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FAQ/Walkthrough

by Kouli

--------------------- Kingdom Hearts II Final Mix Plus ------------------------
----------------------------- FAQ/Walkthrough (JP) ----------------------------
--------------------------------- Version 2.0 ---------------------------------
----------------------- By Ken Zhao ([email protected]) ---------------------
-------------------------------- Aka Kouli/Ice --------------------------------
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
------------------------------ Table of Contents ------------------------------
~ <Copyright Notice>
~ <Hosting>
~ <Illegal Selling>
~ <About The FAQ>
~ <Update Logs>
~ <Final Mix Walkthrough>
        ~ <Twilight Town ~ Prologue>
          ~ \\Day 1//
          ~ \\Day 2//
          ~ \\Day 3//
          ~ \\Day 4//
          ~ \\Day 5//
          ~ \\Day 6//
        ~ <Twilight Town ~ 1st Visit>
        ~ <Hollow Bastion ~ 1st Visit>
        ~ <The Land Of Dragons ~ 1st Visit>
        ~ <Beast's Castle ~ 1st Visit>
        ~ <Hundred Acre Wood ~ 1st Visit>
        ~ <Olympus Coliseum ~ 1st Visit>
        ~ <Disney Castle ~ 1st Visit>
        ~ <Timeless River ~ 1st Visit>
        ~ <Olympus Coliseum ~ 2nd Visit>
        ~ <Hundred Acre Wood ~ 2nd Visit>
        ~ <Atlantica ~ 1st Visit>
        ~ <Port Royal ~ 1st Visit>
        ~ <Agrabah ~ 1st Visit>
        ~ <Halloween Town ~ 1st Visit>
        ~ <Atlantica ~ 2nd Visit>
        ~ <Pride Land ~ 1st Visit>
        ~ <Olympus Coliseum ~ 3rd Visit>
        ~ <Hundred Acre Wood ~ 3rd Visit>
        ~ <Twilight Town ~ 2nd Visit>
        ~ <Hollow Bastion ~ 2nd Visit>
        ~ <Space Paranoids ~ 1st Visit>
        ~ <Hollow Bastion ~ 3rd Visit>
        ~ <Atlantica ~ 3rd Visit>
        ~ <Hundred Acre Wood ~ 4th Visit>
        ~ <The Land Of Dragons ~ FINAL>
        ~ <Hundred Acre Wood ~ 5th Visit>
        ~ <Beast's Castle ~ FINAL>
        ~ <Olympus Coliseum ~ 4th Visit>
        ~ <Port Royal ~ FINAL>
        ~ <Atlantica ~ 4th Visit>
        ~ <Agrabah ~ FINAL>
        ~ <Hundred Acre Wood ~ FINAL>
        ~ <Halloween Town ~ FINAL>
        ~ <Pride Land ~ FINAL>
        ~ <Atlantica ~ FINAL>
        ~ <Hollow Bastion ~ FINAL>
        ~ <Space Paranoids ~ FINAL>
        ~ <Sephiroth>
        ~ <Twilight Town ~ FINAL>
        ~ <The World That Never Was ~ 1st Visit>
        ~ <Olympus Coliseum ~ FINAL>
        ~ <Sora's Ultima Weapon>
        ~ <The World That Never Was ~ FINAL>
        ~ <Clear Data Extra>
        ~ <Cave Of Remembrance>
        ~ <Key Chain List>
        ~ <Obtainment Of Materials>
        ~ <Locations Of Heartless & Nobody>
        ~ <Buyable Materials>
~ <Re: Chain Of Memories Walkthrough>
        ~ <Traverse Town ~ Sora>
        ~ <Agrabah ~ Sora>
        ~ <Olympus Coliseum ~ Sora>
        ~ <Wonderland ~ Sora>
        ~ <Monstro ~ Sora>
        ~ <Halloween Town ~ Sora>
        ~ <Atlantica ~ Sora>
        ~ <Neverland ~ Sora>
        ~ <Hollow Bastion ~ Sora>
        ~ <Hundred Acre Wood ~ Sora>
        ~ <Twilight Town ~ Sora>
        ~ <Destiny Islands ~ Sora>
        ~ <Oblivion Castle ~ Sora>
        ~ <Hollow Bastion ~ Riku>
        ~ <Agrabah ~ Riku>
        ~ <Monstro ~ Riku>
        ~ <Neverland ~ Riku>
        ~ <Traverse Town ~ Riku>
        ~ <Atlantica ~ Riku>
        ~ <Olympus Coliseum ~ Riku>
        ~ <Wonderland ~ Riku>
        ~ <Halloween Town ~ Riku>
        ~ <Destiny Islands ~ Riku>
        ~ <Twilight Town ~ Riku>
        ~ <Castle Oblivion ~ Riku>
        ~ <Enemy Cards>
~ <Credits>
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Copyright Notice>

Copyright (C) 2007 by Ken Zhao/Kouli.

All Rights Reserved. This document is for private & personal use only. It can
not be reprinted, reproduced, transmitted in parts or in its entirety in any
form, shape, means, electronic, mechanical, photocopying, recording, or
otherwise, without my permission.

This document is intended to be free TO VIEW ONLY. You can not sell it nor you
can give it away as a prize, a bonus, or a promotional item. It can never be
used for profitable, commercial, or promotional purposes unless you have my
permission.

Further, this FAQ can not be altered, referenced, or distributed by any
individual, web site, organization, group, company, magazine, strategy guide
author without my permission as well.

The above is protected by International Copyright Law. Break or violate any of
these rules may resulted in severe civil and criminal penalties.

Lastly, all trademarks and copyrights contained in this document are owned by
their respective trademark and copyright holders.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Hosting>

For most of the time, this document should only be on GameFAQs/GameSpot, IGN,
1UP, GamerHelp, Game Pro, HonestGamers and Super Cheats. However, I almost
always give permission to fan sites of the particular game/series. If you are
one of them, please E-Mail and ask. As for other general sites, as long as you
aren't one of the thieves(namely Cheat CC), it's also likely for me to give you
permission if you E-Mail and ask.

As for which site is good and bad, check out Michael Sarich's FAQ Theft Guide:

http://boards.gamefaqs.com/gfaqs/genmessage.php?board=2000094&topic=20885654

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Illegal Selling>

Yes, there are lowlifes that are worse than thieves like Cheat CC. Just to make
few dollars, there are users on EBay STOLE & SOLD FAQs that can be found on
GameFAQs. Unfortunately, such ridiculous and outrageous action is still active
in EBay. However, that doesn't mean we can't do anything. As CJayC suggests,
the right way to stop these people is to hit them in the pocketbook(boot them
off of EBay, ruin their auctions...etc). To start things off, send something
called the Notice of Claimed Infringement to EBay:

http://pages.ebay.com/help/community/NOCI1.pdf

(You need Adobe Acrobat Reader)

Sign and send it back to EBay by Fax at (408)516-8811.

As for those that try to get away with 'Fair Use', that's just laughable. That
is only applicable when it's not being fairly used for profit. Please don't go
throwing around legal rhetoric when you don't even know what it means.

Further, do not think that you can get away by just deleting these warnings.
Due to your obvious Copy&Paste, getting proof of Copyright Infringement will be
beyond easy. Besides, I already embedded messages within this document which
will definitely be apparent if someone does decide to steal the majority of the
document.

Lastly, heavy warnings for foreign publishers. DO NOT think that you can just
translate my work then get away with it. I WILL NOT tolerate these actions
either. If you intend to publish any of my work, you will NEED to consult with
me.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<About The FAQ>

This FAQ/Walkthrough is solely based on the Japanese version of Kingdom Hearts
II Final Mix Plus, an RPG made by Square Enix & Buena Vista Games. Since this
is based on the Japanese version only and I don't buy or play any English
version of any game, so please use this FAQ/Walkthrough at your own
discretion.

If you are playing the Japanese version, then I will assume you know kana and
at least the basic of Japanese. I'll ignore all questions due to the fact that
you can't read any Japanese. Also, I don't put any Japanese in any of my FAQ so
it will never be in Shift-JIS or EUC format. Lastly, I no longer do any story
based FAQ/Walkthrough, so refrain from asking that. However, I don't mind any
specific story question if you are really stuck, likewise with any gameplay
related question, as long as you know kana and the basic. This just can't be
said enough: Please learn some kana and the basic. For studies of Japanese,
try these links:

http://www.kanacards.com/
http://web.uvic.ca/kanji-gold/
http://www.lunarforums.org/viewtopic.php?t=1562

Even though I try to avoid putting spoilers in this document, but just to be
safe from the complains, this document could contain spoilers. Please read at
your own risk.

To navigate this document or find what you want, please check the Table of
Contents. Better yet, use Ctrl + F to search for the particular thing you are
looking for.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Update Logs>

\December 22nd, 2005/
- Version 0.1, beginning to write the walkthrough and expect to have more stuff
               be updated over the weekend. Day 1 to 6 part with Roxas is done

\December 25th, 2005/
- Version 0.2, more on the walkthrough and got up to the beginning of the final
               dungeon

\December 26th, 2005/
- Version 0.3, done the walkthrough

\December 27th, 2005/
- Version 0.4, adjusted and added few things

\December 30th, 2005/
- Version 0.5, fixed few errors and spellings

\January 23rd, 2007/
- Version 0.6, started the revision in preparation of Final Mix Plus

\March 5th, 2007/
- Version 0.7, revised up to half of the game

\March 6th, 2007/
- Version 0.8, revised up to The World That Never Was

\March 7th, 2007/
- Version 0.9, done the entire revision and Final Mix Plus is next

\April 4th, 2007/
- Version 1.0, started the Re: Chain Of Memories Walkthrough

\April 5th, 2007/
- Version 1.1, done Olympus Coliseum

\April 6th, 2007/
- Version 1.2, done Hundred Acre Wood

\April 7th, 2007/
- Version 1.3, done Sora's game

\April 8th, 2007/
- Version 1.4, done Riku's game

\April 9th, 2007/
- Version 1.5, started Final Mix walkthrough and done the first visit of
               Hollow Bastion. Other sections have also been revised

\April 10th, 2007/
- Version 1.6, done the first visit of The Land Of Dragons

\April 11th, 2007/
- Version 1.7, done the first visit of Olympus Coliseum

\April 12th, 2007/
- Version 1.8, done the first visit of Port Royal

\April 13th, 2007/
- Version 1.9, got to the first visit of Pride Land

\April 16th, 2007/
- Version 2.0, done the revision for Final Mix Plus. Another revision when the
               Ultimania comes out?

-------------------------------------------------------------------------------
-------------------------- <Final Mix Walkthrough> ----------------------------
------------------------------- Critical Mode ---------------------------------
-------------------------------------------------------------------------------

<Twilight Town ~ Prologue>

Select New Game from the Title Menu. The game will prompt you to select a Mode:
Beginner, Standard, Proud and Critical. Next, it's the Vibration: On or Off.
Further, it is the Sound Type: Stereo, Pro Logic II or Mono. At the end, just
confirm it.

*Critical Mode Bonus*
- 50 AP
- Reaction Up, Finish Plus, Draw, Luck Up, Luck Up, MP Hastera, EXP Zero

-------------------------------------------------------------------------------
\\Day 1//
---------

The 1st Day, you will gain control of Roxas. Head toward the Armor Shop. Next,
head up to the Accessory Shop and press Triangle. Lastly, use R1 to Log-On that
cat.

Afterward, you will need to pick a Weapon: Struggle Sword(Right, ATK+1),
Struggle Paddle(Middle, DEF+1) or Struggle Wand(Left, MAG+1).

-------------
Enemy: Seifer

Log-On then circle around him. Attack when you see an opening. If he jumps up
and attempt to thrust down, avoid then attack from his back.
-------------

After, you will be in The Woods. Chase after that Dusk. Before The Old Mansion,
get near the Dusk and press Triangle.

-----------
Enemy: Dusk

Log-On and circle around to avoid it. The Reaction Command here is the Slide
Turn. Use it to get to the Dusk's back. If it gets near, jump away. Attack it
even though you can't inflict any damage. Roxas will get the Key Blade soon.
With that, you can damage it. Attack, attack and Slide Turn then repeat.
-----------

-------------------------------------------------------------------------------
\\Day 2//
---------

The 2nd Day, you can save your game now. To do so, stand on the Save Point and
press Triangle. You'll get the Twilight Town Map. Nearby is a skateboard and
you can ride it to get to the north of the map.

For some part-time jobs, check the near Bulletin Board with Triangle. The ones
you can take are: Letter Delivery, Luggage Transfer and Performance.

The Letter Delivery is rather simple. You'll be riding the skateboard and just
go on the path. Whenever you see a person, prepare to press Triangle. Aside the
3 person, there are also 2 birds. Some bird can be pretty high, just be sure to
jump and press Triangle quickly. If you clear it in under 20 seconds, then you
get 50 Munny. If you clear it in under 1 minute, then you get 30 Munny. If you
clear it in more than 1 minute, then you get 10 Munny.

As for Luggage Transfer, just attack the bag/cart up to the garage. When the
bag/cart got knocked into the air, jump and attack it. If you clear it in
under 30 seconds, then you get 50 Munny. If you clear it in under 1 minute,
then you get 30 Munny. If you clear it in more than 1 minute, then you get 10
Munny.

As for Performance, just juggle the ball by attacking it. Log-On it then have
it in air. Get under it then start attacking. Roxas will jump up & attack it.
You can also jump up yourself. If you got 20 or above hits, then you get 50
Munny. If you got 5 to 19 hits, then you get 30 Munny. If you got 4 or less
hits, then you get 10 Munny.

If you want more jobs, head to the Tram Common. You can also skate around here
if you like. Anyway, for the Bulletin Board here, there are Poster Pasting,
Bee Extermination and Junk Cleaning.

First up, Poster Pasting. Just explore around and paste posters. Look out for
the spots and move around the camera to look around. Use Triangle to paste.
If you clear it in under 1 minute and 30 seconds, then you get 100 Munny. If
you clear it in under 2 minutes, then you get 50 Munny. If you clear it in more
than 2 minutes, then you get 30 Munny.

As for Bee Extermination, just keep attacking them and use Log-On as well.
If you clear it in under 20 seconds, then you get 50 Munny. If you clear it in
under 1 minute, then you get 30 Munny. If you clear it in more than 1 minute,
then you get 10 Munny.

Lastly, Junk Cleaning. Destroy the junks with your attacks. The key here is to
not use so many attacks. Just aim it right and knock one junk to others to get
rid of them all together. You can also gather them together then attack. If you
clear it in under 10 attacks, then you get 50 Munny. If you clear it with 11 to
15 attacks, then you get 30 Munny. If you clear it with 16 or more attacks,
then you get 10 Munny.

Anyway, you only need to get more than 50 Munny. However, if you want a bonus,
AP+1, your Munny amount should be between 650 to 1040. If you want a better
bonus, AP+2, get more than 1040 Munny. If you have at least 2000 Munny, then
the game will advance automatically after doing a job.

After speaking with Hayner at the Station Plaza, you'll get the Munny Pouch.

-------------------------------------------------------------------------------
\\Day 3//
---------

The 3rd Day, go on to north and you will get into another battle.

-----------
Enemy: Dusk

You can't kill them without the Key Blade but attack anyway. Seifer, Fuu and
Rai will take care of 2, so that leaves 1 to you.
-----------

You will be in Dive To Heart. You can pick between Staff, Sword and Shield. Of
course, anyone that has played the first Kingdom Hearts SHOULD remember this.
This should work the same way as in Kingdom Hearts, so this affects the order
of abilities that Sora learns at Level Up.

-------------
Enemy: Dusk*3
Bonus: Air Recovery

Same old method from before: attack, attack and Slide Turn.
-------------

After, check the item box for a Potion. Save your game and take the door. Move
on up and you can fight more Dusk on the way. Get another item box on the way
and it's a Potion. At the end, another door and beyond that is a fight.

-------------------------------
Enemy: Twilight Thorn+Creeper*5
HP: 300
Reaction Command: Key Counter, Moon Sault, Break Raid, Slide Turn
Bonus: HP+5, Reflect Guard

The screen will turn white and you will end up being held in air. Keep pressing
Triangle to prepare for the Reaction Command. Next, the platform will tilt then
keep pressing Triangle for more Reaction Command.

When it's down, do attack it. Now, once it comes back up, it's crazy Triangle+
Attack time. Not all its attacks are Reaction Command based, so do jump and
avoid when needed.
-------------------------------

-------------------------------------------------------------------------------
\\Day 4//
---------

The 4th Day, time for Struggle Battle. Talk to the Official near the board for
the rules. Be sure to check out the Station Heights since the Item Shop opens
up now and you can practice with Seifer at the Back Alley as well. Anyway,
once you are ready, speak with the Referee at the center of the Sandlot.

-------------
Enemy: Hayner

Simple concept here: attack the enemy and get their Prize Balls. Whoever got
the most balls at the end of the time limit wins. Hayner is rather easy & good
for you to practice with.
-------------

-----------
Enemy: Vivi

After you attack him, quickly move away. Most of the time, you can keep your
distance and watch for an opening. This is another easy win.
-----------

Afterward, more fight.

-------------
Enemy: Dusk*3

Same old attack, attack and Slide Turn should kill them all easily.
-------------

-----------
Enemy: Axel
HP: 105
Bonus: Libra

He moves and attacks pretty fast. Keep your distance and circle around him.
When you see an opening, go for it. If he knees down, move away from him and
get ready to jump away. You can also use this chance to attack him afterward.
If you see any fire around him, stay away from him.
-----------

Afterward, save your game then on to the final Struggle Battle.

-------------
Enemy: Setzer

Not much of a fight here. Circle around and attack him when you see an opening.
Keep your distance and you can easily win this as well.
-------------

Afterward, you get the Champion Belt as well as the Struggle Trophy.

-------------------------------------------------------------------------------
\\Day 5//
---------

The 5th Day, go to the Central Station to take the train. Before anything, go
back to the Central Station for Potion, Potion and Hi Potion. There is also a
Save Point.

At the Sunset Station, you can view the map for the locations of the Seven
Mysteries by speaking with Pence. The Mysterious Stone Steps is already done
as you can see.

Continue down to the Sunset Terrace. Explore around for Potion, Potion, Hi
Potion and Ability Ring. Ability Ring is not so obvious. You will need to get
up on the train then jump toward it.

In this area, you can solve another mystery: The Friend Of The Other Side Of
The Wall. Get to the NE alley then check the wall at the end. Avoid the balls
and check the wall again.

Next, another mystery can be solved here: Another Self. Near where that Olette
is, there is a mirror like waterfall at SW. Check it out for a battle.

-------------------
Enemy: Shadow Roxas
HP: 105

Pretty straight forward, just attack when you see an opening.
-------------------

Next up, check the tunnel at north for the next mystery: The Echoed Groan In
The Tunnel. Within, another battle.

-------------------------
Enemy: Phantom Of Vivi*14
HP: 1

Vivi is just the same as in the Struggle Battle. However, there are fourteen
of them in total, so it takes some time.
-------------------------

Now, head to the Sunset Hill which is at west. Check the bag at the top of the
hill for the next mystery: The Wriggling Luggage. Get near and ride on it. The
rest is ride it & jump over the cans. Keep pressing Triangle should do it.

After you got the above mysteries solved, back to the Sunset Hill for another
one: The Enigma Of The Phantom Train.

Afterward, head to the Tram Common. Skate to the east side, toward a hole in
the wall that leads you to The Woods. Go through to get to The Old Mansion.

-------------------------------------------------------------------------------
\\Day 6//
---------

The 6th & Final Day, exit out for more battle.

----------------------
Enemy: Dusk*2+Assassin

Dusk isn't the problem, the new Nobody called Assassin is. Be more careful
with it. Wait until it surface then attack. You could also try Reflect Guard.
----------------------

Head to The Old Mansion. Within, explore around for Potion, Potion and Hi
Potion. There are 3 paths you can take here: Left of 1F, Left of 2F and Right
of 2F. Left of 1F leads to Potion and Elven Bandana. In the Left of 2F, you
get Namine's Sketch and The Old Mansion Map. Save your game and exit out.

Time to take the Right of 2F. Go down for a Hi Potion. Go onto the Computer
Room then save your game. Continue on for more fights.

------------------------
Enemy: Dusk*4+Assassin*2

The Dusk is easy to take out, just the Assassin is more deadly. Take your time
and wait for them to surface. Reflect Guard also works.
------------------------

-----------
Enemy: Axel
HP: 345
Reaction Command: Run Up, Clear, Burst Edge
Bonus: HP+5

It's similar to the last fight and be sure to make good use of R1 to Log-On.
When you are attacking, prepare for the Reaction Command with Triangle at the
end. This can stun Axel and more chance for you to attack.

When he jumps out of the ring, get to the center and prepare to use another
Reaction Command.
-----------

Afterward, continue on through the near door. Get the Hi Potion and through
another door.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Twilight Town ~ 1st Visit>

You'll be outside The Old Mansion, controlling Sora. For the area before that
Old Mansion, there are Potion and Mythril Shard. Anyway, move on and you will
end up in the Usual Spot. Save your game then exit out.

Before you head to the Central Station, go to the Sandlot to meet Seifer, Fuu
and Rai. Be sure to check out the Market Street since other Shops open up now.
At the Tram Common, explore for Potion, Potion, Hi Potion, Tent, AP Up, Mythril
Shard and Mythril Shard. In The Woods, you can find Potion, Hi Potion and
Mythril Shard.

Moving on to the Central Station. Another fight.

----------------------
Enemy: Dusk*10+Creeper

Should be pretty easy since you have Donald and Goofy helping out. There are
infinite amount of Creeper but the battle will end once you've defeated enough.
----------------------

After, you get the Munny Pouch, Crystal Ball and the Other Ansem Report 2.
Within the Central Station, check around for Tent, Hi Potion and Mythril Shard.
Save your game and speak with Donald once you are ready.

By the Mysterious Tower, get Potion, Ether and Hi Potion. Get near the door to
meet Pete for more fight.

---------------
Enemy: Shadow*9

Pretty easy battle as well. With Donald and Goofy, you shouldn't have much
problem.
---------------

Afterward, you'll be inside the tower. Get Potion and Mythril Shard then save
your game.

The rest is just continue up the tower and more fights on the way.

----------------
Enemy: Shadow*12

Same as before, nothing hard about it when you have Goofy and Donald.
----------------

-------------------------
Enemy: Shadow*4+Soldier*5

New Heartless but still another easy battle with Donald and Goofy's help.
You can use the Reaction Command Cyclone on the Soldier.
-------------------------

At the top, you will meet with Yen Sid. Afterward, check the item box for the
Mysterious Tower Map. Read the book then talk to Yen Sid.

After, go into the other room. Get the Mythril Goo then speak with Flora. You
will obtain the Star Seeker and Brave Form.

<<Brave Form --
This Form gets EXP as you HIT an enemy.
-- Brave Form>>

Check the door for the Puzzle The Awakening and a Piece Of The Awakening.
Go back to Yen Sid. Out on the World Map, move the Gummi Ship to get to Hollow
Bastion.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Hollow Bastion ~ 1st Visit>
Puzzle Pieces: - Market Place(2)
                 - One requires Brave Form's High Jump or Master Form's Air
                   Dodge
               - Borough(2)
                 - One requires Brave Form's High Jump or Master Form's Air
                   Dodge
               - Merlin's House(1)
               - Bailey(1)

There are four Shops here and near Scrooge, there's the Moogle. The Moogle is
for Synthesis. Anyway, move on to the next area for more fight.

---------------------
Enemy: Dusk*5+Samurai

Another easy fight here and be sure to use the Reaction Command Slide Turn.
There's a new Nobody here. You could always try out the Brave Form.
---------------------

After that, you get the Shopping District Outskirts Map. Explore around for
AP Up, Wriggling Shard, Mythril Shard, Drive Recover and Hi Potion. Afterward,
enter Merlin's House.

You will get the Hollow Bastion Restoration Committee Honorary Member Card and
the Blizzard Element. Save your game then exit out Merlin's House. Go up to
the higher level. Take the path at the end to the Bailey.

----------------------------------
Enemy: Dusk*12+Creeper*5+Samurai*5
Bonus: Fire Element

You will end up fighting more Nobody with only Leon by your side. The Dusk and
Creeper are easy, but the Samurai here can be pretty annoying if you don't
avoid their attacks often. Luckily, Leon does go berserk here with his Gun
Blade. Anyway, for the Samurai, you can also use the Reaction Command, Duel
Bout, but it's a bit risky if you aren't fast enough.
----------------------------------

Afterward, you will get the Other Ansem Report 7. Back on the World Map, you
can go with the Asteroid Sweep or Star Dust Sweep. Star Dust Sweep leads to
Beast's Castle and Asteroid Sweep leads to The Land Of Dragons. If you go back
to speak with Scrooge, you can play the Skateboard Free Style.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<The Land Of Dragons ~ 1st Visit>
Puzzle Pieces: - Encampment(2)
                 - Both require Brave Form's High Jump or Master Form's Air
                   Dodge
               - Mountain Trail(1)
                 - One requires Brave Form's High Jump or Master Form's Air
                   Dodge
               - Village(1)
               - Village Ruins(2)
                 - Both require Brave Form's High Jump or Master Form's Air
                   Dodge
               - Ridge(2)
                 - One requires the Whirlwind
XIII Mushrooms: - Number Four, Palace Gate, after the battle with Shan-Yu
                  - Kill 85 or more without getting hit
                    - Use Wisdom Form And Shot
                      - Tranquil Series Materials
                      - Happy Mushroom
                        - 1 ATK, 0 MAG, For Goofy
                      - Happy Mushroom+
                        - 3 ATK, 0 MAG, For Goofy
                      - Platinal Mushroom
                        - 5 ATK, 0 MAG, Protect, For Goofy
                      - Platinal Mushroom+
                        - 7 ATK, 0 MAG, Protectra, For Goofy
                      - Unlimited Mushroom
                        - 9 ATK, 0 MAG, Protectga, For Goofy

Mulan joins the party. Check nearby for Wriggling Shard, Mythril Shard and
Ether. Save your game and move on. Continue on to speak with Captain Shang.
You will get into another battle.

------------------------------
Enemy: Shadow*7+Night Walker*2

New Heartless here but nothing you can't handle. There's a Tension Gauge here.
Avoid getting hit and try to gather more Prize Balls.
------------------------------

You will get the Camp Outskirts Map after. Speak with Captain Shang for three
Missions: Assault Enemies, Confront Enemies and Search Enemies. There will
also be Tension Gauge for each mission. Avoid getting hit and try to gather
more Prize Balls to keep the gauge full.

-------------------------------
Enemy: Shadow*10+Night Walker*5

Just clear the enemies that are around to end the mission.
-------------------------------

----------------------------------------------
Enemy: Shadow*5+Night Walker*5+Assault Rider*2

New Heartless here and beware of its attacks. Use Reflect Guard if you need to.
Clear them all to end the mission.
----------------------------------------------

------------------------------
Enemy: Shadow*5+Night Walker*3

Go around and search for them then defeat them to end the mission. The Shadow
doesn't give much Prize Balls but the Night Walker gives plenty. Be sure to
quickly take out the Shadow before the Tension Gauge gets low.
------------------------------

You get AP Up at the end. Afterward, Head through the bridge path. Next area,
get the Mythril Shard and Hi Potion then go up the Mountain Trail. You will
get into battle with more enemies. You are to advance by breaking the rocks.
Thus, get near the rocks and use Rock Break. Make sure you keep your Tension
Gauge high as well. Anyway, you can find Mythril Shard, Thunderous Shard,
Ether and Recover Recipe. Continue on to the Village.

Within the Village, you will get the Village Outskirts Map. Exit out the
Village and check the nearby for a Save Point. Once you are ready, enter the
cave at the right.

Within, get Wriggling Shard and AP Up. At the end, another battle with only
Mulan by your side.

--------------------------------
Enemy: Shadow*38+Assault Rider*3
Bonus: Slide Dash, HP+15, Hyper Healing

The Shadow take some time to kill. The main concern is the Assault Rider. Be
more careful with them and you should be fine. For the group of two Assault
Rider, try to lure and divide them out first. If you are surrounded, try to
use Fire.
--------------------------------

After, back to the Village. Save your game and head north to the mountains.
There are Freezing Shard and AP Up on the way. At the top, Sora will need to
battle an army of Heartless by himself.

--------------------------------
Enemy: Rapid Thruster+Volt Tower

There are infinite amount of them, so just Log-On and start slashing like
crazy. Against Rapid Thruster, you can use Reaction Command Speed Killer and
Aero Wave. As for Volt Tower, you can use Reaction Command Reverse Ray.
--------------------------------

Afterward, time to back track to the Checkpoint. That gate is now opened. Once
you are ready, go through it for more battle.

----------------------------------
Enemy: Night Walker*4+Volt Tower*3

Try out Sora & Mulan's Co-Op, Dragon Blaze.
----------------------------------

After, continue on to the Palace Gate for another battle.

------------------------------------
Enemy: Shan-Yu&Falcon+Night Walker*9
HP: 442+102
Reaction Command: Jostle, Turn Break
King Mickey: AVAILABLE
Bonus: HP+5, Aerial Sweep, HP+4, Goofy Turbo, HP+20

Sora and Mulan's Co-Op works well here. Take out the Night Walker and ignore
the Falcon. Get close to Shan-Yu and attack when you see an opening. If you use
Reflect Break against his attacks, trigger Jostle then Turn Break to knock him
over. Anyway, if Sora gets knocked out, you will get to play as King Mickey in
the mean time. When he does the rush, quickly jump out of the way.
------------------------------------

Afterward, you will get the Hidden Dragon. If you go back to the Palace Gate,
you can find the Number Four Of XIII Mushrooms.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Beast's Castle ~ 1st Visit>
Puzzle Pieces: - Entrance Hall(1)
                 - Requires Final Form's Glide
               - West Hall(1)
                 - Requires Brave Form's High Jump or Master Form's Air
               - Undercroft(2)
               - Secret Passage(2)
               - West Wing(1)
               - Beast's Room(1)

You will be fighting more Heartless.

-------------
Enemy: Shadow

Keep on killing them and the fight will end.
-------------

Save your game and exit out. From the Entrance Hall, don't go up yet. Exit out
to the Courtyard for Hi Potion, Mythril Shard and AP Up. Now, go back in and
take the stairs up. There are three paths: the middle, left and right. Take
the right path first.

Within Belle's Room, get the Mega Recipe and the Castle Sketch. You can also
save your game here. Back track to the East Wing for Tent and Mythril Shard.

Back at the Entrance Hall, time to take the left path at the stairs. After, go
check the nearby for Power Shard. Back track your way for Mythril Shard and
Hi Potion. To the left of the stairs, there are also Moisture Goo and Mythril
Shard. Since you can't go through the stairs because the statues, check the
room that's blocked by Wardrobe. To move it, push it with Triangle at one side
ONLY during her sleep. Afterward, go in the door.

------------------------------------------------------------------
Enemy: Gate Guardian+Possessor+Sword Statue+Axe Statue+Hook Bat*10
HP: 137+98
Reaction Command: Reject
King Mickey: AVAILABLE
Bonus: Slash Upper, Donald Fire, HP+5

Avoid its attacks more often then keep on attacking the Gate Guardian till you
get the Reaction Command. Also, use the side enemies to try to build up your
gauge. Once Possessor is out, you can do Brave Form then take out the
Possessor quickly. Repeat couple times to end the fight. For something extra,
you can use the Reaction Command Bat Bullet against Hook Bat and Reject on
Sword/Axe Statue.
------------------------------------------------------------------

After, go through the door. There are AP Up and Underground Sketch here. Save
your game and back track. Go back to the room where you fought the Gate
Guardian. Use the crates and boxes to get up to the statues. Check with
Cogsworth that's nearby. Go through this door after.

Here, you will need to take Lumiere and Mrs. Potts along the path and light
up three lanterns with your Key Blade. Be sure to get rid of the crates for
Lumiere and Mrs. Potts. If the gauge runs out, you will need to take Mrs.
Potts back to Cogsworth. BTW, there are Mythril Shard, Hi Potion and Sheer
Shard around. Get them then move on.

Get AP Up on the way then to the next area. Get Tent and Mythril Shard then
take the door at the end of the hall. You will meet up with Beast and battle
time.

------------
Enemy: Beast
HP: 156
Reaction Command: Wake Up, Charge, Get Around
Bonus: Armor Equip Number+1, HP+4, Defender

Triangle for Reaction Command then attack. Repeat till you deplete all his HPs
and at the end, keep pressing Triangle for one last Reaction Command.
------------

Afterward, Beast joins you. Be sure to get the Flaming Shard in this room. Save
your game and back track to the Entrance Hall. Head to Belle's Room. Speak with
Wardrobe here. Finally, back to the Entrance Hall and you can take the middle
path to the Dance Hall.

------------------------------
Enemy: Dark Stalker+Black Zone
HP: 176+390
Reaction Command: Reject, Step Rise, Catch, Spin Roll, Turn Revenge
King Mickey: AVAILABLE
Bonus: HP+5, Revenge Slash, HP+4, Item Equip Number+1, HP+35

First up is Dark Stalker. It's the weaker one, so don't go all out yet.
Remember, you can use Sora and Beast's Co-Op, Hauling Moon. Anyway, Log-On &
chase after it. Do Reaction Command when applicable. This will take some time
since it keeps on running around. If it disappears and you can't Log-On,
there is a chance that he's going to attack you with the chandelier. If not,
it will use the poles to attack or send out waves from one side. It can also
attack you with a mouth on the floor, so keep Sora moving or quickly jump
away when you see it. If you take out the chandelier or the pole, you can use
Reaction Command afterward.

As for Black Zone, time to go all out with Brave Form. Triangle here for the
Reaction Command is still important and do it when you can. Log-On and chase it
before your gauge runs out. He can also mess with the chandelier, so go keep
moving and away from the center. However, you can use use the chandelier.
When it's transparent, keep close and trigger the Reaction Command. The chain
of Reaction Commands will have it be visible again. After this, it is a good
chance to use Brave Form. Anyway, if you can't beat it, use King Mickey then
try again.
------------------------------

Afterward, you will get the Cure Element. You will be back at Hollow Bastion
automatically.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Hundred Acre Wood ~ 1st Visit>
Puzzle Pieces: - Pooh Bears Howse(1)

Save your game then speak with Donald. Once you're in Hundred Acre Wood, head
into the near location.

Get AP Up, Mythril Goo and Hundred Acre Wood Map. Speak with Pooh then time for
more Heartless.

-------------------------
Enemy: Shadow*4+Soldier*3

Easy enough at this point of the game. Remember to use the Reaction Command
Cyclone against the Soldier.
-------------------------

After, back into the Hundred Acre Wood. Speak with Pooh again. Afterward, you
will get the Base Ball Charm which allows you to summon Chicken Little.

Back on the World Map, go through the Phantom Storm if you haven't done so. It
leads to the Olympus Coliseum.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Olympus Coliseum ~ 1st Visit>
Absent Silhouette: - Zexion(Cave Of The Dead: Inner Chamber), after the battle
                     with Demyx
                     - Get Bonus: Item Equip Number Up, HP Up, Crisis Half
                     - Books Of Shadow(Recipe)
                       - Shade Archive(Accessory, 5 AP, 3 MAG)
                     - Vanished Vision(S-Rank Material)
Puzzle Pieces: - Cave Of The Dead: Entrance(1)
               - Cave Of The Dead: Passage(1)
                 - Requires Brave Form's High Jump or Master Form's Air Dodge
               - Underworld Caverns: Entrance(2)
                 - One requires Brave Form's High Jump or Master Form's Air
                   Dodge
               - Underworld Caverns: The Lost Road(3)
                 - Two require Brave Form's High Jump or Master Form's Air
                   Dodge
               - Underworld Caverns: Atrium(1)
               - The Lock(1)
XIII Mushrooms: - Number Six, Underworld Caverns: Atrium, after the battle
                  with Hydra
                  - Kill all within 45 seconds
                    - Use Final Form And Thunder
                      - Tranquil Series Materials
                      - Happy Mushroom
                        - 1 ATK, 0 MAG, For Goofy
                      - Happy Mushroom+
                        - 3 ATK, 0 MAG, For Goofy
                      - Platinal Mushroom
                        - 5 ATK, 0 MAG, Protect, For Goofy
                      - Platinal Mushroom+
                        - 7 ATK, 0 MAG, Protectra, For Goofy
                      - Unlimited Mushroom
                        - 9 ATK, 0 MAG, Protectga, For Goofy

Speak with Megara. Take the path that's near her. Continue on till you see some
XIII Order member runs across.

Moving on, by the intersection, take both paths for Mythril Shard, Hi Potion,
Ether and AP Up. Before the entrance to the next area, there is also Mythril
Goo nearby.

Next, get Mythril Shard and Underworld Sketch. Save your game and move on
through the opening. Continue on till you meet with Auron and battle time.

------------
Enemy: Hades
HP: 660

You can't damage him since he's on fire the whole time. Just do few slashes and
the battle will end.
------------

After, Auron joins the party. You will encount Hades again but you are to run
away from him. However, you still need to clear the side enemies before you can
back track out. Just use Auron and Sora's Co-Op, Over Drive.

--------------------------
Enemy: Shadow*3+Hook Bat*4

Nothing hard and you can use Reaction Command Bat Bullet against Hook Bat.
--------------------------

-------------------------------
Enemy: Shadow*4+Lance Soldier*2

Lance Soldier is more offensive but you can Reaction Command Lance Snatch it.
-------------------------------

------------------------------------------
Enemy: Shadow*2+Hook Bat*2+Lance Soldier*2

Just a combo of the above two groups. Try out more Reaction Command.
------------------------------------------

----------------------------------------------
Enemy: Large Body*1+Hook Bat*1+Lance Soldier*2

Large Body can be annoying and try to attack them from the back. There are also
Reaction Command Full Swing, Guard and Rush Back against it. If you wish, just
finish it off with Over Drive.
----------------------------------------------

Next, save your game and back track all the way. You will encount another fight
in the end.

---------------
Enemy: Cerberus
HP: 440
Reaction Command: Defend, Dodge, Stampede
King Mickey: AVAILABLE
Bonus: Guard Counter, HP+40

You only got Auron in this battle but that's more than enough. Aside from you
jumping up and slashing the heads, the most useful move here is Sora & Auron's
Co-Op move. If Cerberus catches you, just prepare for some Triangle pressing to
knock Cerberus down. After that, just continue on the slashing. Watch out for
your HPs though, the battle will takes some times.
---------------

Afterward, Auron leaves the party. Save your game and you can now exit out here
from the north path. Now, you will be at the Coliseum. Head north and you will
be in the Lobby. You will get Coliseum Sketch.

Head into the ring to meet Phil. Do the two training from him. Basically, just
keep hitting the balls to get Prize Balls. Meet the required number of Prize
Balls to clear the training. Clear both Practice and Manic will get you the
Bonus, Air Dive.

After, speak with Hercules. Head to the UnderWorld. Save your game then get the
Power Up. Continue on to the next area.

Go down and get the Mythril Shard. Go on to the next area. Get Ether, Moisture
Shard, Mythril Shard and Mythril Goo. There are two paths to take. One will lead
to Sheer Shard and AP Up. At the next area, get Sheer Goo and AP Up. Lastly, you
will encount another enemy.

------------
Enemy: Demyx
Reaction Command: Wild Dance
Bonus: HP+5, Damage Aspir, HP+5

Not hard but can be tricky if you don't use Reaction Command. The thing is you
need to clear 100 of clones before the time limit. Use Reaction Command as much
as possible.
------------

After, you get the Olympus Stone and Other Ansem Report 5. BTW, the gauge
should be unlocked now. Anyway, go on to the next area. Get Mythril Shard,
AP Up and Great Hollow Sketch. Save your game and check the stone. Step into
the center and transfer to another area for more fight.

-----------
Enemy: Pete
HP: 264+264
Reaction Command: Pin Ball, Aura Guard
Bonus: Trinity Limit, HP+4, Hyper Healing

Just Drive into Brave Form and start taking out the side enemies. After, take
your time with Pete. This shouldn't be hard at all and you only need to endure
this for some time. You can't beat Pete here.

For the 2nd time against Pete, Hercules will be helping you. Just get close
and start slashing Pete. Watch out for Reaction Command and use them to break
his guard.
-----------

Lastly, save your game and back to the Coliseum for one last battle.

------------
Enemy: Hydra
HP: 462
Reaction Command: Banish, Phil Attack, Bullet Press, Pegasus Ride, Fight
King Mickey: AVAILABLE
Bonus: HP+5, Thunder Element, Armor Equip Number+1, HP+5

When you can reach for the head, keep attacking it and use Reaction Command
when applicable. When his head digs into the ground, there will be more heads
coming out. Take each one out and use Reaction Command near them. You can also
get on the Hydra's back for Phil Attack. That will make all the heads asleep.

When his heads go back up, pick a head and attack. Wait for the chance for a
Reaction Command with the Pegasus. Doing that can inflict TONS of damage. At
the end, use Banish to finish it off.
------------

Afterward, you will get the Hero's Crest. Out on the World Map, you are to go
to the Disney Castle. Before that, you can get back to Phil's Training in the
Olympus Coliseum to attempt higher scores and you can find the Number Six Of
XIII Mushrooms in Underworld Caverns: Atrium.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Disney Castle ~ 1st Visit>
Puzzle Pieces: - Gummi Hangar(1)
                 - Requires Brave Form's High Jump or Master Form's Air Dodge
               - Courtyard(3)
               - Colonnade(1)
                 - Requires Final Form's Glide

Continue on to the Courtyard. Explore around here for Flaming Shard, Mythril
Shard, Star Recipe, Mythril Shard, Mythril Goo, Flaming Goo and AP Up. After,
head inside from a door by a corner. Continue on to the Library.

Get the Torn Page at the corner and save your game. Speak with Minnie Mouse.
After, you will get the Disney Castle Sketch. Go back to the Colonnade with
Minnie. Guide her to the door at the middle of the Colonnade. Use the Reaction
Command near there. Enter the door afterward.

Within, keep on calling her and use the Co-Op, Holy. It's slow but it's very
safe and steady. Once you and Minnie are near the Throne, use Holy again to
end this. The Bonus are Accessory Equip Number+1 and Auto Summon. Use the Save
Point at the final room to get back to the World Map. Head to Hollow Bastion
then through that Mysterious Door in Disney Castle.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Timeless River ~ 1st Visit>
Puzzle Pieces: - Pier(2)
                 - One requires Brave Form's High Jump or Master Form's Air
                   Dodge
               - Waterway(1)
XIII Mushrooms: - Number Eleven, Waterway, after the last battle with Pete
                  - Reduce counter to zero within 19 seconds
                    - Use Final or Wisdom Form & Charge Berserk or Combo Minus
                      - Tranquil Series Materials
                      - Pleasure Mushroom
                        - 3 ATK, 9 MAG, For Donald
                      - Pleasure Mushroom+
                        - 3 ATK, 9 MAG, For Donald
                      - Precious Mushroom
                        - 3 ATK, 9 MAG, MP Haste, For Donald
                      - Precious Mushroom+
                        - 3 ATK, 9 MAG, MP Hastera, For Donald
                      - Premium Mushroom
                        - 3 ATK, 9 MAG, MP Hastega, For Donald

Get the Freezing Shard and the Corner Stone Hill Outskirts Map. Save your game
then take the path near the Save Point. Get Mythril Shard and Hi Potion. Speak
with Pete and battle time.

-----------
Enemy: Pete
HP: 123
Reaction Command: Route Change

Just get close and attack. If he's running around, use the Reaction Command.
-----------

Afterward, you have 4 doors to take. Just go in each one of them and clear all
the Heartless, mostly. However, there's the Crisis Gauge to watch out.

----------------------------------
Enemy: Minute Bomb*8+Hammer Body*4

Don't waste much time here, quickly go into Brave Form and take them all out
ASAP. For something extra, you can use the Reaction Command Dodge Roll on
the Minute Bomb here. If you are in air, you can also use Air Slash.
----------------------------------

---------------------------------
Enemy: Hammer Body*3+Aero Plane*5

Don't want to waste your time here either since you should take out the
Heartless before they take out more structures. If you are by the tower at
the middle, you can use Foot Canon.
----------------------------------

-------------------------
Enemy: Shadow*7+Hot Rod*2

The new Heartless here can be annoying but you should use Thunder to take
them out ASAP.
-------------------------

---------------------------------
Enemy: Shadow*2+Rapid Thruster*14

Hurry up and get into Brave Form. Take out all the enemies before the Black
Hole suck in more furniture.
---------------------------------

After, you will get the Time Window Map. Save your game and chase after those
two Pete to the Waterway for more battle.

-----------
Enemy: Pete
HP: 123
Reaction Command: Block Toss, Attack, Caught, Cling
Bonus: Dodge Slash, Fantasia, Auto Co-Op, HP+5

You can't get to him. He will start throwing stuff at you. Just Reaction them
back to hit him. Once you stun him, he will be by the shore. Near the anchor,
use the Reaction Command. You can get close to the cage. Start attacking it.
When you see another Reaction, keep pressing Triangle so you can hang on more.
Once you break the cage, that ends the battle.
-----------

After, get Mythril Goo, AP Up and Freezing Goo then chase after Pete. Get near
the two Pete for one more battle.

-----------
Enemy: Pete
HP: 784
Reaction Command: Air Slash
Bonus: HP+5, Reflect Element, HP+4, Goofy Tornado

Start Brave Form, Log-On and keep attacking him. Keep on the attacking till the
end. For the last stage, you can use the Reaction Command but you don't really
need it. For something new, try out Sora and Donald's Co-Op, Fantasia.
-----------

In the end, you get the Monochrome and Wisdom Form afterward.

<<Wisdom Form --
This Form gets EXP as you DEFEAT an enemy.
-- Wisdom Form>>

If you go back to Waterway, you can find Number Eleven of the XIII Mushrooms.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Olympus Coliseum ~ 2nd Visit>

Back on the World Map, you should go check out the Olympus Coliseum. Go to the
UnderWorld. You can enter the Pain&Panic Cup by speaking with Panic. The last
fight in this Cup is Leon+Yuffie. Clearing this Cup will get you Protect Belt
and Fulfilling Gem.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Hundred Acre Wood ~ 2nd Visit>
Puzzle Pieces: - Piglets Howse(1)

Since you have a Torn Page, go check out the Hundred Acre Wood. Go into the
western area. Get Mythril Gem, AP Up and Guard Up. To help Piglet out, use
Triangle under where Piglet is. For this mini game, Pooh's Raging Storm, use
Circle to attack the objects. Near a whirl, you can use Reaction Command as
well as when Pooh is falling down. At the end, use Reaction Command near Piglet
to end this. You can also go back to replay this for higher scores.

Back on the World Map. As you can see, there are two more locations. You'll
have to go through the Floating Island and Splash Island with the Gummi Ship to
get to Atlantica or Port Royal.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Atlantica ~ 1st Visit>
Puzzle Pieces: - Triton's Throne(2)
               - Undersea Courtyard(1)

Head up to speak with Flounder. Time for a tutorial. The idea is just time it
right and press Circle at either the GOOD or EXCELLENT part. Afterward, you get
the Undersea Kingdom Map. Speak with Sebastian for the Chapter 1 Musical. All
you need is to get one Excellent in order to get one Musical Mark and maintain
at least one till this ends. You can come back and replay for higher scores.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Port Royal ~ 1st Visit>
Puzzle Pieces: - Rampart(1)
               - Harbor(1)
                 - Requires Final Form's Glide
               - Town(2)
               - Isla De Muerta: Powder Store(2)
               - The Black Pearl
                 - One requires Final Form's Glide
               - The Back Pearl: The Captain's Stateroom(1)
Absent Silhouette: - Larxene(Isla De Muerta: Rock Face), available when you
                     get to Isla De Muerta
                     - Get Bonus: MP Up, Item Equip Number Up, HP Up
                     - Hidden Thunder(Recipe)
                       - Shock Charm(Armor, 3 DEF, 40% Thunder)
                     - Vanished Vision(S-Rank Material)

Get the Marine Map nearby. Don't go down yet. Go to the other side of the Save
Point to get Thunderous Shard and Mythril Goo. Head down to the Harbor
afterward for some battle.

----------------------------------------
Enemy: Undead Pirate B+Undead Pirate C*3

Do try to attack them even though you can't inflict any damage. Soon, you will
be able to do damage when the pirates are under moonlight. You can also use
Reaction Command Reverse Hit against Undead Pirate C. Anyway, Magic works on
them.
----------------------------------------

After, move on to the Town for more Heartless.

----------------------------------------
Enemy: Shadow*9+Soldier*2+Aiming Canon*3

New Heartless but nothing you can't handle.
----------------------------------------

Before you go back to the Harbor, explore this area for Thunderous Goo, Mythril
Shard, Mythril Gem and AP Up. At the Harbor, Jack Sparrow will join the party.

Once you are ready, speak with Will to get on the ship. Speak with Jack and go
to the Black Pearl for more Heartless.

------------------------------------------------
Enemy: Undead Pirate B+Air Pirate+Aiming Canon*2

Just a few of them, pretty easy. You can use Reaction Command Air Twister on
Air Pirate if you wish.
------------------------------------------------

On the Island, continue on for Moisture Shard and Mythril Shard on the way.
You will battle more pirates.

------------------------------------------------------
Enemy: Undead Pirate A+Undead Pirate B+Undead Pirate C

There are infinite amount of them so keep on fighting. Remember, you need to
lure them out to under the moonlight to kill them.
------------------------------------------------------

After, you will get the Isla De Muerta Map. Speak with Will and back to the
Port Royal for more pirates.

----------------------------------------
Enemy: Undead Pirate A*2+Undead Pirate B

Lure them out then kill them, simple enough.
----------------------------------------

----------------------------------------------------------
Enemy: Undead Pirate A*7+Undead Pirate B*4+Undead Pirate C
Bonus: Air Spiral, Draw, HP+5

For battle against the Black Pearl, there are canons and Reaction Command by
them. You also be defending against the pirates so they don't get that Gold
Coin. If one took the Gold Coin, you will need to defeat that pirate ASAP.
----------------------------------------------------------

Jack Sparrow will join back the party. Save your game. Get back on the Deck.

------------------------------
Enemy: Air Pirate+Aiming Canon
Bonus: Item Equip Number+1, HP+4, Last Leaf, HP+10

There are infinite amount of Heartless here, ignore them. Get near the Dynamite
Barrels and press Triangle. However, you NEED to Reaction Command the Dynamite
Barrel that's about to set off first. Once you got all five, that ends this
battle.
------------------------------

Back to the island, save your game again. Continue on to get AP Up and AP Up
on the way. They are both behind some crates. Next, get Mythril Shard, Power
Goo, Fulfilling Gem. Move on to the last area for one more fight.

---------------------------
Enemy: Barbossa+Illuminator
HP: 612+26
Reaction Command: Twin Counter, Sonic Dive, Landing, Reverse Edge
Bonus: Drive Gauge+1, Aerial Finish, HP+4, Unison Athlete, Auto Co-Op, HP+15

It is dark around, so locate the Heartless then take it out. You can now see
Barbossa. Get into Brave Form and lure Barbossa to under the moonlight. Keep
on attacking and if he counters with few slashes, there's likely the Reaction
Command Landing and Reverse Edge. Also, you can use Wisdom Form and shoot from
far away. Also, don't forget Sora and Jack's Co-Op, Treasure Island.
---------------------------

After, you get Follow The Wind. If you go back to Port Royal and speak with
Will at the Rampart, you can play Skateboard Time Attack. Back on the World
Map, there are Ancient Highway and Broken Highway that lead to Agrabah and
Halloween Town.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Agrabah ~ 1st Visit>
Puzzle Pieces: - Agrabah(2)
                 - One requires Offensive Magic
               - Bazaar(2)
                 - One requires Offensive Magic
                 - One requires Final Form's Glide
               - The Cave Of Wonders: Entrance(1)
               - The Cave Of Wonders: Valley Of Stone(1)
               - The Cave Of Wonders: Chasm Of Challenges(3)
               - The Cave Of Wonders: Treasure Room(2)
                 - One requires Brave Form's High Jump or Master Form's Air
                   Dodge
XIII Mushrooms: - Number Five, The Cave Of Wonders: Treasure Room, after the
                  battle with Volcano Lord and Blizzard Lord
                  - Kill it within 10 Seconds
                    - Use Brave or Final Form and Rumbling Rose or Firaga
                      - Tranquil Series Materials
                      - Pleasure Mushroom
                        - 3 ATK, 9 MAG, For Donald
                      - Pleasure Mushroom+
                        - 3 ATK, 9 MAG, For Donald
                      - Precious Mushroom
                        - 3 ATK, 9 MAG, MP Haste, For Donald
                      - Precious Mushroom+
                        - 3 ATK, 9 MAG, MP Hastera, For Donald
                      - Premium Mushroom
                        - 3 ATK, 9 MAG, MP Hastega, For Donald

Start up with battling more Heartless.

-------------------------
Enemy: Luna Bandit+Shadow

You can test out Goofy's Unison Athlete or just take them out slowly. Keep on
fighting and the battle will end soon.
-------------------------

You'll get the Agrabah Map. Save your game and exit out. Take your time to get
Fulfilling Shard, AP Up, Mythril Shard, Mythril Goo, Wriggling Shard, Mythril
Shard and Hi Potion. Once you are ready, go north of the map. Aladdin joins
the party.

After, back to the Peddler's Shop. Next, take any of the three paths to the
Bazaar. You can get Mythril Gem, AP Up, Mythril Shard, Power Shard and Hi
Potion. Exit out the gate afterward.

Get Skill Ring and Mythril Goo then save your game. Go out to the desert. Get
Power Goo and Mythril Shard then enter the cave. Grab Hi Potion, AP Up,
Mythril Shard and Mythril Goo. Continue to the inside. Check the statue and
the crystal.

For this battle, you just have to lead Abu to the north. The Bonus you can get
are Summon Boost, Donald Blizzard, HP+5 and HP+15. Save your game and go on to
the inside. Check the object in the middle. Next, just clear the Heartless as
you descend down.

-----------------
Enemy: Ice Cube*4

Rather easy enemies to take out. Use Fire if you need to.
-----------------

-------------------------------
Enemy: Ice Cube*2+Flare Globe*2

Another easy bunch. Use Fire on Ice and Blizzard on Flare.
-------------------------------

-----------------
Enemy: Fat Bandit

Get around to attack its back and there's also the Reaction Command Full
Swing which can be used after you Reflect its fireball.
-----------------

-------------------------------
Enemy: Fat Bandit+Flare Globe*2

A combo of the above, it isn't all that hard. Use a Drive if you need to.
-------------------------------

-----------------------
Enemy: Fortune Teller*2

Jump and slash or use Magic. There's also the Reaction Command Clear Shot for
a move they use during low health.
-----------------------

At the end, get Magic Cave Map and AP Up then save your game. Check the middle
object and enter for more Heartless.

------------------------------------------------------------
Enemy: Silver Rock*7+Ice Cube*14+Flare Globe*26+Fat Bandit*3
Bonus: HP+5, HP+4, Auto Healing, HP+15

There are 50 of them in total, this will take some time. Make good use of Sora
and Donald's Co-Op here.
------------------------------------------------------------

Whenever you can, get back to the Treasure Room for AP Up and Fulfilling Gem.

Save your game and head to before the Palace for one more fight.

---------------------------------
Enemy: Volcano Lord+Blizzard Lord
HP: 351+351
Reaction Command: Fire Gun, Blizzard Gun
King Mickey: AVAILABLE
Bonus: Finish Rise, HP+4, Armor Equip Number+1, HP+15

Get in Brave Form and start slashing them. When they are attacking, watch out
for Reaction Command. You can also try Sora and Aladdin's Co-Op, Trickster.
They can change to Ice Cube and Flare Globe. Take them out as well.
---------------------------------

After, you get the Lamp Charm which allows you to summon Genie. If you go back
to Agrabah, speak with the Peddler for Skateboard Sand Slider. You can also go
back to retake the trial in The Cave Of Wonders. More, you can find Number Five
of the XIII Mushrooms in The Cave Of Wonders: Treasure Room.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Halloween Town ~ 1st Visit>
Puzzle Pieces: - Halloween Town Square(1)
                 - Requires Brave Form's High Jump or Master Form's Air Dodge
               - Hinter Lands(1)
               - Yuletide Hill(1)
               - Santa's House(2)
               - Spiral Hill(1)
                - Requires Final Form's Glide
               - Toy Factory: Shipping And Receiving(2)
                - One requires Final Form's Glide

Get Mythril Shard and Fulfilling Gem then follow after Zero. Jack Skellington
will join the party. Get the Halloween Town Map, save your game and exit out
after.

-----------------------------------------
Enemy: Shadow*7+Soldier*2+Wight Knight*11

New Heartless here and you can try out Sora and Jack's Co-Op, Applause Please.
-----------------------------------------

Get the Swelling Shard and Mythril Goo. Head to the Graveyard. Continue down
to the south of the map.

Get the Mythril Goo, AP Up and Thunderous Shard then check that tree. Save
your game and move on for more fight.

---------------------------------
Enemy: Mole Drill*3+Toy Soldier*3

Few new Heartless but nothing hard. Try out Sora and Jack's Co-Op again.
---------------------------------

Check around for Mythril Gem, Mythril Goo, Thunderous Goo and Mega Potion.
After, enter Santa's House.

Get the AP Up and Christmas Town Map. Save your game then go in the other door.
Afterward, just follow the prints on the floor. At the Graveyard, follow the
prints to the Spiral Hill for another fight.

--------------------
Enemy: Prison Keeper
HP: 1140
Reaction Command: Inner Combo
Bonus: Flash Step, Hyper Healing, HP+5, HP+15

It has quite a lot of HP. You can start with Wisdom Form and use Magic on it.
You could also just keep your away and shoot. If you prefer Brave Form, get
near and start bashing it. Keep it mind that there's a Reaction Command. You
could also try Sora and Goofy's Co-Op, Unison Athlete. If it throws fireball
at you, use Reflect.
--------------------

After, head back to Santa's House. Save your game and head in the other door
for one more fight.

-------------
Enemy: Boogie
HP: 371
Reaction Command: Nice Shot, To The Right, To The Left, To The Middle
Bonus: Item Equip Number+1, HP+4, Combo Leaf, HP+15

Tricky but nothing hard. There are three lines and Boogie will stay at the top
of one line. Transfer yourself to the same line. Next, coming down the belt,
there should be boxes which you can throw them up to knock Boogie down. Once
you got him down, do your best to inflict as much damage as you can.
-------------

After, you get the Magnet Element. If you come back in Halloween Town, go to
speak with Lock at Yuletide Hill for Skateboard Factory Rave. Next, let's check
back on Atlantica.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Atlantica ~ 2nd Visit>

Since you have the Magne, go to speak with Flounder. Of course, more Musical at
the end. This time, same but you also need to press other Button. The target is
rather low, so it's easy. Remember, you can always do Excellent Combo. Clear it
and that's about it for Chapter 2. You can also replay it for higher scores.

Back on the World Map, go through Sunlight Storm if you haven't done so yet.
After, go to Pride Land.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Pride Land ~ 1st Visit>
Puzzle Pieces: - Elephant Graveyard(2)
                 - One requires Run+Jump+Attack
               - Pride Rock(1)
                 - Jump from higher ground
               - Gnu Valley(2)
               - Wastelands(2)
               - Jungle(1)
               - Oasis(1)
                 - Requires Run+Jump+Attack
               - The King's Den(1)

Get Wriggling Gem, Mythril Goo and Savannah Outskirts Map. Save your game then
move on to the next area for a battle.

--------------------
Enemy: Living Bone*2

Chase around them and use Reaction Command Rodeo, Ground Cross and Dispel when
applicable.
--------------------

Explore around this big area for Freezing Gem, Moisture Goo, Mythril Goo,
Mythril Shard and AP Up. Go on to the next area then go north.

At Pride Rock, get Fulfilling Crystal, Mythril Goo & Pride Rock Outskirts Map.
There is a Stone Hollow if you need to save your game. Back track then head to
the lower right path. Sora learns the Ability, Dash.

In this area, get AP Up, Sheer Gem, Swelling Goo, Mythril Goo and Mythril Gem.
Go on to the next area and continue on the path. Get Mythril Goo, Mythril
Shard and Fulfilling Gem on the way. Next, get Fulfilling Crystal, Fulfilling
Goo and Mythril Goo. Go on to meet up with Simba.

Get AP Up, Torn Page and Oasis Outskirts Map. Save your game and back track.
Speak with Simba afterward. You will get the Circle Of Life. Simba will also
join the party. Save your game and time to back track all the way to the
Pride Rock. Head in The King's Den for more fight.

-----------------------
Enemy: Shenzi+Banzai+Ed
HP: 305
Reaction Command: Invoke
Bonus: HP+5, HP+4, Luck Up

Those three run pretty fast, so Log-On and focus on one after another. This is
pretty easy as long as you don't give them the chance to attack and use the
Reaction Command if you need to get Pumbaa away.
-----------------------

After, continue your way up to the top for one more fight.

-----------
Enemy: Scar
HP: 915
Reaction Command: Counter
Bonus: MP+10, Fire Up, HP+5, HP+30

Simba will join in this battle. Log-On and chase after it to attack. For Sora &
Simba's Co-Op, King's Pride, it does inflict lots of damage here, so use it
often. If you do it this right, you can inflict tons of damage without trouble.
When he does go berserk, just Dash away. Right after that, get close and start
attacking again. Watch out for your HPs and use the Reaction Command when
applicable.
-----------

Afterward, you get the 2nd Fire Element. That means your Fire Magic has been
upgraded to Fira.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Olympus Coliseum ~ 3rd Visit>

Back to the Underworld and Cerberus Cup is now up. The last fight of it is
Cerberus. You can get the Rising Dragon and Fulfilling Crystal for clearing
this Cup.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Hundred Acre Wood ~ 3rd Visit>
Puzzle Pieces: - Piglets Howse(1)

Go in the NW house. Get AP Up, Draw Ring & Mythril Crystal. Go toward Pooh and
time for the mini game, Honey Slider. Go through it without getting hit for
more than 10 times. You can come back and replay this for higher scores.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Twilight Town ~ 2nd Visit>
Puzzle Pieces: - Market Street: Tram Common(2)
                 - Both require the Train/Bus
               - Market Street: Station Heights(1)
                 - Requires Final Form's Glide
               - Station Plaza(1)
               - The Old Mansion(1)
                 - Requires Final Form's Glide
XIII Mushrooms: - Number Twelve, The Old Mansion, after getting Limit Form
                  - Kill 40 or more within 30 seconds
                    - Use Wisdom Form and Charge Berserk or Thundaga
                      - Tranquil Series Materials
                      - Happy Mushroom
                        - 1 ATK, 0 MAG, For Goofy
                      - Happy Mushroom+
                        - 3 ATK, 0 MAG, For Goofy
                      - Platinal Mushroom
                        - 5 ATK, 0 MAG, Protect, For Goofy
                      - Platinal Mushroom+
                        - 7 ATK, 0 MAG, Protectra, For Goofy
                      - Unlimited Mushroom
                        - 9 ATK, 0 MAG, Protectga, For Goofy
Absent Silhouette: - Lexaeus(Sandlot), after the battle with Dusk and Berserker
                     - Get Bonus: Accessory Equip Number Up, HP Up, Item
                                  Equip Number Up
                     - Power That Exceeds Power(Recipe)
                       - Centurion(13 ATK, 3 MAG, For Donald)
                     - Vanished Vision(S-Rank Material)

You can check the Bulletin Boards for the six jobs that Roxas can do at the
beginning of the game. If you speak with the female near the Item Shop, you
can also play Skateboard Street Rave.

Anyway, head to the Sandlot for more fight.

-------------------------
Enemy: Dusk*7+Berserker*4

The Dusk is easy but the Berserker isn't. Use Reaction Command Berserk,
Stride and Magna Storm to help. If you wish, use Sora and Donald's Co-Op. You
can also try to attack with Magic.
-------------------------

After, you get Seifer's Trophy. Go to the Station Plaza. You will get the
Amulet Of Promise/Oath Keeper and Limit Form.

<<Limit Form --
This Form gets EXP as you USE a Limit Finisher(Reaction Commands).
-- Limit Form>>

Back on the World Map, before you go to Hollow Bastion, check out the Sandlot
in Twilight Town. Check the Board to fight in Struggle Battle. If you go back
to The Old Mansion, you can find Number Twelve of the XIII Mushrooms.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Hollow Bastion ~ 2nd Visit>
Puzzle Pieces: - Postern(2)
                 - One requires Brave Form's High Jump or Master Form's Air
                   Dodge
               - Corridors(1)
                 - Requires Brave Form's High Jump or Master Form's Air Dodge

Head toward Cloud then go to Merlin's House. Exit out, go up to the higher
level and enter the Bailey. You will meet up with Yuna, Rikku & Paine. Continue
on to the next area.

If you don't want to walk, use the skateboard nearby. Go on to meet up with
Aerith. Get Mythril Gem and Castle Outskirts Map. Save your game then continue
on the path. There's AP Up on the way.

Next, go through the area thoroughly for Wriggling Crystal, AP Up, Mythril
Crystal and Mythril Goo. After, continue down to the south of the map. You will
meet with Tifa. Get Skill Recipe then speak with Leon. Afterward, go through
the hidden path.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Space Paranoids ~ 1st Visit>
Puzzle Pieces: - Canyon(2)
                 - One requires Final Form's Glide

Save your game and press Triangle by the door after attacking it few times.
Tron will join the party. Moving on, get Mythril Crystal and Pit Cell
Outskirts Map.

Next area, don't go in the room yet. Check around for Freezing Crystal,
Mythril Goo, Mythril Gem and Wriggling Crystal. Head in and check the Energy
Core. The mission here is to get to the red cube. If you rotate the camera
angle with Right Stick, you should be fine. Keep on attacking and you can
also use the Reaction Command to Freeze them.

After, go back to Pit Cell and check the PC. Once you are back out, check the
wall and you will meet up with King Mickey. You will obtain the Master Form.

<<Master Form --
This Form gets EXP as you OBTAIN a Drive Prize.
-- Master Form>>

Go through the hidden path again. On the way, you should see a new item box.
This contains the Ukulele Charm that allows you to summon Stitch.

Next, check the PC to get back to Space Paranoids. You will be playing the
Light Cycle. Control the bike, attack the enemies and make your way to the
end.

Tron will join you. Save your game and head to the next area. Head into the
area at NE of the map. Check the PC in this room.

-------------
Enemy: Erazer
Bonus: HP+5, Thunder Up, HP+5, HP+10

You are not to take out the Heartless, not to mention there are infinite of
them. You only need to freeze the PCs to end this battle.
-------------

After, exit out the room and you can go north now. Get AP Up and Power Crystal.
Go to the right. Get Gaia Belt and Input Tower Outskirts Map. Save your game
and exit out for one more fight.

----------------------
Enemy: Hostile Program
HP: 640
Reaction Command: Freeze
Bonus: Drive Gauge+1, Round Break, HP+4, Prize Up, HP+15

There's a Reaction Command here that Freeze him. That just means free damage.
Chase after it and attack all you can. If you haven't done it yet, you can
certainly try out the new Master Form. You should use that after you froze him.
BTW, you could also try our Sora & Tron's Co-Op, Full Compile.

His attacks are easy to dodge. For the crystals, just move away from it. With
his two lasers, the beginning part of that is just right and left. Meaning you
can just jump. When it uses the lasers in all direction, try to get real close
to it and start slashing.
----------------------

Afterward, check the PC nearby. You will get the Photon Debugger. If you come
back to Space Paranoids, you can replay Light Cycle at a PC.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Hollow Bastion ~ 3rd Visit>
Puzzle Pieces: - Bailey(1)
                 - Requires Final Form's Glide
XIII Mushrooms: - Number Nine, Castle Gate, after 1000-Heartless battle
                  - Get 75 spins or more before it stops
                    - Use Final or Wisdom Form, Rumbling Rose or Fatal Crest
                      and Combo Minus or Finish Plus
                      - Tranquil Series Materials
                      - Pleasure Mushroom
                        - 3 ATK, 9 MAG, For Donald
                      - Pleasure Mushroom+
                        - 3 ATK, 9 MAG, For Donald
                      - Precious Mushroom
                        - 3 ATK, 9 MAG, MP Haste, For Donald
                      - Precious Mushroom+
                        - 3 ATK, 9 MAG, MP Hastera, For Donald
                      - Premium Mushroom
                        - 3 ATK, 9 MAG, MP Hastega, For Donald

Check the PC then follow after King Mickey.

------------------------------------------------
Enemy: Crimson Jazz+Armor Knight*8+Dusk*7+Dancer

Few new enemies. For the Armor Knight, you can use Reaction Command Rising
Sun on it. Anyway, this shouldn't be much trouble.
------------------------------------------------

After meeting Sephiroth, save your game. Keep in mind that in the Postern,
there is a new hole in the wall. This is the entrance to Cave Of Remembrance.
Ignore that till you are strong enough.

Anyway, once you are ready, continue on.

--------------------------
Enemy: Creeper*4+Dancer*11

Pretty easy bunch of Nobody here. Use Sora and Donald's Co-Op if you wish.
--------------------------

Back track to Restoration Site for AP Up and Moon Recipe. Continue on to the
Castle Gate for more fight.

------------
Enemy: Demyx
HP: 1005
Reaction Command: Wild Dance, Live Jack
Bonus: Armor Equip Number+1, Blizzard Element, Blizzard Up, HP+5

The start of the battle is similar to the last time you fought him. Clear out
the water clones before the time limit runs out. After, the fight starts. Get
near him and attack. I don't prefer using a Form here, instead, use Sora and
Goofy's Co-Op move, which does tons of damage on him.
------------

After, Goofy leaves the party. Next, clear more and more Heartless as you move
along the path. There will be FF Characters helping you out.

------------------------------------------
Enemy: Shadow*10+Soldier*4+Armor Knight*11

Yuffie will be helping out here. She's pretty fast herself, so this should be
rather easy.
------------------------------------------

------------------------------------------------------
Enemy: Shadow*36+Soldier*5+Morning Star+Armor Knight*7

There are a lot of enemies but Leon goes berserk here with his Gun Blade.
Again, this should be another easy fight. For the Morning Star, there is
the Reaction Command Meteor Buster. Be sure to use that.
------------------------------------------------------

----------------------------------------------
Enemy: Shadow*13+Morning Star*7+Armor Knight*7

Tifa is less tougher than the previous since she's much more melee with her
fists. However, you can always help out along.
----------------------------------------------

-------------------------------------------------------------
Enemy: Shadow*19+Morning Star*5+Armor Knight*9+Surveillance*7

Cloud will be helping out here and probably the best you can get aside from
Leon. You can sit back or attack along with him. For the Surveillance, you can
also use the Reaction Command Sparkle Ray.
-------------------------------------------------------------

You will get the 2nd Cure Element which means you got Cura now. Goofy also
join back here. Get AP Up, Torn Page, Swelling Crystal and The Great Maw
Outskirts Map. Save your game then exit out at nearby for more battle.

--------------------------------
Enemy: Armor Knight+Surveillance
Bonus: Stride Break

Keep pressing Triangle, that's about it. This will take a while since there are
actually 1000 of them. Triangle here is for Reaction Command Rising Sun or
Sparkle Ray.
--------------------------------

Afterward, you get the Other Ansem Report 1, Ice and Photograph. If you go to
the Postern, speak with Yuna and you will get the Gullwing in the end. If you
go back to the Castle Gate, you can find Number Nine of the XIII Mushrooms.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Atlantica ~ 3rd Visit>

Speak with Sebastian for more Musical. Try to aim for Good or Excellent to keep
the Ariel Icon above the water. It's pretty long, so missing/getting Bad once
or twice shouldn't be too bad. Once you're done, that's it for Chapter 3. You
can come back and replay for higher scores.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Hundred Acre Wood ~ 4th Visit>
Puzzle Pieces: - Kangas Howse(1)

Head in the near NW house. Get AP Up, Magic Up and Orichal. Speak with Tigger
for the mini game, Pooh And Jump. Use Triangle and keep bouncing up higher by
bouncing on the balloons. You can come back and replay this for higher scores.

Back on the World Map, time to revisit some worlds.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<The Land Of Dragons ~ FINAL>
Puzzle Pieces: - Throne Room(2)
                 - One requires Final Form's Glide
                 - One requires Brave Form's High Jump or Master Form's Air
                   Dodge

Mulan joins the party. Chase after that member for more battle.

------------------------------------
Enemy: Mysterious Man+Rapid Thruster
HP: 760

Just keep slashing and use the Reaction Command. This shouldn't be too bad if
you watch out for your HPs. The battle will end soon.
------------------------------------

After, head back toward the Palace for more Heartless.

-----------------------------------
Enemy: Assault Rider*3+Volt Tower*4

Just use Sora and Mulan's Co-Op to kill them all.
-----------------------------------

Next, head to the gate and get near that member for another fight.

-----------------------
Enemy: Dusk*2+Sniper*10

New Nobody here. Use Reaction Command Warp Snipe against them.
-----------------------

Lastly, get the Palace Sketch, Torn Page, Queen Recipe, AP Up, Mythril
Crystal, Orichal, Ogre Shield and AP Up. Save your game and exit out the
Palace for one more fight.

------------------
Enemy: Storm Rider
HP: 1216
Reaction Command: Cling, Leave, Slide, Rise Upper, Wind Ride, Soar
King Mickey: AVAILABLE
Bonus: Thunder Element, HP+4, Tornado Fusion, HP+25

While riding on it, be sure to attack it and prepare for Reaction Command. You
can also do Sora and Mulan's Co-Op move. If you got on the floor, avoid his
attacks and try to do some more Co-Op move. Once its head is down, you can get
near. Unleash Master or Brave Form, start slashing. When it gets up, prepare
to do Reaction Command if it starts rushing to you.

If it gets to the center of the field, it's trying to do the laser move. Just
get aside to avoid it. You can also attack the antenna it got. When it flies up
and start dropping bombs, run and Reaction Command.

If it keeps flying around, you can just keep running to avoid its attacks. But
do try to get near and for the Reaction Command to get on its top. That way,
you can continue to inflict more damage.
------------------

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Hundred Acre Wood ~ 5th Visit>
Puzzle Pieces: - The Spookey Cave(1)

Head in the NE Cave. Speak with Kanga for the mini game, Cave Searching Team.
Go through it and try to find Pooh. You can lead the party with Triangle. Get
near an ally if he/she is afraid. For the bees, have Sora to take them out.
You have lots of time to get to Pooh. As for the items, you can AP Up, Mythril
Crystal, Orichal, AP Up, Guard Recipe and Mythril Gem.

After you done the above, you get the Sweet Memory & Ghost Cave Map. That's it
for now. You can come back and replay this for higher scores.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Beast's Castle ~ FINAL>
Puzzle Pieces: - Bridge(1)
Absent Silhouette: - Marluxia(Beast's Room), after the event in Beast's Room
                     - Get Bonus: Drive Gauge+1, HP Up, HP Up
                     - Unwithering Flower(Recipe)
                       - Full Bloom(Accessory, 5 AP, 3 ATK)
                     - Vanished Vision(S-Rank Material)
XIII Mushrooms: - Number Three, Bridge, after the battle with Xaldin
                  - Score 450 or more before it disappears
                    - Use Glide with Draw, Draw Ring, Follow The Wind or Wisdom
                      Form's Air Slide
                      - Tranquil Series Materials
                      - Pleasure Mushroom
                        - 3 ATK, 9 MAG, For Donald
                      - Pleasure Mushroom+
                        - 3 ATK, 9 MAG, For Donald
                      - Precious Mushroom
                        - 3 ATK, 9 MAG, MP Haste, For Donald
                      - Precious Mushroom+
                        - 3 ATK, 9 MAG, MP Hastera, For Donald
                      - Premium Mushroom
                        - 3 ATK, 9 MAG, MP Hastega, For Donald

Speak with Beast then time for more battle with Beast in the party.

-----------------------
Enemy: Dusk*2+Dragoon*3

New Nobody here. Use the Reaction Command Lightning against them.
-----------------------

Head to Beast's Room after. Go back to Beast and speak with him again. You get
the Rumbling Rose and Castle Outside Map.

Save your game and back to the Entrance Hall.

-----------------------
Enemy: Dusk*2+Dragoon*6

Just use Sora and Beast's Co-Op move to take them out.
-----------------------

Before you exit out, save your game since the upcoming fight can be quite
deadly.

-------------
Enemy: Xaldin
HP: 1155
Reaction Command: Lightning
King Mickey: AVAILABLE
Bonus: HP+5, Reflect Element, Auto Healing, HP+5, HP+25

This fight can be rather hard. Log-On him and start bashing. You can use the
Reaction Command Lightning then Jump to instantly avoid and attack him from
above. That's all good and fine, until he flies up. This gets dangerous here.
Dash away like crazy and avoid getting hit.

Keep your HPs high, or else he will combo you till death then you won't have a
chance to heal at all. When he rides on some object, start running away.

If you die, don't worry, select the first choice and have Mickey to help.
-------------

Afterward, you get the Other Ansem Report 4. If you go check the Bridge which
is where you fought with Xaldin, you can find Number Three of XIII Mushrooms.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Olympus Coliseum ~ 4th Visit>

You can speak with Pain here to fight in the Hades Cup.

-----------------------------------------------
Enemy: Mole Drill*3+Morning Star+Tornado Step*2

New Heartless here and you can use Reaction Command Tornado Ride against them.
Other than that, nothing difficult.
-----------------------------------------------

------------------------------------------
Enemy: Crimson Jazz+Minute Bomb*6+Loudness

Yet another new Heartless and you can use Reaction Command Stamp Heal against
them. The Crimson Jazz can be annoying so take it out first.
------------------------------------------

After, chase after Auron. Speak with Auron then take the path that's nearby
Megara. Continue on and save your game. At the end, you get the Doll of Auron
and more fight.

-------------
Enemy: Dusk*9

Simple enough, only few Dusk which shouldn't be any trouble.
-------------

Save your game and speak with Pain for one more fight.

------------
Enemy: Hades
HP: 1230
Reaction Command: Aura Shot, Aura Guard
Bonus: HP Up, Magna Splash, Accessory Equip Number+1, HP+5, HP+15

Auron can join in this fight. Attack Hades when he's on fire wouldn't do any
damage. When Hercules joins in, he can create spheres. Get near them then
Reaction Command. This will make Hades back to normal. Now, you can do your
best and attack Hades. Sora and Auron's or Sora and Goofy's Co-Op move are
useful yet again. He can fire out fires on the field, just get near Hercules
and use their Co-Op move or else just Dash all the time.
------------

Afterward, you get the Guardian Soul. When you come back to the UnderWorld
Coliseum, you can enter the Titan Cup. The last fight of that is against that
Hercules. Clear this Cup to get the Genji Shield and Skillful Ring.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Port Royal ~ FINAL>
Puzzle Pieces: - Ship Graveyard: The Interceptor's Hold(1)
               - Ship Graveyard: Seadriet Row(1)
               - Ship Graveyard: Jetsam Keep(2)
                 - One requires Brave Form's High Jump or Master Form's Air
                   Dodge
XIII Mushrooms: - Number Ten, Isla De Muerta: Moonlight Nook, after the second
                  battle Grim Reaper
                  - Kill the real one within 55 seconds
                    - Equip Fenrir, Combo Minus and Finish Plus
                      - Tranquil Series Materials
                      - Happy Mushroom
                        - 1 ATK, 0 MAG, For Goofy
                      - Happy Mushroom+
                        - 3 ATK, 0 MAG, For Goofy
                      - Platinal Mushroom
                        - 5 ATK, 0 MAG, Protect, For Goofy
                      - Platinal Mushroom+
                        - 7 ATK, 0 MAG, Protectra, For Goofy
                      - Unlimited Mushroom
                        - 9 ATK, 0 MAG, Protectga, For Goofy

Head to the Harbor to fight more pirates with Jack Sparrow in the party.

----------------------------------------
Enemy: Undead Pirate A*2+Undead Pirate B

Just keep on attacking and use Reaction Command when you can. You can also hit
a nearby net to swing around.
----------------------------------------

Go to the Black Pearl and talk to Jack. Go to the Isla De Muerta and more
enemies.

----------------------------------------
Enemy: Undead Pirate B*2+Lance Soldier*2

Nothing hard, just use a Co-Op move to clear them out.
----------------------------------------

Save your game and head outside for more fight.

------------------
Enemy: Grim Reaper
HP: 790
King Mickey: AVAILABLE
Bonus: Air Side Slash, HP+4, Draw, HP+10

Chase after it and keep on attacking. This should be pretty straight forward.
Hopefully you don't need King Mickey here.
------------------

After, get the Feather Charm which allows you to summon Peter Pan. Move on
then get Fulfilling Gem, King Recipe and Mythril Crystal on the way. Next
area, more fight.

--------------
Enemy: Gambler

You can use Reaction Command Game Start and Dice Stop against it. This new
Nobody shouldn't be too hard.
--------------

After, you get the Cursed Gold Coin and Ship Graveyard Map. You can head back
to the Ship Graveyard for AP Up, Meteor Staff and Orichal. Anyway, at the
Ship Graveyard or Isla De Muerta, you can find NoBody to get Gold Coins. You
need three more Gold Coins before you can move on.

Save your game and head back to Port Royal for one last fight.

------------------
Enemy: Grim Reaper
HP: 790
Reaction Command: Restore, Intercept, Snatch Throw
Bonus: Magnet Element, Flare Force, HP+5, HP+15

Same Heartless from before. However, you need to gather all Gold Coins then
put them back with the Reaction Command. If it starts absorbing the Gold Coins,
get near and use the Reaction Command. This can be pretty annoying, so be sure
to get in Master Form and try to end this ASAP. Keep in mind that you should
also attack him with Magic to make it drip coins.
------------------

Afterward, you get the Other Ansem Report 6. If you go back to the Isla De
Muerta: Moonlight Nook, you can find Number Ten of the XIII Mushrooms.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Atlantica ~ 4th Visit>

This time, speak with Ariel. Afterward, speak with Sebastian. Time for another
Musical. This time, it's just pressing Circle. If you see a full circle, press
Circle repeatedly. That's about it for Chapter 4. You get the Wonder Of Abyss
in the end. You can also come back and replay for higher scores.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Agrabah ~ FINAL>
Puzzle Pieces: - Sandswept Ruins(3)
Absent Silhouette: - Vexen(The Peddler's Shop), after the initial event
                     - Get Bonus: Armor Equip Number Up, HP Up, HP Up
                     - Investigative Guidance(Recipe)
                       - Freeze Pride(5 ATK, 0 MAG, For Goofy)
                     - Vanished Vision(S-Rank Material)

Exit out and continue on to the desert.

---------------------------------------------------
Enemy: Hook Bat*3+Fortune Teller*2+Rapid Thruster*6

You will be riding on the carpet. The rest should be straight forward, so just
clear out the enemies after finding Phantom of Jafar.
---------------------------------------------------

-----------------------
Enemy: Phantom Of Jafar

Keep on chasing it and slash it when you can. It will end up at the top of a
tower.
-----------------------

-----------------------------------------------------
Enemy: Crimson Jazz+Fortune Teller*3+Rapid Thruster*4

Another easy fight, just watch out for the Crimson Jazz and the Fortune Teller.
-----------------------------------------------------

Next, locate three switches first. For the Red, use Fire Magic. For the Yellow,
use Thunder Magic. For the Blue, use Blizzard Magic. Not only that, you have
to hit them all at once and when they are all the same color. This requires a
bit of timing.

After, go in the tower. Get the Torn Page & the Ruins Map. Save your game and
move on. Ride the carpet to escape. Save your game and to the Palace for one
more fight.

------------
Enemy: Jafar
HP: 840
Reaction Command: Roll Up, Spin Burst
Bonus: Fire Element

Pretty annoying battle in the air. You will be riding on the carpet, better get
used to the controls since that will come in handy on avoiding his attacks.
Your goal is his head, fly close and attack. Keep moving around in different
directions, including up and down, to avoid his attacks. When he has you in
another dimension, just focus on avoiding the rocks. Also, you can attack his
belly to stun him, then you can have the time to attack. There's also the
Reaction Command, be sure to use that.
------------

Afterward, you get the Wishes Lamp. You can also return to the Ruined Chamber
and check the switch to replay the Magic Carpet.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Hundred Acre Wood ~ FINAL>
Puzzle Pieces: - Starry Hill(1)
                 - Requires Final Form's Glide

Go in the near NE spot. Get Cosmic Ring and Style Recipe. Speak with Pooh for
the mini game, Pooh And Money Pot. Pretty simple here, press Triangle and
Triangle again. It requires a bit of timing though.

After, you get the 3rd Cure Element so your Cure Magic upgraded to Curaga now.
You will also get an Orichalcon which is for making Sora's Ultima Weapon. More,
you can come back to replay for higher scores.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Halloween Town ~ FINAL>
XIII Mushrooms: - Number Two, Christmas Tree Plaza, after the battle with the
                  Experiment
                  - Avoid its magic for 80 or more times
                    - Use Stitch and Reflect
                      - Tranquil Series Materials
                      - Happy Mushroom
                        - 1 ATK, 0 MAG, For Goofy
                      - Happy Mushroom+
                        - 3 ATK, 0 MAG, For Goofy
                      - Platinal Mushroom
                        - 5 ATK, 0 MAG, Protect, For Goofy
                      - Platinal Mushroom+
                        - 7 ATK, 0 MAG, Protectra, For Goofy
                      - Unlimited Mushroom
                        - 9 ATK, 0 MAG, Protectga, For Goofy

Jack joins the party. Take the other door to the Factory and go up to the 2nd
floor.

------------------------
Enemy: Lock+Shock+Barrel
HP: 172
Reaction Command: Capture
Bonus: Item Equip Number+1, HP+4, Auto Change, HP+5

Deplete their HPs so they get stun then you can just box them up by using the
Reaction Command.
------------------------

After, go toward Finklestein's Lab. At the Square, more Heartless.

---------------------------------
Enemy: Wight Knight*5+Graveyard*2

New Heartless here and you don't need to clear all enemies. You only need to
get back 4 Present from 4 Heartless.
---------------------------------

You get the Present then go back to Santa's House. Go into the Factory and back
to the 2nd floor room to speak with the worker there. Just keep shooting till
you get to 100. Reload with Triangle.

After, you get the Decoy Present. Save your game and once you are ready, speak
with Santa for one more fight.

---------------------
Enemy: The Experiment
HP: 1290
Reaction Command: Freak Out
Bonus: HP+5, Prize Up, HP+5, HP+10

Before you take it apart, be more defensive. Once they separate, there's also
the Reaction Command. You can use Master Form, get close and keep bashing it.
If not, use Sora and Goofy or Donald's Co-Op move for lots of damage.
---------------------

Afterward, you get the Holy Pumpkin. If you go back to Santa's House, head to
the 2nd floor of the Factory to replay for higher scores. If you go to the
Christmas Tree Plaza, you can find Number Two of the XIII Mushrooms.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Pride Land ~ FINAL>

At Pride Rock, head toward the top then go inside. Sora will get Dash Impact
ability. Simba will join the party. Exit out to the Pride Rock then go into
the Stone Hollow to speak with Rafiki. Continue on to the Savannah and take
the lower left path of the map for more fight.

-----------------------
Enemy: Shenzi+Banzai+Ed
HP: 445
Bonus: Accessory Equip Number+1, HP+4, Damage Aspir, HP+5

Very annoying high speed chasing, but the paths here will have them be jumping
at some time, there is your chance to attack them and might as well use Sora &
Simba's Co-Op move.
-----------------------

Afterward, head to the Oasis. Next, to the Savannah for one more fight.

--------------------
Enemy: Ground Shaker
HP: 1424
Reaction Command: Hold Back, Jump
Bonus: Thunder Element, HP+5

This fight is only with Sora and Simba. First up, a chain of Reaction Command
here. Attack after you knock it down. Next, use a Reaction Command to get on
the back of it. Next, you can start bashing that enemy. Try to use Sora and
Simba's Co-Op move.

When you get back down, time to avoid its attacks, although the camera angle
here is pretty bad. Get close and attack its eye. The time you go all out is
when you get back on its back. Once you get back on the back, Co-Op move on the
enemy till it dies.
--------------------

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Atlantica ~ FINAL>

Speak with Sebastian for the last Musical. Getting 30000 points, with various
ways for you to press. This looks hard but the song is long enough for you to
get over that score in no time. You can come back and replay this for higher
scores.

After, you get the 3rd Blizzard Element which means the Blizzard Magic upgraded
to Blizzaga now. You will also get an Orichalcon which is for making Sora's
Ultima Weapon.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Hollow Bastion ~ FINAL>
Puzzle Pieces: - Ansem's Study(1)
               - Heartless Manufactory(1)

Go toward Merlin's House for more Heartless.

--------------------------
Enemy: Erazer*4+Terminator

New Heartless but nothing you can't handle at this point of the game.
--------------------------

After, head to Ansem's Study. You will get the Sleeping Lion. Don't check the
PC yet, take the other path nearby. Get Cosmic Chain then go back to check the
PC.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Space Paranoids ~ FINAL>
Puzzle Pieces: - Solar Sailer Simulation(1)
               - Central Computer Core(1)

Check the PC in this room and pick the Light Cycle for more Heartless.

----------------------------------
Enemy: Magna Loader*6+Terminator*2

For the new Heartless, use Reaction Command Quick Rave against them.
----------------------------------

Tron will join the party. Head to the next area & go north for more Heartless.

----------------------------
Enemy: Erazer*5+Terminator*4

Try out Sora and Tron's Co-Op move, Full Compile.
----------------------------

Continue to the north then check the PC. Select the Light Cycle again. Clear it
then save your game. Exit out and head straight. Continue on & warp to another
area. Check the PC afterward for more Heartless.

-------------------------------------------
Enemy: Magna Loader*7+Erazer*7+Terminator*5
Bonus: Explosion, MP Hastera, HP+5, HP+5

Terminator is heavier than Magna Loader whom is heavier than Erazer. Accord to
that order and take out the enemies. Do it quickly before the Weight Gauge gets
full.
-------------------------------------------

Get Cosmic Arts, AP Up, Central Computer Outskirts Map and Orichalcon which is
for making Sora's Ultima Weapon. Anyway, go save your game then move on for
more fights.

--------------------
Enemy: Sark+Erazer*4
HP: 460
Reaction Command: Disk Guard, Disk Blow

Sark is really easy. Just Log-On and keep on attacking till he dies. You can
also use the Reaction Command if you wish.
--------------------

---------------
Enemy: MCP+Sark
HP: 920+230
Reaction Command: Delete, Charge, Crime High, Needle Dive
Bonus: Reflect Element, HP+4, Accessory Equip Number+1, HP+5

First, break down the two legs so Sark will knee down. Go for the head next.
After, he will be stun. Now, attack the ring/wall that's protecting the MCP.
Once you broke out a section, get close and do the Reaction Command. Just keep
pressing Triangle for massive damage. Repeat till you kill it. Remember, Tron
is required for the Reaction Command.
---------------

After, Hollow Bastion regains its original name, Radiant Garden. You can now
fight Sephiroth.

To move on, back on to the World Map, head to Twilight Town. But before that,
you need to go through the Assault Of The Dread Note with your Gummi Ship.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Sephiroth>

HP: 3000
Reaction Command: Guard
Bonus: Drive Gauge+1
Attacks: Combo Slash, Air Combo Slash, Moving Slash, Issen(One Flash), Shadow
         Flare, Firaga Wall, Meteor, Heartless Angel

Within Radiant Garden(Hollow Bastion), go to the Crystal Fissure. From there,
go to the Great Maw. Pass there to get to the Dark Depths. You can speak with
Sephiroth there to fight him. You probably want to level up Sora more before
taking him on. You only use Sora in this fight, so no Form Change or Summon.
For healing, you should use Hi Potion or Elixir.

He will use Issen(One Flash) right from the beginning, so be sure to press
Triangle. Lure him to use Combo Slash then apply Reflect Guard and Guard
Counter. For his Air Combo Slash, you can try Revenge Slash.

Once you took out some of his HPs, he will use Firaga Wall or Shadow Flare if
you are away from or near him. For Firaga Wall, you can just keep running.
For Shadow Flare, use Reflect Magic.

If he flies up, it is time for him to use his deadly Heartless Angel move.
Quickly Log-On and attack him. If you don't want to risk it, prepare to heal
with Elixir.

Take more of his HPs then he will use Moving Slash and Meteor. Use Air Dodge
to avoid Meteor. This last part of the fight is critical, since he will use
all of his moves.

When you beat him, he will tell you to go get Cloud. Head to the Market Place
of Radiant Garden(Hollow Bastion). You can find Cloud there. Speak with Cloud
and go back to speak with Sephiroth. Afterward, you get Fenrir(7 ATK, 1 MAG,
Combo Minus).

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Twilight Town ~ FINAL>
Puzzle Pieces: - Underground Concourse(2)
                 - One requires Final Form's Glide
               - Tunnelway(1)
               - Sunset Terrace(2)
                 - One requires Final Form's Glide
               - Sunset Hill(2)
               - Mansion: Foyer(2)
                 - One requires Final Form's Glide
               - Mansion: The White Room(1)
               - Mansion: Pod Room(1)
               - Mansion: Computer Room(1)
                 - Roxas' Twilight Town
               - The Tower(1)
               - Tower: Wardrobe(1)
XIII Mushrooms: - Number Seven, Tunnelway, once you've arrived in The World
                  That Never Was
                  - Kill it within 10 seconds
                    - Use Wisdom or Final Form and Blizzaga or Thundaga
                      - Tranquil Series Materials
                      - Pleasure Mushroom
                        - 3 ATK, 9 MAG, For Donald
                      - Pleasure Mushroom+
                        - 3 ATK, 9 MAG, For Donald
                      - Precious Mushroom
                        - 3 ATK, 9 MAG, MP Haste, For Donald
                      - Precious Mushroom+
                        - 3 ATK, 9 MAG, MP Hastera, For Donald
                      - Premium Mushroom
                        - 3 ATK, 9 MAG, MP Hastega, For Donald
XIII Mushrooms: - Number Eight, The Tower, once you've arrived in The World
                  That Never Was
                  - Juggle it 85 or more times
                    - Use Wisdom or Final Form and Thunder or Charge Berserk
                      - Tranquil Series Materials
                      - Happy Mushroom
                        - 1 ATK, 0 MAG, For Goofy
                      - Happy Mushroom+
                        - 3 ATK, 0 MAG, For Goofy
                      - Platinal Mushroom
                        - 5 ATK, 0 MAG, Protect, For Goofy
                      - Platinal Mushroom+
                        - 7 ATK, 0 MAG, Protectra, For Goofy
                      - Unlimited Mushroom
                        - 9 ATK, 0 MAG, Protectga, For Goofy

Check out the Underground Concourse for Mythril Gem, AP Up, Mythril Crystal and
Orichal. If you go south, it leads to the Tunnelway. You can get Mythril
Crystal and Orichal. Continue on and you will be at the Sunset Terrace. Explore
around for Mythril Crystal, AP Up, Mythril Shard and Orichalcon(Use the Train/
Bus) which is for making Sora's Ultima Weapon.

Go to the Tram Common. Go all the way to the other side, into The Woods. Go
through The Woods to The Old Mansion for more Nobody.

---------------------------------
Enemy: Dusk*6+Creeper*6+Samurai*5
Bonus: HP+5, Luck Up, HP+5

King Mickey will be here to help, so this battle should be pretty easy.
---------------------------------

After, enter The Old Mansion. Check around for Fulfilling Crystal, Mythril
Crystal and Mythril Goo. There are three paths to take here. Take the lower
left room for Mythril Goo and Mythril Crystal. If you want to save your game,
head to that upper left room.

Anyway, moving on through the upper right door. Get Orichal then move on.
Within the Computer Room, speak with Pence and pick Sea Salt Ice. Before you
move on, you should take the other door. It leads to Ultima Recipe.

Once you are ready, check the beam in the Computer Room. You get the Other
Ansem Report 10. Continue on and head through the portal for more Nobody.

-------------
Enemy: Dusk*6

Only few Dusk, this should be easy.
-------------

-------------------------
Enemy: Dusk*12+Assassin*4
Bonus: Slap Shot

Axel will be helping you out. This should be easy as well.
-------------------------

Afterward, you get the Bond Of Flame. If you go back to the Central Station,
you can get to the Mysterious Tower. At The Tower, you can find Number Eight of
the XIII Mushrooms. If you check the Tunnelway, you can find Number Seven of
the XIII Mushrooms.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<The World That Never Was ~ 1st Visit>
Puzzle Pieces: - Memory's Skyscraper(1)
               - Crooked Ascension(1)
               - Twilight's View(1)
                 - Requires Final Form's Glide
               - Naught's Skyway(1)
                 - Requires Final Form's Glide
               - Proof Of Existence(1)
               - Ruin And Creation's Passage(2)
                 - Both require Final Form's Glide

Save your game then continue on to the next area. Next, move along the path for
Mythril Crystal, Mythril Goo, AP Up and Orichal. Go on for a fight.

------------
Enemy: Roxas
Reaction Command: The End
Bonus: HP Up, Combo Master

Make use of Dodge Roll, Air Slide, High Jump and Air Dodge. Roxas is way too
fast and offensive. It's better you evade and wait for an opening. If he gets
to the center, prepare to avoid energy balls. For his Combo Finisher, he tends
to do a straight dash. If you are good enough, try to use Reflect Guard.

In case Roxas and Sora go into a Duel, which is similar to the Reaction Command
against Samurai, quickly pick The End. If you can pull this off, you can use
Santouryuu here. With that, you can inflict insane amount of damage on him.
------------

Afterward, you get the Acrossing Two/Two Of Destiny and Other Ansem Report 8.
Get Mythril Goo, Mythril Crystal and AP Up.

<<Final Form --
Once you got up to Memory's Skyscraper, equip the Acrossing Two/Two Of Destiny 
then keep on doing Drive till you get the Final Form. BTW, this Form gets EXP
as you DEFEAT a Nobody.
-- Final Form>>

Get Dark City Map and Orichalcon(hidden at the corner) which is for making
Sora's Ultima Weapon. Anyway, save your game and move on.

Continue on for Orichal and Mythril Gem. Go on to get Cosmic Belt then save
your game. Move on to the next area for a fight.

-------------
Enemy: Xigbar
HP: 1300
Reaction Command: Break, Warp Snipe
Bonus: MP Up, Item Equip Number+1, HP+5

Starting up, use Reaction Command to avoid his shooting. Next, avoid all the
bullets, jump toward him to attack. Dash and Log-On, repeat this for some time.
This can be pretty fast pace but don't forget to heal. That's about it for this
fight. The only dangerous time is when he has you in the center & keep shooting
you from all directions. Hopefully your HPs are high enough or your allies can
heal you.
-------------

Afterward, you get the Other Ansem Report 3. Continue on to the next area. Get
Orichal, Mythril Gem and Mythril Crystal on the way. Go on and you will get the
Memories Past/Oblivion and the The World That Never Was Map.

Get a move on and save your game. Head through the blue door at the left. It
leads to another fight.

-------------
Enemy: Luxord
Reaction Command: Turn Over, Game Start
Bonus: Magnet Element

Trigger the Reaction Command Game Star. Be sure to select Circle instead of X.
If you got X, he can change you to a Card. You won't be able to change back
till the gauge empties. If you got the Circle, free healing. When you are
back to normal, Log-On and attack, as well as looking out for the Reaction
Command.
-------------

After, you get the Other Ansem Report 9. Back track & there should be another
blue door at the right. Save your game and enter through it for yet another
battle.

-----------
Enemy: Saix
HP: 1500
Reaction Command: Berserk, Stride, Magna Storm
Bonus: HP Up, HP+4, Item Equip Number+1

This guy is pretty insane. Just the start of the battle, he will creating out
waves here and there, try to Glide or Air Dodge. Be sure to heal to keep your
HPs high. Next, watch out for the Reaction Command. Keep pressing and get near
him. When you get an opening, time for some massive damage by using Sora and
Goofy's Co-Op move. If not, try Final Form.

When he goes even more insane by sweeping the floor with energy waves, well, do
try to jump away and use Curaga. You can also search for an axe then use the
Reaction Command Berserk. Use that to move away and evade.
-----------

Afterward, you get the Other Ansem Report 12. Back track and you can take the
north path now. Save your game then move on. Next, you will get the Other Ansem
Report 11. Riku will join the party.

<<Riku --

Key Blade: Way To The Dawn (3 ATK, 0 Mag)
Abilities: Dark Aura, Dark Shield, Cure Potion, Eternal Session, Item Up, MP
           Hastega, Defender, Last Leave, Combo Leave, Auto Co-Op and Hyper
           Healing
Co-Op: Session -> Dark Canon/Last Saber -> Master Hearts/XIII Sword -> All Over

-- Riku>>

Anyway, continue on to the next area. On the way, there are AP Up, Orichal,
Mythril Goo and Mythril Crystal. Once you are ready, toward the next area.
Continue on and time for another battle.

-------------
Enemy: Xemnas
HP: 1500
Reaction Command: Oppose, Repel, Crush, Stop
Bonus: HP Up, MP+10

Only Sora against Xemnas. When there are three crystals surrounding you, head
to the bottom of the building. Use the Reaction Command. When you run up the
building and about to clash with Xemnas, quickly prepare for more Reaction
Command. When you are down at the bottom, head up and start slashing Xemnas.
When he teleports to the other side of the battle field, chase after him. As
you get near him, quickly Dash away to his side. He will mostly use a shield.

When he's engulfed in darkness and moving around, just Dash away. After that,
he will mostly make couple slashes. Just quickly head up and attack after he
made his attacks.
-------------

After, you get the Other Ansem Report 13. This is the final Save Point before
you go end the game, so make sure you save.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Olympus Coliseum ~ FINAL>

Olympus Coliseum should have new stuff now, such as the Goddess Of Fate Cup.
The last fight of it is against Hades. Once you clear it, you get the Fatal
Crest. You'll also get an Orichalcon which is for making Sora's Ultima Weapon.

Once you have done all Tournaments, more new stuff at Olympus Coliseum. Head
to Hades' Chamber. Speak with Hades for the Other Coliseum Tournaments. First,
you can enter the Other Pain&Panic Cup. The last fight in that is Yuffie and
Leon.

Next, if your Brave, Wisdom and Master Forms are all Level 5 or above, you can
get the Other Cerberus Cup. The last fight of that is Cerberus.

Thirdly, if your Summon Level is Level 5 or above, you get the Other Titan Cup
and the last fight is Hercules.

Lastly, when your Brave, Wisdom, Master and Final Forms got to Max Level/Level
7, as well as having Summon Level 7, you will get the final Tournament, the
Other Hades Cup.

The Other Hades Cup, unlike other ones, has 50 matches. Here are the special
opponents:

- Match 5: Volcano Lord
- Match 10: Tifa, Yuffie
- Match 15: Blizzard Lord
- Match 20: Pete
- Match 25: Cloud, Tifa
- Match 30: Hades (Normal)
- Match 40: Leon, Cloud
- Match 48: Cerberus
- Match 49: Leon, Cloud, Tifa, Yuffie
- Match 50: Hades (Berserk)

Afterward, you get the Hades Cup Trophy.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Sora's Ultima Weapon>

First of all, you need the Ultima Recipe. It's within the Mansion: Basement
Corridor of Twilight Town. You get there at the later part of the game. If you
still don't know where that is, it's the area JUST BEFORE the Pod Room(which
got the Pod that Sora slept in).

Once you have that, speak with a Moogle Shop for Item Synthesis. The items you
need to make Ultima Weapon are:

- 13 Orichalcon (You only need 7 in the end)
- 1 Orichal
- 1 Mythril Crystal
- 1 Interval Crystal
- 1 Twilight Crystal
- 7 Fulfilling Crystals (You only need 4 in the end)

Where to get them:

- Orichal: Item Boxes in Twilight Town, The Land Of Dragons, Hundred Acre Wood,
           Port Royal and The World That Never Was; Bulk Vendor can also drop
           this and it is also two Collect List Bonus
- Mythril Crystal: Item Boxes in Twilight Town, Radiant Garden(Hollow Bastion),
                   Agrabah, Hundred Acre Wood, Pride Land, Halloween Town, Port
                   Royal, Space Paranoids and The World That Never Was; Also,
                   you can make it. First, Moogle must be at Level 8 then you
                   can make Mythril Gem. When you make an Mythril Gem, put in
                   a Fulfilling Gem to make it become Mythril Crystal
- Interval Crystal: Berserker drops this. Berserker shows up in Twilight Town,
                    Mysterious Tower and The World That Never Was
- Twilight Crystal: Sorcerer drops this. Sorcerer shows up in The World That
                    Never Was
- Fulfilling Crystal: Two Treasure Box in Cave Of Remembrance and the reward
                      for clearing the Puzzle Heart. You could also make it
                      through Synthesis(Level 8 Moogle) and it is also four
                      Collect List Bonus

Lastly, for the 13 Orichalcon, well, that can't be done. There are just about
seven of them in the game. Guess what? That's JUST ENOUGH. Here are where the
7 Orichalcon are:

- Clear Atlantica
- Clear 100 Acre Wood
- Item Box in The World That Never Was
- Clear Goddess of Destiny Cup in the UnderWorld Tournament in Olympus Coliseum
- Item Box in Twilight Town
- Item Box in Space Paranoids
- A Collect List Bonus, you MUST obtain ALL kinds of materials to get this

Once you got 7 Orichalcon, 1 Orichal, 1 Mythril Crystal, 1 Interval Crystal, 1
Twilight Crystal and 4 Fulfilling Crystals, when you try to make it, apply the
Swelling Crystal. The Swelling Crystal halves the materials you need. For the
Swelling Crystal, it is dropped from Shaman in Pride Land and Book Master in
Space Paranoids and Radiant Garden(Hollow Bastion).

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<The World That Never Was ~ FINAL>
XIII Mushrooms: - Number One, Memory's Skyscraper, after beating the game
                  - Hit it 70 or more times within 30 seconds
                    - Use Wisdom or Final Form, Reaction Command and Shot or
                      Combo Minus
                      - Tranquil Series Materials
                      - Pleasure Mushroom
                        - 3 ATK, 9 MAG, For Donald
                      - Pleasure Mushroom+
                        - 3 ATK, 9 MAG, For Donald
                      - Precious Mushroom
                        - 3 ATK, 9 MAG, MP Haste, For Donald
                      - Precious Mushroom+
                        - 3 ATK, 9 MAG, MP Hastera, For Donald
                      - Premium Mushroom
                        - 3 ATK, 9 MAG, MP Hastega, For Donald

Once you are ready, continue on and check the gate for the final showdown.

First area, go on and use the Reaction Command Slash. Second area, go on and
use Reaction Command Rise Saber and Assault Arts. Third area, a quick battle.

-----------------------------
Enemy: Unit*2+Floating Main B
HP: 20+100

Keep on taking out enemies then use the Reaction Command at the end. You will
need to repeat this few time.
-----------------------------

--------------------------------------------------
Enemy: Energy Core+Creeper*12+Assassin*5+Berserker
HP: 1000

Your main goal is Energy Core but you will need to clear out the enemies when
the Energy Core has barrier up. Press Triangle at the end.
--------------------------------------------------

--------------------
Enemy: Xemnas(Armor)
HP: 1000
Reaction Command: Wild Dance
King Mickey: AVAILABLE

Get near and start bashing. Jump out of the way and heal if you need to. Like
wise, Sora and Riku's Co-Op move can tons of damage. Use it more often. You can
also use the Reaction Command to help.
--------------------

--------------------------------------------------------
Enemy: Xemnas(Dragon)+Floating Main B+Speeder B+Missiler
HP: 1200/1500+100+100+100

A Gummi Ship like battle, pretty straight forward. Just use Square to use the
Laser.
--------------------------------------------------------

--------------------
Enemy: Xemnas(Armor)
HP: 1000
Reaction Command: Ride Shot, Meteor Rain

You only have Riku with you this time. You can Glide in this battle. Jump and
press Square. At first, it's pretty easy. Get close and attack then jump up
to avoid his sword.

Once you got blown into the air, it gets annoying. He's WAY over there and
throwing buildings at you, as well as lasers. Try to jump on a stationary
building. Trigger the Reaction Command to break his shield. Next, quickly
Glide to him and start bashing again.
--------------------

-------------
FINAL: Xemnas
HP: 1500
Reaction Command: Slide Turn, Defend, Rescue, Reflect
Bonus: Drive Gauge+1, HP Up

Keep avoiding his attacks with Reaction Command and wait for your chance. When
you see an opening, head up and attack. Sora and Riku's Co-Op works fine here.

When he lost enough HPs, he will catch Sora. You will be playing as Riku. Press
Square to use Dark Aura. Do that, run and Dark Aura again. This is important so
that Xemnas' clone doesn't get to Riku. Once you made it to the real Xemnas,
trigger the Reaction Command.

Once you regain control of Sora, HEAL. Head up and start attacking before he
gets back up. Now, when he's low on HPs, he will use his laser move, which just
have the whole area with lasers shooting at you. Triangle and Circle, don't
make ANY mistake. Afterward, get near him and finish up the battle, might as
well with Sora and Riku's Co-Op.
-------------

After, sit back and enjoy the ending. Make the Clear Data afterward and you can
override any existing file. If you load it, you will be just before the final
showdown. The Jiminy Memo will also be updated.

If you go back to the Memory's Skyscraper, you can find Number One of the XIII
Mushrooms.

Theater Mode(KH2 FM) is now available. If you've already beaten Re: Chain Of
Memories(BOTH Sora and Riku), then the Theater Mode(KH2 FM) should have
Japanese Voices available now. All new scenes in Final Mix don't have English
Voices but they have Japanese Voices.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Clear Data Extra>

Once you've completed all worlds and watched the Old Secret Ending "Gathering",
exit out to the World Map. There is a new episode added to Disney Castle. Head
to The Hall Of The Cornerstone. Through the new portal, you can fight the
Todomarishi Shinen(Lingering Spirit). If you do beat him, you get the Proof Of
Connection. For second time and on, he drops the Appeared Vision which is an
A-Rank Material.

Once you have completed Number One to Number Twelve of the XIII Mushrooms, go
to the Great Maw in Radiant Garden(Hollow Bastion). Get near the mushrooms and
check the light circle for Number Thirteen. Check with it to get the Proof Of
Tranquility and Winner's Proof(5 ATK, 7 MAG, EXP Zero).

Ever since the first time Sephiroth shows up in the Postern of Radiant Garden,
you can enter the Cave Of Remembrance. However, you weren't ready back then.
Anyway, clear the Absent Silhouette first then enter the Cave Of Remembrance.
You will also need to master your Master Form and Final Form. At the end, you
can fight the XIII Order(Limit Cut Version). Clear that and you will get the
Proof Of Non Existence.

Once you've gathered all Puzzle Pieces, you can solve all of them. You can get:

- AP Up(The Awakening)
- Fulfilling Crystal(Heart)
  - S-Rank Material
- Rare Document(Both Sides)
  - Recipe Of Draw Ring/Lucky Ring
- Appeared Vision(Edge)
  - A-Rank Material
- Executive Ring(Dawn)
  - Accessory, AP+30
- Highest Ribbon(Dusk)
  - Armor, 4 DEF, 25% All Attributes

For the New Secret Ending:

Critical: Clear XIII Order(Limit Cut Version), Todomarishi Shinen(Lingering
          Spirit) and XIII Mushrooms
Proud: Complete the Jiminy Memo
Standard: Complete the Jiminy Memo and Gummi Ship (UNCONFIRMED)
Beginner: Not Available

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Cave Of Remembrance>
Number Of Heartless: 12
                     - Spring Metal, Air Viking, Magic Phantom, Perplex, Rune
                       Master, Iron Hammer, Mad Bumper, Silent Launcher,
                       Reckless, Lance Warrior, Necromancer, Aerial Champ
Number Of Boxes: 21+3(Navigation Maps)
                 - Cave Of Remembrance: Depths(5+1)
                 - Cave Of Remembrance: Mineshaft(2+1+2)
                 - Cave Of Remembrance: Mining Area(1+5)
                 - Cave Of Remembrance: Engine Chamber(4)
                 - Garden Of Assemblage(2)
                 - Clear XIII Order(1)
Number Of Puzzle Pieces: 11
                 - Cave Of Remembrance: Depths(2)
                 - Cave Of Remembrance: Mineshaft(1+1+3)
                 - Cave Of Remembrance: Mining Area(4)
Number Of Navigation Maps: 3
                           - Cave Of Remembrance: Mineshaft(1)
                           - Cave Of Remembrance: Mining Area(1)
                           - Garden Of Assemblage(1)

Go on to get AP Up then go on down for Power Crystal and Freezing Crystal. Use
Air Dodge and Glide to get up for Appeared Vision and AP Up, as well as the
two Puzzle Pieces. After, descend down and enter that white door.

Go on to get the Deep Remembrance Map. Go on to get AP Up and to move on, you
need to Glide then Air Dodge. Be sure to get that Puzzle Piece. You will enter
a battle. After, take the side path before you take the white door. It leads
to Remembrance Gem and Fulfilling Gem. Attack all three levers. Back track and
take that white door.

Ignore the Whirlwind for now and go on up for Fulfilling Gem. Use the Whirlwind
that's above the white door. You can get two Puzzle Pieces. Anyway, make your
way up for AP Up. Go on for another Puzzle Piece. Go on for Fulfilling Crystal.
The white door is right there but if you look around the corner, there are
Appeared Vision and Wriggling Remembrance Map. Below that, there is another
Puzzle Piece. Take the white door afterward.

Different section of the Mineshaft, get the nearby Power Up. To get across, you
need to Glide then quickly Air Dodge. Get that Puzzle Piece. Go on for another
fight. Take the white door afterward.

Go on for Fulfilling Crystal and move along the conveyor belt. Don't fall off
and turn around the corner. You can get Remembrance Crystal at the end. Jump
up from the end then move across. At the white door, don't take it yet. Turn
around and you can see AP Up and Appeared Vision on the other sides. Go take
the white door afterward.

Another section of the Mineshaft. Get the Magic Up and go on to spot another
Puzzle Piece that's pretty high up. Make sure you Glide from high above after
doing Air Dodge. Continue on and don't fall down. You can actually get two more
Puzzle Pieces if you Glide all the way to the other side. BTW, those are the
last Puzzle Pieces. Get the AP Up then take the white door.

Go on for three more fights & Get Bonus: Item Equip Number Up, HP Up and HP Up.
At the end, you will be at the Garden Of Assemblage. Get Vanished Vision and
Garden Of Assemblage Outskirts Map. Check the Monitor here. You can now fight
the Limit Cut Version of the XIII Order if you beat the Absent Silhouette
Version already. BTW, you can get back to the Radiant Garden's Restoration Site
from Garden Of Assemblage.

For the rewards: Xemnas(Power Up), Xigbar(Guard Up), Xaldin(Guard Up),
Vexen(Vanished Vision), Lexaeus(Vanished Vision), Zexion(Vanished Vision),
Saix(Guard Up), Axel(Magic Up), Demyx(AP Up), Luxord(AP Up),
Marluxia(Vanished Vision), Larxene(Vanished Vision) and Roxas(Magic Up). If you
do beat them all, you get the final Item Box which contains the Proof Of Non
Existence.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Key Chain List>

Name: Kingdom Chain
ATK: 3
Mag ATK: 1
Ability: Crisis Half
Effect: Receive half of the damage in a pinch/crisis
Obtaining It: Default
Length: 100

Name: Amulet Of Promise/Oath Keeper
ATK: 3
Mag ATK: 3
Ability: Form Boost
Effect: Longer time for Drive transformation
Obtaining It: At the end of the 2nd visit of Twilight Town
Length: 98

Name: Memories Past/Oblivion
ATK: 6
Mag ATK: 2
Ability: Drive Boost
Effect: Faster gauge recovery during MP Charge
Obtaining It: In The World That Never Was, shortly after you beat Xigbar then
              meet up with Riku
Length: 122

Name: Star Seeker
ATK: 3
Mag ATK: 1
Ability: Air Combo Plus
Effect: Add 1 to the Maximum number of Air Combo
Obtaining It: Near the end of the Mysterious Tower, when you obtain Brave Form
Length: 128

Name: Hidden Dragon
ATK: 2
Mag ATK: 2
Ability: Damage Aspir
Effect: Recovers MP whenever you receive damage
Obtaining It: In The Land Of Dragons, after beating Shan-Yu
Length: 104

Name: Hero's Crest
ATK: 4
Mag ATK: 0
Ability: Air Combo Up
Effect: Damage up for Air Finisher with great number of combo
Obtaining It: In the Olympus Coliseum, after beating the Hydra
Length: 124

Name: Monochrome
ATK: 3
Mag ATK: 2
Ability: Item Up
Effect: Effect Up when using an Item on the field
Obtaining It: In the Timeless River, after beating Pete and when you obtain the
              Wisdom Form
Length: 102

Name: Follow The Wind
ATK: 3
Mag ATK: 1
Ability: Draw
Effect: Draw near the Prizes that are fallen nearby
Obtaining It: In the Port Royal, after you beat Barbossa
Length: 130

Name: Circle Of Life
ATK: 4
Mag ATK: 1
Ability: MP Haste
Effect: MP Recovery Speed up after using MPs
Obtaining It: In the Pride Land, after speaking with Simba in the Oasis
Length: 114

Name: Photon Debugger
ATK: 3
Mag ATK: 2
Ability: Thunder Up
Effect: Thunder based Damage up to enemies
Obtaining It: In the Space Paranoids, shortly after you beat Hostile Program
Length: 104

Name: Gullwing
ATK: 2
Mag ATK: 3
Ability: EXP Chance
Effect: EXP up when you defeat enemy in a pinch/crisis
Obtaining It: After the 1000 Heartless fight, head to the Postern to speak
              with Yuna
Length: 112

Name: Rumbling Rose
ATK: 5
Mag ATK: 0
Ability: Finish Plus
Effect: Combo Finishers appear consecutively
Obtaining It: After the 1000 Heartless fight,, go revisit Beast's Castle and
              head to Beast's Room. Speak with him to get it
Length: 100

Name: Guardian Soul
ATK: 5
Mag ATK: 1
Ability: Reaction Up
Effect: Damage up with Reaction Command
Obtaining It: At the 2nd visit of Olympus Coliseum, after beating Hades
Length: 156

Name: Wishes Lamp
ATK: 4
Mag ATK: 3
Ability: Prize Up
Effect: A lot of Munny, HP and MP Prizes appear
Obtaining It: At the 2nd visit of Agrabah, after beating Jafar
Length: 116

Name: Holy Pumpkin
ATK: 6
Mag ATK: 1
Ability: Combo Up
Effect: Damage up for Ground Finisher with great number of combo
Obtaining It: At the 2nd visit of Halloween Town, after beating The Experiment
Length: 126

Name: Sweet Memory
ATK: 0
Mag ATK: 4
Ability: Drive Converter
Effect: Get Drive Prize instead of Munny
Obtaining It: In the 100 Acre Wood, clear the Spookey Cave
Length: 102

Name: Wonder Of Abyss
ATK: 3
Mag ATK: 3
Ability: Blizzard Up
Effect: Blizzard based Damage up to enemies
Obtaining It: In the Atlantica, after clearing Chapter 4
Length: 98

Name: Sleeping Lion
ATK: 5
Mag ATK: 3
Ability: Combo Plus
Effect: Add 1 to the Maximum number of Ground Combo
Obtaining It: When you need to go back to Hollow Bastion and head to Ansem's
              Study
Length: 152

Name: Bond Of Flame
ATK: 4
Mag ATK: 4
Ability: Fire Up
Effect: Fire based Damage up to enemies
Obtaining It: When you are going to the World Of Darkness, you get it after
              the events with Axel
Length: 114

Name: Fatal Crest
ATK: 3
Mag ATK: 5
Ability: Charge Berserk
Effect: ATK Up and the combo continues forever during MP Charge
Obtaining It: Clear the Goddess Of Fate Cup in Olympus Coliseum
Length: 148

Name: Fenrir
ATK: 7
Mag ATK: 1
Ability: Combo Minus
Effect: Minus 1 to the Maximum number of Air/Ground Combo
Obtaining It: Defeat Sephiroth in the Dark Depths of Radiant Garden(Hollow
              Bastion). After that, go to speak with Cloud in the Market Place
              of Radiant Garden. Go back to speak with Sephiroth and watch the
              Showdown Of Fate 2. Tifa will give this to you afterward
Length: 168

Name: Ultima Weapon
ATK: 6
Mag ATK: 4
Ability: MP Hastega
Effect: MP Recovery Speed up remarkably after using MPs
Obtaining It: Check <Sora's Ultima Weapon> section
Length: 166

Name: Way To The Dawn
ATK: 3
Mag ATK: 0
Ability: None
Effect: Able to do various attacks
Obtaining It: Default
Note: FOR RIKU ONLY

Name: Acrossing Two/Two Of Destiny
ATK: 5
Mag ATK: 4
Ability: Light & Dark
Effect: Increase the chance of getting Anti-Form which means higher chance to
        obtain Final Form for the first time
Obtaining It: Defeat Roxas in The World That Never Was

Name: Winner's Proof
ATK: 5
Mag ATK: 7
Ability: EXP Zero
Effect: No EXP from any enemy
Obtaining It: Clear XIII Mushrooms

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Obtainment Of Materials>

The order of this list of materials is in the same order as the list in the
game. From top to bottom and left to right:

Flaming Shard - Hammer Body, Minute Bomb
Flaming Goo - Tornado Step, Aiming Canon
Flaming Gem - Fat Bandit, Flare Glove
Flaming Crystal - Crimson Jazz, Loudness
Freezing Shard - Lance Soldier, Hook Bat
Freezing Goo - Aeroplane, Hot Rod
Freezing Gem - Fortune Teller, Ice Cube
Freezing Crystal - Living Bone
                 - Treasure Box in Cave Of Remembrance
Thunderous Shard - Rapid Thruster, Volt Tower
Thunderous Goo - Mold Drill, Emerald Blues
Thunderous Gem - Armor Knight, Surveillance
Thunderous Crystal - Erazer, Terminator
Sheer Shard - Trick Ghost, Mad Dog
Sheer Goo - Wight Knight, Graveyard, Toy Soldier
Sheer Gem - Book Master, Magna Loader
Sheer Crystal - Neo Shadow
Power Shard - Large Body, Creep Plant
Power Goo - Luna Bandit, Silver Rock
Power Gem - Aerial Knocker, Shaman
Power Crystal - Morning Star
              - Treasure Box in Cave Of Remembrance
Wriggling Shard - Soldier, Shadow
Wriggling Goo - Assault Rider, Night Walker
Wriggling Gem - Sword Statue, Axe Statue
Wriggling Crystal - Air Pirate
Interval Shard - Creeper, Dragoon
Interval Goo - Sniper
Interval Gem - Samurai
Interval Crystal - Berserker
Twilight Shard - Dusk, Gambler
Twilight Goo - Dancer
Twilight Gem - Assassin
Twilight Crystal - Sorcerer
Mythril Shard - Through Synthesis or Item Boxes in various Worlds
Mythril Goo - Through Synthesis or Item Boxes in various Worlds
            - To Synthesis this, make Mythril Shard and with Fulfilling Gem
Mythril Gem - Through Synthesis or Item Boxes in various Worlds
              - Moogle's Level MUST be Level 8 to Synthesis this
Mythril Crystal - Through Synthesis or Item Boxes in various Worlds
                - To Synthesis this, make Mythril Gem and with Fulfilling Gem
Remembrance Shard - Silent Launcher, Perplex
Remembrance Goo - Air Viking
Remembrance Gem - Spring Metal
                  - Treasure Box in Cave Of Remembrance
Remembrance Crystal - Reckless
                      - Treasure Box in Cave Of Remembrance
Tranquil Shard - XIII Mushrooms
Tranquil Goo - XIII Mushrooms
Tranquil Gem - XIII Mushrooms
Tranquil Crystal - XIII Mushrooms
Moisture Shard - Soldier, Hook Bat, Mad Dog, Minute Bomb, Creep Plant, Bulk
                 Vendor
Moisture Goo - Silver Rock, Tornado Step, Aiming Canon, Mole Drill, Bulk
               Vendor, Wight Knight, Aero Plane, Luna Bandit
Moisture Gem - Surveillance, Bulk Vendor, Magna Loader, Aerial Knocker
Moisture Crystal - Bulk Vendor, Loudness, Air Pirate, Erazer, Neo Shadow
Swelling Shard - Sword Statue, Axe Statue, Night Walker, Volt Tower
Swelling Goo - Lance Soldier, Hammer Body, Trick Ghost
Swelling Gem - Emerald Blues, Fortune Teller
Swelling Crystal - Shaman, Book Master
Fulfilling Shard - Assault Rider, Graveyard, Creeper, Large Body, Fat
                   Bandit, Toy Soldier, Hot Rod
                 - Item Box in Agrabah
                 - Collect List, Obtain 50 or more materials
                 - Collect List, obtain all Rank C materials
Fulfilling Goo - Crimson Jazz, Morning Star, Terminator, Living Bone, Dusk
               - Item Box in Pride Land
               - Collect List, Obtain 100 or more materials
               - Collect List, obtain all Rank B materials
Fulfilling Gem - Dragoon, Sniper, Dancer, Gambler, Reckless
               - Collect List, Obtain 250 or more materials
               - Collect List, obtain all kinds of Twilight materials
               - Treasure Box in Cave Of Remembrance
               - Treasure Box in Cave Of Remembrance
Fulfilling Crystal - Through Synthesis
                     - Moogle's Level MUST be Level 8 to Synthesis this
                   - Collect List, Obtain 500 or more materials
                   - Collect List, obtain all kinds of Ravine materials
                   - Collect List, obtain all kinds of Remembrance materials
                   - Collect List, obtain all kinds of Tranquil materials
                   - Clear the Puzzle Heart
                   - Treasure Box in Cave Of Remembrance
                   - Treasure Box in Cave Of Remembrance
Appeared Vision - Through Synthesis
                   - Use a Fulfilling Crystal when making Fulfilling Crystal
                 - Collect List, obtain all Rank A materials
                 - Todomarishi Shinen(Lingering Spirit), 2nd time and on
                 - Clear the Puzzle Edge
                 - Treasure Box in Cave Of Remembrance
                 - Treasure Box in Cave Of Remembrance
                 - Treasure Box in Cave Of Remembrance
Vanished Vision - Vexen, Lexaeus, Zexion, Marluxia, Larxene
                   - Absent Silhouette or Limit Cut Version
                 - Collect List, obtain all Rank S materials
                 - Treasure Box in Cave Of Remembrance
Orichal - Bulk Vendor, Through Item Boxes in various Worlds
        - Collect List, obtain 55 kinds of materials
        - Collect List, Obtain 1000 or more materials
Orichalcon - You can only get 7 of them in the game:
             - Clear Atlantica
             - Clear 100 Acre Wood
             - Item Box in The World That Never Was
               - The Brink Of Despair (by the 2nd Save Point)
             - Clear Goddess of Destiny Cup in the UnderWorld Tournament in
               Olympus Coliseum
             - Item Box in Twilight Town
               - Sunset Terrace (need to jump on the bar/train to spot it)
             - Item Box in Space Paranoids
               - Central Computer Area (before fighting Sark and MCP)
             - A Collect List Bonus, you MUST obtain ALL kinds of materials to
               get this

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Locations Of Heartless & Nobody>

If some enemies don't show up in some worlds yet, that means they either only
show up in the worlds at early stage of the game or they won't show up till
the later part of the game. Either way, you can always wait till the end & get
them all.

~Nobody~

Dusk: Twilight Town, Beast's Castle, Olympus Coliseum
Creeper: Twilight Town, Hollow Bastion, The World That Never Was
Dragoon: Beast's Castle, Twilight Town, The World That Never Was
Assassin: The World That Never Was
Samurai: Twilight Town, Radiant Garden(Hollow Bastion), The World That Never
         Was
Sniper: Twilight Town, The Land Of Dragons, The World That Never Was
Dancer: Twilight Town, Radiant Garden(Hollow Bastion), The World That Never
        Was
Berserker: Twilight Town, The World That Never Was
Gambler: Twilight Town, Port Royal, The World That Never Was
Sorcerer: The World That Never Was

~Heartless~

Shadow: All Worlds
Soldier: All Worlds except The World That Never Was
Large Body: Beast's Castle, Olympus Coliseum
Silver Rock: Agrabah, Pride Land
Emerald Blues: Agrabah, Halloween Town, The Land Of Dragons
Crimson Jazz: Radiant Garden(Hollow Bastion), Beast's Castle, Agrabah
Air Pirate: Port Royal, The Land Of Dragons
Trick Ghost: Olympus Coliseum, Halloween Town
Mad Dog: Olympus Coliseum, Port Royal
Hook Bat: Olympus Coliseum, Agrabah, Beast's Castle
Book Master: Space Paranoids, Radiant Garden(Hollow Bastion)
Minute Bomb: Disney Castle, Timeless River, Olympus Coliseum
Hammer Body: Timeless River, Port Royal, Beast's Castle
Bulk Vendor: Use Reaction Command
             - west Hall, Beast's Castle
             - UnderWorld Caverns Entrance, Olympus Coliseum
             - Check Point, The Land Of Dragons
             - Bazaar, Agrabah
             - Candy Cane Lane, Halloween Town
Fortune Teller: Agrabah
Aiming Canon: Port Royal, The Land Of Dragons, Space Paranoids
Rapid Thruster: The Land Of Dragons, Timeless River, Port Royal
Mole Drill: Halloween Town, Olympus Coliseum
Lance Soldier: Beast's Castle, Olympus Coliseum, Port Royal
Morning Star: Radiant Garden(Hollow Bastion), Beast's Castle, Olympus Coliseum
Flare Glove: Agrabah
Ice Cube: Agrabah
Fat Bandit: Agrabah
Luna Bandit: Agrabah
Sword Statue: Beast's Castle
Axe Statue: Beast's Castle
Wight Knight: Halloween Town
Graveyard: Halloween Town
Toy Soldier: Halloween Town
Aeroplane: Timeless River
Hot Rod: Timeless River
Assault Rider: The Land Of Dragons
Night Walker: The Land Of Dragons
Volt Tower: The Land Of Dragons, Pride Land, Disney Castle
Magna Loader: Radiant Garden(Hollow Bastion), Space Paranoids
Erazer: Radiant Garden(Hollow Bastion), Space Paranoids
Terminator: Radiant Garden(Hollow Bastion), Space Paranoids
Living Bone: Pride Land
Shaman: Pride Land
Aerial Knocker: Pride Land
Tornado Step: Port Royal, Olympus Coliseum
Loudness: Olympus Coliseum
Creep Plant: Olympus Coliseum, Halloween Town
Armor Knight: Halloween Town, Pride Land, Radiant Garden(Hollow Bastion)
Surveillance: Radiant Garden(Hollow Bastion), Port Royal, Space Paranoids
Neo Shadow: The Land Of Dragons, Olympus Coliseum, Pride Land
Silent Launcher: Cave Of Remembrance in Radiant Garden(Hollow Bastion)
Air Viking: Cave Of Remembrance in Radiant Garden(Hollow Bastion)
Spring Metal: Cave Of Remembrance in Radiant Garden(Hollow Bastion)
Reckless: Cave Of Remembrance in Radiant Garden(Hollow Bastion)
Perplex: Cave Of Remembrance in Radiant Garden(Hollow Bastion)

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Buyable Materials>

There are 24 materials that you can buy at the Shops. First of all, you MUST
do the specific Collect Lists in order to have them to show up at the Shops.
The Collect Lists are, with the corresponding material you can buy afterward:

- Obtain 30 or more Flaming Shards -> Flaming Shard
- Obtain 25 or more Flaming Gooes -> Flaming Goo
- Obtain 20 or more Flaming Gems -> Flaming Gem
- Obtain 30 or more Freezing Shards -> Freezing Shard
- Obtain 25 or more Freezing Gooes -> Freezing Goo
- Obtain 20 or more Freezing Gems -> Freezing Gem
- Obtain 30 or more Thunderous Shards -> Thunderous Shard
- Obtain 25 or more Thunderous Gooes -> Thunderous Goo
- Obtain 20 or more Thunderous Gems -> Thunderous Gem
- Obtain 30 or more Sheer Shards -> Sheer Shard
- Obtain 25 or more Sheer Gooes -> Sheer Goo
- Obtain 20 or more Sheer Gems -> Sheer Gem
- Obtain 30 or more Power Shards -> Power Shard
- Obtain 25 or more Power Gooes -> Power Goo
- Obtain 20 or more Power Gems -> Power Gem
- Obtain 30 or more Wriggling Shards -> Wriggling Shard
- Obtain 25 or more Wriggling Gooes -> Wriggling Goo
- Obtain 20 or more Wriggling Gems -> Wriggling Gem
- Obtain 30 or more Interval Shards -> Interval Shard
- Obtain 25 or more Interval Gooes -> Interval Goo
- Obtain 20 or more Interval Gems -> Interval Gem
- Obtain 30 or more Twilight Shards -> Twilight Shard
- Obtain 25 or more Twilight Gooes -> Twilight Goo
- Obtain 20 or more Twilight Gems -> Twilight Gem

-------------------------------------------------------------------------------
-------------------- <Re: Chain Of Memories Walkthrough> ----------------------
-------------------------------------------------------------------------------

*Clear Final Mix for New Attack and Enemy Cards in Re: Chain Of Memories*

<Traverse Town ~ Sora>
Hidden Room Treasure: Lion Heart, Saix
Enemies: Shadow, Red Nocturne, Blue Rhapsody, Soldier
Normal Treasure: Hidden Dragon

Upon New Game, pick Sora/Riku, Beginner/Standard/Proud Mode, Vibration On/Off,
Stereo/Pro Logic II/Mono and confirm it at the end.

You will get the Traverse Town World Card. Use it at the door. In the tutorial
battle, do the followings:

- Move up to get the Friend Card
- Use the Friend Card
- Try out Dodge Roll and Jump
- Attack few times
- Press R2
- Use up all the Cards
- Do a Reload
- Try out L1 and L2
- Press Select

Afterward, you will get the Key Card Of Beginnings. Attack the barrel for
Blizzard. Next, lift up the crate and throw it at the enemy. You can then just
go up and attack the enemy to get into a battle. You get Tranquil Darkness
after this battle. By the door, use Moment's Reprieve.

Save your game and use the Tranquil Darkness at the door. After that, you are
free to explore around. Go into the room that requires Key Card Of Beginnings
for another tutorial:

- Attack few times
- Stock up few Cards
- Use the Stock

You will get the Simba Card and Key Card Of Guidance. Next, go into the room
that requires the Key Card Of Guidance. You will get the Key Card To The Truth.
After, save your game then to the room that requires the Key Card To The Truth.

-----------------
Boss: Guard Armor

Use Slide Dash and Blizzard, as well as any Friend Card and Gimmick Card. For
the Gimmick Card, you need to Card Break it first. With few Combo, you should
be able to finish it off with ease.
-----------------

Afterward, you get the Guard Armor Card. Save your game before you move on.

----------
Boss: Axel

Keep on attacking him and heal if you need to. If he tries to use Fire Wall,
cancel it with a Zero Card.
----------

After, you get the Fire Card. Further, you get the Agrabah, Olympus Coliseum,
Wonderland, Monstro and Halloween Town World Card. Go on for a Warp Point and
Save Point.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Agrabah ~ Sora>
Hidden Room Treasure: Luxord, De-Zone
Enemies: Shadow, Air Soldier, Bandit, Fat Bandit, Green Requiem, Yellow Opera,
         Barrel Spider
Normal Treasure: Gravity

After a quick fight, you get the Key Card Of Beginnings. Go into the room that
requires the Key Card Of Beginnings. With the Key Card Of Guidance, go on
to the room that requires Key Card Of Guidance. You will get into another
fight. You can get Ether after. Save your game then to the room that requires
the Key Card To The Truth.

-----------
Boss: Jafar

Your goal is to attack the lamp that Iago is holding. For the Gimmick Card, use
Blizzard on Jafar. Bring a few Zero Card in case you can't Card Break Jafar.
-----------

After, you get the Jafar Card and the Genie Card.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Olympus Coliseum ~ Sora>
Hidden Room Treasure: Metal Chocobo, Monochrome
Enemies: Shadow, Large Body, Blue Rhapsody, Power Wild, Bouncy Wild, Barrel
         Spider
Normal Treasure: Blizzard Raid

Head into the room that requires the Key Card Of Beginnings. After, get into
the room that requires the Key Card Of Guidance.

-----------
Boss: Cloud

Use Dodge Roll and Jump more often. You can also try to Card Break him. If he
tries to use Choukyuubushinhazan, use a Zero Card. If not, Stock up few Cards
to use Stun Impact.
-----------

After, you get Hi Potion. Go to the room that requires the Key Card To The
Truth.

-----------
Boss: Hades

Get close and keep on attacking. If you can use Blizzard Raid, do so. Make use
of Dodge Roll to avoid his attacks. Stock up to Card Break him if you need to.
-----------

After, you get the Hades Card and Cloud Card.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Wonderland ~ Sora>
Hidden Room Treasure: Synchro, Xemnas
Enemies: Shadow, Soldier, Large Body, Red Nocturne, Creep Plant, Loudness
Normal Treasure: Stop
Note: For any door with vines, destroy the purple plant(same room) first

Head into the room that requires the Key Card Of Beginnings. You will have to
fight a bunch of Trump Soldier. You get the Trump Soldier Card afterward. Go on
to the room that requires the Key Card Of Guidance. Afterward, go on to the
room that requires the Key Card To The Truth.

------------------
Boss: Trick Master

Card Break it then attack. Try to stay on the table and use Blizzard. This
should be easy if you heal from time to time.
------------------

Afterward, you get the Trick Master Card.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Monstro ~ Sora>
Hidden Room Treasure: Aqua Splash, Xaldin
Enemies: Shadow, Large Body, Yellow Opera, Green Requiem, Air Soldier, Barrel
         Spider, Search Ghost, Tornado Step
Normal Treasure: Fire Raid

Head into the room that requires the Key Card Of Beginnings. You will get High
Jump at the end. Go into the room that requires the Key Card Of Guidance.

-------------------
Boss: Parasite Cage

Jump close and start your combo. Try not to land on the poisonous acid. Aside
from Card Break it, you can try out Fire and Stop.
-------------------

After, you get the Parasite Cage Card. Head into the room that requires the Key
Card To The Truth. You will fight tons of Shadow and you will get the Dumbo
Card afterward.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Halloween Town ~ Sora>
Hidden Room Treasure: Bind, Bond Of Flame
Enemies: Shadow, Search Ghost, Wight Knight, Gargoyle, Creep Plant
Normal Treasure: Miracle Gift

After a quick fight, you will get the Stock Terror. Go into the room that
requires the Key Card Of Beginnings. Next, to the room that requires the Key
Card Of Guidance. Lastly, to the room that requires the Key Card To The Truth.

------------
Boss: Boogie

Break a dice for chance to get the Gimmick Card. Use it & get close to attack.
Once he's back to normal, move away. Repeat and you will need about three
Gimmick Cards. It depends on how many Attack Cards your deck has.
------------

After, you get the Boogie Card. Save your game then move on.

-------------
Boss: Larxene

Card Break is important here since few of her attacks can be rather deadly. You
should also try Dodge Roll to avoid. You can always try to Stock up few Cards
to heal or bring more Zero Card into the fight.
-------------

After, you get the Thunder Card, as well as the Atlantica, Neverland, Hollow
Bastion and Hundred Acre Wood World Card.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Atlantica ~ Sora>
Hidden Room Treasure: Demyx, Quake
Enemies: Search Ghost, Sea Neon, Screw Diver, Aqua Diver, Dark Ball
Normal Treasure: Shock Impact, Homing Blizzara

Go into the room that requires the Key Card Of Beginnings. Next, to the room
that requires the Key Card Of Guidance. Lastly, go on to the room that requires
the Key Card To The Truth.

------------
Boss: Ursula

Attack her tentacles first then you can go for the face. If her tentacles drop
the Gimmick Card, use it to stun her. Repeat few times to beat her.
------------

After, you get the Ursula Card. Save your game then move on.

------------------
Boss: Riku Replica

Attack and use Dodge Roll more often. You can avoid his attacks then attack.
Make sure you Stock up to heal so he probably won't Card Break you.
------------------

After, you get the Aero Card.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Neverland ~ Sora>
Hidden Room Treasure: Thunder Raid, Follow The Wind
Enemies: Shadow, Soldier, Barrel Spider, Pirate, Air Pirate, Dark Ball,
         Loudness
Normal Treasure: Teleport

You will be able to use Glide. Go into the room that requires the Key Card Of
Beginnings. Next, to the room that requires the Key Card Of Guidance. Lastly,
to the room that requires the Key Card To The Truth.

----------
Boss: Hook

Try to Card Break a lot here, so Zero Card would help in this fight. If you
don't do that, Hook will Card Break you to no end. You can always Dodge Roll
around then attack after he plays out a Zero Card. If he tries to use Barrel
Blast, make sure you Card Break it. If you can't do that, avoid them and the
barrel can actually damage Hook as well. Have some patience and Dodge Roll
around. You will beat him eventually.
----------

After, you get the Hook Card and Tink Card. Save your game then move on.

------------------
Boss: Riku Replica

Attack and use Dodge Roll more often. You can avoid his attacks then attack.
Make sure you Stock up to heal so he probably won't Card Break you. This is a
bit harder than before. Make sure you have few Zero Card to Card Break him when
necessary. If you can, use Stun Impact then Last Arcanum.
------------------

After, you get the Stock Magne Spiral.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Hollow Bastion ~ Sora>
Hidden Room Treasure: Mushu, Xigbar
Enemies: Shadow, Dark Ball, Defender, Wyvern, Wizard, Tornado Step
Normal Treasure: Reflect Raid

Go into the room that requires the Key Card Of Beginnings. Next, to the room
that requires the Key Card Of Guidance. Last, to the room that requires the
Key Card To The Truth.

-----------------------
Boss: Maleficent Dragon

Get close and attack. If it uses Firaga Breath, Glide away. Keep an eye for the
Gimmick Card and use it when possible. The battle isn't hard, it just takes
time.
-----------------------

After, you get the Maleficent Dragon Card.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Hundred Acre Wood ~ Sora>

Explore around to find Piglet and press Triangle. You will get the Stock
Confuse. Go on to the next area and explore to find Rabbit. Speak with Rabbit
and clear Veggie Panic. Remember that Cabbage goes to the left and Pumpkin goes
to the right. You will get the Stock Evil Slash Modified afterward.

Go on to the next area and check the balloons to play Balloon Glider. Avoid the
branches and bees then make it to the top to clear it. After, you get the Stock
Firaga Burst.

Next area, speak with Tigger and clear Tigger's Jump-A-Thon. You can pause and
write down the button sequence if you need to. You get the Stock Paradise
Stump at the end. Jump up to a cliff to find Extermination.

Move on to the next area and speak with Eeyore. Check the well and clear the
Whirlwind Plunge. Use the Left Stick and Square to Roll. Afterward, you get the
Mega Ether. Check the tree that's behind Eeyore and clear Bumble-Rumble. Try
to use Honey Storm and Honey Card more often. You can get the Elixir for this.

Go on and save your game. Once you are ready, exit out. You will get the Bambi
Card.

-----------
Boss: Vexen

Try out Fire Raid, Sonic Rave and Final Break. They work well on him. You can
always run around and Dodge Roll. When you see an opening, attack. If you want
to be cheap, use Strike Raid then Fire Raid. At later part, when he tries to
use Ice Needle, Card Break it or run around.
-----------

After, you get the Stock Freeze and Twilight Town World Card.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Twilight Town ~ Sora>
Hidden Room Treasure: Star Dust Breeze, Roxas
Enemies: Shadow, Soldier, Air Soldier, Barrel Spider
Normal Treasure: Detonator

Simple enough, go to the room that requires the Key Card Of Beginnings.

-----------
Boss: Vexen

Like before, try Fire Raid. Make sure you have Zero Card to Card Break his Ice
Needle and Freeze. Other than that, use Dodge Roll often. He's about the same
as before, except a bit stronger. You could always combine only Nine Card and
Zero Card in your deck. That way, you can attack him and constantly breaking
him. However, unlike last time, the battle goes even longer because of his HPs.
-----------

After, you get the Vexen Card. Save your game and move on.

------------------
Boss: Riku Replica

Use Nine, Nine and Eight Card to form Strike Raid then use Six, Zero and Zero
to form Last Arcanum. In addition, put in three Cure and one Elixir. Basically,
the battle will be Strike Raid then Last Arcanum. If you need to, use Curaga
and Elixir. You should be able to bring him down in no time.
------------------

After, you get the Mega Potion Card and the Destiny Islands World Card.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Destiny Islands ~ Sora>
Hidden Room Treasure: Last Elixir, Photon Debugger
Enemies: Shadow, Soldier, Barrel Spider, Dark Ball, Creep Plant, Tornado Step,
         Loudness
Normal Treasure: Judgement

Go into the room that requires the Key Card of Beginnings. Lastly, head to the
room that requires the Key Card Of Guidance.

---------------
Boss: Dark Side

Stock up with Eight or Nine Cards. When he uses Dark Punch, get close and take
out two Shadow. That will make the Gimmick Card show up. Jump on the rocks to
attack his head. Beware of his Shock Wave, jump and Glide if you need to. If
he uses Darkness Balls, Dodge Roll around.
---------------

After, you get the Dark Side Card and Amulet Of Promise/Oath Keeper Card. Save
your game then move on.

------------------
Boss: Riku Replica

Use the strategy from the last battle with him, so use Nine, Nine and Eight
Card to form Strike Raid then use Six, Zero and Zero to form Last Arcanum. In
addition, put in three Cure and one Elixir. Basically, the battle will be
Strike Raid then Last Arcanum. If you need to, use Curaga and Elixir. Unlike
last time, he has lot more HPs which means this might last a lot longer. One
more thing, make sure you Card Break his Dark Aura or else he could finish you
off with that.
------------------

After, you get the Riku Card. Go up and speak with Riku Replica.

-------------
Boss: Larxene

You can use the same deck as the one for the last fight with Riku Replica. You
can just abuse Strike Raid and Last Arcanum. You can kill her with ease.
-------------

After, you get the Larxene Card and Memories Past/Oblivion Card.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Oblivion Castle ~ Sora>
Hidden Room Treasure: Super Glide, Star Seeker
Enemies: Shadow, Red Nocturne, Blue Rhapsody, Green Requiem, Yellow Opera, Dark
         Ball, Defender, Wyvern, Wizard, Neo Shadow
Normal Treasure: Raising Storm

You will get the Stock Trinity Limit. Go on to the room that requires the Key
Card Of Beginnings.

----------
Boss: Axel

Combine only Nine Card and Zero Card in your deck. That way, you can attack him
and constantly Card Breaking him. If you have Cure and Potion, make sure they
are Zero Card. Use Dodge Roll and Cure more often, you would eventually beat
him.
----------

After, you get the Axel Card. Save your game then go on to the end.

--------------
Boss: Marluxia

Use the same deck you just used for Axel. Marluxia is rather weak from the
beginning. Don't let him do Death Scythe, Drop Shot...etc Card Break him all
the time. Keep this up and you can beat him with ease.
--------------

After, you get the Marluxia Card. Before you move on, you can get new Cards:

- Diamond Dust from Gimmick or Normal Treasure
- One Winged Angel from Gimmick or Normal Treasure (Twilight Town)
- Ultima Weapon and Lexaeus from Normal Treasure
  - You need to clear Reverse/Rebirth
- Ansem from Normal Treasure (Twilight Town)
  - You need to clear Reverse/Rebirth
- Zexion from Normal Treasure (Destiny Islands)
  - You need to clear Reverse/Rebirth

Once you are ready, go on for the final showdown.

-------------
Boss: Specter

Try Nine+Zero+Zero to keep on using Ragnarok. Use Riku Card and Hi Potion if
you wish. Keep on using Ragnarok and that should be it. He can't do much and
this strategy is rather cheap.
-------------

--------------------
Final Boss: Marluxia

Same old cheap strategy, abuse Ragnarok. However, he can use Death Sentence.
This is where you need to keep on Card Breaking him. Just do it fast and you
should be fine. The most annoying attack from him is Whirlwind To The
Nothingness which scatters your entire deck so you need to Dodge Roll to gather
them back. At later part, get close and attack. Since you have Nine Card and
Zero Card, you can constantly Card Break him. Don't bother with Ragnarok since
he WILL Card Break that.
--------------------

After, sit back and enjoy the ending. Make a Clear Data afterward.

Theater Mode(Sora) and Reverse/Rebirth are now available.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Hollow Bastion ~ Riku>

Upon New Game, pick Sora/Riku, Beginner/Standard/Proud Mode, Vibration On/Off,
Stereo/Pro Logic II/Mono and confirm it at the end.

You will get the Hollow Bastion World Card. Use it at the door after saving
your game. Go on to the room that requires the Key Card Of Beginnings. Next, to
the room that requires the Key Card Of Guidance. Lastly, to the room that
requires the Key Card To The Truth.

-----------------------
Boss: Maleficent Dragon

At this point, Riku can't do much besides keep on attacking. Fortunately,
Maleficent Dragon is weak at this point, so this battle shouldn't be too hard.
There's a Gimmick Card which creates a platform. Jump on it and you can just
directly attack its head.
-----------------------

After, you get the Maleficent Dragon Card. Save your game then move on.

-----------
Boss: Ansem

Keep on attacking and if your Card Number is the same as Ansem's Card Number,
then press Triangle for Duel. Keep on Card Breaking him for Successful. That
ends the battle.
-----------

You will get the Agrabah, Monstro, Neverland and Traverse Town World Card. Riku
is able to get into D-Mode now.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Agrabah ~ Riku>

Go into the room that requires the Key Card Of Beginnings.

-----------
Boss: Jafar

Go after Iago and keep on attacking the lamp. When you are in D-Mode, use Dark
Firaga.
-----------

After, you get the Jafar Card.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Monstro ~ Riku>

Go into the room that requires the Key Card Of Beginnings.

-------------------
Boss: Parasite Cage

Get close and keep on attacking. Stock up to attack if you need to.
-------------------

After, you get the Parasite Cage Card. Save your game then move on.

-----------
Boss: Vexen

Stay away and Card Break till you are in D-Mode. Use Dark Firaga to attack him.
Use Holy/Inverse Burst with King Mickey when you can. You can always Stock up
Cards then attack.
-----------

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Neverland ~ Riku>

Go into the room that requires the Key Card Of Beginnings.

----------
Boss: Hook

Use the Pirate Enemy Card. Keep on Card Breaking him & when you are in D-Mode,
use Dark Firaga or Dark Break. Stock up King Mickey Card in case you need to
heal with MM Miracle.
----------

After, you get the Hook Card.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Traverse Town ~ Riku>

Go into the room that requires the Key Card Of Beginnings.

-----------------
Boss: Guard Armor

Card Break it and try out Holy Burst with King Mickey. Use the Gimmick Card
when available. When you are in D-Mode, abuse Dark Firaga and Dark Break.
-----------------

After, you get the Guard Armor Card. Save your game and move on.

------------------
Boss: Riku Replica

Card Break while rolling around. Once you are in D-Mode, use Dark Firaga or
Dark Break. Dark Aura also work well if you are fast enough. Otherwise, stick
with Dark Firaga or Dark Break.
------------------

Go on to get the Atlantica, Olympus Coliseum, Wonderland and Halloween Town
World Card.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Atlantica ~ Riku>

Go into the room that requires the Key Card Of Beginnings.

------------
Boss: Ursula

Your Cards are rather low, so Card Breaks aren't that friendly. Take some time
and try to use the right Cards each time. You need to attack the tentacles
then her face. It would be faster if you can D-Mode when you can attack her
face. You can always just save up the Gimmick Card. An alternative way here is
to Stock up all the low numbers so you can get them out of your deck. Once you
are down with the higher numbers, don't ever Stock and just use Reload. Riku
has no Reload time anyway.
------------

After, you get the Ursula Card.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Olympus Coliseum ~ Riku>

Go into the room that requires the Key Card Of Beginnings.

-----------
Boss: Hades

Use Jafar Card and keep on attacking. Once you are in D-Mode, use Dark Firaga
or Dark Break.
-----------

After, you get the Hades Card.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Wonderland ~ Riku>
Note: For any door with vines, destroy the purple plant(same room) first

Go into the room that requires the Key Card Of Beginnings.

------------------
Boss: Trick Master

Get off the table and circle around. All it does here is Earth Shake. You can
easily avoid that by jumping. Your Cards are low again, so only get near and
Card Break from time to time. When you are in D-Mode, repeat. Take your time
and get near to Card Break when it has a Card that's lower than Five. Save the
King Mickey Card for MM Miracle later. Soon, it will start using Fire. If you
are in D-Mode, you can easily avoid that with Square. If the table is still
around, that can even block the Fire.
------------------

After, you get the Trick Master Card.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Halloween Town ~ Riku>

Go into the room that requires the Key Card Of Beginnings.

------------
Boss: Boogie

Attack the dice for the Gimmick Card. Use it when you are in D-Mode. Use Dark
Aura to finish off Boogie.
------------

After, you get the Boogie Card. Save your game then move on.

-------------
Boss: Lexaeus

Circle and roll around then Card Break. Make sure you Card Break attacks like
Ground Impact and Rock Break. If you can, try to Duel him for more damage. When
you are in D-Mode, use Dark Aura only if he doesn't have red aura around him.
A good thing to do here is to quickly remember what Cards you have and their
order. That helps with faster Card Breaking. If you are strong enough, you can
finish him off with three Dark Aura while in D-Mode.
-------------

After, you get the Lexaeus Card. Go on for the Destiny Islands World Card.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Destiny Islands ~ Riku>

Go into the room that requires the Key Card Of Beginnings.

---------------
Boss: Dark Side

Once it uses Dark Punch, get near the hand and take out few Shadow for the
Gimmick Card. Jump on the platform and start attacking. For its other attacks,
try to Card Break them.
---------------

After, you get the Dark Side Card. Use the door to get out to save your game.
Come back and speak with Sora.

------------
Boss: Zexion

Riku is already in D-Mode. Get close and start attacking. If he uses Cyclone
Snatch, Card Break it ASAP or use Square to move away. Otherwise, you have to
attack the books before you can get your Cards back. If he multiplies himself,
get to the center and use Inverse Burst. If he grabs you and use Dark Punisher,
quickly Card Break it. The most annoying thing in this fight is the lack of
Cards situation you can run into. One thing you could do from the beginning is
to go berserk with Dark Break or Dark Firaga. Keep on using Stock to try to
inflict as much damage as you can. Once you are down with few Cards, get near
Zexion and keep on attacking.
------------

After, you get the Zexion Card. Go on for the Twilight Town World Card.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Twilight Town ~ Riku>

Go into the room that requires the Key Card Of Beginnings.

------------------
Boss: Riku Replica

Be more defensive with this fight. Run around and Card Break. When you are in
D-Mode, use Dark Firaga. If he tries to use Dark Aura, quickly Card Break it.
If you can't, roll around like crazy.
------------------

After, you get the Riku Card. Go into the room that requires the Key Card Of
Guidance.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Castle Oblivion ~ Riku>

Save your game then go into the room that requires the Key Card Of Beginnings.

-----------------
Final Boss: Ansem

Card Break as usual. If you can, Duel him for more damage. Once you are in the
D-Mode, finish it off with Dark Aura. If not, abuse Dark Break and Dark Firaga.
Most of his attacks are easy to dodge if you just roll away. Remember where
your Zero Cards are and Card Break attacks like Shock Wave Slash.
-----------------

After, sit back and enjoy the ending. Make a Clear Data afterward.

Theater Mode(Riku) is now available. That is it for Re: Chain Of Memories. If
you've already beaten Final Mix, then the Final Mix Theater Mode should have
Japanese Voices available now. All new scenes in Final Mix don't have English
Voices but they have Japanese Voices.

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Enemy Cards>

Card Name: Shadow
Effect Name: Number Plus
CP: 25
Limit: 2 Reload
Weakness: NONE
Effect: Add 1 to all card numbers

Card Name: Soldier
Effect Name: Combo Plus
CP: 20
Limit: 3 Reload
Weakness: NONE
Effect: Add one more to combo

Card Name: Large Body
Effect Name: Reflect Guard
CP: 40
Limit: 1 Reload
Weakness: NONE
Effect: Invalids frontal damage

Card Name: Red Nocturne
Effect Name: Fire Up
CP: 20
Limit: 1 Reload
Weakness: NONE
Effect: Fire magic up

Card Name: Blue Rhapsody
Effect Name: Blizzard Up
CP: 20
Limit: 1 Reload
Weakness: NONE
Effect: Blizzard magic up

Card Name: Yellow Opera
Effect Name: Thunder Up
CP: 20
Limit: 1 Reload
Weakness: NONE
Effect: Thunder magic up

Card Name: Green Requiem
Effect Name: Cure Up
CP: 20
Limit: 1 Reload
Weakness: NONE
Effect: Healing magic up

Card Name: Power Wild
Effect Name: Number Reverse
CP: 40
Limit: 1 Reload
Weakness: NONE
Effect: Number orders/ranking now reverse, like 1 beats 2

Card Name: Bouncy Wild
Effect Name: Draw
CP: 10
Limit: 5 Reload
Weakness: NONE
Effect: Automatically obtain drops from the enemies

Card Name: Air Soldier
Effect Name: Move Reload
CP: 30
Limit: 3 Reloads
Weakness: NONE
Effect: Can move when you reload

Card Name: Bandit
Effect Name: Combo Finish
CP: 30
Limit: 1 Reload
Weakness: NONE
Effect: Power of the combo finisher increase

Card Name: Fat Bandit
Effect Name: Back Attack
CP: 40
Limit: 2 Reload
Weakness: NONE
Effect: Back attacks up

Card Name: Barrel Spider
Effect Name: Quick Reload
CP: 30
Limit: 3 Reload 
Weakness: NONE
Effect: Fasten reload

Card Name: Search Ghost
Effect Name: Drain
CP: 35
Limit: 1 Reload
Weakness: NONE
Effect: Absorbs enemy's HP as you attack, but less EXP balls

Card Name: Sea Neon
Effect Name: Slot Number
CP: 20
Limit: 1 Reload
Weakness: NONE
Effect: Card numbers randomize

Card Name: Screw Diver
Effect Name: Number Off
CP: 15
Limit: 1 Reload
Weakness: NONE
Effect: Minus 1 to all card numbers

Card Name: Aqua Tank
Effect Name: Auto Reload
CP: 30
Limit: 1 Reload
Weakness: NONE
Effect: Reload automatically when used up all cards

Card Name: Wight Knight
Effect Name: Levitate
CP: 15
Limit: 3 Reload 
Weakness: NONE
Effect: Jumping ability up

Card Name: Gargoyle
Effect Name: Vanish
CP: 30
Limit: 1 Reload 
Weakness: NONE
Effect: Vanish in battle, hard to be hit

Card Name: Pirate
Effect Name: Number 0
CP: 30
Limit: 1 Reload
Weakness: NONE
Effect: All card numbers became zero

Card Name: Air Pirate
Effect Name: Item Veil
CP: 30
Limit: 3 Reload
Weakness: NONE
Effect: Can't be Card Break when using Items

Card Name: Dark Ball
Effect Name: Duel Trigger
CP: 40
Limit: 1 Reload
Weakness: NONE
Effect: Triggers Duel regardless Card Numbers

Card Name: Defender
Effect Name: Protect
CP: 25
Limit: 1 Reload
Weakness: NONE
Effect: Lower physical damage and invalids magic attacks

Card Name: Wyvern
Effect Name: Reload Guard
CP: 25
Limit: 3 Reload
Weakness: NONE
Effect: Reload Gauge Number won't increase when reload

Card Name: Wizard
Effect Name: Magic Up
CP: 30
Limit: 1 Reload
Weakness: NONE
Effect: Invalids summoning but magic power up

Card Name: Neo Shadow
Effect Name: Bio
CP: 25
Limit: 1 Reload
Weakness: NONE
Effect: Enemy HPs slowly decrease

Card Name: White Mushroom
Effect Name: Hyper Healing
CP: 25
Limit: 3 Reload
Weakness: NONE
Effect: Heals HP when using Friend Card

Card Name: Black Fungus
Effect Name: Random Flash
CP: 20
Limit: 1 Reload
Weakness: NONE
Effect: Randomly activate an Enemy Card

Card Name: Creep Plant
Effect Name: Leaf Veil
CP: 35
Limit: 1 Reload
Weakness: NONE
Effect: Can't be Card Break when Healing

Card Name: Tornado Step
Effect Name: Reload Haste
CP: 25
Limit: 1 Reload
Weakness: NONE
Effect: Set Reload Gauge as 1

Card Name: Loudness
Effect Name: Summon Up
CP: 20
Limit: 1 Reload
Weakness: NONE
Effect: Invalid magic but summon power up

Card Name: Guard Armor
Effect Name: Wide Attack
CP: 30
Limit: 30 Attack
Weakness: NONE
Effect: Attack range/area expands

Card Name: Parasite Cage
Effect Name: Dispel
CP: 60
Limit: 1 Use
Weakness: NONE
Effect: Destroys enemy's Enemy Card

Card Name: Trick Master
Effect Name: Number Break
CP: 25
Limit: 10 Breaks from Enemy
Weakness: NONE
Effect: When you got card break by an enemy, the enemy's card numbers decrease
        as the same number that the enemy card breaks you from before

Card Name: Dark Side
Effect Name: Imitation
CP: 99
Limit: 1 Time
Weakness: NONE
Effect: Changes to the Enemy's Enemy Card

Card Name: Trump Soldier
Effect Name: Attack Haste
CP: 55
Limit: 30 Attack
Weakness: NONE
Effect: Attack speed up

Card Name: Hades
Effect Name: Berserk
CP: 40
Limit: 30 Attack
Weakness: Reduce fire damage but dizzied by ice damage
Effect: Attack up when HP is low

Card Name: Jafar
Effect Name: Attack Veil
CP: 65
Limit: 20 Attack
Weakness: NONE
Effect: Can't be Card Break when using Attack cards

Card Name: Boogie
Effect Name: Regen
CP: 40
Limit: 10 Recovery
Weakness: NONE
Effect: Recovers HP a bit. When HP is low, recovers more HPs

Card Name: Ursula
Effect Name: Shell
CP: 50
Limit: 5 Turns (When damaged by enemies)
Weakness: NONE
Effect: Reduce magic attack damage and summoning magic invalids

Card Name: Hook
Effect Name: Last Live
CP: 35
Limit: 3 Time
Weakness: Reduce thunder damage but dizzied by fire damage
Effect: When your HP is above 2, your HP will revive to 1 HP when you got a
        deathblow

Card Name: Maleficent Dragon
Effect Name: Over Drive
CP: 70
Limit: 30 Attack
Weakness: NONE
Effect: Longer Reload time but attack power up

Card Name: Riku
Effect Name: Stock Guard
CP: 80
Limit: 5 Stock Tech
Weakness: Reduce thunder, ice and fire damage
Effect: Won't lose cards for Stock Tech

Card Name: Axel
Effect Name: Quick Recovery
CP: 75
Limit: 10 Turns (When damaged by enemies)
Weakness: Blocks fire damage but dizzied by ice damage
Effect: Can use cards even at the 'delay' time when being damaged

Card Name: Larxene
Effect Name: Dash
CP: 60
Limit: 15 Reload
Weakness: Blocks thunder damage but special damage received up
Effect: Increase movement speed

Card Name: Vexen
Effect Name: Re-Raise
CP: 60
Limit: 1 time
Weakness: Blocks ice damage but dizzied by fire damage
Effect: Revives once when you died

Card Name: Marluxia
Effect Name: W Stock
CP: 99
Limit: 3 Stock Tech
Weakness: Reduce fire, ice, thunder and special damage but physical damage up
Effect: Lose the cards in Stock Tech but perform the Stock Tech consecutively
        as well as your Reload Gauge will increase

Card Name: Lexaeus
Effect Name: De-Zone Break
CP: 99
Limit: 50 Attack
Weakness: Blocks ice damage, reduce physical damage but special damage up
Effect: The combo finisher has a chance to instant kill enemy

Card Name: Ansem
Effect Name: Stock Blind
CP: 60
Limit: 10 Stock Tech
Weakness: Reduce fire, ice and thunder damage
Effect: Cards in a Stock Tech aren't revealed so the enemy can't see

Card Name: Zexion
Effect Name: Confuse Strike
CP: 65
Limit: 50 Attacks
Strong Against: Flame, Ice, Thunder, Special Damage
Effect: Chance to confuse enemy as you attack

Card Name: Xemnas
Effect Name: Quick Barrier
CP: 65
Limit: 3 Reloads
Strong Against: Flame, Ice, Thunder, Special Damage
Effect: Guard the 2nd hit and on of a combo attack

Card Name: Xigbar
Effect Name: Shot Charge
CP: 80
Limit: 2 Reloads
Strong Against: Flame, Ice, Thunder, Special Damage
Effect: Power up projectile attacks like Strike Raid, Fire...etc

Card Name: Xaldin
Effect Name: Aero Guard
CP: 65
Limit: 3 Attacks
Strong Against: Flame, Ice, Thunder, Special Damage
Effect: Have Aero up for sometimes

Card Name: Saix
Effect Name: Combo Boost
CP: 80
Limit: 20 Attacks
Strong Against: Flame, Ice, Thunder, Special Damage
Effect: Strength up when attacking with Attack Cards

Card Name: Demyx
Effect Name: Water Charge
CP: 80
Limit: 2 Reloads
Strong Against: Thunder, Special Damage
Block: Ice Damage
Effect: Power up water attacks like Aqua Splash, Blizzard...etc

Card Name: Luxord
Effect Name: All Break
CP: 99
Limit: 15 Cards
Strong Against: Flame, Ice, Thunder, Special Damage
Effect: Always Card Break regardless enemy's Card Numbers

Card Name: Roxas
Effect Name: Double Hit
CP: 99
Limit: 20 Attacks
Effect: One Attack Card can inflict twice as much damage

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

<Credits>

- Me
- Square Enix
- Buena Vista Games
- Kingdom Hearts II Ultimania (735 Pages, ISBN 4757516215)
- Kingdom Hearts Chain Of Memories Ultimania (351 Pages, ISBN 4757513445)

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