Your Account
    Log into your account here:
       Forgot Password

    Not registered? Sign Up for free
    Registration allows you to keep track of all your content and comments, save bookmarks, and post in all our forums.
Follow the dark path or use the light

New Events Guide

by cvxfreak

           Resident Evil CODE: Veronica X: New Events Guide
         Sony PlayStation 2, Sega Dreamcast, Nintendo GameCube
                          Written by: cvxfreak
                    Copyright 2001-2007 by cvxfreak
                              Version 2.0
                             June 13, 2007
               E-mail: FireEmblemPride[at]gmail[dot]com

Table of Contents

0. Introduction and Version History 
1. New Event 1
2. New Event 2
3. New Event 3
4. New Event 4
5. Conclusion

0. Introduction and Version History

Resident Evil CODE: Veronica was originally released on the Dreamcast
system in 2000. When Capcom decided to bring CODE: Veronica to the
PlayStation 2 in 2001, they decided to add new events to the game to
make sure it was more than just a mere port. In the meantime, Capcom
decided not to shun Dreamcast owners and decided to give them a version
of CODE: Veronica with the new cutscenes as well, but only in Japan.
In late 2001 when Capcom decided to send the whole mainline Biohazard
series to the Nintendo GameCube, their plan included a port of CODE:
Veronica X to the GameCube after the release of the remake, Zero, 2 and
3: Nemesis, but before Biohazard 4. 

Anyway, the new events in CODE: Veronica X (CODE: Veronica Kanzenban in
Japan) come in the form of three new cutscenes and an expanded ending.
All of the cutscenes deal with the mysterious Albert Wesker. The
presence of these new cutscenes help flesh the story out more, and
provide insight as to what the future of the series may hold. 

For those who own only the original CODE: Veronica and do not want to
upgrade to the X version, this FAQ is here to detail the new events
for you. In the age of Youtube you'll find the cutscenes online, but
in the world of game FAQS, this document will help you out. Please note
that this FAQ contains SPOILERS, so if you don't want the game's plot
spoiled to you, stop reading this FAQ now. 


June 13, 2007
Version 2.0
This FAQ needed an updated. Badly. So this is it. The writing and
format have been improved, and unnecessary information cut out to make
the FAQ better than ever. 

July 28, 2002
Version 1.11
Made a major update to the guide, format-wise, and added copyrights, 
making this FAQ look a lot neater than before.
1. New Event 1

Palace Courtyard, Part/Disc 1

Claire Redfield, Albert Wesker

Claire's returned to the Palace after visiting the Prison's torture room
area. As she attempts to enter the Palace, a sinister voice calls out
from behind her. Claire looks back and sees none other than Albert
Wesker staring at her. 

New Event Dialogue:

Wesker: Greetings! You must be the lovely Claire Redfield.

Claire: Who're you?

Wesker: Let's just say that I'm a ghost... coming back to haunt your...
        *dear brother*!

Claire: Wesker?

Wesker: It seems there's not much explaining to do, is there? I was 
        the one who attacked this island. Who would of thought you'd be 
        here? *laughs* Now that the cat dragged in this surprise, your
        ever so caring brother... is sure to show up!

Claire: I don't know what went on between you two, but you have him all 
        wrong! My brother is not kind of person you think he is... 

                   [Wesker begins to choke Claire]

Wesker: I despise Chris!

Claire: What are you gonna do to him? *screams*

              [Claire gets thrown across the courtyard]

Wesker: Oh, how your brother will weep to see you die. *laughs*

               [Wesker receives a call and answers it]

Wesker: What? What is it? ...stay there! I'm coming! appears
        you're still of some use to me. I'm gonna let you live... a 
        little longer!

      [Wesker jumps out of the courtyard, leaving Claire alone]

2. New Event 2

Underground Airport, Part/Disc 2

Albert Wesker, Chris Redfield, Alexia Ashford

Wesker and his crew have remained on the island after everyone else has
already left. He's attempting to discover Alexia's status and location, 
but he finds her fully awake on the airport's computer console. He also 
sees Chris, unsurprisingly, and sends the Hunters after Chris. 

New Event Dialogue:

Wesker: Alexia? No! And she's already fully awake!

   [Wesker looks another another computer console and sees Chris]

Wesker: Chris! Oh little fishy, come see my hook! Chris, I'm gonna send 
        you a welcoming gift from me! ENJOY! *laughs*

3. New Event 3

Antarctica Spencer Mansion Replica, Part/Disc 2

Albert Wesker, Alexia Ashford, Chris Redfield

After Steve's death, Alexia returns to the main hall of the Spencer 
Mansion replica, where she's confronted by Wesker. Chris, after 
recovering from his leg injury, hides behind a pillar, as he witnesses
Alexia mutate into a more sinister creature. 

New Event Dialogue:

      [Alexia punches Wesker, causing him to flip backwards]

Wesker: You're coming with me!

[Wesker dodges Alexia's attempts to engulf Wesker in flames. Wesker
 flings himself off of the walls, managing to punch Alexia straight
 in the face. However, Alexia is hardly phased by Wesker's assault,
 and throws more fire in Wesker's direction, where Chris happens to
 be hiding as well. Wesker and Chris dodge Alexia's attack.]

Wesker: Chris!

Chris: Wesker!

Wesker: Chris, since you're one of my best men... I'll let *you* handle 

[Wesker leaves the hall before Alexia throws a wall of flames in front
 of the door, trapping Chris inside with Alexia. Chris has no choice
 but to battle Alexia.]

4. New Event 4

Antarctica (after killing Alexia III), Part/Disc 2

Chris Redfield, Claire Redfield, Albert Wesker

Chris finally destroyed Alexia's final form, but Wesker's managed to
capture Claire before she could make her way to the harrier jet. Chris
sees Wesker with Claire, and follows them through a set of hidden
hallways to a dock with a submarine. Chris and Claire have one final
confrontation with Wesker. 

New Event Dialogue:

[Chris heads down the stairs after killing Alexia and sees Wesker
 holding Claire captive.]

Wesker: *laughs*

Chris: Claire! No!

[Chris chases Wesker through a hallway filled with zombies. Chris
 simply tackles the zombies as he goes after Wesker. Chris emerges
 in a dock with a submarine and confronts Wesker.]

Wesker: Well done Chris! It seems that Alexia's work wasn't much of 

Chris: Let her go, Wesker! You don't want her!

Wesker: Fine!

                   [Wesker releases Claire to Chris.]

Chris: Claire!

Claire: *moans*

Wesker: Today's a good day! I came for Alexia, but killing you is even 

Chris: Sorry to disappoint you, but Alexia is *gone*!

Wesker: That is no longer a concern for me. I have *Steve* to work with!

Claire: What?

Chris: Steve?

Wesker: In his body is still a living T-Alexia [sic] Virus. Steve should 
        be a good specimen. Maybe he'll come back alive just as I did, 
        and be able to see your sister again!

Chris: You *freak*!

     [Claire attempts to attack Wesker, but is held back by Chris.]

Claire: Don't you touch him!

Wesker: Sorry dear heart. But my men have already taken him.

Chris: You get out of here Claire! I have to finish this!

Claire: Alright. But remember your promise!

        [Claire leaves the room and heads for the harrier jet.]

Chris: Let's end this once and for all! Say hello to my comrades who 
       you've killed!

Wesker: I don't *where* you get your confidence, Chris.

[Chris and Wesker attack each other. Chris attempts to hit Wesker with a
 metal pole, but Wesker, with his superhuman abilities, does not react to
 it, instead flinging Chris across the room. They continue to fight.]

[The scene switches to Claire, whose reached the harrier jet. Before she
 boards it, Claire stares at the emergency elevator, waiting for Chris to

Speakers: The self destruct system has been activated. All personal 
          evacuate immediately.

[The scene switches back to Chris and Wesker. Wesker continues to punch
 Chris, whose nose is bleeding. Wesker delivers one last punch that sends
 Chris flying onto his back. Chris lies on his back, nearly helpless, as
 Wesker raises his arms to praise his abilities. Chris looks at the
 ceiling and sees a bunch of metal bars suspended by a chain, which gives
 him and idea.]

Wesker: Sure I'm not human anymore! But just look at the power I've

[Wesker jumps and attempts to slam Chris' head into the concrete with his
 sheer strength, but Chris manages to roll away in time, causing Wesker
 to slam the concrete, cracking it. Chris dives for the crank that holds
 the metal bars, and hits it, causing the metal bars to fall straight
 onto Wesker. Chris sits for a moment, believing Wesker to be dead, but
 the bars begin to slide away, and Wesker rises, smiling at Chris.]

Wesker: Nice try.

Chris: Wesker!

[A sudden explosion occurs, and Wesker's too close to the blast, which
 wounds his face. Wesker decides to give up and allow Chris to leave.]

Wesker: Today's your lucky day. Next time we meet, don't count on 

Chris: Next time!

Wesker: Until we meet again! *laughs maniacally* 

[Chris leaves the submarine dock as Wesker laughs maniacally. Then, the
 original CODE: Veronica ending resumes.]

5. Conclusion

This FAQ is complete and improved. If you have any questions not
addressed in this FAQ, feel free to email me at the email address below.

Thanks to:

- Friends and family as always.
- Capcom, for creating an awesome series like Resident Evil/Biohazard.
- CJayC for running a great game site, GameFAQs.
- You, the reader, for reading this FAQ.