__ __ _ | \/ |___ _ _ __ ___ _ _ __ _ _ _(_)___ ___ | |\/| / -_) '_/ _/ -_) ' \/ _` | '_| / -_|_-< |_|__|_\___|_| \__\___|_||_\__,_|_| |_\___/__/ | _ \ |__ _ _ _ __ _ _ _ ___ _ _ _ _ __| | | _/ / _` | || / _` | '_/ _ \ || | ' \/ _` | |_| |_\__,_|\_, \__, |_|_\___/\_,_|_||_\__,_| |__/|___/_ / _| ___ _ / _ \ _| _ _ | \ ___ __| |_ _\___/_| __| |_(_)___ _ _ | |) / -_|_-< _| '_| || / _| _| / _ \ ' \ |___/\___/__/\__|_| \_,_\__|\__|_\___/_||_| Mercenaries: Playground of Destruction Weapon and Vehicle Guide Version 1.30 By: Evoco E-mail: [email protected] Date Started: 1/16/05 Last Updated: 4/05/05 ------------ Introduction ------------ This guide will focus on providing you with info on the entire arsenal that is at your disposal in Mercenaries for the PS2. Mercenaries gives the player access to many different weapons and vehicles and allows the player to freely roam around and do what he/she sees fit. Being able to go about missions etc. and doing them in many different ways grants a free non-linear environment to the player. The game is great, and it has already been recognized as a solid, fun game. ____ /Note\ ------------------------------------------------------------------- - This guide contains spoilers. I will try and keep any spoilers as mild as possible, but if you are worried by even the smallest spoiler I insist you don't read this guide until you see fit. ------------------------------------------------------------------- --------------- Version History --------------- - 1/16/05 - Version 0.25 - First version of guide created. - 1/26/05 - Version 0.50 - Binoculars section added. - Noted grammar problems fixed. - Separated the vehicles into two categories for each faction (except Other), ground and air. - Clip Size information added for each weapon. - Added a helicopter in the vehicle section for each faction (2 helicopters for the mafia). - Added information on another vehicle for each faction. - Future Updates section removed. - Extra tip added for grenades and AM Sniper. - More vehicle info added: M3 APC,Type 89 APC, SUV (Mafia), BMP APC, GSRN Truck. - Secret weapon section and info added. - 1/27/05 - Version 0.60 - Noted grammar problems fixed. - Fixed name on S. Korean scout vehicle from M1025 to K1025, and S. Korean TOW vehicle from M966 to K966. - Numbering fixed in vehicle section. - There will now be a location section for each and every vehicle. - New vehicle info added: UH-60 Transport, S70 Transport, GL Technical, BRDM Scout, SMC 2200, MD-500. - 1/28/05 - Version 0.70 - Noted grammar problems fixed. - Street Sweeper and M3 APC information fixed. - Removed a NOTE from the vehicle section that isn't needed and replaced it with a NOTE on vehicle ammunition capacity. - Tips updated: Fragmentation Grenade. - North Korean vehicles will now have a bounty section added to show how much money you get when you destroy the respective vehicle. - Started to add ammunition loadout for vehicles that have weapons. - Helicopter winch TIP added under the vehicle section. - New vehicle info added: Cargo Truck {N. Korean}, Transport Truck, MI-2 Light Attack, FROG-7. - 1/29/05 - Version 0.80 - Noted grammar problems fixed. - ASCII art added. - Added clip size information for the Assault Rifle. - New vehicle info added: M1126 APC, Type 80 Tank, VIP Sedan, BTR APC, ZSU-57 Anti-Air, SMC 2300. - Additional numbering errors fixed. - Changed anti-tank missiles to anti-surface missiles to better describe its capabilities. - Fixed M3 APC Tips section. - 1/30/05 - Version 0.81 - Noted grammar problems fixed. - Bounty info updated: BTR APC, BMP APC, T-54 Tank, ZSU-57 Anti-Air. - Ammo capacity info updated: Type 89 APC, K966, M3 APC. - Location info updated: MD-500, LHX Light Attack, Type 80 Tank. - Action Hijacking question added in FAQ section. - 1/31/05 - Version 0.90 - Info section for various vehicles fixed. - Mystery Vehicles section added. - New vehicle info added: Ambulance, Baggage Carrier, SMC 2100, Street Racer, Type 95 Anti-Air. - Bounty info updated: BRDM Scout, MD-500 Scout. - Location info updated: MD-530, UH-60 Transport. - Ammo capacity info updated: UH-60 Transport, BRDM Scout, BMP APC, BTR APC, TOW Technical, SUV {Mafia}, MG Technical, GL Technical. - 2/01/05 - Version 0.91 - Location info updated: K966, M1126 APC, SUV {Mafia}. - New tip added under vehicle section describing how to figure out if you are damaging a vehicle - Vehicles will now have a section to show if they are able to transport a subdued 'card'. (Idea submitted by Cougar) - Fixed mix-up with the MI-17. The MI-17 is the chinese transport helicopter, while the bulky helicopter found during the "Embedded" mission resembles a US transport helicopter used for military transport. - Fixed some MI-35 info errors. - 2/02/05 - Version 0.92 - Noted grammar problems fixed. - Additional numbering errors fixed. - Card loadable info updated: MD-500 - New vehicle info added: K200 APC, T-62 Tank. - 2/03/05 - Version 0.93 - Additional AM Sniper tip added. - New vehicle info added: M1978 Artillery, Type 66 Artillery. - 2/04/05 - Version 0.94 - Added Chop Shop Reward section for each vehicle to show how much money you get when you take that vehicle to it. - Added Chop Shop NOTE in vehicle section. - Switched placement of the "Miscellaneous Weapons" section with the "Mystery Vehicles" section. - 2/05/05 - Version 0.95 - All of the weapons are eventually available from the Merchant of Menace shop, so I edited the NOTE located in the vehicle section accordingly. - New vehicle info added: Metro Bus, SA-8 Anti-Air. - 2/06/05 - Version 0.96 - New vehicle info added: Control Vehicle, Surveillance. - 2/09/05 - Version 0.97 - "Airstrike Vehicles/Aircraft" section added. - New vehicle info added: Lada 124, K-60 Transport, Hummer H3. (Info provided by MasterVG782) - MI-17 info moved from the "Mystery Vehicles" section to the "Vehicles" section. (MI-17 update provided by MasterVG782) - Location info updated: MI-17. - Fixed "Table of Contents" section. - 2/14/05 - Version 0.98 - Fixed tips for the Anti-Aircraft Missile and M1978 Artillery. - Fixed K-53 mix-up, the MI-26 is the Russian heavy transport while the rare helicopter found during the "Embedded" mission is the K-53. - New vehicle info added: Fuel Truck, M1027 Anti-Air, Type 07 Prototype, MI-17 Transport {N. Korean}. (N. Korean MI-17 info submitted by MasterVG782) - Bounty info updated: Control Vehicle. - Ammo capacity info updated: SA-8 Anti-Air, LHX Light Attack, M1978 Artillery, Heavy Machine Gun. - Card Loadable? info updated: Jaju. - Location info updated: K200 APC, Type 80 Tank, M3 APC, LHX Light Attack, MI-2 Light Attack. - 2/15/05 - Version 0.99 - Noted grammar problems fixed. - Ammo capacity info updated: M1126 APC. - 2/20/05 - Version 1.00 - MI-26 info moved from the "Mystery Vehicles" section to the "Vehicles" section. (MI-26 update provided by Jalenxl1) - Fixed numbering error in the Russian Mafia aircraft section. - New FAQ question about bailing out of choppers added. - New vehicle info added: Cargo Truck {Chinese}, M1955 Artillery {N. Korean}, CH-47 Cargo {Chinook}, Type 07 Supergun. - Ammo capacity info updated: WZ-9 Light Attack, Type 07 Prototype, Recoilless Rifle. - Chop Shop Reward info updated: K200 APC. - Location info updated: M1027 Anti-Air, M3 APC, Taebaek, SMC 2300, K200 APC, M1 Abrams, MI-35 Hind Gunship, BRDM Scout. - 3/02/05 - Version 1.10 - The Chop Shop does not reward money for supplying them mafia vehicles, so the Chop Shop NOTE has been updated accordingly. - Fixed name for the S. Korean "Surveillance" vehicle to "K200 Surveillance". - Ground vehicle info added to the "Airstrike Vehicles/Aircraft" section. - Ammo capacity info updated: M1 Abrams. - Chop Shop Reward info updated: Taebaek, M1 Abrams, Jaju, K1025 Scout. - Location info updated: M1 Abrams, LHX Light Attack, MI-17 Transport {N. Korean}, K200 Surveillance, K200 APC, M3 APC. - 3/08/05 - Version 1.20 - K-53 info moved from the "Mystery Vehicles" section to the "Vehicles" section. - Tips updated: MD-530 Scout. - New vehicle info added: M1955 Artillery {Chinese}. - Bounty info updated: FROG-7, MI-35 Hind. - Ammo capacity info updated: Type 96 Tank, MI-35 Hind. - Card Loadable? info updated: FROG-7, BRDM Scout, BTR APC, - Chop Shop Reward info updated: Street Racer - Location info updated: Type 96 Tank, Street Racer, K200 Surveillance, LHX Light Attack, MD-530 Scout, Type 95 Anti-Air. - 4/05/05 - Version 1.30 - Fixed name for the Russian Mafia "KA-50 Anti-Armor" to "KA-50 Attack". - New vehicle info added: Cargo Truck {S. Korean}, Cargo Truck {Allied}. - Ammo capacity info updated: KA-50 Attack. - Location info updated: VIP Sedan, KA-50 Attack, MI-17 Transport {N. Korean}, K200 Surveillance. ---------- Legal Info ---------- This guide may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. The following sites have permission to use this guide: www.gamefaqs.com www.gamespot.com www.neoseeker.com www.supercheats.com --------------------------------------------------------------------- All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. --------------------------------------------------------------------- ----------------- Table of Contents ----------------- I. FAQ II. Binoculars III. Weapons IV. Secret Weapons V. Vehicles a. Allied b. Chinese c. South Korean d. North Korean e. Russian Mafia f. Other VI. Mystery Vehicles VII. Airstrike Vehicles/Aircraft VIII. Miscellaneous Weapons IX. Contact Information X. Credits ------ I. FAQ ------ 1. Q - How do I go about getting new weapons? A - There are various ways to acquire new weaponry, some examples include killing or incapacitating a soldier wielding a weapon or calling in a supply drop from the Merchant of Menace etc. 2. Q - How do I go about getting a vehicle? A - Roam around until you locate one, then hijack it at will. You may also purchase certain vehicles from the Merchant of Menace website. 3. Q - Can I kill any soldier/civilian in this game. A - Yes. 4. Q - What penalties are there for killing the different soldiers? A - When you kill a soldier your relation to the soldiers faction is decreased. A very low faction bar results in a hostile relation to that faction. 5. Q - What is Collateral Damage? A - Collateral Damage is when civilians die due to the crossfires of a battle when the civilian was not an intended target. 6. Q - How many weapons can I hold at one time? A - You can possess two main weapons at any given time which are holstered on your back, not counting grenades and various support items. 7. Q - Can I have both weapons holstered and then use my fists? A - No you cannot, although both weapons will be holstered when you choose to use a support item. 8. Q - Can I recruit soldiers and create my own faction? A - No, but you can get in a vehicle and honk the horn (O button) and nearby friendly soldiers will get in the vehicle as long there are open seats. 9. Q - Can I kill myself? A - Yes, there are many ways to, but I do not see any viable reason for this besides wanting to retry a mission or respawning after getting stuck in a glitch. 10. Q - Can I save vehicles in a type of garage? A - As far as I know, No. 11. Q - Can I store acquired weapons in some sort of showroom for future use? A - No, although I see no need for this when there is the convenient Merchant of Menace at our fingertips. 12. Q - What is this Merchant of Menace? A - The Merchant of Menace is the Black Market in the game run by the Russian Mafia. You can order in vehicles, supplies, and air strikes to be delivered to your current location. Access the shop through your PDA or by pressing the right directional button. 13. Q - If I unwillingly kill a soldier, does it count as a negative to the faction the soldier represents? A - As long as a soldier dies because of your direct fire, or area of effect damage caused by your weapons it will count as a negative to the respective faction. There are some exceptions. 14. Q - Are there explosive barrels? A - Yes, there are yellow barrels scattered across the map. Shoot at it to cause incendiary damage to the surrounding area damaging nearby vehicles and infantry. There are also bigger yellow containers which are flammable just the same. 15. Q - Can I approach my objective covertly? A - Yes, two weapons allow you to sneak around with power which are the Covert SMG and Sniper Rifle and you can also disguise yourself as part of another faction by commandeering one of the respective factions vehicles. 16. Q - Can I mix and match passengers? A - Yes, you can have passengers of different factions in your vehicle at once. 17. Q - What is Action Hijacking? A - Action Hijacking is when you hijack certain vehicles thats already being driven/piloted and are ready for combat such as tanks and helicopters. Your mercenary will perform a quick attack maneuver to rid the vehicle of its driver and then take control. These certain vehicles are usually helicopters, tanks, etc. You cannot action hijack a vehicle until you finish off any secondary gunners that may be in the vehicle. To action hijack a helicopter, it must be low enough to the point where you see it kicking up dust. 18. Q - How can I make bailing out of choppers safer. A - Bailing is not such a good choice in this game since we don't have a parachute. When you bail from really high up, you will probably die when you hit the ground and if you bail and survive the fall, it is very likely the chopper will fall on or near you killing you anyway. What seems to work better is to just stay in the chopper and slam it into the ground and there will be a chance that your merc will not get damaged much if at all. 19. Q - How can I get my question in the FAQ section? A - As long your question is connected to information in this guide, I will add it in here. Check the "Contact Information" section on how to contact me. No joke questions please. -------------- II. Binoculars -------------- The binoculars in this game is very useful during certain situations and greatly helps a player who likes to do things covertly. There are also some missions that rely heavily on its usefulness. Access your binoculars by pressing down on the R3 Analog Stick. ____ /Tips\ ----------------------------------------------------------------------------- - You can scope out a situation before you approach it. Find out what kind of resistance there will be, its good to go in prepared. - You can use the binoculars to get an ID on your target. When you examine a person or vehicle, your binoculars will identify the target on the scope. (This also works against the cards you have to capture). ----------------------------------------------------------------------------- ------------ III. Weapons ------------ Throughout the game you will be carrying around your personal choice of weaponry while on foot. You can wield two main weapons, have up to 12 grenades in all (6 Fragmentation grenades, 6 Stun Grenades) and have a menu of support items you allocate through various places such as the Merchant of Menace. C4 explosives are one of the main support items you have access to during much of the game. Choose your gear carefully, it may mean a life or death situation on the battlefield. ____ /Note\ ------------------------------------------------------------------- - All of the weapons will eventually be available from the Merchant of Menace shop. ------------------------------------------------------------------- ___ /Tip\ -------------------------------------------------------------------- - Supply crates are located all across the map. Break these crates to restock on ammo and loot weapons. These crates can also contain weapons you don't commonly find on soldiers. -------------------------------------------------------------------- ----------( 1. )------------- --( Anti-Aircraft Missile )-- ----------------------------- Info - A convenient anti-air weapon made for infantry. Missiles fired will lock onto and follow the aircraft you have on target. Tips - Not as effective on armored vehicles. Missile Round - 1 Total Missile Capacity - 2 Useful Against: Aircraft ----------( 2. )------------ --( Anti-Material Sniper )-- ---------------------------- Info - This weapon is a unique one. It uses 12.7mm rounds which are able to pierce through armor on vehicles. Also comes with telescopic sight. Tips - Horrible recoil when moving. - Best used when stationary and crouching. - Make good use of the scope. - You can use the AM Sniper to snipe the driver/pilot right through the armor of some vehicles and aircraft. (Insight on extra tips for the AM Sniper provided by J H) - (Tip submitted by OveractiveAnima) If you try sniping choppers from far enough away with the AM rifle the first shot will hit it and it will turn toward you, but it won't attack, at least not for a while, so then you can get in a good shot and take out the pilot. Granted the chopper will be slightly damaged from the shot and the fall, but it still flies. Clip Size - 5 Total Round Capacity - 15 Useful Against: Infantry/Light Armor ---------( 3. )---------- --( Anti-Tank Missile )-- ------------------------- Info - The name says it all. When missile is fired, it will lock onto and track the ground vehicle you have on target. Tips - This is your best bet when facing heavily armored vehicles, and is also a good substitute for the RPG. Missile Round - 1 Total Missile Capacity - 2 Useful Against: Ground Vehicles. -------( 4. )-------- --( Assault Rifle )-- --------------------- Info - A powerful assault rifle resembling the AK-47. It packs good stopping power and is pretty loud. This is a very reliable weapon and is useful in most situations. Uses 7.62mm rounds. Tips - To make the most out of this weapon, use it in short bursts. - Crouching helps alot. - Most North Korean soldiers carry these. Clip Size - 30 Total Round Capacity - 120 Useful Against: Infantry/Light Armor --( 5. )-- --( C4 )-- ---------- Info - This block of explosives packs a huge punch. Activated by a radio transmitter. It is useful against armor and buildings. Tips - You can hit a planted C4 charge with the square button and it will go a distance. - You can plant multiple C4 charges before detonating by choosing another in the support item menu after planting your current one (Works great on heavier armor and bulkier buildings). - You can also plant C4 on the top of your vehicle drive at top speed, then detonating at will for some very destructive fun. Total C4 Capacity - 4 Useful Against: Pretty much anything. Miscellaneous - C4 is stored in your support menu. Access your support menu by pressing either the up or down directional buttons. -----( 6. )---- --( Carbine )-- --------------- Info - This assault rifle is great for any assault operation. Uses 5.56mm rounds and is very accurate. Tips - This rifle is useful throughout the entire game. - The accuracy is unprecedented and it has good stopping power. Clip Size - 30 Total Round Capacity - 180 Useful Against: Infantry/Light Armor ------( 7. )------ --( Covert SMG )-- ------------------ Info - This will be your main assault weapon for covert operations when you need or want to use stealth to approach a mission. This weapon uses 9mm rounds. Tips - Best used when engaging in stealth and medium-close range combat. Clip Size - 30 Total Round Capacity - 180 Useful Against: Infantry -----------( 8. )------------ --( Fragmentation Grenade )-- ----------------------------- Info - This grenade will spread shrapnel at high velocities upon explosion. Lethal if caught directly in the blast. Tips - Good for trying to clear out an area clustered with enemy infantry. - Not as effective on vehicles as it is on infantry. - Powerful enough to flip over vehicles. - Press and hold the L1 button before releasing to make the grenade explode sooner, but don't hold it for too long or it will explode in your hand. (Insight on extra tips for the Frag Grenade provided by Josh Bent) Total Grenade Capacity - 6 Useful Against: Infantry/Light Armor ---------( 9. )---------- --( Light Machine Gun )-- ------------------------- Info - The belt feed on this weapon resembles that of a tommy gun. Uses 7.62mm rounds for support fire. Useful in squad based raids. Tips - This is a good all around weapon. - Crouching helps, but isn't necessary. - Recoil isn't too bad while mobile. - Some cards (Major NK Members) in the deck of 52 carry this as their weapon of choice. Clip Size - 100 Total Round Capacity - 200 Useful Against: Infantry/Light armor --------( 10. )-------- --( Prototype Rifle )-- ----------------------- Info - This weapon is very unique in that its the only assault rifle in the game with a telescopic sight. Tips - You can consider this weapon an assault rifle and sniper rifle in one. - Its assault capabilities are great and can be just as useful as a sniper rifle if you aim for your targets head. - When using the scope stick to 1 shot bursts, because the recoil is horrible. Clip Size - 100 Total Round Capacity - 200 Useful Against: Infantry/Light armor ---------------( 11. )---------------- --( RPG {Rocket Propelled Grenade} )-- -------------------------------------- Info - Portable rocket launcher. Besides the swervy rocket flight after firing, this weapon will be useful when your up against many things in the game. Tips - You may find yourself carrying around one of these alot because it is so useful in many situations. - Crouching helps reduce the rockets swervy motions somewhat. - Not as effective against heavy armor. Rocket Round - 1 Total Rocket Capacity - 3 Useful Against: Anything excluding heavy armor. Anti-Tank Missile works best against heavier armor. ----( 12. )---- --( Shotgun )-- --------------- Info - This pump-action shotgun is mainly for close quarters combat. It fires a powerful spread that weakens the farther away you are. Tips - Very powerful when engaging in battle up close. - Not recommended for use from far away. Clip Size - 7 Total Round Capacity - 35 Useful Against: Infantry Miscellaneous - There is a glitch for the PS2 version of Mercenaries where the shotgun has no sound when you fire it. There is sound for it reloading though. ----------( 13. )----------- --( SMG {Submachine Gun} )-- ---------------------------- Info - A good suppressive weapon of choice during close-medium ranged combat. Uses 5.8mm rounds. Good all around weapon. Tips - Best used at close range, but medium range is good too. Clip Size - 45 Total Round Capacity - 180 Useful Against: Infantry -------( 14. )------ --( Sniper Rifle )-- -------------------- Info - A 7.62mm Sniper Rifle that resembles a Dragunov. Instant kill capability. Telescopic sight included. Tips - The telescopic sight is a must and very helpful for covert operations. - Very loud, but shouldn't be a problem if you snipe a good distance away. Clip Size - 10 Total Round Capacity - 30 Useful Against: Infantry ------( 15. )------- --( Stun Grenade )-- -------------------- Info - These grenades create a bright flash stunning any nearby infantry (including you). Deals no damage. Tips - If you want to capture a card member from long range without hitting him with the square button, use this. - Useless against vehicles. - Press and hold the L1 button before releasing to make the grenade explode sooner, but don't hold it for too long or it will explode in your hand. Total Grenade Capacity - 6 Useful Against: Infantry ------------------ IV. Secret Weapons ------------------ There are 3 secret weapons in the game that are supplied to you via a cheat crate from the Merchant of Menace. You gain access to the cheat crate supply drop after you verify all 52 cards and complete the game. ---------( 1. )--------- --( Pocket Artillery )-- ------------------------ Info - This is a semi-automatic pistol that fires explosive rounds. Tips - Moderate splash damage. - Good for mopping up an area of enemy infantry and light-medium armor. Clip Size - 100 Total Round Capacity - 100 Useful Against: Infantry/Light Armor/Medium Armor ----------( 2. )----------- --( Portable Air Strike )-- --------------------------- Info - This is the most powerful out of the 3 secret weapons. It fires a large rocket propelled warhead that destroys almost anything it touches. Tips - Very large splash radius, so be careful. Rocket Round - 999 Total Rocket Capacity - 999 Useful Against: Anything --------( 3. )-------- --( Street Sweeper )-- ---------------------- Info - This is a minigun in the form of a SMG. Packs quite a punch, and is the only secret weapon that doesn't cause splash damage. Tips - Use this to lay waste against enemy infantry without endangering friendlies. Clip Size - 3000 Total Round Capacity - 3000 Useful Against: Infantry/Light Armor ----------- V. Vehicles ----------- There are many vehicles in Mercenaries ranging from civilian automobiles to heavy assault helicopters. You can hijack any vehicle and aircraft in this game excluding airplanes. Each vehicle is unique in some way, whether it be because of its shape, armor, weapons etc. All vehicles are at your disposal whenever you want as long as you can find them. The Merchant of Menace shop in the game provides you with access to certain vehicles (29 vehicles to be exact) whenever you want as long you are near an open, flat surface and have enough funds. _____ /Notes\ ------------------------------------------------------------------------- - If you have information on the location of a vehicle, feel free to contact me so I can include it in the guide crediting you. - You will see numerical information within arrow brackets <> This is the ammunition capacity for the respective weapon on the vehicle. A plain number (example: 300) usually means that weapon has continuous fire. A number separated by a forward slash means that weapon has a clip size and a total round capacity (example: 10/30 = Clip Size/Total Capacity). - When you bring a vehicle to the Mafia Chop Shop, the reward you get depends on the condition of the vehicle. I will be adding the maximum reward only to the chop shop section, and you get the maximum amount if the vehicle is in perfect shape. Also the chop shop does not accept aircraft and non-mobile vehicles (artillery etc.), and they do not give a reward for bringing them Russian Mafia vehicles, so I will not be adding a chop shop section for those. - Southern Province = 1st map Northern Province = 2nd map ------------------------------------------------------------------------- ____ /Tips\ ------------------------------------------------------------------------- - Getting in a vehicle and waiting a certain amount of time will disguise you as part of the faction the vehicle represents, allowing you to evade them without sparking trouble. Acting suspiciously like honking your horn or committing hostile actions will remove the disguise. Officers of factions can also see through your disguise, they are indicated by special blinking red icons. Also, Officers always have a faction icon above their head even if you have faction icons turned off. - For aircraft, an easy way to get one down from the air for use is to either snipe the pilot with the anti-material sniper or shoot the pilot with another chopper, preferably a light chopper for easier mobility. - Helicopters in the game come with a winch which can be used to pick up things in the game like ammo crates, vehicles etc. To release the winch for use, press the down directional button and then descend towards your target and the magnetic hold of the winch will grab it. To release anything on the winch, press the down directional button. To retract the winch back into the helicopter, press the up directional button when there is nothing on it. - (Tip submitted by Bobjoe119900) To figure out if something damages something else, just fire at it. If the target blinks, you have caused damage. If the target does not blink, then no damage has been done. For example, I fire an Anti-Material sniper round at a Sungri Scout. It blinks, so I know I have done damage. But when I fire at a tank, it does not blink, therefore I know I have not caused damage. ------------------------------------------------------------------------- ========= a. Allied ========= ==< Ground Vehicles >== -----------( 1. )----------- --( Cargo Truck {Allied} )-- ---------------------------- Info - A generic cargo truck used by the AN. Tips - (See SMC 2100 Tips) Primary Role - Cargo Transport Armor - Light Crew - 1 Driver 1 Passenger Card Loadable? - N/A Chop Shop Reward - N/A Location - Southern Province - N/A - Northern Province - During the mission "Housekeeping", an AN cargo truck can be found parked near the KA-50 attack helicopter. The truck and helicopter are located at the renegade officer destination in the NK village not too far from the Temple. -------( 2. )------ --( M1025 Scout )-- ------------------- Info - A sturdy vehicle with good handling. You will come across this vehicle alot and its good mobility will prove useful in many missions. Tips - The machine gun mounted at its center proves useful in mopping up infantry, it is also useful against light armor. Primary Role - Reconaissance/Patrol Armor - Light Crew - 1 Driver 1 Gunner - Heavy Machine Gun (Rotary) <300> 3 Passengers Card Loadable? - Yes Chop Shop Reward - N/A Location - Southern Province - Commonly patrolling the map, usually around the AN HQ and M.A.S.H. - Northern Province - (Same as Southern) --------( 3. )-------- --( M1027 Anti-Air )-- ---------------------- Info - This is the ANs mobile anti-air platform supported by a M1025 body frame. Tips - No defense against ground attacks. Primary Role - Anti-Air Armor - Light Crew - 1 Driver 1 Gunner - Anti-Air Missiles <8> Card Loadable? - N/A Chop Shop Reward - N/A Location - Southern Province - (Location submitted by Jalenxl1) You can find a M1027 in the Southern Province in the DMZ. It's parked just across the river from the $ challenge UH-60 Blackhawk. - Northern Province - This can be found near the AN HQ. ------( 4. )----- --( M1126 APC )-- ----------------- Info - This is the main AN APC for transporting infantry. The cool design and great mobility makes it one of the best APCs in the game. Tips - The M1126 is fast and has great off-road capabilities which makes it a great transport vehicle. Primary Role - Infantry Transport Armor - Medium Crew - 1 Driver 1 Gunner - Heavy Machine Gun (Rotary) <300> 4 Passengers Card Loadable? - N/A Chop Shop Reward - N/A Location - Southern Province - You gain access to one of these during the Ace of Clubs mission. - (Location submitted by Bobjoe119900) You can find it patrolling in the Southern Province after you verify the Ace of Clubs. - Northern Province - N/A -----( 5. )------ --( M1 Abrams )-- ----------------- Info - This is one of the most powerful tanks in the game. Its enhanced steel casing armor deflects most attacks. Tips - The sabot rounds fired from this tank works wonders against armored targets. Primary Role - Heavy Assault/Tank Buster Armor - Heavy Crew - 1 Driver - Sabot Cannon <1/40> 1 Gunner - Heavy Machine Gun (Rotary) <600> Card Loadable? - No Chop Shop Reward - $36500 Location - Southern Province - N/A - Northern Province - (Location submitted by Kimchi Di) During the mission "In the Neighborhood", when you approach the destination to destroy the 5 S. Korean outposts, you will be offered a bonus objective to steal a M1 Abrams and take it to the Chop Shop. You can then just keep the M1 for yourself instead of giving it to the Russian Mafia, but you will fail to complete the bonus objective. - If you chose to give the Russian Mafia the M1 found in the mission "In the Neighborhood", you will be able to use it to defend the Mafia HQ during a mission later in the game. - (Location submitted by Jalenxl1) You will be driving one of these when you begin the Ace of Spades mission. ----( 6. )---- --( M3 APC )-- -------------- Info - This is an awesome light tank capable of heavy assault operations. Tips - Being able to pack good firepower while also transporting infantry makes for some interesting hybrid tactics, and it has better mobility than a battle tank. - When you fire a TOW missile, you can manually guide the missile by pointing the reticule towards your intended target. Primary - Heavy Support/Infantry Transport Armor - Heavy Crew - 1 Driver - Autocannon (900) - TOW Missile Launcher (1/10) 4 Passengers Card Loadable? - N/A Chop Shop Reward - N/A Location - Southern Province - When you set out to capture the 3 of diamonds located just east of Propaganda Village, a squad of around 4 troops and a M3 APC will approach the area to help keep the NK at bay. - During the mission "Downed Bird in Enemy Nest", a M3 APC will be parked near the east bridge leading to the DMZ. - (Location submitted by Kimchi Di) After finishing all AN contracts in the set of clubs, a M3 will temporarily spawn in front of the bridge leading to the AN HQ. - Northern Province - When you begin the mission "Inspect and Verify", a M3 APC will be parked near the inspectors. - During the mission "Reactor Retrieval", a M3 APC will be defending the AN outpost where you must take the inspectors to after resucing them from the NK Reactor base. ==< Aircraft >== ------------( 1. )----------- --( CH-47 Cargo {Chinook} )-- ----------------------------- Info - This is a helicopter using a double-rotor design to help maneuverability while transporting heavy objects. During AN missions, this helicopter will transport AN vehicles to you as long you order them from the AN supply in the support menu. Tips - Cannot be piloted. Primary - Heavy Air Transport Armor - Medium Crew - N/A Location - Southern Province - N/A - Northern Province - N/A ---------( 2. )-------- --( UH-60 Transport )-- ----------------------- Info - The UH-60 Blackhawk is the main transport helicopter in the game. Good all around chopper, and the side-mounted miniguns are its only main defense although still powerful. Tips - If you are planning on piloting one of these for important purposes, make sure to get two friendlies to man the miniguns to maximize effeciency. Primary - Air Transport Armor - Light Crew - 1 Driver 2 Gunners - Side-mounted miniguns <3000 each> 4 Passengers Card Loadable? - N/A Location - Southern Province - Mainly found patrolling over AN HQ and M.A.S.H. - There is a UH-60 spawn south of the DMZ. It is marked as a $ challenge on the map. - Northern Province - Can be found patrolling over the AN HQ and M.A.S.H. --------( 3. )-------- --( YAH-56 Gunship )-- ---------------------- Info - This is the AN's main assault chopper. This machine has 4 gun modes making it one of the most versatile gunships in the game. Apache fans will find a place in their heart for this beast. Tips - Conserve specific gun modes (anti-air, anti-surface) for exactly that, do not wrecklessly fire them at random targets. - The anti-air and anti-surface missiles have a lock on feature that works only on the target it was intended for. Primary Role - Multi-Purpose Air Support Armor - Medium Crew - 1 Pilot Card Loadable? - No Weapons - 30mm Grenade Auto-Cannon Rocket Pods (Dumbfire Rockets) Anti-Surface Missiles Anti-Air Missiles Location - Southern Province - N/A - Northern Province - These are seen patrolling around the M.A.S.H and AN HQ. ========== b. Chinese ========== ==< Ground Vehicles >== -------( 1. )------- --( BJ2020 Scout )-- -------------------- Info - In my opinion, this is the coolest scout vehicle in the game. The sheer style and mobility makes it a great vehicle. Tips - Use this for easy transportation. - It also is a good support and attack vehicle in small battles. - Be careful not to tip over on turns when at high speed. Primary Role - Reconaissance/Patrol Armor - Light Crew - 1 Driver 1 Gunner - Heavy Machine Gun (Rotary) <300> 3 Passengers Card Loadable? - Yes Chop Shop Reward - N/A Location - Southern Province - These are commonly found patrolling around the vicinity of the Chinese HQ. - Northern Province - (Same as Southern) ------------( 2. )----------- --( Cargo Truck {Chinese} )-- ----------------------------- Info - This is a generic cargo truck used by the Chinese. Tips - (See SMC 2100 Tips) Primary Role - Cargo Transport Armor - Light Crew - 1 Driver - 1 Passenger Card Loadable? - N/A Chop Shop Reward - N/A Location - Southern Province - N/A - Northern Province - These can mainly be found driving around the Chinese HQ. ------( 3. )------ --( Fuel Truck )-- ------------------ Info - This is a truck used by the Chinese for transportation of various fuel supplies. Tips - This truck makes for a good incendiary object. Primary Role - Fuel Transport Armor - Light Crew - 1 Driver 1 Passenger Card Loadable? - N/A Chop Shop Reward - N/A Location - Southern Province - N/A - Northern Province - N/A --------------( 4. )------------- --( M1955 Artillery {Chinese} )-- --------------------------------- Info - This is a very powerful artillery gun used by the Chinese later in the game. Tips - (See Type 66 Artillery Tips) Primary Role - Artillery Support Armor - Light Crew - 1 Gunner - Artillery Cannon <1/40> Card Loadable? - No Location - Southern Province - N/A - Northern Province - There are some stationed at the Chinese HQ. ----------( 5. )--------- --( Type 66 Artillery )-- ------------------------- Info - This is the powerful artillery gun used by the Chinese to carry out artillery airstrikes. There does not seem to be a way to move one of these around manually, so you must make use of where its at. Tips - Very powerful, but won't be much use if you can't get a view of your target while operating it. Primary Role - Artillery Support Armor - Light Crew - 1 Gunner - Artillery Cannon Card Loadable? - No Location - Southern Province - These are mainly found around Chinese outposts and bases. - Northern Province - N/A -------( 6. )------- --( Type 80 Tank )-- -------------------- Info - The Type 80 is a basic battle tank used by the chinese. Tips - Good all around tank, it will prove useful in many situations. - More effective in protecting against air attacks than the Type 96. Primary Role - Heavy Assault Armor - Heavy Crew - 1 Driver - Tank Cannon 1 Gunner - Heavy Machine Gun (Rotary) Card Loadable? - No Chop Shop Reward - N/A Location - Southern Province - These can be found parked near the hangars at Pyongyang Airport. - During the mission "Persuasion", a Type 80 will be parked at the destination in Propaganda Village. - Northern Province - N/A ------( 7. )------- --( Type 89 APC )-- ------------------- Info - This APC is limited in effectiveness, but nonetheless is still useful in some situations. Good transport plus good anti-armor capabilities. Tips - Don't rely on this too much, but it makes for a good infantry transport if there is one nearby. - When you fire a TOW missile, you can manually guide the missile by pointing the reticule towards your intended target. Primary Role - Anti-Armor Infantry Transport Armor - Medium Crew - 1 Driver - TOW Missile Launcher (1/10) 4 Passengers Card Loadable? - N/A Chop Shop Reward - N/A Location - Southern Province - Some Type 89 Spawns can be found at Pyongyang Airport and Nampo. - Northern Province - You can find some of these near the Chinese HQ. ---------( 8. )--------- --( Type 95 Anti-Air )-- ------------------------ Info - This is the most versatile mobile anti-air platform in the game. The only probable downside is its limited mobility. Tips - This is a very reliable anti-air vehicle because it has dual heavy machines guns to help defend it against ground attacks. Primay Role - Anti-Air Armor - Medium Crew - 1 Driver Card Loadable? - No Chop Shop Reward - N/A Weapons - Dual Heavy Machine Guns <3000> Anti-Air Missiles <8> Location - Southern Province - N/A - Northern Province - (Location submitted by Kimchi Di) Two Type 95s can be found at the Chinese base above the Chinese HQ after the mission "An Eye For An Eye" (2nd chinese mission spades). -------( 9. )------- --( Type 96 Tank )-- -------------------- Info - This tank has a very long barrel allowing for a slight increase in projectile accuracy. Powerful battle tank, but vulnerable to air attacks. Tips - Good all around tank. - Very good against NK tanks. Primary Role - Heavy Assault Armor - Heavy Crew - 1 Driver - Heavy Tank Cannon <1/40> 1 Gunner - Heavy Machine Gun <500> Card Loadable? - No Chop Shop Reward - N/A Location - Southern Province - N/A - Northern Province - These will be patrolling the length of the bridge located near the Chinese HQ During the mission "Chain Reaction" and will continue patrolling the bridge from that point on. ==< Aircraft >== --------( 1. )--------- --( MI-17 Transport )-- ----------------------- Info - This is a heavy transport helicopter used by the Chinese. The Chinese will use this helicopter to transport their vehicles to you during certain missions. Tips - N/A Primary Role - Heavy Air Transport Armor - Medium Crew - N/A Card Loadable? - N/A Location - Southern Province - N/A - Northern Province - (Location submitted by MasterVG782) These are seen flying above the Chinese HQ. -------( 2. )-------- --( S70 Transport )-- --------------------- Info - This is the Chinese variant of the Black Hawk. Its purposes and maneuverability are pretty much the same as the UH-60. Tips - (See UH-60 Tips) Primary Role - Air Transport Armor - Light Crew - 1 Pilot 2 Gunners - Side-mounted miniguns 4 Passengers Card Loadable? - N/A Location - Southern Province - N/A - Northern Province - Mainly found patrolling around Chinese HQ. ---------( 3. )---------- --( WZ-9 Light Attack )-- ------------------------- Info - This Chinese helicopter is a light gunship with one gunmode. This seems to be the only Chinese assault chopper in the game. Good maneuverability, and not so bad firepower. Tips - This helicopter is not that common and has only one mode of fire so it's not that reliable compared to other choppers. Primary Role - Anti-Infantry Armor - Light Crew - 1 Pilot - Rocket Pods (Dumbfire Rockets) <38> 1 Passenger Card Loadable? - N/A Location - Southern Province - There is a spawn location at Pyongyang Airport near the eastern-most hangar. Seems to start spawning at this location after you unlock the Northern Province. - Northern Province - N/A =============== c. South Korean =============== ==< Ground Vehicles >== -------------( 1. )------------ --( Cargo Truck {S. Korean} )-- ------------------------------- Info - A generic cargo truck used by the S. Koreans. Tips - (See SMC 2100 Tips) Primary Role - Cargo Transport Armor - Light Crew - 1 Driver 1 Passenger Card Loadable? - N/A Chop Shop Reward - N/A Location - Southern Province - N/A - Northern Province - During the mission "Chokepoint", one of the objectives is to take out 3 cargo planes at an airport controlled by the S. Koreans. A couple S. Korean cargo trucks can be found at the same airport. ------( 2. )------- --( K1025 Scout )-- ------------------- Info - This is not much different than the Allied M1025, except the paintjob and a bit lighter armor but not noticeable at all. Good all around vehicle. Tips - (See M1025 tips) Primary Role - Reconaissance/Patrol Armor - Light Crew - 1 Driver 1 Gunner - Heavy Machine Gun (Rotary) 3 Passengers Card Loadable? - Yes Chop Shop Reward - $5000 Location - Southern Province - Mainly located near S. Korean HQ. - Northern Province - (Same as Southern) -----( 3. )----- --( K200 APC )-- ---------------- Info - This seems to be the only S. Korean APC in the game. Good mobility. Tips - Very good choice for infantry transport, although its not as common as other APCs. Primary Role - Infantry Transport Armor - Medium Crew - 1 Driver - Autocannon <600> 4 Passengers Card Loadable? - N/A Chop Shop Reward - $12000 Location - Southern Province - During the mission "Persuasion" you will have to destroy an approaching K200 APC. It may be possible to save it and still complete the mission by hijacking it instead of destroying it. - (Location submitted by Kimchi Di) The K200 APC can be found at Ichon Airport next to the LHX Attack choppers. They first started spawning there after I finished the SK contracts (diamonds). - Northern Province - These can sometimes be seen patrolling around the map. - During the mission "In the Neighborhood", a K200 APC will be parked near the K200 Surveillance at the destination area. ----------( 4. )--------- --( K200 Surveillance )-- ------------------------- Info - This is a rarely seen mobile jamming vehicle used by the S. Koreans. Tips - Since this vehicle has room for 4 passengers, it could be used as a good infiltration transport. - When you enter the jamming radius of this vehicle, the radar will show you the location of the jammer indicated by a red symbol. Primary Role - Electronic Jammer Armor - Light Crew - 1 Driver 4 Passengers Card Loadable? - N/A Chop Shop Reward - N/A Location - Southern Province - N/A - Northern Province - During the mission "In the Neighborhood", a K200 Surveillance will be jamming the destination area where you must take out 5 S. Korean outposts. - During the mission "Repo-Man" your main objective will be to recover or destroy a stolen KIFV from the Mafia, this KIFV is a K200 Surveillance. - During the mission "Chokepoint", one of the objectives is to take out 3 cargo planes at an airport controlled by the S. Koreans. A K200 Surveillance will be actively stationed at this airport. ------( 5. )------ --( K966 Scout )-- ------------------ Info - This is basically a K1025 fitted with a TOW instead of a machine gun for anti-armor purposes. Good mobility and handling. Tips - When you fire a TOW missile, you can manually guide the missile by pointing the reticule towards your intended target. Primary Role - Light Anti-Armor Support Armor - Light Crew - 1 Driver 1 Gunner - TOW Missile Launcher <1/10> 3 Passengers Card Loadable? - Yes Chop Shop Reward - N/A Location - Southern Province - Fairly common in the field. - (Location submitted by Bobjoe119900) You can find it in the Southern Province at the roadblocks set up by the South Korean HQ. - Northern Province - N/A ==< Aircraft >== ------( 1. )------ --( K-53 Cargo )-- ------------------ Info - This is the S. Koreans heavy air transport. Vehicles ordered from the S. Korean supply during their missions will be transported via this helicopter. Tips - Cannot be piloted. Primary Role - Heavy Air Transport Armor - Medium Crew - N/A Location - Southern Province - During the mission "Embedded", the first destination for the reporter is at Ichon. When you drop off the reporter, this chopper will approach the airfield from the right and land. I successfully got rid of the pilot of the transport, but wasn't able to board it. - Northern Province - N/A --------( 2. )-------- --( K-60 Transport )-- ---------------------- Info - This is the S. Korean variant of the Allied UH-60. Tips - (See UH-60 Tips) Primary Role - Air Transport Armor - Light Crew - 1 Pilot 2 Gunners - Side-mounted miniguns 4 Passengers Card Loadable? - N/A Location - Southern Province - (Location submitted by MasterVG782) You can hijack one from the very first SK mission in the game. - Northern Province - (Location submitted by MasterVG782) This can be found flying above the SK HQ. ---------( 3. )--------- --( LHX Light Attack )-- ------------------------ Info - This is a pretty cool helicopter. Using LHX technology provides fast assault capabilities while still sporting a good variety of weapons although low capacity for ammunition. Tips - This is probably your best bet when you want to get around quickly while still having access to a good amount of firepower. Primary Role - Reconaissance/Fast Attack Armor - Medium Crew - 1 Pilot Card Loadable? - No Weapons - Heavy Machine Gun <500> Anti-Surface Missiles <4> Anti-Air Missiles <4> Location - Southern Province - During the mission "Embedded", the first destination for the reporter is at Ichon airfield. You can find a LHX chopper parked inside the airfield, but be careful as its S. Korean restricted territory. - During the mission "Persuasion", a LHX will approach the battle to fight. - LHX choppers will spawn in Ichon airfield occassionally after the S. Koreans take control. They seem to spawn more frequently after you capture more diamonds. - Northern Province - After the mission "Reactor Retrieval", leave the AN outpost where you dropped off the inspectors and head west along the road towards Chongju, you will pass by a small NK outpost defended by a couple NK troops and a ZSU-57. A LHX squadron will then approach the outpost overhead to battle the NK presence. - These can be found in random battles against NK or the Chinese. One location is at the intersection of Sinuiju Farms during a battle that erupts as you progress later in the game. - During the mission "106 miles to Sinuiju", after you meet up with the second contact and continue down the road, a pair of LHX choppers will fly overhead to engage in combat. =============== d. North Korean =============== ==< Ground Vehicles >== ----( 1. )----- --( BMP APC )-- --------------- Info - This APC is unique in that it uses high impact explosive rounds that penetrates most armor. Tips - Good anti-tank APC. - One of the more lighter armored APCs, so be more careful against enemy anti-tank weapons. - Not as effective against modern tanks. Primary Role - Anti-Armor Infantry Transport Armor - Light Crew - 1 Driver - Anti-Tank Cannon <1/44> 4 Passengers Card Loadable? - N/A Chop Shop Reward - N/A Bounty - $5000 Location - Southern Province - These can be seen mostly at select battles involving NK. - Also found in some missions. - Northern Province - Not as common as in the Southern Province, but can be found once in awhile. ------( 2. )------ --( BRDM Scout )-- ------------------ Info - This is one of the better scout vehicles in the game. It has very good mobility and its armor greatly protects the crew from small arms fire. Tips - The gunner is better protected from fire than other scout vehicles. - Better handling off-road than other vehicles of its type. Primary Role - Reconaissance/Patrol Armor - Medium Crew - 1 Driver 1 Gunner - Heavy Machine Gun (Rotary) <500> Card Loadable? - No Chop Shop Reward - N/A Bounty - $3000 Location - Southern Province - Located at various NK outposts and bases. - Northern Province - (Same as Southern) -----( 3. )---- --( BTR APC )-- --------------- Info - This is another troop transport vehicle used by the NKs. Tips - This APC sports thicker armor than the BMP APC for better passenger protection and has better mobility. Primary Role - Infantry Transport Armor - Medium Crew - 1 Driver 1 Gunner - Heavy Machine Gun (Rotary) <500> 4 Passengers Card Loadable? - No Chop Shop Reward - N/A Bounty - $4000 Location - Southern Province - Located at various NK outposts and bases. - Northern Province - (Same as Southern) -------------( 4. )------------ --( Cargo Truck {N. Korean} )-- ------------------------------- Info - This is a basic cargo transport truck used by the NK forces. The handling is identical to other trucks in the game, so drive carefully to protect yourself, passengers and any cargo that may be on the truck. Tips - You can load cargo like supply crates, explosive barrles etc. onto the truck by using the helicopter winch. - A nice tactic using this truck would be to load explosive containers onto the truck and driving towards your enemy at top speed, then jumping out and shooting at the explosives, damaging nearby enemies. Primary Role - Cargo Transport Armor - Light Crew - 1 Driver 1 Passenger Card Loadable? - Yes Chop Shop Reward - N/A Bounty - $2000 Location - Southern Province - These can be found at various NK outposts and bases. - Northern Province - (Same as Southern) ---------( 5. )-------- --( Control Vehicle )-- ----------------------- Info - This is a mobile jamming vehicle used frequently by the NK. Disables use of support options when you enter its jamming range. Tips - It is a high priority to take out this vehicle if its in your way when you are infiltrating a NK outpost or base, because the support options are very useful. - When you enter the jamming radius of this vehicle, the radar will show you the location of the jammer indicated by a red symbol. Primary Role - Electronic Jammer Armor - Light Crew - 1 Driver 1 Passenger Card Loadable? - N/A Chop Shop Reward - N/A Bounty - $10000 Location - Southern Province - You will come across this vehicle alot during various missions. - Northern Province - (Same as Southern) ----( 6. )---- --( FROG-7 )-- -------------- Info - This vehicle is mainly for transporting anti-surface missiles, although you cannot launch the missile manually from the truck. Tips - This vehicle is capable of good splash damage when destroyed due to the missile mounted on the back. - Crude handling limits mobility. Primary Role - Anti-Surface Missile Transport Armor - Light Crew - 1 Driver 1 Passenger Card Loadable? - Yes Chop Shop Reward - N/A Bounty - $25000 Location - Southern Province - Can be found at select NK sites. - This is the target in an early mission during the clubs suit to grant you a FROG-7 airstrike. - Northern Province - N/A ---------------( 7. )-------------- --( M1955 Artillery {N. Korean} )-- ----------------------------------- Info - This is a N. Korean artillery cannon identical to the Chinese M1955. Tips - (See Type 66 Artillery Tips) Primary Role - Artillery Support Armor - Light Crew - 1 Gunner - Artillery Cannon <1/40> Card Loadable? - No Bounty - N/A Location - Southern Province - Located at some NK outposts and bases. - Northern Province - (Same as Southern) ---------( 8. )-------- --( M1978 Artillery )-- ----------------------- Info - This is the primary artillery platform used by the NK. The very long and slender barrel allows the explosive shell to go longer distances than other artillery. Tips - Gunner is greatly exposed to small arms fire. Primary Role - Artillery Support Armor - Medium Crew - 1 Gunner - Artillery Cannon <1/40> Card Loadable? - No Bounty - N/A Location - Southern Province - These can be found at the NK Artillery Base which is located south of the M.A.S.H. - Northern Province - N/A --------( 9. )------- --( SA-8 Anti-Air )-- --------------------- Info - This is the NKs primary anti-air vehicle. Very light armor. Tips - These are already set up at many NK outposts and bases making it very convenient to take out any approaching enemy aircraft while you infiltrate the area. Primary Role - Anti-Air Armor - Light Crew - 1 Driver 1 Gunner - Anti-Air Missiles <6> Card Loadable? - N/A Chop Shop Reward - N/A Bounty - N/A Location - Southern Province - These guard various NK outposts and bases from hostile aircraft. - Northern Province - (Same as Southern) -------( 10. )------ --( Sungri Scout )-- -------------------- Info - This is the NK's primary scout vehicle. You will find alot of these throughout the game. The North Korean soldiers use these for patrol and small skirmishes. Tips - Since you will find alot of these and NK is your main enemy, you can use this whenever necessary for easily disguising yourself as a NK. - Not the best when it comes to attacking. Primary Role - Reconaissance/Patrol Armor - Light Crew - 1 Driver 1 Gunner - Light Machine Gun (Non-Rotary) <300> 1 Passenger Card Loadable? - Yes Chop Shop Reward - N/A Bounty - $2000 Location - Southern Province - You will definitely run into these patrolling the roads. Probably the most common scout vehicle in the game - Northern Province - These are also patrolling the roads in the North but the NK have upgraded to more powerful vehicles for their patrols. -----( 11. )----- --( T-54 Tank )-- ----------------- Info - This is a generic tank used by the NK. Other modern tanks usually outclass it therefore limiting its effectiveness. This tank is still very powerful if left alone. Limited "dip" angle causes it to have extra blind spots. Tips - If you see one of these lying around and you need the fire power, don't hesitate to jump in. There are better tanks though, but you don't run into a "which tank should i choose?" situation alot. Primary Role - Heavy Assault Armor - Heavy Crew - 1 Driver - Cannon (Explosive Shells) 1 Gunner - Heavy Machine Gun Card Loadable? - No Chop Shop Reward - N/A Bounty - $5000 Location - Southern Province - N/A - Northern Province - Found at various NK outposts around the map. -----( 12. )----- --( T-62 Tank )-- ----------------- Info - This tank model was made to supply the NK with better firepower, mobility and protection than its little brother, the T-54. Tips - This tank has some limitations, but not very noticeable. - Good all around battle tank. Primary Role - Heavy Assault Armor - Heavy Crew - 1 Driver - Tank Cannon (Explosive Shells) <1/40> 1 Gunner - Heavy Machine Gun Card Loadable? - No Chop Shop Reward - N/A Bounty - N/A Location - Southern Province - N/A - Northern Province - (Location submitted by Camille Vidan) Usually found at large NK bases or near HVTs (High Value Target) like 'card' members. --------( 13. )-------- --( Transport Truck )-- ----------------------- Info - This is the best transport truck in the game. It can also take slightly more damage than most light armored vehicles. Tips - Good all around transport vehicle. - Passengers seated inside the rear are protected from small arms fire. Primary Role - Infantry Transport Armor - Light Crew - 1 Driver 4 Passengers Card Loadable? - Yes Chop Shop Reward - N/A Bounty - $2000 Location - Southern Province - This is another common vehicle found at various NK outposts and bases. - Northern Province - (Same as Southern) ---------( 14. )--------- --( Type 07 Prototype )-- ------------------------- Info - This is an experimential version of the N. Koreans Supergun. Tips - N/A Primary Role - Artillery Armor - Fortified Crew - 1 Gunner - Massive Artillery Cannon <1/10> Card Loadable? - No Bounty - N/A Location - Southern Province - This will be an important target during a mission to capture a diamond. - You will use one of these to destroy the completed Supergun on the Ace of Diamonds mission. - Northern Province - N/A ---------( 15. )-------- --( Type 07 Supergun )-- ------------------------ Info - This is the N. Koreans completed massive artilley platform. Tips - N/A Primary Role - Artillery Armor - Fortified Crew - 1 Gunner - Massive Artillery Cannon Card Loadable? - No Bounty - N/A Location - Southern Province - This will be your target during the Ace of Diamonds mission. - Northern Province - N/A --------( 16. )-------- --( ZSU-57 Anti-Air )-- ----------------------- Info - This mobile anti-air platform is unique in that it fires flak shells instead of modern day guided rockets. Mobility is limited. Tips - The recoil can get bad if you're moving, and the driver is easily exposed to enemy attacks. Primary Role - Anti-Air Armor - Medium Crew - 1 Driver - Flak Cannon Card Loadable? - No Chop Shop Reward - N/A Bounty - $5000 Location - Southern Province - This can be found at a battle west of the M.A.S.H right at the bridge intersection. - Also found at various NK outposts and bases. - Northern Province - N/A ==< Aircraft >== -------( 1. )------- --( MD-500 Scout )-- -------------------- Info - This is the most common helicopter in the game. You will find this helicopter useful because of how easy it is to come across. Light weight allows for greater maneuverability. Tips - This helicopter has a capacity for only 2 anti-surface missiles, so make good use of it. Primary Role - Reconaissance/Light Attack Armor - Light Crew - 1 Pilot 1 Passenger Card Loadable? - Yes Weapons - Minigun <3000> Anti-Surface Missiles <2> Bounty - $5000 Location - Southern Province - Can be found in many areas, one such location is at the Ichon airfield during the King of Clubs mission. - There is a spawn southeast of Propaganda Village, its marked as a $ on the map. - Northern Province - Mainly found at NK outposts and bases. ---------------( 2. )-------------- --( MI-17 Transport {N. Korean} )-- ----------------------------------- Info - This is the N. Korean MI-17 identical to the Chinese MI-17. Tips - N/A Primary Role - Heavy Air Transport Armor - Medium Crew - N/A Card Loadable? - N/A Bounty - N/A Location - Southern Province - N/A - Northern Province - During the mission "Escort Service", after the North Koreans begin their ambush, a NK MI-17 will land so it can load out extra NK troops. - (Location submitted by MasterVG782) There's a Russian Mafia soldier marked as a $ challenge next to the chopshop. The challenge consists of dropping NK vehicles in a reactor using a NK MI-17. - (Location submitted by MasterVG782) There's a NK MI-17 parked east of Changsong Station, just on a hill near the north-eastern side of the "circular road". ---------( 3. )---------- --( MI-2 Light Attack )-- ------------------------- Info - This is a bulky light attack helicopter that also has good room for transport. This helicopter is quite uncommon, but there are better so don't worry about it. Tips - This chopper would be a good choice for air transport if it wasn't for its rarity. Primary Role - Light Attack/Air Transport Armor - Light Crew - 1 Pilot - Rocket Pods (Dumbfire Rockets) 3 Passengers Card Loadable? - N/A Bounty - N/A Location - Southern Province - During the King of Clubs mission, a MI-2 will attempt to pick up the King for his escape. - When you go after the 10 of diamonds, a MI-2 can be seen patrolling over his location. - Northern Province - N/A ----------( 4. )---------- --( MI-35 Hind Gunship )-- -------------------------- Info - This is the North Koreans primary gunship in the game. The ability to transport up to 5 passengers makes this helicopter even more useful. Tips - This gunship is good for any kind of attack operations, and you will run into many of these during the second map of the game while infiltrating certain NK outposts and bases. - Make good use of one for the taking, but make sure there are no active AA if you are hijacking this right out of a NK base or outpost. Primary Role - Heavy Assault Armor - Heavy Crew - 1 Pilot 5 Passengers Card Loadable? - No Weapons - Heavy Machine Gun <940> Rocket Pods (Dumbfire Rockets) <64> Anti-Surface Missiles <8> Bounty - $10000 Location - Southern Province - During the Ace of Clubs mission, a MI-35 will approach Song Tower after you destroy the last control vehicle, but will be destroyed by incoming AN Air Superiority. - Northern Province - There is a multiple spawn location at a NK outpost South-East of Chansong Train Station hidden between the mountains, but be careful there are around 8 NK AA vehicles monitoring the area. - There are two MI-35 spawns in front of a farm just south from the Sinuiju Farms intersection along the side of the road. The MI-35s will stop spawning there after you verify the 3 of hearts who is also found near the same farm. ================ e. Russian Mafia ================ ==< Ground Vehicles >== -------( 1. )------- --( GL Technical )-- -------------------- Info - This is usually the last technical vehicle you will come across during your playthrough of the game. This one has a grenade machine gun mounted on it. Tips - Since the machine gun is lobbing grenades, aim slightly higher than intended to better hit your target. Primary Role - Light Support Armor - Light Crew - 1 Driver 1 Gunner - Grenade Machine Gun <50> 1 Passenger Card Loadable? - N/A Location - Southern Province - N/A - Northern Province - N/A -------( 2. )------- --( MG Technical )-- -------------------- Info - This is the Mafia's generic issue attack vehicle. It is a modified NK truck with a heavy machine gun mounted on the back. An all around ok vehicle, but there is better. Tips - The machine gun is open and exposes the gunner to significant danger, so be careful. - You gain access to this much sooner than the SUV. Primary Role - Light Attack Armor - Light Crew - 1 Driver 1 Gunner - Heavy Machine Gun (Rotary) <500> 1 Passenger Card Loadable? - N/A Location - Southern Province - Mainly found patrolling around Mafia HQ. - Northern Province - (Same as Southern) ------( 3. )------- --( SUV {Mafia} )-- ------------------- Info - This is similar to the MG Technical, but better. This surpasses the MG technical in many ways including more room for passengers and better mobility. Tips - This is a good all around light attack vehicle. Primary Role - Light Attack Armor - Light Crew - 1 Driver 1 Gunner - Heavy Machine Gun (Rotary) <300> 3 Passengers Card Loadable? - N/A Location - Southern Province - N/A - Northern Province - (Location submitted by Bobjoe119900) You can find it by the Russian HQ and chopshop in the Northern Province marked as a $ challenge. --------( 4. )------- --( TOW Technical )-- --------------------- Info - Another basic attack vehicle by the Mafia, but instead of a MG it sports a TOW missile launcher. Tips - When you fire a TOW missile, you can manually guide the missile by pointing the reticule towards your intended target. Primary Role - Light Anti-Armor Support Armor - Light Crew - 1 Driver 1 Gunner - TOW Missile Launcher <1/10> 1 Passenger Card Loadable? - N/A Location - Southern Province - N/A - Northern Province - N/A ------( 5. )----- --( VIP Sedan )-- ----------------- Info - This is a luxury vehicle used to transport VIPs. Good handling. Tips - This is mainly a fancy transport vehicle for driving in style. Primary Role - Transport Armor - Light Crew - 1 Driver 3 Passengers Card Loadable? - N/A Location - Southern Province - N/A - Northern Province - You will be transporting Josef in one of these during the mission "Escort Service". ==< Aircraft >== -------( 1. )------- --( KA-50 Attack )-- -------------------- Info - This helicopter was designed primarily for anti-armor operations. A Co-Axial rotor design helps maneuverability. Great choice when you have a strongly armored target. Tips - Best choice when dealing with anti-surface targets, but since this chopper is very rare you may have to find an alternative. Primary Role - Anti-Armor Air Support Armor - Medium Crew - 1 Pilot Card Loadable? - N/A Weapons - Dual Autocannon <500> Rocket Pods (Dumbfire Rockets) <40> Anti-Surface Missiles <12> Location - Southern Province - N/A - Northern Province - Extremely rare. The only known time it appears is when you are on the Russian Mafia mission "Housekeeping". During this mission, you will need to take out 4 renegade officers, and one location for the officers is at a village near the Temple. When you arrive at this village, you will see the KA-50 parked inside the Russian Mafia outpost. -------( 2. )------- --( MD-530 Scout )-- -------------------- Info - A very good light attack chopper provided by the Russian Mafia. Cool design and great maneuverability. Tips - Good for getting around quickly. - (Tip submitted by Frank Stasky) An easy way to hijack a MD-530 is to order something from the Merchant of Menace that is delivered by this helicopter and then just shoot the pilot as he drops off the goods. It is also possible to action hijack the chopper if it is low enough. Primary Role - Reconaissance/Light Air Support Armor - Light Crew - 1 Pilot 1 Passenger Card Loadable? - N/A Weapons - Dual Heavy Machine Guns Rocket Pods (Dumbfire Rockets) Location - Southern Province - During the mission "Embedded", the second destination for the reporter leads you to a mafia operation. When you arrive a MD-530 will fly overhead and land on top of the hospital. You can steal it if you have another helicopter to get up there. - Northern Province - During the mission "Repo-Man", your destination will be a Russian Mafia base where you must recover or destroy a KIFV. If you stir up trouble in the base a hostile MD-530 will approach the area and attack at will. -------( 3. )------ --( MI-26 Cargo )-- ------------------- Info - This is the mafia's heavy air transport. This bulky helicopter will transport your vehicles to you after you order them from the Merchant of Menace shop. Tips - Cannot be piloted. Primary Role - Heavy Air Transport Armor - Medium Crew - N/A Location - Southern Province - N/A - Northern Province - N/A ======== f. Other ======== ------( 1. )----- --( Ambulance )-- ----------------- Info - This is a generic medical transport vehicle. Tips - Not much use other than basic transport. Primary Role - Medical Transport Armor - Light Crew - 1 Driver 1 Passenger Card Loadable? - N/A Chop Shop Reward - N/A Location - Southern Province - This vehicle is pretty uncommon. You may see one driving around once in awhile. - Northern Province - N/A ---------( 2. )-------- --( Baggage Carrier )-- ----------------------- Info - This is a small fragile vehicle mainly used for baggage transport at airports. Tips - I don't recommend using this for anything besides transport. Primary Role - Baggage Transport Armor - Light Crew - 1 Driver 1 Passenger Card Loadable? - N/A Chop Shop Reward - N/A Location - Southern Province - Located at Pyongyang Airport. - Northern Province - N/A ------( 3. )------ --( GSRN Truck )-- ------------------ Info - This vehicle is used by GSRN reporters in the game. Good all around vehicle. Tips - You can hear news reports of your latest card capture being broadcasted from the vehicle. Primary Role - GSRN Transport Armor - Light Crew - 1 Driver 1 Passenger Card Loadable? - N/A Chop Shop Reward - N/A Location - Southern Province - These can be found at the M.A.S.H and other various locations throughout the game. - Northern Province - (Same as Southern) ------( 4. )----- --( Hummer H3 )-- ----------------- Info - This is a civilian Hummer mainly provided by the Merchant of Menace. Tips - Good choice for basic transport. Primary Role - Transport Armor - Light Crew - 1 Driver 3 Passengers Card Loadable? - N/A Chop Shop Reward - N/A Location - Southern Province - N/A - Northern Province - N/A ---( 5. )--- --( Jaju )-- ------------ Info - This is a basic civilian automobile. They are very common and are mainly used for transportation. Tips - Very common, useful when you want to quickly go from place to place. Primary Role - Transport Armor - Light Crew - 1 Driver 3 Passengers Card Loadable? - Yes Chop Shop Reward - $750 Location - Southern Province - This is the most common civilian vehicle on this map. - Northern Province - Not as common as the Southern Province, but that leaves room for a bigger variety of civilian vehicles. -----( 6. )----- --( Lada 124 )-- ---------------- Info - This is another basic civilian automobile. Much rarer than the Jaju. Tips - Just as good a transport as the Jaju. Primary Role - Transport Armor - Light Crew - 1 Driver 3 Passengers Card Loadable? - N/A Chop Shop Reward - N/A Location - Southern Province - N/A - Northern Province - (Location submitted by MasterVG782) There's one parked on the side of the road on the path heading towards the Chemical Complex. - (Location submitted by MasterVG782) They're rarely seen on the road, but it's possible. ------( 7. )----- --( Metro Bus )-- ----------------- Info - This is the only bus in the game. Its mobility is crude, but bearable. Tip - This can be used as an unusual, but reliable transport for infantry. Primary Role - Civilian Transport Armor - Light Crew - 1 Driver 4 Passengers Card Loadable? - N/A Chop Shop Reward - N/A Location - Southern Province - These can be found driving around the various towns and cities. - Northern Province - N/A -----( 8. )----- --( SMC 2100 )-- ---------------- Info - This is a generic cargo transport used by the civilians in the game. Tips - You can load crates etc. onto the cargo space in the back using the helicopter winch. - You can turn this truck into a very explosive weapon if you load it with explosive containers. Primary Role - Cargo Transport Armor - Light Crew - 1 Driver 1 Passenger Card Loadable? - N/A Chop Shop Reward - N/A Location - Southern Province - These can be found driving around the countryside and various towns/cities. - Northern Province - (Same as Southern) -----( 9. )----- --( SMC 2200 )-- ---------------- Info - This is another SMC cargo transport vehicle. Seems to be mainly for transporting food supplies. Tips - This trucks mobility isn't that great, so take caution when driving. - Not sure if its possible to manually fit anything inside the trucks cargo space. Primary Role - Cargo Transport Armor - Light Crew - 1 Driver 1 Passenger Card Loadable? - N/A Chop Shop Reward - N/A Location - Southern Province - Just north of the NK Artillery Base, marked as a $ challenge on the map. - Northern Province - I don't remember running into any of these, but there are possibly some driving somewhere. -----( 10. )---- --( SMC 2300 )-- ---------------- Info - This is the last in the SMC line of cargo trucks. Does not seem to have any other use besides passenger transport. Tips - Can take slightly more hits than other lighter vehicles. Primary Role - Domestic Cargo Transport Armor - Light Crew - 1 Driver 1 Passenger Card Loadable? - N/A Chop Shop Reward - N/A Location - Southern Province - You can find these driving around certain industrial areas. - Northern Province - (Same as Southern) - There is a $ challenge located south of Yongbyon. The challenge requires you to destroy 5 2300 trucks, so you may choose to take one if you want, although you will fail the challenge. -------( 11. )------ --( Street Racer )-- -------------------- Info - This is a fast vehicle, but very fragile. Tips - Very good for getting around quickly. Primary Role - Transport Armor - Light Crew - 1 Driver 1 Passenger Card Loadable? - N/A Chop Shop Reward - $5000 Location - Southern Province - N/A - Northern Province - When you begin the mission "106 miles to Sinuiju", a Street Racer will be parked in front of you for use on the mission. ----( 12. )---- --( Taebaek )-- --------------- Info - This seems to be the 4x4 of choice for the locals. Simple sleek design and good handling makes for a viable means of transportation. Tips - Nothing special about this vehicle besides basic transportation. Can take a bit more damage than a Jaju though. Primary Role - Transport Armor - Light Crew - 1 Driver 3 Passengers Card Loadable? - N/A Chop Shop Reward - $750 Location - Southern Province - N/A - Northern Province - A Taebaek spawns at the M.A.S.H as a $ taxi challenge. - There is a $ challenge located at the temple. If you start it, you will be asked to hunt down 2 drug dealers. Both dealers will be driving in a Taebaek. -------------------- VI. Mystery Vehicles -------------------- The vehicles in this section fall under either two categories. 1) Existance unknown 2) Not sure if they can be used. ------( 1. )----- --( Paektusan )-- ----------------- Info - N/A Tips - N/A Primary Role - Transport Armor - Light Crew - N/A Location - Southern Province - N/A - Northern Province - N/A -------------------------------- VII. Airstrike Vehicles/Aircraft -------------------------------- This section will provide you with info on which vehicle/aircraft is involved with the appropriate airstrike. _______________ /Section Credits\ --------------------------------------------------------------------- The aircraft info in this section was provided directly by Donny Chan --------------------------------------------------------------------- Donny Chan and I would also like to thank Asagiri Yohko, whitewolf84, cracker (gs), Heroic GFNW, shad0wmerc, wakare, and other Netters in the M:POD message boards in GameFAQs.com, for feedback and Q&A on this section. --------------------------------------------------------------------- REMINDER: You cannot pilot planes of any kind in this game. ================================== 1) Air Superiority: F/A-22 Raptor. ================================== =========================================================== 2) Artillery Strike/Barrage/Bombardment: Type 66 Artillery. =========================================================== ========================================== 3) Bunker Buster Bomb: F-15E Strike Eagle. ========================================== ==================================== 4) Carpet Bomb: B-52 Stratofortress. ==================================== ===================================== 5) Cluster Bomb: A-10 Thunderbolt II. ===================================== ================================= 6) Fuel Air Bomb: Su-25 Frogfoot. ================================= ============================================== 7) Gunship Support I, II, III: AC-130 Specter. ============================================== =========================================== 8) Stealth Fighter Attack: F-117 Nighthawk. =========================================== ==================================== 9) Strategic Missile Strike: FROG-7. ==================================== ======================================== 10) Surgical Strike: F-15E Strike Eagle. ======================================== ===================================== 11) Tank Buster: A-10 Thunderbolt II. ===================================== --------------------------- VIII. Miscellaneous Weapons --------------------------- The weapons in this section didn't fit really well with the other sections and needed one of its own. ----------( 1. )----------- --( Grenade Machine Gun )-- --------------------------- Info - This is a cool MG in that it fires explosive grenades good for suppressing approaching enemy infantry. Usually found around sandbags. Tips - Out of all 3 sandbag weapons, this one is the most useful against infantry. Ammo Capacity - N/A Useful Against - Infantry/Light Armor ---------( 2. )---------- --( Heavy Machine Gun )-- ------------------------- Info - You will also find alot of these stationed behind sandbags. They will be set up for support fire usually against possible enemy assault routes. Tips - Good stopping power against infantry. - If you are running low on firepower, don't hesitate to use one if you see the enemy approaching. Ammo Capacity - 500 Useful Against: Infantry/Light Armor ---------( 3. )--------- --( Recoilless Rifle )-- ------------------------ Info - These are also found behind sandbags. These sport the longest barrel out of all 3 stationary sandbag weapons for better accuracy. These shoot powerful anti-armor rounds which explode on impact. Tips - This works great when trying to clear out an area quick of armor and infantry, be careful of nearby friendlies. Ammo Capacity - 1/40 Useful Against: Infantry/Light Armor/Medium Armor ----------------------- IX. Contact Information ----------------------- If you have any info, notice any problems or just want to comment on the guide, feel free to e-mail me at [email protected]. I look forward to your input. ---------- X. Credits ---------- Special Thanks go to: - LucasArts and Pandemic Studios for creating such a fantastic game. - GameFAQs and its contributors for providing a massive archive of info for the gaming community. - The GameFAQs community as a whole for helping shape this great site. - Everyone who e-mailed me with comments, fixes etc.