+============================================================================+ Virtua Fighter 4 Evolution Pai Chan Movelist, Series and Combos v1.0 by DuelMasterNG +============================================================================+ Unpublished work Copyright 2002-2005 Nicholas NG This document is protected by US Copyright Law, and the Berne Copyright Convention of 1976. It is for private and personal use only--it cannot be reprinted in part or in whole, or reproduced in any way or in any form, written or otherwise. It is a free document that cannot be used in any sort of commercial transaction, including selling it or giving it away as a gift. This FAQ cannot be referenced, altered, or used by anybody (including webmasters, publishers, and magazine staff) without my express written permission. This FAQ was created and is owned by me, Nicholas NG (a.k.a DuelMasterNG, ngcheechong). All copyrights and trademarks are acknowledged and respected that are not specifically mentioned herein. Plagiarism is a crime and is punishable by law. +----------------------------------------------------------------------------+ | Contents | +----------------------------------------------------------------------------+ - Contents - Preface - Background - Legends - Movelist - Training Series 1 - [uf,K] -> High throw Series 2 - [db,K+G] -> [D,b,P] -> High throw Series 3 - [b,P] -> [b,K+G] Series 4 - [df,P,b] -> [P+K] (from Bokutai) Series 5 - [b,K,d] -> [P] (from Bokutai) -> throw Series 6 - [d,P] -> [D,f,P] Combo 1 - [K] -> [f,f,P,K] Combo 2 - [K] -> [K,K] Combo 3 - [D,f,P] -> [P] -> [K] -> [f,f,P,K] Combo 4 - [D,f,P] -> [P] -> [K] -> [uf,K,K] Combo 5 - [D,f,P] -> [P] -> [K] -> [K,K] Combo 6 - [D,f,P] -> [P] -> [FC,P+K] -> [BT,P,P,K,K] Combo 7 - [db,P] -> [P,P,P,d,K] Combo 8 - [db,P] -> [P] -> [D,f,P] -> [f,f,P,K] Combo 9 - [db,P] -> [P] -> [D,f,P] -> [uf,K,K] Combo 10 - [db,P] -> [P] -> [D,f,P] -> [K,K] Reward for completing the exercises - Miscellaneous +----------------------------------------------------------------------------+ | Preface | +----------------------------------------------------------------------------+ First of all, I would like to clarify that I am not an expert player of Virtua Fighter series... I just like this game a LOT :) This reference material is free for personal use and I hope you'll find it useful. Please do not hesitate to email to me at [email protected] should you have any suggestion. Cheers :) P/s. Don't forget to send USD1 to my paypal account, [email protected] ... just joking (but I don't mind if you really do so :p) +============================================================================+ | Pai Chan | +============================================================================+ +----------------------------------------------------------------------------+ | Background | +----------------------------------------------------------------------------+ Country : China Gender : Feale Blood Type : O Job : Action Star Hobby : Dancing Stature : 166 cm Weight : 49 kg B/W/H : 85/54/88 Fighting Style : Ensei-Ken Pai Chan left the Third World Tournament after being defeated by her father, Lau. Upon returning home, Pai realized that despite her loss, her fighting skills closely matched those of her father. While training to improve her Hisou-Ken, Pai learned that Lau had contracted an incurable disease and yet still planned to compete in the fourth tournament. Determined to prove herself a worth successor to her father's legacy, Pai plans to enter the tournament to defeat him. +----------------------------------------------------------------------------+ | Legends | +----------------------------------------------------------------------------+ Directions and Movements ============================================================================== [lowercase] indicate player should only TAB the directional pad/stick towards the specific direction, whereas [UPPERCASE] indicate a player should HOLD the directional pad/stick towards the specific direction. [u] = tab direction UP [U] = hold direction UP [d] = tab direction DOWN [D] = hold direction DOWN [f] = tab direction FORWARD [F] = hold direction FORWARD [b] = tab direction BACK [B] = hold direction BACK [df] = tab direction DOWN+FORWARD [DF] = hold direction DOWN+FORWARD [db] = tab direction DOWN+BACK [DB] = hold direction DOWN+BACK [uf] = tab direction UP+FORWARD [UF] = hold direction UP+FORWARD [ub] = tab direction UP+BACK [UB] = hold direction UP+BACK [HCB] = half circle backward, same as [f,df,d,db,b] [HCF] = half circle forward, same as [b,db,d,df,f] [270B] = 3/4 circle backward, same as [u,uf,f,df,d,db,b] or [d,df,f,uf,u,ub,b] [270F] = 3/4 circle forward, same as [u,ub,b,db,d,df,f] or [d,db,b,ub,u,uf,f] [FC] = Rising from crouching position 7 8 9 There are also some FAQ uses the numbers on a keypad as shown at the \|/ left to indicate movement direction. 4-o-6 /|\ Since the numbering system is more for advanced player and not so 1 2 3 suitable to be used on this FAQ, I would use the direction abbreviation. Dashing ------- [f,f] = Forward dash [b,b] = Backward dash [df,df] = Crouch dash forward [db,db] = Crouch dash backward [f,F] = Run forward Movement Substitution --------------------- [D,f,...] can be substitude by [df,df,f,...] and [db,db,f,...]. Actions ============================================================================== H = High P = Punch M = Mid K = Kick L = Low G = Guard EL = Elbow KN = Knee SH = Shouder SK = Sidekick HD = Head SS = Summersault / Back-flip Kick DH = Double Hand BT = Back-turned DL = Double Leg CK = Circular Kick BC = Body-check (Akira only) PFUH = Player down, Face-Up, Head OFUH = Opponent down, Face-up, Head PFDH = Player down, Face-down, Head OFDH = Opponent down, Face-down, Head PFUL = Player down, Face-Up, Leg OFUL = Opponent down, Face-up, Leg PFDL = Player down, Face-Down, Leg OFDL = Opponent down, Face-down, Leg PBKW = Player back near wall OBKW = Opponent back near wall +----------------------------------------------------------------------------+ | MoveList | +----------------------------------------------------------------------------+ Striking Attacks Command Hit Damage ---- ------------ ------- --- ------ Chuken P H 10 {Punch} Renshou P,P H,H 10,10 {Double Punch} Raigekishou P,P,P H,H,H 10,10,12 {Triple Punch} Renkan Tenshinkyaku P,P,P,K H,H,H,H 10,10,12,38 {Triple Punch~Cresent} Renkan Tenshin Soukyaku P,P,P,d,K H,H,H,L 10,10,12,30 {Triple Punch~Sweep} Renkan Koutankyaku P,P,P,f,K H,H,H,H 10,10,12,30 {Triple Punch~Thrust Kick} Renkan Haitenkyaku P,P,P,b/ub,K H,H,H,M 10,10,12,20 {Triple Punch~Backflip Kick} Renken Toukyaku P,P,K H,H,M 10,10,10 {Double Punch~Front Kick} Renken Toukikyaku P,P,K,K H,H,M,M 10,10,10,25 {Double Punch~Double Kick} Renkentai P,K H,H 10,20 {Punch~Back Kick} Souchuken d,P L 9 {Low Punch} Senchuken f,P M 14 {Chop} Ensei Kosouha D,f,P M 20 {Upward Palm} Enshi Soushou f,f,P M 20 {Rising Palm} Hi'en Dantai f,f,P,K M,H 20,20 {Rising Palm~Jumping Kick} Jouho Souchushou f,b,P H 12 {Lunging Palm} Ensei Soushou f,b,P,P H,M 12,20 {Lunging Palm~Standing Palm} Ensei Soushouheki b,P M 25 {Step-in Double Palm} Ensei Raigekiken D,b,P M 18 {Body Punch} Soukasui df,P L 12 {Low Chop} ~Bokutai [,b] Souka Senpukyaku df,P,K L,H 12,20 {Low Chop~Cresent} ~Charged L,M 12,35 ~Cancel [,G/d] Souka Rensui df,P,P L,H 12,8 {Low Chop~Punch} Souka Rensuishou df,P,P,f,P L,H,M 12,8,25 {Low Chop~Punch~Uppercut} Rensui Toukyaku df,P,P,K L,H,M 12,8,10 {Low Chop~Punch~Front Kick} Rensui Toukikyaku df,P,P,K,K L,H,M,M 12,8,10,25 {Low Chop~Punch~Double Kick} Rikensui db,P H 12 {Backstep Chop} Koushutai K H 20 {High Kick} Koushu Kasui K,P H,L 20,9 {Kigh Kick~Low Chop} ~Bokutai [,b] Koushu Kasui Senpukyaku K,P,K H,L,H 20,9,20 {Kigh Kick~Low Chop~Cresent} ~Charged H,L,M 20,9,35 ~Cancel [,G/d] Ko'en Senkyaku K,K H,M 20,12 {High Kick~Heel Drop} Taitou Risenkyaku FC,K M 30/25 {Back Kick} Ensei Katai d,K L 15 {Shin Kick} ~Turn [,b] Sensaitai D,db,K L 10 {Low Kick} Renkasentai D,db,K,K L,H 10,19 {Low Kick~Back Kick} Ensei Toukyaku f,K M 21 {Front Kick} Ensei Toukikyaku f,K,K M,M 21,15 {Double Kick} Honshin Choutankyaku run,F,K H 20~45 {Flying Kick} Koutankyaku f,f,K H 30 {Thrust Kick} Ensei Haikyaku b,K M 19 {Inner Cresent} ~Bokutai [,d] Ensei Haijinkyaku D,b,K M 22 {Backward Handspring Kick} Senchutai df,K M 21 {Side Kick} Senkyaku Chuken df,K,P M,H 21,15 {Side Kick~Punck} Haitenkyaku ub,K M 30 {Backflip Kick} Rensen Haitenkyaku ub,K,f,K M,M 30,30 {Backflip Kick~Frontflip Kick} Hi'en Tankyaku uf,K M 15 {Swallow Kick} Hi'en Renkyaku uf,K,K M,M,M 15,10,20 {Double Swallow Kick} Ensei Katanheki P+K M 22 {Overhead Punch} Hi'en Tenshinshou FC,P+K M 21,BT {Uppercut Palm} Ensei Katai d/u,P+K L {Trip} Kasuishou b,f,f,P+K M 30 {Strong Single Palm} ~Charged M 45 Ensei Senpukyaku K+G H 25,BT {Jumping Cresent} Zensoutai d,K+G L 20 {Front Sweep} Enbu Renkyaku f,K+G M,M 20,9 {Foward Handspring Kick} Ensei Touku Haikyaku f,f,K+G M,M 20,9,BT {Jumping Cartwheel Kick} Enjin Senpukyaku b,K+G H 25 {Spinning Roundhouse} Honshin Soukyaku db,K+G L 21 {Quick Sweep} Enshu Haitenkyaku uf,K+G M 30 {Frontflip Kick} Enshu Haiten Renkyaku uf,K+G,K M,M 30,30 {Frontflip Kick~Backflip Kick} Sokushin Senpuga evade,P+K+G M 25 {Cresent} Meishouho b,P+K+G {Back Turn} From Bokutai Command Hit Damage ------------ ------- --- ------ Chuken P M 8 {Punch} Raigekishou P,P M,H 8,12 {Double Punch} Renkan Tenshinkyaku P,P,K M,H,H 8,12,38 {Double Punch~Cresent} Renkan Tenshin Soukyaku P,P,d,K M,H,L 8,12,30 {Double Punch~Sweep} Renkan Koutankyaku P,P,f,K M,H,H 8,12,30 {Double Punch~Thrust Kick} Renken Haitenkyaku P,P,b/ub,K M,H,M 8,12,20 {Double Punch~Backflip Kick} Zensoutai K L 23 {Sweep} Zensou Taitoukyaku K,K L,M,M 23,10,10 {Sweep~Butterfly Kick} Kinkei P+K M 20 {Rising Knee} Kousoutai K+G L 23 {Sweep} Kousou Soushougeki K+G,P L,M 23,35 {Step-in Double Palm} From Meishouho Command Hit Damage -------------- ------- --- ------ Meishouho Ryusui Shouda P M,M 10,10,Bokutai {Winmill Punches} ~Meishouho Gekiryu Shouda [,P] M,M 5,5,Bokutai {Double Winmill Punches} ~Meishouho Gekiryuha [,P] M 20 {Double Winmill Punches~Double Palm} Meiho Zensoutai K L 23 {Sweep} Meishougei Ensenkyaku K+G M 20 {Jumping Cresent} ~Meishougei Enshi Renshou [,P] M,M 12,10 {Double Punch} ~Soukyaku [,K] L 23 {Sweep} Back-Turned Attack Command Hit Damage ------------------ ------- --- ------ Haishin Housui P H 12 {Punch} Haishin Kasui d,P L 12 {Low Chop} ~Bokutai [,b] Koushutai K M 21 {Back High Kick} Zaka Sentai d,K L 20 {Front Sweep} Zenshu Koutenkyaku BF,uf,K M 30 {Frontflip Kick} Zenshu Koutenkyaku back,P+G,K+G M 30 {Frontflip Kick} Zaban Soushou P+K M 12 {Back Palm} Meishouho P+K+G Throw Command Hit Damage ----- ------- --- ------ Toushin Housoukyaku P+G H 40 Raishin Nyurin f,P+G H 50 Raishin Nyurin PBKW,f,P+G H 60 Hi'en Honko df,P+G H - Kuretsu Tenhou D,f,P+G H 60 Toushin Inshou f,f,P+G H 50 Honshin Haisetsukou f,b,P+G H 15 Ensei Houshin Katai f,d,P+G H 15 Ensei Mon b,f,P+G H 25 Sei'en Katou b,d,P+G H 10 Senpu Enka 270B,P+G H 60 Haishin Choushou side,P+G H 40 Shun'en Katou back,P+G H 10 Hi'en Tenshin Shoukyaku d,P+K+G L 45 Enfu Rinshou f,P+K+G L - Eisei Shoutai b,f,P+K+G L 35 Haishin Choushou side,d/f,P+K+G L 40 Shun'en Katou back,d/f,P+K+G L 10 Reversal Command Hit Damage -------- ------- --- ------ Unshu Soushouho f,P+K HP 5 Senpu Haikyaku/Senpu Soukyaku f,P+K HK 5 Sousui Sanmon/Raku'en Katou f,P+K HE 5 Unshu Soushouho df,P+K MP 5 Mougyu Kenkaku/Ryusui Hekiken df,P+K MK 5 Sousui Sanmon/Raku'en Katou df,P+K ME 5 Soushitsu Touraku df,P+K KN 5 Teishitsu Soukyaku df,P+K KN 5 Ensen Hairyu b,P+K HP 25 Rasen Anshou b,P+K HK 25 Hi'en Hairyu b,P+K HE 25 Ensen Hairyu db,P+K MP 25 Rasen Anshou db,P+K MK 25 Hi'en Hairyu db,P+K ME 25 Kakyaku Senten db,P+K SK 25 Shitsuten Touk db,P+K KN 25 Houshin Rasen Anshou P+G Rasen Ashou 20 Down Attack Command Damage ----------- ------- ------ Rai'in Shouda df,P 10 Enshu Raigeki u,P 25 Hi'en Youshu u,K+G 25 +----------------------------------------------------------------------------+ | Training | +----------------------------------------------------------------------------+ +----------------+ | Trial - Series | +----------------+ Series 1 - [uf,K] -> High throw ------------------------------------------------------------------------------ Exercise: Follow [uf,K] with a throw! Your [uf,K] will connect as a counter hit. From here, follow with a throw. Succeed 3 times to complete the exercise. Series 2 - [db,K+G] -> [D,b,P] -> High throw ------------------------------------------------------------------------------ Exercise: After hitting with [db,K+G], use [D,b,P] to avoid counterattacks! After your [db,K+G] hits, the opponent will counterattack. After using [D,b,P] to avoid the attackm follow with a throw. Succeed 3 times to complete the exercise. Series 3 - [b,P] -> [b,K+G] ------------------------------------------------------------------------------ Exercise: When you have the advantage, use [b,K+G] to interrupt evades! After your [b,P] has been guarded, use [b,K+G] to attack the evading opponent. Succeed 3 times to complete the exercise. Series 4 - [df,P,b] -> [P+K] (from Bokutai) ------------------------------------------------------------------------------ Exercise: After using [df,P,b] to avoid an attack, follow with a floater attack! Modify [df,P] with [df,P,b] to avoid the counterattack, then use [P+K] (from Bokutai) to float the opponent. Succeed 3 times to complete the exercise. Series 5 - [b,K,d] -> [P] (from Bokutai) -> throw ------------------------------------------------------------------------------ Exercise: Use [b,K,d] to avoid your opponent's attack, then follow the fast counterattack with a throw! Modify [b,K] with [b,K,d] to avoid the counterattack, then after using [P] (from Bokutai), use a throw. Succeed 3 times to complete the exercise. Series 6 - [d,P] -> [D,f,P] ------------------------------------------------------------------------------ Exercise: Follow [D,f,P] with the correct action for the situation! After you [d,P] hits, use [D,f,P]. If it hits, follow with a combo. If the opponent guards, use [P+G] to escape the throw. Succeed 5 times in a row to complete the exercise. +----------------+ | Trial - Combos | +----------------+ Combo 1 - [K] -> [f,f,P,K] ------------------------------------------------------------------------------ Exercise: Use [K] -> [f,f,P,K] to make a combo! After floating the opponent with [K], make a combo with [f,f,P,K]. Succeed 3 times to complete the exercise. Combo 2 - [K] -> [K,K] ------------------------------------------------------------------------------ Exercise: Make a combo with [K] -> [K,K]! You'll start the combo from open foot position. Use [K] to float the opponent, then make a combo with [K,K]. Succeed 3 times to complete the exercise. Combo 3 - [D,f,P] -> [P] -> [K] -> [f,f,P,K] ------------------------------------------------------------------------------ Exercise: Make a combo with [D,f,P] -> [P] -> [K] -> [f,f,P,K]! When your [D,f,P] his, it will be a counter hit. Attack the floating opponent with [P], then [K], and finish the combo with [f,f,P,K]. Succeed 3 times to complete the exercise. Combo 4 - [D,f,P] -> [P] -> [K] -> [uf,K,K] ------------------------------------------------------------------------------ Exercise: Make a combo with [D,f,P] -> [P] -> [K] -> [uf,K,K]! Your [D,f,P] will counter hit. Attack the floating opponent with [P] then [K], and finish the combo with [uf,K,K]. Succeed 3 times to complete the exercise. Combo 5 - [D,f,P] -> [P] -> [K] -> [K,K] ------------------------------------------------------------------------------ Exercise: Make the [D,f,P] -> [P] -> [K] -> [K,K] combo! When your [D,f,P] hits, it will be a counter hit. Attack the floating opponent with [P], then [K], and finish the combo with [K,K]. Succeed 3 times to complete the exercise. Combo 6 - [D,f,P] -> [P] -> [FC,P+K] -> [BT,P,P,K,K] ------------------------------------------------------------------------------ Exercise: Make the powerful [D,f,P] -> [P] -> [FC,P+K] -> [BT,P,P,K,K] combo! When your [D,f,P] hits, it will be a counter hit. Attack the floating opponent with [P] then [FC,P+K], and finish the combo with [BT,P,P,K,K]. Succeed 3 times to complete the exercise. Combo 7 - [db,P] -> [P,P,P,d,K] ------------------------------------------------------------------------------ Exercise: Make a combo with [db,P] -> [P,P,P,d,K]! After floating the opponent with [db,P], use [P,P,P,d,K] to make a combo. Succeed 3 times to complete the exercise. Combo 8 - [db,P] -> [P] -> [D,f,P] -> [f,f,P,K] ------------------------------------------------------------------------------ Exercise: Use [db,P] -> [P] -> [D,f,P] -> [f,f,P,K] to make a combo! After floating the opponent with [db,P], use [P] followed by [D,f,P] to hit the floating opponent, then finish the combo with [f,f,P,K]. Succeed 3 times to complete the exercise. Combo 9 - [db,P] -> [P] -> [D,f,P] -> [uf,K,K] ------------------------------------------------------------------------------ Exercise: Make a combo with [db,P] -> [P] -> [D,f,P] -> [uf,K,K]! The foot position is open. After floating the opponent with [db,P], use [P] followed by [D,f,P] to hit the floating opponent, then finish the combo with [uf,K,K]. Succeed 3 times to complete the exercise. Combo 10 - [db,P] -> [P] -> [D,f,P] -> [K,K] ------------------------------------------------------------------------------ Exercise: Make the powerful [db,P] -> [P] -> [D,f,P] -> [K,K] combo! After floating the opponent with [db,P], use [P] followed by [D,f,P] to hit the floating opponent, then finish the combo with [K,K]. Succeed 3 times to complete the exercise. Reward for completing the exercises ------------------------------------------------------------------------------ Chinese Opera Mask +----------------------------------------------------------------------------+ | Miscellaneous | +----------------------------------------------------------------------------+ Website : http://www.geocities.com/DuelMasterNG/ E-mail : [email protected] GameFAQ User ID : ngcheechong