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Walkthrough

by suyeta

Prince of Persia: The Forgotten Sands
PSP Version Walkthrough by Tanya Huisman AKA Suyeta AKA Twixxie

Table of Contents

Introduction:

Legal Crap
Notes

Walkthrough:

The Canyon
Ethereal World - Lamya
The Dam
The Road of Destiny
Palace Doors
Ethereal World - Talah
The Halls
The Courtyard
The Living Quarters
The Throne Room
Ethereal World - Najmah
The Prisons
The Treasure Rooms
The Furnace
The Royal Quarters
The Sanctuary
Ethereal World - Ahihud

Special Thanks/Additional Credits

Introduction:

	This is my first walkthrough and the only reason I'm writing it is 
because I couldn't find one ANYWHERE when I needed one. I also think many 
people are confused because I did many searches for the PSP version of this 
game and ended up reading all about the PS3/Xbox 360/PC version. They are 
NOTHING alike!The Wii version is it's own and so is the PSP version AND the DS.
So there are 4 games with 1 title.. way to go, not confusing at all!
So anyway, after finally finding all the elixir crystals myself I decided to 
share the knowledge.
 
Legal Crap: 
	Nobody but me is allowed to make money from MY work. I would never 
charge money for a walkthrough I wrote unless it has all the bells and 
whistles.. an official magazine look like Prima's Official Strategy Guides 
with pictures and cheats and secrets and a huge tear out poster in the middle 
of our handsome prince and those amazing baby blues *hint hint Prima* Other 
than that, I am writing this walkthrough to help my fellow gamers so feel free
to spread around just make sure my name's on there. Common Sense stuff blah 
blah legal mumbo jumbo. If you find any mistakes(not spelling or punctuation 
related thank you very much Professor Bigbrains) or if I left anything out 
please let me know and I will give you credit.

	You can reach me by email at [email protected] NO SPAM and unless you 
look like the Prince in this game and can wash my clothes on your abs no 
a/s/l emails either please. Yes I'm a girl and yes I play games.. get over 
it :P

	I will not be describing all of the cutscenes, if you can't see them 
for yourself you shouldn't be attempting to play the game. I will not be 
telling you step by step exactly what to push and when. The main goal of this 
walkthrough is to let my fellow gamers know where all the elixir crystals are 
as well as possibly help with a few tricky puzzles, not bore you with 
instructions my 4 year old would roll her eyes at. You really shouldn't attempt
a timed run your first playthrough it's much easier to do the timed runs after 
you have gotten and spent all the crystals on your combat skills and health 
bar upgrades. I will point out certain crystals that you will have to come 
back to. Yes to get everything in the game you will have to play each level 
twice, some of them 3 times. The main thing to remember for the timed run is 
that you shouldn't have to collect crystals so skip the extra secret areas and 
if you fall or die at all just quit and restart. You'll want to get both the 
timed and the no recall at the same time to get all the blue gems.. I know.. 
pain but hey it's a fun challenge. 

Walkthrough:


The Canyon:

	After the cutscene ends go to the right then jump up to the next level.
Jump over the first gap then the second then drop down twice collecting 
crystal #1.  Continue to the right and wall run for crystal #2.  Continue 
right and wall run for #3. If you fall here you have to go back to the left to 
get back up and try the wall run again. Keep going right and jump and grab the 
tree and climb up for #4 then jump to the left for 4 more. You should have 8 
total now. Jump back to the tree and slide down. Continue right and drop down 
the ledges. Pass the first tree and climb the second then jump to the right 
collecting #9. Keep going right and jump across to the beam then continue. 
Drop twice climb once. Run right then jump to the beam then to the next beam 
collecting #10. Jump to the next ledge and climb down. You can jump across the 
beams if you want or just drop down and run across.  Then jump to the tree,to 
the beam, to the snow. 
(small cutscene introducing you to whirlwinds) 
Jump on on the whirlwind and you will see a crystal in the far upper lefthand 
corner. Keep this one in mind, you will have to come back to get it later when 
you can speed sand up to get up there and jump left and grab it. Jump and wall 
run up the wall in front of you and continue right. Drop down and climb up the 
other side. The next area has a big wall with a bunch of crystals on it.. Fun! 
Wall run to the right twice for one crystal then walk right for a nice bunch. 
You should now have 15.  Wall run back to the center and slide down and to the 
left then drop. Wall run to the left for #16 then drop down shimmy left and 
then drop to the next ledge and wall run back right for #17. Climb up then 
wall run right then drop twice collecting #18 on your way down. Go to the 
right and enter the doorway.
(small cutscene)

	Wall run right and go through the door. Now you'll come to a pole at 
the end of the ledge. Jump onto the pole slide down a little bit then jump to 
the right to grab the crystal then immediately jump off the wall and back to 
the pole. Slide down a little more and repeat on the left side. Finish sliding 
and then go through the door to the left. (For timed run just slide down the 
pole no need to collect crystals you'll already have them) This is fairly 
simple. Swing across the poles and the beams to the other side collecting more 
crystals on your way then go through the door. Climb and jump your way up the 
wall for more crystals then it's swing time again. If you fall here just climb 
up the wall on the right and swing back across. You should have 28 crystals. 
If you're not sure how many you have you can check by hitting Select and 
looking at Upgrades. You can't upgrade anything right now so go through the 
door. 
	
	Walk out on the beam and jump to the other side. See that green slimy 
stuff? it's bad .. no touchy. Drop down twice then jump over to the handhold 
on the wall on the right side for #29. Drop down to the next handhold then 
finish dropping to the floor. YAY it's combat tutorial time. If you hold down 
the Square button for a little before letting go he does a kind of charged 
attack that looks pretty cool. Anyway kick the ugly thing's butt and move on. 
Wall run up to the handhold and then go up to the next then climb up to the 
beam and jump to the handhold on the right for #30. Continue up then jump left 
from the beam to the ledge and go through the door. Swing across to the beam 
then drop down and swing back toward the right landing on a vertical handhold. 
Slide down and jump across the whirlwinds picking up more crystals as you go.  
Jump toward the small ledge on the wall under the green slime. Finish dropping 
down to the floor. You should have 33 crystals now. You will need 60 for your 
first combat upgrade and yes I recommend upgrading the combat first then the 
health bar but you can do either one. Go through the door and drop down #34 is 
in this hallway. Climb up the wall for #35 then go through the door. #36 is 
waiting for you on the beam but after you get it the beam will drop out from 
under you. It's ok you wont take any damage. After you land run across the 
bridge collecting #37. Once you get across the bridge will collapse.. oops 
can't get back that way. 
	
	Go through the door and a part of your ramp will fall just jump over 
the gap and continue and go stand on the blue stuff. YAY health bar and 
recalls.. the things you can't spend during your timed runs if you want all 
the blue diamonds. Take a flying leap to the right to land on the little 
platform and continue to the right. After the small cutscene there's a crystal 
right in front of you.  Time for a chimney jump. Jump from one wall to the 
other back and forth until you've collected 2 crystals and gotten to the top. 
See the crystal up there? Yet another one you can't get until later. You'll 
need to be able to freeze the sand whirlwind and move it under that crystal 
then speed it up. For now jump on the whirlwind then chimney jump up to the 
blue stuff. If you've lost any health or recalls you can push up to drink 
from this fountain and replenish it. Go through the door and enter the circle 
for a quick battle where you will learn how to throw your enemies. When that's
over continue right for crystal #42. Grab it and keep going for a long 
cutscene. 

End of Level

42/48 crystals for this level

Just press X to confirm and move on to....
 


Ethereal World - Lamya

	Head right wall run twice grabbing 2 crystals on the way. Climb up the 
wall using the ledges you should have 45 crystals when you reach the top. Jump 
across the beams grabbing 2 more crystals and go through the door. 

(Cutscene) 
	
	Step on the button on the floor and then watch the ball on the wall. 
It will slowly move along the pathway on the wall that is occasionally blocked 
by bars that retract and come back. The object of this part is to get the ball 
all the way to the end of the pathway without letting it hit the bars. If it 
does hit the bars you will have to start over back at the button on the floor. 
Walk to the right as you go and you will pick up some crystals on your way. 
Watch the ball and as it nears the bars the bars will retract. Once the bars 
retract use the R shoulder button to speed the ball along to pass the bars 
before they come back up. Let go of the R button once the ball is past the 
last bar on each section so that it wont get to the next bar section before 
those bars retract.  Rinse and repeat until the ball gets to the end and you 
get another (Cutscene).

	After the cutscene we'll be heading right again. Your little sparkly 
ball fairy thing will circle around the platforms. You can speed them up to 
make them go faster as you need them to. Jump to the first one when it's 
closest to you grabbing a crystal in the air on the way. Then drop to hang on 
the side of the ledge so your feet will grab another crystal. Then come up and 
jump to the platform. Jump to the next sliding ledge and use the speedup to 
time the two ledges so that they come close enough to each other for you to 
jump to the next one. Dangle your feet for the crystal underneath. Jump to the 
platform then to the next sliding ledge. From here you'll need to use the 
speed thing to time the wall run so you can land on the next sliding ledge. 
From there jump over to the last platform. You should now have 60 crystals. 
Go through the door.  

	In here there are a couple crystals hanging in the air that you can't 
get yet. You'll have to come back and freeze the sand whirlwind and move it 
underneath them then speed it up to get to them. For now move on and get on 
the whirlwind and speed it up then jump off to the right. Before you go up the 
whirlwind ladder go to the right to pick up those 2 crystals. Then hop on the 
first whirlwind and speed it up to jump to the next one. Then speed it up to 
get to the platform. You can just jump down to the crystal and the whirlwind 
but the safer route is to speed the whirlwind up first then jump to it then 
let it go back down to get the crystal then speed it back up to jump to the 
other side. Repeat on the next side Then on the next side speed up the first 
whirlwind and let it fall to get the crystal then just jump to the next 
whirlwind and speed that one up to get across to the platform.  Go through 
the door. 

	Accelerate the sandflow to push the column onto the button to open the 
door so you can continue right. Climb up the wall and continue. Accelerate 
another sandflow to push the column onto a button but this button has a 
crystal on it so after the door is open push the column out of the way to 
collect the crystal. Then push the column up against the next wall and use it 
to climb up. Continue right to what appears to be a dead end. Accelerate the 
Sandflow until it breaks the wall. Nifty! You can't get those two crystals 
until you can freeze the sandflow. Go through the door. 

	Here you can use the analog stick to guide the glowing ball where you 
want her. Accelerate all the sandflows to push all three buttons to unlock the 
door then go through. 

	This pole is slippery so you'll have to jump up once you are on it to 
get up to get the crystals. Don't forget to jump left back toward the fountain 
for the one that's a little out from the pole. Don't go down .. nothing down 
there but death. Just keep climbing up jumping from the pole to the whirlwind 
then accelerate the whirlwind to get up to the next section of pole. Repeat 
until you get to the platform at the top. Go through the door and climb up the 
beams by jumping from beam to wall to beam to wall until you get all the way 
to the top. If you're having trouble getting up just remember to hold left or 
right to run up the wall a bit before jumping to the next beam. When you get 
to the top go left and climb up the wall. 
	
	This part is fun. You have to accelerate the sand to push the button 
to open the door above you so you can chimney jump and wall run your way up. 
There are times when you have to accelerate the sand WHILE you're still 
jumping and wall running. So stretch out your finger muscles and give it a go. 
When you get to the top of the first chimney make sure you jump out wall run 
up and jump back for that uppermost crystal. This next chimney is the fun one. 
Happy jumping and watch for crystals on the way up as well. One little tip 
here. You don't have to keep switching left and right you can just hold left 
then hit x at the right times to keep climbing and then hold R when you see 
the shiny ball go up. If you fall too many times you'll just end up at the 
fountain back by the slippery pole, just climb back up and try again. Once you 
get to the top and go to the left you should have 104 crystals. Go through the 
door to end the level.  

62/66 crystals for this level. 


The Dam:

	Head to the right for another battle then climb up the vines and 
continue right. You'll have to jump to get that crystal in the air.  Drop down 
to the vines then continue to the floor. Jump over to some more vines and 
climb up jumping up to more vines then climb to the top.  Go to the right and 
wall run right for a crystal then climb down the vines and go left for another 
crystal then return to the ledge below the vines you wall ran to. Drop to the 
right twice then wall run. from this platform jump over to the vertical 
handhold and climb up then jump to wall run up and jump off the wall to get 
that higher crystal. Then jump back to the handhold but this time slide down. 
Jump to the beam and to the platform. Then jump to the vertical handhold on 
the left wall and climb up wall run up and jump off for another high crystal 
then back to the handhold and slide down. Then Drop, slide, drop. Go right for 
a fun fight. It's fun to jump on this guy's head and throw him off the cliff 
but you can also just knock him off with a few sword attacks. Don't wall run 
and slide down the vertical handhold.. just drop off the side. you'll catch a 
crystal on your way and you wont take much damage. Climb up the wall to the 
right. Wall run right to the handhold. Wall run right again to the vines. 
climb down and go left for more crystals before moving on to the right. Hop on 
the whirlwind and accelerate on up then jump to the right after you get that 
crystal and climb up the wall and the vines to the top. Push up to enter the 
doorway.

	Head right and watch the cutscene. Stand in the fountain. You can now 
upgrade if you wish. You should have 121 crystals. Take this opportunity to 
upgrade whatever you wish. You can still see the Total crystal count when you 
load your game. From this point on I will just tell you the crystals that 
aren't on your direct path and I'll tell you how many crystals you should have 
at the end.

	Once you are finished upgrading head right and jump across the beams 
to the other side. Accelerate the trap to get by and jump and run your way up 
to the opening. Wall run up and jump off the right wall for the higher crystal.
Head left, beat up the uglies and continue. Accelerate the Whirlwind and wall 
run up the left wall and jump off for a crystal landing on the platform. There 
is a crystal underneath this platform but you will have to come back for it 
when you can freeze the whirlwind and drag it under them. Hop accross the 
waterfall and roll under the first trap then jump straight up when both traps 
meet in the middle to grab the crystal then land and roll under the second 
trap and go through the door. 
	
	Push the column onto the button and climb on top of it to chimney jump 
your way to the first opening that you opened with the button. Push the column 
onto the button to open one side of the dam. Then go back to the opening and 
chimney jump your way up to the next opening. Jump over the log, roll under 
the arrows and jump up into the little cubby hole. Grab the crystal then 
accelerate the sand flows to push the column down first then onto the button. 
Time your jump to jump over the arrows then over the log then accross to the 
doorway you just opened. Jump accross to the little ledge sticking out and 
hang.. this part can get tricky. You have to time it just right so you can 
land on the next ledge and jump across to hang from that ledge to get the 
crystal and continue down. If you fall don't worry you can come back later and 
get this one a lot easier with the freeze ability. At the bottom is another 
fountain. You can drink to replenish any health or recalls and you can upgrade 
more if you wish. Afterward head right and jump to the vines and climb down. 
Don't climb all the way down though you want to land on top of the beam when 
you jump off. If you don't land on top of it and are dangling from it instead 
you will likely get an arrow to the groin and that's just no good. So try to 
land on top so you can time your drops just right to keep from getting hit 
with an arrow. After dropping all the way down you should land on a whirlwind. 
All this particular whirlwind does is take you back up to the beam you dropped 
from so move on to the left through the door. 

	Oh goody a puzzle. Jump to the square platform and it will begin 
moving. As it moves you'll notice the sandflow that you need to accelerate to 
open a door. If you don't do it in time the platform will go through the door 
knocking you off into the green stuff. You'll have to hang down on one side of 
the platform to get the crystal as the platform moves by. Once you get past 
the first door there will be two crystals stand on the edge for one then turn 
around and hang off the other edge for the other. You should be able to get at 
least the first part of the second sandflow puzzle done before you get to the 
crystals if not try some multitasking to get the crystals and get the column 
to the button before you hit the door. When the square platform reaches the 
end jump up the wall grab the crystal then hit the button to open the door and 
go through. Oh look where we are this is awfully familiar. Accelerate the trap 
and go through and hop back accross the waterfall and keep heading left. A 
cutscene will bring you back to the front. Go right now across where the water 
was before. Fight the big ugly, climb up the wall and go through the door. 

	Hop on the whirlwind, accelerate up, jump off the wall and swing 
across the two flagpoles. Climb up the left wall then jump up and off the wall 
to grab the crystal on your way to more flagpoles. Swing all the way accross 
but when you reach the platform hang off the left side of it and drop you 
should grab onto a ledge underneath. go to the right. Jump across the poles to 
the other side and grab the crystal as you step on the button to make the 
poles drop a little lower. Hang off the left side of the button platform and 
climb down a bit to get the crystal then climb back up. Jump accross the poles 
collecting crystals as you go. There is one crystal that is set low. Go get 
the sword and a floor will move out allowing you to walk over and get it. 
Continue on the path to the right and fight some uglies. Climb back up the 
right wall and jump accross the poles to get back to the ledge you dropped to 
from the whirlwind platform you swung to earlier. Hang off the left side of 
the platform and you can jump to reach the flagpoles you used earlier. Simply 
follow them up again to land back on the whirlwind platform. Run and jump your 
way up and then wall run to the left. Climb up the handhold and time yourself 
to jump up to the vines when the arrows aren't shooting. Climb to the right 
and go through the door.
 
	Now you have to time your jumps with accelerations to keep from 
getting knocked off the whirlwinds and into the green stuff. Accelerate the 
first whirlwind while you're standing on the ledge. As soon as the arrows 
shoot jump and then let go of the R button to fall down below the arrows and 
grab a crystal. Then wait for the arrows to shoot again to hold the R button 
and lift yourself up and then quickly jump to the right. Rinse and repeat for 
the next set of arrows. The third set of arrows are a little trickier. There 
are three rows and they each shoot at different times. Stand on the beam and 
raise the Whirlwind up and hold it there. Wait until the middle arrows shoot 
out then jump and lower yourself and grab the crystal then wait for the middle 
arrows to shoot to raise yourself back up and be ready to jump to the right 
again as soon as the last set of arrows is loosed. Once you're on solid ground 
head to the right for battle. After the battle go through the doorway to the 
right to end the level.

52/55 crystals for this level.  53 if you got the one between the arrow traps. 


The Road of Destiny

	Head right and jump and swing across. Pull the door out then get 
behind it and push it over the edge.  There will be a small cutscene and you 
now have access to a group of crystals. Just drop down twice then go right to 
get them. Now go back up and go through the door and use your powers to speed 
up the blade traps that are blocking two crystals.  I have yet to find a way 
of getting the next two crystals without taking at least a little bit of 
damage.  I usually just wait until the log is swinging away from me then 
follow it and jump up to grab the second crystal and land on the other side of 
the blade trap. The log will hit you but you wont take TOO much damage and 
even if it kills you once you have the crystals you don't have to regain them. 
Once you have those crystals head up the ramp and roll under 3 gaps if you do 
it quick enough you can get by without the traps touching you. Go through the 
door at the end, jump over the blade trap and climb up the wall. This fight is 
super easy as you can throw most of the enemies onto the blade trap you jumped 
over and the annoying archer can be pushed off by accelerating the sandflow 
he's standing in front of. Have fun killing these uglies and move on. 

	In the next are there is a pole that is moving downward and several 
crystals on the walls on either side of it. Zig Zag jumping and wall running 
your way all the way to the top making sure you get all the crystals then ride 
the pole to the door and jump through. The next cutscene shows where you need 
to go and how to get there. Jump to the whirlwinds accelerating them and 
letting them drop as needed to collect the crystals and make your way accross. 
When you step on the blue plate you'll get an extra recall. Confirm it and 
move on through the door. 

	The next area can be a little stumping for some people but if you look 
on the wall to your right there is a ring you can jump up and grab onto which 
opens a door at the top of this long lovely wall climb section. If you can't 
see the ring for some reason just run up the wall he'll automatically grab it. 
I have heard of some people not being able to see it. Fun part is.. the door 
is timed and there are crystals to collect on your way up but it shouldn't be 
too much trouble. If you fail simply drop your way down and pull the ring 
again. When you get to the top roll through the door and continue. There is no 
reason to go to the blade trap simply wall run to the switch and hang onto it 
until the statue is pointing the sandflow at the next wall and accelerate it 
until the wall breaks. Then wall run over and go through the new opening. 
Fight some more uglies then go through the doorway. 
	
	In the next area you have a huge wall covered in vines to climb. 
Meanwhile about halfway through one of those annoying archers will be shooting 
arrows at you. Don't worry.. his aim sucks. You don't need to do any fancy 
jumping around or anything just hop on the vines and work your way around 
collecting crystals as you go. As long as you keep moving the archer wont hit 
you.  If at any point you appear stuck just try climbing in a different 
direction for a step or two then continue on. Once you get past the annoying 
archer there are some traps on the wall. Again it's not too hard you can wait 
til the first one shoots then jump your way past all of them. Finish climbing 
the wall and go through the door at the top. 

	This part was one of my favorite parts of this game.. Super fun. Once 
you get past that big huge log it will fall and everything around you and 
under your feet will begin crumbling. So not only do you have to move fast to 
get out of there, there's also 9 crystals on the way. This one isn't as hard 
as the other ones like it further in the game but still fun. Make sure you 
fill up on your recalls before going under the big log. You'll want to roll 
under the log at it's furthest right position then be ready to run. I usually 
just hold down the right D pad during the cutscene. Jump over the gaps by 
waiting to hit the jump button until his foot hits the edge of the gap. Any 
sooner and you wont land on the other side and will waste valuable time having 
to climb up. Jump over 3 gaps then jump across 4 beams. Jump over the next gap 
and roll under the wall immediately jumping over the next gap and rolling 
under another wall to jump over another gap. Then roll under two walls in a 
row and jump over the final gap. Whew! made it. Now go in front of the stairs 
and push up to end the level.

43/43 Crystals for this level.


Palace Doors : Boss Fight.

	Welcome to your first boss fight of the game. The Cutscene shows you a 
ring on the wall with beams on either side and there's a giant red ugly that 
wants to squish you with his hands. Run around back and forth dodging away 
quickly if you see a ring of black smoke under your feet. The black ring shows 
where ugly is about to hit. If you keep dodging eventually he'll get pissed 
off and really slam the ground. When he does that it makes a whirlwind that 
you can hop on and accelerate then jump to one of the beams. Hop across the 
beams to lure him to one side or the other. Once he's in front of the arrow 
traps jump to the ring and accelerate the traps to knock him out for a moment. 
When he puts his head down jump down and tear him up with your sword. You can 
use big power slashes or well timed small hits that just keep coming but 
either way just keep attacking until he lifts his head back up then dodge cuz 
he'll be pissed. Start running back and forth again and repeat the procedure 
as often as needed until he finally falls down for good.  Once you get his 
health down to about 25 % he'll start hitting the ground multiple times to 
watch out for that. Otherwise it's rinse and repeat as usual until he falls. 
Then go touch the bright light which is apparently what 50 Elixir Crystals 
looks like.  

End of level. 
Confirm and watch a LOOONG cutscene where the earth was flat. 

50/50 crystals for this level.


Ethereal World - Talah

	Head right and run up the wall and stand on the ledge. Chimney jump 
your way up collecting crystals on your way up. Hop across 3 beams and go 
through the door. You get to move the ball again. Step on the button and learn 
how to slow down time as well. Speed up and slow down the ball as you go to 
get it past all the bars and climb up the wall to the top collecting crystals 
as you go. You can try your hand at multitasking to practice for the timed run 
if you want or you can speed past one section, freeze, climb up, speed past 
the next section, freeze, climb up. Either way you'll eventually get the ball 
to the end and see another cutscene. When that's over you'll be in another 
area with weird beams that are there and aren't there at the same time. You 
have to wait til it IS there and freeze it then jump to the beam and keep 
holding the L and drop yourself down to make your feet grab that crystal then 
jump to the platform for another one then freeze the next beam and jump to it 
and collect the crystals above and below. Remember to keep holding L while you 
are still standing on the beam or it will disappear making you fall to your 
death. Jump to the next then wait til the next beam is there and freeze it and 
jump to it just jump straight up to get the crystal above you then dangle for 
the one below. You don't have to wait you can speed up time to make it appear 
then freeze it. Jump to the platform. This next section of wall has a square 
plaque that disappears. Freeze it into existance then wall run accross it to 
the other side.  Go through the door. 

	The next area you get to freeze sandflows to be able to grab them and 
use them to move on. Before you go to the right wall run up the wall to your 
left and jump off to get a crystal. Don't forget you can upgrade at all these 
fountains now if you have enough crystals for what you want. Move forward and 
freeze the sandflow to swing across it and wallrun up to the platform. The 
next part can be annoying. There are two sandflows and if you jump too far 
before you hit L your little light guide will automatically go to the next 
sandflow and you'll be freezing the wrong one and fall. So freeze the first 
one before you take off. Once you've frozen the right sandflow you can swing 
to a regular flagpole then swing to the next sandflow then swing to a platform.
The next part is even funner, there's nothing in between sandflows so you've 
got to time everything just right so the one you're swinging on doesn't drop 
you while you're freezing the next one. Luckily they freeze to grabability 
pretty quickly so freeze, walk, jump/freeze, jump/freeze your way across. The 
last one you should grab and you can just pull up and walk off of it to the 
door. 

	In the next area make sure and wall run off the right wall to get that 
crystal before dropping down. Down here there is a button, a door, and a 
whirlwind. The button opens the door but the door shuts the minute you step 
off of it. Freeze the wirlwind and hold the L button down until you hear a 
crack of the sand settling into place. Now you should be able to move the 
block of frozen sand on top of the button allowing you to go through the 
opened door. 
	
	In the next area make sure and use the whirlwind to get up high and 
grab two crystals before you freeze it and put it on the button. You can also 
place the whirlwind just right so you can hop on and raise the whirlwind as 
high as it will go and face the left and just jump straight up to grab a ledge 
and then climb up for a bunch of crystals.  The button raises a platform so 
you can jump up to it and use it to get to the next platform with the door. 
Go through the door and wall run and jump off the right wall for a crystal 
before you drop down. You do want to freeze the sand so you can push it but 
you don't need to push it onto the button. Just step on the button and the 
door will open and stay open. Instead push the frozen sand through the door 
and up to the green stuff. Use the frozen sand to jump to the beam then wait 
for the next beam to appear and freeze it then jump to it. Now run up the wall 
to the platform and enter the door. 

	In the next area after the fountain you'll get into a battle with a 
crazy chick that likes to throw knives at you. When she appears in the air 
there are also beams that appear as well. If you use your new power to freeze 
her it will also freeze the beams so you can jump up to her and smack her with 
your sword. It only takes a couple hits to defeat her. Sometimes she will 
appear on the ground and try to hit you, again just freeze her and slap her 
she'll eventually go away. After the battle is over and the prince gives us 
some insight into his taste in women that the ball of light thinks is TMI, 
continue forward to a little puzzle. Remember that you can guide Navi... I 
mean your little ball of light to wherever you need her to go with the analog 
stick. Freeze the whirlwind and speed up the sandflow to push the frozen 
whirlwind off the ledge. Then jump on the frozen whirlwind and accelerate it 
up so you can get to the two crystals that were up on the ledge you just 
pushed the whirlwind from. Nifty. Now refreeze the whirlwind and use it to 
jump and freeze your way across 3 sandflows to the platform then go through 
the door. 

	In the next room jump on the sandflow and accelerate it to give 
yourself some lift and then jump to the wall on the right. When you run up 
this wall and touch the botton it will cause a sandflow to appear. Jump 
towards it from the top of your wall run and freeze it before you pass through 
it. Once you get the timing down these aren't that hard. This area will give 
you enough practice and timed jumps and freezes you'll be a pro by the end. 
Swing from this frozen sandflow to the wall which you will run up upon landing 
jump at the top of your wall run to grab a regular pole and swing to the other 
side to grab a ledge. Climb up on the ledge and wall run up to the next button 
then jump and freeze and swing, run up, jump, swing, jump, run up.. ahhh 
platform finally. Go through the door and do the same thing up this set of 
walls. This one I found very annoying. Sometimes when you accelerate the 
whirlwind to get up to the wall the ball of light stays there even if you let 
go of the button and when you go to hit L to freeze the sandflow she freezes 
the whirlwind instead and you fall. Very annoying but eventually she'll get it 
right and you can continue up. The main difference between this hall and the 
last one you did is that this one doesn't have any ledges or regular poles to 
swing on.. so once you start it's nonstop run, jump, freeze, swing,etc. til 
you get to the top. At the top make sure you wall run and jump off the right 
wall to get that crystal before you move on. Go through the door to end the 
level.

62/62 crystals for this level.
 

The Halls

	Move forward for a quick easy fight then continue on. Jump straight up 
to the pole sticking out of the ceiling and then jump from there and freeze 
the sandflow and swing from there to the next pole. Freeze the big line of 
sand and jump to it. Slide down and accelerate the blade traps so you can grab 
the one crystal and roll under the crack in the wall for 4 more. Turn around 
and head back. Accelerate the blade trap back down before you roll back under 
the crack in the wall. Then freeze it to give you time to accelerate then 
freeze the next one. Then refreeze the sandpole and climb up to the top 
jumping to the stairs and going through the door. 

	The next area may look tricky but it's really not. Just freeze/jump 
your way across being mindful of the traps though they are timed right if you 
wait til the first one is heading down before you jump you should be able to 
just jump and freeze your way across without stopping though you may want to 
take the time to make sure you are high enough to grab that crystal between 
the last two sandpoles. Jump and freeze your way across, grab the crystal and 
go through the door. 
	
	In the next area you get another battle. Beat em up then move on. In 
the next area there's nothing tricky just drop to the beam then drop to the 
floor and wall run and jump for the crystal. Jump across the green slime pit 
then wall run and jump to grab another crystal and you should grab onto the 
beam. Pull up and wall run and jump for the next crystal and beam then pull up 
and jump to the door and go through. 

	In the next area roll under the crack in the wall then roll under the 
saw trap and jump to the flagpole. Freeze the sandflow and jump to it and 
swing from there to another flagpole. From there freeze the big long sandpole 
and jump to it and jump to the wall and back for a higher crystal. Then slide 
down the pole to a platform. From here you'll want to jump and swing across 
avoiding the moving spiked logs. Best way to do this is jump when the log is 
low so jump when the first one is low then swing around until the next one is 
low then freeze and jump etc. there's another sandpole at the end to freeze 
and another crystal to wall jump for. Once that's done slide down to another 
fountain. Now go across this set of traps the same way you did the last set 
only this one has no regular flagpoles,only sandflows. Just remember as long 
as you have L held down they wont drop you so take your time if need be. Once 
across go through the door. 

	Before you start climbing up the poles run to the right for 2 crystals 
that are just sitting there. Now climb up the pole, jump to the next one 
grabbing a crystal on the way, climb up and jump back to the first one then 
climb up that one and jump back to the second pole. You can climb faster by 
holding UP and hitting X to jump. Keep jumping back and forth and collecting 
the crystals on the way When you get close to the top you'll see a balcony to 
the right.. Don't go there. Keep going up eventually you'll run out of pole 
but there are still walls you can run up. Do so and reach a cluster of 
crystals. Now to get back down to go to the balcony you need to jump from the 
crystal platform over to the wall on the left. You will land on a ledge just 
drop down to the vertical handhold and slide down it until you can jump 
backwards to grab the pole again. Then climb back up and jump to the balcony 
you saw earlier and go through the door. 

	Green room.. eww. Wall run to a beam and wall run from there to a ring 
switch that will open a door and also cause spinning spike logs to pop out of 
the walls. The door is timed so try to move quickly but smartly. Wait until 
the first saw log is high then wall run under it to a handhold in the wall and 
climb up and to the left. With the double trap you can either wait until they 
are up or down it doesn't matter you will wall run right in the middle. You 
can also use your ball chick to speed up or freeze traps but I find that takes 
more time than it's worth. Wall run to the next crack and shimmy along all the 
way to the very left end of it then jump upwards to grab a ledge and jump up 
again to grab a crystal and another vertical handhold. Climb to the top of the 
handhold and get ready to wall run across 3 more double traps. They are all 
timed close enough you should be able to run across all three without stopping 
then roll under the door at the end. If you fail to make it in time it's no 
big you can either work your way back down the cracks( the traps wont be there 
if the door is shut) or just dive off and die and start from the bottom. If 
you choose to work your way back you can just drop from the upside down L 
shaped crack, you don't have to go all the way back right and down. Anyway 
make your way up in time to roll through the door. 

	When you enter the next area you'll be treated to a cutscene that 
shows you a magical blade and two buttons on the walls way up high. Not to 
worry it's not as complicated as it looks. Jump to the first pole and ride it 
down until you see a crystal and a smaller pole in the middle. If you jump 
just right you'll grab the crystal and sort of land on the smaller pole then 
drop down to hug it. Jump the next moving pole on the right and jump up then 
back to the middle pole to grab the other crystal. Now comes the fun part. 
Jump to the pole on the right and climb up as fast as you can. You'll have to 
jump up the pole quickly enough to be able to jump over to the right. You'll 
land on a platform with a door which is open. So yes you can leave without 
getting the sword and the crystals but then where's the fun? Time your jump so 
that you jump to the pole from the platform preferably landing as close to the 
bottom of that section of pole as possible. This will give you enough room to 
quickly jump up and be able to jump to the wall and wall run up a bit and jump 
back to the pole. Keep doing this over and over until you climb high enough to 
grab onto a handhold in the wall. Accelerate the sandflow to push the button 
before moving to the left. Jump across the poles collecting crystals along the 
way then jump to the handhold on the left and accelerate the sandflow to push 
this button. Once both buttons are pushed the gate will be open and the 
platform holding the statue with the sword will move out a bit so you can ride 
the pole down and jump to the platform grabbing the sword. You can equip this 
sword if you want. Each sword has a different thing it does and every good 
thing is countered with a downfall you just have to decide which sword is best 
for your playstyle. I like the one that breaks all their blocks because I 
never block anyway I just run in swinging so that one was best for me. Anyway 
equip whatever sword you want or just use the prince's main one it doesn't 
matter that much.  Now just jump to the next pole and jump to the door and go 
through it. 

	In the next area you will enter a battle. Before you beat everything 
up make sure you use the barrier on the right to wall run up and jump to grab 
2 crystals. Remember that you can freeze enemies as well as beams and such.  
After everything is sorry they met you, move on to the right go through the 
door and the camera will turn around. Now you are greeted by an excrutiatingly 
slow sawblade trap. Accelerate then freeze to move on. Freeze the next 
sawblade when it's under the ground and move on. Drop over the edge and drop 
down to the beam then to the next beam. Jump over to the beam on the right 
then jump up and grab the crevice. From there jump up to grab the beam and 
pull yourself up then head to the right through the door. Climb up on the 
balcony railing and jump over to the handhold grabbing a crystal on the way. 
Freeze the blade when it's hidden and drop down to the next handhold. You'll 
have to speed the next one up before you can freeze it and drop down. Then 
jump across to grab another crystal and another handhold on the left. Keep 
doing the same thing freezing the traps and dropping down and jumping across 
and repeating until you reach the floor then go through the door. 

	This area will give you a cutscene showing you what to do. Jump to the 
beam then go ahead and wall run across to get the crystal then wall run back 
to the beam so you can jump to the platform and pull the handle on the gear to 
get it moving. Now jump back to the beam and be ready to time your wall runs. 
You'll want to make sure that the red handhold will be there when you get to 
it so that you grab it at the end of your wall run instead of grabbing nothing 
and falling to the green goo and since the handles are all moving down you're 
also going to want to wall run to the next part before you drop too low to 
catch the red handle. From the red handle wall run to the right and pull 
another handle attached to another gear. This will get the other handle thing 
moving. You can slow down and speed up the handle things as you go but the 
challenge is more fun without that. Ride the right side up to about halfway 
and you'll see the crystals. When you wall run you will slide down a bit so 
get slightly above the first crystal before you wall run. Once you get those 
wall run to the left again for more crystals and you'll grab a vertical 
handhold. Climb up the handhold to the top and wall run right for more 
crystals Then wall run to the right to land on a beam and jump to the door.

	In the next area freeze the trap then freeze the sandpole and jump to 
it. Climb all the way up and you'll see the crystals. Freeze and jump to the 
sandflow then freeze and jump to the next sandpole on the right grabbing the 
crystals on your way. Slide down the right pole to the bottom and wait for the 
sawlog to be up to jump to the platform and go through the next door. Head to 
the right and enter another battle. When the battle is over push up to go 
through the door and end the level. 

73/73 Crystals for this level.


The Courtyard

	First thing you are faced with some scary looking traps. Combined 
floorblade traps with sawblade traps. FUN. I just run accross them if you time 
it right you can actually get across without getting hit. Start running and 
just keep running until you find yourself in a battle, if your timing was 
right on the startoff you'll make it across everything without taking any 
damage. After the battle walk up to the door on the right. It's locked and 
there's no way on this side of the door to unlock it. When you get close 
enough to the door the camera will pan over showing your little glowing ball 
friend circling a sandpole on the other side. Hold R to accelerate that and it 
will push a button unlocking the door. Nifty. Now go to the right but don't go 
through the door yet. First, freeze the sandpole that pushed your button for 
you and climb up. Then jump to a wood pole to your right and climb up then 
jump to another wood pole on your left. From there jump to the left to a 
flagpole and swing and jump to grap a small ledge and jump on up from there to 
get on a platform. Walk left and pick up four crystals then walk back. Drop 
down to the small ledge then jump back to the flagpole then back to the wood 
pole. From there just jump back to that other wood pole, slide down, jump back 
to the frozen sandpole and slide down then go through the door on the right. 

	In the next area don't try to climb up just yet. First go all the way 
to the right for a couple crystals when you try to come back some uglies will 
break through a wall. Once they are beaten go to the left and freeze the 
sandflow. Use it to swing up to the beam then turn around and freeze the next 
sandflow and use it to reach the ledge. Once on the ledge run up the left wall 
to reach a ring to pull to open the door on the other side. The door is timed 
so be ready to run and jump to the beam then freeze, jump, freeze, jump, 
freeze, jump across the 3 sandflows then jump to the door and roll through it. 
I have yet to not need to roll through this door no matter how fast I go. When 
you roll through the door you will end up grabbing the edge on the other side. 
Drop down to the beam and a cutscene takes over causing the beam to fall out 
from under you and a big armored baddie to break through the wall. These guys 
look tough but they are slow as christmas and if you hit em enough times or 
hard enough their armor falls apart then they are easy as pie. Once you beat 
him another cutscene will leave you hugging a vine covered wall. Jump up to 
the vines and start climbing. Partway up one of those annoying archers will 
show up and start trying to shoot you. Don't worry about it, as before.. He 
might hit the broad side of a barn but he can't hit the broad side of a moving 
barn. Just keep moving and climb your way up. When you get to the top of the 
first vines you'll have to jump to run up and grab the next vines and grab a 
crystal on the way. You have a new archer behind you but they are all the same.
Get to the top of these vines then wall run to the right for the next ones and 
the crystal and a new archer. Climb to the top of these then jump one last 
time to reach the ledge at the top. The Prince will automatically run through 
the door and into the next area. 

	In this area you can just run accross the bottom set of traps jumping 
and rolling as needed 
OR
You can freeze the sandpole and climb up for a crystal that is on the side of 
the upper platform then work your way across jumping over gaps and arrow traps 
to freeze a sandflow and use it to reach a balcony with 4 crystals on it and 
then freeze the sandpole to slide down and drop to the floor and go through 
the door. 

	The next room is a big room with nothing but a sandpole and a cracked 
floor. Accelerate the Sandpole until it crashes through the floor then freeze 
it and slide down. Drop onto the blade trap but move to the side to get off of 
it quickly. Going to the left you'll see a crystal on the wall but don't go 
for it yet unless you wanna die. If you go far enough left your little ball 
chick will fly over and circle a sandflow. Accelerate it until the door breaks 
down then you can jump into the next little room and push the button to open 
the door back on the other side. There's nothing else in here so go ahead and 
cross back over and go through the door.

	The next room gives you a cutscene showing you what needs to be done 
but just in case you blinked and missed it, what you need to do is freeze each
whirlwind then accelerate the sandflow next to it to push it out to the end of 
the little pathway. Then when you jump to the frozen whirlwind the camera will 
pan up and you can accelerate the sand up there to push the door down and 
close off the sandflow on the bottom which unlocks a lock on the door. Do this 
three times then jump to the ledge and drop down and go through the door. 

	The next area has a big gap with ledges on both walls and crystals. 
Drop your way down the left side then jump to the beam and then to the right 
wall and climb your way up and go through the door. The next area has some 
spears sticking out of the wall and some spikey looking debris blocking your 
way. The debris is bad.. no touchy.  Jump to the spear sticking out of the 
wall and turn around and jump off of it toward the crystal. Then jump back 
onto it and jump to the next one and turn around and jump toward another 
crystal. Now you can jump from one spear to the next until you can jump over 
the debris and land by more debris. There is a crack on the bottom of the 
debris you can roll under to keep moving and go through the door. 

	The next area has a big swinging spiked log and a precarious looking 
ledge. Best way to do this is wait until the log is swinging toward you and 
roll under it and run to the end of the ledge and jump. You'll land on a beam 
sticking out of the wall picking up a crystal on the way. After you land the 
skinny ledge you used to get here will disappear. The door is locked you have 
to drop down to the next beam then to the next until you see some green stuff 
with a whirlwind in the middle of it. Accelerate the whirlwind to bring it up 
to your level so you can safely jump to it. Then let it fall back down and 
accelerate the trap then freeze it so you can get past it to push the button 
to open the door. Now jump back to the whirlwind then accelerate it up to jump 
back to the beam then work your way back up to the door you just unlocked.

	In the next area drop to hang from the ledge then drop down to the 
whirlwind. If it makes you feel better you can accelerate the whirlwind to 
bring it up but there's no need you will land on it. After you land on it and 
get the crystal accelerate it just a little bit and jump to the left wall 
grabbing the crystal and hitting the ring switch that gives you a beam to jump 
to on the other side. Jump back to the whirlwind then jump to the next. You'll 
need to accelerate this whirlwind to get up to the beam but don't accelerate 
too much or you'll jump over the crystal instead of grabbing it. Once you have 
the crystal and are on the beam jump and run up to the top of the platform. 
Then walk out on the beam and freeze the sandflow and jump to it. then drop 
down to the floor and go through the door. 

	Oh GOODY! Now you get to do the door lock puzzle you did before only 
this time there's added traps.. FUN! Yeah I died a few times on this one. To 
start out go ahead and freeze the whirlwind and push it to the end then you 
should be able to guide ball chick to circle the swinging spike log and freeze
it out in front of you so you can jump to the whirlwind and accelerate the 
sand to push the wall thing down to block the sandflow to unlock a lock on 
the door. Once you have that part done make sure and accelerate the whirlwind 
you're standing on for a crystal. Then unfreeze the log trap and jump over it 
to the middle wall. From here you can safely take your time to freeze the next
whirlwind and repeat the whole process. This one you don't have to unfreeze 
the trap though you can just accelerate the whirlwind all the way, grab the 
crystal and jump from this height to land by the door and go on through. Run 
down the steps and across the way to get into another battle with the armored 
turtle guy and another big ugly then hit up to climb the stairs through the 
doorway and end the level.

48/48 crystals for this level.


The Living Quarters

	This room is easier than it looks. Just wait for the spinning 
spikepole to be on one side or the other and walk past it then wait for the 
swinging log in the middle to be going away from you and jump to the first 
beam. Then wait til the swinging log is coming back toward you and jump over 
it to the second beam then jump to the wall freeze the trap and climb on up. 
The next set of spinning spike poles is easy as well. Wait until the first one
is up against the wall then just run across. They will all be moving up 
against the wall in time for you to just run by all of them jump in the middle 
to get the crystal, it hides well in all that yellow and go through the door. 

	In the next room drop to hang over the ledge and freeze the trap when 
it's in the corner so you can drop down to the next little ledge and hang from 
it to freeze the next trap etc. to the bottom. Jump across to the beam on your 
right from the bottom ledge and wait for the spinning spikelog to move up or 
down and jump to the next beam. Repeat and jump from the last beam to the wall 
but don't pull up yet. Hang there and wait to freeze the trap so you can 
safely climb up and jump up to the next ledge. Repeat and climb up. This set 
of spinning spikelogs is harder than the previous ones plus there's a tricky 
crystal to get. I haven't found a way to do this without taking a little 
damage. But you can wait until the first one is in front of you and moving 
toward the wall then start running and jump to get the crystal then run out. I 
always get hit by at least one log but then I can go through the door and move 
on. 

	In the next room roll under the trap then follow the next one and jump 
over it as it's coming back toward you. Do the same with the next trap and 
roll under the final trap. Then look up and jump to the pole. Climb up the 
pole and jump to the wall to the right to get the crystals immediately jumping 
back to the pole to continue climbing. At the top jump to the balcony railing 
and then jump to the next balcony railing grabbing a crystal on the way. Wait 
for the log to go down then jump over it to the next railing and repeat to the 
end. Stand on the last railing and jump toward the left wall. You'll grab a 
vertical handhold. Climb on up, freeze the trap and jump up to the next 
handhold. Climb up that one and jump backwards freezing the sandflow. Swing 
from that to the next pole then jump to the next sandflow freezing it etc. and 
so on to the end. Go through the door and get into another battle. Once that's 
done go through the door and drink from the fountain in the next room to 
replenish the health and recalls you've probably used by now. When you jump to 
the pole some of the ceiling will collapse. This doesn't mean it's going to 
fall apart on you just take your time and pick your way across gathering the 
crystals, freezing the sand and avoiding the arrows and go through the door at 
the end.

	In the next room we get a cutscene. Jump out to the first sandflow 
freezing it as you jump then wait for the trap to go in the wall to jump and 
freeze the next one. Then swing from there to a platform with blade traps on 
it. Just run across those to the other side and stop and watch the moving 
traps that are making the wooden poles harder to navigate. If you watch you'll 
see the pattern and be able to figure out how to get across. But there's a 
crystal up there too. So you want to wait until the first one is moving upward 
then jump to the pole then jump up then jump to the other pole then jump up 
and back to the left pole then slide down and jump back to the right pole 
immediately jumping to the wall. Freeze the traps and drop down then navigate 
another set of poles with traps and get another crystal. This one's a bit 
easier since the crystal is level so you just have to jump straight across. 
Wait for the trap to be going up then jump, jump, jump. You should land on a 
platform with a rolling log trap and you should have gotten your crystal. Roll
under the log as it's headed toward you and run to the edge of the ledge. 
Freeze the sandflow and jump to it then jump to the beam. Then freeze the next 
sandflow and jump to it then to the ledge on the wall. Freeze the traps and 
drop down to the ledge then jump out to the beam on the right. Then freeze and 
swing across 2 sandflows and land on another platform with another log trap. 
Same as before just roll under it as it's coming toward you and go to the edge.
This next set of poles with traps has 2 crystals high up. Wait until the first 
trap is going down and jump to grab the pole above it and immediatlely jump up 
the pole and grab the crystal then jump to the right pole for the 2nd crystal 
then slide down a bit and jump to the wall to let the trap go above you and 
jump back to the pole and slide down and drop to the floor. Go stand on the 
blue stuff and go through the door. 

	In the next room just time your jumps right. Wait for the log to swing 
away from you and jump to the beam then freeze the sandflow and jump over the 
log to swing on the beam until the next log is moving away from you to jump to 
the next beam. Keep this up until you swing from a frozen sandflow to a 
platform and go through the door.

	This is another fun room where the room is falling apart so you have 
to speed through it as well as try to get all the crystals on your way. Don't 
worry about the traps and don't wait for a cutscene just as soon as you start 
in this room run to the right and jump on the poles and jump across each pole 
as fast as you can grabbing all the crystals as you go. when you land on 
solid land don't stop.. keep moving and jumping from breaking platform to 
breaking platform and go through the door. The crumbling continues on the 
other side so don't stop just jump to the poles and keep jumping across as 
quickly as you can. Jump to the platform and jump to the poles you may have to 
jump UP every once in a while but for the most part just hold down Right and 
keep spamming the jump button you should be able to get to the other side with 
all the crystals. Go through the door and take a breather.. you're safe at 
last. 
	
	The next room shows you a door with 3 locks on it. Go through the next 
door that's not locked. There is a fountain and 4 doors. You only have to do 
the first 3 to unlock the big door back in the previous room but you do need 
to do all 4 for the crystals. Use the fountain if you want and then stand in 
front of the first door and hit UP.  
	
	You'll come to the first puzzle room. Freeze the trap and climb up to 
the handhold then wait for the trap on the pole to go down then wall run up 
and jump to the pole immediately jumping up the pole until you can't climb up 
anymore than jump to the wall and run up and jump back to the pole and then 
jump up to the top of the pole as fast as you can and jump to get the crystal 
then jump left to the flagpole then freeze and jump to the sandflow. Then jump 
to the next pole then accelerate the whirlwind and jump to it. Accelerate it 
all the way to the top and jump left to the handhold then wall run up to push 
the button. Drop down to the floor blade traps and run left. Wall run and jump 
off the left wall to get the two crystals in the air. You may want to freeze 
the floor trap first so you don't land on spikes. Push up to go through the 
door and don't ask me how that's the same door you went in earlier it just is. 

	Go through the second door. In this room go to the left and jump to 
the handhold. Freeze traps and drop down to the last handhold then jump from 
there to the beam. Wait for the trap to be down and jump over it to the next 
beam. Jump from there to swing on the bar and jump again to another beam 
picking up a crystal on the way. Wait for the trap then jump over it to 
another beam with a crystal on it then jump to the handhold on the wall. As 
usual with these just freeze trap and drop down to the ledge at the bottom 
ledge hang off the side of it before you jump for the flagpole then jump to 
the next one then jump to the wall and run up and push the button. To get 
down jump back to the flagpole and wait and drop from it to the ground 
directly underneath it.  And go through the door. 

	Go through the third door and get ready to climb some vines. Jump 
over to the vines grabbing a crystal on the way then freeze the trap and drop 
down. Climb all the way over to the left and freeze the trap when it's all 
the way to the right of it's path. CLIMB down don't just hit the O or you'll 
drop down past more traps that may knock you off and send you plunging to 
your death. Continue down then drop to grab the pole and climb down it. Drop 
from the pole to the column below and accelerate the sandflow to push the 
column with you on it onto the button. If you need to you can hang off the 
side of the column to keep from getting hit by arrows. Once the column is on 
the button hop up and jump over to the platform with the moving spinning 
spike log and jump from there to the flagpole then to the wall then drop down 
and go through the door. 

	Go through the 4th and final door. You can just jump from whirlwind 
to whirlwind and make it to the top but you wouldn't get all the crystals 
that way. Hop on the first whirlwind and accelerate it to bring you up. This 
should allow you to grab the crystal as you jump to the next whirlwind. Repeat
this process all the way to the top. There's nothing else in this room it was 
just some easy crystals. Go through the door. Once back out in the hallway go 
left and through the door to get into a battle. These enemies may seem to take 
forever to kill but just keep pummeling them and they'll disappear eventually. 
I find the easiest and fastest way to kill pretty much everything in this 
game is to level up your combat skills at least until you get Charged Attack. 
With this you can attack once and freeze your enemy while you keep holding 
down Square to charge up your attack.. if you charge it up all the way while 
the enemy is standing there frozen you can let loose for a VERY powerful 
attack. The trick is to just keep coming at em with it so their little 
healthbar doesn't regen. Anyway finish the uglies off and push UP to go 
through the doors you just unlocked and finish the level. 

56/56 crystals for this level. 


The Throne Room - Boss Battle #2

	Welcome to your second boss battle of the game. This guy is relatively 
easy though it is sometimes hard to beat him without taking ANY damage and the 
timed run is just.. well it's crazy. He will throw a spear at you that acts 
like a boomerang. After he throws it dodge and hit L so that he will freeze 
and the returning spear will hit him. He will get pissed and float in the 
flowing sand. Freeze the sand and he'll get all confused and come after you 
on your platform. Lure him under one of the traps and hit R to speed up the 
sand and force the trap onto his head. And that's the rest of the battle. 
Rinse and Repeat. It will take using every one of the traps to defeat him. 
Once he's dead go gather your 50 crystal cluster to end the level and then 
watch a cutscene. 

50/50 crystals for this level.


Ethereal World - Najmah

	Here we have another set of 4 doors to go through to open the 4 locks 
on the other door. You do need to do all 4 doors to continue so no shortcuts 
for timed runs here. 

	Go through the first door and run to the right for a crystal. Then go 
left and climb up. Chimney jump your way up to the top then wall run and jump 
to the ditzy pole that can't decide if it exists or not. Don't forget to 
freeze it into existance. Now make your way up swinging from one frozen pole 
to the wall then to the next frozen pole. You can time these so that the next 
pole is always in existance when you jump but you gotta be quick and don't 
forget to freeze. Make your way to the top getting all the crystals on your 
way then jump to the ring which will make the wall turn around you need to 
jump off pretty quickly and accelerate the whirlwind so you land on it safely. 
Then jump to the button on the wall and back to the whirlwind. You may have 
to accelerate the whirlwind again to catch you so you don't overshoot it. 
Once that's done you'll be standing on a whirlwind and the button made a 
sandflow.. convenient. Now freeze the whirlwind and accelerate the sandflow 
to push you and the frozen block over the edge. When you land, accelerate the 
whirlwind again then jump to the button and back again accelerating the 
whirlwind to catch you so you don't overshoot. Freeze the whirlwind and push 
it off with the sandflow. This time you'll land at the bottom so don't worry 
about accelerating the whirlwind again. Just jump to the button and back 
again you should land on the pathway behind the whirlwind and watch a block 
move out of your way. Go through and hit the button on the floor that was 
hidden by the block and watch the lock release on the door. Then move forward 
and go back through the door. 

	Go through the 2nd door nd go right for a crystal then go left. Hang 
off the left side and freeze the floor trap before dropping down for the 
crystals. Jump to the pole and freeze the next trap then drop down and run 
for the crystals. Continue across the traps freezing them and picking up the 
crystals. Once you have them jump to the beam. Look up and freeze the arrow 
trap before wall running and jumping to the next beam. Freeze the next arrow 
trap before jumping up to the next beam. Climb up on it and jump over to the 
ring switch. This will pan the camera around allowing you to speed up some 
sand to push a button to unlock the next lock. Once that is done work your 
way back to the door you came in. Freeze the arrows, jump to the beam, freeze 
the next arrows, drop down jump to the pole freeze the last floor trap jump 
to it and climb up the wall and go through the door. 

	Go through the 3rd door go left for a crystal then go right. These 
poles are moving just time your jump right to jump accross. You can slow 
these down and speed them up while you are on them. Use that ability to get 
all the crystals on your way around. Jump to the first one then jump to the 
next one before the first gets all the way over. Then slow it down and climb 
up on it to get the next crystal. Then ride on top of it and speed up and 
slow down as needed to get through the next part. There will be sheets of 
that green stuff moving upward in your path. Your head and toes cannot even 
touch the green stuff or you are knocked off and die. Once you get through 
there just ride the pole to the end of it's path and jump to the next one. 
Climb on top of it as well and ride it to gather the crystals. You will see 
more crystals on the wall but don't worry about them just yet. Jump up to the 
beam and then wall run up from the beam and jump off the wall to get the 
crystal on your way to touch the button. After you touch the button the beam 
you were on will move up and down. Jump over to the ledge then drop onto the 
beam when it reaches the top of it's path. Then just ride it down and drop 
off when it hits the bottom and go left and through the door. 

	Go through the 4th and final door and go left for a crystal then go 
right. There are gears on top of a moving wall. You can speed up or slow down 
the gears as needed. Wait until the wall is closest to you and start a wall 
run. Immediately hold down the R to speed the wall up so you can reach the 
ledge on the other side. Jump to the wall and then wall run up and jump off 
to get the higher up crystal. Then jump back to the wall and drop your way 
down to the floor. Same as before only this time there's a swinging log in 
the way.  Freeze the log at it's lowest point then wait for the wall to come 
back to you. When it's almost back to you switch to the gears and jump and 
speed the wall up to make it to the other side. Get over the whirlwind and 
push the button to unlock the door. Then get on the whirlwind and ride it up 
and jump on the beam then climb on up and go through the door. 

	Go through the now unlocked door and use the fountain if you wish. 
Hang over the edge and drop down. As you drop down you'll see the green goo 
recede eventually showing a floor. However this doesn't stay that way, the 
green goo will rise again so use your time wisely. Jump off and grab the 
crystal then jump back on. When the goo rises you can get on the whirlwind 
and rise it up to stay out of the goo it wont rise that far and you'll be safe.
Use the intervals when the goo is low to freeze the whirlwind and move it 
closer to the other side. Eventually you'll be at the next wall and you can 
ride the whirlwind up and climb up the right wall. Don't forget to grab those 
two crystals before climbing up the wall. Climb up the wall and go through 
the doorway to fight another one of those "Wild Women" Once she's dead 
continue forward to another ball maze. The only thing different here is you 
have to jump to the next platform to move forward as you're speeding up and 
slowing down the ball and taking it through the maze. Get the ball to the end 
and jump to the last platform for a cutscene. Once that's over run to the 
right and run up the big long circular stairs and keep running up more stairs 
until the level ends. If you take your time you can listen to the conversation 
between the Prince and ball chick. If you don't care just run forward the 
whole time and it'll cut them off to end the level. 

63/63 crystals for this level. 


Confirm and now you can go back to the other levels and get the crystals you 
couldn't get before. You don't have to beat the game first you can do it now. 
You just can't go to the Ethereal Worlds yet. 

So let's Revisit:

The Canyon

	Go to that first whirlwind we saw and hop on and raise it all the way 
up and jump off to the left for one. Then go through until you get to the 
second one I pointed out before with the whirlwind that's next to the wall 
and the crystal is out of reach. Freeze the whirlwind and pull it over 
underneath that crystal then ride it up and jump left for a bunch hiding up 
there. Now get back down and push the whirlwind back where it's supposed to be
then finish the level as normal. It should now say 48/48
Confirm and go to 

The Dam

	Go all the way through to the whirlwind I pointed out before after 
you get to the river and jump across the waterfall. Freeze it and pull it 
through the door then hop on and ride up collecting the crystals. Then 
continue on. After you close the damn and go through the doorway that opens 
is the part with the arrow traps and you had to drop down to the ledges. If 
you didn't get the crystal before you can get it now by freezing the traps to 
make it easier. Finish out the level and it should now read 55/55

You should now have all crystals for all levels except the Ethereal Worlds. 
Let's move on 
to...


The Prisons

	Starting out head right and freeze the sandpole. Jump on and slide 
down and jump to the wall on the right to get the crystal then jump back and 
climb back up and jump to the platform on the right. Then jump to the wall 
with the small ledge and drop from there to the pole then freeze the sandflow 
and jump to it swinging around and jumping to the wall on the right with the 
ledge. Climb up and jump and climb your way up this wall making sure to 
freeze the traps where needed. Eventually you wont jump up to anything 
anymore. Jump and at the top of your wallrun up jump backwards to the beam 
behind you as soon as you do freeze the arrow trap and climb up before 
another arrow trap below knocks you off. Then jump to the wall on the left 
and run up and jump again to reach another beam. jump off this one to the 
left and hit a button on the wall that will turn the wall around. Jump off 
and freeze the sandflow and jump from there to reach a cluster of crystals. 
Then jump back swinging from the frozen sand back to the wall pushing the 
button again to turn the wall back around so you can jump back to the beam 
then jump to the platform with the door and go through. 
	
	In here you'll have to accelerate the whirlwind and jump to it then 
raise it up and jump and freeze the sandpole then jump and raise the next 
whirlwind up. Then hold it up there and wait for the log to swing away from 
you and jump to the first beam then jump over the log to the next beam. Then 
jump and freeze the sandpole and slide down a little. Then wait for the log 
to swing away from you and jump to the whirlwind then raise the whirlwind up 
and the log will pass right under you. Then jump and freeze the next sandpole 
and jump from there to the platform with the door and go through. 

	In the next area jump and freeze the first sandpole then climb all 
the way to the top quickly to keep the arrows from knocking you off. Then 
jump and freeze the next two poles and jump to the platform. You have to wait 
for the wood part of this floor to be sticking up rather than the spikes. 
It's not hard and remember you can freeze em if need be. Get across them and 
through the door. Climb up on the balcony and jump and freeze the sandpole 
then jump to the wood pole. Slide down a bit then jump and freeze the sand 
pole collecting the crystal on the way. Slide down the pole and jump to 
another wood pole. From there jump and freeze another sand pole and slide 
down and jump to another wood pole then to another sand pole. Slide all the 
way to the floor and go left. Work your way past the slow traps and grab the 
crystals on the way as well as the cluster of crystals at the end. Watch out 
for the arrow trap near the cluster of crystals and work your way back and 
go through the door. 

	Swat the bugs by either using the Bullet Attack if you have it yet or 
by freezing them when they attack you and giving them a good slap. They go 
down easy so you should be moving forward rather quickly. In the next room 
you have some of those traps with wood on one side and spikes on the other 
but instead of floor they are wall. Wait until they are both wood and wall 
run across them grabbing onto a ledge just below a moving spike log. shimmy 
right and freeze the trap on your right when it is furthest away from you 
allowing you to shimmy right some more and climb up on the ledge to walk the 
rest of the way to solid ground. Jump to the wall then run up and jump back 
for a crystal. Then jump back to the handhold in the wall and drop down until 
you're hanging onto a handhold just above some green goo. Jump and freeze 
your way across staying low to get all the crystals. At the end slide down 
the frozen sand and jump to the wall and back for one crystal then jump to 
the wood pole grabbing another crystal. Then jump to the whirlwind, you may 
have to accelerate it to make it safely, then raise it up and jump to the 
next wood pole. Then jump and freeze another sand pole and jump from there to 
the balcony with the blue stuff. Go through the door. 

	In this room you have a lot of freezing and jumping and trap dodging 
to do. Wait until the first blade goes into the wall then jump and freeze to 
the first sand then keep going and doing that sliding up and down the poles 
as needed to get all the crystals on your way over. You can see them all 
easily. On the other side climb up the platforms and pull the ring to make 
the platform jut out. Then wall run up and jump and freeze the sandflow. Jump 
towards the wall and back for one crystal then jump towards the moving 
platform for another. If you did it quickly enough you should land on the 
platform and climb up. If not you'll have to pull the ring again. Once you 
get up there go through the door and enter a battle that has to be won 
quickly or the spiked ceiling will crush you. Not to worry these guys really 
aren't that hard. Beat them and continue to the next room. In here freeze 
jump to the whirlwind and raise it up to see more crystals up in the air. 
You'll have to freeze the whirlwind and move it until the camera pans then 
get up and raise it for the middle crystal then freeze it and move it to the 
button for the other crystal. The arrows are a bother but not much more. The 
button unlocks the door so grab the crystal and go through it. 

	In the next room freeze the big sand pole in the middle of the room 
and jump to it then slide down it slowly jumping to the sides as needed for 
crystals and watch out for the arrow traps. stop your sliding in between them 
so you don't get knocked off. At the bottom wait for the floor trap to be 
wood up before you drop down and quickly move to the left for a crystal then 
go right across the two traps to another long sand pole. Freeze it then jump 
to it and climb up a little and jump to the wall and back for a crystal. 
Then slide down slowly avoiding the traps again jumping to the wall and back 
for a crystal. Then slide all the way to the bottom and drop to the whirlwind. 
Jump to the right to land on a little wall and wait for the floor to be wood 
side up to jump down and run over it and go through the door. 

	In the next area grab a drink from the fountain and upgrade if you 
wish. Then wait and time the arrow to jump and freeze to the sand pole then 
repeat across. On the last one wait until the trap on the platform ahead is 
wood side up then jump to it but don't climb up yet. Wait til it goes back to 
being wood side up and freeze it. Then climb up and freeze the wood pole and 
watch the traps and collect crystals on the way to the right get past that 
and go through the door. 

	In the next area wait until the trap in the wall is wood side out 
then hang and drop to the beam at the bottom. Then move forward when the 
swinging log does and jump over it on it's way back to get to the next beam 
then wait for the wall to be wood side out to climb up and over. Here use the 
whirlwind to carry you up to eatch crystal. Freeze it, move it, ride it up, 
freeze it, move it, ride it up etc. until you have all the crystals up there. 
Be careful not to raise yourself up too high or you'll take a lot of damage. 
Be careful of the arrows as well. It's best to raise the whirlwind first 
before you get back on it so it'll carry you up beyond the arrows quickly. Go 
through the door and in the next room step on a button and swat some bugs 
then push the column onto the button and go through the door that opens to 
end the level.

62/62 for this level.


The Treasure Rooms

	Speed up the first spiked column and go past it freeze the next 
column and hang off the side before jumping to the other side of the little 
pit so you can grab the crystal on your way over. Then roll under the wall 
and continue past the crushing trap for a quick easy battle. The bugs can be 
annoying but one good hit and they are down. Continue to the right through 
the door and move right for a small cutscene. Hang over the edge for a crystal 
and drop down. Jump to the small round pillar and quickly jump and freeze 
to swing from the sandflow then jump and freeze to the next sandflow. From 
here jump to the next pillar but let it sink enough to grab the crystals 
hiding beneath it. As soon as you grab the last crystal jump to the next 
pillar and hold right. He will run up and grab the edge and pull himself up. 
Repeat on the next two pillars to collect all the crystals then freeze the 
long sandflow and jump to walk on top of it over to the platform with the 
big sawblade trap and a button. Jump to hang off the side of the platform but 
don't pull yourself up until you speed up and freeze the sawblade trap. Push 
the button and see the door get unlocked then head back. Hang over the edge 
and freeze the sandflow again and walk across it to the small round pillar. 
Quickly hop from that pillar to the one on the left and immediately turn 
around and hop twice to end up grabbing the ledge on the wall just above the 
last pillar. Climb your way up the wall freezing the trap on your way. Once 
up top speed up and freeze the sawblad trap then go forward and jump in the 
air just in front of the arrow trap to grab a crystal on your way through the 
door. 

	In the next room you have Sandfalls to freeze making a wide platform 
for yourself to jump to. Freeze the first and jump over to the cage then hang 
off the right side and freeze the sandfall underneath you so you can drop and 
walk left and grab a crystal and step on the button that gives you two 
sandflows to freeze and climb up. It's easiest to jump to the first and wall 
run to the next then jump to grab the regular flagpole to the left. Then 
swing from there and freeze the next sandfall and make sure you jump in the 
middle of this sandfall to grab a crystal that is sort of in the air. The 
next two sandfalls have a log trap swinging between them. Just time your jump 
to jump over the log as it heads back toward you and don't forget to freeze 
the sandfall you're jumping toward. Then wall run up to the tiny beam 
sticking out of the wall.  Jump toward the top of the log swing then turn 
around and jump back to the beam to grab a crystal. Then jump back and swing 
to the right and freeze the sandfall then jump from there to the next pole 
and from there to another sandfall you'll have to freeze but this is the last 
one for this room. Climb on up and head through the door. 

	The next room is nothing special just drop your way down the beams 
then jump over and jump up the beams making sure to jump off the wall for a 
crystal about halfway up. Then go through the door at the top. In the next 
room. Freeze the sandfall, speed up the trap, jump across, then freeze each 
trap then stand under it while you wait for the next trap to go up so you can 
freeze it. Jump to get the crystals you will see under a few of the traps. 
Once all the way across go through the door. In the next area you get to do 
battle again. Once they are beaten head forward to see a wooden block with a 
crystal on top of it. Run up and grab the crystal then jump to the handhold 
and then to the ring switch. Pulling the ring will make wood block move out 
away from the wall. Freeze it there and jump to it. Then freeze the sandfall 
and jump up to it. Then jump to the wood pole and climb all the way up and 
freeze the sand pole and jump to it then freeze the next sand pole and jump 
to it then slide down it so that when you jump to the platform with the 
floor spikes on it you wont get impaled but hang off the edge instead. Freeze 
the trap and climb on up to gather your crystals then jump your way back to 
the wood block and the ring switch. This time freeze the block and then go 
through the doorway it was blocking earlier. 

	In this room there's a colorful little puzzle. As soon as you step on 
the switch the statue in the middle that has sand moving up and down and 
flowing out of it will begin to move around in a circle. There are 4 corners 
with colored glyphs on them and there are 4 colored glyphs on the floor in 
front of you. What you want to do here is make sure your light ball is 
circling around the central part of the statue so that when the sandflow is 
pointing to the right color you can freeze the statue then flick your analog 
stick and accelerate the sand flow making the sand go into the pot and that 
colored button on the floor disappear. You'll have to do this in order from 
left to right. So if your buttons are Green, Purple, Red, Blue. You'll have 
to push the sand into the green pot first then the Purple pot. etc. This 
puzzle is easy as long as you remember to use your stick to move the chick. 
Once that is complete you'll move on to the next room.

	In here freeze the first trap wait half a second then run past the 
next two as they are up and heading back down. If you time it right you wont 
get hit. Here you will enter a battle. FUN you get to throw more enemies into 
traps! Just don't try to jump on and throw the ones that are standing RIGHT 
next to the traps or you'll get hit too. Either swat at them until they fall 
back into it or lure them out a bit before you jump on their heads. At some 
point in the battle you're going to want to freeze the blade traps on the 
right and jump off one of the enemies toward the barrier wall and jump off 
that wall back across the traps. This will net you a decent amount of 
crystals and may take you several tries to get right. It's all about timing 
but you'll get it eventually just keep trying. You may take damage and die 
many times but the fountain is in this room so it's no biggy and once you 
have the crystals you don't have to worry about them again. When you go past 
the second set of traps you'll get a cutscene. Once that's over jump across 
the gap to grab a crystal and then a vertical handhold. Slide all the way 
down and jump across to the other side. Keep going like that, slide, jump, 
slide, jump until you reach the bottom and land on a beam. Drop down to the 
next beam but prepare yourself before you drop down to the floor. This next 
section is one of those quick-hop-like-a-bunny-cuz-the-world-is-falling-apart
-under-your-feet kind of places. 

	There are seventeen crystals in here and the only way I found to get 
them all is just to purposefully die everytime you miss one. Yes that means a 
lot of death and after a few you have to start back at the fountain but that's 
ok that's the fun room where you can take out your frustrations from the 
collapsing room on the uglies and finding new and interesting ways to kill 
them with the traps. 

	Start holding right as soon as you land from the beam and jump as 
quickly as you can across the beams to the section of wall with 2 handholds 
on it. Then jump to get up this part then run across it and jump to the next 
beam and the beam after that then jump up to the pole. You may have to jump 
up once or twice before you can jump to the platform then run across it then 
to the next pole then to the platform after that. Then quickly hop across the 
next two poles to a long platform. Run across this long platform quickly, 
jumping for the crystals if needed. Then hop across two poles to another 
platform. From here you'll be jumping from one platform to another one higher 
up and will be wall running a bit to reach the top of each one. Just keep 
holding down Right on the D pad and jumping as quick as you can until you 
have to hop across two last poles. When you jump from the last pole you will 
be safe at last!

	Go to the right and you'll see another sword "The Final Saber" as he 
calls it. Drop your way down to the floor and go right a bit to start a 
battle. Once the battle's done go left for a crystal then freeze the sand 
pole and wall run up and jump to grab it. Climb it to the top and jump to the 
right. You may need to push UP to go behind he wall and then right to get the 
sword. Once you grab the sword go right for a couple crystals, touch the 
button, ride the lift down and go through the door to end the level. 

71/71 crystals for this level. 


The Furnace

	This part is easy though it's disheartening to hear the Prince whine 
cuz he doesn't wanna go down. The pattern for this tube is jump, drop, slide, 
freeze, drop, drop, jump, slide, freeze, drop, drop, jump, slide, etc. all 
the way down to the floor. In the next room you'll get into a battle. Once 
you beat all the baddies on this side you'll notice some annoying jerk is 
shooting at you from accross the room. Wall run over there and show him where 
he can stick his arrows. Then continue into the next room and hit Square to 
spark the machine then accelerate the sand to break the floor then freeze it 
and slide down. Drop to the floor and go to the right. Jump to the wood pole 
and slide down then jump to the right and slide down the crevice then trop to 
the next crevice and slide down it and finally drop to the floor for a 
battle. Once these guys are dead you can go to the left to continue or you 
can hop over to the right for some crystals first then go through the door. 

	In the next room there's a bunch of chains with weights on them 
moving up or down. This is going to be a test of your jump up and over 
quickness. There are several crystals in here so be sure to get them all. 
Jump to the first chain and ride it down but jump to the right before you hit 
the green slime. You'll hit a wall and wall run up a bit grabbing a crystal 
on your way then jump back to the chain. If you're not too good with 
changing directions you can just jump and wall run and jump and wall run. 
Otherwise jump, wall run, jump back to chain, jump up chain, jump to wall etc.
to get back up to the next crystal which is hanging in the air between this 
chain and the next on on your left. As soon as you land on the next chain 
jump up then over to the next chain then up an over up and over until you 
reach the left wall. Here you'll have to jump, wall run up, jump back, jump 
to the wall, run up, jump back over and over until you make your way to the 
top and grab all the crystals then land on the platform. You should have 
gotten a total of 10 crystals in all that mess. From the platform jump to the 
right to grab a ledge accompanied by 4 moving sawblades. Shimmy to the right 
and freeze the one on the bottom when it's furthest away from you. Then you 
can safely shimmy over and pull yourself up in between the two top traps. Then 
freeze the top trap to your right when it's furthest from you and walk over 
and drop down between the two bottom traps.  You might notice the crystals 
there. Just speed up the upper trap to move it out of your way and freeze the 
lower right trap so you can shimmy over and pull up to grab the crystal. Then 
walk over to the right and and jump towards the door. You'll grab a pole and 
swing on it before jumping to the door. 

	In the next room smack the metal again to send the spark. Then hang 
off the edge and drop to the beam below. Then hang from the beam and drop to 
the floor. Head to the right and it's time to play skip rope with a big 
spiked log. Actually there are a number of ways you could play this trap out 
I just found the skip rope strategy to be the most fun and the easiest for me.
Walk close to the edge and freeze the arrow trap. Keep holding L and follow 
the log as it swings to the right until you're standing on a button. The 
button will SLOWLY open the door to the right. So you wanna keep the arrow 
trap frozen and keep jumping over the log until the door is open enough for 
you to run and roll through it before it closes. Continue through the next 
room and on into the room with the fountain. Jump to the pole and climb UP 
first and jump over to the left to get the crystals then jump back on the 
pole and slide down and drop to the floor. Go to the right and jump up to 
grab the ring which will raise the bridge. Once it's up freeze it and run 
across through the door. Jump down and either jump over or roll under the 
arrows depending on their height til you get to the end.  Freeze the arrow 
traps and jump to the wall for the crystal and slide down then freeze the 
traps and drop your way to the floor.  Jump up to the next platform and be 
ready for tricky timing on traps and crystals. Wait until the log is rolling 
away from you then run across the floor trap, continue running forward. Roll 
under the log trap as it heads back to you and jump up for the crystal then 
jump over the next log on it's way toward you to grab the next crystal 
hovering over the floor trap then make sure you keep going forward until 
you're safe from floor traps. Then jump up to the doorway and go through and 
keep going forward. Preferably you will make it to the next fountain before 
the bridges drop forcing you to go all the way back to the ring. Upgrade and 
drink if you want then go through the door.

	In the next room you'll get into a battle with an annoying archer guy 
in the background shooting at you. Freeze him when he's on the leftmost pillar
and use the sandflow to push him off then kill the other guys. You'll get 
another archer on the platforms at some point in the battle just repeat to 
knock him off and move on. Once the enemies are all gone move forward. To the 
next room and send another spark. Jump up the beams and climb the wall to the 
right for a crystal before jumping over the gap and continuing to the left. 
In this room there is a vase sliding up and down with sand pouring out of it. 
You may not be able to see it but there are two buttons opposite of the vases.
Freeze the vase at it's lowest point and accelerate the sand to push the 
button but don't let go.. Keep holding R or the poles will disappear with you 
on them. Jump across the poles to the other side and jump to land on the 
weird step looking walls. Climb up and then move the vase to the uppermost 
position and freeze it then accelerate the sand to hold the next button in 
place. Now jump toward the left wall and run up then jump toward the right to 
run up and jump off this wall and grab onto a handhold on the left. Climb up 
to hang from the top ledge of this platform and jump to the pole. You may 
have to jump back toward the handhold to get the crystal. Then just work your 
way across the poles. When you jump from the last pole you'll have to freeze 
a sandfall to land on then jump to the whirlwind. Accelerate the wirlwind and 
wall jump to the right and freeze the sand pole so you can grab onto it and 
climb up. Climb high enough to grab the crystal in the air on your way down 
to the floor. Move left and fight a couple armored guys then continue left 
and send the last spark. Go through the door.

	In the next area walk out on the beam then jump to swing on the pole. 
Then jump to the wall and jump again to the metal plate inside the hot room. 
This ends the level.

56/56 crystals for this level. 


The Royal Quarters

	Starting out go right and wait for the log to be moving away from you 
and jump up to the whirlwind immediately raising it up. Then jump up to the 
beam and jump again to reach one of the moving beams. Hang from it until it 
moves to the right then climb on top of it and ride it over to the left where 
you'll see a hidden blue alcove with some crystals in it. Gather the crystals 
then jump back to the moving beams. Don't forget to hang from the beam until 
it reaches the right side. If you try to ride on top the spinning spikes in 
the middle will knock you off. Once it reaches the right side climb up on the 
beam and jump to the pole. Swing from there to land on a beam above a bunch 
of quick moving spinning spiked log traps. This isn't that hard to navigate 
you don't even have to freeze anything. Wait until the traps just moved and 
quickly double drop down to the next beam. Repeat all the way to the floor 
then head through the door.

	In this room simply push the column under the traps. The column will 
keep the traps from crushing you and will also help you reach the crystals in 
between. For the last stretch of traps that are all close together just keep 
holding Right and push the column all the way to the end then climb over it 
and go through the door. 

	The next part is a little trickier than the last rotating beam place 
you went through. Jump up to the beam and ride it to the left then climb on 
top of it and ride to the top. Then jump up to the next beam and be ready to 
very quickly jump on top of the beam and freeze the sandflow in the center 
and jump to it. The tricky part is you also have to time it right so you 
don't just jump right into the spinning blade thing. It may take a few tries 
but eventually you'll be hanging from the frozen sand. Don't try to jump 
right away or you may miss the beam as it's moving. Jump as soon as the beams 
make another move then jump to the next beam. Immediately freeze the sandflow 
in the center of this ring and try to jump or drop to it as soon as the blade 
trap isn't there. Then once you're safe hanging from the frozen sand wait 
until the beams have moved and double drop down to the next spinning beam 
thing. Ride this beam to the ground and jump to the floor. Don't forget to 
ride on top but drop to hang when it reaches the left. Once on the floor go 
left for a crystal then go through the door on the right. 

	In here you'll get to do another battle with 2 crushing traps to 
throw enemies under. You can speed up and freeze these traps as needed. I 
recommend throwing the big uglies under them and speeding them up when you're 
sure you aren't under them too. Then when the last one is the annoying archer 
freeze the trap on the right so it doesn't come down on you while you shove 
the arrows someplace uncomfortable.. like in the back of a volkswagon. Once 
all are dead continue forward and hang from the edge and drop down the hole. 
You'll land on a whirlwind in some green slime with an arrow trap shooting 
your way. Freeze the whirlwind and use the sandflow to push it off to the 
next section with you on it.You can hang off the sides of the frozen 
whirlwind for a safe spot from the arrow traps. On the way down one of the 
frozen whirlwinds will have a log trap. Simply move up to it and wait for it 
to move then continue under it. You can hang off the edge for these as well. 
Work your way to the bottom and jump off the ice block finally. Don't forget 
to jump and grab that crystal in the air before going through the door. 

	In the next area you'll get into a battle. The battle lasts until you 
move the whirlwind in the background over to the side. To do so Freeze the 
whirlwind then stand on the button in the center. You'll have to alternate 
standing on the button with fighting off the uglies and dodge the arrows 
shooting at you from the back wall until a cutscene ends the battle and gives 
you a way to move forward. Unfreeze and raise the whirlwind up to jump to the 
next platform and go through the door. 

	In the next room wait until the log is moving away and jump to the 
whirlwind raising it immediately. When the log comes back it will pass under 
you with no harm. Do the same with the next log. Wait till it's moving away 
then jump to the whirlwind. Keep doing this all the way to the top. Jump from 
the raised whirlwind over to the pole and swing from there to a beam. Jump 
from this beam over to the right. You'll grab the crystal and land on another 
beam. Then drop your way down the beams to the floor and go through the door. 
To get through the next part you'll want to freeze the sandfall, jump to it 
as the log is swinging away. Stand in the middle of the frozen sandfall and 
jump over the log when it swings back. Then freeze and jump to the next 
sandfall with the same timing on the log as it's going away from you. Once 
you start you should be able to follow the pattern and the rythm of the logs 
to make your way across and go through the door. 

	The next area is another race to get across before everything falls 
with you on it. From the start just keep pushing right and hitting jump at 
the right times. When you first start you'll want to jump to the hanging 
poles as soon as you can then jump up, over, over, up, over, over over. Then 
run across and and up and jump off the wall to grab a beam. Jump from the 
beam over to a handhold on the right then jump up the wall and off of it to 
the left for another beam. Then jump to the left to reach a handhold, 
immediately jump up and to the right for another beam. Then jump from there 
to the ramp on your left immediately jumping from there to a hanging pole. 
Then it's up over over up over over over you'll end up on another platform 
where you'll want to immediately run left and keep holding left as you jump 
up the wall. At the top of this section you'll jump to a beam behind you 
immediately freezing the sandflow and jumping to it then to the next beam 
then from there to the poles hanging from the ceiling. Jump across those as 
quickly as you can only jumping up on the last one twice to jump over to the 
platform and through the door. The chaos continues on the other side but you 
can take a breather if you want the stuff doesn't start falling apart until 
you move. When you're ready move to the right and jump across the 3 beams 
then jump up to the rotating beams and ride one up to the top. Remember to 
hang or climb up as needed to avoid the spinning spiked log. Keep riding the 
beams and jumping to the next one at the top of the circle until you get to 
the top one then ride it all the way over to the right and jump off to grab 
the crystal. If you miss it you can jump to get it, if you fall in the green 
stuff you'll just respawn right back on the ledge if you have recalls left. 
The chaos ensues on the other side of this door too but it doesn't start 
until you freeze and jump to the first sandflow. Then just jump and freeze 
your way across to jump on the whirlwind and raise it up and wall run up and 
jump and freeze to grab the sand pole then climb up it and jump and freeze to 
the sandflow on the left then jump to the beam then to the next whirlwind. 
Raise it up and jump and freeze to the sandflow on the right then jump to the 
next pole and to the whirlwind and raise it up. Keep following that pattern as 
quickly as you can to reach the top before the green stuff does. Once at the 
top go right for a battle. Don't worry, you don't have to rush anymore, the 
green stuff stopped at this platform. Beat up the uglies and push up to go 
through the door to end the level. 

47/47 crystals for this level.


The Sanctuary

	The last level before the final boss fight. Head right and you'll 
reach a room with these circular things behind some bars. To be able to get 
all the crystals you'll want to get the first two right and fail the third. 
The first one is the one in the middle and it controls the door that is 
blocking a group of crystals at the top of this area. The second one to the 
left seems to control the traps in this place. Getting it right will make 
them stop moving. The third one controls the lock on the door to your right. 
If you get it right you will miss some crystals in the pit it drops you in 
when you fail so fail the 3rd on purpose. It will drop you down through a 
trapdoor. Go left and jump to the wall on the left and then drop down to the 
floor. As you near the floor trap it will go off and take forever going back 
down so speed it up and freeze it then roll under the rail and run and roll 
underthe next rail and then run and jump to the wall to climb up. You should 
be able to make it to the wall before the other floor traps hit you. Then 
chimney jump all the way up to find yourself in that room that you would have 
been in if you'd gotten the third one right and unlocked the door.. and missed 
out on 2 crystals. Freeze the sand pole and climb up. Then freeze and jump 
across the 3 sandflows to the room with the crystals then freeze and jump 
your way back and slide down the frozen sand pole. Don't slide all the way to 
the ground, stay up high enough so you can jump over the trap and go through 
the door. 

	Run up the wall to grab the ring and then climb up to the top. The 
trap thing seems to extend to this room as well so just hop across the 
whirlwinds. About halfway across there will be stationary traps in your way 
so to get across this part you'll have to raise the whirlwind up then jump 
and raise the next one up at the same time and keep going like that to the 
other side and go through the door before it closes. On the other side roll 
under the first wall then go right to battle a couple armored guys. Jump and 
grab either of the rings on this side of the walls you can roll under and it 
will make a big spiked thing drop down. Freeze it then hop down and roll 
under the wall and climb up the outside of it to get on top of the spiked 
thingy then let go of L and ride the platform up. Go left for the crystals 
then go right and speed up the sand til it breaks the floor then freeze it 
and slide down and go through the door.

	The traps are stationary out here too lucky you. Freeze the sand and 
jump to it then slide down and jump to a whirlwind. Raise it up and jump and 
freeze to the next sand pole then slide down and jump to the next whirlwind. 
Raise it up and jump and freeze to the next pole then stay up high and jump 
to the upper doorway and go in for some crystals. Then just hang and drop to 
the lower doorway and go in and through the door. 

	Drink, upgrade whatever you want at this fountain. When you move 
forward the floor will start crumbling you'll need to run forward and roll 
under the door to end up hanging off a handhold on the other side. Go to the 
right and wall run to a handhold then shimmy right and climb up. Jump up, 
shimmy right, wall run right, shimmy right, drop, shimmy right and before you 
get a chance to drop to the next thing some archers will show up. Just keep 
moving and you'll be fine.  Drop, shimmy right, slide down, wall run right, 
climb up, shimmy right, climb up and jump to end up in the next area at 
another fountain. 

	Go right for a battle then go through the next door. The camera will 
pan up and show you dropping through the floor to land on a beam. Quickly 
jump across the beams before they fall and you will crash through to another 
area. In here you want to run over and hang off the edge then drop for the 
ring which will open a timed door. Jump to the first whirlwind and raise it 
up and watch the arrow traps as you jump to the pole and raise the next 
whirlwind so you can land on it safely and keep it raised to jump to the 
next. Eventually you'll jump to a whirlwind that doesn't have a pole in front 
of it.  This whirlwind you don't have to raise just jump across the poles to 
the whirlwind on the other side being careful not to get hit by the arrows 
then raise the last whirlwind and jump to the right and go through the door. 
If you didn't make it in time just work your way back to pull the ring and 
try again. 

	Once you make it through the door and to the next area hop onto the 
whirlwind and raise it up then jump to the beam and jump up the next few 
beams to the top. Jump to the wall and climb up then go and wall run up to 
push the button. Freeze the sand and climb up then jump over and jump over 
the gap then freeze the sand and jump your way across the sand poles until 
you jump to a beam by a button. Run up and push the button then drop down to 
the beam below then to the floor. Run left and freeze the sand and jump to 
it and climb up then jump left and hang and drop your way down to the floor 
again. Stand on the whirlwind and raise it up so you can grab the crystal 
then freeze the whirlwind and get off and push. Push the frozen block all the 
way to the left wall then unfreeze it and hop on and raise it up so you can 
hit that higher button.  Drop down and refreeze the whirlwind and then push 
it all the way to the right and put it on the button on the floor then go 
through the door. Go all the way up the spiral steps into the next room and 
continue to the right to a cutscene. 

End of level.

50/50 crystals for this level.


Ethereal World - Ahihud

	The final level. Take a breather, get a drink and a snack, go to the 
bathroom, take a nap and come back to play this level nice and refreshed. 
It's a doozy!
The very first part is another race against destruction with all kinds of 
stuff falling around you and under you. Run right and jump across the beams 
and try to make it to the pole and jump up it and to the right then run over 
to the right. He will knock some platforms away and you'll have to jump and 
land on a beam below. Wall run to the right to another beam then to the right 
again to a platform. Keep running right and jump across to a long platform 
that will fall apart as you move forward. Time it right and jump for the poles
sticking out to your right. Jump to the next one then turn around and jump to 
the next one then jump to the pole to the left then jump up and to the right 
to land on a beam then jump to the next beam then jump to the next platform 
then roll under the wall jump to the right then back to the left and wait for 
the platform you just jumped from to fall then drop down to the remaining 
beam and walk to the end of it and jump to the next platform then jump and 
wall run your way up then go to the right jump on the walls across then jump 
to the next crumbling platform then run and jump your way across the final 
stretch and go through the door. WHEW! that was fun!

	In the next room the power of acceleration is returned to you. It was 
taken away when your glowy chick opened the portal all dramatically and 
seemed to fade. Use the returned power to defeat the crazy chick then move on 
through the door. On the other side hang over the edge and drop down to the 
beam then walk and jump to the next beam then climb your way up the beams and 
wall jump off the left wall to grab a crystal and land on the top platform 
and go through the door.

	In the next area you have a fountain, use it if you wish then move 
right. Wall run to middle section then accelerate the gears to wall run to 
the next platform. In the next room you get a cutscene and realize the boss 
is trying to drown you in green goo. Run over to the whirlwind and raise it 
up then jump to the pole and climb up then jump to the left whirlwind and 
raise it up then jump to the wall then jump up and jump off the wall to 
reach the next whirlwind and raise it up then jump to the ledge in the wall 
on the left and climb up. Then jump to the right and get on the whirlwind and 
raise it up. This part gets tricky. You have to jump off of the sand you are 
currently accelerating to the wall then immediately let go of the whirlwind 
and start accelerating a new sandflow to push the wall at you so you can 
chimney jump your way up. Good thing is I noticed you don't have to let go 
everytime. Once you are accelerating a piece of wall you can just keep holding 
R and right and just time your jumps from there and jump your way to the top. 
Climb up on the wall and use R to push the wall over to the right until you 
can jump off and reach a pole and swing from it to the next one then to the 
platform. Start holding R as soon as you get over there and then run up the 
wall and jump to a beam then jump from there to run up the other wall and 
jump to a pole and swing from there to grab the wall and pull up then jump 
up to a beam and pull up. Hold R and start swing across the poles as quickly 
as you can to reach the other side and go through the door.

	It's time to get your freeze ray back.  Freeze the crazy chick and 
smack her around til she goes away then go through the door. Hang over the 
edge and drop down to the beam then freeze the trap to let you jump across. 
As soon as you land on the next beam jump quickly before it falls and climb 
up and go through the door. It's puzzle time. Go down the steps and grab the 
crystal and then go into the door behind it to come out the door below. Grab 
the crystal and push the button and watch the spikes go up. Once they are all 
the way up push L to freeze the sandflow below which will hold the spikes up 
so you can run in and push the other button on the floor. Go back up and head 
right and go through the next door. Push the button and this time hold R to 
push the button up to your level then run over and touch it. Now head back up 
to the colorful sand puzzle. This one is just like ones you've done before 
only there are two buttons and two sandflows. Just like the other one you 
need to light up all the colors in order. Green and red are on the left and 
blue and purple are on the right. SO let's say the sequence is green, blue, 
purple, green, red, purple. Stand on the left button and freeze when the sand 
is pointed at the green then speed up the sandflow to make it reach the hole 
and make the green button on the bottom disappear. Then go to the right 
button and make it point at the blue then freeze it and accelerate the flow 
to make that button disappear. So forth and so on. Once you have all that 
done you've really pissed the boss off now. Go through the door on your right 

	Freeze and jump your way across the sandfalls and flows then wall run 
and freeze and jump to the sand pole. Repeat on the other side and keep 
climbing up until you can jump to a door and go through. Then go forward and 
wall run to a beam then jump up to the handhold above it and climb up. Jump 
up to the horizontal one and head left. Freeze the trap and wall run to a 
beam then jump up and climb the crack in the wall then jump up to the beam. 
If you go right the wall wil just break so go left. Jump to the pole then to 
the beam then up to the next beam then right to the next beam then wall run 
to the crack in the middle. Climb up and freeze the trap so you can jump up 
and climb some more. Then wallrun to a beam then jump up to the next and up 
to the next beam. Now swing your way across all this collecting the crystals 
as you go then jump to the big long pole and climb up then jump right and go 
in here for another power. When you're done go right and through the door and 
jump to the pole then climb up and jump to the left and hop to the center. 
Jump up then jump the the beam on either side it doesn't matter which side 
you choose. Jump up to the whirlwind and hop on for a ride. You get another 
one of those sections where you have to jump then hold R and jump all the way 
up. Once you get to the top jump to the right and then jump straight up and 
walk on the stage for a cutscene. 
 
	After the cutscene the boss will be in the middle of some things with 
rings on them. You want to accelerate the rings to get them to the top of the 
towers. I got the first one up then just started switching and holding R then 
let go, switch, hold R. If you keep all three rings up there long enough 
there will be an explosion then the boss gets cheasy and flies out away from 
your reach and throws fireballs at you. Just keep running around and dodging 
his fireballs until he stops and comes to your level and then freeze him and 
hack away at him. You wont get very many hits before he flies away. Just keep 
it up and eventually he will fall and a big cluster of crystals will float 
down for you to grab. Watch the cutscene. 
End of level. 

End of Game

101/101 crystals for this level.
 

	
	You can now go back and replay the Ethereal World levels you might 
have missed some crystals in. There should only be one left. Lamya. Now that 
you have freeze and speed you can go back and get some crystals you couldn't 
get before.  The first whirlwind she tells you to speed up. Freeze it and 
pull it back as far to the left as you can get it then hop on and accelerate 
and jump to the left for those crystals. The next area is where you have to 
use a sandflow to break the wall. After you climb up to the wall freeze the 
sandflow and jump on top of it and then jump for the crystals.  Finish the 
level out and it should say 66/66

Congratulations you have completed Prince of Persia: The Forgotten Sands 
for the PSP and gotten all the crystals. You can now upgrade everything to 
max and replay levels for the time gems and the no recall gems. Have fun!

Credits
ME. This was a lone venture. I wrote this all by my lonesome with no help 
other than playing the game. I couldn't find any walkthroughs or guides or 
tips or ANYTHING for this game.

Special Thanks
My special thanks goes to my kids for bringing me lots of tea and sandwiches 
and for being such good troopers while I tied myself up with this project. 
I also send special thanks to other gamers who write walkthroughs. I would 
never have beaten half the games I have and I wouldn't have near the amount 
of trophies I've gotten without you. Now if only one of you guys with the 
sexy voices would try an idea I had for walkthroughs... Audio! cuz who wants 
to pause and read every 5 mins when you can just have a voice telling you what
to do :P