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CivRev Beginners Guide

by steelersrock01

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CCCCCCCC IIIIIIIIIIIIII  REVOLUTION
[email protected]
Made by steelersrock01
Beginners Guide to CivRev for the PS3
Details all Units, Buildings, Techs, Terrains, Wonders, Great People, and Governments.

=======================================================
TABLE OF CONTENTS
=================
1.Introduction
2.The Basics
2A.The Ages
2B.Civs
2C.Cities
2D.Attacking
2E.Defending
3.Units
4.Terrain
5.Buildings
6.Governments
7.Wonders
8.Great People
9. Technologies
=======================================================

1. Introduction
=======================================================
CivRev is a turn based strategy game made specifically for home consoles.  You build an empire using one of 16 Civs.  There are 4 different ways to win. Those are domination, Economic, Technology, and Culture

Domination- Conquer all the other Civs in the game. You only need to win their Capitals

Cultural- Have atleast 20 Great People, Wonders, or converted cities and build the United Nations.

Economic- Have 20,000 Gold and build the World Bank.

Technology- Build a spaceship capable of reachinng Alpha Centauri.

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2. The Basics. 
There are many elements in CivRev. You should know them all.
Terrain
Units
Buildings
Wonders
Governments
Great People
Techs
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2A.The Ages
There are 4 ages in CivRev. These are Ancient, Medieval, Industrial, and Modern.
=======================================================
2B.Civs
There are 16 civs in CivRev.
This is a list of them along with their special Leaders, Talents, Units, and Era Bonuses.
CIV
Leader
Sp.Talent
Sp.Units
Era Bonuses;
Ancient
Medieval
Industrial
Modern
==========
AMERICA
Lincoln
Begin Game with Great Person
Sherman Tank (Tank) Flying Fortess (Bomber), Mustang Fighter (Fighter)
2% Interest On Gold reserves
Rush Units at half cost
+1 Food from Plains
Factories provide 3x Production instead of 2x.
===============================
ARABIA
Saladin
Begin Game with knowledge of Religion
+50% Caravan Gold
Auto Tech= Mathematics
+1 Attack for Calvary
2% Interest on Gold reserves
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AZTEC
Montezuma
Begin with a wealth of gold
Jaguar Warrior (Warrior)
Units heal after victory
Temples=+3 science
half cost roads
+50% Gold production
===============================
CHINA
Mao
Begin with knowledge of Writing
+1Population to new cities
Free literacy tech
half cost library
Cities not affected by Anarchy (change in government)
===============================
ENGLAND
Elizabeth
Begin with Monarchy
Longbow Archer (Archer), Lancaster Bomber(Bomber), Spitfire Fighter(Fighter)
+1 Defense for Longbow Archers
+1 Naval Combat
+1 production from hills
2x Naval Support
===============================
EGYPT
Cleopatra
Begin with an Ancient Wonder
+1 Food and Trade from deserts
Gains Irrigation
+1 Movement for Riflemen
+50%Caravan Gold
===============================
FRANCE
Napoleon
Begin with Cathedral
Trebuchet(Catapult), Howitzer(Artillery)
Start with Pottery
Half cost roads
+2 Cannon Attack
+1 Movement for Riflemen
===============================
GERMANY
Bismarck
Elite units Upgraded
Panzer Tank(Tank), 88MM Gun(Artillery) Heinkel Bomber(Bomber), ME109 Fighter(Fighter)
New Warriors are veterans
+1 Production from Forest
Half Cos Barracks
2% Interest on Gold
==============================
GREECE
Alexander the Great
Begin with a Courthouse in the capital
Trireme(Galley), Hoplite(Pikeman)
Gain tech Democracy
More Great People
Half cost library
+1 Food from Sea
==============================
INDIA
Gandhi
Begin with access to all resources
Cities not affected by Anarchy
Gain tech Religion
Half cost Settler
Half cost Courthouse
==============================
JAPAN
Tokugawa
Begin with Ceremonial Burial
Samurai Knight(Knight), Ashgaru Pikemen(Pikemen), Val Bomber(Bomber), Zero Fighter(Fighter)
+1 Food from Sea
+1 Attack for Samurai Knight
Cities not affected by Anarchy
Defensive Units recieve special abillity loyalty
===============================
MONGOLIA
Genghis Khan
Begin with +50% trade from cities you capture
Keshik(Horsemen)
Barbarian villages join you
+1 Movement for calvary units
+2 Production from Mountains
Gain tech Communism
==============================
ROME
Caesar
Begin with Republic Gov and Code of Laws
Cataphracts(Knights)
Half cost roads
Half cost wonders
More Great People
+1 Population for new cities
==============================
RUSSIA
Catherine the Great
Begin with Local area map
Cossack(Horseman)T34 Tank(Tank)
+1 Food from Plains
Defense units recieve abillity Loyalty
Half cost riflemen
Half cost spies
=============================
SPAIN
Isabella
Begin with Navigation
Conquistador(Knight)
Gains 2x Gold from exploring hill river, etc...
+1 Naval Combat
+50% Gold Production
+1 Hill Production
==============================
ZULU
Shaka Zulu
Overrun combat advantage
Impi Warriors(Warrior)
+1 Movement for Warriors
Rapid city growth
+50% Gold production
Half cost Riflemen
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2C. Cities