Your Account
    Log into your account here:
       Forgot Password

    Not registered? Sign Up for free
    Registration allows you to keep track of all your content and comments, save bookmarks, and post in all our forums.

Ability Guide

by popiah01

            _____           _______   ___     _____
      |   /   |   |      | |         |   \   |     | |\      /|
      |  /    |   |\     | |         |    \  |     | | \    / |
      | /     |   | \    | |         |     | |     | |  \  /  |
      |/      |   |  \   | |         |     | |     | |   \/   |
      |\      |   |   \  | |     ___ |     | |     | |        |
      | \     |   |    \ | |      |  |     | |     | |        |
      |  \    |   |     \| |      |  |    /  |     | |        |
      |   \ __|__ |      \ |______|  |___/   |_____| |        |
                  ______             _____  _______  ______
         |     | |            /\    |     |    |    |
         |     | |           /  \   |     |    |    |
         |     | |          /    \  |     |    |    |
         |_____| |____     /______\ |_____|    |    |______
         |     | |         |      | |  \       |           |
         |     | |         |      | |   \      |           |
         |     | |         |      | |    \     |           |
         |     | |______   |      | |     \    |     ______|
      
                              __________
                                 |  |
                                 |  |
                                 |  |
                                 |  |
                                 |  |
                                 |  |
                                 |  |
                              ___|__|___
 ______  _____                                          _____
|          |   |      |     /\    |          |\      /|   |   \      /
|          |   |\     |    /  \   |          | \    / |   |    \    /
|          |   | \    |   /    \  |          |  \  /  |   |     \  /
|____      |   |  \   |  /______\ |          |   \/   |   |      \/ 
|          |   |   \  |  |      | |          |        |   |      /\
|          |   |    \ |  |      | |          |        |   |     /  \
|          |   |     \|  |      | |          |        |   |    /    \
|        __|__ |      \  |      | |______    |        | __|__ /      \



�L���O�_���n�[�c�@II�@�t�@�C�i�����b�N�X�@�{



Version 0.4 ~ Cover most of the Ability Section only.
Version 0.55 ~ Added Some Reaction Ability Section, new updates and correct 
some mistake.
Version 0.75 ~ Added New Synthesize Section, Some Combi-Attack Section, some 
Reaction updates and corrects some mistakes. Also added Lion Form ability. 
Version 0.9 ~ Weapon's Ability section change to Equipment Section. 
Synthesize and Reaction Ability Section updated.
Version 0.95 ~ Added information at Synthesize Section, Reaction updated, 
corrected some mistakes.
Version 1.0 ~ Reaction Updated(New Special Type), Divided into 3 Parts.
Version 1.2 ~ Sora and Riku Sleight Update! Some other update. Correct some 
mistake.
Version 1.25 ~ Sleight Update and corrected some mistake. New Boss Sleight.
Version 1.3 ~ Sora Attack Detail Added, Correct some mistake.
Version 1.35 ~ Complete Sora's Sleight! Added some detail.


About Me: Well, this is my first time ever writing a guide FAQ. I may not 
have this kind of experience than those who write many guide in this website. 
But I try to write in simple detailed way manner!! Also, I may committed 
some grammar mistakes. Well, I decided to make this Ability Guide into 
something like Final Mix Sub-Guide. But the title is still the same. I may 
be modify some of my Ability Guide. Oh, the content topic is Content XIII 
sign, lol.

Some website is give permission to use my guide here.

http://www.neoseeker.com/
http://www.supercheats.com/

Note: Capital Letter with bracket beside every content name, highlight it, 
Press Ctrl C then Ctrl F then Ctrl V to find! (Not confusing, I hope)


~~~~~~~~~~~
Content
~~~~~~~~~~~

a)   Before you start reading the guide
b)   How to use this guide

PART 1 - Kingdom Hearts II: Final Mix

I)   Ability Section<--------------------------- [ABI]
     --------------->Action Ability<------------ [ACT]
     ------------------------------>Sora<------- [SORA1]
     ------------------------------>Donald<------ [DON]
     ------------------------------>Goofy<------- [GOO]
     ------------------------------>Riku<-------- [RIKU]
     ------------------------------>Mulan<------- [MUL]
     ------------------------------>Beas<-------- [BEA]
     ------------------------------>Auron<------- [AUR]
     ------------------------------>Sparrow<----- [SPA]
     ------------------------------>Aladdin<----- [ALA]
     ------------------------------>Jack<-------- [JACK]
     ------------------------------>Simba<------- [SIM]
     ------------------------------>Tron<-------- [TRON]
     ---------------->Support Ability<------------ [SUP]
     ---------------->Sora's Growth Ability<------ [SORA2]

II)  Sora's Form Section<------------------------ [SORA3]
     --------------------->Brave/Valor Form<------ [BRA]
     --------------------->Wisdom Form<----------- [WIS]
     --------------------->Master Form<----------- [MAS]
     --------------------->Final Form<------------ [FIN]
     --------------------->Limit Form<------------ [LIM]
     --------------------->Lion Form<------------- [LION]

III) Sora's Attack Detail<----------------------- [ATKDET]
     ---------------------->Basic Move<----------- [BASIC]
     ---------------------->Limit Move<----------- [LIMIT]
     ---------------------->Brave Move<----------- [BRAVE]
     ---------------------->Wisdom Move<---------- [WISDOM]
     ---------------------->Master Move<---------- [MASTER]
     ---------------------->Final Move<----------- [FINAL]
     ---------------------->Magic Move<----------- [MAGIC]


IV)  Equipment Section<-------------------------- [EQUIP]
     ------------------->Keyblades<--------------- [KEY]
     ------------------->Staffs<------------------ [STA]
     ------------------->Shields<----------------- [SHI]
     ------------------->Armors<------------------ [ARM]
     ------------------->Accessories<------------- [ACCS]

V)   Synthesize Section<------------------------- [SYN]  
     -------------------->Material Get List<------ [MGET]
     -------------------->Synthesize Item List<--- [LIST]

VI)  Combination Attack Section<----------------- [COM]
     ---------------------------->Character<------ [CCA]
     ---------------------------->Summon<--------- [SCA]

VII) Reaction Ability<--------------------------- [REA]
     ------------------>Heartless Type<----------- [HEA]
     ------------------>Nobody Type<-------------- [NOB]
     ------------------>Boss type<---------------- [BOSS]
     ------------------>Organization XIII Type<--- [ORG]
     ------------------>Special Type<------------- [SPEC]

PART 2 - Kingdom Hearts RE: Chain Of Memories

VIII)Sora Sleight/Stock<-------------------------- [SORA4]  
     -------------------->Attack<------------------ [ATT1]
     -------------------->Magic<------------------- [MAG]
     -------------------->Summon<------------------ [SUMMON]
     -------------------->Friends<----------------- [FRI1]
     -------------------->Special<----------------- [SPCL] 

IX)  Riku Sleight/Stock<-------------------------- [RIKU2]
     -------------------->Attack<------------------ [ATT2]
     -------------------->Friend<------------------ [FRI2]
     -------------------->Duel<-------------------- [DUEL]

X)   Boss Sleight/Stock<-------------------------- [BOSLE] (Coming Soon)

XI)  Cards<--------------------------------------- [CARDS] (Coming Soon)
     ------->Attack Type<-------------------------- [ATKCD]
     ------->Magic Type<--------------------------- [MAGCD]
     ------->Item Type<---------------------------- [ITEMCD]
     ------->Enemy Type<--------------------------- [EMECD]
     ------->Friend Type<-------------------------- [FRICD]
     ------->Map Type<----------------------------- [MAPCD]

PART 3 - Others

XII) FAQS<--------------------------------------- [FAQS]

XIII)Credits<------------------------------------ [CRE] 




~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
a) Before you start reading the guide
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Please take note that, without my permission, you cannot copy, modify from 
my guide as your own!! If you do, who knows what will ever happen to you.
Otherwise, feel free the check the guide. And also this guide can ONLY be 
use in Gamefaqs! E-mail me if you want to discuss about this game or there 
are some error in this guide!

HOTMAIL: [email protected]
YAHOO MAIL: [email protected]

Thank You!

All trademarks and copyrights contained in this document are owned by their 
respective trademark and copyright holders.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
b) How to use this guide
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


In this guide, since Kingdom Hearts 2: Final Mix + doesn't have English 
version. Beside the every name of Title/Ability shall have the Japanese 
Character which you must use JAP (SHIFT-JIS) Encoding.

It will note the changes between Normal KH2 and FM Version besides the 
Abilities/Sleights.

The guide will be in this format:

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

<Ability Section>

(Name Of the Ability)

(Description from the Game itself)
(Mime own description and some with Tips on it)
(Rating from 0 to 10)
(Optional: Who can use this ability)
(AP COST)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

<Sora's Form Section>

(Name of the Ability)

(Description from the Game itself)
(Mine own description and some with Tips on it)
(Rating from 0 to 10)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

<Sora Attack Detail>

(Move Name)

(Power/Hit Estimation)
(Short Detail)
(Finish Boss??)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

<Weapon-Type Section>

(Name of the Weapon)

(Weapon Stats)
(Ability Bonus)
(Description of the shape&chain or story of it)
(Mine description)
(Rating from 0 to 5)
(Get the weapon from)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

<Armor/Accessory-Type>

(Name of the Armor/Accessory)

(Status)
(Some Description)
(Extra Stuff)
(Get from)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

<Material's Name - Rank>

(Get From)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

<Name of the Synthesize Item>

(Material Needed List)

(Upgrade Material Type)

(Advance Item(Needed Serenity Material))
(Recipe Needed)
(Get from)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

<Combination Attack Section>

(Name of the Combination Attack)

(The Link Move Chart)

(Ability Description of the move/attack)

(Mine Description)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

<For Enemy Reaction>

(Name of the Reaction Ability)

(Requirement to make the Reaction appear)
(Attack Detail)
(Mine Tips)
(Work on which enemy)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

<For Boss Reaction>

(Name of the Boss)

(Reaction)

(Explanation)

(And so on...)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


<Special Reaction>

(Name of the Reaction)

(Description)
(How to activate it)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

<Sleight Ability Section>

(Name of the sleight)

(Description from the Game it)
(Mine Description with some tips)
(Rating from 0 to 10)
(Require what kinds of card)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

That's all for now!! Good luck with the greatest part of the game of Kingdom 
Hearts 2: Final Mix +!!


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
<PART 1 - Kingdom Hearts II: Final Mix>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Difficulty Mode:

Beginner�i�r�M�i�[�j - Everything is easy! Only for beginner in action game!

Standard�i�X�^���_�[�h�j - Normal Game. 

Proud�i�v���E�h�j - Hard Game. For expert player on Action Game.

Critical(�N���e�B�J��) - For people who master the whole game of Kingdom 
Hearts!!


Basic Control:

Circle: Execute, Select

X: Jump, Cancel

Square: Special Action

Triangle: Reaction, Talk, Examine

Start: Open Menu, Pause(In Battle)

Select: First Person View

R1: Lock-On/Off

L1: Shortcut(Hold with Circle/X/Square/Triangle)

Left Analog: Movement

Right Analog: Rotate Camera View


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I - Ability Section �i�A�r���e�B�j [ABI]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


This part of Section will show ALL the Abilities available in this KH2: FM
You need AP to equip ability from below. It really require a lot of AP to 
Equip all if you want. Even LV. 99 also can't equip them all. You either 
equip any accessory that raise AP a lot or use AP Up Item(either synthesize 
or find from treasure/quest).

Try to equip those ability which suits you best fighting style.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Action Ability�@�i�A�N�V�����j [ACT]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Action Ability is an unique ability for every character member in this game. 
It's like adding extra attack style or magic. Sora is the only Character you 
can control besides Roxas(beginning only), Mickey(only for certain boss 
fight), Riku(Final Zemnas's fight, one-time only). 

The most enjoyable part of the Kingdom Hearts which is Sora Action Ability!!! 
Every moves that Sora have are cool, besides Riku and Auron. Try to make use 
every Action Ability to its fullness. 

You may want to use your own type of fighting without following mine tips.


~~~~~~~~~~~~~~~~~~~~~~~~
Sora (�\��) [SORA1]
~~~~~~~~~~~~~~~~~~~~~~~~


Reflect Guard�@�i���t���N�g�K�[�h�j

While standing, press Square Button to guard or deflect enemy's attack.
This is one of the most(or probably best defense skill beside Reflect Magic) 
useful skill. It guards almost ALL kinds of attack. If you perfectly master 
the guard timing, you will probably master the game style, I presume.
Rating: 10/10 (Must equipped at all times once you got it!!)
AP: 2 (Cheap isn't it)


Slash Upper�@�i�X���b�V���A�b�p�[�j

In the middle of Sora's ground combo, press Square Button to hit enemy into 
air. Well, if you want to link your combo with extra damage, this would 
probably a good ability to use. Not all enemies can hit into air. Tips: Just 
before execute a finishing move, press Square Button and hit enemy into air 
and continue your air combo till finishing move.
Rating: (7/10)
AP: 4 (Too costly skill) 


Air-Side Slash�@�i�G�A�T�C�h�X���b�V���j

In the middle of Sora's air combo, press Square Button to hit 3-hits 
combo(Left-Right-Left).
This move is an extra move for air combo. Damage may be higher than normal 
air hit. Tips: (With NO Combo Plus or Minus Ability) If you attack 2 times 
and press square to use this move, after that you still can use finishing 
move at your fourth attack. It doesn't count as final combo hits. Pretty 
cool, isn't it.
Rating: (7.5/10)
AP: 2


Finish Rise�@�i�t�B�j�b�V�����C�Y�j

Before your finishing to be executed, press Square Button to blast enemy 
into air as your ground finish move.
This is another version of Slash Upper, instead of the middle of combo, this 
is using as finishing move and still can link to air combo methods.
Rating: (8/10)
AP: 5 (Better use this than Slash Upper if you have it)


Revenge Slash�@�i���x���W�X���b�V���j

When Sora got hit by any enemy and fly into air, press Square Button to 
Recover and attack back the enemy who hit you at the same time.
Well, this skill is good only when you are quite near the enemy who hit you. 
Otherwise, use Air Recovery. Tips: You still can continue the air combo 
while using the move. Make use of the dropping timing. Press too early may 
not be the wise choice.
Rating: For Near Enemy(10/10), For Far Enemy(2/10)
AP: 3 (Another must equipped ability)


Snap Shot�@�i�X���b�v�V���b�g�j

An addition combo for ground type. Sora quickly do an upper slash at the 
enemy.
The attack combo is short-fast type combo. It also increase critical rate. 
Tips: Good for linking your ground combo as quickly as possible.
Rating: Normally for many hits combo (9/10), For less combo hits (6/10)
AP: 2


Dodge Slash�@�i�h�b�W�X���b�V���j

An addition combo for ground type. Sora do a 3-hits diagonal slash at the 
enemy.
This is to increase extra hits for your ground combo.
Rating: (6.5/10)
AP: 2


Flash Step�@�i�t���b�V���X�e�b�v�j�@(Final Mix)

An addition combo for ground type. Sora do a extreme quick step attack and 
uppercut to break enemy's Guard from certain distance.
Pretty much like Slide Dash but actually this is even better than it. It 
really help to fight against those Fat guy who is immune from attacking it's 
front. I have receive many E-mail about this but this is the correct info. 
But thanks anyway.
Rating: (9.5/10)
AP: 2


Slide Dash�@�i�X���C�h�_�b�V���j

An addition combo for ground type. Sora do a quick dash while attacking 
towards an enemy from some distance.
This is an extremely useful attacking skill. It helps a lot on fighting 
enemies on the ground. Tips: It still can be use in the middle of the 
combo.(Not first attack only)
Rating: (9/10)
AP: 2


Round Break�@�i���E���h�u���C�N�j (Final Mix)

If there are many enemies around Sora, Sora will do a spin slash to hits 
enemies who surround him.
Much like Kingdom Hearts I Vortex Ability except this have larger range. 
Pretty cool add-on ability in Final Mix Version.
Rating: (8.5/10)
AP: 2


Stride Break�@�i�X�g���C�h�u���C�N�j

A finishing move. Sora do a fierce thrust attack towards an enemy.
This finishing move ignore defense or any enemy who is guarding. It replace 
the normal Blitz-like(Kingdom Hearts I Ability) finishing move.
Rating: (9.5)
AP: 3


Explosion�@�i�G�N�X�v���[�W�����j

A finishing move. Sora create three spinning light balls around him when 
there are multiply enemies around him.
It looks cool finishing move, but trust me, it pretty disappointing. 
Recovery Time is slow, that's why. But at least it knock enemies away from 
you.
Rating: (8/10), For boss (4 to 5/10) if you have Finish Plus Ability 
Equipped.
AP: 3 


Aerial Sweep�@�i�G�A�����X�B�[�v�j

While Sora standing on the ground, he hit with a spinning slash to the air 
at the air-type enemy.
It hit faster than the normal upper slash to the air. And damage will the 
better than normal. Tips: If you use Upper Slash or Finish Rise, you can hit 
enemy with this skill while they are at the air near you.
Rating: (7.5/10)
AP: 2


Aerial Dive�@�i�G�A�����_�C���j�@(Final Mix)

While Sora standing on the ground, he jump and hit with 3 diagonal slashes 
towards the air-type enemy. (Must be in a bit further from the enemy if you 
equipped Aerial Sweep)
This attack is a bit better than Aerial Sweep. More hits and damage than 
Aerial Sweep. Tips: Try not to equip Aerial Sweep if you want to use this 
attack often.
Rating: (9/10)
AP: 2


Air Spiral�@�i�G�A�X�p�C�����j

An addition combo for air-type. Sora do a vertical spin slash of 360 degree 
at the enemy.
If you hit the enemy with this attack close enough, it actually hit 2 times.
Rating: (8.5/10)
AP: 2


Aerial Finish�@�i�G�A�����t�B�j�b�V���j

An Air Combo Finishing Move. Sora do a multiple vertical slash to single and 
finish at with a strong vertical slash. (I think Sora Vertical slash spin 
360 degree at the final blow.)
It replace with the air Biltz-like(Kingdom Hearts I ability) attack. Massive 
Damage against single enemy. Tips: If there are many enemies in the air near 
Sora, Sora will finish with 360 degree Horizontal Slash instead of using 
this attack.
Rating: (9.5/10)
AP: 3


Magnet Splash�@�i�}�O�l�X�v���b�V���j

An Air Combo Finishing Move. Sora spin around while create a magnet force 
and explode, when there are multiple enemies near him.
WOW!! This is one of my favorite finishing moves!! It actually suck nearby 
enemies to Sora. Good for attacking many enemies at the time. Also it 
replace with the Air 360 degree Horizontal Slash.
Rating: (10/10), for boss (8.5/10) if you equipped with Finish Plus.
AP: 3


Guard Counter�@�i�K�[�h�J�E���^�[�j

Require Reflect Guard to perform!! When Sora successfully guard an enemy's 
attack, hit attack fast to execute a fast counter-attack.
It is something like Conuter-Attack. Unless without Reflect Guard Ability 
equipped. Tips: It actually deal more damage than normal attack. Good for 
fast attack while guarding.
Rating: If no Reflect Guard (0/10) it is obvious, otherwise (9/10)
AP: 4 (Actually if the AP Cost is lesser than this, it probably is like 
Must-Equip Ability.)


Auto-Brave�@�i�I�[�g�u���C���j

When Sora's HP reach the Pinch State(25& & Below), Auto-Brave Reaction will
Appear during battle.
Good for only when you either want to train Brave Form or quickly fill up 
both HP and MP Bar to Full.
Rating: (1.5/10), For in Pinch State (5/10)
AP: 1


Auto-Wisdom�@�i�I�[�g�E�B�Y�_���j

When Sora's HP reach the Pinch State(25% & Below), Auto-Wisdom Reaction will 
appear during battle.
Good for only when you either want to train Wisdom Form or quickly fill up
both HP and MP Bar to Full.
Rating: (1.5/10), For in Pinch State (5/10)
AP: 1


Auto-Limit�@�i�I�[�g���~�b�g�j�@(Final Mix)

When Sora's HP reach the Pinch State(25% & Below), Auto-Limit Reaction will
appear during battle.
Good for only when you either want to train Limit Form or quickly fill up 
both HP and MP Bar to Full.
Rating: (1.5/10), For in Pinch State (6/10)
AP: 1


Auto-Master�@�i�I�[�g�}�X�^�[�j

When Sora's HP reach the Pinch State(25% & Below), Auto-Master Reaction will 
appear during battle.
Good for only when you either want to train Master Form or quickly fill up
both HP and MP Bar to Full.
Rating: (1.5/10), For in Pinch State (5/10)
AP: 1


Auto-Final�@�i�I�[�g�t�@�C�i���j

When Sora's HP reach the Pinch State(25% & Below), Auto-Final Reaction will
appear during battle.
Good for only when you either want to train Final Form or quickly fill up 
both HP and MP Bar to Full.
Rating: (1.5/10), For in Pinch State (5.5/10)
AP: 1


Auto-Summon�@�i�I�[�g�T�����j

When Sora's HP reach the Pinch State(25% & Below), Auto-Summon Reaction will
appear during battle.
Good for only when you either want to train Wisdom Form or quickly fill up
both HP and MP Bar to Full.
Rating: (1.5/10), For in Pinch State (5/10)
AP: 2


Trinity Limit�@�i�g���j�e�B���~�b�g�j

Go to Combination Command to use this Combination Attack Move.
(The attack details will be cover at Combination section.)
MP: ALL
AP: 5


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Donald�@�i�h�i���h�j [DON]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Donald Fire�@�i�h�i���h�t�@�C�A�j

Donald cast Fire surround him. (6 Fire Balls)
Only good for hitting nearby enemy.
MP: 10
AP: 2


Donald Blizzard�@�i�h�i���h�u���U�h�j

Donald shoot an Ice straight towards enemy with his staff.
Good for long range. (Can't hit the air from ground.)
MP: 10
AP: 2


Donald Thunder�@�i�h�i���h�T���^�[�j

Donald cast a bolt of lightning and hit enemy from above.
The lightning may hit the enemies who is close to the enemy who get shock.
MP: 10
AP: 2


Donald Cure�@�i�h�i���h�P�A���j

Donald cast a healing spell on a single ally.
Recover to Full HP.
MP: ALL
AP: 3


Fantasia�@�i�t�@���^�W�A�j

Go to Combination Command to use this Combination Attack Move.
(The attack details will be cover at Combination section.)
MP: ALL
AP: 3


Flare Force�@�i�t���A�t�H�[�X�j

Go to Combination Command to use this Combination Attack Move.
(The attack details will be cover at Combination section.)
MP: ALL
AP: 3


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Goofy�@�i�O�[�t�B�[�j [GOO]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Goofy Tornado�@�i�O�[�t�B�[�g���l�h�j

Goofy use his Shield and spin himself towards enemy to the air with multiple 
spin.
Very useful skill to stun and stop enemy movement for a while.
MP: 10
AP: 2


Goofy Blade�@�i�O�[�t�B�[�u���C�h�j

Goofy throw his Shield towards an enemy with multiple hits.
Good for long-range attack. It also stun enemy movement a while.
MP: 10
AP: 2


Goofy Turbo�@�i�O�[�t�B�[�^�[�{�j

Goofy jump and step on his Shield and dash around the place while hitting 
any enemy who got rush by Goofy.
Still a useful skill for attacking while running(with shield on foot).
MP: 10
AP: 2


Tornado Fusion�@�i�g���l�h�t���[�W�����j

Go to Combination Command to use this Combination Attack Move.
(The attack details will be cover at Combination section.)
MP: ALL
AP: 3


Unison Asrit(sp?)�@�i���j�]���A�X���[�g�j

Go to Combination Command to use this Combination Attack Move.
(The attack details will be cover at Combination section.)
MP: ALL
AP: 3


~~~~~~~~~~~~~~~~~~~~~~~~~~~
Riku�@�i���N�j [RIKU1]
~~~~~~~~~~~~~~~~~~~~~~~~~~~


Dark Aura�@�i�_�[�N�I�[���j

When Sora doing finish his finish move, Press Triangle Reaction Button which 
show Dark Aura. Riku will warp himself near the enemy who was attack by Sora 
and shoot some Dark Aura(Fire) to the enemy.
A cool extra finish move by Riku after Sora. Use it in any situation.
MP: 10
AP: 2


Dark Shield�@�i�_�[�N�V�[���h�j

When Sora got hit by any enemy attack, Press Triangle Reaction Button which 
show Dark Shield. Riku will warp himself in front of Sora and cast a Dark 
Barrier.
Another cool move from Riku. It is an extremely life saver skill. If you got 
hold off by enemy into air, first press Triangle then Air Recovery to avoid 
from hitting while the shield is on.
MP: 10
AP: 2


Cure Potion�@�i�L���A�|�[�V�����j

Riku use his personal Potion(It won't waste a Potion from Riku's Item Slot.) 
to heal any ally to Full HP.
This make him a good warrior with some healing.
MP: 99
AP: 3


Eternal Session�@�i�G�^�[�i���Z�b�V�����j

Go to Combination Command to use this Combination Attack Move.
(The attack details will be cover at Combination section.)
MP: ALL
AP: 3


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mulan�@�i���[�����j [MUL]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Mushu Fire�@�i���[�V���[�t�@�C�A�j

Mulan uses Mushu to Fire some fire ball surround her.
Good for attacking nearby enemies.
MP: 10
AP: 2


Flametougue�@�i�t���C���^���j

Mulan uses hold Mushu and dash towards enemy with flame.
Good for long-range fire attack.
MP: 10
AP: 2


Dragon Breath�@�i�h���S���u���C�Y�j

Go to Combination Command to use this Combination Attack Move.
(The attack details will be cover at Combination section.)
MP: ALL
AP: 3


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Beast�@�i�r�[�X�g�j [BEA]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Furious Bellow�@�i�t�����A�X�x���E�j

Beast roars and create an aura and hit nearly enemies.
Well, better than nothing, I guess. The range of it is too short. But it can 
blow off enemy.
MP: 10
AP: 2


Ferocious Lunge�@�i�t�F���V�A�X�����W�j

Beast uses his head and ram on any enemy who is in his way.
Much better skill than Furious Blow BUT as I remember Kingdom Hearts I 
Version of this ability is much more powerful the this version.
MP: 10
AP: 2


Howling Moon�@(�z�E�����O���[��)

Go to Combination Command to use this Combination Attack Move.
(The attack details will be cover at Combination section.)
MP: ALL
AP: 3


~~~~~~~~~~~~~~~~~~~~~~~~~~~
Auron�@(�A�[����) [AUR]
~~~~~~~~~~~~~~~~~~~~~~~~~~~


Snow Moon Flower�@(�ጎ��)

Auron unleashes a powerful air combo attack.
This is one of my favorite move animations. It really cause a lot of damage 
to one or more enemies at the same time, enemy/enemies stun in the middle of 
the air until Auron finish his attacking.
MP: 10
AP: 2


Holy Water�@(���₵�̐�)

Auron uses his Holy Water to heal ally to Full HP.
Another good skill for him.
MP: 10
AP: 3


Overdrive�@�i�I�[�o�[�h���C���j

Go to Combination Command to use this Combination Attack Move.
(The attack details will be cover at Combination section.)
MP: ALL
AP: 3


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sparrow�@�i�X�p���[�j [SPA]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Mercilessly�@(�}�[�V���X���[)

Sparrow do constantly upper slash multiple times at the enemy.
He actually can do as many times as he wants.
MP: 10
AP: 2


Rain Storm�@(���C���X�g�[��)

Sparrow throws his knife constantly at a single enemy.
He actually can shoot unlimited times if the enemy haven't move much.
MP: 10
AP: 2


Bone Crush�@(�{�[���N���b�V��)

Sparrow throws 3 bombs towards enemies.
This can be used to breaking enemies' action when they got the explosion of 
the bombs.
MP: 10
AP: 2


Treasure Island�@�i�g���W���[�A�C�����h�j

Go to Combination Command to use this Combination Attack Move.
(The attack details will be cover at Combination section.)
MP: ALL
AP: 3


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Aladdin�@(�A���W��) [ALA]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Slash Rush�@(�X���b�V�����b�V��)

Aladdin attack an enemy by running around the enemy.
Good for attacking enemy who got long HP Bar or big ground enemy.
MP: 10
AP: 2


Quick Play�@�i�N�C�b�N�v���C�j

Aladdin dash and attack enemy and back-flip away from the enemy. Aladdin hit 
total in 3 times.
This attack is very useful for attacking in certain distance away from enemy. 
It can also hit the air-type enemy.
MP: 10
AP: 2


Trick Faster�@�i�g���b�N�t�@�X�^�[�j

Go to Combination Command to use this Combination Attack Move.
(The attack details will be cover at Combination section.)
MP: ALL
AP: 3
 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Jack�@(�W���b�N) [JACK]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Raging Flame�@(�{����܂Ƃ��Ή�)

Jack casts 3 Fire Ball in front of him and dash towards any enemy.
Fire-based Dashing Attack, I guess. Can't hit the air-type enemy.
MP: 10
AP: 2


Scary Blizzard �i���|�ɂ����܂鐁��j

Jack jumps and casts a Snow-Flake towards the enemy.
The Snow-Flake is like homing missile, it follow the enemy and hits a few 
times.
MP: 10
AP: 2


Sad Lightning �i�߂��݂̂‚Â����j

Jack jumps and casts rapidly total of 6 bolts of lightning from the sky and 
hits any nearly enemy.
It's like modify upgrade version of Donald Thunder spell.
MP: 10
AP: 2


Apolse Biltz(sp?)�@�i�A�u���[�Y�u���[�Y�j

Go to Combination Command to use this Combination Attack Move.
(The attack details will be cover at Combination section.)
MP: ALL
AP: 3


~~~~~~~~~~~~~~~~~~~~~~~~~~~
Simba�@�i�V���o�j [SIM]
~~~~~~~~~~~~~~~~~~~~~~~~~~~


Fiercely Claw�@�i�t�B�A�X���[�N���E�j

Simba attack with his claw at random enemies with 8 spinning.
While he is doing his attack, enemy can't really hurt him. But not all of it 
though.
MP: 10
AP: 2


Earth Shaker�@�i�A�[�X�V�F�C�J�[�j

Simba roars which create and light wave pillar and nearby enemies will get 
hit by 4 times.
Quite useful when he got surround by enemies.
MP: 10
AP: 2


Holy Nature�@�i�厩�R�̂��₵�j

Simba uses his healing aura to heal ally to Full HP.
It really helps lots of trouble in Pride Land.
MP: 99
AP: 3


King's Pride�@�i�L���O�X�v���C�h�j

Go to Combination Command to use this Combination Attack Move.
(The attack details will be cover at Combination section.)


~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tron�@�i�g�����j [TRON]
~~~~~~~~~~~~~~~~~~~~~~~~~~~


Auto-Disk�@�i�I�[�g�f�B�X�N�j

Tron throws his disk towards the enemy and the disk rapidly hit the nearly 
or same enemy while flying around them.
Very useful skill against multiple nearby enemies since the disk flying 
speed is super fast to hit many enemies at same time.
MP: 10
AP: 2


Pulse Thunder�@�i�v���X�T���^�[�j

Tron casts some lightning bolts at the enemies.
Better than Donald Thunder at least. Equipped with Thunder Up for more 
damage.
MP: 10
AP: 2


Full Compile�@�i�t���R���p�C���j

Go to Combination Command to use this Combination Attack Move.
(The attack details will be cover at Combination section.)
MP: ALL
AP: 3


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Support Ability�@�i�T�|�[�g�j [SUP]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Libra�@�i���C�u���j

Equip this do see enemy Green HP Bar at top-right of the screen.
Well, this ability is like almost equip at all times. Since it only cost 
some AP.
Rating: (9.5/10), if not (1/10) Depend what you thinks.
Who can equip it: Sora
AP: 2


Air Recovery�@�i�G�A���J�o���[�j

When you got hit by enemy and get blow off, Press X Button to recover 
balance while in the air.
This is a must-equip skill at all times, it really helps all a lot in 
fighting enemy.
Rating: Of course (10/10)
Who can equip it: Sora
AP: 2


Combo Master �@�i�R���{�}�X�^�[�j�@(Final Mix)

Attack Command have change. Even if you are not hitting any enemy, you still 
can continue to link your attack combo.
A NEW cool support skill add-on in this game. It really helps me a lot with 
it. Tips: If you don't have hit any enemy, you can't use any Square Action 
whether you are in the ground or not.
Rating: (10/10) Rocks!!
Who can equip it: Sora
AP: 4


Combo Plus�@�i�R���{�v���X�j

Increase an addition ground hit combo.
Well, if you like to hit enemy with extra combo, this is will the cheap good 
for it. Tips: If you equip with Combo Up, the more Combo Plus you have equip, 
the more effective the finish move will become. Better if you equip with 
Finish Plus Ability.
Rating: (6/10), for Combo Up Add-On (8.5/10)
Who can equip it: Sora(X2)
AP: 1


Air Combo Plus�@�i�G�A�R���{�v���X�j

Increase an addition air hit combo.
Well, same as Combo Plus except it is for air combo. Tips: Equip Air Combo 
Up to make this ability to it's fullness like Combo Plus.
Rating: (6.5/10), for Air Combo Up Add-On (9/10)
Who can equip it: Sora(X2)
AP: 1


Combo Up�@�i�R���{�A�b�v�j

Increase the power of Sora's ground finishing move depend on the numbers of 
hits on enemy.
There are some changes between KH2 and KH2: FM that is the AP COST has 
increase by 2!!! Powerful ability if you got many combo hits. Tips: Don't 
use Combo Minus for this, it won't worth it due to the AP Price.
Rating: KH2 (9/10), KH2: FM (7/10)
Who can equip it: Sora
AP: 3---->5 (Too Expensive!!)


Air Combo Up�@�i�G�A�R���{�A�b�v�j

Increase the power of Sora's air finishing move depend on the numbers of 
hits on enemy.
This ability is much better choice than Combo Up due to AP COST. Tips: If 
you want to combo enemy to the air by using Slash Upper, equip this ability 
than Combo Up.
Rating: KH2 (9.5) KH2: FM (8/10)
Who can equip it: Sora
AP: 3---->4 (At least not 5)


Reaction Up�@�i���A�N�V�����A�b�v�j

Increase the power of Sora's Reaction Attack By 50%
If you use reaction more than normal attack if possible, equip it by all 
means. Any boss fight works well on them.
Rating: (7.5), no reaction, (1/10)
Who can equip it: Sora
AP: 2


Finish Plus�@�i�t�B�j�b�V���v���X�j

Increase finishing attack by 1. Also means, Sora can do two finishing move 
in one combo(air or ground).
This is one of the ability must equip at all times if you have it. Very good 
for dealing extra large damage. Tips: Equip with either Combo Up or Air 
Combo Up for extra damage. Better Equip Rumbling Rose for third finishing 
move.
Rating: (9/10), equip with Combo Up or Air Combo Up (10/10)
Who can equip it: Sora
AP: 5 (Worth it, trust me)


Combo Minus�@�i�R���{�}�C�i�X�j

Decrease Ground and Air combo by 1.
It can be good and bad ability depend on how you use it. Tips: If you want 
to get fast finishing move, please equip Finish Plus to get extra damage, 
otherwise don't equip it.
Rating: (5/10), with Finish Plus (8.5)
Who can equip it: Sora
AP: 2


Charge Berserk�@�i�`���[�W�o�[�T�N�j

When Sora's MP Bar is in charging Mode, Sora's attack will be infinity until 
the MP is fully charge. Finishing Move cannot be use. Attack Power increase 
by 2.
Well, if you like to deal damage without any delay, this ability will be 
perfect for you. But, you cannot use any magic. Tips: Don't equip Combo Up, 
Air Combo Up or Finish Plus if you often use this ability.
Rating: (6.5), Black Mushroom XIII (10/10) for some of them
Who can equip it: Sora
AP: 5 (Not really cheap skill)


Damage Drive�@�i�_���[�W�h���C���j

When Sora got hit by any enemy, Drive Bar will also increase depend the 
amount of damage from enemy.
This skill is very good at beginning and fighting hard boss. But if you 
manage to avoid as many damage as possible, this skill will become quite 
useless.
Rating: (5/10), For boss (8.5)
Who can equip it: Sora
AP: 3


Drive Boost�@�i�h���C���u�[�X�g�j

When Sora's MP Bar is in charging Mode, hitting any enemy will increasing 
the speed of filling the Drive Bar.
Very, very good ability for people for like to drive. It actually much 
better than Damage Drive. Tips: If you hit enemy more than you got hit, 
equip this ability, if not, equip Damage Drive. (You can equip both of them 
if you got tons of AP.)
Rating: (9/10)
Who can equip it: Sora
AP: 3


Form Boost�@�i�t�H�[���u�[�X�g�j

Increase the duration of any Sora's Form Bar.
Very useful skill to earn Form Lv. fast. Equip more for even longer duration. 
Tips: If you really like to drive even though your Form Lv. is MAX, equip it 
by all means.
Rating: (9/10)
Who can equip it: Sora(X2)
AP: 5 (Quite costly)


Summon Boost�@�i�T�����u�[�X�g�j

Increase the duration of the Summon Bar.
Not really that useful unless you want to lv. up your summon lv. or doing 
quest requirement at arena, otherwise pretty useless skill since summon 
aren't that great.
Rating: (3.5/10), For Lv. up or Arena (9.5/10)
Who can equip it: Sora
AP: 5 (Too costly again!!)


Combination Boost�@�i�R���r�u�[�X�g�j

Increase the duration of the Combination Time Limit.
Well, not a bad skill if you use Combination Attack quite often. And this 
will help to link your move better. Tips: It also apply to Summon 
Combination attack Time Limit.
Rating: (7.5/10)
Who can equip it: Sora
AP: 4 (Luckily not 5)


EXP Chance�@�iEXP�`�����X�j

Increase the EXP Gain by 100% when your HP is half of your MAX Bar.
Very, very good skill to quickly earn lv. as fast as possible but be careful 
your HP Bar though. Tips: Equip Gullwings for a maximum X3 EXP!!! The 
enemies must BE defeated/killed by Sora, otherwise the EXP will not gain 3 
times amount.
Rating: (9.5/10), Lv. 99 (0/10) Obvious, isn't it.
Who can equip it: Sora
AP: 3---->4 (Increase by one, not that bad)


Leaf Veil�@�i���[�t�x�[���j

When Sora is casting Cure, he will be immune to ANY Damage from enemy.
Pretty nice ability. It helps to save a lot of life. Beside the AP COST is 
so cheap.
Rating: (9.5/10)
Who can equip it: Sora
AP: 1


Auto Lock Magic�@�i�I�[�g���b�N�}�W�b�N�j

When Sora is using attacking magic, any magic will be Auto Lock-On to the 
enemy without using Manual Lock-On.
I don't know what to say but it doesn't really that useful. Unless you are 
fighting Black Mushroom XIII, otherwise use normal Lock-On will do.
Rating: (5/10), for Black Mushroom XIII (9.5) for some only
Who can equip it: Sora
AP: 1---->2 (It did increase)


Draw�@�i�h���[�j

Attract any Money and HP/MP/Drive Balls to any character who is equip this 
ability.
Save some running time since the stuff which enemy drop will attract to you 
when you go near to it. The more you equip, the attract range will increase. 
Tips: Better equip this for the Black Mushroom appear outside of the Beast's 
Castle.
Rating: (8/10)
Who can equip it: Sora(X2), Donald, Goofy, Mulan and Sparrow(X3)
AP: 3


Prize Up�@�i�v���C�Y�A�b�v�j

Increase the amount of the money and HP/MP/Drive Balls when defeating an 
enemy.
It is a very good ability to earn money!! The more of this ability equip, 
the more bonuses the enemy drop. Tips: This ability is share as long as any 
party member equip it.
Rating: (8.5)
Who can equip it: Sora, Donald, Goofy, Aladdin and Tron
AP: 4


Luck Up�@�i���b�N�A�b�v�j

Increase the chance of item drop by enemy.
This is a super good ability to obtain material and other items fast!!!
The more party member equip, the dropping rate will increase as well. Share 
Ability by the way.
Rating: (10/10), fighting boss (0/10) pretty useless since boss won't drop 
any item.
Who can equip it: Sora, Donald, Goofy, Sparrow, and Jack
AP: 5
  

Drive Converter �@�i�h���C���R���o�b�^�[�j�@(Final Mix)

Convert the money into Drive Balls.
I don't know what to say about this. I only find it useless, unless you are 
lv. up Master Form lv., otherwise really not that useful since money can't 
be collect. Tips: I may be wrong but this is my opinion.
Rating: (4.5/10), lv. Master Form (9/10)
Who can equip it: Sora
AP: 5 (And the AP COST is so great!!)


Fire Up�@(�t�@�C�A�A�b�v)

Increase the fire damage. Normal Attack will be added with fire-element.
Either the enemy is vulnerable against fire or you like to use Fire Magic, 
equip it to boost up the damage. Don't fight with fire-type enemy though.
Rating: For maximum usage of Fire (8.5/10), if not (6/10)
Who can equip it: Sora, Donald, Mulan and Jack
AP: 3


Blizzard Up�@(�u���U�h�A�b�v)

Increase the ice damage. Normal Attack will be added with ice-element.
Either the enemy is vulnerable against ice or you like to use Blizzard Magic, 
equip it to boost up the damage. Don't fight with ice-type enemy though.
Rating: For maximum usage of Fire (9/10), if not (6/10)
Who can equip it: Sora, Donald and Jack
AP: 4


Thunder Up�@(�T���^�[�A�b�v)

Increase the lightning damage. Normal Attack will be added with electric-
element.
Either the enemy is vulnerable against lightning or you like to use 
Lightning Magic, equip it to boost up the damage. Don't fight with 
lightning/electric-type enemy though.
Rating: For maximum usage of Thunder (9.5/10), if not (6/10)
Who can equip it: Sora, Donald, Jack and Tron
AP: 5 (Getting higher than Fire or Blizzard Boost)


Item Up�@(�A�C�e���A�b�v)

Increase the healing rate of any item.
If you really in emergency status like example; HP is Pinch State, No MP, 
and Can't Drive. This probably help a lot in this situation when you are 
using Potion, Hi-Potion or Mega-Potion. Ether/Mega-Ether recover Full MP and 
Elixir/Megalixir recover Both HP and MP, so no extra effect by equipping 
this ability.
Rating: (7.5), Ether, Elixir-type (0/10)
Who can equip it: Sora, Goofy, Riku, Mulan, Beast, Sparrow, Aladdin and Tron
AP: 2


Damage Aspil(sp?)�@(�_���[�W�A�X�s��)

When you got hit by enemy, your MP will recover a bit.
This skill can be good if you want to use extra other magic besides Cure.
Tips: Equip more for extra effect. Does not apply in MP charging Mode.
Rating: (5.5/10)
Who can equip it: Sora(X2), Donald, Goofy, Auron and Simba
AP: 3


MP Haste�@�iMP�փC�X�g�j

Increase the MP Charging Speed by 25%
Good for magic-user or using Cure quite often. More of the MP Haste, MP 
Hastera or MP Hastega Equip, the faster speed of recover the MP Charging Bar.
Rating: (8/10)
Who can equip it: Sora, Auron, Aladdin and Tron
AP: 3


MP Hastera�@�iMP�w�C�X���j

Increase the MP Charging Speed by 50%
Upgrade Version of MP Haste. More of the MP Haste, MP Hastera and MP Hastega 
Equip, the faster speed of recover the MP Charging Bar.
Rating: (9/10)
Who can equip it: Donald
AP: 4


MP Hastega�@�iMP�w�C�X�K�j

Increase the MP Charging Speed by 75%
Upgrade Version of MP Hastera. More of the MP Haste, MP Hastera and MP 
Hastega Equip, the faster speed of recover the MP Charging Bar.
Rating: (10/10)
Who can equip it: Riku
AP: 5


Defender�@�i�f�B�t�F���_�[�j

When your HP is in Pinch State(25%HP), your defense stats will increase by 3.
Well, it can be useful at critical times. But if you can maintain your HP, 
it will probably not that useful good ability. Tips: If you equip EXP Chance, 
this will be a better choice to equip. Beside Sora, equip it will be a good 
choice.
Rating: (6.5/10), EXP Chance Equip (9/10)
Who can equip it: Sora, Goofy, Riku, Beast, Sparrow and Simba
AP: 3


Crisis Half �@(�N���C�V�X�n�[�t)�@(Final Mix)

When your HP is in Pinch State(25%), every damage you receive will cut into 
half.
Whoa!!! Better than Defender skill!! If you equip 2 of this ability, every 
damage is reducing to half when your HP is less than half. Tips: The second 
of this ability is from weapon.
Rating: (8.5/10), if 2 equip (10/10)
Who can equip it: Sora and Goofy
AP: 5


Last Leap�@(���X�g���[��)

Your HP will left 1 after a massive damage from enemy.
This skill is almost a must-equip ability. It give extra chance to heal 
yourself.
Rating: (9.5/10)
Who can equip it: Sora, Goofy, Riku and Beast
AP: 4


Combo Leap�@(�R���{���[��)

Your HP will left 1 after a long series combo from enemy.
Another life saving ability!! Good for fighting against enemy who like to 
use multi-hit attack. Especially Sephiroth or ES. Tips: Don't Air Recovery 
or Revenge Slash when you got 1 HP until you are safe to do so.
Rating: (9.5)/10)
Who can equip it: Sora, Goofy, and Riku
AP: 4


Auto-Combination�@(�I�[�g��񂰂�)

When Sora's MP is full, fighting enemy will get the Reaction of Combination.
Well, better than nothing I guess, but it also not really that useful if you 
want to use a proper Reaction Attack. And also, the combination is random 
depend who your character has equip.
Rating: (3/10)
Who can equip it: All except Sora
AP: 1


Auto-Change�@(�I�[�g�`�F���W)

When your party member who is in Pinch State(25%), a Change Reaction will 
pop out. Press it to switch your character immediately if you got sub-
character in it.
Good for certain bad situation. But it only effective when the world have 4 
characters in it. It will be unless if only 3 characters.
Rating: (7.5)
Who can equip it: Goofy, Aladdin and Tron
AP: 5


Hyper Healing�@(�n�C�p�[�q�[�����O)

When one of your party member got in Conscious Mode(0%HP), the revive rate 
speed will be increase than usual.
This is for only Other-member since Sora die means Gave Over other than 
special boss occasion, Mickey pop up. Good at Tight Situation like fighting 
ES.
Rating: (8.5/10)
Who can equip it: Donald, Goofy, Riku, Mulan, Beast and Simba
AP: 3


Auto-Healing�@(�I�[�g�q�[�����O)

When you switch the character, the character will come out with full HP.
Well, same, must have 4 characters. If you got character who is less HP 
equip with this ability, change with the sub-character and change back out 
to get a full HP.
Rating: (8/10)
Who can equip it: Donald, Goofy, Sparrow, Jack and Simba
AP: 3


Protect  (�v���e�X) (Final Mix)

All damage reduce by 10%
Rating: (8.5/10)
Who can equip it: Goofy's Weapon only


Protectra (�v���e��) (Final Mix)

All damage reduce by 20%
Rating: (9.3/10)
Who can equip it: Goofy's Weapon only


Protectga �i�v���e�K�j (Final Mix)

All damage reduce by 40%
Rating: (10/10)
Who can equip it: Goofy's Weapon only


Light&Dark �@�i���C�g���_�[�N�j�@(Final Mix)

Increase the chance to become either Anti(Arch) or Final Form, by using 
Brave(Valor), Wisdom or Master Drive.
Very useful skill to transform into Final Form in early of the game. And 
also can transform into Anti Form as side effect.
Rating: (7 to 9.5/10)
Who can equip it: Sora's Weapon only 


Zero EXP �@(�[��EXP)�@(Final Mix)

Every defeated enemy EXP will become ZERO.
Well, I can't say much about this ability but if you want to challenge 
yourself, this will be the great skill to use.
Rating: (Depends)
Who can equip it: Sora


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sora's Growth Ability�@(�O���E) [SORA2]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


High Jump LV1, LV2, LV3�@(�n�C�W�����vLV1, LV2, LV3)

Sora will jump higher than usual. The more lv. the ability, the higher the 
jump is.
Good for jumping some place that can't reach by normal jump. Some Puzzle 
Pieces require this ability to get it.
Rating: (Up to you)
AP: 2


Air Slide LV1, LV2, LV3�@(�G�A�X���C�hLV1, LV2, LV3)

Sora does a air slide dash on the ground. The longer you hold the Square 
Button, the further the slide will be depend on this ability lv.
Very Good for evading many enemies attack. And increase walking time speed 
by dashing the place.
Rating: (Up to you)
AP: 2


Dodge Roll LV1, LV2, LV3 �i�h�b�W���[��LV1, LV2, LV3�j�@(Final Mix)

Sora does a quick front roll on the ground. The more lv. the ability is, the 
effective of the roll increase.
This is quite a classic which Kingdom Hearts have. Nothing much change from 
Kingdom Heart I except the Lv. The recover speed is faster than Air Slide 
but shorter range.
Rating: (Up to you)
AP: 3


Air Dodge LV1, LV2, LV3�@(�G�A�h�b�WLV1, LV2, LV3)

Sora will do another quick spinning jump after a normal jump. Press jump 
Button 2 times. The higher the lv. is, the better jump it will get.
One of the useful dodging skill in the air. High Jump is not good enough to 
be alone. You can control the direction of the second jump. Some puzzle 
pieces require this ability to get it.
Rating: (Up to you)
AP: 3


Glide LV1, LV2, LV3�@(�O���C�hLV1, LV2, LV3)

While Sora is in the air, Press and Hold Square Button to do a nice glide 
along the air. The higher the lv. is, the faster the glide is.
Very, very good skill to dodge, fly around the place in fast time. Some 
puzzle pieces require this ability to get it. Tips: For the maximum usage of 
the Glide, equip High Jump and Air Dodge. Double Jump then Glide, it will 
even faster than normal Glide.
Rating: (10/10) I presume
AP: 3


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
II - Sora's Form Section�@(�\���t�H�[��) [SORA3]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


This Section will cover Sora's Form. Every Form have their own Lv. and EXP 
Gain Requirement is different than normal EXP. Whenever your Form Lv. is up, 
new ability will be learn in Sora's Normal Ability and Form Growth Ability.

Every Form have their strength and weakness. 


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Brave/Valor Form �i�u���C���t�H�[���j�@[BRA]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


When Sora's Drive Bar is 3 or more, go to Drive Command and press 
Brave/Valor to become in Brave/Valor Form. Goofy will out of the screen when 
doing this.

In Brave/Valor Form, you will have two keyblades equipped at both hands 
which means double keyblades' power and its abilities. But you can't use any 
magic.

Tips: Transform this form if you like to use something classic two-wield 
blade fighting style!!

EXP Type: 1 Hit = 1 EXP Gain


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Action Type Ability�@(�A�N�V����)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Brave Shoot�@�i�u���C���V���[�g�j

Sora will finish off the enemy by hitting the ground and create impact which 
damages it into air.
Good for linking enemy into air combo.
Rating: (10/10)


Brave Beat�@(�u���C���r�[�g)

Sora spins himself with both of his keyblades towards multiple enemies.
This is for damaging many enemies at same time.
Rating: (10/10)


Sonic Strike�@(�\�j�b�N�X�g���C�N)

Sora does a super strong air dash attack for his finishing move.
It will also blow off the enemy afar from you.
Rating: (10/10)


Sonic End�@(�\�j�b�N�G���h)

Sora finishes off with multiple high-speed air slash when they are many 
enemies in front of him.
This finish will near hit enemy afar but it have more damage and hits than 
Sonic Strike.
Rating: (10/10)


Over-Horizon�@(�I�[�o�[�z���C�]��)

Press Square when Sora is standing on the ground to unleash his quick dash 
jump attack.
It resembles Slide Dash except this attack is for air-combo.
Rating: (10/10_


Free Finish�@�i�t���[�t�B�j�b�V���j

In the middle of ground or air combo, Press Square to unleash finishing move.
This is the most useful skill in Brave Form. You can either combo up enemy 
with many hits or just quickly finish up the enemy at any time you want.
Rating: (10/10)


Revenge Slash�@(���x���W�X���b�V��)

When Sora got hit by any enemy and flies into air, press Square Button to 
Recover and attack back the enemy who hit you at the same time.
Well, this skill is good only when you are quite near the enemy who hit you. 
Otherwise, use Air Recovery. Tips: You still can continue the air combo 
while using the move. Make use of the dropping timing. Press too early may 
not be the wise choice.
Rating: For Near Enemy(10/10), For Far Enemy(2/10)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Growth Ability�@�i�O���E�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


High Jump LV1, LV2, LV3, LVMAX�@(�n�C�W�����vLV1, LV2, LV3, LVMAX)

Sora will jump higher than usual. The more lv. the ability, the higher the 
jump is.
Good for jumping some place that can't reach by normal jump. Some Puzzle 
Pieces require this ability to get it.
Rating: (Up to you)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Support Ability�@(�T�|�[�g)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Synchro Blade�@(�V���N���u���[�h)

Dual-wielded Ability
Sora summons another keyblade by dividing his keyblade into half.
Rating: (10/10)


Combo Plus�@(�R���{�v���X)

Increase an addition ground hit combo.
Well, if you like to hit enemy with extra combo. Tips: If you equip with 
Combo Up, the more Combo Plus you have equip, the more effective the finish 
move will become. Better if you equip with Finish Plus Ability.
Rating: (6/10), for Combo Up Add-On (8.5/10)


Air Combo Plus�@(�G�A�R���{�v���X)

Increase an addition air hit combo.
Well, same as Combo Plus except it is for air combo. Tips: Equip Air Combo 
Up to make this ability to it's fullness like Combo Plus.
Rating: (6.5/10), for Air Combo Up Add-On (9/10)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Wisdom Form (�E�B�Y�_���t�H�[��) [WIS]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


When Sora's Drive Bar is 3 or more, go to Drive Command and press Wisdom to 
become in Wisdom Form. Donald will out of the screen when doing this.

In this form, Sora will be expert in magic sorcery!! But, Sora can't use 
normal attack action.

Pretty much like Magic Knight style except can't normal attack the enemy. 
Very good for attacking in long-range especially the area is very huge.

Tips: Use finish your magic until MP Charging Mode then just hit attack(shot) 
the enemy until MP Full.

EXP Type: Defeat 1 Heartless = 1 EXP Gain


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Action-type Ability�@(�A�N�V����)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Wisdom Shot�@(�E�B�Y�_���V���b�g)

Attack Command will change to Shot Command.
Sora shoots some beams of light at normal combo and finish of with many 
beams of light. Good at attacking in long-range.
Rating: (10/10)


Active Hover�@(�A�N�e�B�u�z�o�[)


Instead of walking, Sora floats around without touching the ground.
The speed is faster than walking on ground.
Rating: (10/10)


Magic Haste�@(�}�W�b�N�փC�X�g)

Increase casting magic speed.
This will do a quick magic combo trick.
Rating: (10/10)


Magic Spice�@(�}�W�b�N�X�p�C�X)

Increase the damage of the magic and powerful finish magic.
Better than normal magic by 1.5 time, I guess.
Rating: (10/10)


Revenge Slash�@(���x���W�X���b�V��)

When Sora got hit by any enemy and flies into air, press Square Button to 
Recover and attack back the enemy who hit you at the same time.
Well, this skill is good only when you are quite near the enemy who hit you. 
Otherwise, use Air Recovery. Tips: You still can continue the air combo 
while using the move. Make use of the dropping timing. Press too early may 
not be the wise choice. This is the only physical attack which Wisdom Form 
has.
Rating: For Near Enemy(10/10), For Far Enemy(2/10)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Growth Ability�@(�O���E)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Air Slide LV1, LV2, LV3, LV MAX�@(�G�A�X���C�hLV1, LV2, LV3, LVMAX)

Sora does an air slide dash on the ground. The longer you hold the Square 
Button, the further the slide will be depend on this ability lv.
Very Good for evading many enemies attack. And increase walking time speed 
by dashing the place.
Rating: (Up to you)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Support Ability�@�i�T�|�[�g�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Combo Plus�@(�R���{�v���X)

Increase an addition ground hit combo.
Well, if you like to hit enemy with extra combo. Tips: If you equip with 
Combo Up, the more Combo Plus you have equip, the more effective the finish 
move will become. Better if you equip with Finish Plus Ability.
Rating: (6/10), for Combo Up Add-On (8.5/10)


MP Hastega�@�iMP�w�C�X�K�j (Final Mix have 2 MP Hastega)

Increase the MP Charging Speed by 75%
Upgrade Version of MP Hastera. More of the MP Haste, MP Hastera and MP 
Hastega Equip, the faster speed of recover the MP Charging Bar.
Rating: (10/10)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Master Form (�}�X�^�[�t�H�[��) [MAS]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


When Sora's Drive Bar is 4 or more, go to Drive Command and press Master to 
become in Master Form. All the party members will out of the screen when 
doing this.

Master Form simply known as Air Combo with Magic. Every of the attack will 
automatic floating in the air.

For those who like to play air combo, this probably a better choice of all 
other form. In addition, you can use magic unlike Brave/Valor. And also it 
have two keyblades in both hands.

Tips: Try to Equip with Air Combo Up to have a maximum damage in finishing 
move!!

EXP Type: Small Drive Ball = 1 EXP Gain, Big Drive Ball = 3 EXP Gain 


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Action-type Ability�@(�A�N�V����)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Master Strike�@(�}�X�^�[�X�g���C�N)

Sora does multiple slashes in the mid-air and finish off with a X-Slash.
Very powerful single enemy destroyer. Tips: Equip with Air Combo Up + Heroes 
Crest for Maximum damage along with Finish Plus.
Rating: (10/10)


Disaster�@(�f�B�U�X�^�[)
Sora will create a black-hole like and suck nearby enemy and he make the 
black-hole explode to deal damage to enemies.
Sora can move around while using it. Tips: Try to suck as many enemies as 
possible.
Rating: (10/10)


Master Magic�@(�}�X�^�[�}�W�b�N)
Magic power will increase and have special kind of magic attack.
All magic attack has change.
Rating: (10/10)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Growth Ability�@(�O���E)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Air Dodge LV1, LV2, LV3, LV MAX�@(�G�A�h�b�WLV1, LV2, LV3, LVMAX)

Sora will do another quick spinning jump after a normal jump. Press jump 
Button 2 times. The higher the lv. is, the better jump it will get.
One of the useful dodging skill in the air. High Jump is not good enough to 
be alone. You can control the direction of the second jump. Some puzzle 
pieces require this ability to get it.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Support Ability�@�i�T�|�[�g�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Synchro Blade�@(�V���N���u���[�h)

Dual-wielded Ability
Sora summons another keyblade by dividing his keyblade into half.
Rating: (10/10)


Endless Magic�@(�G���h���X�}�W�b�N)

Never-ending magic casts
You can cast infinity magic on enemy until MP Bar reach ZERO.
Rating: (10/10)


Air Combo Plus�@(�G�A�R���{�v���X)  X2

Increase an addition air hit combo.
Well, same as Combo Plus except it is for air combo. Tips: Equip Air Combo 
Up to make this ability to it's fullness like Combo Plus.
Rating: (6.5/10), for Air Combo Up Add-On (9/10)


Draw�@(�h���[)

Attract any Money and HP/MP/Drive Balls to any character who is equip this 
ability.
Save some running time since the stuff which enemy drop will attract to you 
when you go near to it. The more you equip, the attract range will increase. 
Tips: Better equip this for the Black Mushroom appears outside of the 
Beast's Castle.
Rating: (8/10)


MP Hastera�@�iMP�w�C�X���j

Increase the MP Charging Speed by 50%
Upgrade Version of MP Haste. More of the MP Haste, MP Hastera and MP Hastega 
Equip, the faster speed of recover the MP Charging Bar.
Rating: (9/10)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Final Form (�t�@�C�i���t�H�[��) [FIN]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


When Sora's Drive Bar is 5 or more, go to Drive Command and press Final to 
become in Final Form. All of the party members will out of the screen when 
doing this.

This form is probably the best form of all beside Limit Form. Same, can 
attack and using magic at the same combo. 

Final Form is like all-kind of floating keyblade attack style. Besides that 
it also have two-keyblades in both hands. And also when you jump, glide or 
anything walking action, the keyblades will also attacking by its own, 
pretty cool, huh?

Tips: This is a secret form which randomly got it when you drive with 
Brave/Valor, Wisdom, Master or Limit to get it. Equip Light&Dark Ability 
Keyblades to have better chance to become Final Form otherwise Anti Form.

Tips: Unleashes the true power of the keyblade with all sort of action by 
randomly attack and use magic.

EXP Type: Defeat 1 Nobody = 1 EXP Gain


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Action-type Ability�@(�A�N�V����)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Final Arcanum�@(�t�@�C�i���A���J�i��)

Sora throws his keyblades and finish off with some keyblade shock impact.
Not as powerful as Final Over but it can attack in some distance.
Rating: (10/10)


Final Over�@(�t�@�C�i���I�[�o�[)

Sora spins off and creates some huge keyblades attack from above and finish 
off by Vertical 360 Degree slash up and then downwards. 
Very powerful or perhaps the most powerful air finishing move of hitting 
single or some enemies if lucky.
Rating: (10/10)


Final Arts�@(�t�@�C�i���A�[�c)

When there are many enemies around him, Sora finish off with an extreme 
illusion-like spin slash around them regardless on the ground or in the air.
As usual, good for wiping out many enemies at same time.
Rating: (10/10)


Auto-Assault�@(�I�[�g�A�T���g)

Sora's Keyblade will move around like its own.
Jumping, Floating, Gliding or what non-action button, the keyblade will auto 
hit enemy for extra damage.
Rating: (10/10)


Clim-Penalty�@(�N���C���؃i���e�B)

By using both of his keyblades, his magic attack power is greatly increase.
The most powerful magic!! Better than Wisdom or Master. All magic have a 
very powerful finish blow.
Rating: (10/10)


Active Hover�@(�A�N�e�B�u�z�o�[)

Instead of walking, Sora floats around without touching the ground.
The speed is faster than walking on ground.
Rating: (10/10)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Growth Ability�@(�O���E)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Glide LV1, LV2, LV3, LV MAX�@(�O���C�hLV1, LV2, LV3, LVMAX)

While Sora is in the air, Press and Hold Square Button to do a nice glide 
along the air. The higher the lv. is, the faster the glide is.
Very, very good skill to dodge, fly around the place in fast time. Some 
puzzle pieces require this ability to get it. Tips: For the maximum usage of 
the Glide, equip High Jump and Air Dodge. Double Jump then Glide, it will 
even faster than normal Glide.
Rating: (10/10) I presume


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Support Ability�@(�T�|�[�g)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Synchro Blade�@�i�V���N���u���[�h�j

Dual-wielded Ability
Sora summons another keyblade by dividing his keyblade into half.
Rating: (10/10)


MP Haste�@�iMP�w�C�X�g�j

Increase the MP Charging Speed by 25%
Good for magic-user or using Cure quite often. More of the MP Haste, MP 
Hastera or MP Hastega Equip, the faster speed of recover the MP Charging Bar.
Rating: (8/10)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Limit Form (���~�b�g�t�H�[��) (Final Mix) [LIM]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


When Sora's Drive Bar is 4 or more, go to Drive Command and press Limit to 
become in Limit Form. Nobody will disappear while doing this. (The only form 
without using any character as sacrifice)

Whoa, the classic Sora!! This form consists on the FIRST Kingdom Hearts 
Sora's Ability. (not all though)

This is another powerful form without using anybody unlike Final Form which 
is the most powerful form. Anyway, most of the ability is from KH: FM. And 
there are new ability in it. 

Tips: Limit will be replace with Magic. (means can't use magic)

EXP Type: Successfully perform a Limit Attack. (Press The Reaction to the 
end.)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Action-type Ability�@(�A�N�V����)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Sonic Rave�@(�\�j�b�N���C��)

Use this in Limit Command. Press Reaction Button for more hits. (MAX: 7 Hits)
Sora use does a quick dash attack.
Rating: (10/10)
MP: 60


Last Arcanum�@(���X�g�A���J�i��)

Use this in Limit Command. After the first set of combo Press Reaction 
Button for a double combo. (MAX: 7 Additional Hits)
Sora rams and slashes in high speed against enemy.
Rating: (10/10)
MP: 75


Strike Raid�@(�X�g���C�N���C�h)

Use this in Limit Command. Press Reaction Button for more hits. (MAX: 5 Hits)
Sora throws his keyblade towards any enemy in further range.
Rating: (10/10)
MP: 65


Ragnarok�@(���O�i���N)

Use this in Limit Command. After the Sora finished his high speed air combo 
Press Reaction Button for a right timing for great laser attack. (MAX: Many 
Hits)
Sora rushes into air and slash in super high speed and finish off with 
charging aiming lasers.
Rating: (10/10)
MP: 80


Zantetsuken�@(�U���e�c�P��)

A powerful finishing blow by using light power.
This is the most damaging ability of all finishing move!!
Rating: (10/10)


Ripple Drive�@(���[�v���h���C��)

Sora creates a magic barrier to hit multiple enemies as finishing touch.
Much better finishing move than Explosion by speed and recover time!
Rating: (10/10)


Hurricane Beyond�@(�n���P�[���x���I�h)

Sora spins his keyblade vertical back 360 Degree and finish off with a 
powerful blow.
This attack is not as powerful as Aerial Finish but the recover speed is 
much better than it. Tips: Equip Finish Plus for decent damage.
Rating: (10/10) 


Zantetsu Counter�@�i�U���e�c�J�E���^�[�j

When you successful guard an enemy attack, you can counter with Zantetsuken.
Very, very nice counter than Guard Counter!! The damage is high!! And this 
is a totally new ability.
Rating: (10/10)


Reflect Combo�@(���t���N�g�R���{)

In the middle of the ground combo, Press Square to Guard.
It is like Reflect Guard except it can be used in the middle of the combo. 
Good for strategy fighting. And this is a totally new ability.
Rating: (10/10)


Reflect Guard�@(���t���N�g�K�[�h)

While standing, press Square Button to guard or deflect enemy's attack.
This is one of the most(or probably best defense skill beside Reflect Magic) 
useful skill. It guards almost ALL kinds of attack. If you perfectly master 
the guard timing, you will probably master the game style, I presume.
Rating: 10/10


Snap Shot�@(�X���b�v�V���b�g)

An addition combo for ground type. Sora quickly does an upper slash at the 
enemy.
The attack combo is short-fast type combo. It also increase critical rate. 
Tips: Good for linking your ground combo as quickly as possible.
Rating: Normally for many hits combo (9/10), For less combo hits (6/10)


Slide Dash�@(�X���C�h�_�b�V��)

An addition combo for ground type. Sora does a quick dash while attacking 
towards an enemy from some distance.
This is an extremely useful attacking skill. It helps a lot on fighting 
enemies on the ground. Tips: It still can be use in the middle of the 
combo.(Not first attack only)
Rating: (9/10)


Aerial Sweep�@�i�G�A�����X�B�[�v�j

While Sora standing on the ground, he hit with a spinning slash to the air 
at the air-type enemy.
It hit faster than the normal upper slash to the air. And damage will the 
better than normal. Tips: If you use Upper Slash or Finish Rise, you can hit 
enemy with this skill while they are at the air near you.
Rating: (7.5/10)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Growth Ability�@�i�O���E�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Dodge Roll LV1, LV2, LV3, LV MAX�@�i�h�b�W���[��LV1, LV2, LV3, LVMAX�j

Sora does a quick front roll on the ground. The more lv. the ability is, the 
effective of the roll increase.
This is quite a classic which Kingdom Hearts have. Nothing much changes from 
Kingdom Heart I except the Lv. The recover speed is faster than Air Slide 
but shorter range.
Rating: (Up to you)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Support Ability�@�i�T�|�[�g�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


HP Gain�@�iHP�Q�C���j

When using Limit Ability, every hit of it will recover some HP a little.
Very useful skill since you can't cast any magic in this form. And this is a 
totally new ability.
Rating: (10/10)


Draw�@�i�h���[�j

Attract any Money and HP/MP/Drive Balls to any character who is equip this 
ability.
Save some running time since the stuff which enemy drop will attract to you 
when you go near to it. The more you equip, the attract range will increase. 
Tips: Better equip this for the Black Mushroom appears outside of the 
Beast's Castle.
Rating: (8/10)


Luck Up�@�i���b�N�A�b�v�j

Increase the chance of item drop by enemy.
This is a super good ability to obtain material and other items fast!!!
The more party member equip, the dropping rate will increase as well. Share 
Ability by the way.
Rating: (10/10), fighting boss (0/10) pretty useless since boss won't drop 
any item.


Damage Aspil(sp?)�@�i�_���[�W�A�X�s���j

When you got hit by enemy, your MP will recover a bit.
This skill can be good if you want to use extra other magic besides Cure.
Tips: Equip more for extra effect. Does not apply in MP charging Mode.
Rating: (5.5/10)


MP Haste�@�iMP�w�C�X�g�j

Increase the MP Charging Speed by 25%
Good for magic-user or using Cure quite often. More of the MP Haste, MP 
Hastera or MP Hastega Equip, the faster speed of recover the MP Charging Bar.
Rating: (8/10)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Lion Form �i���C�I���t�H�[���j [LION]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This is a special which doesn't need any drive bar or driving into it from 
Drive Command. The only way to use this form is to go to Pride Land and Sora 
will turn into Lion while other turn into other animal. Pretty unique form.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Action-type Ability (�A�N�V����)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Combo Upper (�R���{�A�b�p�[)

During Ground Combo, press Square to use. Sora will do a super uppercut and 
knock enemy into air.
If you want to do extra damage with air combo, use it wisely. Not very easy 
use because Sora will back off a bit and attack fast.
Rating: (9.5/10)


Air Impulse (�G�A�C���p���X)

During Air Combo, press Square to use. Sora will ram with his claw or head 
against enemy.
Very cool attack! Use it all the time!
Rating: (10/10)


Finish Boost (�t�B�j�b�V���o�[�X�g)

When Sora is going to use his finishing ground combo, press square instead 
to use this Finish Boost. Sora will blast off the enemies with his aura.
Try to master this skill! This is better than normal finish.
Rating: (10/10)


Revenge Smash (���x���W�X�}�b�V��)

When got hit by enemy into mid-air, press Square to attack back with a smash.
When this and Revenge Slash is about the same. Use it carefully though.
Rating: (Depend)


Dash Impact (�_�b�V���C���p�N�g)

While Dashing, Press Square to use 360 degree spin claw attack.
Well, hard to use or control the attack but quite useful if you know how to 
time it well.
Rating: (Depend)


Dash (�_�b�V��)

Hold Square while running to Dash along the field with twice speed than 
usual.
Rating: (10/10)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Support Ability �i�T�|�[�g�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Combo Plus �i�R���{�v���X�j

Increase an addition ground hit combo.
Well, if you like to hit enemy with extra combo. Tips: If you equip with 
Combo Up, the more Combo Plus you have equip, the more effective the finish 
move will become. Better if you equip with Finish Plus Ability.
Rating: (8/10), for Combo Up Add-On (9/10)


Air Combo Plus�@(�G�A�R���{�v���X)

Increase an addition air hit combo.
Well, same as Combo Plus except it is for air combo. Tips: Equip Air Combo 
Up to make this ability to it's fullness like Combo Plus. 
Rating: (9/10), for Air Combo Up Add-On (9.5/10)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
III - Sora's Attack Detail Section   [ATKDET]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Well, I will list the Sora's Move and Damage on here. All are just in my 
estimation. I can't predict the real multiple of the damage power.

Sora Standard Combo is 3 HITS. You can increase his combo by equipping the 
Combo Plus or Air Combo Plus. You can also reduce the combo by equipping 
Combo Minus. But no matter how you increase or decrease, the finishing move 
always the last one.

The combo will always have this attacking pattern. Horizontal/Vertical Slash 
will follow by Vertical/Horizontal Slash and so on, depend on how many 
enemies are in front of Sora. Thrust Attack is kind of special, when you are 
in certain position away from enemy, Thrust attack shall be use instead of 
Horizontal or Vertical Slash.


~~~~~~~~~~~~~~~~~~~~~~~~
Basic Move   [BASIC]
~~~~~~~~~~~~~~~~~~~~~~~~

Vertical Slash (Zan!)

POW: 0.6 X ATK, HIT: 1
Basic slash for single enemy.
FINISH: No


Snapshot

POW: 0.75 X ATK, HIT: 1
Quick uppercut without delay. Single enemy attack. Enhance Version of Zan!
FINISH: No


Slash Upper

POW: 0.65 X ATK, HIT: 1
Strong uppercut will knock enemy into air. Single enemy attack.
FINISH: Yes


Horizontal Slash (Minus Slash)

POW: 0.4 X ATK, HIT: 1
Basic slash for some enemies nearby.
FINISH: No


Dodge Slash

POW: O.35, O.2, 0.2 X ATK, HIT: 3
Triple Horizontal attack for single enemy. Enhance Version of Minus Slash.
FINISH: No
  

Round Break

POW: 0.35 X ATK, HIT: 1
360 Spin Attack when many enemies surround Sora. Enhance Version of Minus 
Slash.
FINISH: No


Thrust (Dash Break)

POW: 0.4, O.25 X ATK, HIT: 2
Basic thrust follow by a quick upper slash.
FINISH: No


Slide Dash

POW: 0.6, (0.2) X ATK, HIT: 1(2)
Quick strong dash thrust attack. Enhance Version of Dash Break.
FINISH: No


Flash Step

POW: 0.35, 0.5 X ATK, HIT: 2
Break against defense thrust attack. Enhance Version of Dash Break.
FINISH: No


Spin Horizontal Slash (Strong Wipe)

POW: 1 X ATK, HIT: 1
Basic finishing slash for attacking many nearby enemies.
FINISH: Yes


Explosion

POW: 0.5, 0.5, 0.5, (0.5) X ATK, HIT: 3(4)
Powerful finish for many nearby enemies. Enhance Version of Strong Wipe.
FINISH: Yes


Finish Rise

POW: 1 X ATK, HIT: 1
A finishing move for hitting some enemies into mid-air.
FINISH: Yes


Spin Vertical Slash (Final Break)

POW: 1.2 X ATK, HIT: 1
Basic finishing slash for attacking one enemy.
FINISH: Yes


Stride Break

POW: 2.2 X ATK, HIT: 1
Strong powerful finish for single enemy. Enhance Version of Final Break.
FINISH: Yes


Ground to Air Slash (Aerial Uppercut)

POW: 0.5 X ATK, HIT: 1
Basic ground to air attack for one or many enemies.
FINISH: No


Aerial Sweep

POW: 0.8, (0.2) X ATK, HIT: 1(2)
Ground to air spiral attack. Enhance Version of Aerial Uppercut.
FINISH: No


Aerial Dive

POW: 0.4, 0.25, 0.25 X ATK, HIT: 3
Ground to air triple slash. Enhance Version of Aerial Uppercut.
FINISH: No


Air Down Slash (Air Press)

POW: 0.5 X ATK, HIT: 1
Basic air slash first combo attack(always).
FINISH: No


Air Up Slash (Air Hook)

POW: 0.5 X ATK, HIT: 1
Basic air slash for second combo attack(always).
FINISH: No


Air Spiral

POW: 0.6, (0.2) X ATK, HIT: 1(2)
Vertical spinning air slash. Enhance Version of both Air Press and Hook.
FINISH: No


Air Side Slash

POW: 0.45, 0.2, 0.2 X ATK, HIT: 3
Triple Horizontal air slash.
FINISH: Yes


Air Vertical Slash (Aerial Blitz)

POW: 1.2 X ATK, HIT: 1
Basic air finishing slash for one enemy.
FINISH: Yes


Aerial Finish

POW: 0.3, 0.3, 0.4, 1.5 X ATK, HIT: 4
Powerful rapid finish vertical slash. Enhance Version of Aerial Blitz.
FINISH: Yes


Air Horizontal Slash (Aerial Wipe)

POW: 1 X ATK, HIT: 1
Basic air finishing slash for many nearby enemies.
FINISH: Yes


Magnet Splash

POWER: 1.1 X ATK, HIT: 1
Powerful attack for many enemies. Enhance Version of Aerial Wipe.
FINISH: Yes


~~~~~~~~~~~~~~~~~~~~~~~~
Limit Move   [LIMIT]
~~~~~~~~~~~~~~~~~~~~~~~~

(Coming Soon)


~~~~~~~~~~~~~~~~~~~~~~~~
Brave Move   [BRAVE]
~~~~~~~~~~~~~~~~~~~~~~~~

(Coming Soon)


~~~~~~~~~~~~~~~~~~~~~~~~
Wisdom Move   [WISDOM]
~~~~~~~~~~~~~~~~~~~~~~~~

(Coming Soon)


~~~~~~~~~~~~~~~~~~~~~~~~
Master Move   [MASTER]
~~~~~~~~~~~~~~~~~~~~~~~~

(Coming Soon)


~~~~~~~~~~~~~~~~~~~~~~~~
Final Move   [FINAL]
~~~~~~~~~~~~~~~~~~~~~~~~

(Coming Soon)


~~~~~~~~~~~~~~~~~~~~~~~~
Magic Move   [MAGIC]
~~~~~~~~~~~~~~~~~~~~~~~~

(Coming Soon)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IV - Equipment Section (����) [EQUIP]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Well, these are the additional ability which comes from weapon. Choose your 
favorite weapon and its ability for your suitable fighting style.

Every ability from here is a Support Ability. You can increase the effect by 
equipping both Ability from character and weapon.

Try your own best combination!


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Keyblades (�L�[�u���[�h) [KEY]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Kingdom Chain (�L���O�_���`�F�[��)�@(Final Mix Change)

ATK 3, MAG 1
Defender ----> Crisis Half
Sora's initial keyblade with the original shape and power. The handle's 
color has change into black. Roxas also have used it.
Wow, this Keyblade can be very useful!! Despise of the attack power, the 
Crisis Half is much better ability than Defender! Equip with Ability to 
boost the effective!
Rating: (3/5), FM (5/5)
Get From: Default


Oathkeeper(AKA Keep The Promise)�@(�񑩂̂����)

ATK 3, MAG 3
Form Boost
Kairi's Lucky Charm. Sora keeps his promise that he will return it to her. 
One of the Roxas' Twin Keyblade. White Color.
This weapon is good for using Drive. So, either you equip as your normal 
weapon or equip form addition weapon slot just to get that Form Boost.
Rating: (3.5), Form (5/5)
Get From: Clear 2nd Visit of Twilight Town.


Oblivion(AKA Remember The Past's Memories)�@�i�߂����肵�v���o�j

ATK 6, MAG 2
Drive Boost
Some sort of past memory charm. One of the Roxas' Twin Keyblade. Black Color.
Very good keyblade!! With better attack than Oathkeeper and it has Drive 
Boost on it! Equip this as a main weapon not Form Second Weapon, because it 
have no bonus when you got into any Form.
Rating: (4.7/5)
Get From: After Sora knows the truth about Riku at The World That Never Was.


Star Seeker�@(�X�^�[�V�[�J�[)

ATK 3, MAG 1
Air Combo Plus
First Brave Form Weapon. Star Chain.
This is second Keyblade which Sora shall get. This keyblade doesn't have 
much use if you got Heroes Crest.
Rating: (1.5/5), Master Form (4/5)
Get From: After Sora receives a new clothes, he will get it when he drives 
into Brave/Valor Form.


Hidden Dragon�@�i�q�h�D���h���S���j

ATK 2, MAG 2
Damage Aspil(sp?)
A special Dragon Orb.
This keyblade is very good for beginning of the game. But it will not last 
much.
Rating: (1.8/5)


Heroes Crest�@�i�q�[���[�Y�N���X�g�j

ATK 4, MAG 0
Air Combo Up
The Olympus Stone.
One of the better keyblade in the beginning to the end. Because of this Air 
Combo Up Ability, equip it with Master Form Second Keyblade!! This will do a 
nice damage on it.
Rating: (3.9/5), Master Form (5/5)


Monochrome�@�i���m�N���[���j

ATK 3, MAG 2
Item Up
Black and white gear.
Not a very good keyblade and ability with it. Use it if you using Potion 
more than Cure Magic. But normally nobody will do that.
Rating: (1.2/5)
Get From: Clear the Timeless River.


Follow The Wind�@�i�t�H���[�U�E�B���h�j

ATK 3, MAG 1
Draw
Cursed Skull Coin
Well, if you lazy to collect the HP/MP/Drive Balls or Money, equip it by all 
means.
Rating: (2/5)


Circle Of Life�@�i�T�[�N���I�u���C�t�j

ATK 4, MAG 1
MP Haste
Baby Lion's head chain
Quite useful keyblade for the beginning. But it doesn't suit mine fighting 
style. Beside Ultima Weapon has better stats and bonus than this.
Rating: (2.5/5)


Photon Debugger�@�i�t�H�g���f�o�b�K�[�j

ATK 3, MAG 2
Thunder Up
Something like a small blue disk. Tron's identity disk.
Useful Keyblade if you use thunder magic often. Too bad that the Magic is 
not that high.
Rating: (3.3/5), lightning user (5/5)


Gull Wings�@�i�K���E�B���h�j (Final Mix Change)

ATK 3, MAG 0 -----> ATK 2, MAG 3
EXP Chance
I think it is Gull Wing's Symbol
Very good for earning EXP fast!! Equip with Ability for times 3 amount of 
EXP which is a lot! But it got useless when your lv. reach the maximum.
Rating: (4.5/5), Lv. 99 (1/5)
Get From: After finish the 3rd Visit of Hallow Bastion. Go to Hollow Bastion, 
talk to those fairies. They will give this item for all the trouble.


Rumbling Rose�@�i�����u�����O���[�Y�j

ATK 5, MAG 0
Finish Plus
Rose-like Token
One of the BEST keyblade in the game. Firstly, the attack power is quite 
high. Secondly, it got Finish Plus ability which make a physical damage 
dealer!! Equip with Ability to use 3 finishing move in one combo!! Equip 
Combo Up or Air Combo Up for even more damage. 
Rating: (5/5)!!

�@
Guardian Soul�@�i�K�[�f�B�A���\�E���j

ATK 5, MAG 1
Reaction Up
Auron's Sake(Wine) (Thanks to nintendopro 64t13 
([email protected]) for telling me.)
That power stats is quite nice with long reach. But it kind of disappointing 
due to the ability it have, unless you like to use Reaction Attack. Equip 
with Ability for more damage.
Rating: (3/5)


Wishing Lamp�@�i�E�B�b�V���Y�����v�j

ATK 4, MAG 3
Prize Up
Genie's Lamp
Despise the length of this keyblade, it is better than Guardian Soul. And 
also increase Prize Drop Bonus!!
Rating: (3.8/5)


Holy Pumpkin�@�i�z�[���[�p���v�L���j

ATK 6, MAG 1
Combo Up
Something like white paper or snowflake
Another best of the keyblade of all! This keyblade is like upgrade version 
of Guardian Soul but instead of Reaction Up, this is Combo Up!! Equip with 
Finish Plus will do a trick. This is better on equipping Brave Second Weapon. 
Rating: (4.5/5)
Get From: Clear 2nd Visit of Halloween Town.


Sweet Memory �i�X�E�B�[�g�������[�j(Final Mix Change)

ATK 0, MAG 0 -----> ATK 0, MAG 4
Luck Up -----> Drive Converter
Bee's chain
There are lots of changes in this keyblade. Magic is increase by 4! But one 
thing is bad which is Luck Up is replace by Drive Converter!! And Drive 
Converter isn't very useful. It only convert money into drive. Sigh, I used 
to equip this weapon very often but in FM nope.
Rating: (4/5), FM (1 to 2/5)
Get From: Clear Fourth Pooh's minigame.


Wonder Of Abyss�@�i�����_�[�I�u�A�r�X�j

ATK 3, MAG 3
Blizzard Up
Seashell's chain
A balance stats keyblade with ice damage increase ability. Pretty useful on 
fighting those enemy who vulnerable against it.
Rating: (3.5/5), ice-user (4.8/5)
Get From: Clear Atlantica 4th Musical


Sleeping Lion�@�i�X���[�s���O���C�I���j

ATK 5, MAG 3
Combo Plus
Lion Heart's chain
The stats is good and have a good reach but the main thing is I seldom like 
the Combo Plus Ability since I always like to use finishing move often fast 
as I can. Equip it if you like to combo much.
Rating: (3.1/5)


Bond Of Flame�@�i�{���h�I�u�t���C���j

ATK 4, MAG 4
Fire Up
Axel's mini weapon charm
The powerful element keyblade of all. Good for those who like is use Fire 
Magic. And also defeating ice-type enemy.
Rating: (3.5/5), fire-user (4.4/5)
Get From: After Axel die cutscene.


2 People Come Across �i�߂��肠����l�j (Final Mix)

ATK 5, MAG 4
Light&Dark
Some sort of mini Shuriken, Roxas's Zipper.
One of the new keyblade in Final Mix. It has good attack and magic power. 
But the main useful of this keyblade the ability of it. Light means Final 
Form becoming chance increase while Dark means become Anti Form while using 
Drive increase. You can use this for unlocking Final Form quickly or using 
Anti Form purposely.
Rating: (4/5)
Get from: After Roxas's Battle


Fatal Crest�@�i�t�F�B�^���N���X�g�j

ATK 3, MAG 5
Charge Berserk
Some sort like Hades Cup's symbol
In Original Version, this keyblade has the most magic power stats but in FM 
Version, it become 2nd best. The good thing about this keyblade which lies on 
the ability it has. Charge Berserk!! Unlimited Attack when finish up your MP. 
And attack power increase by 2. Equip with Ability to get the bonus of 4 
attack power increase in MP Charging Mode.
Rating: (3.7/5)
Get From: Goddess Of Destiny's Cup (4th Cup)


Fenrir�@�i�t�F�������j

ATK 7, MAG 1
Combo Minus
I don't know how to describe but it is like iron ball, Cloudy Wolf? From 
Cloud's left shoulder. The longest keyblade of all! Shape like Car Key.
The most powerful attacking keyblade of all!! If you seldom use magic, this 
will be the best choice than Ultima Weapon. Equip with Finish Plus since 
this keyblade have Combo Minus Ability. Tips: According to my estimation, 
this keyblade is probably the longest keyblade of all.
Rating: (4/5), equip with Finish Plus (5/5)
Get from: After you defeat Sephiroth, go back to the place where Cloud is. 
Talk to him and select the second choice. Go back and talk with Sephiroth. 
There will be a showdown event. After that Tifa give you a gift as bonus.


Ultima Weapon�@�i�A���e�}�E�F�|���j

ATK 6, MAG 4
MP Hastega
Something like a crown shape. Very long blue, silver, gold color.
The most powerful weapon in the game!! The stats of this keyblade is high 
and also with this good ability which quickly restore MP to full! And with a 
long reach! But it is hard and tough to get!
Rating: (5/5) Obvious
Get from: Refer to Synthesize Section. 


Winner's Proof �i�E�B�i�[�Y�v���t�j(Final Mix)

ATK 5, MAG 7
Zero EXP
Black Mushroom Symbol
The most powerful magic keyblade of all in FM Version. This is another new 
keyblade which is very troublesome to get compare to Ultima Weapon. Use this 
keyblade at your own risk since no EXP Gain unless your lv. is Max already. 
Rating: (4.5/5), magic-user (5/5)
Get from: NO. XIII Mushroom, you must fulfill all the other 12 Black 
Mushrooms require in order to make the 13th Mushroom appear.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Staff �i�X�^�b�t�j [STA]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Magic Staff (�܂ǂ����̏�)

ATK 1, MAG 1
Classic Black Mage Staff.
Donald's initial weapon.
Get from: Default


Hammer Mace�@�i�n���}�[���C�X�j

ATK 2, MAG 1
Toy hammer.
Nothing much except long range.
Get from: Shops


Victory Bell�@(�r�N�g���[�x��)

ATK 3, MAG 2
Shape like yellow jingle bell.
Same, use it when there are limited weapon of choice.
Get from: Shops


Comet Mace�@(�R���b�g���C�X)

ATK 2, MAG 2
Double Star Tips Mace.
Fancy looking weapon, I guess.
Get from: Shops


Lord Broom�@(���[�h�u���[��)

ATK 3, MAG 3
Witch's Broom.
Most likely when you get this weapon, you sure have at least a weapon with 
support ability.
Get from: Shops


Wise Wand�@(���C�Y�����h)

ATK 4, MAG 5
M-shape Tips White Wand.
The most powerful weapon from shop.
Get from: Shops


Meteor Staff �i���e�I�X�^�b�t�j�@(Final Mix Change)

ATK 4, MAG 3
Luck Up -----> Thunder Up
Meteor Tips Staff.
Well, again not a very good changes. Although Thunder Up for Donald is good 
but Luck Up is much better choice. I think they are trying to remove some 
luck bonus from weapon. 
Rating: (4.5/5), FM (4/5)
Get from: Port Royal


Rising Dragon �i���C�W���O�h���S���j�@(Final Mix Change)

ATK 4, MAG 4
Item Up -----> Fire Up
Fire Dragon Head Tips Mace.
Well, this is more like it! Item Up just too weak for Donald since he can 
use Cure Magic.
Rating: (2/5), FM (3.5/5)


Spell's Relic �i�X�y���Y�����b�N�j�@(Final Mix Change)

ATK 4, MAG 5
Damage Aspil(sp?) -----> Blizzard Up
Evil Dark Head Staff.
Another better changes; this will make Donald a better magician.
Rating: (3.5/5), FM (4/5)
Get from: Item Drop from Shaman.


Nobody Lance �i�m�o�f�B�[�����X�j(Final Mix Change)

ATK 5, MAG 5
Defender -----> Item Up
Dragoon's Lance.
Okay, this change is not very good since Donald doesn't have any Defender 
ability on him.
Rating: (3.5/5), FM (2.5/5)
Get from: Item Drop from Dragoon.


Centurion (�Z���`�����I��) (Final Mix)

ATK 13, MAG 3
Red Big Axe
Hmmm, Same as below except without any support ability. But still have the 
insane attack power.
Get from: Check Synthesize Section


Centurion+ (�Z���`�����I���{) (Final Mix)

ATK 13, MAG 3
Crisis Half
Golden Big Axe.
Whoa!! The Attack Power is over-limit!! The most powerful attacking weapon! 
But too bad that Donald use magic more than attack, sigh. But still cool due 
to the ability it has! Why Goofy doesn't have much more power than usual!! 
Like 9 isn't good enough.
Rating: (4.8/5)
Get from: Refer to Synthesize Section.


Save The Queen�@�i�Z�C���U�N�B�[���j

ATK 5, MAG 6
Hyper Healing
Winged-Heart Staff!
Nothing much has change. Used to be the most powerful weapon.
Rating: (3.6/5)
Get from: Refer to Synthesize Section.


Save The Queen+ �i�Z�C���U�N�B�[���{�j�@(Final Mix Change)

ATK 5, MAG 6
MP Hastega -----> Damage Aspil
Golden Winged-Heart Staff!
This is very disappointing!!! HP Hastega change to Damage Aspil??? This is 
like powerful turn into not that good. But still have the best balance stats.
Rating: (5/5), FM (3.8/5)
Get from: Refer to Synthesize Section.


Pleasure Mushroom (�v���W���[�L�m�R) (Final Mix)

ATK 0, MAG 1
No Color Mushroom Shape.
The worst weapon of all weapons.
Get from: Black Mushroom XIII


Pleasure Mushroom+ (�v���W���[�L�m�R) (Final Mix)

ATK 0, MAG 3
Black Color With Yellow Circle Mushroom.
Not as bad as above weapon but still not good enough.
Get from:  Black Mushroom XIII


Precious Mushroom�@(�v���W���X�L�m�R) (Final Mix)

ATK 1, MAG 5
MP Haste
Black Color With Red Heart Mushroom.
A new weapon for Donald which increase magic and MP Recovery Speed. Not only 
good than below.
Rating: (3/5)
Get from: Black Mushroom XIII


Precious Mushroom+ (�v���W���X�L�m�R�{) (Final Mix)

ATK 2, MAG 7
MP Hastera
White Wing, Black Color With Red Heart, The Sliver Stick.
Upgrade version of Pressures Mushroom. The magic power is extreme high the 
Save the Queen despise the attack power. It also have better MP Haste 
Version ability.
Rating: (4/5)
Get from: Black Mushroom XIII


??????????     (Final Mix)

(No info on it)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Shields (�V�[���h) [SHI]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Knight's Shield�@(�R�m�̏�)

ATK 1
Mickey's Head Side Shield.
Goofy's initial weapon.
Get from: Default


Adaman Bumper�@(�A�_�}���o���p�[)

ATK 2
Tortoise Side Shield.
Better than above.
Get from: Shops


Chain Gear�@(�V�F�[���M�A)

ATK 3
Shape like a unknown color gear.
Still have a decent increase attack.
Get from: Shops


Shooting Star�@(�V���[�e�B���O�X�^�[)

ATK 3
Gold Star Shape Shield.
Bigger size than above, I think.
Get from: Shops


Kumro Nimbus(sp?)�@(�N�����j���u�X)

ATK 4
Big 4-Side Clover Leaf With Spiky Outline.
Quite Big Shield.
Get from: Shops


Knight Defender�@(�i�C�g�f�B�t�F���_�[)

ATK 5
Shield with Helmet and Crossed Sword.
The most powerful weapon from shop.
Get from: Shops.


Ogre Shield�@�i�I�[�K�V�[���h�j

ATK 5
Defender
Big Round Orange Ugly Face.
Again, no changes. Still bad weapon for beginning.
Rating: Rating (3.8/5)
Get from: The Land Of Dragons


Genji Shield(AKA Minamoto's Citizen Shield) �i�����̏��j�@(Final Mix Change)

ATK 6
Luck Up -----> Hyper Healing
Some sort of Karma Shield
Another Luck Up replace weapon!! This make all the Luck Up bonus gone! I 
used to equipping this at all times.
Rating: (4.5/5), FM (3.5/5)


Akashic Guard�@�i�A�J�V�b�N�K�[�h�j

ATK 7
MP Haste
Book Master's Book.
Good ability for Goofy since he doesn't have any Magic Type Ability. But 
because of Freeze Pride+, this weapon is not good anymore.
Rating: (3.5/5)
Get from: Item Drop from Book Master


Nobody Shield �i�m�o�f�B�[�V�[���h�j�@(Final Mix Change)

ATK 8
Hyper Healing -----> Damage Aspil(sp?)
4 Star-Edge White Shield.
Well, I don't know what to say about changes but nothing much about it 
except for MP Recover Up, I guess.
Rating: (3.5/5), FM (3.5/5)
Get from: Item Drop from Gambler


Freeze Pride �i�t���[�Y�v���C�h�j�@(Final Mix) 

ATK 5
Blue Polish Shield.
Not so good without an ability in it.
Get from: Refer to Synthesize Section.


Freeze Pride+ �i�t���[�Y�v���C�h�{�j�@(Final Mix) 

ATK 5
MP Hastega
Night Dark Polish Shield.
This is a new synthesize weapon for Goofy. And probably will be one of the 
best shields due to MP Hastega!! But the attack is really that high.
Rating: (4.7/5)
Get from: Refer to Synthesize Section.


Save The King�@�i�Z�C���U�L���O�j

ATK 9
Item Up
Winged Heart Shape Shield.
The most powerful weapon! In Original Version, yes! But in FM Version, not 
really consider that most useful weapon. And this ability is not good at all! 
They don't even change it to better one!
Rating: (3/5)
Get from: Refer to Synthesize Section.


Save The King+ �i�Z�C���U�L���O�{�j�@(Final Mix Change)

ATK 9
Damage Aspil(sp?) -----> Crisis Half
Vampire Heart Shape Shield.
Okay! This is much, much better!! It prove that Damage Aspil for Save The 
King+ doesn't even fit in! Crisis Half ability is too good!! Equip with 
Ability to increase the effective of it!!
Rating: (4/5), FM (5/5)
Get from: Refer to Synthesize Section.


Happy Mushroom (�n�b�s�[�L�m�R) (Final Mix)

ATK 1
No Color Mushroom Shield
Okay, worst of all shields.
Get from: Black Mushroom XIII


Happy Mushroom+ (�n�b�s�[�L�m�R) (Final Mix)

ATK 3
Black Grey Mushroom Shield.
Still not good enough.
Get from: Black Mushroom XIII


Platinum Mushroom �i�v���`�i���L�m�R�j�@(Final Mix)

ATK 5
Protect
Refine Black and White Color Mushroom Shield.
New another new weapon with new ability!! It reduce whatever kinds of attack 
by 10%!! No health limit, that's good! But below this weapon will be better.
Rating: (3/5)
Get from: Black Mushroom XIII


Platinum Mushroom+ �i�v���`�i���L�m�R�{�j�@(Final Mix)

(haven't got yet, but)
ATK 7?
Protectra?
Upgrade Version of Platinum Mushroom.
Rating: (4/5)
Get from: Black Mushroom XIII


Limited Mushroom �i���~�f�b�g�L�m�R�j (Final Mix)

ATK 9
Protectga
Big With Three Black Mushroom Head and Super Refine Shield.
Upgrade Version of Platinum Mushroom+
Whoa, the BEST or maybe 2nd best weapon! This Protectga can reduce 40% from 
all damage! It's rock. Unfortunately, this weapon is extremely hard to get.
Rating: (5/5)
Get from: Black Mushroom XIII


~~~~~~~~~~~~~~~~~~~~~
Armors (�A�[�}�[)
~~~~~~~~~~~~~~~~~~~~~

Elfin Bandana�@(�G���t�B���o���_�i)

DEF 1
The weakest defense rising armor.
Get from: Shops


Divine Bandana�@(�f�B�o�C���o���_�i)

DEF 2
Upgrade version of above.
Get from: Shops


Protect Belt�@(�v���e�X�x���g)

DEF 3
It has decent defense increase.
Get from: Shops


Gaia Belt�@(�K�C�A�x���g)

DEF 3, Thunder and Dark Resist 20%
Upgrade Version of above.
Get from: Space Paranoids


Power Band�@(�p���[�o���h)

DEF 4
The defense is getting more and more.
Get from: See Synthesize Section.


Buster Band�@�i�o�X�^�[�o���h)

DEF 5
Upgrade Version of above.
Get from: See Synthesize Section.


Cosmic Belt�@(�R�Y�~�b�N�x���g)

DEF 6
The most powerful defense rising armor.
Get from: The World That Never Was


Fire Bangle�@�i�t�@�C�A�o���O���j

DEF 1, Fire Resist 20%
At least good than Elfin Bandana.
Get from: Shops


Fira Bangle�@�i�t�@�C���o���O���j

DEF 2, Fire Resist 20%
Upgrade Version of above.
Get from: Shops


Firaga Bangle �i�t�@�C�K�o���O���j

DEF 3, Fire Resist 20%
The highest defense can reach with some resistance increase.
Get from: See Synthesize Section.


Firagan Bangle �i�t�@�C�K���o���O���j

DEF 3, Fire Resist 25%
Upgrade Version of above.
Get from: See Synthesize Section.


Blizzard Brace�@(�u���U�h�u���X)

DEF 1, Ice Resist 20%
At least good than Elfin Bandana.
Get from: Shops


Blizzara Brace�@(�u���U���u���X)

DEF 2, Ice Resist 20%
Upgrade Version of above.
Get from: Shops


Blizzaga Brace�@(�u���U�K�u���X)

DEF 3, Ice Resist 20%
The highest defense can reach with some resistance increase.
Get from: See Synthesize Section.


Blizzagan Brace�@(�u���U�K���u���X)

DEF 3, Fire Resist 25%
Upgrade Version of above.
Get from: See Synthesize Section.
 

Thunder Ret�@(�T���_�[���b�g)

DEF 1, Thunder Resist 20%
At least good than Elfin Bandana.
Get from: Shops


Thundara Brace�@(�T���_�����b�g)

DEF 2, Thunder Resist 20%
Upgrade Version of above.
Get from: Shops


Thundaga Brace�@(�T���_�K���b�g)

DEF 3, Thunder Resist 20%
The highest defense can reach with some resistance increase.
Get from: See Synthesize Section.


Thundagan Brace�@(�T���_�K�����b�g)

DEF 3, Thunder Resist 25%
Upgrade Version of above.
Get from: See Synthesize Section.


Shadow Ankle�@(�V���h�A���N��)

DEF 1, Dark Resist 20%
At least good than Elfin Bandana.
Get from: Shops


Dark Color Ankle�@(�_�[�N�J���[�A���N��)

DEF 2, Dark Resist 20%
Upgrade Version of above.
Get from: Shops


Midnight Ankle�@(�~�b�h�i�C�g�A���N��)

DEF 3, Dark Resist 20%
The highest defense can reach with some resistance increase.
Get from: See Synthesize Section.


Chaos Ankle�@(�J�I�X�A���N��)

DEF 3, Dark Resist 25%
Upgrade Version of above.
Get from: See Synthesize Section.


Champion Belt�@(�`�����s�I���x���g)

Fire, Blizzard and Thunder Resist 20%
Well, the most beginning armor you will get.
Get from: Win Setzer Struggle Match with Roxas.


Abbas Chain�@(�A�[�o�X�`�F�[��)

DEF 1, Fire, Blizzard and Thunder Resist 20%
Well, better than above a bit.
Get from: Shops


Aegis Chain�@(�C�[�W�X�`�F�[��)

DEF 2, Fire, Blizzard and Thunder Resist 20%
Upgrade Version of above.
Get from: Shops


Acrisius  (�A�N���V�I�X)

DEF 3, Fire, Blizzard and Thunder Resist 20%
The highest defense can reach with some resistance increase.
Get from: See Synthesize Section.


Acrisius+�@(�A�N���V�I�X�{)

DEF 3, Fire, Blizzard and Thunder Resist 25%
Upgrade Version of above.
Get from: See Synthesize Section.


Cosmic Chain�@(�R�Y�~�b�N�`�F�[��)

DEF 3, Fire, Blizzard and Thunder Resist 30%
The best multiple resistant increase it has.
Get from: Hollow Bastion Or Radiant Garden


Puchi Ribbon�@(�v�`���{��)

DEF 4, ALL Resist 10%
The best defense can reach with all resistance increase.
Get from: See Synthesize Section.


Ribbon�@(���{��)

DEF 4, ALL Resist 15%
Upgrade Version of above.
Get from: See Synthesize Section.


Highest Ribbon (�n�C�G�X�g���{��)  (Final Mix)

DEF 4, ALL Resist 25%
The new ribbon. Best all resistance up armor! Try to equip with Ribbon to 
get the maximum boost of DEF 16, ALL Resist 70%(Sora Only)!!!
Get from: Piece Puzzle (6th Puzzle)


Shock Charm (�V���b�N�`���[��) (Final Mix)

DEF 3, Thunder 40%
The most powerful Thunder Resistance!
Get from: See Synthesize Section.


Shock Charm+ (�V���b�N�`���[��+) (Final Mix)

DEF 3, Thunder 40%
The most powerful Thunder Resistance! And it has Thunder Up Ability. Better 
equip this than above to get the extra ability effect. Tips: Better let 
Donald equip it along with Thunder Up Ability + Weapon to get the maximum 
damage from Thunder Magic.
Get from: See Synthesize Section.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Accessories�@(�A�N�Z�T���[)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Medal

ATK 1
The basic Strength increase at the beginning. Pretty useless at further of 
the game.
Get from: Lose to Setzer with Roxas in Struggle battle.


Ability Ring�@(�A�r���e�B�����O)

AP 1
The most less AP rising Accessory. But it's better than nothing for 
beginning.
Get from: Shops


Engineer Ring�@(�G���W�j�A�����O)

AP 2
Upgrade Version of above.
Get from: Shops


Technical Ring�@(�e�N�j�J�������O)

AP 3
It has decent increase.
Get from: Shops


Skill Ring�@(�X�L�������O)

AP 4
Much better increase of AP.
Get from: Agrabra


Skillful Ring�@(�X�L���t�������O)

AP 5
Upgrade Version of above.
Get from: Arena


Expert Ring�@(�G�L�X�p�[�g�����O)

AP 6
Nice increase of AP.
Get from: See Synthesize Section.


Master Ring�@(�}�X�^�[�����O)

AP 7
Upgrade Version of above.
Get from: See Synthesize Section.


Cosmic Ring�@(�R�Y�~�b�N�����O)

AP 8
Used to be the best AP increases Accessory.
Get from: 100 Acre Woods


Excessive Ring(sp?) (�G�O���N�e�B�u�����O) (Final Mix)

AP 30
The new best AP rising Accessory. Give Sora, simple.
Get from: Piece Puzzle (5th Puzzle)


Sardonyx Ring�@(�T�[�h�j�N�X�����O)

AP 1, ATK 1
At least better than Ability Ring.
Get from: Shops 


Tourmaline Ring�@(�g���}�����������O)

AP 2, ATK 1
Upgrade version of above.
Get from: Shops


Aquamarine Ring�@(�A�N�A�}���������O)

AP 3, ATK 1
Pretty decent increase.
Get from: Shops


Garnet Ring�@(�K�[�l�b�g�����O)

AP 4, ATK 1
Quite a bonus actually all this accessory is better than Skillful Ring and 
below.
Get from: See Synthesize Section.


Diamond Ring�@(�_�C�������h�����O)

AP 5, ATK 1
Upgrade Version of above.
Get from: See Synthesize Section.


Sliver Ring�@(�V���o�[�����O)

AP 1, MAG 1
At least better than Ability Ring.
Get from: Shops 


Gold Ring�@(�S�[���h�����O)

AP 2, MAG 1
Upgrade version of above.
Get from: Shops


Platinum Ring�@(�v���`�i�����O)

AP 3, MAG 1
Pretty decent increase.
Get from: Shops


Mythril Ring�@(�~�X���������O)

AP 4, MAG 1
Quite a bonus actually all this accessory is better than Skillful Ring and 
below.
Get from: See Synthesize Section.


Orichalcon Ring�@(�I���n���R�������O)

AP 5, MAG 1
Upgrade Version of above.
Get from: See Synthesize Section.


Soldier Pierce�@(�\���W���[�s�A�X)

AP 4, ATK 2
Pretty cool bonus for attacking.
Get from: See Synthesize Section.


Fencer Pierce�@(�t�F���T�[�s�A�X)

AP 5, ATK 2, MAG 1
Upgrade Version of above.
Get from: See Synthesize Section.


Magician Pierce�@(�}�W�V�����s�A�X)

AP 4, MAG 2
Pretty cool bonus for magic user.
Get from: See Synthesize Section.


Slayer Pierce�@(�X���C���[�s�A�X)

AP 5, ATK 1, MAG 2
Upgrade Version of above.
Get from: See Synthesize Section.


Moon Amulet�@(���[���A�~�����b�g)

AP 3, ATK 2, MAG 2
Well balance accessory. May consider as the best accessory.
Get from: See Synthesize Section.


Star Charm�@(�X�^�[�`���[��)

AP 5, ATK 2, MAG 2
Upgrade Version of above.
Get from: See Synthesize Section.


Cosmic Arts�@(�R�Y�~�b�N�A�[�c)

AP 7, ATK 2, MAG 2
Best of all balance accessory. Better than either Fencer or Slayer Ring. 
Tips: This is the better choice of accessory to equip except for non-magic 
user. Better let Sora equip it or maybe Donald. Combine-equip with Star 
charm.
Get from: Space Paranoids


Shade Archive (sp?) (�V�F�C�h�A�[�J�C�u) (Final Mix)

AP 5, ATK 3
The best attacking accessory.
Get from: See Synthesize Section.


Shade Archive+(sp?) (�V�F�C�h�A�[�J�C�u+) (Final Mix)

AP 5, ATK 3
The best attacking accessory. And with Damage Aspil ability. Tips: Give 
Goofy!! If can, equip him with two accessory Slots with it. Not suitable 
choice for magic-user.
Get from: See Synthesize Section.


Full Broom (�t���u���[��) (Final Mix)

AP 5, MAG 3
The best magic user accessory.
Get from: See Synthesize Section.


Full Broom+ (�t���u���[��+) (Final Mix)

AP 5, MAG 3
The best magic user accessory. And with MP Haste ability. Tips: Again, give 
Donald. Equip him with three Accessory Slots for the extra effect. Not 
suitable for Warrior like Goofy.
Get from: See Synthesize Section.


Draw Ring (�h���[�����O)

Draw Ability.
Equip more for better effect of Draw.
Get from: See Synthesize Section.


Lucky Ring�@(���b�L�[�����O)

Lucky Up Ability.
Equip more for better chances of Item Drop from enemies. Tips: Equip with 
full slots of Accessory in all three frontline party along with Lucky Up 
Ability to get the maximum Item Drop Range.
Get from: See Synthesize Section.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
V - Synthesize Section (����) [SYN]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Go to any Moogle Shop to use Synthesize Option. You need both Recipe and 
Material to create item.

There are new Synthesize Items and Materials. I will state with (Final Mix) 
for the new Item.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Material Get List �i�ޗ��Q�b�g�j [MGET]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Flame Shard �i�R���オ�邩����j- C

Get from: Minute Bomb, Hammer Body, Beast's Castle, Disney's Castle

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Flame Goo �i�R���オ�邵�����j- B

Get from: Tornado Step, Aiming Cannon, Disney's Castle

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Flame Stone �i�R���オ�閂�΁j- A

Get from: Fat Bandit, Flare Globe

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Flame Crystal �i�R���オ�錋��)- S

Get from: Crimson Jazz, Loudness

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Ice Shard (����������)- C

Get from: Hook Bat, Lance Soldier, The Land Of Dragons, Timeless River

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Ice Goo �i�����������j- B

Get from: Aeroplane, Hot Rod, Timeless River

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Ice Stone �i���Â����΁j- A

Get from: Fortune Teller, Ice Cube, Pride Land

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Ice Crystal �i���������j- S

Get from: Ripping Bone, Space Paranoids, Radiant Garden

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Lightning Shard �i�Ƃǂ낭������j- C

Get from: Bolt Tower, Rapid Thruster, The Land Of Dragons, Halloween Town

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Lightning Goo �i�Ƃǂ낭�������j- B

Get from: Mole Drill, Emerald Bless, Halloween Town

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Lightning Stone �i�Ƃǂ낭���΁j- A

Get from: Armor Knight, Surveillance

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Lightning Crystal �i�Ƃǂ낭�����j- S

Get from: Terminator, Eraser

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Lucid Shard �i�����Ƃ��邩����j- C

Get from: Trick Ghost, Mad Dog, Beast's Castle, Olympus Coliseum

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Lucid Goo�@(�����Ƃ��邵����) - B

Get from: Wight Knight, Toy Soldier, Graveyard, Olympus Coliseum

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Lucid Stone �i�����Ƃ��閂�΁j- A

Get from: Magnum Roader, Bookmaster

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Lucid Crystal �i�����Ƃ��錋���j- S

Get from: Neo Shadow

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Power Shard (�͂̂�����)- C

Get from: Grip Plant, Large Body, Beast's Castle, Agrabah

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Power Goo �i�͂̂������j- B

Get from: Sliver Lock, Luna Bandit, Port Royal, Agrabah

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Power Stone �i�̖͂��΁j- A

Get from: Aerial Knocker, Shaman 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Power Crystal �i�͂̌����j- S

Get from: Morning Star, Space Paranoids, Radiant Garden

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Dark Shard �i�����߂�������j- C

Get from: Shadow, Soldier, Hallow Bastion, The Land Of Dragons X 2, Port 
Royal, Agrabah

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Dark Goo �i�����߂��������j- B

Get from: Night Walker, Assault Rider, Port Royal

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Dark Stone �i�����߂����΁j- A

Get from: Sword Statue, Axe Statue, Pride Land

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Dark Crystal �i�����߂������j- S

Get from: Air Pirate, Space Paranoids, Radiant Garden

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Dense Shard �i�͂��܂̂�����j- C

Get from: Dragoon

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Dense Goo �i�͂��܂̂������j- B

Get from: Sniper

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Dense Stone �i�͂��܂̖��΁j- A

Get from: Samurai

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Dense Crystal �i�͂��܂̌����j- S

Get from: Berserker

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Twilight Shard �i��������̂�����j- C

Get from: Dusk, Gambler

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Twilight Goo �i��������̂������j- B

Get from: Dancer

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Twilight Stone �i��������̖��΁j- A

Get from: Assassin

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Twilight Crystal �i��������̌����j- S

Get from: Sorcerer

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mythril Shard (�~�X�����̂�����)- C

Get from: Synthesize, Twilight Town X 7, Hollow Bastion, The Land Of Dragons 
X 3, Beast's Castle X 6, Olympus Coliseum X 6, Disney's Castle X 2, Timeless 
River, Port Royal X 2, Agrabah X 5, Halloween Town, Pride Land X 2

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mythril Goo �i�~�X�����̂������j- B

Get from: Synthesize, Twilight Town X 3, Hallow Bastion, 100 Acre Woods, 
Olympus Coliseum X 2, Disney's Castle, Timeless River, Port Royal, Agrabah X 
3, Halloween Town X 3, Pride Land X 6, Space Paranoids, The World That Never 
Was X 3

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mythril Stone �i�~�X�����̖��΁j- A

Get from: Synthesize, Hallow Bastion X 2, 100 Acre Woods X 2, Port Royal, 
Halloween Town, Pride Land, Space Paranoids, Twilight Town, The World That 
Never Was X 2

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mythril Crystal �i�~�X�����̌����j- S

Get from: Synthesize, 100 Acre Woods X 2, Space Paranoids, The Land Of 
Dragons, Port Royal, Twilight Town X 5, The World That Never Was X 4

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Remembrance Shard �i�lj��̂�����j - C (Final Mix)

Get from: Baprex(sp?), Iron Hammer

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Remembrance Goo �i�lj��̂������j - B (Final Mix)

Get from: Necromancer, Aerial Champ, Air Viking

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Remembrance Stone �i�lj��̖��΁j - A (Final Mix)

Get from: Mad Bumper, Runemaster, Radiant Garden

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Remembrance Crystal �i�lj��̌����j - S (Final Mix)

Get from: Reckless, Radiant Garden

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mushroom Shard (���炬�̂�����)- C (Final Mix)

Get from: Black Mushroom XIII

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mushroom Goo �i���炬�̂������j- B (Final Mix)

Get from: Black Mushroom XIII

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mushroom Stone �i���炬�̖��΁j- A (Final Mix)

Get from: Black Mushroom XIII

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mushroom Crystal �i���炬�̌����j- S (Final Mix)

Get from: Black Mushroom XIII

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Bright Shard �i���邨���̂�����j- C

Get from: Soldier, Hook Bat, Grip Plant, Minute Bomb, Mad Dog, Vender Bulk, 
Olympus Coliseum, Port Royal

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Bright Goo �i���邨���̂������j- B

Get from: Sliver Lock, Aiming Cannon, Aeroplane, Mole Drill, Wight Knight, 
Tornado Step, Vender Bulk, Beast's Castle, Pride Land

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Bright Stone �i���邨���̖��΁j- A

Get from: Surveillance, Magnum Roader, Aerial Knocker, Vender Bulk

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Bright Crystal �i���邨���̌����j- S

Get from: Air Pirate, Neo Shadow, Loudness, Eraser, Vender Bulk

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Energy Shard �i�݂Ȃ��邩����j- C

Get from: Bolt Tower, Sword Statue, Axe Statue, Night Walker, Halloween Town

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Energy Goo �i�݂Ȃ��邵�����j- B

Get from: Lance Soldier, Hammer Body, Trick Ghost, Pride Land

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Energy Stone �i�݂Ȃ��閂�΁j- A

Get from: Fortune Teller, Emerald Bless

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Energy Crystal �i�݂Ȃ��錋���j- S

Get from: Bookmaster, Shaman, Radiant Garden

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Serenity Shard (��������邩����)�@- C

Get from: Assault Rider, Hot Rod, Fat Bandit, Large Body, Toy Soldier, 
Graveyard, Creeper, Baprex(sp?), Iron Hammer, Agrabah

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Serenity Goo �i��������邵�����j - B�@

Get from: Dusk, Terminator, Ripping Bone, Crimson Jazz, Morning Star, 
Necromancer, Aerial Champ, Air Viking

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Serenity Stone�@�i��������閂�΁j - A

Get from: Dancer, Sniper, Dragoon, Gambler, Mad Bumper, Runemaster, Port 
Royal X 2, Agrabah, Halloween Town, Pride Land X 2, Radiant Garden X 2 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Serenity Crystal �i��������錋���j - S

Get from: Synthesize, Assassin, Samurai, Sorcerer, Berserker, Reckless, 
Vender Bulk, Twilight Town, Pride Land X 2, Radiant Garden X 2

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Found Illusion �i��������e�j- A (Final Mix)

Get from: Synthesize, ES Boss Fight, Radiant Garden X 3.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Lost Illusion �i����ꂽ���e�j- S (Final Mix)

Get from: Vixen, Larxene, Zexion, Marluxia Boss Fight, Radiant Garden.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Orichal(Orichalcum) (�I���n��)�@- A

Get from: Vender Bulk, 100 Acre Woods, The Land Of Dragons, Twilight Town, 
Port Royal, The World That Never Was, Moogle Prize(Obtain 45 different type 
of materials, Obtain a total of 1'000 Materials)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Orichalcon(Orichalcum+) (�I���n���R��)�@- S

Get from: Space Paranoids, Twilight Town, Atlantica(Complete All chapter), 
100 Acre Woods(Clear All the Story), Olympus Coliseum(Beat Goddess Of Fate 
Cup), The World That Never Was, Moogle Prize(Obtain all different type of 
materials)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Synthesize Item List �i�����A�C�e���j [LIST]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Take note, all material list here have been cut into halves. Because my 
Moogle level is MAX. Those with bracket beside the number is the original 
number of materials use.

Add-on Material can only be use with one or two material below.

Bright Materials = Moogle EXP X 2
Energy Materials = Materials Halves
Serenity Materials = Advance Item


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mega Potion�@(���K�|�[�V����)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mythril Shard X 2(3)
Power Shard   X 1
Flame Shard   X 1
Lucid Shard   X 1

Add-On Material Type: Goo

Advance Item: Mega Ether(���K�G�[�e��)
Recipe: Mega Recipe
Get from: Beast's Castle


~~~~~~~~~~~~~~~~~~~~~~~~
Elixir�@(�G���N�T�[)
~~~~~~~~~~~~~~~~~~~~~~~~

Mythril Goo X 2(3)
Power Goo   X 2(3)
Dark Goo    X 2(3)

Add-On Material Type: Stone

Advance Item: Megalixir(���K�G���N�T�[)
Recipe: Star Recipe
Get from: Disney's Castle


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Drive Recover�@(�h���C�����J�o�[)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mythril Shard   X 2(3)
Dark Shard      X 2(3)
Ice Shard       X 1
Lightning Shard X 1

Add-On Material Type: Shard

Advance Item: High Drive Recover(�n�C�h���C�����J�o�[)
Recipe: Recover Recipe
Get from: The Land Of Dragons


~~~~~~~~~~~~~~~~~~~~~
AP Up�@(AP�A�b�v)
~~~~~~~~~~~~~~~~~~~~~

Mythril Stone X 1
Power Stone   X 2(3)
Dark Stone    X 2(3)
Ice Stone     X 2(3)

Add-On Material Type: Crystal

Advance Item: Magic Up(�}�W�b�N�A�b�v)
Recipe: Skill Recipe


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Guard Up�@(�K�[�h�A�b�v)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mythril Crystal   X 1
Flame Crystal     X 2(3)
Lightning Crystal X 2(3)
Lucid Crystal     X 2(3)

Add-On Material Type: Crystal

Advance Item: Power Up(�p���[�A�b�v)
Recipe: Guard Recipe
Get from: 100 Acre Woods


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mythril Shard�@(�~�X�����̂�����)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Dense Shard    X 2(3)
Dense Goo      X 1
Twilight Shard X 2(3)
Twilight Goo   X 1

Add-On Material Type: Shard

Advance Item: Mythril Goo�i�~�X�����̂������j


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mythril Stone�@�i�~�X�����̖��΁j
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Dense Stone      X 2(3)
Dense Crystal    X 1
Twilight Stone   X 2(3)
Twilight Crystal X 1

Add-On Material Type: Stone

Advance Item: Mythril Crystal�i�~�X�����̌����j


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Serenity Crystal �i��������錋���j (Final Mix)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mushroom Crystal      X 1
Remembrance Crystal   X 1
Bright Crystal        X 5(9)

Add-On Material Type: Stone

Advance Item: Found Illusion�i��������e�j


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Firaga Bangle�@�i�t�@�C�K�o���O���j
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mythril Shard X 3(5)
Flame Shard   X 1
Flame Goo     X 1

Add-On Material Type: Shard

Advance Item: Firagan Bangle�i�t�@�C�K���o���O���j


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Blizzaga Brace�@(�u���U�K�u���X)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mythril Shard X 3(5)
Ice Shard     X 1
Ice Goo       X 1

Add-On Material Type: Shard

Advance Item: Blizzagan Brace(�u���U�K���u���X)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Thundaga Ret�@(�T���_�K���b�g)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mythril Shard   X 3(5)
Lightning Shard X 1
Lightning Goo   X 1

Add-On Material Type: Shard

Advance Item: Thundagan Ret(�T���_�K�����b�g)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Midnight Ankle�@(�~�b�h�i�C�g�A���N��)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mythril Shard X 3(5)
Lucid Shard   X 1
Lucid Goo     X 1

Add-On Material Type: Shard

Advance Item: Chaos Ankle(�J�I�X�A���N��)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Acrisius�@(�A�N���V�I�X)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mythril Goo   X 3(5)
Flame Goo     X 1
Ice Goo       X 1
Lightning Goo X 1

Add-On Material Type: Goo

Advance Item: Acrisius+(�A�N���V�I�X�{)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Power Band�@(�p���[�o���h)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mythril Goo X 3(5)
Power Goo   X 1
Dark Goo    X 1
Lucid Goo   X 1

Add-On Material Type: Goo

Advance Item: Buster Band(�o�X�^�[�o���h)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Puchi Ribbon�@(�v�`���{��)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mythril Crystal X 2(3)
Orichal         X 1
Dense Shard     X 1
Dense Goo       X 1

Add-On Material Type: Stone

Advance Item: Ribbon�i���{���j
Recipe: Style Recipe
Get from: 100 Acre Woods


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Shock Charm (�V���b�N�`���[��) (Final Mix)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Lost Illusion       X 1
Remembrance Goo     X 2(3)
Remembrance Stone   X 1
Mushroom Goo        X 2(3)
Mushroom Stone      X 1

Add-On Material Type: Crystal

Advance Item: Shock Charm+(�V���b�N�`���[���{)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Garnet Ring�@(�K�[�l�b�g�����O)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mythril Goo X 2(3)
Power Shard X 1
Power Goo   X 1
Dark Shard  X 1

Add-On Material Type: Shard

Advance Item: Diamond Ring(�_�C�������h�����O)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mythril Ring�@(�~�X���������O)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mythril Goo X 2(3)
Power Goo   X 1
Dark Shard  X 1
Dark Goo    X 1

Add-On Material Type: Shard

Advance Item: Orichalcon Ring(�I���n���R�������O)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Soldier Pierce�@(�\���W���[�s�A�X)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mythril Stone X 2(3)
Dark Stone    X 1
Ice Stone     X 1
Lucid Stone   X 1

Add-On Material Type: Goo

Advance Item: Fencer Pierce(�t�F���T�[�s�A�X)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Magician Pierce�@(�}�W�V�����s�A�X)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mythril Stone   X 2(3)
Power Stone     X 1
Flame Stone     X 1
Lightning Stone X 1

Add-On Material Type: Goo

Advance Item: Slayer Pierce(�X���C���[�s�A�X)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Expert Ring�@(�G�L�X�p�[�g�����O)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mythril Crystal X 2(3)
Dark Shard      X 1
Dark Goo        X 1
Dark Stone      X 1
Dark Crystal    X 1

Add-On Material Type: Stone

Advance Item: Master Ring(�}�X�^�[�����O)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Moon Amulet�@(���[���A�~�����b�g)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Orichal         X 2(3)
Mythril Crystal X 1
Twilight Shard  X 1
Twilight Goo    X 1

Add-On Material Type: Stone

Advance Item: Star Charm(�X�^�[�`���[��)
Recipe: Moon Recipe
Get from: Hallow Bastion Or Radiant Garden


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Draw Ring (�h���[�����O) (Final Mix)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Found Illusion      X 1
Remembrance Shard   x 2(3)
Bright Shard        X 5(9)
Bright Goo          X 3(5)
Bright Stone        X 2(3)

Add-On Material Type: Crystal

Advance Item: Lucky Ring(���b�L�[�����O)
Recipe: Rare Document
Get from: Complete 3rd Piece Puzzle


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Shade Archive(sp?) (�V�F�C�h�A�[�J�C�u) (Final Mix)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Found Illusion      X 1
Lost Illusion       X 1
Remembrance Crystal X 1
Serenity Stone      X 2(3)

Add-On Material Type: Crystal

Advance Item: Shade Archive+(�V�F�C�h�A�[�J�C�u�{)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Full Broom (�t���u���[��) (Final Mix)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Found Illusion   X 1
Lost Illusion    X 1
Mushroom Crystal X 1
Serenity Stone   X 2(3)

Add-On Material Type: Crystal

Advance Item: Full Broom+(�t���u���[���{)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Centurion (�Z���`�����I��)  (Final Mix)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Lost Illusion       X 1
Remembrance Shard   X 4(7)
Remembrance Goo     X 3(5)
Remembrance Stone   X 2(3)
Remembrance Crystal X 1

Add-On Material Type: Crystal

Advance Item: Centurion+(�Z���`�����I���{)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Save The Queen�@(�Z�C���U�N�B�[��)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Orichal       X 1
Dense Shard   X 5(9)
Dense Goo     X 4(7)
Dense Stone   X 3(5)
Dense Crystal X 2(3)

Add-On Material Type: Crystal

Advance Item: Save The Queen+(�Z�C���U�N�B�[���{)
Recipe: Queen Recipe
Get from: The Land Of Dragons


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Freeze Pride (�t���[�Y�v���C�h) (Final Mix)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Lost Illusion    X 1
Mushroom Shard   X 4(7)
Mushroom Goo     X 3(5)
Mushroom Stone   X 2(3)
Mushroom Crystal X 1

Add-On Material Type: Crystal

Advance Item: Freeze Pride+(�t���[�Y�v���C�h�{)
Get from: Defeat Vixen 1st time

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Save The King�@(�Z�C���U�L���O)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Orichal          X 1
Twilight Shard   X 5(9)
Twilight Goo     X 4(7)
Twilight Stone   X 3(5)
Twilight Crystal X 2(3)

Add-On Material Type: Crystal

Advance Item: Save The King+(�Z�C���U�L���O�{)
Recipe: King Recipe
Get from: Port Royal


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ultima Weapon�@(�A���e�}�E�G�|��)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Orichalcon       X 7(13)
Orichal          X 1
Mythril Crystal  X 1
Dense Crystal    X 1
Twilight Crystal X 1
Serenity Crystal X 2(3)

Add-On Material Type: Crystal
Recipe: Ultima Recipe
Get from: Twilight Town


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
VI - Combination Attack Section �i�R���r�[�l�[�V�����A�^�b�N�j [COM]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Well, this will cover the combination attack move and effect. Consume ALL Mp 
of Sora per use. Just equip the Action Ability of the Combi-Attack to use.

Also, there is this Time Limit Bar. When the time bar deplete to zero 
without finish using your Combi-Attack move to its fullness, your Combi-
Attack will just end. So be careful about that.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Character Combination Attack [CCA]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Well, there is no new Combi-attack in Final Mix but I still cover it.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sora - Trinity Limit (�g���j�e�B���~�b�g)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Trinity (Actually no attack)
   |
Break/Lastga/Priceless
   |
Combo Start

Break(�u���C�N): Sora, Donald and Goofy do a super rushing air combo attack 
and finish off with a powerful thrust.

Lastga(���X�g�K): Sora, Donald and Goofy create a magnetic stuff and the 
attack's range is around them while also attracts enemies in it.

Priceless(�v���C�X���X): Sora, Donald and Goofy jump up and blast with lots of 
money balls towards the front. (You can control the direction of it.)

Combo Start(�R���{�X�^�[�g): Sora, Donald and Goofy gather themselves in a 
circle formation and create a big energy ball and attack the enemies with 
multiple hits and finish with an explosion. (It attracts almost every 
enemies on the screen to the energy ball.)

Well, well, well... The super modify version of Kingdom Heart I. Unlike other 
Combi-Attack from others, this Combi-Attack need to hit Square, Circle or 
Triangle to use the move of the three in any order you want. You also can 
use Combo Start immediately after any one of the attack you hit. But 
normally is finish off all the three attack and then use finishing touch 
move to earn extra hits bonus record or damage. 

But this is the only Combi-Attack can be use without Donald or Goofy. If 
your party is not with both Goofy and Donald or Sora is alone, the attack of 
this Combi-Attack(name still same) change to a Single Version the Break 
attack. (Can be used more than one time depend on the Time Limit Bar.)   


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Riku - Eternal Session�@(�G�^�[�i���Z�b�V����)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Session
   |
Dark Cannon/Last Saber
   |
Master Hearts/XIII Sword
   |
All Over

Session(�Z�b�V����): Both Sora and Riku do a swift rapid air combo.

Dark Cannon(�_�[�N�J�m��): Both of them shoot many Dark Aura towards single 
enemy.

Last Saber(���X�g�Z�C�o�[): Both of them attack the enemy from each side by 
throwing keyblade like it has mind of it own.

Master Hearts(�}�X�^�[�n�[�c): Both of them swing some jumbo beam sword in huge 
range while hovering.

XIII Sword(XIII�\�[�h): Both of them create XIII Sword around them and 
spinning around them like protection.

All Over(�I�[���I�[�o�[): Sora and Riku throw their keyblade at the same time 
into mid-air facing each other in opposite direction. Both keyblade create 
strong aura hitting each other to create distortion impact damage. After it 
explode with huge damage.

Well, perhaps this is the most powerful move of all Combi-Attack. Not only 
there are many move in it, it also have many hits combo!

Okay, first of all, they will start off with many fast air combo follow by 
Dark Cannon or Last Saber. Use Dark Cannon or Last Saber after that around 
2-3 times then follow by Master Hearts. Use Master Hearts or XIII Sword 
after that around 2-3 times and finish off with All Over.

All the move is very cool! I always like to use this Combi-attack than 
Trinity Limit.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Donald - Fantasia�@�i�t�@���^�W�A�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Comet
�@|
Comet Rain

Comet(�R���b�g): Donald cast a light fire crackle to enemy near Sora.

Comet Rain�i�R���b�g���C���j: Donald cast multiple of light fire crackle onto 
enemies near Sora.

Well, Not so bad Combi-Attack but the damage is not high enough. Good for 
stunning enemy/enemies while attacking. You can immediate use Comet Rain 
whenever you want as finish. It locate at the most bottom of the command.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Donald - Flare Force�@(�t���A�t�H�[�X)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Donald Flare
       |
Rocket Flare
      |
Mega Donald Flare

Donald Flare(�h�i�t���A): Donald starts off with a set of Rockets aiming 
towards enemy.

Rocket Flare(���P�b�g�t���A): Press Triangle for continuous set of Rockets 
aiming towards enemy that near Sora.

Mega Donald Flare�i���K�h�i�t���A�j: Finish off with unlimited Rockets aiming 
towards enemies whose is near Sora for some time.

Well, much more like Fantasia but more hits. Just use this Combi-Attack when 
there are lots of enemies on one screen. 


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Goofy - Unison Asrit�@�i���j�]�A�X���[�g�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Knock Rush
     |
Twin Raid
     |
Cosmo Boost

Knock Rush(�m�b�N���b�V��): Sora hits Goofy's Shield with his Keyblade towards 
enemy like a baseball.

Twin Raid(�c�C�����C�h): Both of them throw their weapons towards enemy.

Cosmo Boost(�R�X���o�[�X�g): Sora holds Goofy's feet and blast off with some 
energy from Sora which creates a random flying Rocket version of Goofy 
towards any enemies in front of them.

Yeah! Very Damaging Combi-Attack. Best to use it at Boss Fight or annoy 
enemy with Long HP. But, you can't move around while using this Combi-Attack. 


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Goofy - Tornado Fusion�@(�g���l�h�t���[�V����)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Goonado 
   |
Goonara
   |
Goonaga

Goonado(�O���l�h): Sora holds Goofy firmly and spin him 360 degree against 
enemies.

Goonara(�O���l��): Both of them spinning in 360 degree against enemies. 
(Somehow doesn't make sense.)

Goonaga(�O���l�K): Again, both of them use Vertical Front Spin towards any 
enemies who are on their way. You can control it for better damage.

Hmmm, although this attack doesn't deal much damage as his Unison Asrit but 
this is good for hitting enemies who is very close to each other. More hits 
than Unison Asrit.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mulan - Dragon Breath�@�i�h���S���u���C�Y�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Red Shot
   |
Heat Lance/Flametougue
   |
Red Meteor

Red Shot(���b�h�V���b�g): Mushu start off with some fire shot towards some 
enemies.

Heat Lance(�q�[�g�����X): Mulan dash off with fire ball attack towards enemy in 
mid-air.

Flametougue(�t���C���^��): Sora rams the enemy with fire ball in front of him.

Red Meteor(���b�h���e�I): Mushu finish off with his multiple fire balls 
shooting towards air which create a mini version of Meteor hitting enemies 
below.

Pretty Cool Combi-Attack. You can fly around during the attack. Just use at 
any enemies(air or ground).


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Beast - Howling Moon (�n�E�����O���[��)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Twin Shout
     |
Hard Fang/Howling
     |
Last Shout

Twin Shout(�c�C���V���E�g): Beast start a Mighty Roar allow with Sora, damage 
nearby enemies.

Hard Fang(�n�[�h�t�@���O): Beast aim and smash the ground at nearby enemy with 
great impact damage.

Howling(�n�E�����O): Sora rams towards enemy and create a aura pillar damage.

Last Shout(���X�g�V���E�g): Both Sora and Beast do their ultimate shout 
throughout the whole screen. Massive Damage.

Well, although the damage is quite high but the Beast doesn't move around 
fast which give a bit disadvantage. At least Sora is moving fast and 
attacking. Not much hits.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Auron - Overdrive�@(�I�[�o�[�h���C�u)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Own Style
   |
Shooting Star/Exterminate
   |
Jinpuu

Own Style�i����イ�j: Sora and Auron doing 360 degree Spin Slash around 
themselves.

Shooting Star�i��イ�����j: Sora or Auron does a Cyclone Spin Slash.

Exterminate�i�����΂j: Sora or Auron does a jump and thrust down attack with 
impact.

Tornado Or Gale�i����Ղ��j: Sora and Auron finish off the enemies by 
combining their weapon's spinning force which create a Tornado.

It's really a Final Fantasy's Overdrive! This Combi-Attack is pretty unique. 
After doing Own Style, You can use Sora or Auron to Attack in this manner: 
SS(Sora), SS(Auron), E(Sora), E(Auron) and so on... It's up to you to use 
what attack. But remember, Command is for Sora's Attack, Reaction is for 
Auron's Attack. Also one of my favorite Attack Move!


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sparrow - Treasure Island�@(�g���W���[�A�C�����h)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Fake
�@|
Jack Knife/Slasher
�@|
Last Trap

Fake(�t�F�C�N): Jack take out his Treasure Chest and Sora opens it. The chest 
sudden extract all nearby enemies and Sparrow and floating around it.

Jack Knife(�W���b�N�i�C�t): Sparrow do a quick slash while floating around.

Slasher(�X���b�V���[): Sora does a Spin Slash above the Treasure Chest.

Last Trap(���X�g�g���b�v): Jack throw a bomb into the Treasure Chest and Sora 
close it which nullify the extract effect. Jack and Sora will run away from 
the Chest and the Chest explode with the enemies.

Whoa, cool Combi-Attack! It is a useful attack which attract enemies into 
one place and attack with everything they got and finish off with explosion. 
Use it for many enemies.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Aladdin - Trick Faster�@(�g���b�N�t�@�X�^�[)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Speed Star
     |
Quick Play
     |
Trick Star

Speed Star(�X�s�[�h�X�^�[): Aladdin will unleash his unbelievable speed slashes 
towards all enemies on the screen.

Quick Play(�N�C�b�N�v���C): Sora or Aladdin does a super quick dash attack and 
back-flip back to initial position.

Trick Star(�g���b�N�X�^�[): Sora and Aladdin unite and finish off with hyper 
speed slashes attack towards all enemies on the screen.

Actually, this Combi-Attack damage is quite weak but it is cool! Press 
Command to use Sora's Quick Play while Reaction is Aladdin's Quick Play. The 
finishing move will stun the enemies a while. 


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Jack - Applause Blitz�@(�A�v���[�Y�u���[�Y)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Dance Time
     |
Down Beat/Up Rhythm
     |
Finale

Dance Time(�_���X�_�C��): Jack holds Sora and spin him towards enemies. Jack 
also spins after that.

Down Beat(�_�E���r�[�g): Summon Pumpkin's Ghost. (Jack's Version)

Up Rhythm(�A�b�v���Y��): Summon Pumpkin's Ghost. (Sora's Version)

Finale(�t�B�i�[��): Sora and Jack summon multiple of ghosts spinning around 
them and finish off with a powerful slam down with impact.

Well, the movement is become spinning which will also damage enemy by 
touching them. The attack is about the same except who is on top. Good for 
earning hits.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Simba - King's Pride�@(�L���O�X�v���C�h)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Proud
�@|
High Fang/Ex-Claw
�@|
King's Roar

Proud(�v���E�h): Sora and Simba jump and hit the ground which create some 
earthquake.

High Fang(�n�C�t�@���O): Sora does a dash attack towards enemy with his claws.

Ex-Claw(�G�N�X�N���[): Sora spins 360 degree towards enemy fast.

King's Roar(�L���O�X���A): Sora and Simba finish off with a mighty roar at the 
enemies.

Hmmm, about Simba'a Attack, I think Simba is AI which means he attack by 
himself without any control. So, double attack action at same time. Hard to 
control actually but not really that bad Combi-Attack.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tron - Full Compile�@(�t���R���p�C��)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Setup
�@|
Class Decode/Boost Pulse
�@|
Re-Program

Setup(�Z�b�g�A�b�v): Tron setup some program to let Sora attack with laser.

Class Decode(�N���X�_�R�[�h): Both of them shoot ball-like laser towards enemy.

Boost Pulse(�o�[�X�g�p���X): Both of them create ball-like protection around 
them.

Re-Program(���v���O����): Sora program by himself with his hand and create 
random ball-like stuff attack at nearby enemies in short period.

Cool Combi-Attack. Both of them are together, it's make a good attacking 
team. The finish will not end after the Combi-Attack. So, make use of the 
time during that time.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Summon Combination Attack [SCA]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Well, this is unlike the normal Combi-Attack. You can use it whatever time 
you want. It will not use MP. But it uses the Form Bar.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Peter Pan - Neverland�@(�l�o�[�����h)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Little Fairy/Sky's Boy
      |
End Of Journey

Little Fairy(�����ȗd��): Both of them do a floating flip-kick. (Single-Hit)

Sky's Boy(���Տ��N): Both of them do a floating flip-kick. (Multi-Hit)

End of Journey(���̏I���): Finish off with many attacks and photos.

Nothing much except good at earning prize-ball or Arena Points. Single-Hit 
has more damage power than Multi-Hit. But Multi-Hit give more bonus than 
Single-Hit.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Chicken Little - FPS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Pitching/Cracker

Pitching(�s�b�`���O): Aim and shoot one ball straight towards enemy.

Cracker�i�N���b�J�[): Release multiple of balls towards enemies.

Well, not too useful Combi-Attack but Crackle is good to stun the enemies. 
Press Triangle to Cancel the Attack. No finishing attack.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Stitch - Ohana!!�@(�I�n�i�I�I)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Shot/Ukurere
     |
Finish

Shot(�V���b�g): Both of them Shoot laser beams to enemies.

Ukulele(�E�N����): Both of them play Guitar. Wave attack.

Finish(�t�B�j�b�V��): Stitch shoot laser beams while Sora play Guitar.

Well, Sora and Stitch will be standing on the tip of the screen. Press 
either Shot or Ukurere until the Time Bar is almost over then Hit Finish. 
Once you press Finish, they will perform their attack and end right after 
that.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Genie - Sonic Rave�@(�\�j�b�N���C��)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Sonic
�@|
Rave

Sonic(�\�j�b�N): Sora uses Genie to attack the enemy with few hits.

Rave(���C��): Sora finish off with a Genie Mighty Punch Dash Attack.

The attack damage is not strong but the finish attack deal massive damage. 
The Combi-Attack is very hard to hit many enemies at per use. Press Reaction 
fast when you see Rave because it disappear very fast too. Use Drive? To 
change the form of Genie. Red Appearance.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Genie - Strike Raid�@(�X�g���C�N���C�h)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Strike
   |
Judgment

Strike(�X�g���C�N): Both of them shoot multiple beams towards enemies.

Judgment(�W���b�W�����g): Sora spins Genie then Genie shoot multiple beams at 
all direction.

Good for attacking surround enemies. Not very powerful then Sonic Rave but 
it has better range. Press Reaction fast when you see Judgment because it 
disappear very fast too. Use Drive? To change the form of Genie. Blue 
Appearance.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Genie - Last Arcanum�@(���X�g�A���J�i��)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Arcanum
   |
Break

Arcanum(�A���J�i��): Genie holds Sora and swing him like weapon while Sora is 
holding his keyblade firmly.

Break(�u���C�N): Genie holds Sora and spin 360 degree while Sora shooting 
multiple beams towards enemies.

Well, as you can see, this is both physical and magic attack. First with 
many slashes and then with many beams. Press Reaction fast when you see 
Break because it disappear very fast too. Use Drive? To change the form of 
Genie. Yellow Appearance.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Genie - Ragnarok�@(���O�i���N)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Ragnarok
   |
Impact

Ragnarok(���O�i���N): Both of them is doing a psychic control on their 
keyblade and attacking with multiple long series of slashes.

Impact(�C���p�N�g): Sora wait for Genie Count-Down. When it Genie finish his 
Count-Down, he create a turbo explosion on all enemies.

Okay, the most powerful Genie Combi-Attack. It have longer slashes than Last 
Arcanum. But it deplete Form Bar fast. Press Reaction fast when you see 
Impact because it disappear very fast too. Use Drive? To change the form of 
Genie. White Appearance.
 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
VII - Reaction Ability Section �i���A�N�V�����A�r���e�B�j  [REA]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Reaction Ability is neither like other ability which must equip in menu nor 
able to check their name or effect.(apply to Boss and Organization XIII Type)
But this is an Attacking Style ability which appears occasional appears on 
top of the command bar during in battle with enemy/enemies.

Not all the enemies have a Reaction Ability to use. But it makes the game 
easier and fun to play!! It does not need to use any MP, besides it's free 
to use it but on certain requirement to perform it.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Heartless Type (�n�[�g���X�^�C�v) [HEA]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Cyclone �i�T�C�N�����j

When the soldier doing some weird stuff(preparing a spinning kick attack), 
the Reaction will appear. Very easy to use!!
Sora does a quick dash attack towards the soldier.
Very simple and useful attack! It's quickly dash near the soldier and still 
can continue the normal attack combo.
Enemy: Soldier�@�i�\���W���[�j


Full Swing�@�i�t���X�C���O�j

When Sora successful using a finishing combo against the FAT Soldier, the 
fat soldier will got toss up. While it's floating, a Reaction will appear.
Sora will hit the FAT Soldier like a baseball!
Hard to use it well since you need to attack this fat guy's back. But the 
damage is very massive!! Try to master it to finish off the fat guy fast!!
Enemy: Large Body�i���[�W�{�f�B�j, Fat Bandit�i�t�@�b�g�o���f�B�b�g�j (Both are 
just having about the same size!)


Guard�@�i�K�[�h�j

When the FAT Soldier getting mad or berserk(it's obvious to see the 
difference), it will do a super front body sliding dash!! The Reaction will 
appear while the fat guy is sliding near to you.
Sora deflects this fat guy like a rushing bowling ball(lol!)
This reaction is to stop this fat guy messing around by sliding and also 
trigger another reaction............
Enemy: Large Body�i���[�W�{�f�B�j


Rush Back�@�i���b�V���o�b�N�j

When you successfully guard the FAT Soldier's rushing slide attack, a 
Reaction appear.
Sora will do a multiple hits with no sweat attack against it.
A combo attack with fast speed. Normally when your attack power is high 
enough, one combo of that will surely defeat that fat guy. But if not, you 
can actually use the Full Swing Reaction do deal another massive damage 
after finish with Rush Back.(It's still appear if you have defeat the fat 
soldier.)
Enemy: Large Body�i���[�W�{�f�B�j


Shift Shot�@�i�V�t�g�V���b�g�j

When the white small heartless turns into a small light ball, a Reaction 
will appear if you stand quite near to it.
Sora absorbs the light ball with his keyblade and shoot towards him.(Doesn't 
even looks like shooting very far.)
Well, good for clearing nearby enemies fast. Don't touch the light ball by 
the way, it will hurt Sora.
Enemy: Sliver Lock�i�V���o�[���b�N�j


Air Twister (�G�A�c�C�X�^�[) (Final Mix Change)

When the air pirate is charging towards you from afar, a Reaction will 
appear.
Sora will catch and hold the pirate and spin around like twister. Then Sora 
will finish off with a strong upper blow.
Well, it is very hard to make this Reaction appear because you need to be 
further away from it. It took me quite some time to catch the requirement of 
it.
Enemy: Air Pirate(�G�A�p�C���[�c), Air Piking(�G�A�p�C�L���O)


Bat Ballet�@�i�o�b�g�o���b�g�j (Final Mix Change)

Before the bat is going to do a spinning attack on you.(Acting weird, I 
guess.), a Reaction will appear.
Sora will grab the bat and swing it like a weapon.
Pretty cool weapon attack. Same, good for wiping enemies in front of you 
fast.
Enemy: Hook Bat�i�t�b�N�o�b�g�j, Baprex(sp?)(�o�[�v���b�N�X)


Dodge Roll----->Switch Roll (�X�C�b�`���[��) (Final Mix Change)

When the bomb's countdown is about 5 or below, a Reaction will appear.
Sora does a Quick Front Roll away from the bomb.
This reaction is to avoid the bomb's explosion. Not quite useful Reaction in 
Final Mix since Dodge Roll is Sora's Growth Ability. But still can use if 
you want.
Enemy: Minute Bomb(�~�j�b�c�{��)


Clear Shot�@(�N���A�V���b�g)

When you got a curse which will count-down from 3, wait until the counter is 
1 to make the Reaction appear.
Sora break free the curse the shoot off with multiple of Ice Bolt to enemy.
Hmmmm, not every time you will get into this curse so either you must wait a 
while not to let your ally kill it or go to arena(Alone) to use it.  
Enemy: Fortune Teller (�t�H�[�`�����e���[)


Speed Killer�@(�X�s�[�h�L���[)

When the thruster is acting weird(I can't say 100%, because I randomly use 
it.), a Reaction will appear.
Sora attacks with a rushing air combo(Not a normal air combo).
Well, nothing much except fast air combo BUT there is another Reaction after 
this attack.
Enemy: Rapid Thruster(���s�b�g�X���X�^�[)


Aero Wave�@(�G�A���E�F�C�u)

After finishes perform a Speed Killer Reaction, an another Reaction appears.
Sora will spins and create a shockwave around him in the air.
Good for killing multiple of weak air enemies. One of the Reaction Combo I 
often use.
Enemy: Rapid Thruster(���s�b�g�X���X�^�[)


Lance Snatch�@(�����X�X�i�b�`) (Final Mix Change)

When the lance soldier is doing a super air dashing attack in random 
direction, a Reaction will appear.
Sora will hold the Lance Soldier's Lance and flying around the place and 
finish off with a something like aiming the lance towards the floor with 
some shock impact.
Well, the control is random so it can be half-useful. But when it hit the 
ground, the shock impact will damage nearby ground enemies. Not that bad.
Enemy: Lance Soldier(�����X�\���W���[), Lance Warrior(�����X�E�H�[���A�[)


Receive�@�i���V�[�u�j

When the star-like ball heartless is going to do a jump and slam attack, a 
Reaction will appear while Sora is under it.
Sora will deflect it which will knock the star-like ball above of him.
This Reaction is for blocking against the attack from above. But there will 
be another Reaction after this.
Enemy: Morning Star(���[�j���O�X�^�[)


Meteor Buster�@(���e�I�o�X�^�[)

When the star-like ball is successfully deflected by Sora from above, an 
another Reaction appears.
Sora will jump and catch this star-like ball and throw it towards the ground 
with a shock impact.
Very good attacking Reaction. First, you can continuous use this reaction as 
many times as you like if the star-like ball survive from the attack. Second, 
it also can damage nearby ground enemies. Pretty awesome, isn't it.
Enemy: Morning Star(���[�j���O�X�^�[)


Reject�@(���W�F�N�g)

(Not sure how do it)
Sora will release the soul in the statue by giving off a bit of light from 
his keyblade.
Hmmm, I seldom use so I don't have much detail on it.
Enemy: Sword Statue(�\�[�h�X�^�`���[), Axe Statue(�A�b�N�X�X�^�`���[)


Reverse Ray�@(���o�[�X���C)

When the huge ugly thing shoots a laser onto Sora which will trap him, a 
Reaction will appear.
Sora try to break free and hit back the laser ball back to its user.
Well, you need to hit the Reaction multiple times to use this Reaction.
Enemy: Bolt Tower(�{���g�^���[)


Quick Rave�@(�N�C�b�N���C��)

(Not sure the requirement of making this reaction appear)
Sora will do a dash attack and a quick uppercut as second attack.
Well, same as Cyclone, good to use combo fast.
Enemy: Magnum Roader(�}�O�i���[�_�[)


Rodeo�@(���f�I)

(Not sure the requirement of making this reaction appear)
Sora will hold the big dinosaur-like heartless like a horse with some big 
bouncing shock impact.
Well, good for killing multiple enemies on the ground. And there will be a 
Reaction after some bouncing. 
Enemy: Ripping Bone(���s���O�{�[��)


Grand Cross�@(�O�����h�N���X)

After some horse ride bouncing, an another Reaction appears.
Sora will make this dinosaur-like guy jump high into air and knock it head 
against the floor hard with great impact.
This will end the bouncing as a finish blow. Quite a damage here and there.
Enemy: Ripping Bone(���s���O�{�[��)


Dispel (�f�X�x��)

(Don't even know what is happening)
Enemy: Shaman(�V���[�}��)


Rapid Blow�@(���s�b�h�u���[)

(Well, I forgot the requirement for this.)
Sora will be doing some air rapid combo.
Nothing much, just a fancy nice move.
Enemy: Aerial Knocker(�G�A���A���m�b�J�[)


Tornado Ride�@(�g���l�h���C�h)

When this heartless is spinning fast around the place with its arms, a 
Reaction will appear.
Sora will hold the spinning guy firmly and control it while spinning towards 
enemies.
Well, pretty cool attack, eh. But the main problem is......I hardly see that 
heartless spinning......Sigh.
Enemy: Tornado Step(�g���l�h�X�e�b�v)


Stomp Heal �i�X�^���v�q�[���j

When the trumpet stuff is singing, a Reaction will appear.
Sora will jump up high and step onto the trumpet top. It is spit out some HP 
Balls.
Well, best use this reaction as often as you can because when that trumpet 
sing finish, it will heal everyone(enemies) to full HP which doesn't look 
good.
Enemy: Loudness(���E�h�l�X)

 
Root Panic�@(���[�g�p�j�b�N)

(Hmmmm, I still lack this detail. Cause I always finishes it off fast.)
Enemy: Grip Plant(�O���[�v�v�����g)


Rising Sun�@(���C�W���O�T��)

Before the knight is going to do a Rising Sun attack move(I dunno much about 
how it react since sometimes it just randomly pop out the Reaction, a 
Reaction will appear.
Sora will do a air thrusting through the ground and up into air again. Can 
be use in 5 times continuously.
Pretty cool invincible dashing attack!!
Enemy: Armor Knight(�A�[�}�[�i�C�g)


Catch�@(�L���b�`)

When the floating thing is going to shoot laser, a Reaction will appear.
Sora will catch it down.
Well, nothing much except that it is going to link another Reaction!!
Enemy: Surveillance (�T�[���B�����X)


Sparkle Ray�@(�X�p�[�N�����C)

After Sora successfully catches that floating thing, an another Reaction 
appears.
Sora will spin around 360 degree with it while it's shooting a huge beam 
laser.
Whoa, very, very nice attack!! It really wipes out enemy fast!!!
Enemy: Surveillance (�T�[���B�����X)


Aerial Dance (�G�A�����_���X)

When the shadow is jumping up high, a Reaction will appear.
Sora will do a air combo dance.
Pretty cool add-on attack. But too bad, that shadow seldom jump around.
Enemy: Neo Shadow(�l�I�V���h�D)


Gacha�@(�K�`��)

Just get close to the prize-stuff heartless for this Reaction to appear. 
Note: Between 80 to 100%
Sora will catch it and spin the wheel for prizes.
Well, 1 or 2 normal item or material with some bonus.
Enemy: Bulk Vender(�o���N�x���_�[)


Rarity�@(���A���e�B)

Just get close to the prize-stuff heartless for this Reaction to appear. 
Note: Between 50 to 70%
Sora will catch it and spin the wheel for prizes.
Well, 1 or 2 normal+ item or material with some bonus.
Enemy: Bulk Vender(�o���N�x���_�[)


Limited (���~�f�b�g)

Just get close to the prize-stuff heartless for this Reaction to appear. 
Note: Between 15% to 35%
Sora will catch it and spin the wheel for prizes.
Well, pretty rare item or material with some big bonus.
Enemy: Bulk Vender(�o���N�x���_�[)


Premium (�v���~�A��)

Just get close to the prize-stuff heartless for this Reaction to appear. 
Note: Between 1% to 10%
Sora will catch it and spin the wheel for prizes.
Well, extremely rare item or material with some huge bonus.
Enemy: Bulk Vender(�o���N�x���_�[)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Nobody Type (�m�[�{�f�B�^�C�v) [NOB]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Slide Turn�@(�X���C�h�^�[��) 

When the dusk is going to perform any attack, a Reaction will appear.
Sora will slide 180 degree behind it.
Well, the first Reaction in the game. This reaction may stun nearby enemies 
a while.
Enemy: Dusk(�_�X�N)


Learning�@(���[�j���O)

When there is a white aura ball floating in the air, a Reaction will appear.
Sora will absorb the white ball.
Well, the Attack Command will be changing into Jump Command.�@Good to link 
combo!
Enemy: Dragoon(�h���O�[��)


Jump�@(�W���b�v)

This is not a reaction ability but......
Use 'Jump' Command.
Sora will warp into above the nearest enemy and use spear to charge down 
towards the ground for damage.
Very cool classic attack from Final Fantasy Series. You can use multiple 
times if you absorb many white aura balls.
Enemy: Dragoon(�h���O�[��)


Melt Break (�����g�u���C�N)

When the Assassin is trying to charge towards you while not inside the 
ground, a Reaction will appear.
Sora will grab it and float into air and then throw it down into the ground. 
It will explode itself causing damage to nearby enemies.
Well, better press Reaction fast because when it get on Sora, it will 
explode along with Sora. So, try to use it to save damage and damage enemies 
instead.
Enemy: Assassin(�A�T�V��)


Duel Bout�@(�f���G���o�E�g)

When the samurai is stun, a Reaction will appear.
Sora will be having a duel with the samurai. The command will change 
into ????. When the The End Command pop out, quickly press it to win the 
duel. Sora will do quick fast dash attack it.
Just for extra huge damage if you did it correctly.
Enemy: Samurai(�T�����C)


Warp Snipe�@(���[�v�X�i�C�v�[)

When the sniper is shooting a laser(it will stop a while), a Reaction will 
appear.
Sora will warp near the laser and hit back to its owner or nearby enemy. He 
can repeat 3 times at max if you press the Reaction again.
Quite useful skill to attack while avoids as many damage as possible from 
enemy.
Enemy: Sniper(�X�i�C�p�[)


Berserk�@(�o�[�T�N)

When Sora deals with that Berserker with finishing blow, go near the 
berserker's weapon for this Reaction to appear.
Sora will be holding the weapon and floating on the ground.
Well, the main part is the Second Reaction.
Enemy: Berserker(�o�[�T�[�J�[)


Stride (�X�g���C�h)

After activate the Berserk, a Reaction will appear in some time.
Sora will sweep enemies up 360 degree into mid-air.
Total usage is three times and......another new Reaction will appear.
Enemy: Berserker�i�o�[�T�[�J�[�j


Magna Storm (�}�O�i�X�g�[��)

After Sora is doing three times Stride, an another Reaction appears.
Sora finishes off with a mighty several swing blow. Very powerful attack. IT 
can be attacking multiple enemies at the same times.
Enemy: Berserker(�o�[�T�[�J�[)


Game Start�@(�Q�[���X�^�[�g)

When the Gambler is about to play a card, a Reaction will appear.
Sora will challenge the game by playing the cards. Press the O Command to 
win the game. But if you accidentally hit a X Command, you will turn into 
Card for some time.
Well, quite risky but you will get extra prize bonus from it.
Enemy: Gambler(�M�����u���[)


Dice Stop (�_�C�X�X�g�b�v)

When the Gambler is about to summon a dice, a Reaction will appear.
Sora will challenge the game by playing the dice. Press Reaction Command 
onto O to win the Game. But if you accidentally hit a X Reaction, you will 
turn into Dice for some time.
Well, not very hard actually. Get some prizes when you win.
Enemy: Gambler(�M�����u���[)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Boss Type (�{�Y�^�C�v)  [BOSS]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Nothing new here.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Twilight Zone (�g���C���C�g�]�[��)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

The Triple Reaction below may be use after Twilight Zone's HP is less than 
half. And this is Roxas's Boss Battle.

Key Counter (�L�[�J�E���^�[)

When the battle starts, Roxas will get some light flash around him and got 
trap. Then when the Twilight Zone is going to punch him, press Reaction to 
evade and counter and blow it far.

Moonsault�@(���[���\���g)

When it grabs Roxas and pulls itself near him and throws Roxas high up for 
another attack, press Reaction to Air Recovery and smack Twilight Zone's 
head.

Break Raid�@(�u���C�N���C�h)

The Twilight Zone will drop out of the place. After a while, there is some 
earthquake abnormal which causes Roxas to fall out of the place. Twilight 
Town creates one huge big black ball which pull Roxas in. When Roxas is 
going near to it, press Reaction. Roxas quickly Air Recover himself and 
throw his keyblade towards the ball which cause some explosion. Then Roxas 
and Twilight Zone fall back to the ground. Chance Attack for Roxas.

Slide Turn�@(�X���C�h�^�[��)

When Twilight shoots or creates white stuff/line, press Reaction to 
evade/slide near to Twilight Zone's head.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Shun Yu & Hayabusa�@�i�V�����E���[���n���u�T�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Press

When you and Shun Yu got clash, press Reaction rapidly to push him back.

Takedown

After you tap Press rapidly then press this Reaction to finish with a quick 
blow and knock him away.


~~~~~~~~~~~~~~~~~~~~~~~~~~~
Gate Guardian �� Possessor�@�i�Q�[�g�K�[�f�B�A�����|�Z�b�T�[�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~

Reject

When the Thresholder's HP is zero, press Reaction when Sora is near to it. 
Sora will dispel the Possessor out from the Thresholder.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Beast �i�x�[�X�g�j�@(Berserk Mode)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Wake Up!

Press this Reaction to stun Beast awhile.

Charge

When the Beast's HP is zero, press Reaction rapidly to charge the holy power.

Get Up!

When it is fully charge, press Reaction to end the battle.


~~~~~~~~~~~~~~~~~~~~~~~~~~~
Black Thorn�@�i�u���b�N�\�[���j
~~~~~~~~~~~~~~~~~~~~~~~~~~~

Step Vault

In some occasion, when Sora successfully using a finishing move on Dark 
Thorn, press Reaction quickly. Sora jumps up onto Dark Thorn's body and jump 
high up above it.

Catch

After Sora reach up high near the chandelier, press Reaction to catch the 
chandelier and make it drop down and hit Dark Thorn's Head.

Pendulum Round

After the chandelier drop down, press Reaction immediately to spin around 
with the chandelier along with the Dark Thorn.

Slingshot

When Dark Thorn catch Sora and throws him afar, press Reaction before Sora 
got hit the wall. Sora holds and spins around the pillar and fly back 
towards Dark Thorn with spinning slash.


~~~~~~~~~~~~~~~~~~~~~~~~~~~
Cerberus (�P���x���X)
~~~~~~~~~~~~~~~~~~~~~~~~~~~

First of all, you must let Cerberus capture Sora by some luck jumping around 
in front of it. When the Cerberus HP is around 50% less, it will be doing a 
three head from all direction attack(actually that is it's capture attack) 
Purposely get caught to use these Reaction.

Fusega (in Japanese) (�ӂ���)

When Sora got caught by Cerberus, it will try eat Sora then hit Reaction to 
make Sora use his Keyblade to block Cerberus' mouth.

Evade (���킷)
After that, Cerberus will try to struggle against Sora's Keyblade. Just 
around some time, hit Reaction to avoid getting hurt by jumping above it.

Stun Beat (�X�^���r�[�g)

Then Sora is charging some energy into his keyblade. When he fully charge 
the keyblade's power, hit Reaction to finish off with a strong hit towards 
Cerberus head. From there Cerberus will be stun a while. It is the chance to 
attack wildly as you can.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Pete �i�s�[�g�j�@(Olympus Coliseum Battle)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Pinball

Press Reaction when Pete is doing his Pete's Shield, Sora hits him like 
pinball hitting towards other side of the area.


~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hydra�@�i�q���h���j
~~~~~~~~~~~~~~~~~~~~~~~~~~~

Vanquish

When Hydra Head's HP is zero, press Reaction to scatter it before it revive 
to full health.

Pegasus Run

In some while, when Sora is somewhere near Pegasus, press Reaction to ride 
on Pegasus.

Attack

While Sora is riding Pegasus around Hydra, press Reaction to Attack the 
Hydra's Head when Sora is near the Head. Max Hits: 7


~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Old Pete�@�i�I���h�s�[�g�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

About-face

When the Old Pete is running around the area randomly, press Reaction when 
he runs on Sora. Sora will grabs his arms and swing 360 degree and Pete runs 
back to another side and fall down.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Pete �i�s�[�g�j�@(Timeless River Battle)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Air Slash

When the construction side area is unstable which make Sora jump up high, 
press Reaction in the mid-side to unleash a fast spin slash.


~~~~~~~~~~~~~~~~~~~~~~~~~~~
Barbossa & Illuminator�@�i�o���{�b�T���C���~�l�[�^�[�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~

Twin Counter

(Coming Soon)


Sonic Dive

(Coming Soon)


Riding Shot

(Coming Soon)


Reverse Blade

(Coming Soon)


~~~~~~~~~~~~~~~~~~~~~~~~~~~
Volcanic Lord�@�i�{���P�[�m���[�h�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~

Firagan�@�i�t�@�C�K���j

When Volcanic is doing some weird move, press Reaction to prevent its using 
and throw it afar.


~~~~~~~~~~~~~~~~~~~~~~~~~~~
Blizzard Lord�@�i�u���U�[�h���[�h�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~

Blizzagan�@�i�u���U�K���j

When Blizzard Lord is starting to store energy for some Ice Breath, press 
Reaction to knock its mouth and swing it afar.


~~~~~~~~~~~~~~~~~~~~~~~~~~~
Prison Keeper�@�i�v���Y���L�[�p�[�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~

Inside Combo

(Coming Soon)


~~~~~~~~~~~~~~~~~~~~~~~~~~~
Oogie Boogie�@�i�u�M�[�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~

Fore!

Oogie Boogie will control the whole machine. At the Conveyor Belt, there are 
much stuff appearing from the hole. Press Reaction to knock the box towards 
Oogie Boogie. Not all can be knock.


~~~~~~~~~~~~~~~~~~~~~~~~~~~
Shenzi, Banzai & Ed�@�i�V�F���W���o���U�C���G�h�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~

Call

Only when Timon & Pumbaa is around. Press Reaction to call them to come to 
Sora's side.


~~~~~~~~~~~~~~~~~~~~~~~~~~~
Scar�@�i�X�J�[�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~

Counter

When Scar is rushing towards Sora and having a duel wrestling, press 
Reaction to counter Scar attack and push him away.


~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dangerous Program�@�i�댯�v���O�����j
~~~~~~~~~~~~~~~~~~~~~~~~~~~

Freeze

When Sora's Energy Bar on top-left corner is full, press Reaction to Freeze 
the Hostile Program for limited time.


~~~~~~~~~~~~~~~~~~~~~~~~~~~
Storm Rider �i�X�g�[�����C�_�[�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~

Hang On

When Sora is standing on the Storm Rider's back, press Reaction to hold firm 
the horn to secure when Storm Rider is a swing around.

Let Go

Press Reaction to let go from the horn after Storm Rider finish it's 
swinging.

Slide

(Coming Soon)


Vertigo Toss

(Coming Soon)


~~~~~~~~~~~~~~~~~~~~~~~~~~~
Grim Reaper�@�i�O�������[�p�[�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~

Return

After collecting some cursed medal around the field, press Reaction near the 
chest to return back in it.

Hinder

When the Grim Reaper is sucking out the medal with its mouth, go near it and 
press Reaction to stop the sucking stuff of Grim Reaper.

Loot Launch

After stop Grim Reaper from sucking, press Reaction to blow it away from the 
chest and it spit some medals out.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hades�@�i�n�f�X�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Only when Hercules is around.

Aura Shot�@�i�I�[���V���b�g�j

When Hercules create two Aura Balls, go to it and press Reaction to hit 
towards Hades. This will destroy Hades' Fire Mode.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Jafar�@�i�W���t�@�[�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Roll Up

When you hit Jafar Body's HP to zero, press Reaction when it appear. Sora 
will grabs the tail of Jafar and tie around him.

Spin Burst

After Sora tie Jafar with its tail, press Reaction to pull Jafar's tail hard 
which make him spin around.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Experiment (������)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Kickspring

When The Experiment spit up its part from the whole body, go near The 
Experiment's Body and press Reaction. Sora will try to hit the body towards 
its other parts.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Groundshaker�@�i�O���E���h�V�F�[�J�[�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Jump

Press Reaction when the Groundshaker is doing a huge foot press attack. Sora 
will jump and evade it.

Fend

(Coming Soon)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sark & MCP �i�T�[�N��MCP�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

High Climb

(Coming Soon)


Needle Dive

(Coming Soon)


Erase

(Coming Soon)


Charge

(Coming Soon)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sephiroth�@(�Z�t�B���X)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Guard (�K�[�h)

When Sephiroth is going to do a quick dashing attack, press Reaction to 
prevent the damage of it.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Organization XIII Type (�]�V�@�փ^�C�v) [ORG]�@
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

There is some new Reaction since there are new bosses in here. Check it out 
carefully.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Roxas (���N�T�X) (Final Mix)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Duel Bout (�f���G���o�E�g)

Well, I have confirmed that Roxas randomly rush on Sora and auto activate 
Duel Bout. When Sora and Roxas is in the duel, same as normal Duel Bout 
Reaction, hit the O in the Command to win the duel.
Winning the duel will give you extra attack by using both Roxas' Keyblades. 
But losing will give Sora a huge damage.

Sora Special Mode (�\���X�؃V�������[�h) (Not really a Reaction)

This is when Sora get Roxas' Keyblade. Every of his single attack will be 
adding extra combo attack with Roxas' Keyblade by flying around. Same goes 
to air combo. Pretty cool attack style, isn't it.

Some Of The Attack: (Doesn't have a actual name)
Normal Final Form Combo. (X-Strike)
Upgrade Version Of Round Break. (Spinning Vortex) 
Similar Version Of Final Arcanum of Final Form. (Floating Round Trip)
Double Flying Strike Attack. (Cool Pierce)

Slide Turn (�X���C�h�^�[��)

When he is going to take back his keyblades with force, press Reaction 
quickly to use Slide Turn and attack him from the back while stunning him. 
But if not, Roxas will do some flashy stuff and damage Sora.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Axel (�A�N�Z��) (Final Mix Change)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Boost Edge�@(�o�[�X�g�G�b�W)

When Axel doing sudden dash attack, press Reaction to evade and attack with 
a fast throwing boomerang keyblade towards him. After that, Ram Up will 
appear.

Ram Up�@(�����A�b�v)

Sora or Roxas rams Axel up into air and giving him some air combo with 
clashes. And Clear will appear.

Clear�@(�N���A)

Sora or Roxas will finish off with a hyper smash onto Axel and knock off 
down to ground to clear the fire zone.

(Roxas's Battle Only) (2nd Battle of Axel)

Roxas Twin-Wield Mode�@(���N�T�X�񓁗����[�h)�@(Not a Reaction)

Double Ground Attack - 2 hit-combo
Super Uppercut
Double Air Attack - 2 hit-combo
Super Spinning Attack


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Demyx�@�i�f�~�b�N�X�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Wild Dance

When Demyx summon some water soldiers/nodes, press Reaction near the 
soldier/node. Sora grabs the soldier/node and swing with it around.

Show Stealer

When Demyx suddenly act weird and slowly come near to Sora, press Reaction. 
Sora will win the show and hit him.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Larxene (���N�V�[�k) (Final Mix)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Aza Break(sp?) (�A�U�[�u���C�N)

When Larxene divide her body into two, successfully using finishing move on 
her to make this Reaction appear. Sora grabs her and throws her high up. 
Then he quickly dashes towards another Larxene and catches her hand and spin 
around her. And then, Sora manages to spin until like Sora is swinging her. 
Finally, Sora throws her towards her another self. They get crash and back 
to single again.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Xaldin�@(�U���f�B��)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Learn

Sometimes when Xaldin uses his attack on use, if you manage to dodge it, 
press Reaction to learn Jump. It can stock up to 9 times when you press 
rapidly.

Jump�@(�W�����v)

Attack Command has change to Jump. Use up the entire jump stock when Xaldin 
finish his attack.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Vixen (���B�N�Z��) (Final Mix)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Struggle�@(������)

When Sora got frozen by Vixen, press Reaction multiple times to break out 
from ice.

Shatter�@�i������Ԃ�j

Sora successfully breaks out from ice.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Xigbar�@�i�V�O�o�[���j
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Warp Snipe�@(���[�v�X�i�C�v)

When Xigbar is doing either the Sniper Mode or summon a huge reflecting beam, 
press Reaction to counter back to him. Press up to 3 times.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Lexaeus (���N�Z�E�X) (Final Mix)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Mega Impact�@(���K�C���p�N�g)

When Sora manage to knock off Lexaeus's Weapon, quickly Press Reaction. Sora 
will pick up Lexaeus's Weapon and slide around him swiftly then upper smash 
Lexaeus high up with the Attack Power of that Weapon display on top. 


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Luxord�@�i���N�\�[�h�j
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Flip

When Luxord is turning into cards and randomly mix with other cards, press 
Reaction to reveal the cards into reality.

Game Start

When Luxord summon some cards and distract you, defeat it and wait for 
Luxord doing some weird stunt to use Reaction. Win the game by pressing the 
correct Command. If you lose, you will turn into card and reduce the Sora's 
Time Bar.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Zexion (�[�N�V�I��) (Final Mix)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Turn Over�@(�߂���)

When Sora got some curse from Zexion, press Reaction to Turn the 
page(command). Press Some Random command to either return to normal or prize 
out.

Dispel�@(�f�X�y��)

After Real Zexion HP is 0, go near him and press this Reaction to dispel his 
dimension by hitting him hard.

Struggle�@(������)

When Sora turns into book, press Reaction rapidly to break free.

Reset�@(���Z�b�g)

Sora is turning back into human again.

Break�@(�u���C�N)

During Sora turns into book, when Sora is near the real Zexion, press 
rapidly on Struggle and this Reaction will appear at the end. It's hit 
Zexion one-hit to 0 HP. Can follow with Dispel.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Saix�@(�T�C�N�X)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Berserk�@(�o�[�U�N)

When Saix is in Berserk Mode and sometimes he throws his weapon which will 
stuck into the ground, quickly press Reaction to grab his weapon before the 
weapon disappear to Saix's hand.

Stride�@(�X�g���C�h)

When Sora holds Saix weapon for a while, press Reaction to use 360 degree 
uppercut attack. Attack up to 3 times.

Magna Storm�@(�}�O�i�X�g�[��)

After when Sora using Stride for 3rd time, press Reaction to finish off with 
super powerful spinning blow. It blow off Saix far and destroy his Berserk 
Bar to zero.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Marluxia �i�}�[���[�V���j (Final Mix)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Air Trample (�G�A�g�����v��)

When Marluxia finish his spinning attack combo, stand behind him for this 
Reaction to appear. Marluxia attack Sora but Sora dodge and jump up into air 
from Marluxia's scythe and do a hard air combo hit on him. Then Sora hit him 
up into air, and then finish off with a strong ram with keyblade towards 
Marluxia from ground.
Well, pretty cool attack but it doesn't restore the counter. But again 
damage is higher.

Rob Counter (���u�J�E���^�[)

When Marluxia finish his spinning attack combo, stand in front of him for 
this Reaction to appear. Sora will hit off the scythe from Marluxia into 
mid-air. Then he jump up and catch the scythe and attack Marluxia with it 
three times and blow off him. Finally finish off with the spinning scythe 
throw by Sora towards Marluxia.
Hmmmm, better use this Reaction if your Counter Number is low.


~~~~~~~~~~~~~~~~~~~~~~~
Xemnas�@(�[���i�X)
~~~~~~~~~~~~~~~~~~~~~~~

Confront�@�i�����ނ����j

When Xemnas cast a curse on Sora, he will disappear. Then Sora need to run 
as fast as possible towards the building's entrance to use this Reaction. 
Sora will break free the curse and decided to have to showdown with Zemnas 
by running up the building.

Turn Down�@�i���肼����j

Press Reaction immediately when the First Reaction Appear. Sora will just 
running pass and face to face with Zemnas without any action.

Knock Down�@�i������Ԃ�j

Press Reaction after Turn Down Reaction. Sora will clash with Zemnas and 
then hit a few times and finish with a smash.

Finish�@�i�Ƃǂ߁j

Press Reaction after Knock Down. Sora strike Zemnas first and knock him down. 
Then Sora dash down through mid-air near Zemnas and raid him with combo with 
a strong blow fly towards building's wall as finish.

If you don't press any of this three Reaction, Zemnas will raid Sora instead.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Xemnas (Light&Dark)�@(�[���i�X�@�����C�g���_�[�N��)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Slide Turn�@(�X���C�h�^�[��)

Well, when Xemnas throw Sora high up, he will randomly shoot and attack over 
Sora. Press Reaction to avoid as many attacks as possible. And also when he 
shoots white stuff at Sora, quickly press Reaction to avoid and go closer to 
him.

Prevent�@�i�ӂ����j

Well, during Zemnas throw Sora high up, sometimes Zemnas may attack Sora 
sudden and knock him off guard. Sora's keyblade is dropping away from Sora 
but Riku catch it and throw back to Sora's hand. Then Zemnas dash down and 
attack Sora with a clash and Riku help by clash Xemnas another saber. After 
that Press Reaction quickly to avoid extra damage and have a quick recovery.

Riku Mode (���N���[�h) (Not a Reaction)

In certain period of time, Xemnas will teleport near Sora and trap him 
inside an energy ball create by Xemnas's hand. Riku try to break free but 
Xemnas knock him afar. But Riku do a quick hand back-flip to support himself 
from flying too far. Then you can use Riku for a while and the only time. 

Riku Action:
Three-Hits Combo Attack (Vertical Slash, Thrust, Strong Horizontal Slash)
Multi Dark Aura
Jump

Bail�@�i�����������j

During Riku Mode, when Riku is near the Xemnas who is trapping Sora, Press 
Reaction to knock Xemnas. Then Riku will try to break off the energy from 
Xemnas's hand. Sora is free by then Riku do some martial combo and swing 
Xemnas's body and throw off high and far away. Then both Sora and Riku back 
in action.

Reflect�@(���t���N�g)

When Xemnas's HP is 1 and 1/2 bars less, he will use his final trump card! He 
summon almost infinity beam which totally surround Sora and Riku. Press 
Reaction and Reflect Command to deflect the beam at high speed. Need to 
turbo hit both button for some time. After everything is finish, both of 
them are exhausted. Xemnas then hit off the Riku and threaten Sora with his 
lightsaber. But when Zemnas is going to strike Sora, Riku quickly dash and 
block Xemnas's lightsaber and throw Sora away from him. Riku got hit by 
Xemnas and got injured and dropping down. But Sora is ready for saving Riku. 
He quick recovers on the ground and dash towards them fast. Riku offer Sora 
his keyblade. Sora is dashing while taking Riku's Keyblade and clash with 
Xemnas. After Sora will do a combo and hit Xemnas up. He finishes off with a 
powerful double uppercut and knocks him high up! Then Sora and Riku holds a 
keyblade and create a powerful light laser aiming through Xemnas which cause 
his HP to 1.   


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Special Type (�X�y�V�����^�C�v)  [SPEC]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Save �i�Z�[�u�j

Press Reaction at the save point. It opens Save Menu.
Activate: Anywhere


Talk�@�i�͂Ȃ��j

Press Reaction when you are near the NPC. NPC will say some information.
Activate: Anywhere


Examine�@�i����ׂ�j

Press Reaction when there is something to examine. A scripture of 
information.
Activate: Anywhere


Open�@�i������j

Press Reaction to open the Treasure Chest.
Activate: Anywhere


Ride On�@�i�̂�j

Press Reaction near the skateboard to ride on it.
Activate: Twilight Town, Olympus Coliseum, Halloween Town, Disney's Castle


Grind�@�i�O���C���h�j

Press Reaction near the rail while skating to Grind it.
Activate: Twilight Town, Olympus Coliseum, Halloween Town, Port Royal, 
Agrabah, Hallow Bastion.


Find Job�@�i�o�C�g������j

Press Reaction near the job bulletin. Open Job Menu.
Activate: Twilight Town


Deliver Letter�@�i�͂����j

Press Reaction to give letter to people when Sora is near to them.
Activate: Twilight Town's Mini Game


Paste�@�i�͂�j

Press Reaction near the Yellow Spot to Paste a pastor on it.
Activate: Twilight Town's Mini Game


Shop�@�i�������́j

Press Reaction when Sora is standing beside Moogle or Shopkeeper. Open 
Buy/Sell Menu.
Activate: Anywhere


Leap�@�i�Ƃт‚��j

Press Reaction near the Tram to jump up.
Activate: Twilight Town


Hop On�@�i�Ƃт̂�j

Press Reaction after Leap to do another jump onto the top of the Tram.
Activate: Twilight Town


Landing�@�i���Ⴍ�肭�j

Press Reaction in front of the world while in Gummi Ship. Open World 
Location Menu.
Activate: World Map


Launching�@�i����‚����j

Press Reaction near the Gummi Route Game Location while in Gummi Ship. Open 
Gummi Menu and Game.
Activate: World Map


Ready Go! �i���f�B�E�S�[�j (Final Mix)

Press Reaction near the Black Mushroom XIII to challenge them.
Activate: All Worlds except for Atlantica, Disney Castle, and 100 Acre Woods


Enter The Book�@�i�ق�ɂ͂���j

Press Reaction near the Pooh's Story Book. Go into 100 Acre Woods.
Activate: Hallow Bastion


Get Out Of The Book �i�ق񂪂�Ă�j

Press Reaction near the light panel. Get out of the book.
Activate: 100 Acre Woods


Mini Whirlwind�@�i�~�j���‚܂��j

Press Reaction when you encounter and touch the small whirlwind.
Activate: 100 Acre Wood's Mini Game


Huge Whirlwind�@�i�e�K���‚܂��j

Press Reaction when you encounter and touch the large whirlwind.
Activate: 100 Acre Wood's Mini Game


Catch�@�i�‚��܂���j

Press Reaction to catch Pooh or Gobbler.
Activate: 100 Acre Wood's Mini Game


Rescue�@�i��������j

Press Reaction to rescue Pooh or Piglet.
Activate: 100 Acre Wood's Mini Game


Pooh Jump�@�i�v�[�W�����v�j

Press Reaction to bounce up the place with Pooh.
Activate: 100 Acre Wood's Mini Game


Let's Go!�@�i�������I�j

Press Reaction to call everyone to follow Sora.
Activate: 100 Acre Wood's Mini Game


Stop!�@�i�X�g�b�v�j

Press Reaction to call everyone to stop when there is danger.
Activate: 100 Acre Wood's Mini Game


Calm Down!�@�i�����‚��āj�@

When the Brave Bar is zero, press Reaction to restore the bar to full. Make 
sure nothing is bothering them.
Activate: 100 Acre Wood's Mini Game


Swing�@�i�X�E�B���O�j

Press Reaction to throw and swing Pooh around.
Activate: 100 Acre Wood's Mini Game


Release�@�i�����[�X�j

Press Reaction while spinning to release the pot out from Pooh's head.
Activate: 100 Acre Wood's Mini Game


Open The Door�@�i�Ƃт��������j

Press Reaction when Sora is standing in front of the door.
Activate: Disney's Castle


Foot Cannon�@�i�t�b�g�L���m���j

Press Reaction when Sora is standing beside a Cannon Tower. Sora jumps and 
press on top of the tower which activate the cannon attack towards the 
enemies.
Activate: Timeless River


Musical�@�i�~���[�W�J���j

Press Reaction near the Musical Symbol Ball to play Musical Mini Game
Activate: Atlantica


Check�@�i��݂Ƃ��j

Press Reaction to check some weird stuff.
Activate: Agrabah


Teleport�@�i�Ƃ܂͂Ȃj

Press Reaction near the light panel to teleport to another place.
Activate: Agrabah


Press Switch�@�i�ӂ�Ă߂�j

Press Reaction to hit the switch.
Activate: Agrabah


Spin Reis�@�i�X�s�����C�Y�j

Press Reaction near the Animal-Go-Round. Sora hits the things which make it 
spin around fast. It will draw enemies in and blow them far.
Activate: Halloween Town


Reload�@�i�����[�h�j

Press Reaction when the wrapper amount is less than 10. It will reload the 
wrapper to full amount.
Activate: Halloween Town's Mini game


Access In �i�A�N�Z�X����j

Press Reaction near the Computer. Open Space Paranoids' Location.
Activate: Hallow Bastion


Access�@�i�A�N�Z�X�j

Press Reaction at the data panel. Open Teleport Menu.
Activate: Space Paranoids


Ride The Wind�@�i�����ɂ̂�j

Press Reaction when Sora is standing inside a whirlwind. Sora holds on it.
Activate: The Land Of Dragons


Soar High Up�@�i�܂�������j

Press Reaction after Ride The Wind to jump up high out of it.
Activate: The Land Of Dragons


Training�@�i�g���[�j���O�j

Press Reaction when Sora is standing beside Phil. Open Training Menu.
Activate: Olympus Coliseum


Enter Tournament�@�i���������ɂł�j

Press Reaction when Sora is standing beside the Hades or his minion. Open up 
Tournament Menu.
Activate: Olympus Coliseum


Touch The Beam�@�i�r�[���ɂӂ��j

Press Reaction near the beam to go to Alternate Twilight Town.
Activate: Twilight Town


Open Kingdom Hearts�@�i�Ƃт���Ђ炭�j

Press Reaction near the Kingdom Hearts' Door.
Activate: The World That Never Was 


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
<PART 2 - Kingdom Hearts RE: Chain Of Memories>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Pretty cool remake from Game Boy Advance game which is a bit 2D. But not, 
ALL have become 3D.(Actually, if you notice it carefully, all the worlds is 
taken from Kingdom Hearts I Landscape(Graphic). Which means that, all they 
have to do is to remix the landscape from KH1 to Chain Of Memories Version 
World.) But the Card Battle and all stuff remains the same! 

Well, overall, I would say is, have fun, lol!!

Basic Controls:

Left Analog: Move Sora/Riku around
Circle Button: Hit/Attack
X Button: Jump
Square Button: Dodge Roll
Triangle Button: Talk/Examine
Right Analog: Camera Control
Start Button: Open Menu
Select Button: Open Map 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
VIII - Sora Sleight/Stock Section �i�X�g�b�N�j [SLES]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

The fun part comes from here! Sleight also known as Action Ability in Card 
Version. Press Triangle Button to stock up your card and use the stock when 
you stock 3 cards. L2 to return your stock card back to normal. Press L1 + 
R1 to use 1, 2 or 3 Stock Cards.

If you follow the requirement of the sleight by using Stock Cards, you shall 
perform the Sleight of the ability.

Take Note: When using Stock Cards, the first card of the whole card cannot 
be Reload anymore. Only Hi-Potion, Hi-Ether or above can be Reload. And also 
Stock Card number will add together. So, in normal battle, as long as your 
total Stock Card is 10 or more, it is safe to use it. Because Normal Enemy 
doesn't know how to use Stock Card or Zero Card. But in boss battle, get as 
many high number cards and zero cards with Cure cards.

Card Break: When Enemy Card number is smaller than Sora Card Number, Sora 
will win the action and cancel enemy action. Same goes to other way round.
But Zero card is very special, it always win the action when enemy put their 
card first but when Sora use it first, it will get break by any number. So 
be careful.


~~~~~~~~~~~~~~~~~~~~~~~~~~
Attack �i�A�^�b�N�j [ATT1]
~~~~~~~~~~~~~~~~~~~~~~~~~~

Slide Dash (�X���C�h�_�b�V��)

Sora uses his keyblade to support from ground(hard to say??? It's different 
from KH2 Slide Dash but similar to KH1:FM.) and do to hyper slide dash 
straight through enemy/enemies.  
Well, pretty useful in the beginning or in GBA Version but once you have 
Sonic Rave, it become pretty useless. <.<
Rating: (4 to 8/10)
Requirement: 3 Same Attack Card Type (10 - 15)


Stun Impact�@�i�X�^���C���p�N�g�j

Sora create an Orange Barrier which shock/stun whoever enemy is near to it.
Hmmmmm, if this attack deal decent damage, it may be quite useful skill but 
it is not.
Rating: (2 to 6/10)
Requirement: 3 Same Attack Card Type (20 - 23)


Strike Raid�@�i�X�g���C�N���C�h�j

Sora throws his keyblade like boomerang which fly through enemies and return 
back to Sora's hand.
In GBA Version, Quite Cool Attack. But in Remake Version, it can't hit the 
air type enemy well. It sometimes also stun enemy, guess what? Better than 
Shock Impact.
Rating: (4.5 to 8.5/10)
Requirement: 3 Attack Cards (24 - 26)


Final Break�@�i�t�@�C�i���u���C�N�j

Sora jump and do a powerful vertical slash, press Triangle to perform 3-hit 
Final Break attack. The last hit tends to be the strongest.
Well, good attack against Air Type enemy. It has quite a decent damage if 
you successfully perform 3-hits attack.
Rating: (7 to 9.5)
Requirement: 3 Different Attack Card Type (20 - 23)


Zantetsuken�@�i�U���e�c�P���j

Sora performs an ultimate thrust attack which permanent break enemy 
card/cards. Only good useful on boss who is using sleight to perform their 
attack/action.
Well, it can be good and bad at the same time. Good is Guarantee Break Enemy 
Cards and destroy its cards(Normal enemy doesn't have much use on it). Bad 
is the Damage is extreme low, unlike KH1: FM or KH2: FM. >.> So, think for 
the strategy for using this sleight.
Rating: Boss with Sleights (8.5/10), Others (0/10)
Requirement: 3 Same Attack Card Type (0 or 27)


Sonic Rave�@�i�\�j�b�N���C���j

Sora perform a super thrust dash towards enemy on ground. Max attacks can be 
use/link is 7. Final Blow tends to be the strongest.
Well, it's a bit downgrade. In GBA Version, it used to be the most simple 
yet powerful sleight which wipe almost the half a screen of the battle in 
the ground. But in Remake Version, it only hit either one or some lucky 
nearby enemies. Plus another bad thing which is!!! If you miss your attack 
on the enemy, bad luck or wasted of cards, it doesn't link!! Unlike GBA or 
KH1 or KH2:FM Version. <.< But actually got one good thing in here which is, 
attack a ground boss is quite damaging than GBA Version.
Rating: GBA VER. (10/10) I mean it!!, Remake Version (5 to 9.5/10)
Requirement: 3 Different Attack Card Type (20 - 23) This is why I love this 
attack/sleight!! ^_^


Last Arcanum�@�i���X�g�A���J�i���j

Sora performs a series of rapid fast slashes. Press Triangle to continue the 
Combo after the automatic slashes End. Maximum is 13-hits Combo. The final 
hit tends to be the strongest.
Well, although this is a very powerful sleight attack on 1 enemy but it Card 
Value overall is........SUPER low like using a normal card!! >_< It is very 
hard to use on boss or enemy who have 6 or higher number card. If you lucky, 
this is the most powerful physical attack.
Rating: (2.5 to 7/10)
Requirement: 3 Same Attack Card Type (1 - 6)


Ragnarok�@�i���O�i���N�j

Sora jumps and creates some energy from the tip of the keyblade for 3 
seconds. And then, he releases the laser energy and hit the target enemy 
like a homing laser.
Okay, better than Last Arcanum a bit but still not above 9. Good for hitting 
any type of enemy. May hit more than one enemy.
Rating: (4.5 to 8/10)
Requirement: 3 Same Attack Card Type (7 - 9)


Trinity Limit�@�i�g���j�e�B���~�b�g�j

Sora jumps and pierces his keyblade into the ground and creates a huge 
energy force. Wait for 3 seconds for it to explode which cause massive 
damage to ALL enemies in the field.
Well, the most, most and most powerful attack in the whole game!! But the 
card requirement is a bit needs of luck. Use it on anybody but best use on 
many enemies!!
Rating: (10/10)
Requirement: Attack, Donald and Goofy Cards(Any Number)


~~~~~~~~~~~~~~~~~~~~~~~~
Magic �i�}�W�b�N�j [MAG]
~~~~~~~~~~~~~~~~~~~~~~~~

Fira�@�i�t�@�C���j

Sora casts a strong fireball towards the target enemy. It has Homing effect.
Guess what? It's better than GBA Version. Nothing to say.
Rating: (8.5/10)
Requirement: 2 Fire Cards


Firaga�@�i�t�@�C�K�j

Sora casts a powerful yet small fireball towards the target enemy. It has 
Homing effect.
Well, quite a decent damage. Use it on Vixen! ^_^
Rating: (8.5/10)
Requirement: 3 Fire Cards


Blizzara�@�i�u���U���j

Sora cast 5 scatter Blizzard Balls towards enemies.
My favorite magic!! Good against groups or weak against ice.
Rating: (9/10)
Requirement: 2 Blizzard Cards


Blizzaga�@�i�u���U�K�j

Sora cast 8 big scatter Blizzard Balls towards enemies and deal with massive 
damage.
Well, much upgrade version of Blizzara.
Rating: (9.2/10)
Requirement: 3 Blizzard Cards


Thundara�@�i�T���_���j

Sora casts some strike of lightning from above.
Well, very useful magic for multiple enemies at target range. This magic is 
weaker than fire.
Rating: (9/10)
Requirement: 3 Thunder Cards


Thundaga�@�i�T���_�K�j

Sora casts some powerful strike of lightning from above.
Okay, this has the biggest range and power.
Rating: (9.5/10)
Requirement: 3 Thunder Cards


Cura�@�i�P�A�����j

Sora casts a healing magic on himself. Medium HP Restore.
Well, Must have Sleights or cards. No cure equal to Game Over fast if you 
are an amateur or the boss is super hard.
Rating: (10/10)
Requirement: 2 Cure Cards


Curaga�@�i�P�A���K�j

Sora casts a healing magic on himself. Large HP Restore(ALL?)
Again, just use it if your HP is so low.
Rating: (10/10)
Requirement: 3 Cure Cards


Gravira�@�i�O���r���j

Sora casts a big gravity ball magic on enemy. It reduce 1/2 HP of their 
current HP they have.
Well, better than normal Gravity Magic but best use Graviga if you got 3 
cards.
Rating: (7.5/10)
Requirement: 2 Gravity cards


Graviga�@�i�O���r�K�j

Sora casts a jumbo gravity ball magic on enemy. It reduce 3/4 HP of their 
current HP they have.
Okay, very, very good magic for enemy who got huge HP.
Rating: (9.2/10)
Requirement: 3 Gravity Cards


Stopra�@�i�X�g�v���j

Sora casts Stop magic on nearby enemies. Stop-Effect will be around 4 to 5 
seconds.
Well, quite a good magic for using against on many annoying enemies. Stop 
them and attack them. Although the HP Bar won't deplete but after the Stop 
Time is over, their HP shall slowly deplete depends on how many attack you 
have hit it.
Rating: (6.8/10)
Requirement: 2 Stop Cards


Stopga�@�i�X�g�v�K�j

Sora casts Stop magic on nearby enemies. Stop-Effect will be around 7 to 8 
seconds.
The longest time of Stop can be use. Same as above, use on many enemies 
which is nearby.
Rating: (8.5/10)
Requirement: 3 Stop Cards


Aerora�@�i�G�A�����j

Sora casts an air force like a protection to damage and blow enemies away 
from Sora.
Well, slightly big than normal Aero. Still not bad but Aeroga has 2.5 times 
bigger than this.
Rating: (6.5/10)
Requirement: 2 Aero Cards


Aeroga�@�i�G�A���K�j

Sora casts a huge air force like a protection to damage and blow enemies 
away from Sora.
Very good magic on, as usual, many enemies. It has the biggest range which 
can hit most of the nearby enemies.
Rating: (9.5/10)
Requirement: 3 Aero Cards


Dejonator(sp?)�@�i�f�W���l�[�^�[�j

Sora cast a death vanish magic on the target enemy. Not always successful.
Well, it kill only one enemy and not very useful magic. Use Dejon if have.
Rating: (1 to 3/10)
Requirement: Stop, Gravity, Aero Cards


Dejon(sp?)�@�i�f�W�����j

Sora casts a death vanish magic on every enemies on the screen. No 
experience will get if they get vanish.
Well, nothing much on say. Because no EXP will gain. But you can clear up 
fast by using it.
Rating: (1 to 9/10)
Requirement: Stop, 2 Aero Cards


Blizzard Raid�@�i�u���U�h���C�h�j

Sora throws his keyblade like boomerang with Ice-Effect.
Well, it's just Strike Raid + Ice. Just use it for weak against ice enemy.
Rating: (5 to 8.5/10)
Requirement: Blizzard, 2 Attack Cards


Synchro�@�i�V���N���j

Sora casts a light energy towards the target enemy. When it hit by the light 
energy, it will make every enemies on the screen with the same HP of target 
enemy.
Pretty useful magic! Good for against a bunch of many high HP enemies around 
the field. Make sure it hit the enemy into super HP before you use this 
magic.
Rating: (7 to 9.5/10)


Fire Raid�@�i�t�@�C�A���C�h�j

Sora throws his keyblade like boomerang with Fire-Effect.
Well, it's just Strike Raid + Fire. Just use it for weak against fire enemy.
Rating: (5 to 8.5/10)
Requirement: Fire, 2 Attack Cards


Aqua Splash�@�i�A�N�A�X�v���b�V���j

Sora will create a ice breath from the tips of the keyblade. Use direction 
to control Sora around the field. Last for around 5 to 7 seconds.
Well, easy to control and have quite a good shooting range than Splash 
itself. Ice damage.
Rating: (7.5 to 9/10)
Requirement: Blizzard, Fire, Aero Cards


Terror�@�i�e���[�j

Sora casts Terror magic to make every enemy with fear. Their movement is 
getting slow as usual.
Good for strategy fighting.
Rating: (Depends)
Requirement: 2 Summon, Jack Cards OR Simba, Mushu, Item Cards


Miracle Gift�@�i�~���N���M�t�g�j

Sora releases some aura awhile and all his used Cards will return and reset 
the Reload Bar to 1.
This is almost like using Megalixir. With same effect in everything. In fact, 
it may be better than Megalixir since it is harder to break if your total 
number is high.
Rating: (10/10)
Requirement: 2 Summon, Jack Cards or Bambi, Blizzard, Item Cards.


Bind�@�i�o�C���h�j

Sora casts bind magic to hold every enemy on their position. They cannot 
move around but they still can attack from their position.
Well, useful in some way though I seldom use it. But you can try it out for 
fun. Take note: don't try too much on boss though.
Rating: (Depends)
Requirement: Gravity, Stop, Magic Cards


Shock Impact�@�i�V���b�N�C���p�N�g�j

Sora stores some power and release it out towards the enemies. It will blow 
enemies away and stop them.
Very good for attacking a group of enemies. It does blow and stop them.
Rating: (Depends)
Requirement: Simba, 2 Attack Cards


Homing Blizzara�@�i�z�[�~���O�u���U���j

Sora casts a single ball of Homing Ice towards an enemy.
Well, this magic almost the same as normal Fira except it is ice based magic 
attack.
Rating: (7 to 8.8/10)


Quake�@�i�N�G�C�N�j

Sora will use his keyblade energy and thrust the ground with full strength 
which creates a tremor. All ground enemy will get hit.
Well, as it says, ground enemies get hit. So, don't use at flying enemies. 
Quite decent damage. Best use on many ground enemies around the field.
Rating: (4 to 9/10)
Requirement: Gravity, Simba, Fire Cards


Teleport�@�i�e���{�[�g�j

Sora casts Teleport Magic which teleport himself towards the target enemy 
which make the target enemy get confuse status.
Well, it can be useful against tough enemy. But I seldom use it.
Rating: (5 to 8.5/10)
Requirement: 2 Magic, Peter Pan Cards OR Stop, Aero, Item Cards


Thunder Raid�@�i�T���_�[���C�h�j

Sora throws his keyblade like boomerang with Electric-Effect.
Well, it's just Strike Raid + Electric. Just use it for weak against 
electric enemy.
Rating: (5 to 8.5/10)
Requirement: Thunder, 2 Attack Cards


Confuse�@�i�R���t���j

Sora casts Confuse magic on all enemies on the field. They won't attack as 
much as they do.
Good for some strategy play, but useless on boss.
Rating: (6.5 to 9.5/10)
Requirement: Genie, Tinker Bell, Summon Cards


Firaga Burst �i�t�@�C�K�o�[�X�g�j (Final Mix)

Sora casts a large fireball and shoots it high up. The fireball will rain 
with small fire around some area.
Pretty cool magic! Use it on weak against fire enemy. Good for range and 
many enemies around. This magic is like alternate Meteor magic with fire.
Rating: (8.5 to 9.5/10)
Requirement: 2 Fire, Gravity Cards


Reflect Raid�@�i���t���N�g���C�h�j

Sora throws his keyblade like a boomerang. When the keyblade hit a enemy, it 
will reflect to other direction and may hit other enemies.
Hmmm, Cool but the damage is not great. But at least better than normal 
Strike Raid.
Rating: (5.5 to 8/10)
Requirement: Cloud, 2 Attack Cards


Magnet Spiral �i�}�O�l�X�p�C�����j (Final Mix)

Sora casts a Magnet Magic on himself to attract all the enemies on the field 
for around 4 seconds. And when the Magnet is gone, Sora finish off with a 
spinning attack from ground to above(Aerial Sweep).
Another new Sleight which also very useful on normal battle!! It help to 
kill many enemies fast! One of my favorite move!
Rating: Normal Battle (10/10), Boss Battle (4/10)
Requirement: 2 Gravity, Attack Cards


Lethal Frame(sp?) �i���[�T���t���[���j (Final Mix)

Sora casts Stop Magic which Stop every enemies on the screen. While the stop 
effect is on, Sora rushes towards target enemy fast and do a extremely fast 
rapid slash. After that when stop effect over, the enemy will slowly deplete 
its HP.
Okay, this is a new powerful sleight exchange from Stop Raid Sleight in GBA. 
Once the Stop is cast, nothing can break Sora break!! And it also deals 
quite a heavy damage on a single enemy.
Rating: (10/10)
Requirement: Stop, 2 Attack Cards


Tornado�@�i�g���l�h�j

Sora spins his keyblade and create a Tornado in front of him. Whoever touch 
the Tornado will get stuck up. Wait for around 5 seconds to end the Tornado 
and cause damage on them.
Well, in GBA Version, this is one of the most powerful sleight magic. 
Because of the screen is small and the Tornado move a straight line which 
almost hit anybody in front of Sora. But in Remake Version, since the field 
is getting bigger which means, it is hard to get all of them suck in unlike 
GBA. So is like a bit downgrade.
Rating: GBA Ver. (10/10), Remake Ver. (7.5/10)
Requirement: Aero, Gravity, Genie Cards


Freeze �i�t���[�Y�j (Final Mix)

Sora store some power and freeze nearby enemies by spinning with ice energy.
Well, this magic is like stop except when the ice breaks, it deals extra 
damage if you hit them. New sleight by the way.
Rating: (4 to 8.5/10)
Requirement: 2 Blizzard, Stop Cards


Judgment�@�i�W���b�W�����g�j

Sora throws his keyblade like a boomerang. When the keyblade hit a enemy, it 
will flying around circle a hit the enemies automatic.
Well, pretty cool and nice sleight, but not so powerful. It's still a good 
move for attacking many enemies.
Rating: (6.5 to 8.8/10)
Requirement: Aero, 2 Attack Cards


Holy�@�i�z�[���[�j

Sora casts the Holy magic on enemies. Light Damage from above/ground circle!
Very powerful magic!! But it is not easy to activate this magic beside it is 
very costly. Best use on many enemies on the field.
Rating: (10/10)
Requirement: Mega Ether, Megalixir, Item Cards


Rising Storm �i���C�W���O�X�g�[���j (Final Mix)

Sora casts 3 fire tornados which surround him. Use direction to move around 
and hit enemies by touching them. Duration is around 8 to 10 seconds
Okay, new Cool Magic!! Good against weak against fire enemy. And best on 
hitting with many enemies around! Hmmm, it is something like Sephiroth fire 
tornados magic, lol.
Rating: (7.5 to 9.7/10)
Requirement: Aero, 2 Fire Cards


Mega Flare�@�i���K�t���A�j

Sora stores the power of fire energy to the tips of the keyblade for a while. 
After that, Sora casts it out towards target enemies which cause an extreme 
fire explosion damage around the enemies.
The last Sleight to get from Level Up Bonus. And the most significant all 
time favorite magic from Bahamut. Make sure the fire hit at one enemy or 
else it won't explode. The power of it which almost kill the enemies or may 
be kill it.
Rating: (9.5 to 10/10)
Requirement: Mushu, 2 Fire Cards


~~~~~~~~~~~~~~~~~~~~~~~~~~~
Summon �i�T�����j [SUMMON]
~~~~~~~~~~~~~~~~~~~~~~~~~~~

Proud Roar LV2�@�i�v���E�h���ALV2�j

Sora summons Simba. Simba walk to enemy a bit and do a big roar with big 
damage. May stun enemies
Just use on many enemies around the field.
Rating: (7.5 to 10/10)
Requirement: 2 Simba Cards


Proud Roar LV3�@�i�v���E�h���ALV3�j

Sora summons Simba. Simba walk to enemy a bit and do a super big roar with 
big damage. May stun enemies.
The most powerful shout of Simba. Try to use it on the corner to hit many 
enemies in front of him.
Rating: (8 to 10/10)
Requirement: 3 Simba Cards


Showtime LV2�@�i�V���[�^�C��LV2�j

Sora summons Genie. Genie randomly uses Thundara, Gravira or Stopra for two 
times.
Just like below, nothing special.
Rating: (3 to 7/10)
Requirement: 2 Genie Cards


Showtime LV2�@�i�V���[�^�C��LV3�j

Sora summons Genie. Genie randomly uses Thundara, Gravira or Stopra for 
three times.
Well, nothing special. Just casts the same magic as Thundara, Gravira or 
Stopra from Sora. But it's is three times magic.
Rating: (3 to 9/10)
Requirement: 3 Genie Cards


Fierce Slash(Cross Slash) (���a��)

Sora summons Cloud. Cloud will do a triple slash with big damage per hit.
If you can't use Cloud Fierce Slash+. Use this attack.
Rating: (5 to 8.5/10)
Requirement: 2 Cloud Cards


Fierce Slash+(Cross Slash+)�@�i���a��{�j

Sora summons Cloud. Cloud will teleport to the target enemy and do a triple 
slash combo.
Very good attack than a normal Fierce Slash. It is because enemies won't be 
staying in single location. So, it is hard to get hit by it while just 
standing at same location. So, teleport fast and slash make a difference.
Rating: (9 to 10/10)
Requirement: Cloud, Stop, Attack Cards


Ultimate Shinra Slash(Flying Onmislash) �i���H���_���a�j  (Final Mix Change)

Sora summon Cloud. Cloud will unleash his ultimate move. He glow a wing and 
fly around and attack a enemy fast. Press Triangle to get a maximum of 5 
hits. (GBA Version is 3-hits and it is auto.)
Okay, favorite signature move from Cloud! Another very damaging attack. Good 
for many enemies or 1 enemy. Please do not miss the extra attack. It really 
a waste to miss extra attack from Cloud. <.< It is because I do miss 
before. :P
Rating: (10/10) YEAH!!
Requirement: 3 Cloud Cards


Splash LV2�@�i�X�v���b�V��LV2�j

Sora summons Dumbo. Dumbo will release some water which its nose for 6 to 7 
seconds. You can control Dumbo for water direction.
Well, again. Try to use Dumbo LV 3 if you got 3 cards of it.
Rating: (5 to 8/10)
Requirement: 2 Dumbo Cards


Splash LV3�@�i�X�v���b�V��LV3�j

Sora summons Dumbo. Dumbo will release some water which its nose for 10 
seconds. You can control Dumbo for water direction.
Hmmmm, I can't say this is bad but it is. Sora aqua Splash is much better 
than this. But it has the longest time for the attack. Use it on enemy weak 
against ice damage.
Rating: (5.5 to 8.5/10)
Requirement: 3 Dumbo Cards


Twinkle LV2�@�i�c�C���N��LV2�j

Sora summons Tinker Bell. Tinker Bell will flying around Sora. Press rapidly 
on triangle to slowly recover Sora's HP. It lasts above 4 to 5 seconds.
Well, better use below if Sora HP is super low. But if not, this is enough 
for healing.
Rating: (3 to 8/10)
Requirement: 2 Tinker Bell Cards


Twinkle LV3�@�i�c�C���N��LV3�j

Sora summons Tinker Bell. Tinker Bell will flying around Sora. Press rapidly 
on triangle to slowly recover Sora's HP. It lasts above 6 to 7 seconds.
Well, good at using on normal battle but in boss battle; it is like taking a 
risk since Boss got zero cards and can stock their cards. So, better use 
Cure than this if you want.
Rating: (4 to 8/10)
Requirement: 3 Tinker Bell Cards


Paradise LV2�@�i�p���_�C�XLV2�j

Sora summons Bambi. Bambi will do a jumping stomp on enemies which will make 
the HP Balls. Max hits are 4.
Well, not good enough. But still can make HP Ball drop.
Rating: (6 to 8.5/10)
Requirement: 2 Bambi Cards


Paradise LV3�@�i�p���_�C�XLV3�j

Sora summons Bambi. Bambi will do a jumping stomp on enemies which will make 
the HP Balls and stun them. 
Good for two things. One is attack power is normal with stun. Second is HP 
Drop. Pretty cool, eh? Best use on many enemies or even boss battle.
Rating: (8.5 to 9.8/10)
Requirement: 3 Bambi Cards


Paradise Stomp�@�i�p���_�C�X�X�^���v�j

Sora summons Bambi. Every Bambi's step will confuse enemy.
Well, randomly confuse enemy in short but this and Confuse Magic doesn't 
have much difference.
Rating: (Depends)
Requirement: Bambi, 2 Attack Cards


Mushu Breath LV2 �i���[�V���[�u���XLV2�j�@(Final Mix Change)

Sora summons Mushu. Mushu will fire his fireball from his mouth. Use 
direction button to aim and press O Button to fire. 
Hmmmm, still not so bad except the time is slightly shorter. But always try 
to use the LV 3 than LV 2 Summon.
Rating: (7 to 9/10)
Requirement: 3 Mushu Cards


Mushu Breath LV3 �i���[�V���[�u���XLV3�j�@(Final Mix Change)

Sora summons Mushu. Mushu will fire his fireball from his mouth. Use 
direction button to aim and press O Button to fire. 
Well, it got some changes from GBA. As long as your cards can't break by 
enemies, you can use it without much problem. Just shoot on the enemy as 
many times as you can.
Rating: (7.8 to 9/10)
Requirement: 3 Mushu Cards


~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Friends �i�t�����h�j [FRI1]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Magic LV2�@�i�}�W�b�NLV2�j

Donald will help Sora by using randomly Fira, Blizzara, Thundara or Cura 2 
times.
Well, same as normal magic except it cast 2 times per use.
Rating: (5 to 8/10)
Requirement: 2 Donald Cards


Magic LV3�@�i�}�W�b�NLV3�j

Donald will help Sora by using randomly Firaga, Blizzaga, Thundaga or Curaga 
2 times.
Okay, this is much better than LV 2. It casts the strongest magic 2 times!! 
Maybe better than Genie.
Rating: (5 to 10/10)
Requirement: 3 Donald Cards


Stardust Blitz �i�X�^�[�_�X�g�u���b�c�j�@(Final Mix)

Donald will help Sora. Donald will cast a fireball high up, press Triangle 
to hit the Fireball towards enemy with keyblade. Max hit is 3 times.
Pretty nice new attack and quite funny. It's like playing baseball. ^_^
Rating: (7 to 9/10)
Requirement: Donald, Fire Cards 


Goofy Tornado LV2 �i�O�[�t�B�[�g���l�hLV2�j�@(Final Mix Change)

Goofy will help Sora. Goofy using his shield and spinning around Sora for 
some time against enemies.
Okay, some change here. This used to be Goofy Charge on GBA but it change to 
Goofy Tornado LV2. Best use on many enemies.
Rating: (7.5 to 9/10)
Requirement: 2 Goofy Cards


Goofy Tornado LV3�@�i�O�[�t�B�[�g���l�hLV3�j

Goofy will help Sora. Goofy using his shield and spinning around Sora for 
long time against enemies.
Best use on many enemies. The damage is same.
Rating: (8 to 9.5/10)
Requirement: 3 Goofy Cards


Goofy Smash �i�O�[�t�B�[�X�}�b�V���j (Final Mix)

Goofy will help Sora. Goofy is going to hit enemy high up, then press 
Triangle to link the move. Sora will jump and hit the enemy with uppercut 
and Goofy will jump and finish off with a charging smash from above.
Pretty cool new beginning attack. Good for 1 enemy. Not all enemy can be hit 
up high.
Rating: (9/10)
Requirement: Goofy, Attack Cards


Wild Crusher �i���C���h�N���b�V���j (Final Mix)

Donald and Goofy will help Sora. Sora and Donald going to use Goofy as a 
weapon. Goofy use its head to attack. When they are ready, they will run 
straight in front of them with high speed. Use direction to control them.
Okay, extreme new attack. Use it at many enemies for more advantage. It's 
pretty funny move.
Rating: (7 to 9.5/10)
Requirement: Goofy, Donald, Attack Cards


Lucky Bounty LV2 �i���b�L�[�o�E���e�B�[LV2�j (Final Mix)

Pluto will help Sora by sniffing and digging the ground for Cards and HP 
Balls.
Well, not sure some to use because I have never gotten Pluto card before but 
I sometimes see Pluto card at some boss battle. :/
Rating: (8/10)
Requirement: 2 Pluto Cards 


Lucky Bounty LV3 �i���b�L�[�o�E���e�B�[LV3�j (Final Mix)

Pluto will help Sora by sniffing and digging the ground for many Cards and 
HP Balls.
Same dunno how to use.
Rating: (9.5/10)
Requirement: 3 Pluto Cards


Storm Ripper LV2 �i�X�g�[�����[�p�[LV2�j

Aladdin will help Sora. Aladdin shall begin his rapid slicing towards enemy 
which near to Sora position. Every hit on enemy will drop Red Ball. Longer 
period.
The damage is quite good but he cannot attack air enemy very well. So, use 
it on ground enemy.
Rating: (6.5 to 9/10)
Requirement: 2 Aladdin Cards


Storm Ripper LV3 �i�X�g�[�����[�p�[LV3�j

Aladdin will help Sora. Aladdin shall begin his rapid slicing towards enemy 
which near to Sora position. Every hit on enemy will drop Red Ball. Longest 
period.
Same as above except it has longer slicing.
Rating: (7 to 9/10)
Requirement: 3 Aladdin Cards


Surprise LV2�@�i�T�v���C�YLV2�j

Jack will help Sora by using randomly Fira, Blizzara, Thundara or Gravira 
for 2 times.
Same as Donald Magic LV2 except for the Gravira.
Rating: (5 to 8.5/10)
Requirement: 2 Jack Cards


Surprise LV3�@�i�T�v���C�YLV3�j

Jack will help Sora by using randomly Firaga, Blizzaga, Thundaga or Graviga 
for 3 times.
Okay, much better than Magic LV3. Same, Jack casts the strongest magic but 
casts 3 times while Donald casts 2 times only.
Rating: (6.5 to 9.5/10)


Splash Wave LV2 �i�X�v���b�V���E�G�C�uLV2�j (Final Mix Change)

Ariel will help Sora. Ariel will swims towards enemy with fast speed attack 
with 2 times. Press Triangle for additional tail attack.
Pretty nice attack in Remake. Good for any type of enemy.
Rating: (9.2/10)
Requirement: 2 Ariel Cards


Splash Wave LV3 �i�X�v���b�V���E�G�C�uLV3�j (Final Mix Change)

Ariel will help Sora. Ariel will swims towards enemy with fast speed attack 
with 3 times. Press Triangle for additional tail attack.
Max Version of the attack.
Rating: (9.3/10)
Requirement: 3 Ariel Cards


Thrust Rush LV2 �i�X���X�g���b�V��LV2�j (Final Mix Change)

Peter Pan will help Sora. Peter Pan will air dash towards enemy with fast 
knife thrust attack. Press Triangle rapidly for increase the thrusting speed.
Well, at least the attack is quite long but only good at one enemy than many 
enemies around.
Rating: (6.5 to 9/10)
Requirement: 2 Peter Pan Cards


Thrust Rush LV3 �i�X���X�g���b�V��LV3�j (Final Mix Change)

Peter Pan will help Sora. Peter Pan will air dash towards enemy with fast 
knife thrust attack for some time. Press Triangle rapidly for increase the 
thrusting speed.
The thrusting attack time is increase.
Rating: (6.6 to 9.1/10)
Requirement: 3 Peter Pan Cards


Furious Bellow LV2 �i�t�����A�X�x���[LV2�j (Final Mix Change)

Beast will help Sora. Beast rams towards enemy. Press Triangle to make Beast 
rams another one time on enemy.
Very good attack for ground enemy. The damage is quite high.
Rating: (8 to 9.3/10)
Requirement: 2 Beast Cards


Furious Bellow LV3 �i�t�����A�X�x���[LV3�j (Final Mix Change)

Beast will help Sora. Beast rams towards enemy. Press Triangle to make Beast 
rams another one time on enemy and press again for final ram.
Triple Ramming of Beast. Sounds ramming mode.
Rating: (8 to 9.5/10)
Requirement: 3 Beast Cards


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Special �i�X�y�V�����j [SPCL]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

High Jump�@�i�n�C�W�����v�j

Sora will jump extra higher than usual.
Learn: Monstro Story 2


Glide�@�i�O���C�h�j

Sora will do a glide while holding X Button in mid-air.
Learn: First Visit on Neverland


Super Glide�@�i�X�[�p�[�O���C�h�j

Sora will do a super glide while holding X Button in mid-air.
Learn: Oblivion Castle Special Treasure Room, Left Treasure Chest


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IX - Riku Sleight/Stock Section �i�X�g�b�N�j [RIKU2]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Well, what can I say. This is the really only game you can actually use Riku 
as main playable character!!!! He got some unique fighting system.

When he meets Ansem and has the 1st Battle between. There will be some 
tutorial about Speed Break, Dark Mode and a new fighting style DUEL System.

Speed Break: Same as Card Break except that when the Enemy Cards is put, try 
to break the card within 1 second to get a Speed Break. Riku will hit the 
enemy in very fast speed and earn the some bonus amount of Dark Point which 
shown at the top-left screen. Eg. Enemy Card No. is 1 and Riku Card is 9, so 
the total Dark Point earn is 9 - 1 which is 8. Speed Break is refers like 8 
+ (4 or 5) = (12 or 13)

Dark Mode: When the overall Dark Point reaches the max of the bar, Riku will 
drive into Dark Mode/Form. Every of his attack is change. And with dark 
attack Power. Riku also can use Attack Sleight in this mode. And some 
changes in the sleight. His MAX Dark Point need to earn in order to turn 
into Dark Mode is 30. It is fixed. When you are in Dark, the DP at top-left 
of the screen will appear. It is something like HP but it is Dark Mode's HP. 
When the DP is reduces to zero, Riku will turn back to normal. How it reduce? 
It's like enemy deal damage on Riku. You can increase DP when you level up. 
Every increase is by 2 DP.

NEW Duel System: Okay, this is the new fun part added in Final Mix!!! I love 
this system a lot!! In order to activate, make sure the enemy card number 
they put has the same number of Riku Cards. For eg. When the enemy card they 
put is 1, use Riku Soul Eater with 1 to activate. When you successfully 
using the same number of enemy has, quickly press Triangle Button to a Duel.
Okay, look at here carefully. You must win the enemy cards when they put 
their cards first. Like when they put 9, use 9. After that they put 7, then 
use 7 and so on. The number of cards to win is depend on what fight you are. 
When you successfully win the duel, Riku shall unleash his cool attack. If 
you lose, Riku get stun for some while. Tips: Best break the enemy card with 
the same number to win the duel. And make sure you have all your card in. 
And don't use any big number cards on small number enemy card.
 

~~~~~~~~~~~~~~~~~~~~~~~~~~
Attack �i�A�^�b�N�j [ATT2]
~~~~~~~~~~~~~~~~~~~~~~~~~~

Dark Break�@�i�_�[�N�u���C�N�j

Riku will jump at high and attack enemy's head from above. Press Triangle to 
continue the attack up to 6 hit. Dark Mode Only. 
Very simple yet cool attack!
Rating: (9 to 10/10)
Requirement: 3 Soul Eater Cards (5 - 15)


Dark Firaga�@�i�_�[�N�t�@�C�K�j

Riku casts a Dark Version of Firaga aiming towards target enemy. Dark Mode 
Only. 
Same like Firaga magic except it is dark magic than fire. 
Rating: (8.5 to 10/10)
Requirement: 3 Soul Eater Cards (16 - 25) 


Dark Aura�@�i�_�[�N�I�[���j

Riku turn into extreme Dark Mode and started to dash attack at all sort of 
direction towards enemies for some while and finish off with a powerful aura 
impact which Riku knock the ground. Dark Mode Only. 
The most powerful move from Riku. It is good against one or many enemies. 
And it can't be break so easily except 0 to 27 card value number.
Rating: (10/10)
Requirement: 3 Soul Eater Cards (27)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Friends �i�t�����h�j [FRI2]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

MM Miracle LV2�@�iMM�~���N��LV2�j

Mickey will help Riku by casting a aura around the field. It restores Riku's 
HP and damage nearby enemies. It's also restore Riku Cards.
This is the only healing move he have. Use it well.
Rating: (10/10)
Requirement: 2 Mickey Cards


MM Miracle LV3�@�iMM�~���N��LV3�j

Mickey will help Riku by casting a aura around the field. It restores Riku's 
HP to full and damage all enemies. It's also restore Riku Cards.
Same use it with care.
Rating: (10/10)
Requirement: 3 Mickey Cards


Holy Burst �i�z�[���[�o�[�X�g�j (Final Mix)

Mickey will help Riku. Both of them float and shoot Light Holy Balls in 
Clockwise for some time towards all direction.
Pretty nice team attack from them. Every damage is light-attribute. Good for 
medium size and above enemies.
Rating: (7.5 to 10/10)
Requirement: Mickey, 2 Soul Eater Cards


Inverse Burst �i�C�����@�[�X�o�[�X�g�j (Final Mix)

Mickey will help Riku. Both of them float. Mickey shoots Light Holy Balls 
while Riku shoot Dark Aura Balls in Clockwise for some time towards all 
direction. In Dark Mode.
Well, same as above except Riku shoot Dark Balls. It has light and dark 
attack. And the dark ball may cause some confuse effect to enemies.
Rating: (8.5 to 10/10)
Requirement: Mickey, 2 Soul Eater Cards


~~~~~~~~~~~~~~~~~~~~~~~~
Duel �i�f�G�����j [DUEL]
~~~~~~~~~~~~~~~~~~~~~~~~

Impulse �i�C���p���X�j (Final Mix)

When Riku wins the duel, Riku shoots a aura at the enemy he have duel and do 
a quick jump smash which cause a shock impact on the ground.
Simple yet cool move. Good against many enemies around the field.
Rating: (10/10)
Requirement: Break 3 Cards Duel


Dark Impulse �i�_�[�N�C���p���X�j (Final Mix)

When Riku wins the duel, Riku shoots a dark aura at the enemy he have duel 
and a do quick jump smash which cause a shock impact on the ground. Dark 
Mode Only.
Well, same as above but the damage is slightly heavier than normal.
Rating: (10/10)
Requirement: Break 3 Cards Duel


Maelstrom �i���C���X�g�����j (Final Mix)

When Riku wins the duel, Riku does a thrust(optional, perform when Riku is 
further away from the enemy he duel with.) and spinning attack towards enemy 
for some while and finish off with a super uppercut.
Okay, much damaging than above, but best on one enemy.
Rating: (10/10)
Requirement: Break 5 Cards Duel


Dark Maelstrom �i�_�[�N���C���X�g�����j (Final Mix)

When Riku wins the duel, Riku does a thrust(optional, perform when Riku is 
further away from the enemy he duel with.) and Synchro his blade into two 
and does a dark spinning attack towards the enemy you have duel with. And 
finally, when Riku finish his spinning attack, he merge his blade and do a 
powerful dark uppercut attack(The blade is longer and bigger than usual.). 
Whoa, very cool attack than normal Maelstrom!! Damage is of course higher 
than normal.
Rating: (10/10)
Requirement: Break 5 Cards Duel


Baraju (Virtue?) �i�o���[�W���j (Final Mix)

When Riku wins the duel, Riku will dash towards the duel enemy and do a 
double cross upper slash. After that, Riku will jump high up back and throw 
his Soul Eater like a boomerang towards it as a finishing move.
Well, this attack is very interesting and powerful at one enemy.
Rating: (10/10)
Requirement: Break 7 Cards Duel


Dark Baraju (Dark Virtue?) �i�_�[�N�o���[�W���j (Final Mix)

When Riku wins the duel, Riku will dash towards the duel enemy and do a 
double dark cross upper slash. After that, Riku will jump high up back and 
casts a number is Dark Arrow towards the enemy as a finishing move.
Okay, much more cooler move than normal!! Can attack enemies nearby.
Rating: (10/10)
Requirement: Break 7 Cards Duel


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
X - Boss Sleight/Stock Section �i�X�g�b�N�j [BOSLE]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

(Coming Soon)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
XI - Cards Section    [CARDS]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

(Coming Soon)


~~~~~~~~~~~~~~~~~~~~~~~~~
Attack Type   [ATKCD]
~~~~~~~~~~~~~~~~~~~~~~~~~

(Coming Soon)


~~~~~~~~~~~~~~~~~~~~~~~~~
Magic Type   [MAGCD]
~~~~~~~~~~~~~~~~~~~~~~~~~

(Coming Soon)


~~~~~~~~~~~~~~~~~~~~~~~~~
Item Type   [ITEMCD]
~~~~~~~~~~~~~~~~~~~~~~~~~

(Coming Soon)


~~~~~~~~~~~~~~~~~~~~~~~~~
Enemy Type   [ENECD]
~~~~~~~~~~~~~~~~~~~~~~~~~

(Coming Soon)


~~~~~~~~~~~~~~~~~~~~~~~~~
Friend Type   [FRICD]
~~~~~~~~~~~~~~~~~~~~~~~~~

(Coming Soon)


~~~~~~~~~~~~~~~~~~~~~~~~~
Map Type   [MAPCD]
~~~~~~~~~~~~~~~~~~~~~~~~~

(Coming Soon)


~~~~~~~~~~~~~~~~~~~~
<PART 3 - Others>
~~~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
XII - FAQS(Frequently Answer Questions)  [FAQS]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Q: What is Critical Mode?
A: Simple, it is a new Mode from Final Mix. 

Q: Are there any change in Critical Mode?
A: Yes. Every Character HP is cut into half which is challenging. And some 
extra support ability from the start with 50AP.

Q: Does these support ability in Critical Mode from the start is taking from 
the level up Ability?
A: Nope, they are extra support ability added in Critical Mode and does not 
change the level up ability. Which means those ability from the start is 
extra bonus!!

Q: What are those extra support ability in Critical Mode?
A: Reaction Up, Finish Up, Luck UpX2, Item Up, MP Hastera, EXP Zero.

Q: Are there any new accessory or armor?
A: Yes!! There is some armor/accessory added in Synthesize. But there is two 
new items which is from the Piece Puzzle(new added in Final Mix Mini's Game).

Q: Can the Crown which Sora is wearing be removed?
A: Well, nope. Once you can the either three Key-Item from ES, Black 
Mushroom No. 13 or Defeat all Organization XIII in Limit Cut Version, that's 
it.

Q: What are the prizes of the Piece Puzzle?
A: AP Up(1), Serenity Crystal(2), Rare Document(3), Found Illusion(4), 
Executive Ring(5), Highest Ribbon(6)

Q: Why all of the new cutscene doesn't have voice?
A: Well, you need to complete both Final Mix and RE: COM Both Story to 
unlock Japanese version of Final Mix Theater. Those new cutscene will have 
Japanese voice. But no English voice.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
XIII - Credits   [CRE]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

I should thank some of the guys here for giving some tips and support for my 
FAQS/Guide.

Nintendopro64t13 ([email protected])
Michael Scherer ([email protected])
Colman Leung ([email protected])
Andre Filippi Cardoso Farias ([email protected]) User: Weaponknight
Tze-Wei Lim ([email protected])
Jason M. Lee ([email protected]) Give me quite some info here!! ^_^

And most of the thanks of I give is the one who make this game: Square-enix and 
Disney!! 


Copyright Eric Wong (popiah01) The Freedom 2007