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Stunt Guide

by Sora123150

                                  Stunt Guide


Name: Bryce Preteau
Alias: Sora123150
e-mail: [email protected]
Date: January 14, 2010
Version: 1.12

I had been playing the game inFAMOUS for a couple of days straight, trying to
get all of the trophies, when I came across the trophie "Stunt Master". I had
quite a bit of trouble in getting it, so Ifigured I'd write a guide to help
some people out.

In this guide, you can expect;
-Correct names
-Xp earned
-Exact definition + "how to"

I hope this will help you out, because I had to go through the game a fourth
time to get the stunt list correct.

        Table of Contents

[ht0] Hints and Tips
[ne1] Neon District (1st island)
  [d14] Day 14 (1-13)
  [d15] Day 15 (14-16)
  [d16] Day 16 (17-20)
[hd2] Historic District (3rd island)
  [d20] Day 20 (20)
[con] Conclusion
  [ems] End Message
  [cop] Copyright

       [ht0] Hints and Tips

These are a few pointers on how understand/get the stunts with ease.

-Start a new game
 I usually start a new game specifically for completing stunts. This way
 I could rush straight through the game without having to concentrate on
 anything else but the stunts.

-Be nice!
 Having good karma gives you the "Reverse Polarity" ability for your
 Shockwave power, as well as your Megawatt Hammer power. This ability will be
 very useful in finishing the stunts.

-Know the lingo
 The terms used for the stunts are repetitive, so be sure to know them or
 you're going to have a hard time. The most important term being "take down".
 The term "take down" doesn't mean kill, but decreasing his health to qritical
 levels. If the enemy falls to the ground, wounded, and it says "Take Down"
 on the left hand side of the screen, you already took him down and will need
 to find another enemy.

-The counter
 The counter in the pause menu that shows your progress in the stunt list
 shows the number of stunts you have *completed*, not which stunt you are
 currently working on. Ex, 20/21 doesn't mean your on number 20, it means you
 have *completed* 20 out of the 21, and need one more.

-Mission Number
 To see which mission you are currently at, save your game, then look at the
 number beside the mission name. If you missed it, go to "load", then check

-False messages
 Sometimes the pause menu display will say that you need the a new power to
 complete the next stunt on the list. In most cases it is wrong. Just check
 to see if the next stunt on the list needs the power it says you need.

 No stunts can be completed during the prolouge, and it counts as the first

-The Guide
 I wrote the stunts in the order they come on the *in-game list*, meaning you
 do not have to complete the stunts in the order, or even the day, that they
 appear here. Although, I recommend trying to get the first few stunts as early
 as possible, as to increase the number of opportunities you will have to get
 those stunts, as well as future stunts. Please read through all of the stunts
 before trying to get them, as some require upgrades, while others can't be
 completed with them.

   [ne1] Neon District (1st island)
       [d14] Day 14 (1-13)

***Note: I completed all of these stunts on hard, so they are all doable.
Don't start till after mission two, First Glimpse. Once done, you
will be able to use all the basic powers and abilities. Buy the first upgrade
for Shockwave, then work on the first upgrade for melee damage.
1)Melee Finisher --- 5xp --- Easy
  Use a melee finisher to take down an enemy.

 -To complete this stunt, take down an enemy on the fifth hit of a melee
  combo. Possible on any enemy after mission 2, but it is best that they are
  on the ground. That way they can't fall off any ledges. Complete before
  getting the first upgrade for melee damage.
2)High Fall --- 10xp --- Easy
  Take down an enemy by pushing him off a building.

 -Just use Shockwave to knock an enemy off a roof. Simple enough.
3)Enviro Take Down --- 10xp --- Easy
  Take down an enemy with an environment-based explosion.

 -This one could take a minute or two. Search through the alleys until you
  find a group of enemies (they usually consist of three). Slowly lure them
  onto a street then destroy a nearby car. If the explosion doesn't kill them,
  use more cars until it works. You can also use white barrels found
  throughout the city, but they are scarce.
4)Flying Melee --- 10xp --- Medium
  Take down an airborne enemy with a melee attack.

 -This stunt is hard unless you buy the first upgrade for melee damage. *Make
  sure you don't try this stunt before you have the Melee Finisher stunt
  completed or you will do too much damage!* After buying the upgrade, find
  an enemy on a roof and hit him once with a melee attack. Force him towards
  the edge of the roof, then hit him again, forcing him off the roof. Quickly
  hit him for the third time while he is falling to get the stunt.
5)Blast and Bolt --- 10xp --- Easy
  Use Shockwave to blast an enemy into the air, then take him down with a Bolt.

 -Buy the first upgrade for Shockwave (if you need more xp, take down a few
  enemies with some of the previous stunts to get some). This will give it the
  "Reverse Polarity" addition. After that, do exactly what the description
  says. This will work on any enemy.
6)Air Strike --- 5xp --- Easy
  While you're in the air, take down an enemy with your Bolt.

 -Find an enemy beside a tall object, even a building will do. Jump down
  towards the enemy, spamming Lightning Bolt in the enemy's general direction.
  Keep repeating till you get it, it shouldn't take too long.
7)Splash and Crash --- 20xp --- Easy
  While in the air, shoot an enemy with Lightning Bolt and then hit the same
  enemy with Thunder Drop.

 -This stunt relates to Air Strike, although you don't have to take down the
  enemy for this one to work. Complete it like you would complete Air Strike,
  spamming Lightning Bolt, but before you land, use Thunder Drop to hit the
  enemy. It might take a while, so patience is required.
8)Have a Nice Fall --- 20xp --- Medium
  Simultaneously take down 3 enemies by blasting them off a roof with Shockwave.

 -This stunt would be hard if you had evil karma. This stunt is hard due to
  the fact that you have to find 3 enemies close together, and on the same
  roof. Fortunately, there is an easy, and guaranteed, way to get this one. It
  is time to advance to the next mission, mission 3. Do what they tell you
  till you get the option to do bad or good. Take the good route, and all of
  the enemies will crowd towards you. Move close to the edge, then run to the
  other side of them. Use Shockwave through the most concentrated area of the
  group and watch as they all float away, and over the edge. Sorry for the
  lack of specifics, I didn't want to spoil the story line for you. It should
  be pretty straight forward. If you're evil, wait till mission 13. You'll
  know when you get there!
9)Crush --- 20xp --- Medium
  Take down an enemy by crushing him with an object.

 -This is probably the most frustrating stunt to achieve. any object will do,
  the bigger the better. Use Shockwave to throw it at the enemy. Simple right?
  Not really. Even on easy, simply hitting the enemy with the object wont be
  enough to take him down. The trick is to find an enemy in one of those giant
  areas in the alleys. There should be some parked cars in the area. Trick an
  enemy into running between two of the cars, and then push one of the cars
  towards the second one, creating a sandwich, consisting of two slices of car,
  and a little bit of enemy. Don't get too close to the car, however, or you
  will destroy it, causing an explosion. Put some distance between you and the
  car, and just nuzzle it into the enemy. Then get a little closer for more
  power. If you are lucky, you might get this stunt by accident during a
10)Right Back At Ya --- 20xp --- Hard
   Take down an enemy by blasting his grenade back at him.

 -Another frustrating stunt. This is more than likely the single most
  difficult stunt to achieve. First, find an enemy on a roof with out
  much on it. Take down all other enemies within firing range. Then, turn to
  face your foe. Make friends with him, shake hands, you'll know each other for
  a while. If there is a billboard somewhere on the roof, trick him into
  standing in front of it. Hit him with Lightning Bolt once, then run back and
  foreth evading his shots until you see him reach for a grenade. Aim down at
  the ground and use Shockwave. This should lob the grenade back at the enemy.
  If you over shoot, the billboard will keep it on the roof. Repeat this until
  the enemy gets taken down by the grenade. Good luck.
11)Flying Head Shock --- 20xp --- Medium
   Use Shockwave to blast the enemy into the air, then finish him off with a
   headshot while he's still airborne.

 -This one is as straight forward as they get. The only problem is with
  accuracy. A good strategy is to blast the enemy into an object. This will
  steady the enemy, giving you a better shot. Don't fear missing, you could
  always try again.
12)Up Close and Personal --- 50xp --- Easy
   Take down 5 enemies within 30 seconds using only melee combat.

 -At first, this stunt may seem hard. It isn't. Just find an area with a bunch
  of enemies, and start punching. To increase your speed, dodge roll towards
  the enemies to close distance. Even if you don't think you'll make it, keep
  going, because the clock doesn't reset. Maybe you wouldn't get the first
  five enemies, but maybe you'll get it for the second to sixth enemies. I
  never failed an attempt to get this one, even on hard. Buy some upgrades if
  you need more power to speed things along.
13)Whack-A-Mole --- 20xp --- Easy
   Deliver a Thunder Drop take down to a conduit.

 -Find a conduit. Preferably either the Reaper conduit or the Trashbagger 
  conduit that spawns those junk monsters. Climb the side of a nearby building,
  but not onto the roof, otherwise the Reaper will teleport to you. Wait till
  he gets close, then use Thunder Drop to knock him down. Once down, run up to
  him and use Thunder Drop from ground level repeatedly till you take him down.
  If you're having trouble, wait till the Historic District. The conduits there
  are a one-hit take down once you disable their giant selves.
       [d15] Day 15 (14-16)

14)Premature Detonation --- 25xp --- Easy
   Blow up a mad bomber to take down a nearby enemy.

 -It might take a while to find the right conditions, unless you know where to
  look. During mission 12, the train mission, you will have to recharge a
  bunch of boxes found underneath the tracks. Count the boxes you charge. Once
  you reach the fourth box, don't jump off the train, but look to your right.
  There should be an alley with two Reapers at the end. Jump down and aim. You
  will then here the screams of two mad bombers coming down that alley. If
  you time it right, you can shoot one of them down and take out one or both
  of the Reapers on patrol. Also, during mission 15 when you go into the sewers
  once again, soon after Zeke is done talking to you, you will encounter two
  mad bombers right close to each other on a grated platform. No timing
15)Sticky Bomb --- 15xp --- Easy
   Take down an enemy by sticking a grenade to him.

 -The first stunt that actually requires you to wait. You need the Shock
  Grenade power to complete this stunt. Find and enemy and spam grenades until
  one hits him. That's all there is to it.
16)Insult to Injury --- 25xp --- Medium
   Stick an enemy with a grenade, and before it explodes, take him down with
   Shockwave or Precision.

 -Find an enemy, and shoot him once with Lightning Bolt. Then, stick him with
  a grenade. As quickly as you can, hit him with a Shockwave. If it doesn't
  work because your Shockwave was too weak, hit him twice with Lightning Bolt,
  or buy the next upgrade for Shockwave.
       [d16] Day 16 (17-20)

17)Crowd Control --- 50xp --- Hard
   Take down 5 enemies with one Shock Grenade.

 -Warning! Mass amounts of patience is required! Run into a blackout area,
  passing several groups of enemies on the way. If you're on a roof, shoot at
  them to gain their attention. Once you have around 15 enemies on your trail,
  jump to/up to a building without a protruding edge at the top. Walk over to
  a corner and back up. Look at you GPS and wait for the enemies to gather in
  one small area. Aim near the edge of the roof, but not directly at it. Throw
  a Shock Grenade and it will bounce off the roof and into the crowd. It
  should work, but if not, wait till the mission called "Zeke's Request" in
  the Warren. In that mission you will encounter six of those trash monsters
  at the same time. Stick one and they all go down. This stunt doesn't want to
  work, sometimes.
18)Air Sticky Bomb --- 30xp --- Medium
   Stick a grenade on an enemy while he's in the air to take him down.

 -Like the other stunts involving the Shock Grenade power, this requires
  accuracy. Shockwave an enemy into the air and spam Shock Grenades until you
  hit him. Repeat this till completed.
19)Unquenchable Thirst --- 10xp --- Easy
   Grind on four wires in a row without stopping.

 -This stunt's description can be misleading. When they say wires, they mean
  anything you can grind on. That's both wires and rails. once you get your
  Induction Grind ability, hop onto the outer train track on either side. Do
  not start going full speed right way, as soon as you start grinding, jump
  and force yourself onto the rail beside you. Repeat this until you
  successfully skip between each rail without touching the ground. This works
  best with the Static Thruster ability.
20)Ride the Lightning --- 5xp --- Easy
   Take down an enemy with Precision while grinding a power line.

 -Hop onto the tracks and start grinding along. Once you find an enemy, score
  a headshot using Precision. It's that easy.

[hd2] Historic District (3rd island)
         [d20] Day 20 (21)

21)Suspended Sentance --- 30xp --- Easy
   Fry an airborne enemy with a Lightning Storm.

 -Once your done with all of the other stunts, cruise through the Warren and
  start the first mission of the Historic District. You will gain the Thunder
  Storm ability, allowing you to finish this stunt. Use Shockwave on an enemy
  to knock him up into the air, then, while he's floating around, hit him with
  a Lightning Storm.

         [con] Conclusion
       [ems] End Message

Well, there you have it. A complete list of all 21 stunts. Once again I hope
you found some use for it. Thanks to all that read through the whole thing, it
must have taken a while. If you know something that I don't that could improve
the guide, let me know via e-mail. I'll consider putting it up.
          [cop] Copyright
Copyright 2010 Bryce Preteau

This may be not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance written permission. Use of this guide on any other 
web site or as a part of any public display is strictly prohibited, and a 
violation of copyright.

Sites that have my permission to host this guide are: