+============================================================================+ Virtua Fighter 4 Evolution Lion Rafale Movelist, Series and Combos v1.0 by DuelMasterNG +============================================================================+ Unpublished work Copyright 2002-2005 Nicholas NG This document is protected by US Copyright Law, and the Berne Copyright Convention of 1976. It is for private and personal use only--it cannot be reprinted in part or in whole, or reproduced in any way or in any form, written or otherwise. It is a free document that cannot be used in any sort of commercial transaction, including selling it or giving it away as a gift. This FAQ cannot be referenced, altered, or used by anybody (including webmasters, publishers, and magazine staff) without my express written permission. This FAQ was created and is owned by me, Nicholas NG (a.k.a DuelMasterNG, ngcheechong). All copyrights and trademarks are acknowledged and respected that are not specifically mentioned herein. Plagiarism is a crime and is punishable by law. +----------------------------------------------------------------------------+ | Contents | +----------------------------------------------------------------------------+ - Contents - Preface - Background - Legends - Movelist - Training Series 1 - [b,f,P+K] -> High throw Series 2 - [d,P+K,b] -> [K] (opponent behind) Series 3 - [P+K] (opponent behind) -> back dash -> [b,b,K,P+K] Series 4 - [db,K+G] -> [P+K] (opponent behind) Series 5 - [D,f,P+G] -> [b,f,K+G] -> [d,K] (opponent behind) Series 6 - [d,P] -> [D,f,P] Combo 1 - [b,b,K,P+K] -> [b,f,P+K,P,P] Combo 2 - [b,b,K,P+K] -> [K,K] Combo 3 - [b,b,K,P+K] -> [D,f,P] -> [b,f,P+K,P,P] Combo 4 - [D,f,P] -> [b,f,P+K] -> [F,K,K] Combo 5 - [D,f,P] -> [b,f,P+K] -> [d,K,K+G] Combo 6 - [D,f,P] -> [b,b,K,P+K] -> [f,K] Combo 7 - [D,f,P] -> [b,b,K,P+K] -> [b,f,P+K,P,P] Combo 8 - [b,f,P+K,P,P] -> [D,f,P] -> [b,f,P+K,P,P] Combo 9 - [P+K] -> [F,P] -> [F,K,K] Combo 10 - [D,f,P+G] -> [d,P] -> [b,f,P+K,P,P] Reward for completing the exercises - Miscellaneous +----------------------------------------------------------------------------+ | Preface | +----------------------------------------------------------------------------+ First of all, I would like to clarify that I am not an expert player of Virtua Fighter series... I just like this game a LOT :) This reference material is free for personal use and I hope you'll find it useful. Please do not hesitate to email to me at [email protected] should you have any suggestion. Cheers :) P/s. Don't forget to send USD1 to my paypal account, [email protected] ... just joking (but I don't mind if you really do so :p) +============================================================================+ | Lion Rafale | +============================================================================+ +----------------------------------------------------------------------------+ | Background | +----------------------------------------------------------------------------+ Country : France Gender : Male Blood Type : AB Job : College Student Hobby : Skateboading Stature : 171 cm Weight : 63 kg B/W/H : 90/84/88 Fighting Style : Tourou-Ken After two defeats at previous Tournaments, Lion returned home doubting his own abilities. Proud of his son despite his losses, Lion's father encouraged him to return to training and helped him regain his pride. A few months later, the invitation for the Fourth World Fighting Tournament arrived. With renewed confidence, Lion left home, claiming, "I am the only one who will win the championship!" +----------------------------------------------------------------------------+ | Legends | +----------------------------------------------------------------------------+ Directions and Movements ============================================================================== [lowercase] indicate player should only TAB the directional pad/stick towards the specific direction, whereas [UPPERCASE] indicate a player should HOLD the directional pad/stick towards the specific direction. [u] = tab direction UP [U] = hold direction UP [d] = tab direction DOWN [D] = hold direction DOWN [f] = tab direction FORWARD [F] = hold direction FORWARD [b] = tab direction BACK [B] = hold direction BACK [df] = tab direction DOWN+FORWARD [DF] = hold direction DOWN+FORWARD [db] = tab direction DOWN+BACK [DB] = hold direction DOWN+BACK [uf] = tab direction UP+FORWARD [UF] = hold direction UP+FORWARD [ub] = tab direction UP+BACK [UB] = hold direction UP+BACK [n] = Neutral [BF] = Buffered, input the command during the execution of previous move [HCB] = half circle backward, same as [f,df,d,db,b] [HCF] = half circle forward, same as [b,db,d,df,f] [270B] = 3/4 circle backward, same as [u,uf,f,df,d,db,b] or [d,df,f,uf,u,ub,b] [270F] = 3/4 circle forward, same as [u,ub,b,db,d,df,f] or [d,db,b,ub,u,uf,f] [FC] = Rising from crouching position 7 8 9 There are also some FAQ uses the numbers on a keypad as shown at the \|/ left to indicate movement direction. 4-o-6 /|\ Since the numbering system is more for advanced player and not so 1 2 3 suitable to be used on this FAQ, I would use the direction abbreviation. Dashing ------- [f,f] = Forward dash [b,b] = Backward dash [df,df] = Crouch dash forward [db,db] = Crouch dash backward [f,F] = Run forward Movement Substitution --------------------- [D,f,...] can be substitude by [df,df,f,...] and [db,db,f,...]. Actions ============================================================================== H = High P = Punch M = Mid K = Kick L = Low G = Guard EL = Elbow KN = Knee SH = Shouder SK = Sidekick HD = Head SS = Summersault / Back-flip Kick DH = Double Hand BT = Back-turned DL = Double Leg CK = Circular Kick BC = Body-check (Akira only) PFUH = Player down, Face-Up, Head OFUH = Opponent down, Face-up, Head PFDH = Player down, Face-down, Head OFDH = Opponent down, Face-down, Head PFUL = Player down, Face-Up, Leg OFUL = Opponent down, Face-up, Leg PFDL = Player down, Face-Down, Leg OFDL = Opponent down, Face-down, Leg PBKW = Player back near wall OBKW = Opponent back near wall +----------------------------------------------------------------------------+ | MoveList | +----------------------------------------------------------------------------+ Striking Attacks Command Hit Damage ---- ------------ ------- --- ------ Tousui P H 10 {Poke} Koushu Rensui P,P H,H 10,10 {Double Poke} Renkan Senshou P,P,P H,H,H 10,10,12 {Double Poke, Slash} Rensui Mabanshu P,P,b,P H,H,H 10,10,30 {Double Poke, Turn-a-round Slash} Rensui Soushu P,P,d,P H,H,L 10,10,20 {Double Poke, Low Slash} Rensuitai P,K H,H 10,20 {Poke,Turning Kick} Katousui d,P L 8 {Low Poke} Ryusei Koushugeki d,db,b,P M 20 {Sabaki Poke} Banchu f,P M 14 {Elbow} Banchu Renkanshu f,P,P M,M 14,18 {Elbow~Lugging Poke} Shippo Shousenshu D,f,P M 22 {Uppercut} Senshippo f,f,P M 18 {Lugging Poke} In'you b,P M 16 {Step-in Poke} Ni In'you b,P,P M,H 16,18 {Step-in Double Poke} Senshou Haiten b,b,P H 14,BT {Turning Slash} Shinpo Tourou Soushu b,df,P L 15 {Lugging Low Poke} Sen'inshou df,P M 14 {Upper Slash} Rakugekishou df,P,P M,M 14,20 {Upper Slash~Beatdown Slash} Soukoushu D,df,P L 12 {Low Poke} Rensou Koushu D,df,P,P L,L 12,16 {Double Low Poke} Tougekisui db,P L 12 {Dodging Poke} Tougeki Rensui db,P,P L,L 12,8 {Dodging Double Poke} Touku Gekishou uf,P M 25 {Leaping Slash} Senshintai K H 25 {High Kick} Rensentai K,K H,H 25,20 {High Kick~High Whip} Atsutai d,K L 12 {Low Kick} Zensoutai d,K,K L,L 12,20 {Double Low Kick} Tousentai d,K,K+G L,H 12,30 {Low Kick~High Roundhouse} Koushu Teishitsu f,K M 20 {Knee} Fujikyaku f,f,K M 10 {Jumping Kick} Fujin Rentankyaku f,f,K,K M,M 10,23 {Double Jumping Kick} Koushutai b,b,K H 25,BT {Turning Back Kick} Senputai u,K M 25 {Hopping Kick} Katoutai u,K,K M,H 25,24 {Double Hopping Kick} Dantai df,K M 24 {Middle Kick} Senkyutai db,K L,L 20,7 {Low Double Kick} Senten Kukyaku uf,K M 20 {Flipping Kick} Soujin Senpu P+K M 20 {Double-Handed Poke} Touho Soushu d,P+K L 15 {Sidestep Low Swipe} ~Turn [,b] BT Tenshin Touho Soushu f,P+K M 22,BT {Spinning Double-Handed Poke} ~Evade [,b] ~Kyaku [,K] M 20 {Side Kick} Takuhi Hoshinshou D,f,P+K M 20 {Fast Double-Handed Poke} Soukoushu f,f,P+K H 14 {Step-in Face Poke} Tourou Youzan f,f,P+K,P H,M 14,20 {Step-in Face Poke~Body Blow} Ukoushin b,f,P+K H 10 {Fast High Poke} Ryusei Renkoushu b,f,P+K,P H,M 10,14 {Fast High Poke~Body Poke} Rensansui Banchu b,f,P+K,P,P H,M,M 10,14,14 {Fast High Poke~Body Poke~Elbow} Taizan Soukoushu b,P+K H 25 ~Charged M 38 Kouho Hachihonsui b,b,P+K M 14 {Backstep Upper Slash} Juchou Senshou u,P+K M 20 {Leaping Uppercut} Honsui df,P+K H 16 {Eye Poke} Shaho Shasousai db,P+K L 20 {Evading Low Swipe} Kousoutai d,K+G L 24 {Sweep} Tenshin Ryou'inkyaku f,K+G M 24 {Step-in Spinning Kick} Senpu Rakukyaku b,f,K+G M 25,BT {Cresent Kick} Senpu Haisoushu b,f,K+G,d,P M,L 25,12 {Cresent Kick~Low Poke} Senpu Haisoushu b,f,K+G,db,P M,L 25,12,BT {Cresent Kick~Low Poke} Senpu Shoukyaku b,f,K+G,d,K M,L 25,22,BT {Cresent Kick~Low Slide} Kasentai Haiten b,b,K+G H 24,BT {Turning Roundhouse} Shicchi Soutai df,K+G L 24 {Step-in Sweep} Zensou Tenshinkyaku db,K+G L 20,BT {Sweep} Mahanshu evade,P+K+G H 30 {Turn-around Poke} Shazenho df/uf,P+K+G {Dodge} ~Honsui [,P] H 16 {Eye Poke} ~Shasousui [,P+K] L 20 {Evading Low Swipe} Shakouho b,P+K+G {Backstep} Back-Turned Attack Command Hit Damage ------------------ ------- --- ------ Hairensenshou P H,H 12,12 {Double Poke} Haiho Soushu d,P L 24 {Turn-around Swipe} Kousenkya K H 30 {Back Kick} Kaikakyaku d,K L 20 {Shin Kick} Haishin Senshou BF,P+K H 14 {Backhand Slash} Haishin Sakusui P+K M 14 {Body Poke} Senshou Haiten b,b,P H 14,BT {Turning Slash} Koushutai b,b,K H 25,BT {Turning Back Kick} Kasentai Haiten b,b,K+G H 24,BT {Turning Roundhouse} Throw Command Hit Damage ----- ------- --- ------ Hatoushu Shutai P+G H 40 Shichisei Tenbunchu b,P+G H 40 Haika Senten df,P+G H - Tourou Chouhi Soukoushu df,df,P+G H 45 Tozan Honshakyaku D,f,P+G H 35 Saishu Houkou f,f,P+G H 50 Hiten Soukukyaku b,f,P+G H 50 Bokuho f,db,P+G H ~Yokushin [,d/u] ~Renkan Sakusui [,P,P,P] M,M,M 16,16,16 ~Rakushu Dantai [,d,P+G] H 55 ~Rakushu Soushu [,u,P+G] H 55 Tenshin Soukoushu HCB,P+G H 60 Goda Renkanheki HCF,P+G H 55 Honshin Teishitsu side,P+G H 40 Renkoushu Haishu back,P+G H 50 Down Attack Command Damage ----------- ------- ------ Rakusenshu df,P 12 Hiten Rakutai u,P 25 +----------------------------------------------------------------------------+ | Training | +----------------------------------------------------------------------------+ +----------------+ | Trial - Series | +----------------+ Series 1 - [b,f,P+K] -> High throw ------------------------------------------------------------------------------ Exercise: After [b,f,P+K], use a high throw! After hitting with [b,f,P+K], follow with a throw. Succeed 3 times to complete the exercise. Series 2 - [d,P+K,b] -> [K] (opponent behind) ------------------------------------------------------------------------------ Exercise: After turning your back, use the fastest high attack to interrupt your opponent's counterattack! After hitting with [d,P+K,b], follow with [K] (opponent behind) to interrupt the counterattack. Succeed 3 times to complete the exercise. Series 3 - [P+K] (opponent behind) -> back dash -> [b,b,K,P+K] ------------------------------------------------------------------------------ Exercise: After doing a back dash to avoid attacks, counterattack with a floater move! After your [P+K] (opponent behind) has been blocked, do a back dash, then use [b,b,K,P+K] to hit the opponent. Succeed 3 times to complete the exercise. Series 4 - [db,K+G] -> [P+K] (opponent behind) ------------------------------------------------------------------------------ Exercise: From the back turned position, use a mid attack to interrupt the opponent! After turning your back with [db,K+G], follow with [P+K] (opponent behind), and interrupt your opponent's [d,P]. Succeed 3 times to complete the exercise. Series 5 - [D,f,P+G] -> [b,f,K+G] -> [d,K] (opponent behind) ------------------------------------------------------------------------------ Exercise: After making a combo from the throw, continue to attack your recovering opponent! After following [D,f,P+G] with [b,f,K+G], use [d,K] (opponent behind) to interrupt the opponent's [d,P] after they recover. Succeed 3 times to complete the exercise. Series 6 - [d,P] -> [D,f,P] ------------------------------------------------------------------------------ Exercise: After attacking with [D,f,P], respond with the correct action for the situation! Follow [d,P] with [D,f,P], and if the opponent floats, make a midair combo. If the opponent guards the attack, use [P+G] to escape the throw. Succeed 5 times in a row to complete the exercise. +----------------+ | Trial - Combos | +----------------+ Combo 1 - [b,b,K,P+K] -> [b,f,P+K,P,P] ------------------------------------------------------------------------------ Exercise: Make a combo with [b,b,K,P+K] -> [b,f,P+K,P,P]! After floating your opponent with [b,b,K,P+K], follow with [b,f,P+K,P,P] to finish the combo. Succeed 3 times to complete the exercise. Combo 2 - [b,b,K,P+K] -> [K,K] ------------------------------------------------------------------------------ Exercise: Use [b,b,K,P+K] -> [K,K] to make a combo! The foot position will be open when the exercise begins. From here, use [b,b,K,P+K] to float the opponent, then follow with [K,K] to finish the combo. Succeed 3 times to complete the exercise. Combo 3 - [b,b,K,P+K] -> [D,f,P] -> [b,f,P+K,P,P] ------------------------------------------------------------------------------ Exercise: Use [b,b,K,P+K] -> [D,f,P] -> [b,f,P+K,P,P] to make a powerful combo! When [b,b,K,P+K] connects for a counter hit, hit the floating opponent with [D,f,P], then use [b,f,P+K,P,P] to finish the combo. Succeed 3 times to complete the exercise. Combo 4 - [D,f,P] -> [b,f,P+K] -> [F,K,K] ------------------------------------------------------------------------------ Exercise: Use [D,f,P] -> [b,f,P+K] -> [F,K,K] to make a combo! Your [D,f,P] will be a counter hit. When the opponent floats, use [b,f,P+K], followed by [F,K,K] to make the combo. Succeed 3 times to complete the exercise. Combo 5 - [D,f,P] -> [b,f,P+K] -> [d,K,K+G] ------------------------------------------------------------------------------ Exercise: Make a combo against heavyweights with [D,f,P] -> [b,f,P+K] -> [d,K,K+G]! Your [D,f,P] will be a counter hit. When the opponent floats, use [b,f,P+K], followed by [d,K,K+G] to make the combo. Succeed 3 times to complete the exercise. Combo 6 - [D,f,P] -> [b,b,K,P+K] -> [f,K] ------------------------------------------------------------------------------ Exercise: Make a combo with [D,f,P] -> [b,b,K,P+K] -> [f,K]! Your [D,f,P] will be a counter hit. When the opponent floats, use [b,b,K,P+K], followed by [f,K] to make the combo. Succeed 3 times to complete the exercise. Combo 7 - [D,f,P] -> [b,b,K,P+K] -> [b,f,P+K,P,P] ------------------------------------------------------------------------------ Exercise: Use [D,f,P] -> [b,b,K,P+K] -> [b,f,P+K,P,P] to make a combo! Your [D,f,P] will be a counter hit. When the opponent floats, use [b,b,K,P+K], followed by [b,f,P+K,P,P] to make a combo. Succeed 3 times to complete the exercise. Combo 8 - [b,f,P+K,P,P] -> [D,f,P] -> [b,f,P+K,P,P] ------------------------------------------------------------------------------ Exercise: Make a combo with [b,f,P+K,P,P] -> [D,f,P] -> [b,f,P+K,P,P]! Whe you attack with [b,f,P+K,P,P], the third hit will be a gut collapse. During the gut collapse, float the opponent with [D,f,P], then follow with [b,f,P+K,P,P] to finish the combo. Succeed 3 times to complete the exercise. Combo 9 - [P+K] -> [F,P] -> [F,K,K] ------------------------------------------------------------------------------ Exercise: Make the [P+K] -> [F,P] -> [F,K,K] beatdown combo! After hitting the opponent into the beatdown position with [P+K], input [F,P] a little slowly, then finish the combo with [F,K,K]. Succeed 3 times to complete the exercise. Combo 10 - [D,f,P+G] -> [d,P] -> [b,f,P+K,P,P] ------------------------------------------------------------------------------ Exercise: Use [D,f,P+G] -> [d,P] -> [b,f,P+K,P,P] to make a damaging combo! After your [D,f,P+G] throw connects, dash briefly before entering [d,P], then when the opponent floats, strike with [b,f,P+K,P,P] to complete the combo. Succeed 3 times to complete the exercise. Reward for completing the exercises ------------------------------------------------------------------------------ Dunno... not able to complete all exercises... +----------------------------------------------------------------------------+ | Miscellaneous | +----------------------------------------------------------------------------+ Website : http://www.geocities.com/DuelMasterNG/ E-mail : [email protected] GameFAQ User ID : ngcheechong