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Inuzuka Kiba FAQ

by Turibe

--------------------------------------------------------------
Inuzuka Kiba Guide for Naruto: Narutimate Hero 3
--------------------------------------------------------------

FAQ written by Turibe for the ps2 game


=======
INDEX
=======

1- Introduction
 1.1- Copyright
 1.2- Revision History
 1.3- Explaining the terms
 1.4- Basic Controls

2- Inuzuka Kiba
 2.1- What's so cool about him?
 2.2- Biography
 2.3- Pros/Cons

3- Of Fangs and Claws
 3.1- Combos
 3.2- Jutsus/Ougis
 3.3- Strategies
 3.4- Combat Stances

4- Ending
 4.1- Final Comments
 4.2- Who the hell is "Turibe"?
 4.3- Credits

==============================================================
1- Introduction
==============================================================
Hello again folks. After writing a guide for the Kaguya clan best 
warrior, I'm here to introduce you to one of my favorite characters, 
not only in the game, but in the Naruto universe: Inuzuka Kiba.

---------------
1.1- Copyright
---------------

Let's go all over again. This character guide is of authorship of 
Caio Cassio Adileu Miranda, most known as Turibe. You can't copy or 
post it in your site without my permission. Modify is even more 
forbidden. But you can help me improve it, just e-mail me at 
[email protected] and I'll add your contribution, giving you 
the credits.

Sites with my permission:
www.gamefaqs.com
www.gamespot.com
www.supercheats.com
www.mycheats.com
www.gamesradar.com
www.cheatplanet.com

Copyright   Caio Adileu 2006
 
----------------------
1.2- Revision History
----------------------

I'll look forward to add new stuff when I can.

--------------------------
1.3- Explaining the terms
--------------------------

Chakra - The energy of the body. All the jutsus and ougis that 
you'll use in this game will expend chakra. Use it wisely if you 
want to survive.

Jutsu - Japanese word for technique. You will be using this a lot, 
especially the most important of all them, the kawarimi jutsu 
(substitution technique).

Ougi - Japanese word to final blow or technique. Name used to the 
attack with the triangle button. 
If you do a successful hit, a mini-game will start. The objective is 
to fill the bar (which can be seen at the bottom of the screen) as 
much as you can, by button sequence (press the right buttons at the 
right time), button mashing or thrill analog stick. If the attacker 
wins, he will do a good amount of damage and in some cases, a power-
up or transformation. If the defender wins by 1 or 2 points, the 
damage will be reduced. If he wins by 3 points or more, he will take 
no damage.

Ougi Trigger - I'll call ougi trigger the attack used by pressing 
triangle, then circle.

Oi Uchi - When a throw attack is successfully performed, press O 
again and a kawarimi sequence will begin. Press O to hit the 
opponent, and if he kawarimi, press O when he is about to hit you to 
do the same. This will continue until someone takes the hit (and the 
damage.

Henge - Transformation. That's it. 

Jutsu Collision - When two jutsus hit at the same time, a mini-game 
will begin. Press continually the button to win. The looser will 
take the damage.

Cancel Collision - When two normal attacks, ougis, dash, or some 
jutsus hit at the same time. This will make both of the characters 
dashes backward, with a little delay.

Button Lock Combo - Basically, an infinite combo.    

--------------------
1.4- Basic Controls
--------------------

Directional/Analog buttons - This will make Kimimaro move left or 
right. Up makes him taunt and down makes him recover chakra. I 
suggest for you to use the directional, because this will make the 
right jutsus come out much easier.

Circle button - This is the basic attack, which will make Kiba jump 
toward the enemy, attacking with his claws.

Triangle button - Activates the Ougi. Press Circle to hit the ougi 
trigger. The kind of trigger varies with the ougi.

X button - Makes Kiba jump. Press again to double-jump and tap twice 
to dash.

Square button - Throws a projectile. Kiba use kunais.

L1/R1 buttons - Switch items in your inventory (appears in the 
bottom of the screen).

L2/R2 buttons - Block an upcoming attack. Press on the moment of 
collision to kawarimi.

==============================================================
2- Inuzuka Kiba
==============================================================
It's time to learn some basics about Kiba. In this section 
You'll find his biography, pros and cons and see what's so cool 
about him.

------------------------------
2.1 What's so cool about him? 
------------------------------

In my opinion, everything about him is cool. I really like this 
character; he's fun to use and has some nice moves. Also, he ha no 
big secrets so it's pretty easy to use.

---------------
2.2- Biography
----------------

Inuzuka Kiba is a member of Team number 10, leaded by Kurenai, along 
with Aburame Shino and Hyuuga Hinata and a genin. He is also a 
member of the Inuzuka clan, which is known for fighting with the 
help of dogs. Kiba has a dog too, named Akamaru, and with him he can 
unleash synchronized and devastating jutsus, with an incredible 
speed. The red marks on Kiba's face indicates that he is part of the 
Inuzuka clan. One of the clan basic abilities is to communicate with 
canines (dogs, wolfs, etc) in general. 

The hardest mission he gone through was to "rescue" Uchiha Sasuke 
and bring him back to Konoha (Hidden Leaf Village), with the help of 
three other genins and a chuunin. The group was formed by Shikamaru, 
Naruto, Chouji, Kiba and Neji. During the mission, they had to 
defeat the "Sound Four"; which later was shown as being in the truth 
the "Sound Five". Kiba's opponents were Sakon and Ukon, two brothers 
united in the same body by a jutsu. Kiba fought well but he couldn't 
defeat them. After he was seriously injured, Kankurou appeared and 
defeated both of the sound brothers.

---------------
2.3- Pros/Cons
---------------

Pros:

Power Up - When using the taunt (hold up button) or the Jyuujin 
Taijutsu Ougi, Kiba will increase status. This will be more useful 
than it look.

Good Jutsus - The Jyuujin Bushin jutsu can be easily connected in a 
combo or on a falling opponent and the Tsuuga can be used to reach a 
distant enemy and as a effective way of getting away from him.

Combos - Since his attack isn't good, they had to give him something 
to compensate that. After the starter, the rest come out fast and 
softly.  

Cons:

Attack and Defense - His attacks damage are a little bellow regular 
and his defense is bad. See strategies to know how to live with 
that.

Ougi Trigger - His triggers are difficult to hit. I recommend you 
don't risk yourself trying to hit them unless you're sure they will 
it.

Combo Starter - A little bit slowly. Nothing too serious, though.

==============================================================
3- Of Fangs and Claws
==============================================================
Now the guide begins for real. Here you'll see what Kiba is made of. 
The move list was supplied by Jygting. Check his FAQ for other 
characters move list.

------------
3.1- Combos
------------

Normal/PowerUp Kiba:

Shouka (O, O, O, Up + O) - Slashes the enemy then launches him upward 
with a kick, lotus style.

Senpuuka (O, O, O, Forward + O) - Slashes the enemy then do a spin 
kick forward.

Taifuushou (O, O, O, Down + O) - Do a leg spin attack, like he is 
dancing.

Akamaru Rengeki (O, O, O, Back + O) - Akamaru throws himself attacking 
the enemy then Kiba rush with the shoulder.

Shisou (Up + O, O) - Upward claw attack, shoryuken style.

Souka (Down + O, O) - Low kick, and then leg spin.

Jyuuden (Forward + O, O) - Rush then do an aerial side kick.

Hyakujyuusoushuu (O, O, O, O repeatable) - Multiple slashes.

Shousoukyaku (Back + O) - Ground Throw

Tensoukyaku (While in air, Back + O) - Aerial Throw

Tenretsusou (While in air, Up + O, O, O) - Upward kick then upward 
claw shoryuken style.

Kijyuukyaku (While in air, Down + O, O, O) - Downward kick.

Jyuushuugeki (While in air, O, O, O) - Throws punches and kicks 
against the enemy.

Soutourou Kiba (Double Headed Wolf):

Rouka (O) - 

Garouga (Hold Square then release) - Gatsuuga.

Garouga Jyuuaumujin (Hold Square until the max then release) - 

------------------
3.2- Jutsus/Ougis
------------------

Jutsus:

Jyuujin Bunshin (Up, Up + O) - Akamaru henge into Kiba, then both 
perform a claw combo, finishing with a Gatsuuga. 

Tsuuga (Down, Down + O) - Spins forward with great speed. A very nice 
jutsu, do damage (not much) and get near the enemy at the same time, 
besides being sooo fun. It is on my favorite jutsus list.

Ougis:

LEVEL 1

Jyuujin Taijutsu Ougi: Gatsuuga - Akamaru henge into Kiba then both 
perform a gatsuuga synchronized combo.

LEVEL 2

Soutourou - Henge into Double Headed Wolf and then perform a head 
slam.

LEVEL 3

Jinjyuu Combi Henge - Henge into Double Headed Wolf. 

Garouga - Henge into Double Headed Wolf and attacks with the Gatsuuga.

----------------
3.3- Strategies
----------------

1-Button Lock Combos

This is very useful against inexperienced players, or against players 
that are running low on chakra and can't stay kawariming. I'll list 
all of his BLC, so you won't have to expend time testing which combos 
can be locked.
 
O, O, O, Forward + O, Square (Near Wall) 

O, O, O, Back + O, Square (Near Wall) 

Dash toward the enemy O, O, O, Square (Near Wall) 

Dash toward the enemy Up + O , O, Square Near Wall)


2- Being the Hunter

As I said before, his attack and defense isn't the same thing in the 
game as is in the anime/manga. To compensate that, you must maintain a 
good rhythm of attack. More hits mean more damage.

3- Being the Prey

If the opposite happens, being a coward and run is recommendable. The 
Tsuuga can be an effective way of escaping if you have chakra. "But 
how is this going to defeat him?" Pretty Simple, grab the itens around 
the stage and use against him or hit him with the Tsuuga, recover 
chakra and do that again. It is cheap, I know, but may work.

4- Chakra: A Basic and Important Thing

If you don't have chakra you won't be able to kawarimi the incoming 
attacks, and since Kiba's defense isn't good, this is a problem. 
Without chakra you won't be able to use the Tsuuga escape too. And I 
still not mentioned the possibility of taking a BLC. So, remember, 
chakra is as important as your hp.

5- Sojiro Seta Factor

Be unpredictable. It's easier to play when the enemy doesn't know what 
you'll do next. Use different attacks, and he'll be unable of 
foreseeing your moves.

--------------------
3.4- Combat Stances
--------------------
Keep in mind that some enemies use more than one stance.

1- Close Combat

Since you're a close combat ninja too, you shouldn't have problems in 
this part. Push the enemy into walls to rip their chakra and them BL 
them. Kiba's grab will be useful to throw the enemy into the air and 
perform an Air Infinite (do the air combo and when the enemy is 
falling dash into him and continue. Throw a shuriken if you need).

1A) Mangekyu Sharingam
Just don't let it hit you, or you're screwed.

1B) Byakugan
This is a real threat. If you get hit, say goodbye to your chakra, and 
then your life. Luckily, the user will be with no chakra, so if you 
get him first, victory will be shaking hands with you.

Close Ninjas: Sasuke, Itachi, Kiba, Kakashi, ANBU Kakashi, Rock Lee, 
Gai, Asuma, Shizune, Neji, Hinata, Hanabi, Konohamaru, Anku, Kurenai, 
Orochimaru, Kabuto, Gai Suit Naruto, Temari, Kisame, Jiroubou, 
Kimimaro, Kidoumaru, Sakon, Jiraya, Naruto, Ino, Sakura, Zabuza, Haku, 
Chouji, all hokages and Shikamaru.

2- Mid-Ranged Combat

Well, the mid-ranged ninjas have a better range compared to the ones 
up there, but there's no need to worry. Fight them like if you were 
fighting a close combat. Tsuuga will be useful to get near them. Pay 
attention to Gaara's Suna Shigure, it is Full Ranged.

Mid-Ranged Ninjas: Gaara, Temari and Shino.

3- Full Ranged

Good kawarimi timing is needed for these guys, or will be hard to get 
near them. After kawariming, beat them up with combos and repeat the 
process. Tsuuga can help.

Full Ranged Ninjas: Kankurou, Nidan Jyuin Kidoumaru, Tayuya.






================================================================
4- Ending
================================================================
We're almost in the end. Now, in the last sections of the guide, 
you'll find the credits, know a little more about the author (me, of 
course) and see my comments. Not in this order.

--------------------
4.1- Final Comments
--------------------

Yay, another finished guide! I hope you all enjoyed it. It took me 
more time to write than the one about Kaguya Kimimaro, and in my 
opinion it ended a lot better, maybe because I like Kiba most.

------------------------------
4.2- Who the hell is "Turibe"?
------------------------------

A very cool and handsome guy, I love him.

Real Name: Caio Cassio Adileu Miranda

Nicknames: Turibe (MSN, Gamespot and GameFAQS) and Niptuck (other 
forums)

Birthday: May 29th, 1991  

Favorite Bands (in order): Led Zeppelin, Pink Floyd, Beatles, Muse and U2.

Favorite Animes (in order, again): Cowboy Bebop, Neon Genesis 
Evangelion, Wolfs Rain, Samurai X, Full Metal Alchemist, Bleach, 
Gundam Wing, Naruto, DragonBall Z and Yu Yu Hakusho.

Currently Practicing: Tae Kwon Do

Currently Playing: Mass Effect (X360) and Pokemon Fire Red (on DS)

-------------
4.3- Credits 
-------------

Thanks for GameFAQS and Gamespot for supplying us gamers with the 
latest news, guides and for giving us a chance to help the other 
gamers too.

Thanks for jygting for providing the names of the moves and writing 
the move list of all characters.

Thanks for all the players that decided to play with the wildest 
character of the game.

Thanks for Bandai and CyberConnect2 for making this awesome fighting 
game.

Thanks for all the fan subs that translated the anime and manga for 
us.

And finally, thanks for Masashi Kishimoto for creating Naruto. You 
rock!