######## ### ######## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ######## ##### ## ## ######### ## ## ## ## ## ## ## ## ## ## ## ## ######## ## ## ## ## ## ## ### ## ## ### ## ## ######## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ##### ###### ######### ## ## ## ######### ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ### ### ## ## ## ## ######## ------------------------------------------------------------------------------- Dark Awake: The King has No Name FAQ and Move List Version 1.00 ------------------------------------------------------------------------------- By: Black Murasame63 (c)2011 E-mail address: [email protected] Table of Contents ------------------ I. What's new...................................(DA001) II. Copyright....................................(DA002) III. Contact......................................(DA003) IV. Introduction.................................(DA004) V. General Overview.............................(DA005) VI. Basic Gameplay Overview......................(DA006) VII. Character movelist...........................(DA007) A. Humans.............................(HUMAN) B. Elves..............................(ELVES) C. Dwarves............................(DWRVE) D. Dark Elves.........................(DAELF) E. Goblins and Orcs...................(GOB&O) F. Undead.............................(UNDED) G. Bosses.............................(BOSSE) VIII. Items........................................(DA008) IX. Trophies.....................................(DA009) X. Credits......................................(DA010) ===================== I. What's New (DA001) ===================== January 12, 2011 1.00: Intital Release Version History --------------- January 12, 2011 1.00: Intital Release ===================== II. Copyright (DA002) ===================== All trademarks are property of their respective owners. No section of this guide can be used without my permission. This includes, but is not limited to posting on your website, making links to my guide, including parts of my guide in your own, or making reference to any material contained within. If you do, I'll send a pack of bloodhounds after you. (c)2010 Black Murasame63 - Thanks to Michael Sarich for this Copyright - ========================= III. Contact Info (DA003) ========================= Anything to suggest to improve the faq infrastructure will suffice. Also, if you found errors or want to add anything in the FAQ, please send me an email to the link below you. If I approve your suggestions, you'll be definitely be credited for the next revision. E-mail address: [email protected]. The following site are allowed to post my FAQ to their website. The two sites I mentioned are the only ones that can post my FAQ. - Neoseeker (www.neoseeker.com) - Supercheats (www.supercheats.com) Be sure when the adminstrator of the respective site upload my FAQ, you must let me know that you are doing so. For everyone else, sorry guys. These are the only two sites I allow them to post my FAQ. Also, any E-Mail that does not contain any constructive criticism whatsoever or just simply trolling, I will not bother reading it, and it will be deleted. ************* *************** ATTENTION: Anyone familiar with the Japanese language! I need a better translation for the movelists for Orc, Troll and Goblin. Anyone who is willing to translate for those three please send me a message! ************* *************** ======================== IV. Introduction (DA004) ======================== Hey, everyone. First off, I wanted to thank everyone who supported me after my time writing Tales of Innocence for the DS. I'm very pleased that the FAQ I wrote have recieved positive reception. You guys are the reason why I continue writing FAQs. Anyway, this is the first time I have ever written a FAQ for a fighting game. Because of the nature of this game, feel free to add in any extra input that I may have overlooked. =========================== V. General Overview (DA005) =========================== Dark Awake: The King has No Name or Chaos Breaker is a fighting game made by Eolith. As some of you know, they made a couple of games for SNK. They made King of Fighters 2001 and 2002. Their past game developments had certainly shown some influence when they made Dark Awake. As you can see, it's a weapon -based fighting game with some elements found in a typical SNK fighting game with a touch of Dungeon and Dragons. There are several twists in the fighting game formula that deviates from all the other fighting games such as Item usage and clashing. Anyway, when the game released in 2004, it was exclusively an arcade machine; not to mention that it had no overseas release. Recently, Recom decided to port this obscure fighting game to the PS3 in Japan. Although there are no visual enhancements, Dark Awake comes with online play. Despite the fact that this game is exclusively a Japanese-only release, majority of the text are in English. So, you should have little trouble treading through the menus. =================================== VI. Basic Gameplay Overview (DA006) =================================== ---------------------- Controls and Notations ---------------------- f: forward b: back u: up d: down uf: up/forward ub: up/back df: down/forward db: down/back A: Weak Attack B: Medium Attack C: Strong Attack D: Unarmed Attack Select: Taunt Start: Pause qcf: Quarter-circle forward (d, df, f) qcb: Quarter-circle back (d, db, b) hcf: Half-circle forward (b, db, d, df, f) hcb: half-circle back (f, df, d, db, b) 360: Full-circle notation 720: Full-Circle notation twice +: Press both buttons at the same time x2: Perform the same notation twice ----------- Basic Moves ----------- Throws ------ Throws can be executed when you are at close proximity with your opponent. To do so, press the following below. f + d or b + d Dash ---- If you need to move back or forward without jumping simply tapping forward or back while you are in the ground. Super Jump ---------- You can jump higher than normal to get out of tricky spots such as the corners. Quickly press d + u while on the ground Tech-roll --------- Getting hit airborne or getting knocked off from a powerful attack can sometimes take a toll on the recovery time while getting up. You can recover quickly by pressing any attack buttons before you hit the ground. Mana Gauge ---------- It's a 3-level gauge below the screen. This is an important gauge to look out for because many of the basic moves such as supers, Item burst and etc. requires at least 1 level of your mana. Mana Burst ---------- It's this game Super/Desperate attack. Self explanatory. Item: Stock Effect ------------------ When you have an item on stock, simply press C + D to use it. Likewise, if you have more than 1 item on stock, press A + B for slot 1, B + C for slot 2 and C + D for slot 3. Item Burst ---------- Each of the items on hand have a second function. For the most part, it acts as an offensive assault to the opponent. Keep in mind that Item Burst takes up 1 level of your mana gauge. To do an item burst do the following below. qcf + c+D If you have other items with you, just do the qcf notation except you press A + B or B + C at the end. Passive Effect -------------- Some items have secondary effects. For example, if you block the opponent's attack and you are wearing the Protection Ring, it occassionally gives you no damage from your opponent. In other words, there's a random chance that a chip damage will not occur after blocked attacks. However, if you equip the character with their signature weapon, then the character will gain bonuses throughout the match. Take Vritra for example. If you have Nightmare Blade with you as your item and his turn came up, not only there is a cosmetic change, but his strength and magic increases. Make sure to look up the items section for more passive effects. Mana Counter ------------ Like in many fighting games, there are times when your opponent will pull off long combo strings and you are blocking while getting chipped to death. While you are blocking your opponent's attacks, do the following below. f, df, d + D Please note that doing mana counter requires at least 1 level of your mana gauge before pulling it off. Character Assist ---------------- If you have more than 1 or 2 characters on standby, you can press A + B or B + C and do their assisted attacks. Please note that it also takes up 1 level of your mana. So use it wisely. Criticals --------- If your character is equipping their signature weapon, chances are that your character can now pull off critical hits. It randomly increases damage to the inflicted opponent. However, critical hits does NOT occur after a combo. Deflect ------- You can deflect your opponent's weapon attacks by simply dashing forward or back during the opponent's attack animation. Also note that if you and your opponent did an attack at the same time, a clash will occur. It's a similar effect to deflecting. after a deflect animation, it gives the player or the opponent some extra frames to punish their attack. The timing for deflecting an attack is not strict. So, if your timing is a bit too late, there's a good chance that you can still deflect your attack. Although it sounds like a gamebreaker, fortunately, there are some drawbacks. For example, you cannot dash while you are in the air. Because of this, you cannot do any deflects. Also, throwing or doing "D" attacks can destroy any attempts of deflecting. ================================ VII. Character movelist (DA007) ================================ Characters are organized by races. Look up their respective race for the characters you are looking for. ******************* *A. Humans (HUMAN)* ******************* ----- Ramda ----- *Signature Item: Hellfire Sword Special Moves ------------- Body Separation (�{�f�B�Z�p���C�V����): qcf + A, B or C Wing Cutter (�E�B���O�J�b�^�[): d, f, df + A, B, or C Loop Slicer (���[�v�X���C�T�[): qcb + A, B or C (Can add a 2nd hit: qcb + A, B or C after loop Slicer) Tackle Throw (�^�b�N���X���[): qcf + D Jump Catch Throw (�W�����v�L���b�`�X���[): d, f, df + D Sword Rush (�\�[�h���b�V��): Press A, B or C repeatedly Death Descend (�f�X�f�b�Z���h): (In the Air) qcb + A, B or C Mana Burst ---------- Barbarian Rush (�o�[�o���A�����b�V��): qcf X2 + A, B or C Death Pierce (�f�X�s�A�X): qcb x2 + A, B or C Muscle Drive (�}�b�X���h���C�u): qcf X2 + D ------ Sandra ------ *Signature Item: Magic Shield Special Moves ------------- Advanced Strike (�A�h�o���X�X�g���C�N): hcf + A, B or C Aerial Turn (�G�A���A���^�[��): f, df, d + A, B or C Down Stud (�_�E���X�^�b�h): Hold d for 2 sec, u + A, B or C Steel Shield (�X�e�B�[���V�[���h): (In the Air) A + D Sword Wind (�\�[�h�E�B���h): qcb + A, B or C Mana Burst ---------- Aerial Burst (�G�A���A���o�[�X�g): qcf X2 + A, B or C Ground Burst (�O�����h�o�[�X�g): qcf X2 + D --------- Cursehead --------- *Signature Item: Earth Hammer Special Moves ------------- Brandish (�u�����f�B�b�V��): qcf + A, B or C (Up to 3 times) Hammer Counter (�n���}�[�J�E���^�[): b, d, db + A, B or C Hook Turn (�t�b�N�^�[��): hcb + A, B or C Hammer Swing (�n���}�[�X�E�B���O): 360 + A, B or C Horn Throw (�z�[���X���[): Hold b for 2 sec, f + D Mana Burst ---------- Berserk (�o�[�T�[�N): qcb X2 + A, B or C Super Hammer Swing: 720 + A, B or C (�X�[�p�[�n���}�[�X�E�B���O) ****************** *B. Elves (ELVES)* ****************** ----- Elion ----- * Signature Item: Ice Blade Special Moves ------------- Element Wall (�G�������g�E�H�[��): qcf + A, B or C Element Shot (�G�������g�V���b�g): (after Element Wall) A, B or C Element Sword (�G�������g�\�[�h): (after Element Wall) f, d, df + A, B or C (In the Air only) Guardian Sword (�K�[�f�B�A���\�[�h): f, d, df + A, B or C Force Dash (�t�H�[�X�_�b�V��): hcf + A, B or C Guardian Kick (�K�[�f�B�A���L�b�N): f, d, df + D Mana Burst ---------- Element Slash (�G�������g�X���b�V��): qcf X2 + A, B or C Awaking Element: qcb X2 + A, B or C (�A�E�F�C�L���O�G�������g) Great Elements (�O���[�g�G�������g): qcb X2 + A + B + C (Simultaniously) ---- Fina ---- * Signature Item: Shining Staff Special Move ------------ Judgment (�W���b�W�����g): qcf + A, B or C (Can be used in the air) Justice Sword (�W���X�e�B�X�\�[�h): f, d, df + D Holy Wall (�z�[���B�E�H�[��): qcb + A, B or C Holy Shot (�z�[���B�V���b�g): (after Holy Wall) A, B or C Mana Charge (�}�i�`���[�W): qcb + Hold D Holy Jail (�z�[���B�W�F�C��): hcf + D Mana Bursts ----------- Divine Justice: qcf X2 + A, B or C (�f���@�C���W���X�e�B�X) Holy Tempest: qcb X2 + A, B or C (�z�[���B�e���y�X�g) ------ Evetta ------ * Signature Item: Shining Bow Special Moves ------------- Arrow Shot (�A���[�V���b�g): qcf + A, B or C (Can be used in the air) Dagger Slash (�_�K�[�X���b�V��): f, d, df + A, B or C Somersault Attack: b, d, db + A, B or C (�T�}�[�\���g�A�T���g) Sliding Attack: qcf + D (�X���C�f�B���O�A�^�b�N) Mana Burst ---------- Heaven's Arrow (�w�u���X�A���[): qcf X2 + A, B or C Sky Arrow (�X�J�C�A���[): (In the Air) qcf X2 + A, B or C ******************** *C. Dwarves (DWRVE)* ******************** ------ Dorgan ------ * Signature Item: Rune Axe Special Moves ------------- Target Wall (�Ǒ_��): qcf + A or B Target Floor (���_��): qcf + C Target Bottom (��_��): qcb + A, B or C Rock Cutter (����): Hold b for 2 seconds, f + A, B or C Ore Carry (�z�Ή^��): hcb, f + A, B or C Ore Break (�z�ӂ�): (After Ore Carry) d, d + A, B or C Mana Bursts ---------- Mine Destroyer (�B������): qcf X2 + A, B or C Stone Breaker (��Օ���): hcb X2 + A, B or C ------ Vargan ------ * Signature Item: Extra Bullet Special Moves ------------- Shot (�V���b�g): qcf + A, B or C (Uses up one bullet) Gunpowder (�K���p�E�_�[): d, f, df + A, B, or C (NOTE: For the charge series, Vargan MUST have bullets before you do a follow up attack.) Head Charge (�w�b�h�`���[�W): qcb + A (Do the same notation after the first hit of the charge attack to fire your bullets) Jumping Charge: qcb + B (�W�����s���O�`���[�W) (Do the same notation after the first hit of the charge attack to fire your bullets) Sliding charge: qcb + C (�X���C�f�B���O�`���[�W) (Do the same notation after the first hit of the charge attack to fire your bullets) Reload (�����[�h): d, d + A (Reloads one bullet) d, d + B (Reloads two bullets) d, d + C (Reloads three bullets) Mana Burst ---------- Last Shot (���X�g�V���b�g): qcf X2 + A, B or C (Uses up all available bullets) Lift & Shot (���t�g���V���b�g): 360 + A, B or C (Uses up all available bullets) Super Reload (�X�[�p�[�����[�h): qcb X2 + D Extra Shot (�G�N�X�g���V���b�g): qcb, db, d, df, f + A, B or C ------------- Gerhardsen II ------------- * Signature Item: Draconic Figure Special Moves ------------- Cannon Fire-Shell: qcf + A, B or C (�L���m���t�@�C�A�V�F��) (Cannon shell required) Cannon Fire (�L���m���t�@�C�A): qcf + A, B or C Cannon Jump (�L���m���W�����v): d, f, df + A, B, or C (A, B, C or D to do follow-up attack) Cannon Spin (�L���m���X�s��): qcb + A, B or C Reload (�����[�h): d, d + A, B or C Cannon Frontdash: f, f + D (�L���m���_�b�V���E�t�����g) Cannon Backdash: b, b + D (�L���m���_�b�V���E�o�b�N) Mana Burst ---------- Special Shell (�X�y�V�����V�F��): qcf X2 + A, B or C Cluster Shell (�N���X�^�[�V�F��): qcb X2 + A, B or C Shell Bunker (�o���J�[�V�F��): qcb, db, d, df, f + A, B or C Hell Ray (�w���t���C): qcf X2 + D (Requires Draconic Figure) *********************** *D. Dark Elves (DAELF)* *********************** ------ Vritra ------ *Signature Item: Nightmare Blade Special Moves ------------- Shout Strike (�V���E�g�X�g���C�N): qcf + A, B or C (If connected, rapidly press A, B or C) Battle Cry (�o�g���N���C): d, f, df + A, B, or C Howling Jump (�n�E�����O�W�����v): qcb + A, B or C Raging Cut (���C�W���O�J�b�^�[): (after Howling Jump) A, B or C Raging Kick (���C�W���O�L�b�N): (after Howling Jump) D Front Shift (�t�����g�V�t�g): qcf + D Back Shift (�o�b�N�V�t�g): qcb + D Dodge (�E�F�[�r���O): d, d + D Front Leap (�t�����g�W�����v): f, d, df + D Back Leap (�o�b�N�W�����v): b, d, db + D Cyclone Cutter (�T�C�N�����J�b�^�[): (In the air) qcf + A, B or C Pain Strike (�y�C���X�g���C�N): rapidly press A, B or C Fatal Strike (�t�F�C�^���X�g���C�N): f, b, f + A, B or C Front Dash Kick (�t�����g�f���^�L�b�N): (In the air) f, f + D Back Dash Kick (�o�b�N�f���^�L�b�N): (In the air) b, b + D Mana Bursts ----------- Ramapage (�����y�[�W): qcf X2 + A, B or C Vicious Killer (�r�V���X�L���[): qcb X2 + A, B or C ----- Nagar ----- *Signature Item: Evil Staff Special Moves ------------- Bolt Throne (�{���g�X���E��): qcf + A, B or C Bolt Rush (�{���g���b�V��): (after Bolt Throne) f + A, B or C Plus Rush (���b�V���v���X): (after Bolt Throne) f + A, B or C Charged Bolt (�{���g�`���[�W): (In the air) qcf + A, B or C Demon Kick (�f�[�����L�b�N): f, d, df + A, B or C Rod Bolt (�{���g���b�h): (In the air) hcb + A, B or C Front Chopper (�t�����g�`���b�p�[): d, db, b, f + A, B or C Jump Back (�o�b�N�W�����v): d, f, df + A, B or C Mana Bursts ----------- Bolt Crack (�{���g�N���b�N��): qcf X2 + A, B or C Nagi Bolt (�{���g�i�M): qcb X2 + A, B or C Bolt Jump (�{���g�W�����v): 720 + A, B or C ---- Mara ---- *Signature Item: Evil Staff Special Moves ------------- Animate Dead-Skeleton qcf + A, B or C (�A�j���C�g�f�b�h�E�X�P���g��) Animate Dead-Zombie qcb + A, B or C (�A�j���C�g�f�b�h�E�]���r) Death Bone (�f�X�{�[��) f, d, df + A, B or C White Touch (���C�g�^�b�`) hcf + D Mana Bursts ----------- Skeleton Army (�X�P���g���E�A�[�~�[) qcf X2 + A, B or C Bad Blood (�o�b�h�u���b�h) qcb X2 + A, B or C **************************** *E. Goblin and Orcs (GOB&O)* **************************** --- Orc --- * Signature Item: Spike Mace Special Moves ------------- Fool! (�A�z�E���I): qcf + A, B + C or D Idiot! (�o�J�߁I): f, d, df + A, B or C I Fire! (�����܂���I): qcf + A I skewer! (���h�����I): qcf + B Let it Fly! (�Ԃ�����I): qcf + C Dance and Scream! (�x��₪��I): hcb + D Mana Burst ---------- Teach you good (�v���m��): qcf X2 + A, B or C Abracadabra curse (�E��): qcb X2 + A, B or C Trample (瀂��E��): qcf X2 + D ----- Troll ----- * Signature Item: Demon Club Special Moves ------------- Crush (�@���ׂ�): Hold b for 2 sec, f + A, B or C Stomp (���݂���): Hold d for 2 sec, u + A, B or C Headbutt (���˂�): Hold D (Can hold indefinitely) Throw (�@������): hcb + A, B or C Continous Beatings (����Â���): rapidly press A, B or C Mana Burst ---------- Beat to Death (����E��): qcf X2 + A, B or C Trample to Death (���ݎE��): qcf X2 + D ------ Goblin ------ * Signature Item: Goblin Spear Special Moves ------------- Poke (�˂��܂���): rapidly press A, B or C Isolation Attack: qcf + A, B or C (�����A�^�b�N) Rotatary cut(��]�a��): qcf X2 + A, B or C (In the air) Stiction(����t��): b, d, db + D Arching Pokes: (after Stiction) (�̂�����˂��܂���) A, B or C Tongue Throw (�㓊��): hcb + D Mana Burst ---------- Gang up! (�ܒ@��): qcf X2 + A, B or C Throwing Skulls (�鐓���): qcf X2 + D ******************* *F. Undead (UNDED)* ******************* --- Zon --- * Signature Item: Dark Staff Special Moves ------------- Phantom Soul (�t�@���g���\�E��): qcf + A, B or C Phantom Shift (�t�@���g���V�t�g): qcb + A, B or C Phantom Mind (�t�@���g���}�C���h): (During Phantom Shift) qcb + A, B or C Phantom Mist (�t�@���g���~�X�g): f, d, df + A, B, or C Stalker (�X�g�[�J�[): qcf + D f, d, df + D qcd + D d, f, df + D Fog (�t�H�O): hcb + D Mana Burst ---------- Contamination (�R���^�~�l�C�V����): qcf X2 + A, B or C Pollution (�|�����[�V����): qcb X2 + D ------ Nsidor ------ * Signature Item: Naught Weapon Special Moves ------------- Charging Lance (�`���[�W�����X): qcf + A, B or C Intercept (�C���^�[�Z�v�g): d, f, df + A, B, or C Beat up (�r�[�g�A�b�v): d + A, B, or C (After intercept) Fireball (�t�@�C�A�{�[��): b, d, db + A, B, or C Army Dash (�A�[�~�[�_�b�V��): qcf + D Back Attack (�o�b�N�A�^�b�N): (During Army Dash) f + A, B or C Jump (�W�����v): (During Army Dash) u or uf Turn Around (�^�[��): (During Army Dash) b + A, B or C Cyclone Lance (�T�C�N���������X): hcb + A, B or C Charging Steed (�X�e�B�[�h�`���[�W): d, f, df + A, B, or C Mana Burst ---------- Fatal Lance (�t�F�C�^�������X): qcf X2 + A, B or C Undead Fire (�A���f�b�h�t�@�C�A): qcb X2 + A, B or C Cavalry Attack (�L���o�����[�A�^�b�N): qcb X2 + D -------- Bernhard -------- * Signature Item: Blood Sword Special Moves ------------- Spurting Blood: qcf + A, B or C (�X�p�[�e�B���O�u���b�h) Distortion (�f�B�X�g�[�V����): qcb + A, B or C Warp (���[�v): qcf + D f, d, df + D qcd + D d, f, df + D Energy Drain (�G�i�W�[�h���C��): hcb, f + A, B or C Mana Burst ---------- Blood Barrier (�u���b�h�E�o���A): 360 + A, B or C Blood Sucker (�u���b�h�E�T�b�J�[): hcb X2 + A, B or C ******************* *G. Bosses (BOSSE)* ******************* --------- Manticore --------- * Signature Item: None Special Moves ------------- Change Style (�X�^�C���`�F���W): qcb + A, B or C Attack A: A, B or C Attack B: f, f, df + A, B or C Beast Wing (�r�[�X�g�E�B���O): f, d, df + A, B or C Tail Attack (�e�C���A�^�b�N): hcf, df, f + A, B or C Tail Swing (�e�C���X�E�B���O): f, f, d, f + A, B or C Mana Burst ---------- Scorpion Tail: hcf x2 + A, B or C (�X�R�[�s�I���e�C��) ------ Thiele ------ *Signature Item: None Special Moves ------------- Straight Thunder: qcf + A, B or C (�X�g���[�g�T���_�[) Thunderbolt (�T���_�[�{���g): qcb + A, B or C Spark Thunder (�X�p�[�N�T���_�[): hcf + A, B or C Rising Thunder (���C�W���O�T���_�[): f, d, df + A, B, or C Dark Smite (�_�[�N�X�}�C�g): hcf + D Revenge Thunder (���x���W�T���_�[): hcb + D Mana Burst ---------- Dark Thunder (�_�[�N�T���_�[): qcf X2 + A Explosion (�G�N�X�v���[�W����): qcf X2 + B Hellgate (�w���Q�[�g): qcf X2 + C The King has no Name -------------------- *Signature Item: None Special Moves ------------- Fire (�t�@�C�A): qcf + A, B or C Long-Range Fire: qcb + A, B or C (�����O�����W�t�@�C�A) Snort (�X�m�[�g): f, d, df + A, B or C Ground Fire (�O�����h�t�@�C�A): b, d, df + A, B or C Tail Bash (�e�C���o�b�V��): qcf + D Mana Burst ---------- Dragon Flame (�h���S���t���C��): qcf X2 + A ------------------ VIII. Items (ITEM) ------------------ Legend: Item Name --------- Item Usage: # times *: Character specific Stock Action: (SA) Passive Ability: (PA) Item Burst: (IB) ************** Standard Items ************** Healing Potion -------------- Item Usage: 1 (SA): Recovers a moderate amount of health (PA): Slightly recover more health than usual at the end of the round (IB): Unleashes a single projectile Mana Potion ------------ Item Usage: 3 (SA): Gains one level of Mana (PA): None (IB): Unleashes a single projectile Power Bracelet -------------- Item Usage: 3 (SA): Raises the user's strength for a short time (PA): User's offensive power increases by 20% (IB): Pillar of light shines around the character and above Scroll of Mana -------------- Item Usage: 3 (SA): Raises the user's magic attack for a short time (PA): User's magic attack power increases by 15% (IB): Bursts of flames erupts from the floor Protection Ring --------------- Item Usage: 3 (SA): Raises the user's physical defense for a short time (PA): User will occassionally recieve no chip damage from blocking physical attacks (IB): Pillar of light shines around the character and above Amulet ------ Item Usage: 3 (SA): Raises the user's magical defense for a short time (PA): User will occassionally recieve no chip damage from blocking magic attacks (IB): Pillar of light shines around the character and above Holy Symbol ----------- Item Usage: 3 (SA): Recovers a small amount of health (PA): None (IB): Orbs of light rotate around the user *************** Signature Items *************** Hellfire Sword (Ramda) ---------------------- Item Usage: 3 (SA): Unleashes an unblockable attack. (PA): Raises Physical and Magic Attack by 10% *Ramda gains 30% Physical Attack and 10% Magic Attack increase; all normals can now do chip damage. (IB): Bursts of flames erupts from the floor Magic Shield (Sandra) --------------------- Item Usage: 3 (SA): Raises physical defense for a short time; User will occassionally recieve no chip damage from blocking attacks (PA): Raises Physical and Magic Defense by 10% *Sandra gains additional Physical and Magic Defense by 10% (IB): Unleashes a 3-hit Wind Slash Earth Hammer (Cursehead) ------------------------ Item Usage: 3 (SA): A small fissure explodes at your feet (PA): Raises Physical attack by 20% *Cursehead gains an increase of Physical attack by 44% (IB): Slags of earth explodes across the screen. Death Staff (Mara) ------------------ Item Usage: 3 (SA): Increases Magic attack for a short time (PA): Raises Magic Attack by 15% *Mara gains an increase of Magic attack by 32% (IB): Unleashes a cluster of spines from the ground Evil Staff (Nagar) ------------------ Item Usage: 3 (SA): Raises Magic Attack for a short time (PA): Raises Physical and Magic Attack by 10% Nagar gains 10% Physical Attack and 25% Magic Attack increase (IB): Unleashes a slow moving thunderbolts in front of the user Nightmare Blade (Vritra) ------------------------ Item Usage: 3 (SA): Unleashes an unblockable attack. (PA): Raises Physical Attack by 10% and Magic Attack by 25% *Vritra gains 32% Physical Attack and 25% Magic Attack increase; all normals can now do chip damage (IB): Unleashes 3 quick lightning bolts. Ice Blade (Elion) ----------------- Item Usage: 3 (SA): Unleashes an unblockable attack. (PA): Raises Physical Attack by 15% and Magic Attack by 10% *Elion gains 38% Physical Attack and 10% Magic Attack increase; all normals can now do chip damage (IB): Unleashes clusters of razor-sharp icicles Shining Staff (Fina) -------------------- Item Usage: 3 (SA): Invokes a frontal barrier that deflects an attack (PA): Raises Magic Attack by 15% *Fina gains an increase of Magic attack by 30% (IB): Unleashes 3 orbs of light-elemental projectiles Shining Bow (Evetta) -------------------- Item Usage: 3 (SA): Invokes 3 arrows of light (PA): Raises Magic Attack by 10% *Evetta's projectiles will count as 2 hits (IB): Unleashes raining light arrows Goblin Spear (Goblin) --------------------- Item Usage: 3 (SA): Raises Physical Attack for a short time (PA): Raises Physical Attack by 10% *Goblin gains the ability to do chip damage with only normal attacks (IB): Unleashes a cluster of spikes from the ground Demon Club (Troll) ------------------ Item Usage: 3 (SA): Raises Physical Attack for a short time (PA): Raises Physical Attack by 20% *Troll gains 20% Physical Attack and Magic Attack increase; all normals can now do chip damage (IB): Unleashes an energy geyser Spike Mace (Orc) -------------- Item Usage: 3 (SA): Summons Orc to do his special moves randomly (PA): Raises Physical Attack by 15% *Orc gains 40% Physical Attack increase; all normals can now do chip damage (IB): Summons a group of Orcs to attack the opponent Rune Axe (Dorgan) ----------------- Item Usage: 3 (SA): Increases Physical Attack for a short time (PA): Raises Physical Attack by 15% *Dorgan gains 32% Physical Attack increase; all normals can now do chip damage (IB): Rocks that rain down around the user Extra Bullet (Vargan) --------------------- Item Usage: 3 (SA): Increases Physical attack for a short time (PA): *Vargan gains the ability to hold more bullets than usual (IB): Unleashes explosions that rises to the top Draconic Figurine (Gerhardsen II) --------------------------------- Item Usage: 3 (SA): Unleashes an unblockable attack. (PA): Raises Magic Defense for a short time *Gerhardsen II will occassionally recieve no chip damage from blocking any attacks (IB): Unleashes waves of explosions from both sides Dark Staff (Zon) ---------------- Item Usage: 3 (SA): Raises Magic Attack for a short time (PA): Raises Magic Attack by 10% *Zon gains 25% Magic Attack increase (IB): Unleashes a large circular projectile (Can change its trajectory by pressing up or down) Naught Weapon (Nsidor) ---------------------- Item Usage: 3 (SA): Raises Physical Attack for a short time (PA): Raises Physical and Magic Attack by 10% *Nsidor gains 32% Physical Attack and 10% Magic Attack increase (IB): Unleashes numerous spikes around the user Blood Sword (Bernhard) ---------------------- Item Usage: 3 (SA): Gain the ability to recover a small amount of health by doing any physical attacks. (PA): Raises Magic Attack by 10% *Bernhard gains 20% Phsyical Attack and 10% of Magic Attack increase (IB): Unleashes a slow moving projectile ************* Special Items ************* Invisible Mantle ---------------- Item Usage: 3 (SA): Become invisible for a short time (PA): Become invisible at the start of the match (IB): Invokes a pillar of fire bursting from the ground Wind Boots ----------- Item Usage: 1 (SA): Invokes a doppelganger; adds extra hits to your attack (PA): None (IB): Same as (SA) except the duration is much shorter Medal of Strength ----------------- Item Usage: 1 (SA): Cannot get stun by getting hit by opponent (PA): None (IB): Unleashes 3 quick lightning bolts. Master Ring ------------ Item Usage: 1 (SA): Ability to cancel a special move (PA): None (IB): Invokes a pillar of fire bursting from the ground Fortune Coin ------------- Item Usage: 3 (SA): Increase the player's score for a short time (PA): Increase the player's score by 125% (IB): Increase the player's score for a short time Talisman --------- Item Usage: 3 (SA): Invokes a frontal barrier that deflects an attack (PA): Raises the player's Magic Defense (IB): Invokes an offensive barrier around the player Mutation Stone -------------- Item Usage: 1 (SA): Picks out a random item before the match starts (PA): None (IB): None ********** Rare Items ********** NOTE: Rare Items can only be obtained after you beat someone in a match. Elixir ------- Item Usage: 1 (SA): Revives a fallen character if used; automatically revives the last character standing. (Assuming that the Elixir is not used) (PA): None (IB): Full-blown suicide attack (Requires level 3 on the Mana Gauge) Demonic Figurine ----------------- Item Usage: 1 (SA): Chance of getting critical hits increases (PA): None (IB): Chance of getting critical hits increases Seven Keys ----------- Item Usage: 3 (SA): Raises the player's Magic Attack for a short time (PA): User's magic attack power increases by 25% (IB): Invokes a pillar of fire bursting from the ground Book of Disaster ---------------- Item Usage: 3 (SA): Unleashes numerous spikes around the user (PA): None (IB): Wipes away one level of the opponent's Mana Gauge Magistery --------- Item Usage: 1 (SA): Raises the user's Magic Defense for a short time (PA): None (IB): Raises the user's Magic Defense for a short time Chaos Ring ----------- Item Usage: 1 (SA): Significantly increases the user's Magic attack with the cost of drastic decrease of the user's strength (PA): Slightly raises the user's strength; raises the user's Magic Attack (IB): Unleashes a thunder pillar Fang of Manticore ----------------- Item Usage: 1 (SA): Summon the manticore and he attacks the opponent with his tail (PA): None (IB): Summon the manticore and he attacks the opponent with his body Dragon Scale -------------- Item Usage: 1 (SA): Flames surround around the user (PA): None (IB): Unleashes a widespread flame attack throughout the battlefield ---------------------- IX. Trophies (DA009) ---------------------- NOTE: If your settings on your PS3 is in English, you'll get description that only states the ranking of the trophies like Gold, Silver or Blonze. = P Although the names are unofficial, I translated the names anyway. Trophies -------- ------------------------------------------------------------------------------- Name | Description |Rank | ------------------------------------------------------------------------------- The Constrained Individual | Win 50 Ranked Matches without using |Gold | | all of the mana gauge (Online) | | ------------------------------------------------------------------------------- Strategy: Basically, just try to win your matches without depleting the mana gauge completely. Better yet, just don't try to use anything that takes up the mana gauge. ------------------------------------------------------------------------------- Name | Description |Rank | ------------------------------------------------------------------------------- The Gatherer | Clear the game without continuing |Silver | | and obtain 30+ Items | | ------------------------------------------------------------------------------- Strategy: Self-Explanatory. Be sure you are winning matches with straights and perfects. With straights and perfects; you have a chance to gather more items at the end of the match. ------------------------------------------------------------------------------- Name | Description |Rank | ------------------------------------------------------------------------------- The Dragon Slayer | Defeat The King Has No Name |Silver | | | | ------------------------------------------------------------------------------- Strategy: To get to the true final boss; you must have a minimum of 25 Items after stage 7. Fail to do so, you'll have a pre-mature ending after you beat Thiele. ------------------------------------------------------------------------------- Name | Description |Rank | ------------------------------------------------------------------------------- Awakened Victory | Win 50 Ranked Matches (Online) |Silver | | | | ------------------------------------------------------------------------------- Strategy: Self-Explanatory ------------------------------------------------------------------------------- Name | Description |Rank | ------------------------------------------------------------------------------- Indulging Conquest | Win 100 Player Matches (Online) |Silver | | | | ------------------------------------------------------------------------------- Strategy: Self-Explanatory ------------------------------------------------------------------------------- Name | Description |Rank | ------------------------------------------------------------------------------- Barbarians' Revenge |Beat Arcade mode using only Ramda, |Bronze | |Sandra and Cursehead | | ------------------------------------------------------------------------------- Strategy: Self-Explanatory. You can get this trophy by using your mains on the first seven rounds and fight Thiele or The King has no name with a particular team. But for the most part, you can go up to Thiele and still get the trophy. ------------------------------------------------------------------------------- Name | Description |Rank | ------------------------------------------------------------------------------- Impulsive Carnage |Beat Arcade mode using only Goblin, |Bronze | |Troll and Orc | | ------------------------------------------------------------------------------- Strategy: See Barbarians' Revenge ------------------------------------------------------------------------------- Name | Description |Rank | ------------------------------------------------------------------------------- Succeeding Heroes |Beat Arcade mode using only Elion, |Bronze | |Fina and Evetta | | ------------------------------------------------------------------------------- Strategy: See Barbarians' Revenge ------------------------------------------------------------------------------- Name | Description |Rank | ------------------------------------------------------------------------------- Renewed Ammunition |Beat Arcade mode using only Dorgan, |Bronze | |Vargan and Gedhardsen II | | ------------------------------------------------------------------------------- Strategy: See Barbarians' Revenge ------------------------------------------------------------------------------- Name | Description |Rank | ------------------------------------------------------------------------------- Atop A Mountain Of Corpses |Beat Arcade mode using only Mara, |Bronze | |Nagar and Vritra | | ------------------------------------------------------------------------------- Strategy: See Barbarians' Revenge ------------------------------------------------------------------------------- Name | Description |Rank | ------------------------------------------------------------------------------- Unmitigated Perpetuity |Beat Arcade mode using only Zon, |Bronze | |Nsidor and Bernhard | | ------------------------------------------------------------------------------- Strategy: See Barbarians' Revenge ------------------------------------------------------------------------------- Name | Description |Rank | ------------------------------------------------------------------------------- Disheveling Species |Beat Arcade mode using any characters|Bronze | |on the roster | | ------------------------------------------------------------------------------- Strategy: Self-Explanatory ================== X. Credits (DA010) ================== I would like to thank the following people. Eolith: Even though you had a rough history with KoF 2001, you guys made an awesome gem. Recom: For bringing this obscure fighting game to the PS3 Gamefaqs: For accepting this FAQ. CjayC: For making Gamefaqs exists for what it is today SBAllen: For being a cool Administrator Michael Sarich: for this Copyright Last but not least, I thank YOU for taking the time to read this faq. I look forward to hear more about this FAQ. So if you feel like there's something is missing, please feel free to contact me. If it's well thought out, I'll add it and credit you for the next revision. So once again, thank you for taking the time to read this.