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Multiplayer Guide

by KOH13

==============================================================================
			Resistance 3 Multiplayer Guide
==============================================================================
				  By:KOH13
			       Copyright KOH13
==============================================================================
Table of Contents							[TOC]
==============================================================================

Please use CTRL+F to go through my FAQ faster

Version History				[VH]
Suggestion Box				[SB]
0. Introduction				[000]
I. Disclaimer				[001]
II. Controls				[002]
III. Game Modes				[003]
IV. Unlockables				[004]
V. Weapons				[005]
VI. Tactical/Support Perks		[006]
VII. Passive Perks			[007]
VIII. Class Guides			[008]
IX. Killstreaks				[009]
X. Medals				[010]
XI. Ribbons				[011]
XII. Achievements			[012]
XIII. Contact				[013]
XIV. Special Thanks			[014]

==============================================================================
Version History			[VH]
==============================================================================

Version 1.00 September,09,2011

- FAQ is created and posted on GameFAQS

==============================================================================
Suggestion Box								[SB]
==============================================================================

I putting this here so people can help me fix or give advise to things that I 
need in my FAQ, you will be credited for your help. (All of these will be 
given a date when posted)

- Help on completing the trophy guide (Showing how to get it done and how to 
do it as well) [08/09/11]

- The unlockables section where it shows you what you unlock at each level in 
multiplayer mode. All Lvls (Lvl 1- Lvl 60) [08/09/11]

- HE .44 Magnum, Cyrogun, Wildfire weapon specifications (Power, Accuracy, 
Rate of Fire, Movement Speed, Clip Size, Reserve Ammo, Secondary Weapon and 
the 3 types of upgrades for these weapons) [08/09/11]

- Radar Beacon, Thermal Vision, Assassin and Dash ability (need the 2nd level, 
need to know what it is.) [08/09/11] 

- All game modes, need better descriptions for them [08/09/11]

==============================================================================
0. Introduction								[000]
==============================================================================

Hello people and welcome to my FAQ for the multiplayer guide for Resistance 3, 
this is actually the first Resistance game I�ve played in the series but liked 
the beta version that I had to make a FAQ. This covers all the weapons, perks, 
killstreaks, awards and achievements in the game, so enjoy :P.

==============================================================================
I. Disclaimer								[001]
==============================================================================

This guide is written by KOH13. This may be not be reproduced under any 
circumstances except for personal, private use. It may not be placed on 
any website or otherwise distributed publicly without advance written 
permission. Use of this guide on any other web site or as a part of any public 
display is strictly prohibited, and a violation of copyright.

==============================================================================
II. Controls								[002]
==============================================================================

So here are the controls for new people to the game and for veterans 
of the series.

[]: Reload 
/\: Switch Weapon (Hold to cycle through weapons)
O: Crouch
X: Jump
L1: Aim down the sight
L2: Throw grenade
L3: Sprint (Press and hold to run)
R1: Fire weapon
R2: Fire Secondary
R3: Melee attack
Select: Current game statistics 
Start: Brings up menu options
D-Pad (UP): Berserk Action
D-Pad (LEFT): Support Ability
D-Pad (RIGHT): Tactical Ability
D-Pad (DOWN): Switch between grenade types

==============================================================================
III. Game Modes								[003]
==============================================================================

There are 5 types of game modes in Resistance 3. Team Deathmatch which is the 
standard multiplayer gameplay of any shooter, Deathmatch which is a free for 
all game, Chain Reaction is where players take the enemy nodes and win the 
match, Breach (Unsure), and Capture the Flag where both teams try and take 
each other flags to score points for their team.

Team Deathmatch: The classic game mode where both teams try and reach the 
target score limit in the allotted time. There are 2 rounds with 10 minutes 
in each round, you will get to play as Human and Chimera Forces. 

Deathmatch: The classic free for all game mode where players are not in teams 
but by themselves to reach the score in the allotted time. 

Chain Reaction: This game mode is where you capture nodes to call in for more 
reinforcements to win the game.

Breach:

Capture the Flag: This is where teams try and capture each others flag to 
score points for their sides.

==============================================================================
IV. Unlockables								[004]
==============================================================================

This section tells you in order what stuff you unlock at each time you level 
up in the multiplayer mode of Resistance 3.

Lvl 1: Nothing
Lvl 2: Crawler Title, Infected Loadout
Lvl 3: Spectre Loadout, Joseph Capelli Skin 
Lvl 4: Warden Loadout
Lvl 5: 4 Skill Points, Leaper Title, Custom Class 1
Lvl 6: 1 Skill Point, Hedgehog Grenade, Hybrid Infantry Skin
Lvl 7: 1 Skill Point, Leaper Perk
Lvl 8: 1 Skill Point, Spotter Perk
Lvl 9: 1 Skill Point, Air-Cooled Barrel Perk
Lvl 10: 2 Skill Points, Smoke Grenade, Menial Title, Custom Class 2
Lvl 11: Lester Skin
Lvl 12:
Lvl 13:
Lvl 14:
Lvl 15: S.P.R.A Skin,
Lvl 16: Hybrid Elite Skin,
Lvl 17: Ravebger Title,
Lvl 18:
Lvl 19:
Lvl 20: Titan Title,
Lvl 21:
Lvl 22:
Lvl 23: John Harper Skin,
Lvl 24: Stalker Title,
Lvl 25:
Lvl 26:
Lvl 27:
Lvl 28:
Lvl 29: Widowmaker Title,
Lvl 30: Susan Capelli Skin,
Lvl 31:
Lvl 32:
Lvl 33: Hybrid Undertaker Skin, Hailstorm Title,
Lvl 34:
Lvl 35:
Lvl 36: Shepherd Title,
Lvl 37:
Lvl 38:
Lvl 39:
Lvl 40: Jonathan Rose Skin, Primarch Title,
Lvl 41:
Lvl 42:
Lvl 43:
Lvl 44:
Lvl 45: Leviathan Title, 
Lvl 46:
Lvl 47:
Lvl 48:
Lvl 49:
Lvl 50: Steelhead Skin, Overseer Title,
Lvl 51:
Lvl 52:
Lvl 53: Echo Team Title,
Lvl 54: Hybrid Assassin Skin,
Lvl 55: Cloven Title,
Lvl 56:
Lvl 57: Daedalus Title,
Lvl 58:
Lvl 59:
Lvl 60: S.P.R.A. Death Ops Skin,

==============================================================================
V. Weapons								[005]
==============================================================================

So here are the weapons of Resistance 3, I�ve tried my best to give them a 
decent rating (everything is out of 5). If you have any opinions of 
suggestions about the weapons please tell me I will change it. There are 4 
types of attributes that come with these weapons.

(1) Power: Shows the strength/damage of the weapon
(2) Range: Shows how far the gun can go (distance wise)
(3) Rate of Fire: Shows how fast the weapon fires
(4) Movement Speed: Shows how fast you run/sprint with the weapon you have

M5A2 CARBINE: The starting weapon of the game. It is probably the best around 
gun in the whole game.
Unlocked: Starting weapon

Overall: 3.5/5
Power: 2.5/5
Range: 3.5/5
Rate of Fire: 4.0/5
Movement Speed: 2.0/5

Clip Size: 36
Reserve Ammo: 108 (3 Clips)
Secondary Weapon: Grenade Launcher

Lvl 1: Starts off with 1 grenade with the carbine
Lvl 2: Adds bayonet to increase the melee damage
Lvl 3: Your grenade launcher now shoots 3 grenades at a time

HE .44 MAGNUM
Unlocked: Lvl 15 

Overall: /5
Power: /5
Range: /5
Rate of Fire: /5
Movement Speed: /5

Clip Size: 
Reserve Ammo: 
Secondary Weapon: 

Lvl 1: 
Lvl 2: 
Lvl 3: 

MARKSMAN: A burst weapon which is effective for taking targets in hurry.
Unlocked: Lvl 4

Power: 3.0/5
Range: 4.0/5
Rate of Fire: 3.5/5
Movement Speed: 2.5/5

Clip Size: 36
Reserve Ammo: 72
Secondary Weapon: Mini Turret

Lvl 1: Burst weapon with a deployable turret that shoots enemies in its line 
of sight
Lvl 2: You get a new scope which increases your range
Lvl 3: Your turret can take more damage and its power is upgraded to do more 
damage.

ROSSMORE: The strongest CQC weapon in the game but lacks the range for a 
mid-long distance fire fight.
Unlocked: Lvl 4

Overall: 3.0/5
Power: 4.5/5
Range: 1.5/5
Rate of Fire: 2.5/5
Movement Speed: 2.5/5

Clip Size: 8
Reserve Ammo: 8 (8 Shells)
Secondary Weapon: Concussion Grenade (Upgraded to incendiary grenade) 

Lvl 1: Shoots a concussion grenade that disorients the enemy 
Lvl 2: The Rossmore shells now will set the enemy on fire when you hit them
Lvl 3: The concussion grenade is upgraded to a incendiary grenade that sets 
the enemy on fire when they are hit by it.

===============
CHIMERA WEAPONS
===============

ATOMIZER: A short range weapon but more deadlier than the shotgun when 
up close.
Unlocked: Lvl 35

Overall: 3.0/5
Power: 1.5/5
Range: 0.5/5
Rate of Fire: 5/5
Movement Speed: 2.5/5

Clip Size: 50
Reserve Ammo: 100 (2 Clips)
Secondary Weapon: Gravity Well

Lvl 1: Short range stream of electricity that must held down and also a 
gravity well which hurts and slows downs enemies near it. 
Lvl 2: It can now hit multiple enemies in its range
Lvl 3: The gravity well now explodes when it is finished

BULLSEYE: The second weapon unlocked. This is notably the weakest gun in 
the game but its high fire rate makes up for that.
Unlocked: Lvl 4

Overall: 3.0/5
Power: 2.0/5
Range: 2.5/5
Rate of Fire: 4.5/5
Movement Speed: 3.0/5

Clip Size: 40
Reserve Ammo: 120 (3 Clips)
Secondary Weapon: Bullseye Tracker

Lvl 1: Shoots Bullseye ammo, R2 is a Bullseye tracker (when the enemy is hit 
with it, there will be a red line that will direct all of your shots towards 
them)
Lvl 2: Bullseye ammo now detonates when it comes into contact with the enemy
Lvl 3: You get 1 more additional Bullseye tracker; now the tracker can hit up 
to 2 people instead of 1 person.

CYROGUN: A gun that freezes your enemies which slows them then eventually 
smashing to bits and pieces. 
Unlocked: Lvl 45 

Overall: /5
Power: /5
Range: /5
Rate of Fire: /5
Movement Speed: /5

Clip Size: 
Reserve Ammo: 
Secondary Weapon: 

Lvl 1: 
Lvl 2: 
Lvl 3:

DEADEYE: The only sniper rifle in the game which can quick scope if you are 
good enough.
Unlocked: Lvl 4

Overall: 3.5/5
Power: 5/5
Range: 5/5
Rate of Fire: 1.5/5
Movement Speed: 2.0/5

Clip Size: 5
Reserve Ammo: 20 (4 Clips)
Secondary Weapon: Proton Charge

Lvl 1: R2 which is the Proton Charge can penetrate through the bubble shield 
and the assault shield. 
Lvl 2: When aiming down the sight you can now see your targets head and can 
zoom in and out with the up and down button on the d-pad
Lvl 3: The proton charge can now shoot through walls and solid objects 

MUTATOR: A new edition to the series and a fun weapon to use if you can.
Unlocked: Lvl 20

Overall: 2.5/5
Power: 3.5/5
Range: 2.5/5
Rate of Fire: 4.5/5
Movement Speed: 2.0/5

Clip Size: 32
Reserve Ammo: 96 (3 Clips)
Secondary Weapon: Poison Cloud

Lvl 1: Shoots poison ammo which hurts the enemy for a certain amount of time 
while the R2 shoots a toxic cloud which also hurts over time.
Lvl 2: When the enemy dies by this weapon they will bloat up and
Lvl 3: The poison cloud will have a longer duration and have a wider range

WILDFIRE: The Chimera version of a human rocket launcher.
Unlocked: 40 

Overall: /5
Power: /5
Range: /5
Rate of Fire: /5
Movement Speed: /5

Clip Size: 
Reserve Ammo: 
Secondary Weapon: 

Lvl 1: 
Lvl 2: 
Lvl 3: 

=============
GRENADE TYPES
=============

EMP GRENADE: This grenade will destroy any electronic devices i.e. Beacons, 
Shields and disrupt certain abilities. 
Unlocked: Lvl 25

HEDGEHOG GRENADE: The Chimera grenade its actually a mine since it only blows 
up when a enemy is near it making it useful to throw anywhere on the map to 
get a free kill.
Unlocked: Lvl 6

MOLOTOV COCKTAIL: A improvised explosive which lights enemies on fire that 
come into contact with it or get hit by it.
Unlocked: Lvl 30

SHRAPNEL GRENADE: The standard human grenade which is useful as it can roll 
down hills and slopes.
Unlocked: Starting Grenade

SMOKE GRENADE: A grenade that releases smoke that enemies can�t see you 
(ONLY IN MULTIPLAYER MODE)
Unlocked: Lvl 10

==============================================================================
VI. Tactical/Support Perks						[006]
==============================================================================

There are 2 kind of perks in this game, support and tactical. Support being 
helping you and your team and tactical helping you out.

=============================
SUPPORT PERKS (Left on D-Pad)
=============================

AMMO BEACON: A little beacon that resupplies your weapons
Unlocked: Custom Class 1

Lvl 1: Replenishes your ammo and your team�s
Lvl 2: The range is increased and now can replenish secondary and grenades.

BUBBLE SHIELD: A shield that protects you and your allies
Unlocked: Custom Class 1

Lvl 1: A 360 degree shield that protects you
Lvl 2: The shield can now take more damage

HEALING BEACON: A beacon that replenishes you and your team�s
Unlocked: Lvl 22

Lvl 1: Heals you can your team
Lvl 2: The range is increased and can heal faster

RADAR BEACON: This helps you see enemies on the radar when they are close 
enough to your beacon.
Unlocked: Lvl 28

Lvl 1: See enemies that come into range of your beacon
Lvl 2:

SPOTTER: Spot an enemy which is outlined red and can be seen on the radar 
by your team
Unlocked: Lvl 8 

Lvl 1: Spot an enemy near you by looking at them 
Lvl 2: Now can spot 2 targets

===============================
TACTICAL PERKS (Right on D-Pad)
===============================

ASSASSIN: Makes your weapons more silent
Unlocked: Lvl 32

Lvl 1: Makes all of your weapons silent so you wont appear on the radar when 
shooting.
Lvl 2:

DASH: Instantly sprints you for a short distance
Unlocked: Lvl 22 

Lvl 1: Dashes you 10M
Lvl 2:

DECOY: You can place this anywhere on the map and it do what you in its 
location (perfect for camping snipers). 
Unlocked: Lvl 12

Lvl 1: Place anywhere on the place project an image of yourself
Lvl 2: The decoy will explode when an enemy gets to close to it

DOPPELGANGER: Unlike the decoy the doppelganger is almost the same thing but 
will run beside you at all times and mirror anything you do.
Unlocked: Custom Class 1 

Lvl 1: An image that runs beside you but will flicker time to time showing 
the real one and will flicker as well when shot at.
Lvl 2: The projection can take more damage before it starts to flicker.

LIGHTING SHIELD: A belt of electricity around your waist that hurts enemies 
that melee you when this is equipped
Unlocked: Custom Class 1

Lvl 1: Stuns the enemy and damages the person meleeing you
Lvl 2: It can now damage up to enemies at a time

THERMAL VISION: Helps you detect heat signatures of the opposing team 
Unlocked: Lvl 42

Lvl 1: See enemies though walls at a certain range
Lvl 2:

TURRET: A deployable turret that shoots anything in its line of sight 
Unlocked: Lvl 38

Lvl 1: Fires at the enemy within its range
Lvl 2: The turret now fires rockets.

==============================================================================
VII. Passive Perks							[007]
==============================================================================

So these perks mean that they are always on and you don�t have to press any 
button to use them but do have 2 sides to them.

============================
LEFT SIDE/PERSONAL ATTRIBUTE
============================

These attributes help your characters class.

BANDOLIER: You start with more ammo when you spawn
Unlocked: Custom Class 1

Lvl 1: Have more ammo in your primary when you spawn
Lvl 2: Have 1 extra shot in your secondary weapon

DEMOLITIONS: Helps you increases damage with explosive type weapons
Unlocked: Lvl 43 

Lvl 1: Increases damage with all explosive type weapons 
Lvl 2: Increases the radius of all explosive damage

GUNSLINGER: Helps you out on the run
Unlocked: Lvl 19

Lvl 1: Increases your accuracy when running
Lvl 2: Reload your ammo faster with all weapons

HAZMAT SUIT: Protects you from certain ailments/status effects in the game
Unlocked: Lvl 37

Lvl 1: Reduces the damage done by all explosive damage
Lvl 2: Prevents status effects like being frozen, set on fire and poisoned 
also Magnum rounds and Bullseye Tags do not stick to you.

LEAPER CORPSE: Little alien creatures come out when you die
Unlocked: Lvl 7

Lvl 1: 4 creatures come out of you when you die and attack your enemies
Lvl 2: Same this but 2 of the 4 creatures will now spit stuff at your enemies.

TACTICAN: Helps out your Tactical Ability
Unlocked: Lvl 49

Lvl 1: Reduces the cooldown time of your tactical ability so you don�t have 
to wait as long for it to activate again. 
Lvl 2: Increases the duration time of your tactical ability

TRACKER: Helps you find where your enemies went
Unlocked: Lvl 25

Lvl 1: You can see the enemy footprints
Lvl 2: Enemy footprints are now in red (fresh tracks) or blue (old tracks)

VITAL SIGNS: Shows the health bar of your enemies when looking at them
Unlocked: Lvl 31

Lvl 1: See how much health the enemy has left
Lvl 2: Shows what tactical perk the enemy is using

===========================
RIGHT SIDE/COMBAT ATTRIBUTE
===========================

These attributes give you an edge in battle so make use of them.

AIR COOL BARREL: Helps you looking down the sight of your weapon
Unlocked: Lvl 9

Lvl 1: Increases the rate of fire of any weapon when looking down the sight
Lvl 2: Increases the movement speed when looking down the sight

BERSERKER: Helps you activate your Berserker ability faster
Unlocked: Lvl 13

Lvl 1: It takes 1 less kill to activate your berserker ability.
Lvl 2: Longer duration time with the berserker ability

BODY ARMOR: Take more damage
Unlocked: Lvl 20

Lvl 1: You can take more damage but your movement decreases
Lvl 2: Cancels out the first lvl so you move at normal speed

DOUBLE BIRD: Perform a taunt
Unlocked: Custom Class 1

Lvl 1: Perform a victory taunt
Lvl 2:

GRENADIER: Allows you to carry an extra grenade type
Unlocked: Lvl 27

Lvl 1: Can now carry 2 grenade types
Lvl 2: Can now carry 3 grenade types

PATIENCE: The longer you wait with your crosshair on an enemy the more damage 
you will do to him/her.
Unlocked: Lvl 34

Lvl 1: Look at the enemy with your crosshair and the longer you wait the more 
bonus damage you will do.
Lvl 2: Reduces the time it takes to reach maximum damage.

SLOTH: Your sprint speed is halved
Unlocked: Lvl 30

Lvl 1: Gain XP bonus at the cost of your sprint speed.
Lvl 2:

TEAM PLAYER: Helps out your teams support abilities
Unlocked: Lvl 39

Lvl 1: Increases the range of you�re/teams support abilities
Lvl 2: Increases the duration of you�re/teams support abilities

TRAVEL LIGHT: Cannot pickup any weapons
Unlocked: Lvl 44

Lvl 1: Gain XP Bonus but cannot pick up any weapons
Lvl 2:

SCAN JAMMER: Jams the enemy radar when they come into a certain range of you.
Unlocked: Custom Class 1

Lvl 1: Distorts the enemy radar when they are in a certain range of you
Lvl 2: You cannot be spotted with the Spotter Ability and Thermal Vision 
cannot see you.

SCAVENGER: Pickup health/ammo packs from dead bodies
Unlocked: Custom Class 1

Lvl 1: Pickup ammo/health packs from dead bodies 
Lvl 2: Pickup secondary ammo from dead bodies now

STRAPPED: Carry extra weapons
Unlocked: Lvl 14

Lvl 1: Carry 2 weapons
Lvl 2: Carry 3 weapons

WANTED: Will always appear on the enemies� radar
Unlocked: Lvl 47

Lvl 1: Gain XP bonus at cost of being on the enemy radar all the time
Lvl 2:

==============================================================================
VIII. Killstreaks							[008]
==============================================================================

If you go on a killing spree, of course you get rewarded right. So here is 
what you get when you get kills without dying. (All killstreaks last about
15-25 seconds unless you are killed when using them)

3 Kills = Assault Shield: This will protect only the front side of your body 
leaving your back unprotected. (Only HUMANS can use this)

3 Kills = Cloak: This is a favourite of mine, this will turn you invisible 
for a period of time. The downside is that when you melee or shoot you will 
decloak and the enemy will see you (you will emit a blue kind of light when 
attacking) [Only CHIMERAS can use this]

6 Kills = Auger: This little handy weapon comes equipped with x-ray vision 
which can see through walls and thermal vision to highlight your enemeies. 
This can penetrate through walls and shields. (Both sides can use this)

9 Kills = Combat Armor/Mutate: When activated will become taller but slower 
and take more damage, of course this wouldn�t be fun without a minigun that 
fires explosive rounds. (Both sides can use this) 

==============================================================================
IX. Class Guides							[009]
==============================================================================

So here is where the class guides are being put, this will have some my 
classes in here as well as the default classes, I�m putting these here so 
people can use them to get better in the game. (Will also accept other 
classes from people from emails from them, they must meet the following 
criteria; Primary Weapon, Grenade type, Support Ability, Tactical Ability, 
Left Passive Skill, Right Passive Skill, A name for your class (optional), 
a description of what your class is and what game mode your class is best 
suited for (optional). Everyone�s class will be posted and be credited 
in my guide.

==============
Survivor Class
==============

Primary Weapon: M5A2 Carbine
Grenade: Shrapnel Grenade
Support Ability:
Tactical Ability:
Left Passive Perk:
Right Passive Perk:

So this is the first class you get to use in the game when you first start 
Resistance 3. This is fairly decent class to get you to the next level. 

Class created by: Resistance 3 creators

==============
Infected Class
==============

Primary Weapon: Bullseye
Grenade: Hedgehog
Support Ability:
Tactical Ability:
Left Passive Perk:
Right Passive Perk:

The second class you get to use in MP mode in Resistance just as good as 
the Survivor class so you can switch between these 2 classes.

Class created by: Resistance 3 creators

=============
Spectre Class
=============

Primary Weapon: Deadeye
Grenade:
Support Ability:
Tactical Ability:
Left Passive Perk:
Right Passive Perk:

The only Sniper Rifle in game so get use to it, this isn�t really a bad 
class but is hard to snipe people since there are no perks to increase the 
damage of your gun so you need to pop them in the head to get the 1 shot kill.

Class created by: Resistance 3 creators

============
Warden Class
============

Primary Weapon: Rossmore
Grenade: Shrapnel Grenade
Support Ability:
Tactical Ability:
Left Passive Perk:
Right Passive Perk:

The prison riot class, not only is this a beast in CQC but can earn you a 
high killstreak if done right but be careful this only has so much range.

Class created by: Resistance 3 creators

============
Sniper Class
============

Primary Weapon: Deadeye
Grenade: Hedgehog
Support Ability: Bubble Shield
Tactical Ability: Doppelganger/Decoy
Left Passive Perk: Bandolier/Vital Signs
Right Passive Perk: Air-Cooled Barrel

So this type of class is pretty much like the preset class you have in the 
game but has some other things that I recommend to use while sniping.

Class created by: KOH13

======================
Human Wrecking Machine
======================

Primary Weapon: M5A2 Carbine, Rossmore, Marksman
Grenade: Shrapnel Grenade
Support Ability: Ammo Beacon
Tactical Ability: Doppelganger/Turret
Left Passive Perk: Bandolier/Gunslinger
Right Passive Perk: Strapped

So this class is meant for close-long range firefights and only has human 
weapons, this class is effective since it�s a multi purpose class doing 
everything from rushing to defending or just mauling other players. 
(You need to upgrade the strapped perk for 3 weapons)

Class created by: KOH13

==============
I�ll Cover You
==============

Primary Weapon: Marksman
Grenade: Hedgehog
Support Ability: Ammo Beacon
Tactical Ability: Decoy/Doppelganger
Left Passive Perk: Vital Signs
Right Passive Perk: Air-Cooled Barrel/Body Armor

This class is meant to hold positions or push up for your team since the 
Marksman has a mini turret to help you out. (Actually this is a camping 
class since you need to hold a position somewhere to help your team out)

Class created by: KOH13

==========
ELECTROMAN
==========

Primary Weapon: Atomizer
Grenade: Hedgehog
Support Ability: Ammo Beacon  
Tactical Ability: Doppelganger
Left Passive Perk: Bandolier
Right Passive Perk: Body Armor

This class is a so-so class but can get the job done if you can get close 
enough to the enemy. Since the Atomizer is a close range weapon you need 
the Body Armor to help you out and Bandolier since the ammo flies really 
fast, also the Ammo Beacon is there so you can resupply your lost ammo.

Class created by: KOH13

==============================================================================
VIII. Medals								[008]
==============================================================================

In the game, medals are rewarded for your hard earned fights, not only does it
show off what you done but get credits for purchasing things in the extra 
section of the game. I�ve divided the medals into top and bottom rows.

=======
TOP ROW
=======

1. Medic: Heal 1000 Hit Points with the Healing Beacon 
Reward: (15 Credits)
2. Quartermaster: Resupply 1000 rounds with the Ammo Beacon 
Reward: (15 Credits)
3. Right on Top of Us: Get 50 assists with the Radar Beacon 
Reward: (15 Credits)
4. Security System: Get 25 kills with your turret 
Reward: (15 Credits)
5. Blowing Bubbles: Absorb 5000 damage with the Bubble Shield 
Reward: (15 Credits)
6. Extra Eyes: Get 50 assists with the Spotter perk
Reward: (15 Credits)
7. Hologram: Kill 25 people who have hit your doppelganger 
Reward: (15 Credits)
8. Spy: Backstab (Melee from behind) 5 enemies with your upgraded 
Assassin ability 
Reward: (15 Credits)
9. Decoy: Kill 5 enemies within 10M of your decoy 
Reward: (15 Credits)
10. Taser: Kill 5 enemies stunned by the Lighting Shield 
Reward: (15 Credits)
11. Ninja Shoes: Kill 25 enemies with the Assassin ability 
Reward: (15 Credits)
12. Predator: Kill 25 enemies you have seen with your Thermal Vision 
equipped Reward: (15 Credits)
13. Demoman: Cause 1000 damage while using Demolition 
Reward: (15 Credits)
14. Thick Skinned: Block 1000 damage with the Hazmat Suit 
Reward: (15 Credits)
15. Going Berserk: Get 5 tier berserks using Berserker 
Reward: (15 Credits)
16. Hipshooter: Get 50 kills hip-firing using Gunslinger 
Reward: (15 Credits)
17. From Hells Heart: Kill 5 enemies with the Leaper Corpse perk 
Reward: (15 Credits)
18. Hunter: Kill 50 people you have tracked using Tracker 
Reward: (15 Credits)
19. Sublime Tactician: Use the tactical ability 50 times while using Tactican 
Reward: (15 Credits)
20. Rapid Fire: Get 50 kills with the Air-Cooled Barrel perk 
Reward: (15 Credits) 
21. Jammer: Get 50 kills against enemies with jammed radars 
Reward: (15 Credits)
22. Hyena: Collect 500 Health Packs/Ammo Packs from dead bodies with the 
Scavenger ability 
Reward: (15 Credits)
23. Patient: Get 5 fully charged Patience kills 
Reward: (15 Credits)
24. Strapping: Get 50 kills while using the Strapped perk 
Reward: (15 Credits)
25. Tis but a Scratch: Stop 1000 damage while using the Body Armor perk 
Reward: (15 Credits)
26. Works wells with Others: Get 50 support ribbons (Healer/Supplier/
Great Wall/Spotter) using Team Player 
Reward: (15 Credits)
27. Marathon: Run a Marathon 
Reward: (15 Credits)
28. Pyromaniac: Light 50 people on fire 
Reward: (15 Credits)

==========
BOTTOM ROW
==========

1. Flame Retardent: Survive 500 fire damage 
Reward: (15 Credits)
2. Armory: Play a match with all weapons purchased and upgraded 
Reward: (15 Credits) 
3. Engineer: Play a match with 3 upgraded weapons 
Reward: (15 Credits)
4. Patriot: Complete 5 Capture the Flag games 
Reward: (15 Credits)
5. Power House: Complete 5 Breach games 
Reward: (15 Credits)
6. Time Bomb: Complete 5 Chain Reaction games 
Reward: (15 Credits)
7. World Tour: Complete 6 games in 6 different countries 
Reward: (15 Credits)
8. Xenophile: Get 200 kills with the Bullseye/Auguer/Deadeye 
Reward: (15 Credits)
9. Xenophobe: Get 200 kills with the M5A2 Carbine/Magnum/Rossmore/Marksman 
Reward: (15 Credits)
10. Toxic: Get 200 kills with the Mutator/Cyrogun (15 Credits)
11. Pyrotechnic: Get 200 kills with explosive/flame based damage 
Reward: (15 Credits)
12. Survivor: Reach Lvl 10 (15 Credits)
13. All Knowing: Get 500 assists using Spotter and Thermal Vision in 
Remnant Mode 
Reward: (15 Credits)
14. Precision Sniper: Get 500 kills with a Sniper Rifle using Vital Signs 
Remnant Mode 
Reward: (15 Credits)
15. Bombardier: Get 500 Wildfire kills with Demolitions in Remnant Mode 
Reward: (15 Credits)
16. Able Bodied: Spend 3600 seconds with a support/tactical ability active 
with Tactician and Team Player equipped in Remnant Mode 
Reward: (15 Credits) 
17. Biohazard: Get 500 Mutator kills with Hazmat equipped in Remnant Mode 
Reward: (15 Credits) 
18. Live Wire: Activate your Lighting Shield 500 times in your Bubble Shield 
in Remnant Mode 
Reward: (15 Credits)
19. Ambush: Get 500 turret kills while your Decoy is active in Remnant Mode 
Reward: (15 Credits)
20. Agent: Get 500 kills with Assassin and Scan Jammer equipped in 
Remnant Mode 
Reward: (15 Credits)
21. Double Double: Get 500 kills with Doppelganger and Strapped equipped in 
Remnant Mode 
Reward: (15 Credits)
22. Arsenal: Activate the Ammo Beacon 500 times with the Strapped perk in 
Remnant Mode 
Reward: (15 Credits)
23. Scrounger: Pick up 500 amoo packs with Scrounger and Bandolier equipped 
in Remnant Mode 
Reward: (15 Credits) 
24. Gun Tech: Get 500 kills with Gunslinger and Air-Cooled Barrel equipped 
in Remnant Mode 
Reward: (15 Credits)
25. Immortal: Absorb 2000 damage with Healing Beacon and Body Armor equipped 
in Remnant Mode 
Reward: (15 Credits)
26. Raptor: Use the Dash ability 500 times with Tracker equipped in 
Remnant Mode 
Reward: (15 Credits)
27. Gravedigger: Get 500 Grenade/Leaper kills after dying with Grenadier/
Leaper Corpse equipped in Remnant Mode 
Reward: (15 Credits)

==============================================================================
IX. Ribbons								[009]
==============================================================================

Not as good as medals but shows what you accomplished on your current game.

=======
TOP ROW
=======

1. Headshot: Get a headshot kill
2. Savior: Save a teamate that is being shot at
3. Retribution: Kill the person you killed you
4. Post-mortem: Kill an enemy while you are dead
5. Double Kill: Kill 2 players within 4 seconds of each other
6. Serial Kill: Kill 4 players within 4 seconds of each other
7. Slaughter: Kill 5 players within 4 seconds of each other
8. Blood Bath: Kill 6 players within 4 seconds of each other
9. Massacre: Kill 7 players within 4 seconds of each other
10. Eradicate: Kill 8 players within 4 seconds of each other
11. Obliterate: Kill 9 players within 4 seconds of each other
12. Exterminate: Kill 10 players within 4 seconds of each other
13. Dream Crusher: Kill an enemy that is on a killstreak of 5
14. Bounty Hunter: Kill an enemy that is on a killstreak of 6-10
15. Underdog: Kill an Mutated/Combat Armor enemy
16. Maniac: 10 kills no death 
17. Epidemic: 20 kills no death
18. Flawless: 30 kills no death 
19. Trigger Happy: Get the first kill in the round
20. Defender: Kill an enemy near your objective
21. Nemesis: Kill the same person 3 times in a row
22. Accomplice: Get the most assist in a round
23. Spectre: Highest kill/death ratio out all the players
24. Strategist: Highest killstreak out all the players 

==========
BOTTOM ROW
==========

1. Primach: Get the highest score in game out of all players
2. Denied: Kill an enemy that is about to go berserk 
3. Knocked Out: Get 5 melee kills in one life 
4. Tag You�re it: Get 5 kills with the Bullseye in 1 life
5. Marked: Get 5 kills with the Marksman is 1 life
6. Point Blank: Get 5 kills with the Rossmore in 1 life
7. Eagle Eye: Get 5 kills with the Deadeye in 1 life
8. Nothing Left: Get 5 Wildfire kills in 1 life
9. Infected: Get 5 kills with the Mutator in 1 life
10. Chilled Out: Kills 5 frozen enemies
11. Charged Up: Get 5 kills with the Atomizer in 1 life
12. Vandal: Destroy an enemies Turret, Ammo/Healing Beacon or Decoy
13. Healer: Heal 200 HP in 1 life
14. Supplier: Resupply 200 rounds in 1 life 
15. Comsat: Get 5 Radar/Assist kills in 1 life
16. Fire and Forget: Get a kill from your turret
17. Spotter: A teammate killed an enemy you spotted
18. Great Wall: Block 350 points of damage with your bubble shield
19. Shield Breaker: Break an enemies Bubble/Auger/Assault shield
20. Infiltrator: Capture 3 locations in a row in a game of Chain Reaction
21. Turkey: Capture 3 flags in a row in Capture the Flag
22. Surge: Do 500 damage to a node
23. Blackout: Do 500 damage to the reactor

==============================================================================
X. Achievements								[010]
==============================================================================

This is where all the trophies are going to be. This shows what the description 
of the trophy is, what type (G/S/B), the reward you get from it and how to get 
the trophy.

=======
TOP ROW
=======

1. Platinum: Obtain all Gold, Silver, and Bronze Trophies for Resistance 3
Reward: Platinum Trophy/100 Credits 
How to get: Must get all the trophies in Resistance 3 before getting this one

2. Brutal: Complete Campaign Mode on Superhuman
Reward: Gold Trophy/50 Credits
How to get: Must complete the game before you can play on Superhuman mode

3. Irresistible Force: Complete Campaign Mode on any difficulty
Reward: Silver Trophy/30 Credits
How to get: So you can beat the game on any difficulty to get this

4. Master Mechanic: Fully upgrade all weapons in Campaign Mode
Reward: Silver Trophy/30 Credits
How to get: Just keep using all your weapons till you upgrade them to level 3

5. Archivalist: Collect all journals
Reward: Silver Trophy/30 Credits
How to get: You need to find all the journals and audio logs in the game

6. Silent Partner: Damage the same enemy in Cooperative Mode for 100 kills
Reward: Silver Trophy/30 Credits
How to get: Kill the enemy that your partner was shooting at

7. Short Out: Defeat the Stalker in under 60 seconds in Haven
Reward: Bronze Trophy/15 Credits
How to get: Kill the Stalker in the beginning of the game

8. Zookeeper: Kill the Brawler in Haven without taking any damage
Reward: Bronze Trophy/15 Credits
How to get: Don�t get touch by hit

9. Gardener: Destroy 100 blast roots
Reward: Bronze Trophy/15 Credits
How to get: 

10. Slaybells: Make Santa and his reindeer fly
Reward: Bronze Trophy/15 Credits
How to get: 

11. Bouncer: Keep Chimeran forces from entering the Brewpub
Reward: Bronze Trophy/15 Credits
How to get: 

12. Calm Under Pressure: Defeat the Brawler in the Post Office in under 
2 minutes
Reward: Bronze Trophy/15 Credits
How to get:

13. Snipe Hunt: Collect all Deadeye rifles without dying while fighting the 
Widowmaker in St. Louis
Reward: Bronze Trophy/15 Credits
How to get:

14. ROOPS!: Knock a Hybrid off the cliffs in Mt. Pleasant, PA
Reward: Bronze Trophy/15 Credits
How to get:

15. Frickn� Laser Beams: Get to the first mineshaft without being hit by 
sniper fire in Mt. Pleasant, PA
Reward: Bronze Trophy/15 Credits
How to get:

16. Vehicular Manslaughter: Destroy 10 Warden vehicles while on the train
Reward: Bronze Trophy/15 Credits
How to get:

17. Hello Driver: Kill 5 drivers without destroying their vehicle
Reward: Bronze Trophy/15 Credits
How to get:

18. BARF!: Make 6 Wardens puke at the same time in the prison
Reward: Bronze Trophy/15 Credits
How to get:

19. One Eyed Jack: Find and kill 'Jack' in Graterford Prison
Reward: Bronze Trophy/15 Credits
How to get:

20. No Escape: Destroy all Warden vehicles in the Motorpool
Reward: Bronze Trophy/15 Credits
How to get:

21. In This Together: Defeat the Widowmaker in Times Square without 
killing a single Hybrid
Reward: Bronze Trophy/15 Credits
How to get:

22. Good Fences: Don't allow any counter-attackers into the Washington 
Square base
Reward: Bronze Trophy/15 Credits
How to get:

23. Up your Arsenal: Get a kill with every weapon in your arsenal
Reward: Bronze Trophy/15 Credits
How to get: Just have to get 1 kill with every weapon in your inventory

24. Overload: Use the EMP to take down 10 Steelhead Auger shields
Reward: Bronze Trophy/15 Credits
How to get: Use EMP grenades to take down shields when they put them up

25. Cheap Shots: Kill 25 enemies firing the Auger through an object
Reward: Bronze Trophy/15 Credits
How to get: Just put on the shield on blast through it (Easiest place to 
do this is on the boat as you can restock on ammo anytime)

26. Grenadier: Kill 3 or more Military Chimera with a single Grenade
Reward: Bronze Trophy/15 Credits
How to get:

27. Raining Limbs: Kill 25 Grims using only grenades
Reward: Bronze Trophy/15 Credits
How to get: This can be done over the course of the game so just kill 
Grims with grenades when you want to.

28. Corpse Wagon: Detonate fallen Leeches to kill 25 enemies
Reward: Bronze Trophy/15 Credits
How to get:

29. Bloodborne: Kill 3 enemies simultaneously using a single mutated body
Reward: Bronze Trophy/15 Credits
How to get:

30. Grasshopper Unit: Kill 5 Longlegs in mid-jump
Reward: Bronze Trophy/15 Credits
How to get: This can be done when you first meet them in Haven, 
just use the Tracker and blast them away.

==========
BOTTOM ROW
==========

1. Sandman: Kill 5 Grims in a row using only headshots
Reward: Bronze Trophy/15 Credits
How to get: Do this when on the boat or when doing Chapter 11

2. Body Count: Kill 1000 enemies
Reward: Bronze Trophy/15 Credits
How to get: Done over the course of the game

3. Juggler: Simultaneously burn, freeze and poison 4 separate enemies
Reward: Bronze Trophy/15 Credits
How to get:

4. Nothing But Net: Score a basket by lobbing a grenade through a
basketball hoop
Reward: Bronze Trophy/15 Credits
How to get: When fighting the Widowmaker in St.Louis Missouri, there is a 
basketball court where the Widowmaker is so try and toss a 3 pointer to 
get this trophy. 

5. Medusa: Freeze 5 enemies at once and destroy them with a blast of the 
Cryogun's secondary fire
Reward: Bronze Trophy/15 Credits
How to get: Get the Cyrogun in Chapter 11 so when defending Jonathan Rose 
wait for 5 Grims then shatter those ugly fellas. 

6. Bull in a China Shop: Freeze and melee kill 3 Ravagers
Reward: Bronze Trophy/15 Credits
How to get:

7. Weaponsmith: Upgrade 5 weapons in Campaign Mode
Reward: Bronze Trophy/15 Credits
How to get: Done by just killing enemies to level up any gun in Campaign Mode

8. This is my Rifle: Fully upgrade one weapon in Campaign Mode
Reward: Bronze Trophy/15 Credits
How to get: Done by just fully upgrading any gun in the game (Use the 
Bullseye as there is a lot of ammo for it in the game)

9. Backstabber: Kill 20 enemies with melee while they are idle
Reward: Bronze Trophy/15 Credits
How to get: 

10. Toast: Use the upgraded Deadeye secondary fire to kill 2+ enemies, 5 times
Reward: Bronze Trophy/15 Credits
How to get: 

11. Counter-Sniper: Use the Deadeye to kill 20 snipers
Reward: Bronze Trophy/15 Credits
How to get: Done during the chapter in Mt. Pleasant PA where you need to 
take the sniper to move on

12. Electric Avenue: Use the EMP to take down 25 drones
Reward: Bronze Trophy/15 Credits
How to get: Just use EMP grenades to take out any drone.

13. Warp Speed: Use the Atomizer secondary fire to kill 30 enemies
Reward: Bronze Trophy/15 Credits
How to get: Best used when you get surrounded by Leapers as this will kill 
them almost instantly (Best used in Chapter 11 when you come into the 
building full of Leapers)

14. Feeling Lucky, Punk: Detonate multiple Magnum rounds to kill 2+ enemies 
at once, 5 times
Reward: Bronze Trophy/15 Credits
How to get: So put a couple of rounds in an enemy while he�s in a group and 
blow them to kingdom come.

15. Fireworks: Use the Wildfire secondary fire to kill 6 enemies in one shot
Reward: Bronze Trophy/15 Credits
How to get: 

16. Boom Stick: Use the upgraded Rossmore secondary fire to set 6 enemies on 
fire at once
Reward: Bronze Trophy/15 Credits
How to get: Best used when fighting a lot of enemies in a enclosed place or 
when fighting a lot of grims.

17. Tag, You�re It: Kill 40 Bullseye tagged enemies
Reward: Bronze Trophy/15 Credits
How to get: Use the Tracker on the gun to kill the enemy you just tagged

18. Opportunity Knocks: Kill 20 enemies with environmental objects
Reward: Bronze Trophy/15 Credits
How to get:

19. Expert Sniper: Get 50 headshot kills in Campaign Mode
Reward: Bronze Trophy/15 Credits
How to get: Get 50 headshots with any weapon in the game to get this.

20. Collector: Collect 10 journals
Reward: Bronze Trophy/15 Credits
How to get: Just keep looking for the journals and you�ll get it

21. Bookworm: Collect 50% of the journals
Reward: Bronze Trophy/15 Credits
How to get: Like the trophy above

22. Waste Not: Get 5 headshot kills with one Deadeye clip
Reward: Bronze Trophy/15 Credits
How to get: Best done before you enter the pub in St.Louis

23. Shoe Leather: Travel 30 km on foot
Reward: Bronze Trophy/15 Credits
How to get: Just keep running in the game and eventually you�ll get this

24. Land, Sea, and Air: Travel in 3 different vehicles on your journey
Reward: Bronze Trophy/15 Credits
How to get: You need to complete the story to get this as you travel by Boat 
(Sea) then by VTOL (Air) and then on the Train (Land) 

25. Buckshot: Kill 2+ enemies with one Rossmore blast
Reward: Bronze Trophy/15 Credits
How to get: Just try and angle the enemies to get both of them to get this

26. Access Denied: Absorb 1000 damage with Auger Shields
Reward: Bronze Trophy/15 Credits
How to get: Use the Auger Secondary to absorb the damage

27. From the Hip: Kill 50 enemies with the Bullseye or Marksman while moving, 
without using zoom
Reward: Bronze Trophy/15 Credits
How to get: Just keep moving and aiming from the hip (not using L1)

28. Chamber Full of Death: Kill 5+ Hybrids at once by using the HE 
.44 Magnum secondary fire
Reward: Bronze Trophy/15 Credits
How to get: Tag 5 Hybrids with the Magnum then blow them up with the secondary

29. Helping Hands: Revive a Co-op partner 20 times
Reward: Bronze Trophy/15 Credits
How to get: Play Co-op and revive your partner when he gets downed by the enemy.

==============================================================================
XI. Contact								[011]
==============================================================================

If you got any tips or information that is useful for the FAQ, please email me
@ [email protected], you get credited for sharing this info with 
me but make sure you check the FAQ before emailing me, it might be covered in 
the FAQ.

==============================================================================
XII. Special Thanks							[012]
==============================================================================

I would like to thank some people but I did this FAQ all by myself, so I will
be waiting for people to me make this guide so I can credit them for the work
as well, c ya people ;P

==============================================================================