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Character Level Guide

by jygting

Namco X Capcom
Character Level-Up Guide
Version 2.1
June 1, 2006

Created by: jygting
This FAQ can be ONLY found at:
GameFAQs (www.gamefaqs.com)

----------
Table of Contents
----------
1. Author's Guide
2. Why did I make this Guide?
3. List of Character Units
    Arisu Reiji&Xiaomu
    Armor King
    Arthur
    Bravoman&Wonder Momo
    Bruce McGyvern&Regina
    Captain Commando
    Chun-Li
    Demitri Maximoff
    Fubaa&Genity
    Gai&Shou
    Gilgamesh&Kai
    Heiishirou Mitsurugi
    Horii Taizou
    Judas
    Kasugano Sakura&Kanzuki Karin
    Kazama Jin
    Ken Masters
    King&Felicia
    Klonoa&Gantz
    KOS-MOS
    Kurino Sandra&Sabinu
    Lei Lei&Fong Ling
    Mike Haggar
    Mishima Heihachi
    Morrigan Aensland
    Namushi Chou Senshi 1P&2P
    Rock Volnutt&Roll Caskett
    Rose
    Ryu
    Shimazu Hideo&Minazuki Kyouko
    Shion Uzuki&M.O.M.O.
    Stan Aileron&Rutee Kartret
    Strider Hiryuu
    Sylphy
    Taira no Kagekiyou&Tarosuke
    Taki
    Tobi Masuyo&Tengenji Hiromi
    Tron Bonne&Kobun (Tron Ni Kobun)
    Valkyrie
4. Version History
5. Last Words from the Author
6. Credits


----------
1. Author's Note
----------
Hi and hello! Welcome to my Namco X Capcom Character Level-Up Guide! I 
will show you on how the characters level-up as they learn new 
Techniques and Skills! So just sit in there, relax and enjoy reading my 
Guide!


----------
2. Why did I make this Guide?
----------
That's a good question. You see, when I started playing the game, I had 
this notebook (with some lectures in it but now, it's not in use 
anymore so I decided to use it for something else) then as I leveled up 
KOS-MOS to level 3 in Prologue 1, she learned a new Technique then I 
was thinking "I wonder what it is? Better write it down." and I wrote 
it down (along with the Level). I know it'll take weeks or months 
finishing this Guide but I'll try my best to give a good coverage on 
this Guide! The bad part is that my Japanese is limited so please we 
need all the help we can get!


----------
3. List of Character Units (Incomplete)
----------

Take note that some characters that we leveled-up were 
double/tripled/quadrupled their level (along with the skill), so if you 
found a mistake or correction, gladly e-mail us and we'll correct it. 
Lastly, Passive Skill means it is like an auto-skill which doesn't need 
MP and Active means it requires the necessary MP to use that Skill. The 
characters are alphabetically arranged. Oh, all Multiple Assaults cost 
50 MP and never exceeds (or unless a certain character has an equipment 
or Skill that reduces MP cost by 80%). If you're totally confused, hit 
Ctrl+F and type the character that you want to find.

----------
Arisu Reiji&Xiaomu
Seiyuu(s): Kazuhiko Inoue (Reiji)
           Omi Minami (Xiaomu)
First Seen: Prologue 1
Starting Level: 2
First Attack Move (Short): Karin (Reiji)
First Attack Move (Long):  Kin (Gold) [Reiji]
Multiple Assault: Jyuu no Kata
Game Originated: Original (Namco)
----------

Short Range Moves            Long Range Moves

O     Karin        (Reiji)   O    Kin (Gold)  [Reiji]
->+O  Suiren       (Xiaomu)  ->+O Seiryuusou  (Xiaomu)
<-+O  Hollywood    (Reiji)   <-+O Byakkohou   (Xiaomu)
d+O   Gin (Silver) [Xiaomu]  d+O  Suzakutou   (Xiaomu)
u+O   Chirai       (Reiji)   u+O  Genbusaku   (Xiaomu)

Counter Skills
Short Range
Harae no Kata (Reiji) 2AP 30SP

Skills
[Active](HP Restore+Stun Gauge down to self)
[Passive](If HP is below 30%, MP cost is reduced by 80%)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Shinra Banshou

Level Up Moves
Level 5: Kin (Gold) Rensha [Long Range Move and replaces Kin (Gold) O]
         [Passive Skill] If HP is below 30%, Attack, Defense and 
Hissatsu Gauge accumulation are increased
Level 8: Karin (Kyou) [Short Range Move and replaces Karin O]
Level 9: [Passive Skill] While attacking, Stun Gauge is increased by 
25%
Level 10: Kin no Kata (Long Range Defensive Counter) 1AP 10SP
          [Active Skill] Drains 30%MP+Knockback to one enemy...it has 
an image of Xiaomu but not that kinda cute
Level 11: Suiren (Kyou) [Short Range Move and replaces Suiren ->+O]
Level 12: [Active Skill] Random Stat Boost to self
Level 15: [Passive Skill] If HP is below 30%, Defense is increased by 
20%
Level 16: Suzakutou Tsurane (Long Range Move and replaces Suzakutou 
d+O)
Level 20: Chirai (Kyou) [Short Range Move and replaces Chirai d+O]
Level 22: [Active Skill] AP+10 once per Phase to self
Level 24: Byakkohou Agito (Long Range Move and replaces Byakkohou <-+O)
Level 31: Gin (Silver) Rensha [Short Range Move and replaces Gin 
(Silver) u+O]
Level 35: Shinra Banshou (Kyou) [Short Range Hissatsu Waza and replaces 
Shinra Banshou /\]


----------
Armor King
First Seen: Episode 16
Joins at: Episode 31 (Level 35)
First Attack Move (Short): Jumping Knee
Multiple Assault: Please Help Me (with King&Felicia)
Game Originated: Tekken Series (Namco)
----------

Short Range Moves

O     Left Right Combo->Jumping Knee
->+O  Giant Swing
<-+O  Neck Cut Kick
d+O   Reverse Death Valley Bomb
u+O   Uppercut

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    SSD


----------
Arthur
Seiyuu: Fumihiko Tachiki
First Seen: Episode 19
Starting Level: 19
First Attack Move (Short): Upper Swing
First Attack Move (Long):
Multiple Assault: Double Heat Body (with Gilgamesh&Kai)
Game Originated: Makai Mura Series (Capcom)
----------

Short Range Moves            Long Range Moves

O     Daiken                 O     Yari
->+O  Bowgun                 ->+O  Yari
<-+O  Daiken                 <-+O  Yari
d+O   Taimatsu               d+O   Sickle
u+O   Upper Swing            u+O   Ono

Counter Skills
Long Range
Armor Break->Lance Throw 2AP 30SP

Skills
[Active](Find random items on the field)
[Active]Icarus no Mahou (Increases Defense by 25% to one ally)
[Passive](If HP is below 30%, Defense is increased by 20%)
[Passive](If HP is below 30%, Attack, Defense and Hissatsu Gauge 
accumulation are increased)
[Passive](If Move command is not used first after encountering an 
enemy, you will get a 2nd chance to use the Move command again and the 
End Turn command costs 0AP)

Hissatsu Waza (Hissatsu Gauge must be Full)
Long Range
/\   Ougun no Yoroi: Maryoku Kaihou

Level Up Moves
Level 20: [Active Skill] Increases Attack by 25% to self
Level 22: [Active Skill] Ougun no Yoroi (Receives 15-25 SP to self)
Level 24: Knife (Long Range Move and replaces Yari ->+O)
          [Passive Skill] Reduces MP cost by 80%
Level 30: Honoo no Yari (Long Range Move and replaces Yari <-+O)
Level 34: Taimatsu (Kyou) [Short Range Move and replaces Taimatsu d+O)
Level 35: Psycho Cannon (Short Range Hissatsu Waza)
Level 38: Double Battleaxe (Long Range Move and replaces Axe u+O)
Level 41: Counter Skill Evasion 1AP 10SP


----------
Bravoman&Wonder Momo
Seiyuu(s): Tetsu Inada (Bravoman)
           Ayako Kawasumi (Wonder Momo)
First Seen: Episode 1
Starting Level: 2
First Attack Move (Short): Bravo Punch (Bravoman)
Multiple Assault: Kerebo Sanjou Double Kick
Game(s) Originated: Bravoman (Namco)
                    Wonder Momo (Namco)
----------

Short Range Moves

O     Bravo Punch (Bravoman)
->+O  Wonder Kick (Wonder Momo)
<-+O  Wonder Ring (Wonder Momo)
d+O   Bravo Kick  (Bravoman)
u+O   Bravo Kick  (Bravoman)

Skills
[Active](Defense is increased by 25% to self)
[Passive](Restores 10%HP at the beginning of their turn)
[Passive](If HP is below 30%, Defense is increased by 20%)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Bravo and Wonder Power

Level Up Moves
Level 7: [Passive Skill] Increases EXP Point accumulation by 10%
Level 8: Kantsuukyaku (Short Range Move and replaces Bravo Kick d+O)
Level 10: [Passive Skill] If Move command is not used first after 
encountering an enemy, you will get a 2nd chance to use the Move 
command again and the End Turn command costs 0AP
Level 14: Wonder Ring (Kyou) [Short Range Move and replaces Wonder Ring 
<-+O]
Level 16: [Active Skill] Increases Branch to one ally
Level 19: Kantsuuken (Short Range Move and replaces Bravo Punch O)
Level 20: Bravo Jump (Long Range Evasive Counter) 1AP 10SP
Level 22: [Active Skill] Koi no Dark Horse (AP+10 once per Phase to 
self)
Level 24: Wonder Typhoon (Short Range Move and replaces Wonder Kick 
d+O)


----------
Bruce McGyvern&Regina
Seiyuu(s): Hirata Hiroaki (Bruce)
           Atsuko Tanaka (Regina)
First Seen: Prologue 5
Starting Level: 2
Rejoins at: Episode 2
First Attack Move (Short): Shotgun (Bruce)
First Attack Move (Long):  Handgun (Bruce)
Multiple Assault: Issei Shageki (with Lei Lei&Fong Ling)
Game(s) Originated: Biohazard: Dead Aim (Bruce) [Capcom]
                    Dino Crisis (Regina) [Capcom]
----------

Short Range Moves            Long Range Moves

O     Rage Stungun   (Regina)O    Handgun          (Bruce)
->+O  Shotgun        (Bruce) ->+O Assault Rifle    (Bruce)
<-+O  Shotgun        (Bruce) <-+O Assault Rifle    (Bruce)
d+O   Chain Mine     (Regina)d+O  Grenade Launcher (Bruce)
u+O   Sub Machinegun (Regina)u+O  Grenade Launcher (Bruce)

Skills
[Active](Restores HP+Stun Gauge Down to self)

Hissatsu Waza (Hissatsu Gauge must be Full)
Long Range
/\   Missile Launcher (Regina)

Level Up Moves
Level 4: [Active Skill] Spare Cartridge (Increases Branch to self)
Level 6: [Passive Skill] While attacking, Item Get Bonus is increased
Level 7: Handgun (Long Range Move and replaces Handgun O......in case 
you're wondering why, Regina will perform this move instead of Bruce)
Level 8: [Active Skill] Light Armor (Increases Defense by 25% to self)
Level 11: Miken Nerai (Long Range Offensive Counter) 2AP 30SP
Level 12: [Passive Skill] Restores 10%HP at the beginning of their turn
Level 15: [Active Skill] Induces Poison+Knockback to one enemy
Level 19: Flame Launcher (Long Range Move and replaces Assault Rifle -
>+O)
          [Active Skill] Increases Stun Gauge+Knockback to one enemy
Level 21: [Passive Skill] Tada dewa Okinai Otoko (If HP is below 30%, 
each hit you take from the enemy is restored by 5%MP)
Level 24: Shotgun Slug: Dan (Short Range Move and replaces Shotgun -
>+O)
Level 27: Missile and Kadenryuushi Rifle (Long Range Hissatsu Waza and 
replaces Missile Launcher /\)
Level 31: Magnum (Long Range Move and replaces Assault Rifle ->+O)
Level 35: Rage Stungun (Kyou) [Short Range Move and replaces Rage 
Stungun O]


----------
Captain Commando
Seiyuu: Okiayu Ryotaro
First Seen: Episode 18
Starting Level: 16
First Attack Move (Short): Captain Fire
Multiple Assault(s): Captain Sword (with Shou&Gai, Fubaa&Genity)
                     Captain Storm (with Shou&Gai, Fubaa&Genity)
Game Originated: Captain Commando (Capcom)
----------

Short Range Moves

O     Chain Combo
->+O  Air Captain Fire
<-+O  Captain Fire
d+O   Captain Corridor
u+O   Captain Corridor Blow

Skills
[Active](Restores HP+Stun Gauge Down to self)
[Active](Receives 15-25 SP to one ally)
[Active](Increases Branch to one ally)
[Passive]Captain Suit (If HP is below 30%, Stun Gauge is decreased 
while defending)
[Passive]Captain Eye (If HP is below 30%, Attack, Defense and Hissatsu 
Gauge accumulation are increased)
[Passive]Captain Arm (If HP is below 30%, Stun Gauge is increased while 
attacking)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Aerial Combo

Level Up Moves
Level 19: [Active Skill] Leadership (AP+10 once per Phase to one ally)
Level 20: Captain Kick (Short Range Move and replaces Air Captain Fire 
->+O)
Level 21: [Passive Skill] If HP is below 30%, MP cost is reduced by 80%
Level 23: [Active Skill] AP+10 once per Phase to self 
Level 24: Captain Corridor (Short Range Offensive Counter) 2AP 30SP
Level 27: EX Captain Fire (Short Range Move and replaces Captain Fire 
<-+O)
Level 30: EX Captain Corridor (Short Range Move and replaces Captain 
Corridor d+O)


----------
Chun-Li
Seiyuu(s): Atsuko Tanaka (Chun-Li)
           Akiko Kawamoto (Cammy)
First Seen: Prologue 1 (Chun-Li and Cammy)
Starting Level: 4
Temporarily joins at: Episode 4
Joins at: Episode 8 (Level 9)
Pairs Up with: Cammy after Episode 23
First Attack Move (Short): Hishou Kyaku (Chun-Li)
Game Originated: Street Fighter Series (Capcom)
----------

Short Range Moves

O     Target Combo
->+O  Hyakuretsu Kyaku
<-+O  Kikouken
d+O   Spinning Bird Kick
u+O   Tenshou Kyaku

Skills
[Active](Restores HP+Stun Gauge Down to self)
[Passive](While attacking, Hissatsu Gauge accumulation is increased by 
25%)

Hissatsu Waza (Hissatsu Gauge must be Full)
/\    Houyokusen (Chun-Li)
/\    Houyokusen to Killer Bee Assault

Level Up Moves
Level 11: EX Hyakuretsu Kyaku (Short Range Move and replaces Hyakuretsu 
Kyaku ->+O)
Level 12: [Active Skill] Chuuka Yonsennen no Waza (Increases Branch to 
self)
Level 14: [Active Skill] Steals an item to one enemy
Level 17: [Active Skill] Movement Down+Knockback to one enemy
Level 20: Kikoushou (Short Range Move and replaces Kikouken <-+O)
Level 23: [Active Skill] AP+10 once per Phase to self
Level 27: Sankaku Tobi (Long Range Evasive Counter) 1AP 10SP
Level 31: EX Spinning Bird Kick (Short Range Move and replaces Spinning 
Bird Kick d+O)


----------
Demitri Maximoff
Seiyuu: Hiyama Nobuyuki
First Seen: Prologue 4
Starting Level: 8
Rejoins at: Episode 8 (Level 12)
First Attack Move (Short): Chain Combo
Multiple Assault: Midnight Festival (with Morrigan 
Aensland/Morrigan&Lilith)
Game Originated: Vampire Series (Capcom)
----------

Short Range Moves

O     Target Combo
->+O  Dash Demon Cradle
<-+O  Chaos Flare (changes to Get My Rage on Episode 12)
d+O   Bat Spin
u+O   Demon Cradle

Counter Skills
Short Range
GC Demon Cradle 2AP 30SP

Skills
[Active]Midnight Bliss (Drains 10%HP to one enemy)
[Active]Dash (Increases Movement to self)
[Passive](If HP is below 30%, Stun Gauge is decreased while defending)
[Passive]Backdash (If Move command is not used first after encountering 
an enemy, you will get a 2nd chance to use the Move command again and 
the End Turn command costs 0AP)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Midnight Pleasure

Level Up Moves
Level 14: [Active Skill] Darkside Master (Induces Poison to one enemy)
Level 16: Negative Stolen (Short Range Move and replaces Dash Demon 
Cradle ->+O)
          [Active Skill] Receives 15-25 SP to self
Level 18: [Passive Skill] If HP is below 30%, Attack, Defense and 
Hissatsu Gauge accumulation are increased
Level 20: EX Demon Cradle (Short Range Move and replaces Demon Cradle 
u+O)
          [Passive Skill] Makai no Aura (restores 5%MP at the beginning 
of his turn)
Level 22: Darkside Power (Increases Branch)
Level 23: Backdash (Long Range Evasive Counter) 1AP 10SP


----------
Fubaa&Genity
Seiyuu: Sasamoto Yuuko (Fubaa)
First Seen: Episode 17
Starting Level: 16
First Attack Move (Short): Elbow Drop (Fubaa)
Multiple Assault(s): Captain Sword (with Captain Commando, Gai&Shou)
                     Captain Storm (with Captain Commando, Gai%Shou)
                     Double Rolling Punch (with Tron Ni Kobun)
Game Originated: Captain Commando (Capcom)
----------

Short Range Moves

O     Knife Combo     (Genity)
->+O  Pile Driver     (Fubaa)
<-+O  Knife Combo     (Genity)
d+O   Spinning Attack (Genity)
u+O   Spinning Attack (Genity)

Skills
[Active](Restores HP+Stun Gauge Down to self)
[Passive](While opening items on the field, it costs 0AP)
[Passive](Increases EXP Point accumulation by 10%)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Knee Crash Missile

Level Up Moves
Level 17: [Passive Skill] While attacking, Item Get Bonus is increased
Level 18: [Active Skill] Genity Knife (Induces Poison+Knockback to one 
enemy)
Level 19: Rolling Punch (Short Range move and replaces Knife Combo <-
+O)
Level 24: [Active Skill] AP+10 once per Phase to one ally
Level 31: Spinning Attck (Kyou) [Short Range Move and replaces Spinning 
Attack u+O)


----------
Gai&Shou
Seiyuu(s): Hori Hideyuki (Shou)
           Iwanaga Tetsuya (Gai)
First Seen: Episode 3
Starting Level: 5
Rejoins at: Episode 17 (Level 15)
First Attack Move (Short): Bushin Gokusaken (Gai)
Multiple Assault(s): Captain Sword (with Captain Commando, 
Fubaa&Genity)
                     Captain Storm (with Captain Commando, 
Fubaa&Genity)
Game(s) Originated: Captain Commando (Shou) [Capcom]
                    Final Fight (Gai) [Capcom]
----------

Short Range Moves

O     Iaitsuki           (Shou)
->+O  Bushin Senpuukyaku (Gai)
<-+O  Iaitsuki           (Shou)
d+O   Smoke Bomb         (Shou) 
u+O   Smoke Bomb         (Shou)

Skills
[Active](Restores HP+Invisibility to self)
[Active](Increases Branch to self)
[Active]Hayagake (Increases Movement to self)[1]
[Passive](While attacking, Hissatsu Gauge accumulation is increased by 
25%)
[Passive](If HP is below 30%, Defense is increased by 20%)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Bushin Musourenka

Notes:

[1] This skill is available on Episode 15.

Level Up Moves
Level 17: [Passive Skill] If Move command is not used first after 
encountering an enemy, you will get a 2nd chance to use the Move 
command again and the End Turn command costs 0AP
Level 19: Bushin Hassouken (Short Range Move and replaces Smoke Bomb 
u+O)
Level 22: [Passive Skill] If HP is below 30%, attacking at the enemy 
restores 5%MP per hit
Level 23: Bushin Izuna Otoshi (Short Range Offensive Counter) 2AP 30SP
Level 27: Smoke Bomb (Kyou) [Short Range Move and replaces Smoke Bomb 
d+O)
Level 31: Senken Idashou (Short Range Move and replaces Iaitsuki <-+O)


----------
Gilgamesh&Kai
Seiyuu(s): Ishida Akira (Gilgamesh)
           Rie Tanaka (Kai)
First Seen: Epilogue 2
Starting Level: 10
Rejoins at: Episode 15 (Level 17)
First Attack Move (Short): Kiri (Gilgamesh)
First Attack Move (Long):  Fireball (Kai)
Multiple Assault: Double Heat Body (with Arthur)
Game Originated: Druaga no Tou (Namco)
----------

Short Range Moves (Gil)      Long Range Moves (Kai)

O     Sandan Kiri            O    Fireball
->+O  Hyper Gauntlet         ->+O Ice Breath
<-+O  Fumikomi Tsuki [2]     <-+O Ice Breath [3]
d+O   Iranistan no Abura     d+O  Fire Element
u+O   Iranistan no Abura     u+O  Fire Element

Counter Skills
Short Range
Hyper Shield (Gilgamesh) 1AP 10SP

Skills
[Active]Heal IV (Restores HP to one ally)
[Active]Shield Blue Line (Increases Defense by 25% to one ally)
[Active]Hyper Gauntlet (Increases Branch to self)[1]
[Passive]Hyper Helmet (If HP is below 30%, MP cost is reduced by 
80%)[1]
[Passive]Gold Mattock (While opening items in the field, it costs 0AP)
[Passive]Jet Boots (If Move command is not used first after 
encountering an enemy, you will get a 2nd chance to use the Move 
command again and the End Turn command costs 0AP)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Heat Body

Notes:

[1] These skills are available on Episode 15.
[2] This move will be changed into Fumikomi Tsuki (Kyou) on Episode 15.
[3] This Skill will be replaced by Lightning Bolt on Episode 15.

Level Up Moves
Level 20: Hyper Shield (Long Range Defensive Counter) 1AP 10SP
Level 21: [Passive Skill] Hyper Armor (each hit you take from the enemy 
restores 5%MP)
Level 23: Hyper Gauntlet (Kyou) [Short Range Move and replaces Hyper 
Gauntlet <-+O]
Level 24: Fire Explosion (Long Range Move and replaces Fire Element 
d+O)
          [Active Skill] High Speed (AP+10)
Level 27: Kokuryuu no Kiba (Short Range Move and replaces Iranistan no 
Abura u+O)
Level 31: Iranistan no Abura (Kyou) [Short Range Move and replaces 
Iranistan no Abura d+O]


----------
Heiishirou Mitsurugi
Seiyuu: Morikawa Toshiyuki
First Seen: Prologue 3
Starting Level: 2
Rejoins at: Episode 14 (Level 13)
First Attack Move (Short): Homuraboe
Multiple Assault: Tachimawari (with Taira no Kagekiyou&Tarosuke)
Game Originated: Soul Calibur 2 (Namco)
----------

Short Range Moves

O     Ogami Tomoe
->+O  Kazanui
<-+O  Kazanui
d+O   Oborokagura (changes to Inahogari on Episode 14)[1]
u+O   Oborokagura

Counter Skills
Short Range
Hozutsu Gaeshi 2AP 30SP

Skills
[Active](Restores HP+Stun Gauge Down to self)
[Active](Decreases Defense by 25%+Knockback to one enemy)[1]
[Passive](While attacking, Hissatsu Gauge accumulation is increased by 
25%)
[Passive](If HP is below 30%, Attack, Defense and Hissatsu Gauge 
accumulation are increased)[1]

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Sudare Yoitsuki

Notes:

[1] These moves/skills are available on Episode 14.

Level Up Moves
Level 14: [Passive Skill] Increases EXP Point accumulation by 10%
Level 16: [Active Skill] Random Stat Boost to self
Level 19: [Passive Skill] Samurai Soul (If HP is below 30%, Defense is 
increased by 20%)
Level 20: Hozutsu Gaeshi (Long Range Offensive Counter) 2AP 30SP
Level 21: [Active Skill] Increases Attack by 25% to self
Level 24: [Active Skill] AP+10 once per Phase to self
Level 28: Kuzushi Oozutsu (Short Range Move and replaces Kazanui ->+O)
Level 35: Sudare Yoitsuki->Kuzushi Oozutsu (Short Range Hissatsu Waza 
and replaces Sudare Yoitsuki /\)


----------
Horii Taizou
Seiyuu: Toshio Furukawa
First Seen: Episode 21
Starting Level: 20
First Attack Move (Short): P-3 B-Mode Rapid
Game Originated: Dig Dug (Namco)
----------

Short Range Moves

O     P-3 B-Mode Rapid
->+O  P-3 P-Mode 02
<-+O  P-3 B-Mode 02
d+O   P-3 B-Mode Fire Pillar
u+O   Iwaseki Otoshi

Counter Skills
Short Range
Iwaseki Otoshi 2AP 30SP

Skills
[Active](Random Stat Boost to self)
[Active](Restores HP+Invisibility to self)
[Active](Increases Attack by 25% to self)
[Active](Find randoms items on Map)
[Passive](Random Stat Boost during his turn)
[Passive](If Move command is not used first after encountering an 
enemy, you will get a 2nd chance to use the Move command again and the 
End Turn command costs 0AP)
[Passive](If HP is below 30%, Attack, Defense and Hissatsu Gauge 
accumation are increased)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Dig Dug Special

Level Up Moves
Level 30: Iwaseki Otoshi (Long Range Offensive Counter) 2AP 30SP


----------
Judas
Seiyuu: Midorikawa Hikaru
First Seen: Episode 26
Joins At: Episode 34 (Level 38)
First Attack Move (Short): Gessenkohou
Multiple Assault: Swordian Master (with Stan Aileron&Rutee Kartret)
Game Originated: Tales of Destiny 2 (Namco)
----------

Short Range Moves

O     Sourengeki
->+O  Gessenkohou
<-+O  Senretsu Kokousen
d+O   Koga Hazan
u+O   Koga Hazan

Counter Skills
Short Range
Gessenkou 2AP 30SP

Skills
[Active]Spirits Blaster (Increases Branch to one ally)
[Active]Pikohan (Increases Stun Gauge+Knockback to one enemy)
[Active](AP+10 once per Phase to self)
[Active](Restores HP+Invisibility to self)
[Active]Dengeki Tiara (Induces Poison to one enemy)
[Active]Holy Symbol (Restores HP to one ally)
[Passive](If HP is below 30%, Attack is increased by 20%)
[Passive](If HP is below 30%, Hissatsu Gauge accumulation is increased 
by 25%)
[Passive](Each hit you take from the enemy is restored by 5%MP)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Marian

Level Up Moves
Level 44: Houryuu Zankouken (Short Range Move and replaces Koga Hazan 
d+O)

Facts:

1. Judas is actually Leon Magnus from the first Tales of Destiny and he 
wields the Earth Swordian Chaltier.


----------
Kasugano Sakura&Kanzuki Karin
Seiyuu(s): Miho Yamada (Karin)
           Sasamoto Yuuko (Sakura)
First Seen: Episode 1
Starting Level: 2
Rejoins at: Episode 3
First Attack Move: Houshou (Karin)
Multiple Assault: Shinkuu Hadouken&Kanzuki-ryuu Kououken
Game(s) Originated: Street Fighter Zero (Sakura) [Capcom]
                    Street Fighter Zero 3 (Karin) [Capcom]
----------

Short Range Moves

O     Gurenken      (Karin)
->+O  Shunpuukyaku  (Sakura)
<-+O  Shunpuukyaku  (Sakura)
d+O   Ressenha      (Karin)
u+O   Shououken     (Sakura)

Skills
[Active]Tea Time (Restores HP+Stun Gauge Down to self)
[Active]Kanzuki-ryuu Houkou Jutsu (Increases Movement to self)
[Passive]Kimagure Ojou-sama (Random Stat Boost during their turn)
[Passive](Increases EXP Point accumulation by 10%)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Kanzuki-ryuu Shinbikaibyaku (Karin)

Level Up Moves
Level 6: Yasha Gaeshi (Short Range Offensive Counter) 2AP 30SP
Level 7: [Active Skill] Increases Branch to self
Level 10: Guren Chouchuu (Short Range Move and replaces Gurenken O)
Level 11: [Passive Skill] While defending, Hissatsu Gauge accumulation 
is increased by 25%
Level 14: Kanzuki-ryuu Shinbikaibyaku&Haru Ichiban (Short Range 
Hissatsu Waza and replaces Kanzuki-ryuu Shinbikaibyaku /\)
Level 17: [Active Skill] Houshou (Increases Stun Gauge+Knockback to one 
enemy)
Level 20: Shinkuu Hadouken&Kanzuki-ryuu Kououken (Single Unit Multiple 
Assault)
          Soukuu Hadouken (Long Range Suicidal Counter...when I mean 
Suicidal, you will take full damage) 2AP 30SP
Level 22: [Active Skill] AP-1+SP-30 to one enemy
Level 24: Arakuma Inashi (Short Range Move and replaces Shunpuukyaku <-
+O)
Level 27: Shunpuurenkyaku (Short Range Move and replaces Shunpuukyaku -
>+O)
Level ??: [Passive Skill] Sakura Ganbaru (If HP is below 30%, attacking 
at the enemy restores 5%MP per hit)


----------
Kazama Jin
Seiyuu: Isshin Chiba
First Seen: Prologue 5
Starting Level: 3
Rejoins at: Episode 5
First Attack Move (Short): Tobi Nidangeri
Multiple Assault: Pachiki Aisen (with Mishima Heihachi)
Game Originated: Tekken Series (Namco)
----------

Short Range Moves

O     Kazama-ryuu Gorengeki
->+O  Rasetsumon: Ni
<-+O  Rasetsumon: Ichi
d+O   Doumawashi Kaitengeri
u+O   Migimawashizuki

Skills
[Active](Restores HP+Stun Gauge Down to self)
[Active](Increases Movement to self)
[Passive](Defense and Hissatsu Waza Gauge are increased by 25%)
[Passive](If HP is below 30%, Attack, Defense and Hissatsu Gauge 
accumulation are increased)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Shinkuu Hachirengeki

Level Up Moves
Level 7: Seiken Nidan Tsuki (Short Range Move and replaces Rasetsumon: 
Ichi <-+O)
Level 9: [Active Skill] Increases Defense by 25% to self
Level 10: [Passive Skill] If HP is below 30%, Stun Gauge is decreased 
while defending
Level 15: [Active Skill] Receives 15-25 SP to self
Level 16: Shinkuu Migimawashizuki (Short Range Move and replaces 
Migimawashizuki u+O)
Level 17: [Active Skill] Increases Stun Gauge+Knockback to one enemy
Level 20: Sanchin Dachi->Shinkuu Hachirengeki (Short Range Offensive 
Counter) 2AP 30SP
Level 31: Shinkuu Hachirengeki->Jikitsuki (Short Range Hissatsu Waza 
and replaces Shinkuu Hachirengeki /\)


----------
Ken Masters
Seiyuu: Iwanaga Tetsuya
First Seen: Prologue 5
Starting Level: 2
Rejoins at: Episode 4
            Episode 9 (Level 10)
First Attack Move (Short): Target Combo
First Attack Move (Long):  Hadouken
Multiple Assault(s): Souryuuken (with Ryu)
                     Seigi to Yuuki 3 Platon (with Ryu and Shimazu 
Hideo&Minazuki Kyouko)
Game Originated: Street Fighter Series (Capcom)
----------

Short Range Moves            Long Range Moves

O     Target Combo           O    Hadouken
->+O  Tatsumaki Senpuukyaku  ->+O    "
<-+O  Ichimonjigeri->        <-+O    "
          Kawamarigeri
d+O   Shoryuuken             d+O     "
u+O   Shoryuuken             u+O     "

Skills
[Active](Restores HP+Stun Gauge Down to self)
[Active]Kiai Issen (Receives 15-25 SP to self)
[Active](Increases Branch to self)[1]
[Passive](If HP is below 30%, Defense is increased)
[Passive](If HP is below 30%, Hissatsu Gauge accumulation is increased)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Shinryuuken

Notes:

[1] This Skill is available on Episode 10.

Level Up Moves
Level 5: [Active Skill] Increases Movement to self
Level 14: Inazuma Kakatowari (Short Range Move and replaces 
Ichimonjigeri->Kawamarigeri <-+O)
          [Passive Skill] Random Stat Boost at the beginning of his 
turn
Level 16: Zero Counter Shouryuuken (Short Range Offensive Counter) 2AP 
30SP
Level 18: [Active Skill] Chouhatsu (Decreases Branch by 1+Decreases 
Movement to one enemy)
Level 20: Hadou Burst (Long Range Hissatsu Waza)
Level 22: [Passive Skill] Restores 5%MP at the beginning of his turn
Level 23: Shoryuuken (Kyou) [Short Range Move and replaces Shoryuuken 
u+O]
Level 31: Shippu Jinraikyaku (Short Range Move and replaces Tatsumaki 
Senpuukyaku ->+O)


----------
King&Felicia
Seiyuu: Araki Kae (Felicia)
First Seen: Episode 1
Starting Level: 2
First Attack Move: Rolling Scratch (Felicia)
Multiple Assault: W (Double) Shining Wizard
                  Please Help Me (with Armor King)
Game(s) Originated: Tekken Series (King) [Namco]
                    Vampire Series (Felicia) [Capcom]
----------

Short Range Moves

O     Chain Combo     (Felicia)
->+O  Dragon Screw    (King)
<-+O  Brutal Cyclone  (King)
d+O   Power Bomb      (King)
u+O   Rolling Buckler (Felicia)

Skills
[Active]Gloomy Lick (Restores HP+Stun Gauge Down to self)
[Passive]Lucha Doll (If HP is below 30%, Attack is increased)
[Passive](If HP is below 30%, Defense is increased)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Wonderful Mexican Combo (King)

Level Up Moves
Level 5: [Active Skill] Mood Maker (All parameters are increased to all 
allies)
Level 8: Jaguar Impact (Short Range Move and replaces Brutal Cyclone <-
+O)
Level 10: [Passive Skill] If HP is below 30%, Attack, Defense and 
Hissatsu Gauge accumulation are increased
Level 12: [Active Skill] EX Charge (Receives 15-25 SP to self)
Level 13: [Active Skill] Guard Kuzushi (Decreases Defense by 
25%+Knockback to one enemy)
Level 18: [Active Skill] Sand Splash (Increases Stun Gauge+Knockback to 
one enemy)
Level 20: W Shining Wizard (Single Unit Multiple Assasult)
Level 23: [Passive Skill] Each hit you take from the enemy restores 
5%MP
Level 24: Giant Swing (Short Range Move and replaces Power Bomb d+O)
Level 31: Wonderful Mexican Combo->Dancing Flash (Short Range Hissatsu 
Waza and replaces Wonderful Mexican Combo /\)


----------
Klonoa&Gantz
Seiyuu(s): Kumiko Watanabe (Klonoa)
           Takahiro Sakurai (Gantz)
First Seen: Prologue 2
Starting Level: 2
Temporarily joins at: Episode 6 (Level 6)
Joins at: Episode 7
First Attack Move (Short): Kaze no Ring (Klonoa)
First Attack Move (Long):  Machine Gun (Gantz)
Multiple Assault: Dead Heat Throttle (with Tobi Masuyo&Tengenji Hiromi)
Game Originated: Klonoa Heroes (Namco)
----------

Short Range Moves (Klonoa)  Long Range Moves (Gantz)

O     Kaze no Ring          O    Machine Gun
->+O  Wind Sword            ->+O Fire Shot
<-+O  Wind Sword            <-+O Fire Shot
d+O   Beam Gnome            d+O  Bazooka
u+O   Beam Gnome            u+O  Bazooka

Skills
[Active]Sokuseki Ramen (Restores HP+Stun Gauge Down to self)
[Active]Mood Maker (All parameters are increased to all allies)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range (Klonoa)        Long Range (Gantz)
/\    Thunder Hurricane     /\   Shinigami Fire

Level Up Moves
Level 7: Hammer (Short Range Move and replaces Beam Gnome u+O)
         [Passive Skill] Hammer (While opening items in the field, it 
costs 0AP)
Level 8: [Active Skill] Full Throttle (Increases Movement to self)
Level 10: Jump Kaihou (Short Range Evasive Counter) 1AP 10SP
Level 11: Missile Pod (Long Range Move and replaces Bazooka u+O)
          [Passive] Max Turn (If Move command is not used first after 
encountering an enemy, you will get a 2nd chance to use the Move 
command again and the End Turn command costs 0AP)
Level 13: [Active Skill] Baru no Ougi (Receives 15-25 SP to self)
Level 14: Boomerang (Short Range Move and replaces Wind Sword ->+O)
Level 18: [Active Skill] Increases Attack by 25% to self
Level 19: [Passive Skill] Maneki Muu (Increases Money accumulation by 
10%)
Level 23: Beam Gnome (Long Range Defensive Counter) 1AP 10SP
Level 27: Laser (Long Range Move and replaces Fire Shot <-+O)
Level 31: Shinigami Rush (Long Range Hissatsu Waza and replaces 
Shinigami Fire /\)


----------
KOS-MOS
Seiyuu: Mariko Suzuki
First Seen: Prologue 1
Starting Level: 2
First Attack Move (Short): R-BLADE
Multiple Assault: DUO BUSTER (with Shion&M.O.M.O.)
Game Originated: Xenosaga Episode I: Chikara he no Ishi (Namco)
----------

Short Range Moves

O     R-BLADE
->+O  F-GSHOT
<-+O  R-DRILL
d+O   S-SAULT
u+O   S-SAULT

Skills
[Active](HP Restore+Stun Gauge Down to self)
[Special Passive]Hilbert Effect (If the Gnosis are present in the 
field, Attack is increased by 25%)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    X-BUSTER

Level Up Moves
Level 3: F-MSHOT (Long Range Offensive Counter) 2AP 30SP
Level 4: [Passive Skill] If HP is below 30%, Hissatsu Gauge 
accumulation is increased by 25% while attacking
Level 6: S-CHAIN (Decreases Defense by 25%+Decreases Movement to one 
enemy)
Level 8: R-DRILL (Kyou) [Short Range Move and replaces R-DRILL <-+O]
Level 10: [Passive Skill] Increases EXP Point accumulation by 10%
Level 12: [Active Skill] Down Force (Decreases Attack by 25%+Decreases 
Branch by 1 to one enemy)
Level 15: [Active Skill] Mode A7 (Increases Attack by 25% to self)
Level 16: D-S-SAULT (Short Range Move and replaces S-SAULT u+O)
Level 23: DRAGON TOOTH (Short Range Move and replaces S-SAULT d+O)
          [Passive Skill] Attacking at the enemy restores 5%MP per hit
Level 26: [Active Skill] Boost (AP+10 once per Phase to self)
Level 31: F-GSHOT (Kyou) [Short Range Move and replaces F-GSHOT ->+O]


----------
Kurino Sandra&Sabinu
Seiyuu(s): Yuji Ueda (Kurino)
           Ayako Kawasumi (Sabinu)
First Seen: Prologue 2
Starting Level: 5
Rejoins at: Episode 7 (Level 7)
First Attack Move (Short): Kabutowari (Kurino)
Multiple Assault: Megami Kourin (with Valkyrie)
Game Originated: Valkyrie no Bouken (Namco)
----------

Short Range Moves

O     Mitsumata Yari: Daikaiten (Kurino)
->+O  Mitsumata Yari: Daikaiten (Kurino)
<-+O  Doku no Yari: Renzoku Giri(Sabinu)
d+O   Kirimomi Attack           (Kurino)
u+O   Tatsumaki no Jutsu        (Kurino)

Counter Skills
Long Range
Sabinu Jump (Sabinu) 1AP 10SP

Skills
[Active]Power Tent (Restores HP+Invisibility to self)
[Active](Increases Defense by 25% to one ally)
[Passive](If HP is below 30%, Attack is increased by 20%)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Big no Jutsu

Level Up Moves
Level 7: Doku no Yari: Renzoku Giri (Kyou) [Short Range Move and 
replaces Doku no Yari <-+O]
Level 10: [Passive Skill] Kirimomi Attack (If Move command is not used 
first after encountering an enemy, you will get a 2nd chance to use the 
Move command again and the End Turn command costs 0AP)
Level 14: Fireball (Short Range Move and replaces Mitsumata Yari: 
Daikaiten ->+O)
          [Active Skill] Kasumetori (Increases Money accumulation by 
10%)
Level 17: [Active Skill] Induces Poison+Knockback to one enemy
Level 20: Kabutowari (Short Range Offensive Counter) 2AP 30SP
          [Passive Skill] Restores 5%MP at the beginning of their turn
Level 27: Kirimomi Attack (Kyou) [Short Range Move and replaces 
Kirimomi Attack d+O]


----------
Lei Lei&Fong Ling
Seiyuu(s): Michiko Neya (Lei Lei)
           Araki Kae (Fong Ling)
First Seen: Prologue 5
Starting Level: 2
Rejoins at: Episode 2
First Attack Move (Short): Chain Combo (Lei Lei)
First Attack Move (Long):  Ankihou (Lei Lei)
Multiple Assault: Issei Shageki (with Bruce McGyvern&Regina)
Game(s) Originated: Vampire Hunter (Lei Lei) [Capcom]
                    Biohazard: Dead Aim (Fong Ling) [Capcom]
----------

Short Range Moves            Long Range Moves

O     Somersault Kick        O    Silencer Handgun (Fong Ling)
->+O  Henkyouki  (Lei Lei)   ->+O Ankihou          (Lei Lei)
<-+O  Senpubuu   (Lei Lei)   <-+O Assault Rifle    (Fong Ling)
d+O   Shuryuudan (Fong Ling) d+O  EX Ankihou       (Lei Lei)
u+O   Shuryuudan (Fong Ling) u+O  EX Ankihou       (Lei Lei)

Skills
[Active]First Aid Spray Throw (Restores HP to one ally)
[Passive](If HP is below 30%, Defense is increased by 20%)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Tenraiha (Lei Lei)

Level Up Moves
Level 5: GC Henkyouki (Short Range Offensive Counter) 2AP 30SP
Level 7: Ankihou (Kyou) [Long Range Move and replaces Ankihou ->+O]
Level 10: [Passive Skill] Item Get Bonus
Level 11: EX Henkyouki (Short Range Move and replaces Henkyouki ->+O]
Level 12: [Active Skill] Random Stat Boost to self
Level 14: [Passive Skill] Kuuchuu Dash (If Move command is not used 
first after encountering an enemy, you will get a 2nd chance to use the 
Move command again and the End Turn command costs 0AP)
Level 16: Chuukadan (Long Range Move and replaces EX Ankihou u+O)
Level 18: [Active Skill] Increases Attack by 25% to self
Level 20: Silencer Handgun (Long Range Offensive Counter) 2AP 30SP
          [Active Skill] Stun Gauge Up+Knockback to one enemy
Level 23: Chireitou (Short Range Move and replaces Shuryuudan u+O)


----------
Mike Haggar
Seiyuu: Tesshou Genda
First Seen: Episode 24
Starting Level: 24
First Attack Move (Short): Hammer Combo
Multiple Assault: Double Lariat
Game Originated: Final Fight (Capcom)
----------

Short Range Moves

O     Hammer Combo
->+O  Pile Driver
<-+O  Double Lariat
d+O   Flying Body Drop
u+O   Drop Kick

Skills
[Active](Restores HP+Stun Gauge Down to self)
[Active](Receives 15-25 SP to self)
[Active]Macho Pose (Attack is increased by 25% to self)
[Active]S Haggar Press (Stun Gauge Up+Knockback to one enemy)
[Active]Mike Appeal (AP-1 to one enemy)
[Passive](While attacking, Hissatsu Gauge accumulation is increased by 
25%)
[Passive](If HP is below 30%, Defense is increased by 20%)
[Passive](If HP is below 30%, Stun Gauge accumulation is decreased 
while defending)
[Passive]American Pro Wres (While attacking, Stun Gauge accumulation is 
increased by 25%)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Muscle Bomber

Level Up Moves
Level 30: Angry Hammer (Short Range Move and replaces Hammer Combo O)
Level 41: Screw Pile Driver (Short Range Move and replaces Pile Driver 
->+O)


----------
Mishima Heihachi
Seiyuu: Daisuke Gouri
First Seen: Episode 23
Starting Level: 23
Joins at: Episode 27
First Attack Move (Short): Kikoukugoshouha
Multiple Assault: Pachiki Aisen (with Kazama Jin)
Game Originated: Tekken Series (Namco)
----------

Short Range Moves

O     Senkou Rekken
->+O  Musou Renken
<-+O  Kawarawari Soushou
d+O   Narakubarai
u+O   Fuujinken

Skills
[Active](Restores HP+Stun Gauge Down to self)
[Active](Increases Movement to self)
[Active](Increases Attack by 25% to self)
[Active]Kongouheki no Kamae (Increases Defense by 25% to self)
[Active](Decreases Defense by 25%+Decreases Movement to one enemy)
[Passive](While attacking, Hissatsu Gauge accumulation is increased by 
25%)
[Passive]Tekken (Opening Chests costs 0AP)
[Passive]Kageashi (If Move command is not used first after encountering 
an enemy, you will get a 2nd chance to use the Move command again and 
the End Turn command costs 0AP)
[Passive](Restores 5%MP at the beginning of his turn)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    10 Rendan->Onigawara

Notes:

1. On Episode 27, both of them will learn a new MA called Pachiki 
Aisen.

Level Up Moves
Level 23: Kageashi (Long Range Evasive Counter) 1AP 10SP
Level 31: Kawarawari Soushou (Short Range Move and upgrades Kawarawari 
Soushou <-+O)
Level 35: Kongouheki no Kamae (Short Range Offensive Counter) 2AP 30SP
Level 38: Narakubarai Raijinken (Short Range Move and replaces 
Narakubarai d+O) 
Level 44: Saisoku Fuujinken (Short Range Move and replaces Fuujinken 
u+O)


----------
Morrigan Aensland
Seiyuu(s): Jinguji Yayoi (Morrigan)
           Yuka Imai (Lilith)
First Seen: Prologue 4 (Morrigan)
            Episode 17 (Lilith)
Starting Level: 9
Temporarily joins at: Episode 8 (Level 12)
Joins at: Episode 10
First Attack Move (Short): Ogre Zoom Wire (Morrigan)
Multiple Assault: Midnight Festival (with Demitri Maximoff)
Game Originated: Vampire Series (Capcom)
----------

Short Range Moves

O     Chain Combo
->+O  Parasite Roll (changes to Merry Turn)[1]
<-+O  Soul Fist (changes to Soul Flash)[1]
d+O   Shadow Blade
u+O   Shadow Blade (changes to Shining Blade)[1]

Skills
[Active](Decreases Attack+Defense by 50% to one enemy)
[Active](Receives 15-25 SP to one ally)[1]
[Active](AP+10 once per Phase to one ally except self)[1]
[Passive](Random Stat Boost at the beginning of their turn)

Notes:

[1] These Skills/Moves can be only acquired after Lilith joins the 
party on Episode 26 (make sure she is the only one remaining in the 
field).

Level Up Moves
Level 13: Valkyrie Turn (Long Range Offensive Counter) 2AP 30SP
          [Passive Skill] Shell Kick (If Move command is not used first 
after encountering an enemy, you will get a 2nd chance to use the Move 
command again and the End Turn command costs 0AP)
Level 15: [Active Skill] Receives 15-25 SP to one ally
Level 17: [Passive Skill] While defending, Hissatsu Gauge accumulation 
is increased by 25%
Level 18: [Active Skill] Drains 30%MP to one enemy
Level 23: GC Shadow Blade (Short Range Offensive Counter) 2AP 30SP
Level 31: EX Shadow Blade (Short Range Move and replaces Shadow Blade 
d+O)
Level 34: Splendor Love (Short Range Offensive Counter) 2AP 30SP


----------
Namushi Chou Senshi 1P&2P
Seiyuu(s): Akio Ohtsuka (1P)
           Tesshou Genda (2P)
First Seen: Episode 20
Starting Level: 20
First Attack Move (Long): Machine Gun
Multiple Assault: Ze-Tai-Ga-Tai (with Sylphy)
Game Originated: Lost World (Capcom)
----------

Long Range Moves

O    Auto Vulcan
->+O Shotgun     (1P)
<-+O Shotgun     (1P)
d+O  Napalm      (2P)
u+O  Napalm      (2P)

Counter Skills
Short Range
Hikou Kaihou (1P) 1AP 10SP

Skills
[Active]Life Pack (Restores HP+Stun Gauge Doen to self)
[Active]Hishouseki (Increases Movement to self)
[Active]Protector (Increases Defense by 25% to self)
[Active]Aura Stone (Receives 15-25 SP to one ally)
[Active]Booster (Increases Attack by 25% to self)
[Passive](If HP is below 30%, Stun Gauge accumulation is decreased 
while defending)
[Passive](Restores 10%HP at the beginning of their turn)
[Passive](While defending, Hissatsu Gauge accumulation is increased by 
25%)

Hissatsu Waza (Hissatsu Gauge must be Full)
Long Range
/\   Hyper Dyne Sidearm

Level Up Moves
Level 21: [Passive Skill] Chou Senshi no Aura (If HP is below 30%, each 
hit you take from the enemy restores 5%MP)
Level 23: [Active Skill] Booster (Increases Attack by 25%)
Level 27: Mega Crash (Long Range Counter) 2AP 30SP
Level 30: M.B.L. (Long Range Move and replaces Shotgun <-+O)
Level 41: Homing Laser (Long Range Move and replaces Napalm u+O)


----------
Rock Volnutt&Roll Caskett
Seiyuu(s): Tanaka Mayumi (Rock)
           Keiko Yokozawa (Roll)
First Seen: Episode 21
Starting Level: 20
First Attack Move (Long): Rock Buster (Rock)
Game Originated: Rockman Dash! (Capcom)
----------

Long Range Moves

O    Rock Buster     (Rock)
->+O Machine Gun Arm (Rock)
<-+O Machine Gun Arm (Rock)
d+O  Buster Cannon   (Rock)
u+O  Buster Cannon   (Rock)

Counter Skills
Long Range
Shield Arm (Rock) 1AP 10SP

Skills
[Active](Restores HP+Stun Gauge Down to self)
[Active]Dig Out (Find random items on the field)
[Active]Snipe Unit (Increases Branch to self)
[Passive](Increases EXP Point accumulation by 10%)
[Passive]Drill Arm (While opening items on the field, it costs 0AP)
[Passive]Vacuum Arm (Increases Money accumulation by 10%)
[Passive]Roller Dash (If Move command is not used first after 
encountering an enemy, you will get a 2nd chance to use the Move 
command again and the End Turn command costs 0AP)

Hissatsu Waza (Hissatsu Gauge must be Full)
Long Range
/\   Shining Laser (Rock)

Level Up Moves
Level 21: [Active Skill] Item Get
Level 22: [Active Skill] Third Armor (Increases Defense by 25% to self)
Level 24: Hyper Shell (Long Range Move and replaces Buster Cannon d+O)
          Crash Bomb (Long Range Move and replaces Rock Buster O)
          [Active Skill] Roll's Maintenance (AP+10 once per Phase to 
self)
Level 30: Homing Missile (Long Range Move and replaces Machine Gun Arm 
->+O)


----------
Rose
Seiyuu: Michiko Neya
First Seen: Episode 16
Joins at: Episode 29 (Level 27)
First Attack Move (Short): Soul Spiral
Game Originated: Street Fighter Zero (Capcom)
----------

Short Range Moves

O     Soul Spiral
->+O  Tarot Card
<-+O  Soul Spark
d+O   Soul Reflect
u+O   Soul Throw

Counter Skills
Long Range
Soul Reflect 2AP 30SP

Skills
[Active]Temperance (Restores HP to one ally)
[Active]Magician (Random Stat Boost to one ally)
[Active]Strength (Increases Attack by 25% to one ally)
[Active]Chariot (Receives 15-25 SP to one ally)
[Active]Judgement (Restores HP to all allies)
[Active]World (AP+10 to one ally once per Phase)
[Active]Soul Drain (Drains 30%MP to one enemy)
[Passive]Tarot Reading (Random Stat Boost at the beginning of her turn)
[Passive]Soul Spiral (If Move command is not used first after 
encountering an enemy, you will get a 2nd chance to use the Move 
command again and the End Turn command costs 0AP)
[Passive](Hissatsu Gauge accumulation is increased by 25%)
[Passive]Mysterious (If HP is below 30%, each hit you take from the 
enemy is restored by 5%MP)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Aura Soul Spark Level 3

Level Up Moves
Level 32: Aura Soul Spark Level 1 (Short Range Move and replaces Soul 
Spark <-+O)
Level 38: Aura Soul Throw Level 1 (Short Range Move and replaces Soul 
Throw u+O)


----------
Ryu
Seiyuu: Morikawa Toshiyuki
First Seen: Prologue 5
Starting Level: 2
Rejoins at: Episode 4
            Episode 9 (Level 10)
            Episode 29 (Level 28)
First Attack Move (Short): Chain Combo
First Attack Move (Long):  Hadouken
Multiple Assault(s): Souryuuken (with Ken Masters)
                     Seigi to Yuuki 3 Platon (with Ken Masters and 
Shimazu Hideo&Minazuki Kyouko)
Game Originated: Street Fighter Series (Capcom)
----------

Short Range Moves            Long Range Moves

O     Target Combo           O    Hadouken
->+O  Tatsumaki Senpuukyaku  ->+O Shakunetsu Hadouken
<-+O  Tatsumaki Senpuukyaku  <-+O Shakunetsu Hadouken
d+O   Mizoochi Kudaki        d+O  Hadouken
u+O   Shouryuuken            u+O  Hadouken

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range                  Long Range
/\    Shinkuu Tatsumaki      /\   Shinkuu Hadouken
        Senpuukyaku

Skills
[Active](Heals HP+Stun Gauge Down to self)
[Active](Increases Branch to self)[1]
[Active](Defense is increased by 25% to self)[1]

Notes:

[1] These Skills are available on Episode 10.

1. In Episode 24, Ryu will turn into Satsu no Hadou Kiwameta ni Ryu (or 
Satsu no Ryu for short) and uses Shungokusatsu on Camuz and he will 
leave if you defeat Gouki (Ryu will also leave the party) but he will 
rejoin you on Episode 29.
2. In Episode 29, defeat Gouki instead of Satsu no Ryu and from that 
way, he'll turn back to normal and rejoins you. He has 2 new Short and 
Long Range Moves: Shinkuu Tatsumaki Senpuukyaku (transferred to ->+O 
Tatsumaki Senpuukyaku) and his new Short Range Hissatsu Waza Shin 
Shouryuuken.

Level Up Moves
Level 14: Blocking->Shouryuuken (Short Range Offensive Counter) 2AP 
30SP
Level 15: [Passive Skill] Increases EXP Point accumulation by 10%
Level 16: Joudan Sokutou Geri (Short Range Move and replaces Tatsumaki 
Senpuukyaku <-+O)
Level 18: [Active Skill] Denjin Hadouken (Increases Stun 
Gauge+Knockback to one enemy)
Level 20: [Passive Skill] Kokoro no Chikara (If HP is below 30%, Attack 
is increased by 25%)
Level 22: [Passive Skill] Kaze no Kobushi (reduces MP cost by 80%)
Level 27: Denjin Hadouken (Long Range Move and replaces Hadouken u/d+O)


----------
Shimazu Hideo&Minazuki Kyouko
Seiyuu(s): Mizutori Tetsuo (Hideo)
           Mitsuishi Kotono (Kyouko)
First Seen: Episode 3
Rejoins at: Episode 4
Starting Level: 3
First Attack Move (Short): Shin'enkyaku (Hideo)
Multiple Assault: Seigi to Yuuki 3 Platon (with Ryu and Ken Masters)
Game Originated: Shiritsu Justice Gakuen Series (Capcom)
----------

Short Range Moves

O     Shusseki Kakunin(Kyouko)
->+O  Kaishin         (Kyouko)
<-+O  Kaishin         (Kyouko)
d+O   Taikuu Seihaken (Hideo)
u+O   Jichoukuken     (Hideo)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Shimazu-ryuu Souryuu Seihaken

Notes:

1. They will now have their MA called "Seigi to Yuuki 3 Platon" (with 
Ryu and Ken Masters) after recruiting Ryu on Episode 29.

Level Up Moves
Level 7: [Passive Skill] Restores 10%HP at the beginning of their turn
Level 8: Raieishuu (Short Range Move and replaces Kaishin ->+O)
Level 10: [Active Skill] Increases Branch to one ally
Level 13: [Passive Skill] If HP is below 30%, Attack, Defense and 
Hissatsu Gauge accumulation are increased
Level 14: Shimazu-ryuu Seihaken (Short Range Move and replaces Taikuu 
Seihaken d+O)
Level 17: [Active Skill] Decreases Attack+Defense by 50% to one enemy
Level 20: Konjou Counter Shimazu-ryuu Seihaken (Long Range Offensive 
Counter) 2AP 30SP
Level 27: Shimazu-ryuu Shin Jichoukuken (Short Range Move and replaces 
Jichoukuken d+O)
Level 31: Shimazu-ryuu Souryuu Seihaken (Kyou) [Short Range Hissatsu 
Waza and replaces Shimazu-ryuu Souryuu Seihaken /\]
Level ??: Katayoku no Kamae (Short Range Offensive Counter) 2AP 30SP


----------
Shion Uzuki&M.O.M.O.
Seiyuu(s): Maeda Ai (Shion)
           Shishidou Rumi (M.O.M.O.)
First Seen: Prologue 1
Starting Level: 1
First Attack Move (Short): Puchi Meteo (M.O.M.O.)
First Attack Move (Long):  Lightning Bell (M.O.M.O.)
Multiple Assault: DUO BUSTER (with KOS-MOS)
Game Originated: Xenosaga Episode I: Chikara he no Ishi (Namco)
----------

Short Range Moves            Long Range Moves

O     2 Beat Rod (M.O.M.O.)  O    Cracker      (Shion)
->+O  Slot Shoot (Shion)     ->+O Compound Bow (M.O.M.O.)
<-+O  Slot Shoot (Shion)     <-+O Compound Bow (M.O.M.O.)
d+O   Electro Geyser (Shion) d+O  Bomb         (Shion)
u+O   Wind Mixer (M.O.M.O.)  u+O  Cracker      (Shion)

Skills
[Active]Medica (Restores HP to one ally)
[Active]Star Action (Increases Branch to one ally)[2]
[Active]Rare Hunter (Steals an item to one enemy)[3]
[Special Passive]Hilbert Effect (If the Gnosis are present in the 
field, Attack is increased by 25%)
[Passive]Star Wind (If HP is below 30%, 5%MP is restored at the 
beginning of their turn)[3]

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Spell Blade (Shion)
/\    Spell Blade and Star Bell[1]

Notes:

[1] This Move will be automatically obtained (replaces from Spell 
Blade) during their conversation in Getzelshaft with M.O.M.O. in her 
Starlight costume and KOS-MOS having a......Neko Mimi!? O__O (BTW, KOS-
MOS had an OS Bug on Xenosaga Freaks either on Shion's/KOS-MOS'/Allen's 
Route and that's why she had those...)
[2] This can be also obtained automatically during their conversation 
in Getzelshaft.
[3] This will be learned automatically after stopping Devil Kazuya and 
escapes at Episode 23 (Star Wind is Passive while Rare Hunter is 
Active).

1. On Episode 25, Shion will learn her Inazuma Blow (Short Range Move 
and replaces <-+O Slot Shoot) after she uses it on the real Wayahime 
(make sure the real Wayahime is the one remaining in the field).

Level Up Moves
Level 3: [Passive Skill] While attacking, Stun Gauge is increased by 
25%
Level 5: Knock the Door (Long Range Offensive Counter) 2AP 30SP
Level 8: Miracle Star (Long Range Move and replaces Bomb d+O)
Level 11: Spell Ray (Long Range Move and replaces Compound Bow ->+O)
Level 13: Queen's Kiss (Drains 30%MP to one enemy.....the good part is 
that it has an image of Shion while using this Skill!)
Level 14: Slot Shoot (Kyou) [Short Range Move and replaces Slot Shoot -
>+O]
          [Passive Skill] Dark Rod (While attacking, Item Get Bonus is 
increased)
Level 15: [Active Skill] Sheep Beam (Increases Stun Gauge+Knockback to 
one enemy)
Level 19: Dark Rod (Short Range Move and replaces 2 Beat Rod O)
Level 20: [Active Skill] Medica All (Restores HP to all allies)
Level 27: Electro Geyser (Kyou) [Short Range Move and replaces Electro 
Geyser d+O]


----------
Stan Aileron&Rutee Kartret
Seiyuu(s): Seki Tomokazu (Stan)
           Yuka Imai (Rutee)
First Seen: Prologue 2
Starting Level: 2
Rejoins at: Episode 19 (Level 20)
First Attack Move (Short): Koga Hazan (Stan)
Multiple Assault: Swordian Master (with Judas)
Game Originated: Tales of Destiny (Namco)
---------

Short Range Moves

O     Snipe Roar    (Rutee)
->+O  Shishi Senkou (Stan)
<-+O  Shishi Senkou (Stan)
d+O   Senkuu Reppa  (Stan)
u+O   Dankuuken     (Stan)

Counter Skills
Long Range
Gurenken (Stan) 2AP 30SP[1]

Skills
[Active]First Aid (Restores HP to one ally)
[Active]Nurse (Restores HP to all allies)[1]
[Active]Search Gald (Search Money on the field)
[Active]Robber Item (Steals an item to one enemy)[1]
[Active]Acid Rain (Decreases Defense by 30%+Decreases Hissatsu Gauge to 
one enemy)[1]
[Passive]Goutsukubari (Increases Money accumulation by 10%)
[Passive]Fight Symbol (If HP is below 30%, Attack is increased by 
20%)[1]

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Satsugeki Bukouken (Stan)

Notes:

[1] These move/skills are available on Episode 19.

Level Up Moves
Level 22: [Passive Skill] Fairy Ring (reduces MP cost by 80%)
Level 23: Dankuuken (Kyou) [Short Range Move and replaces u+O 
Dankuuken]
Level 24: Shikou Bakuenjin (Short Range Move and replaces <-+O Shishi 
Senkou)
          [Passive Skill] Mumbane (Each hit you take from the enemy 
restores 5%MP)
Level 31: Senkuu Reppa (Kyou) [Short Range Move and replaces d+O Senkuu 
Reppa)
Level 34: Bloody Rose (Short Range Moves and replaces ->+O Shishi 
Senkou)

Facts:

1. Stan wields the Fire Swordian Dymlos while Rutee wields the Water 
Swordian Atwight.


----------
Strider Hiryuu
Seiyuu: Kosuke Toriumi
First Seen: Episode 22
Starting Level: 20
First Attack Move (Short): Gram
Game Originated: Strider Hiryuu (Capcom)
----------

Short Range Moves

O     Cipher
->+O  Midare Kiri
<-+O  Gram
d+O   Cipher Plunge Slash
u+O   Cipher Upper Slash

Counter Skills
Short Range
Vajula 2AP 30SP

Skills
[Active](Restores HP+Invisibility to self)
[Active]Sliding Kougeki (Decreases Movement+Knockback to one enemy)
[Active]Legion (Poisons one enemy)
[Active](Increases Defense by 25% to self)
[Active](Increases Branch to self)
[Passive](If HP is below 30%, Attack, Defense and Hissatsu Gauge 
accumulation are increased)
[Passive](If HP is below 30%, Stun Gauge accumulation is decreased 
while defending)
[Passive](If Move command is not used first after encountering an 
enemy, you will get a 2nd chance to use the Move command again and the 
End Turn command costs 0AP)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Ragnarok

Level Up Moves
Level 21: [Active Skill] AP+10 once per Phase to self
Level 22: [Passive Skill] If HP is below 30%, MP cost is reduced by 80%
Level 23: Cipher (Kyou) [Short Range Move and replaces Cipher O]
Level 29: Vajula (Long Range Offensive Counter) 2AP 30SP
Level 31: Boost (Short Range Move and replaces Gram <-+O)
Level 38: Midare Kiri (Kyou) [Short Range Move and replaces Midare Kiri 
->+O]


----------
Sylphy
Seiyuu: Rie Tanaka
First Seen: Episode 13
Starting Level: 13
Temporarily joins at: Episode 20 (Level 19)
                      Episode 26 (Level 25)
                      Episode 27
Joins at: Episode 30
First Attack Move (Short): Gun Smoke
Multiple Assault: Ze-Tai-Ga-Tai (with Namushi Chou Senshi 1P&2P)
Game Originated: Lost World (Capcom)
----------

Short Range Moves

O     Black Dragon
->+O  Higemaru
<-+O  Higemaru
d+O   Trojan
u+O   Reverie Sword

Skills
[Active]Holstein (Restores HP to one ally)
[Active]Search Zenny (Search Money on the field)
[Active]Yashichi (Increases Branch to one ally...I thought it was 
Nanaya, dammit >.>)
[Active]Pow (Increases Attack to one ally)
[Passive]Goutsukubari (Increases Money accumulation by 10%)
[Passive]Magic Sword (Attacking at the enemy restores 5%MP per hit)
[Passive](If HP is below 30%, Attack, Defense and Hissatsu Gauge 
accumulation are increased)[1]

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Flash Combo

Notes:

[1] This skill is available on Episode 19.

Level Up Moves
Level 23: Wire Action (Long Range Evasive Counter) 1AP 10SP
Level 34: Road to Tiger (Short Range Move and replaces Higemaru <-+O)
          Blodia Punch (Short Range Offensive Counter) 2AP 30SP


----------
Taira no Kagekiyou&Tarosuke
Seiyuu(s): Okiayu Ryotaro (Kagekiyou)
           Takamoto Fujiko (Tarosuke)
First Seen: Prologue 3
Staring Level: 8
Rejoins at: Episode 11 (Level 13)
First Attack Move (Short): Shinkuuzan (Kagekiyou)
Multiple Assault: Tachimawari (with Heiishirou Mitsurugi)
Game(s) Originated: Genpei Toumaden (Kagekiyou) [Namco]
                    Shadow Land (Tarosuke) [Namco]
----------

Short Range Moves

O     Kiri->Tsuki  (Kagekiyou)
->+O  Monmotaro    (Tarosuke)
<-+O  Kiaidan      (Tarosuke)
d+O   Shinkuuzan   (Kagekiyou)
u+O   Shinkuuzan   (Kagekiyou)

Skill
[Active](Increases 15-25 SP to self)
[Active](Decreases Attack+Defense by 50% to one enemy)
[Active]Gonta and Toraji (Induces Poison to one enemy......sheesh, I 
thought it was Toraji and Haiji...)
[Active](Increases Movement to self)
[Passive](Restores 10%HP at the beginning of their turn)

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Hissatsu Senpuuken (Kagekiyou)

Notes:

1. In Episode 36, Kagekiyou will automatically learn Kusanagi no 
Tsurugi (Passive Skill that reduces MP cost by 80%) if an ally reaches 
the Soul Edge before Stage Phase 24.

Level Up Moves
Level 14: Kiri->Tsuki (Kyou) [Short Range Move and replaces Kiri->Tsuki 
O]
          [Active Skill] Search money on the field
Level 21: Monmotaro (Kyou) [Short Range Move and replaces Monmotaro -
>+O]
Level 22: [Passive Skill] If HP is below 30%, every damage you take is 
restored by 5%MP
Level 23: [Active Skill] AP+10 once per Phase
Level 25: Saikyou Kiaidan (Short Range Move and replaces Kiaidan <-+O)
Level 31: Hissatsu Senpuuken&Saikyou Kiaidan (Short Range Hissatsu Waza 
and replaces Hissatsu Senpuuken /\)


----------
Taki
Seiyuu(s): Takimoto Fujiko (Taki)
           Mariko Suzuki (Wayahime) 
First Seen: Prologue 2 (Taki)
            Episode 14 (Wayahime)
Starting Level: 2
Rejoins at: Episode 14 (Level 13)
Pairs Up with: Wayahime after Episode 25
First Attack Move (Short): Teppoukage (Taki)
Multiple Assault: Musou Battou
Game(s) Originated: Soul Calibur 2 (Taki) [Namco]
                    Bravoman (Wayahime) [Namco]
----------

Short Range Moves

O     Ukitachi Kawari (changes to Renzoku Kiri)[2]
->+O  Futatsuki
<-+O  Futatsuki
u+O   Sandanchuu
d+O   Shikiyoudan (changes to Ninpou Hibashiri)[2]

Counter Skill
Short Range
Amahagane Midare Shuriken (Wayahime) 2AP 30SP[2]

Skills
[Active](Restores HP+Invisibility to self)
[Active](Increases Branch to self)[1]
[Passive](If HP is below 30%, Defense is increased by 20%)[1]
[Passive]Musou Battou-ryuu (If HP is below 30%, Attack, Defense and 
Hissatsu Gauge accumulation are increased)

Hissatsu Waza (Hissatsu gauge must be Full)
Short Range
/\    Raimei Guruma
/\    Niren Raimei Guruma[2]

Notes:

[1] These Skills are available on Episode 14.
[2] After Taki pairs up with Wayahime, they will learn a new MA called 
Musou Battou along with these skills.

Level Up Moves
Level 14: [Active Skill] Decreases AP by 1 to one enemy
Level 19: [Active Skill] AP+10 once per Phase to one ally
Level 20: Sasabi Raimei (Long Range Offensive Counter) 2AP 30SP
          [Passive Skill] If Move command is not used first after 
encountering an enemy, you will get a 2nd chance to use the Move 
command again and the End Turn command costs 0AP
Level 21: [Passive Skill] Restores 5%MP at the beginning of their turn
Level 23: Shikiyoudan (Kyou) [Short Range Move and replaces Shikiyoudan 
d+O]
Level 24: Kasane Miyabi (Short Range Move and replaces Futatsuki ->+O)
Level 25: [Active Skill] Drains 10%HP to one enemy


----------
Tobi Masuyo&Tengenji Hiromi
Seiyuu(s): Chisa Yokoyama (Hiromi)
           Mizutani Yuuko (Tobi)
First Seen: Prologue 3
Starting Level: 6
Rejoins at: Episode 12 (Level 13)
First Attack Move (Long): Vulcan (Hiromi)
Multiple Assault: Deat Heat Throttle (with Klonoa&Gantz)
Game(s) Originated: Baraduke (Tobi) [Namco]
                    Burning Force (Hiromi) [Namco]
----------

Long Range Moves

O    Hadoujyuu Rensha    (Tobi)
->+O Hadoujyuu: Level 2  (Tobi)
<-+O Hadoujyuu: Level 2  (Tobi)
d+O  Laser               (Hiromi)
u+O  Homing              (Hiromi)

Counter Skills
Short Range
Kaihou Jump (Hiromi) 1AP 10SP

Skills
[Active](Restores HP+Decreases Stun Gauge to self)
[Active](Increases Defense by 25% to self)
[Active](Increases Branch to self)
[Passive](Increases EXP Point accumulation by 10%)
[Passive]Accel Turn (If Move command is not used first after 
encountering an enemy, you will get a 2nd chance to use the Move 
command again and the End Turn command costs 0AP)
[Passive](While attacking, Stun Gauge is increased by 25%)[1]

Hissatsu Waza (Hissatsu Gauge must be Full)
Long Range
/\   Zendan Hassha

Notes:

[1] This Skill is available on Episode 12.

Level Up Moves
Level 14: [Active Skill] Backfire (Decreases Movement+Knockback to one 
enemy)
Level 15: [Passive Skill] If HP is below 30%, Attack, Defense and 
Hissatsu Gauge accumulation are increased
Level 23: Laser Level 2(Kyou) [Long Range Move and replaces <-+O)
Level 24: Jump->Hadoujyuu (Long Range Offensive Counter) 2AP 30SP
Level 27: Hadoujyuu: Level 3 (Long Range Move and replaces Hadoujyuu: 
Level 2 ->+O)
Level 32: Bakutotsujyuutei: Zendan Hassha (Long Range Hissatsu Waza and 
replaces Zendan Hassha /\)
Level 35: Max Missile (Long Range Move and replaces Homing u+O)


----------
Tron Bonne&Kobun (Tron Ni Kobun)
Seiyuu(s): Iizuka Mayumi (Tron)
           Chisa Yokoyama (Kobun)
First Seen: Prologue 3
Starting Level: 6
Rejoins at: Episode 12 (Level 13)
First Attack Move (Long): Gatling Gun (Tron)
Multiple Assault: Double Rolling Punch (with Fubaa&Genity)
Game Originated: Rockman Dash! (Capcom)
----------

Long Range Moves

O    Gatling Gun   (Tron)
->+O Kobun Bazooka (Kobun)
<-+O Kobun Bazooka (Kobun)
d+O  Boulder Throw (Tron)
u+O  Boulder Throw (Tron)

Skills
[Active](Restores HP to one ally)
[Active](Search money on the field)[1]
[Passive]Buchigire (If HP is below 30%, Attack is increased by 20%)

Hissatsu Waza (Hissatsu Gauge must be Full)
Long Range
/\   Chusokuu Rush (Tron)

Notes:

[1] This Skill is available on Episode 12.

Level Up Moves
Level 14: Chuusoku Rush (Long Range Offensive Counter) 2AP 30SP
          [Active Skill] Induces Poison to one enemy
Level 15: [Passive Skill] Kobun Mole (While opening items on the field, 
it costs 0AP)
Level 16: Bonne Bazooka (Long Range Move and replaces Kobun Bazooka <-
+O)
          [Active Skill] Find random items on the field
Level 18: [Active Skill] Get Money on the field by 30%
Level 19: [Passive Skill] If HP is below 30%, Hissatsu Gauge 
accumulation and Attack are increased
Level 20: Kobun Mole (Long Range Move and replaces Boulder Throw d+O)
Level 21: [Active Skill] Kobun Item Steal (Steals an item to one enemy)
Level 22: [Passive Skill] Every damage you take from the enemy restores 
5%MP
Level 24: Gatling Gun (Kyou) [Long Range Move and replaces Gatling Gun 
O]
Level 31: Boulder Throw (Kyou) [Long Range Move and replaces Boulder 
Throw u+O]


----------
Valkyrie
Seiyuu: Kikuko Inoue
First Seen: Prologue 4
Starting Level: 9
Rejoins at: Episode 16 (Level 19)
First Attack Move (Short): Valkuria Strike
Multiple Assault: Megami Kourin (with Kurino Sandra&Sabinu)
Game Originated: Valkyrie no Densetsu (Namco)
----------

Short Range Moves
O     Valkuria Strike
->+O  Hishou Tsuki
<-+O  Kazekiri no Ishi (changes to Kusabi no Maseki on Episode 19)
d+O   Bunshin no Jutsu
u+O   Tatsumaki no Jutsu

Counter Skills
Short Range
Guard Impact 2AP 30SP[1]

Skills
[Active]Hana no Jutsu (Restores HP to one ally)
[Active]Kagami no Jutsu (Increases Branch to self)[1]
[Passive]Super Manteau (If HP is below 30%, Attack, Defense and 
Hissatsu Gauge accumulation are increased)
[Passive]Power Ono (While opening items on the field, it costs 0AP)[1]

Hissatsu Waza (Hissatsu Gauge must be Full)
Short Range
/\    Valkuria Saber

Notes:

[1] These moves/skills are available on Episode 19.

Level Up Moves
Level 26: [Active Skill] Random Skill Boost to one ally
Level 27: Cyclone no Jutsu (Short Range Move and replaces Tatsumaki no 
Jutsu u+O)
Level 31: Hishou Tsuki (Long Range Offensive Counter) 2AP 30SP
          [Active Skill] Ikazuchi no Jutsu (Decreases Branch by 
1+Decreases Movement to one enemy)
Level 34: [Passive Skill] If HP is below 30%, MP cost is reduced by 80%
Level 38: Bunshin no Jutsu (Kyou) [Short Range Move and replaces 
Bunshin no Jutsu d+O]
Level 40: Super Helmet (Restores 5%MP at the beginning of her turn)

More updates soon....


----------
4. Version History
----------
Version 0.2 (August 28, 2005)
Started making this Guide. Added Moves from Reiji, Shion, KOS-MOS and 
Stahn.

Version 0.3 (August 31, 2005)
Added their Level-Up Techs along with the Counter Skills.

Version 0.4 (September 11, 2005)
Added Skills of the first 4 I typed. Still struggling to jot down their 
skills in my Notebook. This...will...take...long....

Version 0.41 (September 23, 2005)
Added more skills.

Version 0.5 (September 30, 2005)
Added Klonoa&Gantz along with their Skills and their Level Up Moves.

Version 0.6 (October 1, 2005)
Added Bruce&Regina, Lei Lei&Fong Ling, Shimazu Hideo&Minazuki Kyouko 
and Valkyrie along with their Skills and Level Up Moves.

Version 0.61 (October 4, 2005)
Added Chun-Li and Ken Masters along with their Skills and Moves.

Version 0.62 (October 12, 2005)
Added the Credits Section. It's incomplete and be sure to look up for 
new updates!!

Version 0.7 (October 29, 2005)
Added Ryu, Karin/Sakura, Bravo/Wonder, Kagekiyo/Tarosuke, Demitri, 
filled up some missing moves and level up moves, corrected some errors, 
whew! This one's a tough cookie to write!! November is almost here so 
it means Undas in here (expecting a heavy traffic in the cemetary in 
November) and no classes on Elementary and High School until November 
6!! That means it's almost the start of my 2nd Semester......crap.....I 
didn't filled up the schedule last week instead I went to school for 
the grades on my classcard.

Version 0.81 (October 31, 2005)
Corrected MANY errors. Added Gilgamesh/Kai and King/Felicia.

Version 0.82 (November 1, 2005)
Today is Undas (or All Souls Day) and no classes as usual! Not too 
happy about it, though. Added Rock/Roll, updated some corrections and 
the characters are alphabetically arranged!

Version 0.83 (November 5, 2005)
Added more skills, corrected errors.

Version 0.9 (November 6, 2005)
Added Rose, Tron/Kobun and some additional notes to Ryu.

Version 0.91 (November 12, 2005)
Added notes on Hideo/Kyouko and corrected errors.

Version 0.92 (November 19, 2005)
Added some Skills on some characters I didn't filled up. Still, no new 
characters to add. Also, see this FAQ on the following websites at the 
very top of this page!

Version 0.93 (December 3, 2005)
Added Kagekiyou's Hissatsu Waza, skill additions and added some Level 
Up Moves.

Version 0.94 (December 22, 2005)
Made some additions and corrections.

Version 1.0 (December 26, 2005)
Added Judas, facts, errors and misspelled and Level-Up Moves.

Version 1.01 (December 28, 2005)
Added Bruce/Regina's Level Up Move and notes on Kagekiyou/Tarosuke.

Version 1.2 (February 27, 2006)
Added Jin, Mitsurugi, CapCom, Taki, Morrigan, Shou/Gai thanks to seto's 
contributions! Also added some Level Up Moves....

Version 1.21 (March 1, 2006)
Added Jin's Level Up Move, filled up some missing Seiyuus.....

Version 1.3 (March 11, 2006)
Added some Level Up Moves, double checked some level requirements of 
other characters...

Version 1.4 (March 17, 2006)
Added Mike and Sylphy along with their Level Up Moves. Also added some 
Level Up Moves from other characters.

Version 2.0 (March 30, 2006)
Happy Graduation to all the graduates! Added Namushi Chou Senshi 1P/2P, 
Arthur, Armor King, filled up some missing moves/skills on other 
characters......the only person missing is Horii Taizou!!

Version 2.1 (June 1, 2007)
Added Horii Taizou and corrected some of the character's skills.


----------
5. Last Words form the Author
----------
Although it is incomplete, I will try my best to cover up most of the 
Skills I should jot down, hours to play the game just to finish this 
Guide and some stuffs to do before making this Guide. All in all, there 
are more updates to do and this game rocks! Thanks for all the time for 
reading my Guide, it means a lot to me for working this hard. You Ro'K!


----------
6. Credits
----------
I wish to thank the following:

<Namco, Monolith Soft and Capcom>
They all ROCK!!! And also for making this game!!!

<You (the Reader!)>
For reading my incomplete Guide! Just always check for updates, OK?

<Me>
Who would forget about me!? I made this eye-twitching guide!!

<GameFAQs>
For posting my Guide.

<setokaiba>
For contributing movelists/level up moves of Shou/Gai, Sakura/Karin, 
Captain Commando, Jin and Morrigan. A big thanks to YOUR 
contributions!! You Ro'K!!

<joey fer lacsa>
For contributing Mike and Heihachi's movelist/level up moves! Pleasant 
Thank You!

<Namco X Capcom Character Guide Book>
For the information on the characters.


Please see our other FAQs!
Digimon Tamers: Evolution Battle       FAQ/Movelist
Shaman King: Spirit of Shamans         FAQ/Movelist
Samurai Deeper KYO                     FAQ/Movelist (Incomplete)
Bakusou Kyodai: Let's and Go!!         FAQ
Samurai Spirits Zero                   Nakoruru/Rimururu Character 
Guide
Samurai Spirits Zero                   Rera Character Guide
Gradius III                            FAQ/Weapons Guide
From TV Animation: One Piece Grand
Battle!                                FAQ/Movelist (Incomplete)
From TV Animation: One Piece:
Tobidase Kaizoku Dan!                  FAQ (Incomplete)
Nana                                   Lyrics FAQ
Tales of Phantasia                     Lyrics FAQ
Naruto: Narutimate Hero 3              Movelist
Tales of Legendia                      Lyrics FAQ
Shin Onimusha: Dawn of Dreams          Lyrics FAQ
Drakengard 2                           Lyrics FAQ
Naruto: Narutimate Hero 3              Dual Ougi Guide
Melty Blood ReAct: Final Tuned         Shion Character Guide
Melty Blood ReAct: Final Tuned         Akiha Character Guide
Tales of Eternia                       Song Lyrics
Tales of Destiny                       Song Lyrics
Tales of Destiny 2                     Song Lyrics (PS2 Version)
Vampire Chronicle: The Chaos Tower     Tower Guide
Melty Blood Act Cadenza (PS2 Version)  FAQ/Movelist (Incomplete)
Melty Blood ReAct: Final Tuned         Satsuki Character Guide
SNK Vs Capcom Chaos                    Zero Character Guide
Melty Blood Act Cadenza (PS2 Version)  Shiki Tohno Character Guide
Tales of Rebirth                       Level Up/Ougi Guide


Tales of Destiny and Tales of Destiny 2 (Shukumei no Monogatari) is 
copyrighted by Namco and Inomata Mutsumi

Strider Hiryuu is copyrighted by Capcom and Moto Kikaku


This FAQ is incomplete therefore, some updates will be added sometime 
later. If you have any questions, comments, suggestions, contributions, 
practicing before Graduation, waiting for a Semester Break/Vacation, 
going somewhere or whatsoever, please e-mail me at 
[email protected]. Offensive messages will be ignored, so 
be forewarned. This FAQ cannot be duplicated, reproduced or sold nor 
plagiarized without the Author's permission. Please, don't do anything 
with my Guide OR ELSE...Yari Ka!!!

Thank You for reading my Guide!! Ukki Ukki!