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Walkthrough

by Adenosine

**********************************************************************
Title: Kengo 3
Date: September 3, 2008
System: Playstation 2
Author: Adenosine
E-mail: NOSPAM@[email protected] (Remove NOSPAM@ to contact me).
Version: 1.5
**********************************************************************


History:

August 25, 2008 
- Initial guide release.

September 2, 2008 
- Added Edo Dojo 2 Event, Formation of Shinsengumi Event, Shinsengumi 
  Assassination Event, Return to Kyoto Dojo 2 Event, Kyoto Shrine Event,
  Iga Job Event, Chasing Musashi Event, and Meeting Kojiro Sasaki Event.

- Discovered codes for Musashi's Sword and Kojiro's Long Sword.



Table of Contents:

Part 1
- Introduction
- Main Menu
- VS Mode
- VS Mode Created Character Set-up
- VS Mode In-Game Menu
- Extra Modes
- Options


Part 2
- Story Mode Walkthrough
- Character Creation
- The Beginning
- General Controls
- Training with Your Saviour
- The Aizu Dojo Day 1
- Equipping Your First Learned Move
- Resting
- The Aizu Dojo Day 2
- The Aizu Dojo Day 3
- The Aizu Dojo Day 4
- The Aizu Dojo Day 5
- The Aizu Dojo Day 6
- Aizu Tournament Invitation Day 7
- Friendly Tea Tournament Day 7
- Friendly Tea Tournament Day 8
- Resting Time Day 9
- Aizu Tournament Day 10
- The Aizu Dojo Day 11
- The Aizu Dojo Day 12
- The Aizu Dojo Day 13


Part 3
- Journey to Ueno Day 14-21
- Tea House Betting Game Day 21
- Ueno Old Man Event Day 22
- Ueno Dojo Day 128
- Resting Time Day 129
- Ueno Tournament Day 130
- Ueno Dojo Day 131
- Ueno Dojo Day 132
- Ueno Dojo Day 133
- Ueno Dojo Day 134
- Ueno Dojo Day 135


Part 4
- Journey to Edo - Day 138
- Edo Dojo 1 Day 139
- Edo Tournament Day 140
- Optional Edo Tournament Part 2 Extra 100 Ryo Day 140
- Shopping For Clothes Day 141
- Shopping for Swords Day 141
- Edo Dojo 1 Day 142
- Edo Dojo 1 Day 143
- Edo Dojo 1 Day 144
- Edo Dojo 1 Day 145
- Edo Dojo 1 Day 146
- Edo Dojo 1 Event Day 147
- Edo Dojo 1 Event Day 148
- Edo Dojo 1 Event Day 149
- Edo Dojo 1 Event Day 150
- Edo Dojo 1 Event Day 151-155
- Edo Dojo 1 Tournament Event Day 156
- Edo Dojo 1 Event Day 157
- Edo Dojo 1 Event Day 158
- Edo Dojo 1 Event Day 159
- Edo Dojo 1 Event Day 160
- Edo Dojo 1 Event Day 161
- Edo Dojo 1 Event Day 162
- Edo Dojo 2 Day 163
- Edo Dojo 2 Day 164-169
- Edo Dojo 3 Day 170-179
- Edo Dojo 4 Day 180-189


Part 5
- Passing By Ueno Day 183
- Blacksmith of Aizu Day 190
- Visit to Aizu Dojo Day 190
- Visit to Aizu Dojo Day 191
- Visit to Aizu Dojo Day 192
- First Job Day 193
- Aizu Blacksmith Day 194
- Deadly Tea House Tournament Day 194
- Waiting for Aizu Tournament Day 195-199
- Aizu Tournament Day 200
- Waiting for Aizu Tournament Day 201-209
- Aizu Tournament Day 210
- Waiting for Aizu Tournament Day 211-219
- Aizu Tournament Day 220


Part 6
- Ueno Day 227
- Ueno Tournament Day 230
- Waiting for Ueno Tournament Day 231-239
- Ueno Tournament Day 240


Part 7
- Edo Day 243
- Edo Tournament Day 250
- Aizu Day 259


Part 8
- Owari Tournament Day 280
- Owari Dojo 1 Day 281-289
- Owari Tournament Day 290
- Owari Dojo 2 Day 291-299
- Owari Tournament Day 300


Part 9-A Shinsengumi Story
- Kyoto Shinsengumi Event Day 315
- Kyoto Shinsengumi Event Day 316
- Kyoto Shinsengumi Event Day 318
- Kyoto Shinsengumi Event Day 319
- Kyoto Shinsengumi Event Day 320
- Kyoto Shinsengumi Event Day 322
- Kyoto Shinsengumi Event Day 323
- Kyoto Shinsengumi Event Day 324
- Kyoto Shinsengumi Event Day 325-326
- Kyoto Shinsengumi Event Day 328
- Kyoto Shinsengumi Event Day 332


Part 9-B
- Kyoto Event Day 315
- Kyoto Event Day 316
- Kyoto Dojo Day 317-319
- Kyoto Tournament Day 320
- Kyoto Dojo Day 321-329
- Kyoto Tournament Day 330
- Kyoto Day 331
- Kyoto Day 332-339
- Kyoto Tournament Day 340


Part 10
- Iga Day 342-349
- Iga Tournament Day 350
- Iga Day 351-388


Part 11
- Kyoto Dojo Day 390-391
- Osaka Dojo Day 393-399
- Osaka Tournament Day 400
- Osaka Day 401-409
- Osaka Tournament Day 410
- Osaka Tournament Day 420


Part 12
- Tosa Dojo Day 434-439
- Tosa Tournament Day 440
- Tosa Dojo Day 441-442
- Tosa Tournament Day 450
- Tosa Tournament Day 460


Part 13
- Buzen Day 476
- Buzen Tournament Day 480
- Buzen Kojiro Sasaki Event Day 481
- Buzen Kojiro Sasaki Event Day 482
- Buzen Dojo Day 483-489
- Buzen Tournament Day 490


Part 14
- Chikugo Day 495-499
- Chikugo Tournament Day 500
- Chikugo Dojo Day 501-509
- Chikugo Tournament Day 510
- Chikugo Tea House Day 511


Part 15
- Satsuma Dojo Day 521-526


Part 16
- Journey Back to Edo Day 527-569
- Owari Dojo 2 Event Day 569
- Edo Dojo 4 Day 582


Part 17
- Exploring Japan Day 593
- Edo Tea House Event Day 719
- Edo Event Day 720
- Exploring Japan Day 720-928
- Edo Event Day 928
- Exploring Japan Day 929 and Beyond


Part 18 (Newly Added Events)
- Edo Dojo 2 Event
- Formation of Shinsengumi Event
- Shinsengumi Assassination Event
- Return to Kyoto Dojo 2 Event
- Kyoto Shrine Event
- Iga Job Event
- Chasing Musashi Event
- Meeting Kojiro Sasaki Event


Part 19
- Tricks
- RAW Codes for GameShark or Action Replay.
- Parting Words
- Special Thanks


Part 20
- Copyright Information



***********************
       Part 1
***********************


-------------
Introduction:
-------------

Welcome to the world of swordsmen during a time when the sword meant a 
person's life! In Kengo 3, create your own swordsman and travel around 
Japan challenging different schools as you integrate their styles into 
your own. Collect swords from your opponents as you meet them along the 
road, join tournaments to prove your worth, or you may also do heroic 
deeds such as saving kidnapped victims or assassinating targets, it's 
all up to you on how you live the life of one devoted to the sword!

Although I can't read Japanese, I have spent considerable time 
experimenting with this wonderful game. I'm sure a lot of people also 
want to enjoy this game, only to shy away because of the menu driven 
nature of majority of the game. With this guide, I hope that you will be 
able to have fun with most of the game's features, since the menus are 
really used to travel around Japan and to select weapons and clothes.

Also in this guide, I shall create a swordsman that we can all use as a 
"walkthrough" of sorts. I'll try to be as detailed as possible so that 
the experience of following it will help you when you create your own 
swordsman to do whatever you please. Just please bear in mind that not 
everything will be exact because there seems to be some randomness in 
the game when it comes to what skills you learn or what sword you get, 
as well as how much you grow.

There will be no literal translations of the menus, but I will provide 
the best words to describe what they are for. Please enjoy this guide 
and have fun!


----------
Main Menu:
----------

On the main menu, you will find these choices:

Story Mode - This is where you create your own swordsman. This is more 
like a "choose your own adventure" game where there are no set paths to 
choose. 

VS Mode - This lets you fight the computer or a friend. 

Extra Modes - This lets you play extra modes like VS 100, VS1000, and 
1-Hit Kill.

View Mode - You get this after you finish the game once. It lets you 
view things that you got in Story Mode like techniques.

Options - Change your game settings to your liking here.


--------
VS Mode:
--------

The first screen asks you if you want to fight the CPU or another 
player. On the next screen is the character selection. Below the list of 
characters is a display which shows how strong a character is. The more 
full the bars are, the better that character is.

If you have created a swordsman in Story Mode, you can use him/her as 
well. Just press the Select button and the character list will switch to 
the Created Characters list.

The next screen will let you change your set up if you chose a Created 
Character.


---------------------------------
VS Mode Created Character Set-up:
---------------------------------

When you choose a Created Character in VS Mode, you can set him/her up 
before battle. Here are the options from top to bottom.

1. Costume - When you choose this, two more choices will show up. The 
first one is used to change your clothes, while the second one is used 
to change your head accessories like  masks or hats. You will need to 
buy them from Story Mode before they show up here.

2. Sword - You can change the sword that you are using from here, but 
you'll need to get them from Story Mode first.

3. First Stance - change the style of your first stance. You must learn 
them from Story Mode first.

4. Second Stance - change the style of your second stance. You must 
learn them from Story Mode first.

5. Third Stance - change the style of your third stance. You must learn 
them from Story Mode first.

6. Weapon Type - the first choice lets you use a real weapon, while the 
second one lets you use a wooden version of your weapon.

7. Done - choose this when you're happy with your Created Character set 
up.


The next screen will let you pick a stage to fight in. To unlock other 
stages, you must fight on them in Story Mode first.


---------------------
VS Mode In-Game Menu:
---------------------

During a fight, press Start to bring up the in-game menu.

1. Resume/Rematch - when you or your opponent has been killed, choose 
this for a quick rematch.

2. Change Characters - this will bring you back to the character select 
screen.

3. Change Stage - this will bring you back to the Stage Select screen.

4. Exit - this will take you back to the main menu.


------------
Extra Modes:
------------

These extra modes are fun as they involve you having to kill a lot of 
enemies!

1. VS 100 - kill 100 enemies to win!

2. VS 1000 - kill 1000 enemies to win! Every 60 kills, you will get a 
short break time and your health will be replenished a bit for the next 
wave of enemies.

3. 1-Hit Kill - kill 108 enemies, but be careful, 1 hit will kill you as 
well!


--------
Options:
--------

There isn't much to change in the options menu. They are mostly used to 
disable certain information from being displayed in VS Mode like health 
and the stance you're using.

1. Life Bar - On/Off

2. Stance - On/Off

3. Blood - On/Off

4. ??? (Maybe it's a switch for the controller's vibration?)

5. Music - On/Off

6. VS Rounds - set the number to the amount of wins you need to be 
declared the ultimate VS Mode Winner!



***********************
       Part 2
***********************


-----------------------
Story Mode Walkthrough:
-----------------------

In the Story Mode, we will create a swordsman which we will help get to 
the "end" of the game, which is a tournament of the best swordsmen in 
Japan help in Edo. Please remember that there are also different events 
which may occur while in the game that's not in this guide. After we 
reach that "end" (which serves more like a checkpoint), we will then
proceed to discover what events we can while travelling all around 
Japan.

When you choose Story Mode, you will be presented with two choices:

1. New Game
2. Load Game

Choose the first one to start a new game and create a swordsman.


-------------------
Character Creation:
-------------------

This is where the fun really begins! The first screen lets you choose 
from a number of heads that you can choose to represent your swordsman. 
Please take note  that there are also female heads if you want to create 
a female character.

After choosing your character's head, the screen will ask you to input 
your name. Now thisis really sad for those who can't understand 
Japanese, but there is a way to write your name with alphabets!

At the bottom of the box, there are two choices. Choose the left one. 

You will notice that suddenly, the box is letting you select from a 
bunch of symbols. Scroll down and you'll discover letters that you can 
actually use to spell your name! Unfortunately, the space provided is 
limited. For the first part, you only get to type in 3 letters, while 
the second part of your name, you can type in only 5 letters. At least 
this is better than not being able to see your name on the screen.

Once you have finished typing your name, press Start and then choose the 
already highlighted character on the right to proceed.

The next screen, I don't really know what it is for, but it seems to be 
some type of "Potential" chooser. It lets you choose different set-ups 
that seem to give more to some stats, and less to others. Others also 
seem to have lower "Maximum Potential". Let us just stick to the default 
choice and proceed.

You will then be presented with a map because you will have to choose 
where your character is going to originate from. With the help of the 
little translated map in GameFaqs by "Jack Power", here's a list of the 
available areas for you. I will list them in order of upper right going 
to bottom left.

1. Aizu (this is selected by default)
2. Ueno
3. Edo (this isn't available as a starting point, but it's directly 
below Ueno)
4. Owara
5. Kyoto (this is directly in the middle)
6. Iga (this is directly below Kyoto)
7. Osaka
8. Tosa (this is on the island)
9. Buzen
10. Chikugo
11. Satsuma (this is on the bottom left)

Let us choose Aizu, which is the default option. We are choosing Aizu 
because there aren't much text in the menu yet, and this will be good 
practice for you to be familiar with certain Japanese characters and 
what they represent in the menu.

The next screen will have two choices for you. It is actually asking if 
you have a previous character whom you would like to use as your 
"saviour" of sorts. You can only choose a previous character to be your 
saviour (meaning you can use their money, fighting moves, clothes, and 
weapons) if that character has already won the ending tournament in Edo.

Choose the second option for now because you don't have a previous 
character that has won the Edo tournament yet.

The next screen will show you the starting stats of your character, as 
well as the maximum potential he/she can achieve in the game. Press the 
button to proceed, and then you'll be presented with two choices. Select 
the top choice and the game will finally begin with your character.


--------------
The Beginning:
-------------- 

After witnessing two swordsmen kill each other, you fall down in the 
snow. Another swordsman sees you and saves you. Later on, you are seen 
training at his place. He calls you to talk about something, and then 
you are presented with the menu in your room. I will list them down from 
top to bottom as I give a general idea of what they're for.

1. Action - currently, you only have one action to do here, which is to 
go visit the swordsman who saved you for some training.

2. Customize - when you choose this, you will be presented with three 
choices to customize.

  a. Moves - there are three slots to put combo moves in. Press Triangle 
to view a move or a slot. Press the O button to activate the animation 
to see it. Currently you only have two moves available.

  b. Weapons - you don't have any choices here yet, only the default 
one. You can collect swords from the Tea House betting game or you can 
buy some from the sword shop.

  c. Clothes - you don't have any choices here yet, only the default 
one. You can buy clothes from the clothes shop.

3. Stats - this section just shows trivial things like moves you've 
learned, swords you collected, characters that you've met, and others. 
We won't be bothering with this since it's all just about reading.

4. Rest - currently at the start, you have four choices. This is used to 
skip to a time period in the game. Each time you skip a time period, 
there are lesser choices here, until you reach evening and your only 
choice is to Skip to the Next Day.

  a. Skip 1 Time Period
  b. Skip 2 Time Periods
  c. Skip 3 Time Periods
  d. Skip to Next Day 

5. Save/Load - choose this and you will be presented with three choices.

  a. Save
  b. Options
  c. Exit to Main Menu

Right now, it is a good time to save the game. Choose the fifth option 
(Save) and choose the first option to Save the game. You will be brought 
to a screen with free saving slots. Save to one slot and then you will 
see two choices. It's asking you if you really want to save there, 
choose the left one to save. Once you are done saving, go back to the 
previous screen.


-----------------
General Controls:
-----------------

Before we continue any further, now is the best time to have a little 
review of how the control works while in fighting mode.

Triangle - Back/Side Step. Press this in combination with Back, Up, or 
Down to do your desired step.

Square - Distracting Weapon Strike. Some moves allow you to push aside 
your opponent's weapon by pressing Square. You can follow it up with the 
Circle button to strike your opponent after you distract his weapon. You 
can also add directions with the Circle button to make your character 
move forward while attacking, backward, or going to the side.

O - this is used to attack.

X - this is used to block. Some moves also allow you to do Block-Counter 
Strike. Just press X before the weapon hits you and your swords will 
lock for awhile, press O to attack. You can also cancel combos by 
pressing X anytime. For more information about how to do an Endless 
Combo, please check out the Tricks section near the end of this guide.

L1 - Run. You can also attack while running by pressing O.

L2 - Switch to Previous Stance (Move Set).

R1 -  sheath sword. Some moves allow you to attack while your sword is 
sheathed.

R2 - Switch to Next Stance (Move Set).

Pose - at anytime when you are attacking, hold down the O button and 
you'll notice that your character will also pose in that move until you 
let go of the O button.


---------------------------
Training with Your Saviour:
---------------------------

You are now back to your room and you can see the five options again. 
Choose the Action menu (the first one on the top). There is only one 
action for you here, choose it and you will meet your saviour for some 
basic training.

On the next screen, you'll see your saviour's place. You will be 
presented two choices. Select the top one and you'll go inside the 
house.

The screen after that will show you your saviour talking. A long list of 
menu items will then show up! Don't be scared because it's just a list 
of things you can practice with to get comfortable with the game's 
fighting controls. We will go through them one by one because this will 
help you get familar with the controls easily. Here is a list and a
description of what will be done.

1. Talk - your saviour will just talk about something.

2. Attack - just keep pressing the O button to attack.

3. Block - just hold the X button to block his attacks.

4. Back/Side Step - when your saviour attacks, press the Triangle button 
to side step. Please note that you can side step to any direction. Press 
UP+Triangle to side step to the left, DOWN+Triangle to side step to your 
right, and just press Triangle to step back.

A good way to back/side step his attack is to wait for him to raise his 
sword completely, and then press the Triangle button to step back or do 
a side step.

5. Block-Counter Strike - this training has two parts. On the first 
part, keep hitting the O button to attack him. You'll notice that he'll 
block your attack and then counter
it with his own strike. 

On the second part, you will have to block his attack when it's about to 
hit you. You need to time this well, otherwise, you won't be able to 
counter his attack. 
Wait for him to raise his sword, then when it begins to come down, press 
X to block. 
You'll notice that your swords will be locked with each other, press 
forward and hit the O button to attack. You might hit him, but he will 
most likely avoid your counters.

6. Distracting Weapon Strike - in this training, he will show you how to 
"distract" the weapon by taking it out of the way, and then striking 
with your own attack. There are two parts to this training once again. 
On the first part, he will try to push your sword aside and then he'll 
hit you.

On the second part, it's your turn to push his sword aside and hit him. 
Press the Square button when you're in mid-range from him (just so you 
reach his sword) and you will see that your character is trying to push 
his weapon aside. While this is going on, press the O button to attack 
him.

7. Escaping the Distracting Weapon Strike - in this exercise, you will 
be shown how to escape the "Distracting Weapon Strike" from the previous 
lesson. On the first part, just keep pressing Square to see how he does 
it.

On the second part, you will have to press the Triangle button when you 
see him try to do the "Distracting Weapon Strike" on you. You will know 
it's the right time to press Triangle when you see the shiny rings on 
the screen.

8. Sparring - in this lesson, you will have to spar with your saviour 
with everything you have learned so far. The strategy against the savior 
is to simply side step one of his attacks then attack him quick. Don't 
even try to do the "Distracting Weapon Strike" on him as it is quite 
hard to pull off. In case you lose, you will be brought back to the 
menu, just choose the Sparring choice (it's the second to the last) and 
try to beat him again.

------------------------------------------------------------------------
------------------
Extra Info:

I'm not sure if it's really been taught in the game but there's another 
way to escape the "Distracting Weapon Strike". Instead of pressing the 
Triangle button, you can press Back+X button to jump back, or Up or 
Down+X button to quickly side step away. The only disadvantage is if his 
attack also follows in your direction, then it will be a sure hit!
The advantage of this is, if you're successful, then you have created a 
space between him and you that would allow you to take a little break or 
escape from being trapped in a corner.

You may also try to press Forward+X when he's trying the "Distracting 
Weapon Strike" on you, this will cause you to rush forward and bump him. 
If you bump him, he will be stunned for a second or two, giving you a 
chance to hit him with all you've got. The disadvantage is, if he did 
anticipate you trying to bump him, then he'll jump back along with you 
and he'll hit you for sure!
------------------------------------------------------------------------
------------------


After defeating your saviour, you will be brought back outside of his 
home, you will see five choices again. It is the best time to save for 
now! Choose the fifth option, then choose the top choice. Save your game 
and go back to the screen with five options.

Now it's time to learn some new moves! Where else can we learn more 
moves but in a dojo? To go to the Aizu Dojo, choose the first option. 
You will then have 6 choices.

  a. Return To Where You Came From (Saviour's House, the first option 
will most of the time be about returning to where you came from)

  b. Inn (this is where you live/rest, for now it's free, remember that 
is is made up of two easy characters)

  c. Jobs (this place is where you get jobs to earn money, we'll deal 
with this later, also remember that it's the one that starts with a 
SQUARE shaped character)

  d. Tea House (this is the place where you can beat people for swords, 
or participate in tournaments where you have to defeat 100 people in a 
friendly fight or a deadly live swords event)

  e. Dojo - (this is the only dojo in Aizu, please take note of the 
character it ends with, all dojos have that kind of character at the 
end)

  f. Blacksmith (you can go here so he can appraise or fix your swords)  

Choose the fifth option so that we can start on our way to the Aizu 
Dojo.


--------------------
The Aizu Dojo Day 1:
--------------------

On our way to the Aizu Dojo, our character encounters two men duelling. 
The guy with the orange sword kills the other, and a short converstation 
occurs between our character and him. Fortunately, he leaves us alone!

Upon reaching the Aizu Dojo, we are presented with two options. Choose 
the first one to go inside the dojo. You will then talk to someone from 
inside, and then you will be allowed to spar with one of them.

In the Aizu Dojo, they will most likely use attacks that come from 
above. Once you have checked on how far their attacks can reach, try to 
make them attack first. Side or back step, then hit them with your first 
stance combo. Move away and repeat.


----------------------------------
Equipping Your First Learned Move:
----------------------------------

Once you have beaten a student of the dojo, you will most likely learn a 
new move. You will then be back outside the dojo and it's already 
evening. Save your game (choose the fifth option, then choose the first 
option and then save). After saving your game, go back to the screen 
with five options.

Select the second choice (Customize) and you will notice that you only 
have two options! The reason why you only have two options right now in 
the Customize menu is because you can't change clothes while you're 
outside of your room or inn. The two choices are:

  a. Moves

  b. Weapons

Choose the first one (Moves) and you'll be brought to a screen with 
three slots. You'll notice that since we haven't really touched this 
yet, only two slots are filled in. The first slot is for your first 
stance, the second one is for your second stance, and the third is for 
your third stance.

Select the third slot and press the O button. Another box would appear 
with two things listed in it. Try to select the first one. Depending on 
what type of move you learned from the Dojo, you might have two moves 
listed on the first one or just one. The same goes for the second option 
when you first selected the third slot.

------------------------------------------------------------------------
-------------------
Extra Info: Explanation on Moves Slots

You'll notice that by default, you have the first slot and second slot 
filled in with a combo or move set. You'll also notice that each slot 
has four sections. The first three sections just tell the name of the 
combo or move set. The fourth section has two parts in it, the first one 
has arrows, while the second one has some characters in it.

The arrows represent which attacks that current move set can use the 
"Block-Counter Strike" on. For example, on the first slot, it shows the 
Down arrow. That means, the move set on the first slot can use the 
"Block-Counter Strike" on attacks coming from below. Basically,
the more arrows a certain move set has, the more advantageous it is for 
you because you will be able to use the "Block-Counter Strike"  from 
attacks coming from more directions.
The Dot represents a stab attack coming from the enemy. Just remember 
that sooner or later, you will learn moves that don't have the "Block-
Counter Strike" ability, but some of them are worth the sacrifice 
because of the offensive combinations they unleash.

The second section tells you about which stances from the enemy you can 
use the "Distracting Weapon Strike" move where you press the Square 
button to push aside your enemy's weapon before striking. Again, the 
more you have available here, the better for you.
------------------------------------------------------------------------
-------------------


Press the Triangle button on a move set and you will be brought to a 
screen that shows you how the move set looks like. Let's call this 
section the "Moves Viewer".

------------------------------------------------------------------------
-------------------
Extra Info: Explantation on Moves Viewer

When you reach this screen, you will notice that you're in a dark room 
and there will be four boxes on the left with various information about 
the move set.

On the first box (which is already highlighted), press the O button to 
view the entire move set combo. You will see your character perform the 
combo.

The second box let's you view the "Sheathed Weapon Attack" of your 
sword. Some move sets might not have this, but majority does. You press 
R1 to sheath your sword, and then press O to do this while in a battle.

The third box shows which types of "Block-Counter Strikes" you can do. 
Press O on those that have names to view them.

The fourth box (which is the last) shows you which types of "Distracting 
Weapon Strikes" that move set can do.
------------------------------------------------------------------------
-------------------


Go ahead and view all the available move sets and feel free to modify 
your Moves Slots. Go back to the screen with five options and Save the 
game (choose the fifth one, then the first one to save).


--------
Resting:
--------

After a hard day's work of sparring against your saviour and fighting 
someone at the Aizu Dojo, it is already evening and it's a good time to 
return to our room to rest. From the screen with the five options, 
choose the first one (Action menu). You will have six choices.

  a. Return to Aizu Dojo (the first option will always be about 
returning to the most recent place you visited) 

  b. Saviour's House (there's no point returning here anymore since 
you've learned all that you can)

  c. Inn (this is where you rest to restore your health if you've been 
hurt badly, for now this is free because you started in Aizu, but in 
other places you have to pay)

  d. Jobs (we don't need money yet) 

  e. Tea House (this is a place to make bets to win swords, or fight in 
friendly or deadly tournaments)

  f. Blacksmith (we don't need to have any sword appraised or fixed yet)

Choose the third option (Inn) and you will be brought to a screen with 
three choices.

  a. Skip 1 Time Period (Evening going to Midnight)
  b. Skip to Next Day
  c. Cancel

Choose the second option (Skip to Next Day). Choose the first option to 
accept. 

You will then be brought to your room and your stats will be shown. 
You'll notice that your "Minimum Potential" just went up! It might be 
random by how much they go up, but in the character I made, it went up 
from 3000 to 3003/6000.

The percentage you see is your health or sword health. It is important 
to always keep this at 100% before fighting in the dojo, tournament, or 
anywhere else.

You might also see two other numbers below the percentage. Those are 
your "Popularity" points of some sort. The higher they are, the better 
for you. Popularity seems to affect how dojos and people treat you, what 
items are available for you to buy, and what events get activated.

Anyway press the O button to move on.


--------------------
The Aizu Dojo Day 2:
--------------------

You are now back to your room with five options. On the left upper part 
of the screen is a box showing you some numbers and a percentage. You'll 
notice there's a number 2 there. That means it is now your second day in 
the game! Congratulations!

You will also notice there's a number 1 below the first number. That is 
your money. It means you have 1 Ryo. Just beside 1 Ryo is 0, that means 
it's 0 Mon (also a form of currency in Japan).

The percentage is your health, hopefully it's at 100% right now after 
resting.

We need to learn some more useful moves! We are going back to the Aizu 
Dojo to do just that. Select the first option (Action menu) and there 
will be five choices.

  a. Saviour's House
 
  b. Jobs
 
  c. Tea House

  d. Aizu Dojo

  e. Blacksmith

Choose the fourth one (Aizu Dojo). You will be given two choices again 
outside the dojo. Choose the first one to go inside. Now you will have 
to fight against three students!

The strategy to beat these students should be the same as the first day. 
The attacks mostly come from above, but sometimes they might do attacks 
coming from the sides, so be careful. Just make them attack first, then 
either try to do a "Block-Counter Strike" or just side step and then hit 
them.

After beating all three of them, you should have learned thee more moves 
hopefully.

You will be brought back outside of the dojo again with the five 
options. Save your game first (choose the fifth option, then choose the 
first option, then save).

Now that you have saved, it's time to check out the moves that you just 
learned! They might be more useful than the ones you currently use. Go 
back to the screen with five options, then choose the second option 
(Customize menu). Choose the first one (Moves) and try to find out what 
each new move looks like. Equip them if you want. When you are done, 
return to the screen with five options and save your game.

After saving your game, it's time to revisit the Aizu Dojo to learn some 
more moves! Since you already are just outside the Aizu Dojo, we just 
need to get back in. From the screen with five options, choose the first 
one (Action menu). You will see six choices.

  a. Return to Aizu Dojo

  b. Saviour's House

  c. Inn

  d. Jobs

  e. Tea House

  f. Blacksmith

Choose the first one (Return to Aizu Dojo), then choose the top option 
and prepare for two more fights!

The two fights will be noticably more difficult than the previous ones. 
The students you are fighting are becoming better. They may have the 
same moves, but they're skill in using those moves are improving, and 
they're faster too! Just be patient and try to side step then attack 
them when they're open.

You might also encounter a student who can do the "Block-Counter Strike" 
move which is very dangerous as it does massive damage. This is another 
reason why we don't want to be the first to attack them, especially 
since our character is still relatively slow and weak.

After you beat them, you might learn a skill or two. You'll notice that 
it is evening once again outside the dojo. From the screen with five 
options, go save your game. Go check out the new moves that you learned 
as well and see if they are worth equipping. To do this, from the screen 
with five options, choose the second one (Customize menu), then
choose the first option. Review whatever moves you have available and 
equip them as needed.

When you're done equipping new moves, you'll notice that your health 
might not be at 100% anymore. Since my character got damaged during the 
dojo battle, my percentage is now at 94%. You might still have 100%, or 
worse, even lower, so it's now time to go back to
our inn to rest.

From the screen with five options, choose the first one (Action menu), 
and then choose the third one (Inn). You will have three choices again, 
choose the second one (Skip to Next Day). Choose the top choice to 
accept.

You will be brought back to your room, and you'll notice that your 
"Minimum Potential" has gone up again! Very good! Your heatlh should be 
back to 100% again, and you will notice that your "Popularity Points" 
should have gone up as well. Right now, my character has 33 Popularity 
Points.


--------------------
The Aizu Dojo Day 3:
--------------------

Another day has started and it's time to learn some more moves from the 
Aizu Dojo! You may want to save the game again just in case. By now you 
should be familiar on how to save your game so I wouldn't be writing it 
anymore to save space and to make things easier to read. The Saving 
process is always the same anyway.

Choose the first option (Action menu), then choose the fourth option 
(Aizu Dojo). Choose the top choice on the next screen to enter the dojo. 
Prepare to fight!

You will battle 2 students again. Their difficulty will also be higher 
than the previous students, so prepare for that. You will also notice 
new movements from them, like running away, and they will have an even 
improved defense. The only real way to deal with them now with our weak 
character is to let them attack first, then we side step and then 
attack.

Also, be ready for lots of "Distracting Weapon Strike" moves from them! 
They will be using them more often, so it's best to get ready to press 
the Triangle button (to escape it) or press the X button with any 
direction to jump away or side step when they initiate this.

After beating the two students, you might notice that there seems to be 
a lack of new moves to learn. Your health might also get low. Just save 
your game for now while we're outside the dojo. At 75% health, it should 
still be safe to go back inside the dojo for one more fight, so let's go 
in.

From the screen with five options, choose the first one (Action menu), 
then choose the first choice (Return to Aizu Dojo). Choose the top one 
to enter.

If you have won all fights so far (as our created character has in this 
guide), there will be a cutscene where a student will introduce you to 
the master of the dojo. You will then fight with a tough student.

After you win, you might learn a new move. You will be back outside the 
dojo and it's evening once again. Go save your game. Check the new moves 
you just learned. To do this, from the screen with five options, choose 
the second one (Customize menu), then choose the first option (Moves). 
Equip whatever you think will be useful to you. 

Be sure to check out all of the attacks available. If you see the 
"Block-Counter Strike" style that the Aizu Dojo is using where they 
block the sword, step on your sword, and then slash you, then equip that 
right away. That is one "Block-Counter Strike" that is impossible 
to defend against and is probably one of the best moves in the game. 
Also, it comes with a nice offensive combo where you spin from right to 
left while slashing, and then ending it with a downward cut. This is a 
very useful attack when you're fighting more than 1 enemy, which is 
usually the case during jobs.

After inspecting each new learned move set and equipping the useful 
ones, it is time to go back to the inn to rest. From the screen with 
five options, choose the first one (Action menu), then choose the third 
one (Inn). Choose the second option (Skip to Next Day) and then choose 
the top one to accept.

Congratulations, your character has improved nicely!


--------------------
The Aizu Dojo Day 4:
--------------------

By now, if you have won all the fights so far, we should have around 55 
Popularity Points. Since it is another day, it is time to go back to the 
dojo to try to learn some more new moves!

Choose the first option (Action menu), then choose the fourth one (Aizu 
Dojo). Choose the top option to enter and prepare for battle once again.

You'll see a cutscene of a student practicing. You will now fight!

During the battle, you might notice some considerable improvement in 
your speed, and that's because we've been working hard these past few 
days and beating the students in the dojo!
Hopefully you have the move set that I was talking about that we learned 
from the Aizu Dojo, the one with the unblockable "Block-Counter Strike" 
move which also contains the spinning attacks. You should be able to 
make quick work of this student now.

After beating him, you might learn another move. Go save your game 
outside the dojo, and then check your move list if you did learn 
something. To do this, choose the second option (Customize menu), then 
the first one (Moves). Check everything for something new and decide
if it's useful or not. Currently, our character just learned a 5-hit 
combo with the same unblockable "Block-Counter Strike" move from the 
Aizu Dojo.

The 5-hit combo is composed mostly of middle slashes, ending with an 
upward slash. This is useful only when in close range. 

Once you are done, go back to the screen with five options (that's 
outside the dojo) and we're ready to return inside. Go choose the first 
option (Action menu) then choose the top one (Return to Aizu Dojo), then 
choose the first option to go inside.

You will have a fight with one student. With the new moves that you have 
hopefully learned, he should be easy to dispatch. Just be careful of his 
attacking range, and let him be the first to make the mistake of 
attacking, then hit him while he misses.

After beating the student, you will get into a conversation with the 
dojo master, then you will be brought outside. It is evening once again. 
Save if you want. It's time to go back to the inn to recover from 
injuries. Choose the first option (Action menu), then choose the third 
one (Inn). Choose the second option (Skip to Next Day) and then choose
the first option. I hope you're getting used to this by now.

On the stats screen in the room, we'll have around 77 Popularity Points 
by now. Also our other strengths should have increased as well. Save 
your game if you wish.


--------------------
The Aizu Dojo Day 5:
--------------------

Our health should be back to 100% by now, and we're ready for another 
day at the Aizu Dojo! Choose the first option (Action menu), then choose 
the fourth one (Aizu Dojo). Choose the first option to go inside.

You will have to fight 2 students. The first one should be easy, but the 
second one is a real challenge. If you attack first, as expected, he 
will use the unblockable "Block-Counter Strike" move on you. He moves 
faster than your normal opponent, so he's a bit hard to side step and 
attack. You just have to be patient enough with him in order for
the side step attack to work. Be careful, he will also try to run away 
from you. If you run after him, he will surely hit you when you get 
within range while you're running! Do not be tempted to run after him, 
instead, just slowly work your way to the range that you know he will 
attack that will make him miss you.

After defeating that tough man, you're back outside the dojo. Save the 
game and it's time to go back in. Hopefully your health is more than 
75%.

Choose the first option (Action menu), then choose the first choice 
(Return to Aizu Dojo), choose the first one to go inside.

You will see the tough student bowing to his master, then the fight will 
begin.

The first fight is just as tough as the previous, just be careful of 
their "Block-Counter Strike" move. The second one is against the best 
student of the dojo. It's really going to be hard to defeat him, as his 
hits hurt a lot!

Win or lose, if you make it to the second fight, you might have learned 
two new moves! In this case, our created character lost to the best 
student. Save the game outside the dojo and then check the available 
moves you have. If you don't see any new moves, then maybe it was 
something else that got added. Just don't mind it for now and it's time 
to return to the inn to recover.

Choose the first option (Action menu), then choose the third choice 
(Inn). Choose the second one (Skip to Next Day) and then choose the top 
one to go to your room. 

As of now, we should have around 99 Popularity Points.


--------------------
The Aizu Dojo Day 6:
--------------------

It's time to spend the day at the Aizu Dojo once again! Choose the first 
option (Action menu), then choose the fourth one (Aizu Dojo). Choose the 
top option to go inside. You will see a cutscene of a student 
meditating. It's time to fight again!

The student will be easier than the one from yesterday. After defeating 
him, save the game and return to the dojo. 

When you return, you will have two fights again. The first one is the 
easy student, but the next one will be the best student again! Beat the 
first student using the same strategy. The next fight against the best 
student would just be really hard. This time, he might even use some 
kind of karate throw on you when he's near, which will leave you on
the ground, open to his ground stab attack, which usually results in one 
or two hit kills!

Anyway, our character lost to the best student again because he just 
deals too much damage and he's way faster than us. At least we learn or 
add parts to our moves little by little even if we lose. Go save your 
game and return to the inn. We should have around 119 Popularity Points 
by now.


---------------------------------
Aizu Tournament Invitation Day 7:
---------------------------------

I think this is triggered by having 100 or more Popularity Points. A 
samurai will come visit you to invite you to a tournament. After that 
scene, you will be back in your room.

Go save if you haven't done so. Since we just got beaten up by the best 
student from the Aizu Dojo, our health is just at 92%. It would be ok to 
skip a day at the dojo to check other things out.

Go choose the first option (Action menu) and you'll notice we have a new 
addition to the list.

  a. Saviour's House

  b. Tournament (it is made up of two complicated characters)

  c. Jobs
 
  d. Tea House

  e. Aizu Dojo

  f. Blacksmith

Let's check out the Tournament, which is the second choice. When you 
reach the tournament area, you will see on the screen the number 3. It's 
saying you have 3 days left until the tournament begins! Now might be a 
good time to try and learn some more new moves, but from where?


------------------------------
Friendly Tea Tournament Day 7:
------------------------------

Since we already have a somewhat capable character who just can't still 
beat the superior best student from Aizu Dojo, we might have a fighting 
chance elsewhere before the start of the tournament. It is time to visit 
the Tea House for a friendly tournament against strangers.

From the screen with five options, choose the first one (Action menu), 
you will see seven choices.

  a. Return to Tournament
 
  b. Saviour's House

  c. Inn

  d. Jobs

  e. Tea House

  f. Aizu Dojo

  g. Blacksmith

Choose the fifth option (Tea House). Choose the first option to enter. 
Inside, you will be presented two choices where you have to press 
Triangle or Square. Press Triangle to participate in a friendly 
tournament. Press Triangle again.

The friendly tournament will begin. It is completely random who you 
fight, as everybody is a stranger. The friendly tournament will use 
swords only, and there is a good chance that you will learn moves after 
you beat your opponents. 

You will be facing different sword fighting styles for the first time, 
but fortunately, most of the strangers aren't too hard to beat. They are 
usually on the level of those normal dojo students. 

After you beat one, you have the option of fighting the next opponent. 
Press Triangle to continue fighting, or press Square to quit for the 
day. Since we have three days before the tournament, we'll spend two 
days fighting in the friendly tournament, and then we'll spend one day 
to fully recover to 100% just before the tournament.

Try to beat as many as you can to learn new moves! Oh and remember, your 
health only replenishes partially up to the percentage when you entered 
the friendly tournament. For example, if you entered at 92% health, then 
the maximum the healing for each round can go is just 92% of your 
health. Later on the maximum healing also goes down as you progress
in the friendly tournament.

After you have had enough and chose to press Square to stop fighting (or 
if you lose), you will go back outside of the tea house. Since you 
probably have very low health left, it's best to go back to the inn for 
today. On the screen with five options, choose the first one (Action 
menu), then choose the third one (Inn). Choose the second option (Skip 
to Next Day) and choose the first option to start resting.

The character that we're using in this guide was able to beat around 62 
people before his health became dangerously low, and that's when we 
decided to rest. That resulted in having around 882 Popularity Points 
and greatly increased skills!


------------------------------
Friendly Tea Tournament Day 8:
------------------------------

We still have 2 days left before the start of the Aizu Tournament, so it 
would be better to spend some time learning new moves and improving our 
skills in the friendly tea tournament.

From our room, choose the first option (Action menu), and then choose 
the fourth option (Tea House). Choose the first option to enter. Prepare 
for battle once again and hope that you learn something new!

After you quit or you get beaten, it's time to take a break. Choose the 
first option (Action menu), and then choose the third option (Inn). 
Choose the second option (Skip to Next Day) and then choose the first 
option to start resting.


-------------------
Resting Time Day 9:
-------------------

On the next day, you should have more Popularity Points. Our character 
in the guide now has 1469 Popularity Points. Save your game. Since it is 
important to be at 100% health on the day of the tournament, let's take 
this day as a rest day.

In your room, choose the fourth option (Rest menu) and choose the fourth 
choice (Skip to Next Day). This will bring us to day 10 and our health 
will be at 100%.


-----------------------
Aizu Tournament Day 10:
-----------------------

This is it! The Aizu Tournament day! Before we proceed to the tournament 
area, make sure that you have equipped all the moves that you think are 
useful.

After making sure everything is fine, it's time to go to the Tournament 
area. Choose the first option (Action menu), and then choose the second 
option (Tournament). Choose the first option to go in the tournament 
area.

In the tournament, you will have to face a few opponents until you reach 
the grand finals.

The fighting styles of your opponents will vary, just like in the 
Friendly Tea Tournament. The only real challenge you'll face might be 
the final opponent, but if you can handle the Tea Tournament and the 
Aizu Dojo students, these guys wouldn't really pose a threat to
you.

After winning the tournament, you are given a few choices. Sometimes 
it's two, sometimes three. I don't know what they are for but just pick 
one. You will also be rewarded 1 Ryo for winning the tournament.

With your first win, you will be brought back to your saviour's home and 
the two of you will discuss about something. After some time, he will 
give you his sword to inherit.

Once you are outside of his house, go save your game. Be sure to check 
out the new moves that you might have learned from the Aizu Tournament. 
Choose the second option (Customize menu), then choose the first one 
(Moves). 

Don't worry about equipping the sword you just received from your 
saviour, it has automatically been equipped. It's time to rest for now. 
Go back to the screen with five choices. Choose the first one (Action 
menu), and you'll see that the list seems to be longer! That's because 
the "Travel" option has been added.

  a. Travel (this is used to travel to other cities)

  b. Inn

  c. Tournament

  d. Jobs

  e. Tea House

  f. Aizu Dojo

  g. Blacksmith

It's a good idea to go and rest at the inn for now because we will try 
to finally beat that Aizu Dojo before we travel to another city. Choose 
the second option (Inn), since it is late at night already, the only 
option is Skip to Next Day, so choose it. Choose the top choice again to 
start resting.

You will notice that at the stats screen that is shown, you should have 
around 2469 Popularity Points already because you won the tournament. 
Also check out the "Min/Max Potential" section. Some maximum potentials 
have gone beyond 6000 already, and some minimum potentials have greatly 
increased! This is because the swords you get can affect your stats 
positively or negatively. Fortunately, the sword that your saviour gave 
you is a good sword.


---------------------
The Aizu Dojo Day 11:
---------------------

Your health should be 100% or near when we start the 11th day. It's time 
to once again challenge the Aizu Dojo! Make sure you have saved your 
game first. After saving, choose the first option (Action menu) and 
you'll see six choices.

  a. Travel

  b. Tournament

  c. Jobs
  
  d. Tea House

  e. Aizu Dojo

  f. Blacksmith

Choose the fifth one (Aizu Dojo) and enter it and prepare for battle 
once again. This time, you'll have better stats and better moves to deal 
with them, especially their best student.

You will fight against a normal student and the best student. The normal 
student shouldn't give you any problems at all. The best student might 
still seem scary, but if you have an attack that uses stabs, then that's 
your way to beat him. 

When the best student does his short upward slash, stab him. When the 
best student tries to rush in with attacks coming from the side, the 
block them. His sword will bounce away for a little while, giving you 
the time to stab him some more! Do this until he's knocked out.

You'll be outside the dojo again. If you still have a lot of health, 
like over 90%, then go save the game. Return to the dojo and we will try 
to defeat another student and the best student once again! Be careful, 
sometimes the Master will be the one who you will fight after the normal 
student!

For the character used here, we fought the best student twice this day. 
It's time to go back to the Inn and rest for now. Choose the first 
option (Action menu), and then take the third option (Inn). Choose the 
second option (Skip to Next Day) and choose the first option to start 
resting.


---------------------
The Aizu Dojo Day 12:
---------------------

By now you should know what the Aizu Dojo characters look like on the 
menu. Save first and then go to the Aizu Dojo.

Defeat the normal student and the best student. You should get the hang 
of how to beat the best student already. Stab attacks really work 
wonders against him. The only problem left is the Master of the dojo.

If you have more than 90% health left after beating the two guys, save 
outside the dojo and then come back in.

This time, you will probably see a cutscene with the best student and 
the Master of the dojo kneeling in front of each other. You will have to 
fight them!

Against the best student, just use stab attacks just like before. 

The Master is the hard one to beat because he really hits harder than 
the best student and he knows the secret technique of the Aizu Dojo 
where he will do a combo involving a jumping upward slash!

The trick to beating the Master is by not using stab attacks. You have 
to use the attack which you learned from the Aizu Dojo itself. It's the 
one that has the unblockable "Block-Counter Strike" move, which is also 
a combo where you spin from right to left with attacks, ending with a 
downward slash.

The usual attack pattern of the Master is he'll use middle side attacks 
to get you. You can use the "Block-Counter Strike" move of the Aizu Dojo 
style against him and he won't be able to escape that. Attacking him 
offensively is very risky because he can also do the same "Block-Counter 
Strike" move against you. Additionally, he can also use a type of throw
against you, and you'll be stunned on the ground for a few seconds, just 
enough for him to stab you.

It might take a few tries, but you will be able to beat him by blocking 
his attacks or "Block-Counter Striking" him.

If you do manage to beat him, congratulations!

It's time to return to your inn once again because we will be coming 
back to the Aizu Dojo the next day.


---------------------
The Aizu Dojo Day 13:
---------------------

Return to the Aizu Dojo and try to beat them up again, you might earn 
some more moves. What we want to do is completely defeat the dojo.

The first fight will be against the best student. Use the stab attacks 
on him once more and you will probably end this fight without getting 
hurt yourself.

After you beat him, you'll be outside the dojo. Go save if your health 
is above 90%. Return to the dojo and you will now fight the Master for 
the second time!

The main trick to remember against the Master is use the moves you 
learned from the Aizu Dojo itself that has the unblockable "Block-
Counter Strike" move. That is the only way to defeat this Master at our 
current status.

Always stay around a 10 or 8 steps away from the Master's weapon. You'll 
know you're in the right range when his attacks can barely reach you. 
The reason why we want to be a little far from him is because his 
attacks come out fast. If you are a little further away when he starts 
his attack, then there's a better chance for you to block his attack in 
time in order to pull off your own "Block-Counter Strike" move, which he 
will not be able to avoid.

Remember, do not try to make the first offensive move against him, this 
will only lead you to getting beaten by the same "Block-Counter Strike" 
move that you use against him. Also, always remain a few steps away from 
him to be able to have time to block his attacks. 

When you have defeated the Master for the second time, you will enter a 
cutscene where the two of your are talking about something.

Return to your inn and choose Skip to Next Day. Don't forget to save. I 
think that since we are now able to defeat a real dojo master, we are 
ready to travel. 



***********************
       Part 3
***********************


--------------------------
Journey to Ueno Day 14-21:
--------------------------

Before we begin, It doesn't really matter how many days we spend in a 
certain area. It just so happens that our character was able to beat the 
Aizu Dojo Master twice already and we got that cutscene where he talked 
to us in private. You can actually opt to stay in Aizu and continue 
joining that Aizu Tournament or the Tea House Tournament. Just beware
that you don't want to participate in a Tea House Tournament that 
involves real swords, because that will ruin your reputation and you 
won't be able to go inside dojos! Let us try to avoid taking jobs for 
now as well because we just aren't that ready yet.

Anyway, let us begin our journey to Ueno. From your inn, choose the 
first option (Action menu), and choose the first option (Travel). You 
will then be presented with a map. You will notice that from Aizu, a 
glowing line will show you that you can travel to the next city, which 
is Ueno. Select that new area that is available to you and press O to 
enter Ueno.

While on the way to Ueno, our character encounters another swordsman. 
There is some tension, but he will just ignore you and move along his 
way. 

You arrive in Ueno and end up at the inn. The inn keeper seems to tell 
you about the things that are available in Ueno. 

Meanwhile, outside, there's an old swordsman sitting at the side of the 
road. He seems to be at peace. After the scene, there's a hint about 
where to go. It's the light blue character in the text. You'll find it 
later in the Action menu.

It is now evening after the cutscene with the old man. You will notice 
that you now have less money! Instead of 2 Ryo, you now have 1 Ryo and 
8250 Mon (or somewhere near that). It seems to be the fee of staying at 
the inn. 

After saving your game, go back to the screen with five options. Choose 
the first one (Action menu), you will see seven choices.

  a. Travel

  b. Inn

  c. Tournament
  
  d. Jobs

  e. Tea House

  f. Ueno Dojo

  g. Sword Shop

Choose the second option (Inn), and you'll discover that now, you have 
to pay a fee to stay at the inn! Skipping 1 time period using the inn 
costs 50 mon, while Skipping to Next Day
will cost 500 Mon!

It is now evening, let us check out the Tea House in Ueno. Choose the 
fifth option (Tea House). Enter the tea house.

Inside the tea house, during the evening at Ueno, there will be five 
swordsmen inside. This means there is a Tea House Betting Game going on!


---------------------------------
Tea House Betting Game Day 14-21:
---------------------------------

The purpose of the Tea House Betting Game is to win swords from other 
swordsmen. In the tea house, you select an opponent. Press Triangle 
button to confirm that he is the one you want as your opponent, then the 
friendly duel shall begin.

The two of you will use wooden swords to fight. The winner will take the 
loser's sword. You will be brought back inside the tea house after the 
fight, and you have a choice of choosing another swordsman to fight or 
quitting for the day.

The swordsmen themselves shouldn't pose much of a threat to you, 
especially since you have already beaten a dojo master in Aizu! Go ahead 
and pick a fight.

Try to beat all the guys in the Tea House Betting Game, you should have 
no problem taking out five of them. The unblockable "Block-Counter 
Strike" move from the Aizu Dojo really works well here, you can even 
finish all five of them without receiving damage!

When you're done collecting all five swords, you'll be brought outside 
the tea house. Go ahead and save your game. After that, try to check out 
what swords you've got and how much they will improve your stats.

On the screen with five options, choose the second one (Customize menu), 
then choose the second option (Weapons). You'll notice that you have a 
lot of text listed in the box, those are the swords that you've won so 
far. Go scroll down on each of them and you'll see on the box to the 
right how they will affect your stats. Most of the swords you get from 
the tea house aren't really good. Most will even make you weaker! Don't 
equip any of them.

If you see that the stats on the right have a lot of blue arrows going 
down, then that sword is crap. What you want is a sword that improves 
your stats with red arrows going up, not something that makes you 
weaker.

Since it is already very late at night, it's time to go back to your 
inn. Go back to the screen with five options. Choose the first one 
(Action menu) and then choose the third option (Inn), you only have two 
choices, take the first one (Skip to Next Day). Confirm to start 
resting.

At the stats screen, it seems that our character has 2615 Popularity 
Points overall, but only has 50 Popularity Points in Ueno since you just 
arrived in the area and you're not well known.


--------------------------
Ueno Old Man Event Day 22:
--------------------------

At the start of the day, don't forget to save. We will now try to find 
the Ueno Old Man Event. Remember the cutscene we saw when we first 
arrived in Ueno about the old man? There was a highlighted text 
character. We will find that in our Action menu.

Go choose the first option (Action menu), you'll notice that there are 
seven choices.

  a. Travel
 
  b. Tournament

  c. Jobs

  d. Tea House

  e. Ueno Dojo

  f. Sword Shop

  g. Ueno Old Man Event (it looks like a fork)

Choose the seventh option (Ueno Old Man Event). You will then go to a 
temple like area but won't find him. You will be brought back to Ueno 
with five options. Let's try to go back to the temple to see if he's 
there now since the time period is now afternoon.

Choose the first option (Action menu), then choose the seventh option 
(Ueno Old Man Event).

Our character sees a meditating swordsman. They converse for a little 
while. After that, you will be brought back to Ueno in the evening. It's 
time to go back to your inn.

Choose the first option (Action menu) then choose the second one (Inn). 
Choose the second option (Skip to Next Day). Don't forget to save your 
game after that.


--------------------------
Ueno Old Man Event Day 23:
--------------------------

It's time to go back to the Ueno Old Man Event. Choose the first option 
(Action menu) then choose the seventh one (Ueno Old Man Event). Nobody 
will be there again and you will be brought back to Ueno. 

Choose the first option (Action menu) then choose the seventh one (Ueno 
Old Man Event) since it is now afternoon.

You still won't find anybody in the temple, but as you walk along the 
road, you'll find the old man sitting near a bunch of mini statues. It 
seems that our 
character decides to challenge the old man to a duel, but the old man 
remains calm. This earns our character's respect for the old man.

After that small talk with the old man, it will be evening at Ueno once 
more. It's time to go back to the inn and rest for the day. Choose the 
first option (Action menu) then choose the second one (Inn). Choose the 
second one (Skip to Next Day) and don't forget to save your game 
afterwards.


--------------------------
Ueno Old Man Event Day 24:
--------------------------

It's another day and it's time to visit the Ueno Old Man Event again. 
Choose the first option (Action menu) and then choose the last one (Ueno 
Old Man Event).

At the temple, our character meets the old man (who seems to be a master 
swordsman in reality) and another man who seems to be his student. There 
seems to be a little discussion about your character being taught under 
the old man.

Later on, our character sees the other student practicing. The student 
challenges our character, so we must prepare for battle once again!

The student is actually faster and stronger than us as of the moment. 
Anyway, win or lose, the story progresses and we see the students 
watching the master meditate on the side of the road.

Our character and the student seems to be getting along just fine by 
now. The master then talks to our character and says something that 
shocks our character. Our character then proceeds to have a man to man 
talk with the other student.

Late night comes and our character then has to decide whether he has the 
spirit to fight the other student to the death or just go away. 

  a. Triangle - Face the other student in a duel to the death.

  b. Square - go away.

Just for the fun of it, let's press Triangle and let's try to kill the 
other student. 

The day of the duel finally arrives, and the master acts as the witness. 
It is now time to fight the other student.

The strategy against the student is actually similar to the one we used 
against the best student of the Aizu Dojo. He is weak against stab 
attacks. Just block one of his attacks and then proceed to stab him. He 
shouldn't last long since you are duelling with live swords to the 
death.

After you kill the other student, you will probably learn a move. The 
master will talk to you and will ask you for your name it seems. Just 
press the O button to give him the name you already have. You will then 
have two choices, press Triangle button to confirm that it is really 
your name, or press Square to change the name you give him.

After you press Triangle button, the two of you will go on your separate 
ways. Save your game afterwards. You'll notice that the days have gone 
by so quickly! Anyway it's time to go back to your inn because we will 
be challenging the dojo in Ueno the next day.

Choose the first option (Action menu). You'll notice that you can't find 
the Ueno Old Man Event character anymore because we have just finished 
it. Just choose the second option (Inn). Choose the second option (Skip 
to Next Day) and then confirm.

On the stats screen, you will notice that you have around 115,615 
General Popularity Points already! In Ueno, you'll have around 13,051 
and your skills would have improved as well.


------------------
Ueno Dojo Day 128:
------------------

Wow, it seems like a hundred days have passed by since we started the 
Ueno Old Man Event. It's time to check what type of moves you got from 
the old man. Choose the second option (Customize menu), then choose the 
first option (Moves). You might notice that when you choose a slot, on 
the left box, there will now be three choices instead of the usual two.
The top choice on the left box would just be one character. It seems 
that it represents "Special" combo moves. Hopefully you got that with 
your character as well. Go check it out if you like it.

Anyway let's try to challenge the Ueno Dojo!

Go back to the screen with five options, then choose the first one 
(Action menu), choose the fifth option (Ueno Dojo), and of course enter 
the dojo when prompted.

The Ueno Dojo seems to utilize attacks that come downward. This means 
you can easily exploit this weakness by using the Aizu Dojo's "Block-
Counter Strike" move. The students should be no match for you by now. 

Beat the first student and you will be brought back outside the dojo. 
Save your game if you want and check out what move got added to you. 

Go back inside the dojo. This is done the same way as you have always 
done when you were still challenging the Aizu Dojo, so you should 
already know how to do this. 

You will now have to defeat two or three students. Just use the same 
strategy as before.

After you defeat them, it will be evening already outside the dojo. You 
might want to check out how many days are left before the Ueno 
Tournament begins. To do this, go choose the first option (Action menu), 
then choose the fourth option (Tournament).

On our character here, it says there's just 2 days left before the 
tournament. Since we don't want to join the tournament while not at 100% 
health, we will spend two nights in the inn.

Back at the screen with five options, choose the first one (Action menu) 
then choose the third one (Inn). You should know by now which options to 
choose to Skip to Next Day.


---------------------
Resting Time Day 129:
---------------------

While still in your room, choose the fourth option (Rest menu), then 
choose the last choice (Skip to Next Day).

------------------------
Ueno Tournament Day 130:
------------------------

This is just like the first Aizu Tournament you joined. There will be a 
number of fights which should be easy for you by now due to the number 
of effective moves we have learned during our travels so far.

Choose the first option (Action menu) then choose the second one 
(Tournament).

Win the tournament and pick a prize, also you get an additional 1 Ryo. 
If you're lucky, you might even learn a move or two.

After the tournament, save your game and check out what new moves you've 
got if you wish. After that, it's time to rest and challenge the Ueno 
Dojo the next day. Choose the first option (Action menu), and then 
choose the third one (Inn). Just make it Skip to the Next Day.


------------------
Ueno Dojo Day 131:
------------------

When it's already the next day, it's time to visit the Ueno Dojo to 
continue challenging it. Choose the first option (Action menu) and then 
choose fifth menu (Ueno Dojo). Enter the dojo and prepare to fight.

The first one is a battle against a normal student. He shouldn't be a 
challenge. The next one is against the Ueno Dojo's best student. The 
trick to beating him is to use the "Block-Counter Strike" move you 
learned from the Aizu Dojo. He isn't really a challenge at all with our 
current status.

After beating the two, go save your game outside and return to the dojo 
(you should know how to do this by now).

You will fight another student and the best student once more. Just use 
the same strategy against them, they're not a problem anymore.

After defeating them, it's time to go back to the inn and rest, we'll 
come back to the dojo tomorrow. You already know how to go back to the 
inn.


------------------
Ueno Dojo Day 132:
------------------

Don't forget to save your game before going to the Ueno Dojo. Go to the 
Ueno Dojo and enter it (I hope you already are familiar with how the 
text for dojo looks like).

With our character, he meets the best student inside, and the two begin 
to duel. Just beat him the same way we did from yesterday and you'll be 
outside the dojo again. Go save your game and if you learned a new move, 
then go check it out and see if it's good to use.

Return to the dojo and he will introduce our character to the master. 
You will have another match against the best student. Just beat him 
against like before.

After that, it will be evening so it's time to return to your inn. Don't 
forget to save.


------------------
Ueno Dojo Day 133:
------------------

Return to the dojo and you'll have to fight another normal student and 
then the best student. Go beat them up like before and save your game. 
Return to the dojo to continue.

Beat up the student and the best student once again and the master will 
talk to you in a room. After that, it will be evening so it's best to 
return to your inn to rest.


------------------
Ueno Dojo Day 134:
------------------

After saving your game, go to the Ueno Dojo. You will only fight the 
best student for the first part. I'm sure you already know how to beat 
him, you can even finish him in less than 20 seconds now.

Go save your game outside and then return inside the dojo. You will now 
have to fight the best student, and then the master afterwards!

Beating the best student isn't a problem. The trick to beat the master 
is to use stab attacks against him. He will try to use quick head 
slashes at you, so you better maintain a range that is a few steps away 
from him. Also, don't get caught near him because he will do a karate 
throw on you and he'll stab you on the ground! Just keep stabbing him 
when he misses and he should be done for.

After that, you might learn a move or two. Go back to the inn and save 
your game. Don't forget to check out moves you might want to use. 


------------------
Ueno Dojo Day 135:
------------------

Return to the Ueno Dojo, we'll try to beat them completely.

The first match will be against the best student. After beating him, 
save outside the dojo.

Go back inside and you'll face the master again! Use stab attacks 
against him and be sure you are not near him because he will throw you 
to the ground. In the case that he tries to do a "Distracting Weapon 
Strike" on you, go press X+Forward to bump into him. This will
stun him for a while, giving you a few seconds to stab him some more. 
After you beat him, the two of you will talk in a room again.

Once it's over, go save outside the dojo. It's already evening and we 
have beaten the Ueno Dojo Master twice already. I guess we are now 
allowed to visit another city.

From the screen with five options, choose the first one (Action menu), 
and then choose the second option (Travel).

You will be presented a map. You'll notice that we can now travel to the 
area below Ueno. That place is called Edo. Enter it.



***********************
       Part 4
***********************


-----------------------
Journey to Edo Day 138:
-----------------------

Upon reaching Edo, save your game. Saving the game will always be the 
same, I hope you are already used to doing it.

On the screen with five options, go choose the first one (Action menu), 
and you will be surprised that there's a lot of things on the list! 
Hopefully, you will recognize that most of them are dojos (just look at 
the end of the text, they have the dojo character). This is a list of 
what they are.

  a. Travel

  b. Inn

  c. Tournament

  d. Jobs

  e. Tea House

  f. Sword Shop
 
  g. Clothes Shop

  h. Edo Dojo 1

  i. Edo Dojo 2

  j. Edo Dojo 3

  k. Edo Dojo 4

Let's try to visit the Tournament area. Choose the third option 
(Tournament). It seems we need to wait two days for this. Let's go visit 
the Edo Dojo 1 for now. 

Choose the first option, then choose the eighth option (Edo Dojo 1). 
Enter it.

Defeat the weak student and then go save outside the dojo. Return to the 
dojo.

You will have to beat three students this time. After that, it will be 
evening. Go save your game. It's now time to rest at an inn.

Choose the first option (Action menu) and then choose the third option 
(Inn). Oh no! Inns at Edo cost so much for a one night stay! It's 1000 
mon! Fortunately, we should have around 2 Ryo and 2000 Mon left. Let's 
pay for tonight since we'll win a  tournament in 2 days which will give 
us 100 Ryo anyway. Go choose the second option (Skip to Next Day).


-------------------
Edo Dojo 1 Day 139:
-------------------

Make sure you have saved. We'll return to Edo Dojo 1. Choose the first 
option (Action menu) and then choose the seventh option (Edo Dojo 1). 
Enter it.

You will have to fight a student, and then the best student. The 
students are no problem since they are very slow and weak. The best 
student isn't a problem too. He usually uses a slash that goes up. You 
can just block it and then attack afterwards using middle slashes. 

After you beat them, you'll be outside the dojo. Save and return to the 
dojo.

Defeat the student and the best student once again and you're done for 
the day, go back to the inn. Choose the first option (Action menu) then 
choose the third one (Inn). Just choose the second option (Skip to Next 
Day).


-----------------------
Edo Tournament Day 140:
-----------------------

The day has finally come! Our character will participate in the Edo 
Tournament where the best of the best will compete for 100 Ryo and a 
chance to become an official!

From your room, choose the first option (Action menu) and then the 
second option (Tournament).

You will first fight five opponents. They aren't really that 
challenging, but they will try to trick you unlike normal students. They 
are also strong, so try to not get hit.

When you beat them all, you will automatically earn 100 Ryo. You will 
also have two options.

  a. Triangle - fight an official, win and you will also become an 
official!

  b. Square - continue travelling all around Japan.

Choose Triangle and you'll fight an official. Now this official will be 
a challenge. He is fast and his hits really hurt. One thing to remember 
is, his attacks mostly come from above, so that means our "Block-Counter 
Strike" move from the Aizu Dojo will also work well against him. The 
only problem is, he is really fast, so you really have to time it well 
in order for it to work. 

In the event that you lose to this official, you will just be brought 
back outside of the tournament area. Just load a saved game before the 
tournament, beat the five other contestants, and then try to beat the 
official again so that you will be able to use your character as the 
"Saviour" in the future if you want.

After you beat him, congratulations! Watch the "ending"! You can watch 
the credits or just skip it. Don't forget to save your game! You can 
continue playing using that saved game or you can create another 
character and use the one that just finished the game as your "Saviour". 

If you use your character as your "Saviour", then you also have access 
to his/her money as well as whatever swords, clothes, and accessories he 
might have!


-------------------------------------------------------
Optional Edo Tournament Part 2 - Extra 100 Ryo Day 140:
-------------------------------------------------------

This is an optional part, and it might be a glitch in the game. Go load 
the character that you just saved with. It should be the one in RED text 
at the loading screen. 

After loading, you will notice that you are back in your room and it is 
still Day 140 (if you have been sticking very closely to our character's 
guide), or whatever day it is you won the Edo Tournament. You can 
actually go back to the tournament area and fight again! This is your 
chance to earn another extra 100 Ryo! If your health is still good and 
you're confident enough to beat the official one more time, then go back 
to the tournament area.

Choose the first option (Action menu) then the second one (Tournament). 
You will be brought back and allowed to join the tournament again! Fight 
the five contestants, and then when you have the two choices again, 
choose to press Triangle. 

Beat the official one more time using the same tactic that we've 
employed previously. After you win, you'll be asked to save again just 
like the first time you won the tournament. Go watch the "ending" again 
if you want. You should now have around 200 Ryo!

After you have saved, load the game again using the RED saved game you 
just made. You'll find out that you can join the tournament again for a 
third time! If your health is still good, then go ahead and join!

Anyway just try to do it until you think you can't beat the last guy 
anymore. Our character in the guide was able to do it 4 times, so we 
have 402 Ryo already. You should be able to do it as well, but 200 Ryo 
is also fine.

When you're done exploiting this little trick to earn extra Ryo, then in 
your room, choose the fourth option (Rest menu) and choose the last one 
(Skip to Next Day).


-----------------------------
Shopping For Clothes Day 141:
-----------------------------

You should have at least 100 Ryo right now or more (if you did the 
optional Edo Tournament Part 2 Extra 100 Ryo Day 140 section). That 
means we can finally buy NEW CLOTHES or SWORDS! We also wouldn't have to 
worry about being able to afford staying at inns to skip to the next 
day! Good job!

Let's go and buy some neat new clothes for our character first. From 
your room, choose the first option (Action menu) and choose the sixth 
option (Clothes Shop).  Enter it. In the
shop, you will have two choices.

  a. Buy Clothes

  b. Exit

Choose the first one (Buy Clothes). You will then be presented with nine 
types of things  you can buy. Feel free to browse them. When you like an 
item, press the O button to choose it, then you will have two choices. 
Take the top choice to buy the item. You will see two more choices. It's 
asking if you want to equip it now or later. It's up to you. Choose
the top one to equip it, choose the second one to not equip it yet.

Go buy a MASK or a hat as well. They're pretty cheap compared to some 
clothes. I bought a Demon Mask for our character (the one with horns). 
As for clothes, I bought the most expensive one, which costs 72 Ryo.

The reason why we need to buy a MASK is because it enables us to 
participate in things such as taking jobs where you have to kill people 
without giving us bad reputation. We have to wear a mask whenever we 
want to take a job (and they all require us to kill people) so that our 
good reputation won't be stained.

When you're done shopping (remember don't spend more than 1/4 of the 
total Ryo you got), then press X to exit the shopping screen, and then 
choose the second option (Exit) when you're facing the merchant again to 
get out of his shop.

Since we still have some free time, let's go visit the Sword Shop.


----------------------------
Shopping For Swords Day 141:
----------------------------

From the clothes shop, choose the first option (Action menu) and then 
choose the seventh option (Sword Shop). Enter it. Just like the clothes 
shop, you will have two choices.

  a. Buy Swords

  b. Exit

Choose the first one (Buy Swords). You will see a list of swords he has 
available. On the right box is some sort of chart that shows the 
advantages and disadvantages of a certain sword. Let's just buy the most 
expensive sword to see how good it is. The most expensive currently is 
28 Ryo. Go buy it.

Exit the shop.

Now it's time to see if there's a good sword for us to use! Outside the 
sword shop, choose the second option (Customize) and then choose the 
second option (Weapons). Go scroll on the available swords you have. You 
might notice that there seems to be lots of swords. Most of them must 
have come from the tournaments or dojos. Anyway, they all seem to bring 
down your stats, so don't mind equipping anything new, just stick to the 
one you have. Exit your sword inventory screen.

It's evening now so it's time to rest! Go back to your inn. Choose the 
first one (Action menu) then choose the third one (Inn). Choose the 
second option (Skip to Next Day). Doesn't it feel good to be able to 
afford 1000 Mon for a night's stay at the inn without having to
worry?


-------------------
Edo Dojo 1 Day 142:
-------------------

Go save your game. We're going to challenge Edo Dojo 1 again! Choose the 
first option (Action menu) and then choose the seventh one (Edo Dojo 1). 
Enter it of course and prepare to fight!

Defeat the normal student followed by the best student. They're no match 
for our character now. Save your game outside the dojo when you're done, 
and then go back inside the dojo.

The best student will face you again. Beat him up and you're done for 
the day. Go back to your inn. Choose the first option (Action menu) and 
then choose the third one (Inn). Choose the middle choice (Skip to Next 
Day) of course.


-------------------
Edo Dojo 1 Day 143:
-------------------

Our character should have around 116,871 Popularity Points, and the 
number below it should be around 72. Our Minimum Potential should've 
reached 4000 or more by now. Our character even has one that has reached 
5022 already! You're doing great!

Now it's time to return to Edo Dojo 1. I'm sure you can find it yourself 
in the menu. Go inside the dojo and beat them up!

The best student will fight you again. Just beat him using the same old 
method and then save outside the dojo. Come back inside to continue.

You will fight a student and the best student once more. Finish them and 
then it will be evening. Go back to your inn and rest.


-------------------
Edo Dojo 1 Day 144:
-------------------

Don't forget to save your game. Go back to Edo Dojo 1. This time, the 
best student will introduce you to their master.

Defeat the best student and save outside the dojo. Go back inside to 
fight again. After you beat him, return to your inn and skip to the next 
day.


-------------------
Edo Dojo 1 Day 145:
-------------------

Return to Edo Dojo 1 to fight. Defeat the best student once again and 
save outside. Go back inside and fight. Defeat the best student once 
again. This is getting repetitive!

Return to your inn to rest and skip to the next day.


-------------------
Edo Dojo 1 Day 146:
-------------------

Save your game and return to Edo Dojo 1. Fortunately, this time, the 
master will notice that you've been beating up his best pupil for the 
last couple of days one sidedly. He'll let a normal student and the best 
student try to bet you again! Beat those two up to force the master to 
fight you!

After beating those two as expected, the master will talk to you in 
private. This is it! The time to beat him is near!

Once outside the dojo, go save your game.

Go back inside and you'll find the best student trying to get revenge on 
you. Beat him up once more. After that, return to your inn and skip to 
the next day.


-------------------------
Edo Dojo 1 Event Day 147:
-------------------------

Save your game and return to the Edo Dojo 1. You might notice something 
being said that has a number on it. It's 9. Maybe it's some sort of 
counter for an event.

Beat the student and the best student and then save your game outside.

Go back inside the dojo and beat the best student. Return to your inn 
when you're done and skip to the next day.


-------------------------
Edo Dojo 1 Event Day 148:
-------------------------

Save and return to Edo Dojo 1. You'll notice the weird text again with a 
number, this time it is 8. Something is definitely going to happen!

Anyway, go beat up everyone in the dojo. Save your game outside, then 
come in again.

When you're done for the day, return to your inn and skip for the next 
day.


-------------------------
Edo Dojo 1 Event Day 149:
-------------------------

Save and return to Edo Dojo 1. Whatever is going to happen, you only 
have 7 days left. Go inside and beat everyone up. When it's evening, 
return to your inn and skip to the next day.


-------------------------
Edo Dojo 1 Event Day 150:
-------------------------

Just like before, save, beat everyone up in Edo Dojo 1, then when it's 
evening, return to your inn to skip to the next day. Only 6 days left 
for whatever's going to happen!


-----------------------------
Edo Dojo 1 Event Day 151-155:
-----------------------------

* From now on, I will be condensing dojo domination in as few sections 
as possible because they are very repetitive. The pattern is the same 
anyway and by now you should be used as to how things work.

The same as yesterday, only 5 days left!


------------------------------------
Edo Dojo 1 Tournament Event Day 156:
------------------------------------

The day has finally come!!! After beating up the students of Edo Dojo 1, 
you will notice that our character should have most of his Minimum 
Potential at 5000 or more! This means we have grown even faster and 
stronger! Have faith in our character, he/she has really grown up very 
nicely!

Don't forget to save your game! When you're done checking your things, 
go to Edo Dojo 1!

Whoa! The best student of the dojo is waiting for our character! It 
seems that there is a tournament being held!

Do your best and beat everyone in this Tournament Event! Nobody is 
really a match for our character, especially since our stats are really 
high!

After winning the tournament, the person that has been receiving the 
most punishment these past few days will happily talk to you. I guess he 
feels that he's the reason why we became stronger. 

You will be automatically sent back to your inn. Save your game.


-------------------------
Edo Dojo 1 Event Day 157:
-------------------------

After winning the tournament, let's go back and visit Edo Dojo 1.

At the dojo, our character meets with the master. They seem to be 
talking about a shocking issue! After that, the two of you will fight.

Use the same tactic versus the master. Most of his attacks from from 
above and from the side. Use the "Block-Counter Strike" technique from 
the Aizu Dojo. You can also try to use stab attacks against him. Just be 
cautious because he's faster than the people you defeated in the 
tournament yesterday.

After beating him, you will talk to each other again. Save your game and 
return to the dojo.

You will now have to beat a normal student and then the best student. 
After that, you will talk to the best student again.

After the little talk, go back to your inn and skip to the next day. 
Don't forget to save.


-------------------------
Edo Dojo 1 Event Day 158:
-------------------------

Let's return to the Edo Dojo 1 and see what's new.

Upon arrival, the master starts talking to our character. We then go 
inside a room with another person who's wearing purple clothes. After a 
little while, the guy in purple leaves the room while our character and 
master continue chatting.

Once outside, go save your game and return inside the dojo. Defeat the 
student and the best student. 

Return to your inn and save when you're done.


-------------------------
Edo Dojo 1 Event Day 159:
-------------------------

Return to Edo Dojo 1.

There will be a meeting among the 5 of you, including the guy in purple 
clothes. He seems to be challenging our character! The fight will begin 
afterwards.

The guy in purple will be using stab attacks along with some side 
slashes. Be sure you have moves that can do the "Block-Counter Strike" 
against his moves. Unfortunately, our Aizu Dojo "Block-Counter Strike" 
move won't work on this guy. He's probably the first real challenge 
you'll face.

This guy can also use the one-handed sword techniques! It is better to 
stay away from him if you can. Stab attacks also seem to work well 
against him. The safest way to deal with him is to make him miss his 
stab attack. Making him miss his one-handed attacks is even better 
because those are slower than his stab attacks.

Stab him at the right time and be patient and he will fall!

After the battle, there will be another conversation and the loser seems 
unable to accept his loss! You will then be outside of the dojo. Go save 
the game and return inside the dojo.

Once inside, you will have another duel against the best student. 
Fortunately, the best student is trash compared to the guy in purple!

After your little duel, you will be walking back to your inn, but you 
will encounter the guy in purple on the road! The two of you will talk 
and when you're done, it will be late at night already. Go back to your 
in and skip to the next day.


-------------------------
Edo Dojo 1 Event Day 160:
-------------------------

Go back to Edo Dojo 1, but don't forget to save your game first!

You will have a conversation with the best student again. I guess he's 
become some sort of like your best buddy in the dojo after beating him 
so much. You will also talk to the master about something and it will be 
shocking! Even more shocking is the length of the conversation...

After the long talk with your master, you will be brought out to some 
kind of temple. It seems that the guy in purple has really challenged 
you to a duel to the death! Be prepared!

Use the same method as before! Stay away from him and make him miss. 
Stab him when he is vulnerable. He should die faster this time because 
you will be using real swords. If you have a sheathed sword attack that 
has a long range, you might want to use that too when he misses using 
his one-handed attack.

Once he is dead, it will be late night again. Go to your inn and skip to 
the next day.


-------------------------
Edo Dojo 1 Event Day 161:
-------------------------

Don't forget to save. Go back to Edo Dojo 1 and you'll fight against the 
best student for one more time. After beating him, you will have another 
talk. When you're outside, go save your game. Go back into the dojo.

Beat up the best student once more and return to your inn and skip to 
the next day.


-------------------------
Edo Dojo 1 Event Day 162:
-------------------------

Go to Edo Dojo 1 after saving. You will finally get to fight the master!

First, beat up the easy best student. 

On the next fight against the master, our "Block-Counter Strike" Aizu 
Dojo technique is very effective because most of his attacks come from 
above. The master shouldn't be a problem at all.

Save your game outside after beating the master and then come back in.

Beat the student and the best student. After that, go back to your inn 
and skip to the next day.


-------------------
Edo Dojo 2 Day 163:
-------------------

I think it's time to move on now. We've already beaten an event at the 
first Edo Dojo. Now, let's proceed to beat up the other remaining dojos! 
Let's go to Edo Dojo 2!

From your room, choose the first option (Action menu) and then choose 
the eighth choice (Edo Dojo 2). Enter it and prepare to fight.

Their style isn't really that different and can be easily countered 
using our Aizu move. Beat up all the students and save outside the dojo. 
Go back in to beat  them up some more!

You will fight a normal student and then the best student. The best 
student uses some stab attacks, which is quite different from their 
usual students. He should still be slow and easy to take care of.

Once you're done, return to your inn and skip to the next day.


-----------------------
Edo Dojo 2 Day 164-169:
-----------------------

Return to Edo Dojo 2 and beat them up some more. When it's evening, 
return to your inn and skip to the next day.

* On day 169, their master still hasn't shown up. Maybe the previous 
tournament event has something to do with this. Anyway it's time to move 
on to Edo Dojo 3.



-------------------------
Edo Dojo 3 Event Day 170:
-------------------------

From your room, choose the first option (Action menu) and then choose 
the second to the last choice (Edo Dojo 3). Enter it and beat them until 
day 179. 

At the end of the day, you will be talking to the guy in yellow (I'm not 
sure if he's the master of just the best student), but some guy in blue 
clothes will enter the dojo and the two of them will fight. The guy in 
the yellow will be stabbed and knocked down and the guy in blue will 
just walk away.

Return to your inn and skip to the next day.


-----------------------
Edo Dojo 3 Day 171-179:
-----------------------

Keep returning to Edo Dojo 3 until day 179 and beat them up. This should 
let you learn almost all the moves they still keep.


-------------------
Edo Dojo 4 Day 180:
-------------------

On day 180, you'll notice in the stats screen that our Minimum Potential 
has really gone high, there is even one that's over 6,000 already! Our 
Popularity Points should be around 140,377 and the number below it is 
23,622.

It seems that we have already learned all we can from Edo Dojo 3, so 
let's proceed to Edo Dojo 4. From your room choose the first option 
(Action menu) and then choose the last one (Edo Dojo 4).

When we arrive, some guy will be blocking our way! They won't let us in 
for some reason! I guess it's time to move on to a new city.

Choose the first option (Action menu) and then choose the second one 
(Travel).

Let's travel back to Ueno and see if the road from there can lead us to 
another area. From our current location which is Edo, choose the area 
directly above us (Ueno). Enter it.



***********************
       Part 5
***********************


------------------------
Passing By Ueno Day 183:
------------------------

Nothing seems to be new here. It might be a good idea to visit the 
blacksmith at Aizu to have our sword returned to 100%. Remember that we 
used our sword in a battle against that guy wearing purple in Edo?

When we use our real swords, it gets damaged. If it gets damaged too 
much, it might break! It's better to keep it at 100% as often as 
possible, you never know when we might need our sword only to have it 
break!

From Ueno's menu screen, choose the first one (Action menu) and then 
choose the first one (Travel).

It seems that we're not yet allowed to travel elsewhere except Ueno, 
Edo, and Aizu. Maybe it has something to do with our Popularity Points. 
Anyway, from the map, choose the one above Ueno (Aizu) and enter it.


---------------------------
Blacksmith of Aizu Day 190:
---------------------------

Save your game right now. From the menu, choose the first one (Action 
menu) and then choose the last one (Blacksmith). You will have three 
choices.

  a. Appraise Sword

  b. Fix Sword

  c. Exit

We're here to have our sword fixed first. Choose the second one (Fix 
Sword). A box will
show up, listing all swords that ened fixing. Since we've only been 
using the sword given to us by our saviour, then it will be the only one 
there. Press O to have the blacksmith fix our sword. It costs 1 Ryo, 
which shouldn't be a problem for us.

After that, let's try to have him appraise our current sword collection! 
The three choices will be shown again, choose the first one (Appraise 
Sword).

You will see another list with around 9 swords (the other swords, we 
probably won from tournaments or events, I'm not sure). Press O on each 
sword to have him appraise them. This service costs 3 Ryo each. Maybe it 
will improve the stats of our sword collection. Just keep appraising all 
the swords because we can afford it anyway.

When you've appraised all the swords that we have, then it's time to 
exit that Blacksmith's place. Choose the third option (Exit).

Outside, let's check the stats of our swords again. Choose the second 
option (Customize menu) and then choose the second one (Weapons).

Scroll down and see if any of the swords will give us more stats. 
Unfortunately, nothing seems to be worth equipping yet, but go ahead and 
experiment if you wish. Wear them, it's up to you.


---------------------------
Visit To Aizu Dojo Day 190:
---------------------------

Since we have some spare time, let's try to visit the Aizu Dojo again 
and see if anything is going on. Choose the first option (Action menu) 
and then choose the last one (Aizu Dojo).

The master will talk to you again. When you're done it will be evening. 
It's time to rest at your inn. Choose the first option (Action menu) and 
then choose the third one (Inn) and skip to the next day.


---------------------------
Visit To Aizu Dojo Day 191:
---------------------------

Return to Aizu Dojo and beat up everyone, go back to your inn when it's 
evening and skip to the next day.


---------------------------
Visit To Aizu Dojo Day 192:
---------------------------

Go back to the Aizu Dojo and beat up the students. Save your game and 
then beat the best student and the master one more time.

Nothing else seems to be happening, it's probably time to win some more 
prizes from the Aizu Tournament! Remember they were letting us choose 
the prizes during tournaments? Let's try to win some more!

It's now evening outside the dojo. Choose the first option (Action menu) 
and then choose the fourth option (Tournament).

On the tournament area, it says we still have 8 more days before it 
begins. Anyway it's time for us to rest. Since we have 8 free days, it 
might be a good time for us to try getting our first job tomorrow. 
Return to your inn and skip to the next day.


------------------
First Job Day 193:
------------------

This will be the first day that we take on a job just for the experience 
of it and the extra cash (although I'm sure we have no financial 
troubles currently).

From your inn, choose the second option (Customize menu) and choose the 
third option (Clothes). Choose the mask and equip it by pressing the O 
button. You'll know it has been equip when there are red characters that 
appear near the name of the mask.

Anyway go back to the screen with five options and make sure you have 
saved your game.

Choose the first option (Action menu) and then choose the third option 
(Jobs). Go inside.

Press the Triangle button when you are presented with two choices and 
then you will see three more options. 

  a. Jobs

  b. Change Clothes

  c. Exit

Choose the first one (Jobs) and since this is your first time, you will 
only see two jobs available for you to take.

On the left box, you will see information about the job. The upper 
section tells you how much money you'll earn when you successfully 
complete the job. The second section tells you how hard the job is. You 
will notice there are red check marks. I think the more red check marks 
there are, the harder the job is.

Anyway, the available jobs seem to be random, so let me explain here the 
possible jobs that you can get as well effective ways on how to deal 
with them. By the way, before you begin, make sure you really are 
wearing a mask!


------------------------------------------------------------------------
-------------------
A. Bodyguard on the Road

You will be walking along with someone when suddenly a bunch of people 
will try to ambush you. Your client will fall on his butt, obviously 
afraid that he might get killed, he won't even be able to run away!

Sometimes, you will have to guard the client who is riding a small box 
which is being carried by cowardly servants (who have the brains to run 
away when the killers arrive).

The most important thing to remember in bodyguard missions is to always 
make sure nobody gets close to your client! Stay close to your client, 
preferably just by a few feet and make the enemy go after you. Make sure 
they don't surround you, so try to make them line up in front of you or 
something else as long as they won't be able to attack from all possible 
directions. 

The move that we learned from the Aizu Dojo is going to be effective in 
jobs. It is the technique where you spin from right, and then left, and 
then ending the attack with a downward slash. It is also the one that 
has the Aizu's "Block-Counter Strike" move. The reason we want to use 
this in jobs is because it covers a lot of range, and the attack
area is wide! With this move, it is possible to kill four enemies with 
just one swipe! Another good thing about this technique is, you are 
moving all around the place while you attack, making you harder to hit. 
Just be careful, you have to do this attack when you're sure nobody will 
be attacking for a few seconds.

Just kill every enemy that comes and you'll be done.

Later on in the game when you have progressed with this type of mission, 
the enemies will also be a lot tougher. You will have to also fight 
archers and advanced swordsmen!


B. House Guard

You will either be inside the house or just outside the door when a 
bunch of bad guys will show up. There's really nothing to be worried 
about here, so you can take your time and play with the attackers. 


C. Jail Guard

You will have to guard the jail that is hiding someone from the 
attackers who are trying to get to him. Just kill every attacker and 
you're done.


D. Gate Guard

A bunch of bad guys will form just across the bridge from where you are 
guarding a gate, and they intend to bring it down! There will be around 
three guys with giant hammers who will rush in and try to break the 
gate!

When you first start, you can move forward and then take out everyone 
who comes rushing in. Be sure to keep an eye on the guys that have giant 
hammers and kill them quickly before they reach the gate! It will take 
them around 5 or 10 smashes to the gate before they succeed!

After you have killed everyone who is trying to rush in, move forward 
and go to the other side of the bridge and move forward again beyond the 
carts. You will encounter a boss!

The style the boss uses seems to be random, so just deal with him 
carefully. Remember that you are using real swords, that means you can 
use sheathed sword attacks. Kill him and you have won!


E. Rescue Mission

Rescue missions are fun! Sometimes you have to invade a big mansion-like 
place. There will be hundreds of enemies who will try to kill you! 
Sometimes you will have to rescue someone from the forest, and there 
will be a lot of ninjas who throw projectiles as well!

During rescue missions that happen in mansions, you can either kill 
everyone in front of you or you can just run past them and go through 
the gate. It will load the next section of the area and you would have 
probably gotten through without getting hurt yourself.

The problem is, for mansion areas, the second section will still usually 
be outdoors, and there will be locked gates this time. This means you 
have no other choice but to kill all enemies in that area. Once you have 
done that, the gates will open again and a bunch of new enemies will 
rush in to kill you.

Make your way going "up" and you'll eventually find a door. This will of 
course lead you inside the mansion. Be careful while inside! There are 
many paper doors and enemies will cut through them! Inside the mansion, 
it is possible to just run straight to the next section if you have 
gotten familiar with the layout. Just cut the white paper doors and 
run! It might seem like a maze at first, but after a few tries you 
should be able to go through it just by running and cutting down white 
doors and you'll be sent to the next section.

The final section is usually the boss who guards the poor kidnapped 
victim. The styles are different, so just use caution when dealing with 
him. Hopefully you didn't get hurt too much while making your way to 
him.

Another thing to remember is, the more you do this type of mission, the 
harder it gets. There will be archers waiting for you, and then later on 
enemies with rifles! When you reach the really difficult level for this, 
after you kill the boss, you will have to run back all the way going out 
of the mansion!

The same goes for the forest rescue missions, but there are no other 
sections. You just reach a boss at the end, kill him, then go all the 
way back.

About ninjas, you can block their projectiles if you time it right.


F. Assassination

Assassination missions are just the same as the previous missions. You 
have to kill their clients and then run away!

------------------------------------------------------------------------
-------------------

After you have done your first mission, you will be sent outside. Save 
your game. You'll also notice that it's already day 194! Let's go pay a 
visit to the blacksmith and make sure our sword is back to 100% because 
we'll be trying out a serious live tournament later on.


------------------------
Aizu Blacksmith Day 194:
------------------------

From the job place where we just saved, choose the first option (Action 
menu) and then choose the last choice (Blacksmith). Enter it. Choose the 
second option (Fix Sword). Let him fix your sword and we're done. Choose 
the third option (Exit).

Outside the blacksmith's place, save your game. After saving, choose the 
fourth option (Rest menu) and choose the first option (Skip 1 Time 
Period). 

This is random, but if you rest outside of your inn, some bandits might 
try to attack you. Simply kill them all, they're no match for you.

When you're back to Aizu's screen with five options, you might want to 
save again. Anyway go choose the first option (Action menu) and then 
choose the fifth choice (Tea House). Enter it.


------------------------------------
Deadly Tea House Tournament Day 194:
------------------------------------

Since we are still wearing our mask, we can now participate in the 
Deadly Tea House Tournament! That means we will be using real swords 
against people, and the survivor will be the winner!

When you enter the tea house, you will be shown two choices. Press 
Triangle, and then Triangle again when needed. You will then pay a fee 
of 1 Ryo to enter this deadly version of the tea house tournament.

This should be a good way to earn some extra Ryo. The more you win, the 
more the prize money after each fight increases! 

My only advise is to quit the tournament when your health is at 50% or 
lower because you'll have a high chance of dying with one good hit from 
the enemy.

We only did this for the experience, so once you're done, let's check 
out how many days we have left until the Aizu Tournament. Choose the 
first option (Action menu) and then choose the fourth choice 
(Tournament). It will say 6 days left. 

Let's just spend the time at the inn and rest until tournament day.


----------------------------------------
Waiting For Aizu Tournament Day 195-199:
----------------------------------------

First of all, don't forget to unequip your mask! From your room choose 
the second option (Customize menu) and then choose the third one 
(Clothes). Go to the mask section and press O button to unequip it.

While in your room, just keep choosing the fourth option (Rest menu) and 
choose the last one all the time (Skip to Next Day) until you reach day 
200.


------------------------
Aizu Tournament Day 200:
------------------------

Beat everyone up and after winning, choose one of the long named prizes. 
You'll notice that there are just two of them now. 

Let's try to win the tournament again next time.

Go back to your inn for now and skip to the next day. Don't forget to 
save!


----------------------------------------
Waiting For Aizu Tournament Day 201-209:
----------------------------------------

Choose the first option (Action menu) and then choose the second one 
(Tournament), it will say we have 9 days left before the tournament 
starts again. Let's return to the inn and skip until it's day 209.


------------------------
Aizu Tournament Day 210:
------------------------

Go to the tournament area and defeat everyone. After you win, you'll 
notice there's only one prize left.

Return to the inn and save your game. We'll see what other prizes we can 
have next time on the Aizu Tournament.


----------------------------------------
Waiting For Aizu Tournament Day 211-219:
----------------------------------------

From your room after saving, choose the first option (Action menu) and 
then choose the second one (Tournament). You'll find out that we only 
have 9 days left before another Aizu Tournament begins.

Return to your inn and keep skipping until day 219.


------------------------
Aizu Tournament Day 220:
------------------------

Go to the tournament and defeat everyone once more. You'll discover that 
they really only have one prize left to give you. Anyway since there 
doesn't seem to be anything left in Aizu to get for now, let's go to the 
blacksmith and let him fix our sword, just to make sure it's at 100%.

Choose the first option (Action menu) and then choose the last one 
(Blacksmith). You might want to choose the first option (Appraise Sword) 
because our character somehow got a new sword. After appraising whatever 
sword you have, then choose the second option (Fix Sword) and let him do 
his job.

When you're done, exit the blacksmith's place and let's travel back to 
Ueno and win their tournament! But before we do that, go check your 
swords if you were able to appraise some, our character just got a sword 
that actually increased all the stats without dropping any! It's a very 
good sword! Equip it of course.

Outside the blacksmith's place, choose the first option (Action menu) 
and choose the second one (Travel).

On the map screen, you'll notice that we can now travel from Aizu to 
Edo! But let's go visit Ueno first and win whatever prizes their 
tournament have. Choose the area directly below Aizu (Ueno) and enter 
it.



***********************
       Part 6
***********************


-------------
Ueno Day 227:
-------------

Save your game upon arrival. Let's go check how many days we have left 
before the Ueno Tournament begins. Choose the first option (Action menu) 
then choose the third one (Tournament). It will say we have 3 days left. 
Since we have some free time, let's go visit the Sword Shop and buy all 
of their swords. We're pretty much loaded anyway. We'll try to appraise 
the swords later when we get the chance.

Choose the first option (Action menu) and then the last one (Sword 
Shop). Enter it and buy the swords that he keeps. He should have around 
4 of them.

After that, exit the shop and let's go to the inn and let's skip until 
day 229. Choose the first option (Action menu) and then choose the third 
one (Inn). Don't forget to save.


------------------------
Ueno Tournament Day 230:
------------------------

From your room, choose the first option (Action menu) and then the 
second one (Tournament). Proceed to beat everyone and take the prize 
with the long text. Go back to your inn and save.


----------------------------------------
Waiting for Ueno Tournament Day 231-239:
----------------------------------------

Keep skipping to the next day until day 239 inside your room.


------------------------
Ueno Tournament Day 240:
------------------------

Go to the tournament and beat everyone up. There's only one prize left 
so take it. It's now evening, if you still have good health, then let's 
visit the tea house for some betting game. Let's collect some swords! 
Don't forget to save first.

Choose the first option (Action menu) and choose the fifth one (Tea 
House). Enter it. Defeat all five strangers and collect their swords. 
They should be no match against you at all.

After this, it's time to travel to Edo once more. Let's go get an extra 
100 Ryo because we'll be buying some more swords along the way, and 
we'll have the blacksmith at Aizu appraise them. We'll also do some 
betting games and take their swords!

Choose the first option (Action menu) then choose the second one 
(Travel). You'll notice on the map that we can now travel going to the 
left. We won't go to Owari yet, so let's choose Edo, which is the area 
directly below Ueno. Enter it.



***********************
       Part 7
***********************


------------
Edo Day 243:
------------

Save your game upon arrival. Choose the first option (Action menu) and 
then choose the third one (Tournament). It will say we have 7 days left 
before the Edo Tournament begins. We have some spare time so let's go 
check out the Sword Shop.

Choose the first option (Action menu) and then choose the sixth option 
(Sword Shop). Enter it. Buy all of the available swords if you can, 
we'll be getting back the money we've been spending at the Edo 
Tournament anyway.

After we're done shopping for swords, let's go check Edo Dojo 4 and see 
if they will let us in this time. They didn't allow us before!

Choose the first option (Action menu) and then choose the last one (Edo 
Dojo 4). 

We get greeted by the ugly guy before and we not yet allowed to go in. I 
guess this means we can just go to the Tea House and spend a little time 
there in the evening collecting swords!

Choose the first option (Action menu) and then choose the sixth option. 
Enter it.

We'll find out that there aren't any betting games available yet because 
nobody else is around except for the shop keeper. Press Square button to 
go outside of the Tea House.

Outside, you'll notice that it has become darker. It's already evening. 
Go back inside the Tea House. Finally, there are people to play the 
betting game with!

Beat them all up and collect their swords.

After taking their swords, it's time to return to the inn. Choose the 
first option (Action menu) and then choose the third one (Inn).

Keep choosing to skip to the next day until it's day 249.


-----------------------
Edo Tournament Day 150:
-----------------------

From your room, choose the first option (Action menu) and then choose 
the second one (Tournament). Defeat your five opponents. When you are 
given the two choices, press the Square button instead. I think it will 
tell the officials that you want to continue travelling around Japan.

After that, go save your game. At least we have an extra 100 Ryo to 
spend again.

After the tournament, it's time to go back to Aizu to have the 
blacksmith appraise all the swords that we've collected so far.

Choose the first option (Action menu) and then choose the second one 
(Travel). On the map screen, choose the one on the upper right corner 
(Aizu), you should know that since it's where we started our game from.


-------------
Aizu Day 259:
-------------

Upon arrival, go save your game. After that, go choose the first option 
(Action menu) and then choose the last one (Blacksmith). Inside the 
blacksmith's place, go choose the first option (Appraise Sword) and let 
him appraise all the new swords we have collected. After that, exit the 
place and save outside. Go check if any of your new swords would bring 
up our stats. When you're done checking, it's time to leave for Ueno.

Choose the first option (Action menu) and then choose the second one 
(Travel). Choose the area below Aizu (Ueno) and enter it.


-------------
Ueno Day 266:
-------------

Upon arrival, choose the first option (Action menu) and choose the first 
one (Travel). We are going to Owari, a new place! On the map screen, 
choose the area to the left of both Ueno and Edo, that is Owari. Enter 
it.



***********************
       Part 8
***********************


-------------------------
Owari Tournament Day 280:
-------------------------

Go save your game upon arrival. Let's go check the tournament area and 
see how long we have to wait until the Owari Tournament. Choose the 
first option (Action  menu) and then choose the third option 
(Tournament).

Surprise! We arrived exactly on the Tournament Day! Enter it and defeat 
everyone. Take the prize with long text. It seems that there are still 
three prizes left. Anyway, go save your game after the tournament. Let's 
visit the sword shop since we still have some time left.

Choose the first option (Action menu) and choose the seventh one (Sword 
Shop). Buy all of the swords. They should be a bit expensive, but we can 
afford them.

After buying out all of the swords, it's time to rest. Choose the first 
option (Action  menu) and then choose the third one (Inn). Save your 
game.


-------------------------
Owari Dojo 1 Day 281-289:
-------------------------

We only have 9 days left before the next Owari Tournament, so it's best 
to spend the time dominating the two dojos in Owari. We'll take on Owari 
Dojo 1 first.

From your room, choose the first option (Action menu) and then choose 
the fifth option (Owari Dojo 1).

Beat everyone up. Return to your inn when you're done in the evening and 
skip to the next day. You might notice that your stats might go down a 
little, but don't worry, it's just by one point and the affected stats 
are those that you have maximized already. Yes, we already have reached 
that point where our character has multiple stats that got maxed 
already! Congratulations!

Anyway continue beating Owari Dojo 1 until you beat the master, which 
should happen at around day 286. Anyway just beat the dojo until 289, 
you might learn an extra move or two.


-------------------------
Owari Tournament Day 290:
-------------------------

From your room, choose the first option (Action menu) and then choose 
the second one (Tournament).

Defeat everyone again and take another long named prize. Return to your 
inn when you're done. Two more prizes left, so we'll have to wait for 
another Owari Tournament.


-----------------------
Owari Dojo Day 291-299:
-----------------------

From your room, choose the first option (Action menu) and choose the 
last option (Owari Dojo 2). Defeat them all until day 299.

Don't forget to return to your inn every evening and save.


-------------------------
Owari Tournament Day 300:
-------------------------

Beat everyone up just like in the previous tournament. After this, we 
have to beat it one more time to get the last prize. Anyway, when you're 
outside agian, go save your game. We'll wait ten days again before the 
next Owari Tournament. Let's go to the tea house and spend a little time 
beating people up in a friendly tournament.

Choose the first option (Action menu) and then choose the fifth one (Tea 
House). Enter it.

Defeat as much as you can, just quit when your health is below 50%. If 
you really are good and lucky, you might be able to actually beat 101 
opponents! At the end, you will have to fight a samurai ghost, and a 
blacksmith as well!

Against the samurai ghost, you have to be careful! He seems to have the 
same moves that you do. The trick to beating him is to make him miss, 
and then attack him with all you've got. He won't be a problem if he 
misses. If he does hit you, even with wooden swords, he will
hurt you a lot!

As for the blacksmith, it might be a shock to actually fight him. He 
uses two weapons on his hands. The best way to deal with him is to make 
him miss and then hit him with combos just like you did with the samurai 
ghost!

Congratulations, you have no unlocked the blacksmith and you can play as 
him in VS Mode!

When you're done, go back to your inn and keep choosing to skip to the 
next day until day 309.


-------------------------
Owari Tournament Day 310:
-------------------------

Go to the tournament area and beat everyone up. Take the final prize and 
save your game. We're going to a new area now called Kyoto.

Choose the first option (Action menu) and choose the second one 
(Travel). To the left of our current area (Owari), you'll find out that 
we are able to choose between two new places to visit. The one on the 
top is called Kyoto. The one on the bottom is called Iga. Choose the one 
on top (Kyoto) and enter it.



******************************************
       Part 9-A Shinsengumi Story
******************************************


* On this section, it will lead to a DEAD END. I advise you to make a 
SEPARATE SAVE FILE right now if you wish to proceed with the Shinsengumi 
Story. When you finish the Shinsengumi Story, even if you load it after 
saving, it will just put you back to where you have to kill the 
Shinsengumi Final Boss and you won't be able to continue your journey 
all over Japan. 

If you wish to continue travelling around Japan, then proceed to Part 9-
B


--------------------------------
Kyoto Shinsengumi Event Day 315:
--------------------------------

Upon arrival, there will be a cutscene where two swordsmen are speaking. 
After this, go save your game. When you're done saving, let's check out 
the Kyoto Dojo first.

Choose the first option (Action menu) and then choose the sixth one 
(Kyoto Dojo). Beat up everyone inside and it'll be evening when you're 
done.

It's time to go back to your inn. Choose the first option (Action menu) 
and choose the third one (Inn).

On the way to the inn, you will be confronted by a bunch swordsmen! Kill 
them all, they shouldn't be hard.

After that, another cutscene will occur. Three more swordsmen will show 
up, but they seem to be good. During the converstation, a text will be 
highlighted with skyblue color. Take note of that.

After they leave, an old man will talk to our character. After the 
converstation, you will reach the inn. Choose to skip to the next day.


--------------------------------
Kyoto Shinsengumi Event Day 316:
--------------------------------

After saving, go choose the first option (Action menu). You'll notice 
there's another option added to the list. It's the text that was 
highlighted in your converstation with the three good people last night! 
Choose the last one (Kyoto Event).

You will be greeted by a guy and he will let you in. There will be a 
meeting inside. You will be presented two choices. Press Triangle and 
you will fight someone.

After beating him easily, the meeting will continue. You will suddenly 
have a different outfit, which is blue and it looks like the clothes the 
other guys are wearing. It seems you got recruited into their group!

After that, you'll be back in your room. Go save your game. After 
saving, go choose the first option (Action menu) and you'll find that 
you only have two choices! Go choose the first one (Duty). It seems like 
it means duty for your group.

It will became late at night and you will be out on the streets with the 
guy wearing the black uniform. You will then talk inside a restaurant. 
After that, you will be meeting with someone in a white uniform. After 
the talk, you will be brought back to your inn. Save your game.


--------------------------------
Kyoto Shinsengumi Event Day 318:
--------------------------------

Choose the first option (Action menu) and choose the second one 
(Training). This really seems to be a training option because you will 
fight some guy in the same uniform. He is just as good as a master 
actually!

In order to beat the guy in blue, make him miss and then attack him with 
combinations. Be careful! If you use the Aizu "Block-Counter Strike" on 
him, he will actually make you flip over! This is the first time we have 
encountered someone being able to have an escape from the Aizu "Block-
Counter Strike" technique! Anyway you should be able to beat him with 
our current stats (which are mostly maxed out by now).

After you beat him, you will have two choices.

  a. Continue

  b. Quit

When you feel you have learned all the moves that you can from him, then 
just choose the second one (Quit).

When you're done training, go save your game in your room. After saving, 
go choose the first option (Duty). 

You will be in another meeting with your group. It seems that you are 
discussing something about your mission for tonight.

Later on, you will invade an area with a lot of swordsmen! Use your 
spinning Aizu technique and clear them out. There's just a lot of them, 
but they won't really be able to hurt you if you're careful.

After that, your poor bald groupmate will get ambushed from behind by 
some guy in a purple outfit. You will now have to fight him!

The guy in the purple outfit isn't really special. He uses stab attacks 
and some more that comes from above. Just make him miss and then attack 
him with combos. Another good idea is to attack him using a sheathed 
sword technique, especially if you have one that can do multiple hits! 
He should die fast.

After avenging your groupmate, you will be back in your room.


--------------------------------
Kyoto Shinsengumi Event Day 319:
--------------------------------

Save your game first. Choose the first option (Action menu) and then 
choose the first one (Duty). You will be patrolling the streets on a 
clear day when suddenly, a guy in dirty ugly clothes will try to ambush 
you! Fortunately, our character's overtrained reflexes allows him to 
detect such things, so he survives. Back-up soon arrives and the 
attacker chickens out! You will be back in your room. Save your game.

Choose the first option (Action menu) and you'll notice there will still 
be two choices but the second one is new. Choose the second option.

You will then patrol the streets at night. Kill anybody who attacks you. 
After this you will be back in your room. Save your game.


--------------------------------
Kyoto Shinsengumi Event Day 320:
--------------------------------

Choose the first option (Action menu) and choose the first one (Duty). 
You will be having another meeting with the group. While out on a rainy 
day, the guy who tried to ambush you a few days back will face you 
again! You will now have no escape, it's time to fight to the death!

This guy's attacks usually come from the side and from above. Just make 
him miss and then attack him with your combos. He's not as good as you 
think he is. I guess that's why he was trying to ambush you from behind 
before, because he knew he's no match for you!

After killing him, your groupmates will arrive and you will be brought 
back to your room.


--------------------------------
Kyoto Shinsengumi Event Day 322:
--------------------------------

After saving your game, go choose the first option (Action menu) and 
then choose the first one (Duty). You will have a meeting with your 
group and then you will begin to raid a place. 

On the first area, some enemies will cut through doors. Dispose of them. 
Go inside the rooms and find some more doors. Cut the doors and you will 
discovered some more enemies hiding! Kill them all! Whenever you enter a 
room, make sure you check it and cut open the doors and kill everybody.

When you're done on the ground floor, it's time to move up. Go up the 
stairs and kill some
more enemies. Make sure to go inside the room just in front of the 
stairs when you go up. Explore the second floor and cut open the doors 
and kill everyone. 

After you have annihilated them, one person will try to escape and our 
character will run after him. When you reach him, it's time to fight!

The guy is really very easy to kill. He cannot be compared to any "boss" 
you have beaten so far. Just make him miss and then attack him with 
combos. After he's dead, you will be returned to your room. Go save.

After saving, go choose the first option (Action menu) and then choose 
the first one (Duty).

It seems that everybody's away, so our character decides to go roam the 
streets. As always, you will encounter a bunch of villains, go kill 
them.

After that, you will be with your groupmate once more. There will be 
some screaming so you will investigate. You'll suddenly find yourself 
surrounded by more bad guys, but since they are weak, you quickly 
dispose of them.

Later on, our character talks to someone and then goes back to the 
headquarters to think about something. You will then be returned to your 
room.


--------------------------------
Kyoto Shinsengumi Event Day 323:
--------------------------------

Save your game and then choose the first option (Action menu) and then 
choose the first one (Duty). You and a groupmate who is wearing white 
will be patrolling in the evening, but some more villains will show up 
to ambush you! You're tasked to deal with the goons while your friend 
deals with the boss.

Kill everybody! After that, the enemy boss will run away because he got 
badly hurt, but your friend will fall afterwards. You will then be 
returned to your room.

Save your game.


--------------------------------
Kyoto Shinsengumi Event Day 324:
--------------------------------

After you have saved, go choose the first option (Action menu) and 
choose the first one (Duty). You will have a meeting about something. 
The old man you were with last night isn't present, he must've died.

You and a friend will then guard something and talk some more. 

Later that night, the entire group has been assembled again on the 
street, you are preparing to capture or kill the people responsible for 
the death of your comrade.

As you start to launch your attack, another of your friends fall! One of 
your comrades then deals with the goons as you face the boss.

The boss is pretty easy. Just like before, make him miss and use combos 
on him until he dies. I guess thugs like him really have no skill!

After your revenge, your friend who collapsed dies.

You have a meeting with the group again, with the leader very mad about 
the deaths of your comrades. You will then be sent back to your room. 
Save your game.


------------------------------------
Kyoto Shinsengumi Event Day 325-326:
------------------------------------

Choose the first one (Action menu) and choose the first choice (Duty). 
You will be out at night with the leader. You will just talk and that's 
it. You'll be back in your room. Go save.

Choose the first option again (Action menu) and choose the first one 
(Duty). You will then visit one of your comrades. Wow, your friend 
survived! Your friend didn't die after all!

After the visit, the entire group will be on the move again to clean up 
the streets. Go ahead and kill all the bad guys now.

You will be brought back to your room after killing them all. Save your 
game.


--------------------------------
Kyoto Shinsengumi Event Day 328:
--------------------------------

Choose the first option (Action menu) and choose the first one (Duty). 
You will have to fight again and clear the streets. Later on, you'll 
discover that the real leader has also survived! There's a lot of talk 
within the group.

You'll be out again by evening. On the street, you'll meet another 
swordsman who will say a lot of things. After that, you'll report back 
to the headquarters and you'll be sent back to your inn. Save your game.


--------------------------------
Kyoto Shinsengumi Event Day 332:
--------------------------------

Choose the first option (Action menu) and choose the first one (Duty).

You will be out in the evening again with your comrades. Suddenly fires 
will break out! You will rush in to a building. Kill every bad guy you 
encounter and make it to the second floor.

Cut the door to the left on the second floor and enter it. You will find 
the swordsman that you encountered a few days back. It seems he likes 
fire! Anyway it can't be avoided, you will have to kill him.

Be careful because he uses a "Weapon Distracting Strike" technique and 
he will stab you. He is fast and strong, so don't let him hit you. 
Another problem is that the area you are fighting in is small. Don't 
worry, the flames can't hurt you.

Just make him miss and then do some combos on him. Make sure you stay 
away from him if your combo doesn't kill him right away because he might 
do his own combo on you, and you'll most likely die!

After killing him, it seems that the entire Kyoto is burning! You have 
reached another  ending in the game, congratulations! Save your game 
(hopefully in a separate file).



************************
       Part 9-B
************************


--------------------
Kyoto Event Day 315:
--------------------

Upon arrival, there will be a cutscene where two swordsmen are speaking. 
After this, go save your game. When you're done saving, let's check out 
the Kyoto Dojo first.

Choose the first option (Action menu) and then choose the sixth one 
(Kyoto Dojo). Beat up everyone inside and it'll be evening when you're 
done.

It's time to go back to your inn. Choose the first option (Action menu) 
and choose the third one (Inn).

On the way to the inn, you will be confronted by a bunch swordsmen! Kill 
them all, they shouldn't be hard.

After that, another cutscene will occur. Three more swordsmen will show 
up, but they seem to be good. During the converstation, a text will be 
highlighted with skyblue color. Take note of that.

After they leave, an old man will talk to our character. After the 
converstation, you will reach the inn. Choose to skip to the next day.


--------------------
Kyoto Event Day 316:
--------------------

After saving, go choose the first option (Action menu). You'll notice 
there's another option added to the list. It's the text that was 
highlighted in your converstation with the three good people last night! 
Choose the last one (Kyoto Event).

You will be greeted by a guy and he will let you in. There will be a 
meeting inside. You will be presented two choices. 

  Triangle - Join Shinsengumi

  Square   -  Don't Join Shinsengumi

Press Square so you won't join them. You will then be sent back outside 
of their place. We still have some time to explore, let's try the Tea 
House and let's try to win some more swords for us.

Choose the first option (Action menu) and choose the sixth option (Tea 
House). Enter it. Beat everyone inside and we're done. Go back to your 
inn. Choose the first option (Action menu) and choose the third one 
(Inn), of course, skip to the next day.


-----------------------
Kyoto Dojo Day 317-319:
-----------------------

It's time to beat the Kyoto Dojo! Choose the first option (Action menu) 
and choose the fifth one (Kyoto Dojo). Beat them all up until day 319. 
Return to your inn every evening and save of course.


-------------------------
Kyoto Tournament Day 320:
-------------------------

Choose the first option (Action menu) and choose the second one 
(Tournament). Beat them all and claim the prize with the long text. Two 
prizes left! Return to your inn and skip to the next day.


-----------------------
Kyoto Dojo Day 321-329:
-----------------------

Save your game. Choose the first option (Action menu) and then the fifth 
one (Kyoto Dojo). Beat them all up. By now, even dojo masters aren't a 
match for our character's superior stats and moves collection!


-------------------------
Kyoto Tournament Day 330:
-------------------------

Just like before, beat up everyone and take the prize with the long 
text. Return to your inn and save.


--------------
Kyoto Day 331:
--------------

Let's try a friendly tournament at the tea house, maybe we'll find 
something interesting!

Choose the first option (Action menu) and choose the fourth (Tea House), 
enter it. After a few wins, you should have gotten a few more popularity 
points and maybe some moves that you still didn't have before. After 
that, go back to your inn and skip to the next day.


------------------
Kyoto Day 332-339:
------------------

In your room, keep skipping until it's day 339.


-------------------------
Kyoto Tournament Day 340:
-------------------------

Beat everyone up again and take the final prize. Save your game. Now 
it's time to travel to Iga! Choose the first option (Action menu) and 
choose the second one (Travel).

On the map screen you will see Iga which is directly below where we are. 
Go there and enter it.

While on the way to Iga, our character will get ambushed by some 
swordsmen! Fortunately, some guy with a wooden sword who seems tough 
will beat the crap out of them and scare the others away. 



***********************
       Part 10
***********************


----------------
Iga Day 342-349:
----------------

Save your game upon arrival. Let's start beating up the Iga Dojo! Choose 
the first option (Action menu) and choose the sixth one (Iga Dojo). By 
now you should know what the text for "Inn" looks like. Just return to 
the inn every evening.


-----------------------
Iga Tournament Day 350:
-----------------------

Beat everyone and if you've followed our guide up to here, you'll be 
surprised that the only prize left is the one with short text! I guess 
the prizes were actually "passes" to other locations, maybe the short 
one is a sword.

Anyway after taking your prize, return to the inn, skip to the next day 
and save your game.


----------------
Iga Day 351-388:
----------------

Since there is a blacksmith around, let's go and have him appraise the 
swords we have collected so far. Choose the first option (Action menu) 
and choose the last one (Blacksmith).

Ask the blacksmith to appraise all the swords that you have and fix 
whatever needs fixing. Exit the place and save.

Since our cash is running low from all the spending that we've been 
doing, it's time to do a few jobs. Before that, let's go back to the 
inn, but choose the first option so that we will only skip 1 time 
period. 

In your room, save the game. We have to use a MASK. Choose the second 
option (Customize menu) and choose the third one (Clothes). Go to the 
mask section and wear one.

Now we're ready to take a job. Choose the first option (Action menu) and 
then choose the third one (Jobs). Take any job.

Keep taking jobs until you get one that has VERY long text and the 
reward is 75 Ryo. That is a special job that is related to an event. You 
will then fight a bunch of bad guys on the road. You will then have a 
showdown against a guy with the top of his hair missing.

There's really not much strategy against this boss. Most of his attacks 
come from above. The easiest way to deal with him is to make him miss, 
then flood him with your combos. He might have a somewhat longer health 
supply than most of the people you have beaten so far. He will die 
eventually after around 4 or 5 combos from you.

Save your game and continue taking jobs. Don't forget to check the 
status of your sword. If it's below 30%, then go to the blacksmith and 
have him fix it. When it's fixed, continue taking jobs.

Our character did jobs up to day 388, and no new jobs that seem to have 
any relation to  events were available. Anyway we also racked up tons of 
cash! We should be good for some time.

Return to your inn and remove your mask (go back to the Customize, 
Clothes menu to do this).

We're going somewhere else. Choose the first option (Action menu) and 
then choose the first one (Travel).

On the map, choose the area directly above us (it's Kyoto) and enter it.



***********************
       Part 11
***********************


-----------------------
Kyoto Dojo Day 390-391:
-----------------------

When you enter Kyoto, you will get another cutscene. Two swordsmen will 
be talking about something. Save your game after this.

Let's visit the Kyoto Dojo. Choose the first option (Action menu) and 
choose the sixth one (Kyoto Dojo).

Once you enter, you will talk to the master. You will have two choices.

  Triangle - duel to the death.

  Square - don't duel to the death right now.

Choose Triangle and kill the master. Once you're done, you won't be able 
to go to his dojo anymore.

It's time to rest for the day. Choose the first option (Action menu) and 
then choose the second option (Inn).

While walking to the inn, you will be confronted by another swordsman. 
You'll recognize him as the best student of the Kyoto Dojo! Kill him, he 
shouldn't be a match for you.

After that, you'll finally arrive at your inn. Choose to skip to the 
next day and save your game.

We're leaving again. Choose the first option (Action menu) and choose 
the first one (Travel).

On the map, we're going to Osaka, which is the area to the left of our 
current location. Enter it.


-----------------------
Osaka Dojo Day 393-399:
-----------------------

Save your game when you arrive. Let's beat up the Osaka Dojo! Choose the 
first option (Action menu) and choose the sixth one (Osaka Dojo). Enter 
it and beat them all.

After that in the evening, go to the Sword Shop. Choose the first option 
(Action menu) and choose the last one (Sword Shop). Buy all of the 
swords that they have.

Go to the inn afterwards and skip to the next day until day 399.


-------------------------
Osaka Tournament Day 400:
-------------------------

Choose the first option (Action menu) and choose the second one 
(Tournament). Beat up everybody and you'll see there are three prizes. 
Choose the prize with long text as always. Go back to the inn and save. 
We'll beat the tournament two more times.


------------------
Osaka Day 401-409:
------------------

After saving your game, let's go to the tea house and beat some people 
in a friendly tournament, this will also boost our popularity somewhat.

Choose the first option (Action menu) and choose the fourth one (Tea 
House). Enter it.

Beat some people in the friendly tournament and quit when you're tired 
of it. Next, let's try to win some swords from strangers!

After you exit the friendly tournament, choose the fourth option (Rest 
menu) and choose the first one (Skip 1 Time Period). Go back to the tea 
house and enter it. Defeat all the strangers and take their swords.

When you're done, return to the inn. Save your game. Keep skipping until 
day 409.


-------------------------
Osaka Tournament Day 410:
-------------------------

Beat everyone just like before and take another prize with long text. 
Only one more time left to beat it. Go back to your inn and keep 
skipping to day 419.


-------------------------
Osaka Tournament Day 420:
-------------------------

Beat everyone and claim the last prize. Save your game and we're going 
somewhere else. Choose the first option (Action menu) and choose the 
second one (Travel).

On the map, you'll see that we can now go to two more places to the 
left. We want to go to the area on our lower left, it's called Tosa. 
Enter it.



***********************
       Part 12
***********************


------------------
Tosa Dojo Day 434:
------------------

Save your game upon arrival. Let's visit the dojo. Choose the first 
option (Action menu) and choose the sixth one (Tosa Dojo). Beat them all 
until day 439. You should know by now what the characters for "Inn" 
looks like.


------------------------
Tosa Tournament Day 440:
------------------------

Defeat everyone and claim your prize. There will still be 2 left so 
we'll have to return to the tournament two more times later on. For now 
go rest at the inn.


----------------------
Tosa Dojo Day 441-442:
----------------------

Beat them up some more and the master will talk to you again. Return to 
your inn and skip to the next day. Save your game. Skip until day 449.


------------------------
Tosa Tournament Day 450:
------------------------

Beat everyone and claim another prize. Save your game and skip until day 
459.


------------------------
Tosa Tournament Day 460:
------------------------

Defeat everyone again and claim the final prize. Save your game and 
choose the first option (Action menu) and then choose the second one 
(Travel). On the map, we have two more paths we can take going to the 
left. On the upper left is Buzen, the lower left is Satsuma. Take
the upper left area (Buzen) and enter it.

On the way to Buzen, you will meet a swordsman who has a very long 
sword, he has to wear it on his back! After a short conversation, the 
two of you will go on along your separate ways.



***********************
       Part 13
***********************


--------------
Buzen Day 476:
--------------

Upon arrival, go ahead and save your game. There is a blacksmith in this 
area so let's go visit him and let him appraise or fix our swords. 

Choose the first option (Action menu) and choose the last one 
(Blacksmith). Enter it and let him appraise or fix your swords. Save 
your game afterwards.

Let's go to the inn and skip until day 479. Choose the first option 
(Action menu) and then choose the third one (Inn). 


-------------------------
Buzen Tournament Day 480:
-------------------------

Choose the first option (Action menu) and choose the second one 
(Tournament).

Beat everyone and claim your prize.

After that, you will get a cutscene where the swordsman you met earlier 
(the one with the very long sword) will talk to you. After the 
conversation, you will be outside of the tournament area. It's time to 
rest. His name is Kojiro.

Choose the first option (Action menu) and choose the third one (Inn). 
Skip to the next day and save.


----------------------------------
Buzen Kojiro Sasaki Event Day 481:
----------------------------------

Let's return to the tournament area and see if Kojiro is still there. 
Choose the first option (Action menu) and choose the second one 
(Tournament).

You'll notice that we can enter the tournament area even if it's not yet 
scheduled for the next tournament! Let's fight with Kojiro, fortunately, 
you're going to use wooden swords.

The trick to beating him is to make him miss, and then unleash combos on 
him. He will hurt you bad if you allow him to hit you, so watch out! 

After you beat him, the two of you will talk. Save your game outside and 
return inside.

You will talk to Kojiro again and then it will be evening. Return to 
your inn and save and skip to the next day.


----------------------------------
Buzen Kojiro Sasaki Event Day 482:
----------------------------------

Return to the tournament area and enter it. You will have another chat 
with him and then you will be outside the tournament area. Save the 
game. Go back inside. You'll talk again. After that it will be evening. 
Go back to your inn and skip to the next day, be sure to save.


-----------------------
Buzen Dojo Day 483-489:
-----------------------

Now it's time to beat the Buzen Dojo since Kojiro seems to be saying the 
same thing over and over again.

Choose the first option (Action menu) and then choose the fourth one 
(Buzen Dojo).

Beat everyone up and save your game. Just keep skipping until day 489.


-------------------------
Buzen Tournament Day 490:
-------------------------

Beat everyone and claim the last prize. Save your game and it's now time 
to move to another area. Choose the first option (Action menu) and then 
choose the second one (Travel). 

On the map you'll see we can go to the next area on our lower left side. 
That place is called Chikugo. Enter it.



***********************
       Part 14
***********************


--------------------
Chikugo Day 495-499:
--------------------

Save your game upon arrival. Let's visit the Sword Shop. Choose the 
first option (Action menu) and then choose the seventh choice (Sword 
Shop). Enter it and buy all the swords they have. Exit when you're done.

Let's go to the inn and skip until day 499. Choose the first option 
(Aciton menu) and choose the third one (Inn).


---------------------------
Chikugo Tournament Day 500:
---------------------------

Choose the first option (Action menu) and choose the second one 
(Tournament).

Defeat all challengers and claim your prize. Return to your inn and skip 
to the next day.


-------------------------
Chikugo Dojo Day 501-509:
-------------------------

Choose the first option (Action menu) and choose the fifth one (Chikugo 
Dojo). Beat them up and return to your inn each evening. Do this until 
day 509.


---------------------------
Chikugo Tournament Day 510:
---------------------------

Beat everyone again and claim the final prize. Go back to your inn and 
skip to the next day. We'll go beat some people at the tea house.


--------------------------
Chikugo Tea House Day 511:
--------------------------

Choose the first option (Action menu) and choose the fourth one (Tea 
House). Enter it and beat some people. Just quit when you get tired of 
it and then we'll leave for a new area.

When you're done beating people in the tea house and you're outside, 
choose the first option (Action menu) and choose the second one 
(Travel). You'll see the final area on our lower left is now available, 
it's called Satsuma.

Choose Satsuma and enter it.



***********************
       Part 15
***********************


---------------------------
Satsuma Tournament Day 520:
---------------------------

Just on schedule! Since we arrived on tournament day, let's go beat 
everyone there! Save your game upon arrival and choose the first option 
(Action menu) and then choose the third one (Tournament).

Beat everyone in there and claim the one and only prize. Choose the 
first option (Action menu) and choose the third one (Inn). Skip to the 
next day because we'll start beating up the Satsuma Dojo.


-------------------------
Satsuma Dojo Day 521-526:
-------------------------

Choose the first option (Action menu) and then choose the last one 
(Satsuma Dojo). Beat everyone up to day 526. Go back to the inn and skip 
to the next day and of course save.

Congratulations, we have now beaten all the dojos in Japan! Oh wait, 
there's still one place we haven't gotten into! It's the Edo Dojo 4! 
Well, it's time to go back and see if they will let us in this time. 
Let's also try to find out if there are new events on the way back to 
Edo.



***********************
       Part 16
***********************

----------------------------
Journey Back To Edo Day 527:
----------------------------

From your room in Satsuma, choose the first option (Action menu) and 
then choose the first one (Travel).

On the map screen, let's go back to Chikugo, it's the area above Satsuma 
which is our current location. Enter it.

From Chikugo, choose the first option (Action menu) and choose the first 
one (Travel). On the map, choose the area above us (Buzen). Enter it.

While in Buzen, let's give Kojiro a visit in the tournament area. Choose 
the first one (Action menu) and choose the third (Tournament). Enter it 
and you'll talk to Kojiro again. You'll be outside once more. Save your 
game and enter once more. You'll find out that you can't bother Kojiro 
anymore! I guess it's time to move on.

Choose the first option (Action menu) and choose the second one 
(Travel). Let's go to the area on our right (Osaka). Enter it.

While in Owari, choose the first option (Action menu) and choose the 
first one (Travel). We'll go check out Kyoto, which is the area above 
us. Enter it.

When you arrive at Kyoto, there will be some swordsmen talking again. 
Nothing will be new so just choose the first option (Action menu) and 
choose the first one (Travel).

Let's visit the area below us called Iga. Enter it. Choose the first 
option (Action menu) and choose the first one (Travel).

The area to our right is Owari. Enter it. There will be a cutscene while 
our character is walking his way to Owari. Our character will encounter 
a swordsman with an eyepatch! It's time for another duel to the death!

You have to be careful because the eyepatch man will try to stab you. He 
will also be good in trying to do "Block-Counter Strikes" against you. 
Just make him miss and do combos on him until he dies.


---------------------------
Owari Dojo 2 Event Day 569:
---------------------------

Save your game upon arrival. Choose the first option (Action menu) and 
then choose the last one (Owari Dojo 2).

You'll enter and there's a master waiting for you. Be careful, he is 
pretty fast and strong! Make him miss and then pummel him with your 
combos and he should be done for. He is also weak against attacks that 
come from above, followed by stab attacks.

After beating the master, the two of you will talk. It seems like he's 
asking you to fight him in a real duel later. 

Night comes and our character meets up with the master at the temple, 
ready to do battle with live blades! Use the same strategy we used 
against the master earlier. Utilize attacks coming from above, as well 
as stab attacks. Be careful, he loves to do some counter strike moves.

After he's done, it'll be late at night. Choose the first option (Action 
menu) and choose the second one (Inn). Skip to the next day.

It's now time to move on. Save your game first of course. Choose the 
first one (Action menu) and then choose the first one (Travel). On the 
map screen, the area directly to our right is Edo! Enter it.

As our character walks to Edo at night, he will be ambushed by a bunch 
of ninjas in black attires! Kill them all and our character will 
continue on his way.


-------------------
Edo Dojo 4 Day 582:
-------------------

Save your game upon arrival. Choose the first option (Action menu) and 
then choose the last one (Edo Dojo 4). You will now be allowed to enter 
it and you'll be talking to someone. You will then go out again. Go to 
your inn keep skipping until it is day 589. Don't forget to save!


-----------------------
Edo Tournament Day 590:
-----------------------

Choose the first option (Action menu) and choose the second one 
(Tournament).

Beat the five challengers and choose Square to get 100 Ryo and to 
continue on your journey. Save your game and choose the first option 
(Action menu) and then choose the second one (Travel). Let's go visit 
Ueno, which is directly above us.



***********************
       Part 17
***********************


----------------------------
Exploring Japan Day 593-719:
----------------------------

Upon arriving at Ueno, go save your game. Nothing seems to be different 
so we'll go explore some more. Choose the first option (Action menu) and 
choose the first one (Travel). Let's visit Aizu, the area above us.

Nothing's new at Aizu, so let's go back to Ueno. Hopefully, you already 
know which one is Ueno.

From Ueno, let's make our way back to Owari, which is to our left.

From Owari, let's go to Iga, which is to our lower left.

From Iga, let's go to Kyoto, which is directly above us.

From Kyoto, let's go to Owari, which is to our lower left.

From Owari, let's go to Tosa, which is to our lower left.

From Tosa, let's go to Satsuma, which is to our left.

From Satsuma, let's go to Chikugo, which is above us.

From Chikugo, let's go to Buzen, which is above us.

From Buzen, make your way back to Iga.

From Iga, make go to Edo, which is to our right.

While our character is walking back to Edo, he will encounter the 
swordsman who saved him before. He had a wooden sword before, but now 
he's carrying a real one! 
He and our character will have a staredown on the road, but they will 
then move on their separate ways. By the way, that guy's name whom we 
met again is Musashi.

Please remember that the important thing is we get this cutscene where 
we meet with Musashi on the road, stare down with him, and then leave. 
This seems to trigger something.


----------------------------
Edo Tea House Event Day 719:
----------------------------

While in Edo, choose the first option (Action menu) and choose the fifth 
one (Tea House). Beat one person in the friendly tournament and then 
quit. Someone will talk to you all of a sudden! A text will be 
highlighted in lightblue color, that means we have to go there!

When we're back out of the tea house, save the game. Choose the first 
option (Action menu) and choose the eighth choice (Edo Tea House Event, 
it's the one the guy told us about).

Inside, we will talk to a bald guy. After the talk, it will be evening. 
Save your game. Go inside the place again and you'll find out you can 
use the place to "combine" moves, just like other temples. We won't 
touch on that subject matter for now, so exit again by choosing the 
fourth option while inside the temple.

Outside, it will be dark late at night. Save your game. Choose the first 
option (Action menu) and then choose the last one. It should be very a 
very long text. You will then be walking on the road at night when 
suddenly, those black costumed ninjas will ambush you! Kill them all and 
you'll arrive at your destination.

Nobody will be there for now so you will just look around. It will be 
morning again. Save your game. 


------------------
Edo Event Day 720:
------------------

Choose the first option (Action menu) and then choose the last one (with 
the longest text). You will go back to the place we went to last night, 
but this time there will be someone there!

The person looks familiar. He looks like the master from one of the 
events we had where we had to kill the other student. Anyway the two of 
them will talk. You will be out in Edo again. Save your game.

Choose the first option (Action menu) and then choose the last one 
(we're just going back). You will then talk to the man we just met. The 
two of you will then step outside and prepare to duel to the death!

Be very careful, he is really good! He is a very defensive type, so 
don't even think about attacking first. He will easily use "Block-
Counter Strikes" if you're not careful. Throws or "Distracting Weapon 
Strikes" don't seem to work on him as well. Your only real chance
is to make him miss and then pound him with combos. After you kill him, 
you will have his sword.

After that, it's time to travel again. Let's visit the blacksmith in 
Aizu to make him appraise and fix our swords.


----------------------------
Exploring Japan Day 720-928:
----------------------------

From Edo, let's go to Aizu, which is on our upper right.

While in Aizu, choose the first option (Action menu) and then choose the 
last one (Blacksmith). Let the blacksmith appraise and fix your swords. 
Exit after that. Go check if any of the swords you have collected so far 
is worth equipping. 

Outside the blacksmith's place, choose the first option (Action menu) 
and choose the second one (Travel).

Go to Ueno, which is on our left.

From Ueno, go to Edo, which is below us.

From Edo, let's go to Owari, which is on our left.

From Owari, let's go to Iga, which is on our lower left.

From Iga, let's go to Kyoto, which is above us.

From Kyoto, let's go to Osaka, which is on our lower left.

From Osaka, let's go to Tosa, which is on our lower left.

From Tosa, let's go to Satsuma, which is on our lower left.

From Satsuma, let's go to Chikugo, which is above us.

From Chikugo, let's go to Buzen, which is above us.

It will take some time but keep travelling until you get back to Edo. 


------------------
Edo Event Day 928:
------------------

Choose the first option (Action menu) and choose the seventh one (Bald 
Guy's Place).

You will talk with the bald guy again. After talking, save your game. Go 
to the inn and skip to the next day. It's time to leave again and 
explore Japan.

Make sure you have saved. Choose the first option (Action menu) and 
choose the first one (Travel).


-----------------------------------
Exploring Japan Day 929 and Beyond:
-----------------------------------

Where you travel next is up to you! It seems that in order to trigger 
some more events, we need to get high Popularity Points in every area.

You'll know you have high popularity in an area when you check your map. 
Areas that have full yellow bars mean you're very popular there. The 
blue bars represent your "good" popularity if you've been doing good 
things like winning tournaments and beating dojos. The "bad" popularity 
is represented by the red bar, this is filled up by taking jobs that
involve killing and assassination without using masks.

Hopefully, this guide was able to help you get used to how the game 
works. I'm sure there are still a lot of events we haven't discovered 
yet.



***********************
       Part 18
***********************

-----------------
Edo Dojo 2 Event:
-----------------

* It is important that for this event, you haven't entered any other
dojos in Edo yet. We can only trigger one Edo Dojo event for each game.
It is important that you make one save game where you are still going to
choose which Edo Dojo event you want to activate.

From the main Edo screen, choose the first option (Action menu) and then
choose the nineth option (Edo Dojo 2).

Keep beating everyone in Edo Dojo 2 everyday until the event starts. When
you beat the best student, you will be brought outside the dojo and you
will talk with the students about something.

After a few days of beating them up some more, the best student will
introduce you to the dojo's master. It seems that you will be representing
the dojo in the upcoming tournament!

Keep beating them up until you get the countdown saying you only have a 
few days left before the tournament starts. When that time comes, just
keep skipping days until it's time for the tournament. When it's the
day of the tournament, go back to Edo Dojo 2 to start the event.

Win the tournament and you will be talking on the bridge with the best 
student. The others will also join in. Later that night, you will still
be talking, but this time on the road. You will then be star gazing with
everyone else.

The next day, return to Edo Dojo 2 and you will see that the best student
is waiting for you. The two of you will talk and you will have two
options. Press Square.

Return inside the dojo and then you will fight a student and some
guy in black costume. Beat them and then return to your inn and skip
to the next day. 

Return to Edo Dojo 2 and you'll get another cutscene with the guy in
black. You will then be outside, and the best student will talk to you.
Later on, some guys in purple will be talking. You and the black dressed
guy will enter and you will fight the old man in purple. He shouldn't
be hard so just beat him in the same old style. The day should end so
just skip to the next day.

Return to the dojo and then the master will challenge you. Beat him, he
shouldn't really be too hard. Come back inside and you'll fight with the
guy in black, so just beat him up too.

Do this for a few days and you will get a cutscene where the master will
ask for your input or name. Just press O to accept your name and then
press Triangle to tell him you're done.

After that, return to Edo Dojo 2 for two more days. After that, try to
go to the Tea House in the morning. 


-------------------------------
Formation of Shinsengumi Event:
-------------------------------

* I got this right after the Edo Dojo 2 Event, it just happened while
I was on my way to the tea house to check something.

You will get a cutscene where a man and a woman are being challenged 
by two guys.

There will be a short fight between them, but the man and the woman will
win. Another stranger will appear and you will all talk for a bit. Go
back to your inn and skip to the next day. Of course, don't forget to save.

On the next day, choose the first option (Action menu) and then choose
the tenth one (it has three characters, it's a new addition). Enter it.

You will then have to battle a lot of them in sparring matches! Be ready!
Fortunately, they won't be too hard. The normal guys are easy. Just be
a little cautious with the one who wear different clothes, they're a bit
fast. You still shouldn't have any problems beating them anyway. After
that, go back to your inn and skip to the next day.

Return to the new place (it's the tenth choice from your room's Action
menu).

Beat everyone there again. Go back inside when you're done and you'll be
talking with the girl (or is she really a guy, I don't know). A guy in
blue will come in and challenge you to a fight. Beat him and the day will
end with all of you talking. Skip to the next day.

Return to the place again. Beat the guy and then the girl. After the day
is done, return to your inn. You will meet another guy from the dojo, and
then some more guys. You will then be surrounded by attackers, and you
and the other guy you met will have to help each other out. Kill all the
attackers and the two of you will then move on your own ways.

On the next day, return to the place you've been visiting recently. The
girl will tell you something and you and the guy from yesterday will
have a chat. After that, return inside and beat everyone up. Go to your
inn after that and skip to the next day.

Enter the dojo and beat everyone up. The master will then recognize you
for your efforts. Keep returning to the place everyday and you will get
a cutscene where the girl and a guy will talk to you inside. After that,
the master and the guy you helped fight the bad guys will talk to you.

You will have two options. Press Triangle. You will seem to accept 
something.

Later on, the girl and another guy will be talking to you. Some guy in
green will show up and say stuff, but he'll leave quickly.

Later that night on the streets of Edo, you will be out with the people
from the new place you've been visiting the past few days. You will then
go inside a room with another person and all of you will be talking
again.

The next day, you will be in your room and the girl will visit you. The
master will also show up and all of you will have a meeting somewhere. It
seems that you have now formed the Shinsengumi!

In your room, you will be wearing a new uniform. Choose the first option
(Action menu) and you will only have two choices. Choose the first 
one (Duty). You will then be talking to someone. You will have two
choices again. 

  a. Continue with Kyoto Shinsengumi Event

  b. Shinsengumi Assassination Event.

Press Triangle and your story will eventually branch out to the Kyoto
Shinsengumi Event.

(If you press Square to brance to the Shinsengumi Assassination Event. 
You may want to go to the "Shinsengumi Assassination Event" section
if you chose to press Square now.) 

The screen will be black for awhile and then you will be talking with
some more people.

On the next day, choose Duty again. You will then talk to the girl. The
day will end after that.

Choose Duty again on the next day. You will talk to the other guy again 
but he will leave. A guy in black uniform will appear and talk to you.
The day will end after that.

Choose Duty again the next day. Your character will hear something and
decide to eavesdrop on the other guy in uniform who's talking to a guy
in green. Later on, the guy in uniform will talk to you in your room.

The next day, choose Duty again. It seems that you will be reporting
some stuff to the leader.

Choose Duty on the next day. You will be talking to the girl once more.
You will also see the other guy in uniform looking sad. It seems that
later on, you will become some sort of leader as well.

From this point on, you will be following the storyline from 
"Kyoto Shinsengumi Event Day 318". Please go check that section and 
continue from there.


--------------------------------
Shinsengumi Assassination Event:
--------------------------------

* You get to this storyline by pressing the Square button the first time
you talk to the other Shinsengumi member when you two are guarding
the house or something. You get to that event just after the Shinsengumi
has been formed and you change into the Shinsengumi uniform.

Follow the story and keep choosing Duty after you have chosen Square
on the "Formation of Shinsengumi" event. You will eventually reach a point
where your character will talk to the others and you will try to 
assassinate the guy in green. On that rainy night, he escapes your attack
by rolling away. You now have to fight him. He isn't hard, so just make
him miss and deal a lot of combos on him. He just has high health.

After killing him, your friends will come and you will be brought back to
your room. Save your game.

From this point on, the game will continue on the "Kyoto Shinsengumi Event"
just like before.


-------------------
Kyoto Dojo 2 Event:
-------------------

I was able to get this event when I started a new game. Create a new
character and make him start from Kyoto. Win the first tournament and
then choose the second prize (it's the pass to Iga). 

Beat the first dojo until you defeat its master twice. After that,
beat the Kyoto Dojo 2 (it should be the last choice in the Action menu
from your room). You will notice that you'll be fighting the same
best student after a few days. 

Leave Kyoto and go to Iga. When you arrive in Iga, it's time to go back
to Kyoto right away! When you arrive, go back to Kyoto Dojo 2 (it's the
last choice from the Action menu) and you'll get a cutscene eventually
after you beat it repeatedly.

You will be introduced to a few people inside Kyoto Dojo 2. The best 
student will talk to you and you will have to fight a normal student
followed by the best student. Beat them up and the day is over. Save
your game inside your inn.

Return to Kyoto Dojo 2 on the next day. You'll find that the guy in blue
would have beaten up all the students! You will talk to the best student
once more. After that, go back inside the dojo and beat up everyone. Go
back to your inn and save.

Go back to Kyoto Dojo 2 on the next day. Beat everyone up and you will
talk to the master. Go back inside and beat everyone again.

On the next day, return to Kyoto Dojo 2. Beat the master and return to
the dojo. Beat the best student. Go back to your inn and save.

Return to Kyoto Dojo 2 on the next day and you'll get another cutscene.
The master and the best student will talk to you about something very
important. Go back inside the dojo after that. Beat the best student.
Save in your inn afterwards.

On the next day, you'll notice that the master is gone from Kyoto Dojo 2
and only the best student is left! At this point, you might want to join
the Kyoto Tournament and win all the other prizes (the passes) so that
you can travel to other places. When you're done, leave Kyoto. Let's go
to Iga.

When you arrive at Iga, you will see a cutscene where two swordsmen are
chatting in a restaurant. After that, return to Kyoto. Save your game and
go to Kyoto Dojo 2. You will get a cutscene and the best student will
talk to you. A guy in blue will burst into the dojo and yell something
serious. You will be brought outside the dojo.

You will be back on the streets of Kyoto. If you check your Action menu,
you'll find out that the Kyoto Dojo 2 has disappeared! Maybe they closed
it temporarily due to whatever serious matter was announced. Save your
game. Try to go to the Tea House, choose the first option (Action menu) and
then the fifth one (Tea House). One of the swordsmen inside will say 
something and you'll be brought back outside. Go back to your inn and
save.


-------------------
Kyoto Shrine Event:
-------------------

* This is a continuation of the Kyoto Dojo 2 Event.

On the next day, return to the Tea House. The swordsmen will be gone and
you will be allowed to enter the Friendly Tea Tournament. Enter it. Win
one battle and then choose Square to exit. Some guy will tell you about
something. Be sure to save your game afterwards.

Once outside, choose the first option (Action menu) and you'll notice 
that there's a new choice at the bottom of the list. Choose that last
option, which turns out to be a shrine. Enter it.

It seems that the shrine is full of bald monks with sticks! You will then
have to defeat a student monk. 

The strategy against these monks is to try and move in a circle. They 
usually just use stab attacks. If you keep moving in a circular way, 
they will miss, and that will give you the opportunity to attack. Do this
a few times and the student will be defeated. Use stab attacks against
them if you have those because other attacks won't reach them in time.
Be careful, your "Block-Counter Strike" moves won't work against them.
You can't even use the "Distracting Weapon Strike".

After this, go back to your inn and save. Return to the shrine on the 
next day (it's the last option in the Action menu). Beat them all up
and repeat the process for a few days. You will eventually meet the
monk master.

After beating up the student monks, the monk master will talk to you.
Go back into the shrine after this and beat the best student. Go back
to your inn and save when you're done. Return to the shrine on the next
day.

Beat them up and then go back inside the shrine. Beat them up some more.
Do this everyday and you will eventually have a cutscene where the 
monk master will talk to you in a room.

Be sure to save your game and skip to the next day. Return to the shrine.
Beat up everyone and you will fight the master. You will know it's him
because he's the monk who has the longest stick you've ever encountered!
Just do the same tactic as before, try to circle him and make him miss,
and then stab him.

Go back to your inn and save. Return to the shrine the next day. Beat
up everybody and you will have to fight the master again! 

Since we have been beating the monks for some time now, you should also
have noticed that they are not capable of doing "Block-Counter Strike"
and "Distracting Weapon Strikes" as well. Although circling them and 
stabbing them works, there's an easier way!

Hold down the X button to block and keep moving towards the monk. They
will attack but you will block it. When you're close enough to them, make
them hit you. When their stick gets blocked, it will bounce away a little.
Use this opportunity to use a combo on them, you can now use whatever
attack you want, not just stab attacks!

Once the master has been beaten, the two of you will be talking about 
something serious. It seems that he has challenged you to a fight to the
death!

The fight will begin and you will be using live blades this time. His
stick will become a spear, which is deadly! Fortunately, we have figured 
out how to easily kill monks. Just keep holding the X button to block, 
and then when you're close enough, let him attack. When his attack gets
deflected, use combos on him to kill him. By the way, there are times 
when he will run away from you. Just let him do that, don't run after him.
Just keep walking towards him while holding the block button and he'll
once again fall to your trap.

After he's dead, you will be back on the streets of Kyoto. Save your game.

The shrine won't be available in the Action menu anymore, and Kyoto Dojo 2
still won't be there. I guess it's time to leave. Let's go to Iga.

On the way to Iga, a bunch of monks will try to avenge their master! Kill
them all. 

After you kill all the monks, you will arrive at Iga. Go back to Kyoto
immediately. 

You will be ambushed by a bunch of bandits, but Musashi, the guy with
the wooden sword will save you! After that, go back to Iga and save
your game.


--------------
Iga Job Event:
--------------

When you're at Iga, you might want to win the Iga Tournament so that
you will be able to pass to the next area. It's a good idea to do this
now so that we won't be bothered anymore later. When you're done with
the tournament, save your game and we'll begin the Iga Job Event.

From your room, choose the first option (Action menu) and then the
third one (Jobs). What we're trying to find is a job wherein we will
have to kill a bunch of mountain bandits. Just keep taking jobs until
you get that one.

The job we're looking for is listed as three characters on the job 
listing. It also has a full set of red check marks. Choose that one when
you see it. The guy who gives jobs will talk to you a bit longer than
usual.

Your character will be walking along the mountain road when suddenly,
a bunch of bandits will ambush you. Kill them all. As you try to sheath
your sword, an attack will come from behind, but you will dodge it. A
man with a chain attached to some kind of sickle will be the enemy.

The guy with the chain and sickle is no problem. Our strategy against him
is just the same that we used against the monks. Hold the X button to 
block all the time. Get close to him, and let him hit us while we're
blocking. When the chain or sickle gets deflected, we pound him with
our combos until he dies.

After killing the chain and sickle guy, a girl will appear. She will talk
to our character. Choose Square so that we won't have to kill her. She 
will then tell us of a location we can go to later, highlighted in skyblue
color as always.

Save the game afterwards.

After saving, choose the first option (Action menu) and you'll notice
that another choice has been added at the very bottom. Choose that one.

We will arrive at the girl's place. She will introduce us to who seems to
be her master, also a chain and sickle user. After a little chat, we will
be brought back to the streets of Iga. Save your game.

Choose the first option (Action menu) and choose the last one option
(Girl's Place). The girl will bring you inside and you will talk to the
master again. Save your game after that.

If you try to go back again, the girl will tell you something and you will
go away. Maybe she said you've been bugging them too much and just return
on the next day. Go to your inn and skip to the next day.

Go back to the Girl's Place. The girl will send you away. Go back to
the Girl's Place again after that, and she will finally let you back
in. You will then talk to the master. Go to your inn after that and
skip to the next day. Don't forget to save your game.

Go back to the Girl's Place. You will see the master sitting down. He will
notice you and the two of you will talk. A duel to the death is about to
begin!

The strategy against the master with the chain is sickle is the same with
the monks. Just keep holding the block button. We just have to be more
careful because he can actually use the sickle to wrap our sword and pull
us closer! Anyway, just make him miss or block his attack and then let
him taste our full arsenal of combos. He should die in no time, he isn't
that hard. After killing him, the girl will be shocked after she sees the
dead body of her master. We will be out on the streets of Iga again. Save
your game.

It's time to go back to Kyoto.


-----------------------------
Return to Kyoto Dojo 2 Event:
-----------------------------

Save your game upon arrival to Kyoto. Choose the first option (Action menu)
and then you'll notice that Kyoto Dojo 2 is back! It's the last option so
choose it. The best student will tell you something.

It's now time to go to Owari!


----------------------
Chasing Musashi Event:
----------------------

Save your game upon arriving to Owari. Join the Owari Tournament and
take the prize that will let you go to Edo, it's the second one if it's 
the first time you have beaten the Owari Tournament. Beat the tournament
a second time to get the prize that will give you access to Ueno.

Go to Edo. Save your game. Choose the first option (Action menu) and take
the fifth one (Tea House). Win a game and choose Square to quit. A guy
will tell you about a place you can go to. We won't go there yet since
we have to do something else. We just wanted to unlock that place that
is represented by three characters.

Save your game and go back to Owari. From Owari, we will go to Ueno, BUT
we have to make sure that when we arrive to Ueno, the day is divisible
by 10!!! This is VERY IMPORTANT. 

Ex.
Current day in Owari is 112.
Total Days to travel from Owari to Ueno is 14 Days. 
We want it to be divisible by 10.

Solution: 
From Day 112 in the example, let us skip to day 116.
If we travel from Owari starting at day 116 going to Ueno, then the result
would be: Day 116 + 14 Days = Day 130.

Anyway, when you are sure that you will arrive at Ueno on a day that is
divisible by 10, then start your travel to Ueno.

On the way to Ueno, you will meet the guy wearing blue clothes who came
from Kyoto Dojo 2! You will talk for a little while and then go on your
separate ways.

Upon arrival at Ueno, save your game.

You will remember that any day divisible by 10 is Tournament Day! Hurry 
up and beat the Ueno Tournament. Take the second prize which should let
you go to Edo. Hurry up and go to Edo!

Once you're in Edo, choose the first option (Action menu) and then choose
the eighth choice (Shrine), which we unlocked on an earlier visit via the
Tea House tournament.

You will talk to a bald monk when you enter it. When you're back out, go
back inside the shrine and you'll find the guy in blue from Kyoto Dojo 2
standing inside the shrine!

You will have two options. Press Triangle to fight him to the death.

The strategy to beat the guy in blue clothes from Kyoto Dojo 2 is by 
using your Aizu "Block-Counter Strike" moves. His attacks mainly come 
from above and from the sides. He shouldn't pose a threat to you.

Save your game after you kill him.

It's time to return to Kyoto! Make your way back to Kyoto now. You will
get another cutscene where swords men are talking about something again.
After this event, go travel around the places that you've been to. It's
pretty random it seems, but you will eventually meet Musashi on the road
once again. Keep travelling around.

Anyway return to Edo and go back to the shrine (it's the eighth option).
You will talk to the monk one more time. Now it's time to make your
way to Osaka.

When you arrive at Osaka, go save your game and beat the Osaka Tournament.
Choose the first prize which will let you go to Buzen. 


----------------------------
Meeting Kojiro Sasaki Event:
----------------------------

Travel to Buzen. You will meet Kojiro Sasaki on the road. Save the game
afterwards and join the Buzen Tournament. Pick a prize.

You will then talk to Kojiro in a room. Save your game and skip to the
next day.

Go back to the tournament area and beat Kojiro. Go back inside after that.
After your little talk, go back to your inn and skip to the next day. 
Save your game and return to the tournament area. You will talk to Kojiro
again. After that, go back inside. You will talk to him again in the
same way.

Go back to Osaka. When you're in Osaka, go back to Buzen. 

Go back to the tournament area and Kojiro will say something different. Try
to go back inside but it won't let you talk to Kojiro anymore!

At this point on, it will seem to be random where Kojiro will next show 
up. The only thing we can do is to go to every area and try to enter the
tournament area during non-tournament days. Kojiro will be in the 
tournament area during a non-tournament day.

As for our character who went around, we found Kojiro back in Buzen!
After talking to Kojiro in the tournament area, go back to your inn and
skip to the next day. Skip time to the evening (but not late at night!).
Remember to save your game because we will have multiple paths here to
choose.

Go back to the tournament area and you will find Kojiro again. He will
bring you to the beach.

You have two choices.

------------------------------------------------------------------------
                       Kojiro Triangle Choice
------------------------------------------------------------------------

If you choose to press Triangle, the day will end. Go back to your inn
and skip to the next day.

Choose the first option (Action menu) and you'll notice there's a new
addition on the bottom of the list. Choose the last choice (Beach).

You will be brought to the beach where Kojiro and a bunch of swordsmen 
are waiting for Musashi to arrive. A boat carrying Musashi will show up
and as soon as Musashi gets off the boat, he rushes towards Kojiro and
the two of them deal each other a single lethal blow.

Unfortunately for Kojiro, Musashi is a lot better. Kojiro gets killed 
with Musashi's oar! The day will end after that.

-------------------------------------------------------------------------


If you decide to press Square when Kojiro first asks you, you will see
another two choices. Choose Triangle. This seems to give the same
result as the "Kojiro Triangle Choice".

Another option we have is by pressing Square first, and then Square
again on Kojiro's second question. This will let us fight Kojiro.

The strategy against Kojiro is simple. He's not really fast. His attacks
usually come from above or the side, so we can just make him miss and
counter him with combos. He'll die fast.

After Kojiro is dead, you will get his very long sword! 

You now have two choices that you will have to make manually. Since Kojiro
is dead, we have the option of fighting Musashi on the beach the next day,
or we can go to Edo and wait for Musashi to invite us to a duel.

--------------------------------------------------------------------------
                Fight Musashi with Oar on the Next Day
--------------------------------------------------------------------------

If you want to fight Musashi in the morning after you have killed Kojiro,
go back to your inn and skip to the next day. Choose the first option
(Action menu) and choose the last choice (Beach).

You will be brought to the beach with an audience. Musashi will come via
boat and he will be wondering where Kojiro is. The two of you talk and then
you fight Musashi.

Musashi, who is using an oar, is quite surprisingly easy to beat, even more
if you're using Kojiro's long sword! Musashi's attacks come from above and
the sides, use the Aizu "Block-Counter Strike" move on him whenever 
possible. Pound him with combos if he misses. He should die soon.

You'll get one or two of Musashi's moves after you kill him. You will
then talk to three guys and the game will proceed normally.

---------------------------------------------------------------------------


If you want to fight Musashi who will use two swords, then follow the 
next section instead.

---------------------------------------------------------------------------
                   Fight Musashi with Two Swords in Edo
---------------------------------------------------------------------------

After killing Kojiro, it will be late at night. Make your way to Edo. On
the way, you'll hear two swordsmen talking about something.

Once in Edo, we have to choose a dojo to beat. Choose Edo Dojo 1. If you
remember, this will trigger an event where we have to join a small
tournament. Just follow the events until you reach the point where you
have to kill some guy in purple. After killing the guy in purple, keep
returning to Edo Dojo 1 until the master talks to you and asks you to
input your name. Just accept and your business with Edo Dojo 1 is over.

Just go back to your inn and skip to the Edo Tournament day, which is
any number divisible by 10.

Beat the Edo Tournament and when presented the two choices, press Square
so that you will only get 100 Ryo and continue on your journey. Go back
to your inn and skip to the next day.

A man will visit you in the morning, he will tell you that Musashi has
challenged you to a duel! The text highlighted with lightblue color is the
one you have to go to. Don't forget to save.

Choose the first option (Action menu) and choose the eleventh one
(Beach). It's the second to the last option.

Your battle with Musashi shall now begin!

This version of Musashi who is using two swords is surprisingly not that
tough! You just have to be careful because he also has an unblockable
"Block-Counter Strike" move where he stabs you. His attacks come from
below going up, but it's nothing really to worry about. Another version
of his attacks will come from above. Just like before, make him miss and 
then pound him with combos, he shouldn't last too long. You might want
to use Kojiro's sword in this battle.



***********************
       Part 19
***********************


-------
Tricks:
-------

A. Endless Combo

Later on in the game you will gain combos that range from 3 to 5 hits. 
You can actually perform a combo and then cancel by pressing the X 
button. For example, let's take the Aizu Dojo's special combo. This is 
the one that is in the move list category that only has one character. 
That's the place where you find the special combos.

Anyway, the Aizu Dojo's special combo works like this. It starts with a 
middle slash, followed by a rising diagonal cut, followed by a diving 
diagonal cut, and finally ended by a middle slash.

To do an endless combo with it, hit the O button twice, so it will 
perform the middle slash and the rising diagonal cut. Quickly press the 
X button and you'll notice that as the enemy is getting hit with the 
rising diagonal cut, your character will move back to his stance. Press 
O again and you'll notice that you are doing the middle slash again that 
is the beginning of the full combo. Once you get used to how this is 
done, you can actually make an opponent miss, hit them once, and then 
string in an endless combo. Most fights can be ended in less than 10 
seconds this way.


B. Unlockables

There are some unlockable stuff in the game. Beat the VS 100, VS 1000, 
and 1-Hit Kill Modes to unlock some characters in VS Mode. Finishing 
events in the game can also unlock more characters.


C. Quickly Finish Jobs

In jobs where there are screen transitions, you can just avoid enemies 
and run to where the next screen loads and you'll move on to the next 
area or the boss right away! This is useful in missions where you guard 
the gate from those guys with hammers. Just keep running forward until 
you face the boss.

This also works on mountain missions and mansion missions where you have 
to get to reach a certain area to load the next screen.


------------------------------------------
RAW Codes for GameShark and Action Replay:
------------------------------------------

I only have RAW codes, so I think this is compatible with both the 
GameShark and the Action Replay cheat devices. The only one which isn't 
in RAW format is the master code. I think the master code is for Action 
Replay. I'm not sure but I think raw codes MIGHT work without the master 
code. 


Master Code
90123088 0C04A242

Infinite Money
2044219C 05F5E0FF 
201D73E8 00000000

Replenish 100% Health On Screen Change
20440A4C 3F800000
20440FBC 3F800000



Max Reputation
204421A0 498646a8

Max Aizu Reputation
204420E8 47C34F80

Max Ueno Reputation
204420F4 47C34F80

Max Edo Reputation
20442100 47C34F80

Max Owari Reputation
2044210c 47C34F80

Max Iga Reputation
20442118 47C34F80

Max Kyoto Reputation
20442124 47C34F80

Max Osaka Reputation
20442130 47C34F80

Max Tosa Reputation
2044213c 47C34F80

Max Buzen Reputation
20442148 47C34F80

Max Chikugo Reputation
20442154 47C34F80

Max Satsuma Reputation
20442160 47C34F80



Aizu General Evaluation 
204420ec 42C80000 

Ueno General Evaluation
204420f8 42C80000 

Edo General Evaluation
20442104 42C80000 

Owari General Evaluation
20442110 42C80000 

Iga General Evaluation
2044211c 42C80000 

Kyoto General Evaluation
20442128 42C80000 

Osaka General Evaluation
20442134 42C80000 

Tosa General Evaluation
20442140 42C80000 

Buzen General Evaluation
2044214c 42C80000 

Chikugo General Evaluation
20442158 42C80000 

Satsuma General Evaluation
20442164 42C80000 



Max "Wrist"
20440994 461c3c00
204409dc 461c3c00
204409f8 461c3c00

Max "Cut"
20440998 461c3c00
204409e0 461c3c00
204409fc 461c3c00

Max "Jun"
2044099c 461c3c00
204409e4 461c3c00
20440a00 461c3c00

Max "See All"
204409a0 461c3c00
204409e8 461c3c00
20440a04 461c3c00

Max "Spirit"
204409a4 461c3c00
204409ec 461c3c00
20440a08 461c3c00

Max "Indomitable"
204409a8 461c3c00
204409f0 461c3c00
20440a0c 461c3c00

Max "Back"
204409ac 461c3c00
204409f4 461c3c00
20440a10 461c3c00



All Clothes For Male Character
20440D78 FFFFFFFF
20440D7C FFFFFFFF



Extra Weapons

* The weapons featured here will have a -1 break value when you check
your sword inventory. This means you will never have to have them fixed
at the blacksmith's place as long as you have these codes enabled. 


Musashi Miyamoto's Sword - long oar when in friendly fights.
20440A7C FFFFFFFF

Kojiro Sasaki's Long Sword - short in friendly fights, long in lethal ones.
20440CC0 FFFFFFFF

Sword - black tsuba,black saya,white tsuka,gold kashiri
20440AB0 FFFFFFFF 

Sword - square tsuba,black saya,brown tsuka,gold kashiri
20440AB4 FFFFFFFF

White sword
20440A74 FFFFFFFF

Gold sword
20440A78 FFFFFFFF

Giant hammer
20440A94 FFFFFFFF

Hammer
20440AC0 FFFFFFFF
 
Rifle - brown
20440AA0 FFFFFFFF

Bow - brown, can't do damage
20440AA4 FFFFFFFF

Bow - black,pink middle, can't do damage
20440AA8 FFFFFFFF

Spear - brown
20440A90 FFFFFFFF

Long spear with big edge
20440A98 FFFFFFFF

Farming tool with blade
20440A9C FFFFFFFF

Yellow bamboo stick
20440A80 FFFFFFFF

Brown stick white end
20440A84 FFFFFFFF

Brown pointy stick
20440A88 FFFFFFFF

Brown short stick
20440A8C FFFFFFFF



--------------
Parting Words:
--------------

Kengo is really a fun and wonderful game once you get used to navigating 
the menus and having a grasp of the fluid controls. Being unable to read 
Japanese while wanting to play a game that has lots of Japanese text 
might be a bit daunting at first, but experimenting always leads to 
understanding.

Thanks also to those who wrote what little information I was able to 
gather about the game on the net. The two other mini-guides that I found 
useful were the ones at GameFaqs by Gohda_Motohide (initial menu 
translation) and Jack Power (map screen). Those two got me started 
nicely into understanding the game more. Without those two guides, it 
would've taken me a few more hours figuring out the menus, and I 
wouldn't know what to call the main areas in the game.

I hope you enjoyed this guide as much as I enjoyed writing it. If you 
have any additional information about how to make events happen, or if 
you have additional RAW codes, please drop me an email. Explore and have 
fun with the game!


---------------
Special Thanks:
---------------

Thanks to Gohda_Motohide for being the first one to give a translation on
most of the menu items, Jack Power for providing a nice translated map, 
and SamuraiKenji for re-posting hints on how to find Musashi.



***********************
       Part 20
***********************


----------------------
Copyright Information:
----------------------

I wrote this guide so that people can use it for FREE. You can post this
FAQ in any website as long as people can access it for FREE. 



                      Copyright 2008 - 9999 Adenosine