_____________ _________________________________ ______ /_ / / /___ _/_ ____/__ ____/__ __ \ ___ _ /_ / / / __ / _ / __ __/ __ / / / / /_/ / / /_/ / __/ / / /___ _ /___ _ /_/ / \____/ \____/ /___/ \____/ /_____/ /_____/ Juiced For PS2 Table of Contents -------------------------------------------- 1. Introduction -------------------------------------------- 2. Version Info/Future -------------------------------------------- 3. Cars -------------------------------------------- 4. Tracks -------------------------------------------- 5. Career Mode 5-1. Basics 5-2. Crews 5-3. Challenges 5-4. Tips -------------------------------------------- 6. Arcade -------------------------------------------- ----------------------------- 1. Introduction ----------------------------- This game was very good. I decided to write up an FAQ about basically so I had something to do. I am currently still in Iraq with the 3rd infantry and this will be the fifth complete FAQ I've written since I have been deployed here. http://www.gamefaqs.com/features/recognition/55010.html You can go to that link to find any of my other works I have posted on www.gamefaqs.com ----------------------------- 2. Version Info/Future ----------------------------- V 0.4 Have all cars listed and most of the career par of the game done, started writing track strategies and completed 2 series in arcade mode. Future: I plan to write small blurbs about each car, finishing the tracks strategies is my next goal. If i get the time before the next update I will add more arcade series. I will also be adding CTRL+F navigation soon, just haven't gotten to it yet. ----------------------------- 3. Cars ----------------------------- Chevy ----- Camaro Z28 Class: 6 BHP: 373 Drive: RWD Corvette Class: 6 BHP: 303 Drive: RWD Camaro Class: 6 BHP: 308 Drive: RWD Corvette ZO6 Class: 5 BHP: 428 Drive: RWD Dodge ----- Neon R/T Class: 8 BHP: 143 Drive: FWD SRT-4 Class: 7 BHP: 246 Drive: FWD 1969 Charger R/T Class: 5 BHP: 445 Drive: RWD Viper GTS Class: 5 BHP: 469 Drive: RWD Ford ---- 2003 Focus SVT Class: 8 BHP: 170 Drive: FWD 2004 Focus ZTS Class: 8 BHP: 162 Drive: FWD 67 Mustang Class: 6 BHP: 373 Drive: RWD Mustang 99 GT Class: 6 BHP: 363 Drive: RWD Falcon XR8 Class: 7 BHP: 280 Drive: RWD Pontiac ------- Firebird Class: 6 BHP: 312 Drive: RWD Fiat ---- Punto 1.8 HGT Class: 8 BHP: 117 Drive: FWD Vauxhall -------- Corsa Sri 1.8i 16V Class: 8 BHP:120 Drive: FWD Peugeot ------- 206 GTI Class: 8 BHP: 119 Drive: FWD Renault ------- Clio Sport 2.0 16 V Class: 8 BHP: 178 Drive: FWD Honda ----- CR-X Class: 8 BHP: 152 Drive: FWD Civic DX Class: 8 BHP: 135 Drive: FWD Civic Type R Class: 8 BHP: 181 Drive: FWD Integra Type R '99 Class: 8 BHP: 195 Drive: FWD Prelude VT Class: 8 BHP: 168 Drive: FWD Integra Type R '02 Class: 8 BHP: 195 Drive: FWD S2000 Class: 7 BHP: 238 Drive: RWD NSX Class: 7 BHP: 288 Drive: RWD Acura ----- RSX TYPE-S Class: 8 BHP: 195 Drive: FWD Integra Type R Class: 8 BHP: 195 Drive: FWD Acura NSX Class: 7 BHP: 288 Drive: RWD Toyota ------ Corolla 1.6 Class: 8 BHP: 125 Drive: FWD MR-S Class:8 BHP: 179 Drive:RWD MR2 Class: 8 BHP: 179 Drive: RWD Celica SS-I Class: 8 BHP: 162 Drive: FWD Celica SS-II Class: 8 BHP: 176 Drive: FWD Supra Class: 7 BHP: 292 Drive: RWD Mazda ----- MX-5 Class: 8 BHP: 124 Drive: RWD RX-7 Class: 7 BHP: 250 Drive: RWD RX-8 Class: 7 BHP: 250 Drive: RWD Nissan ------ 350Z Class: 7 BHP: 286 Drive: RWD 300Z Class: 7 BHP: 206 Drive: RWD Skyline GT-R Class: 6 BHP: 315 Drive: 4WD Mitsubishi ---------- FTO Class: 7 BHP: 209 Drive: FWD Eclipse GSX Class: 7 BHP: 212 Drive: 4WD LANCER Evolution VI Class: 7 BHP: 243 Drive: 4WD LANCER Evolution VIII Class: 6 BHP: 311 Drive: 4WD 3000GT Class: 6 BHP: 328 Drive: 4WD Subaru ------ Impreza 22B STi Class: 7 BHP: 223 Drive: 4WD Impreza WRX STi Class: 7 BHP: 270 Drive: 4WD Holden ------ Monaro CV8 Class: 7 BHP: 280 Drive: RWD Volks Wagon ----------- Golf MKIV Class: 8 BHP: 153 Drive: FWD Beetle GLS 1.8T Class: 8 BHP: 153 Drive: FWD Corrado VR6 Class: 8 BHP: 187 Drive: FWD ----------------------------- 4. Tracks ----------------------------- Angel Superspeedway Route 1 - 1.15 Mi This course is simply a big oval around the speed way. Should be a very short lap, no more than about 45 seconds in a slow car. Wath out for goiing into the sand around the two turns as it will greatly slow you down and possibly make you spin out. Route 2 - 1.15 Mi This is alot like route 1 except the straightaways are shortened since the two turns start sonner and move out then the ends of the turns are longer and go in more to the shortend straights. Still not a very long course. Route 3 - 2.25 Mi This track is simply a figure 8. The straights are long and the two turns are the same as they were in route 1 with the exception of the extra you need to turn in order to go diagonally from the turn instead of straight as you did in route 1. Slightly longer laps than route 1 or 2 but stilll shouldn't take more than a minute in a slow car for one lap. Route 4 - 1.05 Mi This track starts you off infront of a sharp right turn, so don't use NOS right off the line if you are in a higher powered car. After the first sharp turn there will be 2 more turns just like it, take them slow and outside. These turns will be easier in a FWD car if you know how to control them well. After the three sharp turns you will come out at the longer side of the speedway with the turn that you can take almost at full speed. This track can be longer by virtue of the 3 sharp turns you will have to nearly stop for, but still shouldn't take much longer than a minute in a slow car. Point-to-point - 2.9 Mi This track basically combines tracks 1 and 4. When you start you will be outside the speedway and will drive onto the track, now you will go around the sharper side of route 1. After a short straight you will head into the three sharp turns from route 4. After you finish the sharp turns you will head onto the easy turn from route 1. Atfter the straight at the end of the turn there will be one last sharp right turn then a straight to the finish line. Might take slower cars about 2 min or less to finish this race. Sprint - 1.8 Mi This is one of the longer sprints in the game but not the longest. If your car is ased soley on acceleration you may find yourself being passed near the end of the race. However if you are mainly focused on top speed you may not have enough track to catch some of the faster accelerating cars. Try to find a good balance of speed and accel. Slower cars can take about 30 seconds or more to complete 1 heat here. ----------------------------- 5. Career Mode ----------------------------- 5-1. Basics ----------- First this game is all about getting respect from the other crews. When you start your first race will be against T.K. from the Urban Maulerz crew. He will be driving a RX-8 and will give you an Eclipse GSX for this race only. You will also have to pay for any damage to the car so try not to wreck it. After the first race you will be given a choice of 6 cars. There will only be 3 kinds, but each car has 2 colors. Beetle GLS 1.8T (D) Class: 8 BHP: 153 Drive: FWD Value: $6,299 State: Used Condition: Poor CR-X Class: 8 BHP: 152 Drive: FWD Value: $2,335 State: Used Condition: Exellent 206 GTI Class: 8 BHP: 119 Drive: FWD Value: $11,899 State: New Condition: Excellent The (D) next to the Beetle means it is damaged. You will have to spend money to repair it before you can race it. This symbol will appear even after you unlock more cars if that car happens to be damaged. But they will also cost less than non-damaged cars. Once you start earning respect with a crew there are four "ranks" you can achieve, at 100 respect you can attend that crews events, at 300 you can race at that crews events, at 600 you can race that crews leader for pink slips, and at 1000 you can host your own events in that crews turf. You will have to race the crew leader at 1000 points to actually be able to host there. 1500 Respect is the "max" respect for a crew, even though the number will still go up anything after 1500 is excess. Like pink slip races betting is permanent, after you place any bet either against another driver when you are racing, or on a driver if you are watching, the game will auto-save. If you shut off the power because you are losing, you will lose your money anyway. At no certain point during your career mode you will be asked to let 3 different drivers join your crew. Vito, Amber, and Chief. They don't start off very skilled but every race you enter them in will raise their skill and composure until it is maxed out. You will have to give your drivers orders. Just High, Medium, or Low. At High your driver will drive as fast as they can and use NOS at any straight-aways, they will however gain stress faster. If your driver is too stressed they may make a mistake and spin out. At Medium your driver will race normally and not use any NOS, they will also slowly recover from stress. At Low your driver will drive slower than normal and possibly lose positions, they will also recover from stress very quickly. There is no real reason to ever put your driver in Low, if they are stressed put them in Medium for a while but never put them in Low. If you go to the Respect screen you will see a progress bar at the top of your screen. To get 100% completion of the career mode you have to gain 1500 respect from every other crew and complete every crews challenges. At 100% you will unlock every prototype part for every car in the game, as well as the Bronze, Silver, and Gold prototype arcade challenges, and the extreme nitrous series. If there is no event scheduled on a day you should take that day to either take a crew challenge, pink slip race, or schedule your own event. One of the best and easiest ways to earn money is to set up a class 8 sprint event on your home turf, the super speedway, and put as much money as you care to on the car with the most BHP. The car will not always win but it will more often than not. When another crew leader calls you and asks to do a pink slip race if you say no you will lose about 35 respect from that crew. If you say yes, the race will take place on the next open day and you will be skipped to that day automatically. So if there is a prototype event or any other event you want to go to between you and the next open day just say no, or you can shut off your PS2 if you don't want to lose respect. 5-2. Crews ---------- Name: Urban Maulerz Leader: T.K. Hood: San Ricardo Respects: Circuit Racing Favorite Cars: Anything with wheels. Not a very tough crew, T.K. will try to cheat and knock people out of his way alot. He gets stressed very quickly and will almost never win in circuits or point to points. Impress this crew by getting second or first in circuits and point to point races. If you are first you will gain extra respect based on how far ahead of the second place car you are. Name: A.W.B. Leader: Biggi Hood:Campbell Hills Respects: Sprint Racing Favorite Cars: Japanese imports. This crew is only slightly better than the Urban Maulerz. Biggi won't often try to run you off the road and doesn't get stressed nearly as fast as T.K. He has a good chance to win if his car is better than yours, and T.K. is the only other driver. Impress this crew by winning sprint races. The further ahead of second you are the more respect you will win per race. Name: Vixens Leader: Sue Hood: Downtown Respects: Showoff Skills Favorite Cars: Japanese imports with serious body kits. Sue is a decent racer, she will normally win in the early races against other crews like A.W.B. and the Urban Maulerz. Later in class 6-1 her crew will normally lose, as they pick cars like the Camaro or similar cars that just can't keep up with the WRX or other cars. You can impress this crew with your showoff skills. These events can be difficult as most of the tracks aren't very good for showing off. You will start off each showoff event in negative respect, if you meet the goal for the event you will get a little respect but to get the most you need to get alot of points. Each event has a cap of how much respect you can earn no matter how many points you earn in the event. Name: The Wild Cats Leader: Maria Hood: Angel North Central Respects: Crew Performance Favorite Cars: Mitsubishi Imports. This is a pretty good crew Maria is a good racer but can often get stressed easily. In the later classes she will either use a 3000GT or an Evo VIII, which are both good cars. If she is using the Evo just hope you are using a WRX or an Evo yourself. The 3000GT will work well for her in longer sprint races but not very tough to beat in a circuit setting or a short sprint. To impress this crew you will need atleast one other member in your crew. You will need to do either the 3 on 3 team races or the 2,2,2 races and place second or first. If you are in first you will get more respect the further you are in the lead. Name: Omega Tau Leader: Jack Hood: Angel Westside Respects: Best Car Favorite Cars: Toyota Imports. Jack is easy to beat in almost any race since in class 7 and up race he will almost certainly use a Supra. This car can easily be beaten by almost any other car since Jack isn't the best driver either. To be safe though use the WRX or another really good car. You can impress Jack with really nice cars, the nicer your best car is, the more respect you will earn. Prototype parts will raise your respect very fast, as will the more expensive cars in the line-up. Name: Public Chaos Leader: Melody Hood: Southside Beach Respects: Car Collection Favorite Cars: Any. This is a fairly good crew. They have skill and pretty good cars. She still shouldn't be much of a challenge to beat though. She'll drive just about any kind of car and almost never uses muscle cars or anything but Japanese cars. To impress this crew you will need a large collection of high quality cars. Each car you get and trick out will give you respect with the crew. Becareful though since whenever you lose a car or sell one your respect will go down again. Your respect will also go down if you put parts on your car that aren't as good as the one you had on during the last respect tally. Name: The Lordz Leader: Pappa Hood: East Angel Island Respects: Gambling Favorite Cars: American muscle cars. This crew doesnt race very often. If you do see them racing it will probably be in something big and American. That is this crews downfall, they have skill and are very good racers, but the use American muscle cars which sadly aren't much of a match compared to cars like the WRX or even the Supra. Pappa will alway bet alot of money when you bet with him. Take advantage of this to raise your respect with this crew. They are impressed when you win bets, the more money you make on a bet the more respect you will earn from them. Name: Legion Leader: Carlos Hood: West Anderson Respects: Pink Slip Racing Favorite Cars: Any. This is the hardest crew in the game, but still not much of a challenge since, like the rest of the crews, they never tune their cars as much as they could. Sometimes this crew is also prone to use American Muscle cars, which is another downfall of the crew. They will use a WRX in most of their class 5-6 races though. Impress this crew by winning pink slips from other crew. You will get more respect based on how far ahead when you win. 5-3. Challenges --------------- Each crew will give you three challenges that you can do. You can do these for 50 respect each. You will also have to complete all of them for 100% completetion. Each challenge will have to be done with a certain type of car. Lap Time Challenge - You will have to use the specified car to meet or beat the target time around one lap of the specified track. Perfect Lap Challenge - You need to use the specified car to make it around the track one time without hitting any walls or causing any damage to your car. Speed Challege - You will have to use the specified car to complete one lap around the track staying at or above the target speed. You will be given 10 seconds to attain the target speed and have as much time as you need to complete the lap. Urban Maulerz ------------- Challenge 1 - Lap Time Car - Beetle GLS 1.8T Time - 1:05 Track - San Ricardo Route 1 Challenge 2 - Perfect lap Car - CR-X Time - 1:20 Track - San Ricardo route 2 Challenge 3 - Speed Challenge Car - 206 GTI Speed - 50 MPH Track - San Ricardo Route 1 Reversed A.W.B ----- Challenge 1 - Lap Time Car - MX-5 Time - 0:55 Track - Campbell Hills Route 2 Challenge 2 - Perfect Lap Car - 350Z Time - 1:50 Track - Campbell Hills Route 3 Challenge 3 - Speed Challenge Car - 3000GT Speed - 50 MPH Track - Campbell Hills Route 2 Reversed Vixens ------ Challenge 1 - Lap Time Car - Golf MKIV Time - 1:40 Track - Downtown Route 3 Challenge 2 - Perfect Lap Car - Integra Type R '02 Time - 0:45 Track - Downtown Route 4 Challenge 3 - Speed Challenge Car - Lancer Evolution VIII Speed - 60 MPH Track - Downtown Route 1 The Wild Cats ------------- Challenge 1 - Lap Time Car - Eclipse GSX Time - 1:40 Track - Angel North Central Route 3 Challenge 2 - Perfect Lap Car - Mustang 99 GT Time - 1:10 Track - Angel North Central Route 2 Challenge 3 - Speed Challenge Car - Supra Speed - 140 MPH Track - Angel North Central Route 1 Omega Tua --------- Challenge 1 - Lap Time Car - Neon R/T Time - 1:20 Track - Angel Westside Route 3 Challenge 2 - Perfect Lap Car - FTO Time - 1:20 Track - Angel Westside Route 2 Reversed Challenge 3 - Speed Challenge Car - Skyline GT-R Speed - 55 MPH Track - Angel Westside Route 2 Public Chaos ------------ Challenge 1 - Lap Time Car - Impreza 22B STi Time - 1:15 Track - Southside Beach Route 2 Challenge 2 - Perfect Lap Car - 300Z Time - 2:25 Track - Southside Beach Route 4 Challenge 3 - Speed Challenge Car - Camaro Speed - 55 MPH Track - Southside Beach Route 3 Lords ----- Challenge 1 - Lap Time Car - S2000 Time - 1:10 Track - East Angel Island Route 1 Challenge 2 - Perfect Lap Car - RX-7 Time - 1:15 Track - East Angel Island Route 2 Reversed Challenge 3 - Speed Challenge Car - NSX Speed - 60 MPH Track - East Angel Island Route 3 Legion ------ Challenge 1 - Lap Time Car - MR2 Time - 0:57 Track - West Anderson Route 4 Challenge 2 - Perfect Lap Car - 1969 Charger R/T Time - 0:52 Track - West Anderson Route 2 Challenge 3 - Speed Challenge Car - Viper GTS Speed - 60 MPH Track - West Anderson Route 1 5-4. Tips --------- If you are losing a bet, or a pink slip race you can turn off the power on your PS2. You will still lose your car or money, but you won't lose any respect from the Lords or Legion. During speed challenges just because you have to maintain a minimum speed doesn't mean you need to drive as fast as you can. Usally around 100 MPH is a good speed to stay. However on some tracks around certain turns you will need to be at a slower speed to aviod crashing. A good car that I've found for showoff events is the FTO. It accelerates quickly and can do 360's fast with minimum travel out of your line. ----------------------------- 6. Arcade ----------------------------- Arcade mode is seperated into several series. You will start with just the Novice series unlocked. In each series you will start with 4 races out of 5 unlocked. To unlock the next series you will need to complete 3 races from a series, clear the forth race to unlock the fifth race, after you finish the last race in a series you will unlock a new track in free mode. All your opponents in arcade will be driving the same car as you, so this is really a test of how well you drive. There are 15 seriers in all. ***How to read this*** Series name Race number - Race type - Car, BHP, Difficulty 1-5 stars Track # of laps Time of day Weather conditions # of opponents ***End how to read*** Novice Series 1 - Circuit - FTO 376 BHP ** San Ricardo Route 1 3 laps Evening Clear 5 Opponents 2 - Circuit - Celica SS-I 291 BHP * Super Speedway Route 2 2 Laps Morning Clear 5 Opponents 3 - Sprint - SRT-4 437 BHP * San Ricardo Sprint Night Clear 3 Opponents 4 - Circuit - Punto 1.8 HGT 210 BHP * West Anderson Route 1 Reversed 3 Laps Evening Clear 5 Opponents 5 - Circuit - Eclipse GSX 377 BHP *** Downtown Route 1 4 Laps Afternoon Clear 5 Opponents Juice Games Race Series 1 - Circuit - CORSA Sri 1.8i 16V 216 BHP *** Campbell Hills Route 1 3 Laps Afternoon Wet 3 Opponents 2 - Circuit - Prelude VT 302 BHP ** San Ricardo Route 1 Reversed 3 Laps Afternoon Clear 5 Opponents 3 - Circuit - RSX Type-S 351 BHP *** Southside Beach Route 3 3 Laps Afternoon Clear 5 Opponents 4 - Circuit - Neon R/T 257 BHP ** East Angel Island Route 3 3 Laps Afternoon Clear 5 Opponents 5 - Circuit - Integra Type R 351 BHP *** San Ricardo Route 2 Morning Clear 5 Opponents