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Generic Characters Guide

by RamzaSilverburg

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 T   H   E       G   A   T   E       O   F       E   T   E   R   N   I   T   Y
-------------------------------------------------------------------------------


                  -------------------------------------------
                  --- STELLA DEUS -- THE GATE OF ETERNITY ---
                  -------- GENERIC CHARACTERS GUIDE ---------
                  --------------- Version 0.99 --------------
                  -- Created by Denis F. (RamzaSilverburg) --
                  -------------------------------------------


-------------------------------------------------------------------------------
-- 1 -- DISCLAIMER -- [gendis] ------------------------------------------------
-------------------------------------------------------------------------------
 
 This document is (c) 2007 by Denis F. ([email protected]) and may not be
 reproduced, in whole or in part, under any circumstances except for personal
 private use.
 This document may not be redistributed in any form, unless you have obtained
 permission from me.
 The only sites that have permission to use this guide are
-- GameFAQs (www.gamefaqs.com)
-- Super Cheats (www.supercheats.com)
 and they are also the only sites to which I will send updates to this guide.
 Stella Deus - the Gate of Eternity is (c) 2004-2005 by Atlus.

-------------------------------------------------------------------------------
-- 2 -- VERSION HISTORY -- [genver] -------------------------------------------
-------------------------------------------------------------------------------

 7 February, 2007 -- Version 0.98
  - List of all the recruitable generics with recruit information, skills,
    effect zones and suggestions.
  - List of Rank Up items and how to obtain them through fusion.

 13 February, 2007 -- Version 0.99
  - Added the name of the second rank Axe class.
  - Added the items to fuse in order to create the Solid Soul.

-------------------------------------------------------------------------------
-- 3 -- INTRODUCTION -- [genint] ----------------------------------------------
-------------------------------------------------------------------------------

 Welcome to the Stella Deus Generic Characters Guide!
 I made this because I noticed that there were no guides about the minor
 characters in Stella Deus.
 Sure, they have no plot relevance, and in the long run become obsolete
 (although I do find them useful even in late game), but they're fun to use and
 can be of great help in the first chapters.
 So I wrote this guide where they're listed along with their skills and some
 other stuff that might always come in handy...

-------------------------------------------------------------------------------
-- 4 -- CONTENTS -- [gencon] --------------------------------------------------
-------------------------------------------------------------------------------

 Here's a list of what you can find in this guide.
 Use the Search feature (Ctrl+F), type in the key and then press Enter twice to
 go directly to the section you need.
 The key is that weird thing in square brackets.

1. DISCLAIMER                   [gendis]
2. VERSION HISTORY              [genver]
3. INTRODUCTION                 [genint]
4. CONTENTS                     [gencon]
5. WHAT ARE GENERICS?           [genwhg]
6. THE CHARACTERS               [genchr]
  - MERCATOR                    [genmer]
  - CODY                        [gencod]
  - ORIUS                       [genori]
  - BORQUE                      [genbor]
  - HEWITT                      [genhew]
  - KRUSE                       [genkru]
  - ZOL                         [genzol]
  - FUJIMARU                    [genfuj]
  - CLEMENTE                    [gencle]
7. RANK UP                      [genrup]
  - WHAT IS "RANK UP"?          [genwru]
  - RANK UP ITEMS               [genrui]
8. FREQUENTLY ASKED QUESTIONS   [genfaq]
9. THANKS                       [genthx]

-------------------------------------------------------------------------------
-- 5 -- WHAT ARE GENERICS? -- [genwhg] ----------------------------------------
-------------------------------------------------------------------------------

 The generics in Stella Deus are a total of nine completely optional characters
 who have little to no involvement in the main story and only serve the purpose
 of giving you more allies to fight with.
 These characters are almost identical to the enemies you fight in the story
 and catacombs and even learn the same skills.
 Basically there's one generic version of nearly each main character; the
 generics have also the same Effect Zone of their main counterparts.
 In the long run, however, they become rather weak, as they don't gain access
 to a fourth rank class and a fourth set of skills.
 All the generic characters can be recruited in the first Chapter.

-------------------------------------------------------------------------------
-- 6 -- THE CHARACTERS -- [genchr] --------------------------------------------
-------------------------------------------------------------------------------

 This is a list of all the generics who join your party.
 There are other generic characters who you meet in battle (either by following
 the story or accepting quests) but, since you can't recruit them (which is a
 pity, I really wanted an Elementor to join), they are not covered in this
 guide.

 Here is an example of how they are listed:

-- # -- Name -- [key] --
------------------------
-- Class: Starting Class >> First Rank Up >> Second Rank Up
-- Recruit:
 A brief explanation on how to recruit that character
-- Effect Zone:
 The kind of EZ the character has. The Circle "O" is the place where he stands,
 and each Cross "X" indicates a panel affected by the EZ.
 Remember that the EZ also affects the Circle panel.
-- Skills:
 The skills are divided in Action, Support and Zone.
 Here are listed the ones the character can learn without using items.
 "Rank" means at what rank that ability will be learned: 1 stands for the first
 class and 3 stands for the last.
 "AP" is the AP cost, "MP" the MP Cost and "SP" indicates the amount of SP
 required to master that skill.
 There is also a brief description of what each skill does.
-- Notes:
 Random informations about that character
-- Tips:
 My opinion on that characer and his skills, and small setup suggestions


-- 1 -- Mercator -- [genmer] --
-------------------------------
-- Class: Cleric >> Priest >> High Priest
-- Recruit:
 Accept the Troubled Priest quest in Chapter I.
 Just ask the priest to join your party and he'll comply.
 You can recruit him just after your very first battle.
-- Effect Zone:
    XXX
    XOX
    XXX
-- Skills:
Action --      Rank  AP  MP  SP  Effect
 Heal           1    35  10  --  Heal (70) ally within 5 panels
 Pray           2    45  30  40  Heal (100) up to 5 allies within 5 panels
 God's Breath   3    65  60  60  Heal (200) up to 5 allies within 5 panels
 Holy Light     2    40  30  30  Cure status of up to 5 allies within 4 panels
 Heaven's Gate  3    80 100  80  Damage (250) up to 9 enemies wihin 3 panels
Support --     Rank  AP  SP  Effect
 Combo Slash    1    60  30  Combo level 1
 Combo Flame    2    65  50  Combo level 2
 Combo Flash    3    70  80  Combo level 3
 MAG + 10%      1    --  30  Magic Power + 10%
 DEF + 10%      2    --  30  Defense + 10%
 MGR + 20%      3    --  50  Magic Resistence + 20%
 Anti-Dark      1    --  40  Prevents the Dark ailment
 Anti-Sleep     2    --  60  Prevents the Sleep ailment
 Anti-Stone     3    --  80  Prevents the Stone ailment
Zone --        Rank  SP  Effect
 EVA Up         1    60  Evasion + 20%
 Soften Skills  2    60  Skills damage - 20%
 Purify         3   200  Cure status
-- Notes:
 Mercator is the only healing-oriented unit you'll get until Chapter 3.
 Also note that Heal doesn't have an SP cost because Mercator comes with it
 already mastered. It should cost 20 SP like its counterpart Quick Cure, but
 I'm not very sure about that.
-- Tips:
 Deploying Mercator is a good idea early on because that way Adara can leave
 the healing to him and focus on offensive spells.
 His spells are also a bit stronger than their alchemy counterparts, and Holy
 Light hits a cluster of allies while Recover only hits one.
 Like his non-generic counterpart Prier, Mercator has an Effect Zone that will
 rarely allow him to Team Attack or damage an enemy, unless he is standing very
 close to him/her.
 Now, his Zone Skills are all good defensively, but I'd rather give him an HP
 or MP restore one.


-- 2 -- Cody -- [gencod] --
---------------------------
-- Class: ? >> ? >> Grappler
-- Recruit:
 Accept the Arm Wrestling quest.
 If you have enough STR, Cody will join your party.
-- Effect Zone:
     X
     X
   XXOXX
     X
     X
-- Skills:
Action --      Rank  AP  MP  SP  Effect
 Iron Fist 1    1    60  30  30  Damage (90) to adjacent enemy
 Iron Fist 2    2    65  60  70  Damage (200) to adjacent enemy
 Iron Fist 3    3    70  90 120  Damage (300) to adjacent enemy
Support --         Rank  AP  SP  Effect
 Combo Slash        1    60  30  Combo level 1
 Combo Flame        2    65  50  Combo level 2
 Combo Flash        3    70  80  Combo level 3
 MEV + 10%          1    --  30  Magic Evasion + 10%
 ACC + 10%          2    --  30  Accuracy + 10%
 Fear 10%           2    --  30  Cause Fear when attacking
 Counter 10%        3    --  30  10% chance to block and counter attack
 Anti-Poison        1    --  40  Prevents the Poison ailment
 Ignore Geo Effects 3    --  80  Movement Cost is not affected by terrain
Zone --        Rank  SP  Effect
 EVA Up         1    60  Evasion + 20%
 Soften Attacks 2    60  Physical attacks damage - 20%
 Soften Skills  3    60  Skills damage - 20%
-- Notes:
 Cody is the only recruitable Knuckles user for a good portion of the game;
 he can even be the only one if you miss Tia.
-- Tips:
 Cody is Tia's generic version.
 His advantage over her is that he joins much sooner and doesn't say NYA every
 three damn words; his disadvantage is that he looks more like a bucket rather
 than a human being.
 ...seriously, Cody's advantage is that he can learn Iron Fist 3, while Tia
 must wait until her final Rank Up to get a third Action Skill.
 Cody is good with Agility and Technique (you wouldn't guess by looking at him)
 and can hit three times from a standstill, but he can't hit enemies standing
 on a position higher than his.


-- 3 -- Orius -- [genori] --
----------------------------
-- Class: ? >> ? >> Sniper
-- Recruit:
 Accept the Thieves quest and head to Saxum.
 There you'll fight three Lv2 Thieves and a Lv3 Fighter.
 You can deploy up to three party members, and Orius is your fourth character
 for this battle.
 After you win, he'll ask you to join.
-- Effect Zone:
     X
     X
   XXOXX
     X
     X
-- Skills:
Action --      Rank  AP  MP  SP  Effect
 Mail Breaker 1 1    60  30  30  Damage (90) enemy within 3 panels
 Mail Breaker 2 2    65  60  70  Damage (190) enemy within 4 panels
 Mail Breaker 3 3    70  90 120  Damage (280) enemy within 5 panels
Support --     Rank  AP  SP  Effect
 Combo Slash    1    60  30  Combo level 1
 Combo Flame    2    65  50  Combo level 2
 Combo Flash    3    70  80  Combo level 3
 ACC + 10%      1    --  30  Accuracy + 10%
 EVA + 10%      2    --  30  Evasion + 10%
 Poison 10%     1    --  30  Cause Poison when attacking
 Anti-Poison    2    --  40  Prevents the Poison ailment
 Tailwind       3    --  50  Movement Cost - 2
 Get Item       3    --  50  Get a killed enemy's equipped item
Zone --        Rank  SP  Effect
 EVA Up         1    60  Evasion + 20%
 Soften Attacks 2    60  Physical attacks damage - 20%
 Soften Skills  3    60  Skills damage - 20%
-- Notes:
 Like Linea, Orius has higher MAG than STR. Unlike her, however, he can't learn
 any magic-based skill by himself.
-- Tips:
 Orius is thegeneric version of Linea, which means he is a bow user.
 Bows have terrific attack range, so Orius can be quite useful if paired with
 Linea.
 Too bad he gets no spells.
 Tailwind is nice to learn, you can give him heavy stuff without seeing his MOV
 increase too much.
 The Get Item skill only gives you items such as Vigor Seeds, Blessed Fruits
 and so on, so don't expect to receive generic items (weapons, for instance).


-- 4 -- Borque -- [genbor] --
-----------------------------
-- Class: Axeman >> Axe Knight >> Berserker
-- Recruit:
 Accept the Thieves 2 quest and go to Eumaneia.
 The enemies are three Lv3 Soldiers and one Lv3 Axeman.
 That's Borque. Leave him alone and he'll not interfere with your battle.
 When you dispose of the Soldiers, the battle will end and you'll be prompted
 to recruit Borque.
-- Effect Zone:
    XXX
    XOX
    XXX
-- Skills:
Action --       Rank  AP  MP  SP  Effect
 Slice n' Dice 1 1    60  30  30  Damage (100) to adjacent enemy
 Slice n' Dice 2 2    65  60  70  Damage (210) to adjacent enemy
 Slice n' Dice 3 3    70  90 120  Damage (320) to adjacent enemy
Support --     Rank  AP  SP  Effect
 Combo Slash    1    60  30  Combo level 1
 Combo Flame    2    65  50  Combo level 2
 Combo Flash    3    70  80  Combo level 3
 POW + 10%      1    --  30  Power + 10%
 DEF + 10%      1    --  30  Defense + 10%
 MAG + 20%      3    --  50  Magic Power + 10%
 Counter 10%    2    --  30  10% chance to block and counter attack
 Anti-Fear      2    --  60  Prevents the Fear ailment
 Get Weapon     3    --  50  Get a killed enemy's equipped weapon
Zone --        Rank  SP  Effect
 EVA Up         1    60  Evasion + 20%
 Soften Attacks 2    60  Physical attacks damage - 20%
 Soften Skills  3    60  Skills damage - 20%
-- Notes:
 Borque is the generic version of Gallant.
 Or it is Gallant who's the generic part of Borque. Both have 2 lines in the
 whole game. No, wait, Gallant has 3. So the generic appears to be Borque.
-- Tips:
 Aside from my Gallant bashing, Borque is a solid character, and literally a
 tank: not only has he good STM, he also gets DEF + 10% as soon as you recruit
 him.
 He is slow, but his Movement Cost eventually becomes extremely low thanks to
 his high STR, so he does have good mobility.
 I highly suggest either increasing his Accuracy, or decreasing the enemies' by
 (ab)using the Dark ailment.


-- 5 -- Hewitt -- [genhew] --
-----------------------------
-- Class: Fighter >> Knight >> Gladiator
-- Recruit: 
 Accept the Punks quest in Chapter I.
 In Eumaneia, you'll have to fight two Lv2 Fighters alongside Hewitt.
 You can deploy up to 3 party members.
 After the battle, Hewitt will join.
-- Effect Zone:
     X
    XXX
   XXOXX
    XXX
     X
-- Skills:
Action --      Rank  AP  MP  SP  Effect
 Flame Strike 1 1    60  30  30  Damage (90) to adjacent enemy
 Flame Strike 2 2    65  60  70  Damage (200) to adjacent enemy
 Flame Strike 3 3    70  90 120  Damage (300) to adjacent enemy
Support --     Rank  AP  SP  Effect
 Combo Slash    1    60  30  Combo level 1
 Combo Flame    2    65  50  Combo level 2
 Combo Flash    3    70  80  Combo level 3
 POW + 10%      1    --  30  Power + 10%
 DEF + 10%      2    --  30  Defense + 10%
 EXP + 10%      2    --  30  Gain 10% more EXP
 Counter 10%    3    --  30  10% chance to block and counter attack
 Anti-Dark      1    --  40  Prevents the Dark ailment
 Anti-Sleep     3    --  60  Prevents the Sleep ailments
Zone --        Rank  SP  Effect
 EVA Up         1    60  Evasion + 20%
 Soften Attacks 2    60  Physical attacks damage - 20%
 Soften Skills  3    60  Skills damage - 20%
-- Notes:
 Hewitt is Avis' generic cousin. And both have a "Flame Strike" skill.
-- Tips:
 Hewitt is a very balanced character, with high STR and STM and average
 everything else. He is supposed to have good INT but, to be honest, it was the
 last of his stats to reach 100 in my game.
 This guy has much more Power than his mate Fujimaru and, although his Accuracy
 is lower, can hit any enemy with no problems.
 Another thing he shares with Fujimaru is the huge (kind of) Effect Zone; be
 sure to take advantage of that!


-- 6 -- Kruse -- [genkru] --
----------------------------
-- Class: Spearman >> Squire >> Vanguard
-- Recruit:
 Accept the Lancer quest and travel to Eumaneia.
 Kruse will attack you alone; he's Lv3. You're allowed to deploy up to 2 party
 members to defeat him.
 Once you do, ask him to join.
-- Effect Zone:
     X
     X
   XXOXX
     X
     X
-- Skills:
Action --      Rank  AP  MP  SP  Effect
 Elimination 1  1    60  30  30  Damage (90) to adjacent enemy
 Elimination 2  2    65  60  70  Damage (190) enemy in straight line (2 panels)
 Elimination 3  3    70  90 120  Damage (290) enemy in straight line (3 panels)
Support --     Rank  AP  SP  Effect
 Combo Slash    1    60  30  Combo level 1
 Combo Flame    2    65  50  Combo level 2
 Combo Flash    3    70  80  Combo level 3
 ACC + 10%      1    --  30  Accuracy + 10%
 EVA + 10%      2    --  30  Evasion + 10%
 SP + 10%       1    --  30  Gain 10% more SP
 Sleep 10%      2    --  30  Cause Sleep when attacking
 Anti-Stone     3    --  80  Prevents the Stone ailment
 Tailwind       3    --  50  Movement Cost - 2
Zone --        Rank  SP  Effect
 EVA Up         1    60  Evasion + 20%
 Soften Attacks 2    60  Physical attacks damage - 20%
 Soften Skills  3    60  Skills damage - 20%
-- Notes:
 Sleep 10% is learned naturally by Kruse, Lumena, Prier and Viser.
 However, Kruse learns it sooner than the others, since he only needs one Rank
 Up to get his hands on it. Plus he can put two enemies to sleep with just one
 attack.
-- Tips:
 Kruse is a lance user; that alone should convince you to put him on the
 battlefield quite often for a good portion of the game.
 Lance users are very fast, and their normal attack can hit from a small
 distance, or even hit two people at once; this makes them great offensively,
 but also tricky, especially when they accidentally attack an ally that stands
 between them and their target.
 His Elimination skill, however, does not come with this problem, so you can
 safely hit an enemy even if there are allies in the way.
 The Elimination 3 attack is particularly good, since it hits even farther than
 the normal attack.


-- 7 -- Zol -- [genzol] --
--------------------------
-- Class: Thief >> Bandit >> Shadow
-- Recruit:
 Accept the Wanted Man quest in Chapter 1.
 Make sure you have a spare Vigor Seed and travel to Montano.
 Heal Zol with the seed and he'll join.
-- Effect Zone:
     X
     X
   XXOXX
     X
     X
-- Skills:
Action --      Rank  AP  MP  SP  Effect
 Pickpocket     2    65  70 200  Steal item with 50% success
Support --     Rank  AP  SP  Effect
 Combo Slash    1    60  30  Combo level 1
 Combo Flame    2    65  50  Combo level 2
 Combo Flash    3    70  80  Combo level 3
 ACC + 10%      1    --  30  Accuracy + 10%
 EVA + 20%      3    --  50  Evasion + 20%
 Dark 10%       1    --  30  Cause Dark when attacking
 Poison 10%     2    --  30  Cause Poison when attacking
 Stone 10%      3    --  30  Cause Stone when attacking
 Jump + 1       2    --  30  Jump higher
Zone --        Rank  SP  Effect
 EVA Up         1    60  Evasion + 20%
 Soften Attacks 2    60  Physical attacks damage - 20%
 Soften Skills  3    60  Skills damage - 20%
-- Notes:
 Zol is the only thief you get if you don't recruit Jade, not to mention he's
 the only thief you'll have for 3 chapters and a half.
-- Tips:
 Yes, Zol only has one action skill, and it's not even worth the 200 SP.
 It only has a 50% chance of succeeding, and a 100% chance of depleting your MP
 and AP. That Stone 10% skill is nice to have, it has a 10% chance of turning
 an enemy to stone. Petrified enemies can't do anything, and you can keep
 attacking them without them dodging.
 A good way to make use of Zol's great Agility is giving him an EVA boost and
 the Dark Zone Skill. Dark will lower the Accuracy and Evasion of the enemies
 who stand near him on a straight line, and the Evasion boost will only help
 make Zol nealry untouchable.


-- 8 -- Fujimaru -- [genfuj] --
-------------------------------
-- Class: Swordsman >> Swordmaster >> Brandish
-- Recruit:
 Accept the Night Stalker quest and go to Montano.
 A Lv4 Swordsman will be your only enemy, while you can deploy two characters.
 He has 340 HP and an HP Absorb Zone Skill, but you should be at least Lv5 at
 that point of the game...
 Anyway, defeat him, and you'll be prompted to recruit him.
-- Effect Zone:
     X
    XXX
   XXOXX
    XXX
     X
-- Skills:
Action --      Rank  AP  MP  SP  Effect
 Broad Slash 1  1    60  30  30  Damage (90) to adjacent enemy
 Broad Slash 2  2    65  60  70  Damage (200) to adjacent enemy
 Broad Slash 3  3    70  90 120  Damage (300) to adjacent enemy
Support --     Rank  AP  SP  Effect
 Combo Slash    1    60  30  Combo level 1
 Combo Flame    2    65  50  Combo level 2
 Combo Flash    3    70  80  Combo level 3
 POW + 10%      1    --  30  Power + 10%
 EVA + 10%      1    --  30  Evasion + 10%
 EVA + 20%      3    --  50  Evasion + 20%
 MEV + 10%      2    --  30  Magic Evasion + 10%
 SP + 10%       2    --  30  Gain 10% more SP
 Get Armor      3    --  50  Get a killed enemy's armor or helmet
Zone --        Rank  SP  Effect
 EVA Up         1    60  Evasion + 20%
 Soften Attacks 2    60  Physical attacks damage - 20%
 Soften Skills  3    60  Skills damage - 20%
-- Notes:
 Fujimaru is the generic version of Spero; however, he can't wield two katanas,
 thus having much lower attack power.
 I'm kind of disappointed with his sprite, he is just Hewitt with a different
 mask...
-- Tips:
 Having only one weapon to carry, Fujimaru is not hindered by weight as much as
 Spero is. Which is good, because he can equip stronger armors without his
 Movement Cost increasing.
 Since his attack is kind of low, I'd give him a POW boost.
 Get Armor is very important since it lets you steal an enemy's armor or helmet
 after you've killed him/her. You can then either sell the items for money,
 fuse them or equip them.
 Another thing you'll like about him is his great Effect Zone. I suggest giving
 him a Zone Skill that'll help him deal some damage, such as HP Absorb, HP/MP
 Damage or Poison. Of course, EVA Up is always a good choice as well as Soften
 Skills (since spells are so hard to dodge).


-- 9 -- Clemente -- [gencle] --
-------------------------------
-- Class: Alchemist >> Master Alchemist >> Sage
-- Recruit:
 Accept the Alchemist Hunters quest and go to Saxum.
 Intervene when prompted and the Soldiers will leave without even fighting.
 After that, ask Clemente to come with you.
-- Effect Zone:
     X
    XXX
   XXOXX
    XXX
     X
-- Skills:
Action --      Rank  AP  MP  SP  Effect
 Quick Cure     1    35  10  20  Heal (60) ally within 5 panels
 First Aid      2    50  30  40  Heal (90) up to 5 allies within 5 panels
 Healing Wind   3    60  60  60  Heal (190) up to 5 allies within 5 panels
 Recover        1    45  15  20  Cure status of ally within 4 panels
 Dark Mist      1    55  20  20  Cause Dark to up to 5 enemies within 4 panels
 Poison Mist    2    55  20  20  Poison up to 5 enemies within 5 panels
 Gentle Breeze  2    60  40  40  Cause Sleep to enemy within 4 panels
 Terror         2    60  50  60  Cause Fear to enemy within 4 panels
 Shock Blast    1    55  15  30  Damage (80) enemy within 4 panels
 Bullet Rays    2    65  30  50  Damage (180) enemy within 5 panels
 Ray Storm      3    75  90  80  Damage (200) up to 13 enemies within 4 panels
Support --     Rank  AP  SP  Effect
 Combo Slash    1    60  30  Combo level 1
 Combo Flame    2    65  50  Combo level 2
 Combo Flash    3    70  80  Combo level 3
 MAG + 10%      1    --  30  Magic Power + 10%
 MGR + 10%      2    --  30  Magic Resistence + 10%
 MAC + 20%      3    --  50  Magic Accuracy + 20%
 SP + 10%       1    --  30  Gain 10% more SP
 Fear 10%       2    --  30  Cause Fear when attacking
 Get Accessory  3    --  50  Get one of killed enemy's accessories/boots/gloves
Zone --        Rank  SP  Effect
 EVA Up         1    60  Evasion + 20%
 Soften Skills  2    60  Skills damage - 20%
 Malice         3    40  Ailments do not wear off over time
-- Notes:
 Of all the recruitable characters, Clemente is the only one who has no unique
 skills at all. All of his skills can be learned with scrolls.
 Like Adara, he has good Magic Power and better Magic Defense. He is also the
 only one who can learn MEV + 20% without using a scroll.
-- Tips:
 What can I say? His skills can be learned by anyone, so you can have Mercator
 learn Shock Blast & co. before even recruiting Clemente.
 However, Clemente has one advantage: he doesn't need scrolls to learn new
 spells.
 You can give him the skills you didn't equip on Adara and use both in battle
 to have a wider spell selection. Or, you can give him the same spells you gave
 Adara and then roam the battlefield with two offensive spellcasters (or two
 healers, or whatever you wish).
 Also remember that, while anyone can learn his skills, few people have an EZ
 as wide as his.


-------------------------------------------------------------------------------
-- 7 -- RANK UP -- [genrup] ---------------------------------------------------
-------------------------------------------------------------------------------

-- 1 -- WHAT IS "RANK UP"? -- [genwru] --
-----------------------------------------
 Rank Up is THE way to power your units up. Each character comes with a class
 that can be upgraded up to three times.
 Once upgraded, not only does a character get additional skills to master, he
 or she also receives a little stats bonus as if he/she had gained a level, and
 lastly he or she can equip more action skills, for a total of four.
 Generics can only Rank Up twice.
 In order to Rank Up, a character needs to meet two prerequisites:
 1) he/she must possess an item which varies with the character's class
 2) a couple of his/her stats must be at least at a certain level
 You can check the prerequisites anytime by going to the Rank Up menu and
 selecting a character.
 When a character is ready for Rank Up, an "OK" sign will appear over his or
 her head.


-- 2 -- RANK UP ITEMS -- [genrui] --
------------------------------------
 Each class requires a different item in order to Rank Up.
 This section lists all these items, and a quick way to get them through
 Fusion.
 Note that all Rank Up items are Rank 5, and you receive some of them after
 some plot battles.
Item --         Item 1          Item 2          Character(s)
 Hero's Emblem   Lotion          Lotion          Spero, Fujimaru
 Glass Eye       Lotion          Rapier          Adara, Clemente
 Five Rings      Mithril Sword   Mithril Coat    Grey, Kruse
 Golden Apple    Palladium       Talisman        Linea, Orius
 Knight Crest    Lotion          Hero's Emblem   Avis, Hewitt
 Solid Soul      Palladium       Priest Hat      Gallant, Borque
 Eden Seed       Mithril Sword   Chain Mail      Prier, Mercator
 Clay Jar        Mithril Sword   Whistle         Cody
 Hawkeye         Palladium       Amulet          Zol


-------------------------------------------------------------------------------
-- 8 -- FREQUENTLY ASKED QUESTIONS -- [genfaq] --------------------------------
-------------------------------------------------------------------------------

 I'll reply here to the most frequent questions about generics.
 If you have any, ask them and I'll do my best to answer!
 You can send an email to [email protected]


-------------------------------------------------------------------------------
-- 9 -- THANKS -- [genthx] ----------------------------------------------------
-------------------------------------------------------------------------------

 Before closing, I would like to thank the following:
  - Atlus for making this good, if not great, strategy game ^^
  - GameFAQs (www.gamefaqs.com) for hosting this guide
  - Super Cheats (www.supercheats.com) for also hosting this guide
  - Divxmania (pic2text.divxmania.it) for the ASCII art ^^
  - Georg for introducing this game to me for the first time
  - whoever is reading this ^^