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Walkthrough

by number1spyrofan

The Legend of Spyro: Dawn of the Dragon Guide

*Note: If you are having trouble because you don't know how a certain thing
 works, see the General Help section.*

Table of Contents
  1. Version History
  2. Story So Far
  3. Controls
  4. Enemy Guide
  5. General Help
  6. Full Walkthrough
    a. The Catacombs
    b. Twilight Falls
    c. Valley of Avalar
    d. Dragon City
    e. Attack of the Golem
    f. Ruins of Warfang
    g. The Dam
    h. The Destroyer
    i. Burned Lands
    j. Floating Islands
    k. Malefor�s Lair (not really as hard to beat as he seems)
  7. Collectibles Guide
    a. Why Do This?
    b. Instructions
  8. Extras
  9. Random Statements/Help
  10. Other Stuff

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

 /---------------\
| VERSION HISTORY |
 \---------------/
v 1.0  This is the first version of the guide (it used to be a collectibles-
 only guide). It has the Why Do This, General Help, Guide (now Instructions),
 Random Statements, and Other Stuff sections (hopefully) complete.
v 1.1
  I added supercheats.com to the accepted websites list and fixed the elite
 enemy in Valley of Avalar (thanks to Vermillion).
v 1.2
  Found an error in Valley of Avalar armor section (thanks to Mryan) and
 corrected it.
v 1.3
  Found a left/right confusion error in the Ruins of Warfang magic gems section
 (thanks to Ian G.) and corrected it.

v 2.0
  I added the first half of the Full Walkthrough section of the guide.
v 2.1
  Fixed the elite enemy of the Ruins of Warfang (thanks to Patrick F.). I did
 not know that they could have three weaknesses.
v 2.2
  Found an error in the items layout of the Catacombs (thanks to Natalie G.).
 I will hopefully have the rest of the walkthrough up soon.

v 3.0
  After months of slacking and procrastination, I finished Guide, added Story
 So Far, Controls, Extras, and Enemies
v 3.1
  Fixed the mess-up in the Floating Islands level of the guide (thanks to
 Julian M.). It turns out that I had left out a gem in the first area.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

 /------------\
| STORY SO FAR |
 \------------/
This game is the sequel to The Legend of Spyro: the Eternal Night. At the end
of Spyro�s last adventure, he had finally found Cynder at the Mountain of
Malefor after chasing her down through the entire world. During the fight with
Gaul, the Ape King, Spyro was infused with all of the powers of the Dark Lord
himself. Though Spyro was powerful, he could not control the sudden surge of
the Dark Lord�s power, unleashing it and bringing down the whole mountain.
Cynder managed to knock some sense into him and bring him back to himself, but
it was to late. To save himself, Cynder, and Sparx, he used his own power to
encase the three of them in a gigantic orange crystal. They have remained there
ever since.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

 /--------\
| CONTROLS |
 \--------/
Like the name says, the controls of the game. *Note: These are the controls for
 the PS2/3 version. If you have another system, figure it out yourself.*

Left Analog - Movement (as always)
Right Analog - Camera (once again, as always)
D-pad - switch elements
  Spyro
    ^ - fire
    v - ice
    < - earth
    > - electricity
  Cynder
    ^ - poison
    v - shadow
    < - fear
    > - wind

[] repeatedly - quick 5-hit attack (weak)
/\ repeatedly - slower 3-hit attack (powerful, knocks into the air)
  *Notes:
    Can be mixed around.
    Does different things on ground, in air, and flying.*
/\ held - immediately knocks into the air
() - grab
X - jump

While grabbed:
  [] repeatedly - smash enemy from side to side
  /\ repeatedly - spin enemy around you
  X - jump with enemy
  X+X - smash enemy into the ground
  X+[] repeatedly - claw enemy in mid-air
  X+/\ repeatedly - pinwheel with enemy in mid-air
   *Note: these can be mixed around to create new combos.*

X+X - double jump
X+X+X - fly
X quickly while flying - speed boost

R1 - secondary elemental ability
R2 - main elemental ability
L1 - block
L1+movement - dodge roll (very helpful)
L2 in single player - switch characters
L2 in two player - locate character

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

 /-------\
| ENEMIES |
 \-------/
In the other legends, there were few types of enemies: small, medium, and large
with other random types (dogs added in Eternal Night). In Dawn of the Dragon,
there are many more types of enemies.

SMALL ENEMY
  Small grublin, low health, low damage. Very annoying due to numbers. Not very
 hard to get rid of, but there are usually a lot of them. No specific moves to
 look out for. First appearance in The Catacombs. Elite in The Catacombs.

SMALL FLYING ENEMY
  A grublin with wings! Yay! Same as the small enemy, only more annoying. Don�t
 bother grabbing this guy, because another one will hit you while you are
 hitting it. First appearance in Twilight Falls. Elite in Twilight Falls.

SHIELDED ENEMY
  A skeleton-looking guy with a sword and a shield. Use lightning to break the
 shield, then just hit him. In order to grab him, he must be knocked into the
 air. Look out for his attack where he begins launching many small crystals at
 you (dodge roll away and wait for him to stop). First appearance in Twilight
 Falls. Elite in Floating Islands.

LARGE FLYING ENEMY
  A serpent-looking flying enemy. Nothing special, just more health. Look out
 for his attack where he launches a bunch of sonic waves at you (just keep
 rolling). First appearance in Valley of Avalar. Elite in Floating Islands.

AXEMAN
  Another skeleton guy, this time with no shield and a big axe. Same health
 as a shielded enemy. Can be disarmed. Look out for his attack where he recoils
 for a second, because he will jump at you with his axe and it can hit you in
 the air (dodge roll). Needs to be knocked into the air to be grabbed. First
 appearance in Valley of Avalar. Elite in Valley of Avalar.

GHOST
  These are the ghosts of the apes you fought in New Beginning and Eternal
 Night, punished by Malefor for not being truly loyal. They are not very hard
 to kill, but there are always a LOT of them. Best way to kill these is grab
 and spin to kill a bunch at the same time. First appearance in Valley of
 Avalar. No elite.

CROSSBOWMAN
  Tall guy with a ranged attack. Very annoying because he stands back and can
 jump away from you if you get close. Look out for his attack where he jumps
 into the air and fires a bunch of electric balls at you (dodge roll). First
 appearance in Dragon City. Elite in The Dam.

LARGE UNSHIELDED ENEMY
  Big huge buff guy. Lots of health, lots of damage. Usually comes with few or
 no other enemies. Look out when he twists away from you because he is about to
 come spinning along the ground at you (as always, dodge roll). First
 appearance in Dragon City. Elite in Ruins of Warfang.

LARGE SHIELDED ENEMY
  Big guy with a mace and a shield (lightning breaks the shield). Can be
 disarmed with lightning. Pretty much, dodge roll away from every attack that
 he does. First appearance in The Dam. Elite in Burned Lands.

CHAIN LOCKS
  These only appear in the Floating Islands and are more of a hindrance than an
 enemy. They fire out small things everywhere and if you are close enough to
 one when it activates, it grabs the chain between you and the other player,
 preventing you from going a certain distance away.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

 /------------\
| GENERAL HELP |
 \------------/
This section is for the special things in the game like shadow doors and
braziers. In this section, I will also explain the layout of the elite enemy
help and interactible cutscenes.

LEVERS/WHEELS/CHESTS
  These are exactly what they say. To open them, both players (sometimes only
 one for certain levers) must go up to them and press circle to grab on. Then,
 both players must press square like crazy to pull up or down, turn, or open
 the object.

ADAMANTINE ORBS
  The orbs are small glowing balls found around the world. They are used to
 hold down switches, but they are very heavy, limiting your flight and only
 allowing you to fly a small distance above the ground. To pick them up, walk
 over to them and press circle, and to drop them, do any kind of attacking
 (melee or magic).

VINES
  These are solid walls of vines that block your path. To destroy them, simply
 shoot them with Spyro's fire or Cynder's poison.

SHADOW DOORS
  These are doors that you can see through but can't open. What you need to do
 to open these doors is use Cynder's cloak of shadows to go under the curved
 thing at the bottom of the door. From there, there should be a lever in the
 room somewhere.

BRAZIERS
  These are the bins that have dragon heads on either side of them. To use
 these, simply use Spyro's fire breath on them until they explode into flames.

HORNS
  These look like giant French horns (one of these is in the first level). To
 use them, simply use Cynder's wind breath until something happens.

ROCK WALLS
  These are gigantic walls or floors of rock that are impassible. To break
 them, simply ram or swing into them with Spyro's earth boulder.

TUNING FORKS
  These are metal objects coming out of the ground that react to sound and
 operate something when they spin. To spin them, shoot Cynder's fear at them.

LIGHTNING SYMBOLS
  These are small indentions in the walls with decorations around them. To use
 them, shoot Spyro's lightning at them until they are full (you will stop
 shooting automatically once they are).

ELITE ENEMY GUIDE
  As I will explain later, there are eight elite enemies throughout the world.
 In the collectibles guide, I have descriptions of each enemy. First, I will
 tell you where they are. Then, I tell you what they are the elite of and what
 their weakness is. Elite enemies have an impenetrable shield when you first
 attack them. Their weakness is what element will break this shield. However,
 once their shield is broken, the element does not do any more damage than it
 would normally. Then, I will tell you what attacks to watch out for and
 specifically avoid. After that, I will tell you the best strategy to use
 against them. Finally, I will tell you if there are any nearby gems to keep
 you alive.

INTERACTIBLE CUTSCENES
  Many times through the game, there will be a cutscene where you have to press
 certain button or button combination to proceed. These are used many times
 during the actual face-to-face bosses and at other random times throughout the
 game. If you do not react fast enough, or if you hit the wrong button, you
 will fail at the cutscene and either die, or, if it's a boss, you will be sent
 back to the beginning of that section and the boss will have as much health as
 he did then. To pass at the interactible cutscene, simply press the correct
 button indicated fast enough at the right time. Sometimes the button will only
 have to be pressed by one character or it might have to be pressed multiple
 times. These will be indicated if they are present.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------


----- |     | |----      /---- |   | ----- |--\   |----
  |   |     | |         /      |   |   |   |   \  |
  |   |-----| |--       |  --- |   |   |   |    | |--
  |   |     | |         \    / \   /   |   |   /  |
  |   |     | |----      \--/   ---  ----- |--/   |----

This is a full guide for the entire game. All directions are relative to the
position that the camera is. This guide also shows where to get all of the
special collectibles. This section is for someone who is stuck in general in
the actual game.

**PLEASE NOTICE: For those of you who do not want the story ruined, I vowed to
   a friend not to have any spoilers. If there is a cutscene, I simply put
   *cutscene* but do not tell anything that happens in it.**

CATACOMBS
---------
Armor: None
Health Gems: 1
Magic Gems: 1
Spirit Gems: 10
Elite Enemies: 1
----------------
*cutscene*

You start out in a circular arena magically chained to a staple in the middle.
Kill all of the enemies, and you will see a bridge collapse. More enemies will
show up, so kill all of them. A gigantic monster will show up in the arena and
start smashing the ground. Go up to the staple in the middle and pull it out of
the ground. Next, go up to the golem and start hitting his hand. He has two
attacks at this point: he will either hit the ground where his hand is or hit
there and then swing and hit the other side of the arena (the swing will hit
you if you are flying). Just keep hitting his hand and he will eventually pull
it back, releasing gems to restore your health and give you a little bit of
experience. At this point, dodge roll because he is about to hit right where
you are standing, and then he will hit the other front corner, and in the
middle at the back. Repeat this three times.

*cutscene*

After this cutscene, you end up in a hallway. Follow this hallway to the right
and jump/fly along the platforms here.

INTERACTIBLE CUTSCENE --> once you get to the last platform, all you do is
once the golem tears away the platform you are standing on, press X to jump
back to it.

The monster then smashes you through a hole in the wall into another hallway.
There is a save point nearby if you need to save. Follow the hallway farther
through to reach a platform with a green gem in the middle.

*cutscene*

After the cutscene, break the gem. The gem will respawn after time. You now
have your elemental attacks. Once either player has full mana, enemies will
show up. It is four waves of many small enemies. Kill all of them, then fly up
the revealed staircase to some vines. Use either Spyro's fire or Cynder's
poison to break these vines, go through, and break the blue spirit crystal(1).
From here, go back to the wall on the right of the entrance and pull the lever
here. Go back to the left of where the spirit crystal was and pick up the orb
here. Go up all of the platforms to the right until you get to another wide
area. Use Spyro's lightning breath on the symbol on the right wall. This
extends a platform higher up. Climb the platforms to the right, turn around,
jump across the platforms to the other wall, and drop the orb. Fly towards the
camera to a platform with a special health gem(1). Fly back to where you
dropped the orb, pick it up, and fly across the higher platforms to the right.
Drop the orb on the switch to open the door, and Spyro and Cynder will
automatically go through it. Turn to the right and fall of the edge here to a
spirit gem(2). Turn away from the door and follow these platforms on the side
of the wall to get to a special magic gem(1). Fly back up to the main area and
fly to the back corner and up on top of the platform to get a spirit gem(3). Go
over to the lever on the side of the lake and pull it down to turn the pillar.
Fly back to the pillar near the door and climb the vines. Fly to the pillar
that you turned and climb the vines on the side. The camera will turn to show
you another pillar. Fly to this and climb the vines on the side of it. Fly over
the platform above the previous pillar and to the pillar against the wall.
Break the spirit gem here(4). Turn to the pillar in the corner and fly to it,
using the vines to climb up the side, and break the spirit gem here(5). Fly
along the wall to the right. The golem shows up again and breaks the pillar
that you used to get here. Use the vines to the right (or just fly) across to
another platform, use the vines here to go up to the platform above, and use
the vines to the left to go all the way to the left to another spirit gem(6).
Use the same vines to go back across to the right to another platform.

INTERACTIBLE CUTSCENE --> once you get on this platform, the golem will swing
at you. Press X to dodge the punch, and the golem will get his hand stuck in
the wall.

*cutscene*

Destroy the dark crystal in the golem's severed hand and the entire hand will
explode. Continue onward to the platform that Hunter was on and get the spirit
gem here(7). Fly back down to the lake and go to the area where the golem was
standing to find a spirit gem(8) and another one on the other side of the lake
(9). Go to the far side of the lake on the other side of the waterfall to fight
your first elite enemy. This is the elite of a small enemy and his weakness
is always shadow. Try to stay close to this guy or else he'll shoot a lightning
bolt at you that does half of your starting max health. The best strategy for
him is to hit him until you see him spinning around in one spot, then grab him,
jump, and keep pressing triangle. After killing him, fly back up to where you
were before you jumped down and continue down the path. Once you get to a
ledge, drop straight down and get the spirit gem here(10). Continue down the
path to an area with a suspended horn. Go over to the wall near the staircase
and begin to turn the wheel here. As you do, many small enemies will jump out
of the ground. Kill them, and then two more waves will appear. After you kill
them, continue turning the wheel to lower the horn. Use the horn to open the
door.

INTERACTIBLE CUTSCENE --> once the door is open, the golem will reappear and
grab Cynder. The character playing Spyro must repeatedly press square to use
the chain and pull Cynder out of the golem's hand.

*cutscene*

END OF LEVEL
------------
------------

TWILIGHT FALLS
--------------
Armor: 2
Health Gems: 1
Magic Gems: 2
Spirit Gems: 7
Elite Enemies: 1
----------------
You start out flying through a cave. Fly all the way through the cave until you
get out, then start trying to go to the right. When it lets you, drop down to
find a spirit gem next to the river(1). Fly down to the bottom of the waterfall
and go to the left right in front of it to find a spirit gem(2). Fly forward
down the river to find a locked save point. Kill all of the enemies that appear
to unlock it and make it available for use. There is also a spirit gem next to
the save point(3). Fly across the river and kill the enemies here. Continue
down the path to find a vine wall on the right. Kill them and follow this small
path to find a spirit gem(4). Fly back out of the path and across the river.
Enemies will attack you once you get here. They are two waves of small flying
enemies followed by a small shielded enemy (tip for the shield: lightning will
break it along with anyone's shield, even the large enemies' shields). After
you kill them, a spirit gem will come out of the ground(5) and you will be able
to push over the log. Before you do, go away from the river from the
battlefield and to the right, kill the vines here, and follow this path to get
an armor piece. This is Spyro's offensive tail piece, which gives him increased
attack speed. From here, leave the small path and go to the opposite side.
There is a special green gem here surrounded by normal green and red gems(1).
continue this way to find a spirit gem between two rock outcroppings against
the wall(6). Fly up on top of the outcroppings and into the cave here to find a
special magic gem(2). Fall off of this ledge and go into the wind tunnel to get
to the elite enemy. He is the elite of the small flying enemies in this
level. His weakness is always earth. The best strategy for him is simply keep
grabbing him, jumping, and pressing triangle. There are plenty of gems nearby
if you are in trouble. After you kill him, open the chest on the edge of the
cliff to get an armor piece(2). This is Cynder's defensive bracers, which give
her regenerating health. Go back to the previous battlefield and push over the
log to get to the other side of the river. Climb up the vines on the cliff and
swing over to the right to get a special health gem(1). Swing back over to the
left and get the other person on the vines here. Swing the other player to the
vines up above and climb onto the cliff. To the right of Hunter is another
spirit gem(7). Go up to Hunter and press circle to end the level.

*cutscene*

END OF LEVEL
------------
------------

VALLEY OF AVALAR
----------------
Armor: 4
Health Gems: 3
Magic Gems: 3
Spirit Gems: 19
Elite Enemies: 1
----------------
You start this level defending the village of the cheetahs. There are many
houses that you must defend before the enemies destroy them. The enemies are
two waves of small flying enemies, one wave of serpent dragons, and one mixed
wave. Kill all of these before they destroy all of the houses.

*cutscene*

Now you are flying freely through the actual valley looking for a lost warrior
named Meadow who disappeared before the battle. Before you do this, though,
there are many things to collect in the valley. To begin, facing away from the
village, go to the wall on the right of the village to find a spirit gem(1).
There is a tree with a special health gem behind it across the river from the
village(1). Continue down the river to the left to find some trees on the left
side of the river with a spirit gem behind them(2). Continue farther down the
river, but do not go into the cave in the cliff. Instead, go to the left of the
cave and climb the vines here. In this area, there is a spirit gem at the back
(3) and an armor piece to the left(1). This is Cynder's offensive bracers,
which give her regenerating mana. Leave this area and begin down the valley on
the right side. Climb the vines on the cliff to get to an elite enemy. This
is the elite version of the axeman enemy. His weakness is either lightning or
fear (thanks to Vermillion). Try not to go too far away from him or he will
jump at you and slash, doing a lot of damage. The best strategy for this guy is
simply stay near him and hit him and dodge roll away when he slashes. If you
are close to him, don't worry when he does the jump slash because it will miss.
Also, if you see him start to block, dodge roll away. Also in case you run out,
there is a regenerating normal green gem nearby. There is a spirit gem at the
back of the battlefield(4) and a path to a special health gem behind it(2).
Leave the platform and continue down the valley in the same direction that you
came. After a small distance, there will be a platform a small distance out
from the wall with a spirit gem on it(5). Fly towards the middle of the valley
from this platform to get to another platform with another spirit gem(6) and a
special magic gem(1). Fly back to the previous platform, but this time on the
ground next to the river to find a spirit gem(7). Continue down the valley to
find another spirit gem back in the corner(8). Follow the wall to a platform
and climb up some vines to get to a cave with another armor piece(2). This is
Spyro's defensive helmet, which gives him increased defense. Continue down the
valley past the waterfall to find another spirit gem behind some trees(9). Keep
going down the valley to find a path to a locked gate. Do not go into this
path, but go around it instead to find a platform with another spirit gem(10).
Continue through the valley and look on your right as you do. There will be a
small path through the trees to a spirit gem(11). Continue all the way to the
end of the valley to find another spirit gem to the right side of the
river(12). Kill all of the enemies here to unlock the save point. After that,
begin going up the valley on the other side. You will find a vine climbing area
that is currently useless after a short distance. Around the far corner of this
is a small area behind some trees. Go into this and away from the river to find
a normal magic gem, and go to the right of this to find a spirit gem(13).
Continue out the other side of this area to find another spirit gem(14). After
that, start back up the valley on the other side. There will be a spot where
the river breaks off to the right. Follow this small tributary to find a spirit
gem on the right side(15) and another on an elevated platform on the left(16).
Go back to the main river and push over the log here (you can kill the enemies
if you want to, but it is not required). From here, continue down the valley to
find another spirit gem behind a mountain next to the village(17). Now to get
back to the storyline. Go down the river to the cave mentioned earlier. This
time go into the cave and to the very end. Once there, you get ambushed before
you can save Meadow. It starts off with one axeman, then there are two axemen
with some small flyers that have a limited number of reinforcements that come
in when one of them dies.

*cutscene*

After the cutscene, the wall holding Meadow explodes, revealing a piece of
armor(3). It is Cynder's defensive tail piece, which wounds all attacking
enemies. Now you are looking for a sign on the wall to find a Hermit to get a
key to open a door to get some weights to release a raft to get Meadow back to
the village (I know, it�s a lot to remember). Go back to the spot where the
river breaks off where you found spirit gems 15 and 16. The entrance to the
Hermit's land is below the platform with spirit gem 16. Enter the area and go
to the right along the river a short distance while looking to your left. You
will see a cave in the left side of the valley. Go into this cave to find a
spirit gem(18). Continue through this cave until you hit a wall, then turn to
the left to find a special health gem(3). Exit the cave and go to the wall
across from the original entrance to this area and climb the vines here.
Continue through the upper levels of the valley until you reach a platform in a
corner. Push over the log here to create a path to get back up in case you fall
and also to reveal a set of vines to continue through the area. Do that and
fall into the platform below. Some ape ghosts will come out and attack you. The
easiest way to kill them is to grab one and start swinging him around. This
will kill the enemy and all others around you due to their low health. Don't
let them hit you because to make up for their low health, they do high damage.

*cutscene*

There is a spirit gem in the area where you fought the ghosts(19). After
getting it, climb back up the vines to where you came from and wall run to the
left to get to a special magic gem(2). Go back across the battlefield to a
raised platform with a save point. Wall run to the right from this platform to
the Hermit's house to find a piece of armor(4). This is Spyro's fury bracers,
which give him increased fury power. From here, leave the Hermit's land and go
to the path mentioned at spirit gem 10. Grab an orb and leave the path for the
storage shed and continue straight in this direction over some small streams
and around a bend. Climb up some vines here and along some upside-down vines
to a switch. Drop the orb on the switch to open the gate to a special magic gem
(3). Pick the orb back up and drop off the ledge. Fly along the river until you
find a tilted dock leading up to the other side. Land on this and walk up to
the shore. Follow the shore and cross the log you knocked over earlier. Go
behind the trees to the previously useless vine climbing area. Climb along this
to get to the other side of the ledge. Go over to the switches next to the raft
and drop the orb on it. Repeat all of this to release the raft. Have one
character grab on to the raft and the other fly down the river and pull the
raft. After a distance, you will hit some fishing nets. Have the character on
the raft jump off, go to the wheel near the nets, kill the enemies, and turn
the wheel to retract the nets. Start pulling the raft again and you will hit
some more nets. Do the same thing here that you did before, and pull the raft
the rest of the way to Meadow's cave.

*cutscene*

After the cutscene you will appear in front of Hunter at the entrance to a
tunnel. Go up to him and press circle to end the level.

END OF LEVEL
------------
------------

DRAGON CITY
-----------
Armor: 3
Health Gems: 3
Magic Gems: 2
Spirit Gems: 9
Elite Enemies: None
-------------------
*cutscene*

You start out with a burning building right in front of you. There are some
manweersmalls trapped inside, and you are trying to save them. Don't worry when
they tell you to hurry, because the building only explodes into bigger flames
once you get to certain points of saving it, not after time. Start out by going
away from the building to the right (left if the camera is towards the
building). Go to the left through a gate after going down this path. Start
turning the wheel here, and some enemies will show up behind you, including a
new form of enemy: the crossbowman (name explains it all). Kill the enemies and
finish turning the wheel to fill the pool with water. The building will explode
and the flames will become higher, but do not panic. Now you need to find a
bucket. Go back to the burning building and go in the other direction from the
way that you went earlier and through another gate. Follow this path to find a
gate and with a light behind it and a lever beside it. Pull down the lever to
reveal the bucket. The building will now explode again and the flames will get
even higher, but again, do not panic. Have both characters grab a bucket and
fly back to the pool. Fly over it to fill the bucket with water, switch
characters, and do it with the other one. Fly over to the building to drop the
bucket of water onto it. Switch characters and do the same with the other. Go
back and grab another bucket, but you only have to do it with one character
this time. Drop the bucket of water on the building, and the fire will go out.

*cutscene*

Now it's time to get extra stuff. First, fly up to the top of the previously
burning building to find a spirit gem(1). Fly to the left to an elevated
platform and light the brazier in the corner up here. Go through the shadow
door to get an armor piece(1). This is Cynder's offensive tail piece, which
gives her increased attack speed. Drop down off of this platform and go through
the shadow door to get a special health gem(1). Go back to the area with the
wheel and go to the far wall. Climb the vines here to get to a horn. Use the
horn to lower a platform with a brazier. Light the brazier and go into the door
near the entrance to this area to get a special magic gem(1). Go back to the
area where you found the bucket and go to the opposite side from the entrance
to find a spirit gem(2). Go up the nearby platforms and light the brazier up
here. Now that you have lit all three, go down to where you found spirit gem 2
and go through the now open gate to get a special health gem(2). Go back up the
stairs to find a spirit gem(3). Continue up the stairs to a small room with
some gems and a lever. Pull the lever to close the door you entered by and open
the door to go ahead.

*cutscene*

Now you are trying to defend the catapult that is destroying the siege towers
attacking the Dragon City. Don't worry about the catapult getting hit too much.
Once the catapult gets down to half health, the screen will get a strong red
tint, and once this happens, go to the hole to the left of the catapult. This
acts just like a lever or wheel. Press square repeatedly to repair the catapult
once you are here. Anyway, back to the level. To begin, go to the catapult and
begin killing the small enemies here. Once you have killed enough, the
artillery mole will tell you to reload for him. To do this, go to the lever
that is towards the camera from the catapult and pull it down. Now a siege
tower has made it to the city and is shooting at the catapult. Go all the way
to the left to find the square where the siege tower has landed. Do not worry
about the enemies that are here because no matter how many you kill, more jump
in through the tower. Instead, go to the tower itself and destroy the dark gem
here to blow up the entire tower. Once the tower is destroyed, another tower
will shoot at the catapult and knock the mole out of his seat, then continue
firing at the catapult. Go to where the first tower was and towards the camera
to find the mole. The mole will then begin moving. Keep an eye on the
catapult's health because that siege tower is still shooting it. Four times
while you are escorting the mole back, enemies will be dropped on your position
and will begin attacking you. Kill them and then continue protecting the mole.
Once he gets back to the catapult, he will tell you to reload for him and then
he will destroy the siege tower.

*cutscene*

Another siege tower has landed, but to the right of the catapult this time. Go
destroy it and then the mole will tell you to reload for him again.

*cutscene*

The catapult is now under attack from the small guys again. Go kill them for a
while and then two siege towers will pop up, one in each of the previous spots,
at the same time. Go destroy both of them, then the mole will tell you to
reload for him one last time.

*cutscene*

Yippee! You get to fight your first big unshielded enemy! But before you do,
there are collectibles to get. First, go all the way to the right from the
catapult and towards the camera to find a spirit gem(4). Then go to the siege
tower platform on the right to find a special magic gem(2). Go to the tower
platform on the left to find another special health gem(3). Fly down to where
a tower collapsed after the last cutscene and fly out from the stairs a little
then turn back to find a ledge with a spirit gem(5) and another accessible by
vines above it(6). Fly across this area and into an empty area in the wall next
to a high platform to find a spirit gem(7) and an armor piece(2). This is
Spyro's offensive tail piece, which gives him increased melee attack damage.
Now go to the wall to your left and climb the vines here to get to a really
high platform. From here, fly back out the way you came to the lower platform.
Climb the vines on the wall to the left to get to a platform above the battle.

*cutscene*

Don't worry about the big guy right now. Instead, go to the left to get to a
ramp. The big guy can't get up here. Go through the shadow door to get a spirit
gem(8). Now fight the big guy (he's not that hard if you can dodge roll well).
Now the gate breaks open again and some small guys and some crossbowmen come
in. An armor chest also appears in the middle of the area. Kill the guys as
fast as you can so you will have enough time to open the chest(3). It is
Cynder's fury helmet, which gives increased chance to combo. To continue, light
the braziers on either side of the gate. Kill the enemies as fast as possible
and then go up to the gate and help the moles to close it (it works like a
lever). Once it is closed, the enemies will occasionally try to break it back
open. To stop them, go up to the middle of the gate and use it like a lever
whenever this happens. Keep doing this until the fires on each side of the gate
reach the middle.

*cutscene*

END OF LEVEL
------------
------------

ATTACK OF THE GOLEM
-------------------
Armor: 1
Health Gems: 1
Magic Gems: 1
Spirit Gems: None
Elite Enemies: None
-------------------
You start out in an area with the golem in front facing away. Pay attention to
his tail and learn its movements because he will smash and swing it over the
battlefield. There are some waves of axemen that you have to kill. Once you
have killed all of them, the pillar on the left will be able to be pushed over.
Before you do, go to the right to find a health gem(1). Now go back and push
over the pillar.

*cutscene*

Go forward until you get past a pillar on the left. Go around it to find a
special magic gem(1). Continue into the next clearing.

*cutscene*

Now you have to survive against three (later four) axemen for a certain amount
of time. You don't have to kill any if you don't want to (I think), and if you
kill one another will just take his place, but killing them gets you experience
to level up breaths.

*cutscene*

Go up the stairs and away from the camera to find an armor chest(1). This is
Cynder's offensive helmet, which gives her increased elemental attack damage.
If you have been following the whole guide, you should have Cynder's offensive
armor set, which gives her poisonous hit (great for the 150 hit combo to unlock
the enemies gallery). Continue through the hole in the wall. The golem will
climb up the wall and destroy the pillars before blowing you away with a fire-
type thing. Don't worry because this will not hurt you, only push you away. Go
to the left and up the stairs (avoid the foot) to confront the golem. Stay in
the middle of the area (don't fall off the back and don't go to the right) and
wait for him to smack his hand down. Hit his hand like you did in the first
level. Keep hitting his hand until he passes out, then fly or climb up to him
and destroy the dark crystal in his jaw.

*cutscene*

He will now blow you away with the fire thing again. Now you have to be on the
level that he passed out on for him to hit you. Once again, hit his hand until
he passes out, fly up to him, and destroy the dark crystal in his other jaw.
Now he climbs up higher than you can go. To get to him, go to the right of the
upper level and climb the vines on the outside of the tower here to get to him.

*cutscene*

Now you are in the final arena, but not the final section of the battle. His
attacks now are a smash to the left of the arena (avoid this because if you are
close enough after a time, he will immediately smash again), a smash to the
right (ignore due to unimportance), and a two-handed smash to the center. Each
of his attacks send out a small sphere of fire-type material that will damage
you if it touches you. Stay in the middle at the back of the arena and you will
not get hit by anything. Whenever he does the two-handed smash, dodge roll
through the sphere and start hitting his hands. When you have done enough
damage, he will pass out again. Go up to his hand and press circle to grab on.

INTERACTIBLE CUTSCENE --> The first thing he will do is quickly swing his hand
to the left. Press X to grab back on. Next, he will swing his hand against the
wall. Press square repeatedly to jump onto his wrist and avoid being smashed.
Spyro and Cynder will then start running up his arm and jump onto his upper
arm. He will try to smash you against his arm. Press X to jump to his shoulder,
then press X again to jump to his head. Once here, press square repeatedly to
smash open his head and expose his brain crystal. Spyro and Cynder will then
jump down back to the ground.

This section is the same as the last section except for the fact that he will
launch a few fireballs out of his head with every attack. Most of these you
don't have to worry about because if you stay where I told you, they will not
hit you. The only attack you do have to worry about is his new one. He will now
pull himself back and then launch a barrage of fireballs right where you are.
To avoid it, simply dodge roll away, then go back to where you were. Continue
hitting him when he does the two-handed smash until he passes out again.

INTERACTIBLE CUTSCENE --> This is the same as the last one except that the last
button delays a couple seconds and is triangle once instead of square
repeatedly.

*cutscene*

END OF LEVEL
------------
------------

RUINS OF WARFANG
----------------
Armor: 2
Health Gems: 3
Magic Gems: 3
Spirit Gems: 13
Elite Enemies: 1
----------------
This level is divided up between 4 sections, two on each side, each path
containing one of the four Crystal Reys required to open the door. First,
before going down either path, go straight towards the camera down the thin
strip of land to find two spirit gems(1&2). Go back to the gate and go to the
left.

GEM 1
  Fly off the ledge and straight forward to another ledge in the corner. Fall
off to the left of this platform to find a spirit gem(3). Fly to the left to
find a vine wall. Climb up this, turn around, and fly off the edge to find
another spirit gem(4). Fall back down, go farther to the left, and land on the
long strip of rock to get yet another spirit gem(5). Fly around the left side
of the giant rock to find a ledge with another spirit gem(6). Fly forward to a
waterfall, climb up the vines here to find another spirit gem(7), and follow
the path to find yet ANOTHER spirit gem(8). Go back down to the waterfall and
up the vine wall to your left. Kill the ghosts here, then destroy the vines to
find a special magic gem(1). Fly around the wall next to you to find a ledge
with an armor piece(1). It is Cynder's defensive helmet, which gives her
increased defense. Fly farther in this direction to find a wall behind two
braziers. Light these braziers to reveal four more on the wall farther back. Go
to this wall and have Cynder latch on, then have Spyro swing around shooting
flames. This will lower the wall, revealing the first Crystal Rey. Go to it and
a large unshielded enemy will attack you. Kill it, get the crystal, and a wind
tunnel will open. Fly through it and drop the gem on the first dragon statue.
The dragon will turn to the side and open another wind tunnel.

EXTRA
  Fly back to the place with the Crystal Rey in the first area on the left to
find the elite enemy. He is the elite of the large unshielded enemy and his
weakness is either fire or poison or wind (three things...weird). Don't be
intimidated by his size because he really isn't that hard. Watch out if he
rears up on his legs because instead of just smashing, he can jump at you and
smash if you are too far away. The best strategy here is to simply stay close
and hit him, then dodge roll if he attacks. Don't let him hit you, because
it will REALLY hurt. Also, there are some red and green crystals nearby if you
need them. Once he is dead, fly back through the wind tunnel to the starting
point.


GEM 2
  Fly through the wind tunnel to get to another area above the previous one. Go
to the left here to find a bunch of ghosts. Kill them and continue to the left,
ignoring the first shadow door and ground boards. Go to the second set of
ground boards, switch to Cynder, equip shadow, and break through them. Fill up
your magic from the gem and run towards the camera. The wall will start moving
towards you (bad things) and there will be many shadow doors. Run through all
of this to find a special health gem(1). Find your way back to the opening of
the hole and continue forward. Go under the shadow door on this platform to
find a special magic gem(2). Go back to the first shadow door, go through, and
pull the lever. This will lower the hanging key. Have Cynder hook onto the
bottom of it, then have Spyro use lightning on the lightning symbol, pulling in
the wall segments. Immediately fly to the left to pull the key into the hole,
which lowers the wall containing the Crystal Rey. Grab it to open the wind
tunnel, then fly through the tunnel to get back to the beginning.

GEM 3
  This area is on the right this time. Fly to the right and down onto the small
platform to find a spirit gem(9). Fly to the right to find another
platform on the right of the main one with another spirit gem(10). Fly to the
second platform and down in front of it (between it and the first one) to find
another spirit gem(10). Fly even farther to the right to the third platform.
Down in front of it is yet another platform with yet another spirit gem(12).
Fly back to the first platform and begin turning the wheel, causing a bunch of
ghosts to attack you. Stop turning the wheel, kill the ghosts, and finish
turning. This lowers the pulling platform. Go back a little and grab the
adamantine orb, then have that player grab onto the platform. Have the other
player pull the platform along the path until the second rock. Once here, a
ghost will come out and pull the lever, causing the wall to extend. Drop the
orb, fly up to this area, kill the ghosts, pull down the lever, and continue
on to the third platform. Get off the pulling platform and continue onward.
Kill the ghosts here and drop the orb. Destroy the vines here and grab the
special health gem(2). Switch to Cynder and equip fear. Use it on the turning
forks on this side, fly across the river, and use it on the other side. Quickly
fly back, pick up the orb, and run across. Drop the orb on the switch, lowering
the wall containing the third Crystal Rey. Once it is lowered, a large
unshielded enemy will jump out and grab the crystal. Kill it and take the
crystal, opening another wind tunnel. Fly through it to once again get back to
the beginning.

GEM 4
  Fly through the wind tunnel on the right to get to the fourth area. Have
Cynder climb up the vines to the top, then switch to Spyro and use the boulder
swing to break the wall. Climb across dodging the falling spikes. On the
platform here is a special magic gem(3). Fall down into the next room and kill
the ghosts here. Go over to left and kill the vines, then jump and use Spyro�s
boulder to break the floor, revealing an armor chest(2). It is Spyro's
defensive bracers, which give him regenerating health. Go back to the right and
have Cynder climb up the vines. Then have Spyro use his boulder to break the
wall. Go through and to the left to find a spirit gem in the hall(13). Go out
of the hall and fall off the ledge to find a special health gem(3). Fly back up
and go towards the Crystal Rey, causing a bunch of ghosts come out and grab it.
Kill the ghosts and pick up the crystal, opening yet another wind tunnel. Fly
through it and drop the crystal on the dragon, opening the door and finishing
the level.

*cutscene*

END OF LEVEL
------------
------------

THE DAM
-------
Armor: 2
Health Gems: 2
Magic Gems: 2
Spirit Gems: 5
Elite Enemies: 1
----------------
You start off flying over a river with a few large flying enemies attacking
you. Kill them, then fly to the left. Go to the platform on the tower here and
get the special magic gem(1). Go forward and under the shadow door to find a
special health gem(1). Go onto either of the floodgates of the dam and fly to
the center ledge to get a spirit gem(1). Go to the right of the floodgate on
the right and under the shadow door. Open the door, grab an adamantine orb, and
go outside. Wall run to the left and onto the vines. Wall run farther onto a
platform. Climb up the vines to the left of here to get to another platform,
then jump down onto the floodgate. A few more large flying enemies will attack
you, so drop the orb and kill them. Pick the orb back up and drop it on the
switch, releasing the pulling tube. Have one player grab onto the tube and have
the other fly away from the wall. Once you fly far enough, the first floodgate
will open. Go back to the orbs and grab another, this time flying over the
water to the left side of the left floodgate. Land on the platform here and
wall run to the left. Grab onto the vines and climb up to a higher up platform.
Once again, drop onto the floodgate and do what you did before.

*cutscene*

The water was not enough, so you need to unleash the ENTIRE dam. But first
there is special stuff. Fly back over to the tower on the right and climb up
the vines here to find an armor piece(1). It is Spyro's defensive tail piece,
which wounds attacking enemies. Fly back to where spirit gem 1 was and go up to
the upper ledge. Go forward through the opening onto an elevator powered by
turning wheels on either side (left goes up, right goes down). Go to the left
wheel and begin turning it, but stop about halfway up. Go to the other side of
the elevator to find a secret room with two spirit gems(2&3). If you passed it,
turn the wheel on this side to go back down. Continue the rest of the way up
the elevator and go to the left for a save point. Go to the right and through
the opening to see a familiar face. Kill him and his friends to open the doors
and make an armor crate appear in the middle of the room(2). It is Cynder's
fury bracers, which give her increased fury power. Continue down the hallway. A
few axemen will attack you, so kill them. Go forward and under the shadow door
to find a special health gem(2). Go to the right, climb up the boxes, and grab
the adamantine orb. Go to the left and climb up the vines on the wall. Once at
the top, jump off to the right and kill the enemies that appear. Climb up the
vines on the wall to get to the top of the dam. Kill the enemies here and drop
the orb on one of the switches. Fly back down to the bottom and climb up the
vines on the wall again, this time jumping to the left to find a spirit gem(4).
Go to the left and use Spyro�s boulder charge to break the wall, revealing a
special magic gem(2). Ignore the orb for now and climb up the vines on the wall
to get to the elite enemy. This is an elite of the archer enemy, and his
weaknesses are either poison or wind. If you see him jump up in the air, start
moving because he is about to start shooting electric balls at you that do a
LOT of damage. The best strategy for him is dodge his projectiles, avoid his
attacks, but otherwise just keep hitting him. Also, there are gems in the
corner of the battlefield. Once he is dead, go back down to the place where
magic gem 2 was and grab the orb. Climb back up the vines and continue climbing
until you get to the top. Where you appear, there is a spirit gem(5). Kill the
enemies and drop the orb on the other switch. Pull the tube out to release the
entire dam.

*cutscene*

END OF LEVEL
------------
------------

THE DESTROYER
-------------
Armor: 2
Health Gems: 2
Magic Gems: 2
Spirit Gems: 8
Elite Enemies: None
-------------------
Not nearly as hard as he looks. Mainly, since the guy is so huge, he IS a level
in himself. To destroy him, you have to destroy the twelve dark crystals on his
body. To begin, you automatically fly onto a platform on his side. Kill the
enemies here, destroy the dark crystal(1), and collect the spirit gem(1). Fly
around the platform you are on and down to find a special health gem(1). Fly
farther in this direction to the inside of this left arm and destroy the dark
crystal(2). Fly to the spike sticking out of his chest and climb up the light
brown spots here to find an armor piece(1). It is Spyro's fury tail piece,
which gives him increased fury duration. Fly across to the other platform (not
exactly sure how) and destroy the other dark crystal(3). Fly to the underside
of his right arm and destroy the dark crystal(4), then fly around to the far
side to find two spirit gems(2&3). Fly to his hips and destroy the dark
crystal(5). Fly around his hips to his left to find another platform. Kill the
enemies here then walk back towards the camera to find a spirit gem(4). Fly up
his back to find another dark crystal(6) and another spirit gem(5). Once all of
the first six are destroyed, a semi-cutscene of his right wrist revealing a
dark crystal plays. Go destroy the crystal(7) and part of his arm will fall
off, opening a tunnel higher up. Go up the vines and through the tunnel and you
will appear at his upper arm. Fly up and destroy the dark crystal here(8) and
continue on to his shoulder. Once here, fly over to the vines on the wall and
climb up them to find a special magic gem(1). Climb farther up and go to the
right to find a special health gem(2). Fly back to the left side of his
shoulder and fall off the ledge to find an armor chest(2). It is Spyro's
offensive bracers, which give him increased chance to disarm. Continue around
him in this direction to find a platform. Climb up the vines here avoiding the
flame jets to find another dark crystal(9). The wall next to you will fall off,
revealing another dark crystal. Fly over to it and destroy it(10). Fly up and
to the right to find a spirit gem on the ledge(6). Fly to the area that opens
up to get back to the area you first appeared at in this area. Kill the enemies
if you want to and fly up to the right to get on the back of his head. Before
you bother to kill the enemies here, go over near his shoulder and wall run to
the left to find two spirit gems(7&8). Fly back to his head and kill the waves
of enemies here. Go over to the top of his head and destroy the dark
crystal(11), opening a path inside. Go through his head and you will reach his
mouth. A special magic gem is disguised as one of his teeth(2). Fly down his
throat and through his body avoiding the walls and flame jets. Eventually you
will reach his heart. Go start hitting it, avoiding the lava fountains that
occasionally erupt. Repeat this three times and his heart will be destroyed(12)
causing a flow of lava to surge through his veins. Fly away from it as fast as
you can. Eventually you will emerge through his mouth, ending the level.

*cutscene*

END OF LEVEL
------------
------------

BURNED LANDS
------------
Armor: 2
Health Gems: 2
Magic Gems: 3
Spirit Gems: 10
Elite Enemies: 1
----------------
*cutscene*
Due to this cutscene, I was depressed this entire level. I vowed to not give
any spoilers, so you will see why.

Anyway, you start out in a land that is completely black with no trees or life
or anything (depressing level, I know). Begin going down the path. After going
past a group of small flying enemies, walls will come up around the area you
are in. A few waves of enemies will appear, the last one containing a large
shielded enemy. Once all of them are dead, the walls will go down. Continue
onward to encounter another set of walled in enemies. This is a bunch of axemen
that get replaced when one dies. Once they are all dead, the walls will go down
(this will happen a lot).

*cutscene*

Fly across the lava river, ignoring the large flying enemies (I don�t think
they ever stop coming). There is a special health gem on the other side(1). Go
to the left behind the dead trees to find a spirit gem(1). Go in front of where
the health gem was to find another spirit gem(2). Go forward a little and to
the right to find another spirit gem(3). Go back to the river and follow it to
Spyro�s right to find a high up ledge on the left side of a river with a normal
health gem on it. Go to the left from here through an opening and follow this
path to get to the elite enemy. This is the elite of the large shielded enemy,
and his weakness is either fear or lightning. Once again, don't be intimidated
by his size, just don't let him hit you. The best strategy is to wait until you
have a fury to go fight this guy. After knocking off his armor, you should use
electricity to break his shield. Then, use your fury if you have one. If you
do, this guy is very easy. If not, it might take a while, but you will beat
him. Once he is dead, a special health gem will sprout at the back of the
cave(1). Go back out to the river and go to Spyro�s left to a high up platform
out in the middle of the lava. Kill the large shielded enemy here and a special
magic gem will sprout out of the middle(1). If you are facing away from the
mainland, go to the left of the rock in front of you to find another platform
with a few waves of axemen and a large shielded enemy. Kill all of them and an
armor chest will appear(1). It is Spyro's fury helmet, which gives him
increased chance to combo. Fly back to the mainland to encounter another set of
walled enemies (the last wave is two large shielded enemies). Kill all of them
and go toward the newly opened area. Before you go out over the lava, turn
right to find a spirit gem(4). Now fly out over the lava and to the left into a
valley of lava. Keep flying in this direction and eventually you will see a
flyover view of the next area. Follow the wall on the right and you will come
to a cave with a bunch of axemen and a large unshielded enemy inside. Kill them
if you want and break the dark crystal on the left side of the back wall to
reveal an armor chest(2). It is Cynder's fury tail piece, which gives her
increased fury duration. Continue on the right side of the wall to find a
platform with a special magic gem(2). Continue around the right side of this
area to find another platform near the lava with a few waves of axemen. Kill
them and push over the slab of stone on the left side of the platform. Climb up
the vines here and continue up the rock face to the top. Continue down this
path killing the axemen that appear. Eventually you will appear at a long strip
of rock hanging out over the air. There are two spirit gems on this rock(5&6).
After getting these, fall off the strip and fly back towards the wall to find a
ledge with a special magic gem on it(3). Make your way back up to the strip and
fly to the platform it is pointing at. You will immediately be locked in by
walls and attacked by two large unshielded enemies. Kill them and the walls
will lower and two spirit gems will sprout out of the ground(7&8). There is
also a spirit gem on each side of the arena(9&10). Once you have all of these,
continue up the strip of rock to finish the level.

END OF LEVEL
------------
------------

FLOATING ISLANDS
----------------
Armor: None
Health Gems: 2
Magic Gems: 1
Spirit Gems: 18 (last minute experience?)
Elite Enemies: 2 (wow there are two?)
-------------------------------------
This level�s guide is somewhat confusing due to all of the different islands,
so stick with me. Note: most of the braziers in the first area are guarded by
dark crystals.

*cutscene*

You start out on a good sized island facing a big gate with a brazier on each
side. You need to light all eight braziers in the first area to open the gate.
To begin, go up to the gate and light both of the braziers next to it. Fly up
along the side of the gate to get to the top where you will find a spirit
gem(1). Fly back down and kill all of the shielded enemies here to make a
spirit gem sprout from the ground(2) (P.S. it took me weeks to figure out about
this). Facing away from the gate, fly to the island on your left to find a
spirit gem(3). Continue in this direction to the next island and get the spirit
gem on top of the half-arch(4). Go to the right and light the brazier here(3).
Continue in this direction to the next island to find a spirit gem(5). Fall
down to the right to find another spirit gem on the base of the structure(6).
Go back up to the top to find another spirit gem on the ledge above gem 5(7)
and another in the pavilion(8) and a special health gem next to it(1). Fall
down on the side opposite to spirit gem 5 to find another at the base(9). Fly
back to the top and in the same direction you took to get gem 8 to find another
brazier on a small island. Kill the small shielded enemy here and light the
brazier(4). Turn around and fly down to the bottom to where you see two
walkways on arches separated from each other. There is a spirit gem under one
of the arches of the walkway on the left(10). Go to the other side to find
another spirit gem behind the other walkway(11). Go forward to the next island
to find a spirit gem on the ground(12) and another on the structure(13) and a
save spot AND another brazier(5). Go forward and to the left to find another
island with a brazier, a chain lock, and a few small shielded enemies. Light
the brazier and run or kill the enemies, whatever you want(6). Either way, turn
around and fly to the upper island and onto the structure and light the
brazier(7). Turn the other direction, fly onto the higher island, and go around
the structure to find a spirit gem(14). Fly to the island with the normal gems
in front of you and fall off the far side to find a special magic gem(1). Go
back to the previous island and up onto the structure to find another
brazier(8). The door is open, but before going through, go back down to the two
separated walkways to find an elite enemy(1). After lighting all of the torches
but before going through the door, fly back down to the far wall on the left to
get to the battlefield. This is the elite of the large flying enemy and his
weakness is either ice or wind. There really isn't anything to look out for
here, because the best strategy is to keep shooting him with ice needles and
freeze him in place until he is dead. There is a nearby green gem if you need
it on top of the wall.

Now that the door is open, find your way back up to it and go through. Pull the
lever in this room to close the last door and open the next. **Note that once
you do this, there is no way back. Make sure you have everything. (1H, 1M, 14S,
1E)**

You automatically run into the next area where you are attacked by many
shielded enemies with three chain locks in the arena. Kill the enemies and the
large unshielded enemy will attack you. Kill him to open up the exit, but don�t
go through yet. Facing away from the entrance door, go to the left to find a
spirit gem(15). Go to the other side and onto the island there to find an elite
enemy(2). This is the elite of the shielded enemy and his weakness is fire.
Once again, there really isn't anything specific to watch out for. The best
strategy for him is to break the forcefield, break his shield, then just keep
hitting him. There are plenty of regenerating gems nearby. Once he is dead, fly
up to the lower ledge of the structure on this island to find a spirit gem(16).
Go back to the opening created when you defeated the large enemy and fly up to
the ledge on the right to find a spirit gem(17). From here, fly over to the
upper ledge on the other island to find another spirit gem(18). Go into the
covered area on this ledge to find a special health gem(2). By this point, you
should have everything in the game :-)

Go back to the opening and fly to the wind tunnel you can see from here.

END OF LEVEL
------------
------------

MALEFOR�S LAIR (dun dun dun)
--------------
No collectibles
---------------
*outrageously long cutscene*

Yay! You are finally here! (and he is not really that hard)

This level is three parts with three different health bars. Once one health bar
goes down, the scenery changes and it is refilled.

PART ONE
You start out flying over the islands fighting Malefor in mid-air combat. Just
about all you have to do is hit him from behind and avoid a few certain
attacks: when he fires out meteors away from you (they will turn around, so
dodge roll) and when he spews purple flame everywhere. Every once in a while
when you get his health low enough, he will zoom to the other side of the
arena. Simply chase him down, get behind him, and keep hitting him. Eventually
you will run down his health.

INTERACTIBLE CUTSCENE --> It�s been a while, huh? Anyway, on with the show. To
start, Malefor will come up out of the clouds behind you. Press X to dodge his
attack. Then he comes again, so press [] to dodge and hit him back.

*cutscene*

PART TWO
Now you are on a plummeting island, still fighting. Same as before, but he has
a new attack: he will send a purple orb out from himself, so dodge roll to
avoid it. Once again, keep hitting him.

INTERACTIBLE CUTSCENE --> Once again (there�s going to be another). Have Spyro
press X to dodge Malefor�s attack. He then looks at Cynder, so have her press X
as well. He then attacks AGAIN, so both players press [] to dodge and then /\
repeatedly for a strong return hit.

*cutscene*

PART THREE
Same as two, but he has an invincible fury shield around him. Hit this to
quickly build up fury power, because the laser is the only thing that can hurt
him. Otherwise, same old, same old.

INTERACTIBLE CUTSCENE --> Here we go again! To begin, Cynder must press []
repeatedly to charge up a laser, then Spyro presses [] to hit Malefor. Now you
are flying over open air and Malefor is nowhere in sight. Oh my god! He just
appeared behind you and is smashing both of you into a wall! Quickly, press X a
bunch to push him away! Now, finishing blow...both players, smash /\ so hard
that your controller breaks! Yay! You won!

*almost-final cutscene*

*credits*

*cutscene that you must see to truthfully proclaim yourself as a Spyro fan*

----- |   | |----     |---- |\    | |--\
  |   |   | |         |     | \   | |   \
  |   |---| |--       |--   |  \  | |    |
  |   |   | |         |     |   \ | |   /
  |   |   | |----     |---- |    \| |--/

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
COLLECTIBLES GUIDE| COLLECTIBLES GUIDE | COLLECTIBLES GUIDE |COLLECTIBLES GUIDE
-------------------------------------------------------------------------------

 /------------\
| WHY DO THIS? |
 \------------/
In this section, I'm going to tell you why it is important to collect each of
these objects.

*****READ THIS PARAGRAPH IF ANYTHING!!!*****
|  |  |  |  |  |  |  |   |  |  |  |  |  |  |
V  V  V  V  V  V  V  V   V  V  V  V  V  V  V
First, I'll start with the armor. The armor gives Spyro and Cynder certain
buffs, which will help with fighting (the buffs are told in the Instructions
section of the guide). The armor is divided into three types and three
sections. If you go into the armor menu, you will see three rows. The top row
is the helmets, the next is the tail pieces, and the bottom is the bracers. You
can only equip one piece of armor from each row. The armor is also divided into
three columns. The leftmost column on each player is the offensive column.
These pieces of armor will give you buff to help with killing enemies. The
middle column is the defensive armor. These will help to keep the players alive
longer. The rightmost column is the fury armor. These will make your fury more
powerful. While Spyro and Cynder's defensive and fury armor has the same
effect, the offensive armor has different effects. Spyro's offensive armor is
more focused on melee attacking, giving him buffs like more melee damage and
increased chance to disarm. On the other hand, Cynder's offensive armor is more
focused on the elemental attacks, giving her buffs like more elemental damage
and regenerating mana. **IMPORTANT**: along with the buffs, if you equip entire
columns of armor, they give you special group buffs. For both players, the
defensive armor set makes them immune to stun (you won't be knocked back or
stalled if you get hit), and the fury armor set unlocks fury breath. With
unlocked fury breath, you can press the same directional button as the element
you have equipped to use the fury laser outside of fury mode. The only problem
is that even if you have the most max mana upgrades possible and a full bar, it
will burn up all of your mana in about four seconds. However, the offensive set
buffs are different. Spyro gets nuclear hit, which greatly increases damage,
knockback, and disarm chance. On the other hand, Cynder gets poisonous hit,
which makes every melee hit against an enemy like shooting a poison ball at
them. Also, one other special buff is that if both players have their offensive
armor equipped, both players will start pulling health gems out of any nearby
enemies. There are a total of eighteen pieces of armor in the world, nine for
Spyro and nine for Cynder.

Next, the health gems. Health gems look like the normal health gems, except
that they look more like a giant egg than a crystal. When you break these, they
give both players a special health upgrade gem. Every four of these that Spyro
gets or five that Cynder gets, their maximum health will go up. Spyro's health
can upgrade five times, and Cynder's can upgrade four times. This is very
important because if you do not upgrade your health, Malefor's purple meteor
attack will be able to kill you in one hit. There are a total of twenty health
gems in the world.

Next, the magic gems. Once again, the magic gems look more like a giant egg.
Every time you break a gem, both players get a special green gem. These upgrade
your maximum mana. Every five that Spyro gets and four that Cynder gets, their
maximum mana goes up a little. Spyro's mana can upgrade four times and Cynder's
mana can upgrade five times. The final result of this is Spyro has more max
health than Cynder, but Cynder has more max mana than Spyro. These are important
because if you get the unlocked fury breath mentioned earlier but only have the
original max mana, the laser will be so short that it will be almost useless
against the larger enemies. There are a total of twenty magic gems in the
world.

Next, the spirit gems. These are the most common of the collectibles in the
game. Each one that you break, Spyro and Cynder each get one thousand
experience. Considering how many there are, this adds up to a substantial
amount. Also, if you do not collect these and are in one player mode, whoever
you are not playing as will barely get any experience at all. These are
important because they give a large amount of experience to help you level up
your elements. There are a total of ninety-nine spirit gems in the world, all
of them totaling up to ninety-nine thousand experience for each player.

Finally, the elite enemies. These are stronger versions of normal enemies that
appear in certain areas around the world. They are somewhat hard to beat, but
if you do, they will give whichever player you are ten thousand experience.
These are important because they give a substantial amount of experience and
also help to train you to fight against stronger enemies. There is an elite
enemy for every type of normal enemy except the ape ghosts, meaning that there
are eight elite enemies in the world, totaling to eighty thousand experience
for whichever person you are playing as.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

 /------------\
| INSTRUCTIONS |
 \------------/
This section is the instructions for how to find all of the extra things in the
game and get 100% completion. This section is for someone who has already gone
through the game or knows how and is going back to get 100%.

Catacombs--Total: 13
   Armor: None
   Health Gems: 1
      1. In the area where you have to drop the orb onto the switch, turn
        around and fly off the cliff back the way you came. Go all the way to
        the wall and then go towards the camera. The gem is on a ledge right in
        front of you.
   Magic Gems: 1
      1. After dropping the orb on the switch and going through the door, turn
        immediately to the right and go off the edge. Go forward away from the
        door and the green gem should be right in front of you after a series
        of ledges.
   Spirit Gems: 10
      1. Once you learn your elemental abilities and defeat all of the enemies,
        continue on the path through the vines and the gem is shown in a
        tutorial.
      2. After dropping the orb on the switch and going through the door, turn
        to the right and the gem is just off the ledge.
      3. In the room with the waterfall and the lake just after dropping the
        orb on the switch, go to the far end of the room and you should be able
        to see the gem on top of a platform.
      4. While continuing down the normal path in the lake room, the gem should
        be on the path on a tower against the wall.
      5. On the next tower from the one with gem 4.
      6. While running away from the golem in the lake room, you have to use a
        bunch of vines on the wall to go up a level. Go all the way left on
        these vines to find the gem in a cave in the wall.
      7. After you destroy the golem's hand, the gem should be on the platform
        that you go to next.
      8. After destroying the golem's hand, go down to where he was standing to
        find the gem in the area that the building used to be.
      9. Across the lake from gem 9.
      10. After destroying the golem's hand, continue down the path. When you
        drop down into another room, the gem in towards the camera in the
        middle.
   Elite Enemies: 1
      1. After destroying the golem's hand, go back down to the lake and to
        the left of the waterfall. This is the elite of a normal grublin and
        his weakness is always shadow. Try to stay close to this guy or else
        he'll shoot a lightning bolt at you that does half of your starting
        max health. The best strategy for him is to hit him until you see him
        spinning around in one spot, then grab him, jump, and keep pressing
        triangle.

Twilight Falls--Total: 13
   Armor: 2
      1. After killing the small shield enemy, go to the right of this area
        away from the river. There are some vines, so kill them and follow
        this path. The armor is Spyro's offensive tail piece, which gives
        him increased attack speed.
      2. The chest for this is next to the elite enemy of this level. It is
        Cynder's defensive bracers, which give her regenerating health.
   Health Gems: 1
      1. In the swinging area, the gem is to the right of the first column of
        vines.
   Magic Gems: 2
      1. The gem is near the area where you kill the small shield enemy. It is
        surrounded by many other normal gems.
      2. The gem is through a cave above spirit gem 6.
   Spirit Gems: 7
      1. Right from the beginning, as you are flying over the waterfall, keep
        trying to go right. When it lets you, drop down and the gem is between
        the water and a wall.
      2. The gem is at the base of the waterfall on the left side of the river.
      3. This gem is next to the save point at the beginning.
      4. As you go along the path, you'll notice some vines on the side.
        Destroy them and the gem is in this path.
      5. After crossing the river again and killing the small shield enemy, the
        gem sprouts from the ground.
      6. After killing the small shield enemy, go to the left of this area to
        the wall. The gem is in between to rock outcroppings.
      7. This gem is on the cliff with Hunter that you have to swing to get to.
   Elite Enemies: 1
      1. Go through the cave with magic gem 2 and into the wind tunnel. It will
        take you straight to the elite enemy. He is the elite of the small
        flying enemies in this level. His weakness is always earth. The best
        strategy for him is simply keep grabbing him, jumping, and pressing
        triangle. There are plenty of gems nearby if you are in trouble.

Valley of Avalar--Total: 30
 *Note: Everything in this level is after you defend the village*
   Armor: 4
      1. In the same area as spirit gem 3. This is Cynder's offensive bracers,
        which give her regenerating mana.
      2. The chest is in a cave in the waterfall past spirit gem 8. You can get
        to it by climbing the vines on the wall of the waterfall. This is
        Spyro's defensive helmet, which gives him increased defense.
      3. The chest is behind the rock Meadow is held on. The rock explodes
        revealing the chest once you kill all the enemies. It is Cynder's
        defensive tail piece, which wounds all attacking enemies.
      4. After the cutscene with the Hermit, climb the wall to the save point
        and wall run to the right. The chest is inside the Hermit's house. It
        is Spyro's fury bracers, which give him increased fury power.
   Health Gems: 3
      1. The gem is behind the tree across the river from the village.
      2. Go into the cave past spirit gem 18 until you hit a wall. The gem is
        to the left.
      3. The gem is at the end of the path past the elite enemy.
   Magic Gems: 3
      1. Next to spirit gem 6.
      2. Before you drop down into the area in the Hermit's land after the
        destroyable vines, grab onto the vines on the wall next to you and wall
        run to the left. The gem is on a small platform in this direction.
      3. After unlocking the storage shed, take an orb and go towards the
        nearby waterfall. Go past it and around the bend to some other
        platforms. Climb up the vines in this area and wall run to the right
        then go on the upside down vines to the other side. Drop the orb on the
        switch and the nearby gate will lower, allowing you to get the gem.
   Spirit Gems: 19
      1. The gem is right next to the village.
      2. The gem is behind a bunch of small trees on the way to Meadow's cave.
      3. Next to Meadow's cave is a column of vines. Climb up these and the gem
        is at the back of this area.
      4. The gem is next to the elite enemy.
      5. Going down the right side of the valley, the gem is on a platform a
        little bit out from the wall.
      6. The gem is on another platform on the isolated area you can reach by
        flying to from gem 5's platform.
      7. The gem is below gem 5's platform next to the river.
      8. The gem is next to the corner of the valley past gem 5.
      9. The gem is behind some trees next to the first waterfall.
      10. The gem is on a small platform near the path to the storage shed.
      11. The gem is at the end of a path on the right a little past gem 10.
      12. The gem is at the very end of the valley on the right side of the
        river.
      13. Coming back up the other side of the valley, the gem is hidden
        behind some trees next to a vine climbing area. One way to notice it
        is the fact that it is in the area to the right of a normal green gem.
      14. The gem is right in front of you as you come out of the trees from
        gem 14.
      15. On the right side of the waterfall next to the Hermit's area.
      16. On the other side of the waterfall from gem 15.
      17. On the opposite side of the mountain from the village.
      18. Once in the Hermit's land, go straight across the river and to the
        right into a cave. The gem is on the ground right below you.
      19. The gem is in the area where you fight all the ghost apes.
   Elite Enemies: 1
      1. A little bit out of the village on the right side of the river you
        will find some platforms and vines on the side of the mountain. Climb
        up these to get to the battle. This is the elite version of the axeman
        enemy. His weakness is either lightning or fear (thanks to Vermillion).
        Try not to go too far away from him or he will jump at you and slash,
        doing a lot of damage. The best strategy for this guy is simply stay
        near him and hit him and dodge roll away when he slashes. If you are
        close to him, don't worry when he does the jump slash because it will
        miss. Also, if you see him start to block, dodge roll away. Also in
        case you run out, there is a regenerating normal green gem nearby.

Dragon City--Total: 17
   Armor: 3
      1. The chest is behind a shadow door in the upper part of the burning
        building area. It is Cynder's offensive tail piece, which gives her
        increased attack speed.
      2. The chest is next to spirit gem 8. It is Spyro's offensive helmet,
        which gives you increased melee attack damage.
      3. The chest appears after you kill the big unshielded enemy. You will
        have to kill a wave of enemies in order to have enough time to open it.
        It is Cynder's fury helmet, which gives increased chance to combo.
   Health Gems: 3
      1. The gem is behind a shadow door in the burning building area.
      2. The gem is behind a steel cage door in the area after the burning
        building. The door needs three braziers lit to open. The first is
        outside the shadow door for armor 1. The second is on a raised area
        near the door. The third is more complicated. Go into the area with the
        wheel to fill the pool with water and go to the far wall. Climb the
        vines here and blow the horn. The platform with the brazier will then
        lower. Once all three braziers are lit, the door for the gem will open.
      3. The gem is in the siege tower area to the left of the catapult.
   Magic Gems: 2
      1. The gem is in the building next to the wheel used to fill the pool
        with water.
      2. The gem is in the siege tower area to the right of the catapult.
   Spirit Gems: 9
      1. The gem is on top of the burning building that you put out.
      2. The gem is outside the door for health gem 2.
      3. The gem is up the stairs from gem 2.
      4. After defending the catapult, go all the way to the right in this area
        and towards the screen and the gem will be right in front of you.
      5. The gem is behind the catapult near the reloading lever.
      6. The gem is below and to the left of the staircase revealed after
        protecting the catapult.
      7. The gem is below gem 6.
      8. The gem is in a small tunnel in the area after you protect the
        catapult.
      9. The gem is behind a shadow door to the left of the area where you
        fight a big unshielded enemy.
   Elite Enemies: None

Attack of the Golem--Total: 3
   Armor: 1
      1. Just before you go into the building to fight the golem, you will see
        a chest next to the save point. It is Cynder's offensive helmet, which
        gives her increased elemental attack damage.
   Health Gems: 1
      1. In the first area, there is a gem to the right behind a gate. Wait for
        the golem to do a sideways sweep with his tail. This will break the
        gate and allow you to get the gem.
   Magic Gems: 1
      1. Just before you get to the second area, there is a gem in a corner on
        your left.
   Spirit Gems: None
   Elite Enemies: None

Ruins of Warfang--Total: 22
 *Note: This level is divided up by sections, so unless I change the section
  that I am in, it is still in the previous one.*
   Armor: 2
      1. From magic gem 1, fly back across the ledge and around the rock to a
        platform. The chest is on the platform. It is Cynder's defensive
        helmet, which gives her increased defense.
      2. From magic gem 3, after dropping down and killing the ghosts, go to
        the left to find some vines. Kill these and then jump and use earth
        boulder to destroy the ground. The chest can now be seen. It is Spyro's
        defensive bracers, which give him regenerating health.
   Health Gems: 3
      1. In the second section on the left, go past the first set of boards on
        the floor to the second. Smash through this, then run away from the
        incoming wall through a series of shadow doors. The gem is at the end
        of this hallway.
      2. In the first section on the right, there is a gem behind some vines on
        the third platform.
      3. From spirit gem 13, leave the hall and drop down off the ledge. You
        will see the gem on a small ledge sticking out from the wall.
   Magic Gems: 3
      1. From spirit gem 7, fly back down and to the left. You will see some
        vines. Kill these and grab the gem behind them.
      2. In the second section on the left, go past the first shadow door to
        the second. There is a green gem behind this door.
      3. In the second section on the right, after jumping across some vines
        and dodging some falling rocks, you arrive at a platform. The gem is on
        this platform.
   Spirit Gems: 13
      1. From the very beginning, go straight down the path towards the camera
        to find the gem.
      2. The gem is next to gem 1.
      3. In the first section on the left, go down to the first platform of
        this area. From here, go down and to your left. The gem is on a small
        ledge.
      4. From gem 3, go forward and climb the vines, then turn around and fly
        towards you. The gem is on a ledge here.
      5. From gem 4, fly back down, towards the camera, and left. There is a
        ledge sticking out here and the gem is on it.
      6. From gem 5, fly to the left a little and away from the camera to find
        a ledge with a gem on it sticking out of the rock.
      7. From gem 6, fly up and to the left to where you see a downdraft.
        Climb up the vines here to get to a platform with another gem.
      8. From gem 7, climb up the vines and wall run to the right. Follow this
        ledge to find another gem.
      9. In the first section on the right, there is a small platform just
        before the first platform of the area. The gem is on this platform.
      10. There is another small platform with another gem to the right of the
        first actual platform.
      11. Another platform with a gem is in front of the second platform of the
        area.
      12. In front of the third platform of the area is yet another small
        platform with yet another gem.
      13. From magic gem 3, after dropping down, killing the ghosts, and
        destroying the wall, the gem is in one of the halls to your left.
   Elite Enemies: 1
      1. After you have gotten the crystal from the first section on the left,
        go back to the place where you got it to find the enemy. He is the
        elite of the large unshielded enemy and his weakness is either fire or
        poison or wind (three things...weird). Don't be intimidated by his size
        because he really isn't that hard. Watch out if he rears up on his legs
        because instead of just smashing, he can jump at you and smash if you
        are too far away. The best strategy here is to simply stay close and
        hit him, then dodge roll if he attacks. Don't let him hit you, because
        it will REALLY hurt. Also, there are some red and green crystals nearby
        if you need them.

The Dam--Total: 12
   Armor: 2
      1. After opening the floodgates, go to the tower on the right. Climb up
        the vines here to get to the chest. It is Spyro's defensive tail piece,
        which wounds attacking enemies.
      2. The chest appears in the middle of the area after the lift once you
        kill all the enemies. It is Cynder's fury bracers, which give her
        increased fury power.
   Health Gems: 2
      1. On the left of the left structure, there is a shadow door. The gem is
        behind it.
      2. After killing the big shielded enemy and going through the hallway,
        there is a shadow door with the gem behind it.
   Magic Gems: 2
      1. Before opening the floodgates, fly to the tower out in the water on
        the left. There is a wooden ledge sticking out of the side of this
        tower with a gem on it.
      2. From spirit gem 4, walk to the left and destroy the wall with earth
        boulder. The gem is behind this wall.
   Spirit Gems: 5
      1. From the very beginning, go onto either of the side structures and fly
        from there to the ledge with a gem.
      2. While going up the lift after opening the flood gates, stop halfway up
        and go to the other side of the lift. There is an area in the wall with
        the gem in it. *Note: If you can't stop at the right spot, go to the
        top and then go to the other side of the lift and use those wheels to
        go down. Then you can see where it is.*
      3. Next to gem 2.
      4. From health gem 2, climb up the vines to the left and jump to the left
        to find the gem.
      5. At the top of the dam, there is a ledge sticking out of the platform.
        The gem is on it.
   Elite Enemies: 1
      1. From magic gem 2, climb the vines on the wall to get to the battle.
        This is an elite of the archer enemy, and his weaknesses are either
        poison or wind. If you see him jump up in the air, start moving because
        he is about to start shooting electric balls at you that do a LOT of
        damage. The best strategy for him is dodge his projectiles, avoid his
        attacks, but otherwise just keep hitting him. Also, there are gems in
        the corner of the battlefield.

The Destroyer--Total: 14
   Armor: 2
      1. In the starting area, go to the rock jutting from the Destroyer's
        chest and use the brown patches to climb up and get to the chest. It is
        Spyro's fury tail piece, which gives him increased fury duration.
      2. After going up through the Destroyer's arm, fly up to the platform
        above. Walk to the left and fall off to find a ledge with the chest. It
        is Spyro's offensive bracers, which give him increased chance to
        disarm.
   Health Gems: 2
      1. After destroying the first dark crystal, go to the part that fell off
        to find a ledge with a gem.
      2. From magic gem 1, climb the vines to your left to get to a platform.
        From here, jump to the platform to your right, which has the gem.
   Magic Gems: 2
      1. After you go up through the Destroyer's wrist, climb the vines to your
        right to get to a platform with the gem.
      2. When you destroy dark crystal 11 and go inside the Destroyer, the gem
        is one of his teeth.
   Spirit Gems: 8
      1. On the very first platform that you automatically fly to, there is a
        spirit gem.
      2. On the far side of the arm that is in the water, there is a ledge with
        a gem.
      3. Next to gem 2.
      4. When you go around the Destroyer to his back, go towards the camera to
        find the gem on a ledge.
      5. From gem 4, fly up to the platform above you. The gem is on a rock to
        the right.
      6. After destroying dark crystal 10, climb the vines in front of you (or
        just fly) to the platform to your right. The gem is on this platform.
      7. After killing the many waves of enemies on the back of the Destroyer's
        head, fly off the edge against the wall (you might have to wall run) to
        the platform across this way. the gem is on this platform.
      8. Next to gem 7.
   Elite Enemies: None

Burned Lands--Total: 18
   Armor: 2
      1. From magic gem 1, keep flying in the same direction that you did to
        get to the platform until you find another lower down platform behind
        the gigantic rock. Kill all of the axemen and the large shielded enemy
        here and the chest will appear in the middle of the platform. It is
        Spyro's fury helmet, which gives him increased chance to combo.
      2. After flying into the second area and viewing the short flyover
        cutscene, go to the right and kill all the enemies in this cave. Then
        destroy the dark gem on the wall to reveal the chest. It is Cynder's
        fury tail piece, which gives her increased fury duration.
   Health Gems: 2
      1. After you kill the second set of walled enemies and get to the river
        of lava, go straight across and the gem is on the ground below you.
      2. The health gem will appear at the back of the area after you kill the
        elite enemy.
   Magic Gems: 3
      1. From health gem 1, go to the left until you reach a high up platform
        out in the middle of the lava. Kill the large shielded enemy and the
        gem will sprout from the ground on the platform.
      2. From armor 2, leave the cave and fly against the wall to the right.
        You will find a small ledge with the gem on it.
      3. From spirit gem 6, fall off the strip of rock and fly back towards the
        wall behind you. You will land on a ledge with the gem on it.
   Spirit Gems: 10
      1. From health gem 1, there is a gem on the other side of the trees right
        in front of you.
      2. From health gem 1, there is a gem behind the trees to your left.
      3. From health gem 1, there is a gem surrounded by trees ahead of you and
        to the right.
      4. There is a gem behind the wall to the right of the exit of the third
        walled battle.
      5. From magic gem 2, continue down the normal path until you get to a
        long strip of rock hanging out into the air. The gem is on this rock.
      6. The gem is near gem 5.
      7. From gem 6, fly to the other platform the strip of rock is pointing
        to. You will be caught in a walled battle against two large unshielded
        enemies. Once you kill them, the gem will sprout from the ground.
      8. The gem sprouts from the ground along with gem 7.
      9. The gem is to the right of the battle for gems 7 and 8.
      10. The gem is to the left of the battle for gems 7 and 8.
   Elite Enemies: 1
      1. From the platform that had magic gem 1, fly to the left and towards
        you until you see a column of vines. Climb up this and follow the path
        to get to the battle. This is the elite of the large shielded enemy,
        and his weakness is either fear or lightning. Once again, don't be
        intimidated by his size, just don't let him hit you. The best strategy
        is to wait until you have a fury to go fight this guy. After knocking
        off his armor, you should use electricity to break his shield. Then,
        use your fury if you have one. If you do, this guy is very easy. If
        not, it might take a while, but you will beat him.

Floating Islands--Total: 23
   Armor: None
   Health Gems: 2
      1. The gem is in the same pavilion as spirit gem 5.
      2. From spirit gem 18, go to the right. The gem is under the cover here.
   Magic Gems: 1
      1. From spirit gem 10, fly to the nearby island with a couple of normal
        gems on it. Go to the far side of this island, fall off, and turn
        around. The gem is on a small ledge in the side of the island.
   Spirit Gems: 18
      1. At the very beginning, you will be attacked by three small shielded
        enemies. Kill them and the gem will sprout from the ground.
      2. From the very beginning, fly up until you can get on the wall in front
        of you. Go to the left side of this wall to find the gem.
      3. From gem 2, turn to the right and go to the first island in this
        direction. The gem is in plain view here.
      4. From gem 3, continue forward to the next island and grab the gem on
        on top of the half of the arch.
      5. From gem 4, turn to the right and go to the next island and grab the
        gem here.
      6. The gem is on the ledge above gem 5.
      7. The gem is on the ledge in front of gem 5.
      8. From gem 6, go forward and grab the gem in the pavilion.
      9. From gem 8, drop down off the far ledge and grab the gem on the ground
        here.
      10. From gem 7, fly down to the highest island to your right. The gem is
        next to the structure here.
      11. From gem 10, fly down to the island on your right. The gem is on top
        of the wall here.
      12. From gem 11, jump off the wall. The gem is down here.
      13. From gem 12, turn around and fly to the wall on the left. The gem is
        on the ground next to the wall.
      14. From gem 13, fly to the other wall. The gem is underneath the arch
        here.
      15. In the second area, go left from the door you enter by to find the
        gem on a small ledge.
      16. From gem 15, go back across the clearing to the other island. The gem
        is on the lower ledge here.
      17. After defeating all of the enemies in the second area, go up to the
        hole in the wall but do not go through. Instead, fly up on top of the
        wall to the right. The gem is on this ledge.
      18. From gem 17, fly to the upper part of the other island from this
        ledge. The gem is up here.
   Elite Enemies: 2
      1. After lighting all of the torches but before going through the door,
        fly back down to the far wall on the left to get to the battlefield.
        This is the elite of the large flying enemy and his weakness is either
        ice or wind. There really isn't anything to look out for here, because
        the best strategy is to keep shooting him with ice needles and freeze
        him in place until he is dead. There is a nearby green gem if you need
        it on top of the wall.
      2. After killing all of the enemies in the second area, go to the other
        island to get to the battle. This is the elite of the small shield
        enemy and his weakness is fire. Once again, there really isn't anything
        specific to watch out for. The best strategy for him is to break the
        forcefield, break his shield, then just keep hitting him. There are
        plenty of regenerating gems nearby.

There are no collectibles in Malefor's Lair (duh).

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 /------\
| EXTRAS |
 \------/
Two things: Cheats and Scrapbooks (this section is pretty short)

Scrapbooks
  Spyro�s Scrapbook: upgrade Spyro�s fire to max
  Cynder�s Scrapbook: upgrade Cynder�s shadow to max
  Scenery Scrapbook: get to the Floating Islands
  Enemy Scrapbook: get 100% completion
  Alliance Scrapbook: get a 150 hit combo (use poison hit)

Cheats (hold L1 through all of these
  All Upgrades: left, up, down, up, right
  Infinite Health: right, right, down, down, left
  Infinite Mana: up, right, up, left, down
  Infinite Experience: up, left, left, down, up

-------------------------------------------------------------------------------
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 /----------------------\
| RANDOM STATEMENTS/HELP |
 \----------------------/

-Spyro's lightning breath can be used to break any shield and disarm anyone in
  a matter of milliseconds.

-Just to see how much I really knew about Spyro, I did the General Help, Why Do
  This?, and all of the actual guide from memory (my PS2 broke after v2.2
  anyway and I did everything before that from memory). I'd like to see you
  find anything wrong with them (big  mistakes).

-Make it a habit to dodge roll when you see an attack coming.

-Did you know that the large shielded enemy in the opening cutscene and at the
  dam is actually saying stuff? Turn on subtitles to figure it out.

-Fire: make your enemies jump around like idiots...and not attack you...good!

-Comet Dash: rush across and smash your enemy...before they can even hit you...
  good!

-Ice: rapid-fire shards that freeze your enemy in place...so he can't attack
  you...good!

-Ice Tornado: send your enemies into the air and fling spikes at them...while
  they can�t attack you...good!

-Earth Missile: range + damage + knockback = amazing (use this on elites)

-Earth Boulder: run around crushing your enemies with an invincible boulder...
  so they can�t do any damage to you...good!

-Lightning: a beam of electricity that jumps between your enemies, stunning all
  of them...so they can't attack you...good!

-Lightning Orb: zap everyone surrounding you...so they can�t attack you...good!

-Poison: constantly do extra damage while attacking your enemies

-Serpent Strike: smash your enemies with poison...before they can even attack
  you...good!

-Cloak of Shadows: attack your enemies while they can't attack you...good!

-Shadow Fire: turn your enemies against each other...so they aren't attacking
  you...good!

-Fear: make your enemies cower before you...so they don't attack you...good!

-Phantom Missiles: long-distance fear...see fear statement...good!

-Wind: hurl your enemies into each other...or off a cliff

-Wind Tornado: hurl everyone into the air while launching debris at all of
  them...while they can�t hit you...good!

-My First Game Stats:

              Spyro                                              Cynder
              -----                                              ------
      Experience: 268000                                 Experience: 268000
       Max Combo: 110                 poison = unfair --> Max Combo: 264
  Enemies Killed: 841 <-- kicks Cynder�s ass         Enemies Killed: 415
Favorite Element: Purple Fury <-- yay fury set --> Favorite Element: Dark Fury
       Play Time: 09:22:30                                Play Time: 03:09:47
                  ^ ^  ^ ^
           As you can see, I like Spyro

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 /-----------\
| OTHER STUFF |
 \-----------/
This is just all of the extra stuff everyone puts into every guide.

I would like to thank the makers of this game for making it, I would like to
thank Insomniac for originally creating Spyro, and I would like to thank Krome
Studios for pulling Spyro out of the hole he was put into by Enter the
Dragonfly and Hero's Tail (I hated those games). And I would also like to hate
Vivendi for putting Spyro in that hole.

This guide belongs specifically to me and I do not permit ANYONE to copy it and
put it on another website without emailing me and asking me first. This guide
is only allowed on www.neoseeker.com, www.gamefaqs.com, or www.supercheats.com
(may change if I give someone else permission).

If you find a problem with my guide (even a simple numerical or left/right
error) or you have found it on another website other than the ones listed
above, email me at <[email protected]> and tell me about it.