============================================================================== Resistance 3 Multiplayer Guide ============================================================================== By:KOH13 Copyright KOH13 ============================================================================== Table of Contents [TOC] ============================================================================== Please use CTRL+F to go through my FAQ faster Version History [VH] Suggestion Box [SB] 0. Introduction [000] I. Disclaimer [001] II. Controls [002] III. Game Modes [003] IV. Unlockables [004] V. Weapons [005] VI. Tactical/Support Perks [006] VII. Passive Perks [007] VIII. Class Guides [008] IX. Killstreaks [009] X. Medals [010] XI. Ribbons [011] XII. Achievements [012] XIII. Contact [013] XIV. Special Thanks [014] ============================================================================== Version History [VH] ============================================================================== Version 1.00 September,09,2011 - FAQ is created and posted on GameFAQS ============================================================================== Suggestion Box [SB] ============================================================================== I putting this here so people can help me fix or give advise to things that I need in my FAQ, you will be credited for your help. (All of these will be given a date when posted) - Help on completing the trophy guide (Showing how to get it done and how to do it as well) [08/09/11] - The unlockables section where it shows you what you unlock at each level in multiplayer mode. All Lvls (Lvl 1- Lvl 60) [08/09/11] - HE .44 Magnum, Cyrogun, Wildfire weapon specifications (Power, Accuracy, Rate of Fire, Movement Speed, Clip Size, Reserve Ammo, Secondary Weapon and the 3 types of upgrades for these weapons) [08/09/11] - Radar Beacon, Thermal Vision, Assassin and Dash ability (need the 2nd level, need to know what it is.) [08/09/11] - All game modes, need better descriptions for them [08/09/11] ============================================================================== 0. Introduction [000] ============================================================================== Hello people and welcome to my FAQ for the multiplayer guide for Resistance 3, this is actually the first Resistance game I�ve played in the series but liked the beta version that I had to make a FAQ. This covers all the weapons, perks, killstreaks, awards and achievements in the game, so enjoy :P. ============================================================================== I. Disclaimer [001] ============================================================================== This guide is written by KOH13. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any website or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. ============================================================================== II. Controls [002] ============================================================================== So here are the controls for new people to the game and for veterans of the series. []: Reload /\: Switch Weapon (Hold to cycle through weapons) O: Crouch X: Jump L1: Aim down the sight L2: Throw grenade L3: Sprint (Press and hold to run) R1: Fire weapon R2: Fire Secondary R3: Melee attack Select: Current game statistics Start: Brings up menu options D-Pad (UP): Berserk Action D-Pad (LEFT): Support Ability D-Pad (RIGHT): Tactical Ability D-Pad (DOWN): Switch between grenade types ============================================================================== III. Game Modes [003] ============================================================================== There are 5 types of game modes in Resistance 3. Team Deathmatch which is the standard multiplayer gameplay of any shooter, Deathmatch which is a free for all game, Chain Reaction is where players take the enemy nodes and win the match, Breach (Unsure), and Capture the Flag where both teams try and take each other flags to score points for their team. Team Deathmatch: The classic game mode where both teams try and reach the target score limit in the allotted time. There are 2 rounds with 10 minutes in each round, you will get to play as Human and Chimera Forces. Deathmatch: The classic free for all game mode where players are not in teams but by themselves to reach the score in the allotted time. Chain Reaction: This game mode is where you capture nodes to call in for more reinforcements to win the game. Breach: Capture the Flag: This is where teams try and capture each others flag to score points for their sides. ============================================================================== IV. Unlockables [004] ============================================================================== This section tells you in order what stuff you unlock at each time you level up in the multiplayer mode of Resistance 3. Lvl 1: Nothing Lvl 2: Crawler Title, Infected Loadout Lvl 3: Spectre Loadout, Joseph Capelli Skin Lvl 4: Warden Loadout Lvl 5: 4 Skill Points, Leaper Title, Custom Class 1 Lvl 6: 1 Skill Point, Hedgehog Grenade, Hybrid Infantry Skin Lvl 7: 1 Skill Point, Leaper Perk Lvl 8: 1 Skill Point, Spotter Perk Lvl 9: 1 Skill Point, Air-Cooled Barrel Perk Lvl 10: 2 Skill Points, Smoke Grenade, Menial Title, Custom Class 2 Lvl 11: Lester Skin Lvl 12: Lvl 13: Lvl 14: Lvl 15: S.P.R.A Skin, Lvl 16: Hybrid Elite Skin, Lvl 17: Ravebger Title, Lvl 18: Lvl 19: Lvl 20: Titan Title, Lvl 21: Lvl 22: Lvl 23: John Harper Skin, Lvl 24: Stalker Title, Lvl 25: Lvl 26: Lvl 27: Lvl 28: Lvl 29: Widowmaker Title, Lvl 30: Susan Capelli Skin, Lvl 31: Lvl 32: Lvl 33: Hybrid Undertaker Skin, Hailstorm Title, Lvl 34: Lvl 35: Lvl 36: Shepherd Title, Lvl 37: Lvl 38: Lvl 39: Lvl 40: Jonathan Rose Skin, Primarch Title, Lvl 41: Lvl 42: Lvl 43: Lvl 44: Lvl 45: Leviathan Title, Lvl 46: Lvl 47: Lvl 48: Lvl 49: Lvl 50: Steelhead Skin, Overseer Title, Lvl 51: Lvl 52: Lvl 53: Echo Team Title, Lvl 54: Hybrid Assassin Skin, Lvl 55: Cloven Title, Lvl 56: Lvl 57: Daedalus Title, Lvl 58: Lvl 59: Lvl 60: S.P.R.A. Death Ops Skin, ============================================================================== V. Weapons [005] ============================================================================== So here are the weapons of Resistance 3, I�ve tried my best to give them a decent rating (everything is out of 5). If you have any opinions of suggestions about the weapons please tell me I will change it. There are 4 types of attributes that come with these weapons. (1) Power: Shows the strength/damage of the weapon (2) Range: Shows how far the gun can go (distance wise) (3) Rate of Fire: Shows how fast the weapon fires (4) Movement Speed: Shows how fast you run/sprint with the weapon you have M5A2 CARBINE: The starting weapon of the game. It is probably the best around gun in the whole game. Unlocked: Starting weapon Overall: 3.5/5 Power: 2.5/5 Range: 3.5/5 Rate of Fire: 4.0/5 Movement Speed: 2.0/5 Clip Size: 36 Reserve Ammo: 108 (3 Clips) Secondary Weapon: Grenade Launcher Lvl 1: Starts off with 1 grenade with the carbine Lvl 2: Adds bayonet to increase the melee damage Lvl 3: Your grenade launcher now shoots 3 grenades at a time HE .44 MAGNUM Unlocked: Lvl 15 Overall: /5 Power: /5 Range: /5 Rate of Fire: /5 Movement Speed: /5 Clip Size: Reserve Ammo: Secondary Weapon: Lvl 1: Lvl 2: Lvl 3: MARKSMAN: A burst weapon which is effective for taking targets in hurry. Unlocked: Lvl 4 Power: 3.0/5 Range: 4.0/5 Rate of Fire: 3.5/5 Movement Speed: 2.5/5 Clip Size: 36 Reserve Ammo: 72 Secondary Weapon: Mini Turret Lvl 1: Burst weapon with a deployable turret that shoots enemies in its line of sight Lvl 2: You get a new scope which increases your range Lvl 3: Your turret can take more damage and its power is upgraded to do more damage. ROSSMORE: The strongest CQC weapon in the game but lacks the range for a mid-long distance fire fight. Unlocked: Lvl 4 Overall: 3.0/5 Power: 4.5/5 Range: 1.5/5 Rate of Fire: 2.5/5 Movement Speed: 2.5/5 Clip Size: 8 Reserve Ammo: 8 (8 Shells) Secondary Weapon: Concussion Grenade (Upgraded to incendiary grenade) Lvl 1: Shoots a concussion grenade that disorients the enemy Lvl 2: The Rossmore shells now will set the enemy on fire when you hit them Lvl 3: The concussion grenade is upgraded to a incendiary grenade that sets the enemy on fire when they are hit by it. =============== CHIMERA WEAPONS =============== ATOMIZER: A short range weapon but more deadlier than the shotgun when up close. Unlocked: Lvl 35 Overall: 3.0/5 Power: 1.5/5 Range: 0.5/5 Rate of Fire: 5/5 Movement Speed: 2.5/5 Clip Size: 50 Reserve Ammo: 100 (2 Clips) Secondary Weapon: Gravity Well Lvl 1: Short range stream of electricity that must held down and also a gravity well which hurts and slows downs enemies near it. Lvl 2: It can now hit multiple enemies in its range Lvl 3: The gravity well now explodes when it is finished BULLSEYE: The second weapon unlocked. This is notably the weakest gun in the game but its high fire rate makes up for that. Unlocked: Lvl 4 Overall: 3.0/5 Power: 2.0/5 Range: 2.5/5 Rate of Fire: 4.5/5 Movement Speed: 3.0/5 Clip Size: 40 Reserve Ammo: 120 (3 Clips) Secondary Weapon: Bullseye Tracker Lvl 1: Shoots Bullseye ammo, R2 is a Bullseye tracker (when the enemy is hit with it, there will be a red line that will direct all of your shots towards them) Lvl 2: Bullseye ammo now detonates when it comes into contact with the enemy Lvl 3: You get 1 more additional Bullseye tracker; now the tracker can hit up to 2 people instead of 1 person. CYROGUN: A gun that freezes your enemies which slows them then eventually smashing to bits and pieces. Unlocked: Lvl 45 Overall: /5 Power: /5 Range: /5 Rate of Fire: /5 Movement Speed: /5 Clip Size: Reserve Ammo: Secondary Weapon: Lvl 1: Lvl 2: Lvl 3: DEADEYE: The only sniper rifle in the game which can quick scope if you are good enough. Unlocked: Lvl 4 Overall: 3.5/5 Power: 5/5 Range: 5/5 Rate of Fire: 1.5/5 Movement Speed: 2.0/5 Clip Size: 5 Reserve Ammo: 20 (4 Clips) Secondary Weapon: Proton Charge Lvl 1: R2 which is the Proton Charge can penetrate through the bubble shield and the assault shield. Lvl 2: When aiming down the sight you can now see your targets head and can zoom in and out with the up and down button on the d-pad Lvl 3: The proton charge can now shoot through walls and solid objects MUTATOR: A new edition to the series and a fun weapon to use if you can. Unlocked: Lvl 20 Overall: 2.5/5 Power: 3.5/5 Range: 2.5/5 Rate of Fire: 4.5/5 Movement Speed: 2.0/5 Clip Size: 32 Reserve Ammo: 96 (3 Clips) Secondary Weapon: Poison Cloud Lvl 1: Shoots poison ammo which hurts the enemy for a certain amount of time while the R2 shoots a toxic cloud which also hurts over time. Lvl 2: When the enemy dies by this weapon they will bloat up and Lvl 3: The poison cloud will have a longer duration and have a wider range WILDFIRE: The Chimera version of a human rocket launcher. Unlocked: 40 Overall: /5 Power: /5 Range: /5 Rate of Fire: /5 Movement Speed: /5 Clip Size: Reserve Ammo: Secondary Weapon: Lvl 1: Lvl 2: Lvl 3: ============= GRENADE TYPES ============= EMP GRENADE: This grenade will destroy any electronic devices i.e. Beacons, Shields and disrupt certain abilities. Unlocked: Lvl 25 HEDGEHOG GRENADE: The Chimera grenade its actually a mine since it only blows up when a enemy is near it making it useful to throw anywhere on the map to get a free kill. Unlocked: Lvl 6 MOLOTOV COCKTAIL: A improvised explosive which lights enemies on fire that come into contact with it or get hit by it. Unlocked: Lvl 30 SHRAPNEL GRENADE: The standard human grenade which is useful as it can roll down hills and slopes. Unlocked: Starting Grenade SMOKE GRENADE: A grenade that releases smoke that enemies can�t see you (ONLY IN MULTIPLAYER MODE) Unlocked: Lvl 10 ============================================================================== VI. Tactical/Support Perks [006] ============================================================================== There are 2 kind of perks in this game, support and tactical. Support being helping you and your team and tactical helping you out. ============================= SUPPORT PERKS (Left on D-Pad) ============================= AMMO BEACON: A little beacon that resupplies your weapons Unlocked: Custom Class 1 Lvl 1: Replenishes your ammo and your team�s Lvl 2: The range is increased and now can replenish secondary and grenades. BUBBLE SHIELD: A shield that protects you and your allies Unlocked: Custom Class 1 Lvl 1: A 360 degree shield that protects you Lvl 2: The shield can now take more damage HEALING BEACON: A beacon that replenishes you and your team�s Unlocked: Lvl 22 Lvl 1: Heals you can your team Lvl 2: The range is increased and can heal faster RADAR BEACON: This helps you see enemies on the radar when they are close enough to your beacon. Unlocked: Lvl 28 Lvl 1: See enemies that come into range of your beacon Lvl 2: SPOTTER: Spot an enemy which is outlined red and can be seen on the radar by your team Unlocked: Lvl 8 Lvl 1: Spot an enemy near you by looking at them Lvl 2: Now can spot 2 targets =============================== TACTICAL PERKS (Right on D-Pad) =============================== ASSASSIN: Makes your weapons more silent Unlocked: Lvl 32 Lvl 1: Makes all of your weapons silent so you wont appear on the radar when shooting. Lvl 2: DASH: Instantly sprints you for a short distance Unlocked: Lvl 22 Lvl 1: Dashes you 10M Lvl 2: DECOY: You can place this anywhere on the map and it do what you in its location (perfect for camping snipers). Unlocked: Lvl 12 Lvl 1: Place anywhere on the place project an image of yourself Lvl 2: The decoy will explode when an enemy gets to close to it DOPPELGANGER: Unlike the decoy the doppelganger is almost the same thing but will run beside you at all times and mirror anything you do. Unlocked: Custom Class 1 Lvl 1: An image that runs beside you but will flicker time to time showing the real one and will flicker as well when shot at. Lvl 2: The projection can take more damage before it starts to flicker. LIGHTING SHIELD: A belt of electricity around your waist that hurts enemies that melee you when this is equipped Unlocked: Custom Class 1 Lvl 1: Stuns the enemy and damages the person meleeing you Lvl 2: It can now damage up to enemies at a time THERMAL VISION: Helps you detect heat signatures of the opposing team Unlocked: Lvl 42 Lvl 1: See enemies though walls at a certain range Lvl 2: TURRET: A deployable turret that shoots anything in its line of sight Unlocked: Lvl 38 Lvl 1: Fires at the enemy within its range Lvl 2: The turret now fires rockets. ============================================================================== VII. Passive Perks [007] ============================================================================== So these perks mean that they are always on and you don�t have to press any button to use them but do have 2 sides to them. ============================ LEFT SIDE/PERSONAL ATTRIBUTE ============================ These attributes help your characters class. BANDOLIER: You start with more ammo when you spawn Unlocked: Custom Class 1 Lvl 1: Have more ammo in your primary when you spawn Lvl 2: Have 1 extra shot in your secondary weapon DEMOLITIONS: Helps you increases damage with explosive type weapons Unlocked: Lvl 43 Lvl 1: Increases damage with all explosive type weapons Lvl 2: Increases the radius of all explosive damage GUNSLINGER: Helps you out on the run Unlocked: Lvl 19 Lvl 1: Increases your accuracy when running Lvl 2: Reload your ammo faster with all weapons HAZMAT SUIT: Protects you from certain ailments/status effects in the game Unlocked: Lvl 37 Lvl 1: Reduces the damage done by all explosive damage Lvl 2: Prevents status effects like being frozen, set on fire and poisoned also Magnum rounds and Bullseye Tags do not stick to you. LEAPER CORPSE: Little alien creatures come out when you die Unlocked: Lvl 7 Lvl 1: 4 creatures come out of you when you die and attack your enemies Lvl 2: Same this but 2 of the 4 creatures will now spit stuff at your enemies. TACTICAN: Helps out your Tactical Ability Unlocked: Lvl 49 Lvl 1: Reduces the cooldown time of your tactical ability so you don�t have to wait as long for it to activate again. Lvl 2: Increases the duration time of your tactical ability TRACKER: Helps you find where your enemies went Unlocked: Lvl 25 Lvl 1: You can see the enemy footprints Lvl 2: Enemy footprints are now in red (fresh tracks) or blue (old tracks) VITAL SIGNS: Shows the health bar of your enemies when looking at them Unlocked: Lvl 31 Lvl 1: See how much health the enemy has left Lvl 2: Shows what tactical perk the enemy is using =========================== RIGHT SIDE/COMBAT ATTRIBUTE =========================== These attributes give you an edge in battle so make use of them. AIR COOL BARREL: Helps you looking down the sight of your weapon Unlocked: Lvl 9 Lvl 1: Increases the rate of fire of any weapon when looking down the sight Lvl 2: Increases the movement speed when looking down the sight BERSERKER: Helps you activate your Berserker ability faster Unlocked: Lvl 13 Lvl 1: It takes 1 less kill to activate your berserker ability. Lvl 2: Longer duration time with the berserker ability BODY ARMOR: Take more damage Unlocked: Lvl 20 Lvl 1: You can take more damage but your movement decreases Lvl 2: Cancels out the first lvl so you move at normal speed DOUBLE BIRD: Perform a taunt Unlocked: Custom Class 1 Lvl 1: Perform a victory taunt Lvl 2: GRENADIER: Allows you to carry an extra grenade type Unlocked: Lvl 27 Lvl 1: Can now carry 2 grenade types Lvl 2: Can now carry 3 grenade types PATIENCE: The longer you wait with your crosshair on an enemy the more damage you will do to him/her. Unlocked: Lvl 34 Lvl 1: Look at the enemy with your crosshair and the longer you wait the more bonus damage you will do. Lvl 2: Reduces the time it takes to reach maximum damage. SLOTH: Your sprint speed is halved Unlocked: Lvl 30 Lvl 1: Gain XP bonus at the cost of your sprint speed. Lvl 2: TEAM PLAYER: Helps out your teams support abilities Unlocked: Lvl 39 Lvl 1: Increases the range of you�re/teams support abilities Lvl 2: Increases the duration of you�re/teams support abilities TRAVEL LIGHT: Cannot pickup any weapons Unlocked: Lvl 44 Lvl 1: Gain XP Bonus but cannot pick up any weapons Lvl 2: SCAN JAMMER: Jams the enemy radar when they come into a certain range of you. Unlocked: Custom Class 1 Lvl 1: Distorts the enemy radar when they are in a certain range of you Lvl 2: You cannot be spotted with the Spotter Ability and Thermal Vision cannot see you. SCAVENGER: Pickup health/ammo packs from dead bodies Unlocked: Custom Class 1 Lvl 1: Pickup ammo/health packs from dead bodies Lvl 2: Pickup secondary ammo from dead bodies now STRAPPED: Carry extra weapons Unlocked: Lvl 14 Lvl 1: Carry 2 weapons Lvl 2: Carry 3 weapons WANTED: Will always appear on the enemies� radar Unlocked: Lvl 47 Lvl 1: Gain XP bonus at cost of being on the enemy radar all the time Lvl 2: ============================================================================== VIII. Killstreaks [008] ============================================================================== If you go on a killing spree, of course you get rewarded right. So here is what you get when you get kills without dying. (All killstreaks last about 15-25 seconds unless you are killed when using them) 3 Kills = Assault Shield: This will protect only the front side of your body leaving your back unprotected. (Only HUMANS can use this) 3 Kills = Cloak: This is a favourite of mine, this will turn you invisible for a period of time. The downside is that when you melee or shoot you will decloak and the enemy will see you (you will emit a blue kind of light when attacking) [Only CHIMERAS can use this] 6 Kills = Auger: This little handy weapon comes equipped with x-ray vision which can see through walls and thermal vision to highlight your enemeies. This can penetrate through walls and shields. (Both sides can use this) 9 Kills = Combat Armor/Mutate: When activated will become taller but slower and take more damage, of course this wouldn�t be fun without a minigun that fires explosive rounds. (Both sides can use this) ============================================================================== IX. Class Guides [009] ============================================================================== So here is where the class guides are being put, this will have some my classes in here as well as the default classes, I�m putting these here so people can use them to get better in the game. (Will also accept other classes from people from emails from them, they must meet the following criteria; Primary Weapon, Grenade type, Support Ability, Tactical Ability, Left Passive Skill, Right Passive Skill, A name for your class (optional), a description of what your class is and what game mode your class is best suited for (optional). Everyone�s class will be posted and be credited in my guide. ============== Survivor Class ============== Primary Weapon: M5A2 Carbine Grenade: Shrapnel Grenade Support Ability: Tactical Ability: Left Passive Perk: Right Passive Perk: So this is the first class you get to use in the game when you first start Resistance 3. This is fairly decent class to get you to the next level. Class created by: Resistance 3 creators ============== Infected Class ============== Primary Weapon: Bullseye Grenade: Hedgehog Support Ability: Tactical Ability: Left Passive Perk: Right Passive Perk: The second class you get to use in MP mode in Resistance just as good as the Survivor class so you can switch between these 2 classes. Class created by: Resistance 3 creators ============= Spectre Class ============= Primary Weapon: Deadeye Grenade: Support Ability: Tactical Ability: Left Passive Perk: Right Passive Perk: The only Sniper Rifle in game so get use to it, this isn�t really a bad class but is hard to snipe people since there are no perks to increase the damage of your gun so you need to pop them in the head to get the 1 shot kill. Class created by: Resistance 3 creators ============ Warden Class ============ Primary Weapon: Rossmore Grenade: Shrapnel Grenade Support Ability: Tactical Ability: Left Passive Perk: Right Passive Perk: The prison riot class, not only is this a beast in CQC but can earn you a high killstreak if done right but be careful this only has so much range. Class created by: Resistance 3 creators ============ Sniper Class ============ Primary Weapon: Deadeye Grenade: Hedgehog Support Ability: Bubble Shield Tactical Ability: Doppelganger/Decoy Left Passive Perk: Bandolier/Vital Signs Right Passive Perk: Air-Cooled Barrel So this type of class is pretty much like the preset class you have in the game but has some other things that I recommend to use while sniping. Class created by: KOH13 ====================== Human Wrecking Machine ====================== Primary Weapon: M5A2 Carbine, Rossmore, Marksman Grenade: Shrapnel Grenade Support Ability: Ammo Beacon Tactical Ability: Doppelganger/Turret Left Passive Perk: Bandolier/Gunslinger Right Passive Perk: Strapped So this class is meant for close-long range firefights and only has human weapons, this class is effective since it�s a multi purpose class doing everything from rushing to defending or just mauling other players. (You need to upgrade the strapped perk for 3 weapons) Class created by: KOH13 ============== I�ll Cover You ============== Primary Weapon: Marksman Grenade: Hedgehog Support Ability: Ammo Beacon Tactical Ability: Decoy/Doppelganger Left Passive Perk: Vital Signs Right Passive Perk: Air-Cooled Barrel/Body Armor This class is meant to hold positions or push up for your team since the Marksman has a mini turret to help you out. (Actually this is a camping class since you need to hold a position somewhere to help your team out) Class created by: KOH13 ========== ELECTROMAN ========== Primary Weapon: Atomizer Grenade: Hedgehog Support Ability: Ammo Beacon Tactical Ability: Doppelganger Left Passive Perk: Bandolier Right Passive Perk: Body Armor This class is a so-so class but can get the job done if you can get close enough to the enemy. Since the Atomizer is a close range weapon you need the Body Armor to help you out and Bandolier since the ammo flies really fast, also the Ammo Beacon is there so you can resupply your lost ammo. Class created by: KOH13 ============================================================================== VIII. Medals [008] ============================================================================== In the game, medals are rewarded for your hard earned fights, not only does it show off what you done but get credits for purchasing things in the extra section of the game. I�ve divided the medals into top and bottom rows. ======= TOP ROW ======= 1. Medic: Heal 1000 Hit Points with the Healing Beacon Reward: (15 Credits) 2. Quartermaster: Resupply 1000 rounds with the Ammo Beacon Reward: (15 Credits) 3. Right on Top of Us: Get 50 assists with the Radar Beacon Reward: (15 Credits) 4. Security System: Get 25 kills with your turret Reward: (15 Credits) 5. Blowing Bubbles: Absorb 5000 damage with the Bubble Shield Reward: (15 Credits) 6. Extra Eyes: Get 50 assists with the Spotter perk Reward: (15 Credits) 7. Hologram: Kill 25 people who have hit your doppelganger Reward: (15 Credits) 8. Spy: Backstab (Melee from behind) 5 enemies with your upgraded Assassin ability Reward: (15 Credits) 9. Decoy: Kill 5 enemies within 10M of your decoy Reward: (15 Credits) 10. Taser: Kill 5 enemies stunned by the Lighting Shield Reward: (15 Credits) 11. Ninja Shoes: Kill 25 enemies with the Assassin ability Reward: (15 Credits) 12. Predator: Kill 25 enemies you have seen with your Thermal Vision equipped Reward: (15 Credits) 13. Demoman: Cause 1000 damage while using Demolition Reward: (15 Credits) 14. Thick Skinned: Block 1000 damage with the Hazmat Suit Reward: (15 Credits) 15. Going Berserk: Get 5 tier berserks using Berserker Reward: (15 Credits) 16. Hipshooter: Get 50 kills hip-firing using Gunslinger Reward: (15 Credits) 17. From Hells Heart: Kill 5 enemies with the Leaper Corpse perk Reward: (15 Credits) 18. Hunter: Kill 50 people you have tracked using Tracker Reward: (15 Credits) 19. Sublime Tactician: Use the tactical ability 50 times while using Tactican Reward: (15 Credits) 20. Rapid Fire: Get 50 kills with the Air-Cooled Barrel perk Reward: (15 Credits) 21. Jammer: Get 50 kills against enemies with jammed radars Reward: (15 Credits) 22. Hyena: Collect 500 Health Packs/Ammo Packs from dead bodies with the Scavenger ability Reward: (15 Credits) 23. Patient: Get 5 fully charged Patience kills Reward: (15 Credits) 24. Strapping: Get 50 kills while using the Strapped perk Reward: (15 Credits) 25. Tis but a Scratch: Stop 1000 damage while using the Body Armor perk Reward: (15 Credits) 26. Works wells with Others: Get 50 support ribbons (Healer/Supplier/ Great Wall/Spotter) using Team Player Reward: (15 Credits) 27. Marathon: Run a Marathon Reward: (15 Credits) 28. Pyromaniac: Light 50 people on fire Reward: (15 Credits) ========== BOTTOM ROW ========== 1. Flame Retardent: Survive 500 fire damage Reward: (15 Credits) 2. Armory: Play a match with all weapons purchased and upgraded Reward: (15 Credits) 3. Engineer: Play a match with 3 upgraded weapons Reward: (15 Credits) 4. Patriot: Complete 5 Capture the Flag games Reward: (15 Credits) 5. Power House: Complete 5 Breach games Reward: (15 Credits) 6. Time Bomb: Complete 5 Chain Reaction games Reward: (15 Credits) 7. World Tour: Complete 6 games in 6 different countries Reward: (15 Credits) 8. Xenophile: Get 200 kills with the Bullseye/Auguer/Deadeye Reward: (15 Credits) 9. Xenophobe: Get 200 kills with the M5A2 Carbine/Magnum/Rossmore/Marksman Reward: (15 Credits) 10. Toxic: Get 200 kills with the Mutator/Cyrogun (15 Credits) 11. Pyrotechnic: Get 200 kills with explosive/flame based damage Reward: (15 Credits) 12. Survivor: Reach Lvl 10 (15 Credits) 13. All Knowing: Get 500 assists using Spotter and Thermal Vision in Remnant Mode Reward: (15 Credits) 14. Precision Sniper: Get 500 kills with a Sniper Rifle using Vital Signs Remnant Mode Reward: (15 Credits) 15. Bombardier: Get 500 Wildfire kills with Demolitions in Remnant Mode Reward: (15 Credits) 16. Able Bodied: Spend 3600 seconds with a support/tactical ability active with Tactician and Team Player equipped in Remnant Mode Reward: (15 Credits) 17. Biohazard: Get 500 Mutator kills with Hazmat equipped in Remnant Mode Reward: (15 Credits) 18. Live Wire: Activate your Lighting Shield 500 times in your Bubble Shield in Remnant Mode Reward: (15 Credits) 19. Ambush: Get 500 turret kills while your Decoy is active in Remnant Mode Reward: (15 Credits) 20. Agent: Get 500 kills with Assassin and Scan Jammer equipped in Remnant Mode Reward: (15 Credits) 21. Double Double: Get 500 kills with Doppelganger and Strapped equipped in Remnant Mode Reward: (15 Credits) 22. Arsenal: Activate the Ammo Beacon 500 times with the Strapped perk in Remnant Mode Reward: (15 Credits) 23. Scrounger: Pick up 500 amoo packs with Scrounger and Bandolier equipped in Remnant Mode Reward: (15 Credits) 24. Gun Tech: Get 500 kills with Gunslinger and Air-Cooled Barrel equipped in Remnant Mode Reward: (15 Credits) 25. Immortal: Absorb 2000 damage with Healing Beacon and Body Armor equipped in Remnant Mode Reward: (15 Credits) 26. Raptor: Use the Dash ability 500 times with Tracker equipped in Remnant Mode Reward: (15 Credits) 27. Gravedigger: Get 500 Grenade/Leaper kills after dying with Grenadier/ Leaper Corpse equipped in Remnant Mode Reward: (15 Credits) ============================================================================== IX. Ribbons [009] ============================================================================== Not as good as medals but shows what you accomplished on your current game. ======= TOP ROW ======= 1. Headshot: Get a headshot kill 2. Savior: Save a teamate that is being shot at 3. Retribution: Kill the person you killed you 4. Post-mortem: Kill an enemy while you are dead 5. Double Kill: Kill 2 players within 4 seconds of each other 6. Serial Kill: Kill 4 players within 4 seconds of each other 7. Slaughter: Kill 5 players within 4 seconds of each other 8. Blood Bath: Kill 6 players within 4 seconds of each other 9. Massacre: Kill 7 players within 4 seconds of each other 10. Eradicate: Kill 8 players within 4 seconds of each other 11. Obliterate: Kill 9 players within 4 seconds of each other 12. Exterminate: Kill 10 players within 4 seconds of each other 13. Dream Crusher: Kill an enemy that is on a killstreak of 5 14. Bounty Hunter: Kill an enemy that is on a killstreak of 6-10 15. Underdog: Kill an Mutated/Combat Armor enemy 16. Maniac: 10 kills no death 17. Epidemic: 20 kills no death 18. Flawless: 30 kills no death 19. Trigger Happy: Get the first kill in the round 20. Defender: Kill an enemy near your objective 21. Nemesis: Kill the same person 3 times in a row 22. Accomplice: Get the most assist in a round 23. Spectre: Highest kill/death ratio out all the players 24. Strategist: Highest killstreak out all the players ========== BOTTOM ROW ========== 1. Primach: Get the highest score in game out of all players 2. Denied: Kill an enemy that is about to go berserk 3. Knocked Out: Get 5 melee kills in one life 4. Tag You�re it: Get 5 kills with the Bullseye in 1 life 5. Marked: Get 5 kills with the Marksman is 1 life 6. Point Blank: Get 5 kills with the Rossmore in 1 life 7. Eagle Eye: Get 5 kills with the Deadeye in 1 life 8. Nothing Left: Get 5 Wildfire kills in 1 life 9. Infected: Get 5 kills with the Mutator in 1 life 10. Chilled Out: Kills 5 frozen enemies 11. Charged Up: Get 5 kills with the Atomizer in 1 life 12. Vandal: Destroy an enemies Turret, Ammo/Healing Beacon or Decoy 13. Healer: Heal 200 HP in 1 life 14. Supplier: Resupply 200 rounds in 1 life 15. Comsat: Get 5 Radar/Assist kills in 1 life 16. Fire and Forget: Get a kill from your turret 17. Spotter: A teammate killed an enemy you spotted 18. Great Wall: Block 350 points of damage with your bubble shield 19. Shield Breaker: Break an enemies Bubble/Auger/Assault shield 20. Infiltrator: Capture 3 locations in a row in a game of Chain Reaction 21. Turkey: Capture 3 flags in a row in Capture the Flag 22. Surge: Do 500 damage to a node 23. Blackout: Do 500 damage to the reactor ============================================================================== X. Achievements [010] ============================================================================== This is where all the trophies are going to be. This shows what the description of the trophy is, what type (G/S/B), the reward you get from it and how to get the trophy. ======= TOP ROW ======= 1. Platinum: Obtain all Gold, Silver, and Bronze Trophies for Resistance 3 Reward: Platinum Trophy/100 Credits How to get: Must get all the trophies in Resistance 3 before getting this one 2. Brutal: Complete Campaign Mode on Superhuman Reward: Gold Trophy/50 Credits How to get: Must complete the game before you can play on Superhuman mode 3. Irresistible Force: Complete Campaign Mode on any difficulty Reward: Silver Trophy/30 Credits How to get: So you can beat the game on any difficulty to get this 4. Master Mechanic: Fully upgrade all weapons in Campaign Mode Reward: Silver Trophy/30 Credits How to get: Just keep using all your weapons till you upgrade them to level 3 5. Archivalist: Collect all journals Reward: Silver Trophy/30 Credits How to get: You need to find all the journals and audio logs in the game 6. Silent Partner: Damage the same enemy in Cooperative Mode for 100 kills Reward: Silver Trophy/30 Credits How to get: Kill the enemy that your partner was shooting at 7. Short Out: Defeat the Stalker in under 60 seconds in Haven Reward: Bronze Trophy/15 Credits How to get: Kill the Stalker in the beginning of the game 8. Zookeeper: Kill the Brawler in Haven without taking any damage Reward: Bronze Trophy/15 Credits How to get: Don�t get touch by hit 9. Gardener: Destroy 100 blast roots Reward: Bronze Trophy/15 Credits How to get: 10. Slaybells: Make Santa and his reindeer fly Reward: Bronze Trophy/15 Credits How to get: 11. Bouncer: Keep Chimeran forces from entering the Brewpub Reward: Bronze Trophy/15 Credits How to get: 12. Calm Under Pressure: Defeat the Brawler in the Post Office in under 2 minutes Reward: Bronze Trophy/15 Credits How to get: 13. Snipe Hunt: Collect all Deadeye rifles without dying while fighting the Widowmaker in St. Louis Reward: Bronze Trophy/15 Credits How to get: 14. ROOPS!: Knock a Hybrid off the cliffs in Mt. Pleasant, PA Reward: Bronze Trophy/15 Credits How to get: 15. Frickn� Laser Beams: Get to the first mineshaft without being hit by sniper fire in Mt. Pleasant, PA Reward: Bronze Trophy/15 Credits How to get: 16. Vehicular Manslaughter: Destroy 10 Warden vehicles while on the train Reward: Bronze Trophy/15 Credits How to get: 17. Hello Driver: Kill 5 drivers without destroying their vehicle Reward: Bronze Trophy/15 Credits How to get: 18. BARF!: Make 6 Wardens puke at the same time in the prison Reward: Bronze Trophy/15 Credits How to get: 19. One Eyed Jack: Find and kill 'Jack' in Graterford Prison Reward: Bronze Trophy/15 Credits How to get: 20. No Escape: Destroy all Warden vehicles in the Motorpool Reward: Bronze Trophy/15 Credits How to get: 21. In This Together: Defeat the Widowmaker in Times Square without killing a single Hybrid Reward: Bronze Trophy/15 Credits How to get: 22. Good Fences: Don't allow any counter-attackers into the Washington Square base Reward: Bronze Trophy/15 Credits How to get: 23. Up your Arsenal: Get a kill with every weapon in your arsenal Reward: Bronze Trophy/15 Credits How to get: Just have to get 1 kill with every weapon in your inventory 24. Overload: Use the EMP to take down 10 Steelhead Auger shields Reward: Bronze Trophy/15 Credits How to get: Use EMP grenades to take down shields when they put them up 25. Cheap Shots: Kill 25 enemies firing the Auger through an object Reward: Bronze Trophy/15 Credits How to get: Just put on the shield on blast through it (Easiest place to do this is on the boat as you can restock on ammo anytime) 26. Grenadier: Kill 3 or more Military Chimera with a single Grenade Reward: Bronze Trophy/15 Credits How to get: 27. Raining Limbs: Kill 25 Grims using only grenades Reward: Bronze Trophy/15 Credits How to get: This can be done over the course of the game so just kill Grims with grenades when you want to. 28. Corpse Wagon: Detonate fallen Leeches to kill 25 enemies Reward: Bronze Trophy/15 Credits How to get: 29. Bloodborne: Kill 3 enemies simultaneously using a single mutated body Reward: Bronze Trophy/15 Credits How to get: 30. Grasshopper Unit: Kill 5 Longlegs in mid-jump Reward: Bronze Trophy/15 Credits How to get: This can be done when you first meet them in Haven, just use the Tracker and blast them away. ========== BOTTOM ROW ========== 1. Sandman: Kill 5 Grims in a row using only headshots Reward: Bronze Trophy/15 Credits How to get: Do this when on the boat or when doing Chapter 11 2. Body Count: Kill 1000 enemies Reward: Bronze Trophy/15 Credits How to get: Done over the course of the game 3. Juggler: Simultaneously burn, freeze and poison 4 separate enemies Reward: Bronze Trophy/15 Credits How to get: 4. Nothing But Net: Score a basket by lobbing a grenade through a basketball hoop Reward: Bronze Trophy/15 Credits How to get: When fighting the Widowmaker in St.Louis Missouri, there is a basketball court where the Widowmaker is so try and toss a 3 pointer to get this trophy. 5. Medusa: Freeze 5 enemies at once and destroy them with a blast of the Cryogun's secondary fire Reward: Bronze Trophy/15 Credits How to get: Get the Cyrogun in Chapter 11 so when defending Jonathan Rose wait for 5 Grims then shatter those ugly fellas. 6. Bull in a China Shop: Freeze and melee kill 3 Ravagers Reward: Bronze Trophy/15 Credits How to get: 7. Weaponsmith: Upgrade 5 weapons in Campaign Mode Reward: Bronze Trophy/15 Credits How to get: Done by just killing enemies to level up any gun in Campaign Mode 8. This is my Rifle: Fully upgrade one weapon in Campaign Mode Reward: Bronze Trophy/15 Credits How to get: Done by just fully upgrading any gun in the game (Use the Bullseye as there is a lot of ammo for it in the game) 9. Backstabber: Kill 20 enemies with melee while they are idle Reward: Bronze Trophy/15 Credits How to get: 10. Toast: Use the upgraded Deadeye secondary fire to kill 2+ enemies, 5 times Reward: Bronze Trophy/15 Credits How to get: 11. Counter-Sniper: Use the Deadeye to kill 20 snipers Reward: Bronze Trophy/15 Credits How to get: Done during the chapter in Mt. Pleasant PA where you need to take the sniper to move on 12. Electric Avenue: Use the EMP to take down 25 drones Reward: Bronze Trophy/15 Credits How to get: Just use EMP grenades to take out any drone. 13. Warp Speed: Use the Atomizer secondary fire to kill 30 enemies Reward: Bronze Trophy/15 Credits How to get: Best used when you get surrounded by Leapers as this will kill them almost instantly (Best used in Chapter 11 when you come into the building full of Leapers) 14. Feeling Lucky, Punk: Detonate multiple Magnum rounds to kill 2+ enemies at once, 5 times Reward: Bronze Trophy/15 Credits How to get: So put a couple of rounds in an enemy while he�s in a group and blow them to kingdom come. 15. Fireworks: Use the Wildfire secondary fire to kill 6 enemies in one shot Reward: Bronze Trophy/15 Credits How to get: 16. Boom Stick: Use the upgraded Rossmore secondary fire to set 6 enemies on fire at once Reward: Bronze Trophy/15 Credits How to get: Best used when fighting a lot of enemies in a enclosed place or when fighting a lot of grims. 17. Tag, You�re It: Kill 40 Bullseye tagged enemies Reward: Bronze Trophy/15 Credits How to get: Use the Tracker on the gun to kill the enemy you just tagged 18. Opportunity Knocks: Kill 20 enemies with environmental objects Reward: Bronze Trophy/15 Credits How to get: 19. Expert Sniper: Get 50 headshot kills in Campaign Mode Reward: Bronze Trophy/15 Credits How to get: Get 50 headshots with any weapon in the game to get this. 20. Collector: Collect 10 journals Reward: Bronze Trophy/15 Credits How to get: Just keep looking for the journals and you�ll get it 21. Bookworm: Collect 50% of the journals Reward: Bronze Trophy/15 Credits How to get: Like the trophy above 22. Waste Not: Get 5 headshot kills with one Deadeye clip Reward: Bronze Trophy/15 Credits How to get: Best done before you enter the pub in St.Louis 23. Shoe Leather: Travel 30 km on foot Reward: Bronze Trophy/15 Credits How to get: Just keep running in the game and eventually you�ll get this 24. Land, Sea, and Air: Travel in 3 different vehicles on your journey Reward: Bronze Trophy/15 Credits How to get: You need to complete the story to get this as you travel by Boat (Sea) then by VTOL (Air) and then on the Train (Land) 25. Buckshot: Kill 2+ enemies with one Rossmore blast Reward: Bronze Trophy/15 Credits How to get: Just try and angle the enemies to get both of them to get this 26. Access Denied: Absorb 1000 damage with Auger Shields Reward: Bronze Trophy/15 Credits How to get: Use the Auger Secondary to absorb the damage 27. From the Hip: Kill 50 enemies with the Bullseye or Marksman while moving, without using zoom Reward: Bronze Trophy/15 Credits How to get: Just keep moving and aiming from the hip (not using L1) 28. Chamber Full of Death: Kill 5+ Hybrids at once by using the HE .44 Magnum secondary fire Reward: Bronze Trophy/15 Credits How to get: Tag 5 Hybrids with the Magnum then blow them up with the secondary 29. Helping Hands: Revive a Co-op partner 20 times Reward: Bronze Trophy/15 Credits How to get: Play Co-op and revive your partner when he gets downed by the enemy. ============================================================================== XI. Contact [011] ============================================================================== If you got any tips or information that is useful for the FAQ, please email me @ [email protected], you get credited for sharing this info with me but make sure you check the FAQ before emailing me, it might be covered in the FAQ. ============================================================================== XII. Special Thanks [012] ============================================================================== I would like to thank some people but I did this FAQ all by myself, so I will be waiting for people to me make this guide so I can credit them for the work as well, c ya people ;P ==============================================================================