NN NN IIIIII EEEEEEEE RRRRRRR
NNN NN IIIIII EEEEEEEE RRRRRRRR
NNN NN II EE RR RR
NNNN NN II EE RR RR
NN NN NN II EEEEEEEE RRRRRRRR
NN NN NN II EEEEEEEE RRRRRRR
NN NNNN II EE RR RR
NN NNN II EE RR RR
NN NNN IIIIII EEEEEEEE RR RR
NN NN IIIIII EEEEEEEE RR RR
XX XX XXX XXXXXXX XX XXXXX
XX XX XX XX X XXXX XX XX
XX XX XXXX XX XXX XX XX X XX XX XX XX
XX X XX XX XX XXX XX XXXXX XXXX XX XX XX XX
XXXXXXX XX XX XX XX XX XX X XXXXXX XX XX
XXX XXX XX XX XX XX XX XX XX XX XX XX
XX XX XXXX XXXX XXXX X XXXX XX XX XXXXX
XX
by locked_lunatic
====================================
Table of Contents:
<ver> Version History
<int> Introduction
<lis> List of all Words
<mec> Drop Mechanics
<sha> Shades
<loc> Word Locations
<faq> Frequently asked questions
<thx> Special Thanks
<leg> Legal Stuff
<con> Contact
====================================
<ver> Version History:
Version 1.00 (2011-02-15) original submission
====================================
<int> Introduction:
This is my first guide. But since I wanted to collect all words I thought I
might as well put my findings online.
The only achievement you get for collecting words is the wordsmith achievement
for collecting 50% of the words. Since that is pretty simple, people who only
want that achievement won't be needing this FAQ. This guide has been written
for people who want to collect ALL the words (like me).
Let's start by explaining what words are, shall we?
Words are modifiers you can equip to your weapons, magic and martial arts to
make them stronger. You can get them after Grimoire Weiss joins you. Sometimes
after you kill a shade you will see a white ball flying towards you, so you
won't need to pick them up yourself. Those balls can be either a new word or a
tutorial.
I already mentioned you can equip words to your weapons, magic and martial
arts. Every one of those can equip up to two words at a time. Words can be
equipped to multiple things simultaneously. The only restriction they have is
that words can only be equipped in either the first or the second slot of
anything.
====================================
<lis> List of all words:
There is a total of 120 words.
The first 60 words can be equipped to the first slot, the last 60 to the
second slot.
The names and effects of the words are listed here:
o-------------oo--------------------------------------------------------------o
| || effect |
| word oo--------------------o-------------------o---------------------o
| || weapon | magic | martial arts |
o=============oo====================o===================o=====================o
| slot 1 |
o- - - - -oo - - - - - - o- - - - - - -o - - - - - - - o
| pah || Attack Power + 2% | - | - |
| paha || Attack Power + 4% | - | - |
| pahi || Attack Power + 6% | - | - |
| paho || Attack Power + 8% | - | - |
| pahu || Attack Power + 10% | - | - |
| pahal || Attack Power + 12% | - | - |
| pahil || Attack Power + 15% | - | - |
| pahol || Attack Power + 20% | - | - |
| pahul || Attack Power + 25% | - | - |
| pahuloth || Attack Power + 30% | - | - |
|- - - - -|| - - - - - - |- - - - - - -| - - - - - - - |
| var || Guard Break + 2% | - | - |
| vara || Guard Break + 4% | - | - |
| vari || Guard Break + 6% | - | - |
| varo || Guard Break + 8% | - | - |
| varu || Guard Break + 10% | - | - |
| varal || Guard Break + 12% | - | - |
| varil || Guard Break + 15% | - | - |
| varol || Guard Break + 20% | - | - |
| varul || Guard Break + 25% | - | - |
| varuloth || Guard Break + 30% | - | - |
|- - - - -|| - - - - - - |- - - - - - -| - - - - - - - |
| geb || - | Magic Power + 2% | - |
| geba || - | Magic Power + 4% | - |
| gebi || - | Magic Power + 6% | - |
| gebo || - | Magic Power + 8% | - |
| gebu || - | Magic Power + 10% | - |
| gebal || - | Magic Power + 12% | - |
| gebil || - | Magic Power + 15% | - |
| gebol || - | Magic Power + 20% | - |
| gebul || - | Magic Power + 25% | - |
| gebuloth || - | Magic Power + 30% | - |
|- - - - -|| - - - - - - |- - - - - - -| - - - - - - - |
| ul || Armor Break + 2% | Armor Break + 2% | - |
| ula || Armor Break + 4% | Armor Break + 4% | - |
| uli || Armor Break + 6% | Armor Break + 6% | - |
| ulo || Armor Break + 8% | Armor Break + 8% | - |
| ulu || Armor Break + 10% | Armor Break + 10% | - |
| ulal || Armor Break + 12% | Armor Break + 12% | - |
| ulil || Armor Break + 15% | Armor Break + 15% | - |
| ulol || Armor Break + 20% | Armor Break + 20% | - |
| ulul || Armor Break + 25% | Armor Break + 25% | - |
| ululoth || Armor Break + 30% | Armor Break + 30% | - |
|- - - - -|| - - - - - - |- - - - - - -| - - - - - - - |
| hod || - | - | Knockback Res + 2% |
| hoda || - | - | Knockback Res + 4% |
| hodi || Lv2 | Lv2 | Knockback Res + 6% |
| hodo || Lv3 | Lv3 | Knockback Res + 8% |
| hodu || Lv4 | Lv4 | Knockback Res + 10% |
| hodal || Lv5 | Lv5 | Knockback Res + 12% |
| hodil || Lv6 | Lv6 | Knockback Res + 15% |
| hodol || Lv7 | Lv7 | Knockback Res + 20% |
| hodul || Lv8 | Lv8 | Knockback Res + 25% |
| hoduloth || Lv9 | Lv9 | Knockback Res + 30% |
|- - - - -|| - - - - - - |- - - - - - -| - - - - - - - |
| bes || - | - | Physical Str + 2% |
| besa || - | - | Physical Str + 4% |
| besi || Lv2 | Lv2 | Physical Str + 6% |
| beso || Lv3 | Lv3 | Physical Str + 8% |
| besu || Lv4 | Lv4 | Physical Str + 10% |
| besal || Lv5 | Lv5 | Physical Str + 12% |
| besil || Lv6 | Lv6 | Physical Str + 15% |
| besol || Lv7 | Lv7 | Physical Str + 20% |
| besul || Lv8 | Lv8 | Physical Str + 25% |
| besuloth || Lv9 | Lv9 | Physical Str + 30% |
o-------------oo--------------------o-------------------o---------------------o
| slot 2 |
o- - - - -oo - - - - - - o- - - - - - -o - - - - - - - o
| lug || - | Magic Cost - 2% | - |
| lugir || - | Magic Cost - 4% | - |
| luges || - | Magic Cost - 6% | - |
| lugka || - | Magic Cost - 8% | - |
| lugza || - | Magic Cost - 10% | - |
| lugira || - | Magic Cost - 12% | - |
| lugesra || - | Magic Cost - 15% | - |
| lugkarr || - | Magic Cost - 20% | - |
| lugzarr || - | Magic Cost - 25% | - |
| lugzarken || - | Magic Cost - 30% | - |
|- - - - -|| - - - - - - |- - - - - - -| - - - - - - - |
| ot || EXP + 2% | EXP + 2% | - |
| otir || EXP + 4% | EXP + 4% | - |
| otes || EXP + 6% | EXP + 6% | - |
| otka || EXP + 8% | EXP + 8% | - |
| otza || EXP + 10% | EXP + 10% | - |
| otira || EXP + 12% | EXP + 12% | - |
| otesra || EXP + 15% | EXP + 15% | - |
| otkarr || EXP + 20% | EXP + 20% | - |
| otzarr || EXP + 25% | EXP + 25% | - |
| otzarken || EXP + 30% | EXP + 30% | - |
|- - - - -|| - - - - - - |- - - - - - -| - - - - - - - |
| mah || Item Drops + 2% | Item Drops + 2% | - |
| mahir || Item Drops + 4% | Item Drops + 4% | - |
| mahes || Item Drops + 6% | Item Drops + 6% | - |
| mahka || Item Drops + 8% | Item Drops + 8% | - |
| mahza || Item Drops + 10% | Item Drops + 10% | - |
| mahira || Item Drops + 12% | Item Drops + 12% | - |
| mahesra || Item Drops + 15% | Item Drops + 15% | - |
| mahkarr || Item Drops + 20% | Item Drops + 20% | - |
| mahzarr || Item Drops + 25% | Item Drops + 25% | - |
| mahzarken || Item Drops + 30% | Item Drops + 30% | - |
|- - - - -|| - - - - - - |- - - - - - -| - - - - - - - |
| ashur || Paralyze | Paralyze | Physical Def + 2% |
| ashurir || Confuse | Confuse | Physical Def + 4% |
| ashures || Poison | Poison | Physical Def + 6% |
| ashurka || Weaken | Weaken | Physical Def + 8% |
| ashurza || MP Drain | MP Drain | Physical Def + 10% |
| ashurira || HP Drain | HP Drain | Physical Def + 12% |
| ashuresra || - | - | Physical Def + 15% |
| ashurkarr || - | - | Physical Def + 20% |
| ashurzarr || - | - | Physical Def + 25% |
| ashurzarken || - | - | Physical Def + 30% |
|- - - - -|| - - - - - - |- - - - - - -| - - - - - - - |
| kon || Poison | Poison | Magic Def + 2% |
| konir || Paralyze | Paralyze | Magic Def + 4% |
| kones || Confuse | Confuse | Magic Def + 6% |
| konka || Weaken | Weaken | Magic Def + 8% |
| konza || MP Drain | MP Drain | Magic Def + 10% |
| konira || HP Drain | HP Drain | Magic Def + 12% |
| konesra || - | - | Magic Def + 15% |
| konkarr || - | - | Magic Def + 20% |
| konzarr || - | - | Magic Def + 25% |
| konzarken || - | - | Magic Def + 30% |
|- - - - -|| - - - - - - |- - - - - - -| - - - - - - - |
| sol || Confuse | Confuse | MP Recovery + 2% |
| solir || Poison | Poison | MP Recovery + 4% |
| soles || Paralyze | Paralyze | MP Recovery + 6% |
| solka || Weaken | Weaken | MP Recovery + 8% |
| solza || MP Drain | MP Drain | MP Recovery + 10% |
| solira || HP Drain | HP Drain | MP Recovery + 12% |
| solesra || - | - | MP Recovery + 15% |
| solkarr || - | - | MP Recovery + 20% |
| solzarr || - | - | MP Recovery + 25% |
| solzarken || - | - | MP Recovery + 30% |
o-------------oo--------------------o-------------------o---------------------o
Words equipped to martial arts are passive, so they will give their effect all
the time as long as that martial art is equipped to at least one slot.
Most of the effects are self-explanatory, but some I will explain a bit more:
Physical Strength increases attack speed
The status-effects induced by the words of the 'ashur', 'kon' and 'sol'
families are:
Poison target loses HP over time
Paralyze immobilize target
Confuse prevent target from casting magic; doesn't work on all enemies
Weaken target's physical attacks are weaker
MP Drain restores your MP in proportion to damage done (but it's not much)
HP Drain restores your HP in proportion to damage done (but it's not much)
Words with a Lv effect can be equipped together with a status-inducing word to
increase the success rate, duration or effect of these effects.
Words generally don't stack. The only exception (to a limited degree) are the
words equipped to martial arts. This is best illustrated with an example:
Let's say you equip both your defend and your evade martial arts with the
konzarken word. This word has the effect to reduce damage done by magic by 30%.
You then equip defend to your L1 shoulder button and evade to your R1 shoulder
button. This way damage from magic will be reduced by a staggering 60%.
If you equip defend or evade to multiple shoulder buttons the effect will NOT
be increased even further. Words equipped to martial arts count as long as you
have that martial art equipped to at least one shoulder button.
There are only these two martial arts in the entire game.
====================================
<mec> Drop Mechanics:
- Words can only be dropped by shades upon death (even if killed by sunlight;
but not if thrown off a platform into nothingness or into the water without
actually killing them)
- Every Word can only be dropped in its specific area
- In the area that a Word can be dropped, it can only be dropped by one type of
enemy (e.g. mini shades, mini shade mages, etc.)
- The Word can be dropped by ANY enemy of that type in that area
====================================
<sha> Shades:
For a lack of a better method I will distinguish between the different shades
in the game by referring to their various sizes. There are essentially four
different sizes of shades in the game (not counting Boss-enemies):
mini they are swarming pretty much every area of the game; first appear in
the tutorial
medium they have a long, thin body and like to jump up and down before
attacking; first appear in the Barren Temple
big the first type of shade you encounter in the tutorial; they sometimes
use shields and are about your size
giant the shades that have a health bar at the bottom of the screen; the
first one is the boss of the tutorial
Shades attack either by using magic or by using physical attacks. Shades who
attack with magic will be referred to as mages, shades that attack physically
will have no such reference. They can be recognized in this FAQ by their lack
of the word 'mage'.
Additionally shades may have a full-body-armor. This will be referred to as
armored.
Shades can also equip weapons, which will not be mentioned in this FAQ since
in any area there will be either only armed shades or shades fighting
bare-handedly.
There's a type of flying shade, too, and they will be referred to as flying
shades, obviously.
====================================
<loc> Word Locations:
Here are the locations of all the words, sorted by when in the story they
become available.
I try to keep it as spoiler-free as possible.
PART 1
Every single word from part 1 can be obtained later on and is unmissable.
That's why I suggest you simply play through part 1 yourself and just get
whatever you get and come back when you come to part 2. You will know when
part 2 begins.
But just to be sure, it's when you read '5 years later'.
Words are available after Grimoire Weiss joins your party
- Northern Plains (cloudy):
lug mini shade
- Southern Plains (cloudy):
This shade will be here through the entire first half of the game, so no
rush.
besi giant shade
soles giant shade
- Aerie:
After you visit the elder and leave the Aerie the shades will disappear.
pah mini shade
bes big shade
var big shade
mah mini shade mage
geb mini shade mage
When you leave the village you are presented with a choice: Go to Popola or
Yonah. This will determine what part of the story you will have to do first.
The other one comes afterwards. What you say at first doesn't matter, but where
you go does.
I will write the Yonah path first.
- Southern Plains (any weather):
When you are going to get the shaman fish for Yonah
pah (if not already acquired)
paha mini shade
lugir mini shade
sol big shade
hod big shade
That concludes the Yonah path.
- Northern Plains (cloudy):
There are two new giant mobs of mini shades. One is by the bridge to the
west and the other one is on the way to the junk heap down the depression.
Only those mobs can drop these two new words.
hoda mini shade
ashur mini shade
that concludes the Popola path.
- Aerie:
That's right: these words are only available DURING the boss fight. Chase
the boss through the Aerie and kill the shades. Make sure not to throw them
off the bridge but actually kill them yourself.
solir mini shade mage
ashurir mini shade mage
- Northern Plains (cloudy):
After the Aerie boss there are some new shades here. And new shades mean
new words. The mages are at the entrance to the forest of Myth.
luges mini shade
vara mini shade
kon mini shade mage
geba mini shade mage
- Barren Temple:
Only the last room has shades in it and evading is prohibited here. There
are six medium shades and then one giant shade. You can still kill him
multiple times and thus get both words he drops with a little trick. Harm
him until the next dark hand kills him. Then cast that dark hand and
immediately do an evasive roll. Since evasive rolls are prohibited in this
room, the room restarts with all its enemies but not before the dark hand
kills the giant shade.
mahir medium shade
besa medium shade
konir giant shade
ot giant shade
- Barren Temple:
After you have beaten the boss you can get the royal compass and go here
again, but there are no new words.
hoda (if not already acquired)
ashur (if not already acquired)
Next is the forest of Myth, but there are no words there. After that Yonah
sends you off to that manor in the Southern Plains and there are new shades
(if the weather is cloudy). The giant shade from before is still there, so you
can still get its words.
- Southern Plains (cloudy):
gebi mini shade
pahi mini shade
hodi big shade
vari big shade
- Manor:
Keep in mind that words only drop if you kill the enemies yourself.
mahes big shade
otir big shade
- Your Village:
There is only one medium shade mage but he can drop two words. This means
that you will have to get the other word later if you want every word.
solka medium shade mage
otes medium shade mage
ashures big shade
gebo medium shade
varo big shade
lugka medium shade
- Village Library:
kones big shade
beso big shade
PART 2
From here on out some words are missable (as far as I know).
- Your Village:
These two are missable.
hodo armored medium shade
gebu armored medium shade
- Northern Plains (cloudy):
lugza mini shade
mahka medium shade mage
otka medium shade mage
- Northern Plains (sunny):
pahal armored mini shade
konka armored mini shade
ashurira armored mini shade mage
varal armored mini shade mage
- Southern Plains (cloudy):
The shades here will be replaced after the next level and the words are
missable.
pahu mini shade
hodal mini shade
lugira big shade
- Southern Plains (sunny):
The armored giant shade isn't always there. But the shades here will never
be replaced, so you have all the time in the world.
varul armored big shade
lugkarr armored big shade
solesra armored giant shade
mahesra armored giant shade
- Desert:
hodul mini shade mage
otkarr mini shade mage
- Barren Temple:
The shades are only in the challenges and the challenges are never reset
(not even in new game+). That is why the words here are missable. If you
break a rule while in a challenge all the enemies are revived. This little
trick should help you in getting the words.
gebal medium shade
besu medium shade
ul giant shade
solza giant shade
- Research Facility:
The words from the giant shades are missable.
pahil mini shade
ula mini shade
gebil big shade
mahira mag res mini shade
hodil mag res mini shade
besal mag res mini shade mage
You can only miss this word if you ignore the first giant shade and just go
straight down the stairs.
varu 1st giant shade
If you want both words the 2nd giant shade drops you have to kill him
first. Then DON'T take the keycard but go back and up the stairs to the
previous level. Go back down again and you can kill him again. Repeat until
you have both his words.
lugesra 2nd giant shade
konira 2nd giant shade
After the boss here you can save your file. This is where new game+ will begin.
So from here on the only missable word will be the word you can get from the
'A Tale of the Study' sidequest.
- Southern Plains (cloudy):
otira armored mini shade
uli armored mini shade
ashuresra armored big shade
gebol armored big shade
- Lost Shrine:
ulo armored medium shade
konesra armored medium shade
konza giant shade mage
hodu giant shade mage
- Lost Shrine Roof:
The enemies are right in front of the save point. They don't respawn if you
leave the area and return, but all the words here are available later
again.
pahol armored mini shade
besil armored mini shade
otesra armored mini shade
hodol armored mini shade
These next two have new shades after you have done the first half of the Junk
Heap quest (meaning having given Iron Will to Gideon for upgrading)
- Northern Plains (cloudy):
besol armored mini shade
gebul armored mini shade
pahol (if not already aquired)
besil (if not already aquired)
- Northern Plains (sunny):
ulu armored mini shade mage
konzarr armored mini shade mage
- Aerie:
These five words are only available before the actual boss battle starts.
Try to get as many as you can get during your first run and get the rest
in new game+.
mahzarr medium shade (armored or not)
besul medium shade (armored or not)
gebuloth medium shade (armored or not)
otzarr medium shade (armored or not)
solkarr medium shade (armored or not)
These next two are only available during the boss.
ulol medium shade
solzarr medium shade
From here on you have to have collected all the keys.
- Northern Plains (cloudy):
There are two new medium shade mages. They are the ones who buff the other
shades. One is up in the north between the Forest of Myth and what is left
of the Aerie, the other one is down the depression by the ladder to the
Junk Heap.
varol medium shade mage
lugzarr medium shade mage
konzarken medium shade mage
- Northern Plains (sunny):
I hope you remember which shades are new because only they can drop these
words. If you don't remember just kill them all or kill the ones by the
bridge in the middle; those are new.
pahul armored mini shade
otesra (if not already acquired)
hodol (if not already acquired)
- Desert:
mahkarr armored flying shade mage
After talking to Popola and you make your way to the final showdown.
- Lost Shrine Exterior:
lugzarken armored medium shade
varuloth armored medium shade mage
ulul armored flying shade mage
- Lost Shrine:
ashurzarr armored medium shade
ulil medium shade mage
ashurzarken medium shade mage
ashurza giant shade mage
mahza giant shade mage
- Lost Shrine Roof:
mahzarken armored medium shade
solzarken armored medium shade mage
- Shadowlord's Castle 2:
In the ballroom
otzarken any shade (except the round balls)
ululoth any shade (except the round balls)
hoduloth any shade (except the round balls)
- Shadowlord's Castle 4:
After D&P
pahuloth armored mini shade
besuloth armored big shade
SIDEQUESTS
Sidequests cannot be redone in a new game+
- Nightmares and Dust
pahal (if not already acquired)
- A Bridge in Peril
ashurka giant shade
- A Tale of the Study
This one is tricky. The quest is to kill one shade who won't fight back.
But he is the single most durable shade in the game. You can harm him
easily by throwing him against a wall with dark hand. But if you want the
word you have to do the killing blow yourself without this trick. If you
can't do it yet, do the quest later or in new game+.
varil medium shade mage
- Master of the Southern Plains
solira giant shade
- The Great Tree
ulal giant shade
- A Shade Entombed
paho giant shade
- Disturbing the Sleep of Kings
otza giant shade
konkarr giant shade
- The Magical Stone
After doing the quest talk to the person you got the quest from again. She
will transport you to an area, where you will fight lots of shades. The
shade can drop every word from part 1 and only those words.
In new game+ the quest can't be redone but the person you got the quest
from will still be there and transport you to this new area as long as you
have advanced enough in the story.
====================================
<faq> Frequently asked questions:
How do I equip words?
Go to Grimoire Weiss' 'equip words' page and select the magic, weapon or
martial art you want to equip the word to and equip it. Keep in mind that some
words can only be equipped to the first slot and some only to the second slot.
Which words are missable?
hodo, gebu, pahu, hodal, lugira, gebal, besu, ul, solza, varu, lugesra, konira
and varil
13 words in all (all in part 2)
Do words stack?
Read the last paragraph of the 'list of all words' part of this FAQ.
How many words are there?
120
====================================
<thx> Special Thanks:
Alltra for helping with various things
JinKanzaki for pointing out that 'varil' doesn't always drop
simmias for finding the 'konzarken' word
penguin_knight for finding the masterwiki word list
everyone at masterwiki.net who made the aforementioned list.
You can view it, but it's Japanese
http://masterwiki.net/nier_replicant/?%A5%EF%A1%BC%A5%C9
everyone else who kept me going
====================================
<leg> Legal Stuff:
This work is copyrighted and meant for personal use only.
If you wish to host it on another site please contact me.
====================================
<con> Contact:
You can contact me at [email protected]