a+============================================================================+ Virtua Fighter 4 Evolution Lau Chan Movelist, Series and Combos v1.0 by DuelMasterNG +============================================================================+ Unpublished work Copyright 2002-2005 Nicholas NG This document is protected by US Copyright Law, and the Berne Copyright Convention of 1976. It is for private and personal use only--it cannot be reprinted in part or in whole, or reproduced in any way or in any form, written or otherwise. It is a free document that cannot be used in any sort of commercial transaction, including selling it or giving it away as a gift. This FAQ cannot be referenced, altered, or used by anybody (including webmasters, publishers, and magazine staff) without my express written permission. This FAQ was created and is owned by me, Nicholas NG (a.k.a DuelMasterNG, ngcheechong). All copyrights and trademarks are acknowledged and respected that are not specifically mentioned herein. Plagiarism is a crime and is punishable by law. +----------------------------------------------------------------------------+ | Contents | +----------------------------------------------------------------------------+ - Contents - Preface - Background - Legends - Movelist - Training Series 1 - [f,P,P] -> [f,f,P+K] Series 2 - [d,P+K] -> [b,f,P] Series 3 - [b,df,P+G] -> [d,K+G] Series 4 - [b,P+K,P+K+G] -> [P+K] (from Kokei) Series 5 - [P] -> [df,P,P,K] Series 6 - [d,P] -> [D,df,P,P,P+K+G] -> [K] (from Kokei) Combo 1 - [D,df,P,P] -> [F,P,b,P,P] Combo 2 - [D,df,P,P,P+K+G] -> [P,P,P+K] (from Kokei) Combo 3 - [df,P+K] -> [df,P,P,P,d,K] Combo 4 - [df,P+K] -> [D,f,P,P,b,P,P] Combo 5 - [df,P+K] -> [f,P,P] -> [D,df,P,P+K] Combo 6 - [D,b,f,P] -> [D,df,P,P,b,P,P] Combo 7 - [f,P+K] -> [D,df,P,P,b,P,P] Combo 8 - [b,f,P] -> [F,P,b,P,P] Combo 9 - [b,f,P] -> [d,P] -> [D,df,P,P+K] Combo 10 - [b,f,P] -> [F,P,P,P,K] Reward for completing the exercises - Miscellaneous +----------------------------------------------------------------------------+ | Preface | +----------------------------------------------------------------------------+ First of all, I would like to clarify that I am not an expert player of Virtua Fighter series... I just like this game a LOT :) This reference material is free for personal use and I hope you'll find it useful. Please do not hesitate to email to me at [email protected] should you have any suggestion. Cheers :) P/s. Don't forget to send USD1 to my paypal account, [email protected] ... just joking (but I don't mind if you really do so :p) +============================================================================+ | Lau Chan | +============================================================================+ +----------------------------------------------------------------------------+ | Background | +----------------------------------------------------------------------------+ Country : China Gender : Male Blood Type : B Job : Cook Hobby : Poetry Stature : 172 cm Weight : 77 kg B/W/H : 99/90/93 Fighting Style : Koen-Ken After losing against Kage-Maru in the final round of the Third Tournament, Lau found himself incurably ill. Fearing his individually developed style, Koen-Ken, may be forever lost upon his death, Lau began looking for a worthy successor. His main ambition in entering the fourth tournament is to find that successor and offer them a chance to master his powerful martial arts style. +----------------------------------------------------------------------------+ | Legends | +----------------------------------------------------------------------------+ Directions and Movements ============================================================================== [lowercase] indicate player should only TAB the directional pad/stick towards the specific direction, whereas [UPPERCASE] indicate a player should HOLD the directional pad/stick towards the specific direction. [u] = tab direction UP [U] = hold direction UP [d] = tab direction DOWN [D] = hold direction DOWN [f] = tab direction FORWARD [F] = hold direction FORWARD [b] = tab direction BACK [B] = hold direction BACK [df] = tab direction DOWN+FORWARD [DF] = hold direction DOWN+FORWARD [db] = tab direction DOWN+BACK [DB] = hold direction DOWN+BACK [uf] = tab direction UP+FORWARD [UF] = hold direction UP+FORWARD [ub] = tab direction UP+BACK [UB] = hold direction UP+BACK [n] = Neutral [BF] = Buffered, input the command during the execution of previous move [HCB] = half circle backward, same as [f,df,d,db,b] [HCF] = half circle forward, same as [b,db,d,df,f] [270B] = 3/4 circle backward, same as [u,uf,f,df,d,db,b] or [d,df,f,uf,u,ub,b] [270F] = 3/4 circle forward, same as [u,ub,b,db,d,df,f] or [d,db,b,ub,u,uf,f] [FC] = Rising from crouching position 7 8 9 There are also some FAQ uses the numbers on a keypad as shown at the \|/ left to indicate movement direction. 4-o-6 /|\ Since the numbering system is more for advanced player and not so 1 2 3 suitable to be used on this FAQ, I would use the direction abbreviation. Dashing ------- [f,f] = Forward dash [b,b] = Backward dash [df,df] = Crouch dash forward [db,db] = Crouch dash backward [f,F] = Run forward Movement Substitution --------------------- [D,f,...] can be substitude by [df,df,f,...] and [db,db,f,...]. Actions ============================================================================== H = High P = Punch M = Mid K = Kick L = Low G = Guard EL = Elbow KN = Knee SH = Shouder SK = Sidekick HD = Head SS = Summersault / Back-flip Kick DH = Double Hand BT = Back-turned DL = Double Leg CK = Circular Kick BC = Body-check (Akira only) PFUH = Player down, Face-Up, Head OFUH = Opponent down, Face-up, Head PFDH = Player down, Face-down, Head OFDH = Opponent down, Face-down, Head PFUL = Player down, Face-Up, Leg OFUL = Opponent down, Face-up, Leg PFDL = Player down, Face-Down, Leg OFDL = Opponent down, Face-down, Leg PBKW = Player back near wall OBKW = Opponent back near wall +----------------------------------------------------------------------------+ | MoveList | +----------------------------------------------------------------------------+ Striking Attacks Command Hit Damage ---- ------------ ------- --- ------ Chusui P H 12 Renshou P,P H,H 12,10 Raigekishou P,P,P H,H,H 12,10,12 Renkan Tenshinkyaku P,P,P,K H,H,H,H 12,10,12,40 Renkan Tenshin Soukyaku P,P,P,d,K H,H,H,L 12,10,12,30 Renkan Haitenkyaku P,P,P,b/ub,K H,H,H,M 12,10,12,20 Souken Senputai P,P,K H,H,H 12,10,20 Haisen Renshou P,b,P H,M 12,20,BT Tenshin Soukoshou P,b,P,P H,M,M 12,20,22 Renkentai P,K H,H 12,20 Souchuken d,P L 9 Chugeki f,P M 19 Hou'ou Soushou f,P,P M,H 19,20 ~Kokei [,P+K+G] Kosouken b,P H,M 10,12 Ko'en Souyokushu b,P,P H,M,H 10,12,15 Kosoushou b,f,P H 20 Fukko Sougeki D,b,f,P M 23 (substitution) df,df,b,f,P (substitution) db,db,b,f,P Hi'en Tenshinshou b,b,P M 22,BT Hi'en Renshou b,b,P,d,P M,M 22,14 Hi'en Soukyaku b,b,P,d,K M,L 22,12 Hi'en Senpukyaku b,b,P,K+G M,M 22,28 Shakashou df,P M 15 Renshou df,P,P M,H 15,10 Renkanshou df,P,P,P M,H,H 15,10,12 Renshou Tenshinkyaku df,P,P,P,K M,H,H,H 15,10,12,40 Renshou Tenshin Soukyaku df,P,P,P,d,K M,H,H,L 15,10,12,30 Renshou Haitenkyaku df,P,P,P,b/ub,K M,H,H,M 15,10,12,20 Renshou Senputai df,P,P,K M,H,H 15,10,20 Shajoushou D,df,P H 20 Shajou Chusui D,df,P,P H,H 20,12 ~Kokei [,P+K+G] Renkan Ko'enshou D,df,P,df,P+K H,M 20,18 Junho Chushou df,df,P M 22 Junho Renshou df,df,P,P M,H 22,12 ~Kokei [,P+K+G] Katsumentai K H 25 Renshu Senpu K,K H,H 25,16 Taitou Risenkyaku FC,K M 30 (substitution) df,df,n,K (substitution) db,db,n,K Kasoutai d,K L 15 Ko'en Kasou Renshou d,K,P L,H 15,23 Sensaitai D/db,K L 15 Tenshin Risenkyaku D/db,K,K L,H 15,19 Chisoutai f,d,K L 25 Senchutai df,K M 21 Senkyaku Chushou df,K,P M,H 21,16 ~Kokei [,P+K+G] Senkyaku Renkan Koshou df,K,P,P M,H,H 21,16,15 Kokyaku Haiten ub,K M 30 Touku Kosenkyaku uf,K M 20 Enshishou P+K M 20 -Charged M 40 ~Kokei [,b] Ko'en Souken d,P+K M 27 Tenshin Sengchugeki f,P+K M 25 Souko Sensou f,f,P+K M 19,10,BT Sakosoushou b,P+K M 22 ~Kokei [,P+K+G] Ko'en Tenshin Utanchu b,P+K,P M,H 22,22 Souko Reppa df,P+K M 30 Honshin Hekiken db,P+K M 21 Senpuga~Kokei K+G H 25 Ensenshu d,K+G L 20 Koryu Tenshinkyaku f,K+G H 32 Enjin Senpukyaku b,K+G H 30,BT Kukokyaku uf,K+G M 32 Koushkuhi Ko'enshou evade,P+K+G M 21 From Kokei Command Hit Damage ---------- ------- --- ------ Senshinken P M 19 Senshin Shajoushou P,P M,H 19,13 Senshin Shajou Sougeki P,P,P+K M,H,M 19,13,23 Kokyaku Haiten K M 20 Kosou Gekishou P+K H 30 Haichuken BT,P H 12 Haigo Shakashou BT,d,P M 20 Haichutai BT,K H 30 Zaka Sentai BT,d,K L 22 Gekihouchu BT,P+K M 35 Back-Turned Attack Command Hit Damage ------------------ ------- --- ------ Haichuken P H 12 Haigo Shakashou d,P M 20 Haichutai K H 30 Zaka Sentai d,K L 22 Kokyaku Haiten ub,K [BF] M 30 Touku Haishou u,K+G [BF] M 30 Gekihouchu P+K M 35 Throw Command Hit Damage ----- ------- --- ------ Kensha Touraku P+G H 25 Raishin Nyurin f,P+G H 45 Raishin Nyurin PBKW,f,P+G H 60 Houshin Soukosouhou D,f,P+G H 65 Ryusha Senten b,P+G H 45 Ryusha Senten PBKW,b,P+G H 60 Tenshin Ha'inshou b,f,P+G H 50 Daichi Toushu df,df,P+G H 60 Ryushu Katou b,d,P+G H 10 Ko'en Renbu b,df,P+G H 50 Tenshin Souhashou side,P+G H 40 Mouko Haishu back,P+G H 50 Down Attack Command Damage ----------- ------- ------ Toushugeki df,K 13 Kosou Raishu u,P 25 +----------------------------------------------------------------------------+ | Training | +----------------------------------------------------------------------------+ +----------------+ | Trial - Series | +----------------+ Series 1 - [f,P,P] -> [f,f,P+K] ------------------------------------------------------------------------------ Exercise: After hitting the opponent with [f,P,P], follow with [f,f,P+K]! After hitting the opponent with [f,P,P], use [f,f,P+K] to hit the opponent again, and avoid [P] and [d,P] at the same time. Succeed 3 times to complete the exercise. Series 2 - [d,P+K] -> [b,f,P] ------------------------------------------------------------------------------ Exercise: After the opponent gurds your [d,P+K], use [b,f,P] to crush their counterattack! After your opponent blocks your [d,P+K], follow it with [b,f,P], in order to crush their counterattack. Succeed 3 times to complete the exercise. Series 3 - [b,df,P+G] -> [d,K+G] ------------------------------------------------------------------------------ Exercise: After your throw, use [d,K+G] to attack the opponent's recovery from the fall! After the throw [b,df,P+G], use [d,K+G] to hit the opponent as they try to hit you with [d,P]. Succeed 3 times to complete the exercise. Series 4 - [b,P+K,P+K+G] -> [P+K] (from Kokei) ------------------------------------------------------------------------------ Exercise: Use [b,P+K,P+K+G] to change stance, and attack with [P+K] (from Kokei) to break the opponent's guard! From [b,P+K], use [b,P+K,P+K+G] to change stancem then use [P+K] (from Kokei) to break the opponent's standing guard. Succeed 3 times to complete the exercise. Series 5 - [P] -> [df,P,P,K] ------------------------------------------------------------------------------ Exercise: Watch your [df,P,P] hit, and complete [df,P,P,K]! After using P, follow with [df,P,P], and if the attack hits, finish the series with [df,P,P,K]. If the opponent guards the attack, stop the series at [df,P,P]. Succeed 5 times in a row to complete the exercise. Series 6 - [d,P] -> [D,df,P,P,P+K+G] -> [K] (from Kokei) ------------------------------------------------------------------------------ Exercise: Use [D,f,P,P,P+K+G] to change stance, then attack accordingly! After attacking with [d,P], use [D,df,P,P,P+K+G], and if the opponent floats, follo with [P,P,P+K] (from Kokei). Otherwise attack with [K] (from Kokei). Succeed 5 times in a row to complete the exercise. +----------------+ | Trial - Combos | +----------------+ Combo 1 - [D,df,P,P] -> [F,P,b,P,P] ------------------------------------------------------------------------------ Exercise: Use [D,df,P,P] -> [F,P,b,P,P] to make a combo! Your [D,df,P,P] will connect as a counter hit. Attack the floating opponent with [F,P,b,P,P]. Succeed 3 times to complete the exercise. Combo 2 - [D,df,P,P,P+K+G] -> [P,P,P+K] (from Kokei) ------------------------------------------------------------------------------ Exercise: Use [D,df,P,P,P+K+G] -> [P,P,P+K] (from Kokei) to make a combo! [D,df,P,P] will counter hit. Use [D,df,P,P,P+K+G] to go to Kokei stance, then make a combo with [P,P,P+K] (from Kokei). Succeed 3 times to complete the exercise. Combo 3 - [df,P+K] -> [df,P,P,P,d,K] ------------------------------------------------------------------------------ Exercise: Use [df,P+K] -> [df,P,P,P,d,K] to make a combo! After floating the opponent with [df,P+K], finish the combo with [df,P,P,P,d,K]. Succeed 3 times to complete the exercise. Combo 4 - [df,P+K] -> [D,f,P,P,b,P,P] ------------------------------------------------------------------------------ Exercise: Make the [df,P+K] -> [D,f,P,P,b,P,P]combo! After floating the opponent with [df,P+K], finish the combo with [D,f,P,P,b,P,P]. Succeed 3 times to complete the exercise. Combo 5 - [df,P+K] -> [f,P,P] -> [D,df,P,P+K] ------------------------------------------------------------------------------ Exercise: Use [df,P+K] -> [f,P,P] -> [D,df,P,P+K] to make a powerful combo! When the foot position is open, use [df,P+K] to float the opponent, follow with [f,P,P], then finish the combo with [D,df,P,P+K]. Succeed 3 times to complete the exercise. Combo 6 - [D,b,f,P] -> [D,df,P,P,b,P,P] ------------------------------------------------------------------------------ Exercise: Make the [D,b,f,P] -> [D,df,P,P,b,P,P] combo! After using [D,b,f,P] to beat down the opponent, follow with [D,df,P,P,b,P,P] to make a combo. Succeed 3 times to complete the exercise. Combo 7 - [f,P+K] -> [D,df,P,P,b,P,P] ------------------------------------------------------------------------------ Exercise: Make a combo with [f,P+K] -> [D,df,P,P,b,P,P]! [f,P+K] will counter hit. Use [D,df,P,P,b,P,P] against the opponent during the gut collapse. Succeed 3 times to complete the exercise. Combo 8 - [b,f,P] -> [F,P,b,P,P] ------------------------------------------------------------------------------ Exercise: Use [b,f,P] -> [F,P,b,P,P] to make a beatdown combo! After hitting with [b,f,P], use [F,P,b,P,P] to finish the combo. Succeed 3 times to complete the exercise. Combo 9 - [b,f,P] -> [d,P] -> [D,df,P,P+K] ------------------------------------------------------------------------------ Exercise: Use [b,f,P] -> [d,P] -> [D,df,P,P+K] to make a combo! The combo will start from open foot position. After beating the opponent down with [b,f,P], use [d,P] followed by [D,df,P,P+K] to complete the combo. Succeed 3 times to complete the exercise. Combo 10 - [b,f,P] -> [F,P,P,P,K] ------------------------------------------------------------------------------ Exercise: Make a combo wih [b,f,P] -> [F,P,P,P,K]! After hitting with [b,f,P], use [F,P,P,P,K] to finish the combo. Succeed 3 times to complete the exercise. Reward for completing the exercises ------------------------------------------------------------------------------ Dunno... Didn't manage to complete the exercise... +----------------------------------------------------------------------------+ | Miscellaneous | +----------------------------------------------------------------------------+ Website : http://www.geocities.com/DuelMasterNG/ E-mail : [email protected] GameFAQ User ID : ngcheechong