Dungeon Siege: Throne of Agony for PSP Ability Progression charts --------------------------------------------------------------------- John Tucker (yeah, like the movie) Version 1.1 (Corrected mistakes in two headers from version 1.0.) --------------------------------------------------------------------- Table of Contents: Intro [INTRO] Class Changes [CLASS] Mogrim [M] Initial Class: Warlord [MW00] Survival (Passive) [MW01] Cleaving Attack [MW02] War Cry [MW03] Fortitude (Passive) [MW04] Slam Attack [MW05] Weapon Mastery (Passive) [MW06] Leap Attack [MW07] Battle Hardened (Passive) [MW08] Deadly Strike [MW09] Rune of Restoration [MW10] Dual Wield (Passive) [MW11] Glyph of Binding [MW12] Ranged Mastery (Passive) [MW13] Penetrate (Passive) [MW14] Rune of Resilience [MW15] Sense Magic [MW16] Hero Class: Berserker [MHB0] Berserker Rage (Passive) [MHB1] Taunting Shout [MHB2] Battle Frenzy (Passive) [MHB3] Sweeping Attack [MHB4] Bloodlust (Passive) [MHB5] Blade Storm [MHB6] Legendary Class: Battle Rager [MLBR0] Retaliation (Passive) [MLBR1] Unstable Mind (Passive) [MLBR2] Mindless Slaughter [MLBR3] Legendary Class: Slayer [MLS0] Sunder (Passive) [MLS1] Ignore Pain (Passive) [MLS2] Crushing Blow [MLS3] Hero Class: Rune Master [MHRM0] Imbued Attacks (Passive) [MHRM1] Demoralizing Shout [MHRM2] Ancient Knowledge (Passive) [MHRM3] Rune of Restraint [MHRM4] Focused Power (Passive) [MHRM5] Glyph of Judgement [MHRM6] Legendary Class: Titan [MLT0] Epic Warfare (Passive) [MLT1] Massive Frame (Passive) [MLT2] Tremor Shout [MLT3] Legendary Class: Rune Lord [MLRL0] Eternal Wisdom (Passive) [MLRL1] Blessing of the Ancients (Passive) [MLRL2] Invoke Ancestors [MLRL3] --------------------------------------------------------------------- Serin [S] Initial Class: Shadow Stalker [SSS00] Dual Wield (Passive) [SSS01] Blink Attack [SSS02] Rapid Strike [SSS03] Evasion (Passive) [SSS04] Crippling Blow [SSS05] Disorienting Strike (Passive) [SSS06] Fleet of Foot (Passive) [SSS07] Forceful Strike [SSS08] Mortal Wound (Passive) [SSS09] Bleed (Passive) [SSS10] Death Trance [SSS11] Biting Arrow (Passive) [SSS12] Elemental Rage [SSS13] Alacrity (Passive) [SSS14] Stunfire Trap [SSS15] Counterattack (Passive) [SSS16] Hero Class: Ranger [SHR0] Thunderous Blow [SHR1] Knockback (Passive) [SHR2] Stickybomb Trap [SHR3] Improved Accuracy (Passive) [SHR4] Zzap Trap [SHR5] Wildshroud (Passive) [SHR6] Legendary Rank: Sniper [SLS0] Homing Arrow (Passive) [SLS1] Shadowshroud (Passive) [SLS2] Slay Foe [SLS3] Legendary Class: Huntress [SLH0] Fanatical (Passive) [SLH1] Ironshroud (Passive) [SLH2] Syphon Trap [SLH3] Hero Class: Blademaster [SHB0] Whirling Strike [SHB1] Blade Mastery (Passive) [SHB2] Battle Trance [SHB3] Combat Endurance (Passive) [SHB4] Shadow Trance [SHB5] Deflect Blow (Passive) [SHB6] Legendary Class: Ninja [SLN0] Place Caltrops [SLN1] Cleaving Strike (Passive) [SLN2] Dance of a Hundred Blades [SLN3] Legendary Class: Blood Assassin [SLBA0] Blood Thirst (Passive) [SLBA1] Battle Fury (Passive) [SLBA2] Blood Trance [SLBA3] --------------------------------------------------------------------- Allister [A] Special note on ToA's magic system [ASN] Initial Class: Battle Mage [ABM00] Fire Mastery (Passive) [ABM01] Spell Blast* [ABM02] Spell Armor* [ABM03] Brilliance (Passive) [ABM04] Spell Cone* [ABM05] Staff Mastery (Passive) [ABM06] Imbue Weapon* [ABM07] Frost Mastery (Passive) [ABM08] Arcane Renewal (Passive) [ABM09] Spell Bolt [ABM10] Devastating Blast (Passive) [ABM11] Spell Ray* [ABM12] Lightning Mastery (Passive) [ABM13] Aspect of the Master (Passive)* [ABM14] Spell Nova* [ABM15] Summon Minion [ABM16] Hero Class: Vile Wizard [AHV0] Death Mastery (Passive) [AHV1] Acid Cloud [AHV2] Animate Dead (Passive) [AHV3] Vile Curse [AHV4] Crippling Aura (Passive) [AHV5] Detonate Corpse [AHV6] Legendary Class: Lich [ALL0] Mark of Damnation (Passive) [ALL1] Dark Mantle (Passive) [ALL2] Destroy All [ALL3] Legendary Class: Death Knight [ALDK0] Mark of Death (Passive) [ALDK1] Bone Ward (Passive) [ALDK2] Dismissal [ALDK3] Hero Class: White Wizard [AHW0] Arcane Mastery (Passive) [AHW1] Repulse [AHW2] Guardian Aura (Passive) [AHW3] Spirit Shield (Passive) [AHW4] Release Spirits [AHW5] Sanctuary [AHW6] Legendary Class: Archmage [ALA0] Mark of Wisdom (Passive) [ALA1] Arcane Secrets (Passive) [ALA2] Supreme Spellcasting [ALA3] Legendary Class: Arcane Champion [ALAC0] Mark of Discipline (Passive) [ALAC1] Light of Faith (Passive) [ALAC2] Supreme Strength [ALAC3] * Skill's effects change based on the active mode. See [ASN] for more information about modes. --------------------------------------------------------------------- Acknowledgements and contact info [Just go to the end] ********************************************************************* Intro [INTRO] Two of the tough things in any RPG are deciding which character/class to choose and figuring out how to distribute your ability points. This list is here to help you make those choices by showing you what abilities you'll be able to choose for each character and how they improve through each rank. ********************************************************************* Class Changes [CLASS] In Dungeon Siege: Throne of Agony, you begin in a basic class determined by the character you chose, and then get choose a "Hero" class at level 30 and a "Legendary" class at level 60. There are two Hero classes and four Legendary classes for each character - two for each of the Hero classes. the abilities in this list appear in the order they appear in the game, and I've put the Legendary classes after the Hero class they fall under. ********************************************************************* Mogrim: The Half-Giant Warlord [M] ********************************************************************* Initial Class: Warlord [MW00] --------------------------------------------------------------------- Survival (Passive) [MW01] Passively improves the character's health regeneration rate and chance to find bonus gold or magic items. Find Find Health Key Ranks Rank Gold Magic Regen 1 +1% +1% +0.10% +1% Find Gold & Magic Items 2 +1% +1% +0.13% 3 +1% +1% +0.15% 4 +1% +1% +0.18% 5 +2% +1% +0.2% 6 +2% +1% +0.23% 7 +2% +1% +0.25% 8 +2% +1% +0.28% 9 +2% +1% +0.3% 10 +3% +2% +0.33% +3% Find Gold, 2% Magic Items 11 +3% +2% +0.35% 12 +3% +2% +0.38% 13 +3% +2% +0.4% 14 +3% +2% +0.43% 15 +4% +2% +0.45% 16 +4% +2% +0.48% 17 +4% +2% +0.5% 18 +4% +2% +0.53% 19 +4% +2% +0.55% 20 +5% +3% +0.58% +5% Find Gold, 3% Magic Items 30 +7% Find Gold, 4% Magic Items --------------------------------------------------------------------- Cleaving Attack [MW02] A sweeping attack that damages enemies in an arc. Mana Rank Cost Damage Key Ranks 1 20 5-15 180-degree arc 2 25 8-22 3 30 11-29 4 35 14-36 5 40 17-43 6 45 20-50 7 50 23-57 8 55 26-64 9 60 29-71 10 70 37-83 270-degree arc 11 80 45-95 12 90 53-107 13 100 61-119 14 110 66-134 15 120 71-149 16 130 76-164 17 140 81-179 18 150 86-194 19 160 91-209 20 180 111-239 360-degree arc 30 Damage boost --------------------------------------------------------------------- War Cry [MW03] Bolsters the spirits of nearby allies and enhances their effectiveness. Mana Max Rank Cost Health Damage Key Ranks 1 10 +3% 1-3 Lasts 20 seconds 2 15 +3.25% 1-4 3 20 +3.5% 2-4 4 25 +3.75% 2-5 5 30 +4% 2-6 6 35 +4.25% 2-7 7 40 +4.5% 2-8 8 45 +4.75% 3-8 9 50 +5% 3-9 10 55 +5.25% 3-10 Lasts 25 seconds 11 60 +5.5% 4-10 12 65 +5.75% 4-11 13 70 +6% 4-12 14 75 +6.25% 4-13 15 80 +6.5% 4-14 16 85 +6.75% 5-14 17 90 +7% 5-15 18 95 +7.25% 5-16 19 100 +7.5% 6-16 20 105 +7.75% 6-17 Lasts 30 seconds 30 Lasts 45 seconds --------------------------------------------------------------------- Fortitude (Passive) [MW04] Passively increases the character's maximum health. Max Rank Health Key Ranks 1 1 None 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 10.5 12 11 13 11.5 14 12 15 12.5 16 13 17 13.5 18 14 19 14.5 20 15 30 --------------------------------------------------------------------- Slam Attack [MW05] Slams the ground with such force that all nearby enemies are dazed. Mana Stun Rank Cost Damage Duration Key Ranks 1 20 10-30 1 Lasts 1 second 2 25 16-44 1 3 30 22-58 1 4 34 28-72 1 5 40 34-86 1 6 45 40-100 1 7 50 46-114 1 8 55 52-128 1 9 60 58-142 1 10 75 64-156 2 Lasts 2 seconds 11 90 70-170 2 12 105 76-184 2 13 120 82-198 2 14 135 88-212 2 15 150 94-226 2 16 165 100-240 2 17 180 106-254 2 18 195 112-268 2 19 210 118-282 2 20 230 124-296 3 Lasts 3 seconds 30 Lasts 4 seconds --------------------------------------------------------------------- Weapon Mastery (Passive) [MW06] Passively increases the character's damage with melee weapons. Rank Damage Key Ranks 1 +5 None 2 +7 3 +9 4 +11 5 +13 6 +15 7 +17 8 +19 9 +21 10 +23 11 +25 12 +27 13 +29 14 +31 15 +33 16 +35 17 +37 18 +39 19 +41 20 +43 30 --------------------------------------------------------------------- Leap Attack [MW07] You leap into the air and land next to an enemy with a vicious strike. Mana Ability Stun Rank Cost Crit. Damage Duration Key Ranks 1 30 +10% 10-30 2 +10% Crit. Chance 2 35 +10% 16-44 2 3 40 +10% 22-58 2 4 45 +10% 28-72 2 5 50 +10% 34-86 2 6 55 +10% 40-100 2 7 60 +10% 46-114 2 8 65 +10% 52-128 2 9 70 +10% 58-142 2 10 75 +20% 64-156 2 +20% Crit. Chance 11 80 +20% 70-170 2 12 85 +20% 76-184 2 13 90 +20% 82-198 2 14 95 +20% 88-212 2 15 100 +20% 94-226 2 16 105 +20% 100-240 2 17 110 +20% 106-254 2 18 115 +20% 112-268 2 19 120 +20% 118-282 2 20 125 +30% 124-296 2 +30% Crit. Chance 30 +50% Crit. Chance --------------------------------------------------------------------- Battle Hardened (Passive) [MW08] Passively increases the character's armor. Rank Armor Key Ranks 1 +1% None 2 +1.25% 3 +1.5% 4 +1.75% 5 +2% 6 +2.25% 7 +2.5% 8 +2.75% 9 +3% 10 +3.25% 11 +3.5% 12 +3.75% 13 +4% 14 +4.25% 15 +4.5% 16 +4.75% 17 +5% 18 +5.25% 19 +5.5% 20 +5.75% 30 --------------------------------------------------------------------- Deadly Strike (Passive) [MW09] Passively increases the character's chance to cause critical hits. Crit. Rank Chance Damage Key Ranks 1 +2% 5 None 2 +2% 6 3 +2% 7 4 +2% 8 5 +3% 9 6 +3% 10 7 +3% 11 8 +3% 12 9 +3% 13 10 +3% 14 11 +4% 15 12 +4% 16 13 +4% 17 14 +4% 18 15 +4% 19 16 +5% 20 17 +5% 21 18 +5% 22 19 +5% 23 20 +5% 24 30 --------------------------------------------------------------------- Rune of Restoration [MW10] Summons a magical Rune that heals all nearby allies. Mana Health Mana Rank Cost Regen Regen Key Ranks 1 100 +2% +2% Lasts 24 seconds 2 105 +2.05% +2.05% 3 110 +2.1% +2.1% 4 115 +2.15% +2.15% 5 120 +2.2% +2.2% 6 125 +2.25% +2.25% 7 130 +2.3% +2.3% 8 135 +2.35% +2.35% 9 140 +2.4% +2.4% 10 150 +2.45% +2.45% Lasts 30 seconds 11 160 +2.5% +2.5% 12 170 +2.55% +2.55% 13 180 +2.6% +2.6% 14 190 +2.65% +2.65% 15 200 +2.7% +2.7% 16 210 +2.75% +2.75% 17 220 +2.8% +2.8% 18 230 +2.85% +2.85% 19 240 +2.9% +2.9% 20 260 +2.95% +2.95% Lasts 36 seconds 30 Lasts 45 seconds --------------------------------------------------------------------- Dual Wield (Passive) [MW11] Allows two melee weapons to be wielded at the same time and improves the character's damage output when doing so. Rank Damage Key Ranks 1 +10 None 2 +14 3 +18 4 +22 5 +26 6 +30 7 +34 8 +38 9 +42 10 +45 11 +48 12 +51 13 +54 14 +57 15 +60 16 +63 17 +66 18 +69 19 +72 20 +74 30 --------------------------------------------------------------------- Glyph of Binding [MW12] Ensnares a single enemy with magical bindings. Mana Move Health Rank Cost Speed Regen Key Ranks 1 60 -100% -1.5% Lasts 4 seconds 2 70 -100% -1.5% 3 80 -100% -1.5% 4 90 -100% -1.5% 5 100 -100% -1.5% 6 110 -100% -1.5% 7 120 -100% -1.5% 8 130 -100% -1.5% 9 140 -100% -1.5% 10 150 -100% -1.5% Lasts 6 seconds 11 165 -100% -1.5% 12 180 -100% -1.5% 13 195 -100% -1.5% 14 210 -100% -1.5% 15 225 -100% -1.5% 16 240 -100% -1.5% 17 255 -100% -1.5% 18 270 -100% -1.5% 19 285 -100% -1.5% 20 300 -100% -1.5% Lasts 8 seconds 30 Lasts 10 seconds --------------------------------------------------------------------- Ranged Mastery (Passive) [MW13] Passively increases the character's damage with ranged weapons. Rank Damage Key Ranks 1 +10 None 2 +14 3 +18 4 +22 5 +26 6 +30 7 +34 8 +38 9 +42 10 +45 11 +48 12 +51 13 +54 14 +57 15 +60 16 +63 17 +66 18 +69 19 +72 20 +74 30 --------------------------------------------------------------------- Penetrate (Passive) [MW14] Provides a chance for the characer's ranged attacks to pierce through multiple enemies. Chance to Pierce Rank With Ranged Attack Key Ranks 1 +10% None 2 +10.5% 3 +11% 4 +11.5% 5 +12% 6 +12.5% 7 +13% 8 +13.5% 9 +14% 10 +14.5% 11 +15% 12 +15.5% 13 +16% 14 +16.5% 15 +17% 16 +17.5% 17 +18% 18 +18.5% 19 +19% 20 +19.5% 30 --------------------------------------------------------------------- Rune of Resilience [MW15] Summons a magical Rune that protects all nearby allies. Note: "View Ability" text says "Depending on what elemental force is added to this rune effects will change to match: Stoneskin, Wall of Air, Fire Shield." Mana Rank Cost Armor Defense Key Ranks 1 100 +10% +10 None 2 110 +10.5% +12 3 120 +11% +14 4 130 +11.5% +16 5 140 +12% +18 6 150 +12.5% +20 7 160 +13% +22 8 170 +13.5% +24 9 180 +14% +26 10 190 +14.5% +28 11 200 +15% +30 12 210 +15.5% +32 13 220 +16% +34 14 230 +16.5% +36 15 240 +17% +38 16 250 +17.5% +40 17 260 +18% +42 18 270 +18.5% +44 19 280 +19% +46 20 290 +19.5% +48 30 --------------------------------------------------------------------- Sense Magic [MW16] Passively increases the character's Arcane and Death Resistances and chance to find bonus magic items. Resist Resist Find Rank Arcane Death Magic Key Ranks 1 +5 +5 +2% +2% to find Magic items 2 +8 +8 +2% 3 +11 +11 +2% 4 +14 +14 +2% 5 +17 +17 +2% 6 +20 +20 +2% 7 +23 +23 +2% 8 +26 +26 +2% 9 +29 +29 +2% 10 +32 +32 +3% +3% to find Magic items 11 +35 +35 +3% 12 +38 +38 +3% 13 +41 +41 +3% 14 +44 +44 +3% 15 +47 +47 +3% 16 +50 +50 +3% 17 +53 +53 +3% 18 +56 +56 +3% 19 +59 +59 +3% 20 +62 +62 +4% +4% to find Magic items 30 +5% to find Magic items ********************************************************************* Hero Class: Berserker [MHB0] --------------------------------------------------------------------- Berserker Rage [MHB1] Passively returns a portion of damage received in combat back to the character in the form of mana. Dmg back Rank as mana Key Ranks 1 10% None 2 11% 3 12% 4 13% 5 14% 6 15% 7 16% 8 17% 9 18% 10 19% 11 20% 12 21% 13 22% 14 23% 15 24% 16 25% 17 26% 18 27% 19 28% 20 29% 30 --------------------------------------------------------------------- Taunting Shout [MHB2] Crude, off-color insults cause nearby enemies to attack you. Mana Rank Cost Damage Duration Key Ranks 1 60 -10 4 Lasts 4 seconds 2 70 -20 4 3 80 -30 4 4 90 -40 4 5 100 -50 4 6 110 -60 4 7 120 -70 4 8 130 -80 4 9 140 -90 4 10 150 -100 5 Lasts 5 seconds 11 160 -110 5 12 170 -120 5 13 180 -130 5 14 190 -140 5 15 200 -150 5 16 210 -160 5 17 220 -170 5 18 230 -180 5 19 240 -190 5 20 250 -200 6 Lasts 6 seconds 30 Lasts 7 seconds --------------------------------------------------------------------- Battle Frenzy (Passive) [MHB3] Provides a chance for critical hits to temporarily improve the character's attack speed and strength. Damage Attack Rank Per Crit Strength Speed Key Ranks 1 +8 +20 +5% None 2 +10 +21 +5.5% 3 +12 +22 +6% 4 +14 +23 +6.5% 5 +16 +24 +7% 6 +18 +25 +7.5% 7 +20 +26 +8% 8 +22 +27 +8.5% 9 +24 +28 +9% 10 +26 +29 +9.5% 11 +28 +30 +10% 12 +30 +31 +10.5% 13 +32 +32 +11% 14 +34 +33 +11.5% 15 +36 +34 +12% 16 +38 +35 +12.5% 17 +40 +36 +13% 18 +42 +37 +13.5% 19 +44 +38 +14% 20 +46 +39 +14.5% 30 --------------------------------------------------------------------- Sweeping Attack [MHB4] A sweeping strike that knocks all enemies in front of the caster backwards. Mana Stun Rank Cost Dmg. Knockback Duration Key Ranks 1 150 100 4 2 Lasts 2 seconds 2 160 110 4 2 3 170 120 4 2 4 180 130 4 2 5 190 140 4 2 6 200 150 4 2 7 210 160 4 2 8 220 170 4 2 9 230 180 4 2 10 240 190 4.5 2 11 250 200 4.5 3 Lasts 3 seconds 12 260 210 4.5 3 13 270 220 4.5 3 14 280 230 4.5 3 15 290 240 4.5 3 16 300 250 4.5 3 17 310 260 4.5 3 18 320 270 4.5 3 19 330 280 4.5 3 20 340 290 4.5 4 Lasts 4 seconds 30 Lasts 5 seconds --------------------------------------------------------------------- Bloodlust (Passive) [MHB5] Passively increases the bonus damage caused by critical hits. Crit. Ability Rank Dmg. Crit. Dmg. Key Ranks 1 +10% +10% None 2 +11% +11% 3 +12% +12% 4 +13% +13% 5 +14% +14% 6 +15% +15% 7 +16% +16% 8 +17% +17% 9 +18% +18% 10 +19% +19% 11 +20% +20% 12 +21% +21% 13 +22% +22% 14 +23% +23% 15 +24% +24% 16 +25% +25% 17 +26% +26% 18 +27% +27% 19 +28% +28% 20 +29% +29% 30 --------------------------------------------------------------------- Blade Storm [MHB6] Extradimensional swords are called into being to protect the caster from harm. Note: the display on this ability is bugged. It shows a different Damage in "Next Rank" than it assigns when you actually add a point to the ability. These numbers are the actual damage, not the "next rank" numbers. Mana Rank Cost Dodge Parry Dmg. Key Ranks 1 220 +10% +10% 15 +10% Dodge and Parry 2 230 +10% +10% 18 3 240 +10% +10% 21 4 250 +10% +10% 24 5 260 +10% +10% 27 6 270 +10% +10% 30 7 280 +10% +10% 33 8 290 +10% +10% 36 9 300 +10% +10% 39 10 310 +15% +15% 42 +15% Dodge and Parry 11 320 +15% +15% 45 12 330 +15% +15% 48 13 340 +15% +15% 51 14 350 +15% +15% 54 15 360 +15% +15% 57 16 370 +15% +15% 60 17 380 +15% +15% 63 18 390 +15% +15% 66 19 400 +15% +15% 69 20 410 +20% +20% 72 +20% Dodge and Parry 30 +30% Dodge and Parry ********************************************************************* Legendary Class: Battle Rager [MLBR0] --------------------------------------------------------------------- Retaliation (Passive) [MLBR1] Passively counterattacks anyone who damages the character in melee combat. Note: "View Ability" text says "Once struck an attacker can return a strike of their own; do not be stunned by being touched in combat." Perhaps this ability means you can't be stunned, but I don't know. Counter Rank Agility Chance Dmg. Key Ranks 1 +5 5% 200 None 2 +7 5% 205 3 +9 5% 210 4 +11 5% 215 5 +13 5% 220 6 +15 5% 225 7 +17 5% 230 8 +19 5% 235 9 +21 5% 240 10 +23 10% 245 11 +25 10% 250 12 +27 10% 255 13 +29 10% 260 14 +31 10% 265 15 +33 10% 270 16 +35 10% 275 17 +37 10% 280 18 +39 10% 285 19 +41 10% 290 20 +43 15% 295 30 --------------------------------------------------------------------- Unstable Mind (Passive) [MLBR2] Passively increases the character's offensive capabilities at the cost of reduced defensive effectiveness. Crit. To Rank Hit Hit Armor Dmg. Defense Key Ranks 1 +2% +3% -50 30 -20 None 2 +3% +4% -75 35 -30 3 +3% +5% -100 40 -40 4 +4% +6% -125 45 -50 5 +4% +7% -150 50 -60 6 +5% +8% -175 55 -70 7 +5% +9% -200 60 -80 8 +6% +10% -225 65 -90 9 +6% +11% -250 70 -100 10 +7% +12% -275 75 -110 11 +7% +13% -300 80 -120 12 +8% +14% -325 85 -130 13 +8% +15% -350 90 -140 14 +9% +16% -375 95 -150 15 +9% +17% -400 100 -160 16 +10% +18% -425 105 -170 17 +10% +19% -450 110 -180 18 +11% +20% -475 115 -190 19 +11% +21% -500 120 -200 20 +12% +22% -525 125 -210 30 --------------------------------------------------------------------- Mindless Slaughter [MLBR3] Enters a whirlwind attack mode that damages all nearby enemies. Mana Move Rank Cost Dodge Speed Dmg. Key Ranks 1 250 +30% +13% +50 Lasts 8 seconds 2 265 +31% +13% +52 3 280 +32% +13% +54 4 295 +33% +13% +56 5 310 +34% +13% +58 6 325 +35% +13% +60 7 340 +36% +13% +62 8 355 +37% +13% +64 9 370 +38% +13% +66 10 385 +39% +13% +68 Lasts 10 seconds 11 400 +40% +13% +70 12 415 +41% +13% +72 13 430 +42% +13% +74 14 445 +43% +13% +76 15 460 +44% +13% +78 16 475 +45% +13% +80 17 490 +46% +13% +82 18 505 +47% +13% +84 19 520 +48% +13% +86 20 535 +49% +13% +88 Lasts 12 seconds 30 Lasts 15 seconds ********************************************************************* Legendary Class: Slayer [MLS0] --------------------------------------------------------------------- Sunder (Passive) [MLS1] Provides a chance for the character's attacks to reduce a target's armor and melee attack power. Rank Strength Chance Armor Dmg. Key Ranks 1 +5 5% -200 -50 None 2 +6 5% -220 -55 3 +7 5% -240 -60 4 +8 5% -260 -65 5 +9 5% -280 -70 6 +10 5% -300 -75 7 +11 5% -320 -80 8 +12 5% -340 -85 9 +13 5% -360 -90 10 +14 7% -380 -95 11 +15 7% -400 -100 12 +16 7% -420 -105 13 +17 7% -440 -110 14 +18 7% -460 -115 15 +19 7% -480 -120 16 +20 7% -500 -125 17 +21 7% -520 -130 18 +22 7% -540 -135 19 +23 7% -560 -140 20 +24 10% -580 -145 30 --------------------------------------------------------------------- Ignore Pain (Passive) [MLS2] Passively grants the character a limited amount of damage reduction. Dmg. Rank Absorb Key Ranks 1 10 None 2 12 3 14 4 16 5 18 6 20 7 22 8 24 9 26 10 28 11 30 12 32 13 34 14 36 15 38 16 40 17 42 18 44 19 46 20 48 30 --------------------------------------------------------------------- Crushing Blow [MLS3] Strikes a target so hard that it is knocked backwards and stunned. Mana Stun Rank Cost Dmg. Knockback Duration Key Ranks 1 250 1800 4 3 Stuns for 3 seconds 2 265 1850 4 3 3 280 1900 4 3 4 295 1950 4 3 5 310 2000 4 3 6 325 2050 4 3 7 340 2100 4 3 8 355 2150 4 3 9 370 2200 4 3 10 385 2250 4 4 Stuns for 4 seconds 11 400 2300 4 4 12 415 2350 4 4 13 430 2400 4 4 14 445 2450 4 4 15 460 2500 4 4 16 475 2550 4 4 17 490 2600 4 4 18 505 2650 4 4 19 520 2700 4 4 20 535 2750 4 5 Stuns for 5 seconds 30 Stuns for 6 seconds ********************************************************************* Hero Class: Rune Master [MHRM0] --------------------------------------------------------------------- Imbued Attacks [MHRM1] Passively adds bonus Arcane damage to every one of the character's attacks. Arcane Rank Dmg. Key Ranks 1 35 None 2 40 3 45 4 50 5 55 6 60 7 65 8 70 9 75 10 80 11 85 12 90 13 95 14 100 15 105 16 110 17 115 18 120 19 125 20 130 30 --------------------------------------------------------------------- Demoralizing Shout [MHRM2] Releases a battle cry so fearsome that it demoralizes all nearby enemies. Mana Resist Rank Cost All Key Ranks 1 60 -50 Lasts 24 seconds 2 70 -55 3 80 -60 4 90 -65 5 100 -70 6 110 -75 7 120 -80 8 130 -85 9 140 -90 10 150 -95 Lasts 36 seconds 11 160 -100 12 170 -105 13 180 -110 14 190 -115 15 200 -120 16 210 -125 17 220 -130 18 230 -135 19 240 -140 20 250 -145 Lasts 48 seconds 30 Lasts 60 seconds --------------------------------------------------------------------- Ancient Knowledge (Passive) [MHRM3] Passively increases the character's maximum mana and magic attack power. Max Rank Mana Dmg. Key Ranks 1 +30 +30 None 2 +40 +35 3 +50 +40 4 +60 +45 5 +70 +50 6 +80 +55 7 +90 +60 8 +100 +65 9 +110 +70 10 +120 +75 11 +130 +80 12 +140 +85 13 +150 +90 14 +160 +95 15 +170 +100 16 +180 +105 17 +190 +110 18 +200 +115 19 +210 +120 20 +220 +125 30 --------------------------------------------------------------------- Rune of Restraint [MHRM4] Summons a magical Rune that impedes enemy movement and slows their attacks. Mana Move Attack Rank Cost Speed Speed Key Ranks 1 150 -40% -20% Lasts 12 seconds 2 155 -40.5% -21% 3 160 -41% -22% 4 165 -41.5% -23% 5 170 -42% -24% 6 175 -42.5% -25% 7 180 -43% -26% 8 185 -43.5% -27% 9 190 -44% -28% 10 195 -44.5% -29% 11 200 -45% -30% Lasts 18 seconds 12 205 -45.5% -31% 13 210 -46% -32% 14 215 -46.5% -33% 15 220 -47% -34% 16 225 -47.5% -35% 17 230 -48% -36% 18 235 -48.5% -37% 19 240 -49% -38% 20 245 -49.5% -39% Lasts 24 seconds 30 Lasts 35 seconds --------------------------------------------------------------------- Focused Power (Passive) [MHRM5] Passively increases the character's chance to cause critical hits with his spells. Ability Ability Rank To Hit Crit Key Ranks 1 +2% +2% None 2 +2% +2% 3 +2% +2% 4 +2% +2% 5 +4% +2% 6 +4% +2% 7 +4% +2% 8 +4% +2% 9 +4% +2% 10 +6% +3% 11 +6% +3% 12 +6% +3% 13 +6% +3% 14 +6% +3% 15 +8% +3% 16 +8% +3% 17 +8% +3% 18 +8% +3% 19 +8% +3% 20 +10% +4% 30 --------------------------------------------------------------------- Glyph of Judgement [MHRM6] Calls down a column of flame to ignite a targeted enemy. Mana Fire Rank Cost Dmg. Key Ranks 1 220 1100 3 meter radius 2 235 1120 3 250 1140 4 265 1160 5 280 1180 6 295 1200 7 310 1220 8 325 1240 9 340 1260 10 355 1280 3.5 meter radius 11 370 1300 12 385 1320 13 400 1340 14 415 1360 15 430 1380 16 445 1400 17 460 1420 18 475 1440 19 490 1460 20 505 1480 4 meter radius 30 4.5 meter radius ********************************************************************* Legendary Class: Titan [MLT0] --------------------------------------------------------------------- Epic Warfare (Passive) [MLT1] Provides a chance for the character's attacks to explode and deal damage to all nearby enemies. Crit. Chance to Rank Dmg. Explode Dmg. Key Ranks 1 +5% 5% 160 None 2 +6% 5% 165 3 +7% 5% 170 4 +8% 5% 175 5 +9% 5% 180 6 +10% 5% 185 7 +11% 5% 190 8 +12% 5% 195 9 +13% 5% 200 10 +14% 7% 205 11 +15% 7% 210 12 +16% 7% 215 13 +17% 7% 220 14 +18% 7% 225 15 +19% 7% 230 16 +20% 7% 235 17 +21% 7% 240 18 +22% 7% 245 19 +23% 7% 250 20 +24% 10% 255 30 --------------------------------------------------------------------- Massive Frame (Passive) [MLT2] Passively increases the character's carry capacity and maximum health Max Carry Rank Health Capacity Key Ranks 1 +5% +5 None 2 +5.5% +6 3 +6% +7 4 +6.5% +8 5 +7% +9 6 +7.5% +10 7 +8% +11 8 +8.5% +12 9 +9% +13 10 +9.5% +14 11 +10% +15 12 +10.5% +16 13 +11% +17 14 +11.5% +18 15 +12% +19 16 +12.5% +20 17 +13% +21 18 +13.5% +22 19 +14% +23 20 +14.5% +24 30 --------------------------------------------------------------------- Tremor Shout [MLT3] Releases a shout that shakes the ground and knocks enemies off balance. Mana Move Rank Cost Damage Speed Duration Knockback Key Ranks 1 400 175-325 -25% 1 4 Pulses 6 times 2 410 180-340 -25% 1 4 3 420 185-355 -25% 1 4 4 430 190-370 -25% 1 4 5 440 195-385 -25% 1 4 6 450 200-400 -25% 1 4 7 460 205-415 -25% 1 4 8 470 210-430 -25% 1 4 9 480 215-445 -25% 1 4 10 490 220-460 -25% 1 4 Pulses 7 times 11 500 225-475 -25% 1 4 12 510 230-490 -25% 1 4 13 520 235-505 -25% 1 4 14 530 240-520 -25% 1 4 15 540 245-535 -25% 1 4 16 550 250-550 -25% 1 4 17 560 255-565 -25% 1 4 18 570 260-580 -25% 1 4 19 580 265-595 -25% 1 4 20 590 270-610 -25% 1 4 Pulses 8 times 30 Pulses 10 times ********************************************************************* Legendary Class: Rune Lord [MLRL0] --------------------------------------------------------------------- Eternal Wisdom (Passive) [MLRL1] Passively increases the rate of experience gain for all nearby allies Rank Exp. Key Ranks 1 +5% None 2 +5.5% 3 +6% 4 +6.5% 5 +7% 6 +7.5% 7 +8% 8 +8.5% 9 +9% 10 +9.5% 11 +10% 12 +10.5% 13 +11% 14 +11.5% 15 +12% 16 +12.5% 17 +13% 18 +13.5% 19 +14% 20 +14.5% 30 --------------------------------------------------------------------- Blessing of the Ancients (Passive) [MLRL2] Passively increases the attributes of nearby allies. Rank Strength Agility Stamina Willpower Luck Key Ranks 1 5 5 5 5 5 None 2 8 8 8 8 8 3 11 11 11 11 11 4 14 14 14 14 14 5 17 17 17 17 17 6 20 20 20 20 20 7 23 23 23 23 23 8 26 26 26 26 26 9 29 29 29 29 29 10 32 32 32 32 32 11 35 35 35 35 35 12 38 38 38 38 38 13 41 41 41 41 41 14 44 44 44 44 44 15 47 47 47 47 47 16 50 50 50 50 50 17 53 53 53 53 53 18 56 56 56 56 56 19 59 59 59 59 59 20 62 62 62 62 62 30 --------------------------------------------------------------------- Invoke Ancestors [MLRL3] Invokes the names of powerful ancestral spirits to provide guidance and protection. Mana Ability Resist Rank Cost Critial All Key Ranks 1 250 +15% +100 Lasts 60 seconds 2 255 +16% +102 3 260 +17% +104 4 265 +18% +106 5 270 +19% +108 6 275 +20% +110 7 280 +21% +112 8 285 +22% +114 9 290 +23% +116 10 295 +24% +118 Lasts 90 seconds 11 300 +25% +120 12 305 +26% +122 13 310 +27% +124 14 315 +28% +126 15 320 +29% +128 16 325 +30% +130 17 330 +31% +132 18 335 +32% +134 19 340 +33% +136 20 345 +34% +138 Lasts 120 seconds 30 Lasts 150 seconds ********************************************************************* ********************************************************************* Serin: The Elven Shadow Stalker [S] ********************************************************************* Initial Class: Shadow Stalker [SSS00] --------------------------------------------------------------------- Dual Wield (Passive) [SSS01] Allows two melee weapons to be wielded at the same time and improves the character's damage output when doing so. Rank Dmg Key Ranks 1 3 None 2 6 3 9 4 12 5 15 6 18 7 21 8 24 9 27 10 32 11 37 12 42 13 47 14 52 15 57 16 62 17 67 18 72 19 77 20 82 30 --------------------------------------------------------------------- Blink Attack [SSS02] Quickly teleports right next to an enemy and launches a surprise attack. Mana Rank Cost Dmg Key Ranks 1 30 2 None 2 35 5 3 40 10 4 45 15 5 50 20 6 55 25 7 60 30 8 65 35 9 70 40 10 80 50 11 90 60 12 100 70 13 110 80 14 120 90 15 130 100 16 140 110 17 150 120 18 160 130 19 180 140 20 200 170 30 --------------------------------------------------------------------- Rapid Strike [SSS03] A Finishing move that increases the caster's rate of attack. Mana Attack Rank Cost Dmg Speed Duration Key Ranks 1 20 10 +5% 5 None 2 25 15 +6% 5.5 3 30 20 +7% 6 4 35 25 +8% 6.5 5 40 30 +9% 7 6 45 35 +10% 7.5 7 50 40 +11% 8 8 55 45 +12% 8.5 9 60 50 +13% 9 10 65 60 +14% 9.5 11 70 70 +15% 10 12 75 80 +16% 10.5 13 80 90 +17% 11 14 85 100 +18% 11.5 15 90 110 +19% 12 16 95 120 +20% 12.5 17 100 130 +21% 13 18 105 140 +22% 13.5 19 110 150 +23% 14 20 120 210 +24% 14.5 30 --------------------------------------------------------------------- Evasion (Passive) [SSS04] Passively increases the character's chances to Dodge or Parry enemy attacks. Rank Dodge Parry Key Ranks 1 +2% +2% None 2 +2.2% +2.3% 3 +2.4% +2.6% 4 +2.6% +2.9% 5 +2.8% +3.2% 6 +3% +3.5% 7 +3.2% +3.8% 8 +3.4% +4.1% 9 +3.6% +4.4% 10 +3.8% +4.7% 11 +4% +5% 12 +4.2% +5.3% 13 +4.4% +5.6% 14 +4.6% +5.9% 15 +4.8% +6.2% 16 +5% +6.5% 17 +5.2% +6.8% 18 +5.4% +7.1% 19 +5.6% +7.4% 20 +5.8% +7.7% 30 --------------------------------------------------------------------- Crippling Blow [SSS05] An Opening move that reduces the target's movement and attack speed. Mana Move Attack Rank Cost Dmg Speed Speed Duration 1 50 30 -5% -3% 8 2 55 35 -7% -4% 8.25 3 60 40 -9% -5% 8.5 4 65 45 -11% -6% 8.75 5 70 50 -13% -7% 9 6 75 55 -15% -8% 9.25 7 80 60 -17% -9% 9.5 8 85 65 -19% -10% 9.75 9 90 70 -21% -11% 10 10 100 80 -23% -12% 10.25 11 110 90 -25% -13% 10.5 12 120 100 -27% -14% 10.75 13 130 110 -29% -15% 11 14 140 120 -31% -16% 11.25 15 150 130 -33% -17% 11.5 16 160 140 -35% -18% 11.75 17 170 150 -37% -19% 12 18 180 160 -39% -20% 12.25 19 190 170 -41% -21% 12.5 20 210 190 -43% -22% 12.75 30 --------------------------------------------------------------------- Disorienting Strike (Passive) [SSS06] Provides a chance for the character to gain an extra Combo Point with each critical hit. Chance for +1 Rank Combo Point on Crit Key Ranks 1 1% None 2 2% 3 3% 4 4% 5 5% 6 6% 7 7% 8 8% 9 9% 10 10% 11 11% 12 12% 13 13% 14 14% 15 15% 16 16% 17 17% 18 18% 19 19% 20 20% 30 --------------------------------------------------------------------- Fleet of Foot (Passive) [SSS07] Passively increases the character's movement speed. Move Rank Speed Key Ranks 1 +3% None 2 +3.25% 3 +3.5% 4 +3.75% 5 +4% 6 +4.25% 7 +4.5% 8 +4.75% 9 +5% 10 +5.25% 11 +5.5% 12 +5.75% 13 +6% 14 +6.25% 15 +6.5% 16 +6.75% 17 +7% 18 +7.25% 19 +7.5% 20 +7.75% 30 --------------------------------------------------------------------- Forceful Strike [SSS08] A Finishing move that blasts all nearby enemies backwards. Mana Rank Cost Dmg Knockback Key Ranks 1 50 50 3 3 meter knockback 2 55 65 3 3 60 80 3 4 65 95 3 5 70 110 3 6 75 125 3 7 80 140 3 8 85 155 3 9 90 170 3 10 100 185 4 4 meter knockback 11 110 200 4 12 120 215 4 13 130 230 4 14 140 245 4 15 150 260 4 16 160 275 4 17 170 290 4 18 180 305 4 19 190 320 4 20 210 335 5 5 meter knockback 30 6 meter knockback --------------------------------------------------------------------- Mortal Wound (Passive) [SSS09] Passively increases the bonus damage caused by critical hits. Crit Rank Dmg Key Ranks 1 +5% None 2 +7.5% 3 +10% 4 +12.5% 5 +15% 6 +17.5% 7 +20% 8 +22.5% 9 +25% 10 +27.5% 11 +30% 12 +32.5% 13 +35% 14 +37.5% 15 +40% 16 +42.5% 17 +45% 18 +47.5% 19 +50% 20 +52.5% 30 --------------------------------------------------------------------- Bleed (Passive) [SSS10] Enables critical hits to deal continuous bleeding damage to enemies. Ability Health Regen Rank Crit Dmg per Critical Duration Key Ranks 1 +5% -1% 4 None 2 +5% -1% 4.2 3 +5% -1% 4.4 4 +5% -1% 4.6 5 +5% -1% 4.8 6 +5% -1% 5 7 +5% -1% 5.2 8 +5% -1% 5.4 9 +5% -1% 5.6 10 +5% -1% 5.8 11 +5% -1% 6 12 +5% -1% 6.2 13 +5% -1% 6.4 14 +5% -1% 6.6 15 +5% -1% 6.8 16 +5% -1% 7 17 +5% -1% 7.2 18 +5% -1% 7.4 19 +5% -1% 7.6 20 +5% -1% 7.8 30 --------------------------------------------------------------------- Death Trance [SSS11] Enters a time-bending trance that slows enemies down and speeds up the caster. Mana Move Attack Rank Cost Speed Speed Key Ranks 1 140 +3% +5% Lasts 8 seconds. 2 150 +3.25% +5.5% 3 160 +3.5% +6% 4 170 +3.75% +6.5% 5 180 +4% +7% 6 190 +4.25% +7.5% 7 200 +4.5% +8% 8 210 +4.75% +8.5% 9 220 +5% +9% 10 230 +5.25% +9.5% Lasts 10 seconds. 11 240 +5.5% +10% 12 250 +5.75% +10.5% 13 260 +6% +11% 14 270 +6.25% +11.5% 15 280 +6.5% +12% 16 290 +6.75% +12.5% 17 300 +7% +13% 18 310 +7.25% +13.5% 19 320 +7.5% +14% 20 330 +7.75% +14.5% Lasts 12 seconds. 30 Lasts 16 seconds. --------------------------------------------------------------------- Biting Arrow (Passive) [SSS12] Passively increases the character's damage with ranged weapons. Rank Dmg Key Ranks 1 10 None 2 15 3 20 4 25 5 30 6 35 7 40 8 45 9 50 10 55 11 60 12 65 13 70 14 75 15 80 16 85 17 90 18 95 19 100 20 105 30 --------------------------------------------------------------------- Elemental Rage [SSS13] Enhances the caster by providing bonus elemental damage on every attack. Mana Fire Frost Ltng Attack Rank Cost Dmg Dmg Dmg Speed Key Ranks 1 140 10 10 10 4% Lasts 30 seconds 2 150 15 15 15 4.1% 3 160 20 20 20 4.2% 4 170 25 25 25 4.3% 5 180 30 30 30 4.4% 6 190 35 35 35 4.5% 7 200 40 40 40 4.6% 8 210 45 45 45 4.7% 9 220 50 50 50 4.8% 10 240 55 55 55 4.9% Lasts 45 seconds 11 260 60 60 60 5% 12 280 65 65 65 5.1% 13 300 70 70 70 5.2% 14 320 75 75 75 5.3% 15 340 80 80 80 5.4% 16 360 85 85 85 5.5% 17 380 90 90 90 5.6% 18 400 95 95 95 5.7% 19 420 100 100 100 5.8% 20 440 105 105 105 5.9% Lasts 60 seconds 30 Lasts 90 seconds --------------------------------------------------------------------- Alacrity (Passive) [SSS14] Passively improves the character's attack speed. Attack Rank Speed Key Ranks 1 +3% None 2 +3.5% 3 +4% 4 +4.5% 5 +5% 6 +5.5% 7 +6% 8 +6.5% 9 +7% 10 +7.5% 11 +8% 12 +8.5% 13 +9% 14 +9.5% 15 +10% 16 +10.5% 17 +11% 18 +11.5% 19 +12% 20 +12.5% 30 --------------------------------------------------------------------- Stunfire Trap [SSS15] Places a trap that stuns enemies and reduces their resistances. Mana Resist Resist Resist Stun Rank Cost Fire Frost Ltng Duration Key Ranks 1 120 -35 -35 -35 1 3 meter radius 2 130 -40 -40 -40 1 3 140 -45 -45 -45 1 4 150 -50 -50 -50 1 5 160 -55 -55 -55 1 6 170 -60 -60 -60 1 7 180 -65 -65 -65 1 8 190 -70 -70 -70 1 9 200 -75 -75 -75 1 10 210 -80 -80 -80 1 3.5 meter radius 11 220 -85 -85 -85 1 12 230 -90 -90 -90 1 13 240 -95 -95 -95 1 14 250 -100 -100 -100 1 15 260 -105 -105 -105 1 16 270 -110 -110 -110 1 17 280 -115 -115 -115 1 18 290 -120 -120 -120 1 19 300 -125 -125 -125 1 20 310 -130 -130 -130 1 4 meter radius 30 4.5 meter radius --------------------------------------------------------------------- Counterattack (Passive) [SSS16] Passively improves the character's attack speed. Rank Luck Chance Dmg Key Ranks 1 +8 5% 40 None 2 +10 5% 45 3 +12 5% 50 4 +14 5% 55 5 +16 5% 60 6 +18 5% 65 7 +20 5% 70 8 +22 5% 75 9 +24 5% 80 10 +26 10% 85 11 +28 10% 90 12 +30 10% 95 13 +32 10% 100 14 +34 10% 105 15 +36 10% 110 16 +38 10% 115 17 +40 10% 120 18 +42 10% 125 19 +44 10% 130 20 +46 15% 135 30 ********************************************************************* Hero Class: Ranger [SHR0] --------------------------------------------------------------------- Thunderous Blow [SHR1] A Finishing move that deals explosive damage to all nearby enemies. Mana Rank Cost Dmg Key Ranks 1 90 100 3 meter radius 2 95 115 3 100 130 4 105 145 5 110 160 6 115 175 7 120 190 8 125 205 9 130 220 10 140 235 3.5 meter radius 11 150 250 12 160 265 13 170 280 14 180 295 15 190 310 16 200 325 17 210 340 18 220 355 19 230 370 20 250 385 4 meter radius 30 4.5 meter radius --------------------------------------------------------------------- Knockback (Passive) [SHR2] Provides a chance for ranged attacks to knock their targets backwards Crit Rank Dmg Chance Knockback Key Ranks 1 +5% 6% 3.1 None 2 +6% 6% 3.1 3 +7% 6% 3.2 4 +8% 6% 3.2 5 +9% 6% 3.3 6 +10% 6% 3.3 7 +11% 6% 3.4 8 +12% 6% 3.4 9 +13% 6% 3.5 10 +14% 8% 3.5 11 +15% 8% 3.6 12 +16% 8% 3.6 13 +17% 8% 3.7 14 +18% 8% 3.7 15 +19% 8% 3.8 16 +20% 8% 3.8 17 +21% 8% 3.9 18 +22% 8% 3.9 19 +23% 8% 4 20 +24% 10% 4 30 --------------------------------------------------------------------- Stickybomb Trap [SHR3] Places a trap that coats enemies with goo and reduces their movement speed. Mana Move Rank Cost Speed Key Ranks 1 140 -50% Lasts 6 seconds 2 150 -51% 3 160 -52% 4 170 -53% 5 180 -54% 6 190 -55% 7 200 -56% 8 210 -57% 9 220 -58% 10 230 -59% Lasts 7 seconds 11 240 -60% 12 250 -61% 13 260 -62% 14 270 -63% 15 280 -64% 16 290 -65% 17 300 -66% 18 310 -67% 19 320 -68% 20 330 -69% Lasts 8 seconds 30 Lasts 9 seconds --------------------------------------------------------------------- Improved Accuracy (Passive) [SHR4] Passively increases the character's chance to hit with attacks. Rank To Hit Key Ranks 1 +5% None 2 +5.5% 3 +6% 4 +6.5% 5 +7% 6 +7.5% 7 +8% 8 +8.5% 9 +9% 10 +9.5% 11 +10% 12 +10.5% 13 +11% 14 +11.5% 15 +12% 16 +12.5% 17 +13% 18 +13.5% 19 +14% 20 +14.5% 30 --------------------------------------------------------------------- Zzap Trap [SHR5] Places a trap that explodes in a series of electical bursts. Mana Ltng Rank Cost Dmg Key Ranks 1 180 400 None 2 190 415 3 200 430 4 210 445 5 220 460 6 230 475 7 240 490 8 250 505 9 260 520 10 270 535 11 280 550 12 290 565 13 300 580 14 310 595 15 320 610 16 330 625 17 340 640 18 350 655 19 360 670 20 370 685 30 --------------------------------------------------------------------- Wildshroud (Passive) [SHR6] Passively increases the character's Fire, Frost, and Lightning Resistances Resist Resist Resist Rank Fire Frost Ltng Key Ranks 1 +10 +10 +10 None 2 +12 +12 +12 3 +14 +14 +14 4 +16 +16 +16 5 +18 +18 +18 6 +20 +20 +20 7 +22 +22 +22 8 +24 +24 +24 9 +26 +26 +26 10 +28 +28 +28 11 +30 +30 +30 12 +32 +32 +32 13 +34 +34 +34 14 +36 +36 +36 15 +38 +38 +38 16 +40 +40 +40 17 +42 +42 +42 18 +44 +44 +44 19 +46 +46 +46 20 +48 +48 +48 30 ********************************************************************* Legendary Rank: Sniper [SLS0] --------------------------------------------------------------------- Homing Arrow (Passive) [SLS1] Passively curves arrows towards their targets in order to improve accuracy. Homing Rank Angle Key Ranks 1 15� None 2 17� 3 19� 4 21� 5 23� 6 25� 7 27� 8 29� 9 31� 10 33� 11 35� 12 37� 13 39� 14 41� 15 43� 16 45� 17 47� 18 49� 19 51� 20 53� 30 --------------------------------------------------------------------- Shadowshroud (Passive) [SLS2] Passively increases the character's Death and Arcane Resistances. Resist Resist Rank Arcane Death Key Ranks 1 +10 +10 None 2 +12 +12 3 +14 +14 4 +16 +16 5 +18 +18 6 +20 +20 7 +22 +22 8 +24 +24 9 +26 +26 10 +28 +28 11 +30 +30 12 +32 +32 13 +34 +34 14 +36 +36 15 +38 +38 16 +40 +40 17 +42 +42 18 +44 +44 19 +46 +46 20 +48 +48 30 --------------------------------------------------------------------- Slay Foe [SLS3] Fires a blackened, smoking arrow that automatically causes a critical hit. Mana Ability Homing Rank Cost Crit Dmg Angle Key Ranks 1 250 +100% 1000 30� Homes in on its target 2 265 +100% 1050 30� 3 280 +100% 1100 30� 4 295 +100% 1150 30� 5 310 +100% 1200 30� 6 325 +100% 1250 30� 7 340 +100% 1300 30� 8 355 +100% 1350 30� 9 370 +100% 1400 30� 10 385 +100% 1450 45� Improved homing 11 400 +100% 1500 45� 12 415 +100% 1550 45� 13 430 +100% 1600 45� 14 445 +100% 1650 45� 15 460 +100% 1700 45� 16 475 +100% 1750 45� 17 490 +100% 1800 45� 18 505 +100% 1850 45� 19 520 +100% 1900 45� 20 535 +100% 1950 60� Improved homing 30 Improved homing ********************************************************************* Legendary Class: Huntress [SLH0] --------------------------------------------------------------------- Fanatical (Passive) [SLH1] Passively reduces the mana cost of all of the character's abilities. Mana Rank Cost Key Ranks 1 -5% None 2 -6% 3 -7% 4 -8% 5 -9% 6 -10% 7 -11% 8 -12% 9 -13% 10 -14% 11 -15% 12 -16% 13 -17% 14 -18% 15 -19% 16 -20% 17 -21% 18 -22% 19 -23% 20 -24% 30 --------------------------------------------------------------------- Ironshroud (Passive) [SLH2] Passively increases the character's Armor and Defense Rank Armor Defense Key Ranks 1 +3% +10 None 2 +3.4% +15 3 +3.8% +20 4 +4.2% +25 5 +4.6% +30 6 +5% +35 7 +5.4% +40 8 +5.8% +45 9 +6.2% +50 10 +6.6% +55 11 +7% +60 12 +7.4% +65 13 +7.8% +70 14 +8.2% +75 15 +8.59% +80 16 +9% +85 17 +9.4% +90 18 +9.8% +95 19 +10.2% +100 20 +10.59% +105 30 --------------------------------------------------------------------- Syphon Trap [SLH3] Places a trap that attracts enemies and deals damage to anyone within range. Mana Arcane Dmg Returned Dmg Returned Rank Cost Dmg as Health as Mana Key Ranks 1 190 80-120 10% 10% Returns 10% of damage 2 197 90-140 10% 10% 3 205 100-160 10% 10% 4 212 110-180 10% 10% 5 220 120-200 10% 10% 6 228 130-220 10% 10% 7 235 140-240 10% 10% 8 243 150-260 10% 10% 9 250 160-280 10% 10% 10 258 170-300 15% 15% Returns 15% 11 266 180-320 15% 15% 12 273 190-340 15% 15% 13 281 200-360 15% 15% 14 288 210-380 15% 15% 15 296 220-400 15% 15% 16 304 230-420 15% 15% 17 311 240-440 15% 15% 18 319 250-460 15% 15% 19 326 260-480 15% 15% 20 334 270-500 20% 20% Returns 20% 30 Returns 25% ********************************************************************* Hero Class: Blademaster [SHB0] --------------------------------------------------------------------- Whirling Strike [SHB1] A Finishing move that damages all nearby enemies. Mana Rank Cost Dmg Key Ranks 1 150 100 3 meter radius 2 160 115 3 170 130 4 180 145 5 190 160 6 200 175 7 210 190 8 220 205 9 230 220 10 240 235 3.25 meter radius 11 250 250 12 260 265 13 270 280 14 280 295 15 290 310 16 300 325 17 310 340 18 320 355 19 330 370 20 340 385 3.5 meter radius 30 4 meter radius --------------------------------------------------------------------- Blade Mastery (Passive) [SHB2] Passively increases the character's damage with melee weapons. Note: View Ability text says "Whether a bladed or blunt weapon all fighters can benefit from Blade Mastery." Rank Dmg Key Ranks 1 20 None 2 26 3 32 4 38 5 44 6 50 7 56 8 62 9 68 10 74 11 80 12 86 13 92 14 98 15 104 16 110 17 116 18 122 19 128 20 134 30 --------------------------------------------------------------------- Battle Trance [SHB3] Enters a trance that quickly generates extra Combo Points. Note: All ranks have 100% +1 Combo Point on Crit. Mana Rank Cost Armor Key Ranks 1 175 +5% Lasts 8 seconds 2 185 +5.5% 3 195 +6% 4 205 +6.5% 5 215 +7% 6 225 +7.5% 7 235 +8% 8 245 +8.5% 9 255 +9% 10 265 +9.5% Lasts 10 seconds 11 275 +10% 12 285 +10.5% 13 295 +11% 14 305 +11.5% 15 315 +12% 16 325 +12.5% 17 335 +13% 18 345 +13.5% 19 355 +14% 20 365 +14.5% Lasts 12 seconds 30 Lasts 16 seconds --------------------------------------------------------------------- Combat Endurance (Passive) [SHB4] Passively increases the character's Strength and Stamina. Rank Strength Stamina Key Ranks 1 +3 +3 None 2 +5 +5 3 +6 +6 4 +8 +8 5 +9 +9 6 +11 +11 7 +12 +12 8 +14 +14 9 +15 +15 10 +17 +17 11 +18 +18 12 +20 +20 13 +21 +21 14 +23 +23 15 +24 +24 16 +26 +26 17 +27 +27 18 +29 +29 19 +30 +30 20 +32 +32 30 --------------------------------------------------------------------- Shadow Trance [SHB5] Enters a trance that helps to cause critical hits. Mana Critical Rank Cost Hit Armor Key Ranks 1 200 +50% -5% Lasts 8 seconds 2 210 +51% -5.25% 3 220 +52% -5.5% 4 230 +53% -5.75% 5 240 +54% -6% 6 250 +55% -6.25% 7 260 +56% -6.5% 8 270 +57% -6.75% 9 280 +58% -7% 10 290 +59% -7.25% Lasts 10 seconds 11 300 +60% -7.5% 12 310 +61% -7.75% 13 320 +62% -8% 14 330 +63% -8.25% 15 340 +64% -8.5% 16 350 +65% -8.75% 17 360 +66% -9% 18 370 +67% -9.25% 19 380 +68% -9.5% 20 390 +69% -9.75% Lasts 12 seconds 30 Lasts 16 seconds --------------------------------------------------------------------- Deflect Blow (Passive) [SHB6] Allows the character to better block attacks. Shield Rank Block Key Ranks 1 +5% None 2 +6% 3 +7% 4 +8% 5 +9% 6 +10% 7 +11% 8 +12% 9 +13% 10 +14% 11 +15% 12 +16% 13 +17% 14 +18% 15 +19% 16 +20% 17 +21% 18 +22% 19 +23% 20 +24% 30 ********************************************************************* Legendary Class: Ninja [SLN0] --------------------------------------------------------------------- Place Caltrops [SLN1] Throws several caltrops onto the floor that damage and slow down enemies. Mana Move Health Rank Cost Speed Regen Key Ranks 1 175 -40% -1% Places 3 caltrops 2 185 -41% -1% 3 195 -42% -1% 4 205 -43% -1% 5 215 -44% -1% 6 225 -45% -1% 7 235 -46% -1% 8 245 -47% -1% 9 255 -48% -1% 10 265 -49% -1% Places 4 caltrops 11 275 -50% -1% 12 285 -51% -1% 13 295 -52% -1% 14 305 -53% -1% 15 315 -54% -1% 16 325 -55% -1% 17 335 -56% -1% 18 345 -57% -1% 19 355 -58% -1% 20 365 -59% -1% Places 5 caltrops 30 Places 6 caltrops --------------------------------------------------------------------- Cleaving Strike (Passive) [SLN2] Provides a chance for melee attacks to cleave through enemies and deal damage in an arc. Rank Dmg Chance Dmg Key Ranks 1 30 5% 150-450 None 2 35 5% 160-480 3 40 5% 170-510 4 45 5% 180-540 5 50 5% 190-570 6 55 5% 200-600 7 60 5% 210-630 8 65 5% 220-660 9 70 5% 230-690 10 75 7% 240-720 11 80 7% 250-750 12 85 7% 260-780 13 90 7% 270-810 14 95 7% 280-840 15 100 7% 290-870 16 105 7% 300-900 17 110 7% 310-930 18 115 7% 320-960 19 120 7% 330-990 20 125 10% 340-1020 30 --------------------------------------------------------------------- Dance of a Hundred Blades [SLN3] Spins and launches a shuriken at all nearby enemies. Note: All ranks have +100% Ability Crit Mana Rank Cost Dmg Key Ranks 1 250 300-700 7 meter range 2 265 330-750 3 280 360-800 4 295 390-850 5 310 420-900 6 325 450-950 7 340 480-1000 8 355 510-1050 9 370 540-1100 10 385 570-1150 7.5 meter range 11 400 600-1200 12 415 630-1250 13 430 660-1300 14 445 690-1350 15 460 720-1400 16 475 750-1450 17 490 780-1500 18 505 810-1550 19 520 840-1600 20 535 870-1650 8 meter range 30 9 meter range ********************************************************************* Legendary Class: Blood Assassin [SLBA0] --------------------------------------------------------------------- Blood Thirst (Passive) [SLBA1] Passively increases the character's Armor and Defense. Attack Speed Rank per Slain Enemy Armor Defense Key Ranks 1 +4% +5% +5 None 2 +5% +6% +7 3 +6% +7% +9 4 +7% +8% +11 5 +8% +9% +13 6 +9% +10% +15 7 +10% +11% +17 8 +11% +12% +19 9 +12% +13% +21 10 +13% +14% +23 11 +14% +15% +25 12 +15% +16% +27 13 +16% +17% +29 14 +17% +18% +31 15 +18% +19% +33 16 +19% +20% +35 17 +20% +21% +37 18 +21% +22% +39 19 +22% +23% +41 20 +23% +24% +43 30 --------------------------------------------------------------------- Battle Fury (Passive) [SLBA2] When struck in combat, Blood Assassins often gain a short-duration enhancement to their attack rate and damage. Dmg Attack Rank Absorb Chance Dmg Speed Key Ranks 1 5 10% 40 +10% None 2 6 11% 45 +11% 3 7 12% 50 +12% 4 8 13% 55 +13% 5 9 14% 60 +14% 6 10 15% 65 +15% 7 11 16% 70 +16% 8 12 17% 75 +17% 9 13 18% 80 +18% 10 14 19% 85 +19% 11 15 20% 90 +20% 12 16 21% 95 +21% 13 17 22% 100 +22% 14 18 23% 105 +23% 15 19 24% 110 +24% 16 20 25% 115 +25% 17 21 26% 120 +26% 18 22 27% 125 +27% 19 23 28% 130 +28% 20 24 29% 135 +29% 30 --------------------------------------------------------------------- Blood Trance [SLBA3] Enters a trance that bestows life-stealing properties on the caster's attacks. Note: it appears that the Duration refers to how long the Health Regen lasts per hit, and the Trance lasts as long as indicated in the Key Ranks. Mana Critical Health Rank Cost Hit Regen Duration Key Ranks 1 250 +20% +1% 1 Lasts 15 seconds 2 260 +21% +1.1% 1 3 270 +22% +1.2% 1 4 280 +23% +1.3% 1 5 290 +24% +1.4% 1 6 300 +25% +1.5% 1 7 310 +26% +1.6% 1 8 320 +27% +1.7% 1 9 330 +28% +1.8% 1 10 340 +29% +1.9% 1 Lasts 20 seconds 11 350 +30% +2% 1 12 360 +31% +2.1% 1 13 370 +32% +2.2% 1 14 380 +33% +2.3% 1 15 390 +34% +2.4% 1 16 400 +35% +2.5% 1 17 410 +36% +2.6% 1 18 420 +37% +2.7% 1 19 430 +38% +2.8% 1 20 440 +39% +2.9% 1 Lasts 25 seconds 30 Lasts 30 seconds ********************************************************************* ********************************************************************* Allister: The Battle Mage of the Tenth Legion [A] --------------------------------------------------------------------- Special note on Throne of Agony's magic system: [ASN] In the majority of RPGs where characters can learn magical skills, individual elements have their own skills like Fireball, Ice Bomb, and Chain Lightning. Throne of Agony has gone a completely different direction with their magic user, Allister. In ToA, Allister learns magical "modes." There are five in all, but you can only learn four during a single play-through. From Level 1, Allister will be able to use Fire mode, and as he levels up, he will learn Frost and Lightning modes. Your choice of Hero class determines the last mode that Allister will learn. If you choose Vile Wizard, Allister will learn Death mode. If you choose White Wizard, Allister will learn Arcane mode. Many of Allister's abilities have different effects depending on which mode is currently active. For example, in Fire mode, Spell Blast will deal Fire damage and burn enemies, causing them to lose some health over time. In Frost mode, Spell Blast (the same spell) will deal Frost damage and slow enemies. In this chart, I have listed these skills in the most logical way I could. In most cases, this meant listing the skills mode by mode. In those cases, I specified which of the columns remain the same for all elements. To switch between modes, hit down on the D-pad in the field. A pop-up menu will appear in the lower left-hand corner, showing the current mode as well as icons for any other mode Allister knows. Use the D-pad to choose the mode you want to switch to and hit the X button to select it. --------------------------------------------------------------------- Note: All Mana Cost stats are shown without the effects of the Archmage's Arcane Secrets ability, which lowers mana costs. ********************************************************************* Initial Class: Battle Mage [ABM00] --------------------------------------------------------------------- Fire Mastery (Passive) [ABM01] Passively enables the Fire elemental mode and increases the amount of damage that every Fire spell does. Fire Rank Dmg Key Ranks 1 5 None 2 7 3 9 4 11 5 13 6 15 7 17 8 19 9 21 10 23 11 25 12 27 13 29 14 31 15 33 16 35 17 37 18 39 19 41 20 43 30 --------------------------------------------------------------------- Spell Blast* [ABM02] Mana Cost is the same for all elements. The amount of elemental damage is the same for all elements except Lightning, which deals extra damage instead of adding another effect. Spell Blast - Fire [ABM02] Hurls a blazing projectile that explodes on impact. Mana Fire Health Rank Cost Dmg Regen Duration Key Ranks 1 30 8-12 -1% 5 Burns targets for additional 2 34 11-19 -1.05% 5 damage over time 3 38 15-27 -1.1% 5 4 42 20-36 -1.15% 5 5 46 26-46 -1.2% 5 6 50 33-57 -1.25% 5 7 54 41-69 -1.3% 5 8 58 50-82 -1.35% 5 9 62 60-96 -1.4% 5 10 66 71-111 -1.45% 5 Causes splash damage 11 70 83-127 -1.5% 5 12 74 96-144 -1.55% 5 13 78 110-162 -1.6% 5 14 82 125-181 -1.65% 5 15 86 141-201 -1.7% 5 16 90 158-222 -1.75% 5 17 94 176-244 -1.8% 5 18 98 195-267 -1.85% 5 19 102 215-291 -1.9% 5 20 106 236-316 -1.95% 5 30 Spell Blast - Frost Hurls a frosty projectile that explodes on impact. Mana Frost Move Rank Cost Dmg Speed Duration Key Ranks 1 30 8-12 -25% 5 Chills targets and reduces 2 34 11-19 -26% 5 their speed 3 38 15-27 -27% 5 4 42 20-36 -28% 5 5 46 26-46 -29% 5 6 50 33-57 -30% 5 7 54 41-69 -31% 5 8 58 50-82 -32% 5 9 62 60-96 -33% 5 10 66 71-111 -34% 5 Causes splash damage 11 70 83-127 -35% 5 12 74 96-144 -36% 5 13 78 110-162 -37% 5 14 82 125-181 -38% 5 15 86 141-201 -39% 5 16 90 158-222 -40% 5 17 94 176-244 -41% 5 18 98 195-267 -42% 5 19 102 215-291 -43% 5 20 106 236-316 -44% 5 30 Spell Blast - Lightning Hurls a crackling projectile that explodes on impact. Mana Ltng Rank Cost Dmg Key Ranks 1 30 19-23 Deals enhanced damage 2 34 24-32 3 38 30-42 4 42 37-53 5 46 45-65 6 50 54-78 7 54 64-92 8 58 75-107 9 62 87-123 10 66 100-140 11 70 114-158 12 74 129-177 13 78 145-197 14 82 162-218 15 86 180-240 16 90 199-263 17 94 219-287 18 98 240-312 19 102 262-338 20 106 285-365 30 Spell Blast - Death Hurls a tainted projectile that explodes on impact. Note: the display on this ability is bugged. The Dmg Returned as Health stat on the Next Rank always shows the same value as the current rank. When you place another point in the skill, though, it will go up according to this chart. Mana Death Ability Dmg Returned Rank Cost Dmg Crit as Health Key Ranks 1 30 8-12 +2% 12% +2% Chance to crit. hit 2 34 11-19 +2% 14% 3 38 15-27 +2% 16% 4 42 20-36 +2% 18% 5 46 26-46 +2% 20% 6 50 33-57 +2% 22% 7 54 41-69 +2% 24% 8 58 50-82 +2% 26% 9 62 60-96 +2% 28% 10 66 71-111 +3% 30% +3% Chance to crit. hit 11 70 83-127 +3% 32% 12 74 96-144 +3% 34% 13 78 110-162 +3% 36% 14 82 125-181 +3% 38% 15 86 141-201 +3% 40% 16 90 158-222 +3% 42% 17 94 176-244 +3% 44% 18 98 195-267 +3% 46% 19 102 215-291 +3% 48% 20 106 236-316 +4% 50% +4% Chance to crit. hit 30 +5% Chance to crit. hit Spell Blast - Arcane Hurls a shimmering projectile that explodes on impact. Mana Arcane Ability Rank Cost Dmg Crit Dmg Key Ranks 1 30 8-12 +10% +10% Critical Hit Damage 2 34 11-19 +10% 3 38 15-27 +10% 4 42 20-36 +10% 5 46 26-46 +10% 6 50 33-57 +10% 7 54 41-69 +10% 8 58 50-82 +10% 9 62 60-96 +10% 10 66 71-111 +20% +20% Critical Hit Damage 11 70 83-127 +20% 12 74 96-144 +20% 13 78 110-162 +20% 14 82 125-181 +20% 15 86 141-201 +20% 16 90 158-222 +20% 17 94 176-244 +20% 18 98 195-267 +20% 19 102 215-291 +20% 20 106 236-316 +30% +30% Critical Hit Damage 30 +50% Critical Hit Damage --------------------------------------------------------------------- Spell Armor* [ABM03] Mana Cost is the same for all elements. The Armor increase and amount of elemental damage is the same for all elements except Arcane, which grants Resist All rather than granting Armor and Arcane resistance. Spell Armor - Fire [ABM03] Wreaths the caster in a protective layer of magical Fire. Mana Resist Fire Rank Cost Armor Fire Dmg Key Ranks 1 50 +10% +5 2 None 2 60 +12% +10 4 3 70 +14% +15 5 4 80 +16% +20 6 5 90 +18% +25 8 6 100 +20% +30 10 7 110 +22% +35 11 8 120 +24% +40 12 9 130 +26% +45 14 10 140 +28% +50 16 11 150 +30% +55 17 12 160 +32% +60 18 13 170 +34% +65 20 14 180 +36% +70 22 15 190 +38% +75 23 16 200 +40% +80 24 17 210 +42% +85 26 18 220 +44% +90 28 19 230 +46% +95 29 20 240 +48% +100 30 30 Spell Armor - Frost Wreaths the caster in a protective layer of magical Frost. Mana Resist Move Rank Cost Armor Frost Speed Duration Key Ranks 1 50 +10% +5 -25% 5 Boosts Armor 2 60 +12% +10 -26% 5 3 70 +14% +15 -27% 5 4 80 +16% +20 -28% 5 5 90 +18% +25 -29% 5 6 100 +20% +30 -30% 5 7 110 +22% +35 -31% 5 8 120 +24% +40 -32% 5 9 130 +26% +45 -33% 5 10 140 +28% +50 -34% 5 Further boosts armor 11 150 +30% +55 -35% 5 12 160 +32% +60 -36% 5 13 170 +34% +65 -37% 5 14 180 +36% +70 -38% 5 15 190 +38% +75 -39% 5 16 200 +40% +80 -40% 5 17 210 +42% +85 -41% 5 18 220 +44% +90 -42% 5 19 230 +46% +95 -43% 5 20 240 +48% +100 -44% 5 Further boosts armor 30 Further boosts armor Spell Armor - Lightning Wreaths the caster in a protective layer of magical Lightning. Mana Resist Move Rank Cost Armor Ltng Speed Key Ranks 1 50 +10% +5 +6% Improves movement speed slightly 2 60 +12% +10 +6% 3 70 +14% +15 +6% 4 80 +16% +20 +6% 5 90 +18% +25 +6% 6 100 +20% +30 +6% 7 110 +22% +35 +6% 8 120 +24% +40 +6% 9 130 +26% +45 +6% 10 140 +28% +50 +8% Further improves movement speed 11 150 +30% +55 +8% 12 160 +32% +60 +8% 13 170 +34% +65 +8% 14 180 +36% +70 +8% 15 190 +38% +75 +8% 16 200 +40% +80 +8% 17 210 +42% +85 +8% 18 220 +44% +90 +8% 19 230 +46% +95 +8% 20 240 +48% +100 +10% Further improves movement speed 30 Further improves movement speed Spell Armor - Death Wreaths the caster in a protective layer of Death magic. Mana Resist Crit Rank Cost Armor Death Dmg Key Ranks 1 50 +10% +5 +10% +10% Critical Hit damage 2 60 +12% +10 +10% 3 70 +14% +15 +10% 4 80 +16% +20 +10% 5 90 +18% +25 +10% 6 100 +20% +30 +10% 7 110 +22% +35 +10% 8 120 +24% +40 +10% 9 130 +26% +45 +10% 10 140 +28% +50 +20% +20% Critical Hit damage 11 150 +30% +55 +20% 12 160 +32% +60 +20% 13 170 +34% +65 +20% 14 180 +36% +70 +20% 15 190 +38% +75 +20% 16 200 +40% +80 +20% 17 210 +42% +85 +20% 18 220 +44% +90 +20% 19 230 +46% +95 +20% 20 240 +48% +100 +30% +30% Critical Hit damage 30 +50% Critical Hit damage Spell Armor - Arcane Wreaths the caster in a protective layer of Arcane magic. Mana Resist Rank Cost All Dodge Key Ranks 1 50 +5 +2% +2% Dodge 2 60 +8 +2% 3 70 +11 +2% 4 80 +14 +2% 5 90 +17 +2% 6 100 +20 +2% 7 110 +23 +2% 8 120 +26 +2% 9 130 +29 +2% 10 140 +32 +3% +3% Dodge 11 150 +35 +3% 12 160 +38 +3% 13 170 +41 +3% 14 180 +44 +3% 15 190 +47 +3% 16 200 +50 +3% 17 210 +53 +3% 18 220 +56 +3% 19 230 +59 +3% 20 240 +62 +4% +4% Dodge 30 +5% Dodge --------------------------------------------------------------------- Brilliance (Passive) [ABM04] Passively increases the character's max mana. Max Rank Mana Key Ranks 1 +2.5% None 2 +3% 3 +3.5% 4 +4% 5 +4.5% 6 +5% 7 +5.5% 8 +6% 9 +6.5% 10 +7% 11 +7.5% 12 +8% 13 +8.5% 14 +9% 15 +9.5% 16 +10% 17 +10.5% 18 +11% 19 +11.5% 20 +12% 30 --------------------------------------------------------------------- Spell Cone* [ABM05] The amount of elemental damage is the same for all elements. The Mana Cost is the same for all elements except for Fire. Note: the "View Ability" text for all modes says "the caster must be wary of any explosive items in the area that could detonate." Spell Cone - Fire Emits a cone of magical Fire from the front of the caster. Mana Fire Rank Cost Dmg Key Ranks 1 15 5 None 2 17 6 3 19 8 4 21 11 5 23 15 6 25 20 7 27 26 8 29 33 9 31 41 10 33 50 11 35 60 12 37 70 13 39 80 14 41 90 15 43 100 16 45 110 17 47 120 18 49 130 19 51 140 20 53 150 30 Spell Cone - Frost/Lightning/Death/Arcane Emits a cone of magical Frost/Lightning/Death/Arcane from the front of the caster. Mana Element Rank Cost Dmg Key Ranks 1 4 5 None 2 6 6 3 8 8 4 10 11 5 12 15 6 14 20 7 16 26 8 18 33 9 20 41 10 22 50 11 24 60 12 26 70 13 28 80 14 30 90 15 32 100 16 34 110 17 36 120 18 38 130 19 40 140 20 42 150 30 --------------------------------------------------------------------- Staff Mastery (Passive) [ABM06] Passively increases the character's damage with magic weapons. Rank Dmg Key Ranks 1 10 None 2 14 3 18 4 22 5 26 6 30 7 34 8 38 9 42 10 46 11 50 12 54 13 58 14 62 15 66 16 70 17 74 18 78 19 82 20 86 30 --------------------------------------------------------------------- Imbue Weapon* [ABM07] The Mana Cost, elemental damage, and Key Ranks are identical for all elements. Imbue Weapon - Fire Temporarily imbues the caster's weapon with elemental Fire. Mana Fire Health Rank Cost Dmg Regen Duration Key Ranks 1 100 2-8 -1% 5 Lasts 90 seconds 2 110 2-10 -1.05% 5 3 120 2-14 -1.1% 5 4 130 3-19 -1.15% 5 5 140 5-25 -1.2% 5 6 150 8-32 -1.25% 5 7 160 12-40 -1.3% 5 8 170 17-49 -1.35% 5 9 180 23-59 -1.4% 5 10 190 30-70 -1.45% 5 Lasts 120 seconds 11 200 38-82 -1.5% 5 12 210 46-94 -1.55% 5 13 220 54-106 -1.6% 5 14 230 62-118 -1.65% 5 15 240 70-130 -1.7% 5 16 250 78-142 -1.75% 5 17 260 86-154 -1.8% 5 18 270 94-166 -1.85% 5 19 280 102-178 -1.9% 5 20 290 110-190 -1.95% 5 Lasts 150 seconds 30 Lasts 180 seconds Imbue Weapon - Frost Temporarily imbues the caster's weapon with elemental Frost. Mana Frost Move Rank Cost Dmg Speed Duration Key Ranks 1 100 2-8 -25% 5 Lasts 90 seconds 2 110 2-10 -26% 5 3 120 2-14 -27% 5 4 130 3-19 -28% 5 5 140 5-25 -29% 5 6 150 8-32 -30% 5 7 160 12-40 -31% 5 8 170 17-49 -32% 5 9 180 23-59 -33% 5 10 190 30-70 -34% 5 Lasts 120 seconds 11 200 38-82 -35% 5 12 210 46-94 -36% 5 13 220 54-106 -37% 5 14 230 62-118 -38% 5 15 240 70-130 -39% 5 16 250 78-142 -40% 5 17 260 86-154 -41% 5 18 270 94-166 -42% 5 19 280 102-178 -43% 5 20 290 110-190 -44% 5 Lasts 150 seconds 30 Lasts 180 seconds Imbue Weapon - Lightning Temporarily imbues the caster's weapon with elemental Lightning. Mana Ltng Attack Rank Cost Dmg Speed Key Ranks 1 100 2-8 +10% Lasts 90 seconds 2 110 2-10 +10% 3 120 2-14 +10% 4 130 3-19 +10% 5 140 5-25 +10% 6 150 8-32 +10% 7 160 12-40 +10% 8 170 17-49 +10% 9 180 23-59 +10% 10 190 30-70 +12% Lasts 120 seconds 11 200 38-82 +12% 12 210 46-94 +12% 13 220 54-106 +12% 14 230 62-118 +12% 15 240 70-130 +12% 16 250 78-142 +12% 17 260 86-154 +12% 18 270 94-166 +12% 19 280 102-178 +12% 20 290 110-190 +15% Lasts 150 seconds 30 Lasts 180 seconds Imbue Weapon - Death Temporarily imbues the caster's weapon with the power of Death. Mana Death Health Rank Cost Dmg Regen Duration Key Ranks 1 100 2-8 +1% 1 Lasts 90 seconds 2 110 2-10 +1.1% 1 3 120 2-14 +1.2% 1 4 130 3-19 +1.3% 1 5 140 5-25 +1.4% 1 6 150 8-32 +1.5% 1 7 160 12-40 +1.6% 1 8 170 17-49 +1.7% 1 9 180 23-59 +1.8% 1 10 190 30-70 +1.9% 1 Lasts 120 seconds 11 200 38-82 +2% 1 12 210 46-94 +2.1% 1 13 220 54-106 +2.2% 1 14 230 62-118 +2.3% 1 15 240 70-130 +2.4% 1 16 250 78-142 +2.5% 1 17 260 86-154 +2.6% 1 18 270 94-166 +2.7% 1 19 280 102-178 +2.8% 1 20 290 110-190 +2.9% 1 Lasts 150 seconds 30 Lasts 180 seconds Imbue Weapon - Arcane Temporarily imbues the caster's weapon with the Arcane power. Mana Arcane Mana Rank Cost Dmg Regen Duration Key Ranks 1 100 2-8 +0.10% 1 Lasts 90 seconds 2 110 2-10 +0.15% 1 3 120 2-14 +0.2% 1 4 130 3-19 +0.25% 1 5 140 5-25 +0.3% 1 6 150 8-32 +0.35% 1 7 160 12-40 +0.4% 1 8 170 17-49 +0.45% 1 9 180 23-59 +0.5% 1 10 190 30-70 +0.55% 1 Lasts 120 seconds 11 200 38-82 +0.6% 1 12 210 46-94 +0.65% 1 13 220 54-106 +0.7% 1 14 230 62-118 +0.75% 1 15 240 70-130 +0.8% 1 16 250 78-142 +0.85% 1 17 260 86-154 +0.9% 1 18 270 94-166 +0.95% 1 19 280 102-178 +1% 1 20 290 110-190 +1.05% 1 Lasts 150 seconds 30 Lasts 180 seconds --------------------------------------------------------------------- Frost Mastery (Passive) [ABM08] Passively enables the Frost elemental mode and increases the amount of damage that every Frost spell does. Frost Rank Dmg Key Ranks 1 5 None 2 7 3 9 4 11 5 13 6 15 7 17 8 19 9 21 10 23 11 25 12 27 13 29 14 31 15 33 16 35 17 37 18 39 19 41 20 43 30 --------------------------------------------------------------------- Arcane Renewal (Passive) [ABM09] Passively increases the character's rate of mana regeneration. Mana Rank Regen Key Ranks 1 +0.1% None 2 +0.14% 3 +0.18% 4 +0.22% 5 +0.26% 6 +0.3% 7 +0.34% 8 +0.38% 9 +0.42% 10 +0.46% 11 +0.5% 12 +0.54% 13 +0.58% 14 +0.62% 15 +0.66% 16 +0.7% 17 +0.74% 18 +0.78% 19 +0.82% 20 +0.86% 30 --------------------------------------------------------------------- Spell Bolt* [ABM10] The Mana Cost, Damage amounts, and Key Ranks are identical for all Modes. Sparks of energy fly out from the caster causing Fire/Frost/Lightning/Death/Arcane damage. Mana Elemental Rank Cost Dmg Key Ranks 1 70 120 Launches 2 projectiles 2 80 128 3 90 136 4 100 144 5 110 152 6 120 160 7 130 168 8 140 176 9 150 184 10 160 192 3 projectiles 11 170 200 12 180 208 13 190 216 14 200 224 15 210 232 16 220 240 17 230 248 18 240 256 19 250 264 20 260 272 4 projectiles 30 5 projectiles --------------------------------------------------------------------- Devastating Blast (Passive) [ABM11] Passively increases the bonus damage caused by critical hits with spells. Ability Rank Crit Dmg Key Ranks 1 +2% None 2 +3% 3 +4% 4 +5% 5 +6% 6 +7% 7 +8% 8 +9% 9 +10% 10 +11% 11 +12% 12 +13% 13 +14% 14 +15% 15 +16% 16 +17% 17 +18% 18 +19% 19 +20% 20 +21% 30 --------------------------------------------------------------------- Spell Ray* [ABM12] Mana Cost is the same for all elements. The amount of elemental damage is the same for all elements except Lightning, which deals extra damage instead of adding another effect. Spell Ray - Fire Projects a ray of Fire energy that instantly strikes its target. Mana Fire Health Rank Cost Dmg Regen Duration Key Ranks 1 120 180 -1% 5 None 2 125 190 -1.05% 5 3 130 201 -1.1% 5 4 135 213 -1.15% 5 5 140 226 -1.2% 5 6 145 240 -1.25% 5 7 150 255 -1.3% 5 8 155 271 -1.35% 5 9 160 288 -1.4% 5 10 165 306 -1.45% 5 11 170 325 -1.5% 5 12 175 345 -1.55% 5 13 180 366 -1.6% 5 14 185 378 -1.65% 5 15 190 401 -1.7% 5 16 195 425 -1.75% 5 17 200 450 -1.8% 5 18 205 476 -1.85% 5 19 210 503 -1.9% 5 20 215 531 -1.95% 5 30 Spell Ray - Frost Projects a ray of Frost energy that instantly strikes its target. Mana Frost Move Rank Cost Dmg Speed Duration Key Ranks 1 120 180 -25% 5 None 2 125 190 -26% 5 3 130 201 -27% 5 4 135 213 -28% 5 5 140 226 -29% 5 6 145 240 -30% 5 7 150 255 -31% 5 8 155 271 -32% 5 9 160 288 -33% 5 10 165 306 -34% 5 11 170 325 -35% 5 12 175 345 -36% 5 13 180 366 -37% 5 14 185 378 -38% 5 15 190 401 -39% 5 16 195 425 -40% 5 17 200 450 -41% 5 18 205 476 -42% 5 19 210 503 -43% 5 20 215 531 -44% 5 30 Spell Ray - Lightning Projects a ray of Lightning energy that instantly strikes its target. Mana Ltng Rank Cost Dmg Key Ranks 1 120 201 None 2 125 213 3 130 226 4 135 240 5 140 255 6 145 271 7 150 288 8 155 306 9 160 325 10 165 345 11 170 366 12 175 378 13 180 401 14 185 425 15 190 450 16 195 476 17 200 503 18 205 531 19 210 560 20 215 590 30 Spell Ray - Death Projects a ray of Death energy that instantly strikes its target. Mana Death Ability Rank Cost Dmg Crit Key Ranks 1 120 180 +2% None 2 125 190 +2% 3 130 201 +2% 4 135 213 +2% 5 140 226 +2% 6 145 240 +2% 7 150 255 +2% 8 155 271 +2% 9 160 288 +2% 10 165 306 +3% 11 170 325 +3% 12 175 345 +3% 13 180 366 +3% 14 185 378 +3% 15 190 401 +3% 16 195 425 +3% 17 200 450 +3% 18 205 476 +3% 19 210 503 +3% 20 215 531 +4% 30 Spell Ray - Arcane Projects a ray of Arcane energy that instantly strikes its target. Mana Arcane Ability Rank Cost Dmg Crit Dmg Key Ranks 1 120 180 +10% None 2 125 190 +10% 3 130 201 +10% 4 135 213 +10% 5 140 226 +10% 6 145 240 +10% 7 150 255 +10% 8 155 271 +10% 9 160 288 +10% 10 165 306 +20% 11 170 325 +20% 12 175 345 +20% 13 180 366 +20% 14 185 378 +20% 15 190 401 +20% 16 195 425 +20% 17 200 450 +20% 18 205 476 +20% 19 210 503 +20% 20 215 531 +30% 30 --------------------------------------------------------------------- Lightning Mastery (Passive) [ABM13] Passively enables the Lightning elemental mode and increases the amount of damage that every Lightning spell does. Ltng Rank Dmg Key Ranks 1 5 None 2 7 3 9 4 11 5 13 6 15 7 17 8 19 9 21 10 23 11 25 12 27 13 29 14 31 15 33 16 35 17 37 18 39 19 41 20 43 30 --------------------------------------------------------------------- Aspect of the Master (Passive)* [ABM14] Passively confers an advantage to the character based on which elemental mode is currently active. Fire: Frost: Ltng: Death: Arcane: Rank Dmg Armor Move Speed Critical Hit Luck Key Ranks 1 20 +1% +2% +1% +10 None 2 22 +1.2% +2.25% +2% +11 3 25 +1.4% +2.5% +2% +12 4 28 +1.6% +2.75% +2% +13 5 30 +1.8% +3% +2% +14 6 32 +2% +3.25% +2% +15 7 35 +2.2% +3.5% +2% +16 8 38 +2.4% +3.75% +3% +17 9 40 +2.6% +4% +3% +18 10 42 +2.8% +4.25% +3% +19 11 45 +3% +4.5% +3% +20 12 48 +3.2% +4.75% +3% +21 13 50 +3.4% +5% +3% +22 14 52 +3.6% +5.25% +3% +23 15 55 +3.8% +5.5% +4% +24 16 58 +4% +5.75% +4% +25 17 60 +4.2% +6% +4% +26 18 62 +4.4% +6.25% +4% +27 19 65 +4.6% +6.5% +4% +28 20 68 +4.8% +6.75% +4% +29 30 --------------------------------------------------------------------- Spell Nova* [ABM15] Mana Cost is the same for all elements. The amount of elemental damage is the same for all elements except Lightning, which deals extra damage instead of adding another effect. Spell Nova - Fire Releases a circular wave of Fire energy that expands outwards from the caster. Mana Fire Health Rank Cost Dmg Regen Duration Key Ranks 1 120 180 -1% 5 None 2 126 185 -1.05% 5 3 132 191 -1.1% 5 4 138 198 -1.15% 5 5 144 206 -1.2% 5 6 150 215 -1.25% 5 7 156 225 -1.3% 5 8 162 236 -1.35% 5 9 168 248 -1.4% 5 10 174 261 -1.45% 5 11 180 275 -1.5% 5 12 186 290 -1.55% 5 13 192 306 -1.6% 5 14 198 323 -1.65% 5 15 204 341 -1.7% 5 16 210 360 -1.75% 5 17 216 380 -1.8% 5 18 222 401 -1.85% 5 19 228 423 -1.9% 5 20 234 446 -1.95% 5 30 Spell Nova - Frost Releases a circular wave of Frost energy that expands outwards from the caster. Mana Frost Move Rank Cost Dmg Speed Duration Key Ranks 1 120 180 -25% 5 None 2 126 185 -26% 5 3 132 191 -27% 5 4 138 198 -28% 5 5 144 206 -29% 5 6 150 215 -30% 5 7 156 225 -31% 5 8 162 236 -32% 5 9 168 248 -33% 5 10 174 261 -34% 5 11 180 275 -35% 5 12 186 290 -36% 5 13 192 306 -37% 5 14 198 323 -38% 5 15 204 341 -39% 5 16 210 360 -40% 5 17 216 380 -41% 5 18 222 401 -42% 5 19 228 423 -43% 5 20 234 446 -44% 5 30 Spell Nova - Lightning Releases a circular wave of Lightning energy that expands outwards from the caster. Mana Ltng Rank Cost Dmg Key Ranks 1 120 191 None 2 126 198 3 132 206 4 138 215 5 144 225 6 150 236 7 156 248 8 162 261 9 168 275 10 174 290 11 180 306 12 186 323 13 192 341 14 198 360 15 204 380 16 210 401 17 216 423 18 222 446 19 228 470 20 234 495 30 Spell Nova - Death Releases a circular wave of Death energy that expands outwards from the caster. Mana Death Ability Rank Cost Dmg Crit Key Ranks 1 120 180 +2% None 2 126 185 +2% 3 132 191 +2% 4 138 198 +2% 5 144 206 +2% 6 150 215 +2% 7 156 225 +2% 8 162 236 +2% 9 168 248 +2% 10 174 261 +3% 11 180 275 +3% 12 186 290 +3% 13 192 306 +3% 14 198 323 +3% 15 204 341 +3% 16 210 360 +3% 17 216 380 +3% 18 222 401 +3% 19 228 423 +3% 20 234 446 +4% 30 Spell Nova - Arcane Releases a circular wave of Arcane energy that expands outwards from the caster. Mana Arcane Ability Rank Cost Dmg Crit Dmg Key Ranks 1 120 180 +10% None 2 126 185 +10% 3 132 191 +10% 4 138 198 +10% 5 144 206 +10% 6 150 215 +10% 7 156 225 +10% 8 162 236 +10% 9 168 248 +10% 10 174 261 +20% 11 180 275 +20% 12 186 290 +20% 13 192 306 +20% 14 198 323 +20% 15 204 341 +20% 16 210 360 +20% 17 216 380 +20% 18 222 401 +20% 19 228 423 +20% 20 234 446 +30% 30 --------------------------------------------------------------------- Summon Minion [ABM16] Summons an arcane minion to aid the caster in combat. Mana Minion Minion Rank Cost Armor Attack Power Key Ranks 1 300 +20 +13 None 2 305 +30 +16 3 310 +40 +19 4 315 +50 +22 5 320 +60 +25 6 325 +70 +28 7 330 +80 +31 8 335 +90 +34 9 340 +100 +37 10 345 +110 +40 11 350 +120 +43 12 355 +130 +46 13 360 +140 +49 14 365 +150 +52 15 370 +160 +55 16 375 +170 +58 17 380 +180 +61 18 385 +190 +64 19 390 +200 +67 20 395 +210 +70 30 ********************************************************************* Hero Class: Vile Wizard [AHV0] --------------------------------------------------------------------- Death Mastery (Passive) [AHV1] Passively enables the Death elemental mode and increases the amount of damage that every Death spell does. Death Rank Dmg Key Ranks 1 10 None 2 15 3 20 4 25 5 30 6 35 7 40 8 45 9 50 10 55 11 60 12 65 13 70 14 75 15 80 16 85 17 90 18 95 19 100 20 105 30 --------------------------------------------------------------------- Acid Cloud [AHV2] Summons a cloud of noxious green gas that damages enemies caught within it. Mana Health Rank Cost Regen Key Ranks 1 300 -3% Lasts 30 seconds 2 315 -3.1% 3 330 -3.2% 4 345 -3.3% 5 360 -3.4% 6 375 -3.5% 7 390 -3.6% 8 405 -3.7% 9 420 -3.8% 10 435 -3.9% Lasts 45 seconds 11 450 -4% 12 465 -4.1% 13 480 -4.2% 14 495 -4.3% 15 510 -4.4% 16 525 -4.5% 17 540 -4.6% 18 555 -4.7% 19 570 -4.8% 20 585 -4.9% Lasts 60 seconds 30 Lasts 90 seconds --------------------------------------------------------------------- Animate Dead (Passive) [AHV3] Provides a 10% chance for Death spells to summon a skeletal minion whenever they kill an enemy. Minion Minion Rank Armor Attack Power Key Ranks 1 +12 +12 None 2 +14 +14 3 +16 +16 4 +18 +18 5 +20 +20 6 +22 +22 7 +24 +24 8 +26 +26 9 +28 +28 10 +30 +30 11 +32 +32 12 +34 +34 13 +36 +36 14 +38 +38 15 +40 +40 16 +42 +42 17 +44 +44 18 +46 +46 19 +48 +48 20 +50 +50 30 --------------------------------------------------------------------- Vile Curse [AHV4] Curses nearby enemies to miss more often in combat. Mana Rank Cost To Hit Key Ranks 1 300 -51% None 2 305 -52% 3 310 -53% 4 315 -54% 5 320 -55% 6 325 -56% 7 330 -57% 8 335 -58% 9 340 -59% 10 345 -60% 11 350 -61% 12 355 -62% 13 360 -63% 14 365 -64% 15 370 -65% 16 375 -66% 17 380 -67% 18 385 -68% 19 390 -69% 20 395 -70% 30 --------------------------------------------------------------------- Crippling Aura (Passive) [AHV5] Passively lowers the resistances of nearby enemies. Resist Rank All Key Ranks 1 -25 None 2 -27 3 -29 4 -31 5 -33 6 -35 7 -37 8 -39 9 -41 10 -43 11 -45 12 -47 13 -49 14 -51 15 -53 16 -55 17 -57 18 -59 19 -61 20 -63 30 --------------------------------------------------------------------- Detonate Corpse [AHV6] Causes all nearby corpses to explode. Mana Rank Cost Dmg Key Ranks 1 250 500 2 255 510 3 260 520 4 265 530 5 270 540 6 275 550 7 280 560 8 285 570 9 290 580 10 295 590 Larger explosions 11 300 600 12 305 610 13 310 620 14 315 630 15 320 640 16 325 650 17 330 660 18 335 670 19 340 680 20 345 690 Larger explosions 30 Larger explosions ********************************************************************* Legendary Class: Lich [ALL0] --------------------------------------------------------------------- Mark of Damnation (Passive) [ALL1] Passively reduces the character's maximum health and increases his maximum mana. Max Max Rank Health Mana Key Ranks 1 -50 +75 None 2 -62 +100 3 -74 +125 4 -86 +150 5 -98 +175 6 -110 +200 7 -122 +225 8 -134 +250 9 -146 +275 10 -158 +300 11 -170 +325 12 -182 +350 13 -194 +375 14 -206 +400 15 -218 +425 16 -230 +450 17 -242 +475 18 -254 +500 19 -266 +525 20 -278 +550 30 --------------------------------------------------------------------- Dark Mantle (Passive) [ALL2] Passively increases the character's chance to Block, Dodge, or Parry enemy attacks. Shield Rank Block Dodge Parry Key Ranks 1 +5% +2% +4% None 2 +6% +2% +4% 3 +7% +2% +5% 4 +8% +2% +5% 5 +9% +2% +6% 6 +10% +3% +6% 7 +11% +3% +7% 8 +12% +3% +7% 9 +13% +3% +8% 10 +14% +3% +8% 11 +15% +4% +9% 12 +16% +4% +9% 13 +17% +4% +10% 14 +18% +4% +10% 15 +19% +4% +11% 16 +20% +5% +11% 17 +21% +5% +12% 18 +22% +5% +12% 19 +23% +5% +13% 20 +24% +5% +13% 30 --------------------------------------------------------------------- Destroy All [ALL3] Creates a massive detonation that damages all nearby enemies. Mana Death Rank Cost Dmg Key Ranks 1 1200 2250 None 2 1220 2300 3 1240 2350 4 1260 2400 5 1280 2450 6 1300 2500 7 1320 2550 8 1340 2600 9 1360 2650 10 1380 2700 11 1400 2750 12 1420 2800 13 1440 2850 14 1460 2900 15 1480 2950 16 1500 3000 17 1520 3050 18 1540 3100 19 1560 3150 20 1580 3200 30 ********************************************************************* Legendary Class: Death Knight [ALDK0] --------------------------------------------------------------------- Mark of Death (Passive) [ALDK1] Passively grants a life draining effect to every attack. Death Health Rank Dmg Regen Duration Key Ranks 1 50 +1% 1 None 2 52 +1.1% 1 3 54 +1.2% 1 4 56 +1.3% 1 5 58 +1.4% 1 6 60 +1.5% 1 7 62 +1.6% 1 8 64 +1.7% 1 9 66 +1.8% 1 10 68 +1.9% 1 11 70 +2% 1 12 72 +2.1% 1 13 74 +2.2% 1 14 76 +2.3% 1 15 78 +2.4% 1 16 80 +2.5% 1 17 82 +2.6% 1 18 84 +2.7% 1 19 86 +2.8% 1 20 88 +2.9% 1 30 --------------------------------------------------------------------- Bone Ward (Passive) [ALDK2] Passively increases the character's Armor and reduces the chance for nearby enemies to deal critical hits. Rank Armor Defense Key Ranks 1 50 +10 None 2 60 +12 3 70 +14 4 80 +16 5 90 +18 6 100 +20 7 110 +22 8 120 +24 9 130 +26 10 140 +28 11 150 +30 12 160 +32 13 170 +34 14 180 +36 15 190 +38 16 200 +40 17 210 +42 18 220 +44 19 230 +46 20 240 +48 30 --------------------------------------------------------------------- Dismissal [ALDK3] Shoves nearby enemies away from the caster, damaging and stunning them in the process. Mana Stun Rank Cost Dmg Knockback Duration Key Ranks 1 600 1000 4 4 None 2 620 1020 4 4 3 640 1040 4 4 4 660 1060 4 4 5 680 1080 4 5 6 700 1100 4 5 7 720 1120 4 5 8 740 1140 4 5 9 760 1160 4 5 10 780 1180 4.5 6 11 800 1200 4.5 6 12 820 1220 4.5 6 13 840 1240 4.5 6 14 860 1260 4.5 6 15 880 1280 4.5 7 16 900 1300 4.5 7 17 920 1320 4.5 7 18 940 1340 4.5 7 19 960 1360 4.5 7 20 980 1380 5 8 30 ********************************************************************* Hero Class: White Wizard [AHW0] --------------------------------------------------------------------- Arcane Mastery (Passive) [AHW1] Passively enables the Arcane elemental mode and increases the amount of damage that every Arcane spell does. Arcane Rank Dmg Key Ranks 1 10 None 2 15 3 20 4 25 5 30 6 35 7 40 8 45 9 50 10 55 11 60 12 65 13 70 14 75 15 80 16 85 17 90 18 95 19 100 20 105 30 --------------------------------------------------------------------- Repulse [AHW2] A circle of magical energy hurls all nearby enemies away from the caster. Mana Move Rank Cost Speed Knockback Key Ranks 1 150 -100% 2.5 Knocks enemies away 2 150 -100% 2.6 3 150 -100% 2.7 4 150 -100% 2.8 5 150 -100% 2.9 6 150 -100% 3 7 150 -100% 3.1 8 150 -100% 3.2 9 150 -100% 3.3 10 150 -100% 3.4 Adds a short stun 11 150 -100% 3.5 12 150 -100% 3.6 13 150 -100% 3.7 14 150 -100% 3.8 15 150 -100% 3.9 16 150 -100% 4 17 150 -100% 4.1 18 150 -100% 4.2 19 150 -100% 4.3 20 150 -100% 4.4 Pushes them further 30 Pushes them further --------------------------------------------------------------------- Guardian Aura (Passive) [AHW3] Passively reduces the amount of damage that nearaby allies receive from enemy attacks. Dmg Rank Absorb Key Ranks 1 10 None 2 13 3 15 4 18 5 20 6 23 7 25 8 28 9 30 10 33 11 35 12 38 13 40 14 43 15 45 16 48 17 50 18 53 19 55 20 58 30 --------------------------------------------------------------------- Spirit Shield (Passive) [AHW4] Spirits surround and protect party members. Max Rank Mana Armor Defense Key Ranks 1 +3% +3% +5 None 2 +3.2% +3.2% +6 3 +3.4% +3.4% +7 4 +3.6% +3.6% +8 5 +3.8% +3.8% +9 6 +4% +4% +10 7 +4.2% +4.2% +11 8 +4.4% +4.4% +12 9 +4.6% +4.6% +13 10 +4.8% +4.8% +14 11 +5% +5% +15 12 +5.2% +5.2% +16 13 +5.4% +5.4% +17 14 +5.6% +5.6% +18 15 +5.8% +5.8% +19 16 +6% +6% +20 17 +6.2% +6.2% +21 18 +6.4% +6.4% +22 19 +6.6% +6.6% +23 20 +6.8% +6.8% +24 30 --------------------------------------------------------------------- Release Spirits [AHW5] Destroys corpses transferring their energy to mana. Health Mana Rank Regen Regen Key Ranks 1 +0.75% +0.75% 3 meter range 2 +0.76% +0.77% 3 +0.77% +0.79% 4 +0.78% +0.81% 5 +0.79% +0.83% 6 +0.8% +0.85% 7 +0.81% +0.87% 8 +0.82% +0.89% 9 +0.83% +0.91% 10 +0.84% +0.93% 4 meter range 11 +0.85% +0.95% 12 +0.86% +0.97% 13 +0.87% +0.99% 14 +0.88% +1.01% 15 +0.89% +1.03% 16 +0.9% +1.05% 17 +0.91% +1.07% 18 +0.92% +1.09% 19 +0.93% +1.11% 20 +0.94% +1.13% 5 meter range 30 6 meter range --------------------------------------------------------------------- Sanctuary [AHW6] Calls down radiant light beams that harm all enemies within range. Mana Arcane Rank Cost Dmg Key Ranks 1 500 800 3 meter radius 2 515 820 3 530 840 4 545 860 5 560 880 6 575 900 7 590 920 8 605 940 9 620 960 10 635 980 3.5 meter radius 11 650 1000 12 665 1020 13 680 1040 14 695 1060 15 710 1080 16 725 1100 17 740 1120 18 755 1140 19 770 1160 20 785 1180 4 meter radius 30 5 meter radius ********************************************************************* Legendary Class: Archmage [ALA0] --------------------------------------------------------------------- Mark of Wisdom (Passive) [ALA1] Passively grants a mana restoring effect to every attack. Arcane Mana Rank Dmg Regen Duration Key Ranks 1 50 +0.10% 1 None 2 52 +0.15% 1 3 54 +0.2% 1 4 56 +0.25% 1 5 58 +0.3% 1 6 60 +0.35% 1 7 62 +0.4% 1 8 64 +0.45% 1 9 66 +0.5% 1 10 68 +0.55% 1 11 70 +0.6% 1 12 72 +0.65% 1 13 74 +0.7% 1 14 76 +0.75% 1 15 78 +0.8% 1 16 80 +0.85% 1 17 82 +0.9% 1 18 84 +0.95% 1 19 86 +1% 1 20 88 +1.05% 1 30 --------------------------------------------------------------------- Arcane Secrets (Passive) [ALA2] Passively reduces the mana cost of all abilities. Mana Rank Cost Key Ranks 1 -5% None 2 -6% 3 -7% 4 -8% 5 -9% 6 -10% 7 -11% 8 -12% 9 -13% 10 -14% 11 -15% 12 -16% 13 -17% 14 -18% 15 -19% 16 -20% 17 -21% 18 -22% 19 -23% 20 -24% 30 --------------------------------------------------------------------- Supreme Spellcasting [ALA3] Dramatically enhances the caster's magical powers for a short duration. Note: the mana cost for this ability is shown with the effects of one level of Arcane Secrets, because that is the minimum level you can have when this ability becomes available. Mana Ability Ability Rank Cost Crit Crit Dmg Key Ranks 1 760 +45% +10% Lasts 12 seconds 2 769 +46% +15% 3 779 +47% +20% 4 788 +48% +25% 5 798 +49% +30% 6 807 +50% +35% 7 817 +51% +40% 8 826 +52% +45% 9 836 +53% +50% 10 845 +54% +55% Lasts 15 seconds 11 855 +55% +60% 12 864 +56% +65% 13 874 +57% +70% 14 883 +58% +75% 15 893 +59% +80% 16 902 +60% +85% 17 912 +61% +90% 18 921 +62% +95% 19 931 +63% +100% 20 940 +64% +105% Lasts 20 seconds 30 Lasts 30 seconds ********************************************************************* Legendary Class: Arcane Champion [ALAC0] --------------------------------------------------------------------- Mark of Discipline (Passive) [ALAC1] Provides additional Attribute Points to spend. Attribute Rank Points Key Ranks 1 +2 None 2 +2 3 +2 4 +2 5 +2 6 +2 7 +2 8 +2 9 +2 10 +2 11 +2 12 +2 13 +2 14 +2 15 +2 16 +2 17 +2 18 +2 19 +2 20 +2 30 --------------------------------------------------------------------- Light of Faith (Passive) [ALAC2] Passively increases the weapon damage of all nearby allies. Rank Dmg Key Ranks 1 30 None 2 35 3 40 4 45 5 50 6 55 7 60 8 65 9 70 10 75 11 80 12 85 13 90 14 95 15 100 16 105 17 110 18 115 19 120 20 125 30 --------------------------------------------------------------------- Supreme Strength [ALAC3] Temporarily imbues the caster with incredible strength and skill at arms. Mana Critical Rank Cost Strength Hit Key Ranks 1 800 +50 +10% Lasts 30 seconds 2 810 +55 +11% 3 820 +60 +12% 4 830 +65 +13% 5 840 +70 +14% 6 850 +75 +15% 7 860 +80 +16% 8 870 +85 +17% 9 880 +90 +18% 10 890 +95 +19% Lasts 45 seconds 11 900 +100 +20% 12 910 +105 +21% 13 920 +110 +22% 14 930 +115 +23% 15 940 +120 +24% 16 950 +125 +25% 17 960 +130 +26% 18 970 +135 +27% 19 980 +140 +28% 20 990 +145 +29% Lasts 60 seconds 30 Lasts 90 seconds ********************************************************************* ********************************************************************* Acknowledgements: Big thanks to ThatKidd on Gamefaqs for the level 99 saves that allowed me to make this list! Also, thanks to Kenneth O. for telling me about the mistake I had in the Archmage class. Contact info: If you have questions or comments, you can reach me at king_friday at hotmail dot com.