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Walkthrough

by expectokhurram

Author   : expectokhurram
Game     : Scooby Do Mystery Mayhem
Console  : Playstation 2
Version  : Final
FAQ Type : FAQ/Walkthrough

Copyrite 2004 expectokhurram

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Contents

1-Introduction
2-Copyrite Notice
3-Version History
4-Controls
5-Characters
6-Walkthrough
I-Haunting of The Hambridge
II-Mayhem at The Movies
III-Weird Wild West
IV-Bad Juju in The Bayou
V-Hi-Tech Terror
7-Contact
8-Credits

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1-Introduction

Hi there this is my full FAQ/Walkthrough for the game I\'ve also done the puzzle
guide for this game. This walkthrough is for everything in the game so feel 
free to ask me questions about anything. You play as both scooby and shaggy
for the first time and can switch between each other.

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2-Copyrite Notice

This document is copyrite 2004 expectokhurram It cannot be altered published or
sold in any way. It is only for private and personel use. Currently the only
site allowed to use it is gameFAQs If you see it on any other site inform me as
soon as possible. If you want to host it on your site send me an e-mail and we
will discuss some terms and conditions.
My e-mail is in the contacts section.

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3-Version History

07/20/04...............v1.0 done. First full version done.

08/03/04.............vfinal done. Added more things. This is the final version

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4-Controls

Left Analog Stick - Used to control Scooby And Shaggy
D-Pad - Also used for controling scooby and shaggy
X Button - Action Button
O Button - Switch between scooby and shaggy
Square Button - Opens and closes the tomb of doom
Triangle button - Opens Inventory
L1 Button - Opens menu
Start Button - Pauses the game
L2 Button - Has No Function
R2 Button - Has No Function
L3 Button - Has No Function
R3 Button - Has No Function.

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5-Characters

Scooby And Shaggy - The two inseperable pals, nothing can come in between
them apart from a double decker burger :) Both have a common crazing for food
You play as them. Both are scaredy cats and lose their pants when they see a
ghost.

Fred - Leader Of the gang. Gives orders and makes teams for finding clues.
Also sometimes rescues the gang or is sometimes captured.

Velma - The brains of the gang, interprets clues and gives strategies to the
gang, apart from losing her glasses and being captured :) The gang really
needs her.

Daphne - The girl next door of the gang. All she does is scream or get
captured. Literally! But as in the case of the movie she is very acrobatic
and even knows Karate and Kung Fu.

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6-Walkthrough

All right before you start i gave some general advice

1-If your cool metre run out scooby and shaggy run like a pair of scared cats.
This is also okay as long as you dont make contact with an enemy while in run
mode. Because if you do that you start the battle all over again You can keep
things this way and can last the boss battle with the cool metre finished.

2-Be on the lookout for scooby snacks and wisps to recharge your cool metre 
and tomb of doom respectively.

Thats it. Follow my guide lines like a rule and you\'ll be fine

You play as both scooby and shaggy and pressing the O button switches between
them

Also is walkthrough is only for the story missions meaning you wont be getting
notifications of a clue or sandwich ingredient nearby. If you want to get the
sandwich ingredients and the clues use the in depth guide for these things by
YuGioHfM2002 and Yugioangel. It is a very good guide by them. 

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I-Haunting of The Hambridge

After the opening cutscene enter the door in front of you. After the very short
cuscene you get to know the use of the camera in front of you. It is used for 
saving the game. So save your game. In front you should see a blue ghost and a
trunk. This is a costume trunk and at every stage it will have some sort of a 
costume to give you cover for a limited time. Avoid the ghost as you cant fight
with it now. Use the costume trunk and head upstairs. You will see two doors,
go to the one on your right side. Climb the crate in the far end of this room
and go to the other side and press the button located near the door on your 
left side. Now the ladder has moved so climb it to get the annex key. Now 
evacuate this room through the door located near the button. Now again go down
to where the costume trunk was and directly in front of it should be a door 
requiring the annex key and since you have it enter the door for a short cut 
scene. Watch it carefully and after it is done, as scooby squezze through the
gap they showed you and push the book cart near you out of the way. Go to left
towards where your compatriot is and push the book cart out of the way. Touch
him to make him follow you and go through the door on the far end of the room.
Now climb the book shelf behind you droping over the other side and locate the
costume trunk near you and use it to avoid the ghosts to go to the backside of
this room where you enter a door on your left And in this room all you have to
do is go through the door located here for a cutscene and after it is over 
climb the book shelf to your right and locate the costume trunk near you. Use
it to o by the ghosts to a door and enter it. In this room go to the door on
your right. You will now be another room. Go to the last door on your right.
In this room go to the last door for the hideout key and then go to previous
room and use this key on the door on your left side. In this room you will
have a book shelf on your left so climb over the other side and locate the
costume trunk near to your RIGHT. Use the costume to go pass the ghosts unseen
to the door and enter it for a cutscene. You now have a book called Tomb of 
Doom. This book can be used to suck in ghosts. Notice the skeleton heads near
to your left, it is the Tomb of Doom recharger, whenever the metre in the top
right corner runs out you can recharge it by standing in the middle of these
head with the book open. To open the Tomb of Doom press the square button.
To capture a ghost, you must have the page of the specified ghost in the book
and then open the book in front of the ghost. When you do this you will see a
random button tapping on your screen so mash that specified button to suck 
the ghost into the book. Small lights or wisps of different colours floating
about can also be used to slightly recharge the tomb of doom. Now leave this
room for a cutscene. You have to locate velma\'s glasses. They are on the 
opposite side of the room. Get them and bring them back to her for a cutscene
Now you have to capture all the ghosts in this area to take down the blue
shield protecting the  leaving door. Capture the ghosts using the tomb of doom
And go back the way you came to the beginning of this stage. In coming rooms
you can take the shadow page for the tomb of doom for capturing the shadow 
ghosts on the walls. When you reach the room you started the game in while
capturing the ghosts on the way a cut scene starts and then your first Boss
Fight.

Boss Fight- Phoney Ghost

All right the first thing to do in this boss fight is to locate shaggy, to do
this follow the book maze and at the end you will see shaggy. You will run in
to the phoney ghost many times but he is not your target. See the many ghosts
all over the place catch them all with the tomb of doom, if the tomb of doom
needs to be recharged follow the phoney ghost and he will drop off wisps for
the tomb of doom which recharge it. When the life bar in the lower corner of
the screen runs out i-e you have captured all the ghost there is a cinematic
and you have won this battle. If your cool metre runs out then follow the 
advice i gave in the start off the walkthrough.

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II-Mayhem At The Movies

After the opening cutsene go up the stairs and go to your left side. Go forward
and then go right and follow the path and then climb the crates to get the back
stage key. Here you will see invisible ghosts who occasionally throw things at
you. They are called Poltergiests and since you dont have the page for the tomb
of doom for catching these you can\'t get them so avoid them take the key and go
back to where you took the right turn and go forward to the stair way and go 
down for a small cutscene In this cutscene they showed you a hint for puzzle
coming later but dont bother about it as i am here to give you the all the hint
you need. Climb the crates here and you will see a door requiring the backstage
key and since you have it you can go through. Keep capturing the ghosts you can
with the tomb of doom as you go In this area you have to searh for the town key
but dont worry it is very easy to find. After you get it go back to the area
where you got the backstage key but dont go there, on your back is a blue wall
with a door in it requiring the town key. So use it to enter the door I say 
again to capture the ghosts which you can on the way and enter the next room
Here you will see two doors but you can only enter one as the other requires
the castleyard key. Enter the open door and ascend the stairs here and go to
the catapult. Now go to the ladder near the stairs, ascend it and push the 
bridge to get the castle yard key. Go back to via the way you entered and use
the key to enter the other door here. Ascend the stairs here and now puzzle
time. Actually its a mini puzzle. The levers are all jumbled up, but have no
fear i am here. The correct order of the lever is
1st lever-down position
2nd lever-up position
3rd lever-down position
4th lever-up position
There puzzle solved and this opens the castle door Now go to the area where the
catapult was and enter the castle. In this area you have to launch the rocket
but two poltergiest are in the area and to launch the rocket you have to press
the various buttons in the correct order in a quick time or else start again.
So put on the costume and and go to the right and press the button , it has a
picture of moon car on it, this moves the moon car out of the way, now press
the button that was behind it, it has a picture of a rocket on it, now go to
the mine cart and press the button and then press the button that was behind
the mine cart with a picture of a rocket blasting off. Now hurry towards the
open door of the rocket for a cutscene. Enter the door near where you land.
Descend the stairs and go to the door on the left side of the stairs. Go 
through the grave yard care fully as the trees branch can fall suddenly to
lower your cool metre. Past the pond is a dirt path, follow it to a gap that
scooby can easily go through. Follow this way and climb the stairs near the
dracula. You should see a switch here, use it and go through th door that 
opens This room is full of poltergiests but this room also has the poltergiest
page for the tomb of doom in the back right side of  room. Get it and capture
every poltergiest in the room for a cutscene. Now chase after the knight in
shining red armour avoiding the rocks that fall for sometime and then a cut
scene starts. Now go into the door. In front of you should be a portion of the
large platform not connected to the rest so adjust it to the left for a link.
Scooby is in the centre of a circular structure in this room along with daphny
Both are caged. Locate them for a cut scene. Leave this area going towards your
right for some stone age steps and ascend them to go to another area You should
see a crane here so ascend it for a small cut scene. In this area there are 
platforms which are out of place and need to be linked by shiftin them using
the action button. When all are done ascend the stairs near the third pillar
and follow the way to your right to a control panel. Listen to what shaggy has
to say. Now keep going forward and descend the stairs. Now here are 2 doors but
one of them leads you to the next area so try it and if its the right door you
go to the next area. Your objective here is to get the valve handle. So go
down the stairs and get it and then go back via you entered and use it near
the bridge to bring it down. Locate and use the red button to bring a ladder
and ascend it completely and use a button here. Now this created a bridge
with the fuse on it so go get it. Go down the ship and leave it via the door.
You are now in another area with a door on the far right side of the room
so enter it. Ascend the stairs and use the lever for a cut scene. You see the
gear, get it and use the lever in the corner. Go throught the door to the 
bridge to get the mummy page for the tomb of doom. Now you can capture mummies
Mummies are difficult to catch plus after they break free they pound the 
ground to do damage so watch out. Your objective is to capture all the moms
in this area. Now in this next room on pulling the switch the door in front
of the traps opens briefly and you have to hurry past the traps otherwise it
closes so do so and in the next room carefully go past the lava and then 
descend the stairs and go out through the door. Now go all the way back to
the control panel and use it for a cutscene in which scooby is freed. Now
locate the catapult near the crane with the cage key on it and it catapults
the key in side an area in which only scooby can go throgh a small gap in the
wall. Do it to recover the cage key and go to the circular area and free your
compatriot for a cutscene. Now you have to capture all the mummies. Now if 
the mummy hides in the its mummy case close the tomb of doom till it comes out
and then catch it. Use the stone age steps to get to the other area for the
rest of the mummies for a cutscene and a boss fight.

Boss Fight-Knight in Red Armour

This is more like a run away from a boss fight. In this fight you have to keep
running away from the red knight till fred opens the castle door. But the 1st
two times he doesent make the right connection on the levers and you have to 
keep running again. The third time he gets it. Now the strategy is that make
best use of the camera angle. The camera inverts to your face and doesent show
things in front of you which is in words a guarentee that that path will be 
simple so just follow it A better but a more brave strategy is to let knight 
come into contact with you which reduces your cool metre. Keep doing this till
your cool metre runs out and you now run like a pair of scared cats. This is
to your advantage as you run pretty fast in this mode. But be careful not to
come in contact with the knight while running like this or start again. When
you return to normal again come in contact with the knight for real fast run-
ing thus earning an easy win.

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III-Weird Wild West

After the opening cut scene you have to capture the two poltergiests in this 
room. Now this is hard because of the very little place to move and you cool
metre drains very quickly and if you get in the cat run mode try to run upstair
to avoid contact with them or start again. This might take many tries but when
you finally get them go through the door in front of you. Now you have a race
as to who eats the most. The things regenererate and remember to burp after
eating every seven things or you get slow. If you win a cut scene starts.Go
up the right stairs and enter the door. Now you have to follow this women, the
pattern in which she goes to the different doors is
First she goes in the middle door on the right side and then she goes to the
farthest door in the left side. Next she goes in the middle door on the left
side again. Next the farthest door on right side and then first door on left
side and the last is the first right door. Now descend the stairs and use the
door. The rest is a drak basement with ghosts but you have a lantern and it has
its batteries spread over so collect them as you go. First go left then another
left and then a right to locate shaggy. Now again come in the dark and with the
light locate the door. It has light coming in from it so go towards it and enter
it. You are now in the saloon. There is a piano here and it has a puzzle, the
correct pattern for the musical notes is dark purple, orange and then red notes.
You get the mine cart key. Now go out side and avoid the dust devil as you cant
get it. Now go to the jail across he street for a cutscene. Now go on the right
side of the jail and go near the blockade for a cutscene. You now need the soap
So come on the street and look for a white walled school house and on its left
is a gap between the barrels so have scooby crawl in it to get the liquid soap.
Now go to the blockade for a cutscene. Done. Now go all the way down the street
and use the mine cart key to get the hand saw. Now go to the jail for a cutscene
Scooby can squeeze through the gap for the vault key. Now go to the bank,its on
the same side of the street so enter it and use the key to get the shovel plus
there is a locker here. Puzzle time. You have to enter the correct combination
it is 137. You get the dust devil page for the tomb of doom. Now come outside
and get that dust devil. Go to where you got the hand saw and use the shovel
for a cutscene. You are now on a ride, a mine cart ride. Now the best strategy
here is first fail the ride and then try again. In this way you will know the
way also and try to time your jumps. Bend left when a blockade is on your right
and bend right when a blockade is on your left, jump the blockades right in the
middle. Try to collect as many nuggest as possible.Done. Now ascend the stairs
and go through the door. Enter the school house via the door on your right for
a cutscene. Your objective now to capture all the dust devils so capture them
and enter the train for a cutscene and boss fight.

Boss Fight-Master Dust Devil

Now the master dust devil sends two dust devils 4 times total 8 in number. The
scooby snacks are spread near by with contantly regenerating wisps to recharge
the tomb of doom. Now keep capturing the dust devils, for every two you take
out a chunk of the master dust devils life.If your cool metre runs out, use 
the nearby scooby snacks and if they finish, and you run like a pair of scared
cats while in that mode dont come in contact with the dust devils. When you 
calm down again start capturing them. This has been mentioned in the start of
the walkthrough. Keep doing it till the life bar finishes for a win and a cut-
scene.

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IV-Bad Juju In The Bayou

Remember to catch ghosts where possible. Follow the path to the right side of 
the mansion and climb the crate to get the water house key and a cutscene.
Follow the path through the bush maze and to the water house on your left side.
Since you have the key enter it. Follow the stairs to your right side and enter
the pipe. Ascend the ramp her to get to the valves. You have to make the right
combination to shut of the steam, for this purpose turn the red and green one
leaving the other one untouched and then follow the path to the snorkel gear.
There is a dock near by so go to it and dive and follow path while avoiding
the crocodiles to another dock. If a crocodile comes near you can press the
action button to duck in the water for sometime. Push the buttons here and use
the valve handle to open the lid and jump into it for a cutscene. Descend the
stairs and use the switch. Now puzzle time but before you start, there is a 
valve handle here accesible through scooby squeezing through it. Now the 
ouzzle is very easy and you have to arrange the pipes in such a way that they
connect and water doesent fall out. I will let you solve it your self as it
will confuse you more if i gave a step by step walkthrough as the place is
quite difficult to decribe. On the lower floor first use the panels on the
right and left to make the water level constant and then start the puzzle.My
suggestion would be to start at the base of the pipe from which water is 
gushing out in the far centre of the room and then adjust the pipes using 
action button t make a combination. A small cutscene in which the water level
rises shows you that a right link has been made. When the water level is high
enough to reach the railings of the place on which the gumpot is the puzzle 
is over and you can go to the gumpot. But before you go, notice the pipe near
the water house it has two valves and the third missing one you have got so
put it and turn the valve handles to make the maximum pressure of the water
enough to be higher then the railings of the gumpot. Now loate the dock near
by and go to other dock avoiding the crocodile for the fountain key and go
to the gumpot for a cutscene. Now jump in the dock and if a boat light is 
near you dive or sink in the water to remain unseen. Swim to the dock with
the cave and enter it. Now swim to where bob is standing. Now ascend the
spherical wooden stairs around the tree at the top follow the wooden stairs
to the next tree avoiding any guard you see. Keep following the stairs till
you find the stairs leading down the tree. Go across the wooden bridge here
Try to avoid the trucks. Now on you left should be a bridge cross it and 
look on your right for another wooden stairway connected to a tree. When
on the top the the first right at the stairway avoiding the guards and then
take the left way to go down the tree. You should see a wooden bridge here
go under and dive to swim to the other dock with a cave and enter it.
Dive off this dock making way past the ships the usual mehod plus avoiding
the normal crcodiles plus some new tricks. Some crocodiles keep their head
dived like you and take it out after some time. So cross them when there
head is sunken. When you reach another dock a cutscene starts. Now your
objective is to distract and keep the guards away from the cage till the
timer runs out. Easy. Do so for a cutscene. Now you are on a bike. You
have to collect the gas jars on the way to keep up the gas, plus jump over
crocodiles and obstacles in the middle and bend right and left according
to the obstacle. It will take you many tries but when you finally get it a
cutscene starts and a boss battle.

Boss Fight-Monster Zombie

You will see various zombies attacking the truck your 1st objective is to get
them. They are i think six in number,if your cool metre finishes go to where
velma is standing for three scooby snacks. She gives them to you every time you
are on low health and go to her so keep that in mind. The wisps which charge 
the tomb of doom are also spread over. After you take out the the six zombies
the monster zombie appears. To take him out catch him with the tomb of doom
the normal way and after he gets free watch out for his toxic breath. If you
run low on the cool metre go to Velma for scooby snacks. Keep repeating this
till his life bar finishes for a cutscene and boss fight over.

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V-Hi-Tech Terror

After the cutscene you will be in a room with many doors but go through the one
on the right of the bar. As soon as you enter STOP, see the guards here you can
not afford to be seen so use to sneak button and sneak behind the crates and 
wait for them to go down the hall. Now sneak to the way on the right and follow
the path to the costume trunk. As soon as you get it go down the hall where the
guards went and take a right turn and on your left side should be a door so 
quickly enter it before your costume expires. In this room is another costume
trunk so use it and go to the left and follow the way and enter the door as 
fast as you can so that the guard doesent notice your costume wearing off. To
your left should be a switch, use it to shut down the security cameras and then
go through the door to the left of the security monitors which are are i think
green in colour. In this area you will notice a costume trunk, so use it and go
through the door here. In this area there is a door way to your left side with
a stairway so go left and ascend the stairs. Loate the costume trunk near you
and go out through the door and descend the stairs and go to the elevator for
a cutscene. Remember there is a guard in this area so try to get to the elevator
before your costume expires for a cutscene. After it is over you will notice a
panel on your left Puzzle time you have to enter the correct button combination 
It is as follows
Push the
First Button a single time
Second Button two times
THird Button two times
Fourth Button a single time
This will open the red button so press it to take down the force field. In the
next room press the button to turn the shield off and notice in the corner is
a blue coloured card so quickly get it and use it on the panel near the button
you used to shut of the shield. Go into the next room and use the teleporter
In this room steam will be coming from everywhere from the steam vents. On
your front left side should be a locker having red card so avoid the steam i-e
wait for it to go off and then quickly get the red card. Now notice in this
room will be a small vent scooby can squeeze through. So go and open the door
which requires the red card but careful not to go in as steam is EVERYWHERE.
Now squeeze outside again and notice on your right side is a console you can
use so use it to get control of the robot inside the steamy area and use it
to the four valve handles here which takes down the steam Now go to the next
area. Notice a vent on the left side here have scooby go in it. Now STOP.
Notice the cameras here. As this one moves away from you quickly go through
the gap in the boxes and enter the door before the other camera sees you.In
this room will be a scientist with a space gun and you will hvae to take care
of him first Notice the shield in the doorway in this room with a button near
it Press it to take it down and have the scientist follow you in this doorway
and then quickly go outside and press the button again and trap the scientist
in that doorway. Now in this room press the button near the entrance door to
shut off the cameras and use the panel neat the window to get control of the
robot and use it to take the costume trunk outside the vision of the camera.
Locate shaggy and then go to the costume trunk and then use the teleporter to
get to the next area In this room press the button and capture all the zombies 
with the tomb of doom to get access to next area. In this room are two space
gun scientists and a crate which you can climb to get access to the costume 
trunk. Now your objective is to go near the scientist when you are wearing the
costume. To do this make sure the scientist is near the crate from where you
climbed and then quickly take the costume and go near him before the costume
expires for a cutscene in which you are given a yellow card and all the space
gun scientists go away. Use the yellow card on the panel in this room and
then use the teleporter to get access to the next area Go through the door in
which electric discharges are every where and your objective to get past them
to the door on the other side of this room. This is easy, remember you will
definitely get hit once by the electric currents but the rest you can easily
avoid till you reach the door. In this room use the panel to get control of
the robot and then guide it to a button on the left side of the wall for a
cutscene. Now hurry into the next room for another cut scene and boss fight.

Boss Fight-Mind Controlled Fred, Velma And Daphney

Now these three are under a mind control due to serena\'s machine. So the boss
of this battle is serenas machine so in order to defeat it keep avoiding fred
velma and daphney while looking for red buttons with computer consoles having
green screens. Pressing the button changes the screen to red. They are four of
these, two on lower floor and two on upper floor. After doing these press the
button near the shield protecting a stair way in the wall. Now go up these 
stairs locate the three red button and push them and do this in a hurry.
Cutscene and boss battle over.

In this room you have to capture the ghost but it is on fire so wait for him
or lure him near the sprinkler and when he gets watered catch him. Now your
objective is to get to the main lobby capturing all the ghosts on the way so
do so and when you capture all the ghosts in the main lobby a cutscene starts
for the final boss fights in the game.

Boss Fight-Firey Ghost

To take him out you have to turn on the 4 valves in the place. Some of them, i
think two are protected by bushes so to get past the bushes have an assistant
of the firey ghost throw a fire ball at you. Stand in front of the bush in such
a way that when you avoid the fire ball it burns the bush to clear the path to
the valve. Turn on all 4 sprinkler valves and contantly avoid the small fire
ghosts for a cutscene and the last boss fight of the game.

Boss Fight-Sprinkled, Watered or Extinguised Ghost

All right the fire on the ghost is now gone. Now all you have to do is capture
him lie the monster zombie with the tomb of doom. Occasionally he will charge
at you while you are trying to capture him with the tomb of doom so quickly 
step away to avoid him. Do so till his life bar finishes and he is captured
for the ending cutscene of the game.

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All right this ends the game, hope you enjoy the ending cut scene, hope you
enjoyed the game, hope you enjoyed the walkthrough and found it informative,if
yes then please rate it so that i can get some feedback.

Copyrite 2004 expectokhurram

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7-Contact

Contact me if you

noticed an error etc i made

Have a better strategy

Want to appreciate my walkthrough

Want permission to host it on your web site

DONOT contact me If you

want to send Hate Mails and viruses

want to just spam my inbox

E-mail Address:  [email protected]


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8-Credits

Me-For creating this Guide
You-For reading this
GameFAQs-For maintaining the best gaming site on the net
THQ-For making the game so that i could write a walkthrough for it :)

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