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Monster Guide

by IceQueenZer0

-------------------------------------------------------------------------------
-------------[Final Fantasy 2 20th Anniversary Edition Monster Guide]----------
---------------------------------[by Ice Queen Zero]---------------------------
---------------------------------------[PSP]-----------------------------------
-------------------------------------------------------------------------------

Table of Contents
-Introduction
-Disclaimer
-Monsters
-Credits
-Contact Me

o--------------------o
      INTRODUCTION
o--------------------o

20 years after the release of Final Fantasy, SquareEnix has decided to make a
20th anniversary edition of the game and its sequel Final Fantasy II with more
enhanced graphics and some bonus dungeons for the PSP. There is also an in-game
beastiary that shows info for the game's monsters but you must confront n' beat
the monster for it to show up in the beastiary.

o--------------------o
       DISCLAIMER
o--------------------o

Final Fantasy II 20th Anniversary Edition and all its characters, monsters and
trademarks are the sole properties of Squaresoft (now SquareEnix) and they hold
all copyrights to these properties.

This Beastiary FAQ is the sole copyright of Ice Queen Zero and cannot be put on
any other websites or posted without given permission nor can it be reproduced
without proper consent. 

o--------------------o
        MONSTERS
o--------------------o

This the legend of how all monsters are described

#.Monster Name
Hit Points: This is how much damage a monster takes before it dies.
Magic Points: The amount of Magic a monster can use.
Weakness: Monsters take more damage from these elements.
Absorbs: Elements that heal or power-up the monster.
Resistance: Elementals that hardly make a scratch on said monster.
Attack: The strength of a monsters physical attack.
Accuracy: Chances of the enemy scoring a hit.
Defense: Reduces the damage a monster takes from physical attacks.
Magic Defense: Reduces the amount of damage enemy takes from magic attacks.
Accuracy: The chances that a monster's attack will hot/
Evasion: Chances of the enemy avoiding the attack.
Gil: The amount of gil given upon defeat.
Treasure: Some monster give you a special item on defeat.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------


001. Leg Eater
HP: 6
MP: 0
Weakness: None
Absorbs: None
Resists: Body, Mind
Attack: 4
Defense: 0
Magic Defense: 1-50%
Accuracy: 1-60%
Evasion: 0-0%
Gil: 4-37
Treasure: None

-------------------------------------------------------------------------------

002. Vampire Thorn
HP: 20
MP: 0
Weakness: None
Absorbs: None
Resists: Body, Mind
Attack: 4
Defense: 0
Magic Defense: 1-50%
Accuracy: 1-60%
Evasion: 0-0%
Gil: 4-18
Treasure: Potion, Antidote, Eye Drops

-------------------------------------------------------------------------------
	
003. Hornet
HP: 6
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 4
Defense: 0
Magic Defense: 1-50%
Accuracy: 1-50%
Evasion: 1-10%
Gil: 4-37
Treasure: None

-------------------------------------------------------------------------------

004. Queen Bee
HP: 30
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 9
Defense: 4
Magic Defense: 1-50%
Accuracy: 1-50%
Evasion: 1-10%
Gil: 4-9
Treasure: Potion, Antidote

-------------------------------------------------------------------------------

005. Snowman
HP: 45
MP: 0
Weakness: Fire
Absorbs: Ice
Resists: None
Attack: 9
Defense: 4
Magic Defense: 2-40%
Accuracy: 1-60%
Evasion: 1-20%
Gil: 18-150
Treasure: None

-------------------------------------------------------------------------------

006. Sasquatch
HP: 20
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 4
Defense: 0
Magic Defense: 1-50%
Accuracy: 1-50%
Evasion: 1-10%
Gil: 9-75
Treasure: None

-------------------------------------------------------------------------------

007. Icicle
HP: 60
MP: 0
Weakness: Fire
Absorbs: Ice
Resists: Mind
Attack: 17
Defense: 17
Magic Defense: 2-40%
Accuracy: 1-60%
Evasion: 0-0%
Gil: 18-50
Treasure: None

-------------------------------------------------------------------------------

008. Stalactite
HP: 240
MP: 0
Weakness: Poison
Absorbs: None
Resists: Mind
Attack: 35
Defense: 35
Magic Defense: 3-40%
Accuracy: 2-70%
Evasion: 1-30%
Gil: 150-600
Treasure: None

-------------------------------------------------------------------------------

009. stalagmite
HP: 240
MP: 0
Weakness: None
Absorbs: None
Resists: Mind
Attack: 40
Defense: 40
Magic Defense: 3-40%
Accuracy: 3-70%
Evasion: 1-30%
Gil: 600-1200
Treasure: None

-------------------------------------------------------------------------------

010. Sprinter
HP: 30
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 9
Defense: 0
Magic Defense: 1-50%
Accuracy: 1-50%
Evasion: 1-40%
Gil: 4-37
Treasure: None

-------------------------------------------------------------------------------

011.Phorusracos
HP: 140
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 35
Defense: 25
Magic Defense: 2-50%
Accuracy: 2-65%
Evasion: 1-30%
Gil: 37-300
Treasure: None

-------------------------------------------------------------------------------

012. Adamantoise
HP: 675
MP: 0
Weakness: Ice
Absorbs: None
Resists: Lightning, Poison
Attack: 45
Defense: 60
Magic Defense: 1-50%
Accuracy: 2-75%
Evasion: 0-0%
Gil: 300-750
Treasure: Diamond Shield

-------------------------------------------------------------------------------

013. Land Turtle
HP: 140
MP: 0
Weakness: Ice
Absorbs: None
Resists: Lightning, Poison
Attack: 35
Defense: 35
Magic Defense: 2-50%
Accuracy: 2-65%
Evasion: 0-0%
Gil: 37-300
Treasure: Mythril Shield

-------------------------------------------------------------------------------

014. Ogre
HP: 100
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 25
Defense: 17
Magic Defense: 2-50%
Accuracy: 1-65%
Evasion: 1-20%
Gil: 75-300
Treasure: Mythril Helm, Mythril Mace

-------------------------------------------------------------------------------

015.Ogre Mage
HP: 140
MP: 30
Weakness: None
Absorbs: None
Resists: None
Attack: 25
Defense: 17
Magic Defense: 3-40%
Accuracy: 2-65%
Evasion: 1-40%
Gil: 75
Treasure: Warp Tome, Blind Tome, Blink Tome, Hellfire, Blizzard Tome, 
          Sleep Tome

-------------------------------------------------------------------------------

016. Ogre Chief
HP: 300
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 40
Defense: 35
Magic Defense: 3-40%
Accuracy: 3-70%
Evasion: 1-40%
Gil: 450-750
Treasure: Wind Sword, Ice Shield

-------------------------------------------------------------------------------

017. Dual Heads
HP: 80
MP: 0
Weakness: Body
Absorbs: None
Resists: Mind
Attack: 25
Defense: 17
Magic Defense: 2-50%
Accuracy: 2-50%
Evasion: 1-20%
Gil: 18-300
Treasure: Battle Axe, Mace

-------------------------------------------------------------------------------

018. Dual Deads
HP: 300
MP: 0
Weakness: Fire
Absorbs: Death
Resists: Ice, Body, Mind
Attack: 40
Defense: 25
Magic Defense: 3-50%
Accuracy: 5-65%
Evasion: 1-50%
Gil: 300-750
Treasure: None

-------------------------------------------------------------------------------

019. Wererat
HP: 60
MP: 0
Weakness: None
Absorbs: None
Resists: Death, Body
Attack: 17
Defense: 4
Magic Defense: 2-40%
Accuracy: 1-60%
Evasion: 2-20%
Gil: 37-300
Treasure: None

-------------------------------------------------------------------------------

020. Stunner
HP: 100
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 17
Defense: 17
Magic Defense: 2-50%
Accuracy: 2-65%
Evasion: 1-30%
Gil: 75-450
Treasure: None

-------------------------------------------------------------------------------

021. Dead Head
HP: 45
MP: 0
Weakness: Fire
Absorbs: Death
Resists: Ice, Body, Mind
Attack: 17
Defense: 9
Magic Defense: 2-40%
Accuracy: 1-60%
Evasion: 1-20%
Gil: 9-75
Treasure: None

-------------------------------------------------------------------------------

022. Skull
HP: 640
MP: 300
Weakness: Fire
Absorbs: Death
Resists: Ice, Body, Mind
Attack: 50
Defense: 40
Magic Defense: 4-40%
Accuracy: 6-75
Evasion: 1-65%
Gil: 1500-3000
Treasure: None

-------------------------------------------------------------------------------

023. Zombie
HP: 30
MP: 0
Weakness: Fire
Absorbs: Death
Resists: Body, Mind
Attack: 17
Defense: 0
Magic Defense: 1-50%
Accuracy: 1-60%
Evasion: 0-0%
Gil: 9-75
Treasure: None

-------------------------------------------------------------------------------

024. Ghoul
HP: 60
MP: 0
Weakness: Fire
Absorbs: Death
Resists: Ice, Body, Mind
Attack: 17
Defense: 4
Magic Defense: 2-40%
Accuracy: 1-60%
Evasion: 1-20%
Gil: 37-300
Treasure: None

-------------------------------------------------------------------------------

025. Ghast
HP: 100
MP: 30
Weakness: Fiire
Absorbs: Death
Resists: Ice, Body, Mind
Attack: 25
Defense: 9
Magic Defense: 2-50%
Accuracy: 2-60%
Evasion: 1-30%
Gil: 75-450
Treasure: None

-------------------------------------------------------------------------------

026. Revenant
HP: 240
MP: 0
Weakness: Fire
Absorbs: Death
Resists: Ice, Body, Mind
Attack: 40
Defense: 25
Magic Defense: 3-40%
Accuracy: 3-70%
Evasion: 1-40%
Gil: 450-900
Treasure: None

-------------------------------------------------------------------------------

027. Shadow
HP: 45
MP: 0
Weakness: Fire
Absorbs: Death
Resists: Lightning, Matter, Body, Mind
Attack: 17
Defense: 9
Magic Defense: 2-40%
Accuracy: 1-60%
Evasion: 1-20%
Gil: 18-150
Treasure: None

-------------------------------------------------------------------------------

028. Wraith
HP: 60
MP: 0
Weakness: Fire
Absorbs: Death
Resists: Ice, Matter, Body, Poison, Mind
Attack: 9
Defense: 9
Magic Defense: 2-50%
Accuracy: 1-65%
Evasion: 2-20%
Gil: 37-300
Treasure: None

-------------------------------------------------------------------------------

029. Specter
HP: 300
MP: 100
Weakness: Fire
Absorbs: Death
Resists: Ice, Matter, Body, Mind
Attack: 25
Defense: 25
Magic Defense: 3-50%
Accuracy: 3-75%
Evasion: 1-40%
Gil: 600-1200
Treasure: None

-------------------------------------------------------------------------------

030. Ghost
HP: 540
MP: 140
Weakness: Fire 
Absorbs: Death
Resists: Ice, Matter, Body, Poison, Mind
Attack: 35
Defense: 35
Magic Defense: 3-50%
Accuracy: 5-75%
Evasion: 1-60%
Gil: 750-1500
Treasure: None

-------------------------------------------------------------------------------

031. Antlion
HP: 370
MP: 0
Weakness: Ice, Poison
Absorbs: None
Resists: Lightning, Fire
Attack: 50
Defense: 40
Magic Defense: 3-50%
Accuracy: 3-75%
Evasion: 1-50%
Gil: 300-750
Treasure: None

-------------------------------------------------------------------------------

032. Scissorjaws
HP: 870
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 70
Defense: 60
Magic Defense: 4-40%
Accuracy: 6-80%
Evasion: 1-70%
Gil: 1500-3000
Treasure: None

-------------------------------------------------------------------------------

033. Gottos
HP: 2000
MP: 8
Weakness: None
Absorbs: None
Resists: None
Attack: 70
Defense: 60
Magic Defense: 5-40%
Accuracy: 6-90%
Evasion: 1-65%
Gil: 1200-3000
Treasure: Bacchus's Wine, Haste Tome, Ripper

-------------------------------------------------------------------------------

034. Beast Demon
HP: 1000
MP: 140
Weakness: None
Absorbs: None
Resists: Lightning, Fire, Ice
Attack: 70
Defense: 60
Magic Defense: 6-60%
Accuracy: 6-80%
Evasion: 1-75%
Gil: 3000
Treasure: None

-------------------------------------------------------------------------------

035. Chimera
HP: 700
MP: 80
Weakness: None
Absorbs: None
Resists: None
Attack: 60
Defense: 50
Magic Defense: 3-50%
Accuracy: 4-75%
Evasion: 1-50%
Gil: 450-900
Treasure: None

-------------------------------------------------------------------------------

036. Rhyos
HP: 750
MP: 140
Weakness: None
Absorbs: None
Resists: None
Attack: 60
Defense: 50
Magic Defense: 4-40%
Accuracy: 5-80%
Evasion: 1-60%
Gil: 750-1500
Treasure: None

-------------------------------------------------------------------------------

037. Chimera Sphinx
HP: 1140
MP: 370
Weakness: None
Absorbs: None
Resists: None
Attack: 85
Defense: 70
Magic Defense: 5-40%
Accuracy: 6-90%
Evasion: 1-70%
Gil: 3000
Treasure: None

-------------------------------------------------------------------------------

038. Death Flower
HP: 540
MP: 0
Weakness: Fire, Ice
Absorbs: None
Resists: Body, Mind
Attack: 40
Defense: 40
Magic Defense: 3-50%
Accuracy: 4-80%
Evasion: 0-0%
Gil: 300-750
Treasure: Antidote, Eye Drops, Potion, Sleepgrass

-------------------------------------------------------------------------------

039. Devil's Boom
HP: 1140
MP: 0
Weakness: Fire
Absorbs: Death
Resists: Ice, Body, Mind
Attack: 70
Defense: 70
Magic Defense: 5-70%
Accuracy: 6-85%
Evasion: 1-65%
Gil: 900-2250
Treasure: None

-------------------------------------------------------------------------------

040. Killer Fish
HP: 100
MP: 0
Weakness: Lightning
Absorbs: None
Resists: Fire, Poison
Attack: 25
Defense: 17
Magic Defense: 2-50%
Accuracy: 2-65%
Evasion: 1-30%
Gil: 37-300
Treasure: None

-------------------------------------------------------------------------------

041. Bolt Fish
HP: 540
MP: 80
Weakness: None
Absorbs: Lightning
Resists: Fire, Poison
Attack: 60
Defense: 50
Magic Defense: 4-40%
Accuracy: 4-80%
Evasion: 1-50%
Gil: 600-1200
Treasure: None

-------------------------------------------------------------------------------

042. Helldiver
HP: 140
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 35
Defense: 17
Magic Defense: 2-50%
Accuracy: 2-65%
Evasion: 1-50%
Gil: 75-450
Treasure: None

-------------------------------------------------------------------------------

043. Cockatrice
HP: 370
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 35
Defense: 40
Magic Defense: 3-35%
Accuracy: 4-70%
Evasion: 1-50%
Gil: 600-1200
Treasure: None

-------------------------------------------------------------------------------

044. Pirate
HP: 90
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 17
Defense: 15
Magic Defense: 2-40%
Accuracy: 1-60%
Evasion: 1-30%
Gil: 150-600
Treasure: None

-------------------------------------------------------------------------------

045. Buccaneer
HP: 80
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 25
Defense: 17
Magic Defense: 2-50%
Accuracy: 2-65%
Evasion: 1-40%
Gil: 300-750
Treasure: None

-------------------------------------------------------------------------------

046. Borghen
HP: 240
MP: 20
Weakness: None
Absorbs: None
Resists: None
Attack: 25
Defense: 17
Magic Defense: 3-50%
Accuracy: 1-75%
Evasion: 1-40%
Gil: 600
Treasure: Hi-Potion, Mythril Knife

-------------------------------------------------------------------------------

047. Zombie Borghen
HP: 2500
MP: 370
Weakness: Fire
Absorbs: Death
Resists: Ice, Body, Mind
Attack: 30
Defense: 5
Magic Defense: 10-100%
Accuracy: 6-95%
Evasion: 1-60%
Gil: 3000
Treasure: None

-------------------------------------------------------------------------------

048. Big Horn
HP: 1140
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 50
Defense: 50
Magic Defense: 6-30%
Accuracy: 4-85%
Evasion: 1-60%
Gil: 750-1500
Treasure: None

-------------------------------------------------------------------------------

049. Wild Horn
HP: 300
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 40
Defense: 35
Magic Defense: 3-50%
Accuracy: 3-85%
Evasion: 1-30%
Gil: 150-600
Treasure: None

-------------------------------------------------------------------------------

050. Poison Toad
HP: 300
MP: 0
Weakness: Ice
Absorbs: None
Resists: None
Attack: 35
Defense: 35
Magic Defense: 3-50%
Accuracy: 3-70%
Evasion: 1-30%
Gil: 75-150
Treasure: Antidote, Maiden's Kiss, Potion, Death Idol

-------------------------------------------------------------------------------

051. Gigantoad
HP: 450
MP: 0
Weakness: Ice
Absorbs: None
Resists: None
Attack: 40
Defense: 40
Magic Defense: 3-50%
Accuracy: 4-75%
Evasion: 1-50%
Gil: 300-750
Treasure: None

-------------------------------------------------------------------------------

052. Sea Snake
HP: 300
MP: 0
Weakness: Lightning
Absorbs: None
Resists: Fire, Poison
Attack: 40
Defense: 40
Magic Defense: 3-50%
Accuracy: 3-75%
Evasion: 1-40%
Gil: 75-450
Treasure: None

-------------------------------------------------------------------------------

053. Sea Dragon
HP: 870
MP: 80
Weakness: Lightning
Absorbs: None
Resists: Fire, Poison
Attack: 70
Defense: 60
Magic Defense: 4-40%
Accuracy: 5-80%
Evasion: 1-60%
Gil: 600-1200
Treasure: Conch Shell, Betrayal Fang, Orichalcum

-------------------------------------------------------------------------------

054. Land Ray
HP: 450
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 40
Defense: 40
Magic Defense: 3-50%
Accuracy: 4-75%
Evasion: 1-50%
Gil: 450-900
Treasure: None

-------------------------------------------------------------------------------

055. Manta Ray
HP: 870
MP: 0
Weakness: Lightning
Absorbs: None
Resists: Fire, Poison
Attack: 70
Defense: 60
Magic Defense: 4-40%
Accuracy: 5-80%
Evasion: 1-60%
Gil: 600-1200
Treasure: None

-------------------------------------------------------------------------------

056. Flying Ray
HP: 750
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 60
Defense: 50
Magic Defense: 4-40%
Accuracy: 6-80%
Evasion: 1-65%
Gil: 600-1200
Treasure: None

-------------------------------------------------------------------------------

057. Changer
HP: 140
MP: 80
Weakness: Mind
Absorbs: None
Resists: Death, Body
Attack: 35
Defense: 25
Magic Defense: 3-40%
Accuracy: 2-70%
Evasion: 1-50%
Gil: 150-600
Treasure: None

-------------------------------------------------------------------------------

058. Brain
HP: 240
MP: 100
Weakness: Mind
Absorbs: None
Resists: Death, Body
Attack: 40
Defense: 35
Magic Defense: 3-50%
Accuracy: 4-75%
Evasion: 1-60%
Gil: 450-900
Treasure: None

-------------------------------------------------------------------------------

059. Parasite
HP: 300
MP: 0
Weakness: Ice
Absorbs: None
Resists: Mind
Attack: 35
Defense: 40
Magic Defense: 3-50%
Accuracy: 3-70%
Evasion: 1-40%
Gil: 450-900
Treasure: None

-------------------------------------------------------------------------------

060. Mega Parasite
HP: 750
MP: 300
Weakness: Ice
Absorbs: None
Resists: Mind
Attack: 40
Defense: 50
Magic Defense: 4-40%
Accuracy: 6-75%
Evasion: 1-65%
Gil: 2250-3000
Treasure: None

-------------------------------------------------------------------------------

061. Werewolf
HP: 540
MP: 0
Weakness: None
Absorbs: None
Resists: Death, Body
Attack: 50
Defense: 50
Magic Defense: 4-40%
Accuracy: 4-80%
Evasion: 1-50%
Gil: 750-1500
Treasure: None

-------------------------------------------------------------------------------

062. Devil Wolf
HP: 870
MP: 300
Weakness: None
Absorbs: None
Resists: None
Attack: 70
Defense: 50
Magic Defense: 6-60%
Accuracy: 5-65%
Evasion: 1-75%
Gil: 3000
Treasure: None

-------------------------------------------------------------------------------

063. Imp
HP: 300
MP: 100
Weakness: None
Absorbs: None
Resists: Lightning, Fire, Ice
Attack: 35
Defense: 35
Magic Defense: 3-100%
Accuracy: 4-70%
Evasion: 1-50%
Gil: 750-1500
Treasure: None

-------------------------------------------------------------------------------

064. Pit Fiend
HP: 750
MP: 300
Weakness: None
Absorbs: Fire
Resists: Ice
Attack: 60
Defense: 50
Magic Defense: 6-60%
Accuracy: 8-80%
Evasion: 1-65%
Gil: 2250-3000
Treasure: None

-------------------------------------------------------------------------------

065. Malboro
HP: 750
MP: 0
Weakness: Lightning
Absorbs: None
Resists: Fire, Poison
Attack: 50
Defense: 50
Magic Defense: 4-40%
Accuracy: 5-80%
Evasion: 1-60%
Gil: 450-900
Treasure: Ether, Hi-Potion

-------------------------------------------------------------------------------

066. Malboro Terra
HP: 1000
MP: 0
Weakness: None
Absorbs: None
Resists: Lightning, Poison
Attack: 60
Defense: 60
Magic Defense: 6-30%
Accuracy: 7-80%
Evasion: 1-65%
Gil: 750-1500
Treasure: Hi-Potion, Ether, Elixir

-------------------------------------------------------------------------------

067. Great Malboro
HP: 1290
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 85
Defense: 85
Magic Defense: 5-70%
Accuracy: 8-85%
Evasion: 1-70%
Gil: 2250-3000
Treasure: None

-------------------------------------------------------------------------------

068. Basilisk
HP: 750
MP: 140
Weakness: None
Absorbs: None
Resists: None
Attack: 70
Defense: 50
Magic Defense: 6-30%
Accuracy: 6-80%
Evasion: 1-65%
Gil: 750-1500
Treasure: None

-------------------------------------------------------------------------------

069. Salamander
HP: 1290
MP: 300
Weakness: Ice
Absorbs: Fire
Resists: None
Attack: 100
Defense: 85
Magic Defense: 5-70%
Accuracy: 8-90%
Evasion: 1-70%
Gil: 2250-3000
Treasure: None

-------------------------------------------------------------------------------

070. Ice Lizard
HP: 1000
MP: 190
Weakness: Fire
Absorbs: Ice
Resists: None
Attack: 85
Defense: 70
Magic Defense: 4-50%
Accuracy: 7-95%
Evasion: 1-65%
Gil: 900-2250
Treasure: None

-------------------------------------------------------------------------------

071. Eyemoba
HP: 1140
MP: 0
Weakness: None
Absorbs: Poison
Resists: Death, Ice, Matter, Body, Mind
Attack: 100
Defense: 60
Magic Defense: 6-30%
Accuracy: 6-75%
Evasion: 0-0%
Gil: 1200-3000
Treasure: None

-------------------------------------------------------------------------------

072. Hecteyes
HP: 1140
MP: 300
Weakness: None
Absorbs: Poison
Resists: Lightning, Death, Fire, Ice, Matter, Body, Mind
Attack: 85
Defense: 70
Magic Defense: 5-70%
Accuracy: 7-90%
Evasion: 1-70%
Gil: 2250-3000
Treasure: None

-------------------------------------------------------------------------------

073. Roundworm
HP: 2500
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 120
Defense: 100
Magic Defense: 4-50%
Accuracy: 6-95%
Evasion: 1-10%
Gil: 2250-3000
Treasure: None

-------------------------------------------------------------------------------

074. Sand Worm
HP: 1290
MP: 190
Weakness: None
Absorbs: None
Resists: None
Attack: 100
Defense: 40
Magic Defense: 6-30%
Accuracy: 7-85%
Evasion: 1-70%
Gil: 1200-3000
Treasure: None

-------------------------------------------------------------------------------

075. Abyss Worm
HP: 1290
MP: 370
Weakness: None
Absorbs: Death, Fire
Resists: Body, Mind
Attack: 150
Defense: 85
Magic Defense: 5-70%
Accuracy: 8-90%
Evasion: 1-70%
Gil: 1500-3000
Treasure: None

-------------------------------------------------------------------------------

076. Green Slime
HP: 10
MP: 6
Weakness: Fire, Ice
Absorbs: Poison
Resists: Death, Matter, Body, Mind
Attack: 4
Defense: 210
Magic Defense: 1-50%
Accuracy: 1-50%
Evasion: 0-0%
Gil: 4-37
Treasure: None

-------------------------------------------------------------------------------

077. Yellow Jelly
HP: 45
MP: 6
Weakness: Fire, Ice
Absorbs: Poison
Resists: Lightning, Death, Matter, Body, Mind
Attack: 17
Defense: 210
Magic Defense: 2-40%
Accuracy: 1-60%
Evasion: 0-0%
Gil: 4-37
Treasure: None

-------------------------------------------------------------------------------

078. Red Mousse
HP: 100
MP: 45
Weakness: Lightning
Absorbs: Poison
Resists: Death, Ice, Matter, Body, Mind, Poison
Attack: 25
Defense: 210
Magic Defense: 2-50%
Accuracy: 2-65%
Evasion: 0-0%
Gil: 75-450
Treasure: None

-------------------------------------------------------------------------------

079. Black Flan
HP: 370
MP: 80
Weakness: Fire
Absorbs: Poison
Resists: Lightning, Death, Ice, Matter, Body, Mind
Attack: 40
Defense: 210
Magic Defense: 3-50%
Accuracy: 4-80%
Evasion: 0-0%
Gil: 450-900
Treasure: None

-------------------------------------------------------------------------------

080. Red Soul
HP: 540
MP: 30
Weakness: None
Absorbs: Lightning, Death, Fire, Ice, Matter, Body, Poison, Mind
Resists: None
Attack: 35
Defense: 40
Magic Defense: 4-40%
Accuracy: 1-80%
Evasion: 1-60%
Gil: 18-150
Treasure: None

-------------------------------------------------------------------------------

081. Green Soul
HP: 6
MP: 60
Weakness: None
Absorbs: Lightning, Death, Fire, Ice, Matter, Body, Poison, Mind
Resists: None
Attack: 25
Defense: 17
Magic Defense: 3-40%
Accuracy: 1-70%
Evasion: 1-40%
Gil: 150-600
Treasure: None

-------------------------------------------------------------------------------

082. Yellow Soul
HP: 20
MP: 80
Weakness: None
Absorbs: None
Resists: Lightning, Death, Fire, Ice, Matter, Body, Poison, Mind
Attack: 35
Defense: 25
Magic Defense: 3-40%
Accuracy: 1-70%
Evasion: 1-40%
Gil: 150-600
Treasure: None

-------------------------------------------------------------------------------

083. Vampire Girl
HP: 540
MP: 100
Weakness: Fire
Absorbs: Death
Resists: Lightning, Ice, Matter, Body, Poison, Mind
Attack: 40
Defense: 50
Magic Defense: 4-40%
Accuracy: 5-80%
Evasion: 1-60%
Gil: 750-1500
Treasure: None

-------------------------------------------------------------------------------

084. Vampire Lady
HP: 1140
MP: 140
Weakness: Fire
Absorbs: Death
Resists: Lightning, Ice, Matter, Body, Poison, Mind
Attack: 85
Defense: 85
Magic Defense: 6-30%
Accuracy: 6-85%
Evasion: 1-70%
Gil: 2250-15000
Treasure: Maiden's Kiss, Blizzard Tome, Hourglass

-------------------------------------------------------------------------------

085. Emperor
HP: 3000
MP: 190
Weakness: None
Absorbs: None
Resists: None
Attack: 70
Defense: 75
Magic Defense: 6-40%
Accuracy: 6-80%
Evasion: 1-65%
Gil: 15000
Treasure: Elixir, Eye Drops. Phoenix Down, Cottage, Diamond Armor, Defender

-------------------------------------------------------------------------------

086. Imperial Shadow
HP: 3000
MP: 240
Weakness: None
Absorbs: Death
Resists: Lightning, Ice, Matter, Body, Poison, Mind
Attack: 120
Defense: 120
Magic Defense: 8-30%
Accuracy: 8-100%
Evasion: 1-80%
Gil: 0
Treasure: None

-------------------------------------------------------------------------------

087. Killer Mantis
HP: 750
MP: 0
Weakness: Ice
Absorbs: None
Resists: None
Attack: 60
Defense: 50
Magic Defense: 4-40%
Accuracy: 5-75%
Evasion: 1-60%
Gil: 600-1200
Treasure: None

-------------------------------------------------------------------------------

088. Mantis King
HP: 1140
MP: 0
Weakness: Ice
Absorbs: None
Resists: None
Attack: 85
Defense: 70
Magic Defense: 5-40%
Accuracy: 7-80%
Evasion: 1-70%
Gil: 3000-15000
Treasure: Phoenix Down, Ether, Mallet, Mythril Mirror, Cat Claws

-------------------------------------------------------------------------------

089. Mantis Devil
HP: 1290
MP: 370
Weakness: None
Absorbs: Fire
Resists: Ice
Attack: 85
Defense: 85
Magic Defense: 5-70%
Accuracy: 8-85%
Evasion: 1-75%
Gil: 3000
Treasure: None

-------------------------------------------------------------------------------

090. Royal Guard
HP: 870
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 60
Defense: 60
Magic Defense: 6-30%
Accuracy: 6-75%
Evasion: 1-65%
Gil: 1200-1500
Treasure: Warp Tome, Stun Tome, Unicorn Horn, Poison Axe

-------------------------------------------------------------------------------

091. Black Knight
HP: 1140
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 85
Defense: 85
Magic Defense: 5-40%
Accuracy: 7-80%
Evasion: 1-70%
Gil: 2250-3000
Treasure: Diamond Shield, Yoichi's Bow, Hi-Potion, Sun Blade

-------------------------------------------------------------------------------

092. Death Rider
HP: 150
MP: 30
Weakness: None
Absorbs: None
Resists: None
Attack: 30
Defense: 20
Magic Defense: 4-60%
Accuracy: 10-80%
Evasion: 1-80%
Gil: 1200-1500
Treasure: Poison Axe, Stun Tome, Unicorn Horn, Warp Tome

-------------------------------------------------------------------------------

093. Wood Golem
HP: 1620
MP: 0
Weakness: Fire
Absorbs: None
Resists: Death, Ice, Matter, Body, Poison, Mind
Attack: 100
Defense: 120
Magic Defense: 14-100%
Accuracy: 6-95%
Evasion: 1-50%
Gil: 900-2250
Treasure: None

-------------------------------------------------------------------------------

094. Stone Golem
HP: 1800
MP: 240
Weakness: Poison
Absorbs: None
Resists: Lightning, Death, Fire, Ice, Matter, Body, Mind
Attack: 120
Defense: 150
Magic Defense: 14-100%
Accuracy: 7-95%
Evasion: 1-50%
Gil: 900-2250
Treasure: None

-------------------------------------------------------------------------------

095. Mythril Golem
HP: 2000
MP: 0
Weakness: Lightning
Absorbs: None
Resists: Death, Fire, Ice, Matter, Body, Poison, Mind
Attack: 150
Defense: 180
Magic Defense: 14-100%
Accuracy: 8-95%
Evasion: 1-50%
Gil: 1500-3000
Treasure: None

-------------------------------------------------------------------------------

096. Goblin
HP: 6
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 4
Defense: 0
Magic Defense: 1-50%
Accuracy: 1-50%
Evasion: 0-0%
Gil: 9-75
Treasure: None

-------------------------------------------------------------------------------

097. Goblin Guard
HP: 10
MP: 6
Weakness: None
Absorbs: None
Resists: None
Attack: 4
Defense: 0
Magic Defense: 1-50%
Accuracy: 1-50%
Evasion: 1-10%
Gil: 9-75
Treasure: None

-------------------------------------------------------------------------------

098. Goblin Prince
HP: 30
MP: 10
Weakness: None
Absorbs: None
Resists: None
Attack: 9
Defense: 4
Magic Defense: 2-40%
Accuracy: 1-60%
Evasion: 1-10%
Gil: 18-75
Treasure: Bronze Shield, Longbow, Longsword, Potion

-------------------------------------------------------------------------------

099. Balloon
HP: 20
MP: 10
Weakness: Lightning, Fire
Absorbs: None
Resists: Body, Mind
Attack: 9
Defense: 0
Magic Defense: 1-50%
Accuracy: 1-50%
Evasion: 0-0%
Gil: 4-37
Treasure: None

-------------------------------------------------------------------------------

100. Grenade
HP: 60 
MP: 10
Weakness: Lightning, Fire
Absorbs: None
Resists: Body, Mind
Attack: 25
Defense: 17
Magic Defense: 2-50%
Accuracy: 1-65%
Evasion: 0-0%
Gil: 9-75
Treasure: None

-------------------------------------------------------------------------------

101. Mine
HP: 190
MP: 30
Weakness: Lightning, Fire
Absorbs: None
Resists: Body, Mind
Attack: 35
Defense: 25
Magic Defense: 3-40%
Accuracy: 2-70%
Evasion: 0-0%
Gil: 37-300
Treasure: None

-------------------------------------------------------------------------------

102. Bomb
HP: 640
MP: 140
Weakness: Lightning, Fire
Absorbs: None
Resists: Body, Mind
Attack: 60
Defense: 50
Magic Defense: 4-40%
Accuracy: 5-80%
Evasion: 0-0%
Gil: 450-900
Treasure: None

-------------------------------------------------------------------------------

103. Soldier
HP: 45
MP: 10
Weakness: None
Absorbs: None
Resists: None
Attack: 17
Defense: 9
Magic Defense: 2-50%
Accuracy: 1-60%
Evasion: 1-10%
Gil: 9-75
Treasure: Potion, Garlic, Antidote

-------------------------------------------------------------------------------

104. Sergeant
HP: 420
MP: 10
Weakness: None
Absorbs: None
Resists: None
Attack: 35
Defense: 25
Magic Defense: 3-50%
Accuracy: 2-70%
Evasion: 1-30%
Gil: 150-300
Treasure: Mythril Axe, Mythril Bow, Mythril Helm, Mythril Armor

-------------------------------------------------------------------------------

105. Captain
HP: 750
MP: 30
Weakness: None
Absorbs: None
Resists: None
Attack: 60
Defense: 50
Magic Defense: 4-50%
Accuracy: 6-80%
Evasion: 1-60%
Gil: 300-450
Treasure: Flame Bow, Golden Armor, Curse Tome, Toad Tome

-------------------------------------------------------------------------------

106. General
HP: 1800
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 120
Defense: 100
Magic Defense: 4-60%
Accuracy: 10-95%
Evasion: 1-75%
Gil: 2250-3000
Treasure: Diamond Gloves, Diamond Helm, Dragon Armor, Rune Axe, Spider's Silk

-------------------------------------------------------------------------------

107. Magician
HP: 80
MP: 30
Weakness: None
Absorbs: None
Resists: None
Attack: 17
Defense: 9
Magic Defense: 3-60%
Accuracy: 1-65%
Evasion: 1-40%
Gil: 75
Treasure: Break Tome, Thunder Tome, Fire Tome, Mage's Staff, Scourge Tome,
          Stun Tome

-------------------------------------------------------------------------------

108. Sorcerer
HP: 140
MP: 60
Weakness: None
Absorbs: None
Resists: None
Attack: 25
Defense: 17
Magic Defense: 3-60%
Accuracy: 1-70%
Evasion: 1-50%
Gil: 600
Treasure: Aura Tome, Death Tome, Drain Tome, Haste Tome, Toad Tome,
          Gold Cuirass

-------------------------------------------------------------------------------

109. Wizard
HP: 540
MP: 190
Weakness: None
Absorbs: None
Resists: None
Attack: 40
Defense: 35
Magic Defense: 4-60%
Accuracy: 1-75%
Evasion: 1-70%
Gil: 1500-2250
Treasure: Warp Tome, Drain Tome, Diamond Cuirass, Flare Tome, Osmos Tome

-------------------------------------------------------------------------------

110. Werepanther
HP: 190
MP: 0
Weakness: None
Absorbs: None
Resists: Death, Body
Attack: 35
Defense: 25
Magic Defense: 3-40%
Accuracy: 2-70%
Evasion: 1-30%
Gil: 75-450
Treasure: None

-------------------------------------------------------------------------------

111. Coeurl
HP: 1000
MP: 300
Weakness: None
Absorbs: None
Resists: None
Attack: 40
Defense: 60
Magic Defense: 5-40%
Accuracy: 7-75%
Evasion: 1-70%
Gil: 1500-300
Treasure: None

-------------------------------------------------------------------------------

112. Lamia
HP: 1000
MP: 60
Weakness: None
Absorbs: None
Resists: None
Attack: 70
Defense: 70
Magic Defense: 6-30%
Accuracy: 6-85%
Evasion: 1-65%
Gil: 1200-3000
Treasure: None

-------------------------------------------------------------------------------

113. Lamia Queen
HP: 1760
MP: 150
Weakness: None
Absorbs: None
Resists: None
Attack: 50
Defense: 50
Magic Defense: 7-40%
Accuracy: 8-95%
Evasion: 2-80%
Gil: 15000
Treasure: Hi-Potion, Ether, Thunder Spear, Elixir, Ribbon

-------------------------------------------------------------------------------

114. Hill Gigas
HP: 750
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 100
Defense: 60
Magic Defense: 4-40%
Accuracy: 3-80%
Evasion: 1-30%
Gil: 300-600
Treasure: Giant's Gloves, Giant's Helm

-------------------------------------------------------------------------------

115. Fire Gigas
HP: 1800
MP: 240
Weakness: Ice
Absorbs: Fire
Resists: None
Attack: 100
Defense: 100
Magic Defense: 4-50%
Accuracy: 6-95%
Evasion: 1-40%
Gil: 900-1500
Treasure: Flame Armor, Flame Sword, Confuse Tome

-------------------------------------------------------------------------------

116. Ice Gigas
HP: 2000
MP: 140
Weakness: Fire
Absorbs: Ice
Resists: None
Attack: 120
Defense: 120
Magic Defense: 4-50%
Accuracy: 7-95%
Evasion: 1-50%
Gil: 900-1500
Treasure: Ice Brand, Stop Tome, Anarctic Wind

-------------------------------------------------------------------------------

117. Thunder Gigas
HP: 2500
MP: 370
Weakness: Poison
Absorbs: Lightning
Resists: None
Attack: 150
Defense: 150
Magic Defense: 4-50%
Accuracy: 8-95%
Evasion: 1-60%
Gil: 1200-1500
Treasure: Wizard's Staff, Black Robe, Confuse Tome, Flare Tome

-------------------------------------------------------------------------------

118. Behemoth
HP: 2000
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 90
Defense: 65
Magic Defense: 4-50%
Accuracy: 3-95%
Evasion: 1-40%
Gil: 0
Treasure: None

-------------------------------------------------------------------------------

119. King Behemoth
HP: 5000
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 150
Defense: 120
Magic Defense: 8-30%
Accuracy: 8-100%
Evasion: 1-50%
Gil: 15000
Treasure: Yoichi's Bow, Death Idol, Power Armlet, Power Vest, Twist Headband

-------------------------------------------------------------------------------

120. White Dragon
HP: 2500
MP: 140
Weakness: Fire
Absorbs: Ice
Resists: None
Attack: 150
Defense: 120
Magic Defense: 5-50%
Accuracy: 6-95%
Evasion: 1-75%
Gil: 3000-15000
Treasure: Betrayal Fang, Ice BOw, Anarctic Wind, Genji Gloves, Wind Flute

-------------------------------------------------------------------------------

121. Green Dragon
HP: 3000
MP: 190
Weakness: Lightning
Absorbs: Poison
Resists: None
Attack: 150
Defense: 150
Magic Defense: 8-40%
Accuracy: 7-100%
Evasion: 1-75%
Gil: 3000-15000
Treasure: Diamond Helm, Gaia Drum, Healing Staff, Betrayal Fang, Acid Phial

-------------------------------------------------------------------------------

122. Blue Dragon
HP: 3500
MP: 240
Weakness: Poison
Absorbs: Lightning
Resists: None
Attack: 180
Defense: 150
Magic Defense: 8-40%
Accuracy: 8-100%
Evasion: 1-75%
Gil: 15000
Treasure: Dragon Armor, Holy Lance, Dragon Shield, Betrayal Fang,
          Wizard's Staff

-------------------------------------------------------------------------------

123. Red Dragon
HP: 5000
MP: 450
Weakness: Ice
Absorbs: Fire
Resists: None
Attack: 180
Defense: 180
Magic Defense: 8-40%
Accuracy: 8-100%
Evasion: 1-75%
Gil: 15000
Treasure: Dragon Armor, Holy Lance, Dragon Shield, Black Garb, Hermes' Shoes

-------------------------------------------------------------------------------

124. Iron Giant
HP: 3500
MP: 240
Weakness: Lightning, Ice
Absorbs: Fire
Resists: Death, Matter, Body, Mind
Attack: 180
Defense: 180
Magic Defense: 14-100%
Accuracy: 12-100%
Evasion: 0-0%
Gil: 3000-15000
Treasure: Genji Helm, Genji Gloves, Genji Armor, Excalibur, Aegis Shield

-------------------------------------------------------------------------------

125. Tiamat
HP: 5000
MP: 450
Weakness: Body
Absorbs: Lightning, Poison, Fire, Ice
Resists: Mind
Attack: 150
Defense: 180
Magic Defense: 8-70%
Accuracy: 8-100%
Evasion: 1-80%
Gil: 15000
Treasure: Elixir, Phoenix Down, Life Tome, Holy Tome, Flare Tome

-------------------------------------------------------------------------------

126. Beelzebub
HP: 5000
MP: 450
Weakness: None
Absorbs: Fire
Resists: Ice
Attack: 150
Defense: 180
Magic Defense: 8-70%
Accuracy: 8-100%
Evasion: 1-80%
Gil: 15000
Treasure: Black Robe, Betrayal Fang, Hermes' Shoes, Sage's Wisdom, Gaia Drum

-------------------------------------------------------------------------------

127. Astaroth
HP: 7000
MP: 540
Weakness: None
Absorbs: None
Resists: Lightning, Fire, Ice
Attack: 150
Defense: 180
Magic Defense: 8-70%
Accuracy: 8-100%
Evasion: 1-80%
Gil: 15000
Treasure: White Robe, Mythril Mirror, Spider's Silk, Saint's Spirit, Wind Flute

-------------------------------------------------------------------------------

128. Emperor (final boss)
HP: 15000
MP: 540
Weakness: None
Absorbs: Death, Matter
Resists: Lightning, Ice, Fire, Body, Poison, Death, Matter, Mind
Attack: 180
Defense: 210
Magic Defense: 16-70%
Accuracy: 8-100%
Evasion: 2-80%
Gil: 0
Treasure: None

-------------------------------------------------------------------------------

129. Giga Parasite
HP: 80
MP: 0
Weakness: Ice
Absorbs: None
Resists: Mind
Attack: 20
Defense: 2
Magic Defense: 4-40%
Accuracy: 6-75%
Evasion: 1-65%
Gil: 150-600
Treasure: None

-------------------------------------------------------------------------------

130. Soul Eater
HP: 40
MP: 0
Weakness: None
Absorbs: None
Resists: Body, Mind
Attack: 15
Defense: 3
Magic Defense: 1-50%
Accuracy: 3-95%
Evasion: 0-0%
Gil: 300-750
Treasure: Antidote, Eye Drops, Sleepgrass, Potion

-------------------------------------------------------------------------------

131. Pyrolisk
HP: 90
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 20
Defense: 4
Magic Defense: 3-50%
Accuracy: 4-70%
Evasion: 2-50%
Gil: 37-300
Treasure: None

-------------------------------------------------------------------------------

132. Flan Princess
HP: 85
MP: 0
Weakness: Poison
Absorbs: Lightning, Ice, Fire
Resists: Body, Mind, Death, Matter
Attack: 10
Defense: 45
Magic Defense: 3-50%
Accuracy: 4-80%
Evasion: 0-0%
Gil: 450-900
Treasure: Hi-Potion, Ether

-------------------------------------------------------------------------------

133. Death Knight
HP: 150
MP: 30
Weakness: None
Absorbs: None
Resists: None
Attack: 30
Defense: 20
Magic Defense: 4-60%
Accuracy: 10-80%
Evasion: 1-80%
Gil: 1200-1500
Treasure: Poison Axe, Stun Tome, Unicorn Horn, Warp Tome

-------------------------------------------------------------------------------

134. Miss Vamp
HP: 100
MP: 0
Weakness: Fire
Absorbs: Death
Resists: Ligtning, Ice, Body, Poison, Mind, Matter, Death
Attack: 25
Defense: 10
Magic Defense: 6-30%
Accuracy: 6-85%
Evasion: 1-75%
Gil: 2250-15000
Treasure: Maiden's Kiss, Blizzard Tome, Hourglass

-------------------------------------------------------------------------------

135. Bigfoot
HP: 150
MP: 0
Weakness: Fire
Absorbs: Ice
Resists: None
Attack: 35
Defense: 5
Magic Defense: 4-80%
Accuracy: 8-80%
Evasion: 1-30%
Gil: 75-450
Treasure: None

-------------------------------------------------------------------------------

136. Gil Snapper
HP: 200
MP: 0
Weakness: Ice
Absorbs: None
Resists: Lightning, Poison
Attack: 40
Defense: 15
Magic Defense: 1-50%
Accuracy: 9-75%
Evasion: 0-0%
Gil: 1500-3000
Treasure: None

-------------------------------------------------------------------------------

137. Beast Devil
HP: 90
MP: 20
Weakness: None
Absorbs: None
Resists: Lightning, Ice, Fire
Attack: 20
Defense: 0
Magic Defense: 6-60%
Accuracy: 6-80%
Evasion: 1-65%
Gil: 150-300
Treasure: Mythril Helm, Mythril Armor, Mythril Axe, Mythril Bow

-------------------------------------------------------------------------------

138. Sea Serpent
HP: 100
MP: 100
Weakness: Lightning
Absorbs: None
Resists: Fire, Poison
Attack: 10
Defense: 10
Magic Defense: 4-40%
Accuracy: 5-80%
Evasion: 1-70%
Gil: 75-450
Treasure: None

-------------------------------------------------------------------------------

139. Death Horn
HP: 400
MP: 0
Weakness: Fire
Absorbs: Death
Resists: Ice, Mind, Body
Attack: 50
Defense: 4
Magic Defense: 6-30%
Accuracy: 4-85%
Evasion: 1-35%
Gil: 150-600
Treasure: None

-------------------------------------------------------------------------------

140. Gigas Worm
HP: 300
MP: 0
Weakness: Fire
Absorbs: Death
Resists: Body, Mind
Attack: 30
Defense: 10
Magic Defense: 5-70%
Accuracy: 8-90%
Evasion: 1-75%
Gil: 75-450
Treasure: None

-------------------------------------------------------------------------------

141. Glasya Labolas
HP: 700
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 60
Defense: 15
Magic Defense: 4-50%
Accuracy: 10-80%
Evasion: 1-70%
Gil: 1500-3000
Treasure: None

-------------------------------------------------------------------------------

142. Li'l Murderer
HP: 1500
MP: 250
Weakness: Lightning
Absorbs: None
Resists: None
Attack: 100
Defense: 4
Magic Defense: 2-40%
Accuracy: 6-80%
Evasion: 3-20%
Gil: 1200-1500
Treasure: Wizard's Staff, Black Robe, Confuse Tome, Flare Tome

-------------------------------------------------------------------------------

143. Puroboros
HP: 800
MP: 300
Weakness: Ice
Absorbs: Fire
Resists: Lightning
Attack: 60
Defense: 50
Magic Defense: 4-40%
Accuracy: 5-80%
Evasion: 0-0%
Gil: 300-450
Treasure: Flame Bow, Curse Tome, Golden Armor, Toad Tome

-------------------------------------------------------------------------------

144. Dark Soul
HP: 500
MP: 170
Weakness: None
Absorbs: Lightning, Ice, Fire, Body, Poison, Death, Matter
Resists: None
Attack: 35
Defense: 40
Magic Defense: 4-40%
Accuracy: 4-80%
Evasion: 1-50%
Gil: 75
Treasure: Blind Tome, Sleep Tome, Blizzard Tome, Hellfire, Warp Tome, BlinkTome

-------------------------------------------------------------------------------

145. Mother Brain
HP: 200
MP: 100
Weakness: Mind
Absorbs: None
Resists: Body, Death
Attack: 40
Defense: 35
Magic Defense: 3-50%
Accuracy: 4-75%
Evasion: 1-70%
Gil: 600-1200
Treasure: None

-------------------------------------------------------------------------------

146. Bloodbones
HP: 1000
MP: 200
Weakness: Fire
Absorbs: Death
Resists: Ice, Body, Poison, Mind, Matter
Attack: 90
Defense: 35
Magic Defense: 3-50%
Accuracy: 5-75%
Evasion: 2-40%
Gil: 600-1200
Treasure: Conch Shell, Betrayal Fang, Orichalcum

-------------------------------------------------------------------------------

147. Warg Wolf
HP: 1500
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 70
Defense: 50
Magic Defense: 6-60%
Accuracy: 8-80%
Evasion: 1-80%
Gil: 2250-3000
Treasure: None

-------------------------------------------------------------------------------

148. Mini Satana
HP: 1200
MP: 350
Weakness: None
Absorbs: None
Resists: Lightning, Fire, Ice
Attack: 60
Defense: 50
Magic Defense: 6-60%
Accuracy: 8-80%
Evasion: 1-50%
Gil: 300-450
Treasure: Flame Bow, Golden Armor, Curse Tome, Toad Tome

-------------------------------------------------------------------------------

149. Dark Magician
HP: 750
MP: 600
Weakness: None
Absorbs: None
Resists: None
Attack: 40
Defense: 35
Magic Defense: 4-60%
Accuracy: 2-75%
Evasion: 1-30%
Gil: 75
Treasure: Beserk Tome, Scourge Tome, Fire Tome, Stun Tome, Mage's Staff,
          Thunder Tome

-------------------------------------------------------------------------------

150. Chimera Brain
HP: 2000
MP: 240
Weakness: None
Absorbs: Lightning, Ice, Fire
Resists: None
Attack: 85
Defense: 70
Magic Defense: 5-40%
Accuracy: 6-90%
Evasion: 1-65%
Gil: 3000-15000
Treasure: Phoenix Down, Mythril Mirror, Ether, Mallet, Cat Claws

-------------------------------------------------------------------------------

151. Lamia Matriarch
HP: 1760
MP: 150
Weakness: None
Absorbs: None
Resists: None
Attack: 50
Defense: 50
Magic Defense: 7-40%
Accuracy: 8-95%
Evasion: 2-80%
Gil: 15000
Treasure: Hi-Potion, Ether, Thunder Spear, Elixir, Ribbon

-------------------------------------------------------------------------------

152. Cait Sith
HP: 700
MP: 370
Weakness: None
Absorbs: None
Resists: None
Attack: 40
Defense: 60
Magic Defense: 5-40%
Accuracy: 7-75%
Evasion: 1-90%
Gil: 0
Treasure: None

-------------------------------------------------------------------------------

153. Twin Heads
HP: 800
MP: 400
Weakness: Ice
Absorbs: Fire
Resists: None
Attack: 40
Defense: 25
Magic Defense: 3-50%
Accuracy: 5-65%
Evasion: 1-50%
Gil: 900-1500
Treasure: Flame Sword, Flame Armor, Confuse Tome

-------------------------------------------------------------------------------

154. Catoblepas
HP: 1200
MP: 80
Weakness: None
Absorbs: None
Resists: None
Attack: 100
Defense: 85
Magic Defense: 5-70%
Accuracy: 8-90%
Evasion: 1-65%
Gil: 2250-3000
Treasure: Diamond Shield, Hi-Potion, Yoichi's Bow, Sun Blade

-------------------------------------------------------------------------------

155. Orukat
HP: 1140
MP: 400
Weakness: None
Absorbs: None
Resists: Lightning, Ice, Fire, Body, Poison, Death, Mind, Matter
Attack: 85
Defense: 70
Magic Defense: 5-70%
Accuracy: 7-90%
Evasion: 0-0%
Gil: 15000
Treasure: Diamond Cuirass, Ribbon, Protect Ring, Gold Hairpin, Sage's Wisdom

-------------------------------------------------------------------------------

156. Malboro Menace
HP: 900
MP: 0
Weakness: Ice, Fire
Absorbs: Body, Death, Mind, Matter
Resists: None
Attack: 85
Defense: 85
Magic Defense: 5-70%
Accuracy: 8-85%
Evasion: 1-70%
Gil: 15000
Treasure: Twist Headband, Power Vest, Power Armlet, Death Idol, Yoichi's Bow

-------------------------------------------------------------------------------

157. Chaos Rider
HP: 1800
MP: 190
Weakness: None
Absorbs: None
Resists: Lightning, Ice, Fire, Body, Poison, Death, Mind, Matter
Attack: 120
Defense: 120
Magic Defense: 5-70%
Accuracy: 8-85%
Evasion: 1-70%
Gil: 2250-3000
Treasure: Spider's Silk, Diamond Gloves, Diamond Helm, Rune Axe, Dragon Armor

-------------------------------------------------------------------------------

158. Gold Golem
HP: 3000
MP: 0
Weakness: Lightning
Absorbs: None
Resists: Ice, Fire, Body, Poison, Death, Mind, Matter
Attack: 150
Defense: 200
Magic Defense: 14-100%
Accuracy: 8-95%
Evasion: 1-50%
Gil: 15000
Treasure: None

-------------------------------------------------------------------------------

159. Black Dragon
HP: 5000
MP: 450
Weakness: None
Absorbs: None
Resists: None
Attack: 180
Defense: 180
Magic Defense: 8-40%
Accuracy: 8-100%
Evasion: 1-75%
Gil: 15000
Treasure: Dragon Armor, Black Garb, Holy Lance, Dragon Shield, Hermes' Shoes

-------------------------------------------------------------------------------

160. Dark Behemoth
HP: 6000
MP: 300
Weakness: None
Absorbs: None
Resists: None
Attack: 180
Defense: 120
Magic Defense: 8-30%
Accuracy: 9-100%
Evasion: 1-40%
Gil: 15000
Treasure: Twist Headband, Death Idol, Power Sash, Power Amulet, Yoichi's Bow

-------------------------------------------------------------------------------

161. Steel Giant
HP: 6500
MP: 480
Weakness: Lightning
Absorbs: Fire
Resists: Ice, Body, Death, Mind, Matter
Attack: 180
Defense: 200
Magic Defense: 14-100%
Accuracy: 12-100%
Evasion: 0-0%
Gil: 3000-15000
Treasure: Genji Helm, Genji Gloves, Genji Armor, Excalibur, Aegis Shield

-------------------------------------------------------------------------------

162. Emperor (Soul of Rebirth)
HP: 25000
MP: 540
Weakness: None
Absorbs: Death, Matter
Resists: Lightning, Ice, Fire, Body, Poison, Mind
Attack: 180
Defense: 220
Magic Defense: 16-70%
Accuracy: 9-100%
Evasion: 1-80%
Gil: 0
Treasure: None

-------------------------------------------------------------------------------

163. Yamatano Orochi
HP: 8000
MP: 450
Weakness: None
Absorbs: Lightning, Fire, Ice, Poison
Resists: Mind
Attack: 160
Defense: 190
Magic Defense: 8-70%
Accuracy: 9-100%
Evasion: 1-80%
Gil: 15000
Treasure: Elixir, Phoenix Down, Life Tome, Holy Tome, Flare Tome

-------------------------------------------------------------------------------

164. Beelzebub Soul
HP: 8000
MP: 450
Weakness: Fire
Absorbs: Lightning
Resists: Ice, Body, Poison, Death, Mind, Matter
Attack: 160
Defense: 190
Magic Defense: 8-70%
Accuracy: 9-100%
Evasion: 1-80%
Gil: 15000
Treasure: Black Robe, Betrayal Fang, Gaia Drum, Hermes' Shoes, Sage's Wisdom

-------------------------------------------------------------------------------

165. Lucifer
HP: 10000
MP: 540
Weakness: None
Absorbs: None
Resists: Lightning, Ice, Fire
Attack: 160
Defense: 190
Magic Defense: 8-70%
Accuracy: 9-100%
Evasion: 1-80%
Gil: 15000
Treasure: White Robe, Saint's Spirit, Mythril Mirror, Wind Flute, Spider's Silk

-------------------------------------------------------------------------------

166. Black Knight
HP: 1140
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 85
Defense: 85
Magic Defense: 5-40%
Accuracy: 7-80%
Evasion: 1-70%
Gil: 2250-3000
Treasure: Diamond Shield, Yoichi's Bow, Hi-Potion, Sun Blade

-------------------------------------------------------------------------------

167. Zombie Borghen
HP: 2500
MP: 370
Weakness: Fire
Absorbs: Death
Resists: Ice, Body, Mind
Attack: 120
Defense: 120
Magic Defense: 10-100%
Accuracy: 6-95%
Evasion: 1-60%
Gil: 3000
Treasure: None

-------------------------------------------------------------------------------

168. Roundworm
HP: 2000
MP: 0
Weakness: None
Absorbs: None
Resists: None
Attack: 25
Defense: 10
Magic Defense: 4-50%
Accuracy: 4-95%
Evasion: 1-10%
Gil: 2250-3000
Treasure: None

-------------------------------------------------------------------------------

169. Ultima Weapon
HP: 15000
MP: 500
Weakness: None
Absorbs: None
Resists: Lightning, Ice, Fire, Body, Poison, Death, Mind, Matter
Attack: 150
Defense: 190
Magic Defense: 8-70%
Accuracy: 9-100%
Evasion: 1-80%
Gil: 0
Treasure: None

-------------------------------------------------------------------------------

170. Phrekyos
HP: depends on party's level
MP: depends on party's level
Weakness: None
Absorbs: Death, Mind, Matter
Resists: Fire, Ice, Lightning, Body
Attack: depends on party's level
Defense: depends on party's level
Magic Defense: depends on party's level
Accuracy: depends on party's level
Evasion: depends on party's level
Gil: depends on party's level
Treasure: None

o--------------------o
       CREDITS
o--------------------o
God - creator of all
You -reading this
GameFAQs and other sites - for hosting

o---------------------o
    	CONTACT ME
o---------------------o
azulfria[at]hotmail[dot]com 
[at] = @ and [dot] = .
Don't want any email bots.

Thank you for reading

-Ice Queen Zero