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Rolling

by Tom Hayes

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                              FAQ/Walkthrough for
                                    ROLLING

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GUIDE INFORMATION

Author:   Tom Hayes
E-mail:   thayesguides(at)gmail(dot)com
System:   PlayStation 2
Updated:  4th January, 2008
Version:  1.1


CONTENTS

1. Introduction
2. Tips on Scoring Points
3. Career Mode Walkthrough
     3.1. NorCal School
     3.2. Station
     3.3. Marine Mall
     3.4. SoCal School
     3.5. Suburbs
     3.6. Derelict Factory
     3.7. NYC Outskirts
     3.8. Sao Paulo Outskirts
     3.9. Business Park
     3.10. Downtown Sydney
4. Copyright Information


VERSION HISTORY

1.1:  4th Jan, 2008  (Format update)
1.0:  4th Nov, 2003  (First version)


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1.                               Introduction

===============================================================================


Rolling is the second extreme sport game on the PlayStation 2 to feature inline
skating, the first being Aggressive Inline. Despite featuring the same sport,
the two games are completely different in style. AI uses fantasy levels, huge
jumps and unrealistic goals. Rolling however uses levels based on real cities
and skate parks, interesting goals and also boasts a huge library of tricks
that are gained as the player progresses through the game. The game does seem
to be much too difficult in places, and it would have been nice not to have a
3-minute time limit in Career Mode, but overall this is a good game.


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2.                          Tips on Scoring Points

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1. Grinds are an excellent way of scoring points as they are easy to do, and
   can be combined with different grinds with ease. Approach a long rail or a
   ledge and jump to a grind by pressing triangle and a direction. Now you can
   switch between different grinds by pressing up, down or down, up. A good
   five-grind combo can score around 20,000 points.

2. Use grabs. Press square and a direction to perform a grab. Grabs can be held
   for more points, but make sure to release the grab just before landing so
   you don't crash and lose the points.

3. Toe Rolls (Up, Down) and Heel Rolls (Down, Up) are great ways of linking
   tricks together. If there are two rails a long distance from each other, you
   can grind along one and jump off the end, use either the toe roll or the
   heel roll to continue the combo, then jump to grind the second rail. With
   this move it's possible to travel across the entire level in one combo.

4. A variety of Cess Slides are accessed by jumping, then pressing a direction
   and R2 before landing. Though Cess Slides don't score big points, they are
   extremely useful on quarter pipes, and also on switching to rolls. As an
   example, find a quarter pipe anywhere in the level and ride it up. Before
   landing, hold R2 to Cess Slide, then immediately tap down, up or up, down to
   switch to a roll. Combined with a big trick on a quarter pipe or half pipe,
   this Cess Slide to roll combination is a superb way of scoring high points.

5. As the player progresses through Career Mode, more tricks become available.
   Open the trick editor to view the different types of tricks that have been
   unlocked so far. Here you can view the points of the various tricks, and you
   can also select which button combination you prefer to use for each trick.


===============================================================================

3.                          Career Mode Walkthrough

===============================================================================


-------------------------------------------------------------------------------
3.1.                             NorCal School
-------------------------------------------------------------------------------


HI SCORE - 20,000 / ILL SCORE - 40,000

Read the Tips on Scoring Points section of this guide for some information on
scoring points in the game.


COLLECT THE 5 LOGO PIECES

Half turn at the start of the level and jump from the middle of the quarter
pipe to collect the first piece. Ride down the slope in front after landing and
turn slightly right to ride up the next slope to the rooftop. Ride to the other
side of the glass on the roof to collect the second piece, but don't drop down
the other side. Instead, quarter turn right and grind left along the top of the
blue quarter pipe.

The grind on the quarter pipe leads to a wire, which leads over to the roof
with the third logo piece. Grind around the curved rail to collect the third
piece, then grind along the wire in front to collect the fourth logo piece on
the roof of the snack bar. Turn slightly right after dropping off the roof, and
grind right along the rail above the quarter pipe to collect the fifth logo
piece at the end.


COLLECT THE VIDEOGROOVE LOGO

After completing the 'Free Billy the goat' goal, ride through the door that was
opened by the pole and continue down the hall to the school gym. Use the small
blue launch ramp in this room to jump to a grind on the left parallel bar, and
then jump left to collect the logo on the next bar.


GET THE FILM TO THE PHOTOGRAPHER

After completing the 'Free Billy the goat' goal, grind up the pole that fell
down and talk to the man on the roof to receive the film. Ride over to the
photographer near the start point of the level to complete the goal.


PLAY WITH THE RICH KID

Ride down the slope at the start of the level and turn slightly right to ride
up the next slope to the rooftop. Ride to the other side of the glass on the
roof, then grind right along the right blue quarter pipe to land on the roof
with the curved rail. Skate near the kid on the right to complete the goal.


DO THE TRICK COMBO FOR THE CAMERAMAN

Jump to a Royale on the step, then jump and land in a Soul.


MATCH TRICKS

Jump to a Frontside on the edge of the roof, grind all the way along and drop
off the end to complete the goal.


COMPLETE THE PHOTOSHOOT

Park Skaters: Mute grab off the edge of the snack bar.

Street Skaters: Unity grind down the slope in the rail.

Vert Skaters: Ride up the quarter pipe and Parallel to complete the goal.


FREE BILLY THE GOAT

Ride down the slope at the start of the level and turn slightly right to ride
up the next slope to the rooftop. Ride to the other side of the glass on the
roof, ride down the slope on the other side and then quarter turn left to see
Billy in the pen near the curved rail. Grind around the curve in the rail with
the yellow arrows on it to complete the goal.


DO THE TRANSFER FOR THE CAMERAMAN

Ride up the planter in front of the start point and grind left along the rail
at the top. Jump left and grind the rail on the wall to complete the goal.


SCORE 3,000 FOR THE CAMERAMAN

After completing the 'Free Billy the goat' goal, ride through the door that was
opened by the pole to find this goal in the school gym. Ride up the quarter
pipe in front and do any special flip. Land in a Royale Cess Slide (R2) after
landing, then heel roll (down, up) to complete the goal.


-------------------------------------------------------------------------------
3.2.                                Station
-------------------------------------------------------------------------------


HI SCORE - 30,000 / ILL SCORE - 60,000

Read the Tips on Scoring Points section of this guide for some information on
scoring points in the game.


COLLECT THE 5 LOGO PIECES

Quarter turn left at the start of the level and ride down the steps at the
other end of the path. Ride up the steps in front to the next path, then
quarter turn right and ride forward until you see the first logo piece behind
the danger sign on the right. Jump through the danger sign and grind down the
right wire to collect the first logo piece, then jump right to a grind on the
edge of the bus stop to collect the second logo piece. Jump back to a grind on
the wire, and grind through the danger sign at the end to land back on the path
near the start point of the level.

Quarter turn right and jump over the blue rail on the left to land in the area
with the third logo piece. Jump from the quarter pipe on either side of the
steps, and then grind the ledge to collect the third logo piece. After landing,
face toward the kinked blue rails leading out of the area to see the fourth
logo piece floating at the right side of a pillar in the distance. Collect
this, then continue on to the big green generator at the top-right corner of
the level. Jump up the high quarter pipe at the left side of the generator to
collect the fifth logo piece.


COLLECT THE VIDEOGROOVE LOGO

After completing the 'Cut the power to the train yard' goal, enter the nearby
factory and jump from the spine ramp in the middle to get the logo above.


FIND AND DELIVER THE CONSOLE

Ride along the path from the start of the level until you see the danger sign
on the right. Grind to the end of the rails behind this sign to land on top of
the train tunnel. Talk to the man on the left to receive the console, then ride
all the way over to the corner of the level to see Lawrence standing on the
roof. Grind the rail on the side of the path and then jump left to grind on the
edge of the bus stop. Grind up the wire at the end of the bus stop and give the
console to Lawrence to complete the goal.


BREAK THE VENDING MACHINES

Ride down the slope on the left at the start of the level and half turn left at
the bottom to see the first vending machine. Approach it from the front, jump
and hold triangle to stall it. Cross over the train tracks to find the second
vending machine on the left. Wallstall it, then continue up the slope in front.
Quarter turn right at the top, and ride along until you see the set of steep
steps leading down on the right. Ride down these steps and continue forward to
find the third vending machine.

Quarter turn left after wallstalling the machine and ride up the set of steps
to the path at the start point of the level. Quarter turn right and ride to the
end of this path to find the fourth vending machine. Wallstall it and quarter
turn right to see a path leading off to the left. Ride all the way along to
this path to find the fifth vending machine at the other side of the level.
Wallstall it to complete the goal.


DO THE TRICK COMBO FOR THE CAMERAMAN

Ride up to the top of the bridge shown in the goal movie and Frontside along
the rail. Jump off the grind and backflip to complete the goal.


MATCH TRICKS

Unity the long blue rail in front of the start point of the goal. Drop off the
end of the rail to complete the goal.


COMPLETE THE PHOTOSHOOT

Park Skaters: Soul grind down the blue rail.

Street Skaters: Miszou grind down the rail.

Vert Skaters: Mute Invert on the lip of the quarter pipe.


CUT THE POWER TO THE TRAIN YARD

There is a big green generator at the top-right corner of the level. Grind over
the lever on the front of the machine to cut the power.


DO THE TRANSFER FOR THE CAMERAMAN

Grind the long rail at the side of the path near the cameraman.


SCORE 4,000 FOR THE CAMERAMAN

There are two quarter pipes near the cameraman at the bottom-left corner of the
level. Continue to do tricks on these quarter pipes to get the points. A back
flip to Cess Slide (R2) to Heel Roll (down, up) to another back flip on the
opposite quarter pipe is one way to complete this goal.


-------------------------------------------------------------------------------
3.3.                              Marine Mall
-------------------------------------------------------------------------------


HI SCORE - 40,000 / ILL SCORE - 100,000

Read the Tips on Scoring Points section of this guide for some information on
scoring points in the game.


COLLECT THE 5 LOGO PIECES

Quarter turn left at the start of the level and ride along the wise path that
curves slightly right. Grind the rail at the right side of this path, and
continue to grind down the wire at the end of the rail to land on a planter.
Grind to the end of the planter to collect the first logo. Get up to the top of
the roof in the middle of the level to see the second logo on the rail near the
edge. Drop down the gap to get it, then get back up to the roof.

To do this, use the nearby quarter pipe to launch up to a grind on the edge of
the roof, then jump from the grind to land on the roof. Ride to the corner of
the roof nearest to the big  roof launch ramp, and grind the rail leading off
from the edge to collect the third logo piece near the end. The fourth logo
piece is found above the tail in the purple whale bowl, and the fifth logo
piece is found in the area through the entrance behind the whale bowl.


COLLECT THE VIDEOGROOVE LOGO

After completing the 'Steal the keys and open the shutters' goal, ride to the
third floor of the car park and look out of the windows to see a long rail.
Jump out of the window to grind on this rail that leads to the logo.


STEAL THE KEYS AND OPEN THE SHUTTERS

Ride down the steps at the start of the level and continue forward along the
path to the docks at the other side of the level. Quarter turn right after
riding down the steps to see the guard with the keys. Ride near him to get the
keys, then ride through the entrance to the small area behind the purple whale
bowl. Use the quarter pipe at the far side of this area to launch up to a grind
on the rail above. Grind right along this rail, then jump off the rail to land
on a ledge near the guard's hut. Ride to the yellow marker in this hut to open
the shutters and complete the challenge.


GRIND THE 'NO SKATING' SIGNS OFF

Quarter turn right at the start of the level and grind along the rail for the
first sign. Jump off the rail, half turn and continue riding forward along the
wide path to see the second sign on the rail on the right. Grind along the rail
to break the second sign, then stay on the rail to grind on the wire at the
end. The wire leads onto a planter, which leads to the third sign. Jump to the
rail down on the right and grind it for the fourth sign. Drop off the end of
the rail and ride down the slope, then grind the fifth sign on the rail near
the dock to complete the goal.


DO THE TRICK COMBO FOR THE CAMERAMAN

After completing the 'Steal the keys and open the shutters' goal, ride to the
third floor of the car park to talk to the cameraman. Drop down through the
hole to land on the first floor of the car park, and approach the quarter in
front. Jump at the top of the quarter pipe and Shifty, Safety and Mute in the
air before landing to complete this goal.


MATCH TRICKS

Ride up the big roof launch ramp in front of the start point of the goal and
toe roll. Jump near the top, Parallel grab and 540 to complete the goal.


COMPLETE THE PHOTOSHOOT

Park Skaters: Makio Stall on the edge of the quarter pipe in front of the
cameraman.

Street Skaters: Royale Cess Slide (R2) on the curved ledge.

Vert Skaters: Backflip on the quarter pipe.


WINCH THE BOATS IN

Ride down the steps at the start of the level and continue forward along the
path to the docks at the other side of the level. Ride to either side of the
path above the docks and grind the long yellow rail leading to the boats. Grind
over the three winches to complete the goal.


DO THE TRANSFER FOR THE CAMERAMAN

This goal is found by talking to the cameraman in the purple whale bowl at the
bottom-left corner of the level. Get up to the top of the diner roof in the
middle of the level and grind the high rail leading off either corner of the
roof near the whale bowl. Grind around the rail to the other corner of the
diner to complete this goal.


SCORE 5,000 FOR THE CAMERAMAN

Ride down the slope on the left near the start of the level to find the
cameraman. Use the quarter pipes near the cameraman to score 5,000 points.


-------------------------------------------------------------------------------
3.4.                              SoCal School
-------------------------------------------------------------------------------


HI SCORE - 50,000 / ILL SCORE - 150,000

Read the Tips on Scoring Points section of this guide for some information on
scoring points in the game.


COLLECT THE 5 LOGO PIECES

Turn slightly right at the start of the level to see the first logo piece on
the rail above the wall. Wallride the wall and jump up to get the logo, then
ride up the steps toward the Appaloosa Center. Quarter turn left at the top of
the steps to see a vent at the side of the building. Use the small slope to
launch up to a grind on the vent, and grind around the corner to see the second
logo piece. Jump to a grind on the rail to collect the logo, and jump off the
end of the rail to land on the path below.

Quarter turn left after landing and ride up to the top of the steps in front.
At the top, turn slightly right to see three sets of steps with kinked rails on
them. Ride up any set of steps, quarter turn right and jump forward from the
quarter pipe to land on the path above near Brian Shima. Quarter turn right and
grind along the edge of the path to collect the third logo piece at the corner.
Continue to grind the edge of the path until you see two ledges on the left.
Grind the lowest ledge, then jump to a grind on the highest ledge which will
lead to the fourth logo piece on the Appaloosa Center.

Ride to the other side of the Appaloosa Center but don't drop off the edge.
Instead, half turn to see a small ramp near the Appaloosa sign. Jump from this
ramp to grind on the rail above. At the end of the rail, jump right to wallride
the side of the building, and then jump from the wallride to grind on the vent.
After grinding up the slope in the rail, the rider will automatically grind the
rail leading left toward the roof. The fifth logo piece is found on the edge at
the right side of this roof.


COLLECT THE VIDEOGROOVE LOGO

After completing the 'Wallride the Appaloosa Center sign' goal, quarter turn
right at the start of the level and use the remains of the sign to jump up to
the Appaloosa Center. Quarter turn left to see a small ramp near the fallen
struts of the demolished sign. Jump from this ramp to grind on the rail above.
At the end of the rail, jump right to wallride the side of the building and
jump from the wallride to grind on the vent. Jump off the grind to land on the
vent, and ride to the corner to find the Videogroove logo.


FIND AND DELIVER THE CONSOLE

Half turn right at the start of the level and ride up the slope at the left
side of the building. Continue through the tunnel at the top of the slope to
arrive in an area with a small cart. Jump from the cart to land on the roof,
then quarter turn right and ride along the path at the left side of the
building. After passing the path that leads right, grind the right ledge to
grind around two corners to get the console. Drop down off the vent and give
the console to the cameraman to complete the challenge.


WALLRIDE THE 'APPALOOSA CENTER' SIGN

Half turn right at the start of the level and ride up the slope at the left
side of the building. Continue through the tunnel at the top of the slope to
arrive in an area with a small cart. Jump from the cart to land on the roof,
then quarter turn right and ride along the path at the left side of the
building. Ride past the path that leads right, and grind the ledge on the
right. Jump just before the corner in the ledge and grind the wire to the
Appaloosa Center. Wallride the two struts of the sign to complete the goal.


DO THE TRICK COMBO FOR THE CAMERAMAN

Ride up the quarter pipe near the cameraman and Flatspin 360, land in a Cess
Slide (R2) and then Heel Roll (down, up).


MATCH TRICKS

Do a Miszou starting at the yellow marker on the ledge. Jump to a Royale at the
second marker and then Frontflip before the green marker.


COMPLETE THE PHOTOSHOOT

Park Skaters: Indian Air off the edge of the roof.

Street Skaters: Acid soul down the kinked rail.

Vert Skaters: Cross Rocket on the quarter pipe.


WALLRIDE THE MIRRORS

Quarter turn left at the start of the level to see the first mirror on the left
wall. Wallride it to tweak the mirror, and then ride back toward the Appaloosa
Center near the start of the level. Quarter turn left just before the Center to
see the second mirror above the vent at the side of the brown building. Grind
along this vent and jump to a wallride on the mirror, then continue grinding
around the corner in the vent. Drop down to the path on the right and quarter
turn left at the corner. Ride up to the top of the steps and quarter turn right
to see the third and final mirror.


DO THE TRANSFER FOR THE CAMERAMAN

Follow the instructions for the 'Collect the Videogroove logo' goal to get this
transfer by grinding the rail from the Appaloosa Center, jumping to a wallride
at the end, and then jumping from the wallride to grind the vent.


SCORE 6,000 FOR THE CAMERAMAN

After completing the 'Find and deliver the console' goal, score 6,000 points
for the ledge near the cameraman. This is easily done by riding slowly and
jumping to a grind on the start of the ledge, then using three grind switches
(up, down or down, up) to get the points.


-------------------------------------------------------------------------------
3.5.                                Suburbs
-------------------------------------------------------------------------------


HI SCORE - 70,000 / ILL SCORE - 200,000

Read the Tips on Scoring Points section of this guide for some information on
scoring points in the game.


COLLECT THE 5 LOGO PIECES

Turn slightly left at the start of the level and ride over the grass hill to
find a path. Ride left along this path, go right at the first fork, and jump
right just before the second fork to see a black path leading up to the roof.
Half turn right at the top of this slope and ride up the big launch ramp in
front. Grind the wire on the other side of the ramp to collect the first logo
piece, then jump down to the road below. Quarter turn left after landing and
ride through either garage to the back yard of the house.

Jump the gap between the pools in this area to collect the second logo piece,
then ride back out through the garage to exit the back yard area. Quarter turn
left on the other side of the garage, ride up the steps and continue forward to
the long half pipe area in the distance. Ride up the right quarter pipe near
the start of this area and grind left along the ledge at the top to collect the
third logo piece. Continue the grind to the end of the ledge, and then jump
right to land at the bottom of a slope.

Ride up this slope and to find the fourth logo piece on a rail on the right.
Jump over the rail on the path to collect the logo, and then quarter turn left
after landing to see a path leading toward the play area. Ride down this path
and go to the other side of the play area to find the fifth logo piece above
the top of the swing rail. Jump from either of the nearby slides and grind the
swing rail to collect the fifth logo piece.


COLLECT THE VIDEOGROOVE LOGO

After completing the 'Knock down 5 hornet nests!' goal, the two garage doors
will open at the right side of the level. Ride through either garage door to
find the Videogroove logo in the middle of the garage.


TAKE 3 RECORDS TO THE DJ

Ride forward at the start of the level and go down the road leading off to the
left. At the end of the road, ride up the slope leading to the balcony on the
right. Take the first path leading to the right, and then follow the balcony
around the corner to find the first record. Use the launch ramp to jump over
the gap and ride to the corner to find the second record, then jump the final
launch ramp gap to find the third record at the end of the balcony. Take the
three records to the DJ in the back yard of the house.


KNOCK DOWN 5 HORNEY NESTS!

The hospital is on the right side of the road near the start point of the
level. Ride up the quarter pipe at the left side of the hospital to knock down
the first nest, and after landing back on the quarter pipe ride up the slope on
the right. Take the first path on the left, and follow the curved rail around
to the right to find the second nest above the left side of the quarter pipe.
Knock this down, then continue forward to the other side of this area to ride
the long curved slope leading down to the left. Ride up the slope at the other
side of the road, then go up the second slope on the left.

Go around the first right corner in this path to see the third nest on the wall
of the building up on the right. Wallride the wall and jump up to knock down
the third nest. Ride down the slope in front and go through the entrance on the
right to the long half pipe, then quarter turn right to see a rail high up on
the side of the building. Grind along this rail to knock down the fourth nest,
then continue grinding the ledge at the end of the rail to the roof at the
other side of the half pipe area. The fifth nest is visible on the roof of the
house on the right. Wallride the wall to knock down the nest.


DO THE TRICK COMBO FOR THE CAMERAMAN

Ride up either quarter pipe near the cameraman and do a Corkscrew 540 in the
air, then Torque Cess Slide (Up + R2) after landing.


MATCH TRICKS

Approach the quarter pipe in front of the start point and Backflip. Hold R2 to
Cess Slide after landing, and move over to the rail on the right. Jump out of
the Cess Slide and Miszou down the rail to complete the goal.


COMPLETE THE PHOTOSHOOT

Park Skaters: Toe Roll (up, down) over the top of the bench.

Street Skaters: Makio around the corner in the kinked rail.

Vert Skaters: Bio 540 above the quarter pipe near the cameraman.


GRIND THE LOG BUCKLES OFF

Ride forward at the start of the level and go down the road leading off to the
left. At the end of the road, ride up the slope leading to the balcony on the
right. Take the first path leading to the right, and look over the right side
of the balcony to see the logs down below. Grind the rail on the edge of the
balcony, and jump down to a grind on the logs. Grind all three of the log
buckles off to complete this goal.


DO THE TRANSFER FOR THE CAMERAMAN

Ride forward at the start of the level and go down the road leading off to the
left. At the end of the road, ride up the slope leading to the balcony on the
right. Take the first path leading to the right, and then follow the balcony
all the way around to the big launch ramp. Jump from the top of the ramp, clear
the gap and land on the other side to complete this goal.


SCORE 7,000 FOR THE CAMERAMAN

Ride to the right side of the half-pipe area near the top-left corner of the
level, then score 7,000 points near the cameraman to complete this goal.


-------------------------------------------------------------------------------
3.6.                            Derelict Factory
-------------------------------------------------------------------------------


HI SCORE - 90,000 / ILL SCORE - 275,000

Read the Tips on Scoring Points section of this guide for some information on
scoring points in the game.


COLLECT THE 5 LOGO PIECES

Ride down the slope at the start of the level and quarter turn right at the
bottom. Ride through the tunnel to the room with two parallel rails, then ride
up the slope on the left at the end of this room. Continue up the next steep
slope to arrive in the room with the bubbling lava pit. Half turn left and
wallride the right wall leading out of this room to collec the first logo
piece, then ride back up the slope to return to the room.

Grind the rail above the lava pit to collect the second logo piece, then ride
to the lava pipes at the other corner of the room. Use the quarter pipe to
collect the third logo piece. Ride to the other side of the room to find the
fourth logo piece on a light above the half pipe. Ride up to the path on top of
the half pipe, then jump to collect the logo piece. Continue through the red
tunnel on top of the half pipe, and ride to the end of the path on the other
side to collect the fifth logo piece.


COLLECT THE VIDEOGROOVE LOGO

Ride onto the half pipe at the start of the level and grind the walkway above
the left side to make it drop down. Ride up to the top of the walkway to arrive
in a small room with some glass windows on the left side. Jump through the
triangular glass window to drop down to the big garage secret area. Ride up the
slope at the back of the garage, then quarter turn left. Ride up the skip and
grind the rail in the container to collect the logo.


TAKE 3 SPRAY CANS TO THE GRAFFITI GUY

Go down the slope at the start of the level and continue forward at the right
side of the half pipe to find the first spray can. Jump from the quarter pipe
after collecting the spray can and land on the next quarter pipe up on the
right, then quarter turn left after landing to the see the second can on the
platform between the two half pipes. Drop back down to the floor and go up the
steps on the right leading to the walkway. Jump from the small slope at the end
of the walkway and grind around the corner in the rail to collect the third
spray can. Ride to the far side of the area with the lava pipes to give the
three spray cans to the graffiti guy.


GRIND THE RUSTY PIPE

Quarter turn right at the bottom of the slope at the start of the level, then
ride through the tunnel. Go up the next small slope on the left and quarter
turn left to see some steps leading up to a walkway. Climb up these steps, ride
along the walkway and jump from the small slope at the end to land on the rail.
Grind all the way along this rail, then grind on the rusty pipe at the end to
complete this goal.


DO THE TRICK COMBO FOR THE CAMERAMAN

Found at the far side of the area with the lava pits. From the start of the
goal, follow the path along to the start of the pipe. Half turn to face it, and
then unity grind along the edge of the platform on top of the pipe. Jump to a
Royale, then Bio 360 when the platform slopes up. Frontside the edge of the
platform on the other side of the slope to complete the goal.


MATCH TRICKS

Ride up the quarter pipe in front of the start point of the goal and Bio 360 to
Safety in the air. Pornstar Cess Slide (Down, Down + R2) after landing to
complete the goal.


COMPLETE THE PHOTOSHOOT

Park Skaters: Royale grind down the sloped rail.

Street Skaters: Makio stall on the lip of the half pipe near the cameraman.

Vert Skaters: Safety Invert on the lip of the half pipe.


ACTIVATE BOTH CONTROL CONSOLES

Ride onto the half pipe at the start of the level and grind the walkway above
the left side to make it drop down. Ride up to the top of the walkway and grind
the red button on the control console in this room. Ride into the lift after
the control console to arrive in the room with the lava pipes. Quickly ride
over to the far side of this area and grind the next control console.


DO THE TRANSFER FOR THE CAMERAMAN

Ride onto the half pipe at the start of the level and grind the walkway above
the left side to make it drop down. Ride up to the top of the slope, then half
turn and Heel Roll (Down, Up) the entire walkway to complete the goal.


SCORE 8,000 FOR THE CAMERAMAN

After riding over all of the green rats that appear when the 'Grind the rusty
pipe' goal is completed, the doors will open leading to the area with this
cameraman. Score 8,000 points on the half pipe near the cameraman.


-------------------------------------------------------------------------------
3.7.                             NYC Outskirts
-------------------------------------------------------------------------------


HI SCORE - 120,000 / ILL SCORE - 350,000

Read the Tips on Scoring Points section of this guide for some information on
scoring points in the game.


COLLECT THE 5 LOGO PIECES

Ride forward from the start of the level and grind left along the rail on the
other side of the road. Jump up to a grind on top of the phones to collect the
first logo piece. Ride around the corner in the road, then go up the long slope
on the right at the end of the road. Half turn right at the top of the slope
and grind the edge of the wall to collect the second logo piece. Drop off the
end of the wall, then turn slightly left to ride up the small slope to the
tunnel area. Ride up the quarter pipe at the end of the tunnel.

Jump after landing back on the quarter pipe to land on the higher platform in
the tunnel. Grind the wire at the end of the tunnel to collect the third logo
piece. Jump off the rail after collecting the third logo and ride through the
tunnel to arrive in an area with the sculpture. At the start of this area,
there will be a sloped rail leading up to a long curved structure. Grind up to
the top of the rail, then grind along the structure to collect the fourth logo.
Drop off the structure and wallride the wall at the far side of the sculpture
area to collect the fifth logo piece.


COLLECT THE VIDEOGROOVE LOGO

After completing the 'Hit the 3 detonators' goal, ride left around the corner
in the road at the start of the level to see a building at the next corner.
Ride through the doors at the right side of this building to enter the area
with the ruined building. Grind over the first rail at the start of this area
to arrive on the floor of the half pipe. Face the ramp on the right, and ride
over the top of it to enter the building.

Quarter turn right and use the quarter pipe to launch up to a grind on the edge
of the platform high above. Grind left along the platform to grind a rail
leading to the ledge at the other side of the building. Jump off to land on
this ledge, then ride through the small gap to arrive on a scaffolding
platform. Quarter turn right and drop off the current platform to land on the
platform below, then half turn to see the logo. Jump off the platform and
wallride the side of the building to get the logo.


PLACE THE DYNAMITE CHARGE

Ride left around the corner in the road at the start of the level and quarter
turn left before the next corner to enter the construction area. Ride along the
path at the right side of the area and drop down to the hut on the left about
half-way along to get the dynamite. Ride up the triple set of steps at the end
of this area and quarter turn right at the top. Break through the fence and
quarter turn right to see the yellow marker pointing to the wall of the
building. Use one side of the half pipe and launch forward to the yellow marker
to complete the goal.


GRIND THE SCULPTURE

There is a big launch ramp on the path near the sculpture at the top-right
corner of the level. Jump from the top of the ramp and grind all the way down
the spiral in the sculpture to complete the goal.


DO THE TRICK COMBO FOR THE CAMERAMAN

Ride up the small slope to the tunnel area near the start point of the goal,
and then ride up the quarter pipe at the end of the tunnel. After landing back
on the quarter pipe, jump up to the higher platform in the tunnel. Jump off the
end of the platform and Indian Air, then land in a Pornstar Cess Slide (Down,
Down + R2) to complete the goal.


MATCH TRICKS

Jump to a Sweatstance grind on the kinked rail at the start of the goal. Jump
off the end and Heel Roll (Down, Up) over to the wall on the left. Jump and
Wallride the wall, then jump off and 360 before landing to complete the goal.


COMPLETE THE PHOTOSHOOT

Park Skaters: Safety Invert on the lip of the quarter pipe.

Street Skaters: Toe roll (up, down) over the roof of the shelter near the
cameraman.

Vert Skaters: Liu Kang above the quarter pipe.


HIT THE 3 DETONATORS

After completing the 'Place the dynamite charge' goal, ride left around the
corner in the road at the start of the level to find the first detonator. Go
through the construction area on the left and climb up the triple set of steps
on the other side, and quarter turn right to find the second detonator. Ride
through the fence to find the third detonator at the corner of the area.


DO THE TRANSFER FOR THE CAMERAMAN

Ride forward at the start of the level and ride through the entrance to the
basketball court. Turn slightly right to see a sloped rail leading up to the
edge of the court. Grind up the rail, then grind all the way around the edge of
the basketball court to complete this goal.


SCORE 10,000 FOR THE CAMERAMAN

Get 10,000 points near the cameraman at the corner of the construction area.
Grind the curved ledge that the cameraman stands on, jump off to a wallride at
the end, then flip off the wall ride and land in a Heel Roll. Do this twice for
one way of completing this goal.


-------------------------------------------------------------------------------
3.8.                          Sao Paulo Outskirts
-------------------------------------------------------------------------------


HI SCORE - 150,000 / ILL SCORE - 500,000

Read the Tips on Scoring Points section of this guide for some information on
scoring points in the game.


COLLECT THE 5 LOGO PIECES

After completing the 'Grind the whole crane arm' goal, ride straight forward
from the start of the level to the big truck at the other side. Ride past the
truck and jump into the bowl on the right. Air from one side of the bowl and
grind the edge of the path high above to find the first logo piece. Quarter
turn left on the path to see the second logo on the wall of the building. To
get it, wallride the wall and jump to a grind on the rail. Ride up the steps at
the end of the path and ride over the fallen billboard to the next path.

Follow the path along until you get to the first corner, then grind the rail
leading off from the left side to collect the third logo piece. Quarter turn
right after landing on the opposite path to see the fourth logo floating above
the yellow billboard at the other side of the area. Follow the high left path
along to the end, then drop into the bowl at the left side of the billboard to
get the logo piece. Ride into the half pipe below the bridge and launch up to a
grind on the edge of the house. Grind the rail between the two houses to get
the fifth logo piece.


COLLECT THE VIDEOGROOVE LOGO

After completing the 'Grind the whole crane arm' goal, the billboard will fall
down. The logo is found floating above the gap in the billboard.


TAKE THE EQUIPMENT TO THE WELDER

From the start of the level, ride straight forward all the way over to the
other side of the area, then follow the corner left to see a big truck. Ride up
the slope at the back of the truck to collect the equipment, then take it to
the contruction area at the corner of the level. Grind up the sloped rail at
the back of the area to land on the platform, then grind up the next rail on
the right. Quarter turn left at the top to find the welder.


GRIND THE 5 BILLBOARDS OFF

After completing the 'Grind the whole crane arm' goal, the billboard will fall
down. Ride over the billboard to the path on the other side, and follow the
path along to find the first two billboards at the end. Quarter turn right
after grinding the second billboard to see the final three billboards at
different heights of the area in front. Ride along the top path to find the
third billboard, and the bottom path for the final two billboards.


DO THE TRICK COMBO FOR THE CAMERAMAN

From the start point of the goal, ride up the steps at the right side of the
park, and then go up the next big double set of steps on the right to arrive on
the path. Grind the rail at the right side of this path and stay on it to grind
around two corners. After grinding around the second corner, the rail will
start to slope slightly before it turns to the right. Don't jump at the end of
this rail, but instead drop off the end and grind the billboard below.


MATCH TRICKS

At the start of the goal, switch to fakie by tapping R1 or L1 and jump to a
Full Torque on the ledge. Jump left near the edge of the wall and wallride the
wall by holding triangle, then jump off of the wallride and backflip.


COMPLETE THE PHOTOSHOOT

Park Skaters: Fishbrain up the steep sloped rail leading from the top floor of
the scaffolding area.

Street Skaters: AO Sweatstance around the corner in the kinked rail.

Vert Skaters: Lookback Air above the quarter pipe.


GRIND THE WHOLE CRANE ARM

From the start of the level, ride straight forward all the way over to the
other side of the area, then follow the corner left to see a big truck. Quarter
turn right at the side of the truck and grind along the rail in front. Jump off
at the end of the rail to land on the crane. Ride up to the top of the arm,
then half turn and grind down it to complete the goal.


DO THE TRANSFER FOR THE CAMERAMAN

Drop into the bowl near the start point and half turn to see the cameraman.
Launch forward from the front of the bowl and Shifty in the air, wallstall
(Triangle), then Shifty back into the bowl for the transfer.


SCORE 15,000 FOR THE CAMERAMAN

This cameraman is found in the bowl on the right after the big truck. Score
15,000 points anywhere in the bowl.


-------------------------------------------------------------------------------
3.9.                             Business Park
-------------------------------------------------------------------------------


HI SCORE - 200,000 / ILL SCORE - 700,000

Read the Tips on Scoring Points section of this guide for some information on
scoring points in the game.


COLLECT THE 5 LOGO PIECES

Ride forward from the start of the level until you see the fountains on the
left. Quarter turn left after passing the first fountain to see the first two
logo pieces on the walls at the side of the steps, and in the distance a tall
building. Collect the two logo pieces by grinding along each of the kinked
walls, then ride to the back of the tall building at the top of these steps. At
the back of the building, there is a glass tunnel with slopes leading up to the
top of it. Ride up the far left slope to land on top of the building, then jump
up to the top of the half pipe on the left.

Slowly roll toward the corner of the building with the two flags and drop off
the end to collect the third logo piece below. Ride back up the slope on the
glass tunnel to the top of the building, and this time quarter turn right to
ride up a gentle slope. Quarter turn left at the top of this slope to see the
fourth logo above the flag at the corner of the building. After dropping off
the end of the flag, return to the top of the building, go up the gentle slope
on the right to see a quarter pipe in front. Grind along the thin ledge on the
right side of this quarter pipe to collect the fifth logo piece.


COLLECT THE VIDEOGROOVE LOGO

Follow the 'Open the door and let everybody in' goal until you land on the roof
before the security building. There will be a mark on the middle of this roof,
so ride over it and it will start to glow. Next grind the rail over to the roof
of the security building, then grind the rail leading from the skylight all the
way over to the roof of the building at the other side of the level. Ride over
the mark on this roof, and a light will appear at the start point of the level.
Ride into this light to be transported into a UFO. Launch from the bowl in the
middle of the UFO and grind on the ledge above, then jump to the slope leading
toward the exit of the UFO to get the logo.


TAKE THE CELLPHONE BACK TO ITS OWNER

Ride along the road from the start of the level and follow the corner around to
the right to see the tunnel. Talk to the guy near the front of the tunnel to
get the cellphone, then take it to the top of the security building to take the
phone back to the owner.


KNOCK OUT THE SECURITY CAMERAS

Follow the 'Open the door and let everybody in' goal until you land on the roof
before the security building. Grind the rail leading to the security building
to destroy the first camera, then grind the rail leading off the corner of the
bulding to destroy the next three cameras. Ride back up to the top of the
secrity building, but this time grind the rail leading from the skylight to
land on the roof at the far side of the level. There are a series of five rails
at the side of this roof. Grind along the left rail, then jump left to a grind
on the rail leading up to the fifth camera.


DO THE TRICK COMBO FOR THE CAMERAMAN

Ride through the entrance on the right near the start of the level to find the
cameraman at the end of this small skate park. Ride up to the top of the steps,
then quarter turn right to see the ledge on the right. Jump to a Wallride on
the wall above the ledge, then jump off and Corkscrew 540.


MATCH TRICKS

Wallride the wall at the right side of the glass tunnel and jump up to a
Frontside on top of the wall. Grind all the way along the wall and Corkscrew
360 off the end to complete the goal.


COMPLETE THE PHOTOSHOOT

Park Skaters: Cross Indian Air above the quarter pipe.

Street Skaters: Cess Air over the rail in front of the cameraman.

Vert Skaters: Cross Indian Backflip above the quarter pipe.


OPEN THE DOOR AND LET EVERYBODY IN

Ride around to the back of the building at the bottom-left corner of the level
to see a glass tunnel with slopes leading up to the top of it. Ride up the far
left slope to land on top of the building, then quarter turn right to ride up
the gentle slope. Grind the rail on the right at the top of the slope and jump
off the flag at the end to land on the roof of the next building. Grind the
rail at the left side of this building to land on the roof of the security
building, and jump through the glass in the middle of the roof to enter the
building. Grind the red button on the desk to open the doors.


DO THE TRANSFER FOR THE CAMERAMAN

Ride along the road from the start of the level and follow the corner around to
the right to see the cameraman near the bridge. Ride up the slope to the top of
the bridge, and then Bio 540 off the side to complete this goal.


SCORE 25,000 FOR THE CAMERAMAN

Ride forward from the start of the level and quarter turn right after the big
quarter pipe to find the cameraman. Score 25,000 points using the rail, wall,
bench or ledge in this area to complete the goal.


-------------------------------------------------------------------------------
3.10.                           Downtown Sydney
-------------------------------------------------------------------------------


HI SCORE - 300,000 / ILL SCORE - 1,000,000

Read the Tips on Scoring Points section of this guide for some information on
scoring points in the game.


COLLECT THE 5 LOGO PIECES

Ride forward from the start of the level and go through the first gap in the
planters on the left. Ride up the slope at the right side of the spinning plaza
sign, and quarter turn right at the top to see another slope leading to a glass
area. Ride into this area to see the first logo floating up on a rail above the
glass tunnel. Continue up the next slope on the left and follow the glass
tunnel all the way along to the area with the swimming pool at the end. Ride to
the other side of the area, then half turn to face toward the tunnel.

Grind the blue rail on the right, which will slope up as it gets near to the
tunnel. At the top of the slope in the rail, jump left to grind on the rail
above the middle of the tunnel. Grind all the way along this rail to collect
the first logo piece near the end. Drop off the end of the rail and ride
forward to the corner, then quarter turn right and go up the steep slope that
is seen leading up to the left in the distance. At the top of the slope, there
will be a purple structure on the right which has the second logo piece
floating above the middle of it.

Ride up the next slope to arrive in the plaza area. The third logo piece is
floating on the side of the building that has the 'IMA Plaza' sign on it. To
get the third logo piece, grind the ledge near to the building, jump up to a
wallride on the wall of the building, then jump to collect the logo piece. Ride
over to the other side of this Plaza area to see four slopes with blue kinked
rails leading down it. At the bottom of the second slope, there is a thin
orange slope leading up on the left.

Ride up this rusty slope and grind the ledge at the top to collect the fourth
logo piece. Continue grinding to the end of the ledge to land on a glass
platform at the side of a building. Ride up the slope at the other side of the
glass to arrive on the Feinberg House roof. Ride up the slope at the left side
of the roof to see a big rail leading off the right side. Grind along this rail
to the ledge at the end, then jump left to land on top of the ledge. Ride to
the end of the ledge, then jump right to a grind on top of the billboard to
collect the fifth logo piece.


COLLECT THE VIDEOGROOVE LOGO

Follow the 'Collect the 5 logo pieces' goal to arrive in the area with the
swimming pool. Ride through the other short glass tunnel at the opposite side
of the area, and ride down the small slope at the end of the tunnel. Half turn
at the bottom of the slope and face toward the tunnel to see the blue rail.
Grind the blue rail, and continue to grind it as it slopes up toward the top of
the tunnel. Jump right from the grind on top of the tunnel to a grind on the
nearby wire. Grind to the end of the wire to collect the logo.


RUN THE GAUNTLET

Ride forward from the start of the level and go through the first gap in the
planters on the left. Ride up the slope at the right side of the spinning plaza
sign, and quarter turn left at the top. Ride up the next slope in front and
quarter turn left at the top to collect the bag in front of the first phone.
Ride up both slopes above the phone to arrive in the IMA plaza area. The second
phone is found at the back of this area.

Ride all the way back down to the bottom floor of the level to find the third
phone near the spinning plaza sign. Ride back up the slopes to return to the
plaza area where the second phone was found, but this time ride to the far side
of the area to see four slopes with blue kinked rails leading down it. At the
bottom of the second slope, there is a thin orange slope leading up on the
left. Ride up this rusty slope and grind the ledge at the top to land on a
glass platform at the side of a building.

Ride up the slope at the other side of the glass to arrive on the Feinberg
House roof. The fourth phone is found at the top of the slope on the right side
of the roof. Ride back down to the glass platform at the side of the building
and grind the ledge leading back to the four slopes. Jump off at the end of the
ledge and quarter turn left to find the fifth phone at the side of the
information point. Ride back to the newspaper stand near the start point of the
level to complete the goal.


GRIND ROUND THE NEW STATION

Ride up to the IMA plaza area at the top of the level to find the station,
which has six blue arrows on each side pointing to the clasps below. Grind over
all twelve of the clasps to complete this goal.


DO THE TRICK COMBO FOR THE CAMERAMAN

Ride up the quarter pipe at either side of the swimming pool area and do the
1260 while in the air. Royale Cess Slide (R2) after landing, then switch to a
Toe Roll (up, down). From the toe roll, jump to a Rocket Fishbrain on one of
the curved rails leading over the top of the pool.


MATCH TRICKS

At the start of the goal, switch to fakie by tapping R1 or L1 and jump to a
Full Torque on the rail. Jump off the end of the rail and land in a Heel Roll,
then Unity around the corner of the blue rail on the left. At the end of the
rail, jump right to a wallride on the wall, then jump off the wallride and land
in a Soul grind on the next blue rail. Drop off the end of the rail and Royale
grind all the way along the blue rail below to complete this goal.


COMPLETE THE PHOTOSHOOT

Park Skaters: Stale Japan off the end of the glass tunnel.

Street Skaters: Top Acid Soul on the blue rail above the cameraman.

Vert Skaters: Bio 900 on the ramp in front of the cameraman on the Feinberg
House roof.


EXTINGUISH THE FIRE

After completing the 'Run the gauntlet' goal, ride through the glass tunnel to
the area with the swimming pool. Grind over the two yellow arrows at the side
of the pool to complete this goal.


DO THE TRANSFER FOR THE CAMERAMAN

Follow the same directions as the 'Collect the Videogroove logo' goal, but
instead of grinding around the final corner in the rail to where the logo used
to be, jump left and grind the next rail.


SCORE 50,000 FOR THE CAMERAMAN

Ride onto the purple structure in front of the cameraman near the top of the
level and score 50,000 points.


===============================================================================

4.                          Copyright Information

===============================================================================


This file is Copyright 2003-2008 Tom Hayes. As it can be difficult to keep
track of websites that haven't posted the latest version of this file, please
do not distribute it without my permission. Send an e-mail to me if you would
like to post this file on your website and you will likely receive a positive
response. If you do post the file, please keep it in its original form with all
of the sections intact and credit the author (Tom Hayes) as the writer of the
file. The latest version of the file can be found at www.gamefaqs.com.