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Walkthrough

by Tom Hayes

===============================================================================

                              FAQ/Walkthrough for
                            TONY HAWK'S PRO SKATER 4

===============================================================================


GUIDE INFORMATION

Author:   Tom Hayes
E-mail:   thayesguides(at)gmail(dot)com
System:   PlayStation 2
Updated:  4th January, 2008
Version:  1.1


CONTENTS

1. Introduction
2. Tips on Scoring Points
3. Career Mode Walkthrough
     3.1. College
     3.2. San Francisco
     3.3. Alcatraz
     3.4. Kona
     3.5. Shipyard
     3.6. London
     3.7. Zoo
     3.8. Carnival
     3.9. Chicago
4. Gap List
     4.1. College
     4.2. San Francisco
     4.3. Alcatraz
     4.4. Kona
     4.5. Shipyard
     4.6. London
     4.7. Zoo
     4.8. Carnival
     4.9. Chicago
5. Special Tricks
6. Copyright Information


VERSION HISTORY

1.1:  4th Jan, 2008  (Format update)
1.0:  8th Dec, 2002  (First version)


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1.                               Introduction

===============================================================================


When the original Tony Hawk's Pro Skater first came out in 1999, it was easily
the best skateboarding game around. The simple fact that you could skate around
in a three dimensional environment and do tricks anywhere you wanted stood it
apart from all other extreme sports games.

Tony Hawk's Pro Skater 2 soon followed in 2000, and featured improved graphics,
and a much larger career mode. The game had improved upon the original in terms
of graphics, gameplay and size. The controls were greatly improved, and there
were many more tricks available.

Tony Hawk's Pro Skater 3 came out in 2001, on various formats. The main
upgrades were made to the next-generation console versions. The graphics and
gameplay were greatly improved, although career mode was similar to the
previous two games. The game could be completed very quickly for those with any
previous experience on the THPS series. But the controls and tricks were
updated again, and the series continued to get better.

Tony Hawk's Pro Skater 4 came out in 2002, and is the biggest game yet. It
features a massive 190 goals spread over nine levels. The gameplay has changed,
in that there is no longer a time limit when you first start playing a level.
To be given goals in this game, you have to skate up to people with arrows
above their heads, and talk to them. This is a similar method of gameplay to
Aggressive Inline, and it works just as well in this game.

The difficulty has been set much higher than in previous games. Although the
challenges start off easy, it's only when you get to a certain point in the
game when a whole load of pro challenges are unlocked. These pro challenges,
even in the first level, may be challenging for even the most experienced THPS
players.

Tony Hawk's Pro Skater 4 has had small upgrades to the graphics and gameplay,
and a huge revision to the career mode. Whereas the previous three games could
be completed in a few hours, Tony Hawk's Pro Skater 4 will take much longer to
complete. Overall, this is by far the best and most difficult extreme sports
game on the PlayStation 2.


===============================================================================

2.                          Tips on Scoring Points

===============================================================================


- New to Tony Hawk's Pro Skater 4 is the ability to do manual tricks. To try
  some out, go into a manual, and try some double tap combinations (Square,
  Square - Triangle, Triangle - Circle, Square, etc.). This is a great way of
  getting even more points out of a big trick combo.

- Use grinds. Press triangle + a direction while on a rail. Grinds are one of
  the most essential parts to scoring points in the game. To grind, approach a
  rail, jump, and then press triangle to land in a grind on the rail. Remember,
  the speed effects the amount of points you get, but the balance of the skater
  becomes less stable the longer you grind on a rail.

- Use grabs. Press circle + a direction to perform a grab. Grabs can be held
  for more points. Release the grab just before landing so you don't crash and
  lose the points.

- Use flip tricks for quick points. Press square + a direction to perform a
  flip trick. Because flip tricks are so quick, they can be used many times in
  the air. For example, kickflip + heelflip.

- The more tricks you do in a combo, the more points you will get. A kickflip
  is 100 points. A heelflip is 100 points. But doing both in one combination of
  tricks (kickflip + heelflip) is worth 400 points. The reason for this, is
  that the total points for the two tricks are 200 points. That total is then
  multiplied by the number of tricks in the combination (2), which equals 400.
  This process of scores is used in other tricks, such as grabs, flip tricks,
  and grinds. Try and do many tricks in a combination to get bigger scores.

- Use the revert. Get some air on a quarter pipe or half pipe, and quickly tap
  L2 or R2 after landing to go into the revert. As soon as the revert has been
  done, go into a manual by tapping up + down, or down + up, which will keep
  the points from the jump on the ramp. From the manual, you can then continue
  the combo by flip tricking, grabbing, or grinding a rail.

- Get used to special moves. They give a lot more points than normal tricks.
  While playing the game, press start - Options - Edit Tricks - Special Tricks.
  Press any of the slots to change to a special move, and then select a button
  combination. Special grinds are especially useful, as you can use them in a
  combo so easily.

- Tricks while grinding. While grinding, jump and then do a flip trick such as
  a kickflip, and then land back on the grind. Spin each time you jump on the
  rail, and use special grinds for further points.


===============================================================================

3.                         Career Mode Walkthrough

===============================================================================


-------------------------------------------------------------------------------
3.1.                                College
-------------------------------------------------------------------------------


GET A HIGH SCORE: 40,000 POINTS

Score 40,000 points anywhere in the level within two minutes.


COLLECT THE S-K-A-T-E LETTERS

S. From the start point of the goal, turn slightly left and go forward to the
   building on the other side of the road. Grind the left blue rail on the path
   leading up to the building, and jump off at the end of the rail to collect
   the letter S on the platform above the doors.

K. Continue grinding along the platform after collecting the letter S to grind
   on a wire leading over the road. Grind all the way along the wire, grind the
   wall, and then grind along the next wire to arrive on the second level of
   the car park. Half turn left after landing in the car park. Jump out of the
   car park and grind the wire above the right side of the road to collect the
   letter K.

A. Grind all the way along the wire and jump through the window at the end
   (Through the Frat Window Ollieing!). Ride through the first tunnel and turn
   left to see two frat boys. Jump over the fence nearest the right frat boy to
   collect the letter A.

T. Skate forward to the other side of the road, and go through the gap between
   the wall and the spine. Turn slightly right after skating through the gap,
   and ride up the three slopes at the left side of the steps. Turn left at the
   top of the slopes, and ride up the quarter pipe in front of the Fine Arts
   building to collect the letter T.

E. Ride back down the quarter pipe after collecting the letter T, and continue
   forward to the quarter pipe below the purple banner. Ride up the quarter
   pipe and grind right along the rail at the top. Jump off at the end of the
   rail to collect the letter E.


COLLECT THE C-O-M-B-O LETTERS

Ride down the small slope from the start point of the goal, and grind the rail
with the letter C on it. Continue grinding this rail to collect the O and M
letters. At the end of the rail, the grind will lead onto a rail leading to the
bridge. Collect the letter B, and then jump over the bridge at the end of the
wooden rail. Grind the rail on the other side of the bridge to collect the O.


RACE THE INLINE SKATER

Ride down the big roll-in ramp at the start of the goal, and go forward to pass
the first gate. Continue forward, and ride down the two sets of steps. Go down
the slope after the second set of steps, and skate through the gap between the
spine and the wall at the bottom of the steps to pass through the second gate.
Turn right on the road, and ride along the right side until you come to some
cones curving to the right. Turn right just before you get to the cones and
skate through the third gate.

Jump up the steps in front, and pass through the fourth gate. Ride forward and
pass through the fifth gate before the bridge. Ride through the sixth gate on
top of the bridge, and follow the outside of the corner around to the left to
pass through the seventh gate near the statue. Keep skating forward to pass
through the eighth and ninth gates. Turn left on the road, and slalom through
the next five gates. After passing the final gate in the slalom, ride into the
car park to pass through the fifteenth gate.


NAIL THE TRICKS THEY YELL OUT

Ride onto the quarter pipe near the start of the goal, and do the eighteen
tricks that are displayed within one minute.


GET BACK AT THE 5 FRAT BOYS

Ride down the steps from the start point of the goal, and go through the gap
between the quarter pipe and the wall to arrive on the road. Turn slightly
left, and use the quarter pipe to launch up to the ledge above. Grind right
along the ledge to hit the first frat boy, and then ride through the window at
the end (Through the Frat Window Grinding!). Turn slightly right to hit the
second frat boy.

Continue through the nearby tunnel to hit the third frat boy. After landing on
the red and white striped canopy of Schnitzel World, turn right and drop down
to the road. Skate across to the other side of the road, and wallride the wall
at the right side of the gate. Jump up to a grind on top of the wall to hit the
fourth frat boy. Continue grinding along to the end of the wall to hit the
fifth and final frat boy.


SPINE TRANSFER OVER THE WALL

Ride forward onto the road from the start point of the goal, and turn left to
face toward the quarter pipe. Ride up the quarter pipe and hold L2 or R2 to
spine transfer. After landing in the tennis courts, turn and face the wall.
Spine transfer the wall, and Kickflip (Left + Square) before landing. Finally,
spine transfer the wall, and Indy (Right + Circle) before landing.


WARN THE OTHER SKATERS

1. From the start point of the goal, skate forward along the road, and follow
   the corner around to the left. Go up the two slopes at the right side of the
   steps, and turn slightly left to find the first skater at the front of the
   philosophy building.

2. Continue skating forward from the philosophy building and ride over the
   grass to the mud path near the corner. Turn left and skate along the path to
   find a long log. Grind all the way down the log, and skate forward to the
   security building.

3. Quarter turn left at the security building, and ride down the slope. Turn
   slightly left at the bottom of the slope and jump over the fountain. Ride
   over the bridge at the other side of the fountain, and turn right before the
   first kiosk. Turn left after passing the kiosk, and ride toward the slope at
   the right side of the bowl with the purple sign in it. Continue skating
   forward, and pass through the archway to the coliseum. Turn left and ride
   along the path to find the third skater.

4. Ride toward the quarter pipe after the third skater, and launch up to the
   quarter pipe on the left (Coliseum Transfer!). Ride all the way over to the
   other side of the level and pass under the green gate to arrive on the road.
   Quarter turn left on the road, and ride toward the left side of the parking
   garage to find the fourth skater.


SKITCH THE PROFESSOR'S CAR

From the start point, hold up on the d-pad to skitch the car. Watch the balance
meter, and try and keep the marker in the middle by tapping left or right.
Continue balancing until you arrive back at the car park to complete the goal.


GRIND DOWN OFFICER TOM'S BANNERS

Turn slightly right at the start of the goal, and skate toward the wall. Jump
onto the wall and hold triangle to wallride it. Quickly jump from the wallride,
and then hold triangle again to grind the top of the wall. Grind all the way
along this first section of the wall to grind down four banners. Drop off the
wall at the corner, and then quarter turn right to see another wall. Wallride
up and grind the top of this wall to grind down the final three banners.


GET A PRO SCORE: 75,000 POINTS

Score 75,000 points anywhere in the level within two minutes.


STOP ALL OF THE PINK ELEPHANTS

Grind down the log at the start of the goal to get the first three elephants.
Ride down the path and grind the low ledge on the right for the fourth and
fifth elephants. Spine transfer (L2 or R2) over the next two ramps for the
sixth and seventh elephants. You may not have much time left at this point, but
as long as you stay in a combo, you won't fail the challenge. Jump and grind
the three logs for the next four elephants, and then jump off the end of the
third log for the final elephant.


MEDAL THE HIGH-COMBO COMPETITION

Read the Tips on Scoring Points section of this guide for information on
scoring points in the game. Place 3rd or better in the competition to complete
this challenge.


NAIL A 360 VARIAL MCTWIST

With a full special bar, do a 360 Varial McTwist (Left, Down + Circle) anywhere
in the level within 30 seconds.


CLOCK 5 JOCKS IN ONE COMBO

Go straight forward from the start point of the goal, and grind the left rail
to hit the first jock. Jump the gap at the end of the rail, and grind the next
rail to hit the second jock. Drop off the end of the rail, and manual up to the
quarter pipe in front. Get some air on the quarter pipe, and tap R2 to revert
after landing. Quickly go into a manual (up, down) after landing, and skate
toward the left rail. Grind the left rail, and jump over the two gaps to hit
the final three jocks.


GAP BETWEEN FLOATS 10 TIMES

Go forward forward from the start point of the goal, and spine transfer (L2 or
R2) over the two spines on the blue float. Jump forward from the small ramp at
the end of the blue float to land on a float with a bowl ramp. Go forward
through the bowl and spine transfer over to the yellow float advertising the
college. Turn around and spine transfer back to the blue float. Continue
jumping between these two floats to complete the challenge.


COMBO THE BENCHES, STAIRS AND FLAG POLE

Turn slightly left and go forward from the start point of the goal. Jump up and
grind the first corner of the bench. At the end of the bench, jump and grind
the planter at the side of the steps. Jump at the end of the planter and grind
on the fountain. At this point, the special bar should be full.

Grind around both corners of the fountain, and jump to a special grind on the
planter sloping up at the side of the steps. Jump at the top of the planter and
land in a special grind on the bench. This is one circuit. Try and do another
full circuit of the bench, stairs and flag pole, and then jump off when you
have over 50,000 points.


GET ALL 4 MASTER'S LIP GAPS

1. Go forward from the start of the goal, and launch from the quarter pipe up
   to a lip trick on the Philosophy building.

2. Drop back down to the quarter pipe, and turn slightly right. Ride toward the
   big quarter pipe under the purple banner, and launch from the quarter pipe
   up to a lip trick on the Engineering building.

3. After landing back on the quarter pipe, turn slightly left and ride up the
   small slope. Continue forward and launch from the quarter pipe up to a lip
   trick on the Fine Arts building.

4. Drop back down to the quarter pipe, and quarter turn right. Skate down the
   slope, and launch from the small quarter pipe up to a lip trick on the
   English building to complete the challenge.


COLLECT PRO C-O-M-B-O

From the start point of the goal, wallride the wall in front, and jump up to a
grind on top of the wall. Grind over the first green gate to collect the letter
C, and continue grinding along the wall to collect the O. As soon as you
collect the letter O, jump down to a manual on the tennis courts below, and
manual up to the quarter pipe in front.

Jump right at the top of the quarter pipe, and grind along the next section of
wall. Collect the letter M near the start of the wall, and then grind over the
green gate. Grind over the second green gate to collect the letter B, and then
jump right onto the roof of the security building. Turn slightly right on the
roof, and jump over to a grind on the wall leading toward the clock tower to
collect the letter O.


BEAT BOB'S 3 BEST COMBOS

Before attempting this challenge, equip the Indy 900 special move.

20,000. Ride forward from the start point, and get some air on the spine. Do a
        trick in the air, and then land in a Revert (L2 or R2). Ride back
        toward the green benches, and grind them. Jump off at the end of the
        benches, do a flip trick or grab, and land in a Manual (Up, Down). Ride
        toward the quarter pipe in front, and do a special trick to complete
        this combo.

40,000. Drop down from the high banner at the start point, and ride to the
        quarter pipe at either side of the steps. Do a Boneless (Up, Up + X) at
        the top of the quarter pipe, and then do the Indy 900 in the air.
        Revert after landing back on the quarter pipe, and go into a manual. Do
        any flip trick from the manual to complete this combo.

60,000. Drop into the quarter pipe from the start point, and turn slightly
        left. Ride up the big quarter pipe in front, and do a Boneless to the
        Indy 900 in the air. Revert into a manual after landing on the quarter
        pipe, and turn slightly left after passing the spine ramp. Manual down
        the slope, and jump to a grind on the three rails leading down the
        steps. Flip trick as you gap each rail to complete the challenge.


GET A SICK SCORE: 250,000 POINTS

Score 250,000 points anywhere in the level within two minutes.


TONY'S PRO SPECIFIC CHALLENGE

1. Ride forward from the start point of the goal, and launch over the gap
   between the two quarter pipes. Do a Nosegrab (Up + Circle) while in the air.
   Jump back over the gap and Tailgrab (Down + Circle). Jump the gap again, and
   Indy (Right + Circle).

2. Follow the method shown above, but Behihana (Down + Left + Circle), Japan
   (Up + Left + Circle), and Madonna (Up + Right + Circle) the gap.

3. Follow the method shown above, but Barrel Roll (Left, Down + Square), Indy
   900 (Right, Down + Circle), and 360 Varial McTwist (Right, Left + Circle)
   the gap. These tricks will only work with a full special bar.


JAMIE'S PRO SPECIFIC CHALLENGE

9:40 AM.  Turn slightly left at the start point of the goal, and ride into the
          bowl. Grind left and FS 5-0 the top of the bowl.

10:20 AM. Jump off after grinding around the first corner of the bowl, and jump
          over the path to land near the two kiosks. Turn left and go through
          the gap in the fence to the basketball court. Continue forward, and
          go through the gap in the quarter pipes to arrive on the tennis
          courts. Go to the left side of the tennis net, and face it. Jump over
          the net and 360 Flip (Down + Left + Square, Square) over it.

12:00 PM. Turn slightly right after jumping the net, and go through the gap in
          the fence. After dropping down to the path below, turn right and
          skate up the slope, and then turn left. Ride at the side of the left
          kiosk to see the bridge. Jump to the left side of the bridge, and
          Noseslide (Left + Triangle) the ledge.

12:30 PM. On the other side of the bridge, quarter turn right and ride up the
          two slopes. Continue forward along the path with the log on the left
          to find the Philosophy building. With the ledge on the left side,
          Smith (Down + Right + Triangle) the ledge.

1:10 PM.  Jump off the ledge and continue forward to the three rails at the
          side of the coliseum. Ride down the first set of steps, then jump and
          FS Shove-It (Up + Square).

2:00 PM.  Continue forward down to the bottom of the steps, and turn right
          before the entrance to the road. Ride down the next two sets of
          steps, and turn slightly right. Ride up the slope at the right side
          of the steps, and quarter turn left before the kiosks. Continue
          forward, and ride up the slope between the two sets of steps to
          arrive on the road. Turn slightly right on the road, and Nosegrind
          (Up + Triangle) either of the blue rails leading up to the entrance
          of the school.

3:20 PM.  Ride down the next slope, and quarter turn left on the road. Continue
          forward along the road, and go through the first entrance on the
          right. Ride past the security building, and turn left after passing
          the clock tower to see the curved bench. With the bench on the left
          side, Tailslide (Right + Triangle) the bench.

4:00 PM.  Jump off the end of the bench, and quarter turn left. Ride over the
          bridge, and grind either of the kiosks on the other side. Jump off at
          the end of the kiosk and Kickflip (Left + Square).

6:20 PM.  Ride down the steps after the kiosks, and ride up the slope at the
          left side of the steps before the road. Turn left on the road, and
          continue skating forward. At the end of the road, quarter turn right,
          and use the quarter pipe to launch up to a Nosegrind (Up + Triangle)
          on the ledge above.

7:15 PM.  Grind through the window at the end of the ledge (Through the Frat
          Window Grinding!), and then ride through the next window. After
          landing on the red and white striped canopy of Schnitzel World, turn
          right and drop down to the road. Skate across to the other side of
          the road, and go down the steps on the other side of the green gate.
          Turn slightly right, and ride forward to the Fine Arts building in
          the distance. Launch from the quarter pipe in front of the Fine Arts
          building, and grind left along the edge of the roof. Quickly jump
          right to land on the roof. Turn left, and ride to the quarter pipe at
          the corner of the roof. Launch right from the quarter pipe, Benihana
          (Down + Left + Circle), and land on the quarter pipe on the roof of
          the English building below.


-------------------------------------------------------------------------------
3.2.                             San Francisco
-------------------------------------------------------------------------------


GET A HIGH SCORE: 50,000 POINTS

Score 50,000 points anywhere in the level within two minutes.


COLLECT THE S-K-A-T-E LETTERS

S. Ride forward along the path from the start point of the goal, and launch off
   the right side of the quarter pipe to collect the letter S.

K. After landing on the quarter pipe below, skate forward and spine transfer
   over the spine ramp. Continue forward and jump to the top of the curved
   steps to collect the letter K.

A. Jump over the ledge at the top of the steps, and ride over the grass. Jump
   over the next ledge to land on the road near the Pier 18 warehouse. Ride up
   to the quarter pipe at the left side of the warehouse, and launch right to a
   grind on the edge of the warehouse to collect the letter A.

T. After collecting the letter A, jump left to land on top of the warehouse,
   and then half turn left. Ride along the warehouse roof, and jump over the
   gap to the roof of the next building. Grind along the rail near the start of
   the roof, and then jump over the gap to the second rail. At the end of the
   second rail, jump right to a grind on the wire between the two lights. Grind
   along the wire to collect the letter T.

E. Jump off at the end of the wire to land on the roof of a building. Jump at
   the end of the roof and grind the right edge of the next roof to collect the
   letter E.


COLLECT THE C-O-M-B-O LETTERS

Jump on the ledge near the start point and grind it to collect the C near the
start. Jump over the two planters in the ledge to collect the letters O and M.
After jumping the third planter, quickly jump again to collect the letter B,
and then grind around the corner in the next ledge to collect the letter O.


FIND THE MESSENGER'S 5 MISSING PACKAGES

1. Ride forward from the start point of the goal, and jump the gap between the
   two quarter pipes to collect the first package in front of the door.

2. After landing on the quarter pipe, turn left and skate to the quarter pipe
   at the right side of the pier. Launch right from the quarter pipe to collect
   the second package above the blue rail.

3. Ride forward after landing on the quarter pipe, and turn left shortly before
   the road. Grind the ledge in front of the building, and jump the gap to
   collect the third package.

4. Continue forward at the end of the second ledge, and grind the ledge of the
   next building. Jump the gap at the end of the first ledge to collect the
   fourth package.

5. Skate forward after collecting the fourth package, and jump the first gap
   between the quarter pipes in front of the pier 18 warehouse to collect the
   fifth package.


BS BONELESS THE 3 PIER SIGNS

1. Ride straight forward from the start of the level and use the quarter pipe
   to launch up to a BS Boneless (Right + Triangle) on the first sign.

2. Drop back down to the quarter pipe, and follow the pier as it curves around
   to the left. Ride past the two blue signs, and then quarter turn left to
   arrive on the next section of pier. Ride all the way down the pier to the
   quarter pipes at the end, and quarter turn left to see the second pier sign.
   Use the quarter pipe in front to BS Boneless the sign.

3. Drop back down to the quarter pipe, and go straight forward to the next
   quarter pipe. Skate up the quarter pipe and launch up a BS Boneless on the
   third pier sign.


FEED THE 4 ANGRY SEA LIONS

Ride forward from the start point of the goal, and go up the slope to find the
first fisherman. Grind the bench behind the fisherman, and he will walk away
from the bait. Quickly half turn right and grind the rail on the left to lower
the bait into the water. This will distract one sea lion. Repeat this method of
grinding the bench and then grinding the bait with the other three fishermen
around the pier to complete the challenge.


MANUAL THE OVERHEAD WALKWAY

Ride forward from the start point of the goal and manual shortly before the
first set of cones. Keep the balance marker in the middle by tapping up or
down, and manual all the way along the walkway. After passing the second set of
cones, jump out of the manual to complete the challenge.


BEAT MUSKA'S 3 BEST COMBOS

Do a 4,000 point trick, a 5,000 point trick, and then a 6,000 point trick
anywhere in the level.


DARKSLIDE THE WATERSIDE RAILING

From the start point of the goal, jump onto the rail and Darkslide (Right, Left
+ Triangle) along it. Jump off the rail after doing the Darkslide to complete
the challenge. The Darkslide grind will only work with a full special meter.


MEDAL THE COMPETITION

Read the Tips on Scoring Points section of this guide for information on
scoring points in the game. Place 3rd or better in the competition to complete
this challenge.


GET A PRO SCORE: 100,000 POINTS

Score 100,000 points anywhere in the level within two minutes.


SAVE PAINTER NEAL

There is a statue of a ball in front of the start point of the goal. Cross over
the grass to the path on the other side, and turn left or right. Ride about
half-way up the path, and then half turn. Face toward the statue to see a wire
leading up to it. Jump onto this wire, and grind around the statue to complete
the challenge.


RACE THE BIKE MESSENGER

At the start of the race, quickly skate onto the road and hold up behind a car
to skitch it. Tap down near the pier 18 warehouse, and skate to the orange
arrow above the middle quarter pipe. To complete the challenge, quickly skate
back to the road and skitch another car back to the orange arrow at the start
point of the race.


RACE TO GET THE CAMERA

1. Skate forward to the road from the start point of the goal, and grind the
   ledge on the other side. Jump off at the end of the ledge, and cross over to
   the other side of the road.

2. Half turn right and grind the ledge near the left side of the road. Jump off
   about half-way along the ledge, and cross over to the right side of the
   road. Ride to the right side of the bus stop to collect the camera.

3. Quarter turn left, and jump up the ledge to land on the grass. Jump over the
   path, and continue forward to the plaza. Ride behind the benches under the
   spiral slopes to collect the film.

4. Quarter turn left and ride back to the road. Turn left on the road, and ride
   along to the first corner. Turn right at the corner, and continue forward
   down the steps to the start point. Turn right at the bottom of the steps to
   complete the challenge.


MANUAL, GAP AND MANUAL THE SETUP

Ride forward from the start point of the goal, and jump to a manual on the
bench. Manual along the bench to the first planter (On the Way), and follow the
plywood to the second planter (Halfway there!). Jump the gap and land in a
manual on the next planter (Cleared the Gap). Continue riding forward over to
the next planter (Almost), and ride over the final section of plywood (Made
It!) to complete the challenge.


NAIL THE TRICKS THEY YELL OUT

Jump to a grind on the ledge near the start of the goal, and do the sixteen
tricks that are displayed within one minute.


GET A SICK SCORE: 300,000 POINTS

Score 300,000 points anywhere in the level within two minutes.


COLLECT PRO C-O-M-B-O

Turn slightly right at the start point of the goal, and use the small launch
ramp to jump up to a grind on top of the bus stop for the letter C. Jump right
to a grind on the left wire, and then quickly jump right and grind the right
wire to collect the letter O. Jump back to a grind on the left wire for the M.

Jump off the wire and land in a manual. Turn right, air the quarter pipe for
the letter B. Revert to a manual after landing back on the quarter pipe, and
quarter turn right. Manual over to the quarter pipe at the corner of the
warehouse, and grind the left side of it to collect the letter O. Jump off the
quarter pipe to complete the challenge.


MANUAL THE PAD IN BOTH DIRECTIONS

Jump onto the pad at the start point of the goal, and balance all the way up to
the end to complete the first leg. Jump off of the pad, and manual up to the
quarter pipe in front. Air on the quarter pipe, and revert after landing back
on the quarter pipe. Quickly go into a manual after the revert, and jump back
onto the pad. Manual up the pad to the end to complete the challenge.


DO THE SPINE TRANSFER-TRANSFER

Ride forward from the start point of the goal, and jump down to the quarter
pipe below. As you approach the spine ramp, hold L2 and turn sharply left. Jump
from the top of the first spine ramp, and spine transfer to the spine ramp on
the other side of the gap to complete the challenge.


GRIND THE BLOCKERS OFF THE LEDGES

Ride forward at the start point of the goal, and jump up the small step to land
on the grass. Turn left to see a red button of the wall near the spine ramp.
Jump and Wallride (Triangle) the button, then quickly turn left and ride onto
the grass. Launch up to the area at the bottom of the Hubba ledges, and face
toward the ledges. Grind the blockers on both bottom ledges first and grind the
blockers off the top two ledges to complete the challenge.


CHAD'S PRO SPECIFIC CHALLENGE

Ride forward from the start point of the goal, and jump down to the quarter
pipe below. Raise the counter to 1,000 by doing tricks to raise the beat meter
one level. Get eight beats to complete the challenge.


KAREEM'S PRO SPECIFIC CHALLENGE

1. Jump the roof gap and do the sixteen single tricks that are displayed.

2. Start on either the left or right roof. Jump the first roof gap and do the
   first part of the combo displayed. Grind the rail, and then do the second
   part of the combo over the roof gap at the end of the rail.

3. Follow the method for part 2, but after jumping the second roof gap, manual
   toward the quarter pipe in front. Revert (L2 or R2) into a manual after
   landing, and ride toward the gap. Jump the first roof gap and do the third
   part of the combo. Grind the rail, and then do the fourth part of the combo
   over the roof gap at the end of the rail.


ANDREW'S PRO SPECIFIC CHALLENGE

1. Ride forward from the start point of the goal, and grind the rail. Drop off
   the end of the rail, and use the ramp to launch over the pier.

2. Follow the same method for jump 1, but Double Kickflip (Left + Square,
   Square) over the pier.

3. Follow the same method for jump 1, but Triple Heelflip (Right + Square,
   Square, Square) over the pier.

4. Go forward and air the corner of the bowl. After landing back on the bowl,
   continue forward and use the launch ramp to clear the walkway.

5. Follow the same method for jump 4, but Double Kickflip (Left + Square,
   Square) over the walkway.

6. Follow the same method for jump 4, but Triple Heelflip (Right + Square,
   Square, Square) over the walkway.

7. Grind the first rail and jump the gap to a grind on the second rail. Drop
   off the end of the second rail and use the ramp to jump over the fountain.

8. Follow the same method for jump 7, but Double Kickflip (Left + Square,
   Square) over the fountain.

9. Follow the same method for jump 7, but Triple Heelflip (Right + Square,
   Square, Square) over the fountain.

10. Grind down the rail on the left side of the slope, and then grind the blue
    rail on the right. Continue forward across the road, and use the launch
    ramp to jump into the bowl.

11. Follow the same method for jump 10, but Double Kickflip (Left + Square,
    Square) into the bowl.

12. Follow the same method for jump 10, but Triple Heelflip (Right + Square,
    Square, Square) into the bowl.

13. Jump over the rooftop gap, and then turn slightly right. Launch from the
    ramp at the end of the roof and land on the other side of the road.

14. Follow the same method for jump 13, but Double Kickflip (Left + Square,
    Square) over the road.

15. Follow the same method for jump 13, but Triple Heelflip (Right + Square,
    Square, Square) over the road.


-------------------------------------------------------------------------------
3.3.                                Alcatraz
-------------------------------------------------------------------------------


GET A HIGH SCORE: 55,000 points

Score 55,000 points anywhere in the level within two minutes.


COLLECT THE C-O-M-B-O LETTERS

Ride down the slope at the start point of the goal, and grind the left side of
the half pipe to collect the letter C. Grind to the end of the quarter pipe,
and then jump off to a grind on the pipe to collect the letter O. Grind the
pipe until it turns left left, and then jump up to a grind on the edge of the
hut to collect the letter M and the letter B. Jump off the end of the hut, and
land in a manual. Manual up to the quarter pipe at the end of the pier, and
jump up to collect the letter O.


COLLECT THE S-K-A-T-E LETTERS

S. Ride forward from the start point of the goal, and jump from the launch ramp
   at the edge of the roof to collect the letter S.

K. Quarter turn left after landing on the slope, and ride forward to collect
   the letter K at the left side of the tunnel leading down.

A. Ride down the slope after collecting the letter K, and jump from the launch
   ramp to a grind on the ledge for the letter A.

T. Grind off the end of the ledge after collecting the letter A, and then turn
   slightly right. Skate forward to collect the letter T at the left side of
   the building.

E. Ride along the path at the side of the building and grind the rail on the
   left. After the first bend in the path, jump right to a grind on the roof
   and use the slope at the end of the roof to jump up to the letter E.


TAKE THE ALCATRAZ TOUR

Ride forward from the start point of the goal and hold up to skitch the car.
Tap left and right to keep the balance marker in the middle, and hold down to
let go of the car as it slows down for the first time. Use the quarter pipe in
front to launch up to a grind on the awning to scare the birds. Jump left off
the awning, and skitch the car to ride to the second stop.

At the second stop, tap down to let go of the car, and grind the ledge on the
left to knock the three kegs down. Skate back to the car and skitch it to ride
to the third stop. At the third stop, hold down to let go of the car, and grind
the top of the small quarter pipe to complete the challenge.


REVERT MADNESS

Ride forward from the start point of the goal, and quarter turn left in the
bowl. Get some air on one side of the bowl, and revert (L2 or R2) after landing
to complete the first part of the goal. Get some air on the next side of the
bowl, and revert into a manual to complete the second part of the goal. Ride up
the next side of the bowl and lip trick the ledge at the top. Drop down from
the lip trick and revert into a manual after landing to complete the challenge.


DUNK 30 TOURISTS

Quarter turn right from the start point of the goal, and ride near the wall to
dunk the first set of tourists. Turn slightly right before the ferry, and ride
near the fence on the left to dunk the next set of tourists. Ride along near
the fence on the dock, and then half turn left near the quarter pipe. Ride back
up to the start point of the goal, and dunk the remaining tourists on the way
to complete the challenge.


DISTRACT THE GUARDS

Ride forward from the start point of the goal to hit the first barrel. Grind
the right ledge to hit the second barrel, and then grind the left ledge to hit
the third barrel. Grind the right ledge for the fourth barrel, and continue to
grind as it curves around to the right. Jump off the ledge after the corner,
and grind the left ledge to hit the fifth barrel.

Ride over to the right ledge to hit the sixth barrel, and quarter turn left at
the top of the slope. Grind the pipe to hit the seventh barrel. Jump off the
pipe at the end and grind the bench to hit the eighth barrel. Continue forward
after the bench, and grind the pipe to hit the ninth barrel.

Jump off at the end of the pipe, and grind the rail at the side of the steep
slope to hit the tenth barrel. Jump off at the end of the rail, and grind the
first planter. Jump the gap and grind the second planter to hit the eleventh
barrel. Grind the rail leading around the building with the foghorn on top to
hit the twelvth barrel.


SEMI FLIP THE BULLDOZER

Get a full special meter and ride up toward the quarter pipe in front of the
bulldozer. Launch from the quarter pipe and Semi Flip (Left, Right + Circle) to
complete the challenge.


FIND THE GUARD'S KEYS

Turn slightly left at the start point of the goal, and ride over the slope to
collect the first key. Grind the edge of the quarter pipe for the next five
keys. Drop off the end of the quarter pipe, and grind the rail on the other
side of the car for the seventh key.

After dropping off the end of the rail, wallride up to a grind on the ledge on
the left for the next four keys. Drop into the bowl at the end of the ledge,
and spine transfer over to the next bowl to collect the twelvth key. Grind the
edge of the bowls and collect the next four keys to complete the challenge.


MEDAL IN THE COMPETITION

Read the Tips on Scoring Points section of this guide for information on
scoring points in the game. Place 3rd or better in the competition to complete
this challenge.


GET A PRO SCORE: 100,000 POINTS

Score 100,000 points anywhere in the level within two minutes.


PULL OFF MULLEN'S TECH TRICK

Ride forward from the start point of the goal, and Impossible (Up + Square)
from the launch ramp in front. Land in a manual on the roof, and balance the
manual along to the end. Kickflip (Left + Square) off the end of the roof to
complete the challenge.


RANGER RON'S SKITCH LAUNCH

1. Ride forward and hold up to skitch the left side of the tram. Tap left and
   right to balance the skitch, and then hold down to let go of the skitch
   before the launch ramp. Launch over the restrooms, and land on the slope on
   the other side. Ride forward to the quarter pipe, and launch 150' in the air
   to complete the first part of the challenge.

2. Follow the method shown above, but skitch the right side of the tram. After
   landing on the slope on the other side of the restrooms, ride forward to the
   launch ramp, and launch 350' to complete the challenge.


ESCAPE FROM ALCATRAZ

From the start point of the goal, grind the rope to collect the first icon.
Drop down to a grind on the ledge below for the second icon, and then jump left
to a grind on the rail for the third icon. Drop off the end of the rail, and
grind right along the quarter pipe at the edge of the roof. Jump at the top of
the slope to collect three icons, and grind the pool below to collect the next
four icons.

After collecting the tenth icon, jump off the grind at the next corner of the
pool, and ride along the path to collect the eleventh icon. Wallride up to a
grind on the wall on the right to collect the twelvth icon, and turn left at
the end of the grind to collect the thirteenth icon near the entrance of the
tunnel leading down. Grind the left rail leading down the steep slope at the
right side of the entrance to collect the fourteenth icon.

Jump the gap at the end of the first rail to collect the fifteenth icon, and
grind the next rail rail on the other side of the gap. Drop off the end of the
rail to collect the sixteenth icon, and then grind the next rail leading up the
path on the right to collect the seventeenth icon. Grind the rail leading down
the steps on the left to collect the eighteenth icon, and use the left quarter
pipe to launch right over the gap for the next two icons.

After landing on the quarter pipe on the right side of the gap, ride forward
and jump over the mound to collect the twenty-first icon. Grind the left rail
to collect the twenty-second icon. Jump off the rail when it slopes up to
collect the next three icons. Grind the rail below to collect the twenty-sixth
icon. Grind the quarter pipe on the left to collect the twenty-seventh icon,
and drop down to a grind on the bowl to collect the twenty-eighth icon.

Grind around the first corner of the bowl, and then jump off shortly before the
second corner to a grind on the rail for the next two icons. Drop off the end
of the rail, and grind the ledge on the left to collect the thirty-first icon.
Grind to the end of the ledge, and then grind up the wire leading to the ferry
to collect the thirty-second icon. Go to the back of the ferry, and ride up the
slope. Collect the thirty-third icon to complete the challenge.


NAIL THE TRICKS THEY YELL OUT

Ride onto the quarter pipe near the start of the goal, and do the eighteen
tricks that are displayed within one minute.


BULLSEYE LAUNCH

Skate down the slope at the start point of the goal, and ride the loop. Jump
from the launch ramp on the other side, and land on the bullseye in the water.
The points are shown below:

Green  : 10
Blue   : 20
Yellow : 50
Red    : 100

If you're having difficulties landing in the middle of the bullseye, press
start, select Options, and then select Edit Stats. Set the Air statistic to 7,
the Hangtime statistic to 5, and the Speed statistic to 5. Score 400 points or
more within 10 tries to complete the challenge.


GET A SICK SCORE: 400,000 POINTS

Score 400,000 points anywhere in the level within two minutes.


COLLECT PRO C-O-M-B-O

Grind down the rail at the start point of the goal to collect the letter C.
Stay on the rail as it curves around to the left, and then jump left to a
wallride on the building. Quickly jump up from the wallride and grind the
ledge. Jump from the light at the end of the ledge to collect the letter O, and
grind the top of the roof. Jump up to the higher section of roof to get the M.

At the end of the roof, jump to a grind on the wall above the bowl, which will
lead to a grind on the edge of a roof. Jump off at the end of the roof, and
grind the rail around the tower. Jump off at the end of the rail, and grind the
edge of the roof to collect the letter B. Grind to the end of the roof, and
then jump through the window to a grind on the rail. Grind to the end of the
rail to collect the letter O.


POSE FOR 6 PICTURES

1. Ride forward from the start point of the goal, and use the quarter pipe to
   launch over the top of the wall. Nosegrab (Up + Circle) in the air, and land
   in the bowl.

2. Skate up the roll-in to exit the bowl, and quarter turn right. Go forward,
   and skate up the slope on the left. At the top of the slope, quarter turn
   right and ride up the slope in front. Use the quarter pipe at the top of the
   slope and launch up to a FS Noseblunt (Up + Triangle) on the red rail above.

3. Ride back down the slope, and quarter turn right. Ride forward, and quarter
   turn right after passing the entrance which leads up to the lighthouse
   courtyard. Ride forward to the other side of the area, and grind the ledge
   leading right. Jump off at the end of the ledge and Pop Shove-It (Down +
   Square) the gap.

4. Ride up the steep slope on the other side of the gap, and ride up the path
   on the right to arrive in the parade grounds. Quarter turn left, and
   Heelflip (Right + Square) the gap between the two quarter pipes.

5. Go forward after landing on the quarter pipe, and skate into the tunnel
   leading up to the north side of the rooftop. Skate over to the other side of
   the roof, and use the small quarter pipe to launch up to an Invert (Down +
   Triangle) on either of the flag poles.

6. Drop back into the quarter pipe from the flag pole, and ride to the big
   slope at the top-right corner of the roof. Ride up to the top of the slope,
   and grind the rail leading down. Drop off the end of the rail, and
   Bluntslide (Down, Down + Triangle) the wire to complete the challenge.


MANUAL THE SWITCHBACKS

Ride forward from the start point of the goal, and manual down the first slope.
Tap up or down to keep the balance meter in the middle, as you turn right
around the first corner. Manual down the second slope, and stay at the right
side of the slope before you turn left around the next corner. Manual down to
the end of the third and final slope to complete the challenge.


NAIL THE MEGA-COMBOS THEY YELL OUT

A list of eight tricks will be displayed. Get air on one side of the bowl and
do the first two tricks in the list. Revert into a manual after landing and do
the next two tricks. Continue to revert, manual and do the remaining tricks to
complete the chalenge. Try and concentrate on the flip tricks first of all, as
it's possible to do three or more flip tricks at once.


BAM'S PRO SPECIFIC CHALLENGE

1. Ride down the first slope, and turn slightly left before turning right
   around the first corner. Stay at the far right side of the second slope, and
   turn left around the second corner. Ride down the third slope, and do a wide
   turn right around the third corner to enter the tunnel of the building. On
   the other side of the tunnel, ride straight forward to the ramp at the end
   of the pier.

2. Ride down the first slope, and jump the first four hurdles. Turn right
   around the first corner, and stay in the middle of the second slope as you
   jump the first hurdle near the start. Continue down the slope, and use the
   launch ramp to jump over the four hurdles. Turn left around the next corner,
   and stay in the middle of third slope.

   Jump the first hurdle, and jump the middle of the second and third hurdles.
   Turn slightly left, and then turn right at the bottom of the slope. The
   tunnel is closed, so jump the hurdle on the right to land in the half pipe.
   Jump the next hurdle at the end of the half pipe, ride at the left side of
   the final hurdle, and continue forward to the ramp at the end of the pier.

3. At the start of the first slope, move right, left, right, left to avoid the
   hurdles, and then turn right at the bottom of the slope. Follow the same
   directions for the hurdles on the second slope, and turn left at the bottom
   of the slope. Move right, left, middle, left/right, middle to avoid the
   hurdles. Do a wide turn right around the third corner to enter the tunnel of
   the building. In the tunnel, move right, left, right to avoid the hurdles.
   On the other side of tunnel, ride straight forward and launch from the ramp
   at the end of the pier to complete the challenge.


ELISSA'S PRO SPECIFIC CHALLENGE

1. Ride forward from the start point of the goal, and grind the ledge. Jump
   near the end of the ledge, and grind the rail leading down the slope. Drop
   off the end of the rail, and ride up the steep slope. Jump from the top of
   the slope to the planks on the stairs.

2. Follow the same method for jump 1, but Triple Impossible (Up + Square,
   Square, Square) to the planks on the stairs.

3. Follow the same method for jump 1, but Judo Madonna (Left, Right + Circle)
   to the planks on the stairs. A full special bar is needed for this trick.

4. Grind the rail in front, and launch from the top of the steps down to the
   path at the bottom.

5. Follow the same method for jump 4, but Airwalk (Down + Circle) to Double
   Heelflip (Right + Square, Square) down the steps.

6. Follow the same method for jump 4, but Judo Madonna (Left, Right + Circle)
   down the steps. A full special bar is needed for this trick.

7. Ride forward and grind the rail. Drop off the end of the rail, and use the
   ramp at the side of the slope to launch down to the half pipe.

8. Follow the same method for jump 7, but Benihana (Down + Left + Circle) to
   Pop Shove-It (Down + Square) down to the half pipe.

9. Follow the same method for jump 7, but Triple Kickflip (Left + Square,
   Square, Square) to Judo Madonna (Left, Right + Circle) down to the half
   pipe. A full special bar is needed for this trick.


RUNE'S PRO SPECIFIC CHALLENGE

1. Approach the spine of the pool with a full special bar. Spine transfer,
   Heelflip Hardflip (Left + Right + Circle), and land in the other pool.

2. In the second pool, launch up to a Blunt to Fakie (Down + Left + Triangle)
   liptrick on the railing of the watchtower.

3. Drop back into the second pool, and spine transfer back to the first bowl.
   Get some air on the side of the pool near the building, and Melon (Left +
   Circle) over the plank.

4. Stay in the first pool, and launch up to an Eggplant (Up + Triangle) on the
   edge of the rooftop.

5. Spine transfer back over to the second pool, and get some air on the side of
   the pool nearest the watchtower. At the highest point of the jump, press L2
   or R2 to spine transfer into the bowl of the watchtower.

6. Do a 50,000 point trick in the watchtower bowl.

7. Get air on the section of the watchtower bowl nearest the pools. With a full
   special bar, Backfoot Flip Nosegrab (Right, Up + Circle), and spine transfer
   down to the pool.

8. Launch from the pool up to a lip trick on the top of the watchtower. Jump
   again and One Foot Blunt (Left, Right + Triangle) the grommet holding the
   skateboard to complete the challenge.


-------------------------------------------------------------------------------
3.4.                                  Kona
-------------------------------------------------------------------------------


GET A HIGH SCORE: 60,000 POINTS

Score 60,000 points anywhere in the level within two minutes.


COLLECT THE C-O-M-B-O LETTERS

Skate forward from the start point of the goal, and grind the ledge on the left
to collect the letter C. Jump off the right side of the ledge at the end, and
manual toward the quarter pipe in front. Get some air on the quarter pipe, and
tap L2 to spine transfer over the fence to collect the letter O. Revert to a
manual after landing, and grind the rail to collect the letter M.

Jump off the end of the rail, and manual forward to the rail leading up the
slope. Grind the rail, and jump the gap to a grind on the blue ledge for the
letter B. Jump off at the end of the ledge, and grind the rail leading up the
side of the steps to collect the letter O.


COLLECT THE S-K-A-T-E LETTERS

S. Ride forward down the path from the start point of the goal, and air the
   section of the bowl near the first corner to collect the letter S.

K. Quarter turn right after landing back in the bowl, and air forward out of
   the bowl. Skate forward after landing, and grind the blue steps to collect
   the letter K.

A. Jump off the steps after collecting the letter K, and jump over the snake
   run to land in the pink bowl on the other side. Ride to the other side of
   the pink bowl and launch over the big hut to collect the letter A.

T. After landing in the blue bowl on the other side of the hut, ride forward
   and exit the bowl at the other side. Follow the path down to the skate park,
   and grind the ledge at the far side to collect the letter T.

E. Drop off the end of the ledge, and ride forward to the big half pipe at the
   other end of the skate park. Air the left side of the half pipe to collect
   the letter E.


PLACE 3RD OR BETTER - STREET COMPETITION

Read the Tips on Scoring Points section of this guide for information on
scoring points in the game. Place 3rd or better in the competition to complete
this challenge.


FIND THE 4 MISSING RENTAL GEAR ITEMS

1. Skate down the path to arrive in the skate park. Continue forward over to
   the other side of the skate park, and turn left before the grass to face the
   big quarter pipe. Ride up the quarter pipe to collect the first item.

2. Land back on the quarter pipe, and skate forward to the big half pipe in the
   distance. Go behind the far side of the ramp for the second item.

3. Continue forward after collecting the second item, and jump over the wall to
   land on the grass. Ride over the grass to drop into the bowl, and then
   quarter turn right. Skate to the bottom of the bowl for the third item.

4. Half turn left after collecting the third item, and skate up the path to the
   top of the bowl. Continue past the roll-ins on the left, and drop down the
   steps to land near the hut. Go to the left side of the hut to collect the
   fourth item.


SHOW OFF FOR THE LOCALS AT THE MINI SPINE

Ride onto the spine ramp near the start of the goal, and do the eighteen tricks
that are displayed within one minute.


SNAKE RUN SLALOM

1. Ride through the first gate at the top of the slalom, and ride up the first
   slope on the right to pass the second gate. Ride the next two slopes to pass
   the third and fourth gates. Turn slightly left after riding the third slope,
   and ride through the fifth gate at the bottom of the snake run.

2. Ride through the first gate at the top of the slalom, and pass through the
   second gate on the small slope on the left. Turn right to the first big
   slope to pass the third gate, and turn left to pass the fourth gate on the
   second big slope. Pass the fifth gate on the third big slope on the right,
   and go through the sixth and seventh gates at the bottom of the snake run.

3. Ride through the first gate at the top of the slalom, and pass through the
   second gate on the small slope on the left. Turn right to pass the third
   gate on the slope on the right. Quickly turn left and ride the fourth gate
   on the slope on the left. Ride right to pass the fifth gate, and turn left
   to pass the sixth gate. Go right and pass the seventh gate on the third big
   slope. Continue riding the right slope to pass the eighth gate, and ride
   through the ninth and tenth gates at the bottom of the snake run to complete
   the challenge.


SAVE THE BIRDS ON THE POWER LINES

Ride down the roll-in at the start point of the goal, and look for the white
droppings near the top of the half-pipe. Do a lip trick on the wire above the
droppings, and balance until the bird flies away. Do the same thing for the
remaining six birds to complete the challenge.


MISTY FLIP OVER THE BIG HUT GAP

Ride forward from the start point of the goal, and air the side of the bowl.
Don't spin in the air, as the current line is great for airing the hut. Do a
high-scoring trick, and land back in the bowl. Air the side of the bowl near
the start point, and do another trick so that you land with a full special bar.
Skate to the other side of the bowl, and launch forward out of it so that you
clear the hut. Tap Left, Down + Circle while airing over the hut to Misty Flip
and complete the challenge.


IMPRESS OLLIE AND THE BUMS WITH COMBOS

Do a 10,000 point trick, an 11,000 point trick, and then a 12,000 point trick
anywhere in the level.


GET A PRO SCORE: 125,000 POINTS

Score 125,000 points anywhere in the level within two minutes.


COLLECT THE SKATE CAMP WAIVERS

Turn slightly right at the start point of the goal, and grind the edge of the
bowl to collect the first three waivers. Jump left after collecting the third
waiver, and collect the fourth waiver at the top of the pink bowl. Grind the
edge of the pink bowl to collect the fifth and sixth waivers, and then jump
right to a grind on the snake run for the next three waivers.

Jump right after collecting the ninth waiver to exit the snake run. Grind the
left rail on the path to collect the tenth waiver, and then grind the curved
path leading left at the bottom of the path to collect the eleventh waiver.
Jump right at the end of the first ledge, and grind the second ledge to collect
the twelvth waiver.

Jump right about half-way along the ledge, and launch from the quarter pipe to
collect the thirteenth waiver above the roll-in. Turn slightly left after
landing on the next quarter pipe, and grind the curved rail to collect the
fourteenth waiver. Air the quarter pipe at the end of the rail for the
fifteenth waiver.


PLACE 3RD OR BETTER : VERT COMPETITION

Read the Tips on Scoring Points section of this guide for information on
scoring points in the game. Place 3rd or better in the competition to complete
this challenge.


OLLIE THE MAGIC BUM 5X... AGAIN

1. At the start point of the goal, there will be a ledge on the right, and a
   quarter pipe in front. Skate forward until you pass the quarter pipe, and
   then turn right to see a spine ramp near the big half pipe. Ride to the left
   side of the quarter pipe to find the first bum.

2. Go to the other side of the big half pipe on the left to see a quarter pipe.
   The second bum is found on the other side of the quarter pipe.

3. Face toward the top of the level, and skate over the grass to drop into a
   bowl. Ride up the path to the top of the bowl, and then ride under the
   platform of the roll-ins on the left to find the third bum.

4. Ride down the grass slope after the roll-ins, and quarter turn right shortly
   before the fence. Ride along the path at the side of the bowl, and go left
   after the hut to drop into the blue bowl. The fourth bum can be found behind
   the extension of the bowl.

5. After ollieing the fourth bum, ride down the curved path to arrive in the
   skate park. Go forward to the ledge at the other side of the skate park, and
   quarter turn left to see a big quarter pipe. Ride under the platform of the
   quarter pipe, and ollie the fifth bum to complete the challenge.


SHOW OFF YOUR TECH ON THE MANUAL BOX

1. Go forward from the start point and jump to a manual on the box. Manual
   through both gates to complete the first part of the challenge.

2. Follow the method for part 1, but Kickflip (Left + Square) onto the box
   before manualling.

3. Follow the method for part 2, but Heelflip (Right + Square) off the end of
   the box to complete the challenge.


50K COMBO THE BOWL - NO HITTING BOTTLES

Do a 50,000 point trick in the bowl within two minutes without hitting bottles.


GET A SICK SCORE: 500,000 POINTS

Score 500,000 points anywhere in the level within two minutes.


COLLECT PRO C-O-M-B-O

Ride forward from the start point of the goal, and grind the left side of the
snake run to collect the letter C. Jump right into a manual, and air the right
bank of the snake run to collect the letter O. Revert into a manual after
landing, and grind the left edge of the snake run to collect the letter M. Jump
off into a manual, and jump the next bank of the snake run to collect the
letter B. Revert into a manual, and air the quarter pipe at the end of the
snake run to collect the letter O.


BECOME THE KING OF KONA

Score 1,000,000 points within five 30 second runs.


SHOW OFF FOR THE LOCALS AT THE TOMBSTONE

Ride down the slope at the start of the goal, and do the sixteen lip tricks
that are displayed within one minute.


FIND AND GET ALL 7 CHANNEL GAPS

1. From the start point of the goal, ride down the path to the skatepark, and
   turn slightly left. Ride forward past the spine ramp, and continue over the
   funbox to find a set of ramps. Launch from the second ramp to the fifth ramp
   for the Channel - HUGE Bank n' Roll!!! gap.

2. In the same location as gap 1, launch from the fifth ramp to the seventh
   ramp for the Channel - Ramp 2 Ramp! gap.

3. Ride to the other side of the series of ramps and launch from one quarter
   pipe to the other quarter pipe for the Channel - Single Wedge! gap.

4. Continue forward to the far side of the skatepark to find another set of
   ramps. Launch from one quarter pipe to the other quarter pipe for the
   Channel - Double Roll-In! gap.

5. Skate to the other side of the skatepark, and ride the big half pipe. Jump
   the two roll-ins for the Channel - Monster Pipe Roll-In! gap.

6. Quarter turn left after the fifth gap, and jump over the wall to land on the
   grass. Skate over the grass to drop into a bowl, and ride up the path to the
   top of the bowl to find a set of ramps. Jump from one quarter pipe to the
   other quarter pipe for the Channel - Triple Roll-In! gap.

7. After landing on the other quarter pipe, turn slightly right and drop down
   into the kidney bowl at the right side of the snake run. Jump the small
   channel in the bowl for the Channel - Kidney Roll-In! gap.


RODNEY'S PRO SPECIFIC CHALLENGE

1. Do a Kickflip (Left + Square), Heelflip (Right + Square), Impossible (Up +
   Square), and a Semi Flip (Left, Right + Square) in one combo. A full special
   bar is needed for the Semi Flip.

2. Do a Double Kickflip (Left + Square, Square), Double Heelflip (Right +
   Square, Square), Fingerflip (Up, Up + Square), Airwalk (Down + Circle), and
   a 360 Flip (Down + Left + Square, Square) in one combo.

3. Manual and Casper (Square, Triangle), Casper Flip (Square, Square), Anti
   Casper (Square, Circle), Handstand (Circle, Circle), Handflip (Square,
   Square), and a Rusty Slide Manual (Right, Down + Triangle) in one combo. A
   full special bar is needed for the Rusty Slide Manual.


STEVE'S PRO SPECIFIC CHALLENGE

1. Pop Shove-It (Down + Square), Impossible (Up + Square), and Indy (Right +
   Circle) above Rick Thorne.

2. Varial Invert to Fakie (Left + Triangle), BS Boneless (Right + Triangle),
   and Invert (Down + Triangle) below Rick Thorne.

3. Benihana (Down + Right + Circle), Madonna (Up + Right + Circle), and Airwalk
   (Down + Right + Circle) above Rick Thorne.

4. The Switcheroo (Up + Right + Triangle), Gymnast Plant (Down + Left +
   Triangle), and One Foot Invert (Down + Right + Triangle) under Rick Thorne
   to complete the challenge.


-------------------------------------------------------------------------------
3.5.                                Shipyard
-------------------------------------------------------------------------------


GET A HIGH SCORE: 65,000 POINTS

Score 65,000 points anywhere in the level within two minutes.


COLLECT S-K-A-T-E

S. Ride over the ramp from the start point of the goal, and ride along the left
   side of the tracks. Jump forward onto the platform of the small quarter
   pipes at the end of the tracks, and turn slightly right to see the S. Jump
   off the end of the ledge and grind the rail on the platform of the quarter
   to collect the letter S.

K. Continue grinding the rail after the letter S. At the end of the rail, grind
   up the wire to land on the roof. Quarter turn left, and ride over the bridge
   to the next roof. Jump forward from the quarter pipe on this roof to land
   near a building. Use the quarter pipe at the left side of the building to
   collect the letter K.

A. After landing on the quarter pipe, skate forward and use the launch ramp on
   the left to launch up to the top of the hut. Continue forward across the
   walkway, and jump off the right side of the launch ramp to collect the A.

T. Continue forward after collecting the letter A, and use either of the
   quarter pipes at the end of the path to launch up to a grind on the rail
   above. Grind right along the rail, and jump off at the first corner to grind
   the rail of the building. Grind along the rail to collect the T.

E. Grind around the first corner of the rail, and then jump right to collect
   the letter E above the blue container.


COLLECT C-O-M-B-O

Turn slightly right at the start point of the goal, and wallride up to a grind
on top of the trailer to collect the letter C. Grind along the trailer until
the rail turns slightly left. At this point, quickly jump right and grind the
side of the launch ramp.

Jump over the gap to collect the letter O, and grind the trailer on the other
side to collect the letter M. At the end of the trailer, jump right and grind
the left walkway rail to collect the letter B. Grind the rail until it slopes
up. At the top of the small slope, jump to collect the letter O.


VARIAL KICKFLIP THE SHACK WATER GAP

Ride forward along the walkway at the start point of the goal, and launch
slightly right from the quarter pipe on the roof to drop down the hole to the
lower quarter pipe. Jump from the launch ramp, Varial Kickflip (Down + Left +
Square) over the water, and land on the other side to complete the challenge.


GAP ACROSS THE SUSPENDED CONTAINERS

1. Drop into the first blue container, and spine transfer (L2 or R2) over to
   the second container. Spine transfer over to the third container to complete
   the first part of the challenge.

2. Similar to the first part, but the containers are raised to different
   heights. Spine transfer to the third container to complete the challenge.


SLAP THE BUOY

Drop into the quarter pipe at the start point of the goal, and spine transfer
over the spine ramp in front. Ride toward the launch ramp near the water, and
jump up to a grind on top of the buoy. Get some air on the quarter pipe on the
other side of the water, and ride back toward the buoy. Continue to grind the
top of the buoy another four times to complete the challenge.


WELDER LUNCH DELIVERY

1. Ride forward from the start point of the goal, and launch from the quarter
   pipe up to a grind on the rail to find the first welder.

2. Jump the gap over to the next rail, and then jump left to a grind on the
   wall to find the second welder.

3. Continue the grind along the wall to find the third welder.

4. Drop off the end of the wall and skate forward to find the fourth welder.

5. Jump the gap between the buildings, and skate to the other side of the
   building to find the fifth welder.


COLLECT THE RIVETS

Skate forward from the start point of the goal, and grind the left rope to
collect the first rivet. Jump off at the end of the rope, and grind the ledge
to collect the second rivet. Jump the gap to the second ledge, and grind around
the corner to collect the third rivet. Continue the grind to the end of the
ledge to collect the fourth rivet, and then jump the gap to a grind on the next
quarter pipe for the fifth rivet. Jump off at the end of the second quarter
pipe, and grind the left side of the bowl to collect the sixth rivet.

Jump down to a grind on the edge of the path on the left to collect the seventh
rivet, and continue the grind along the ledge to collect the next four rivets.
At the end of the ledge, continue forward to collect the twelvth rivet, and
jump up from the quarter pipe to collect the thirteeth rivet. After landing
back on the quarter pipe, skate toward the quarter pipe in front, and launch
slightly right up to a grind on the rail above to collect the fourteenth rivet.

Grind around the corner of the rail to collect the fifteenth rivet, jump the
gap in the rail, and land on the next rail to collect the sixteenth rivet. Jump
off the rail before the corner to collect the seventeenth rivet. Grind the
quarter pipe in front of the hut to collect the next two rivets. Jump forward
at the end of the quarter pipe and grind the ledge to collect the twentieth
rivet. Jump right and grind the rail to collect the twenty-first rivet.


DOG CHASE

From the start point of the goal, grind the ledge on the right and jump to
collect the first bone. Continue grinding the ledge, jump forward over the gap,
and land back on the ledge. Grind around the corner of the ledge to collect the
second bone. Jump forward after collecting the second bone, and drop off the
end of the ledge.

Turn slightly right, and grind the top of the small quarter pipe to collect the
third bone. Jump left off the quarter pipe as soon as you collect the third
bone, and grind the low ledge to collect the fourth bone. Ride forward and
launch from the quarter pipe to collect the fifth bone.


INVENTORY THE FREIGHT CONTAINERS

Ride forward at the start of the goal, and spine transfer (L2 or R2) into the
blue container to mark the first two containers. Do tricks to mark the
remaining 19 containers in the area to complete the challenge.


GET A PRO SCORE: 150,000 POINTS

Score 150,000 points anywhere in the level within two minutes.


COLLECT HIGH C-O-M-B-O

Ride forward at the start point of the level, and use the left quarter pipe to
launch up to a grind on the rail above. Grind right, and jump forward at the
end of the rail to land on the next rail. Grind along the rail to collect the
letter C, and then jump down shortly before the first corner to a manual in the
bowl. Grind the left side of the bowl to collect the letter O.

Grind along the bowl until the corner, and then jump off into a manual in the
next bowl. Continue forward, and spine transfer over to the next bowl to
collect the letter M. Revert into a manual after landing, and ride up the slope
at the other side of the bowl to collect the letter B. Jump off the slope and
manual along the left side of the tracks to collect the letter O.


BUST TRICKS ACROSS THE ROOFTOP GAP

Ride down the roll-in at the start of the goal, and do the fourteen tricks over
the rooftop gap within one minute.


HEELFLIP FS INVERT THE FREIGHT CONTAINER

Drop into the bowl at the start point of the goal and air on the side nearest
the container. With a full special bar, Heelflip FS Invert (Left, Right +
Triangle) on the edge of the container, and hold the invert as the container
moves over to the next bowl. When the container has moved over to the next
bowl, jump off the invert and land in the bowl to complete the challenge.


COMPETITION: MEDAL THE BARGES

Read the Tips on Scoring Points section of this guide for information on
scoring points in the game. Place 3rd or better in the competition to complete
this challenge.


MANUAL COMBO THE TRAIN

Drop into the quarter pipe at the start point of the goal, and hold down on the
D-pad until the train stops on the tracks in front. When the train has stopped,
skate forward and jump to a manual on the first section of the train. Jump the
gaps and manual the remaining three sections of the train. Manual off the end
of the train to complete the challenge.


GAP THE SUSPENDED CONTAINERS

Ride forward from the start point, and spine transfer from the first container
to the container in front. Ride through the second container and spine transfer
to the blue container above. Launch left from the other side of the blue
container, and land in the suspended container. Launch over to the suspended
container on the other side of the blue container to complete the goal.


GET A SICK SCORE: 600,000 POINTS

Score 600,000 points anywhere in the level within two minutes.


COLLECT PRO C-O-M-B-O

Grind the ledge on the left at the start point of the goal, and follow the
corner around to the right. Jump from the small slope at the end of the ledge
to collect the letter C, and then grind the ledge of the building. Jump off at
the end of the building ledge to collect the letter O, and grind the edge of
the quarter pipe below. Jump off the quarter pipe, and manual to the ledge on
the right. Grind the ledge to collect the letter M.

Jump the gap to the second ledge, and then jump off the second ledge to a
manual. Manual up to the quarter pipe in front, and spine transfer to the half
pipe on the other side. Revert into a manual after landing, and launch left
from the other side of the half pipe to collect the letter B. Revert into a
manual after landing on the half pipe above, and ride to the other side of the
half pipe to collect the letter O.


RAT RACE: CATCH THE RAT

Drop into the quarter pipe at the start point of the goal, and ride to the
quarter pipe in front. Launch left, and grind the ledge of the building. Jump
the three ledge gaps, and then jump over to the building. Grind the edge of the
building, and jump off at the small slope before the second corner. Grind the
edge of the next building and jump the walkway.

On the other side of the walkway, don't grind the edge of the building, but
skate along it. Ride past the corner, and then grind the rail. Jump the gap,
and grind the next rail around the corner. Jump off at the end of the rail, and
grind the quarter pipe of the next roof. Continue the grind to the end of the
quarter pipe, and then use the launch ramp on the right to jump across the
water. Continue forward to find the rat.


LIPTRICK TRANSFER

Ride forward from the start point of the goal, and use the small quarter pipe
to launch up to a lip trick on the yellow crane above. Tap left or right to
balance the lip trick as the crane moves. When the crane stops, drop into the
quarter pipe below to complete the challenge.


BUCKY'S PRO SPECIFIC CHALLENGE

Do a 10,000 point trick, a 20,000 point trick, a 50,000 point trick, a 100,000
point trick, and then a 250,000 point trick on the ramp.


CREATE-A-SKATER'S PRO SPECIFIC CHALLENGE

Drop into the quarter pipe from the start point of the goal, and grind the
right rail to hit the first detonator. Stay on the track to hit the next two
detonators, and then jump to a grind on the left rail to hit the fourth
detonator. Jump off the track and manual up to the quarter pipe in front of the
building. Air the quarter pipe, and revert into a manual after landing.

Grind the left rail, jump over the dynamite, and continue the grind along the
rail. Grind around the corner to hit the fifth detonator, and then jump to a
grind on the right rail to hit the sixth detonator. Jump to a grind on the left
rail to hit the seventh detonator, and then jump off the track and land in a
manual. Manual up to the quarter pipe in front, and launch up to a lip trick on
the helicopter to complete the challenge.


ERIC'S PRO SPECIFIC CHALLENGE

1. Ride forward from the start point of the goal, and jump onto the rail. Grind
   around both corners near the start of the rail, and continue the grind down
   to the half pipe at the end to complete the first run.

2. Jump onto the rail, and grind around the first corner. Grind down to the hut
   to complete the second run.

3. Grind the rail down the slope, and jump and grind twice to grind up the next
   slope. Grind down the second slope, and jump and grind once near the top.
   Grind to the bottom of the third slope to complete the challenge.


-------------------------------------------------------------------------------
3.6.                                London
-------------------------------------------------------------------------------


GET A HIGH SCORE: 75,000 points

Score 75,000 points anywhere in the level within two minutes.


COLLECT THE S-K-A-T-E LETTERS

S. Ride forward from the start point of the goal and jump over the ledge to
   land near a quarter pipe. Half turn left and launch from the quarter pipe up
   to a grind on the roof. Quickly jump left to land on top of the roof, and
   jump from the end of the roof to collect the letter S above the wire.

K. Continue forward to the road after collecting the letter S. Skate down the
   road at the right side of the scaffolding, and use the quarter pipe on the
   right to launch up to a grind on the ledge above. Grind left along the ledge
   to collect the letter K.

A. Jump off the ledge after collecting the letter K, and ride along the bridge.
   When you see the slope leading down on the right, face toward it, and grind
   the left rail. Jump left and grind the light rail to collect the letter A.

T. Jump off the rail, and ride to the corner of the area. Turn right at the
   corner, and ride along to the next corner. Quarter turn right, and go up the
   slope after the entrance to the car park. Half turn right at the top of the
   slope, and go up the slope at the side of the building. Follow the path
   around the corner to the left, and then turn left to the half pipe. Spine
   transfer into the bowl from the right side of the quarter pipe, and then
   half turn. Launch forward out of the bowl to collect the letter T.

E. Half turn after collecting the letter T, and spine transfer into the bowl.
   Launch forward out of the bowl to land on the ledge of the building. Turn
   right, and wallride the building to collect the letter E.


COLLECT THE C-O-M-B-O LETTERS

Grind the bench near the start of the goal to collect the letter C, and then
jump left to a grind on the ledge. Grind around the corner, and jump from the
end of the ledge to a grind on the bus stop. Jump down from the bus stop and
grind the ledge below to collect the letter O.

Grind down to the end of the ledge, and then manual across the road to the
quarter pipe on the other side. Launch up to a grind on the ledge above to
collect the letter M. Grind along the ledge to collect the letter B, and then
continue the grind on the ledge above the arches to collect the letter O.


WALLRIDE TAG 5 BUSES

There are five buses moving about the level. Ride up to one of the buses, and
jump to a Wallride (Triangle) on the side of it to tag the bus. Tag the other
four buses in the level to complete the challenge.


GRAB 5 COPPERS HATS

1. Ride forward from the start point of the goal, and do a grab trick over the
   first copper

2. Half turn, and ride to the corner of the area. Quarter turn left, and ride
   to the quarter pipe at the far side of the area. Do a grab trick over the
   copper walking near the quarter pipe.

3. Continue forward after collecting the second hat, and skate up the slope at
   the left side of the shop. Skate forward at the top of the slope, and do a
   grab trick over the copper in front of the building.

4. Turn left at the corner of the road, and then continue along the road. Turn
   right at the junction, and do a grab trick over the copper near the steps on
   the right.

5. Skate back down the road after collecting the fourth hat, and turn right at
   the junction. Continue forward, and do a grab trick over the copper near the
   building to complete the challenge.


LAND A 100,000 POINT COMBO

Do a 100,000 point trick anywhere in the level within two minutes.


RODNEY'S FLATLAND TRAINING

1. At the start of the goal, Manual (Up, Down), and then jump.

2. Manual (Up, Down), and Pogo (Triangle, Triangle). Jump to land the trick.

3. Manual (Up, Down), Pogo (Triangle, Triangle), and then Wrap Around (Square,
   Square). Jump to land the trick.

4. Do a 8,000 point flatland trick to complete the challenge.


DO A JAPAN OVER THE FOUNTAINS

Ride forward from the start point of the goal. Launch from the small slope at
the edge of the fountain, do a Japan (Up + Left + Circle), and land on the
other side of the fountain. Do a Japan over the next fountain over on the left
to complete the challenge.


RACE THE COPPERS AROUND LONDON

Ride down the roll-in at the start point of the goal, and go left, and then
right through the first set of hurdles. Turn left at the corner in the road,
and stay at the left side of the road to avoid the third hurdle. Pass through
the gap in the middle of the fourth and fifth hurdles.

Ride up the slope and turn left before the quarter pipe. Ride up the next
slope, and ride through the gap in the sixth hurdle shortly before the car park
entrance. Ride down the slope to the car park, and quarter turn left. Turn left
after exiting the car park, and ride up the steep slope.

Turn left at the top of the slope, and then turn right at the junction in the
road. Go to the left side of the seventh hurdle, and turn left at the top of
the slope to complete the first lap. Complete the second lap in the same way to
complete the challenge.


FREE STOMPY! DESTROY THE TRAPS

Skate forward from the start point of the goal, and ride up the slope. Turn
left at the top of the slope, ride forward slightly, and then half turn. Jump
up and grind both sides of the net to destory the first trap. Continue forward
down the road, and destroy the second trap in the same way.

Skate down the road, and turn right at the junction. Skate up to the top of the
slope, and quarter turn left. Destroy the third trap, and then continue along
the road. Follow the corner around to the left, turn right at the junction, and
destroy the fourth trap to complete the challenge.


GET A PRO SCORE: 175,000 POINTS

Score 175,000 points anywhere in the level within two minutes.


GHETTO TAG THE SB LIGHT LINE

Ride forward from the start point of the goal, and spine transfer over the
spine. Use the quarter pipe to launch left to a grind on the ledge above. Grind
around the corner in the ledge, and then drop down to a Ghetto Tag Grind (Down,
Left + Triangle) on the light line. Drop off the end of the second light line
to complete the challenge.


SKITCH THE POLICE BIKE

Ride forward from the start point of the goal, and hold up on the D-pad to
skitch the police bike. Watch the balance meter, and try and keep the marker in
the middle by tapping left or right. Tap L1 or R1 to dodge the attacks, and
continue to balance back to the start point to complete the challenge.


NAIL THE COMBOS AS THEY COME UP

Ride onto the quarter pipe near the start of the goal, and do the nine combo
tricks that are displayed within one minute.


LAND THE FLATLAND TRICKS AS THEY APPEAR

Ride down the steps at the start of the goal, and start a manual. Do the ten
flatland tricks that are displayed within one minute.


MEDAL IN THE COMPETITION

Read the Tips on Scoring Points section of this guide for information on
scoring points in the game. Place 3rd or better in the competition to complete
this challenge.


GET A SICK SCORE: 700,000 POINTS

Score 700,000 points anywhere in the level within two minutes.


PRO C-O-M-B-O LETTERS

Ride forward from the start point of the goal, and launch up from the quarter
pipe to collect the letter C. Revert into a manual after landing on the higher
quarter pipe, and grind left along the quarter pipe on the other side of the
platform to collect the letter O. Grind along the wire to the ledge of the next
building, and jump the gap to collect the letter M.

Continue grinding to the end of the ledge to grind a rail. Jump left near the
start of the rail, and grind the next rail leading up to the bowl to collect
the letter B. Grind the edge of the first bowl, and then jump right to a manual
in the second bowl. Air the other side of the bowl to collect the letter O.


BEAT MUSKA'S BEST 6 COMBOS

Do a 20,000 point trick, a 30,000 point trick, a 40,000 point trick, a 50,000
point trick, a 60,000 point trick, and then a 70,000 point trick anywhere in
the level.


GRIND AMERICAN CARS FOR PARKING GUY

Skate forward from the start point of the goal, and grind the first car. Grind
the ledge after the car, and jump right to grind the second car. Jump right
into a manual, and grind the third car near the corner. Grind along the ledge,
and jump to a grind on the fourth car near the exit of the car park to complete
the challenge.


TRICK ON EVERY OBJECT IN THE SOUTHBANK

Do a trick on one of the objects in the Southbank area to highlight it.
Highlight all 40 objects in the area to complete the challenge.


ROWLEY'S PRO SPECIFIC CHALLENGE

1. Ride up the slope at the start point of the goal, and jump at the top. FS
   Shove-It (Up + Square) to a FS Nosegrind (Up + Triangle) on the rail on the
   other side of the road. Jump off before the first corner of the rail to
   complete the grind.

2. Follow the same method for grind 1, but FS Shove-It (Up + Square) to an FS
   5-0 (Down + Triangle) on the rail.

3. Follow the same method for grind 1, but FS Shove-It (Up + Square) to a
   Rowley Darkslide (Up, Right + Triangle) on the rail. A full special bar is
   needed for the Rowley Darkslide.

4. Jump from the ramp and Inward Heelflip (Up + Right + Triangle) to an FS
   Crooked (Up + Right + Triangle) on the ledge below.

5. Follow the same method for grind 4, but Inward Heelflip (Up + Right +
   Triangle) to an Overcrook (Up + Left + Triangle) on the ledge.

6. Follow the same method for grind 4, but Inward Heelflip (Up + Right +
   Triangle) to a Rowley Darkslide (Up, Right + Triangle) on the ledge. A full
   special bar is needed for the Rowley Darkslide.

7. Jump from the ramp and Hardflip (Up + Left + Triangle), to a FS Feeble (Down
   + Right + Triangle) on the wire, to a Kickflip (Left + Square) off the wire.

8. Follow the same method for grind 7, but Hardflip (Up + Left + Triangle), to
   a Rowley Darkslide (Up, Right + Triangle) on the wire, to a Double Kickflip
   (Left + Square, Square) off the wire. A full special bar is needed for the
   Rowley Darkslide.

9. Follow the same method for grind 7, but Casper Flip 360 Flip (Down, Right +
   Square), to a Rowley Darkslide (Up, Right + Triangle) on the wire, to a
   Triple Kickflip (Left + Square, Square, Square) off the wire. A full special
   bar is needed for the Casper Flip 360 Flip and Rowley Darkslide.


-------------------------------------------------------------------------------
3.7.                                  Zoo
-------------------------------------------------------------------------------


GET A HIGH SCORE: 80,000 POINTS

Score 80,000 points anywhere in the level within two minutes.


COLLECT THE S-K-A-T-E LETTERS

S. Jump over the rail in front of the start point to collect the letter S.

K. Turn slightly left after collecting the letter S, and ride to the path at
   the left side of the hippo pond. Ride past the second bench, and then turn
   right to see a log in the water. Jump over the fence, grind the log, and
   jump up to the island. Drop into the bowl, and then spine transfer up to the
   higher bowl on the left. Air the middle of the bowl to collect the K.

A. Spine transfer back down to the lower bowl, and quarter turn left. Spine
   transfer out of the bowl to land near the hippos. Jump from the island and
   Hippo Plant (Triangle) either of the hippos to collect the letter A.

T. Jump from the Hippo Plant to clear the fence. On the other side of the
   fence, turn right and ride up the path to the monkey cage. Stay at the right
   side of the path, and wallride the wall after the snack bar to collect the
   letter T.

E. Continue forward after collecting the letter T, and launch from one of the
   quarter pipes up to a grind on the outside cage. Grind right, and jump to
   left to land on the roof of the cage. Ride forward to the end of the roof,
   and then jump to a grind on the roof on the right. Jump off at the first
   corner of the roof to collect the letter E.


COLLECT THE C-O-M-B-O LETTERS

Ride forward at the start of the goal, and jump up from the quarter pipe to
collect the letter C. Revert into a manual after landing back on the quarter
pipe, and turn slightly right. Jump to a grind on the rail on the right to
collect the letter O. Jump the two gaps in the rail to collect the letter M and
the letter B. Jump off the end of the rail to collect the letter O.


HARDFLIP AND HEELFLIP OVER KENNY

Ride forward from the start point of the goal to find Kenny the Koala. Hardflip
(Up + Left + Square) over him, and land on the other side. Half turn, and
Heelflip (Left + Square) over Kenny to complete the challenge.


NAIL THE TRICKS THEY YELL OUT

Ride onto the ramp near the start point of the goal, and do the eighteen tricks
that are displayed within one minute.


HELP THE LION TAMER ESCAPE

Do a 50,000 point trick in the lion cage within two minutes.


BEAT BOB'S 3 BEST COMBOS

Do a 40,000 point trick, a 50,000 point trick, and then a 60,000 point trick
anywhere in the level.


STOP THE MONKEY FROM ESCAPING

1. Ride down the path leading away from the monkey cage, and quarter turn right
   at the bridge. Continue forward to the tram gate.

2. Half turn left at the tram gate and take the second turning on the left, and
   ride to the main gate of the zoo to complete the challenge.


FEED THE HIPPOS

At the start point of the goal, grind the rail on the left. When the rail
starts to turn right, jump forward and grind the log on the grass slope. Grind
up the first log, and grind down the second log to collect the first pumpkin.
Drop off the end of the second log, and grind the fence for the second pumpkin.

After collecting the second pumpkin, jump up and grind the log on the grass.
Jump off at the end of the log and grind the fence at the outside of the pond
to collect the third pumpkin. Grind around both corners in the fence, and then
grind up the rope on the bridge. Launch over the gap, and grind the fence on
the other side of the bridge to collect the fourth pumpkin.


SKITCH THE ELEPHANT

Drop from the sign into the half pipe at the start point of the goal, and jump
forward onto the island. Hold up on the D-pad to skitch the elephant. Watch the
balance meter, and try and keep the marker in the middle by tapping left or
right. Continue balancing for 30 seconds to complete the challenge.


CATCH THE 5 RUNAWAY PENGUINS

The aquarium must be open for this goal. To open the aquarium, ride over to the
side of the zoo, and jump onto the roof of the snack hut. Jump off the roof and
grind the back of the elephant to open the aquarium.

1. Ride down the path in the aquarium, and turn right at the bottom of the
   slope to find the first penguin.

2. Half turn left after catching the first penguin, and ride back up the slope
   to the top of the aquarium. Quarter turn left at the top of the slope to
   find the second penguin.

3. Exit the aquarium, and quarter turn left before the bridge to see the hippo
   pond. Ride to the path at the left side of the hippo pond, and skate past
   the second bench to find the third penguin.

4. Half turn left after catching the third penguin, and ride to the top of the
   bridge to find the fourth penguin.

5. Half turn left, and ride down the bridge. Quarter turn left before the
   aquarium and ride up the path to the bird cage to find the fifth penguin.


GET A PRO SCORE: 200,000 POINTS

Score 200,000 points anywhere in the level within two minutes.


MEDAL THE COMPETITION

Read the Tips on Scoring Points section of this guide for information on
scoring points in the game. Place 3rd or better in the competition to complete
this challenge.


GRIND THE 4 ZOO BANNERS

Three of the four banners can be seen from the start point of the goal. The
fourth banner is down on the left. Grind all the way across the four banners to
complete the challenge.


LURE THE LIONS BACK TO THE CAGE

Turn slightly left from the start point of the goal, and ride over the bridge
to the aquarium. There is one lion on the left, and one lion on the right.
Skate near either lion, and then quickly skate back toward the lion cage when
he starts chasing after you. Repeat this method for the second lion to complete
the challenge.


DO A SIT DOWN AIR OVER THE LION'S CAGE

Drop into the quarter pipe at the start of the goal, and air up to the quarter
pipe on top of the hut. With a full special bar, launch from the slope at the
end of the hut, Sit Down Air (Right, Down + Square) over the fence, and land on
the other side to complete the challenge.


GET A SICK SCORE: 800,000 POINTS

Score 800,000 points anywhere in the level within two minutes.


COLLECT PRO C-O-M-B-O

Turn slightly right at the start point of the goal, and jump to a grind on the
ledge of the building to collect the letter C. Jump at the end of the ledge,
and grind the side of the roof to collect the letter O. Grind down the wire
leading down from the end of the roof, and jump off near the end to land in a
manual on the bridge.

Jump to a grind on the furthest rail, and then quickly jump the gap over to the
next bridge rail to collect the letter M. Jump off at the end of the rail, and
land in a manual. Continue the manual, and use the quarter pipe at the side of
the Koala Cafe to jump forward up to a manual on the roof.

Ride to the other side of the roof, and grind the right wire. Jump right at the
end of the wire, and grind the top of the lion cage. Jump right and land in a
manual on top of the tram station roof. Use the quarter pipe on top of the roof
and launch up to collect the letter O.


TRANSFER OVER ELEPHANT ROCK

Go forward from the start point of the goal, and drop into the half pipe. Do
tricks to get a full special bar, and then launch all the way over the top of
the huge rock to complete the challenge.


GET KONG BACK IN HIS CAGE

Ride forward from the start point of the goal, and use the quarter pipe to
launch up to a lip trick on the right switch. Hold the lip trick on the switch
until the gate opens half-way. Drop back into the quarter pipe, and then turn
around. Lip trick the left switch to complete the challenge.


COMBO SCARE 40 BIRDS

From the start point of the goal, use the quarter pipe on the left to launch up
to a grind on the rail above. Continue grinding along the rail until you scare
40 birds. When 40 or more birds have been scared, jump off the rail to complete
the challenge.


BOB'S PRO SPECIFIC CHALLENGE

1. Do a Kickflip (Left + Square), a Cannonball (Right + Circle), and an Airwalk
   (Down + Circle) over the small gap.

2. Do a Wrap Around (Up + Right + Circle), a Hardflip (Up + Left + Square), and
   a Varial Heelflip (Down + Right + Square) over the medium gap.

3. Do a Method (Left + Circle, Circle), a Samba Flip (Left, Right + Circle) and
   a Sit Down Air (Left, Down + Circle) over the gap to complete the goal. A
   full special bar is needed for the Samba Flip and the Sit Down Air.


-------------------------------------------------------------------------------
3.8.                                Carnival
-------------------------------------------------------------------------------


GET A HIGH SCORE: 750,000 POINTS

Score 750,000 points anywhere in the level within two minutes.


COLLECT S-K-A-T-E

S. Skate forward from the start point of the goal, and grind the ledge on the
   left to collect the letter S.

K. Continue the grind along the ledge, and drop off the end to land near two
   logs. Use the launch ramp in front and launch forward to land near a quarter
   pipe. Spine transfer to land on the platform of the quarter pipe. Jump and
   grind the first log in the swamp. Jump the gap and grind the second log to
   collect the letter K.

A. Jump off the end of the second log to land near the rollercoaster track.
   Ride at the left side of the track, and turn slightly right near the
   basketball game to see the Abductor ride. The letter A is floating above the
   gap between the middle and right quarter pipes of the ride.

T. After landing on the quarter pipe of the Abductor ride, skate forward to the
   quarter pipe in front of the barn. Launch up from the quarter pipe and tap
   L2 or R2 to spine transfer onto the roof. Quickly turn right after landing
   to avoid falling off. Ride to the end of the quarter pipe roof, and jump to
   a grind on the flag wire. Jump left to land on the roof of the barn. Quarter
   turn left, jump the gap in the middle of the roof, and skate to the end of
   the roof to collect the letter T.

E. Drop down off the end of the roof, and ride into the pig pen. Air the
   quarter pipe at the far side of the pig pen to collect the letter E.


AMATEUR C-O-M-B-O LETTERS

From the start point of the goal, grind the outside of the pig pen to collect
the letter C. Jump left to a grind on the ledge (Rail 2 Rail) to collect the
letter O. Jump off the end of the ledge and manual to the ledge near the logs.
Grind the ledge to collect the letter M.

Jump off the end of the ledge, and manual to the Angry Dragon ride. Wallride
the side of the ride, and jump up to a grind on the bowl at the top to collect
the letter B. Grind through the castle, and jump to a grind on the roof of the
barn. Jump the gap in the middle of the roof to collect the letter O.


HIT THE TRICKS AND RING THE BELL!

Turn slightly left at the start point of the goal, and do the sixteen tricks
that are displayed within one minute. If the bell is not hit, the trick won't
be counted.


COLLECT 6 SOUVENIR PHOTOS

1. Ride forward from the start point of the goal, and grind the rail on the
   left to collect the first photo.

2. Drop off the rail, and turn left. Ride forward, and grind the ledge in front
   of the right side of the barn to collect the second photo.

3. Drop off the ledge, and continue forward. Quarter turn left before the
   basketball game, and grind the rail to collect the third photo.

4. Drop off the rail, and grind the next rail to collect the fourth photo.

5. Jump left after collecting the fourth photo, and ride to the left side of
   the Angry Dragon ride. Grind the ledge on the left, and then jump up to the
   rail on the left to collect the fifth photo.

6. Drop off the rail and turn slightly left. Continue forward, and grind the
   rail near the chickens to complete the challenge.


DO A 500,000 POINT COMBO

Do a 500,000 point trick anywhere in the level within two minutes.


TRY NOT TO BOOT

1. Ride forward from the start point of the goal, and grind the rail leading up
   the slope. Drop off the end of the rail and grind the hut on the left.

2. Drop off the end of the ledge, and turn slightly right. Continue forward and
   follow the path to the right. Grind the counter of the red shop.

3. Drop off the end of the counter, and use the launch ramp in front to clear
   the first spine ramp. Spine transfer over the second spine ramp and continue
   forward to the Rockin Rokitz ride.

4. Turn slightly right after passing the Rockin Rokitz ride, and grind the
   rollercoaster track.

5. Jump off at the first corner of the track, and face toward the Abductor.
   Ride forward, and use the launch ramp between the quarter pipes to launch
   into the Abductor.

6. Launch forward out of the Abductor, and skate over to the ferris wheel. Use
   the quarter pipe to launch up to a lip trick on one of the carts. Hold the
   lip trick to the top of the ferris wheel.

7. Drop back down to the quarter pipe, and skate forward to the Thundercups
   ride. Go up the slope of the ride to complete the challenge.


MEDAL THE COMPETITION

Read the Tips on Scoring Points section of this guide for information on
scoring points in the game. Place 3rd or better in the competition to complete
this challenge.


GET A SICK SCORE: 1,500,000 POINTS

Score 1,500,000 points anywhere in the level within two minutes.


PRO C-O-M-B-O LETTERS

Ride forward from the start point of the goal, and grind the rail to collect
the letter C. Drop off the end of the rail, and manual to the quarter pipe near
the bell. Air right over to the quarter pipe on the right side of the bell, and
revert into a manual after landing. Manual over to the Thundercups ride, and
use the quarter pipe on the ride to launch up to the letter O.

Revert into a manual after landing back on the quarter pipe, and skate toward
the entrance to the barn. Enter the barn, and grind the right ledge to collect
the letter M. Jump left at the end of the ledge, and grind the side of the
Angry Dragon ride to collect the letter B. Grind around the corner, and jump
into a manual at the end of the rail. Continue forward and grind the ledge to
collect the letter O.


HELP TEAR DOWN THE COMPETITION

Skate forward at the start of the goal, and launch from the quarter pipe up to
a lip trick on the banner until the message appears. Drop back down into the
quarter pipe. Repeat this process for the remaining three banners in the pig
pen to complete the challenge.


GRIND THE WHOLE COASTER

Go forward at the start point of the goal, and grind the rollercoaster track.
Tap left and right to keep the balance marker in the middle. Balance the grind
down to the bottom of the track to complete the challenge.


NAIL A 900 ON THE ROCKET RIDE

Hold down on the D-pad at the start point of the goal, and wait for the ride to
move low. When it does, skate forward and launch from the slope to land in the
ride. Get a full special bar in the half pipe of the ride, and then 900 (Down,
Up + Circle) to complete the challenge.


COLLECT 10 RIDE TICKETS

Drop in to the quarter pipe at the start point of the goal and spine transfer
over the spine to collect the first ticket. Continue forward, and spine
transfer over the hut to collect the second and third tickets. Drop down to a
grind on the rollercoaster track to collect the fourth ticket. Grind around the
first corner of the track, and then jump off the right side.

Skate forward and grind the ledge at the right side of the toilets to collect
the fifth ticket. Continue the grind along the ledge, and grind up the slope
near the Rockin Rokitz ride to collect the sixth ticket. Jump left after the
sixth ticket, and grind the right rail to collect the seventh ticket.

Drop off the end of the rail, and then grind the rail on the left to collect
the eighth ticket. Drop off the rail and quarter turn left. Launch from the
slope at the side of the Angry Dragon ride to collect the ninth ticket. Jump
into the bowl on top of the ride, and jump up at the far side of the bowl to
collect the tenth ticket.


-------------------------------------------------------------------------------
3.9.                                Chicago
-------------------------------------------------------------------------------


GET A HIGH SCORE: 900,000 POINTS

Score 900,000 points anywhere in the level within two minutes.


COLLECT S-K-A-T-E

S. Skate down the slope at the start point of the goal, and use the quarter
   pipe to launch right to the quarter pipe on top of the shop. Jump off the
   launch ramp at the other side of the shop to collect the letter S.

K. Quarter turn left after landing and skate along the right side of the road
   to the steps leading up on the right. Grind up either ledge, and go through
   the middle of arch of the building. Half turn on the other side of the
   building, and go through the middle arch to collect the letter K.

A. Jump down the steps, and cross over to the other side of the bus. Quarter
   turn right after the bus and ride up the slope. Continue forward and use the
   small ramp on the left to launch to a grind on the red rail at the side of
   the building. Grind along the rail to collect the letter A.

T. Jump right off the red rail after collecting the letter A, and face toward
   the bridge. Quarter turn right, and ride along the right side of the road
   until you see a quarter pipe at the left side of a slope. Ride up the
   quarter pipe, and launch left to a grind on the ledge above. Grind all the
   way along the ledge to the wire at the end. Grind up the wire for the T.

E. Drop down to the road after collecting the letter T and ride along to the
   corner. Follow the corner around to the right, and then take the first
   turning on the right to see a planter with three trees on it. Wallride the
   wall at the right side of the planter to collect the letter E.


AMATEUR C-O-M-B-O LETTERS

Ride down the slope at the start point of the goal, and grind the ledge on the
right to collect the letter C. Jump off near the end of the ledge and land in a
manual. Manual forward, and grind the ledge leading up the side of the steps to
collect the O. Grind down the other side of the ledge, and jump into a manual.

Continue the manual, and grind the curved ledge near the corner of the road to
collect the letter M. Jump off at the end of the ledge, and turn right. Grind
the rail in the middle of the road to collect the letter B. Jump off the right
side of the rail, and jump the gap between the quarter pipes on the right to
collect the letter O.


DELIVER THE PIZZAS

1. Ride onto the road at the start point of the goal, and quarter turn left.
   Take the first turning on the right, and follow the yellow rail as it curves
   around to the left. Cross over to the other side of the road, and launch
   forward from the big quarter pipe at the left side of the building to
   deliver the first pizza.

2. Jump over the rail and land on the road. Skate along the left side of the
   road and deliver the second pizza at the right side of the Java Joynt shop.

3. Half turn left, and ride onto the road. Quarter turn left, and continue
   forward. Shortly before the corner of the road, skate to the right side of
   the curved ledge, and then quarter turn right to deliver the pizza.

4. Continue forward, and grind the yellow rail leading down the steps on the
   right. Jump over the gap to the next yellow rail, and then drop off the end
   of the rail. Quarter turn left, and ride along the path. Follow the corner
   around to the right, and ride up the slope. Quarter turn right at the top of
   the slope, and skate forward to collect the fourth pizza.


THE BRIDGE CHALLENGE

1. Ride up the bridge, and Triple Heelflip (Right + Square, Square, Square)
   over the gap.

2. Ride up the bridge, and Japan (Up + Left + Circle) to Pop Shove-It (Down +
   Square) over the gap.

3. Ride up the bridge, and Madonnal (Up + Right + Circle) to Varial Heelflip
   (Down + Right + Square) over the gap. After doing the Varial Heelflip, hold
   up on the D-pad to land the trick.


GRIND 5 FIRE HYDRANTS

1. Ride forward from the start point of the goal, and grind the first hydrant
   shortly before the bench.

2. Ride onto the road, and turn right at the corner. Stay at the left side of
   the road, and grind the second hydrant.

3. Continue riding along the road. When you come to the corner, turn slightly
   to the right and ride through the gap between the planters to find the third
   hydrant near the yellow bus.

4. Return to the road after grinding the second hydrant, and start riding along
   it to the left. The fourth hydrant can be found at the left side of the road
   near the bridge.

5. After grinding the fourth hydrant, go right around the next corner in the
   road, and continue riding forward to find this hydrant at the right side of
   the road near a gap between two rails. Grind the fifth hydrant to complete
   the challenge.


PUT BUGS ON 5 MAFIOSOS

1. Half turn left at the start point of the goal, and ride forward to see a
   slope leading up on the left. Go up the slope and quarter turn left. Jump
   from the next slope, and flip trick over the mafioso by the door.

2. Ride down the steps, and grind the yellow rail leading down the steps on the
   right. Jump over the gap to a grind on the next yellow rail, and quarter
   turn left after the rail to see the second mafioso.

3. Continue forward onto the road, and then quarter turn left. Turn left at the
   corner of the road, and turn right to face the building with the green lion
   statues on either side. The third mafioso can be found by the doors at the
   top of the steps.

4. Ride back to the road, and quarter turn right. Follow the road left around
   both corners, and turn left shortly before the red starfish statue to find
   the fourth mafioso.

5. Return to the road, and turn left. Continue along the road until you see a
   sloped ledge at the side of a set of steps on the left. Half turn left, and
   grind up the sloped ledge. Ride down the steps on the other side, and then
   skate up the slope on the right. Turn left at the top of the slope, and then
   ride up the small slope on the left.

   On the roof, turn right and go up the next large slope to the helipad. Ride
   over the helipad and go down the slope on the other side. At the bottom of
   the slope, turn slightly to the right to see a tiny ramp leading over the
   rail on the roof. Go up this ramp and launch over the gap to the next roof.
   After landing on the next roof, turn slightly left and go up the slope. Half
   turn right and flip trick over the fifth mafioso to complete the goal.


GET A SICK SCORE: 1,500,000 POINTS

Score 1,500,000 points anywhere in the level within two minutes.


PRO C-O-M-B-O LETTERS

Skate forward from the start point of the goal, and quarter turn left. Get some
air on the quarter pipe to collect the letter C, and then revert into a manual
after landing. Ride forward to the next quarter pipe, and launch forward to a
manual on the blue awning to collect the letter O. Drop down from the blue
awning to a manual on the road. Manual across the road, and grind the sloped
ledge near the building.

Jump the gap at the end of the first ledge to collect the letter M, and grind
the ledge on the other side. Jump off the end of the second ledge, and manual
to the quarter pipe in front. Launch right from the quarter pipe, and grind the
ledge at the side of the building to collect the letter B. Jump right halfway
along the ledge, and grind the ledge below to collect the letter O.


NAIL THE TRICKS THEY YELL OUT

Ride onto the half pipe near the start point of the goal, and do the twenty-two
tricks that are displayed within one minute.


KNOCK OVER 10 BALLPLAYERS IN ONE COMBO

Ride down the slope at the start of the level, and grind the rail on the right.
Jump over the two gaps in the rail and jump left to a manual. Air the big
quarter pipe, and then revert into a manual after landing. By this point, you
should have knocked over at least five ballplayers. Grind the rail on the left,
and knock over the remaining ballplayers to complete the challenge.


DO A 100,000 POINT COMBO ON THE LEDGE

Do a 100,000 point trick on the ledge within two minutes. You may want to set
up some special manual tricks, as this makes it easier to complete the goal.


900 OFF BRIDGE TO THE FERRY'S TOP DECK

With a full special bar, turn slightly right and ride up the raised bridge.
Launch from the top of the bridge, do The 900 (Down, Up + Circle), and land on
the top deck of the ferry to complete the challenge.


DISTRACT THE GUARDS

Ride up the sloped ledge at the start point of the goal, and skate right to the
road. Quickly grind all four of the cars on the other side of the road to
complete the challenge.


===============================================================================

4.                                 Gap List

===============================================================================


College       : 41 Gaps
San Francisco : 40 Gaps
Alcatraz      : 55 Gaps
Kona          : 34 Gaps
Shipyard      : 31 Gaps
London        : 30 Gaps
Zoo           : 42 Gaps
Carnival      : 45 Gaps
Chicago       : 40 Gaps

Total         : 358 Gaps


-------------------------------------------------------------------------------
4.1.                                College
-------------------------------------------------------------------------------


BACHELORS IN ENGINEERING GRIND

Select the 'Get all 4 Master's Lip Gaps' goal. Half turn left from the start
point of the goal, and ride toward the big quarter pipe under the purple
banner. Grind the top of the quarter pipe for the gap.


BACHELORS IN ENGINEERING LIP

Select the 'Get all 4 Master's Lip Gaps' goal. Half turn left from the start
point of the goal, and ride toward the big quarter pipe under the purple
banner. Lip trick the top of the quarter pipe for the gap.


BACHELORS IN FINE ARTS GRIND

Select the 'Get all 4 Master's Lip Gaps' goal. Quarter turn left from the start
point of the goal to see a big quarter pipe on the right. Grind the top of the
quarter pipe for the gap.


BACHELORS IN FINE ARTS LIP

Select the 'Get all 4 Master's Lip Gaps' goal. Quarter turn left from the start
point of the goal to see a big quarter pipe on the right. Lip trick the top of
the quarter pipe for the gap.


BANNER GAP!

Select the 'Grind down Officer Tom's Banner's' goal. From the start point of
the goal, turn slightly right and skate toward the wall. Wallie up to a grind
on top of the wall, and grind over one of the banners for the gap.


BENCH TO BENCH!

Select the 'Get a Pro Score: 75,000 points' goal. Skate forward from the start
point of the goal, and spine transfer over the spine ramp. Half turn left on
the other side of the ramp, and grind the bench. Jump off at the end of the
bench, and grind the curved bench at the side of the Fine Arts building.


CLASS TRANSFER!

Select the 'Nail the tricks they yell out' goal. Skate forward from the start
point of the goal. Use the quarter pipe to launch over the wall and land on the
quarter pipe on the other side.


CLOCK TOWER GRIND!

Select the 'Collect the C-O-M-B-O letters' goal. Ride down the bridge, and then
grind the rail at either side of the steps to land near the clock tower. Go
around to the other side of the clock tower, and jump through the hole. Grind
the rail down to the English building for the gap.


COLISEUM TRANSFER!

Select the 'Get back at the 5 frat boys' goal. Ride down the slope from the
start point of the goal, and go through the gap between the quarter pipe and
the wall to arrive on the road. Turn slightly left, and use the quarter pipe to
launch left over the wall to the quarter pipe of the coliseum.


FLOAT GAP!!!

Select the 'Gap between floats 10 times' goal. Go forward from the start point
of the goal, and spine transfer over the two spines on the blue float. Jump
forward from the small ramp at the end of the blue float, and land on the float
with the bowl ramp for the gap.


GATEWAY GAP!

Select the 'Grind down Officer Tom's Banner's' goal. From the start point of
the goal, turn slightly right and skate toward the wall. Wallie up to a grind
on top of the wall, and grind over the green gateway for the gap.


GRIND HOP TO THE FENCE

Select the 'Get a High Score: 40,000 points' goal. Skate forward down the slope
at the start point of the goal. Quarter turn right at the bottom of the slope,
and jump up the steps to land in the basketball court. Continue forward through
the gap between the two quarter pipes to find the tennis courts. Go to the
other side of the court, and half turn left. Grind the tennis net, and then
jump to a grind on the fence for the gap.


HIGH ROAD HOP!

Select the 'Spine Transfer over the wall' goal. Skate along the right side of
the road, and grind the red rail near the corner. Grind up the red and white
rail, and then jump up to a grind on the wire for the gap.


HIGHER LEARNING!

Select the 'Nail the tricks they yell out' goal. Quarter turn right from the
start point of the goal. Grind either blue rail on the path leading up to the
school, and jump off the end of the rail to grind the platform above the doors.


INTO THE RIVER!

Select the 'Combo the Benches, Stairs and Flag Pole' goal. Half turn left from
the start point of the goal, and ride down the slope. Skate past the fountain,
and then quarter turn right after passing the sets of steps on the right. Go up
the quarter pipe and launch left to the quarter pipe below.


KIOSK HOP!

Select the 'Get a High Score: 40,000 points' goal. Quarter turn right to see
the kiosks. Grind to the end of either kiosk, then jump off to a grind on the
side of the bridge for the gap. You can also get the gap by grinding the kiosk
the other way, and jumping off to a grind on either rail going down the steps.


LOG HOP!

Select the 'Stop all of the Pink Elephants' goal. Grind the log near the start
point of the goal, and jump off the end to a grind on the ledge or the log for
the gap.


MASTERS IN ENGINEERING GRIND

Select the 'Get all 4 Master's Lip Gaps' goal. Half turn left from the start
point of the goal, and go toward the big quarter pipe under the purple banner.
Launch from the quarter pipe and grind the top of the banner for the gap.


MASTERS IN ENGINEERING LIP

Select the 'Get all 4 Master's Lip Gaps' goal. Half turn left from the start
point of the goal, and ride toward the big quarter pipe under the purple
banner. Launch from the quarter pipe and lip trick the top of the banner for
the gap.


MASTERS IN ENGLISH GRIND

Select the 'Get all 4 Master's Lip Gaps' goal. Quarter turn left from the start
point of the goal, and skate forward. Skate under the archway in front of the
Fine Arts building, and use the quarter pipe in front of the English building
on the other side to launch up to a grind on the roof.


MASTERS IN ENGLISH LIP

Select the 'Get all 4 Master's Lip Gaps' goal. Quarter turn left from the start
point of the goal, and skate forward. Skate under the archway in front of the
Fine Arts building, and use the quarter pipe in front of the English building
on the other side to launch up to a lip trick on the roof.


MASTERS IN FINE ARTS GRIND

Select the 'Get all 4 Master's Lip Gaps' goal. Quarter turn left from the start
point of the goal to see a big quarter pipe on the right. Launch from the
quarter pipe up to a grind on the roof.


MASTERS IN FINE ARTS LIP

Select the 'Get all 4 Master's Lip Gaps' goal. Quarter turn left from the start
point of the goal to see a big quarter pipe on the right. Launch from the
quarter pipe up to a lip trick on the roof.


MASTERS IN PHILOSOPHY GRIND

Select the 'Get all 4 Master's Lip Gaps' goal. Skate forward from the start of
the goal, and launch from the quarter pipe up to a grind on the roof.


MASTERS IN PHILOSOPHY LIP

Select the 'Get all 4 Master's Lip Gaps' goal. Skate forward from the start of
the goal, and launch from the quarter pipe up to a lip trick on the roof.


NICE EQUIPMENT!

Select the 'Grind down Officer Tom's Banner's' goal. From the start point of
the goal, skate forward along the left side of the road. Grind the rail after
the cinema, and jump left to a grind on the Sporting Goods shop.


OFF THE LIL KICKER!

Select the 'Collect the S-K-A-T-E letters' goal. Quarter turn left, and ride
over one the small kicker ramps at the side of the steps.


ON THE FENCE!

Select the 'Nail the tricks they yell out' goal. Skate forward from the start
point of the goal, and use the quarter pipe to launch up into a lip trick or a
grind on the fence above.


OVER THE RIVER!

Select the 'Combo the Benches, Stairs and Flag Pole' goal. Half turn left from
the start point and ride down the slope. Skate past the fountain, then quarter
turn right after passing the sets of steps on the right. Go up the quarter pipe
and launch left over the river to the quarter pipe on the other side.


OVER THE STAIRS!

Select the 'Get a High Score: 40,000 points' goal. Skate forward down the slope
at the start point of the goal. Quarter turn right at the bottom of the slope,
and use the quarter pipes to jump over the set of steps leading up to the
basketball court.


OUT OF THE RIVER!

Select the 'Combo the Benches, Stairs and Flag Pole' goal. Half turn left from
the start point of the goal, and ride down the slope. Skate past the fountain,
and then drop into the river at the right side of the bridge. Quarter turn
right, and use the quarter pipe in front to launch up to the quarter pipe on
either side of the river.


PLAZA JUMP

Select the 'Combo the Benches, Stairs and Flag Pole' goal. Turn slightly left
and go forward from the start point of the goal. Jump up and grind the first
corner of the bench. At the end of the bench, jump and grind the planter at the
side of the steps for the gap.


RAIL CROSS!

Select the 'Clock 5 jocks in one combo' goal. Skate forward from the start
point of the goal and grind the rail. Jump over to a grind on the next rail on
the right for the gap.


RAIL HOP!

Select the 'Get a Pro Score: 75,000 points' goal. Skate forward from the start
point of the goal, and spine transfer over the spine ramp. Continue forward,
and grind either of the rails leading down the steps. Jump at the end of the
first rail and grind the next rail for the gap.


SCHNITZELS FOR ALL!

Select the 'Warn the other skaters' goal. Skate along the right side of the
road, and go toward the ramp on the car. Skate up the ramp, and jump to a grind
on top of the red and white striped canopy for the gap.


SKIPPIN OVER!

Select the 'Skitch the Professor's car' goal. Quarter turn left from the start
point of the goal, and grind left along the ledge. Jump the gap and grind the
next ledge for the gap.


THROUGH THE FRAT WINDOW GRINDING!

Select the 'Warn the other skaters' goal. Skate along the right side of the
road, and go toward the ramp on the car. Skate up the ramp, and jump to a grind
on top of the red and white striped canopy. Grind to the end of the canopy, and
then jump through the window.


THROUGH THE FRAT WINDOW MANUALLING!

Select the 'Warn the other skaters' goal. Skate along the right side of the
road, and go toward the ramp on the car. Skate up the ramp, and jump to a grind
on top of the red and white striped canopy. At the end of the canopy, jump
through the window and land in a manual. Manual through the tunnels to the next
window for the gap.


THROUGH THE FRAT WINDOW OLLIEING!

Select the 'Warn the other skaters' goal. Skate along the right side of the
road, and skate up the ramp on the car. Jump onto the red and white striped
canopy, turn left, and jump through the window at the end of canopy.


TRAFFIC LIGHT GRIND

Select the 'Grind down Officer Tom's Banner's' goal. From the start point of
the goal, turn slightly right and skate toward the wall. Wallie up to a grind
on top of the wall. Shortly before the first gate, jump left and grind the
traffic light.


TONY'S PRO CHALLENGE GAP

Select the 'Tony's Pro Specific Challenge' goal. Ride forward from the start
point of the goal, and launch over the gap between the two quarter pipes.


-------------------------------------------------------------------------------
4.2.                             San Francisco
-------------------------------------------------------------------------------


3RD ARMY GRIND

Select the 'Darkslide the Waterside Railing' goal. From the start point of the
goal, jump onto the rail in front and grind it for the gap.


3RD N ARMY HOP N GRIND

Select the 'Darkslide the Waterside Railing' goal. From the start point of the
goal, jump to a grind on the rail on the left. Jump the three gaps and grind
off the end of the rail for the gap.


3RD N ARMY LIP

Select the 'Darkslide the Waterside Railing' goal. Half turn left from the
start point of the goal, and use the quarter pipe to launch up to a lip trick
on the rail above.


ALMOST

Select the 'Manual, Gap and Manual the setup' goal. Ride forward from the start
point of the goal, and jump to a manual on the bench. Manual along the bench to
the first planter, and follow the plywood to the second planter. Jump the gap
and land in a manual on the next planter. Continue forward over to the next
planter for the gap.


ANDREW'S PRO CHALLENGE BOWL

Select the 'Andrew's Pro Specific Challenge' goal. Ride forward from the start
point of the tenth jump, and grind down the rail on the left side of the slope.
Drop off the end of the rail, and grind the blue rail on the right. Continue
forward across the road, and use the launch ramp to jump into the bowl.


ANDREW'S PRO CHALLENGE FOUNTAIN

Select the 'Andrew's Pro Specific Challenge' goal. Ride forward from the start
point of the seventh jump, and grind the first rail. Jump the gap to a grind on
the second rail. Drop off the end of the second rail, and use the ramp to
launch over the fountain.


ANDREW'S PRO CHALLENGE PIER

Select the 'Andrew's Pro Specific Challenge' goal. Ride forward from the start
point of the first jump, and grind the rail. Drop off the end of the rail, and
use the ramp to launch over the pier.


ANDREW'S PRO CHALLENGE STREET

Select the 'Andrew's Pro Specific Challenge' goal. Ride forward from the start
point of the thirteenth jump and jump over the rooftop gap. Turn slightly right
and launch from the ramp at the end of the roof to the other side of the road.


ANDREW'S PRO CHALLENGE WALKWAY

Select the 'Andrew's Pro Specific Challenge' goal. Ride forward from the start
point of the fourth jump, and air the corner of the bowl. After landing back on
the bowl, continue forward and use the launch ramp to clear the walkway.


BENCH GRIND

Select the 'Get a Pro Score: 100,000 points' goal. Skate forward and go down
the steps. Jump up the next three steps, and continue forward to find the bench
near the plaza. Grind the whole bench for the gap.


BOWL TRANSFER

Select the 'Manual the Overhead Walkway' goal. Skate along the walkway, and
jump left at the first corner to land in the bowl below. There are two channels
in the bowl. Jump either channel for the gap.


CLEARED THE GAP

Select the 'Manual, Gap and Manual the setup' goal. Ride forward from the start
point of the goal, and jump to a manual on the bench. Manual along the bench to
the first planter, and follow the plywood to the second planter. Jump the gap
and land in a manual on the next planter for the gap.


CLEARED THE STAIR SET

Select the 'Beat Muska's 3 best combos' goal. Ride forward from the start point
of the goal, and jump the steps for the gap.


DOWN THE SPIRAL

Select the 'Collect the S-K-A-T-E letters' goal. Half turn right at the start
point of the goal, and ride along the path until you see the curved rails
leading down on the left. Grind down either curved rail for the gap.


DOWN THE STAIRS

Select the 'Collect the S-K-A-T-E letters' goal. Quarter turn right at the
start point of the goal, and jump down the steps for the gap.


EMB LEDGE HOP

Select the 'Collect the C-O-M-B-O letters' goal. Jump to a grind on the ledge
on the left near the start point of the goal. Jump the first planter and grind
the ledge on the other side for the gap.


FOUNTAIN RAMP TO RAMP

Select the 'Get a Pro Score: 100,000 points' goal. Go forward at the start
point of the goal and drop down the steps. Quarter turn right, and jump over
the water to the half pipe of the fountain. Use the half pipe to jump over the
top of the fountain and land on the quarter pipe on the other side for the gap.


GAP THE BUS

Select the 'Darkslide the Waterside Railing' goal. Quarter turn left at the
start point of the goal and skate down the slope. Quarter turn right at the
bottom of the slope, and use the ramp to launch over the bus.


GONE HIGH

Select the 'Collect the S-K-A-T-E letters' goal. Half turn right at the start
point of the goal, and ride along the path to the quarter pipe at the other
end. Launch up to the quarter pipe on the right for the gap.


HALFWAY THERE!

Select the 'Manual, Gap and Manual the setup' goal. Ride forward from the start
point of the goal, and jump to a manual on the bench. Manual along the bench to
the first planter, and follow the plywood to the second planter for the gap.


HEADING BACK

Select the 'Manual the Pad in both directions' goal. Jump onto the pad at the
start point of the goal, and balance all the way up to the end. Jump off of the
pad, and manual up to the quarter pipe in front. Get some air on the quarter
pipe, and revert after landing back on the quarter pipe. Quickly manual after
the revert, and jump back to a manual on the pad for the gap.


HUBBA LEDGE

Select the 'Collect the S-K-A-T-E letters' goal. Quarter turn right at the
start point of the goal, and grind down the kinked ledge.


HUBBA SPINE!

Select the 'Collect the S-K-A-T-E letters' goal. Ride forward from the start
point of the goal, and jump down to the quarter pipe below. Spine transfer (L2
or R2) over the spine for the gap.


HUBBA TRANSFER!

Select the 'Collect the S-K-A-T-E letters' goal. Ride forward from the start
point of the goal, and jump down to the quarter pipe below. Launch left from
the spine ramp, clear the gap, and land on the next spine ramp for the gap.


LEDGE HOP

Select the 'Get a High Score: 50,000 points' goal. Skate forward and grind the
ledge in front of the building. Jump the gap in front of the door, and grind
the next ledge for the gap.


MADE IT!

Select the 'Manual, Gap and Manual the setup' goal. Ride forward from the start
point of the goal, and jump to a manual on the bench. Manual along the bench to
the first planter, and follow the plywood to the second planter. Jump the gap
and land in a manual on the next planter. Continue forward over to the next
planter, and ride over the final section for the gap.


MANUAL PLEASURE

Select the 'Manual the Overhead Walkway' goal. Ride forward from the start
point of the goal and manual shortly before the first set of cones. Keep the
balance marker in the middle by tapping up or down, and manual all the way
along the walkway. Pass the second set of cones for the gap.


MANUALIN

Select the 'Manual the Overhead Walkway' goal. Ride forward from the start
point of the goal and manual past the first set of cones for the gap.


MECHANIC POP

Select the 'Darkslide the Waterside Railing' goal. Quarter turn left at the
start point of the goal and skate down the slope. Quarter turn right at the
bottom of the slope, and jump over one of the mechanics near the bus.


ON THE WAY

Select the 'Manual, Gap and Manual the setup' goal. Ride forward from the start
point of the goal, and jump to a manual on the bench. Manual along the bench to
the first planter for the gap.


OVERHEAD GRIND HOP

Select the 'Manual the Overhead Walkway' goal. Ride forward from the start
point and grind the rail at the right side of the walkway. Jump left at the
corner, and grind the rail at the left side of the walkway for the gap.


PAD MANUAL EAST

Select the 'Manual the Pad in both directions' goal. Jump onto the pad at the
start point of the goal, and balance all the way up to the end for the gap.


PAD MANUAL WEST

Select the 'Manual the Pad in both directions' goal. Jump onto the pad at the
start point of the goal, and ride to the end. After dropping off the end of the
pad, half turn and face toward the pad. Jump onto the pad, and manual to the
end for the gap.


PIER PERCH

Select the 'BS Boneless the 3 Pier Signs' goal. Ride straight forward from the
start point of the goal and use the quarter pipe to launch up to a lip trick on
the pier sign.


RAMP TO RAMP

Select the 'Race the Bike Messenger' goal. Turn slightly left at the start
point of the goal, and jump the gap between the quarter pipes for the gap.


RAMPIN UP

Select the 'Get a Pro Score: 100,000 points' goal. Skate forward and go down
the steps. Jump up the next three steps, and then quarter turn left. Skate to
the quarter pipe after the bench, and launch up to the quarter pipe on the
right for the gap.


TC'S ROOF GAP TOO

Select the 'Kareem's Pro Specific Challenge' goal. Half turn right at the start
point of the goal, and jump the gap to the next roof for the gap.


UP THE STAIRS

Select the 'Collect the S-K-A-T-E letters' goal. Quarter turn right at the
start point of the goal, and jump down the steps. Half turn, and then jump up
the steps for the gap.


WIRE BREAKIN!!!

Select the 'Save Painter Neal' goal. Cross over the grass to the path on the
other side, and turn left or right. Ride about half-way up the path, and then
half turn. Face toward the statue to see a wire leading up to it. Jump onto
this wire, and grind around the statue for the gap.


WIRE HOP

Select the 'Collect the C-O-M-B-O letters' goal. Quarter turn left at the start
point of the goal, and use the planter to launch up to a grind on the left
wire. Jump to a grind on the right wire for the gap.


-------------------------------------------------------------------------------
4.3.                                Alcatraz
-------------------------------------------------------------------------------


BATHROOM BREAK

Select the 'Get a High Score: 55,000 points' goal. Turn slightly left at the
start point of the goal, and go forward to the quarter pipes in front of the
entrance to the lighthouse courtyard. Jump the gap between the quarter pipes.


BLEACHER HOP

Select the 'Get a Pro Score: 100,000 points' goal. Skate forward and grind
right along the bleacher at the right side of the quarter pipe. Jump over the
quarter pipe at the end of the first bleacher and grind the next bleacher for
the gap.


BOMB DROP PROFESSIONAL

Select the 'Ranger Ron's Skitch Launch' goal. Quarter turn right at the start
point of the goal, and skate down the steep slope at the left side of the
entrance leading to the Powerhouse. Jump from the launch ramp at the bottom of
the slope and grind the edge of the hole for the gap.


BROKEN WALK

Select the 'Find the Guard's Keys' goal. Quarter turn left at the start point
of the goal, and skate forward to the two steep kinked rails leading down the
steps. Grind down the left rail, jump the gap at the end, and grind the rail on
the other side of the gap.


CELLBLOCK ROOF 2 EXERCISE YARD WALL

Select the 'Collect the S-K-A-T-E letters' goal. Quarter turn left at the start
point of the goal, and ride to the tiny launch ramp at the other side of the
roof. Jump from the ramp and grind the wall below for the gap.


CELLBLOCK TRANSFER

Select the 'Find the Guard's Keys' goal. Half turn left at the start point of
the goal to see three quarter pipes. Jump from any of the quarter pipe, clear
the gap, and land on the other quarter pipe for the gap.


CLEAR THE HOLE

Select the 'Semi Flip the Bulldozer' goal. Drop into the quarter pipe at the
start point of the goal, and then quarter turn right. Skate up the slope, and
grind right along the ledge at the top. Jump over the hole at the end of the
ledge for the gap.


DON'T LOOK DOWN!!

Select the 'Get a Pro Score: 100,000 points' goal. Skate forward and launch
left from the quarter pipe. Clear the gap and land on the next quarter pipe.


DOWN THE HATCH

Select the 'Get a High Score: 55,000 points' goal. Quarter turn left at the
start point of the goal, and spine transfer from the breakable quarter pipe
near the building to the quarter pipe at the bottom of the hatch.


ELISSA'S SWITCHBACK 2 SEWER PIPE

Select the 'Elissa's Pro Specific Challenge' goal. Ride forward from the start
point of the seventh jump and grind the rail. Drop off the end of the rail, and
use the ramp at the side of the slope to launch down to the half pipe.


FERRY PRINCESS

Select the 'Take the Alcatraz Tour' goal. Skate forward from the start point of
the goal, and then quarter turn right near the rail. Grind along the rail, and
jump left to a grind on the ferry for the gap.


FERRY TRANSFER

Select the 'Take the Alcatraz Tour' goal. Turn slightly right at the start
point of the goal, and ride to the pier. Skate to the quarter pipe at the end
of the pier, and launch left to the quarter pipe on the ferry for the gap.


FOGHORN

Select the 'Semi Flip the Bulldozer' goal. Drop into the quarter pipe at the
start point of the goal, and ride to the building with the foghorn at the
top-right corner of the area. Grind the rail around the building for the gap.


GUARDS WALK 2 STEP PLANKS

Select the 'Elissa's Pro Specific Challenge' goal. Ride forward from the start
point of the first jump, and grind the ledge. Jump near the end of the ledge,
and grind the rail leading down the slope. Drop off the end of the rail, and
ride up the steep slope. Jump from the top of the slope to the planks on the
stairs for the gap.


GUTTER PUNK

Select the 'Dunk 30 Tourists' goal. Ride up the path at the side of the
building on the left, and grind the rail on the right. At the corner of the
rail, jump left and grind the gutter of the building for the gap.


HOLY F@&#!

Select the 'Collect the S-K-A-T-E letters' goal. Turn slightly left, and ride
to the big slope at the top-right corner of the roof. Ride up to the top of the
slope, and grind the rail leading down. Drop off the end of the rail, and grind
the wire for the gap.


HOW'D YOU GET UP THERE?

Select the 'Nail the Mega Combos they yell out' goal. Drop into the pool at the
start point of the goal, and turn slightly right. Air the first side of the
pool, and then ride to the side of the bowl nearest the building. Launch up
from the pool and lip trick the roof of the building for the gap.


LEDGE-2-LEDGE

Select the 'Semi Flip the Bulldozer' goal. Drop into the quarter pipe at the
start point of the goal, and then quarter turn left. Skate up the slope, and
grind right along the ledge at the side of the area. Jump the gap at the end of
the ledge and grind the next ledge.


LEDGE-2-PIPE

Select the 'Manual the Switchbacks' goal. Ride forward from the start point of
the goal, and skate down the left side of the first slope. Near the end of the
slope, grind the ledge on the left after the steps, and then jump off the end
of the ledge to a grind on the pipe.


LEDGE-2-RAIL

Select the 'Semi Flip the Bulldozer' goal. Drop into the quarter pipe at the
start point of the goal, and then quarter turn right. Skate up the slope, and
grind left along the ledge at the top. Jump the gap at the end of the ledge and
grind the next ledge. Jump off at the end of the second ledge and grind the
rail outside the foghorn building for the gap.


LIP EXTENSION

Select the 'Revert Madness' goal. Ride forward into the bowl from the start
point of the goal, and lip trick the rail above the other side of the bowl.


MANUALED THE WHOLE THING!!!

Select the 'Manual the Switchbacks' goal. Ride forward from the start point of
the goal, and manual down the first slope. Manual around the first corner for
the gap, and continue the manual down the second slope. Stay at the right side
of the slope and turn left around the next corner. Manual down to the end of
the third and final slope for the gap.


MASSIVE CRUMBLING STAIRSET

Select 'Elissa's Pro Specific Challenge'. Ride forward from the start point of
the fourth jump and grind the rail. Drop off the end of the rail and launch
from the top of the steps down to the path at the bottom.


OVER DOCK STAIRS

Select the 'Collect the C-O-M-B-O letters' goal. Turn slightly right at the
start point and skate down the slope to the sewer half pipe. Skate down to the
other side of the half pipe, and use the ramp to launch over the bridge.


OVER THE CRUMBLED WALL

Select the 'Collect the C-O-M-B-O letters' goal. Quarter turn left at the start
point of the goal, and use the quarter pipe to launch over the top of the wall
to the bowl.


OVER THE DOZER

Select the 'Semi Flip the Bulldozer' goal. Ride toward the quarter pipe in
front of the bulldozer. Launch from the quarter pipe and land on the other side
of the bulldozer for the gap.


PIPE-2-LEDGE

Select the 'Get a Pro Score: 100,000 points' goal. Quarter turn right at the
start point of the goal and ride to the three pipes at the corner of the area.
Grind the middle pipe, and jump off at the end to a grind on the ledge.


PIPE-2-PIPE

Select the 'Collect the S-K-A-T-E letters' goal. Quarter turn left at the start
point of the goal, and grind right along the pipe on the other side of the
skylight. Jump over the two rails at the end of the first pipe, and grind the
second pipe for the gap.


PIPE SMOKER

Select the 'Get a Pro Score: 100,000 points' goal. Quarter turn right at the
start point and ride to the three pipes at the corner of the area. Grind any of
the pipes, and transfer to a grind on one of the other pipes for the gap.


POOL CHANGE

Select the 'Nail the Mega Combos they yell out' goal. Drop into the pool at the
start point of the goal, and turn slightly right. Ride up the side of the first
pool and spine transfer to the other pool for the gap.


RAIL-2-LEDGE

Select the 'Semi Flip the Bulldozer' goal. Drop into the quarter pipe at the
start point of the goal, and then quarter turn right. Skate up the slope, and
half turn left at the top. Grind the rail leading down the slope, and then jump
left to a grind on the ledge.


RAIL-2-RAIL

Select the 'Semi Flip the Bulldozer' goal. Drop into the quarter pipe at the
start point of the goal, and then quarter turn right. Skate up the slope, and
half turn left at the top. Grind the rail leading down the slope, and jump off
at the end to a grind on the rail leading up the next slope.


RED POWER RAIL

Select the 'Get a High Score: 55,000 points' goal. Skate up the slope in front
of the start point of the goal, and use the quarter pipe at the top to launch
up to a lip trick on the red rail high above.


RISING FROM THE GUTTER

Select the 'Collect the C-O-M-B-O letters' goal. Skate down the slope to the
sewer half pipe, and launch from the left side of the half pipe up to a grind
on the gutter. Ride up the slope at the end of the gutter, and launch up to a
grind on the rail above.


ROOF-2-RAIL

Select the 'Pull off Mullen's Tech Trick' goal. Ride forward from the start
point of the goal, and launch from the ramp up to a grind on the edge of the
roof. Jump left at the end of the roof and grind the rail at the edge of the
pier for the gap.


ROOFTOP HERO

Select the 'Collect Pro C-O-M-B-O' goal. Grind down the rail at the start point
of the goal, and stay on the rail as it curves around to the left. Jump left to
a wallride on the building, and quickly jump up from the wallride to a grind on
the ledge. Jump from the light at the end of the ledge and grind the top of the
roof for the gap.


RUNE'S GROMMET GAP

Select the 'Rune's Pro Specific Challenge' goal. On the eighth jump, launch
from the pool up to a lip trick on the top of the watchtower. Jump again and
liptrick the grommet holding the skateboard for the gap.


RUNE'S PLANK GAP

Select the 'Rune's Pro Specific Challenge' goal. On the third jump, launch from
the pool near the building up to a lip trick on the plank.


SALUTE

Select the 'Collect the S-K-A-T-E letters' goal. Half turn left at the start
point of the goal, and use the small quarter pipe to launch up to a lip trick
on either of the flag poles.


SIK SEWER LEDGE MANUAL

Select the 'Get a High Score: 55,000 points' goal. Quarter turn right at the
start point of the goal, and skate down the right side of the slope. After
passing the building, jump to a manual on the ledge on the right. Manual down
to the bottom of the ledge for the gap.


SKATE ATTIC

Select the 'Collect Pro C-O-M-B-O' goal. Grind down the rail at the start point
and stay on the rail as it curves around to the left. Jump left to a wallride
on the building, and quickly jump up from the wallride to a grind on the ledge.
Jump from the light at the end of the ledge and grind the top of the roof. Jump
up to a grind on the higher section of roof. At the end of the roof, jump to a
grind on the wall above the bowl, which will lead to a grind on the edge of a
roof. Jump off at the end of the roof, and grind the rail around the tower.
Jump off at the end of the rail, and grind the edge of the roof. Grind to the
end of the roof and jump through the window to a grind on the rail for the gap.


SKYLIGHT-2-SKYLIGHT

Select the 'Collect the S-K-A-T-E letters' goal. Quarter turn left at the start
point of the goal, and grind the edge of the skylight. Jump over the two rails
at the end of the first skylight, and grind the second skylight for the gap.


SLUDGE BOMB

Select the 'Get a Sick Score: 400,000 points' goal. Turn slightly right at the
start point of the goal, and ride forward to the gap at the top-right corner of
the roof. Jump left from the quarter pipe at the right side of the gap, and
land in either of the bowls below for the gap.


SUPER-HIGH WATERTOWER SPINE

Select the 'Nail the Mega Combos they yell out' goal. Drop into the pool at the
start point of the goal, and turn slightly right. Ride up the side of the first
pool and spine transfer to the other pool. Continue forward and get some air on
the side of the pool nearest the watchtower. At the highest point of the jump,
press L2 or R2 to spine transfer over the top of the watchtower to the bowl.


SWAMP GAP

Select the 'Dunk 30 Tourists' goal. Quarter turn right from the start point and
ride down the path toward the ferry. Ride up the ramp before the ferry and
launch up to a grind on the wire. Jump off at the end of the wire and land on
the roof of the entrance to the south side of the switchbacks for the gap.


SWITCHBACK 1ST LEG

Select the 'Manual the Switchbacks' goal. Ride forward from the start point and
manual down the first slope. Manual around the first corner for the gap.


SWITCHBACK 2ND LEG!!

Select the 'Manual the Switchbacks' goal. Ride forward from the start point of
the goal, and manual down the first slope. Manual around the first corner for
the gap, and continue the manual down the second slope. Stay at the right side
of the slope and turn left around the next corner for the gap.


SWITCHBACK SHUFFLE

Select the 'Get a High Score: 55,000 points' goal. Quarter turn right at the
start point of the goal, and grind the ledge at the right side of the slope.
Jump left and grind the ledge leading up the middle of the slope for the gap.


TIN ROOF MANUAL

Select the 'Pull off Mullen's Tech Trick' goal. Ride forward from the start
point of the goal, and launch from the ramp up to a manual on the roof. Manual
along to the end of the roof for the gap.


TUNNEL CLEARANCE

Select the 'Collect the C-O-M-B-O letters' goal. Quarter turn left at the start
point of the goal, and jump the gap between the quarter pipes near the entrance
to the tunnel.


TUNNEL MANUAL

Select the 'Collect the C-O-M-B-O letters' goal. Quarter turn left at the start
point of the goal, and skate to the tunnel between the quarter pipes. Manual
down the ledge at the middle of the tunnel for the gap.


WATERTOWER LIP

Select the 'Nail the Mega Combos they yell out' goal. Drop into the pool at the
start point of the goal, and turn slightly right. Ride up the side of the first
pool and spine transfer to the other pool. Launch from the other side of the
pool up to a lip trick on the rail at the bottom of the watertower.


WATERTOWER ROOF LIP

Select the 'Nail the Mega Combos they yell out' goal. Drop into the pool at the
start point of the goal, and turn slightly right. Ride up the side of the first
pool and spine transfer to the other pool. Launch from the other side of the
pool up to a lip trick on the roof of the watertower.


WHO BOMBED THE BATHROOM? SPINE

Select the 'Find the Guard's Keys' goal. Quarter turn left at the start point
of the goal, and skate forward to the quarter pipe at the left side of the
entrance leading down to the south side of the switchbacks. Ride up the quarter
pipe and spine transfer down to the slope below.


WIRED

Select the 'Dunk 30 Tourists' goal. Quarter turn right from the start point of
the goal, and ride down the path toward the ferry. Ride up the ramp before the
ferry and launch up to a grind on the wire for the gap.


-------------------------------------------------------------------------------
4.4.                                  Kona
-------------------------------------------------------------------------------


2 WHEELIN' THE BLUE LINE!!!

Select the 'Collect Pro C-O-M-B-O' goal. Skate forward from the start point of
the goal, and manual down the blue line in the middle of the snake run. Manual
down to the bottom of the snake run for the gap.


10 POINT LANDING!!

Select the 'Ollie the Magic Bum 5x... again' goal. Skate forward at the start
point of the goal, and quarter turn right after the ledge to see a slope
leading up at the right side of the quarter pipe. Ride up the slope and launch
to a grind on the blue ledge at the left side of the spine ramp for the gap.


AIR OVER

Select the 'Steve's Pro Specific Challenge' goal. Drop into the half pipe at
the start point of the goal, and air over Rick Thorne for the gap.


BIG BLOCK EXTENSION

Select the 'Collect Pro C-O-M-B-O' goal. From the start point of the goal,
skate down to the bottom of the snake run, and lip trick the extension on the
right for the gap.


BIG HUT GAP

Select the 'Misty Flip over the Big Hut Gap' goal. Ride forward from the start
point of the goal, and launch forward to clear the hut. Land in the blue bowl
on the other side of the hut for the gap.


BLUE LINE TURN 1

Select the 'Collect Pro C-O-M-B-O' goal. Skate forward from the start point of
the goal, and manual down the blue line in the middle of the snake run. Manual
down to the first corner of the snake run for the gap.


BLUE LINE TURN 2!

Select the 'Collect Pro C-O-M-B-O' goal. Skate forward from the start point of
the goal, and manual down the blue line in the middle of the snake run. Manual
down to the second corner of the snake run for the gap.


BLUE LINE TURN 3!!

Select the 'Collect Pro C-O-M-B-O' goal. Skate forward from the start point of
the goal, and manual down the blue line in the middle of the snake run. Manual
down to the third and final corner of the snake run for the gap.


CHANNEL - DOUBLE ROLL-IN!

Select the 'Collect Pro C-O-M-B-O' goal. Skate down the slope at the start
point of the goal, and then half turn left. Launch from one quarter pipe, clear
both roll-ins, and land on the other quarter pipe for the gap.


CHANNEL - HUGE BANK N' ROLL!!!

Select the 'Find and get all 7 Channel Gaps' goal. From the start point of the
goal, ride down the path to the skatepark, and turn slightly left. Ride forward
past the spine ramp, and continue over the funbox to find a set of ramps.
Launch from the second ramp to the fifth ramp for the gap.


CHANNEL - KIDNEY ROLL-IN!

Select the '50k combo the bowl - No hitting bottles' goal. Ride into the bowl
at the start point of the goal, and then half turn. Air over the channel of the
bowl for the gap.


CHANNEL - MONSTER PIPE ROLL-IN!

Select the 'Save the birds on the power lines' goal. Ride down the roll-in at
the start point, and get some air on the half pipe. Land on the half pipe and
ride to the side with the roll-in. Jump over the roll-in for the gap.


CHANNEL - RAMP 2 RAMP!

Select the 'Find and get all 7 Channel Gaps' goal. From the start point of the
goal, ride down the path to the skatepark, and turn slightly left. Ride forward
past the spine ramp, and continue over the funbox to find a set of ramps.
Launch from the fifth ramp to the seventh ramp for the gap.


CHANNEL - SINGLE WEDGE!

Select the 'Collect the C-O-M-B-O letters' goal. Ride forward over the funbox
to find a series of ramps. Launch from a quarter pipe, clear one channel, and
land on the other quarter pipe for the gap.


CHANNEL - TRIPLE ROLL-IN!

Select the 'Collect the S-K-A-T-E letters' goal. Half turn left at the start
point of the goal, and skate forward to the set of ramps. Jump from one quarter
pipe, clear the three roll-ins, and land on the other quarter pipe for the gap.


CRUSTY CONNECTIONS

Select the 'Get a High Score: 60,000 points' goal. Turn slightly right at the
start point of the goal, and grind the top step which curves around to the
left. Jump off at the end of the step and grind the ledge for the gap.


DOUBLE WEDGE!

Select the 'Collect the C-O-M-B-O letters' goal. Ride over the funbox to find a
series of ramps. Launch from the right quarter pipe, clear both channels, and
land on the left quarter pipe for the gap.


HIGHWIRE ACT

Select the 'Save the birds on the power lines' goal. Ride down the roll-in at
the start point of the goal, and launch from the other side of the half pipe up
to a lip trick on the wire.


LAMP EXTENSION

Select the 'Collect Pro C-O-M-B-O' goal. Skate down the slope at the start
point of the goal and quarter turn right. Jump up to the top of the ledge at
the side of the park, and quarter turn right. Ride to the quarter pipe at the
end of the ledge and launch up to a lip trick on the lamp.


LEDGE 2 LEDGE

Select the 'Find the 4 Missing Rental Gear Items' goal. Skate down the path at
the start point of the goal, and grind the curved ledge on the left at the
bottom of the path. Jump right at the end of the ledge, and grind the next
ledge for the gap.


LEDGE 2 LIP

Select the 'Get a Sick Score: 500,000 points' goal. Quarter turn left at the
start point of the goal, and grind the ledge on the left. Jump off the end of
the ledge and grind the edge of the snake run for the gap.


LEDGE 2 RAIL

Select the 'Get a Sick Score: 500,000 points' goal. Turn slightly left at the
start point of the goal, and grind the red rail at the left side of the steps.
Drop off the end of the rail and grind the blue ledge. Jump off the end of the
blue ledge and grind the rail leading down the small slope for the gap.


LITTLE HUT GAP

Select the 'Collect Pro C-O-M-B-O' goal. From the start point of the goal,
skate down to the bottom of the snake run, and quarter turn left. Launch
forward from the bowl, clear the hut, and land in the pink bowl for the gap.


RAIL 2 LEDGE

Select the 'Get a Sick Score: 500,000 points' goal. Turn slightly left at the
start point of the goal, and grind the red rail at the left side of the steps.
Drop off the end of the rail and grind the blue ledge for the gap.


RAIL 2 RAIL

Select the 'Get a Sick Score: 500,000 points' goal. Turn slightly right at the
start point and grind left along the red rail. Jump left at the corner of the
rail, and grind the red rail at the left side of the steps for the gap.


REDLINE 2 KIDNEY COPING!

Select the 'Collect Pro C-O-M-B-O' goal. Turn slightly right at the start point
of the goal, and skate over to the steps leading down to the kidney bowl. Grind
the red rail at the right side of the steps, and drop off the end of the rail
to a grind on the edge of the bowl for the gap.


ROBOT LINE GAPS!

Select the 'Collect C-O-M-B-O' goal. Skate down the slope at the start point of
the goal and quarter turn left. Go to the ledge at the side of the park, and
grind along it to the right. Jump off at the end of the ledge and grind the
curved rail for the gap.


SIDESTEP THE SNAKE

Select the 'Collect Pro C-O-M-B-O' goal. Ride forward from the start point of
the goal, and grind the left side of the snake run. Jump right at the first
corner, and grind the right side of the snake run for the gap.


SNAKE - HEAD 2 TAIL!

Select the 'Collect Pro C-O-M-B-O' goal. Ride forward from the start point of
the goal and grind either side of the snake run. Grind down to the bottom of
the snake run for the gap.


TC'S DECK GAP

Select the 'Collect the S-K-A-T-E letters' goal. Quarter turn left at the start
point of the goal, and skate forward to the edge of the path. Jump from the
path and land on the left platform of the half pipe for the gap.


THE CRUSTY TRANSFER!

Select the 'Get a High Score: 60,000 points' goal. Turn slightly left at the
start point of the goal, and ride onto the half pipe. Quarter turn left, and
launch left from the half pipe to the bowl.


TOMBSTONE EXTENSION

Select the 'Misty Flip over the Big Hut Gap' goal. Turn slightly right at the
start point of the goal, and ride to the other side of the bowl. Lip trick the
extension for the gap.


WAY TRANSFER

Select the 'Misty Flip over the Big Hut Gap' goal. Turn slightly right at the
start point of the goal, and ride to the other side of the bowl. Ride up the
bowl at the left side of the extension, and spine transfer to the snakerun for
the gap.


WILD MAN'S BOMB DROP

Select the 'Collect the S-K-A-T-E letters' goal. Quarter turn left at the start
point of the goal, and skate forward to the edge of the path. Jump from the
path and land on the left platform of the half pipe. Continue forward and drop
down from the platform of the half pipe to the bowl.


-------------------------------------------------------------------------------
4.5.                                Shipyard
-------------------------------------------------------------------------------


5 BONES 1 COMBO

Select the 'Dog Chase' goal. From the start point of the goal, grind the ledge
on the right and jump to collect the first bone. Continue grinding the ledge,
jump forward over the gap, and land back on the ledge. Grind around the corner
of the ledge to collect the second bone. Jump forward after collecting the
second bone, and drop off the end of the ledge to a manual. Turn slightly
right, and grind the top of the small quarter pipe to collect the third bone.
Jump left off the quarter pipe as soon as you collect the third bone, and
manual over to the low ledge. Grind the low ledge to collect the fourth bone.
Jump off the end of the ledge and manual to the quarter pipe. Launch from the
quarter pipe and collect the fifth bone for the gap.


AWNING HOP

Select the 'Dog Chase' goal. Skate forward from the start point of the goal,
and launch from the slope up to a grind on the awning above.


BIG HOLE GAP

Select the 'Bucky's Pro Specific Challenge' goal. After completing the third
combo, jump the gap in the quarter pipe for the gap.


BUILDING HOP

Select the 'Welder lunch delivery' goal. Ride forward from the start point and
launch right from the quarter pipe up to a grind on the rail. Jump off at the
end of the rail, and grind the rail of the next building for the gap.


CIRCLET

Select the 'Welder lunch delivery' goal. Ride forward to the tracks from the
start point of the goal, and then half turn left. Skate to the quarter pipe in
front of the building, and launch up to a lip trick on the ledge above.


CONVEYOR QP TRANSFER

Select the 'Manual combo the train' goal. Drop into the quarter pipe at the
start point of the goal, and then quarter turn right. Skate to the quarter pipe
in front, and spine transfer to the half pipe on the other side. Launch left
from the other side of the half pipe to the half pipe above.


CONTAINER COMBO

Select the 'Gap the suspended containers' goal. Ride forward from the start
point of the goal, and spine transfer from the first container to the container
in front. Ride through the second container, and spine transfer to the blue
container above. Launch left from the other side of the blue container, and
land in the suspended container. Launch over to the suspended container on the
other side of the blue container for the gap.


DIRTY WATER

Select the 'Varial Kickflip the shack water gap' goal. Ride forward along the
walkway at the start point of the goal, and launch slightly right from the
quarter pipe on the roof to drop down the hole to the lower quarter pipe. Jump
from the launch ramp and land on the other side of the water for the gap.


DOCK TRANSFER

Select the 'Collect High C-O-M-B-O' goal. Ride forward at the start point of
the level, and use the left quarter pipe to launch up to a grind on the rail
above. Grind right along the rail, and jump left down to the ship at the end of
the rail. Quarter turn left on the ship, and skate down the slope to the dock.
Launch right from the quarter pipe on the dock, clear the gap, and land on the
other quarter pipe for the gap.


INTO THE BARGES

Select the 'Collect the S-K-A-T-E letters' goal. Quarter turn left at the start
point of the goal, and jump left from the quarter pipe to the bowl for the gap.


LEDGE 2 LEDGE

Select the 'Dog Chase' goal. From the start point of the goal, grind the ledge
on the right, jump the gap, and grind the next ledge for the gap.


LEDGE 2 RAIL

Select the 'Dog Chase' goal. From the start point of the goal, grind the ledge
on the right, jump the gap, and grind the next ledge. At the next gap in the
ledge, jump left and grind the rail for the gap.


MORE BARGE FUN!

Select the 'Collect the S-K-A-T-E letters' goal. Half turn left at the start
point of the goal, and ride up the launch ramp to the bowl. Spine transfer over
the spine at the other side of the first bowl, and then turn slightly right.
Air the right side of the second bowl, clear the water, and land on the next
bowl for the gap.


ONARABANA

Select the 'Gap the suspended containers' goal. Ride forward from the start
point of the goal, and spine transfer from the first container to the container
in front. Ride through the second container, and spine transfer to the blue
container above. Launch left from the other side of the blue container, clear
the suspended container, and land in the other blue container for the gap.


RAIL 2 LEDGE

Select the 'Dog Chase' goal. From the start point of the goal, skate forward
and grind the rail. From the highest point of the rail, jump right and grind
the ledge for the gap.


RAIL 2 RAIL

Select the 'Dog Chase' goal. From the start point of the goal, skate forward
and grind the rail. At the end of the rail, jump forward and grind the next
rail for the gap.


RAIL 2 TRACK

Select the 'Dog Chase' goal. From the start point of the goal, skate forward
and grind the rail. At the end of the first rail, jump forward and grind the
next rail. At the end of the second rail, jump and grind the track for the gap.


ROOF SMASH TRANSFER

Select the 'Collect High C-O-M-B-O' goal. Ride forward at the start point of
the level, and use the left quarter pipe to launch over the roof to the quarter
pipe on the right.


RUN 1!!!

Select the 'Eric's Pro Specific Challenge' goal. Ride forward from the start
point of the first run, and jump onto the rail. Grind around both corners near
the start of the rail, and then continue the grind all the way down to the half
pipe at the end for the gap.


RUN 2!!!

Select the 'Eric's Pro Specific Challenge' goal. Ride forward from the start
point of the second run, and jump to a grind on the rail. Grind all the way
down to the hut for the gap.


RUN 3!!!

Select the 'Eric's Pro Specific Challenge' goal. Ride forward from the start
point of the third run, and grind the rail. Grind down to the bottom of the
third slope for the gap.


RUSTY LIP

Select the 'Collect High C-O-M-B-O' goal. Ride forward at the start point of
the level, and use the left quarter pipe to launch up to a lip trick on the
rail above.


RUSTY OLD RAMP CHANNEL GAP

Select the 'Bucky's Pro Specific Challenge' goal. After completing the first
combo, jump the gap between the spine ramps for the gap.


RUSTY ROOST

Select the 'Bucky's Pro Specific Challenge' goal. Drop into the quarter pipe at
the start point of the goal, and get some air on the spine. Land back on the
spine, and use the quarter pipe to launch up to a lip trick on the low ledge.


RUSTY ROOST II

Select the 'Bucky's Pro Specific Challenge' goal. Drop into the quarter pipe at
the start point of the goal, and get some air on the spine. Land back on the
spine, and use the quarter pipe to jump up to a lip trick on the highest ledge.


TRACK 2 RAIL

Select the 'Dog Chase' goal. Half turn left at the start point of the goal, and
grind the left rail of the track. Jump at the end of the track and grind the
rail for the gap.


TRACK 2 TRACK

Select the 'Dog Chase' goal. From the start point of the goal, skate forward
and grind the right rail of the track. Jump left to a grind on the left rail of
the track for the gap.


TRAILER HOP

Select the 'Collect C-O-M-B-O' goal. Turn slightly right at the start point of
the goal, and launch left from the quarter pipe to land on top of the trailer.
Ride along the trailer, and use the launch ramp to jump to the next trailer.


TRANSFER

Select the 'Collect the rivets' goal. Skate forward from the start point and
grind the left rope. Jump off at the end of the rope, turn slightly right, and
drop down to the tracks. Half turn right, and launch left from the quarter pipe
at the end of the tracks to the quarter pipe on the other side of the gap.


VENTILATION CLAUSTROPHOBIA

Select the 'Slap the buoy' goal. Drop into the quarter pipe at the start point
of the goal, and then half turn right. Launch left from the quarter pipe up to
a grind on the green container. Jump off the end of the container, and grind
the rail in the vent. Grind to the end of the rail for the gap.


WAREHOUSE LEDGE MADNESS!

Select the 'Collect C-O-M-B-O' goal. Turn slightly right at the start point of
the goal, and ride to the quarter pipe in front. Launch left, and grind the
striped ledge above. Jump the five ledge gaps for the gap.


-------------------------------------------------------------------------------
4.6.                                London
-------------------------------------------------------------------------------


ADMIRALTY

Select the 'Collect the S-K-A-T-E letters' goal. Half turn right at the start
point of the goal, and drop down the steps to the road. Quarter turn right on
the road, and ride to the three quarter pipes near the tunnels. Jump the gap
between any of the quarter pipes.


BENCH GAP

Select the 'Collect the S-K-A-T-E letters' goal. Ride forward from the start
point of the goal and turn left at the junction in the path. Ride forward to
the corner in the path, then half turn to face down the path. Grind the bench
on the right, jump the gap at the end, and grind the next bench for the gap.


BIG RAIL 2 RAIL

Select the 'Ghetto Tag the SB light line' goal. Ride forward from the start
point of the goal, and spine transfer over the spine. Use the quarter pipe to
launch left to a grind on the ledge above. Grind around the corner in the
ledge, and then drop down to a grind on the light line for the gap.


BUS STOP

Select the 'Collect the C-O-M-B-O letters' goal. Grind the bench near the start
of the goal, and jump left to a grind on the ledge. Grind around the corner,
and jump from the end of the ledge to a grind on the bus stop for the gap.


CANADA BOMB

Select the 'Collect the C-O-M-B-O letters' goal. Quarter turn left at the start
point and ride up the slope at the other side of the road. Jump up the steps at
the top of the slope, then quarter turn right. Launch right from the quarter
pipe and spine transfer to land on the ledge of the building. Grind around the
corner and up to the top of the slope in the ledge, and then jump left to land
on the roof of the building. Ride to the quarter pipe at the other side of the
roof, and launch right to the quarter pipe near the fountain for the gap.


CHEESE LEDGE

Select the 'Ghetto Tag the SB light line' goal. Ride forward from the start
point of the goal, and spine transfer over the spine. Grind right along the
quarter pipe, and jump left at the end to a wallride. Jump from the wallride
and grind the ledge for the gap.


CRAZY AMERICANS

Select the 'Grind American cars for Parking Guy' goal. Skate forward from the
start point of the goal, and grind the first car for the gap.


EH? CANADA...

Select the 'Collect the C-O-M-B-O letters' goal. Quarter turn left at the start
point of the goal, and ride up the slope at the other side of the road. Quarter
turn right at the top of the slope, and use the quarter pipe to launch up to a
lip trick on the ledge of the building.


EH? NOKIA...

Select the 'Collect the C-O-M-B-O letters' goal. Quarter turn left at the start
point of the goal, and ride up the slope at the other side of the road. Jump up
the steps at the top of the slope, and then quarter turn right. Launch right
from the quarter pipe and spine transfer to land on the ledge of the building.
Grind around the corner and up to the top of the slope in the ledge, and then
jump left to land on the roof of the building. Ride to the quarter pipe at the
other side of the roof, and spine transfer up to the bowl on the higher section
of the roof. Quarter turn left, and launch from the bowl up to a lip trick on
top of the sign.


GALLERY GAP

Select the 'Wallride Tag 5 buses' goal. Quarter turn left at the start point of
the goal, and skate up the slope toward the quarter pipe. Quarter turn right at
the top of the slope, and jump to the platform outside the gallery. Ride to the
other side of the platform, and jump the gap over to the next platform.


GARAGE HOP

Select the 'Grind American cars for Parking Guy' goal. Skate forward from the
start point of the goal and grind the ledge on the left. Jump the gap at the
end of the ledge and grind the next ledge for the gap.


LEDGE 2 LEDGE

Select the 'Collect the S-K-A-T-E letters' goal. Ride forward from the start
point and turn left at the junction in the path. Ride forward to the corner in
the path, and then half turn to face down the path. Grind the ledge on the
left, jump the gap at the end, and grind the next ledge for the gap.


LIP GAP

Select the 'Collect the S-K-A-T-E letters' goal. Half turn right at the start
point of the goal, and drop down the steps to the road. Quarter turn right on
the road, and ride to the three quarter pipes near the tunnels. Launch up from
the middle quarter pipe and lip trick the ledge above for the gap.


ME SCAFFOLDING

Select the 'Collect the C-O-M-B-O letters' goal. Quarter turn right at the
start point of the goal, and ride to the road. Quarter turn right on the road,
and use the quarter pipe to launch up to a lip trick on the highest section of
the scaffolding.


NELSON'S LIP

Select the 'Collect the C-O-M-B-O letters' goal. Quarter turn right at the
start point of the goal, and ride to the road. Quarter turn left on the road,
and use the quarter pipe to launch up to a lip trick on the statue.


NETTING DESTROYED!

Select the 'Free Stompy! Destroy the traps' goal. Skate forward from the start
point and ride up the slope. Turn left at the top of the slope, ride forward
slightly, and then half turn. Grind over one side of the net for the gap.


OFF THE FLAGS

Select the 'Collect the S-K-A-T-E letters' goal. Ride forward from the start
point of the goal and jump over the ledge to land near a quarter pipe. Launch
left from the quarter pipe and grind the roof above. Jump off the end of the
roof and grind the flag. Grind around the ledge, and jump off the next flag to
a grind on the roof.


ONTO THE FLAGS

Select the 'Collect the S-K-A-T-E letters' goal. Ride forward from the start
point of the goal and jump over the ledge to land near a quarter pipe. Launch
left from the quarter pipe and grind the roof above. Jump off the end of the
roof and grind the flag for the gap.


RAIL 2 RAIL

Select the 'Collect the S-K-A-T-E letters' goal. Half turn right at the start
point of the goal, and drop down the steps to the road. Quarter turn left on
the road, and grind the rail on the left. Jump the gap at the end of the rail
and grind the next rail for the gap.


RING AROUND THE COLUMN

Select the 'Wallride Tag 5 buses' goal. Ride up to one of the buses, and hold
up to skitch it. Skitch the bus around the column for the gap.


'ROUND THE ARCHES

Select the 'Collect the S-K-A-T-E letters' goal. Half turn right at the start
point of the goal, and drop down the steps to the road. Quarter turn right on
the road, and ride to the three quarter pipes near the tunnels. Jump right from
the left quarter pipe, and grind to the other side of the ledge for the gap.


SHELL BUILDING HOP

Select the 'Collect the S-K-A-T-E letters' goal. Ride forward from the start
point of the goal and jump over the ledge to land near a quarter pipe. Launch
right from the quarter pipe up to a grind on the roof. Jump the gap at the end
of the roof and grind the next roof for the gap.


SHELL EDGE

Select the 'Collect the S-K-A-T-E letters' goal. Ride forward from the start
point of the goal and jump over the ledge to land near a quarter pipe. Launch
from the quarter pipe up to a lip trick on the roof for the gap.


SHELL MEGA WIRE

Select the 'Collect the S-K-A-T-E letters' goal. Half turn right at the start
point of the goal, and drop down the steps to the road. Quarter turn right on
the road, and ride to the three quarter pipes near the tunnels. Launch right
from the middle quarter pipe, and grind the ledge above. Grind down the wire at
the end of the ledge, and grind to the end of the wire for the gap.


SHELL TRANSFER

Select the 'Collect the S-K-A-T-E letters' goal. Ride forward from the start
point of the goal and jump over the ledge to land near a quarter pipe. Launch
right from the quarter pipe, clear the steps, and land on the next quarter pipe
for the gap.


SOUTH AFRIKA

Select the 'Wallride Tag 5 buses' goal. Skate forward along the road at the
start point of the goal, and turn slightly right at the corner. Use the quarter
pipe in front of the building and launch up to a lip trick on the ledge.


SOUTHBANK LIGHTS

Select the 'Ghetto Tag the SB light line' goal. Ride forward from the start
point and spine transfer over the spine. Use the quarter pipe to launch left to
a grind on the ledge above. Grind around the corner in the ledge, and then drop
down to a grind on the light line. Jump the gap at the end of the first light
line, and grind to the end of the second light line for the gap.


TOP 'O THE GALLERY

Select the 'Collect the C-O-M-B-O letters' goal. Quarter turn left at the start
point and ride up the slope at the other side of the road. Quarter turn right
at the top of the slope, and use the quarter pipe to launch right to a grind on
the ledge of the building. Grind around the ledge of the building, and grind
the wire at the end of the ledge. Grind to the end of the wire for the gap.


YET ANOTHER WIRE

Select the 'Collect the C-O-M-B-O letters' goal. Turn slightly right at the
start point of the goal, and use the edge of the fountain to launch up to a
grind on the wire for the gap.


YE OLD FOUNTAIN

Select the 'Do a Japan over the fountains' goal. Ride forward from the start
point of the goal. Launch from the small slope at the edge of the fountain and
land on the other side of the fountain for the gap.


-------------------------------------------------------------------------------
4.7.                                  Zoo
-------------------------------------------------------------------------------


ALL EXHIBITS OPEN

Select the 'Get a High Score: 80,000 points' goal. Half turn at the start point
of the goal, and ride to the other side of the entrance gate. Turn slightly
left, and spine transfer from the quarter pipe up to the platform above. Launch
right from the quarter pipe, clear the gap, and land on the next quarter pipe
for the gap.


AQUA SIGN GAP

Select the 'Collect the S-K-A-T-E letters' goal. Jump over the rail in front of
the start point of the level, and then quarter turn left to face the aquarium.
Skate up the right side of the quarter pipe at the left side of the entrance,
and lip trick the rail above for the gap.


ARF! ARF! ARF!

Select the 'Get a High Score: 80,000 points' goal. Ride down the path at the
start point of the goal, and launch over the seal pool at the bottom of the
path for the gap.


BACKWOODS PATH

Select the 'Feed the Hippos' goal. Ride forward from the start point of the
goal and grind the rail on the left. When the rail starts to turn right, jump
forward and grind the log on the grass slope. Grind up the first log, and drop
down to a grind on the second log. Drop off the end of the second log, and
grind the ledge. Jump left at the corner of the ledge and grind the log on the
grass for the gap.


BANK GAP

Select the 'Get a High Score: 80,000 points' goal. Quarter turn left at the
start point of the goal, and ride to the path near the gorilla. Quarter turn
right on the path, and jump from the launch ramp for the gap.


BANNER GAP 1!

Select the 'Grind the 4 Zoo banners' goal. Grind along the right banner.


BANNER GAP 2!

Select the 'Grind the 4 Zoo banners' goal. Grind along the middle banner.


BANNER GAP 3!

Select the 'Grind the 4 Zoo banners' goal. Grind along the left banner.


BANNER GAP 4!

Select the 'Grind the 4 Zoo banners' goal. Grind the banner down on the left.


BIG MOAT TRANSFER

Select the 'Get a High Score: 80,000 points' goal. Ride down the path at the
start point of the goal, and skate by the right side of the seal pool. Ride up
the quarter pipe at the side of the bridge, and spine transfer to the quarter
pipe on the other side of the bridge. Continue forward down the path at the
right side of the hippo pool, and launch right from the quarter pipe at the end
of the path to the quarter pipe below.


BIG SURF

Select the 'Collect the S-K-A-T-E letters' goal. Jump over the rail in front of
the start point of the level, and then quarter turn left to face the aquarium.
Skate up the middle of the quarter pipe at the left side of the entrance, and
lip trick the middle section of the quarter pipe for the gap.


BIRDHOUSE RAIL

Select the 'Combo scare 40 Birds' goal. Half turn right at the start point of
the goal, and jump through the exit of the birdhouse to a grind on the left
rail. Grind down to the end of the rail for the gap.


BRIDGE ROOF GRIND

Select the 'Collect Pro C-O-M-B-O' goal. Turn slightly right at the start point
and jump to a grind on the ledge of the building. Jump at the end of the ledge,
and grind the side of the roof to collect the letter O. Grind down the wire
leading down from the end of the roof, and land on the bridge for the gap.


BRIDGE TRANSFER

Select the 'Get a High Score: 80,000 points' goal. Ride down the path at the
start point of the goal, and skate by the left side of the seal pool. Ride up
the quarter pipe at the side of the bridge, and spine transfer to the quarter
pipe on the other side of the bridge for the gap.


ELEPHANT HOP

Select the 'Get a Pro Score: 200,000 points' goal. Quarter turn right at the
start point of the goal, and jump down to a grind on top of the elephant for
the gap. This will open the aquarium.


GRIND OVER IT

Select the 'Lure the Lions back to the cage' goal. Turn slightly left from the
start point of the goal, and grind the right rail leading up the bridge. Grind
down to the other side of the bridge for the gap.


GRIND THE WHOLE PLANTER

Select the 'Hardflip and Heelflip over Kenny' goal. Quarter turn right at the
start point of the goal, and ride to the exit of the zoo. Quarter turn right
before the exit, and grind right along the planter. Grind to the end of the
planter for the gap.


HANDRAIL HOP

Select the 'Get a High Score: 80,000 points' goal. Turn slightly right at the
start point of the goal, and grind the rail at the top of the slope. Grind down
the kink in the rail, jump the small gap, and grind the next rail for the gap.


HEAR NO EVIL

Select the 'Stop the Monkey from escaping' goal. Turn slightly right at the
start point and grind right along rail at the left side of the quarter pipe.
Jump the second gap in the rail and grind the next rail for the gap.


HOLD ON! LIONS BELOW

Select the 'Do a Sit Down Air over the Lion's cage' goal. Drop into the quarter
pipe at the start of the goal, and launch from the quarter pipe in front to a
lip trick on the rock ledge.


HUNGRY, HUNGRY HIPPO POOL

Select the 'Get a High Score: 80,000 points' goal. Ride down the path at the
start point of the goal, and skate by the left side of the seal pool. Ride up
the quarter pipe at the side of the bridge, and spine transfer to the quarter
pipe on the other side of the bridge. Jump across the water to land on the
island, and drop down into the bowl. Jump up to the highest bowl on the island,
and grind around the edge of the bowl for the gap.


LIONS DEN HOP

Select the 'Do a Sit Down Air over the Lion's cage' goal. Drop into the quarter
pipe at the start of the goal, and air up to the quarter pipe on top of the
hut. Launch from the slope at the end of the hut, clear the fence, and land on
the other side for the gap.


LOOP HOLE

Select the 'Bob's Pro Specific Challenge' goal. Skate forward from the start
point of the goal, and jump the small gap in the loop for the gap.


LONG NECK GAP

Select the 'Get a Pro Score: 200,000 points' goal. Skate forward from the start
point of the goal, and jump from the launch ramp down to the giraffe area. Jump
the gap between the quarter pipes behind the giraffes for the gap.


LOW TIDE

Select the 'Collect the S-K-A-T-E letters' goal. Jump over the rail in front of
the start point of the level, and then quarter turn left to face the aquarium.
Skate up the right side of the quarter pipe at the left side of the entrance,
and lip trick the lowest section of the quarter pipe for the gap.


MANUAL OVER IT

Select the 'Lure the Lions back to the cage' goal. Turn slightly left from the
start point of the goal, and manual over the bridge. Manual down to the other
side of the bridge for the gap.


MOVE LIKE A MONKEY!

Select the 'Stop the Monkey from escaping' goal. Turn slightly right at the
start point of the goal, and spine transfer from the quarter pipe to land on
top of the cage. Quarter turn right, and wallride up to a grind on top of the
wall. Jump off at the end of the wall and grind the wire for the gap.


OVER ELEPHANT ROCK

Select the 'Transfer over Elephant Rock' goal. Go forward from the start point
of the goal, and drop into the half pipe. Do tricks to get a full special bar,
and then launch all the way over the top of the huge rock for the gap.


OVER THE HILLS

Select the 'Stop the Monkey from escaping' goal. Turn slightly right at the
start point of the goal, and spine transfer from the quarter pipe to land on
top of the cage. Quarter turn right, and wallride up to a grind on top of the
wall. At the final corner of the wall, jump left, clear the hills, and land
near the entrance of the zoo for the gap.


SEE NO EVIL

Select the 'Stop the Monkey from escaping' goal. Turn slightly right at the
start point and grind right along rail at the left side of the quarter pipe.
Jump the first gap in the rail and grind the next rail for the gap.


SHARK TANK TRIP

Select the 'Catch the 5 runaway Penguins' goal. Ride down the slope of the
aquarium, and launch left from the quarter pipe at the bottom of the slope to a
grind on the shark tank. Grind around the shark tank for the gap.


SNACK BAR HOP

Select the 'Get a Pro Score: 200,000 points' goal. Skate forward from the start
point of the goal, and jump from the launch ramp down to the giraffe area. Half
turn, and use the launch ramp at the edge of the area to jump up to the roof of
the snack bar.


SPEAK NO EVIL

Select the 'Stop the Monkey from escaping' goal. Turn slightly right at the
start point and grind right along rail at the left side of the quarter pipe.
Jump the third gap in the rail and grind the next rail for the gap.


TAKE IT TO THE BRIDGE

Select the 'Get a High Score: 80,000 points' goal. Ride down the path at the
start point of the goal, and skate by the left side of the seal pool. Ride up
the quarter pipe at the left side of the bridge, and launch right to the
quarter pipe at the right side of the bridge for the gap.


TIDAL WAVE

Select the 'Collect the S-K-A-T-E letters' goal. Jump over the rail in front of
the start point of the level, and then quarter turn left to face the aquarium.
Skate up the left side of the quarter pipe at the left side of the entrance,
and lip trick the highest section of the quarter pipe for the gap.


WAVE 2 WAVE

Select the 'Collect the S-K-A-T-E letters' goal. Jump over the rail in front of
the start point of the level, and then quarter turn left to face the aquarium.
Skate up the quarter pipe at the left side of the entrance, and launch over to
the quarter pipe at the right side of the entrance for the gap.


WELCOME TO THE ZOO

Select the 'Get a High Score: 80,000 points' goal. Half turn at the start point
of the goal, and ride to the other side of the entrance gate. Turn slightly
left, and spine transfer from the quarter pipe up to the platform above. Half
turn, and jump from the platform to the roof for the gap.


WHAT A LONG PLANTER!

Select the 'Stop the Monkey from escaping' goal. Ride forward to the path at
the start point of the goal, and grind the planter on the right. Grind around
the first corner in the planter for the gap.


YOU BIG GORILLA!

Select the 'Get a Pro Score: 200,000 points' goal. Turn slightly left at the
start point of the goal, and drop down off the bar. Half turn right, and grind
the ledge on the left. Jump the rock after the giraffe area, and grind the
ledge on the other side. Continue the grind along the ledge for the gap.


YOU DRIVE ME APE!

Select the 'Stop the Monkey from escaping' goal. Ride forward to the path at
the start point of the goal, and grind the planter on the right. Grind along
the ledge to the rock near the giraffe area for the gap.


YOU WANT FRIES WITH THAT?

Select the 'Get a Pro Score: 200,000 points' goal. Quarter turn right at the
start point and drop down off the bar. Half turn after landing on the path, and
grind the counter of the bar. Grind to the end of the counter for the gap.


ZOOROOFGAP

Select the 'Collect Pro C-O-M-B-O' goal. Turn slightly right at the start point
of the goal, and jump to a grind on the ledge of the building for the gap.


-------------------------------------------------------------------------------
4.8.                                Carnival
-------------------------------------------------------------------------------


3 COW MANUAL

Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
start point and ride down the path to the bell game. Go through the gap in the
quarter pipe at the right side of the bell game, and enter the tunnel of the
barn. Manual the ledge on the right and pass all three cows for the gap.


ABDUCTOR LIP MANUAL

Select the 'Try not to boot' goal. Quarter turn left at the start point of the
goal, and ride over to the Abductor ride. Ride to the back of the ride, and
jump to a manual on the bottom step. Manual to the end of the step for the gap.


ALMOST NEVER SOFT

Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
start point of the goal, and ride down the path to the bell game. Use the
quarter pipe and jump near the bell at the top of the pole for the gap.


ANGRY WINDOW

Select the 'Do a 500,000 point combo' goal. Turn slightly right at the start
point of the goal, and grind right along the top of the bowl. Grind through the
castle at the corner of the bowl and jump down to a grind on the platform of
the quarter pipe near the swamp for the gap.


BACK PORCH LIP GAP

Select the 'Grind the whole coaster' goal. Quarter turn left at the start point
of the goal, and jump over the yellow rail to the bowl below. Quarter turn
right, and launch from the bowl up to a lip trick on the roof of the hut.


BANNER UP!

Select the 'Collect S-K-A-T-E' goal. Quarter turn right at the start point of
the goal, and ride to the Wonder Barn. Ride down the path at the left side of
the barn, and drop down off the ledge at the end of the path. Follow the corner
around to the right, and grind the left rail. Drop off the end of the rail, and
use the ramp to launch up to the banner on the right for the gap.


BARN HOLE MANUAL

Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
start point of the goal, and ride down the path to the bell game. Go through
the gap in the quarter pipe at the right side of the bell game, and manual
through the tunnel of the barn for the gap.


BARN HOP

Select the 'Do a 500,000 point combo' goal. Turn slightly left at the start
point of the goal, and grind left along the top of the bowl. Grind through the
castle at the corner of the bowl and jump to a grind on the roof of the barn
for the gap.


BILLY GOAT GAP

Select the 'Collect S-K-A-T-E' goal. Half turn right at the start point of the
goal, and ride toward the goat between the quarter pipes. Jump from one quarter
pipe, clear the goat, and land on the other quarter pipe for the gap.


CHICKEN SH.. MANUAL

Select the 'Collect S-K-A-T-E' goal. Turn slightly right at the start point of
the goal, and jump to a manual in the chicken pen. Manual to the end of the
chicken pen for the gap.


COCK TO LEDGE

Select the 'Collect S-K-A-T-E' goal. Quarter turn right at the start point of
the goal, and ride forward. After passing the chicken pen, half turn left, and
grind the left side of the chicken pen. Jump off at the end of the rail and
grind the ledge for the gap.


CONGRATS ON YOUR FIRST OLLIE

Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
start point of the goal, and ride down the path to the bell game. Use the
quarter pipe and jump near the bottom of the pole for the gap.


COUNTER GRIND

Select the 'Collect S-K-A-T-E' goal. Skate forward from the start point and
grind the ledge on the left. Grind to the end of the ledge for the gap.


FOOT ON THE LINE

Select the 'Try not to boot' goal. Quarter turn left at the start point of the
goal, and ride over to the Rim Jam'n game. Jump across two quarter pipes on the
game for the gap.


FROM DOWNTOWN

Select the 'Try not to boot' goal. Quarter turn left at the start point of the
goal, and ride over to the Rim Jam'n game. Jump across three quarter pipes on
the game for the gap.


FROM THE CHARITY STRIPE

Select the 'Try not to boot' goal. Quarter turn left at the start point of the
goal, and ride over to the Rim Jam'n game. Jump across one quarter pipe on the
game for the gap.


GRIND THE SHINY LIGHTS

Select the 'Collect 6 souvenir photos' goal. Quarter turn left at the start
point of the goal, and use the quarter pipe to launch left to a grind on the
ledge of the house. The grind on the ledge will lead onto the light wire. Grind
to the end of the wire for the gap.


GUMMY THE GATOR GAP

Select the 'Get a High Score: 750,000 points' goal. Ride forward from the start
point of the goal and spine transfer over the spine. Jump forward at the top of
the next quarter pipe and grind the first log in the swamp. Jump the gap and
grind the second log for the gap.


HAUNTED TEACUP GAP

Select the 'Collect 6 souvenir photos' goal. Ride forward along the path from
the start point of the goal, and follow the corner around to the left. Grind
the ledge on the right after the shops, and jump from the fence at the end of
the ledge to a grind on the roof of the house. Jump off the end of the roof and
land on the Thunder Cups ride for the gap.


HIGH LIP GAP

Select the 'Try not to boot' goal. Quarter turn left at the start point of the
goal, and ride through the gap between the spines to the Thunder Cups ride.
Launch from the quarter pipe at the bottom of the ride and lip trick the top of
the sign for the gap.


HIGH WIRE ACT

Select the 'Collect S-K-A-T-E' goal. Quarter turn right at the start point of
the goal, and ride to the Wonder Barn. Ride down the path at the left side of
the barn, and drop down off the ledge at the end of the path. Follow the corner
around to the right, and grind the left rail. Drop off the end of the rail, and
use the ramp to launch up to the banner on the right. Grind up to the Abductor
ride for the gap.


I'VE TRIPPED HIGHER THAN THAT!

Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
start point of the goal, and ride down the path to the bell game. Use the
quarter pipe and jump at the lowest point of the pole for the gap.


LEDGE HOP

Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
start point of the goal, and ride down the path to the bell game. Ride behind
the bell game, and grind right along the ledge. Jump the gap at the end of the
first ledge and grind the next ledge for the gap.


LIMP NOODLE

Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
start point of the goal, and ride down the path to the bell game. Use the
quarter pipe and jump almost half-way up the pole for the gap.


LOG

Select the 'Collect S-K-A-T-E' goal. Skate forward from the start point of the
goal, and grind the ledge on the left. Jump off the end of the ledge and grind
the log for the gap.


LOW LIP GAP

Select the 'Try not to boot' goal. Quarter turn left at the start point of the
goal, and ride through the gap between the spines to the Thunder Cups ride.
Launch from the quarter pipe at the bottom of the ride and lip trick the
platform for the gap.


MIDWAY MANUAL

Select the 'Try not to boot' goal. Quarter turn left at the start point of the
goal, and ride toward the Rim Jam'n game. Half turn left near the game, and
ride to the side of the quarter pipe near the barn. Jump to a manual on the
deck of the quarter pipe, jump the gap at the end of the first quarter pipe,
and manual to the end of the second quarter pipe for the gap.


MIDWAY TRANSFER

Select the 'Try not to boot' goal. Half turn left at the start point of the
goal, and ride to the quarter pipe at the right side of the bell game. Launch
right from the quarter pipe, clear the gap, and land on the next quarter pipe
for the gap.


NICE VIEW, BUT ITS NO PENTHOUSE

Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
start point of the goal, and ride down the path to the bell game. Use the
quarter pipe and jump just over half-way up the pole for the gap.


NICE VIEW UP HERE

Select the 'Try not to boot' goal. Ride forward from the start point of the
goal, and turn slightly left after passing the spine ramp. Skate over to the
ferris wheel, and use the quarter pipe to launch up to a lip trick on one of
the carts. Hold the lip trick to the top of the ferris wheel for the gap.


OVER THE BARN DOOR

Select the 'Do a 500,000 point combo' goal. Turn slightly left at the start
point of the goal, and grind left along the top of the bowl. Grind through the
castle at the corner of the bowl and jump to a grind on the roof of the barn.
Jump the gap, and grind the other side of the roof for the gap.


PIG SLOP MANUAL

Select the 'Collect S-K-A-T-E' goal. Turn slightly right at the start point of
the goal, and jump to a manual in the pig pen. Manual to the end of the pig pen
for the gap.


PLANTER POP

Select the 'Collect 6 souvenir photos' goal. Quarter turn left at the start
point of the goal, and grind right along the planter. Jump off at the end of
the first planter, clear the gap, and grind the next planter for the gap.


RAIL 2 RAIL

Select the 'Amateur C-O-M-B-O letters' goal. From the start point of the goal,
grind the outside of the pig pen, and then jump left to a grind on the ledge
for the gap.


RIDE AND PUKE

Select the 'Try not to boot' goal. Quarter turn left at the start point of the
goal, and ride over to the Abductor ride. Launch from the quarter pipe at the
right side of the ride and land on the quarter pipe at the middle of the ride
for the gap.


RIM ROCKIN'

Select the 'Try not to boot' goal. Quarter turn left at the start point of the
goal, and ride over to the Rim Jam'n game. Ride up any of the four quarter
pipes and lip trick the top of the quarter pipe for the gap.


ROOF DRAGON GAP

Select the 'Collect 10 ride tickets' goal. Drop into the quarter pipe at the
start point of the goal, and then quarter turn left. Ride near the edge of the
roof, and quarter turn left. Ride forward to the middle of the roof and jump
down to the Angry Dragon ride on the right for the gap.


'SHINE BOWL TRANSFER

Select the 'Grind the whole coaster' goal. Quarter turn left at the start point
of the goal, and jump over the yellow rail to the bowl below. Quarter turn
left, and spine transfer down to the next bowl for the gap.


SHOULDA SKIPPED THAT CHILI DOG

Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
start point of the goal, and ride down the path to the bell game. Use the
quarter pipe and jump halfway up the pole for the gap.


STAIR HOP

Select the 'Collect S-K-A-T-E' goal. Turn slightly right at the start point of
the goal, and jump the steps shortly before the Angry Dragon ride for the gap.


SWAMP ESCAPE

Select the 'Get a High Score: 750,000 points' goal. Ride forward from the start
point of the goal and spine transfer over the spine. Jump forward at the top of
the next quarter pipe and grind the first log in the swamp. Jump the gap and
grind the second log. Drop off the end of the second log and grind the ledge at
the side of the swamp for the gap.


THRILL RIDE

Select the 'Do a 500,000 point combo' goal. Turn slightly left at the start
point and grind left along the top of the bowl. Grind through the castle at the
corner of the bowl and jump to a grind on the roof of the barn. Jump the first
gap, and grind left around the corner. Jump the next gap, and then jump off the
end of the roof to a grind on the rollercoaster track for the gap.


WHAT A TRIP!

Select the 'Grind the whole coaster' goal. Go forward at the start point and
grind the rollercoaster track. Grind to the bottom of the track for the gap.


WIN A PRIZE

Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
start point of the goal, and ride down the path to the bell game. Use the
quarter pipe and hit the bell at the top of the pole for the gap.


YOU CALL THAT AIR?

Select the 'Hit the tricks and ring the bell!' goal. Turn slightly left at the
start point of the goal, and ride down the path to the bell game. Use the
quarter pipe and jump quarter of the way up the pole for the gap.


-------------------------------------------------------------------------------
4.9.                                Chicago
-------------------------------------------------------------------------------


BENCH-2-BENCH

Select the 'Deliver the Pizzas' goal. Turn slightly left at the start point of
the goal, and grind the bench. Jump the gap at the end of the first bench and
grind the next bench for the gap.


BENCH-2-PLANTER

Select the 'The Bridge Challenge' goal. Half turn right at the start point of
the goal, and grind the bench near the left side of the road. Jump off at the
end of the bench and land on the planter for the gap.


BENCH-2-RAIL

Select the 'The Bridge Challenge' goal. Quarter turn right from the start point
of the goal, and ride to the first bench at the right side of the road. Half
turn right, and grind along the bench. Jump off at the end of the bench and
grind the red rail for the gap.


BRIDGEGAP 1!

Select the 'The Bridge Challenge' goal. Ride forward from the first start point
of the goal and jump the first bridge gap.


BRIDGEGAP 2!

Select the 'The Bridge Challenge' goal. Ride forward from the second start
point of the goal and jump the second bridge gap.


BRIDGEGAP 3!

Select the 'The Bridge Challenge' goal. Ride forward from the third start point
of the goal and jump the third bridge gap.


FERRY PRINCESS

Select the 'Knock Over 10 Ballplayers in one combo' goal. Ride down the slope
at the start point of the goal, and grind the rail on the right. Jump the first
gap in the rail, and jump right before the second gap in the rail to a grind on
the edge of the ferry.


FERRY TO SURFACE STREETS

Select the 'Knock Over 10 Ballplayers in one combo' goal. Ride down the slope
at the start point of the goal, and grind the rail on the right. Jump the first
gap in the rail, and jump right before the second gap in the rail to land on
the ferry. Ride to the ramp at the front of the ferry and launch up to the road
for the gap.


FROTHY LIP

Select the 'Collect S-K-A-T-E' goal. Skate down the slope at the start point of
the goal, and use the quarter pipe in front to launch right to the quarter pipe
on top of the shop. Half turn after lannding on top of the shop, and lip trick
the top of the quarter pipe for the gap.


GRASSY MANUAL

Select the 'Get a Sick Score: 1,500,000 points' goal. Skate forward from the
start point of the goal and jump over the yellow rail. Half turn left after
landing, and manual the grass planter at the side of the building for the gap.


HEARTATTACK TRANSFER

Select the 'Put Bugs on 5 Mafiosos' goal. Ride forward down the path from the
start point of the goal, and cross over to the other side of the road. Launch
from one of the quarter pipes, clear the steps, and land on the next quarter
pipe for the gap.


HIGH ART TRANSFER

Select the 'Collect S-K-A-T-E' goal. Quarter turn right at the start point of
the goal, and jump over the wall. Half turn right after landing, and face
toward the quarter pipe in front. Ride up the right side of the quarter pipe,
launch left over the slope, and land on the next quarter pipe for the gap.


JUMP SHIP!

Select the '900 off bridge to the ferry's top deck' goal. Turn slightly right
at the start point of the goal and ride up the raised bridge. Launch from the
top of the bridge and land on the top deck of the ferry for the gap.


JUMPING TRACK

Select the 'Get a Sick Score: 1,500,000 points' goal. Quarter turn right at the
start point of the goal and jump over the yellow rail to land on the tracks.
Grind one track, and then jump to the next track for the gap.


JUMPING TWO TRACKS!

Select the 'Get a Sick Score: 1,500,000 points' goal. Quarter turn right at the
start point of the goal and jump over the yellow rail to land on the tracks.
Quarter turn right, and ride toward the tunnel. Half turn near the tunnel, and
grind on the far right track. At the corner, jump left and grind the far left
track for the gap.


LATTE-2-GO

Select the 'Collect S-K-A-T-E' goal. Skate down the slope at the start point of
the goal, and use the quarter pipe in front to launch right to the quarter pipe
on top of the shop. Jump off the launch ramp at the other side of the shop and
grind on the ledge down on the right for the gap.


LATTE MOCHA AIR

Select the 'Collect S-K-A-T-E' goal. Skate down the slope at the start point of
the goal, and use the quarter pipe in front to launch over to the quarter pipe
on the other side of the shop.


LEDGE-2-LEDGE

Select the 'Collect S-K-A-T-E' goal. Half turn right at the start point of the
goal, and grind along the ledge on the left. Jump off at the corner of the
ledge and grind the ledge with the lion for the gap.


LEDGE-2-PLANTER

Select the 'Collect S-K-A-T-E' goal. Half turn right at the start point of the
goal, and grind along the ledge on the left. Jump off at the end of the ledge
and grind the planter on the other side of the road for the gap.


LEDGE-2-RAIL

Select the 'The Bridge Challenge' goal. Quarter turn right from the start point
of the goal, and grind left along the ledge at the corner of the road. Jump off
the end of the ledge and grind the red rail for the gap.


LIGHT RAIL

Select the 'Knock Over 10 Ballplayers in one combo' goal. Ride down the slope
at the start point of the goal, and launch from the planter up to a grind on
the rail above for the gap.


LIP EXTENSION

Select the 'Deliver the Pizzas' goal. Ride forward across the road from the
start point of the goal, and use either quarter pipe to launch up to a lip
trick on the yellow rail above.


MOB HIT!

Select the 'Put Bugs on 5 Mafiosos' goal. Half turn left at the start point of
the goal, and ride forward to see a slope leading up on the left. Go up the
slope, and then quarter turn left. Jump from the next slope, and flip trick
over the mafioso standing by the door for the gap.


MODERN GAP

Select the 'Amateur C-O-M-B-O letters' goal. Quarter turn right at the start
point of the goal, and grind the ledge on the left. Jump off at the end of the
ledge and grind the red starfish statue for the gap.


OVER BLUE AWNING

Select the 'Pro C-O-M-B-O letters' goal. Quarter turn right at the start point
of the goal, and grind the ledge on the left. Jump at the end of the ledge,
clear the blue awning, and grind on the next ledge for the gap.


OVER THE EL

Select the 'Get a High Score: 900,000 points' goal. Quarter turn left at the
start point and ride up the small slope on the left. On the roof, turn right
and go up the next large slope to the helipad. Ride over the helipad and go
down the slope on the other side. At the bottom of the slope, turn slightly to
the right and use the small launch ramp to jump to the next roof. Ride up to
the top of the slope on the roof, and then quarter turn left. Jump over the
yellow rail, clear the tracks, and land down near the road for the gap.


PLANTER-2-BENCH

Select the 'The Bridge Challenge' goal. Half turn right at the start point of
the goal, and ride to the planter after the bench near the left side of the
road. Half turn left, and grind along the planter. Jump off at the end of the
planter and grind the bench for the gap.


PLANTER-2-LEDGE

Select the 'The Bridge Challenge' goal. Half turn right at the start point of
the goal, and ride to the planter after the bench near the left side of the
road. Grind the planter, and then jump the gap to a grind on the planter near
the steps for the gap. Drop off the end of the planter and grind down the ledge
at the side of the steps for the gap.


PLANTER-2-PLANTER

Select the 'The Bridge Challenge' goal. Half turn right at the start point of
the goal, and ride to the planter after the bench near the left side of the
road. Grind the planter, and then jump the gap to a grind on the planter near
the steps for the gap.


PLANTER-2-RAIL

Select the 'Knock Over 10 Ballplayers in one combo' goal. Ride down the slope
at the start point of the goal, and grind the plater on the left. Jump off at
the end of the planter and grind the rail leading up the slope for the gap.


RAIL-2-BENCH

Select the 'The Bridge Challenge' goal. Quarter turn right from the start point
of the goal, and grind left along the ledge at the corner of the road. Jump off
the end of the ledge and grind the red rail. Jump at the end of the red rail
and grind the bench for the gap.


RAIL-2-LEDGE

Select the 'Put Bugs on 5 Mafiosos' goal. Ride forward at the start point and
quarter turn right after passing the sloped ledge. Grind the yellow rail
leading down the steps, and jump right to a grind on the ledge for the gap.


RAIL-2-PLANTER

Select the 'The Bridge Challenge' goal. Quarter turn right from the start point
and ride to the first bench at the right side of the road. Half turn right, and
grind along the bench. Jump off at the end of the bench and grind the red rail.
Jump off at the end of the red rail and grind the planter for the gap.


RAIL-2-RAIL

Select the 'Put Bugs on 5 Mafiosos' goal. Ride forward at the start point of
the goal, and quarter turn right after passing the sloped ledge. Grind the
yellow rail leading down the steps, jump the gap at the end of the rail, and
grind the yellow rail leading up the steps for the gap.


RIVER BARRIER MANUAL

Select the 'Knock Over 10 Ballplayers in one combo' goal. Turn slightly left at
the stat point of the goal, and ride along the right side of the road. Pass the
first bridge, and then jump to a manual on the barrier. Manual to the end of
the barrier for the gap.


RIVER-SIDE MANUAL

Select the 'Knock Over 10 Ballplayers in one combo' goal. Ride down the slope
at the start point of the goal, and half turn right at the bottom of the slope.
Get some air on the quarter pipe at the end of the path, and revert into a
manual after landing. Manual to the quarter pipe at the other end of the path
for the gap.


ROOF TOPPER

Select the 'Get a High Score: 900,000 points' goal. Quarter turn left at the
start point of the goal, and ride up the small slope on the left. On the roof,
turn right and go up the next large slope to the helipad. Ride straight over
the helipad and go down the slope on the other side. At the bottom of the
slope, turn slightly to the right and use the small launch ramp to jump to the
next roof for the gap.


TIGHT LEDGE MANUAL

Select the 'Get a Sick Score: 1,500,000 points' goal.  Skate forward from the
start point of the goal and jump over the yellow rail.  Half turn right after
landing and go to the other side of the curved wall. Manual along the planter
at the side of the building for the gap.


UP TO AWNING

Select the 'Amateur C-O-M-B-O letters' goal. Quarter turn left from the start
point of the goal and use the ramp in front to jump to a grind on the awning.


YELLOW-2-YELLOW

Select the 'Amateur C-O-M-B-O letters' goal. Quarter turn left from the start
point of the goal and go along the road. Take the second turning on the right
and grind the curved yellow rail. Jump left at the end of the yellow rail and
grind the next yellow rail for the gap.


===============================================================================

5.                              Special Tricks

===============================================================================


BOB BURNQUIST
  Burntwist                : Left, Right + Triangle
  One Foot Smith           : Up, Down + Triangle
  Samba Flip               : Left, Right + Circle
  Sit Down Air             : Left, Down + Circle


STEVE CABALLERO
  Daffy Grind              : Up, Down + Triangle
  Faction Guitar Slide     : Down, Up + Triangle
  FS 540                   : Left, Down + Circle
  Kickflip Superman        : Right, Up + Square


KAREEM CAMPBELL
  360 Ghetto Bird          : Up, Right + Square
  B-Ballin Slide           : Left, Right + Triangle
  Double Blunt Slide       : Down, Up + Triangle
  Kickflip Backflip        : Left, Down + Circle


RUNE GLIFBERG
  Backfoot Flip Nosegrab   : Right, Up + Circle
  Crail Slide              : Right, Down + Triangle
  Heelflip Handflip        : Left, Right + Circle
  One Foot Blunt           : Left, Right + Triangle


TONY HAWK
  360 Varial McTwist       : Right, Left + Circle
  Barrel Roll              : Left, Down + Square
  Froggy Grind             : Left, Down + Triangle
  Indy 900                 : Right, Down + Circle


ERIC KOSTON
  Chomp On This            : Right, Up + Circle
  Falcon Slide             : Left, Right + Triangle
  Fandangle                : Up, Right + Triangle
  Slamma Jamma             : Right, Left + Square


BUCKY LASEK
  Big Hitter II            : Up, Left + Triangle
  Bodywrap 540             : Left, Down + Square
  Heelflip FS Invert       : Right, Left + Triangle
  Misty Flip               : Right, Down + Circle


BAM MARGERA
  Flip Kick Dad            : Down, Up + Triangle
  One Wheel Fireworks Show : Up, Right + Triangle
  Russian Boneless         : Left, Right + Triangle
  The Jackass              : Down, Up + Square


RODNEY MULLEN
  5-0 Fingerflip Nosegrind : Right, Left + Triangle
  Gazelle Underflip        : Up, Down + Square
  Rusty Slide Manual       : Right, Down + Triangle
  Semi Flip                : Left, Right + Square


CHAD MUSKA
  BS Nose Comply           : Right, Left + Triangle
  Ghetto Blastin           : Down, Up + Triangle
  Ghetto Tag Grind         : Left, Down + Triangle
  Muska Beatz              : Right, Down + Triangle


ANDREW REYNOLDS
  BigSpin Shifty           : Left, Right + Circle
  Dark Disaster            : Left, Right + Triangle
  Noseslide Lipslide       : Right, Down + Triangle
  Quad Heelflip            : Up, Right + Square


GEOFF ROWLEY
  Casper Flip 360 Flip     : Down, Right + Square
  Ferret Fight             : Right, Left + Triangle
  Rowley Darkslide         : Up, Right + Triangle
  Sproing                  : Up, Down + Triangle


ELISSA STEAMER
  Bigspin Flip to Tail     : Right, Left + Triangle
  Cartwheel 50-50          : Left, Right + Triangle
  Judo Madonna             : Left, Right + Circle
  No Comply 360 Shove-It   : Right, Down + Triangle


JAMIE THOMAS
  American Tribute         : Left, Right + Triangle
  Crook BigSpinFlip Crook  : Right, Down + Triangle
  Might As Well Jump       : Left, Up + Circle
  One Wheel Nosemanual     : Down, Up + Triangle


===============================================================================

6.                          Copyright Information

===============================================================================


This file is Copyright 2002-2008 Tom Hayes. As it can be difficult to keep
track of websites that haven't posted the latest version of this file, please
do not distribute it without my permission. Send an e-mail to me if you would
like to post this file on your website and you will likely receive a positive
response. If you do post the file, please keep it in its original form with all
of the sections intact and credit the author (Tom Hayes) as the writer of the
file. The latest version of the file can be found at www.gamefaqs.com.