Your Account
    Log into your account here:
       Forgot Password

    Not registered? Sign Up for free
    Registration allows you to keep track of all your content and comments, save bookmarks, and post in all our forums.

Virtua Fighter 4: Evolution - Pai character FAQ

by DuelMasterNG

+============================================================================+
                           Virtua Fighter 4 Evolution
                   Pai Chan Movelist, Series and Combos v1.0 
                                by DuelMasterNG
+============================================================================+

Unpublished work Copyright 2002-2005 Nicholas NG

This document is protected by US Copyright Law, and the Berne Copyright 
Convention of 1976. It is for private and personal use only--it cannot 
be reprinted in part or in whole, or reproduced in any way or in any 
form, written or otherwise. 

It is a free document that cannot be used in any sort of commercial
transaction, including selling it or giving it away as a gift. This FAQ 
cannot be referenced, altered, or used by anybody (including webmasters, 
publishers, and magazine staff) without my express written permission. 
This FAQ was created and is owned by me, Nicholas NG (a.k.a DuelMasterNG, 
ngcheechong).

All copyrights and trademarks are acknowledged and respected that are not 
specifically mentioned herein.

Plagiarism is a crime and is punishable by law. 

+----------------------------------------------------------------------------+
|                                 Contents                                   |
+----------------------------------------------------------------------------+

- Contents

- Preface

- Background

- Legends

- Movelist

- Training

  Series 1 - [uf,K] -> High throw
  Series 2 - [db,K+G] -> [D,b,P] -> High throw
  Series 3 - [b,P] -> [b,K+G]
  Series 4 - 
[df,P,b] -> [P+K] (from Bokutai)
  Series 5 - [b,K,d] -> [P] (from Bokutai) -> throw
  Series 6 - [d,P] -> [D,f,P]
  Combo 1 - [K] -> [f,f,P,K]
  Combo 2 - [K] -> [K,K]
  Combo 3 - [D,f,P] -> [P] -> [K] -> [f,f,P,K]
  Combo 4 - [D,f,P] -> [P] -> [K] -> [uf,K,K]
  Combo 5 - [D,f,P] -> [P] -> [K] -> [K,K]
  Combo 6 - [D,f,P] -> [P] -> [FC,P+K] -> [BT,P,P,K,K]
  Combo 7 - [db,P] -> [P,P,P,d,K]
  Combo 8 - [db,P] -> [P] -> [D,f,P] -> [f,f,P,K]
  Combo 9 - [db,P] -> [P] -> [D,f,P] -> [uf,K,K]
  Combo 10 - [db,P] -> [P] -> [D,f,P] -> [K,K]
  Reward for completing the exercises

- Miscellaneous


+----------------------------------------------------------------------------+
|                                 Preface                                    |
+----------------------------------------------------------------------------+

First of all, I would like to clarify that I am not an expert player of 
Virtua Fighter series... I just like this game a LOT :) This reference 
material is free for personal use and I hope you'll find it useful.

Please do not hesitate to email to me at [email protected] should you
have any suggestion.


Cheers :)

P/s. Don't forget to send USD1 to my paypal account, [email protected]
     ... just joking (but I don't mind if you really do so :p)


+============================================================================+
|                                 Pai Chan                                   |
+============================================================================+

+----------------------------------------------------------------------------+
|                                Background                                  |
+----------------------------------------------------------------------------+

Country        : China
Gender         : Feale
Blood Type     : O
Job            : Action Star
Hobby          : Dancing
Stature        : 166 cm
Weight         : 49 kg
B/W/H          : 85/54/88
Fighting Style : Ensei-Ken

Pai Chan left the Third World Tournament after being defeated by her father,
Lau. Upon returning home, Pai realized that despite her loss, her fighting
skills closely matched those of her father. While training to improve her
Hisou-Ken, Pai learned that Lau had contracted an incurable disease and yet
still planned to compete in the fourth tournament. Determined to prove
herself a worth successor to her father's legacy, Pai plans to enter the
tournament to defeat him.


+----------------------------------------------------------------------------+
|                                  Legends                                   |
+----------------------------------------------------------------------------+

Directions and Movements
==============================================================================
[lowercase] indicate player should only TAB the directional pad/stick towards 
the specific 
direction, whereas [UPPERCASE] indicate a player should HOLD the 

directional 
pad/stick towards the specific direction.

[u]  = tab direction UP                [U]  = hold direction UP 
[d]  = tab direction DOWN              [D]  = hold direction DOWN
[f]  = tab direction FORWARD           [F]  = hold direction FORWARD
[b]  = tab direction BACK              [B]  = hold direction BACK
[df] = tab direction DOWN+FORWARD      [DF] = hold direction DOWN+FORWARD
[db] = tab direction DOWN+BACK         [DB] = hold direction DOWN+BACK
[uf] = tab direction UP+FORWARD        [UF] = hold direction UP+FORWARD
[ub] = tab direction UP+BACK           [UB] = hold direction UP+BACK

[HCB]  = half circle backward, same as [f,df,d,db,b]
[HCF]  = half circle forward, same as [b,db,d,df,f]
[270B] = 3/4 circle backward, same as [u,uf,f,df,d,db,b] or [d,df,f,uf,u,ub,b]
[270F] = 3/4 circle forward, same as [u,ub,b,db,d,df,f] or [d,db,b,ub,u,uf,f]
[FC]   = Rising from crouching position

7 8 9  There are also some FAQ uses the numbers on a keypad as shown at the
 \|/   left to indicate movement direction.
4-o-6
 /|\   Since the numbering system is more for advanced player and
 not so 

1 2 3  suitable to be used on this FAQ, I would use the direction abbreviation.


Dashing
-------
[f,f]   = Forward dash
[b,b]   = Backward dash
[df,df] = Crouch dash forward
[db,db] = Crouch dash backward

[f,F]   = Run forward


Movement Substitution
---------------------
[D,f,...] can be substitude by [df,df,f,...] and [db,db,f,...].


Actions
==============================================================================
H    = High                             P    = Punch
M    = Mid                              K    = Kick
L    = Low                              G    = Guard

EL   = Elbow                            KN   = Knee
SH   = Shouder                          SK   = Sidekick
HD   = Head                             SS   = Summersault / Back-flip Kick

DH   = Double Hand                      BT   = Back-turned
DL   = Double Leg                       
CK   = Circular Kick                    
BC   = Body-check (Akira only)          

PFUH = Player down, Face-Up, Head       OFUH = Opponent down, Face-up, Head
PFDH = Player down, Face-down, Head     OFDH = Opponent down, Face-down, Head
PFUL = Player down, Face-Up, Leg        OFUL = Opponent down, Face-up, Leg
PFDL = Player down, Face-Down, Leg      OFDL = Opponent down, Face-down, Leg

PBKW = Player back near wall            OBKW = Opponent back near wall

+----------------------------------------------------------------------------+
|                                 MoveList                                   |
+----------------------------------------------------------------------------+

Striking Attacks                   Command          Hit        Damage
----
------------                   -------          ---        ------

Chuken                             P                H          10
{Punch}

Renshou                            P,P              H,H        10,10
{Double Punch}

Raigekishou                        P,P,P            H,H,H      10,10,12
{Triple Punch}

Renkan Tenshinkyaku                P,P,P,K          H,H,H,H    10,10,12,38
{Triple Punch~Cresent}

Renkan Tenshin Soukyaku            P,P,P,d,K        H,H,H,L    10,10,12,30
{Triple Punch~Sweep}

Renkan Koutankyaku                 P,P,P,f,K        H,H,H,H    10,10,12,30
{Triple Punch~Thrust Kick}

Renkan Haitenkyaku                 P,P,P,b/ub,K     H,H,H,M    10,10,12,20
{Triple Punch~Backflip Kick}

Renken Toukyaku                    P,P,K            H,H,M      10,10,10
{Double Punch~Front Kick}

Renken Toukikyaku                  P,P,K,K          H,H,M,M    10,10,10,25
{Double Punch~Double Kick}

Renkentai                          P,K              H,H        10,20
{Punch~Back Kick}

Souchuken                          d,P              L          9
{Low Punch}

Senchuken                          f,P              M          14
{Chop}

Ensei Kosouha                      D,f,P            M          20
{Upward Palm}

Enshi Soushou                      f,f,P            M          20
{Rising Palm}

Hi'en Dantai                       f,f,P,K          M,H        20,20
{Rising Palm~Jumping Kick}

Jouho Souchushou                   f,b,P            H          12
{Lunging Palm}

Ensei Soushou                      f,b,P,P          H,M        12,20
{Lunging Palm~Standing Palm}

Ensei Soushouheki                  b,P              M          25
{Step-in Double Palm}

Ensei Raigekiken                   D,b,P            M          18
{Body Punch}

Soukasui                           df,P             L          12
{Low Chop}
  ~Bokutai                         [,b]

Souka Senpukyaku                   df,P,K           L,H        12,20
{Low Chop~Cresent}
  ~Charged                                          L,M        12,35
     ~Cancel                       [,G/d]

Souka Rensui                       df,P,P           L,H        12,8
{Low Chop~Punch}

Souka Rensuishou                   df,P,P,f,P       L,H,M      12,8,25
{Low Chop~Punch~Uppercut}

Rensui Toukyaku                    df,P,P,K         L,H,M      12,8,10
{Low Chop~Punch~Front Kick}

Rensui Toukikyaku                  df,P,P,K,K       L,H,M,M    12,8,10,25
{Low Chop~Punch~Double Kick}

Rikensui                           db,P             H          12
{Backstep Chop}

Koushutai                          K                H          20
{High Kick}

Koushu Kasui                       K,P              H,L        20,9
{Kigh Kick~Low Chop}
  ~Bokutai                         [,b]

Koushu Kasui Senpukyaku            K,P,K            H,L,H      20,9,20
{Kigh Kick~Low Chop~Cresent}
  ~Charged                                          H,L,M      20,9,35
     ~Cancel                       [,G/d]

Ko'en Senkyaku                     K,K              H,M        20,12
{High Kick~Heel Drop}

Taitou Risenkyaku                  FC,K             M          30/25
{Back Kick}

Ensei Katai                        d,K              L          15
{Shin Kick}
  ~Turn                            [,b]

Sensaitai                          D,db,K           L          10
{Low Kick}

Renkasentai                        D,db,K,K         L,H        10,19
{Low Kick~Back Kick}

Ensei Toukyaku                     f,K              M          21
{Front Kick}

Ensei Toukikyaku                   f,K,K            M,M        21,15
{Double Kick}

Honshin Choutankyaku               run,F,K          H          20~45
{Flying Kick}

Koutankyaku                        f,f,K            H          30
{Thrust Kick}

Ensei Haikyaku                     b,K              M          19
{Inner Cresent}
  ~Bokutai                         [,d]

Ensei Haijinkyaku                  D,b,K            M          22
{Backward Handspring Kick}

Senchutai                          df,K             M          21
{Side Kick}

Senkyaku Chuken                    df,K,P           M,H        21,15
{Side Kick~Punck}

Haitenkyaku                        ub,K             M          30
{Backflip Kick}

Rensen Haitenkyaku                 ub,K,f,K         M,M        30,30
{Backflip Kick~Frontflip Kick}

Hi'en Tankyaku                     uf,K             M          15
{Swallow Kick}

Hi'en Renkyaku                     uf,K,K           M,M,M      15,10,20
{Double Swallow Kick}

Ensei Katanheki                    P+K              M          22
{Overhead Punch}

Hi'en Tenshinshou                  FC,P+K           M          21,BT
{Uppercut Palm}

Ensei Katai                        d/u,P+K          L          
{Trip}

Kasuishou                          b,f,f,P+K        M          30
{Strong Single Palm}
  ~Charged                                          M          45

Ensei Senpukyaku                   K+G              H          25,BT
{Jumping Cresent}

Zensoutai                          d,K+G            L          20
{Front Sweep}

Enbu Renkyaku                      f,K+G            M,M        20,9
{Foward Handspring Kick}

Ensei Touku Haikyaku               f,f,K+G          M,M        20,9,BT
{Jumping Cartwheel Kick}

Enjin Senpukyaku                   b,K+G            H          25
{Spinning Roundhouse}

Honshin Soukyaku                   db,K+G           L          21
{Quick Sweep}

Enshu Haitenkyaku                  uf,K+G           M          30
{Frontflip Kick}

Enshu Haiten Renkyaku              uf,K+G,K         M,M        30,30
{Frontflip Kick~Backflip Kick}

Sokushin Senpuga                   evade,P+K+G      M          25
{Cresent}

Meishouho                          b,P+K+G
{Back Turn}


From Bokutai                       Command          Hit        Damage
------------                       -------          ---        ------
Chuken                             P                M          8
{Punch}

Raigekishou                        P,P              M,H        8,12
{Double Punch}

Renkan Tenshinkyaku                P,P,K            M,H,H      8,12,38
{Double Punch~Cresent}

Renkan Tenshin Soukyaku            P,P,d,K          M,H,L      8,12,30
{Double Punch~Sweep}

Renkan Koutankyaku                 P,P,f,K          M,H,H      8,12,30
{Double Punch~Thrust Kick}

Renken Haitenkyaku                 P,P,b/ub,K       M,H,M      8,12,20
{Double Punch~Backflip Kick}

Zensoutai                          K                L          23
{Sweep}

Zensou Taitoukyaku                 K,K              L,M,M      23,10,10
{Sweep~Butterfly Kick}

Kinkei                             P+K              M          20
{Rising Knee}

Kousoutai                          K+G              L          23
{Sweep}

Kousou Soushougeki                 K+G,P            L,M        23,35
{Step-in Double Palm}


From Meishouho                     Command          Hit        Damage
--------------                     -------          ---        ------
Meishouho Ryusui Shouda            P                M,M        10,10,Bokutai
{Winmill Punches}

  ~Meishouho Gekiryu Shouda        [,P]             M,M        5,5,Bokutai
   {Double Winmill Punches}

     ~Meishouho Gekiryuha          [,P]             M          20
      {Double Winmill Punches~Double Palm}

Meiho Zensoutai                    K                L          23
{Sweep}

Meishougei Ensenkyaku              K+G              M          20
{Jumping Cresent}

  ~Meishougei Enshi Renshou        [,P]             M,M        12,10
   {Double Punch}

     ~Soukyaku                     [,K]             L          23
      {Sweep}


Back-Turned Attack                 Command          Hit        Damage
------------------                 -------          ---        ------
Haishin Housui                     P                H          12
{Punch}

Haishin Kasui                      d,P              L          12
{Low Chop}
  ~Bokutai                         [,b]

Koushutai                          K                M          21
{Back High Kick}

Zaka Sentai                        d,K              L          20
{Front Sweep}

Zenshu Koutenkyaku                 BF,uf,K          M          30
{Frontflip Kick}

Zenshu Koutenkyaku                 back,P+G,K+G     M          30
{Frontflip Kick}

Zaban Soushou                      P+K              M          12
{Back Palm}

Meishouho                          P+K+G


Throw                              Command          Hit        Damage
-----                              -------          ---        ------
Toushin Housoukyaku                P+G              H          40

Raishin Nyurin                     f,P+G            H          50

Raishin Nyurin                     PBKW,f,P+G       H          60

Hi'en Honko                        df,P+G           H          -

Kuretsu Tenhou                     D,f,P+G          H          60

Toushin Inshou                     f,f,P+G          H          50

Honshin Haisetsukou                f,b,P+G          H          15

Ensei Houshin Katai                f,d,P+G          H          15

Ensei Mon                          b,f,P+G          H          25

Sei'en Katou                       b,d,P+G          H          10

Senpu Enka                         270B,P+G         H          60

Haishin Choushou                   side,P+G         H          40

Shun'en Katou                      back,P+G         H          10

Hi'en Tenshin Shoukyaku            d,P+K+G          L          45

Enfu Rinshou                       f,P+K+G          L          -

Eisei Shoutai                      b,f,P+K+G        L          35

Haishin Choushou                   side,d/f,P+K+G   L          40

Shun'en Katou                      back,d/f,P+K+G   L          10


Reversal                           Command          Hit        Damage
--------                           -------          ---        ------
Unshu Soushouho                    f,P+K            HP          5

Senpu Haikyaku/Senpu Soukyaku      f,P+K            HK          5

Sousui Sanmon/Raku'en Katou        f,P+K            HE          5

Unshu Soushouho                    df,P+K           MP          5

Mougyu Kenkaku/Ryusui Hekiken      df,P+K           MK          5

Sousui Sanmon/Raku'en Katou        df,P+K           ME          5

Soushitsu Touraku                  df,P+K           KN          5

Teishitsu Soukyaku                 df,P+K           KN          5

Ensen Hairyu                       b,P+K            HP          25

Rasen Anshou                       b,P+K            HK          25

Hi'en Hairyu                       b,P+K            HE          25

Ensen Hairyu                       db,P+K           MP          25

Rasen Anshou                       db,P+K           MK          25

Hi'en Hairyu                       db,P+K           ME          25

Kakyaku Senten                     db,P+K           SK          25

Shitsuten Touk                     db,P+K           KN          25

Houshin Rasen Anshou               P+G              Rasen Ashou 20


Down Attack                        Command                     Damage
-----------                        -------                     ------
Rai'in Shouda                      df,P                        10

Enshu Raigeki                      u,P                         25

Hi'en Youshu                       u,K+G                       25


+----------------------------------------------------------------------------+
|                                 Training                                   |
+----------------------------------------------------------------------------+
                              +----------------+
                              | Trial - Series |
                              +----------------+

Series 1 - [uf,K] -> High throw
------------------------------------------------------------------------------
Exercise: Follow [uf,K] with a throw!

Your [uf,K] will connect as a counter hit. From here, follow with a throw.
Succeed 3 times to complete the exercise.


Series 2 - [db,K+G] -> [D,b,P] -> High throw
------------------------------------------------------------------------------
Exercise: After hitting with [db,K+G], use [D,b,P] to avoid counterattacks!

After your [db,K+G] hits, the opponent will counterattack. After using 
[D,b,P] to avoid the attackm follow with a throw. Succeed 3 times to complete
the exercise.


Series 3 - [b,P] -> [b,K+G]
------------------------------------------------------------------------------
Exercise: When you have the advantage, use [b,K+G] to interrupt evades!

After your [b,P] has been guarded, use [b,K+G] to attack the evading opponent.
Succeed 3 times to complete the exercise.


Series 4 - 
[df,P,b] -> [P+K] (from Bokutai)
------------------------------------------------------------------------------
Exercise: After using [df,P,b] to avoid an attack, follow with a floater
          attack!

Modify [df,P] with [df,P,b] to avoid the counterattack, then use [P+K] 
(from Bokutai) to float the opponent. Succeed 3 times to complete the
exercise.


Series 5 - [b,K,d] -> [P] (from Bokutai) -> throw
------------------------------------------------------------------------------
Exercise: Use [b,K,d] to avoid your opponent's attack, then follow the fast
          counterattack with a throw!

Modify [b,K] with [b,K,d] to avoid the counterattack, then after using [P] 
(from Bokutai), use a throw. Succeed 3 times to complete the exercise.



Series 6 - [d,P] -> [D,f,P]
------------------------------------------------------------------------------
Exercise: Follow [D,f,P] with the correct action for the situation!

After you [d,P] hits, use [D,f,P]. If it hits, follow with a combo. If the
opponent guards, use [P+G] to escape the throw. Succeed 5 times in a row
to complete the exercise.



                              +----------------+
                              | Trial - Combos |
                              +----------------+

Combo 1 - [K] -> [f,f,P,K]
------------------------------------------------------------------------------
Exercise: Use [K] -> [f,f,P,K] to make a combo!

After floating the opponent with [K], make a combo with [f,f,P,K]. Succeed
3 times to complete the exercise.


Combo 2 - [K] -> [K,K]
------------------------------------------------------------------------------
Exercise: Make a combo with [K] -> [K,K]!

You'll start the combo from open foot position. Use [K] to float the opponent,
then make a combo with [K,K]. Succeed 3 times to complete the exercise.


Combo 3 - [D,f,P] -> [P] -> [K] -> [f,f,P,K]
------------------------------------------------------------------------------
Exercise: Make a combo with [D,f,P] -> [P] -> [K] -> [f,f,P,K]!

When your [D,f,P] his, it will be a counter hit. Attack the floating opponent
with [P], then [K], and finish the combo with [f,f,P,K]. Succeed 3 times to
complete the exercise.


Combo 4 - [D,f,P] -> [P] -> [K] -> [uf,K,K]
------------------------------------------------------------------------------
Exercise: Make a combo with [D,f,P] -> [P] -> [K] -> [uf,K,K]!

Your [D,f,P] will counter hit. Attack the floating opponent with [P] then [K],
and finish the combo with [uf,K,K]. Succeed 3 times to complete the exercise.


Combo 5 - [D,f,P] -> [P] -> [K] -> [K,K]
------------------------------------------------------------------------------
Exercise: Make the [D,f,P] -> [P] -> [K] -> [K,K] combo!

When your [D,f,P] hits, it will be a counter hit. Attack the floating opponent
with [P], then [K], and finish the combo with [K,K]. Succeed 3 times to
complete the exercise.


Combo 6 - [D,f,P] -> [P] -> [FC,P+K] -> [BT,P,P,K,K]
------------------------------------------------------------------------------
Exercise: Make the powerful [D,f,P] -> [P] -> [FC,P+K] -> [BT,P,P,K,K] combo!

When your [D,f,P] hits, it will be a counter hit. Attack the floating opponent
with [P] then [FC,P+K], and finish the combo with [BT,P,P,K,K]. Succeed 3 
times to complete the exercise.


Combo 7 - [db,P] -> [P,P,P,d,K]
------------------------------------------------------------------------------
Exercise: Make a combo with [db,P] -> [P,P,P,d,K]!

After floating the opponent with [db,P], use [P,P,P,d,K] to make a combo.
Succeed 3 times to complete the exercise.


Combo 8 - [db,P] -> [P] -> [D,f,P] -> [f,f,P,K]
------------------------------------------------------------------------------
Exercise: Use [db,P] -> [P] -> [D,f,P] -> [f,f,P,K] to make a combo!

After floating the opponent with [db,P], use [P] followed by [D,f,P] to hit
the floating opponent, then finish the combo with [f,f,P,K]. Succeed 3 times
to complete the exercise.


Combo 9 - [db,P] -> [P] -> [D,f,P] -> [uf,K,K]
------------------------------------------------------------------------------
Exercise: Make a combo with [db,P] -> [P] -> [D,f,P] -> [uf,K,K]!

The foot position is open. After floating the opponent with [db,P], use [P]
followed by [D,f,P] to hit the floating opponent, then finish the combo with
[uf,K,K]. Succeed 3 times to complete the exercise.


Combo 10 - [db,P] -> [P] -> [D,f,P] -> [K,K]
------------------------------------------------------------------------------
Exercise: Make the powerful [db,P] -> [P] -> [D,f,P] -> [K,K] combo!

After floating the opponent with [db,P], use [P] followed by [D,f,P] to hit 
the floating opponent, then finish the combo with [K,K]. Succeed 3 times to
complete the exercise.


Reward for completing the exercises
------------------------------------------------------------------------------
Chinese Opera Mask


+----------------------------------------------------------------------------+
|                              Miscellaneous                                 |
+----------------------------------------------------------------------------+

Website          : http://www.geocities.com/DuelMasterNG/

E-mail           : [email protected]

GameFAQ User ID  : ngcheechong