+============================================================================+ Virtua Fighter 4 Evolution Wolf Hawkfield Movelist, Series and Combos v1.0 by DuelMasterNG +============================================================================+ Unpublished work Copyright 2002-2005 Nicholas NG This document is protected by US Copyright Law, and the Berne Copyright Convention of 1976. It is for private and personal use only--it cannot be reprinted in part or in whole, or reproduced in any way or in any form, written or otherwise. It is a free document that cannot be used in any sort of commercial transaction, including selling it or giving it away as a gift. This FAQ cannot be referenced, altered, or used by anybody (including webmasters, publishers, and magazine staff) without my express written permission. This FAQ was created and is owned by me, Nicholas NG (a.k.a DuelMasterNG, ngcheechong). All copyrights and trademarks are acknowledged and respected that are not specifically mentioned herein. Plagiarism is a crime and is punishable by law. +----------------------------------------------------------------------------+ | Contents | +----------------------------------------------------------------------------+ - Contents - Preface - Background - Legends - Movelist - Training Reward for completing the exercises - Miscellaneous +----------------------------------------------------------------------------+ | Preface | +----------------------------------------------------------------------------+ First of all, I would like to clarify that I am not an expert player of Virtua Fighter series... I just like this game a LOT :) This reference material is free for personal use and I hope you'll find it useful. Please do not hesitate to email to me at [email protected] should you have any suggestion. Cheers :) P/s. Don't forget to send USD1 to my paypal account, [email protected] ... just joking (but I don't mind if you really do so :p) +============================================================================+ | Wolf Hawkfield | +============================================================================+ +----------------------------------------------------------------------------+ | Background | +----------------------------------------------------------------------------+ Country : Canada Gender : Male Blood Type : O Job : Wrestler Hobby : Karaoke Stature : 181 cm Weight : 101 kg B/W/H : 123/93/98 Fighting Style : Pro Wrestling The reason Wolf took part in the Third World Tournament was a recurring nightmare of the apocalypse. These nightmares ceased when the tournament ended, and Wolf returned home. He spent his time travelling from one fighting arena to another, training rigorously. Unfortunately, the nightmares soon returned. Wolf visited the shamen of his settlement once again and was told that the tournament organizers planned to turn Wolf's nightmare into a reality. Not wanting to witness such a terrible event, Wolf resolved to enter the next tournament and prevent such a thing from happening. +----------------------------------------------------------------------------+ | Legends | +----------------------------------------------------------------------------+ Directions and Movements ============================================================================== [lowercase] indicate player should only TAB the directional pad/stick towards the specific direction, whereas [UPPERCASE] indicate a player should HOLD the directional pad/stick towards the specific direction. [u] = tab direction UP [U] = hold direction UP [d] = tab direction DOWN [D] = hold direction DOWN [f] = tab direction FORWARD [F] = hold direction FORWARD [b] = tab direction BACK [B] = hold direction BACK [df] = tab direction DOWN+FORWARD [DF] = hold direction DOWN+FORWARD [db] = tab direction DOWN+BACK [DB] = hold direction DOWN+BACK [uf] = tab direction UP+FORWARD [UF] = hold direction UP+FORWARD [ub] = tab direction UP+BACK [UB] = hold direction UP+BACK [n] = Neutral [BF] = Buffered, input the command during the execution of previous move [QCB] = quarter circle backward, same as [d,db,b] [QCF] = quarter circle forward, same as [d,df,f] [HCB] = half circle backward, same as [f,df,d,db,b] [HCF] = half circle forward, same as [b,db,d,df,f] [270B] = 3/4 circle backward, same as [u,uf,f,df,d,db,b] or [d,df,f,uf,u,ub,b] [270F] = 3/4 circle forward, same as [u,ub,b,db,d,df,f] or [d,db,b,ub,u,uf,f] [FC] = Rising from crouching position 7 8 9 There are also some FAQ uses the numbers on a keypad as shown at the \|/ left to indicate movement direction. 4-o-6 /|\ Since the numbering system is more for advanced player and not so 1 2 3 suitable to be used on this FAQ, I would use the direction abbreviation. Dashing ------- [f,f] = Forward dash [b,b] = Backward dash [df,df] = Crouch dash forward [db,db] = Crouch dash backward [f,F] = Run forward Movement Substitution --------------------- [D,f,...] can be substitude by [df,df,f,...] and [db,db,f,...]. Actions ============================================================================== H = High P = Punch M = Mid K = Kick L = Low G = Guard EL = Elbow KN = Knee SH = Shouder SK = Sidekick HD = Head SS = Summersault / Back-flip Kick DH = Double Hand BT = Back-turned DL = Double Leg CK = Circular Kick BC = Body-check (Akira only) PFUH = Player down, Face-Up, Head OFUH = Opponent down, Face-up, Head PFDH = Player down, Face-down, Head OFDH = Opponent down, Face-down, Head PFUL = Player down, Face-Up, Leg OFUL = Opponent down, Face-up, Leg PFDL = Player down, Face-Down, Leg OFDL = Opponent down, Face-down, Leg PFUS = Player down, Face-Up, Side OFUS = Opponent down, Face-up, Side PFDS = Player down, Face-Down, Side OFDS = Opponent down, Face-down, Side PBKW = Player back near wall OBKW = Opponent back near wall +----------------------------------------------------------------------------+ | MoveList | +----------------------------------------------------------------------------+ Striking Attacks Command Hit Damage ---- ------------ ------- --- ------ Straight Hammer P H 14 Jab Straight P,P H,H 14,14 One Two Upper P,P,P H,H,M 14,14,19 Elbow Smash P,P,f,P H,H,H 14,14,16 Combo Elbow Butt P,P,f,P,b,P H,H,H,H 14,14,16,20 Combo Double Arm Suplex P,P,f,P,db,P+K+G L 60 Hammer Kick P,K H,H 14,20 Low Hammer d,P L 9 Body Blow f,P M 18 Dragonfish Blow f,P,P M,M 18,20 Reverse Sledgehammer D,df,f,P M 25 Axe Lariat f,f,P H 35 Screw Hook HCB,P M 20 Screw Lariat HCB,P,P M,H 20,22 Elbow Butt b,P H 20 Shoulder Attack b,f,P M 29 ~Charged M 45 ~Shoulder Feint [,d] Arrow Knuckle Real b,df,P M 35 Arrow Knuckle df,P M 20 Vertical Smash D,df,P M 22 Comet Hook db,P M 19 Tomahawk Chop uf,P M 15 ~Flying Meyer (hit) [,f,P+G] H 40 High Kick K H 25 Doube High Kick K,K H,H 25,16(20) Standing Low Kick d,K L 18 Low Smash D/db,K L 17 Knee Lift f,K M 30 Low Drop Kick f,d,K L 20 Face Lift Kick df,K M 28 Drop Kick uf,K M 30 Level Back Crush P+K H 30 ~Charged M 30 Running Shoulder Attack run,F,P+K M 20~35 Push Up f,P+K H 5 Short Shoulder b,f,P+K M 30 Grizzly Lariat df,P+K L 20 Neck Cut Kick K+G H 30 Rolling Savate f,K+G M 30 Tornado Savate f,f,K+G H 35 Heavy Toe Kick b,K+G M 17 ~Toe Kick Stunner (hit) [,P+G] H 45 Toe Kick Side b,K+G,K M,M 17,17 Front Roll Kick b,f,K+G M 30 Thrust Kick df,K+G H 25,BT Flying Zero uf,K+G H 35 Reject Wall P+K+G HP,MP,EL Reject ~Level Back Chop (Success) [,P] H 20 ~Low Drop Kick (Success) [,K] L 20 ~Catch (Success) [,P+G] H ~Reject Wall (Success) [,P+K+G] HP,MP,EL Reject Side Step Catch evade,P+K+G H 50 Jumping Lariat run,F,P+K+G H 35 Back-Turned Attack Command Hit Damage ------------------ ------- --- ------ Rolling Hammer P H 12 Back Low Hammer d,P L 20 Back Kick K H 30 Back Drop Kick d,K L 20 Reversal Command Hit Damage -------- ------- --- ------ Capture b,P+K HK 53 Capture db,P+K MK 53 Dragon Screw db,P+K SK 54 Low Punch Cut d,P+K LP,right 0 Low Punch Cut d,P+K LP,left 15 ~Shining Wizard (hit) [f,P+G] 45 Throw Command Hit Damage ----- ------- --- ------ Face Crush Chop P+G H 40 Giant Swing HCF,P+G H 80~100 KS 270F,P+G H 80 Wrist Lock Throw HCB,P+G H 70 Pendulum Lariat HCB,P+G,P+G H 45 DDT b,P+G H 60 Smash Down Bottom b,df,P+G H 65 Excalibur df,P+G H 50 Wall Body Slam OBKW,df,P+G H 70 Vertical Drop Brain Buster df,df,P+G H 70 Jackhammer df,df,P+G,P+G H 70 Swing Through db,P+G H 0 Arm Whip f,f,P+G H 50 Frankensteiner uf,P+G H 50 Low Sway Tackle b,b,P+G H Change Catch f,P+G H Catch Sliding Leg Scissors side,P+G H 50 Cyclone Whip side,b/f,f/b,P+G H 60 German Suplex back,P+G H 70 Dragon Suplex back,d,P+G H 80 Frankensteiner back,uf,P+G H 60 Side Suplex d,P+K+G L 50 Reverse Tiger Driver df,P+K+G L 70 Big Bridge Bomb df,df,P+K+G L 75 Double Arm Suplex db,P+K+G L 60 Cross Arm Breaker side,d,P+K+G L 70 German Suplex back,P+K+G L 80 From Catch Position Command Damage ------------------- ------- ------ Change f,P+G Change Push df,P+G Push Quebradora Slam P+G 45 Schwein db,P+G 55 Spiral Bomb b,P+G 50 From Change Position Command Damage -------------------- ------- ------ Puch f,P+G Push One and Only P+G 60 Calf Branding df,P+G 65 Double German b,P+G 70 Down Attack Command Damage ----------- ------- ------ Elbow Drop df,P 15 Elbow u,P 25 Guillotine Drop u,K 18 Piercing Elbow df,P+K 26 Front Roll Kick b,f,K+G 18 Double Claw d,P+G 0 Stomping OFUL,df,P+G 35 Throwing German OFUH,df,P+G 35 Armbar OFUS,df,P+G 35 STF OFDL,df,P+G 35 Grand Sword OFDH,df,P+G 35 Cross Face Lock OFDS,df,P+G 35 +----------------------------------------------------------------------------+ | Training | +----------------------------------------------------------------------------+ +----------------+ | Trial - Series | +----------------+ Series 1 - [d,P] -> [HCB,P] ------------------------------------------------------------------------------ Exercise: After [d,P] hits, use [HCB,P] to stop the interruption! After [d,P] hits, use [HCB,P] to stop your opponent's [d,P]. Succeed 3 times to complete the exercise. Series 2 - [f,K] -> [d,P] -> High throw ------------------------------------------------------------------------------ Exercise: Interrupt the opponent's counterattack with [d,P], then throw! After hitting with [f,K], use [d,P] to interrupt the counterattack, then follow immediately with a throw. Succeed 3 times to complete the exercise. Series 3 - [D,df,P] -> [P+K+G,P] ------------------------------------------------------------------------------ Exercise: Use [P+K+G] to reverse the counterattack, then follow with [P+K+G,P]! After your [D,df,P] has been blocked, the opponent will attack with [f,P,P]. Use [P+K+G,P] to intercept the attack. Succeed 3 times to complete the exercise. Series 4 - [f,K] -> [b,K+G,K] -> [b,f,P] ------------------------------------------------------------------------------ Exercise: Attack a face down recover with [b,f,P]! Your [f,K] will counter hit, and then following with [b,K+G,K], attack the in place recovery with [b,f,P]. Succeed 3 times to complete the exercise. Series 5 - [d,P] -> [f,K] ------------------------------------------------------------------------------ Exercise: After using [f,K], follow with the correct action for the situation! After following [d,P] with [f,K], get a counter hit, and follow with [b,K+G,K]. If the opponent guards, use the [P+G] throw escape to defend yourself. Succeed 5 times in a row to complete the exercise. Series 6 - [d,P] -> [D,df,P] -> [HCB,P,P] ------------------------------------------------------------------------------ Exercise: After [D,df,P], follow with the correct action for the situation! After following [d,P] with [D,df,P], if you get a counter hit, follow with [HCB,P,P]. If the opponent guards, use an evade to defend yourself. Succeed 5 times in a row to complete the exercise. +----------------+ | Trial - Combos | +----------------+ Combo 1 - [b,P] -> [HCB,P,P] ------------------------------------------------------------------------------ Exercise: Make a combo with [b,P] -> [HCB,P,P]! After using [b,P] for a beatdown, follow with [HCB,P,P] to make a combo. Succeed 3 times to complete the exercise. Combo 2 - [f,K] -> [f,P,P] ------------------------------------------------------------------------------ Exercise: Make a combo with [f,K] -> [f,P,P]! Your [f,K] will couner hit, and the opponent will go into vital point collapse. Follow with [f,P,P] to make a combo. Succeed 3 times to complete the exercise. Combo 3 - [f,K] -> [b,K+G,K] ------------------------------------------------------------------------------ Exercise: Make a combo with [f,K] -> [b,K+G,K]! Your [f,K] will counter hit, and the opponent will go into vital point collapse. Follow with [b,K+G,K] to make a combo. Succeed 3 times to complete the exercise. Combo 4 - [b,f,P+K] -> [F,P] -> [HCB,P,P] ------------------------------------------------------------------------------ Exercise: Use [b,f,P+K] -> [F,P] -> [HCB,P,P] to make a powerful combo! After floating the opponent with [b,f,P+K], follow with [F,P], then finish the combo with [HCB,P,P]. Succeed 3 times to complete the exercise. Combo 5 - [b,f,P+K] -> [d,P] -> [D,df,f,P] ------------------------------------------------------------------------------ Exercise: Use [b,f,P+K] -> [d,P] -> [D,df,f,P] to make a combo against heavyweights! After floating the opponent with [b,f,P+K], follow with [d,P], then finish the combo with [D,df,f,P]. Succeed 3 times to complete the exercise. Combo 6 - [b,f,P+K] -> [F,P] -> [HCB,P] -> [D,df,f,P] ------------------------------------------------------------------------------ Exercise: Make a powerful combo with [b,f,P+K] -> [F,P] -> [HCB,P] -> [D,df,f,P]! After floating the opponent with [b,f,P+K], next use [F,P], then continue the combo with [HCB,P] followed by [D,df,f,P]. Succeed 3 times to complete the exercise. Combo 7 - [b,f,P+K] -> [F,P] -> [F,K,K] ------------------------------------------------------------------------------ Exercise: [b,f,P+K] -> [F,P] -> [F,K,K]! After your [b,f,P+K] counter hits, use [F,P], then finish the combo with [F,K,K]. Succeed 3 times to complete the exercise. Combo 8 - [P+K] (charge) -> [f,P] -> [270F,P+G] ------------------------------------------------------------------------------ Exercise: Make a combo with [P+K] (charge) -> [f,P] -> [270F,P+G]! After the opponent guards your [P+K] (charge), they will stagger. Use [f,P] to hit the opponent, the quickly perform a throw with [270F,P+G]. Keep in mind that depending on the range, not all throws will connect. Succeed 3 times to complete the exercise. Combo 9 - [Change,b,P+G] -> [b,f,P+K] -> [d,P] -> [b,K+G,K] ------------------------------------------------------------------------------ Exercise: Make a combo using [Change,b,P+G] -> [b,f,P+K] -> [d,P] -> [b,K+G,K]! After [Change,b,P+G], use [b,f,P+K] to float the opponent, then hit with [d,P] followed by [b,K+G,K]. Succeed 3 times to complete the exercise. Reward for completing the exercises ------------------------------------------------------------------------------ Long Hair +----------------------------------------------------------------------------+ | Miscellaneous | +----------------------------------------------------------------------------+ Website : http://www.geocities.com/DuelMasterNG/ E-mail : [email protected] GameFAQ User ID : ngcheechong