____ _ _ / ___| __ _ __| | __ _ ___| |_ | | _ / _` |/ _` |/ _` |/ _ \ __| | |_| | (_| | (_| | (_| | __/ |_ \____|\__,_|\__,_|\__, |\___|\__| |___/ ____ | _ \ __ _ ___ ___ _ __ ___ | |_) / _` |/ __/ _ \ '__/ __| | _ < (_| | (_| __/ | \__ \ |_| \_\__,_|\___\___|_| |___/ NOTE: THIS GUIDE WAS WRITTEN WITH THE NTSC/NORTH AMERICAN VERSION OF THE GAME. ------------------------------------------------------------------------------ What's this? A walkthrough for a game made in 2001, written nearly a decade and a half later? That's right, after 14 long, enigmatic, and generally confusing years of stumbling through this game, it's finally getting the large compendium of info that it deserves. So strap in, it's gonna be a long ride. ------------------------------(0-Table of Contents)--------------------------- 0-Table of Contents 1-Legal 2-Update History 3-Game Overview 3.1-Controls 4-Grand Prix 4.1-Race 4.2-Custom 4.3-Shop 4.4-School 4.5-Option 5-1-Player 5.1-Vehicles 5.2-Track List 6-Multi-Play 6.1-Vehicles 6.1-Track List 7-Vehicle Body List 8-Vehicle Part List 8-Author Contact Info -----------------------------------(1-Legal)---------------------------------- This walkthrough guide was created for fair use and should not be used for profit in any way (not that it could be), and was created for GameFAQs.Do not rehost this walkthrough without my given permission. Gadget Racers was created by Takara Co. in 2001, and published by Conspiracy Entertainment. I claim no part in connection to said companies, or the aforementioned video game. --------------------------------(2-Update History)---------------------------- August 3, 2015 - Walkthrough Development Begun August 20, 2015 - Walkthrough v1.0 Online --------------------------------(3-Game Overview)----------------------------- Gadget Racers is not the typical racing game. In Japan, it is known as "Choro Q HG", and is part of the long-running Choro Q franchise. All the Choro Q games are heavy on vehicle customization, and this game is an excellent example of this. Much of the game is dependent on your ability to change your car to the requirements of the track you will be racing on. Tracks can contain snow, deep water, and cliff drops, which will require special vehicle parts such as skis, floats, propellers, and flight wings to drive on. Certain events contain vehicle endurance meters, which are dependent on the tires and chassis parts you are using. As tire endurance lowers, grip and traction lower, and as chassis endurance lowers, acceleration lowers as well. Certain events outside of races, such as games of chicken, demolition derbies, and flight challenges add variety to the game, which has special dedicated multiplayer events. ---------------------------------(3.1-Controls)------------------------------- X - Accelerator, menu selection Circle - Hand Brake Triangle - Horn Square - Brake Left Analog Stick - Steering control Directional Buttons - Steering control, menu selection Start - Opens pause menu Right Analog Stick - Menu selection L1 - Shift down, Reverse R1 - Shift up, Enter jump menu (Grand Prix only) ---------------------------------(4-Grand Prix)------------------------------- Grand Prix mode is the "Adventure" or "Campaign" mode of the game. Rather than an RPG-style mode similar to other Choro Q franchise games, this game is entirely menu-based. When first entering this mode, you will choose from one of six possible starter bodies, give it a name, and will then be placed in the main Grand Prix menu, where there are five options. Pressing R1 will bring up the quick-select menu options in the top right of the menu. From the left, these options will: 1. Bring you to the race menu 2. Bring you to the vehicle customization menu 3. Bring you to the shop 4. Bring you to the save game menu 5. Bring you to the completion status menu The main five options are: 1. Race - Lists the available races to compete in 2. Custom - Customize your vehicle 3. Shop - Purchase vehicle bodies, parts, and other tune-ups 4. School - Complete License tests to enter into Grand Prix tournaments 5. Option - Change options with the game, save, or check completion status -----------------------------------(4.1-Race)--------------------------------- The race menu contains each race currently available to you. You will start with three options and earn more as you complete more races. Each race event has 4 different money awards for 1st, 2nd, 3rd, and any level under. Finishing an event without touching any other racers gives a bonus of x1.5 money. After finishing a race in first, the total money you can win from the race is cut in half. Sprint: Single races Beginner: All races have 2 laps (Except Prairie & Country Road, with 0 laps) Prairie and Country Road HG Circuit/Short Course Seaside Resort/Short Course Choro Desert & Oasis/Short Course Dream Park/Short Course Snow & Ice/Short Course Steamway/Short Course New Jungle/Short Course Big Oval/Short Course Finishing every race in 1st awards Car #015 Intermediate: All races have 3 laps Western Canyon/Short Course HG Circuit/Short Course Seaside Resort/Long Course Choro Desert & Oasis/Long Course Asian City/Long Course Snow & Ice/Long Course Steamway/Long Course New Jungle/Long Course Big Oval/Long Course Finishing every race in 1st awards Car #014 Upper: All races have 3 laps Seaside Resort/Short Course Choro Desert & Oasis/Short Course Asian City/Short Course Snow & Ice/Short Course Steamway/Short Course New Jungle/Short Course Big Oval/Short Course Western Canyon/Short Course HG Circuit/Long Course Seaside Resort/Long Course Choro Desert & Oasis/Long Course Asian City/Long Course Snow & Ice/Long Course Steamway/Long Course New Jungle/Long Course Big Oval/Long Course Western Canyon/Long Course Dream Park/Long Course Finishing every race in 1st awards Car #013 Grand Prix: A 6-race tournament with part restrictions and vehicle endurance Country GP: All races have 5 laps HG Circuit/Short Course Seaside Resort/Short Course Choro Desert & Oasis/Short Course Asian City/Short Course Snow & Ice/Short Course Steamway/Short Course Finishing 1st awards Car #058 Global GP: All races have 5 laps New Jungle/Short Course Big Oval/Long Course Western Canyon/Short Course HG Circuit/Long Course Seaside Resort/Long Course Choro Desert & Oasis/Long Course Finishing 1st awards Car #063 High Grade GP: All races have 5 laps Asian City/Long Course Snow & Ice/Long Course Steamway/Long Course New Jungle/Long Course Dream Park/Long Course Western Canyon/Long Course Finishing 1st awards Car #051 Finishing 1st twice awards SP Car #052 Finishing 1st unlocks Phantom Rod shop Engine Regulation: Engines are grouped into class restrictions Light Class: 2000cc & Under Choro Desert & Oasis/Short Course - 3 Laps Snow & Ice/Short Course - 3 Laps New Jungle/Short Course - 3 Laps Finishing 1st in all races awards Car #034 Middle Class: 4000cc & Under Steamway/Short Course - 3 Laps Big Oval/Long Course - 3 Laps Western Canyon/Short Course - 3 Laps Finishing 1st in all races awards Car #032 Upper Class: 5000cc & Over New Jungle/Long Course - 3 Laps Choro Desert & Oasis/Long Course - 3 Laps HG Circuit/Long Course - 3 Laps Finishing 1st in all races awards Car #021 Endurance: High-lap count races with vehicle endurance HG Circuit/Short Course - 7 Laps Finishing 1st awards Car #026 Big Oval/Long Course - 7 Laps Finishing 1st awards Car #071 Great Stadium - 7 Laps Finishing 1st awards Car #029 Asian City/Long Course - 5 Laps Finishing 1st awards Car #076 Dream Park/Long Course - 7 Laps Finishing 1st awards Car #033 Offroad Regulation: Vehicles require dedicated offroad tires Dirt Mini Great Stadium - 3 Laps Finishing 1st awards #068 Dirt Big Great Stadium - 3 Laps Finishing 1st awards #039 Dirt HG Great Stadium - 3 Laps Finishing 1st awards #040 Body Regulation: Races require certain vehicle body types Wagon: Requires wagon body Choro Desert & Oasis/Long Course - 3 Laps Finishing 1st awards Car #046 Sports Car: Requires sports car body Seaside Resort/Long Course - 3 Laps Finishing 1st awards Car #017 Special Car: Requires a body related to an occupation Steamway/Long Course - 3 Laps Finishing 1st awards Car #048 One Make: All vehicles are your body Big Oval/Long Course - 3 Laps Finishing 1st awards Car #084 Pastel: Vehicle body must be painted pastel color (Princess Pink/Pretty Blue/ Lovely Green/Classic Yellow) Snow & Ice/Long Course - 3 Laps Finishing 1st awards Car #010 Racing: Vehicle body must be painted racing color HG Circuit/Long Course - 3 Laps Finishing 1st awards Car #023 SP Chicken: Chicken Race on aircraft carrier Super Chicken Race - 0 Laps Finishing 1st awards SP Car #082 Flying to and collecting treasure chest on small island awards SP Car #102 Finding treasure chest behind barricades on aircraft carrier awards SP Chicken 2 SP Chicken 2: Chicken Race on large hill, vehicle body must be SP Car #102 Super Chicken Race 2 - 0 Laps Finishing 1st awards Car #047 Parts Regulation: Races require certain vehicle part types Non-Tune: Vehicle must not be tuned by the Tune-Up store in Shop menu Dream Park/Short Course - 3 Laps Finishing 1st awards Car #078 Glider Dive: Requires Wings Glide & Dive - 0 Laps Finishing 1st awards Car #092 Splash Race: Requires Float Parts Splash Race - 3 Laps Finishing 1st awards Car #075 Ski: Requires Ski parts Snow & Ice/Short Course - 3 Laps Finishing 1st awards Car #080 Coin Holder: Requires coin holder part HG Circuit/Long Course - 3 Laps Finishing 1st awards Car #081 Vanity: Requires ground effect lights Dream Park/Long Course - 3 Laps Finishing 1st awards Car #090 Horn & Crown: Requires crown or horn parts Asian City/Short Course - 3 Laps Great Stadium - 3 Laps Snow & Ice/Long Course - 3 Laps Finishing 1st in all races awards SP Car #053 Police Car: Requires cop light Asian City/Long Course - 3 Laps Finishing 1st awards Car #035 Duel: One-on-One battle against very difficult opponents Seaside Resort/Short Course - 3 Laps Finishing 1st awards Car #019 Asian City/Short Course - 3 Laps Finishing 1st awards Car #027 Steamway/Short Course - 3 Laps Finishing 1st awards Car #077 New Jungle/Short Course - 3 Laps Finishing 1st awards Car #079 Big Oval/Short Course - 3 Laps Finishing 1st awards Car #087 Choro Desert & Oasis/Long Course - 3 Laps Finishing 1st awards Car #098 Western Canyon/Long Course - 3 Laps Finishing 1st awards Car #083 Dream Park/Short Course - 3 Laps Finishing 1st awards Car #016 -----------------------------------(4.3-Shop)--------------------------------- This is where you can buy/sell parts, car bodies, tune your car, and wash/paint your car. You start out with one part store and one body shop, with more being unlocked as you complete races. Check Section 8 for listings of parts which can be bought at each shop and for how much. Cool Custom-Part Shop 1 Road Racer-Body Shop 1 Car #001 Car #002 Car #003 Car #004 Car #005 Car #007 Car #008 Car #011 Car #012 Car #028 Car #036 Car #038 Car #057 Car #064 Car #069 Car #094 Car #095 Pro Street-Part Shop 2 Landing Gear-Body Shop 2 Car #006 Car #009 Car #022 Car #024 Car #025 Car #037 Car #041 Car #042 Car #043 Car #044 Car #049 Car #050 Car #059 Car #062 Car #091 Car #096 Car #097 Car #099 Car #100 Big Block-Part Shop 3 Speed Star-Body Shop 3 Car #018 Car #020 Car #030 Car #031 Car #045 Car #060 Car #061 Car #065 Car #066 Car #067 Car #070 Car #072 Car #073 Car #074 Car #085 Car #086 Car #088 Car #089 Car #093 Phantom Rod-Part Shop 4 Tuning Shop Tune Up: Allows for tuning of overall vehicle performance (Changing any vehicle parts will cancel the effect). Easy Tune-300G: Increases Acceleration, Top Speed, Braking, On-Road Grip, and Off-Road Grip by 3%. On-Road Tune-1000G: Increases Top Speed and Braking by 5%. Off-Road Tune-1000G: Increases Acceleration, On-Road Grip, and Off-Road Grip by 5%. Final Tune-2000G: Increases Acceleration, Top Speed, Braking, On-Road Grip, and Off-Road Grip by 7%. Layout: Changes Engine/Drivetrain location in the vehicle. FF-300G: Increases handling stability. FR-300G: Increases drift control. MR-300G: Balances weight distribution but limits drift control. 4WD-300G: Increases off-road performance, but increases chassis weight. Parts Tune: Allows for tuning of individual specialty parts. Glider: Increases flight speed and handling by 5%. Float: Increases surface water speed and handling by 5%. Propeller: Increases surface water speed, water handling, and diving by 5% Ski: Increases snow handling by 5% Trade In: Sell your owned parts for half their purchase price. Paint: Paint your car and wheels a different color. (Car must be clean) Body: Change body color Monza Red-50G Pure Red-50G Versailles Rose-50G Princess Pink-50G Emperor Purple-50G Royal Blue-50G Cool Blue-50G Sky Blue-50G Pretty Blue-50G Lovely Green-50G Aero Green-50G Noble Green-50G Classic Yellow-50G Funny Yellow-50G Sunrise Orange-50G Midnight Metallic-50G Pearl Blue Metallic-50G Circuit Silver-50G Winner's Gold-50G Rich Copper-500G Rich Silver-500G Rich Gold-500G Silent White-50G Battle Black-50G Racing-2500G Wheel-30G: Change wheel color (Color sliders) Car Wash Service-30G: Wash your car body. After racing on off-road terrain for a while, your vehicle body will become dirty, and will show this dirt on the body itself. If your car is too dirty, you cannot paint it without getting a car wash first. ----------------------------------(4.4-School)-------------------------------- This is where you earn driving licenses. There are 3 licenses to complete: O, P, and Q. Each one has 10 programs, 1-5 on HG Circuit/Long Course, and 6-10 on Great Stadium. Earning licenses grants you access to the 3 Grand Prix events. Completing a program with over 2 seconds left on the clock earns you Gold, with over 1 second earns you Silver, and completing it before the timer runs out earns you Bronze. O License: Grants access to Country GP P License: Grants access to Global GP Q License: Grants access to High Grade GP Program 1: Straightaway Braking O Time: 00:10.00 P Time: 00:08.00 Q Time: 00:06.80 Program 2: Cornering 1 O Time: 00:12.00 P Time: 00:10.00 Q Time: 00:07.50 Program 3: Cornering 2 O Time: 00:12.00 P Time: 00:11.00 Q Time: 00:08.05 Program 4: Consecutive Cornering O Time: 00:23.00 P Time: 00:19.00 Q Time: 00:14.48 Program 5: General Test 1 O Time: 01:10.00 P Time: 00:57.00 Q Time: 00:41.48 Program 6: Off-Road Straightaway O Time: 00:10.00 P Time: 00:08.00 Q Time: 00:06.45 Program 7: Standard Off-Road O Time: 00:10.00 P Time: 00:08.00 Q Time: 00:05.87 Program 8: Off-Road Slope O Time: 00:10.00 P Time: 00:10.00 Q Time: 00:06.60 Program 9: Consecutive Off-Road O Time: 00:15.00 P Time: 00:13.00 Q Time: 00:11.05 Program 10: General Test 2 O Time: 00:45.00 P Time: 00:38.00 Q Time: 00:32.57 ----------------------------------(4.5-Option)-------------------------------- Allows you to alter options in the game, save/load, and check status. Save/Load: Allows you to save or load one of three Grand Prix profiles from a memory card. Status: Check your Grand Prix event completion and highest place earned in each event. Also shows current car body, total mileage driven, and current available money. Controller: Allows you to change control between one of three setups. Note: Each of the controller setups lists L2 or R2 being used as a "Cruise Control" option. However, this does not seem to have ever been implemented and does not work. Vibration: Allows you to change the level of vibration which occurs when your car drives on off-road and collides with vehicles/walls. Off, Low, and High. Sound: Allows you to change the volume levels of background music and sound effects. Also allows you to play the background music in the Sound Test. Sound Test: 1. HG Circuit/Short Course, Shooting Star, Prairie and Country Road, 2. HG Circuit/Long Course 3. Seaside Resort 4. Choro Desert & Oasis 5. Asian City 6. Steamway 7. Snow & Ice, Glide & Dive 8. Grand Prix Final Race 9. Western Canyon/Long Course 10. New Jungle 11. Big Oval 12. Unused 1 13. Unused 2 14. Western Canyon/Short Course 15. Shop (Beta) - This version is faster and has an intro? 16. Great Stadium, Dirt Special 17. Dream Park 18. Super Chicken Race, Super Chicken Race 2 19. Splash Race, Crash! Death Match, Pinball Survival 20. Victory Theme 21. Credits Exit: Allows you to return to the title screen. ----------------------------------(5-1-Player)-------------------------------- Single player mode is significanly different than Grand Prix mode. Instead of having a customizable car, you have the selection of several bodies with different stats, which have parts added to them depending on the track you are racing on. There are significantly fewer options for cars and tracks, making this more of a "quick race" mode. ---------------------------------(5.1-Vehicles)------------------------------- Survival King Top Speed: Medium Acceleration: Medium Handling: Medium Braking: Medium Weight: Medium Road Streak Top Speed: Medium Acceleration: Medium Handling: Very Low Braking: Medium Weight: Medium Legend Master Top Speed: Low Acceleration: Medium Handling: Very High Braking: Medium Weight: Low Speed Max Top Speed: High Acceleration: Low Handling: High Braking: High Weight: Low Big Fist Top Speed: Very Low Acceleration: High Handling: Medium Braking: Medium Weight: High Funny Gallop Top Speed: High Acceleration: Medium Handling: Low Braking: High Weight: Medium --------------------------------(5.2-Track List)------------------------------ All races are 3 laps. HG Circuit/Long Course Seaside Resort/Short Course Choro Desert & Oasis/Short Course Great Stadium Big Oval/Short Course New Jungle/Short Course ---------------------------------(6-Multi-Play)------------------------------- Multiplayer mode is similar to single player mode, and has its own special vehicles and tracks as well. Up to four players can play the game, if you own a Multi-Tap. ---------------------------------(6.1-Vehicles)------------------------------- Aero Stream R Top Speed: Medium Acceleration: Medium Handling: Very High Braking: Medium Weight: Medium Landing Egg Top Speed: Low Acceleration: High Handling: Low Braking: Medium Weight: Medium Marcosha Q Top Speed: Medium Acceleration: Medium Handling: Very High Braking: Medium Weight: Medium Moto-Spirit F Top Speed: Medium Acceleration: High Handling: Medium Braking: Medium Weight: High Ghandi 112 Top Speed: High Acceleration: Low Handling: High Braking: High Weight: Low Ishigo Racer CC Top Speed: Low Acceleration: High Handling: Very Low Braking: Medium Weight: High Geronimo Jet J Top Speed: Low Acceleration: Medium Handling: Low Braking: Medium Weight: High Fujisawa AK250 Top Speed: High Acceleration: Low Handling: High Braking: High Weight: Medium Rossobernita Top Speed: High Acceleration: Very Low Handling: High Braking: High Weight: Medium Garbage Buster Top Speed: Medium Acceleration: High Handling: Very Low Braking: Medium Weight: Very High --------------------------------(6.2-Track List)------------------------------ All races are 3 laps unless stated otherwise. Prairie & Country Road - 0 Laps HG Circuit/Long Course Big Oval/Long Course Choro Desert & Oasis/Long Course Snow & Ice/Short Course Steamway/Short Course New Jungle/Short Course Great Stadium Dirt Special Shooting Star Splash Race Crash! Death Match - 0 Laps Super Chicken Race - 0 Laps Pinball Survival - 0 Laps Glide & Dive - 0 Laps ------------------------------(7-Vehicle Body List)--------------------------- Car #001: Volkswagen New Beetle Default Color: Starter car, or purchase from Road Racer for 500G Car #002: Toyota Vitz Default Color: Pink Starter car, or purchase from Road Racer for 500G Car #003: Mitsubishi Pajero Default Color: Blue Starter car, or purchase from Road Racer for 500G Car #004: Toyota Celica ZZT231 Default Color: Red Starter car, or purchase from Road Racer for 500G Car #005: Suzuki Wagon R Default Color: Cream Starter car, or purchase from Road Racer for 500G Car #006: Mitsubishi Fuso City Bus Default Color: Spearmint Starter car, or purchase from Landing Gear for 500G Car #007: Volkswagen Beetle Default Color: Yellow Purchase from Road Racer for 500G Car #008: Austin Mini Cooper Default Color: Forest Green Purchase from Road Racer for 500G Car #009: Citroen 2CV Default Color: Pastel Blue Purchase from Landing Gear for 500G Car #010: Fiat 500 Default Color: Orange Finish 1st in Pastel Cup Car #011: 1999 Nissan Skyline MkX Default Color: Blue Purchase from Road Racer for 1000G Car #012: 2000 Ford Focus MkI Default Color: Navy Blue Purchase from Road Racer for 500G Car #013: Toyota 2000GT Default Color: Racing Finish 1st in all Upper Sprint races Car #014: 1968 Mazda 110 S Default Color: White Finish 1st in all Intermediate Sprint races Car #015: Mitsubishi Starion Default Color: Racing Finish 1st in all Beginner Sprint races Car #016: 1983 Renault 5 Turbo Default Color: Yellow Finish 1st in Dream Park/Short Course Duel Car #017: Ferrari 512 BB Default Color: Yellow Finish 1st in Sports Car Cup Car #018: Porsche 911 Turbo (964) Default Color: Magenta Purchase from Speed Star for 1000G Car #019: Toyota Land Cruiser (FJ40) Default Color: Forest Green Finish 1st in Seaside Resort/Short Course Duel Car #020: Komatsu 330M Default Color: Orange Purchase from Speed Star for 600G Car #021: Komatsu WA 450 Default Color: Yellow Finish 1st in Upper Class Engine Regulation Cup Car #022: 1998 Subaru Impreza Default Color: Blue Purchase from Landing Gear for 800G Car #023: 1995 Mitsubishi Lancer Evolution III Default Color: Black Finish 1st in Racing Color Cup Car #024: Isuzu MU Default Color: Blue Purchase from Landing Gear for 500G Car #025: Nissan Terrano II Default Color: Orange Purchase from Landing Gear for 500G Car #026: Honda City Turbo Default Color: Gray Finish 1st in HG Circuit/Short Course Endurance Car #027: Toyota Sports 800 Default Color: White Finish 1st in Asian City/Short Course Duel Car #028: Ford GT40 MkII Default Color: Spearmint Purchase from Road Racer for 2200G Car #029: 1981 Chevrolet Corvette C3 Default Color: Purple Finish 1st in Great Stadium Endurance Car #030: 1990 Alfa Romeo SZ Default Color: Red Purchase from Speed Star for 1200G Car #031: Autozam AZ-1 Default Color: White Purchase from Speed Star for 600G Car #032: 1982 Lamborghini Countach Default Color: White Finish 1st in Middle Class Engine Regulation Cup Car #033: Lancia Stratos Default Color: Gray Finish 1st in Dream Park/Long Course Endurance Car #034: Alpine A110 Default Color: Blue Finish 1st in Light Engine Regulation Cup Car #035: Citroen DS 21 Default Color: Racing Finish 1st in Police Car Cup Car #036: Dodge Viper RT/10 Default Color: Purple Purchase from Road Racer for 800G Car #037: Jeep CJ-5 Default Color: Jade Green Purchase from Landing Gear for 500G Car #038: Toyota Estima Default Color: Cream Purchase from Road Racer for 500G Car #039: BMW X5 Default Color: Silver Finish 1st in Dirt Big Car #040: Land Rover 109 Series III Default Color: Forest Green Finish 1st in Dirt HG Car #041: Chevrolet Astro Default Color: Magenta Purchase from Landing Gear for 600G Car #042: Jeep Grand Cherokee Default Color: Purple Purchase from Landing Gear for 600G Car #043: Mack RW Super-Liner Default Color: Cream Purchase from Landing Gear for 2200G Car #044: Mitsubishi Fuso Canter Dustcart Default Color: White Purchase from Landing Gear for 500G Car #045: Mitsubishi Fuso Canter Default Color: Red Purchase from Speed Star for 600G Car #046: AM General HMMWV Default Color: Yellow Finish 1st in Wagon Cup Car #047: Volkswagen Karmann Ghia Default Color: Orange Finish 1st in SP Chicken 2 Car #048: Wayne Street Sweeper Default Color: Yellow Finish 1st in Special Car Cup Car #049: Rolls-Royce Silver Cloud III Default Color: White Purchase from Landing Gear for 3000G Car #050: 1958 Cadillac Eldorado Default Color: Yellow Purchase from Landing Gear for 1800G Car #051: 1999 Mercedes-Benz Vision SLR Default Color: Racing Finish 1st in HG Grand Prix SP Car #052: Black Shadow Default Color: Black Finish 1st in HG Grand Prix twice SP Car #053: Moai Head Default Color: Orange Finish 1st in Horn & Crown Cup SP Car #054: Ford GT40 MkII With Insect Legs Default Color: Blue Awarded for driving 2000KM (1244 Miles) SP Car #055: Choro-Q Motor Module Default Color: Yellow Finish 1st in every event SP Car #056: Robot Toy Default Color: Gray Awarded for driving 1500KM (933 Miles) Car #057: 1995 Nissan 300ZX MkII Default Color: White Purchase from Road Racer for 500G Car #058: Nissan Fairlady (S30) Default Color: White Finish 1st in Country GP Car #059: FMR Tf500 Default Color: Green Purchase from Landing Gear for 600G Car #060: 1988 Jaguar XJR-9 Default Color: Purple Purchase from Speed Star for 8000G Car #061: Thrust2 Default Color: Rich Copper Purchase from Speed Star for 18000G Car #062: Honda S2000 Default Color: Red Purchase from Landing Gear for 700G Car #063: Alfa Romeo Giulia Sprint Default Color: Silver Finish 1st in Global Grand Prix Car #064: 1991 Mazda RX-7 Default Color: Dark Red Purchase from Road Racer for 500G Car #065: 1972 Toyota Celica MkI Default Color: Blue Purchase from Speed Star for 500G Car #066: 1957 BMW Isetta Default Color: Pastel Blue Purchase from Speed Star for 500G Car #067: Honda S-MX Default Color: Orange Purchase from Speed Star for 500G Car #068: Isuzu VehiCROSS Default Color: Gray Finish 1st in Dirt Mini Car #069: Toyota RAV4 Default Color: Navy Blue Purchase from Road Racer for 500G Car #070: 2000 Chrysler PT Cruiser Default Color: Magenta Purchase from Speed Star for 500G Car #071: 1970 Nissan Skyline MkIII Default Color: White Finish 1st in Big Oval/Long Course Endurance Car #072: Toyota Supra Default Color: White Purchase from Speed Star for 600G Car #073: 1967 Chaparral 2D Default Color: White Purchase from Speed Star for 20000G Car #074: Mercedes-Benz 300SL (W198) Default Color: Black Purchase from Speed Star for 2000G Car #075: Dino 246 GT Default Color: Yellow Finish 1st in Splash Race Car #076: 1947 Chevrolet 3100 Default Color: Jade Green Finish 1st in Asian City/Long Course Endurance Car #077: Morgan 4/4 Default Color: Forest Green Finish 1st in Steamway/Short Course Duel Car #078: Toyota Sprinter Trueno AE86 Default Color: White Finish 1st in Non-Tune Car Cup Car #079: Lotus Elise M111 Default Color: Orange Finish 1st in New Jungle/Short Course Duel Car #080: Ferrari Testarossa Default Color: Green Finish 1st in Ski Cup Car #081: 2000 Honda NSX Default Color: White Finish 1st in Coin Holder Cup Car #082: Smart City Coupe Default Color: Pink Finish 1st in SP Chicken Car #083: 1964 Aston Martin DB5 Default Color: Gray Finish 1st in Western Canyon/Long Course Duel Car #084: Jaguar E-Type Default Color: Forest Green Finish 1st in Single Make Cup Car #085: 1992 Mitsubishi 3000 GT Default Color: Blue Purchase from Speed Star for 600G Car #086: Toyota HiMedic Default Color: White Purchase from Speed Star for 500G Car #087: Lotus Europa (Type 74) Default Color: Green Finish 1st in Big Oval/Short Course Endurance Car #088: Ferrari 250 GTO Default Color: White Purchase from Speed Star for 22000G Car #089: 1991 Bugatti EB110 Default Color: Pastel Blue Purchase from Speed Star for 4000G Car #090: Mercedes Benz S-Klasse (W220) Default Color: Silver Finish 1st in Vanity Cup Car #091: Honda Odyssey Default Color: Magenta Purchase from Landing Gear for 500G Car #092: 1999 Toyota Will-VI Default Color: Silver Finish 1st in Glide & Dive Car #093: 1993 Mclaren F1 Default Color: Navy Blue Purchase from Speed Star for 7000G Car #094: Honda Stepwgn Default Color: Pastel Green Purchase from Road Racer for 500G Car #095: Porche 911 Turbo Default Color: White Purchase from Road Racer for 1000G Car #096: 1998 Audi TT Default Color: Purple Purchase from Landing Gear for 800G Car #097: 1998 BMW M Coupe Default Color: Blue Purchase from Landing Gear for 800G Car #098: 1958 Chevrolet Corvette C1 Default Color: Pink Finish 1st in Choro Desert & Oasis/Long Course Duel Car #099: 2000 Subaru Legacy Outback Default Color: Grey Purchase from Landing Gear for 500G Car #100: Peugeot 206 WRC Default Color: Yellow Purchase from Landing Gear for 600G SP Car #101: "The Game of Life" Board Game Piece Default Color: Blue Awarded for driving 1000KM (622 Miles) SP Car #102: Chicken Leg Default Color: Jade Green Collect the treasure chest by flying off the end of the aircraft carrier in SP Chicken --------------------------------(8-Vehicle Part List)------------------------- Engine Cool Custom: Family Engine-100G 1800 Turbo Engine-200G 2000 NA Engine-300G 2300 NA Engine-500G 2500 Turbo Engine-800G 2800 Turbo Engine-1000G Pro Street: 3000 NA Engine-1600G 3500 Turbo Engine-2400G 4000 NA Engine-4000G 5000 Turbo Engine-5500G 5000 NA Engine-7000G Big Block: 7000 Turbo Engine-9000G 8000 NA Engine-10000G Hero Engine-18000G Phantom Rod: Little Demon Engine-25000G Little Angel Engine-30000G Chassis Cool Custom: Metal Frame Chassis-300G Steel Frame Chassis-500G Pro Street: Alloy Frame Chassis-2000G Lightweight Frame Chassis-4000G Big Block: Super Alloy Frame Chassis-10000G Tire Cool Custom: Normal Tires-100G Grip Tires-200G High Grip Tires-400G Racing Tires-2000G Off-Road Tires-500G Pro Street: Balloon Tires-1000G Super Off-Road Tires-1500G Big Block: Soft Racing Tires-2500G Studless Tires-1000G Mountaineer Tires-5000G Phantom Rod: Little Devil Tires-25000G Little Angel Tires-25000G Brake Cool Custom: Normal Brakes-100G Disc Brakes-500G Pro Street: Double Disc Brakes-1000G Phantom Rod: Little Demon Brakes-20000G Steering Cool Custom: Normal Steering-100G Quick Steering-300G Pro Street: Super Quick Steering-900G CPU Cool Custom: 300MHZ CPU-1000G 400MHZ CPU-1500G Pro Street: 500MHZ CPU-2000G 600MHZ CPU-3000G 700MHZ CPU-5000G 800MHZ CPU-6000G Big Block: 900MHZ CPU-8000G Phantom Rod: Little Demon CPU-20000G Transmission Cool Custom: 3-Speed AT-100G 4-Speed AT-200G 4-Speed MT-100G Pro Street: 5-Speed AT-400G 6-Speed AT-800G 5-Speed MT-250G 6-Speed MT-550G Meter Cool Custom: Normal Meter-50G Classic Meter-50G Black Sports Meter-50G Blue Racing Meter-50G Sports Meter-50G Normal Digital Meter-50G Evil Wacky Meter-50G Pro Street: Compound Classic Meter A-100G Compound Black Sports Meter A-100G Compound Blue Racing Meter A-100G Round Digital Meter-100G Adult Wacky Meter-1500G Big Block: Sports Digital Meter-200G Compound Classic Meter B-200G Compound Black Sports Meter B-200G Compound Blue Racing Meter B-200G Phantom Rod: Cursed Meter-6600G Horn Cool Custom: Light Horn-100G Heavy Horn-200G Bad-Boy Horn-200G Pro Street: Siren-300G Animal Howling-300G Phantom Rod: Scream-660G Wheel Cool Custom: 5-Spoke Wheel-100G 7-Spoke Wheel-100G Family Wheel-100G Truck Wheel-100G Pro Street: 3-Aero Wheel-200G Sports Mesh Wheel-200G Large Truck Wheel-200G Big Block: Classic Mesh Wheel-400G Classic Wheel-400G Design Wheel-400G Front Cool Custom: Storm Bumper-500G Front Spoiler-300G Sports Spoiler-500G Pro Street: Assault Bumper-1000G Demolition Bumper-2000G Front Racing Spoiler-600G Racing Spoiler-1000G Big Block: Combat Bumper-4000G Front Top: Pro Street: Twin Driving Lights-100G Triple Driving Lights-200G Big Block: Quad Driving Lights-400G Top Cool Custom: Wings of Apollo-500G Taxi Light-200G Pro Street: Wings of Hermes-1000G Cop Light-500G Construction Light-400G Big Block: Wings of Athena-3000G Crown-500G Horn-300G Rear Top Cool Custom: Sports Spoiler-500G Pro Street: Racing Spoiler-1000G Big Block: Exclusive Spoiler-1500G Rear Cool Custom: Normal Propeller-500G Light Bumper-500G Coin Holder-500G Pro Street: Racing Propeller-100G Middle Bumper-1000G Drag Muffler-500G Full Speaker-1000G Big Block: Skewed Propeller-3000G Heavy Bumper-3000G Side Cool Custom: Short Skis-1000G Slalom Float-1000G Pro Street: Long Skis-2000G Speed Float-2000G Big Block: Ground Effect Light-500G -------------------------------(9-Author Contact Info)------------------------ August 3, 2015 Version 1.0 Created by ViceroyOfMonteCristo [email protected] Vehicle Model Information credit to Choro Q Wiki http://choroq.wikia.com/wiki/List_of_Body_Information_in_Choro-Q_HG