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Blademaster Armor Skills Guide

by KaizerBlack

-----------------------------------------------------
-----------------Armor Skills Guide------------------
-------------------By KaizerBlack--------------------
-----------------------------------------------------

**Table of Content**
1) **Version**

2) **Background**

3) **Blade Master Armor Skills Listing**
*[BNE] Bone Armor 
*[BNES] Bone Armor S
*[BNEU] Bone Armor U
*[BRN] Burango Armor (Snow monkey)
*[BSR] Basaru Armor (Basarios)
*[BTL] Battle Armor 
*[CHN] Chain Armor 
*[CHNS] Chain Armor S
*[CHNU] Chain Armor U
*[DBR] Deiaburo Armor (Diablos)
*[EPR] Empress Armor (Nana Tesukatoru)
*[FRU] Furu Furu Armor (Khezu)
*[GAR] Gareos Armor (Cephalos/Cephadrome)
*[GNP] Genepos Armor (Genprey/Gendrome)
*[GNS] Ganos Armor (Plesioth)
*[GRS] Gerios Armor (Gypceros)
*[GRV] Gurabido Armor (Gravios)
*[GZM] Gizami Armor (Blue Crab)
*[HMT] High Metal Armor 
*[HNT] Hunter Armor 
*[HNTS] Hunter Armor S
*[HNTU] Hunter Armor U
*[IOS] Ios Armor (Ioprey/Iodrome)
*[KLB] King Lobster Armor 
*[KNG] Konga Armor (Pink Monkey)
*[KRN] Kirin Armor 
*[KSH] Kushal Armor (Steel dragon)
*[KTK] Kutku Armor 
*[KZR] Kaizer Armor (Teo Tesukatoru)
*[LSL] Lao Shan Lung Armor 
*[LTH] Leather Armor 
*[LTHS] Leather Armor S 
*[LTHU] Leather Armor U 
*[MNB] Monoburo Armor (Monoblos)
*[MOS] Mosswine Armor
*[ONZ] Oonazuchi Armor 
*[REI] Reia Armor (Rathian)
*[REU] Reus Armor (Rathalos)
*[RNG] Rango Armor (Vespoid)
*[RNP] Ranpos Armor (Velociprey/Velocidrome)
*[RNPS] Ranpos Armor S
*[RNPU] Ranpos Armor U
*[SHN1] Shinobi Armor (1)
*[SHN2] Shinobi Armor (2)
*[STL] Steel Armor 
*[TRL] Kuroobi Armor (Trial)
*[TRS] Taros Armor (Hornet)
*[ZZM] Zazami Armor (Red crab)

4) **Skills Info**

5) **Others**

6) **Credit**

7) **Contact & Copyright**

-------------------------------------------------------------------------------

1) **Version**: 
3.00 : 19-04-2006 :
-Add defense, slots to known armor
-Add mosswine armor, shinobi(1), shinobi(2)
2.02 : 18-04-2006 :
-Add some U/S armor version
-Add some skills info
-Fix armor shortcut
2.01 : 17-04-2006 :
-Add english monster names (some are based on MH)
-Add some info on skills
2.00 : 15-04-2006 :
-Added skills info section
1.01 : 13-04-2006 : 
-Add total skill points for set armor
1.00 : 11-04-2006 :
-Offline blade master armor

-------------------------------------------------------------------------------

2) **Background**
I believe there are lots of people that wanted to see what armor gives what
skills, and although there's already a site dedicated to that (mmpotato), a
more "compact" and easier(?) to see listing would be nice... 
At least that's what i think...

While I know some people will probably flame me because i took all the data 
from mmpotato site, I hope someone will find this guide useful.

And since the majority of MHD players that i know is offline players only, 
i believe it's better to limit this guide to offline armors only. 

For those who are unfamiliar with how to "activate" the skills, you need to
have 10 or more skill points to "activate" it...
Some skills have different "rank", for example, 10 points in poison will NOT
make you immune to poison, it will reduce the poison duration by half, but if
you got 15+ points in poison, you will be immune to poison...

-------------------------------------------------------------------------------

3) **Blade Master Armor Skills Listing**

**Skills in brackets "()" are active
**Numbers in "()" below parts are defense perlevel
**Numbers in "{}" is the available slots, from level1 (left) to level4 (right)
**Numbers below the "set" part is the total defense and slots for each level
**Most of the offline armor are upgradeable to level4, with special exceptions
  such as old dragon armor, that can only be created as level1, and can't be
  upgraded offline...
**U/S armor can only be created as lvl1 offline...

*[BNE] Bone Armor 
 *Set
  (45)(50)(55)(85)    {0}{0}{3}{4}
  +15 (Stealing invalidity)
  +8  And others edge
  +4  Conveyance
  +3  Compound success ratio
  -2  Poison
 *Helm
  (9)(10)(11)(17)     {0}{0}{1}{1}
  +3 Stealing invalidity
  +1 Compound success ratio
  +2 And others edge
 *Torso
  (9)(10)(11)(17)     {0}{0}{0}{1}
  +3 Stealing invalidity
  +2 And others edge
  -1 Poison
 *Arm
  (9)(10)(11)(17)     {0}{0}{0}{0}
  +3 Stealing invalidity
  +2 And others edge
  -1 Poison
  +2 Conveyance 
 *Waist
  (9)(10)(11)(17)     {0}{0}{1}{1}
  +3 Stealing invalidity
  +2 And others edge
 *Leg
  (9)(10)(11)(17)     {0}{0}{1}{1}
  +3 Stealing invalidity
  +2 Compound success ratio
  +2 Conveyance

*[BNES] Bone Armor S 
 *Set
  (125)               {1}
  +11 (Stealing invalidity)
  +9 Stamina
  +7 Attack
  +6 Meal
  +4 Conveyance
 *Helm
  (25)                {0}
  +2 Stealing invalidity
  +2 Stamina
  +3 Meal 
 *Torso
  (25)                {0}
  +2 Stealing invalidity
  +1 Stamina
  +2 Attack
  +2 Conveyance
 *Arm
  (25)                {0}
  +3 Stealing invalidity
  +2 Stamina
  +3 Attack
  +1 The resistance it is hot
 *Waist
  (25)                {0}
  +2 Stealing invalidity
  +2 Stamina
  +2 Attack
  +1 The resistance it is hot
 *Leg
  (25)                {1}
  +2 Stealing invalidity
  +2 Stamina
  +2 Conveyance
  +3 Meal

*[BNEU] Bone Armor U 
 *Set
  (105)               {4}
  +11 (Stealing invalidity)
  +6 And others edge
  +4 Defense
  +4 Meal
  +4 Physical strength
  -6 Meat burning
 *Helm
  (21)                {1}
  +3 Stealing invalidity
  +2 And others edge
  +2 Defense
  -2 Meat burning
 *Torso
  (21)                {1}
  +2 Stealing invalidity
  +1 Meal
  +2 Physical strength
 *Arm
  (21)                {1}
  +2 Stealing invalidity
  +2 And others edge
  +2 Meal
  -3 Meat burning
 *Waist
  (21)                {0}
  +2 Stealing invalidity
  +1 Meal
  +2 Physical strength
 *Leg
  (21)                {1}
  +2 Stealing invalidity
  +2 And others edge
  +2 Defense
  -1 Meat burning

*[BRN] Burango Armor 
 *Set
  (105)(130)(170)(200){1}{1}{3}{5}
  +13 (Cold resistance)
  -12 (Sign)
  +8  Uniqueness attack
  +6  Topography
 *Helm
  (21)(26)(34)(40)    {0}{0}{1}{1}
  +3 Cold resistance
  +1 Uniqueness attack
  -3 Sign
 *Torso
  (21)(26)(34)(40)    {1}{1}{1}{1}
  +2 Cold resistance
  +1 Uniqueness attack
  +2 Topography
  -2 Sign
 *Arm
  (21)(26)(34)(40)    {0}{0}{1}{1}
  +3 Cold resistance
  +2 Uniqueness attack
  -2 Sign
 *Waist
  (21)(26)(34)(40)    {0}{0}{0}{1}
  +2 Cold resistance
  +2 Uniqueness attack
  +2 Topography
  -3 Sign 
 *Leg
  (21)(26)(34)(40)    {0}{0}{0}{1}
  +3 Cold resistance
  +2 Uniqueness attack
  +2 Topography
  -2 Sign

*[BSR] Basaru Armor (Basarios)
 *Set
  (85)(105)(140)(165) {0}{1}{3}{5}
  +10 (Poison)
  +10 (Topography)
  +7  Recovery speed
  +6  Earthquake-proof
  -6  Water tolerance
 *Helm
  (17)(21)(28)(33)    {0}{0}{1}{1}
  +2 Topography
  +3 Recovery speed
  +2 Poison
 *Torso
  (17)(21)(28)(33)    {0}{0}{0}{0}
  +2 Topography
  +2 Poison
  +2 Earthquake-proof
  -3 Water tolerance
 *Arm
  (17)(21)(28)(33)    {0}{1}{1}{2}
  +2 Topography
  +2 Recovery speed
  +2 Poison
  +1 Earthquake-proof 
 *Waist
  (17)(21)(28)(33)    {0}{0}{0}{1}
  +2 Topography
  +2 Poison
  +2 Earthquake-proof
  -3 Water tolerance 
 *Leg
  (17)(21)(28)(33)    {0}{0}{1}{1}
  +2 Topography
  +2 Recovery speed
  +2 Poison
  +1 Earthquake-proof

*[BTL] Battle Armor 
 *Set
  (50)(55)(65)(85)    {0}{0}{2}{5}
  +10 (Attack)
  +6  Expert
  +6  Grinding teacher
  +4  Cut taste
  -6  Anti-bacterial anti-poison
  -6  Poison
 *Helm
  (10)(11)(13)(17)    {0}{0}{0}{1}
  +2 Attack
  +2 Expert
  +2 Grinding teacher
  -3 Anti-bacterial anti-poison
 *Torso
  (10)(11)(13)(17)    {0}{0}{1}{1}
  +2 Attack
  +2 Expert
  -3 Anti-bacterial anti-poison
 *Arm
  (10)(11)(13)(17)    {0}{0}{0}{1}
  +2 Attack
  +2 Cut taste
  -3 Poison
  +2 Grinding teacher
 *Waist
  (10)(11)(13)(17)    {0}{0}{1}{1}
  +2 Attack
  +2 Expert
  -3 Anti-bacterial anti-poison
 *Leg
  (10)(11)(13)(17)    {0}{0}{0}{1}
  +2 Attack
  +2 Cut taste
  -3 Poison
  +2 Grinding teacher

*[CHN] Chain Armor 
 *Set
  (20)(25)(30)(45)    {0}{0}{3}{5}
  +11 (Physical Strength)
  +9  Whim
  +5  Uniqueness attack
  +4  Conveyance
  +2  Picking
 *Helm
  (4)(5)(6)(9)        {0}{0}{1}{1}
  +3 Physical Strength
  +2 Whim
 *Torso
  (4)(5)(6)(9)        {0}{0}{1}{1}
  +2 Physical strength
  +1 Whim
  +3 Uniqueness attack
 *Arm
  (4)(5)(6)(9)        {0}{0}{0}{1}
  +2 Physical strength
  +2 Picking
  +2 Whim
  +2 Uniqueness attack
 *Waist
  (4)(5)(6)(9)        {0}{0}{1}{1}
  +2 Physical strength
  +2 Conveyance
  +2 Whim
 *Leg (Blue Jersey)
  (4)(5)(6)(9)     {0}{0}{0}{1}
  +2 Physical strength
  +2 Whim
  +2 Conveyance

*[CHNS] Chain Armor S 
 *Set
  (60)                {2}
  +14 (Physical strength)
  +6 Whim
  +5 High-speed collection
  +4 Defense
  +2 Conveyance
 *Helm
  (12)                {1}
  +3 Physical strength
  +2 High-speed collection
 *Torso
  (12)                {1}
  +2 Physical strength
  +3 High-speed collection
 *Arm
  (12)                {0}
  +3 Physical strength
  +2 Defense
  +2 Whim
 *Waist
  (12)                {0}
  +3 Physical strength
  +2 Defense
  +4 Whim
 *Leg
  (12)                {0}
  +3 Physical strength
  +2 Conveyance

*[CHNU] Chain Armor U 
 *Set
  (40)                {2}
  +15 (Physical strength)
  +8 Fortune
  +4 Conveyance
  +4 Defense
  +4 Picking
 *Helm
  (8)                 {1}
  +3 Physical strength
  +2 Conveyance
 *Torso
  (8)                 {0}
  +3 Physical strength
  +2 Conveyance
 *Arm
  (8)                 {1}
  +3 Physical strength
  +2 Picking
  +2 Fortune 
 *Waist
  (8)                 {0}
  +3 Physical strength
  +2 Picking
  +2 Fortune 
 *Leg
  (8)                 {0}
  +3 Physical strength
  +4 Defense
  +4 Fortune

*[DBR] Deiaburo Armor (Diablos)
 *Set
  (145)(160)(180)(195){3}{3}{4}{6}
  +10 (Latent energy)
  +10 (Wind pressure)
  +8  Earthquake-proof
  +2  Physical strength
  -8  Fortune
 *Helm
  (29)(32)(36)(39)    {1}{1}{1}{1}
  +2 Wind pressure
  +2 Latent energy
  +2 Earthquake-proof
  -2 Fortune
 *Torso
  (29)(32)(36)(39)    {0}{0}{1}{1}
  +2 Wind pressure
  +2 Latent energy
  +2 Earthquake-proof
  -1 Fortune
 *Arm
  (29)(32)(36)(39)    {1}{1}{1}{2}
  +2 Wind pressure
  +2 Latent energy
  -2 Fortune
 *Waist
  (29)(32)(36)(39)    {0}{0}{0}{1}
  +2 Wind pressure
  +2 Latent energy
  +2 Earthquake-proof
  -1 Fortune
  +1 Physical strength
 *Leg
  (29)(32)(36)(39)    {1}{1}{1}{1}
  +2 Wind pressure
  +2 Latent energy
  +2 Earthquake-proof
  -2 Fortune
  +1 Physical strength

*[EPR] Empress Armor 
 *Set
  (215)               {0}
  +17 (Guard efficiency)
  +10 (Vocal chord)
  +10 (Stealing invalidity)
  +7  Bomb strengthening
 *Helm
  (43)                {0}
  +2 Vocal chord
  +3 Guard efficiency
  +1 Bomb strengthening
  +2 Stealing invalidity
 *Torso
  (43)                {0}
  +2 Vocal chord
  +4 Guard efficiency
  +2 Bomb strengthening
  +1 Stealing invalidity
 *Arm
  (43)                {0}
  +2 Vocal chord
  +3 Guard efficiency
  +1 Bomb strengthening
  +2 Stealing invalidity
 *Waist
  (43)                {0}
  +2 Vocal chord
  +4 Guard efficiency
  +2 Bomb strengthening
  +3 Stealing invalidity
 *Leg
  (43)                {0}
  +2 Vocal chord
  +3 Guard efficiency
  +1 Bomb strengthening
  +2 Stealing invalidity 

*[FRU] Furu Furu Armor (Khezu)
 *Set
  (130)(150)(175)(180){0}{0}{2}{4}
  +9 Recovery speed
  +9 Wide area
  +6 Evasion efficiency
  +6 Topography
  -9 Poison
 *Helm
  (26)(30)(35)(36)    {0}{0}{1}{1}
  +1 Recovery speed
  +1 Wide area
  -1 Poison
  +2 Evasion efficiency
  +2 Topography
 *Torso
  (26)(30)(35)(36)    {0}{0}{0}{1}
  +1 Recovery speed
  +3 Wide area
  -1 Poison
  +2 Evasion efficiency
 *Arm
  (26)(30)(35)(36)    {0}{0}{1}{1}
  +1 Recovery speed
  +1 Wide area
  -1 Poison
  +2 Evasion efficiency
  +2 Topography
 *Waist
  (26)(30)(35)(36)    {0}{0}{0}{1}
  +3 Recovery speed
  +1 Wide area
  -3 Poison
  +2 Topography
 *Leg
  (26)(30)(35)(36)    {0}{0}{0}{0}
  +3 Recovery speed
  +3 Wide area
  -3 Poison

*[GAR] Gareos Armor (Cephalos)
 *Set
  (100)(115)(135)(140){0}{0}{0}{5}
  +10 (The resistance it is hot)
  +7  Cut taste
  +6  Throwing
  +4  Uniqueness attack
  -9  Poison
 *Helm
  (20)(23)(27)(28)    {0}{0}{0}{1}
  +2 The resistance it is hot
  +3 Cut taste
  -3 Poison
 *Torso
  (20)(23)(27)(28)    {0}{0}{0}{1}
  +2 The resistance it is hot
  +2 Cut taste
  -3 Poison
 *Arm
  (20)(23)(27)(28)    {0}{0}{0}{1}
  +2 The resistance it is hot
  +3 Throwing
  +2 Uniqueness attack
 *Waist
  (20)(23)(27)(28)    {0}{0}{0}{1}
  +2 The resistance it is hot
  +2 Cut taste
  -3 Poison
 *Leg
  (20)(23)(27)(28)    {0}{0}{0}{1}
  +2 The resistance it is hot
  +3 Throwing
  +2 Uniqueness attack 

*[GNP] Genepos Armor (Genprey)
 *Set
  (75)(80)(90)(115)   {0}{0}{0}{5}
  +12 (Paralysis)
  +4  The resistance it is hot
  +4  Expert
  +2  Uniqueness attack
  -2  Cold resistance
  -6  Anti-bacterial anti-poison
 *Helm
  (15)(16)(18)(23)    {0}{0}{0}{1}
  +2 Paralysis
 *Torso
  (15)(16)(18)(23)    {0}{0}{0}{1}
  +2 Paralysis
  +2 The resistance it is hot
  -1 Cold resistance
 *Arm
  (15)(16)(18)(23)    {0}{0}{0}{1}
  +2 Paralysis
  +2 Uniqueness attack
  +2 Expert
  -3 Anti-bacterial anti-poison 
 *Waist
  (15)(16)(18)(23)    {0}{0}{0}{1}
  +3 Paralysis
  +2 The resistance it is hot
  -1 Cold resistance
 *Leg
  (15)(16)(18)(23)    {0}{0}{0}{1}
  +3 Paralysis
  +2 Expert
  -3 Anti-bacterial anti-poison

*[GNS] Ganos Armor (Plesioth)
 *Set
  (100)(116)(136)(140){1}{1}{4}{4}
  +10 (And others edge)
  +8  Evasion efficiency
  +6  Auditory protection
  -2  Providence
  -8  Cold resistance
 *Helm
  (25)(29)(34)(35)    {0}{0}{1}{1}
  +2 Evasion efficiency
  +2 And others edge
  -2 Cold resistance
  -1 Providence 
 *Torso
  (25)(29)(34)(35)    {0}{0}{0}{0}
  +2 Evasion efficiency
  +2 And others edge
  +2 Auditory protection
  -2 Cold resistance
  -1 Providence
 *Arm
  (25)(29)(34)(35)    {0}{0}{1}{1}
  +2 Evasion efficiency
  +3 And others edge
  +2 Auditory protection
  -2 Cold resistance
 *Leg
  (25)(29)(34)(35)    {1}{1}{2}{2}
  +2 Evasion efficiency
  +3 And others edge
  -2 Cold resistance
  +2 Auditory protection 

*[GRS] Gerios Armor (Gypceros)
 *Set
  (105)(120)(135)(150){2}{2}{3}{5}
  +13 (Poison)
  -10 (Stamina)
  +6  Wind pressure
  +4  Earthquake-proof
  -2  Sleep
  -3  Fortune
 *Helm
  (21)(24)(27)(30)    {0}{0}{1}{1}
  +3 Poison
  +2 Wind pressure
  -2 Stamina
  -1 Fortune
 *Torso
  (21)(24)(27)(30)    {0}{0}{0}{1}
  +2 Poison
  +2 Earthquake-proof
  -2 Stamina
  -1 Sleep
 *Arm
  (21)(24)(27)(30)    {0}{0}{0}{1}
  +2 Poison
  +2 Earthquake-proof
  -2 Stamina
  -1 Sleep
 *Waist
  (21)(24)(27)(30)    {1}{1}{1}{1}
  +3 Poison
  +2 Wind pressure
  -2 Stamina
  -1 Fortune 
 *Leg
  (21)(24)(27)(30)    {1}{1}{1}{1}
  +3 Poison
  +2 Wind pressure
  -2 Stamina
  -1 Fortune

*[GRV] Gurabido Armor (Gravios) 
 *Set
  (150)(160)(200)(220){2}{4}{4}{5}
  +11 (The resistance it is hot)
  +10 (Guard efficiency)
  -10 (Stamina)
  +7  Earthquake-proof
  -4  Water tolerance
 *Helm
  (30)(32)(40)(44)    {0}{1}{1}{1}
  +2 Guard efficiency
  +2 The resistance it is hot
  +2 Earthquake-proof
  -2 Stamina
  -1 Water tolerance
 *Torso
  (30)(32)(40)(44)    {1}{1}{1}{1}
  +2 Guard efficiency
  +3 The resistance it is hot
  -2 Stamina 
 *Arm
  (30)(32)(40)(44)    {0}{0}{0}{0}
  +2 Guard efficiency
  +2 The resistance it is hot
  +3 Earthquake-proof
  -2 Stamina
  -2 Water tolerance
 *Waist
  (30)(32)(40)(44)    {0}{1}{1}{2}
  +2 Guard efficiency
  +2 The resistance it is hot
  -2 Stamina
 *Leg
  (30)(32)(40)(44)    {1}{1}{1}{1}
  +2 Guard efficiency
  +2 The resistance it is hot
  +2 Earthquake-proof
  -2 Stamina
  -1 Water tolerance

*[GZM] Gizami Armor 
 *Set
  (125)(135)(170)(190){1}{3}{4}{5}
  +10 (Attack)
  +9  Physical strength
  +3  Cut taste
  -5  Defense 
  -6  Poison
 *Helm
  (25)(27)(34)(38)    {0}{1}{1}{1}
  +2 Attack
  +2 Physical strength
  +1 Cut taste
  -2 Poison
  -1 Defense 
 *Torso
  (25)(27)(34)(38)    {0}{0}{1}{1}
  +2 Attack
  +1 Physical strength
  +1 Cut taste
  -2 Poison
  -1 Defense
 *Arm
  (25)(27)(34)(38)    {0}{0}{1}{1}
  +2 Attack
  +2 Physical strength
  -1 Defense
 *Waist
  (25)(27)(34)(38)    {0}{1}{0}{0}
  +2 Attack
  +2 Physical strength
  +1 Cut taste
  -2 Poison
  -1 Defense
 *Leg
  (25)(27)(34)(38)    {1}{1}{1}{2}
  +2 Attack
  +2 Physical strength
  -1 Defense

*[HMT] High Metal Armor 
 *Set
  (60)(75)(90)(110)   {0}{0}{0}{4}
  +13 (Physical strength)
  -10 (Fire tolerance)
  +6  Earthquake-proof
  +4  Wind pressure
  -2  Fortune
  -3  Sleep
 *Helm
  (12)(15)(18)(22)    {0}{0}{0}{0}
  +3 Physical strength
  +2 Earthquake-proof
  -2 Fire tolerance
  -1 Sleep
 *Torso
  (12)(15)(18)(22)    {0}{0}{0}{1}
  +2 Physical strength
  +2 Wind pressure
  -2 Fire tolerance
  -1 Fortune
 *Arm
  (12)(15)(18)(22)    {0}{0}{0}{1}
  +2 Physical strength
  +2 Wind pressure
  -2 Fire tolerance
  -1 Fortune 
 *Waist
  (12)(15)(18)(22)    {0}{0}{0}{1}
  +3 Physical strength
  +2 Earthquake-proof
  -2 Fire tolerance
  -1 Sleep 
 *Leg
  (12)(15)(18)(22)    {0}{0}{0}{1}
  +3 Physical strength
  +2 Earthquake-proof
  -2 Fire tolerance
  -1 Sleep

*[HNT] Hunter Armor 
 *Set
  (20)(25)(30)(60)    {0}{0}{1}{5}
  +10 (Attack)
  +8 Map
  +4 Throwing 
  +4 Whim
 *Helm
  (4)(5)(6)(12)       {0}{0}{0}{1}
  +2 Attack
  +1 Map
  +2 Whim
 *Torso
  (4)(5)(6)(12)       {0}{0}{1}{1}
  +2 Attack
  +2 Map
 *Arm
  (4)(5)(6)(12)       {0}{0}{0}{1}
  +2 Attack
  +1 Map
  +2 Throwing 
 *Waist
  (4)(5)(6)(12)       {0}{0}{0}{1}
  +2 Attack
  +2 Map 
 *Leg
  (4)(5)(6)(12)       {0}{0}{0}{1}
  +2 Attack
  +2 Map
  +2 Throwing
  +2 Whim

*[HNTS] Hunter Armor S 
 *Set
  (120)               {2}
  +13 (Attack)
  +9 Effective continuance
  +6 Expert
  +5 Map
  -6 Recovery
 *Helm
  (24)                {0}
  +3 Attack
  +3 Map
  +3 Effective continuance
 *Torso
  (24)                {1}
  +3 Attack
  +2 Expert
  -2 Recovery
 *Arm
  (24)                {0}
  +2 Attack
  +2 Map
  +3 Effective continuance
 *Waist
  (24)                {0}
  +2 Attack
  +2 Expert
  -2 Recovery
  +3 Effective continuance
 *Leg
  (24)                {1}
  +3 Attack
  +2 Expert
  -2 Recovery

*[HNTU] Hunter Armor U 
 *Set
  (100)               {3}
  +12 (Attack)
  +8 Map
  +7 Thousand village eyes
  +2 Fortune
 *Helm
  (20)                {1}
  +2 Attack
  +2 Map
  +1 Thousand village eyes
 *Torso
  (20)                {0}
  +2 Attack
  +1 Map
  +2 Fortune
 *Arm
  (20)                {1}
  +2 Attack
  +3 Map
  +2 Thousand village eyes
 *Waist
  (20)                {0}
  +3 Attack
  +2 Map
  +2 Thousand village eyes
 *Leg
  (20)                {1}
  +3 Attack
  +2 Thousand village eyes

*[IOS] Ios Armor (Ioprey)
 *Set
  (75)(90)(120)(140)  {0}{0}{0}{0}
  +11 (Poison)
  +8 Grinding teacher
  +6 The resistance it is hot
  +6 Uniqueness attack
  -4 Paralysis
 *Helm
  (15)(18)(24)(28)    {0}{0}{0}{0}
  +2 Poison
  +3 Uniqueness attack
  -2 Paralysis
 *Torso
  (15)(18)(24)(28)    {0}{0}{0}{0}
  +3 Poison
  +2 Grinding teacher
  +2 The resistance it is hot
 *Arm
  (15)(18)(24)(28)    {0}{0}{0}{0}
  +2 Poison
  +3 Grinding teacher
  +2 The resistance it is hot
 *Waist
  (15)(18)(24)(28)    {0}{0}{0}{0}
  +2 Poison
  +3 Uniqueness attack
  -2 Paralysis
 *Leg
  (15)(18)(24)(28)    {0}{0}{0}{0}
  +2 Poison
  +3 Grinding teacher
  +2 The resistance it is hot

*[KLB] King Lobster Armor 
 *Set
  (54)(66)(57)(102)   {2}{2}{2}{4}
  +9 Cold resistance
  +2 Evasion efficiency
  -6 Thunder tolerance
 *Helm
  (18)(22)(29)(34)    {1}{1}{1}{2}
  +3 Cold resistance
  -2 Thunder tolerance
 *Torso
  (18)(22)(29)(34)    {0}{0}{0}{1}
  +3 Cold resistance
  -2 Thunder tolerance
 *Arm
  (18)(22)(29)(34)    {1}{1}{1}{1}
  +3 Cold resistance
  +2 Evasion efficiency
  -2 Thunder tolerance

*[KNG] Konga Armor 
 *Set
  (85)(105)(140)(165) {2}{3}{6}{8}
  +13 (Attack)
  +8 Stealing invalidity
  +6 Earthquake-proof  
  -4 Sign
 *Helm
  (17)(21)(28)(33)    {1}{1}{2}{2}
  +3 Attack
  +1 Stealing invalidity
  +2 Earthquake-proof
 *Torso
  (17)(21)(28)(33)    {0}{0}{0}{1}
  +2 Attack
  +1 Stealing invalidity
  +2 Earthquake-proof
 *Arm
  (17)(21)(28)(33)    {1}{1}{2}{2}
  +3 Attack
  +2 Stealing invalidity
  +2 Earthquake-proof
 *Waist
  (17)(21)(28)(33)    {0}{0}{0}{1}
  +2 Attack
  +2 Stealing invalidity
  -2 Sign
 *Leg
  (17)(21)(28)(33)    {0}{1}{2}{2}
  +3 Attack
  +2 Stealing invalidity
  -2 Sign

*[KRN] Kirin Armor 
 *Set
  (170)(190)(210)(230){2}{2}{3}{5}
  +10 (All tolerance UP)
  -10 (Effective continuance)
  +8 Conveyance
  +7 Anti-bacterial anti-poison
 *Helm
  (34)(38)(42)(46)    {1}{1}{1}{1}
  +2 All tolerance UP
  +1 Anti-bacterial anti-poison
  +2 Conveyance
  -2 Effective continuance
 *Torso
  (34)(38)(42)(46)    {0}{0}{1}{1}
  +2 All tolerance UP
  +2 Anti-bacterial anti- poison
  +1 Conveyance
  -2 Effective continuance 
 *Arm
  (34)(38)(42)(46)    {0}{0}{0}{1}
  +2 All tolerance UP
  +1 Anti-bacterial anti-poison
  +2 Conveyance
  -2 Effective continuance
 *Waist
  (34)(38)(42)(46)    {0}{0}{0}{1}
  +2 All tolerance UP
  +2 Anti-bacterial anti-poison
  +1 Conveyance
  -2 Effective continuance
 *Leg
  (34)(38)(42)(46)    {1}{1}{1}{1}
  +2 All tolerance UP
  +1 Anti-bacterial anti-poison
  +2 Conveyance
  -2 Effective continuance 

*[KSH] Kushal Armor 
 *Set
  (195)               {0}
  +15 (Recovery speed)
  +14 (Topography)
  +9 The resistance it is hot
  -5 Poison
 *Helm
  (39)                {0}
  +3 Recovery speed
  +3 Topography
  +2 The resistance it is hot
  -1 Poison
 *Torso
  (39)                {0}
  +3 Recovery speed
  +2 Topography
  +1 The resistance it is hot
  -1 Poison 
 *Arm
  (39)                {0}
  +3 Recovery speed
  +3 Topography
  +2 The resistance it is hot
  -1 Poison
 *Waist
  (39)                {0}
  +3 Recovery speed
  +3 Topography
  +2 The resistance it is hot
  -1 Poison
 *Leg
  (39)                {0}
  +3 Recovery speed
  +3 Topography
  +2 The resistance it is hot
  -1 Poison 

*[KTK] Kutku Armor 
 *Set
  (54)(57)(72)(81)    {0}{0}{2}{3}
  +9 Attack
  +6 Throwing
  +3 Uniqueness attack
  -2 Defense
 *Torso
  (18)(19)(24)(27)    {0}{0}{0}{1}
  +3 Attack
  +3 Throwing
  +1 Uniqueness attack
 *Arm
  (18)(19)(24)(27)    {0}{0}{1}{1}
  +3 Attack
  -2 Defense
  +2 Uniqueness attack
 *Waist
  (18)(19)(24)(27)    {0}{0}{1}{1}
  +3 Attack
  +3 Throwing

*[KZR] Kaizer Armor 
 *Set
  (215)               {0}
  +17 (Cold resistance)
  +15 (Expert)
  +12 (Vocal chord)
 *Helm
  (43)                {0}
  +3 Expert
  +2 Vocal chord
  +4 Cold resistance
 *Torso
  (43)                {0}
  +3 Expert
  +3 Vocal chord
  +3 Cold resistance
 *Arm
  (43)                {0}
  +3 Expert
  +2 Vocal chord
  +3 Cold resistance 
 *Waist
  (43)                {0}
  +3 Expert
  +3 Vocal chord
  +3 Cold resistance
 *Leg
  (43)                {0}
  +3 Expert
  +2 Vocal chord
  +4 Cold resistance

*[LSL] Lao Shan Lung Armor 
 *Set
  (175)(195)(215)(235){1}{1}{3}{3}
  +10 (Guard efficiency)
  +10 (Recovery speed)
  -10 (Map)
  +9 Thousand village eyes
 *Set (Crimson)
  (175)(195)(215)(235){1}{3}{4}{6}
  +10 (Recovery speed)
  +10 (Thousand village eyes)
  -11 (Map)
  +6 Guard efficiency
 *Head
  (35)(39)(43)(47)    {0}{0}{1}{1}
  +2 Recovery speed
  +2 Guard efficiency
  +1 Thousand village eyes
  -2 Map
 *Torso
  (35)(39)(43)(47)    {0}{0}{0}{0}
  +2 Recovery speed
  +2 Guard efficiency
  +3 Thousand village eyes
  -2 Map
 *Arm
  (35)(39)(43)(47)    {1}{1}{1}{1}
  +2 Recovery speed
  +2 Guard efficiency
  +1 Thousand village eyes
  -2 Map
 *Waist
  (35)(39)(43)(47)    {0}{0}{0}{0}
  +2 Recovery speed
  +2 Guard efficiency
  +3 Thousand village eyes
  -2 Map
 *Waist (Crimson)
  (35)(39)(43)(47)    {0}{1}{1}{2}
  +2 Recovery speed
  +3 Thousand village eyes
  -2 Map
 *Leg
  (35)(39)(43)(47)    {0}{0}{1}{1}
  +2 Recovery speed
  +2 Guard efficiency
  +1 Thousand village eyes
  -2 Map
 *Leg (Crimson)
  (35)(39)(43)(47)    {0}{1}{1}{2}
  +2 Recovery speed
  +2 Thousand village eyes
  -3 Map

*[LTH] Leather Armor 
 *Set
  (10)(15)(20)(40)    {0}{0}{2}{5}
  +14 (Picking)
  +6 Conveyance 
  +4 Defense
  +4 Compound success ratio
 *Helm
  (2)(3)(4)(8)        {0}{0}{0}{1}
  +3 Picking
  +2 Defense
 *Torso
  (2)(3)(4)(8)        {0}{0}{0}{1}
  +3 Picking
  +2 Compound success ratio
  +2 Conveyance 
 *Arm 
  (2)(3)(4)(8)        {0}{0}{0}{1}
  +3 Picking
  +2 Conveyance
 *Waist
  (2)(3)(4)(8)        {0}{0}{1}{1}
  +2 Picking
  +2 Defense 
 *Leg (Green Jersey)
  (2)(3)(4)(8)        {0}{0}{1}{1}
  +3 Picking
  +2 Conveyance
  +2 Compound success ratio

*[LTHS] Leather Armor S 
 *Set
  (55)                {1}
  +12 (Picking)
  +11 (Compound success ratio)
  +6 High-speed collection
  +6 Stripping
 *Helm
  (11)                {0}
  +3 Picking
  +2 Compound success ratio
  +2 Stripping
 *Torso
  (11)                {0}
  +2 Picking
  +3 Compound success ratio
  +2 Stripping
 *Arm
  (11)                {0}
  +2 Picking
  +2 Compound success ratio
  +3 High-speed collection
  +2 Whim
 *Waist
  (11)                {1}
  +2 Picking
  +2 Compound success ratio
  +1 High-speed collection
  +2 Stripping 
 *Leg
  (11)                {0}
  +3 Picking
  +2 Compound success ratio
  +2 High-speed collection

*[LTHU] Leather Armor U 
 *Set
  (35)                {3}
  +15 (Picking)
  +10 (Whim)
  +2 Throwing
 *Helm
  (7)                 {1}
  +3 Picking
  +2 Whim
 *Torso
  (7)                 {0}
  +3 Picking
  +2 Whim
 *Arm
  (7)                 {1}
  +3 Picking
  +2 Whim
 *Waist
  (7)                 {0}
  +3 Picking
  +2 Whim
  +2 Throwing
 *Leg
  (7)                 {1}
  +3 Picking
  +2 Whim

*[MNB] Monoburo Armor (Monoblos)
 *Set
  (150)(165)(185)(200){1}{1}{3}{4}
  +10 (Expert)
  -12 (Recovery)
  +8 Physical strength
  +7 Effective continuance
  +3 Earthquake-proof
 *Helm
  (30)(33)(37)(40)    {0}{0}{1}{1}
  +2 Expert
  +1 Effective continuance
  +3 Physical strength
  -2 Recovery
 *Torso
  (30)(33)(37)(40)    {0}{0}{0}{0}
  +2 Expert
  +2 Effective continuance
  +2 Physical strength
  -2 Recovery
 *Arm
  (30)(33)(37)(40)    {0}{0}{1}{1}
  +2 Expert
  +1 Effective continuance
  +3 Earthquake-proof
  -3 Recovery
 *Waist
  (30)(33)(37)(40)    {1}{1}{1}{2}
  +2 Expert
  +2 Effective continuance
  -3 Recovery
 *Leg
  (30)(33)(37)(40)    {0}{0}{0}{0}
  +2 Expert
  +1 Effective continuance
  +3 Physical strength
  -2 Recovery 

*[MOS] Mosswine Armor
 *Set
  (15)(20)(25)(30)    {0}{0}{4}{4}
  +14 (Eating grommet cell)
  +11 (Meal)
  -20 (And others edge)
 *Helm
  (3)(4)(5)(6)        {0}{0}{1}{1}
  +3 Eating grommet cell
  +2 Meal
  -4 And others edge
 *Torso
  (3)(4)(5)(6)        {0}{0}{0}{0}
  +2 Eating grommet cell
  +3 Meal
  -4 And others edge
 *Arm
  (3)(4)(5)(6)        {0}{0}{1}{1}
  +3 Eating grommet cell
  +2 Meal
  -4 And others edge
 *Waist
  (3)(4)(5)(6)        {0}{0}{1}{1}
  +3 Eating grommet cell
  +2 Meal
  -4 And others edge
 *Leg
  (3)(4)(5)(6)        {0}{0}{1}{1}
  +3 Eating grommet cell
  +2 Meal
  -4 And others edge

*[ONZ] Oonazuchi Armor 
 *Set
  (200)               {2}
  +20 (Wind pressure)
  +10 (Auditory protection)
  +10 (Sign)
  -5 Providence
 *Helm
  (40)                {1}
  +4 Wind pressure
  +2 Auditory protection
  +2 Sign
  -1 Providence
 *Torso
  (40)                {0}
  +4 Wind pressure
  +2 Auditory protection
  +2 Sign
  -1 Providence
 *Arm
  (40)                {0}
  +4 Wind pressure
  +2 Auditory protection
  +2 Sign
  -1 Providence
 *Waist
  (40)                {0}
  +4 Wind pressure
  +2 Auditory protection
  +2 Sign
  -1 Providence
 *Leg
  (40)                {1}
  +4 Wind pressure
  +2 Auditory protection
  +2 Sign
  -1 Providence 

*[REI] Reia Armor (Rathian)
 *Set
  (115)(130)(145)(160){1}{1}{3}{3}
  +11 (Physical strength)
  +10 (Auditory protection)
  -10 (Whim)
  +6 Stamina
  -4 Meat burning
 *Helm
  (23)(26)(29)(32)    {0}{0}{1}{1}
  +2 Physical strength
  +2 Auditory protection
  -2 Whim
 *Torso
  (23)(26)(29)(32)    {1}{1}{1}{1}
  +2 Physical strength
  +2 Auditory protection
  -2 Whim
 *Arm
  (23)(26)(29)(32)    {0}{0}{1}{1}
  +3 Physical strength
  +2 Auditory protection
  -2 Whim
 *Waist
  (23)(26)(29)(32)    {0}{0}{0}{0}
  +2 Physical strength
  +2 Auditory protection
  -2 Whim
  +3 Stamina
  -2 Meat burning
 *Leg
  (23)(26)(29)(32)    {0}{0}{0}{0}
  +2 Physical strength
  +2 Auditory protection
  -2 Whim
  +3 Stamina
  -2 Meat burning 

*[REU] Reus Armor (Rathalos)
 *Set
  (140)(155)(175)(190){3}{3}{4}{7}
  +15 (Attack)
  +9 Thousand village eyes
  +4 Map
  -7 Defense
 *Helm
  (28)(31)(35)(38)    {1}{1}{1}{2}
  +3 Attack
  +2 Thousand village eyes
  -1 Defense
  +1 Map
 *Torso
  (28)(31)(35)(38)    {0}{0}{0}{0}
  +3 Attack
  +2 Thousand village eyes
  -2 Defense 
 *Arm
  (28)(31)(35)(38)    {1}{1}{2}{2}
  +3 Attack
  +1 Thousand village eyes
  -1 Defense
  +2 Map
 *Waist
  (28)(31)(35)(38)    {0}{0}{0}{1}
  +3 Attack
  +2 Thousand village eyes
  -2 Defense
 *Leg
  (28)(31)(35)(38)    {1}{1}{1}{2}
  +3 Attack
  +2 Thousand village eyes
  -1 Defense
  +1 Map 

*[RNG] Rango Armor (Vespoid)
 *Set
  (60)(75)(100)(115)  {0}{0}{0}{4}
  +10 (Paralysis)
  +8 Conveyance
  +6 Grinding teacher
  +6 Cut taste
  -9 Poison  
 *Helm
  (12)(15)(20)(23)    {0}{0}{0}{1}
  +2 Paralysis
  +2 Grinding teacher
  +2 Cut taste
  -3 Poison
 *Torso
  (12)(15)(20)(23)    {0}{0}{0}{0}
  +2 Paralysis
  +2 Grinding teacher
  +2 Cut taste
  -3 Poison
 *Arm
  (12)(15)(20)(23)    {0}{0}{0}{1}
  +2 Paralysis
  +4 Conveyance
 *Waist
  (12)(15)(20)(23)    {0}{0}{0}{1}
  +2 Paralysis
  +2 Grinding teacher
  +2 Cut taste
  -3 Poison
 *Leg
  (12)(15)(20)(23)    {0}{0}{0}{1}
  +2 Paralysis
  +4 Conveyance

*[RNP] Ranpos Armor (Velociprey)
 *Set
  (50)(55)(65)(85)    {0}{0}{1}{5}
  +13 (Fainting)
  +8 Map
  +4 Uniqueness attack
  +4 Grinding teacher 
 *Helm
  (10)(11)(13)(17)    {0}{0}{0}{1}
  +3 Fainting
  +3 Map
 *Torso
  (10)(11)(13)(17)    {0}{0}{0}{1}
  +2 Fainting
  +2 Uniqueness attack
  +2 Grinding teacher 
 *Arm
  (10)(11)(13)(17)    {0}{0}{1}{1}
  +3 Fainting
  +2 Map
 *Waist
  (10)(11)(13)(17)    {0}{0}{0}{1}
  +3 Fainting
  +3 Map
  +2 Grinding teacher
 *Leg
  (10)(11)(13)(17)    {0}{0}{0}{1}
  +2 Fainting
  +2 Uniqueness attack

*[RNPS] Ranpos Armor S
 *Set
  (130)               {1}
  +15 (Fainting)
  +10 (Throwing)
  -10 (Fire tolerance)
  +6 Attack
 *Helm
  (26)                {0}
  +3 Fainting
  +2 Throwing
  +2 Attack
  -2 Fire tolerance
 *Torso
  (26)                {0}
  +2 Fainting
  +2 Throwing
  -2 Fire tolerance
 *Arm
  (26)                {0}
  +3 Fainting
  +2 Throwing
  +2 Attack
  -2 Fire tolerance
 *Waist
  (26)                {0}
  +3 Fainting
  +2 Throwing
  +2 Attack
  -2 Fire tolerance
 *Leg
  (26)                {1}
  +3 Fainting
  +2 Throwing
  -2 Fire tolerance

*[RNPU] Ranpos Armor U
 *Set
  (110)               {2}
  +13 (Fainting)
  +4 Craftsman/teacher
  +4 Paralysis
  +4 Physical strength
  +4 The resistance it is hot
  +2 Topography 
  -6 Defense
 *Helm
  (22)                {1}
  +2 Fainting
  +2 Craftsman/teacher
  -3 Defense 
 *Torso
  (22)                {0}
  +2 Fainting
  +2 Craftsman/teacher
  -3 Defense
  +2 Topography 
 *Arm
  (22)                {0}
  +3 Fainting
  +2 Physical strength
  +2 The resistance it is hot
  +2 Paralysis
 *Waist
  (22)                {0}
  +3 Fainting
  +2 Physical strength
  +2 The resistance it is hot
  +2 Paralysis
 *Leg
  (22)                {1}
  +3 Fainting
  +2 Physical strength

*[SHN1] Shinobi Armor (1)
 *Set
  (75)(90)(110)(135)  {1}{1}{5}{5}
  +15 (Sleep)
  +10 (Evasion efficiency)
  -10 (Cold resistance)
 *Head
  (15)(18)(22)(27)    {0}{0}{1}{1}
  +2 Evasion efficiency
  +3 Sleep
  -2 Cold resistance
 *Torso
  (15)(18)(22)(27)    {0}{0}{1}{1}
  +2 Evasion efficiency
  +3 Sleep
  -2 Cold resistance
 *Arm
  (15)(18)(22)(27)    {1}{1}{1}{1}
  +2 Evasion efficiency
  +3 Sleep
  -2 Cold resistance
 *Waist
  (15)(18)(22)(27)    {0}{0}{1}{1}
  +2 Evasion efficiency
  +3 Sleep
  -2 Cold resistance
 *Leg
  (15)(18)(22)(27)    {0}{0}{1}{1}
  +2 Evasion efficiency
  +3 Sleep
  -2 Cold resistance

*[SHN2] Shinobi Armor (2)
 *Set
  (75)(90)(110)(135)  {1}{1}{5}{6}
  +10 (And others edge)
  +10 (Sleep)
  -10 (The resistance it is hot)
 *Head
  (15)(18)(22)(27)    {0}{0}{1}{1}
  +2 And others edge
  +2 Sleep
  -2 The resistance it is hot
 *Torso
  (15)(18)(22)(27)    {0}{0}{1}{1}
  +2 And others edge
  +2 Sleep
  -2 The resistance it is hot
 *Arm
  (15)(18)(22)(27)    {1}{1}{1}{2}
  +2 And others edge
  +2 Sleep
  -2 The resistance it is hot
 *Waist
  (15)(18)(22)(27)    {0}{0}{1}{1}
  +2 And others edge
  +2 Sleep
  -2 The resistance it is hot
 *Leg
  (15)(18)(22)(27)    {0}{0}{1}{1}
  +2 And others edge
  +2 Sleep
  -2 The resistance it is hot

*[STL] Steel Armor 
 *Set
  (57)(60)(75)(84)    {0}{0}{1}{1}
  -10 (Poison)
  +9 Guard efficiency
  +6 Cut taste
  -3 Stamina
 *Torso
  (19)(20)(25)(28)    {0}{0}{0}{0}
  +3 Guard efficiency
  +3 Cut taste
  -3 Poison
 *Arm
  (19)(20)(25)(28)    {0}{0}{1}{1}
  +3 Guard efficiency
  -3 Stamina
 *Waist
  (19)(20)(25)(28)    {0}{0}{0}{0}
  +3 Guard efficiency
  +3 Cut taste
  -4 Poison

*[TRL] Kuroobi Armor (Trial armor) 
 *Set
  (95)(100)(110)(140) {0}{0}{3}{3}
  +10 (Craftsman/teacher)
  +10 (The frequency of loading)
  +7 Vocal chord 
 *Helm
  (19)(20)(22)(28)    {0}{0}{1}{1}
  +2 Craftsman/teacher
  +2 The frequency of loading
  +2 Vocal chord 
 *Torso
  (19)(20)(22)(28)    {0}{0}{1}{1}
  +2 Craftsman/teacher
  +2 The frequency of loading
  +1 Vocal chord 
 *Arm
  (19)(20)(22)(28)    {0}{0}{1}{1}
  +2 Craftsman/teacher
  +2 The frequency of loading
  +2 Vocal chord
 *Waist
  (19)(20)(22)(28)    {0}{0}{0}{0}
  +1 Torso systematic doubling
 *Leg
  (19)(20)(22)(28)    {0}{0}{0}{0}
  +1 Torso systematic doubling

*[TRS] Taros Armor (Hornetaur)
 *Set
  (70)(85)(115)(135)  {0}{0}{3}{5}
  +13 (Dragon tolerance)
  +10 (Recovery)
  +8 Auditory protection
  -8 Providence 
 *Helm
  (14)(17)(23)(27)    {0}{0}{1}{1}
  +2 Auditory protection
  +3 Dragon tolerance
  +2 Recovery
  -2 Providence 
 *Torso
  (14)(17)(23)(27)    {0}{0}{0}{0}
  +1 Auditory protection
  +3 Dragon tolerance
  +2 Recovery
  -1 Providence
 *Arm
  (14)(17)(23)(27)    {0}{1}{1}{2}
  +2 Auditory protection
  +1 Dragon tolerance
  +2 Recovery
  -2 Providence
 *Waist
  (14)(17)(23)(27)    {0}{0}{0}{1}
  +1 Auditory protection
  +5 Dragon tolerance
  +2 Recovery
  -1 Providence
 *Leg
  (14)(17)(23)(27)    {0}{0}{1}{1}
  +2 Auditory protection
  +1 Dragon tolerance
  +2 Recovery
  -2 Providence

*[ZZM] Zazami Armor 
 *Set
  (80)(100)(130)(150) {1}{4}{4}{8}
  +13 (Defense)
  +8 Anti-bacterial anti-poison
  +4 Attack
  +4 Earthquake-proof
  -6 Meat burning
 *Helm
  (16)(20)(26)(30)    {0}{1}{1}{2}
  +2 Defense
  +3 Anti-bacterial anti-poison
  -2 Meat burning
 *Torso
  (16)(20)(26)(30)    {0}{0}{0}{0}
  +2 Defense
  +3 Anti-bacterial anti- poison
  -2 Meat burning 
 *Arm
  (16)(20)(26)(30)    {1}{1}{1}{2}
  +3 Defense
  +2 Anti-bacterial anti- poison
  -2 Meat burning
 *Waist
  (16)(20)(26)(30)    {0}{1}{1}{2}
  +3 Defense
  +2 Earthquake-proof
  +2 Attack
 *Leg
  (16)(20)(26)(30)    {0}{1}{1}{2}
  +3 Defense
  +2 Earthquake-proof
  +2 Attack

-------------------------------------------------------------------------------

4) **Skills Info**

Bear in mind that the list is not complete, and some of them are still unknown
to me, but this will at least put you in the right direction in choosing which
skills you want to acquire... No gunner specific skills...

(?) : 
Has not been verified by me, if any1 could give me the info about these "?", 
I'll give proper credits, and I'd be really grateful :)..

How to read the skills info :
The numbers on the left indicate how much skill points you need to have to 
"activate" the skills, the effect on the right side of that skill points...

*All tolerance UP (Elemental resistance up)
+20 All element +10
+15 All element +5
+10 All element +3
-10 All element -3
-15 All element -5
-20 All element -10

*Anti-bacterial anti-poison (?)
+20 Anti-bacterial anti-poison +2
+10 Anti-bacterial anti-poison +1
-10 Baikin(bacteria)

*Attack (increase dmg)
+10 Attack up small  (3*weapon modifier)
+15 Attack up medium (5*weapon modifier)
+25 Attack up large  (10*weapon modifier)

*Auditory protection
+10 Ear plug (effective against: Rathian, Rathalos, Old dragons)
+15 High quality earplug (Everything else, diablos, gravious, etc)

*Automatic operation defense
+10 Auto guard

*Bomb strengthening
+10 Bomb damage +50%

*Cold resistance
+20 Anti cold large
+15 Anti cold small
+10 Half cold effect
-10 Small cold effect increase
-20 Large cold effect increase

*Compound success ratio (mixing chance)
+20 Success ratio +20%
+15 Success ratio +10%
+10 Success ratio +5%
-10 Success ratio -5%
-20 Success ratio -15%

*Conveyance (run faster while carrying egg,ore,powderstone?)
+10 Expert

*Craftman/teacher (sharpness level)
+10 Sharpness lvl+1 
-10 Sharpness lvl-1

*Defense
+25 +40 defense
+15 +30 defense
+10 +20 defense
-10 -20 defense
-15 -30 defense
-25 -40 defense

*Earthquake-proof (Monsters that like to "slam" the ground)
+15 Earthquake-proof (babakonga, dodobrango)

*Effective continuance (item duration)
+10 Item use duration increased (hot drinks, cold drinks, etc)
-10 Item use duration decreased

*Evasion efficiency (roll further?)
+10 Evasion efficiency+1
+20 Evasion efficiency+2

*Expert (Hits don't bounce)
+10 Heart Eye (+5% Critical)
+15 Abandonment+1 (+10% critical)
+25 Abandonment+2 (+15% critical)

*Fainting (stars in your char's head)
+15 KO immunity
+10 Half KO duration
-10 Double KO duration

*Fortune (# of rewards at reward screen)
+15 Intense luck (more items)
+10 Good luck
-10 Bad luck
-20 Uber bad luck

*Grinding teacher(whetstone)
+10 Fast grinding
-10 Half whetstone effect (sharpen less sharpness)

*Guard efficiency (dmg/stamina reduced while blocking?)
+20 Guard efficiency+2
+10 Guard efficiency+1
-10 Guard efficiency-1
-15 Guard efficiency-2

*High-speed collection
+10 High-speed stripping & picking

*Map
+10 Automap
-10 Map disable

*Paralysis (unable to move, yellow sparks)
+15 Stun immunity
+10 Half stun duration
-10 Double stun duration

*Physical Strength (Hit points)
+20 +30 Hitpoints
+15 +20 Hitpoints
+10 +10 Hitpoints
-10 -10 Hitpoints
-15 -20 Hitpoints
-20 -30 Hitpoints

*Picking (more stuff from picking points?)
+15 Picking+2
+10 Picking+1
-10 Picking-1
-15 Picking-2

*Poison (reduces hitpoints slowly, duration varies from source)
+15 Poison immunity
+10 Half poison duration
-10 Double poison duration

*Recovery speed (Speed of recovery for red health)
+20 Damage recovery speed+2
+10 Damage recovery speed+1
-10 Damage recovery speed-1
-20 Damage recovery speed-2

*Sign (monster provocation)
+10 Stealth
-10 Provocation (monster attacks you more compared to teammates)

*Sleep (bubbles from your char, 1 hit to wakeup)
+15 Sleep immunity
+10 Half sleep duration
-10 DOuble sleep duration

*Stamina
+10 Runner (stamina reduces slowly while running, charging bow)
-10 Sluggish foot (slow run? stamina decrease faster?)

*Stealing invalidity (protects your item from thiefs)
+10 Anti-theft (Thief: Melynx, Gypceros, Oonazuchi)

*The resistance it is hot
+20 Anti Large heat (old dragon fire?)
+15 Anti small heat (volcano fire?)
+10 Heat reduction by half (less dmg in hot area?)
-10 Small heat dmg increase 
-20 Large heat dmg increase

*Throwing
+10 Throw further(?)

*Thousand village eyes (monster detection)
+10 Detection (detect the monster direction)
+15 Automatic marking (location of the monster and the direction)

*Topography (useful in volcano?)
+15 Large damage decrease
+10 Small damage decrease
-10 Small damage increase
-15 Large damage increase

*Uniqueness attack (Status element kicks in more?)
+10 Strengthen abnormal attack status (poison, sleep, stun)

*Whim (toolsaver? how often your picks/bugnets breaks)
+15 Whim of God (Break rarely)
+10 Whim of spirit
-10 Whim of evil spirit
-15 Whim of demon (Break often)

*Wide area (Wide area recovery, useless offline)
+10 Expansion+1
+20 Expansion+2 (Wider area?)

*Wind pressure
+25 Anti dragon wind (Kushal)
+15 Anti wind large
+10 Anti wind small

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5) **Others**:
I compiled this guide with the set armor in mind. And for offline armor only.
So if you spot some error/any armor that i might have forgotten, please email
me. I'll give proper credit(s) to those who deserves it.

Bear in mind, that it would be impossible for me to test the upgrades of each
armor listed, since it would take a LOT of time of materials gathering...
So I'm just assuming that each armor can be upgraded to lvl4, since i've tried
all of the armor that i can make, and they all can be upgraded to lvl4...
So if there is anything wrong, please email me, and you will be given proper
credit :)...

WIP (from the most important to the least) : 
*U/S Armor Version
*Joke Armor
*Incomplete Armor (i.e. head only, belt only, etc)
*Skills info
*Gunner Armor (IMO, gunners don't need armor :p...)

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6) **Credit**:
CAPCOM                : for making a great game
GameFAQs              : for hosting this FAQ
MMPotato              : for being the only source for this guide :p ...
                      : http://mmpotato.hp.infoseek.co.jp/codes/MH2/index.html
Microsoft             : for the MS word spell-checker
Wizards of the Coast  : for creating the best TCG game ever :)...
Me                    : for enjoying the game :) ...

Others                :
kurobuta              : for pointing out attack+25, and expert skills...

This FAQ may not be reproduced under any circumstances except for personal, 
private use. Use of this guide on any other web site is strictly prohibited, 
and a violation of copyright.

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7) **Contact & Copyright**:

Contact info 
MSN & email       : k41z3r(at)hotmail(dot)com
Copyright (2006)  : KaizerBlack

Someday, someone will best me.
But it won't be today. And it won't be you.
(Quote taken from "Magic: The Gathering", property of Wizards of the Coast)

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