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FAQ/Movelist

by LethalRedArmy

 ______    _
|  ____|  | |
| |__ __ _| |_ ___
|  __/ _` | __/ _ \
| | | (_| | ||  __/
|_|  \__,_|\__\___|
      _    _       _               _           _    _____          _
     | |  | |     | |_           _| |         | |  / ____|        | |
     | |  | |_ __ | (_)_ __ ___ (_) |_ ___  __| | | |     ___   __| | ___ ___
     | |  | | '_ \| | | '_ ` _ \| | __/ _ \/ _` | | |    / _ \ / _` |/ _ Y __|
     | |__| | | | | | | | | | | | | ||  __/ (_| | | |___| (_) | (_| |  __|__ \
      \____/|_| |_|_|_|_| |_| |_|_|\__\___|\__,_|  \_____\___/ \__,_|\___|___/



//////////////////////////////////////////////////////////////////////////////

                           FATE/UNLIMITED CODES
                        FAQ/Movelist - Version 1.7
                      Copyright � 2009 Pham Hong Quan

//////////////////////////////////////////////////////////////////////////////

                    Game         : Fate/Unlimited Codes
                    Genre        : 3D Fighting
                    System       : Sony PSP
                    Developer    : Eighting
                    Publisher    : Capcom
                    Version      : US
                    Release date : 03.09.2009

//////////////////////////////////////////////////////////////////////////////



=======================
   TABLE of CONTENTS
=======================
I.    INTRODUCTION   ____________________________________ [INT]
II.   VERSION HISTORY   _________________________________ [VER]
III.  COPYRIGHT   _______________________________________ [CNT]
IV.   NOTES ABOUT THIS FAQ   ____________________________ [NTE]
V.    CONTROLS AND TUTORIALS   __________________________ [CTR]
VI.   CHARACTERS AND MOVELIST   _________________________ [CMV]
         1/  Archer   ............................. (ARC)
         2/  Assassin   ........................... (ASN)
         3/  Bazett   ............................. (BAZ)
         4/  Berserker   .......................... (BER)
         5/  Caster   ............................. (CAS)
         6/  Gilgamesh   .......................... (GIL)
         7/  Kotomine   ........................... (KOT)
         8/  Lancer   ............................. (LNC)
         9/  Leysritt   ........................... (LEY)
         10/ Luviagelita   ........................ (LVI)
         11/ Rider   .............................. (RID)
         12/ Rin   ................................ (RIN)
         13/ Saber   .............................. (SAB)
         14/ Saber Alter   ........................ (SAL)
         15/ Sakura   ............................. (SAK)
         16/ Shiro   .............................. (SRO)
         17/ Zero Lancer   ........................ (ZLC)
VII.  UNLOCKABLES   _____________________________________ [ULK]
VIII. CONTACT ME   ______________________________________ [CTM]
IX.   SPECIAL THANKS   __________________________________ [TKS]



  . /\______________________________________________________________________
 / \ /                                                                      \
-   -  <<< I. INTRODUCTION >>> [INT]                                         -
 \ / \____________________________________________________________________/\/
  ' \/                                                                    \/

  Hi everybody. Welcome to my other FAQ.

  Another little free time to relax... I also like the Fate/Stay Night anime
  and fighting games. Therefore, I decided to write this FAQ.

  That's all. Maybe this is a short introduction. However, I don't like
  the diffuseness. Now, here we go!
  
--------------------> MY INTRODUCTIONS ARE ALWAYS SHORT <--------------------



  . /\______________________________________________________________________
 / \ /                                                                      \
-   -  <<< II. VERSION HISTORY >>>  [VER]                                    -
 \ / \____________________________________________________________________/\/
  ' \/                                                                    \/

  + Version 1.0 (Sep 20th 2009)
    FAQ started.
    Some minor parts completed.

  + Version 1.5 (Oct 1st 2009)
    "Movelist" completed.

  + Version 1.6 (Oct 3rd 2009)
    Some other parts completed.

  + Version 1.7 (Oct 6th 2009)
    Some errors fixed.
    FAQ completed.

  + Version 1.7 (Oct 7th 2009)
    Some minor updates added.
    Authorized websites list added.

  + Version 1.7 (Oct 12th 2009)
    "Controls" fixed.

  + Version 1.7 (Dec 7th 2009)
    EX moves of Bazett and Gilgamesh added.



  . /\______________________________________________________________________
 / \ /                                                                      \
-   -  <<< III. COPYRIGHT >>>  [CPR]                                         -
 \ / \____________________________________________________________________/\/
  ' \/                                                                    \/

  This FAQ is written to help everybody know more about the game; therefore,
you can use, copy or distribute it freely. However, it can't be referenced,
altered or anything like that without having my permission. If you want to
use it for any purpose (except personal uses), please contact me first.
I'm willing to let you use it as you want.

       Fate/Unlimited Codes � 2009 Capcom, Eighting, Type Moon, Cavia
          This FAQ, layout and ASCII Art � 2009 Pham Hong Quan

All trademarks and copyrights in this FAQ belong to their respective owners.

------------------------------------------------------------------------------
                        AUTHORIZED WEBSITES LIST
------------------------------------------------------------------------------
* GameFAQs       ~ http://www.gamefaqs.com/ ~
* IGN            ~ http://faqs.ign.com/ ~
* Neoseeker      ~ http://www.neoseeker.com/ ~
* SuperCheats    ~ http://www.supercheats.com/ ~
* ChapterCheats  ~ http://www.chaptercheats.com/ ~
------------------------------------------------------------------------------



  . /\______________________________________________________________________
 / \ /                                                                      \
-   -  <<< IV. NOTES ABOUT THIS FAQ >>>  [NTE]                               -
 \ / \____________________________________________________________________/\/
  ' \/                                                                    \/

* All of my FAQs are free! You don't have to pay anything for them.

* I wrote this FAQ by myself, nearly have no other guides or manuals, except
  some helps at the Special Thanks section (if available).

* I always play games alone. Therefore, most of my FAQs were written for
  standalone playing, not available for multi-playing or online playing.

* The grammar and style in this FAQ maybe not perfect. However, I have my
  own reasons:
  - About English, we have American English, British English, Autralian
    English,... In this FAQ, I've used Vietnamese English - use English by
    my native language.
    One more thing, I'm not a linguist. 
  - This is a FAQ/Movelist for all characters, not an in-depth FAQ of each
    ones. Therefore, it's only give you some basic guides and techniques.
    For more details about each character, you should select one or more,
    and play the Mission Mode to get more combo and techniques.

* My FAQ is best viewed in 1024x768 pixels or more.

* I've used some Extended ASCII symbols in this FAQ. To display it well,
  just open it by using:
  - Notepad (Windows XP or later).
  - Internet Explorer, encoding: Western European Windows.
  - Firefox, encoding: Western (ISO-8859-1).
* [INT], [NTE], [TKS],... are Search Codes. Just use the CTRL+F command to
  find these sections easily.

* One of my views is "Quality over quantity". Therefore, I've written this FAQ
  in my way. Moreover, I'm just an amateur, not an experienced player! If you
  don't like this FAQ, just use other guides. They're better than mine.

* The last one: from now on, I nearly have no time, as well as no intention to
  play this game again carefully. Therefore, maybe no more content updates for
  this FAQ later. So, if you have any of contributions or corrections, please
  send them for other authors, not for me!

                         -----o-o---< >---o-o-----

  There are some notes about my FAQ. If you have anything else to ask, you
  can email me. I will try to answer you as soon as I can.



  . /\______________________________________________________________________
 / \ /                                                                      \
-   -  <<< V. CONTROLS AND TUTORIALS >>>  [CTR]                              -
 \ / \____________________________________________________________________/\/
  ' \/                                                                    \/

============
1/ Controls
============

        /--------------------------------------------------------\
        |   [ L ]                                  [ R ]         |
        |                                                        |
        |  1  2  3                            Triangle (/\)      |
        |   \ | /                                                |
        | 4 - 5 - 6                     Square ([])   Circle (O) |
        |   / | \                                                |
        |  7  8  9                             Cross (X)         |
        \--------------------------------------------------------/

  1 2 3 --->  1: upback    2: up       3: upforward
  4 5 6 --->  4: back      5: neutral  6: forward
  7 8 9 --->  7: downback  8: down     9: downforward

--------------------------------
  1 to 3   : Jump
  4 to 6   : Move
  7 to 9   : Crouch
--------------------------------
  Square   : Light Attack  (L)
  Triangle : Medium Attack (M)
  Circle   : Heavy Attack  (H)
  Cross    : Reflect Guard
  L and R  : Additional inputs. Configs as you want.


=============
2/ Tutorials
=============

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
  I've just listed some basic and useful techniques here. For more details,
  you should play the Tutorial Mode carefully.
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

[ Move ]
  Press 4/6.

[ Dash ]
  Press 4.4/6.6, then hold.

[ Jump ]
  Press 1 /2/3.

[ Double Jump ]
  Press Jump 2 times.

[ High Jump ]
  While standing, press 6/7/8, then 2/3.

[ Jump Cancel ]
  Right after knocking the opponent into the air with the move like 4 6 L,
  press 1/2/3. Very useful for performing aerial combo afterward! 

[ Slash Rave ]
  Press L.M.H to perform a triple attack!

[ Guard ]
  Press and hold 4/7.

[ Guard Cancel ]
  While guarding, press 6 M+H. It drains a portion of Magic Gauge, but it
  knock the opponent to the ground.

[ Advancing Guard ]
  While blocking, press 7/4/1 L+M. It drains a portion of Magic Gauge, but it
  pushes the opponent back.

[ Throw ]
  While close to the opponent, press 6 L+M.

[ Throw Escape ]
  While grabbing by the opponent, press 4/6 L+M to escape from a throw.

[ Switch Place ] 
  While close to the opponent, press 4 L+M. Useful when trapped in a corner.

[ Side Step ]
        M+H : Step up
  7/8/9 M+H : Step down

[ Magic Burst ]
  When the Magic Gauge is at 100% or more, press L+M+H.

[ Holy Grail Burst ]
  You must have 2 conditions:
  - When the Grail Gauge reach to 100%, you will have the Holy Grail Advantage
   (your life gauge keep flashing). 
  - Your Magic Gauge reach max (300%).
  Now, perform the Magic Burst when you already have these conditions.

[ Air Recovery ]
  While in the air after being hit, press L/M/H.

[ Ground Recovery ]
  While on the ground after knocked down, press L/M/H.

[ Defensive Burst ]
  While blocking or being attacked, perform a Magic Burst.
  (Magic Gauge must be at 200% or more)

[ Offensive Burst ]
  While attacking the opponent, perform a Magic Burst.
  (Magic Gauge must be at 100% or more).

[ Reflect Guard ]
  While being attacked, press X precisely to perform. It can perform both
  guard and stop the opponent's attack.

[ Reflect Counter ]
  While performing a Reflect Guard, press L/M/H.

[ Reflect Dash ]
  While attacking, press 7/9 + Reflect Guard (X) to move your character
  forward (Magic Gauge must be at 100% or more).



  . /\______________________________________________________________________
 / \ /                                                                      \
-   -  <<< VI. CHARACTERS AND MOVELIST >>>  [CMV]                            -
 \ / \____________________________________________________________________/\/
  ' \/                                                                    \/

    A GOOD OR BAD CHARACTER DEPENDS ON THE PLAYER! Please remember this.

-----------------\
1/ Archer (ARC)   \-----------------------------------------------------------
------------------------------------------------------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
 * Comments : A good character in both close and ranged combat. However, he is
              not good at techniques and strength.
 * Rating   : 3/5
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

a) Unique Move
   ============
  * Input       : L
    Damage      : ?
    Description : A knee attack.

  * Input       : M
    Damage      : 475
    Description : A double slash (a downward shot in Bow Mode).

  * Input       : H
    Damage      : ?
    Description : A downward slash (a horizontal shot in Bow Mode).

  * Input       : 6 M
    Damage      : ?
    Description : A low thrust.

  * Input       : 6 H
    Damage      : ?
    Description : An upward slash. Pushes the opponent back.

  * Rave Slash  : L.M.H
    Damage      : 967

                         -----o-o---< >---o-o-----

b) Special Move
   =============
  * Name        : Kakuyoku Niren
    Input       : 6 6 L/M/H
    Damage      : 1080
    Description : Archer throws his blades to attack.

  * Name        : Kakuyoku Niren/In
    Input       : Perform Kakuyoku Niren > L
    Damage      : 1080 (if hit)
    Description : Retract his blades after throwing.

  * Name        : Kakuyoku Koukyuu/Shuu
    Input       : 4 4 L/M/H
    Damage      : 880/1264/1296
    Description : A downward slash. One more downward slash with M (knock the
                  opponent down) and upward slash with H (knock the opp up).

  * Name        : Kakuyoku Shukyuu/Nagi
    Input       : 4 6 L
    Damage      : ?
    Description : A horizontal slash.

  * Name        : Kakuyoku Shukyuu/Shou
    Input       : 4 6 M
    Damage      : ?
    Description : An upward slash. Knocks the opponent up.

  * Name        : Kakuyoku Shukyuu/Totsu
    Input       : 4 6 H
    Damage      : ?
    Description : A horizontal thrust. Costs Magic Gauge.

  * Name        : Gradation Air
    Input       : 8 8 H (OK in the air)
    Damage      : None
    Description : Switches between Bow and Blade Mode.

  * Name        : Link Shot
    Input       : 6 6 L/M/H in Bow Mode (OK in air)
    Damage      : 855/1354/?
    Description : A rapid shot. H is a horizontal shot and knock the opp down.

  * Name        : Trap Shot
    Input       : 4 4 L/M/H in Bow Mode (OK in air)
    Damage      : ?
    Description : A falling arrow shot.
    Comments    : Maybe not useful. Just for distracting the opponent.

  * Name        : Blade Dance
    Input       : 8 8 H (in UBW only)
    Damage      : 550
    Description : A falling blades shot.
    Comments    : Same above.

                         -----o-o---< >---o-o-----

c) Super Move
   ===========
  * Name        : Kakuyoku Sanren   (SP-A)
    Input       : 8 6 8 6 L
    Damage      : 600
                  2200 (if the opponent is blocking)
    Description : A horizontal blade throwing. Unblockable.
    Comments    : Use when the opponent is blocking your attacks!

  * Name        : Hrunting: Hound of the Red Plains   (SP-A)
    Input       : 8 6 8 6 L (in Bow Mode)
    Damage      : 1500
    Description : A horizontal shot.
    Comments    : Same above. Just a bit stronger.

  * Name        : Caladbolg II: The Fake Spiral Sword
    Input       : 8 6 8 6 L (in Bow Mode, in air)
    Damage      : 2500
    Description : A downward shot.
    Comments    : Now it's better.

  * Name        : UBW Aria (UBW Activation: 6 Arias + 300% Magic Burst) (SP-A)
    Input       : 8 6 8 6 M
    Description : Activates UBW Mode. I'll explain it later.

  * Name        : Rho Aias: The Seven Rings that Cover the Fiery Heavens
                  (only during Magic Burst)
    Input       : When opponent's projectile Super Move is activated L+M+H
    Description : I haven't used this move yet.

  * Name        : Unlimited Blade Dance   (EX)
    Input       : 8 6 8 6 H (During UBW only. Needs no Holy Grail Burst)
    Damage      : 7000
    Description : The Final Super Move. Just watch it!


To activate UBW Mode, just follow these steps:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Performs UBW Aria 6 times.
- When the Magic Gauge MAX (300%), performs the Magic Burst.


-------------------\
2/ Assassin (ASN)   \---------------------------------------------------------
------------------------------------------------------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
 * Comments : Well-balanced for all fields. Use him and you'll see.
 * Rating   : 5/5
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

a) Unique Move
   ============
  * Input       : L
    Damage      : ?
    Description : Attack by the sword handle.

  * Input       : M
    Damage      : ?
    Description : A horizontal slash.

  * Input       : H
    Damage      : ?
    Description : An upward slash.

  * Input       : 6 L
    Damage      : ?
    Description : A dash kick.

  * Input       : 6 M
    Damage      : ?
    Description : A downward slash.

  * Input       : 6 H
    Damage      : 660
    Description : A double slash.

  * Rave Slash  : L.M.H
    Damage      : 932

                         -----o-o---< >---o-o-----

b) Special Move
   =============
  * Name        : Oroshi Sanren
    Input       : 6 6 L/M/H
    Damage      : 780/1036/1036
    Description : A rapid attack. Knocks the opponent down (M) or up (H).
    Comments    : Very useful. Just use frequently.

  * Name        : Kazaguruma
    Input       : 6 4 L/M/H
    Damage      : ?/?/805
    Description : A heavy slash. Knocks the opponent down (L & M) or up (H).
    Comments    : Use as a sudden attack.

  * Name        : Suzume Sashi
    Input       : 4 6 L/M/H
    Damage      : ?
    Description : A horizontal slash. Knocks the opponent down (M). Costs
                  Magic Gauge (H).
    Comments    : Same above.

  * Name        : Sekka/Shunrai/Shibire Namazu
    Input       : 4 4 L/M/H
    Damage      : ?
    Description : A swing slash. Knocks the opponent down.
    Comments    : Same above.

  * Name        : Oni Goroshi
    Input       : 8 8 L/M
    Damage      : ?
    Description : Same above.
    Comments    : Same above.

  * Name        : Kaze Nagashi
    Input       : 8 8 H (OK while guarding)
    Damage      : None
    Description : Uses while being attacked as a Reflect Guard.

                         -----o-o---< >---o-o-----

c) Super Move
   ===========  
  * Name        : Hiken/Tsubame Gaeshi   (SP-A)
    Input       : 8 6 8 6 L
    Damage      : 2100 (Unblockable)
    Description : A rapid triple slash.
    Comments    : Nothing. Just use it.

  * Name        : Hiken/Tsubame Gaeshi   (SP-A)
    Input       : When Kaze Nagashi connects perform 8 6 8 6 L
    Damage      : 2100 (Unblockable)
    Description : It's a bit hard to use. So, just use the normal Hiken.

                         -----o-o---< >---o-o-----

d) Holy Grail Burst Super Move
   ============================
  * Name        : Hiken/Enbu   (EX)
    Input       : 8 6 8 6 H
    Damage      : 7000


-----------------\
3/ Bazett (BAZ)   \-----------------------------------------------------------
------------------------------------------------------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
 * Comments : Lack of ranged attacks, but she is an expert in martial arts and
              close combats. The main weakness is her Special Moves: not so
              powerful, easy to guard and hard to perform. Therefore, just use
              Magic Gauge for Runes Mode, and you'll see.
 * Rating   : 4/5
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

a) Unique Move
   ============
  * Input       : L
    Damage      : ?
    Description : A punch.

  * Input       : M
    Damage      : ?
    Description : A kick.

  * Input       : H
    Damage      : 490
    Description : A double attack (elbow + roundhouse kick).

  * Input       : 6 L
    Damage      : ?
    Description : A dash punch.

  * Input       : 6 M
    Damage      : ?
    Description : A dash elbow.

  * Input       : 6 H
    Damage      : ?
    Description : A swing punch.

  * Rave Slash  : L.M.H
    Damage      : 893

                         -----o-o---< >---o-o-----

b) Special Move
   =============
  * Name        : Stun Knuckle
    Input       : 6 6 L/M/H
    Damage      : ?
                  1200/1260/1320 (in Runes Mode)
    Description : A dash punch. Knocks the opponent down (H).
                  In Runes Mode, they're double punches and knock the opponent
                  down (L & M) or down then up (H).
    Comments    : Use as a sudden attack.

  * Name        : Ebb Left/Right/Forward
    Input       : 6 4 L/M/H
    Damage      : None
    Description : They're left/right side steps (L&M). H is a forward dash.
    Comments    : An useful skill to evade, then counter-attack.

  * Name        : Ebb Followup
    Input       : Any Ebb > L/M/H
    Damage      : ?/?/1193 (1428 in Runes Mode)
    Description : L is a knee attack. M is a dash punch and knock the opponent
                  down. H is a rapid attack and knock the opponent up!
    Comments    : Ebb Followup H is an useful attack to recover Magic Gauge.
                  Uses it frequently.

  * Name        : Grasshopper
    Input       : 4 6 L/M
    Damage      : ? (810 or 1080 in Runes Mode)
    Description : A somesault kick, knocks the opponent up.
    Comments    : Use as a sudden attack or with your combo.

  * Name        : Grasshopper/Moonsault
    Input       : 4 6 H
    Damage      : 976 (1342 in Runes Mode)
    Description : A double somesault kick, knocks the opponent up. 
    Comments    : Same above. Costs magic Gauge.

  * Name        : Endow Runes
    Input       : 8 8 L/M
    Damage      : None
    Description : Increases power for punches or kicks in a short period.
                  Costs Magic Gauge.
    Comments    : Just use it if necessary.

    ENDOW RUNES WILL BE ADDED FOR BOTH PUNCHES AND KICKS WHEN THE MAGIC BURST
    IS ACTIVATED.

  * Name        : Parry
    Input       : 8 8 H
    Damage      : None
    Description : Uses while being attacked as a Reflect Guard.

  * Name        : Iron Fists
    Input       : Charges L/M/H in 2 secs, then release.
    Damage      : ?
    Description : A charged punch.
    Comments    : It costs your time, and not useful. Uses if you want.
 
  * Name        : Triple Spinner
    Input       : 4 4 L (OK in air)
    Damage      : 796 (1040 in Runes Mode)
    Description : A triple kick.
    Comments    : An useful skill. Use as a sudden attack or with your combo.

  * Name        : Charging Dash
    Input       : 4 4 M (OK in air)
    Damage      : 771 (1021 in Runes Mode)
    Description : A quintuple kick. Plus a swing kick and knock the opponent
                  back in Runes Mode.
    Comments    : Same above.

  * Name        : Heel Lance
    Input       : 4 4 H (OK in air)
    Damage      : ?
    Description : A diving kick.
    Comments    : It costs your time, and not useful. Use if you want.

                         -----o-o---< >---o-o-----

c) Super Move
   ===========
  * Name        : Red Branch/High Lance   (SP-A)
    Input       : 8 6 8 6 L
    Damage      : 2200
    Description : A flying charged kick.
    Comments    : It costs your time, and can be guarded easily.
                  Use if you want.

  * Name        : Fragarach: Gourging Dagger of the War God   (SP-A)
    Input       : 8 6 8 6 M
    Damage      : 1000
    Description : A throwing energy attack. Knocks the opponent down.
    Comments    : Weak and not useful. Maybe it has another effect?

  * Name        : Answerer   (SP-B)
    Input       : 8 4 8 4 L/M/H
    Damage      : None
    Description : Creates an energy ball. Costs one slot in extra gauge.
    Comments    : Unknown effect.

                         -----o-o---< >---o-o-----

d) Holy Grail Burst Super Move
   ============================
  * Name        : Fragarach: Gourging Sword of the War God
    Input       : During Holy Grail Burst and while opponent is performing
                  Super Move L+M+H.
    Comments    : Looks like a counter-atk. I haven't performed it yet.

  * Name        : Toole/Fragarach: Gourging Great Sword of the War God
    Input       : With 2 or more Anwerers set & 8 6 8 6 H   (EX)
    Damage      : 7000

To perform the EX, just follow these steps:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Sets 2 Answerers.
- Perform the Holy Grail Burst.
- Finally, press 8 6 8 6 H


--------------------\
4/ Berserker (BER)   \--------------------------------------------------------
------------------------------------------------------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
 * Comments : The most powerful character with lots of formidable attacks.
              However, he's a bit slow, and this is the main weakness.
 * Rating   : 4/5
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

a) Unique Move
   ============
  * Input       : L
    Damage      : ?
    Description : A punch.

  * Input       : M
    Damage      : ?
    Description : A downward chop.

  * Input       : H
    Damage      : ?
    Description : A swing slash.

  * Input       : 6 M
    Damage      : ?
    Description : An upward slash. Knocks the opponent back.

  * Input       : 6 H
    Damage      : ?
    Description : A jumping slash.  Knocks the opponent down.

  * Rave Slash  : L.M.H
    Damage      : 1551

                         -----o-o---< >---o-o-----

b) Special Move
   =============
  * Name        : Augeas the Earth Shatterer
    Input       : 6 6 L/M/H
    Damage      : 1320 (1576 if full contact)
    Description : Creates a ground wave with a downward chop.

  * Name        : Nemea Wails
    Input       : 4 4 L/M/H
    Damage      : ?/1420/1420
    Description : A dash attack. Knocks the opponent down (M) or up (H).
    Comments    : Use as a sudden attack.

  * Name        : Stymphalians Down
    Input       : 4 6 L/M/H
    Damage      : ?/?/1620
    Description : A rising slash. Knocks the opponent up (L&M). H costs
                  Magic Gauge and knock the opponent up, then down.
    Comments    : Use as a sudden attack, or use with your combo.

  * Name        : Capturing Crete
    Input       : 6 9 8 7 4 1 2 3 6 (full round forward) L/M/H
    Damage      : ?
    Description : Grabs, then smash. Unblockable.
    Comments    : Same as description.

  * Name        : Howl of Heracles
    Input       : 8 8 H
    Damage      : None
    Description : Prevents the opponent's moves, like a Guard.

                         -----o-o---< >---o-o-----

c) Super Move
   ===========
  * Name        : Gelonus' Rampage   (SP-A)
    Input       : 8 6 8 6 L
    Damage      : 2800
    Description : Grabs, smash and slash. Stand close. Unblockable.
    Comments    : Short range but useful.

  * Name        : Gigantomachia: Blow from the Gods   (SP-A)
    Input       : 8 6 8 6 M
    Damage      : 2500
    Description : A charged downward chop.
    Comments    : Not so good.

                         -----o-o---< >---o-o-----

d) Holy Grail Burst Super Move
   ============================
  * Name        : Nine Lives: One Hundred Arrow Strikes   (EX)
    Input       : 8 6 8 6 H
    Damage      : 7000



-----------------\
5/ Caster (CAS)   \-----------------------------------------------------------
------------------------------------------------------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
 * Comments : An expert in ranged attacks and magic with lots of formidable
              moves. She's good at close combat as well. One of my favourite
              characters.
 * Rating   : 5/5
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

a) Unique Move
   ============
  * Input       : L
    Damage      : ?
    Description : A quick clap. Very useful! Tap continuosly to perform combo.

  * Input       : M
    Damage      : ?
    Description : A swing. Knocks the opponent up.

  * Input       : H
    Damage      : ?
    Description : An air blast.

  * Input       : 6 M
    Damage      : ?
    Description : A swing with wider range.

  * Name        : Jupiter: Summon Lightning
    Input       : 6 H
    Damage      : ?
    Description : Attacks with a thunderbolt.

  * Rave Slash  : L.M.H
    Damage      : 1003
    Description : Knocks the opponent down.


                         -----o-o---< >---o-o-----

b) Special Move
   =============
  * Name        : Jupiter/Rod: Violet Light Shot
    Input       : 6 6 L (OK in air)
    Damage      : Depends on distance.
    Description : Shots with 5 energy balls.
    Comments    : Not so useful. Just for distracting the opponent.

  * Name        : Persephone: White Coffin
    Input       : 6 6 M (OK in air)
    Damage      : ?
    Description : Shots an energy ball.
    Comments    : Same above.

  * Name        : Hecate: Fierce Flash
    Input       : 6 6 H (OK in air, chargeable)
    Damage      : Depends on distance.
    Description : Shots an energy ray.
    Comments    : Same above.

  * Name        : Colchis: Dragon Fangs
    Input       : 4 4 L/M/H (OK in air)
    Damage      : ?
    Description : Summons a skeleton to attack. Knocks the opponent up (H).
    Comments    : Same above.

  * Name        : Nereids: Bracken of Hail
    Input       : 4 6 L (OK in air)
    Damage      : 885
    Description : Attacks with falling ice crystals. Knocks the opponent down.
    Comments    : Use as a sudden attack.

  * Name        : Etna: Dark Fire
    Input       : 4 6 M (OK in air)
    Damage      : 1300
    Description : Attacks with a falling fire blast. Knocks the opponent down.
    Comments    : Slow and low accuracy. Just use if you want.

  * Name        : Jupiter/Rock: Thunder and Lightning
    Input       : 4 6 H (OK in air, costs Magic Gauge)
    Damage      : 1464
    Description : Attacks with 3 thunderbolts.
    Comments    : Like Nereids.

  * Name        : Ocypete: Swift Wing
    Input       : 6 4 L/M/H
    Damage      : None
    Description : A warp. Forward (L), left (M) or right (H).
    Comments    : An useful movement skill, especially (L)!

  * Name        : Celaeno: Soaring
    Input       : (In air) 6 4 L
    Damage      : None
    Description : The floating mode. Press "jump" to cancel, or "crouch" to
                  land slowly.
    Comments    : It's a bit useful, in my opinion. Use if you want.

  * Name        : Aello: Despair
    Input       : 6 8 4 H
    Damage      : ?
    Description : Unknown effect.

  * Name        : Arachne: Mysterious Chains
    Input       : 8 8 L
    Damage      : ?
    Description : Attacks with an energy chain.
    Comments    : Not so useful. Just for distracting the opponent.

  * Name        : Ariadne: Surge
    Input       : 8 8 M
    Damage      : ?
    Description : Attacks with a ground magic platform. Knocks the opp up.
    Comments    : Use as a sudden attack.

  * Name        : Atlas: Eternal Burden
    Input       : 8 8 H
    Damage      : ?
    Description : Like Adriane, but not knock up. Stand close.
    Comments    : Slow and not so useful. Use if you want.

                         -----o-o---< >---o-o-----

c) Super Move
   ===========
  * Name        : Rule Breaker: All Spells Must be Broken   (SP-A)
    Input       : 8 6 8 6 L
    Damage      : 1500
    Description : While being attacked, use this move to counter-attack.
    Comments    : Not so useful. Use if you want.

  * Name        : Corycian   (SP-A)
    Input       : 8 6 8 6 M
    Damage      : Depends on distance.
    Description : Creates a moving forward energy sphere.
    Comments    : Very useful! Use to distract the opponent, and prepare for
                  the next attack.

  * Name        : Hecate Gaeae   (SP-A)
    Input       : 8 6 8 6 H
    Damage      : 2000
    Description : Locks the opponent with the magic platform, then attack.
                  Stand close.
    Comments    : Uses it and you'll see.

                         -----o-o---< >---o-o-----

d) Holy Grail Burst Super Move
   ============================
  * Name        : Hecate Gaeae   (EX)
    Input       : 8 6 8 6 H
    Damage      : 7000


--------------------\
6/ Gilgamesh (GIL)   \--------------------------------------------------------
------------------------------------------------------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
 * Comments : One of the best characters with lots of formidable attacks.
              However, some of them are not so useful. Try to use him and you
              will understand why.
 * Rating   : 4.5/5
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

a) Unique Move
   ============
  * Input       : L
    Damage      : ?
    Description : A low kick.

  * Input       : M
    Damage      : ?
    Description : A horizontal slash.

  * Input       : H
    Damage      : ?
    Description : A downward slash.

  * Input       : 6 H
    Damage      : ?
    Description : A rising slash.

  * Rave Slash  : L.M.H
    Damage      : 1061

                         -----o-o---< >---o-o-----

b) Special Move
   =============
  * Name        : Style Change
    Input       : 8 8 H
    Damage      : None
    Description : Switches to Babylon Mode. Costs Magic Gauge.

  * Name        : Nintu: Splitting Blade/Entirely
    Input       : 6 6 L
    Damage      : 720
    Description : A downward slash.
    Comments    : Uses as a sudden attack, or with your combo.

  * Name        : Suen: Splitting Blade/Moon
    Input       : 6 6 M
    Damage      : 810
    Description : A low slash. Knocks the opponent down.
    Comments    : Same above.

  * Name        : Ishtar: Splitting Blade/War
    Input       : 6 6 H
    Damage      : 900
    Description : A jumping slash. Knocks the opponent down.
    Comments    : Same above.

  * Name        : Ea: Splitting Blade/Intelligence
    Input       : 4 6 L (chargeable)
    Damage      : ?
    Description : A horizontal slash. Knocks the opponent down (charge).
    Comments    : Uses as a sudden attack.

  * Name        : Shamash: Splitting Blade/Justice
    Input       : 4 6 M
    Damage      : 885
    Description : A double slash. Knocks the opponent up.
    Comments    : Same above.

  * Name        : Anu: Splitting Blade/Heaven
    Input       : 4 6 H
    Damage      : 1033
    Description : A double slash. Knocks the opponent up. Costs Magic Gauge.
    Comments    : Same above.

  * Name        : Enlil and Nergal: Gate of Hades
    Input       : 6 6 L/L/H (OK in air, Babylon Mode only)
    Damage      : Depends on distance. Normally 883.
    Description : Summons flying blades (high/mid/low) to attack.
    Comments    : Uses as a sudden attack, or to distract the opponent.

  * Name        : Enkidu: Chains of Heaven
    Input       : 4 6 L/M/H (chargeable, Babylon Mode only)
    Damage      : Depends on distance.
    Description : Summons chains (high/mid/low) to attack.
    Comments    : Same above.

  * Name        : Enkidu: Chains of Heaven
    Input       : 4 4 L/M/H
    Damage      : ?
    Description : Attacks with chains. Knocks the opponent down.
    Comments    : Same above.

  * Name        : Enkidu Pull
    Input       : Hit with 4 6 H then 6 4 H
    Damage      : ?
    Description : Pulls the opponent back.
    Comments    : An useful skill. After pulling, just perform your combo!

  * Name        : Gate of Babylon: King's Treasure
    Input       : During 300% Magic Burst, press 8 8 X (chargeable)
    Damage      : Depends on distance.
    Description : Summons falling blades to attack.
    Comments    : Uses as a sudden attack, or to distract the opponent.
                  However, don't waste your Magic Gauge! Ignore this move.

                         -----o-o---< >---o-o-----

c) Super Move
   ===========
  * Name        : Enuma Elis: The Star of Creation that Split Heaven
                  from Earth   (SP-A)
    Input       : 8 6 8 6 L
    Damage      : 2500
    Description : Creates a spiral shockwave.
    Comments    : Nothing.

  * Name        : Gate of Babylon: King's Treasure   (SP-A)
    Input       : 8 6 8 6 M (OK in air, Babylon Mode only)
    Damage      : 2400
    Description : See above.
    Comments    : Better than Special Move (of course). Performs it.

                         -----o-o---< >---o-o-----

d) Holy Grail Burst Super Move
   ============================
  * Name        : Uta-Napisthim: The Final Hour where the Heaven and Earth
                  were Cleanse   (EX)
    Input       : 8 6 8 6 H
    Damage      : None

  * Name        : Followup Command
    Input       : 6 4 H > L M H L M H > 4 6 H
    Damage      : 7850 / 7950

To perform the EX, just follow these steps:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Perform the Holy Grail Burst.
- Press 8 6 8 6 H to throw the chain, then 6 4 H to pull the opponent back.
- The sword will flash. Press L M H L M H to obtain about 7-8 hits.
- Press 4 6 H to perform the final move.


-------------------\
7/ Kotomine (KOT)   \---------------------------------------------------------
------------------------------------------------------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
 * Comments : He has both ranged and close attacks; however, close combat is
              his forte.
 * Rating   : 4/5
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

a) Unique Move
   ============
  * Input       : L
    Damage      : ?
    Description : A punch.

  * Input       : M
    Damage      : ?
    Description : A knee press.

  * Input       : H
    Damage      : ?
    Description : A punch.

  * Input       : 6 H
    Damage      : ?
    Description : A downward smash.

  * Rave Slash  : L.M.H
    Damage      : 1126

                         -----o-o---< >---o-o-----

b) Special Move
   =============
  * Name        : Black Sword Throw
    Input       : 6 6 L/M/H (OK in air)
    Damage      : Depends on distance.
    Description : Summons short swords to attack.
    Comments    : Uses as a sudden attack, or to distract the opponent.

  * Name        : Renkantai
    Input       : 4 6 L/M/H (H costs Magic Gauge)
    Damage      : 830/990/1320
    Description : A double kick. Knocks the opponent down. H is a triple kick,
                  knocks the opponent up and down.
    Comments    : One of the best moves! Just do it.

  * Name        : Rimon Chouchuu
    Input       : 4 4 L
    Damage      : ?
    Description : A horizontal punch.
    Comments    : Seems not useful. Use if you like.

  * Name        : Dakai
    Input       : 4 4 M
    Damage      : ?
    Description : Same above.
    Comments    : Same above.

  * Name        : Fujinkyaku
    Input       : 4 4 H
    Damage      : ?
    Description : A low kick.
    Comments    : Same above.

  * Name        : Gaimon Chouchuu/Senkyutai/Zesshou Hohou
    Input       : 4 L/M/H (Final Attack)
    Damage      : ?
    Description : They're Rimon Chouchuu/Dakai/Fujinkyaku; however, available
                  as final attacks only.
    Comments    : Uses them at the end of your combo.

  * Name        : Tenzutsui
    Input       : 6 4 L/M/H
    Damage      : ?
    Description : Jump, grab and smash. Unblockable.
    Comments    : An useful move, but a bit slow. Use if you want.

  * Name        : Tetsuzankou
    Input       : 6 4 6 H
    Damage      : ?
    Description : A back-pushing attack. Knocks the opponent back.
    Comments    : Uses as a sudden attack.

  * Name        : Shinkyaku
    Input       : 8 8 H
    Damage      : ?
    Description : A low kick.
    Comments    : Seems not useful. Use if you like.

                         -----o-o---< >---o-o-----

c) Super Move
   ===========
  * Name        : Zekken   (SP-A)
    Input       : 8 6 8 6 L
    Damage      : 2400
    Description : Punch punch kick kick!
    Comments    : Nothing.

  * Name        : Azi Dahaka: The Black Dragon is Free   (SP-A)
    Input       : 8 6 8 6 M
    Damage      : 2500
    Description : Attacks with an energy blast. Stand close for max effect.
    Comments    : Better than Zekken.

                         -----o-o---< >---o-o-----

d) Holy Grail Burst Super Move
   ============================
  * Name        : Angra Mainyu: All the World's Evil   (EX)
    Input       : L L 6 M H
    Damage      : 7000 (Unblockable)


-----------------\
8/ Lancer (LNC)   \-----------------------------------------------------------
------------------------------------------------------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
 * Comments : Well-balanced for all fields, especially speed and techniques.
              One of my favourite characters. Use him and you'll see.
 * Rating   : 5/5
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

a) Unique Move
   ============
  * Input       : L
    Damage      : ?
    Description : An upward swing.

  * Input       : M
    Damage      : ?
    Description : A horizontal thrust.

  * Input       : H
    Damage      : ?
    Description : A horizontal swing.

  * Input       : 6 H
    Damage      : ?
    Description : A horizontal swing. Knocks the opponent down.

  * Rave Slash  : L.M.H
    Damage      : 1021

                         -----o-o---< >---o-o-----

b) Special Move
   =============
  * Name        : Red Branch/Thurisaz
    Input       : 6 6 L/M/H

  * Name        : Red Branch/Thurisaz Followup
    Input       : Red Branch/Thurisaz > L/M/H repeated

  * Name        : Red Branch/Algiz
    Input       : Red Branch/Thurisaz Followup > L/M/H repeated

  * Name        : Red Branch/Sowilo
    Input       : Red Branch/Algiz > L/M/H repeated

    Simply, to perform these moves, just press 6 6 then tap L/M/H continuosly.
    Lancer will perform a rapid thrust, then finish with a rising and end with
    a downward swing. Do it and you'll see.

  * Name        : Red Branch/Eihwaz
    Input       : 4 6 L/M/H (H costs Magic Gauge)
    Damage      : 962/1085/1301
    Description : A spiral attack. Finish with a swing and knocks the opponent
                  down (M&H).
    Comments    : One of the best moves. Just use with your combo.

  * Name        : Red Branch/Ehwaz
    Input       : 4 4 L/M/H
    Damage      : None
    Description : A low dash.
    Comments    : Uses to approach the opponent, then perform the next move.

  * Name        : Red Branch/Ys
    Input       : Red Branch/Ehwaz > Reflect Guard button (X)
    Damage      : ?
    Description : Unknown effect. Just an approach?

  * Name        : Red Branch/Cen
    Input       : Red Branch/Ehwaz > L
    Damage      : ?
    Description : Performs a rising kick after approaching. Knocks the opp up.
    Comments    : Uses as a sudden attack.

  * Name        : Red Branch/Tir
    Input       : Red Branch/Ehwaz > M
    Damage      : ?
    Description : Same above.
    Comments    : Same above.

  * Name        : Red Branch/Hagal
    Input       : Red Branch/Ehwaz > H
    Damage      : ?
    Description : Performs a quick thrust after approaching.
    Comments    : Same above.

  * Name        : Red Branch/Uruz
    Input       : (In air) 6 6 L/M/H
    Damage      : ?
    Description : An aerial thrust (high/mid/low).
    Comments    : Uses if you like.

                         -----o-o---< >---o-o-----

c) Super Move
   ===========
  * Name        : Gae Bulg: Barbed Spear that Pierces with Death   (SP-A)
    Input       : 8 6 8 6 L (OK in air)
    Damage      : 2700
    Description : A powerful piercing thrust.
    Comments    : Powerful, but costs 200% Magic Gauge! Remember this.

  * Name        : Ato Gola: The Four Branches of the Shallows   (SP-A)
    Input       : 8 6 8 6 M
    Damage      : ?
    Description : Just an energy charge? Unknown effects.

  * Name        : Gae Bulg: Soaring Spear that Strikes with Death   (SP-A)
    Input       : (In air) 8 6 8 6 M
    Damage      : 2000
    Description : A downward launching spear.
    Comments    : Good. Uses as a sudden attack.

                         -----o-o---< >---o-o-----

d) Holy Grail Burst Super Move
   ============================
  * Name        : Gae Bulg: Soaring Spear that Strikes with Death   (EX)
    Input       : 8 6 8 6 H
    Damage      : 7000


-------------------\
9/ Leysritt (LEY)   \---------------------------------------------------------
------------------------------------------------------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
 * Comments : She's a bit slow, but powerful and easy to use.
 * Rating   : 4/5
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

a) Unique Move
   ============
  * Input       : L
    Damage      : ?
    Description : A smash.

  * Input       : M
    Damage      : ?
    Description : A thrust.

  * Input       : H
    Damage      : ?
    Description : A downward smash.

  * Input       : 6 L
    Damage      : ?
    Description : A thrust.

  * Input       : 6 M
    Damage      : ?
    Description : A horizontal slash.

  * Input       : 6 H
    Damage      : ?
    Description : A swing. Knocks the opponent up.

  * Rave Slash  : L.M.H
    Damage      : 1213

                         -----o-o---< >---o-o-----

b) Special Move
   =============
  * Name        : Grand Spin
    Input       : 6 6 L/M/H
    Damage      : 930/1010/1178
    Description : A spinning attack. Knocks the opponent down (M&H).
    Comments    : Uses as a sudden attack.

  * Name        : Grand Swing
    Input       : 4 6 L/M/H (H costs Magic Gauge)
    Damage      : 880/1040/1264
    Description : Swing attacks. Knocks the opponent down (M&H).
    Comments    : Same above.

  * Name        : Grand Slash
    Input       : 4 4 L/M/H
    Damage      : 880/1040/1264
    Description : Jump and slash. Knocks the opponent down (M) or up (H).
    Comments    : Keep a distance, then perform.

  * Name        : Grand Whirlwind
    Input       : 6 4 L/M/H
    Damage      : ?
    Description : A swing slash (high/mid/low). Knocks the opponent down.
    Comments    : Uses as a sudden attack.

  * Name        : Grand Whirlwind (Final Attack)
    Input       : Grand Whirlwind > 4 L/M/H
    Damage      : Depends on the move.
    Description : Perform a final blow after Grand Whirlwind.
    Comments    : Uses with Grand Whirlwind.

    NOTE: You must use different inputs! For example, after performing 6 4 L,
          just press 4 M or 4 H, not 4 L again!

                         -----o-o---< >---o-o-----

c) Super Move
   ===========
  * Name        : Riesen/Geschrei/Drehung   (SP-A)
    Input       : 8 6 8 6 L
    Damage      : 2200
    Description : A multiple spiral attack.
    Comments    : Nothing.

  * Name        : Beten/Weiss   (SP-A)
    Input       : 8 6 8 6 M (available in Magic Burst)
    Damage      : None
    Description : Unknown effect. Maybe a boosting?

                         -----o-o---< >---o-o-----

d) Holy Grail Burst Super Move
   ============================
  * Name        : Drei/Umlauf   (EX)
    Input       : 8 6 8 6 H
    Damage      : 7000


-----------------------\
10/ Luviagelita (LVI)   \-----------------------------------------------------
------------------------------------------------------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
 * Comments : Well-balanced for both ranged and close combats. However, she is
              not so powerful, and a bit hard to use.
 * Rating   : 3/5
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

a) Unique Move
   ============
  * Input       : L
    Damage      : ?
    Description : A slap.

  * Input       : M
    Damage      : ?
    Description : Same above.

  * Input       : H
    Damage      : ?
    Description : A low shot.

  * Input       : 6 M
    Damage      : ?
    Description : A punch.

  * Input       : 6 H
    Damage      : 900
    Description : A spiral attack.

  * Rave Slash  : L.M.H
    Damage      : 943

                         -----o-o---< >---o-o-----

b) Special Move
   =============
  * Name        : Gand Shot
    Input       : 6 6 L/M/H (OK in air)
    Damage      : Depends on distance. Normally 976.
    Description : Like the name.
    Comments    : Weak. Just for distracting the opponent.

  * Name        : Call
    Input       : 4 6 L/M/H
    Damage      : ?
    Description : An elemental upward attack (wind/fire/ice). Knocks the
                  opponent up (M&H).

  * Name        : Call/Grace
    Input       : Call > 6 L/M/H
    Damage      : Variable
    Description : The followup attack of Call.

  * Name        : Call/Grace/Emerald
                  Call/Grace/Carmine
                  Call/Grace/Aquamarine
    Input       : Call/Grace > 6 L/M/H
    Damage      : Variable
    Description : The final attack of Call.

    Comments    : For Call series, just uses as a sudden attack, or with
                  your combo.

  * Name        : Jewel Squash/Echoes of Green Horses
    Input       : 6 4 L
    Damage      : ?
    Description : A swing attack.
    Comments    : Uses as a sudden attack, or with your combo.

  * Name        : Jewel Squash/Scarlet Birds of Prey
    Input       : 6 4 M
    Damage      : ?
    Description : Same above. Knocks the opponent down.
    Comments    : Same above.

  * Name        : Jewel Squash/Sheeding Indigo Scales
    Input       : 6 4 H
    Damage      : ?
    Description : Same above. Stuns the opponent.
    Comments    : An useful move. After stunning the opponent, attack
                  with your combo!

  * Name        : Hunting Lady
    Input       : 8 8 H
    Damage      : None
    Description : A preparing pose for the next attack.
    Comments    : Like the description.

  * Name        : Stance Cancel
    Input       : Hunting Lady > Reflect Guard (X)
    Damage      : None
    Description : Cancels the Hunting Lady.
    Comments    : Like the description again.

  * Name        : Transfer Drop
    Input       : Hunting Lady > L
    Damage      : None
    Description : Switches place with the opponent.
    Comments    : Depends on your purpose, so use as you want.

  * Name        : Ground Tackle (Mount Switch)
    Input       : Hunting Lady > M
    Damage      : None
    Description : Knocks the opponent down, then mount.
    Comments    : After performing, prepare for the next attack.

  * Name        : Spear Tackle (Mount Switch)
    Input       : Hunting Lady > H
    Damage      : None
    Description : Same above.
    Comments    : Same above.

  * Name        : Queen Slap
    Input       : Mount > 6 4 6 4 (continuosly)
    Damage      : Variable. About 400.
    Description : After mounting, slap, slap and slap.
    Comments    : Just for fun.

  * Name        : EleGand
    Input       : Mount > M x 8
    Damage      : ?
    Description : Shots after mounting.
    Comments    : Useless!

  * Name        : Spangle Necklace
    Input       : Mount > H M L M H.(L+M+H)
    Damage      : ?
    Description : Unknown.
    Comments    : I couldn't perform this move.

  * Name        : Backdrop
    Input       : 6 9 8 7 4 1 2 3 6 (full round forward) L/M/H
    Damage      : ?
    Description : A German suplex. Unblockable. Stand close.
    Comments    : Uses as you want.

                         -----o-o---< >---o-o-----

c) Super Move
   ===========
  * Name        : EleGand/Celebrity   (SP-A)
    Input       : 8 6 8 6 L (OK in air)
    Damage      : 2400
    Description : A multiple Gand Shot.
    Comments    : Just use it.

  * Name        : Lady Forklift   (SP-A)
    Input       : 8 6 8 6 M
    Damage      : 2400
    Description : A spiral throw and an Izuna drop. Unblockable. Stand close.
    Comments    : Uses as you want.

                         -----o-o---< >---o-o-----

d) Holy Grail Burst Super Move
   ============================
  * Name        : Ultimately Edelfelt   (EX)
    Input       : 8 6 8 6 H
    Damage      : 7000


-----------------\
11/ Rider (RID)   \-----------------------------------------------------------
------------------------------------------------------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
 * Comments : Easy to use, agile and good for both ranged and close combats.
 * Rating   : 4/5
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

a) Unique Move
   ============
  * Input       : L
    Damage      : ?
    Description : A low kick.

  * Input       : M
    Damage      : ?
    Description : A mid kick.

  * Input       : H
    Damage      : ?
    Description : A thrust.

  * Input       : 6 M
    Damage      : ?
    Description : A crescent kick.

  * Rave Slash  : L.M.H
    Damage      : 892

                         -----o-o---< >---o-o-----

b) Special Move
   =============
  * Name        : Arrest Chain
    Input       : 6 6 L/M/H (OK in air)
    Damage      : ?
    Description : A chain throw (high/mid/low).
    Comments    : Prepares for the next attack.

  * Name        : Arrest Chain Pull
    Input       : Arrest Chain > L
    Damage      : ?
    Description : Pulls the opponent back.

  * Name        : Restive Strike
    Input       : Arrest Chain > M
    Damage      : 1020
    Description : Performs a kick after pulling the opponent.

  * Name        : Arrest Chain Throw
    Input       : Arrest Chain > H
    Damage      : 1000
    Description : Like Arrest Chain Pull.

    About Arrest Chain attacks, they have long range and can be used well
    with your combo.

  * Name        : Storm Strike
    Input       : 6 4 L/M/H
    Damage      : ?
    Description : A dashing kick. Knocks the opponent back (M&H).
    Comments    : Uses as a sudden attack.

  * Name        : Rising Strike
    Input       : 4 6 L/M/H (H costs Magic Gauge)
    Damage      : ?/?/1068
    Description : A low rising kick. Knocks the opponent up.
    Comments    : Uses as a sudden attack, or with your combo.

  * Name        : Strider Strike
    Input       : 4 4 L/M/H
    Damage      : ?/?/738
    Description : A sweep kick. Knocks the opponent down (M&H).
    Comments    : Same above.

  * Name        : Assault Attack
    Input       : 8 8 H
    Damage      : ?
    Description : Warps, then perform a diving kick.
    Comments    : Can be guarded easily. Uses if you want.

  * Name        : Stance
    Input       : 8 8 L/M
    Damage      : None
    Description : Performs a backward (L) or forward (M) jump.
    Comments    : Prepares for the next attack.

  * Name        : Stance Followup
    Input       : Stance > L/M/H
    Damage      : ?
    Description : Performs a rising kick (L), sweep kick (M) or an Assault
                  Attack (H) after Stance.
    Comments    : Uses as a sudden attack.


                         -----o-o---< >---o-o-----

c) Super Move
   ===========
  * Name        : Bellephon: Reins of Pegasus   (SP-A)
    Input       : 8 6 8 6 L
    Damage      : 2000
    Description : Looks like a meteor shot.
    Comments    : Just use it.

  * Name        : Breaker Gorgon: Self Seal/Dark Temple   (SP-A)
    Input       : 8 6 8 6 M
    Damage      : ?
    Description : Rider removes her mask. That's all?
    Comments    : Unknown effect.

                         -----o-o---< >---o-o-----

d) Holy Grail Burst Super Move
   ============================
  * Name        : Bellephon: Reins of Pegasus   (EX)
    Input       : 8 6 8 6 H (Stand close)
    Damage      : 7000


---------------\
12/ Rin (RIN)   \-------------------------------------------------------------
------------------------------------------------------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
 * Comments : Cute, easy to use, good at both ranged and close combats. She is
              one of my favourite characters.
 * Rating   : 5/5
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

a) Unique Move
   ============
  * Input       : L
    Damage      : ?
    Description : A slap.

  * Input       : M
    Damage      : ?
    Description : A high kick.

  * Input       : H
    Damage      : ?
    Description : A low shot.

  * Name        : Gand Shot
    Input       : 6 H
    Damage      : 900
    Description : A low triple shot.

  * Rave Slash  : L.M.H
    Damage      : 820

                         -----o-o---< >---o-o-----

b) Special Move
   =============
  * Name        : Thaumaturgic Jewel Throw
    Input       : 6 6 L/M/H (OK in air, costs Jewels)
    Damage      : Variable
    Description : Throws magic jewels (fire-low, ice-mid, light-high). Ice
                  attack can stun the opponent, so you know what's the next.
    Comments    : Like the description.

  * Name        : Renkantai (like Kotomine)
    Input       : 4 6 L/M/H (H costs Magic Gauge)
    Damage      : 830/970/1116
    Description : A double kick. Knocks the opponent down. H is a triple kick,
                  knocks the opponent up and down.
    Comments    : One of the best moves! Just do it.

  * Name        : Houken
    Input       : 6 4 6 L/M/H
    Damage      : ?
    Description : A forward punch.
    Comments    : Prepares for the next attack.

  * Name        : Thaumaturgic Jewel Smash
    Input       : Houken > H
    Damage      : 1110/1210/1360
    Description : Ends with a flame punch. Knocks the opponent back (L&M)
                  or down (H).
    Comments    : Uses as a sudden attack.

  * Name        : Air/Ice/Stun Grenade
    Input       : 4 4 L/M/H (costs Jewels)
    Damage      : ?
    Description : Jumps backward, and throw a jewel. Knocks the opponent down
                  (L&H) or stun the opponent (M).
    Comments    : Just for distracting the opponent.

  * Name        : Rimon Chouchuu
    Input       : 8 8 L/M/H
    Damage      : ?
    Description : A dashing elbow.
    Comments    : Uses as a sudden attack.

                         -----o-o---< >---o-o-----

c) Super Move
   ===========
  * Name        : Koutei Shihaku   (SP-A)
    Input       : 8 6 8 6 L
    Damage      : 2000
    Description : A quadruple punch.
    Comments    : See the next move below.

  * Name        : Cutting Seven Colors   (SP-A)
    Input       : 8 6 8 6 M (OK in air)
    Damage      : 2550 (2450 in air)
    Description : Attacks with energy rays.
    Comments    : Better than Koutei Shihaku. Just use it.

                         -----o-o---< >---o-o-----

d) Holy Grail Burst Super Move
   ============================
  * Name        : Jeweled Sword of Zelretch   (EX)
    Input       : 8 6 8 6 H
    Damage      : 7000


-----------------\
13/ Saber (SAB)   \-----------------------------------------------------------
------------------------------------------------------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
 * Comments : Well-balanced for all fields with lots of formidable attacks.
              Easy to use as well. In my opinion, she is the best character.
 * Rating   : 5/5
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

a) Unique Move
   ============
  * Input       : L
    Damage      : ?
    Description : A mid slash.

  * Input       : M
    Damage      : ?
    Description : A mid thrust.

  * Input       : H
    Damage      : ?
    Description : A downward slash.

  * Input       : 6 M
    Damage      : ?
    Description : A mid slash.

  * Rave Slash  : L.M.H
    Damage      : 1123

                         -----o-o---< >---o-o-----

b) Special Move
   =============
  * Name        : First Air
    Input       : 6 6 L/M/H

  * Name        : Second Air/Hold
    Input       : First Air > L

  * Name        : Second Air/Defeat
    Input       : First Air > M

  * Name        : Second Air/Break
    Input       : First Air > H

  * Name        : Third Air
    Input       : Any Second Air > L/M/H

    You can create various moves from these ones. Try it out.

  * Name        : Wing Air
    Input       : 4 6 L/M/H (H costs Magic Gauge)
    Damage      : ?/1098/1456
    Description : An upward slash. Knocks the opponent up (M&H).
    Comments    : Prepares for the next move.

  * Name        : Wing Air/Trust
    Input       : Wing Air (M/H) > H (costs Magic Gauge)
    Damage      : 1598/1956
    Description : Finish with a dashing slash.
    Comments    : One of the best moves. Uses as you want.

  * Name        : Elfin Dance
    Input       : 4 4 L/M/H
    Damage      : None
    Description : A back dashing.
    Comments    : Uses to fall back, or prepare fot the next move.

  * Name        : Elfin Dance Followup
    Input       : Any Elfin Dance > L/M/H
    Damage      : Variable
    Description : Performs an attack after Elfin Dance. L is a low slash
                  and knocks the opponent down. H is a rising slash, knock
                  the opponent up. L is a low thrust, and you can perform
                  a series of Air Attacks.
    Comments    : Like the description.

                         -----o-o---< >---o-o-----

c) Super Move
   ===========
  * Name        : Strike Air: Hammer of the Wind King   (SP-A)
    Input       : 8 6 8 6 L
    Damage      : 1500
    Description : Creates a cyclone from a swing.
    Comments    : Not so powerful.

  * Name        : Excalibur: Sword of Promised Victory   (SP-A)
    Input       : During Magic Burst 8 6 8 6 L
    Damage      : 2200
    Description : Attacks with a light sword.
    Comments    : Good move. Uses as you want.

  * Name        : Avalon: The Everdistant Utopia   (SP-B)
    Input       : During Magic Burst 8 4 8 4 H (while being attacked)
    Damage      : 2200
    Description : Creates a shield and counter-attack.
    Comments    : Same above.

                         -----o-o---< >---o-o-----

d) Holy Grail Burst Super Move
   ============================
  * Name        : Excalibur: Sword of Promised Victory   (EX)
    Input       : 8 6 8 6 H
    Damage      : 7000


-----------------------\
14/ Saber Alter (SAL)   \-----------------------------------------------------
------------------------------------------------------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
 * Comments : Could also be called as "Dark Saber". Her moves are different
              from Saber, and more formidable, in my opinion. This is my most
              favourite character.
 * Rating   : 5/5
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

a) Unique Move
   ============
  * Input       : L
    Damage      : ?
    Description : A mid slash.

  * Input       : M
    Damage      : ?
    Description : A downward slash.

  * Input       : H
    Damage      : ?
    Description : A low thrust.

  * Input       : 6 M
    Damage      : ?
    Description : A mid slash.

  * Input       : 6 H
    Damage      : 900
    Description : A rising slash. Knocks the opponent up.

  * Rave Slash  : L.M.H
    Damage      : 1185

                         -----o-o---< >---o-o-----

b) Special Move
   =============
  * Name        : Burst Air
    Input       : 6 6 L/M/H
    Damage      : ?/1161/1276
    Description : Creates an impulse wave. Can attack from distance (L&M).
    Comments    : One of the best moves. Just use and you'll see.

  * Name        : Liner/Air
    Input       : 4 4 L
    Damage      : 805
    Description : A low thrust.

  * Name        : Liner/Negative
    Input       : 4 4 M
    Damage      : 976
    Description : Performs a low thrust, then switch place.

  * Name        : Liner/Sparks
    Input       : 4 4 H
    Damage      : 1294
    Description : Performs a series of thrust.

    Liners can be used as sudden attacks, or use with your combo.

  * Name        : Elfin Bolt
    Input       : 4 6 L/M/H (H costs Magic Gauge)
    Damage      : 976/1220/1294
    Description : A rsing slash. Knocks the opponent up.
    Comments    : Same as Liners.

  * Name        : Tyrant Clap
    Input       : 6 4 L/M/H
    Damage      : 600/1000/1200
    Description : Grabs the opponent with a dragon hand.
    Comments    : One of the best moves. Uses as a sudden attack. M is an
                  upward attack, effective against jumping opponents.

  * Name        : Helm Breaker
    Input       : (In air) 6 6 L/M/H
    Damage      : ?/1100/1352
    Description : A down-swing.
    Comments    : Uses as an aerial attack.

                         -----o-o---< >---o-o-----

c) Super Move
   ===========
  * Name        : Excalibur: Sword of Promised Victory   (SP-A)
    Input       : 8 6 8 6 L
    Damage      : 2500
    Description : Attacks with a dark sword.
    Comments    : A powerful move. Just use it.

  * Name        : Vortigern: Hammer of the Vile King   (SP-A)
    Input       : 8 6 8 6 M
    Damage      : 1000
    Description : Attacks with a dark sword.
    Comments    : More powerful if you use the followup below.

  * Name        : Followup Command (drains 100% of each gauge)
    Input       : Vortigern > 8 6 8 6 M > 8 6 8 6 M
    Damage      : 3800 (total)
    Description : Attacks 2 times more.
    Comments    : Powerful, but costs Magic Gauge. Uses as you want.

                         -----o-o---< >---o-o-----

d) Holy Grail Burst Super Move
   ============================
  * Name        : Excalibur/Morgan: Sword of Promised Victory   (EX)
    Input       : 8 6 8 6 H
    Damage      : 7000


------------------\
15/ Sakura (SAK)   \----------------------------------------------------------
------------------------------------------------------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
 * Comments : She is a formidable character with lots of irritating attacks.
              However, she is slow. I didn't use her much.
 * Rating   : 3/5
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

a) Unique Move
   ============
  * Input       : L
    Damage      : ?
    Description : Attacks with dark tapes.

  * Input       : M
    Damage      : 462
    Description : Same above.

  * Input       : H
    Damage      : 604
    Description : Same above.

  * Input       : 6 H
    Damage      : ?
    Description : A low attack with tapes.

  * Rave Slash  : L.M.H
    Damage      : 847

                         -----o-o---< >---o-o-----

b) Special Move
   =============
  * Name        : Think you can dodge this?
    Input       : 6 6 L/M/H (Only H is chargeable)
    Damage      : Variable
    Description : Creates an impulse wave.
    Comments    : Slow and not so powerful. Just for distracting the opponent.

  * Name        : Up you go!
    Input       : 6 4 L
    Damage      : ?
    Description : Knocks the opponent up.
    Comments    : Uses as a sudden attack.

  * Name        : Got you!
    Input       : 6 4 M
    Damage      : ?
    Description : Stuns, then knocks the opponent down.
    Comments    : You can use combo afterward.

  * Name        : Pay more attention!
    Input       : 6 4 H
    Damage      : ?
    Description : Knocks the opponent down.
    Comments    : Uses as a sudden attack.

  * Name        : Get out of my way!
    Input       : 4 4 L (OK in air, chargeable)
    Damage      : 976
    Description : Knocks the opponent up.

  * Name        : Watch out!
    Input       : 4 4 M (OK in air, chargeable)
    Damage      : 1073
    Description : Knocks the opponent down.

  * Name        : You won't get away!
    Input       : 4 4 H (OK in air, chargeable)
    Damage      : ?
    Description : Stuns, then knocks the opponent down.
    Comments    : You can use combo afterward.

    In these moves, charge mode can move the wave forward. However, it's a bit
    useless. Therefore, you should use them without charging.
    One more thing, they costs Magic Gauge as well.

  * Name        : You're mean...
    Input       : 8 8 L/M (OK in air)
    Damage      : None
    Description : A warp.
    Comments    : Like the description. Just use as you want.

  * Name        : That belongs to me!
    Input       : 8 8 H (chargeable)
    Damage      : ?
    Description : Unknown effect.

                         -----o-o---< >---o-o-----

c) Super Move
   ===========
  * Name        : Heaven's Fall: Cursed Layered World/
                  Garbhadhatu Mandala   (SP-A)
    Input       : 8 6 8 6 L
    Damage      : 2200
    Description : Attacks with dark tapes. Unblockable.
    Comments    : Nothing. Just use it.

  * Name        : I'm hungry!   (SP-A)
    Input       : 8 6 8 6 M (chargeable)
    Damage      : 2700
    Description : Attacks with a dark ball.
    Comments    : Uses without charging.

                         -----o-o---< >---o-o-----

d) Holy Grail Burst Super Move
   ============================
  * Name        : Art Angra Mainyu: Cursed Layered World/
                  Festival of Evil   (EX)
    Input       : 8 6 8 6 H
    Damage      : 7000


-----------------\
16/ Shiro (SRO)   \-----------------------------------------------------------
------------------------------------------------------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
 * Comments : See the comments about Archer again. However, Shiro is a bit
              better. Use him and you'll see.
 * Rating   : 3/5
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

a) Unique Move
   ============
  * Input       : L
    Damage      : ?
    Description : A knee press.

  * Input       : M
    Damage      : ?
    Description : A mid elbow.

  * Input       : H
    Damage      : ?
    Description : A downward smash.

  * Input       : 6 H
    Damage      : ?
    Description : A low smash. Knocks the opponent down.

  * Rave Slash  : L.M.H
    Damage      : 865

                         -----o-o---< >---o-o-----

b) Special Move
   =============
  * Name        : Kakuyoku Niren
    Input       : 6 6 L/M/H
    Damage      : Variable
    Description : Creates 2 blades and throw, like Archer.

  * Name        : Kakuyoku Souren
    Input       : 4 6 L
    Damage      : ?
    Description : A downward smash. Knocks the opponent down.

  * Name        : Kakuyoku Koukyuu/Shuu
    Input       : 4 6 M
    Damage      : ?
    Description : A jumping smash. Stuns the opponent.
    Comments    : You can use combo afterward.

  * Name        : Kakuyoku Shukyuu/Shou
    Input       : 4 6 H (costs Magic Gauge)
    Damage      : ?
    Description : A rising smash. Knocks the opponent up.

  * Name        : Trap Shot
    Input       : 6 4 L
    Damage      : 720
    Description : A falling arrows shot.
    Comments    : Just for distracting the opponent.

  * Name        : Link Shot
    Input       : 6 4 M/H
    Damage      : 976/?
    Description : A horizontal shot. Knocks the opponent down (H).
    Comments    : Uses as a sudden attack.

  * Name        : Dash/Feint
    Input       : 4 4 L
    Damage      : None
    Description : Just a forward dash.

  * Name        : Dash/Strike
    Input       : 4 4 M
    Damage      : ?
    Description : Dash, then finish with a slow kick. Knocks the opp down.
  
*   Name        : Dash/Knee
    Input       : 4 4 H
    Damage      : ?
    Description : Dash, then finish with a knee press. Knocks the opp down.

    These Dash moves are slow, and can be guarded or counter-attacked easily.
    Therefore, just ignore them, or use if you want.

                         -----o-o---< >---o-o-----

c) Super Move
   ===========
  * Name        : Caliburn: Golden Sword of the Victorious   (SP-A)
    Input       : 8 6 8 6 L
    Damage      : 2100
    Description : Creates the Excalibur and attack.
    Comments    : Nothing. Just use it.

  * Name        : Kakuyoku Sanren   (SP-A)
    Input       : 8 6 8 6 M (Unblockable)
    Damage      : 1000
                  2500 (if the opponent is blocking)
    Description : Creates 2 blades and throw.
    Comments    : Use when the opponent is blocking your attacks!

                         -----o-o---< >---o-o-----

d) Holy Grail Burst Super Move
   ============================
  * Name        : Nine Lives Blade Works: One Hundred Arrow Strikes   (EX)
    Input       : 8 6 8 6 H
    Damage      : 7000 (Unblockable)


-----------------------\
17/ Zero Lancer (ZLC)   \-----------------------------------------------------
------------------------------------------------------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
 * Comments : He is a good character. However, his Super Moves are weak! You
              can ignore him, and use Lancer instead!
 * Rating   : 3/5
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

a) Unique Move
   ============
  * Input       : L
    Damage      : ?
    Description : A swing.

  * Input       : M
    Damage      : ?
    Description : A thrust.

  * Input       : H
    Damage      : 630
    Description : A double theust.

  * Input       : 6 M
    Damage      : ?
    Description : A low attack.

  * Input       : 6 H
    Damage      : 800
    Description : A jumping attack.

  * Rave Slash  : L.M.H
    Damage      : 1090

                         -----o-o---< >---o-o-----

b) Special Move
   =============
  * Name        : Halvan Murder/Prologue
    Input       : 6 6 L
    Damage      : ?
    Description : A low dashing thrust.
    Comments    : Uses as a sudden attack.

  * Name        : Halvan Murder/Destroy
    Input       : 6 6 M
    Damage      : ?
    Description : Same above.
    Comments    : Same above.

  * Name        : Halvan Murder/Swift
    Input       : 6 6 H
    Damage      : 744
    Description : A multiple thrust.
    Comments    : Uses as a sudden attack, or with your combo.

  * Name        : Millstone Drop
    Input       : 6 4 L/M/H
    Damage      : 880/970/1144
    Description : They're double attacks. Knocks the opponent down.
    Comments    : Same above.

  * Name        : Galva's Three Murders
    Input       : 4 6 L
    Damage      : 900
    Description : A rising attack. Knocks the opponent up.
    Comments    : Same above.

  * Name        : Galva's Six Murders
    Input       : 4 6 M
    Damage      : 1088
    Description : Same above.
    Comments    : Same above.

  * Name        : Galva's Nine Murders
    Input       : 4 6 H (costs Magic Gauge)
    Damage      : 1248
    Description : Same above. Knocks the opponent up, then down.
    Comments    : Same above.

  * Name        : Backdash
    Input       : 4 4 L/M
    Damage      : None
    Description : Like the name.
    Comments    : Uses to fall back.

  * Name        : Seven Gate Barrier
    Input       : 4 4 H
    Damage      : ?
    Description : While being attacked, use this move to counter-attack.
    Comments    : Like the description.

  * Name        : Aphorism for Ducos
    Input       : (In air) 6 6 L
    Damage      : ?
    Description : Dives backward.

  * Name        : Aphorism for Fincos
    Input       : (In air) 6 6 M
    Damage      : ?
    Description : Dives downward.

  * Name        : Aphorism for Trencos
    Input       : (In air) 6 6 H
    Damage      : ?
    Description : Dives forward.

    Uses them as an approach, then perform the next attack if you want.

                         -----o-o---< >---o-o-----

c) Super Move
   ===========
  * Name        : Gae Buidhe: Yellow Rose for Mortality   (SP-A)
    Input       : 8 6 8 6 L
    Damage      : 1500
    Description : Thrust with a yellow rose.
    Comments    : Weak. Uses if you want.

  * Name        : Gae Dearg: Crimson Rose of Exorcism   (SP-A)
    Input       : 8 6 8 6 M
    Damage      : 750
    Description : A charged thrust.
    Comments    : More powerful if you use the followup below.

  * Name        : Followup Command (drains 100% of each gauge)
    Input       : Gae Dearg > 8 6 M > 8 6 M
    Damage      : 2500 (total)
    Description : Attacks 2 times more.
    Comments    : More powerful, but costs Magic Gauge. Uses as you want.

                         -----o-o---< >---o-o-----

d) Holy Grail Burst Super Move
   ============================
  * Name        : Tale of Tragic Love: Devotion to Grainne   (EX)
    Input       : 8 6 8 6 H
    Damage      : 7000



  . /\______________________________________________________________________
 / \ /                                                                      \
-   -  <<< VII. UNLOCKABLES >>> [ULK]                                        -
 \ / \____________________________________________________________________/\/
  ' \/                                                                    \/

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
  I've finished Arcade Mode with all characters (Leysritt, Saber Alter and
  Zero Lancer are the last), and some other modes as well. Here are some
  unlockables that I got.
  Maybe they're not quite correct. However, I have no time to check again.
  Therefore, please check it yourself.
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

  * Unlockable(s) : System Voice, Illustrations and Character Models
                    (Character Models are not available for all)
    How to        : Clear Arcade Mode with a respective character.

  * Unlockable(s) : Illyasviel's System Voice
    How to        : Clear Arcade Mode with Random Character.

  * Unlockable(s) : Leysritt
    How to        : Clear Arcade Mode 5 times.

  * Unlockable(s) : Saber Alter
    How to        : Clear Arcade Mode 6 times.

  * Unlockable(s) : Zero Lancer
    How to        : After unlocking Leysritt and Saber Alter, play Arcade
                    Mode again, you'll meet him around stage 6. Defeat him.

  * Unlockable(s) : Saber Lily
    How to        : Clear Arcade Mode with Saber Alter.

  * Unlockable(s) : Survival Mode
    How to        : Clear Arcade Mode with all characters.

  * Unlockable(s) : Survival Mode (unlimited)
    How to        : Clear Survival Mode once with any character.

  * Unlockable(s) : Final Illustration of the character.
    How to        : Clear Survival Mode with this character.

===================================='========================================
   ADDITIONAL CHARACTER MODELS      |           HOW TO UNLOCK
====================================|========================================
  Dragon Fang Warrior               | Clear Arcade Mode with Caster twice
  Illyasviel                        | Clear Arcade Mode with Berserker twice
===================================='========================================
      ADDITIONAL STAGES             |           HOW TO UNLOCK
====================================|========================================
  Kotomine Church                   | Clear Arcade Mode with Bazett
  Fuyuki City                       | Clear Arcade Mode with Zero Lancer
====================================|========================================
        MOVIES THEATER              |           HOW TO UNLOCK
====================================|========================================
  Opening Movie - Arcade            | Default
  Announcement Trailer -Comiket 73- | Clear Arcade Mode with Bazett
  Trailer - Arcade                  | Clear Arcade Mode with Archer
  Tiger Collosseum Upper Movie      | Clear Arcade Mode with Luviagelita
  Trailer - PlayStation 2 version   | Clear Arcade Mode with Sakura
===================================='========================================



  . /\______________________________________________________________________
 / \ /                                                                      \
-   -  <<< VIII. CONTACT ME >>> [CTM]                                        -
 \ / \____________________________________________________________________/\/
  ' \/                                                                    \/

  Real name : Pham Hong Quan
  Nick name : LethalRedArmy

  If you want to contact me, please check one of these links below to get
  my e-mail:
   < http://www.gamefaqs.com/features/recognition/49700.html >
   < http://www.neoseeker.com/members/profiles/LethalRedArmy/ >
   < http://www.cheathappens.com/show_user.asp?userID=71215 >

                         -----o-o---< >---o-o-----

  THINGS YOU CAN DO WITHOUT ASKING ME 
  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- If you intend to post this FAQ on any website, I agree. But you must
  notify me (give me the link) so that I can add you in my authorized
  websites list.
- To use this FAQ for private uses (copy it to your PC, PDA, send to your
  friends, print it...), just DO IT FREELY.

  HOWEVER, COPYRIGHT VIOLATION IS STRICTLY CRITICIZED.

                         -----o-o---< >---o-o-----

  As I said, I nearly have no time and no intention to play this game again.
  Therefore, maybe no more content updates for this FAQ later. However, if you
  have sth to ask, you can email me. I will try to answer as soon as I can.



  . /\______________________________________________________________________
 / \ /                                                                      \
-   -  <<< IX. SPECIAL THANKS >>> [TKS]                                      -
 \ / \____________________________________________________________________/\/
  ' \/                                                                    \/

* Capcom, Eighting, Type Moon, Cavia - for making this game.

* GameFAQs - for posting my FAQ.

* All the webmasters who posted my FAQs legally - for introducing my guides
  to a larger community.

* Lazy Zefiris - for the correction about control buttons.

* Gregory Joiner - for the tips about Gilgamesh's EX move.

* And you - for reading my FAQ.

                            October, 6th, 2009
                               [ THE END ]