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"5%7=7J#A%7*'.(='.'","''''"*55�=. .,". �W#' *C*!7J3#W�#3(�7'..",!!"'''"*=5�J,'....""'*�7*,!". .5�. .�*,*�CJA��#5A�=!,",*��*""'"!75A#5AC!***"*�7*"*,�, '5%' "3JC==C�@5##5@@3=�!����!***!7A@#�53!,"'',!�A��",7C(' .C5�J. .77(=CC%@5,C##@#A3C=(((����(=J#@#@(!*"!!***!*..*C=C3, (#�7. !37=3J%#W@%�(5@A�%%J==((((=77�#A#�( .%#3'. !,%(. ,A�7JJ%A*7@�#5@�5%J777=((�((77�5A5�J *�#" .(*%3" .CC(73%A!..3@@#@#�A�C=(��(��(=7#5AA5%. *@!. (3733J. .!@37(=3�. ."J5�53J%5C!�����(7%�AJ3%A" .%7. ,C@#J,. .%53J%33#=. ..7%5�3J%%=!��(=C3�@JC7%#* .CC. .C@" .*@#5�(!!!=,. '3C!(=%33!!��=7CC#3J�@A. �%. .��. .=@#A=,.'7A*. '�*,,!JJ3(!!!!**(@5A55=. .,AJ. *A. .(#A(,'!3�((*�,,,",7CC7!!,"",=5#5#�. '7##�. !5" ."C�C7C,*,!C*,,,",=�(7!!,,,!3A@@,. .=5AA5* .,3" ,JA7C*,(!*,,""*�**77�!!�=�%5A'. ..CJ%A( .(�3=(�**,"",=,,,*JJ77C%�3�3.. .�7=(= http://pic2text.divxmania.it/ ."�C�!**,""�=""�"��JC35�3�#*. .*=((7 ------------------------------------------------------------------------------- #### ###### ###### ## ## ### ##### ###### ## ## #### ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## #### ## ## ## ## ## ## #### ## ## ## ## ## ## ## ## ####### ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## #### ## ###### ###### ###### ## ## ##### ###### ##### #### T H E G A T E O F E T E R N I T Y ------------------------------------------------------------------------------- ------------------------------------------- --- STELLA DEUS -- THE GATE OF ETERNITY --- -------- GENERIC CHARACTERS GUIDE --------- --------------- Version 0.99 -------------- -- Created by Denis F. (RamzaSilverburg) -- ------------------------------------------- ------------------------------------------------------------------------------- -- 1 -- DISCLAIMER -- [gendis] ------------------------------------------------ ------------------------------------------------------------------------------- This document is (c) 2007 by Denis F. ([email protected]) and may not be reproduced, in whole or in part, under any circumstances except for personal private use. This document may not be redistributed in any form, unless you have obtained permission from me. The only sites that have permission to use this guide are -- GameFAQs (www.gamefaqs.com) -- Super Cheats (www.supercheats.com) and they are also the only sites to which I will send updates to this guide. Stella Deus - the Gate of Eternity is (c) 2004-2005 by Atlus. ------------------------------------------------------------------------------- -- 2 -- VERSION HISTORY -- [genver] ------------------------------------------- ------------------------------------------------------------------------------- 7 February, 2007 -- Version 0.98 - List of all the recruitable generics with recruit information, skills, effect zones and suggestions. - List of Rank Up items and how to obtain them through fusion. 13 February, 2007 -- Version 0.99 - Added the name of the second rank Axe class. - Added the items to fuse in order to create the Solid Soul. ------------------------------------------------------------------------------- -- 3 -- INTRODUCTION -- [genint] ---------------------------------------------- ------------------------------------------------------------------------------- Welcome to the Stella Deus Generic Characters Guide! I made this because I noticed that there were no guides about the minor characters in Stella Deus. Sure, they have no plot relevance, and in the long run become obsolete (although I do find them useful even in late game), but they're fun to use and can be of great help in the first chapters. So I wrote this guide where they're listed along with their skills and some other stuff that might always come in handy... ------------------------------------------------------------------------------- -- 4 -- CONTENTS -- [gencon] -------------------------------------------------- ------------------------------------------------------------------------------- Here's a list of what you can find in this guide. Use the Search feature (Ctrl+F), type in the key and then press Enter twice to go directly to the section you need. The key is that weird thing in square brackets. 1. DISCLAIMER [gendis] 2. VERSION HISTORY [genver] 3. INTRODUCTION [genint] 4. CONTENTS [gencon] 5. WHAT ARE GENERICS? [genwhg] 6. THE CHARACTERS [genchr] - MERCATOR [genmer] - CODY [gencod] - ORIUS [genori] - BORQUE [genbor] - HEWITT [genhew] - KRUSE [genkru] - ZOL [genzol] - FUJIMARU [genfuj] - CLEMENTE [gencle] 7. RANK UP [genrup] - WHAT IS "RANK UP"? [genwru] - RANK UP ITEMS [genrui] 8. FREQUENTLY ASKED QUESTIONS [genfaq] 9. THANKS [genthx] ------------------------------------------------------------------------------- -- 5 -- WHAT ARE GENERICS? -- [genwhg] ---------------------------------------- ------------------------------------------------------------------------------- The generics in Stella Deus are a total of nine completely optional characters who have little to no involvement in the main story and only serve the purpose of giving you more allies to fight with. These characters are almost identical to the enemies you fight in the story and catacombs and even learn the same skills. Basically there's one generic version of nearly each main character; the generics have also the same Effect Zone of their main counterparts. In the long run, however, they become rather weak, as they don't gain access to a fourth rank class and a fourth set of skills. All the generic characters can be recruited in the first Chapter. ------------------------------------------------------------------------------- -- 6 -- THE CHARACTERS -- [genchr] -------------------------------------------- ------------------------------------------------------------------------------- This is a list of all the generics who join your party. There are other generic characters who you meet in battle (either by following the story or accepting quests) but, since you can't recruit them (which is a pity, I really wanted an Elementor to join), they are not covered in this guide. Here is an example of how they are listed: -- # -- Name -- [key] -- ------------------------ -- Class: Starting Class >> First Rank Up >> Second Rank Up -- Recruit: A brief explanation on how to recruit that character -- Effect Zone: The kind of EZ the character has. The Circle "O" is the place where he stands, and each Cross "X" indicates a panel affected by the EZ. Remember that the EZ also affects the Circle panel. -- Skills: The skills are divided in Action, Support and Zone. Here are listed the ones the character can learn without using items. "Rank" means at what rank that ability will be learned: 1 stands for the first class and 3 stands for the last. "AP" is the AP cost, "MP" the MP Cost and "SP" indicates the amount of SP required to master that skill. There is also a brief description of what each skill does. -- Notes: Random informations about that character -- Tips: My opinion on that characer and his skills, and small setup suggestions -- 1 -- Mercator -- [genmer] -- ------------------------------- -- Class: Cleric >> Priest >> High Priest -- Recruit: Accept the Troubled Priest quest in Chapter I. Just ask the priest to join your party and he'll comply. You can recruit him just after your very first battle. -- Effect Zone: XXX XOX XXX -- Skills: Action -- Rank AP MP SP Effect Heal 1 35 10 -- Heal (70) ally within 5 panels Pray 2 45 30 40 Heal (100) up to 5 allies within 5 panels God's Breath 3 65 60 60 Heal (200) up to 5 allies within 5 panels Holy Light 2 40 30 30 Cure status of up to 5 allies within 4 panels Heaven's Gate 3 80 100 80 Damage (250) up to 9 enemies wihin 3 panels Support -- Rank AP SP Effect Combo Slash 1 60 30 Combo level 1 Combo Flame 2 65 50 Combo level 2 Combo Flash 3 70 80 Combo level 3 MAG + 10% 1 -- 30 Magic Power + 10% DEF + 10% 2 -- 30 Defense + 10% MGR + 20% 3 -- 50 Magic Resistence + 20% Anti-Dark 1 -- 40 Prevents the Dark ailment Anti-Sleep 2 -- 60 Prevents the Sleep ailment Anti-Stone 3 -- 80 Prevents the Stone ailment Zone -- Rank SP Effect EVA Up 1 60 Evasion + 20% Soften Skills 2 60 Skills damage - 20% Purify 3 200 Cure status -- Notes: Mercator is the only healing-oriented unit you'll get until Chapter 3. Also note that Heal doesn't have an SP cost because Mercator comes with it already mastered. It should cost 20 SP like its counterpart Quick Cure, but I'm not very sure about that. -- Tips: Deploying Mercator is a good idea early on because that way Adara can leave the healing to him and focus on offensive spells. His spells are also a bit stronger than their alchemy counterparts, and Holy Light hits a cluster of allies while Recover only hits one. Like his non-generic counterpart Prier, Mercator has an Effect Zone that will rarely allow him to Team Attack or damage an enemy, unless he is standing very close to him/her. Now, his Zone Skills are all good defensively, but I'd rather give him an HP or MP restore one. -- 2 -- Cody -- [gencod] -- --------------------------- -- Class: ? >> ? >> Grappler -- Recruit: Accept the Arm Wrestling quest. If you have enough STR, Cody will join your party. -- Effect Zone: X X XXOXX X X -- Skills: Action -- Rank AP MP SP Effect Iron Fist 1 1 60 30 30 Damage (90) to adjacent enemy Iron Fist 2 2 65 60 70 Damage (200) to adjacent enemy Iron Fist 3 3 70 90 120 Damage (300) to adjacent enemy Support -- Rank AP SP Effect Combo Slash 1 60 30 Combo level 1 Combo Flame 2 65 50 Combo level 2 Combo Flash 3 70 80 Combo level 3 MEV + 10% 1 -- 30 Magic Evasion + 10% ACC + 10% 2 -- 30 Accuracy + 10% Fear 10% 2 -- 30 Cause Fear when attacking Counter 10% 3 -- 30 10% chance to block and counter attack Anti-Poison 1 -- 40 Prevents the Poison ailment Ignore Geo Effects 3 -- 80 Movement Cost is not affected by terrain Zone -- Rank SP Effect EVA Up 1 60 Evasion + 20% Soften Attacks 2 60 Physical attacks damage - 20% Soften Skills 3 60 Skills damage - 20% -- Notes: Cody is the only recruitable Knuckles user for a good portion of the game; he can even be the only one if you miss Tia. -- Tips: Cody is Tia's generic version. His advantage over her is that he joins much sooner and doesn't say NYA every three damn words; his disadvantage is that he looks more like a bucket rather than a human being. ...seriously, Cody's advantage is that he can learn Iron Fist 3, while Tia must wait until her final Rank Up to get a third Action Skill. Cody is good with Agility and Technique (you wouldn't guess by looking at him) and can hit three times from a standstill, but he can't hit enemies standing on a position higher than his. -- 3 -- Orius -- [genori] -- ---------------------------- -- Class: ? >> ? >> Sniper -- Recruit: Accept the Thieves quest and head to Saxum. There you'll fight three Lv2 Thieves and a Lv3 Fighter. You can deploy up to three party members, and Orius is your fourth character for this battle. After you win, he'll ask you to join. -- Effect Zone: X X XXOXX X X -- Skills: Action -- Rank AP MP SP Effect Mail Breaker 1 1 60 30 30 Damage (90) enemy within 3 panels Mail Breaker 2 2 65 60 70 Damage (190) enemy within 4 panels Mail Breaker 3 3 70 90 120 Damage (280) enemy within 5 panels Support -- Rank AP SP Effect Combo Slash 1 60 30 Combo level 1 Combo Flame 2 65 50 Combo level 2 Combo Flash 3 70 80 Combo level 3 ACC + 10% 1 -- 30 Accuracy + 10% EVA + 10% 2 -- 30 Evasion + 10% Poison 10% 1 -- 30 Cause Poison when attacking Anti-Poison 2 -- 40 Prevents the Poison ailment Tailwind 3 -- 50 Movement Cost - 2 Get Item 3 -- 50 Get a killed enemy's equipped item Zone -- Rank SP Effect EVA Up 1 60 Evasion + 20% Soften Attacks 2 60 Physical attacks damage - 20% Soften Skills 3 60 Skills damage - 20% -- Notes: Like Linea, Orius has higher MAG than STR. Unlike her, however, he can't learn any magic-based skill by himself. -- Tips: Orius is thegeneric version of Linea, which means he is a bow user. Bows have terrific attack range, so Orius can be quite useful if paired with Linea. Too bad he gets no spells. Tailwind is nice to learn, you can give him heavy stuff without seeing his MOV increase too much. The Get Item skill only gives you items such as Vigor Seeds, Blessed Fruits and so on, so don't expect to receive generic items (weapons, for instance). -- 4 -- Borque -- [genbor] -- ----------------------------- -- Class: Axeman >> Axe Knight >> Berserker -- Recruit: Accept the Thieves 2 quest and go to Eumaneia. The enemies are three Lv3 Soldiers and one Lv3 Axeman. That's Borque. Leave him alone and he'll not interfere with your battle. When you dispose of the Soldiers, the battle will end and you'll be prompted to recruit Borque. -- Effect Zone: XXX XOX XXX -- Skills: Action -- Rank AP MP SP Effect Slice n' Dice 1 1 60 30 30 Damage (100) to adjacent enemy Slice n' Dice 2 2 65 60 70 Damage (210) to adjacent enemy Slice n' Dice 3 3 70 90 120 Damage (320) to adjacent enemy Support -- Rank AP SP Effect Combo Slash 1 60 30 Combo level 1 Combo Flame 2 65 50 Combo level 2 Combo Flash 3 70 80 Combo level 3 POW + 10% 1 -- 30 Power + 10% DEF + 10% 1 -- 30 Defense + 10% MAG + 20% 3 -- 50 Magic Power + 10% Counter 10% 2 -- 30 10% chance to block and counter attack Anti-Fear 2 -- 60 Prevents the Fear ailment Get Weapon 3 -- 50 Get a killed enemy's equipped weapon Zone -- Rank SP Effect EVA Up 1 60 Evasion + 20% Soften Attacks 2 60 Physical attacks damage - 20% Soften Skills 3 60 Skills damage - 20% -- Notes: Borque is the generic version of Gallant. Or it is Gallant who's the generic part of Borque. Both have 2 lines in the whole game. No, wait, Gallant has 3. So the generic appears to be Borque. -- Tips: Aside from my Gallant bashing, Borque is a solid character, and literally a tank: not only has he good STM, he also gets DEF + 10% as soon as you recruit him. He is slow, but his Movement Cost eventually becomes extremely low thanks to his high STR, so he does have good mobility. I highly suggest either increasing his Accuracy, or decreasing the enemies' by (ab)using the Dark ailment. -- 5 -- Hewitt -- [genhew] -- ----------------------------- -- Class: Fighter >> Knight >> Gladiator -- Recruit: Accept the Punks quest in Chapter I. In Eumaneia, you'll have to fight two Lv2 Fighters alongside Hewitt. You can deploy up to 3 party members. After the battle, Hewitt will join. -- Effect Zone: X XXX XXOXX XXX X -- Skills: Action -- Rank AP MP SP Effect Flame Strike 1 1 60 30 30 Damage (90) to adjacent enemy Flame Strike 2 2 65 60 70 Damage (200) to adjacent enemy Flame Strike 3 3 70 90 120 Damage (300) to adjacent enemy Support -- Rank AP SP Effect Combo Slash 1 60 30 Combo level 1 Combo Flame 2 65 50 Combo level 2 Combo Flash 3 70 80 Combo level 3 POW + 10% 1 -- 30 Power + 10% DEF + 10% 2 -- 30 Defense + 10% EXP + 10% 2 -- 30 Gain 10% more EXP Counter 10% 3 -- 30 10% chance to block and counter attack Anti-Dark 1 -- 40 Prevents the Dark ailment Anti-Sleep 3 -- 60 Prevents the Sleep ailments Zone -- Rank SP Effect EVA Up 1 60 Evasion + 20% Soften Attacks 2 60 Physical attacks damage - 20% Soften Skills 3 60 Skills damage - 20% -- Notes: Hewitt is Avis' generic cousin. And both have a "Flame Strike" skill. -- Tips: Hewitt is a very balanced character, with high STR and STM and average everything else. He is supposed to have good INT but, to be honest, it was the last of his stats to reach 100 in my game. This guy has much more Power than his mate Fujimaru and, although his Accuracy is lower, can hit any enemy with no problems. Another thing he shares with Fujimaru is the huge (kind of) Effect Zone; be sure to take advantage of that! -- 6 -- Kruse -- [genkru] -- ---------------------------- -- Class: Spearman >> Squire >> Vanguard -- Recruit: Accept the Lancer quest and travel to Eumaneia. Kruse will attack you alone; he's Lv3. You're allowed to deploy up to 2 party members to defeat him. Once you do, ask him to join. -- Effect Zone: X X XXOXX X X -- Skills: Action -- Rank AP MP SP Effect Elimination 1 1 60 30 30 Damage (90) to adjacent enemy Elimination 2 2 65 60 70 Damage (190) enemy in straight line (2 panels) Elimination 3 3 70 90 120 Damage (290) enemy in straight line (3 panels) Support -- Rank AP SP Effect Combo Slash 1 60 30 Combo level 1 Combo Flame 2 65 50 Combo level 2 Combo Flash 3 70 80 Combo level 3 ACC + 10% 1 -- 30 Accuracy + 10% EVA + 10% 2 -- 30 Evasion + 10% SP + 10% 1 -- 30 Gain 10% more SP Sleep 10% 2 -- 30 Cause Sleep when attacking Anti-Stone 3 -- 80 Prevents the Stone ailment Tailwind 3 -- 50 Movement Cost - 2 Zone -- Rank SP Effect EVA Up 1 60 Evasion + 20% Soften Attacks 2 60 Physical attacks damage - 20% Soften Skills 3 60 Skills damage - 20% -- Notes: Sleep 10% is learned naturally by Kruse, Lumena, Prier and Viser. However, Kruse learns it sooner than the others, since he only needs one Rank Up to get his hands on it. Plus he can put two enemies to sleep with just one attack. -- Tips: Kruse is a lance user; that alone should convince you to put him on the battlefield quite often for a good portion of the game. Lance users are very fast, and their normal attack can hit from a small distance, or even hit two people at once; this makes them great offensively, but also tricky, especially when they accidentally attack an ally that stands between them and their target. His Elimination skill, however, does not come with this problem, so you can safely hit an enemy even if there are allies in the way. The Elimination 3 attack is particularly good, since it hits even farther than the normal attack. -- 7 -- Zol -- [genzol] -- -------------------------- -- Class: Thief >> Bandit >> Shadow -- Recruit: Accept the Wanted Man quest in Chapter 1. Make sure you have a spare Vigor Seed and travel to Montano. Heal Zol with the seed and he'll join. -- Effect Zone: X X XXOXX X X -- Skills: Action -- Rank AP MP SP Effect Pickpocket 2 65 70 200 Steal item with 50% success Support -- Rank AP SP Effect Combo Slash 1 60 30 Combo level 1 Combo Flame 2 65 50 Combo level 2 Combo Flash 3 70 80 Combo level 3 ACC + 10% 1 -- 30 Accuracy + 10% EVA + 20% 3 -- 50 Evasion + 20% Dark 10% 1 -- 30 Cause Dark when attacking Poison 10% 2 -- 30 Cause Poison when attacking Stone 10% 3 -- 30 Cause Stone when attacking Jump + 1 2 -- 30 Jump higher Zone -- Rank SP Effect EVA Up 1 60 Evasion + 20% Soften Attacks 2 60 Physical attacks damage - 20% Soften Skills 3 60 Skills damage - 20% -- Notes: Zol is the only thief you get if you don't recruit Jade, not to mention he's the only thief you'll have for 3 chapters and a half. -- Tips: Yes, Zol only has one action skill, and it's not even worth the 200 SP. It only has a 50% chance of succeeding, and a 100% chance of depleting your MP and AP. That Stone 10% skill is nice to have, it has a 10% chance of turning an enemy to stone. Petrified enemies can't do anything, and you can keep attacking them without them dodging. A good way to make use of Zol's great Agility is giving him an EVA boost and the Dark Zone Skill. Dark will lower the Accuracy and Evasion of the enemies who stand near him on a straight line, and the Evasion boost will only help make Zol nealry untouchable. -- 8 -- Fujimaru -- [genfuj] -- ------------------------------- -- Class: Swordsman >> Swordmaster >> Brandish -- Recruit: Accept the Night Stalker quest and go to Montano. A Lv4 Swordsman will be your only enemy, while you can deploy two characters. He has 340 HP and an HP Absorb Zone Skill, but you should be at least Lv5 at that point of the game... Anyway, defeat him, and you'll be prompted to recruit him. -- Effect Zone: X XXX XXOXX XXX X -- Skills: Action -- Rank AP MP SP Effect Broad Slash 1 1 60 30 30 Damage (90) to adjacent enemy Broad Slash 2 2 65 60 70 Damage (200) to adjacent enemy Broad Slash 3 3 70 90 120 Damage (300) to adjacent enemy Support -- Rank AP SP Effect Combo Slash 1 60 30 Combo level 1 Combo Flame 2 65 50 Combo level 2 Combo Flash 3 70 80 Combo level 3 POW + 10% 1 -- 30 Power + 10% EVA + 10% 1 -- 30 Evasion + 10% EVA + 20% 3 -- 50 Evasion + 20% MEV + 10% 2 -- 30 Magic Evasion + 10% SP + 10% 2 -- 30 Gain 10% more SP Get Armor 3 -- 50 Get a killed enemy's armor or helmet Zone -- Rank SP Effect EVA Up 1 60 Evasion + 20% Soften Attacks 2 60 Physical attacks damage - 20% Soften Skills 3 60 Skills damage - 20% -- Notes: Fujimaru is the generic version of Spero; however, he can't wield two katanas, thus having much lower attack power. I'm kind of disappointed with his sprite, he is just Hewitt with a different mask... -- Tips: Having only one weapon to carry, Fujimaru is not hindered by weight as much as Spero is. Which is good, because he can equip stronger armors without his Movement Cost increasing. Since his attack is kind of low, I'd give him a POW boost. Get Armor is very important since it lets you steal an enemy's armor or helmet after you've killed him/her. You can then either sell the items for money, fuse them or equip them. Another thing you'll like about him is his great Effect Zone. I suggest giving him a Zone Skill that'll help him deal some damage, such as HP Absorb, HP/MP Damage or Poison. Of course, EVA Up is always a good choice as well as Soften Skills (since spells are so hard to dodge). -- 9 -- Clemente -- [gencle] -- ------------------------------- -- Class: Alchemist >> Master Alchemist >> Sage -- Recruit: Accept the Alchemist Hunters quest and go to Saxum. Intervene when prompted and the Soldiers will leave without even fighting. After that, ask Clemente to come with you. -- Effect Zone: X XXX XXOXX XXX X -- Skills: Action -- Rank AP MP SP Effect Quick Cure 1 35 10 20 Heal (60) ally within 5 panels First Aid 2 50 30 40 Heal (90) up to 5 allies within 5 panels Healing Wind 3 60 60 60 Heal (190) up to 5 allies within 5 panels Recover 1 45 15 20 Cure status of ally within 4 panels Dark Mist 1 55 20 20 Cause Dark to up to 5 enemies within 4 panels Poison Mist 2 55 20 20 Poison up to 5 enemies within 5 panels Gentle Breeze 2 60 40 40 Cause Sleep to enemy within 4 panels Terror 2 60 50 60 Cause Fear to enemy within 4 panels Shock Blast 1 55 15 30 Damage (80) enemy within 4 panels Bullet Rays 2 65 30 50 Damage (180) enemy within 5 panels Ray Storm 3 75 90 80 Damage (200) up to 13 enemies within 4 panels Support -- Rank AP SP Effect Combo Slash 1 60 30 Combo level 1 Combo Flame 2 65 50 Combo level 2 Combo Flash 3 70 80 Combo level 3 MAG + 10% 1 -- 30 Magic Power + 10% MGR + 10% 2 -- 30 Magic Resistence + 10% MAC + 20% 3 -- 50 Magic Accuracy + 20% SP + 10% 1 -- 30 Gain 10% more SP Fear 10% 2 -- 30 Cause Fear when attacking Get Accessory 3 -- 50 Get one of killed enemy's accessories/boots/gloves Zone -- Rank SP Effect EVA Up 1 60 Evasion + 20% Soften Skills 2 60 Skills damage - 20% Malice 3 40 Ailments do not wear off over time -- Notes: Of all the recruitable characters, Clemente is the only one who has no unique skills at all. All of his skills can be learned with scrolls. Like Adara, he has good Magic Power and better Magic Defense. He is also the only one who can learn MEV + 20% without using a scroll. -- Tips: What can I say? His skills can be learned by anyone, so you can have Mercator learn Shock Blast & co. before even recruiting Clemente. However, Clemente has one advantage: he doesn't need scrolls to learn new spells. You can give him the skills you didn't equip on Adara and use both in battle to have a wider spell selection. Or, you can give him the same spells you gave Adara and then roam the battlefield with two offensive spellcasters (or two healers, or whatever you wish). Also remember that, while anyone can learn his skills, few people have an EZ as wide as his. ------------------------------------------------------------------------------- -- 7 -- RANK UP -- [genrup] --------------------------------------------------- ------------------------------------------------------------------------------- -- 1 -- WHAT IS "RANK UP"? -- [genwru] -- ----------------------------------------- Rank Up is THE way to power your units up. Each character comes with a class that can be upgraded up to three times. Once upgraded, not only does a character get additional skills to master, he or she also receives a little stats bonus as if he/she had gained a level, and lastly he or she can equip more action skills, for a total of four. Generics can only Rank Up twice. In order to Rank Up, a character needs to meet two prerequisites: 1) he/she must possess an item which varies with the character's class 2) a couple of his/her stats must be at least at a certain level You can check the prerequisites anytime by going to the Rank Up menu and selecting a character. When a character is ready for Rank Up, an "OK" sign will appear over his or her head. -- 2 -- RANK UP ITEMS -- [genrui] -- ------------------------------------ Each class requires a different item in order to Rank Up. This section lists all these items, and a quick way to get them through Fusion. Note that all Rank Up items are Rank 5, and you receive some of them after some plot battles. Item -- Item 1 Item 2 Character(s) Hero's Emblem Lotion Lotion Spero, Fujimaru Glass Eye Lotion Rapier Adara, Clemente Five Rings Mithril Sword Mithril Coat Grey, Kruse Golden Apple Palladium Talisman Linea, Orius Knight Crest Lotion Hero's Emblem Avis, Hewitt Solid Soul Palladium Priest Hat Gallant, Borque Eden Seed Mithril Sword Chain Mail Prier, Mercator Clay Jar Mithril Sword Whistle Cody Hawkeye Palladium Amulet Zol ------------------------------------------------------------------------------- -- 8 -- FREQUENTLY ASKED QUESTIONS -- [genfaq] -------------------------------- ------------------------------------------------------------------------------- I'll reply here to the most frequent questions about generics. If you have any, ask them and I'll do my best to answer! You can send an email to [email protected] ------------------------------------------------------------------------------- -- 9 -- THANKS -- [genthx] ---------------------------------------------------- ------------------------------------------------------------------------------- Before closing, I would like to thank the following: - Atlus for making this good, if not great, strategy game ^^ - GameFAQs (www.gamefaqs.com) for hosting this guide - Super Cheats (www.supercheats.com) for also hosting this guide - Divxmania (pic2text.divxmania.it) for the ASCII art ^^ - Georg for introducing this game to me for the first time - whoever is reading this ^^