Gem/Ring FAQ Author: Oscar Roberts aka Ebony Ivory Date Created: 2/14/05 Last Updated: 2/15/05 [email protected] v1.0 ____ _ / ___|_ __ _____ _| | __ _ _ __ ___ ___ _ __ | | _| '__/ _ \ \ /\ / / |/ _` | '_ \/ __|/ _ \ '__| | |_| | | | (_) \ V V /| | (_| | | | \__ \ __/ | \____|_| \___/ \_/\_/ |_|\__,_|_| |_|___/\___|_| / ___| ___ _ __ ___ _ __ __ _| |_(_) ___ _ __ ___ | | _ / _ \ '_ \ / _ \ '__/ _` | __| |/ _ \| '_ \/ __| | |_| | __/ | | | __/ | | (_| | |_| | (_) | | | \__ \ \____|\___|_| |_|\___|_| \__,_|\__|_|\___/|_| |_|___/ | _ \(_)_ __ __ _ / / ___| ___ _ __ ___ | |_) | | '_ \ / _` | / / | _ / _ \ '_ ` _ \ | _ <| | | | | (_| |/ /| |_| | __/ | | | | | |_| \_\_|_| |_|\__, /_/ \____|\___|_| |_| |_| |___/_ _ ___ | ___/ \ / _ \ | |_ / _ \| | | | | _/ ___ \ |_| | |_|/_/___\_\__\_\ __ __/ _ \ | ___| \ \ / / | | ||___ \ \ V /| |_| | ___) | \_/ \___(_)____/ ( (( ) )) .::. / /( ' .-;-.-.-.-.-.-.-.-.-/| ((::::::::::::::::::::::::::::::::::::::::::::::.._ ( ( ( ( ( ( ( ( ( ( ( ( | )) -====================================- _.> ` `-;-`-`-`-`-`-`-`-`-\| ((::::::::::::::::::::::::::::::::::::::::::::::'' `::' \ \( ) )) (_(( ============================================================================== PREFACE This FAQ is designed to give information about Rings, Gems, Armor, and Items in Growlanser Generations. Anyone needing help which IS NOT covered in this FAQ or Alex Eaglesons very thorough FAQ can email me at: [email protected]. Pleases do not spam me or send me viruses(someone has been having fun at my expense lately). You can email me with suggestions/corrections and I will credit you A site can use this FAQ provided that they request my permission first. Permission to use this FAQ: www.gamefaqs.com ============================================================================== VERSION HISTORY 2/14/05 -v0.5 Added all ring info. Finished Lv.1-6 Gems(need to research the higher lv gems more). Started the template for the layout. 2/15/05 -v0.7 Finished Lv.7 and Lv.8 Gems. Revised bits of the layout 2/16/05 -v1.0 Finished Lv.9 gems, Gem Combinations, and Gem Related Tips. Added ASCII art. Fixed table problems. ============================================================================== =================== | TABLE OF CONTENTS | =================== I. RINGS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*GGRNG* 1. Gem Control Levels-----------------------------------------------*GGGCL* 2. Stat Boosts-----------------------------------------------------*GGSTB* 3. Ring Names-----------------------------------------------------*GGRNA* 4. Ring Related Tips---------------------------------------------*GGRRT* II. GEMS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*GGGEM* 1. Useful Gem Combinations------------------------------------------*GGUSE* 2. Gem Related Tips------------------------------------------------*GGGRT* III. THANKS/Legal Info ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*GGTHA* ============================================================================== ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ============================================================================== I. ____ ___ _ _ ____ ____ | _ \|_ _| \ | |/ ___/ ___| | |_) || || \| | | _\___ \ | _ < | || |\ | |_| |___) | |_| \_\___|_| \_|\____|____/ ,_-=(!7(7/zs_. .=' ' .`/,/!(=)Zm. .._,,._.. ,-`- `,\ ` -` -`\\7//WW. ,v=~/.-,-\- -!|V-s.)iT-|s|\-.' `///mK%. v!`i!-.e]-g`bT/i(/[=.Z/m)K(YNYi.. /-]i44M. v`/,`|v]-DvLcfZ/eV/iDLN\D/ZK@%8W[Z.. `/d!Z8m //,c\(2(X/NYNY8]ZZ/bZd\()/\7WY%WKKW) -'|(][%4. ,\\i\c(e)WX@WKKZKDKWMZ8(b5/ZK8]Z7%ffVM, -.Y!bNMi /-iit5N)KWG%%8%%%%W8%ZWM(8YZvD)XN(@. [ \]!/GXW[ / ))G8\NMN%W%%%%%%%%%%8KK@WZKYK*ZG5KMi,- vi[NZGM[ i\!(44Y8K%8%%%**~YZYZ@%%%%%4KWZ/PKN)ZDZ7 c=//WZK%! ,\v\YtMZW8W%%f`,`.t/bNZZK%%W%%ZXb*K(K5DZ -c\\/KM48 -|c5PbM4DDW%f v./c\[tMY8W%PMW%D@KW)Gbf -/(=ZZKM8[ 2(N8YXWK85@K -'c|K4/KKK%@ V%@@WD8e~ .//ct)8ZK%8` =)b%]Nd)@KM[ !'\cG!iWYK%%| !M@KZf -c\))ZDKW%` YYKWZGNM4/Pb '-VscP4]b@W% 'Mf` -L\///KM(%W! !KKW4ZK/W7)Z. '/cttbY)DKW% -` .',\v)K(5KW%%f 'W)KWKZZg)Z2/,!/L(-DYYb54% ,,`, -\-/v(((KK5WW%f \M4NDDKZZ(e!/\7vNTtZd)8\Mi!\-,-/i-v((tKNGN%W%% 'M8M88(Zd))///((|D\tDY\\KK-`/-i(=)KtNNN@W%%%@%[ !8%@KW5KKN4///s(\Pd!ROBY8/=2(/4ZdzKD%K%%%M8@%% '%%%W%dGNtPK(c\/2\[Z(ttNYZ2NZW8W8K%%%%YKM%M%%. *%%W%GW5@/%!e]_tZdY()v)ZXMZW%W%%%*5Y]K%ZK%8[ '*%%%%8%8WK\)[/ZmZ/Zi]!/M%%%%@f\ \Y/NNMK%%! 'VM%%%%W%WN5Z/Gt5/b)((cV@f` - |cZbMKW%%| 'V*M%%%WZ/ZG\t5((+)L\'-,,/ -)X(NWW%% `~`MZ/DZGNZG5(((\, ,t\\Z)KW%@ 'M8K%8GN8\5(5///]i!v\K)85W%%f YWWKKKKWZ8G54X/GGMeK@WM8%@ !M8%8%48WG@KWYbW%WWW%%%@ VM%WKWK%8K%%8WWWW%%%@` ~*%%%%%%W%%%%%%%@~ ~*MM%%%%%%@f` ''''' **GGRNG** Rings are the main weapons in the Growlanser series. Characters(called Ring Masters) manifest their form of weapon differently(ex. Wein - scythe, Yayoi - bow). Growlanser 2 and 3 differ from most RPG series in that the weapons aren't bought in shops but rather the different rings are found by stealing from enemies or defeating them. ------------------------------------------------------------------------------ ======================== | I-1.Gem Control Levels | ======================== **GGGCL** All rings have 3 slots with different gem control levels numbered 0-9. The gem control levels are just as important if not more than the stat increases. Each slot can only be equipped with a gem whose level does not exceed that of the slot's gem control level(ex. you cannot put a lv.9 Mage'sAria into a level 6 slot). However, a slot can handle lower level gems. Any slot with a gem control level of 0 cannot be equipped with any gems. ------------------------------------------------------------------------------ ================== | I-2. Stat Boosts | ================== **GGSTB** All rings affect 1-7 of the 10 possible stats. Keep in mind that STR, INT, and DEX also have secondary effects. STR increases MHP, ATK, and DEF. INT increases MMP. DEX increases MOV(maybe HIT). ------------------------------------------------------------------------------ ================= | I-3. Ring Names | ================= **GGRNA** The name of a ring determines the stat increases that the ring provides. Each ring name is consisted of three parts. First name - ONLY affects MHP, STR, ATK, HIT, and ATW First names listed best to worst with stat increases - MHP|STR|ATK|HIT|ATW ------------------------------- God 40| 18| 26| 45| 18 ------------------------------- Holy 35| 16| 22| 40| 16 ------------------------------- Arch 30| 14| 18| 35| 14 ------------------------------- Grand 25| 12| 14| 30| 12 ------------------------------- Noble 20| 10| 10| 25| 10 ------------------------------- Able 15| 8| 8| 20| 8 ------------------------------- Clever 10| 6| 6| 15| 6 ------------------------------- Lucky 5| 4| 4| 10| 4 ------------------------------- "blank" 2| 2| 2| 5| 2 ------------------------------- Second name - ONLY affects MMP, INT, DEX, DEF, and MOV Second names listed best to worst with stat increases - MMP|INT|DEX|DEF|MOV -------------------------------- Hero 20| 18| 18| 26| 30 -------------------------------- King 17| 16| 16| 22| 25 -------------------------------- Duke 14| 14| 14| 18| 20 -------------------------------- Earl 12| 12| 12| 14| 15 -------------------------------- Count 10| 10| 10| 10| 10 -------------------------------- Lord 8| 8| 8| 8| 8 -------------------------------- Baron 6| 6| 6| 6| 6 -------------------------------- Knight 4| 4| 4| 4| 4 -------------------------------- Guard 2| 2| 2| 2| 2 -------------------------------- Last names - Last names are a little more complicated than the first two. They decide which stats the ring can have/which stats are affected by the first two names. Example - With a God Hero Gris, the only stat that 'Gris' carries is STR, so the other effects of 'God' and all the effects of Hero mean nothing. This is the reason why 'Alfeil' and 'Reslam' are so much better than the other rings depending on the character. Last names listed along with which stat they affect MHP|MMP|STR|INT|DEX|ATK|DEF|MOV|HIT|ATW ----------------------------------------------------- Alfeil X | X | | | | X | X | X | X | X ----------------------------------------------------- Reslam | | X | X | X | | | | | X ----------------------------------------------------- Reius | | X | X | X | | | | | ----------------------------------------------------- Fredram X | X | | | | | | X | | X ----------------------------------------------------- Freed X | X | | | | | | X | | ----------------------------------------------------- Waldom | | | | | X | X | | X | X ----------------------------------------------------- Warien | | | | | X | X | | X | ----------------------------------------------------- Ardo X| | | | | | | | | ----------------------------------------------------- Bardo | X | | | | | | | | ----------------------------------------------------- Gris | | X | | | | | | | ----------------------------------------------------- Haars | | | X | | | | | | ----------------------------------------------------- Luas | | | | X | | | | | ----------------------------------------------------- Lyon | | | | | X | | | | ----------------------------------------------------- Raun | | | | | | X | | | ----------------------------------------------------- Vido | | | | | | | X | | ----------------------------------------------------- Graun | | | | | | | | X | ----------------------------------------------------- Rumm | | | | | | | | | X ----------------------------------------------------- ------------------------------------------------------------------------------ ======================== | I-4. Ring Related Tips | ======================== **GGRRT** - In most cases it is better to sacrifice stat boosts for gem control levels rather than vice versa(depending on your gems of course) once you get past the early stages of the game. - In GL2 work your way through the arena to get to the Bonus Battle(equipping Memory of Alviis for Invisibility will make this much easier). Equip Memory of Alviis and use Meteor which can make golden jelly out of all the Gold Slimes. Equip a Lv.9 Double Rings with a Lv.5 Empower while doing this to mass collect rings and experience. You may need a Lv.6/8/9 Magic Might in place of Empower if the character can't do 8-9 damage with Meteor. - In GL3 make sure you kill at least on of the golden Lv.44 'soul' monsters as you make your way through the Lake Bottom Tunnel. Afterward the Bonus Battle -Soul Smash will open up in the arena. Once again equip Double Rings when doing this battle. One Lv.4 Blizzard should be enough to clean the slate. This battle will get you VAST amounts of experience, but costs 30,000 elm to enter. W/ Double Rings you should get enough rings to get your money back after every battle. - Killing Soul Monsters in Lake Bottom Tunnel These monsters have a lv.3 resistance to Wind, Thunder, and Ice/Water Magic. They have a lv.6 resistance to all other magic. Attacking them physically will almost never work(I tried using ATK 18 times with Slayn equipped w/ Lv.9 Hyper-Attack and didn't hit it once). The easiest way to cause damage is Wind Cutter, Ice Barrage, or Blizzard. Keep in mind that if you take too long to kill one it will sometimes retreat. - Art of Thievery may be your best friend on your first playthrough in either game. Make sure whoever has this equipped attacks the highest level monster or boss first so you steal the best possible item. This is how I got a lot of my really good rings early. - God Hero Alfeil is the best all around ring while God Hero Reslam is the best ring for mages(with three lv.9 slots of course) ============================================================================== ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ============================================================================== II. ____ _____ __ __ ____ / ___| ____| \/ / ___| | | _| _| | |\/| \___ \ | |_| | |___| | | |___) | \____|_____|_| |_|____/ __________________ .-' \ _.-''-._ / '-. .-/\ .'. .'. /\-. _'/ \.' '. .' './ \ :======:======::======:======: '. '. \ '' / .' .' '. . \ : : / . .' '.' \ ' ' / '.' ': \: :/ :' '. \ / .' '.\ /.' '\/' **GGGEM** In these games Gems are equipped into the slots on rings to give your characters special abilies or attributes. Having good gems can offset subpar armor or skills(sometimes). ------------------------------------------------------------------------------ (GL2) or (GL3) means that these Gems can't be found in the other game ========= Lv.1 Gems ========= Dark Shield - Increases tolerance to dark attacks by 2, weakening dark attack effectiveness Flame Shield - Increases tolerance to fire attacks by 2, weakening fire attack effectiveness Ground Shield - Increases tolerance to ground attacks by 2, weakening ground attack effectiveness Holy Shield - Increases tolerance to holy attacks by 2, weakening dark attack effectiveness Spirit Shield - Increases tolerance to spirit attacks by 2, weakening spirit attack effectiveness Thunder Shield - Increases tolerance to thunder attacks by 2, weakening thunder attack effectiveness Water Shield - Increases tolerance to water attacks by 2, weakening water attack effectiveness Wind Shield - Increases tolerance to wind attacks by 2, weakening wind attack effectiveness Gather Enemy - Increases probability of monster encounters when traveling the map HP Recovery - During battles, recovers 3 HP per round Skill Level - Increases the level of mastered skills by 1. However, the normal maximum cannot be exceeded Mage's Focus(GL3) - Increases INT more than normal when leveling(by 1) Thieve's Deftness(GL3) - Increases DEX more than normal when leveling(by 1) Fighter's Fist(GL3) - Increases STR more than normal when leveling(by 1) ========= Lv.2 Gems ========= Blood Blade - User recovers 10% of damage inflicted on an enemy by an arms attack as HP Blood Magic - User recovers 10% of damage inflicted on an enemy by a magic attack as HP Deft Wind - ATW, item use, and equipment change times are all reduced by 5% Indirect Range - The range for distance attacks is increased(bow, throwing knives) Logical Armor(GL3) - Reduces damage by 10% from weapon attacks, uses 2 MP per attack. Damage is increased by 10% if the user has 2MP or less Logical Blade(GL3) - Raises weapon damage 10%, uses 2 MP per attack. Lowers damage if user has 2 MP or less Luck(GL3) - Increases likelihood of enemy drops Magic Lv - Increases the level of all mastered magic by 1(cannot exceed max) Magic Range - Increases the area for ranged magic(distance from caster) Pharmakis' Wisdom(GL3) - Doubles the HP recovery rate during battle Poison Attack - Whoever has this equipped, is a master of the Poison Attack skill Skill Effect - Increases the level of all mastered skills by 1 Sonic Blade - Direct attack range increases 'Weapon' gems are more effective if combined with a Holy Weapon gem Dark Weapon - Gives ring the Dark attribute Fire Weapon - Gives ring the Fire attribute Ground Weapon - Gives ring the Ground attribute Holy Weapon - Gives ring the Holy attribute Spirit Weapon - Gives ring the Spirit attribute Thunder Weapon - Gives ring the Thunder attribute Water Weapon - Gives ring the Water/Ice attribute Wind Weapon - Gives ring the Wind attribute ========= Lv.3 Gems ========= Angel's Hand - Revives character with full HP 30% of the time Critical Hit - Increases critical hit probability by 15% Dispel Magic - Nullifies Magic 25% of the time. User will have 0 MP Invisibility(GL3) - Allows use of Invisibility magic Location: battle at James' castle(useable on New Game+) HP Recovery - Recovers 7 HP per round in battle Knock Out - May make an enemy faint from an Arms attack MP Recovery - Recovers 2 MP per round in battle MP Conservation - Reduces MP usage by 25% Magic Might - Increases power of attack and recovery magic Magic Mirror(GL3) - 15% chance of re-casting magic if target still exists Quickness - Increases MOV by 25% Sandman - Increases the chance to put an enemy to sleep by 12% with an Arms attack. Doesn't work on bosses or anyone with Spirit resistance over 5 Secret Step - Decreases chance of random enemy encounters Soul Smasher - Deals damage to an enemies MP equal to 10% of HP damage done by an Arms attack Technique Lv - Increases Lv of all mastered Techs by 1(can't exceed max) Vampire - Recovers 10% of damage done by Arms or Magic as HP ========= Lv.4 Gems ========= All Attribute Def - Increases resistance to all Attributes by 1 Arms Might - Increases Arms attack damage by 10% Assassination(GL3) - 6% chance of instant death with an Arms attack. Doesn't work on bosses Dispel - Prevents all magic from being cast on the user Faint Guard - Protects user from fainting HP Recovery Seal - Blocks enemies' HP Recovery skills Magic Lv - Raises Lv of mastered Magic by 2 Magic Range - Signifcantly increases the area for ranged magic(distance from caster) Quickness - Increass MOV by 40% Parry - Decreases damage received from Arms attacks by 10% Skill Lv - Increases Lv of mastered skills by 2 Venom - Wearer has the Venom Attack skill Flame's Darkness - Nullifies Dark attacks Flane's Fire - Nullifies Fire attacks Flame's Ground - Nullifies Ground attacks Flame's Holiness - Nullifies Holy attacks Flame's Spirit - Nullifies Spirit attacks Flame's Thunder - Nullifies Thunder attacks Flame's Water - Nullifies Water/Ice attacks Flame's Wind - Nullifies Wind attacks ========= Lv.5 Gems ========= Art of Evasion - doubles chances of 'Doppleganger' being used Art of Thievery(GL2) - Will steal on item on first Armed attack. More than one can be used for successive steals Dash(GL3) - When equipped and charged, this gem can be used as an item that executes the Dash technique. Charge the gem by sleeping while it's equipped. ELM Bounty(GL3) - Increases money earned after battle by 25% Empower - Increases Gem Control Level of all slots on received rings by 1. Not to exceed 9. Epiphany - Increases Armed attack damage by 50%. 10% is given back to user Logical Armor(GL3) - Reduces damage by 20% from Armed attacks, uses 4 MP per attack. Damage is increased by 20% if user has less than 4 MP. Logical Blade(GL3) - Increases Arms damage by 30% and consumes 4 MP per attack. Reduces damage by 30% if user has less than 4 MP. Light's Destruction - In battle gives 10% chance of automatically casting Lv.1 Attack Up. Doesn't affect MP or WAIT meter. Light's Resistance - In battle gives 10% chance of automatically casting Lv.1 Resistance. Doesn't affect MP or WAIT meter. Light's Shield - In battle gives 10% chance of automatically casting Lv.1 Shield. Doesn't affect MP or WAIT meter. Luck(GL3) - Significantly increases the chance of enemy drops Magic Shield - Decreases damage from ALL attacks by 10% MP Recovery - Recover 4 MP per round in battle Mind Growth - Gives up to 3 extra INT upon leveling Muscular Growth - Gives up to 3 extra STR upon leveling Nerve Growth - Gives up to 3 extra DEX upon leveling Soul Blizzard - Gives ring the Wind and Water attributes Soul Moonlight - Gives ring the Darkness and Spirit attributes Soul Thunderclap - Gives ring the Thunder and Holy attributes Soul Wildfire - Gives ring the Fire and Ground attributes Technique Lv - Increases Lv of mastered Techs by 2 ========= Lv.6 Gems ========= Angel's Secret - Revives a character with full HP. Works once per battle Arms Might - Increases Armed attack damage by 20% Art of Thievery(GL3) - Will steal on item on first Armed attack. More than one can be used for successive steals Blood Blade - User recovers 20% of damage inflicted on an enemy by an Arms attack as HP Blood Magic - User recovers 20% of damage inflicted on an enemy by a Magic attack as HP Counter Swing - 10% chance of Perimeter attack when at least 2 enemies are in range Critical Blow(GL3) - When equipped and charged, this gem can be used as an item that executes the Critical Blow technique. Charge the gem by sleeping while it's equipped. Deft Wind - ATW, item use, and equipment change times are all reduced by 10% Destroy Balance - Adds ATW time to all enemies Gem Replica(GL3) - Other currently equipped gems will be replicated after defeating a number of enemies(level of gem to be replicated X 5) Healing Secret - User can cast Cure, Healing, Refine, and Raise Hyper-Attack - User gets 1 extra attack per turn. Each attack does less damage than the previous. Mage's Aria - Shortens Aria time. Not cumulative Magic Might - Significantly increases power of Magic Magic Mirror(GL3) - 15% chance of re-casting magic if target still exists Magic Range - Increases targeting area of ranged magic to their max New Horizons(GL2) - Infinte range for distance attacks Paralysis Attack - User has mastery of 'Paralysis' Parry - Reduces Armed attack damage by 20% Quickness - Increases MOV by 60% Quick Study(GL3) - Increases gained exp. by 25% Ring Replica(GL3) - Equipped ring will be replicated after 25 battles Soul Focus - Causes no damage penalty when hit during an Aria Chant. Aria Disturbances will be less effective Sun Flame - Increases EVA by 15% Thrust Away - 25% chance of Knock Back being used during an Armed attack Warrior's Skill - ATK is increased with each defeated enemy. The maximum increase per gem is 50. Wind Shield - EVA for Indirect/distance attacks is raised 75% ========= Lv.7 Gems ========= All Attribute Def - Increases resistance to all Magic by 2 Arms Might - Increases Armed attack damage by 30% Bellow Collection - ATK is increased at regular intervals throughout the battle. The maximum increase per gem is 100 Dark Curse - Gives wearer mastery of Poison Attack, Venom Attack, Paralysis, and Petrification skills Epiphany - Increases Armed attack damage by 100%. 20% is given back to user HP Recovery - Recovers 12 HP per round in battle Light Miracle - 10% chance of automatically casting Lv.1 Attack Up, Shield, or Resistance. Doesn't affect MP or WAIT meter Mage Slaughter - Does high damage on enemies with high INT. Doesn't affect non-mages very much. Magic Barrier - Reduces damage received from Magic by 30% Magic Lv - Increases Lv of all mastered Magic by 3. Can't exceed max Magic Shield - Reduces all damage received by 20% Metal Killer - Does high damage on enemies with high STR. Doesn't affect non- fighters very much. Mental Fortitude - Gives 1 extra Master Point at every level up Miracle Trainee(GL2) - Lowers users level by 10 at start of battle. Stats remain the same Perimeter Pulse(GL3) - When equipped and charged, this gem can be used as an item that executes the Perimeter Pulse technique. Charge the gem by sleeping while it's equipped. Penetration Attack(GL3) - When equipped and charged, this gem can be used as an item that executes the Dash technique. Charge the gem by sleeping while it's equipped. Skill Lv - Increases Lv of all mastered Skills by 3. Can't exceed max Skill Effect - Increases effectiveness of all skills by 15% Technique Lv - Increases Lv of all mastered Techs by 3. Can't exceed max Teriaka - Prevents all negative status Vampire - Recovers 30% of damage done by Arms or Magic as HP Wizard's Secret - Allows access to every attack Magic ========= Lv.8 Gems ========= Deft Wind - Reduces ATW, item use, and equip change time by 15% Destroy Balance - Adds significant ATW time to all enemies Expert Trial - ATK is increased with each defeated enemy. The maximum increase per gem is 100. Hyper-Attack - Adds 2 extra attacks per turn Interceptor - 25% chance to counter direct Armed attacks Logical Armor(GL3) - Reduced damage by 30% from weapon attacks, but consumes 4 MP. Damage is increased by 30% if the required MP is unavailable Logical Blade(GL3) - Inflicts 50% more damage for weapon attacks, but consumes 4 MP. Damage is reduced by 50% if the required MP is unavailable Luck(GL3) - Greatly increases enemy drops MP Recover - Recovers 6 MP per round in battle Mage's Aria - Significantly shortens Aria time. Not cumulative Magic Awakening - Reduces MP cost by 20. Minimum is 1 Memory of Alviis/Arvis - User can cast all magic except Teleport. New Horizons(GL3) - Infinte range for distance attacks Petrifacation - User has mastery of 'Petrification' Return Blade - During an armed attack, 20% of the damage received is returned to the enemy Dexterity Increase - Gives up to 6 extra DEX upon leveling Intellect Increase - Gives up to 6 extra INT upon leveling Strength Increases - Gives up to 6 extra STR upon leveling Fire Dischord(GL3) - Reduces the Fire resistance of all enemies by 2. Ineffective against Bosses and anyone with a Fire resistance above 5. Wind Dischord(GL3) - Reduces the Wind resistance of all enemies by 2. Ineffective against Bosses and anyone with a Wind resistance above 5. Thunder Dischord(GL3) - Reduces the Thunder resistance of all enemies by 2. Ineffective against Bosses and anyone with a Thunder resistance above 5. Water Dischord(GL3) - Reduces the Water resistance of all enemies by 2. Ineffective against Bosses and anyone with a Water resistance above 5. Ground Dischord(GL3) - Reduces the Ground resistance of all enemies by 2. Ineffective against Bosses and anyone with a Ground resistance above 5. Holy Dischord(GL3) - Reduces the Holy resistance of all enemies by 2. Ineffective against Bosses and anyone with a Holy resistance above 5. Dark Dischord(GL3) - Reduces the Dark resistance of all enemies by 2. Ineffective against Bosses and anyone with a Dark resistance above 5. Spirit Dischord(GL3) - Reduces the Spirit resistance of all enemies by 2. Ineffective against Bosses and anyone with a Spirit resistance above 5. Physical Dischord(GL3) - Reduces the Physical resistance of all enemies by 2. Ineffective against Bosses and anyone with a Physical resistance above 5. ========= Lv.9 Gems ========= All Attribute Def - Increases resistance to all Magic by 3 Armor Breaker(GL3) - Lower's enemy DEF by 40 each time they're hit by an Armed attack. Non-bosses Bellow Store - ATK is increased at regular intervals throughout the battle. The maximum increase per gem is 255 Double Rings - Doubles the number of rings collected when defeating an enemy. Knock Out - Significant chance of making an enemy faint with an Armed attack Holy Amulet - Whenever Attack Up, Shield, or Resistance is cast, the other two will automatically be cast at the same time, without expending any extra MP Holy Judgment - When either Rust, Fear, or Atrophy is cast, the other two will automatically be cast as well, without expending any extra MP Hyper-Attack - Adds 3 extra attacks per turn Mage's Aria - Greatly shortens Aria time. Not cumulative Magic Might - Greatly increases power of Magic Rainbow's End - Gives ring every Magic attribute at once Sealing Rings(GL3) - An enemy's ATK ability is reduced by 20 each time they're hit with an Armed attack. Ineffective against Bosses Shadow Way(GL3) - An enemy's EVA ability is reduced by 20 each time they're hit with an Armed attack. Ineffective against Bosses Transport Wings - Infinite range for distance attacks. No terrain restrictions ------------------------------------------------------------------------------ ============================== | I-1. Useful Gem Combinations | ============================== **GGUSE** ======== Fighters ======== Lv.9/8 Hyper-Attack Lv.9 Bellow Store Lv.7 Vampire/Lv.9 Knock Out/Lv.7 Teriaka(Arena) This setup might make some battles ridiculously easy. This is what I always use in the Arena. Knock Out may be a better choice if the character has a lot of HP. i.e. Annette, Xenos Lv.9/8 Hyper-Attack Lv.9 Rainbow's End/Lv.5 Soul Thunderclap Lv.7 Metal Killer This will make scrap out of those Neural Armors and most armored enemies in GL3 Lv.7 Epiphany Lv.7 Vampire Lv.9 Bellow Store This setup is useful against those high HP enemies. You may do 400+ points of damage with each attack. Archers(Charlone,Yayoi) Lv.9 Transport Wings Lv.8 Deft Wind Lv.8 Destroy Balance/Lv.8 Deft Wind ===== Mages ===== Lv.8 Memory of Alviis/Arvis or Lv.9 Magic Might Lv.8 Magic Awakening/Lv.3 MP Conservation Lv.9 Mage's Aria Good all around combination. The Mage's Aria gem is one of the top 5 IMO. Combined with Cycle Up and your Mages will be unstoppable(in GL3). Lv.6 Magic Range Lv.9 Magic Might Lv.6 Magic Mirror/Magic Awakening Useful against those armors b/c of Thunder's short range and their high HP. ============ Specific Use (email with suggestions) ============ In GL2 for Firefly use: Lv.8 Memory of Alviis Lv.6 Quickness lv.6 Quickness or Lv.9 Bellow Store(on New Game+) Lv.8 Memory of Alviis Lv.7 Vampire For the first setup, just use Invisibility then Dash and you can get the Mission finished quickly. For the second, wait out of view of the guards and let the Bellow Store get to the max. Then Dash and set two fires, destroying guards along the way. Use Magic Shell when the Mages come. ------------------------------------------------------------------------------ ======================= | I-2. Gem Related Tips | ======================= **GGGRT** -All distance attackers/non-Mages should always have Lv.9 Transport Wings and maybe Lv.8/9 Hyper-Attack -Art of Thievery can be equipped of more than one slot to steal from multiple enemies -Wizard's Secret is useless once you get a Memory of Alviis -If you import someone into GL3 with Miracle Trainee equipped, it will turn into a Blessing Bell ============================================================================== ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ============================================================================== III. _____ _ _ _ _ _ _ ______ __ |_ _| | | | / \ | \ | | |/ / ___| / / | | | |_| | / _ \ | \| | ' /\___ \ / / | | | _ |/ ___ \| |\ | . \ ___) / / |_| |_| |_/_/__ \_\_| \_|_|\_\____/_/ | | | ____/ ___| / \ | | | | | _|| | _ / _ \ | | | |___| |__| |_| |/ ___ \| |___ |_____|_____\____/_/ \_\_____| **GGTHA** **************************************************************************** This guide may not be reproduced or used in any way, shape, or form without my permission. All information contained herein is based solely on my and other players' experiences going through these games. This information is not considered 'official', so there may be some mistakes. If you wish to obtain permission to use this guide, then email me with a link to your site and I will check it out and respond. **************************************************************************** First of all Thanks go to Career Soft for producing this game and Working Designs for bringing it to the U.S. Thanks to CJayC for running the www.gamefaqs.com site for all these years Thanks go to Kiah for A LOT of information on rings without which wouldn't have been able to make this guide As always thanks to the gamers on GameFAQs for providing helpful information And to Alex Eagleson, from whose FAQ I learned of a few missing gems from This guide Copyright (c)2005 Oscar Roberts aka Ebony Ivory Permission to use: www.gamefaqs.com ============================================================================== ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ==============================================================================