and Resilience skills.!!!!!

SPECIALTY              SKILLS NEEDED TO LEARN
Art **                 Sketching, Aesthetics
Oracle ***             ESP, Piety, Purity
Music **               Performance, Music Knowledge
Customization ***      Eye for Detail, Smithing, Aesthetic Design
Appraising ***         Item Knowledge, Mineralogy, Herbology
Crafting ***           Mineralogy, Eye for Detail, Aesthetics
Writing *              Penmanship
Train ***              Effort, Determination, Resilience
Scouting *             Danger Radar
Compounding ***        Biology, Herbology, Mental Science
Cooking ***            Knife, Recipe, Keen Eye
Familiar **            Whistling, Animal Training
Alchemy ***            Technology, Mineralogy, Faeriology
Survival **            Herbology, Resilience
Pickpocketing **       Courage, Poker Face
Replication *          Imitation
Machinist **           Machinery, Operation

And now, a detailed explanation a what each specialty does:

===================
ART (ITEM CREATION) - The special ability to breath life into paintings and 
sculptures created by yourself.
Via Art, you create battle cards and such.
ITEM WHICH INCREASES SUCCESS RATE: Graphic Tool (Create via Machinery)
ITEM NEEDED TO START CREATING: Magic Canvas, Magic Clay

======
ORACLE - The special ability to pick up useful (or not) messages from the 
Tria, the Gods of Creation.
A joke specialty where you get messages from tri-Ace developers. You'll 
only need it at the end of the game to use it in the Oracle Room. Be sure
that this specialty is LV 10.
ITEM WHICH INCREASES SUCCESS RATE: N/A
ITEM NEEDED TO GET MESSAGES: N/A

=====
MUSIC - The special ability to write music and play instruments.
This ability is very useful. If you wanna know why, check the UBER-LEVELING 
TRICK section and the section about Gabriella. It also helps you in other
various situations.
ITEM WHICH INCREASES SUCCESS RATE: Music Editor (Buy in Silvalant City)
ITEM NEEDED TO START COMPOSING: Fountain Pen
ITEM NEEDED TO START PERFORMING: Conductor Baton (Buy in Eckdart)
There are a total of 8 different instruments in the game, and all of them 
can be used for different purposes. Each instrument has two songs to play:
PIANO
Salvation Hymn - While the music plays, walking recovers HP and MP.
Celebration Hymn - While the music plays, all attributes are increased
CEMBALO
Spirit Dance - While the music plays, hit accuracy is increased.
Faerie Dance - While the music plays, agility is increased.
SHAMISEN
A Pale Breeze - While the music plays, movement rate is increased.
A Hidden Power - While the music plays, max HP and MP are increased.
TRUMPET
The Devil's Aria - Returning to the world map after the performance 
triggers a battle with specific monsters.
Aria of the Gods - While the music plays, anyone can perform any specialty, 
even without the requisite talents.
Battle Blues - While the music plays, battles occur more frequently.
Lonely Blues - While the music plays, battles occur less frequently.
LYRE
Song for Justice - While the music plays, attack power is increased.
The Eternal Song - While the music plays, defense is increased.
VIOLIN
Hero's Arrival - Returning to the world map after the performance 
triggers a battle with specific monsters.
Goddess' Arrival - While the music plays, success rate are increased for 
performing specialties.
ORGAN
A Healing Tune - While the music plays, walking restores HP.
A Relaxing Tune - While the music plays, walking restores MP.

=============================
CUSTOMIZATION (ITEM CREATION) - The special ability to modify one's weapons
into something new and improved.
This is the ability which you'll want to master first. Use it to make 
super weapons from synthesizing them with various minerals.
ITEM WHICH INCREASES SUCCESS RATE: Magical Rasp (Buy in Silvalant City)
ITEM NEEDED TO START CUSTOMIZING: N/A

==========================
APPRAISING (ITEM CREATION) - The special ability to identify items with 
names that begin with a question mark.
Useful specialty. Whenever you an item with ? (for example, ?Mineral),
appraise it and see what you'll get.
ITEM WHICH INCREASES SUCCESS RATE: Element Analyzer (Create via Machinery)
ITEM NEEDED TO START APPRAISING: Spectacles (Buy in any town)

========================
CRAFTING (ITEM CREATION) - The special ability to craft gems and precious 
metals into original accessories.
You'll need this specialty, believe me. You can make great accessories from 
the minerals, such as Berserker Ring, Regeneration Ring, Ring of Might, 
Earring of Frenzy and such.
ITEM WHICH INCREASES SUCCESS RATE: Soldering Iron (Create via Machinery)
ITEM NEEDED TO START CRAFRING: N/A

CRAFTING BY CHARACTER:

1. Roddick

Iron: Weighty ring, Hefty Ring, Amulet of Antivenin, Hefty Earring
Silver: Silver Barette, Silver Ring, Silver Charm, Silver Cross
Gold: Gold Cross, Gold Bracelet, Gold Brooch
Sapphire: Purple Amulet, Anklet
Ruby: Berserker Ring
Crystal: Ring of Resistance, Prism ring, Ring of Fusion
Green Beryl: Chain of Might, Bracelet of Gambling, Faerie Ring
Diamond: Earring of Readiness, Sacrificial Doll, earring of Magnetism
Star Ruby: Ruby Pendant, Necklace, Shield Ring
Rainbow Diamond: Breeze Earring, Regeneration Ring, Dream Bracelet, Ring of 
Might
Moonrock: Lunar Talisman, Ring of Insanity, Earring of Frenzy, Moonlight
Philosopher�s Stone: Mallet Charm, Ring of Wisdom, Ring of Mental Power, 
Hammer Charm

2. Millie

Iron: Amulet of Freedom, Weird Doll, Onyx Earring
Silver: Silver Pendant, Silver Idol, Silver Earring, Silver Amulet, Silver 
Ring
Gold: Storm Ring, Gold Earring, Gold Brooch, Gold Ring, Gold Idol
Sapphire: Aqua Ring, Foot Insignia, Blue Talisman, Angelic Headband
Ruby: Flare Ring, Shield Earring, Blood Earring
Crystal: Holy Ring, Princess Ring, Glass Slippers
Green Beryl: Green Bracelet, Crown, Emerald Earring, Emerald Ring
Diamond: Earring of the Winds, Lavish Idol, Ring of Trust
Star Ruby: Star Necklace, Stardust Ring, Star Earring, Ring of Absorption
Rainbow Diamond: Ring of Healing, Shadow Cross, Magic Cross, Mystic Amulet
Moonrock: Lunar Charm, Ring of Lunacy, Moon Earring
Philosopher�s Stone: Ring of Avoidance, Ring of Infinity, Mist Insignia, 
Mind ring

3. Ilia

Iron: Hefty Earring, Hefty Ring
Silver: Silver Cross, Silver Barette, Silver Ring, Silver Charm
Gold: Storm Ring, Golden Brooch, Gold Idol
Sapphire: Foot Insignia, Anklet, Angelic Headband
Ruby: Berserker Ring
Crystal: Ring of Fusion, Ring of Resistance
Green Beryl: Faerie Ring, Chain of Might, Crown, Green Bracelet
Diamond: Earring of Magnetism, Ring of Trust, Earring of Readiness
Star Ruby: Necklace, Ring of Absorption, Ruby Pendant, Shield Ring
Rainbow Diamond: Shadow Cross, Regeneration Ring, Ring of Might, Breeze 
Earring, Dream Bracelet
Moonrock: Earring of Frenzy, Moonlight, Ring of the Accursed, Ring of 
Insanity, Lunar Talisman
Philosopher�s Stone: Ring of Mental Power, Ring of Wisdom, Mallet Charm, 
Hammer Charm

4.Ronyx

Iron: Hefty Ring, Onyx Earring, Weird Doll
Silver: Silver Amulet, Silver Pendant, silver Earring, Silver Barette, Silver 
Idol
Gold: Gold Ring, Golden Brooch, Storm Ring
Sapphire: Blue Talisman, Aqua Ring, foot Insignia
Ruby: Ricochet Bracelet, Fire Ring
Crystal: Ring of Fusion, Intimidation Pendant, Holy Ring, Ring of Resistance
Green Beryl: Crown, Emerald Ring, Emerald Earring, Talisman
Diamond: Earring of Readiness, Earring of the Winds, Thunder Ring, Ring of 
Trust
Star Ruby: Stardust Ring, Star Earring, Star Necklace, Ring of Absorption
Rainbow Diamond: Mystic Amulet, Magic Cross, Shadow Cross
Moonrock: Lunar Charm, Ring of the Accursed
Philosopher�s Stone: Ring of Avoidance, Mist Insignia, Mind Ring, Ring of 
Mental Power
 
5. Phia

Iron: Hefty Earring, Onyx Earring
Silver: Silver Idol, Silver Barette, Silver Charm
Gold: Golden Brooch, Storm Ring, Gold Cross, Gold Bracelet
Sapphire: Purple Amulet, Anklet, Angelic Headband
Ruby: Shield Earring, Blood Earring
Crystal: Froghead, Ring of Fusion, Ring of Resistance, Prism Ring, Glass 
Slippers
Green Beryl: Faerie Ring, Emerald Earring, Bracelet of Gambling, Chain of 
Might, Green Bracelet
Diamond: Glittering Earring, Earring of Readiness, Earring of Magnetism, 
Sacrificial Doll
Star Ruby: Ring of Absorption, Necklace, Shield Ring, Ruby Pendant
Rainbow Diamond: Ring of Might, Mystic Amulet, Dream Bracelet, Regeneration 
Ring, Breeze Earring
Moonrock: Lunar Talisman, Ring of the Accursed, Ring of Insanity, Earring of 
Frenzy, Moonlight
Philosopher�s Stone: Hammer Charm, Mallet Charm, Ring of Mental Power, Ring 
of Wisdom

6. Pericci

Iron: Hefty Earring, Onyx Earring, Hefty Ring
Silver: Silver ring, Silver Idol, Silver Charm, Silver Barette, Silver Cross
Gold: Gold Idol, Golden Brooch, Storm Ring
Sapphire: Anklet, Angelic Headband, Purple Amulet, Aqua Ring
Ruby: Shield Earring, Ruby Earring
Crystal: Ring of Fusion, Froghead, Ring of Resistance, Prism Ring, Glass 
Slippers
Green Beryl: Faerie Ring, Chain of Might, Green Bracelet, Emerald Earring
Diamond: Sacrificial Doll, Earring of Magnetism
Star Ruby: Necklace, Shield Ring
Rainbow Diamond: Ring of Might, Regeneration Ring, Breeze Earring
Moonrock: Earring of Frenzy, Lunar Talisman, Ring of the Accursed, Ring of 
Insanity
Philosopher�s Stone: Hammer Charm, Mallet Charm

7. Cyuss

Iron: Amulet of Flexibility, Amulet of Antivenin, Amulet of Freedom
Silver: Silver Cross, Silver Barette, Silver Ring, Silver Charm
Gold: Gold Crown, Gold Cross, Gold Bracelet
Sapphire: Blue Talisman, Purple Amulet, Anklet, Aqua Ring
Ruby: Ruby Earring, Flare Ring, Berserker Ring
Crystal: Prism Ring, Ring of Resistance, Intimidation Pendant, Ring of 
Fusion
Green Beryl: Talisman, Chain of Might
Diamond: Earring of Magnetism, Sacrificial Doll
Star Ruby: Necklace, Shield Ring
Rainbow Diamond: Regeneration Ring, Ring of Might, Breeze Earring
Moonrock: Ring of the Accursed, Ring of Insanity, Lunar Talisman
Philosopher�s Stone: Hammer Charm, Mallet charm

8. T�Nique

Iron: Amulet of Flexibility, Hefty Ring, Hefty Earring
Silver: Silver Ring, Silver Charm, Silver Cross, Silver Pendant
Gold: Gold Bracelet, Gold Cross, Storm Ring
Sapphire: Aqua Ring, Anklet, Foot Insignia
Ruby: Berserker Ring, Flare Ring
Crystal: Ring of Fusion, Froghead, Ring of Resistance
Green Beryl: Faerie Ring, Chain of Might, Crown, Emerald Ring
Diamond: Sacrificial Doll, Thunder Ring, Earring of Readiness, Earring of 
Magnetism
Star Ruby: Ring of Absorption, Star Earring, Shield Ring, Necklace, Ruby 
Pendant
Rainbow Diamond: Breeze Earring, Dream Bracelet, Regeneration Ring, Ring 
of Might
Moonrock: Ring of insanity, Ring of the Accursed, Lunar Talisman, Moonlight, 
Earring of Frenzy
Philosopher�s Stone: Ring of Mental Power, Mallet Charm, Hammer Charm, Ring 
of Wisdom
 
9. Ioshua

Iron: Amulet of Freedom, Weird Doll, Amulet of Antivenin, Onyx Earring
Silver: Silver Idol, Silver Earring, Silver Amulet, Silver Pendant
Gold: Gold Ring, Gold Earring, Storm Ring, Gold Idol
Sapphire: Water Ring, Aqua Ring, Blue Talisman, Foot Insignia
Ruby: Berserker Ring, Shield Earring, Blood Earring, Flare Ring
Crystal: Froghead, Ring of Fusion, Holy Ring, Princess Ring, Ring of 
Resistance
Green Beryl: Green Bracelet, Crown, Emerald Ring, Emerald Earring
Diamond: Ring of Trust, Earring of the Winds, Sacrificial Doll, Lavish Idol
Star Ruby: Ring of Absorption, Star Earring, Ruby Pendant, Star Necklace
Rainbow Diamond: Ring of Healing, Magic Cross, Dream Bracelet, Mystic 
Amulet
Moonrock: Lunar Charm, Lunar Talisman, Ring of Lunacy
Philosopher�s Stone: Ring of Infinity, Ring of Avoidance, Mind Ring, Ring 
of Mental Power, Mist Insignia

10. Mavelle

Iron: Weird Doll, Amulet of Flexibility, Onyx Earring, Amulet of Freedom, 
Amulet of Antivenin
Silver: Silver Charm, Silver Idol, Silver Earring, Silver Amulet, Silver 
Pendant
Gold: Storm Ring, Gold Idol, Gold Ring, Gold Earring, Golden Brooch
Sapphire: Aqua Ring, Blue Talisman, Angelic Headband, Foot Insignia
Ruby: Flare Ring, Blood Earring
Crystal: Princess Ring, Glass Slippers, Holy Ring, Froghead, Ring of Fusion
Green Beryl: Talisman, Emerald Earring, Emerald Ring, Crown
Diamond: Thunder Ring, Ring of Trust, Earring of Readiness, Lavish Idol, 
Earring of the Winds
Star Ruby: Star Necklace, Stardust Ring, Ring of Absorption, Star Earring
Rainbow Diamond: Breeze Earring, Regeneration Ring, Mystic Amulet, Dream 
Bracelet
Moonrock: Ring of Lunacy, Lunar Talisman, Lunar Charm, Moonlight
Philosopher�s Stone: Mist Insignia, Mind Ring, Ring of Infinity, Ring of 
Mental Power, Ring of Avoidance

11. Ashlay

Iron: Hefty Ring, Hefty Earring, Amulet of Freedom
Silver: Silver Cross, Silver Barette, Silver Charm, Silver Ring
Gold: Gold Earring, Gold Cross, Gold Bracelet, Storm Ring
Sapphire: Purple Amulet, Blue Talisman, Anklet
Ruby: Berserker Ring, Flare Ring
Crystal: Ring of Resistance, Holy Ring, Ring of Fusion
Green Beryl: Faerie Ring, Chain of Might, Bracelet of Gambling, Emerald Ring
Diamond: Earring of Magnetism, Earring of Readiness, Earring of the Winds, 
Sacrificial Doll
Star Ruby: Stardust Ring, Shield Ring, Necklace
Rainbow Diamond: Breeze Earring, Regeneration Ring, Dream Bracelet, Mystic 
Amulet, Ring of Might
Moonrock: Ring of the Accursed, Lunar Talisman, Earring of Frenzy, Ring of 
Infinity
Philosopher�s Stone: Ring of Mental Power, Ring of Wisdom

12. Welch

Iron: Hefty Ring, Amulet of Flexibility, Weighty Ring, Onyx Earring, Amulet 
of Freedom
Silver: Silver Idol, Silver Pendant, Silver Amulet, Silver Earring
Gold: Gold Ring, Gold Earring, Golden Brooch, Gold Idol
Sapphire: Aqua Ring, Anklet, Blue Talisman, Foot Insignia, Purple Amulet
Ruby: Blood Earring, Berserker Ring, Flare Ring
Crystal: Princess Ring, Glass Slippers, Holy Ring, Froghead
Green Beryl: Faerie Ring, Chain of Might
Diamond: Lavish Idol, Ring of Trust, Earring of the Winds
Star Ruby: Star Necklace, Stardust Ring, Necklace, Ring of Absorption, Star 
Earring
Rainbow Diamond: Mystic Amulet, Regeneration Ring, Dream Bracelet, Magic 
Cross, Breeze Earring
Moonrock: Ring of Lunacy, Earring of Frenzy, Moonlight, Lunar Talisman, Lunar 
Charm
Philosopher�s Stone: Mind Ring, Ring of Infinity, Ring of Avoidance, Ring 
of Mental Power
  
13. Erys

Iron: Amulet of Flexibility, Weird Doll, Amulet of Freedom, Amulet of 
Antivenin, Onyx Earring
Silver: Silver Pendant, Silver Charm, Silver Amulet, Silver Idol, Silver 
Earring
Gold: Gold Idol, Golden Brooch, Gold Earring, Gold Ring, Storm Ring
Sapphire: Aqua Ring, Foot Insignia, Blue Talisman, Angelic Headband
Ruby: Flare Ring, Blood Earring
Crystal: Glass Slippers, Holy Ring, Princess Ring, Froghead, Ring of Fusion
Green Beryl: Emerald Ring, Crown, Talisman, Emerald Earring
Diamond: Earring of the Winds, Lavish Idol, Ring of Trust, Earring of 
Readiness
Star Ruby: Star Necklace, Stardust Ring, Ring of Absorption, Star Earring
Rainbow Diamond: Breeze Earring, Dream Bracelet, Mystic Amulet, Regeneration 
Ring, Magic Cross
Moonrock: Lunar Charm, Moonlight, Lunar Talisman, Ring of Lunacy
Philosopher�s Stone: Ring of Mental Power, Ring of Avoidance, Mist Insignia, 
Mind Ring, Ring of Infinity  

=======================
WRITING (ITEM CREATION) - The special ability to pen books in skills you
have learned that raise the reader's skill level.
With this specialty, you can teach the skills one character had learned 
to other character. Not very useful, but it helps sometimes.
ITEM WHICH INCREASES SUCCESS RATE: Word Processor (Create via Machinery)
ITEM NEEDED TO START WRIRING: Fountain Pen (Buy in Eckdart, Tropp)

=====
TRAIN - The special ability to lower one's attributes in return for 
gaining more EXP in battle.
Quite a good specialty, especially if you want to level up faster.
ITEM WHICH INCREASES SUCCESS RATE: N/A
ITEM NEEDED TO START TRAINING: N/A

========
SCOUTING - The special ability to raise or lower the frequency of battles
at will.
This specialty is not very needed as it sometimes doesn't affect the 
battles frequncy at all, no matter how much times you use it.
ITEM WHICH INCREASES SUCCESS RATE: N/A
ITEM NEEDED TO START SCOUTING: N/A

===========================
COMPOUNDING (ITEM CREATION) - The special ability to compound two herbs 
to create medicine.
This specialty will let you make useful healing herbs, which will aid 
you when you'll run out of items.
ITEM WHICH INCREASES SUCCESS RATE: Steril Glove (Create via Machinery)
ITEM NEEDED TO START COMPOUNDING: N/A

=======================
COOKING (ITEM CREATION) - The special ability to process raw ingredients 
into food.
This specialty will let you cook supporting dishes, although IMO Master 
Chef is better.
ITEM WHICH INCREASES SUCCESS RATE: Keen Kitchen Knife
ITEM NEEDED TO START COOKING: N/A

========
FAMILIAR - The special ability to train an animal to leave dungeons and 
other places to go shopping.
This is a must, if you're constantly running out of items for healing. 
Just send a bird and it will bring the shop to you, and you won't even 
have to exit the dungeon!
ITEM WHICH INCREASES SUCCESS RATE: N/A
ITEM NEEDED TO START SENDING A BIRD: N/A

=======================
ALCHEMY (ITEM CREATION) - The special ability to turn iron into gems and 
other precious metals.
One of the most valuable specialties. You can make Orichalcums, Mithrils, 
Moonrock and even Philosopher's Stones with it. These metals will then 
help you make powerful weapons, armors and accesories. So, literally, 
Alchemy is the fundament of making equipment in SO: FD.
ITEM WHICH INCREASES SUCCESS RATE: Triangle Flask (Create via Machinery)
ITEM NEEDED TO START CREATING MINERALS: Iron

========================
SURVIVAL (ITEM CREATION) - The special ability to forage an area of the 
world map for useful items. Costs 4MP per attempt.
Survival is almost the same as Cooking.
ITEM WHICH INCREASES SUCCESS RATE: Survival Set (Create via Machinery)
ITEM NEEDED TO START "SURVIVING": Only MP

===========================
REPLICATION (ITEM CREATION) - The special abilities to create an exact 
replica of an item.
replication is good, because you can duplicate diffent using it. Too bad 
some REALLY good items like Philosopher's Stones can't be duplicated.
ITEM WHICH INCREASES SUCCESS RATE: RIRICA (Create via Machinery)
ITEM NEEDED TO START REPLICATING: Magic Camera 

=========================
MACHINERY (ITEM CREATION) - The special ability to create a variety of 
useful machinery for an adventurer. 
Quite a good specialty. Let's just say that it lets you make items which 
increase success rate for almost all other kinds of specialties.
ITEM WHICH INCREASES SUCCESS RATE: N/A
ITEM NEEDED TO START WORKING ON MACHINERY: Mechanic's Toolbox (Buy in 
Ionis)

====================
SUPER SPECIALTY LIST
====================

!!!!!To be learned, Super Specialties (SS) first need some certain 
specialties to be learned to an average level by the members of your party. 
For example, if you want to learn Orchestra Super Specialty, a couple of 
your characters must first learn Music and Art Specialties!!!!!

SUPER SPECIALTIES      SPECIALTIES NEEDED TO LEARN
Master Chef            Cooking, Compounding
Orchestra              Music, Art
Enlightenment          Train, Survival
Publication            Writing Technology
Group Appraising       Appraising , Crafting
Blacksmith             Customization, Alchemy
Contraband             Pickpocketing, Replication

===========
MASTER CHEF - An SS where everyone works together to cook up luxurious food 
and drinks.
Via this SS, you can make very good dishes which will restore your HP/MP.
Especially good when you're in Seven Star Ruins.
ITEM WHICH INCREASES SUCCESS RATE: Keen Kitchen Knife (Buy in Silvalant 
City).
ITEM NEEDED TO START COOKING: N/A

Items created via Master Chef:

Seafood + Seafood = Deluxe Sushi
Seafood + Grains = Umai-bo Candy 7
Seafood + Vegetables = Fish Ball Soup
Seafood + Fruit = Sauteed Sweet Bean
Seafood + Meat = Kimchi Hot Pot
Seafood + Eggs & Dairy = Seafood Gratin
Grains + Grains = Umai-bo Candy 10
Grains + Vegetables = Saucy Rice
Grains + Fruit = Umai-bo Candy 12
Grains + Meat = Umai-bo Candy 9
Grains + Eggs & Dairy = Chicken and Egg Bowl
Vegetables + Vegetables = Umai-bo Candy 6
Vegetables + Fruit = Tomato Salad
Vegetables + Meat = Mutton BBQ
Vegetables + Eggs & Dairy = Cheese Salad
Fruit + Fruit = Umai-bo Candy 14
Fruit + Meat = Umai-bo Candy 8
Fruit + Eggs & Dairy = Mixed Fruit Juice
Meat + Meat = Mixed Meat Hamburg
Meat + Eggs & Dairy = Beef and Egg Bowl
Eggs & Dairy + Eggs & Dairy = Umai-bo Candy 11

=========
ORCHESTRA - An SS where everyone plays their instruments together in an 
orchestral performance led by a conductor's bacon.
ITEM WHICH INCREASES SUCCESS RATE: N/A
ITEM NEEDED TO START PERFORMING: Conductor Baton (Buy in Eckdart)

=============
ENLIGHTENMENT - An SS where everyone makes a few sacrifices to earn more 
skill points per level.
A good SS, especially in the beginning of the game.
ITEM WHICH INCREASES SUCCESS RATE: N/A
ITEM NEEDED TO PRACTICE: N/A

===========
PUBLICATION - An SS where everyone contributes to an amazing book that 
they can all be proud about publishing.
I don't really understand the point of this one.
ITEM WHICH INCREASES SUCCESS RATE: Word Processor (Create via Machinery)
ITEM NEEDED TO START PUBLICATING: Fountain Pen

================
GROUP APPRAISING - An SS where everyone works together to determine the 
correct value of an object.
Very valuable SS which will help to lower prices in shops. Use it whenever 
you buy expensive items.
ITEM WHICH INCREASES SUCCESS RATE: N/A
ITEM NEEDED TO START GROUP APPRAISING: Spectacles (Buy in any town)

==========
BLACKSMITH - An SS where everyone works together to craft armor from 
various precious metals.
No comments. Making powerful armors via Blacksmithing is the only way to 
go, if you're going for Gabriella or Seven Star Ruins.
ITEM WHICH INCREASES SUCCESS RATE: Magical Rasp (Create via Machinery)
ITEM NEEDED TO START CREATING: Smith's Hammer (Buy in Ionis)

This is the list of armors/helms/shields/greaves you can make from various 
minerals:
Iron: Kitty Hairband, Ankh Shield
Orichalcum: Reflecting Plate, Dream Crown
Damascus: Magic Bikini, Dueling Helmet
Moonrock: Kitty Armor, Battle Suit
Mithril: Mithril Mesh, Mithril Shield
Meteorite: Sylvan Mail, Sylvan Boots, Sylvan Helmet
Rune Metal: Cloak of the Stars

==========
CONTRABAND - An SS where everyone conspires to create items that aren't 
quite legit. Will crime pay in the end?
Contraband lets you make some good cards which are used in battle, but 
most of the time it's the infamous Bounced Checks that keep eating your 
Fol like Crazy. BTW, if youhave a Bounced Check in your inventory, sell 
it as fast you can!
ITEM WHICH INCREASES SUCCESS RATE: N/A
ITEM NEEDED TO CONTRABAND: Premium Paper

============
TALENTS LIST
============

Talents are additional "specialties" which give you 100 SP bonus when you 
learn them. You can acquire the talent with practice. By repeatedly 
performing a certain specialty, you may eventually acquire the necessary 
talent. They also improve your success rate in item creation type which is 
related to the learned talent. For example, learning Design Sense boosts 
your success rate in Art.
Each character has starting talents and secret talents which have to be 
learned. The maximum amount of talents one character can have is 10.

TALENT NAME       LEARNED WHEN USING  CHARACTERS WHO CAN LEARN
Blessing of Mana  Alchemy             Millie, Ioshua, Erys, Ronyx, Mavelle
Design Sense      Art                 Everyone except Ashlay
Taste             Cooking             Everyone except Ronyx
Originality       Customization       Everyone except Ioshua, Erys, Ilia
Love of Animals   Familiar            Everyone except Ioshua, Erys, Ronyx
Rhythm Sense      Music               Everyone
Animal Instinct   Scout               Everyone except Ronyx, Ilia
Composition       Writing             Everyone
Nimble Fingers    Crafting            Everyone except Cyuss, Ashlay
Listening         Music               Everyone except Roddick

=========================================================================
VI.                      SPECIAL ARTS/SYMBOLOGY
=========================================================================

In this section I will list the characters skills. First it is the close-
combat characters, i.e. Roddick, Ilia, Welch, T'Nique, Cyuss, Phia, 
Ashlay, Pericci and Mavelle. Then I will list the symbology users - Erys, 
Ronyx, Millie and Ioshua.

!!!!!There is a total of seven SFTs (Secret Fighting Techniques) in the 
game, and this list shows you how and where can they be obtained!!!!!

List of SFTs:

===============
Four Beasts SFT
=============== 
Gotten from the King of Van after starting the emblem quest

=========
Omega SFT
=========
Obtained after completing Rank C in the Arena (Tatroi) with any character
who is able to use SFTs, i.e. Roddick, Ilia, etc.

=============
Wyrm King SFT
=============
Ashlay gives it to you during the PA in Silvalant City (immediately go 
there after obtaining the 2 Force Swords) after the PA in Van y Ille City 
(high AR with Ashlay is needed).

=========
Bagua SFT
=========
Obtained from the chest in Muah Treasury during the emblem quest.

===============
Divine Fury SFT 
===============
Found in a treasure chest after defeating the boss of the Old Race Ruins.

==========
Feline SFT
==========
Obtained from the chest in Muah Treasury during the emblem quest.

==============
God of War SFT
==============
This SFT is on Phia only, if she joins in the Astral Castle when you have 
six or less party members.


And now, on to the skills.
=============
BATTLE SKILLS
=============

==========
1. Roddick
==========

Shockwave Swirl
MP: 3
Level: 3

Firestorm Blade
MP: 5
Level: 7

Lightray Blade
MP: 5
Level: 11

Thunderclap Blade
MP: 5
Level: 13

Air Slash
MP: 8
Level: 17

Double Slash
MP: 13
Level: 19

Spirit Strike
MP: 10
Level: 25

Dragon Roar
MP: 15
Level: 29

Omega Thunderclap Blade
MP: 25
Obtained from: Thunderclap Blade + Omega SFT

Omega Lightray Blade
MP: 25
Obtained from: Lightray Blade + Omega SFT

Omega Double Slash
MP: 27
Obtained from: Double Slash + Omega SFT

Dragon Slash
MP: 25
Obtained from: Spirit Strike + Four Beasts SFT

Phoenix Blast
MP: 32
Obtained from: Shockwave Swirl + Four Beasts SFT

Blackwyrm Thundersurge
MP: 55
Obtained from: Dragon Roar + Wyrm King SFT

Bluewyrm Thundersurge
MP: 55
Obtained from: Dragon Slash + Wyrm King SFT

Redwyrm Thundersurge
MP: 55
Obtained from: Phoenix Blast + Wyrm King SFT

=======
2. Ilia
=======

Palm of Destruction
MP: 4
Level: 9

Meteor Palm
MP: 6
Level: 13

Explosive Kick
MP: 6
Level: 17

Avenging Fist
MP: 6
Level: 25

Bluewyrm Strike
MP: 16
Obtained from: Palm of Destruction + Four Beasts SFT

Tiger Claw
MP: 18
Obtained from: Avenging Fist + Four Beasts SFT

Tortoise Smash
MP: 16
Obtained from: Explosive Kick + Four Beasts SFT

Phoenix Blast
MP: 22
Obtained from: Meteor Palm + Four Beasts SFT

Divine Strike
MP: 50
Obtained from: Any Four Beasts skill + Bagua SFT

Divine Wrath
MP: 50
Obtained from: Divine Strike + Divine Fury SFT

========
3. Welch
========

Slap
MP: 6
Level: Default

Flick
MP: 6
Level: Default

Left Hand Rule
MP: 10
Level: Default

Spinning Finger
MP: 10
Level: Default

Distraction
MP: 12
Level: Default

Iron Fist
MP: 16
Level: Default

Mithril Fist
MP: 28
Obtained from: Iron Fist + Omega SFT

Rapid Flick
MP: 28
Obtained from: Flick + Omega SFT

Slappity Slap
MP: 28
Obtained from: Slap + Omega SFT

Nibelungaling
MP: 55
Obtained from: Smooth Crystal (Cave of the Seven Stars)

==========
4. T'Nique
==========

Tornado Strike
MP: 5
Level: Default

Gale Strike
MP: 6
Level: Default

Hurricane Strike
MP: 17
Level: Default

Flame Tornado
MP: 19
Obtained from: Tornado Strike + Bagua SFT

Gale Hurricane
MP: 19
Obtained from: Gale Strike + Bagua SFT

Divine Strike
MP: 50
Obtained from: Hurricane Strike + Bagua SFT

Omega Strike
MP: 60
Obtained from: Divine Strike + Omega SFT

========
5. Cyuss
========

Shockwave Swirl
MP: 3
Level: Default

Spirit Blast
MP: 4
Level: 13

Double Slash
MP: 8
Level: 17

Thunderclap Blade
MP: 5
Level: 21

Firestorm Blade
MP: 6
Level: 27

Lightray Blade
MP: 10
Level: 31

Omega Firestorm Blade
MP: 17
Obtained from: Firestorm Blade + Omega SFT

Omega Thunderclap
MP: 22
Obtained from: Thunderclap Blade + Omega SFT

Omega Double Slash
MP: 24
Obtained from: Double Slash + Omega SFT

Dragon Surge
MP: 35
Obtained from: Lightray Blade + Four Beasts SFT

Tortoise Surge
MP: 27
Obtained from: Spirit Blast + Four Beasts SFT

Tiger Surge
MP: 27
Obtained from: Shockwave Swirl + Four Beasts SFT

=======
6. Phia
=======

Raven Sword
MP: 5
Level: Default

Dnacing Sword
MP: 5
Level: Default

Three Way
MP: 12
Level: 21

Three Volley
MP: 12
Level: 29

Aqua Spread
MP: 12
Level: 31

Galaxy SB
MP: 18
Level: 37

Sylvan Shot
MP: 20
Obtained from: Three Way + God of War SFT

Unholy Terror
MP: 32
Obtained from: Galaxy SB + God of War SFT

Victory Terror
MP: 32
Obtained from: Unholy Terror + God of War SFT

=========
7. Ashlay
=========

Double Slash
MP: 5
Level: Default

Shockwave Swirl
MP: 6
Level: Default

Thunderclap Blade
MP: 5
Level: Default

Firestorm Blade
MP: 6
Level: Default

Lightray Blade
MP: 10
Level: Default

Dragon Slash
Obtained from: Spirit Strike + Four Beasts SFT

Phoenix Blast
Obtained from: Shockwave Swirl + Four Beasts SFT

Omega Thunderclap Blade
MP: 22
Obtained from: Thunderclap Blade + Omega SFT

Omega Double Slash
MP: 24
Obtained from: Double Slash + Omega SFT

==========
8. Pericci
==========

Multiple Punch
MP: 6
Level: Default

Power Dance
MP: 10
Level: Default

Panther Charge
MP: 12
Level: Default

Air Kisses
MP: 12
Level: Default

Healing Dance
MP: 16
Level: Default

Spread Missile
MP: 10
Level: Default

Roundhouse
MP: 12
Level: Default

Panic Dance
MP: 12
Level: Default

Cutie in the Sky
MP: 10
Level: Default

Dream Hammer
MP: 24
Obtained from: Panther Attack + Feline SFT

JC Summersault
MP: 24
Obtained from: Roundhouse + Feline SFT

Magical Dance
MP: 60
Obtained from: Power Dance + Feline SFT

==========
9. Mavelle
==========

Raven Orb
MP: 5
Level: Default

Flare Orb
MP: 12
Level: Default

Hail Orb
MP: 12
Level: Default

Thunder Orb
MP: 12
Level: Default

Arc Crystal
MP: 12
Level: 33

Seal Crystal
MP: 12
Level: 37

Death Crystal
MP: 24
Level: 39

Southern Cross
MP: 28
Obtained from: Flare Orb + Omega SFT

Seventh Star
MP: 40
Obtained from: Hail Orb + Omega SFT

Galaxy
MP: 50
Obtained from: Thunder Orb + Omega SFT

========
10. Erys
========

Heal
MP: 4
Level: Default

Fire Bolt
MP: 2
Level: Default

Deep Mist
MP: 12
Level: Default

Silence
MP: 14
Level: Default

Cure Light
MP: 16
Level: Default

Acid Rain
MP: 8
Level: Default

Star Light
MP: 6
Level: Default

Eruption
MP: 16
Level: Default

Delay
MP: 18
Level: Default

Cure All 
MP: 24
Level: 

Cure Condition
MP: 24
Level: 

Explode
MP: 48
Level: 

Luna Light
MP: 28
Level:

Fairy Heal
MP: 28
Level: Default

Raise Dead
MP: 44
Level: Default

Southern Cross
MP: 40
Level: Default

Fix Cloud
MP: 12
Level: Default

Fairie Light
MP: 44
Level: 52

Meteor Swarm
MP: 70
Level: N/A, found in Revorse Tower 2F

Extinction 
MP: 60
Where: N/A, found in Cave of the Seven Stars B15F

==========
11. Millie
==========

Heal
MP: 4
Level: Default

Antidote
MP: 6
Level: 2

Deep Mist
MP: 12
Level: 6

Crush
MP: 2
Level: 6

Cure Light
MP: 16
Level: 10

Silence
MP: 14
Level: 10

Acid Rain
MP: 8

Guard
MP: 18

Delay
MP: 18

Cure All
MP: 24

Cure Condition
MP: 24

Gravity Crush
MP: 11

Haste
MP: 20
Level: 34

Power Up
MP: 22
Level: 38

Tractor Beam
MP: 34
Level: 40

Fix Cloud
MP: 12
Level: 40

Fairie Healing
MP: 28
Level: 42

Reflection
MP: 40
Level: 44

Raise Dead
MP: 44
Level: 46

Fairie Light
MP: 44
Level: 52

=========
12. Ronyx
=========

Glaive
MP: 2
Level: Default

Fire Bolt
MP: 2
Level: Default

Thunder Bolt
MP: 2
Level: Default

Wounds
MP: 2
Level: Default

Shadow Bolt
MP: 5
Level: Default

Laser Beams
MP: 4
Level: Default

Black Saber
MP: 10
Level: Default

Eruption
MP: 16
Level: Default

Crushing Earth
MP: 12
Level: Default

Thunder Storm
MP: 14
Level: Default

Light Cross
MP: 10
Level: Default

Thunder Cloud
MP: 24
Level: 34

Star Flare
MP: 26
Level: 36

Shadow Flare
MP: 31
Level: 38

Stone Rain
MP: 46
Level: 46

Explode
MP: 48
Level: 48

Dark Sphere
MP: 64
Level: 48

Ravenous Fiend
MP: 19
Level: N/A, obtained in Space Time Laboratory

Demon's Gate
MP: 37
Level: N/A, obtained in Revorse Tower 1F

Meteor Swarm
MP: 70
Level: N/A, obtained in Revorse Tower 2F

==========
13. Ioshua
==========

Heal
MP: 4
Level: Default

Glaive
MP: 2
Level: Default

Thunder Bolt
MP: 2
Level: Default

Wind Blade
MP: 2
Level: Default

Ice Needles
MP: 2
Level: Default

Cure Light
MP: 16
Level: Default

Laser Beams
MP: 4
Level: Default

Deep Freeze
MP: 8
Level: Default

Cure All
MP: 24
Level: Default

Magnum Tornado
MP: 8
Level: Default

Light Cross
MP: 10
Level: 24

Crushing Earth
MP: 12
Level: 26

Thunder Storm
MP: 14
Level: 28

Fohn Wind
MP: 18
Level: 30

Thunder Cloud
MP: 24
Level: 34

Star Flare
MP: 26
Level: 36

Noah
MP: 30
Level: 38

Fairie Healing
MP: 28
Level: 42

Stone Rain
MP: 46
Level: 46

Extinction
MP: 60
Level: N/A, obtained in Cave of the Seven Stars B15F

=========================================================================
VII.                        RECRUITMENT GUIDE
=========================================================================

There is a total of 11 original playable characters from the SFC 
version of SO, and two completely new - it's Welch Vineyard from Star 
Ocean: Till the End of Time and Erys Jerand.
There are four characters which are considered mandatory - Roddick, 
Millie, Ronyx and Ilia. It means you can't dismiss them. The other 9 
are optional and require some certain circumstances to enter your party.


!!!!!I highly recommend you to read this before doing any recruiting 
in order no to get frustrated and lose characters you wanted to have!!!!! 


Cyuss Warren - you can pick him up after the second visit to Haute. The 
choice is to let him join or not. Note that he must not be in the party if 
you want to recruit Ashlay.

Ashlay Berndbelt - you can obtain him by talking to him in the Tatroi 
Battle Arena and winning a rank in the Arena battles. You can't have Cyuss 
in your party if you want Ashlay to join. You have a choice of letting him 
join or not. Needed for recruiting Erys Jerand. You won't be able to get 
Ashlay after reaching Astral City. You'll need him if you want to recruit 
Erys Jerand.

Ioshua Jerand - first of all, you have to recruit Cyuss, Ashlay or Phia 
BEFORE reaching Astral Castle. Later, when Phia asks you to go to  
Purgatorium, agree and finish the quest. Ioshua will offer his help to you.
You have the option of inviting him or refusing to let him join. You'll 
need him to recruit Erys Jerand.

Phia Melle - you can get Phia with two ways: with the first way you 
won't get her SFT, and with the second you will. First way: if you 
don't have Cyuss or Ashlay in the party, save Phia from her jail in the 
Astral Castle. She'll ask you to go to the Purgatorium after completing 
Astral Caves. Note that you won't be able to get Mavelle using this way.
Second way: if you have Cyuss or Ashlay, you need to go back to the 
Astral Castle, and obtain the Astral Emblem. Phia will offer to join you 
if you have six or less characters in your party. Moreover, she will 
have her SFT.

T'Nique Arcana - not hard to recruit at all. Enter the Battle Arena 
contest with Roddick and you'll fight him in the final battle at rank D or 
below. You need two have six or less party members. If you win, he'll join 
you.

Mavelle Froesson - if you have Ioshua (or Ashlay, or both of them), joins 
automatically at Ionis. If you have Cyuss and not Ioshua, she won't join. 
You'll need her to recruit Erys Jerand.

Pericci - she's quite an elusive character to obtain. After you return 
from pirate's hideout, pick up the lost Ocarina from the cat-like girl. 
Then you'll need to wait for the Emblem quest to begin. After starting 
the Emblem quest, go to Kratus village to start a Private Action. You 
must talk to Millie, say the name "PERICCI" and play the Ocarina to 
finally get Pericci to join.

Welch Vineyard - not a very difficult character to obtain. After starting 
the emblem quest, go to Ionis and head in the direction of Van City. There 
will be two bridges in your path. Between these two bridges there is large
forested area to the west. Navigate through the it to find a little house. 
Pick the first choice to acquire Welch. Note that you must have one free 
slot in your party.

Erys Jerand - to get Erys, go to the Old Race Ruins, situated NE from 
Silvalant City. You must have Ioshua, Ashlay and Mavelle. Navigate through 
the ruins until you find Erys. Pick the second option to get her. Note 
that recruiting Erys means losing Mavelle forever.

=========================================================================
VIII.                     FREQUENTLY ASKED QUESTIONS
=========================================================================

1. What is this game?
 - This is a remake of the original Star Ocean (Nintendo SNES), which was 
created by tri-Ace and published by Enix in year 1996.

2. Is this game turn-based or real-time?
 - Real-time action RPG.

3. Does this game have any connection to Star Ocean: The Second Story for 
PSOne?
 - Yes, a little. One of the main protagonists in SO: First Departure, 
Ronyx J. Kenny, is the father of Claude/Crawd Kenny, the main character of 
SO: The Second Story.

4. When was this game released?
 - In Japan - 12/27/2007
   In United States - 10/21/2008
   In Europe - 10/24/2008.

5. Which is better - this or Star Ocean for PSOne?
 - Well, there may be a lot of opinions concerning this question, but IMO, 
Second Story is better in terms of the plot and characters and all the 
stuff you can do in the game. Which doesn't mean that this game is bad. 
It's awesome, actually.

6. Are they making a remake of Second Story, too?
 - Yes, they are. The release of Star Ocean: Second Evolution, a remake of 
the PSOne title is said to be on 01/06/2009.

7. What has been changed in this version of the original Star Ocean?
 - Well, the names of the characters and the names of the cities and other 
places have been completely remade. Some item names got new translation.
This game also features new FMV sequences from Production I.G.

8. How many characters are there?
 - 4 mandatory and 9 optional.

9. I heard there are some new characters. Who are they?
 - Welch Vineyard from Star Ocean: Till the End of Time and Erys Jerand, 
except now she's a playable character.

10. What is the max amount of characters who can be in your party?
 - 8.

11. What is the max level?
 - 255.

12. Does this game have a 9999 HP cap?
 - Yes.

13. Does this game have any post-game dungeons like Cave of Trials or Maze 
of Tribulations?
 - Yes, the Cave of the Seven Stars is available after saving at the final 
savepoint.

14. How long is this game?
 - About 20-30 hours.

15. How do I complete Abandoned Mine? The monsters are one-hit KO'ing me!
 - You should be at least level 30 to survive there, I would recommend 
level 40. If you really want the treasures, you can try the famous UMD/ No 
Encounter Trick. Look for this section in my FAQ.

==========================================================================
IX.                           VERSION HISTORY
==========================================================================

October 15, 2008 (Version 0.1) - FAQ created. 
October 17, 2008 (Version 0.2) - Walkthrough done till Demon World (based 
on JAP version).
October 23, 2008 (Version 0.3) - American translations done.
October 24, 2008 (Version 0.4) - Recruitment Guide done.
October 25, 2008 (Version 0.5) - Skills, Specialties and IC done.
October 27, 2008 (Version 0.6) - Introduction done, formatting the guide 
complete.
October 28, 2008 (Version 0.7) - Side-Quests and Secrets done.
October 29, 2008 (Version 0.8) - Walkthrough complete.
October 29, 2008 (Version 0.8) - Cave of the Seven Stars done.
October 30, 2008 (Version 0.85) - Fixed some JAP-US translation mistakes 
and fixed Cave of the Seven Stars section.
November 3, 2008 (Version 0.86) - Fixed some mistakes in Char. Recruitment 
and Labyrinth of Champions sections.
November 4, 2008 (Version 0.87) - Fixed some Talents section mistakes.
November 11, 2008 (Version 0.9) - Special Arts/Symbology done.
December 22, 2008 (Final Version) - Gabriella strategy done. FAQ completed.

==========================================================================
X.                            CREDITS
==========================================================================

Most of the information was obtained from the IKelley's FAQ for the SFC 
version of Star Ocean, it was a great help and by actually playing the 
game. Thanks to all the users of the GameFAQs message board of this game. 
I've learned some valuable information from their posts and to all the 
people who pointed out the mistakes in my FAQ (especially Ascentarias, 
knyxx, Tyrfing, VeghEsther). Major props to nogardrebyc for the help with 
IC and to Dan Chen for the help with Gabriella strategy.
Some information was taken from CC's, G Angel's and Kouli's walkthroughs 
and from http://na.square-enix.com/starocean/firstdeparture/.

==========================================================================
XI.                         CONTACT INFO
==========================================================================

This guide is copyright (c) Damage_dealer 2008.  
It is only meant to be posted on www.gamefaqs.com
I am aware this guide is incomplete in terms of some content, but I 
will try to update it every now and then. Send any questions, 
corrections, suggestions or feedback to [email protected]
Not everything has been verified in the American version before being 
included in the FAQ, so if you've found a mistake, feel free to e-mail 
me at any time.