//////////\\\\\\\\\\//////////\\\\\\\\\\//////////\\\\\\\\\\//////////\\\\\\\\ FFFFFF IIIIII N N AA LL FF II NN N A A LL FFFFF II N N N A A LL FF II N N N AAA AA LL FF II N NN A A LL FF IIIIII N N A A LLLLLL FFFFFF AA N N TTTTTT AA SSSSSS Y Y FF A A NN N TT A A SSS Y Y FFFFF A A N N N TT A A SSS YY FF AAA AA N N N TT AAA AA SS YY FF A A N NN TT A A SSS YY FF A A N N TT A A SSSSSS YY XX XX IIIIII IIIIII XX XX II II XXXX II II XXXX II II XX XX II II XX XX IIIIII IIIIII Final Fantasy XII Magicks and Technicks List FAQ Version. 1.0 Written by: The_Real_Dealer on Gamefaqs.com ~ ~ JrWriterx2 on Ign.com Last Updated on: January 26th 2007 <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <><><> Table Of Contents <><><> =============================== <> I. Introduction <> <><> II. White Magicks <><> <><><> III. Black Magicks <><><> <><><><> IV. Green Magicks <><><><> <><><><><> V. Time Magicks <><><><><> <><><><><><> VI. Arcane Magicks <><><><><><> <><><><><><><> VII. Technicks <><><><><><><> <><><><><><><><> VIII. Items Usable in Battle <><><><><><><><> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> I. Introduction ================ In this FAQ you will find lists of all the Magicks and Technicks that are in Final Fantasy XII. Every site that host my FAQs only had Magick List for the Japanese Version of the Game, so I decided Id make one for the English Version and with English text. In the following sections, You will see the name of the spell, the Lp cost of the tile that contains the spell on the License Board. How much MP or Mist Points the spell cost in battle to cast, the effect the spell has, and finally how much Gil the spell cost in the many shops around Ivalice. Please Note that MP cost is before any Augment changes. * Represents a ranged spell, which means it can target multiple enemies/allies only if they are in the spells range. ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ***************Disclaimer*****Please Read Before Viewing********************* This guide is made Exclusively for Ign.com and Gamefaqs.com. It is Under Strict Copyright Laws. If you want to post this or use this in any way associated with public viewing, please ask permission first. If permission is granted and it is going to be posted and/or viewed by a public, then please keep in mind that it is not to be altered in any way at all, and it must be posted in its entirely. Thanks *****************************End Disclaimer********************************* v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v ENjoy <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> II. White Magicks ==================== White magicks will more than likely be the most common type of Magick among your Gambits. They are used to heal, revive, and remove status effects from your characters. IT also harbors the Holy element, which later in the game alot of the enemies are weak against. All of your Characters should learn White Magick, as they all will be using them often. Spells that stand out are: Cure, Renew, Arise, Esuna, Dispel, and Holy ========================== Name------LP---MP---Effect-----------------------------------------------Cost- ===== == == ======== ====== Cure------15----8---Restore a small amount of HP to one ally--------------200 Cura------30---32---Restore HP to ALL allies*----------------------------1500 Curaga----45---28---Restore a large amount of Hp to one ally-------------3200 Curaja----50---68---Restore a large amount of HP to ALL allies*---------11700 Renew-----105--98---Fully restores the HP of all allies*----------------39600 Raise-----30---22---Revive one KO'd ally---------------------------------1900 Arise-----50---50---Revive and fully restore HP of one KO'd ally---------9700 Esuna-----35---24---Remove harmful status effects from one ally----------2800 Esunaga---55---72---Remove harmful status effects from all allies*------14900 Blinda----15----8---Remove Blind from one ally----------------------------200 Vox-------20----8---Remove Silence from one ally--------------------------300 Poisona---20----8---Remove Poison from one ally---------------------------200 Stona-----30---12---Remove Stone/Petrify from one ally--------------------800 Cleanse---45---20---Remove Disease from one ally-------------------------5800 Dispel----45---16---Remove benefical status effects from one foe---------4500 Dispelga--60---36---Remove benefical status effects from all foes*-------8200 Regen-----35---16---Restore one ally's HP over time/Removes Sap----------1900 Holy------55---60---Deal heavy holy damage to one foe-------------------11200 <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> III. Black MAgicks ===================== Black Magicks deal elemental damage to your enemies. They also provide your Melee characters with a way to hit Flying enemies as well. Spells that stand out are: Blizzaga, Aeroga, Shock, Flare, and Scathe ========================== Name------LP---MP---Effect-----------------------------------------------Cost- ===== == == ======== ====== Fire------15----8---Deal fire damage to one foe---------------------------200 Thunder---15----8---Deal lightning damage to one foe----------------------200 Blizzard--15----8---Deal ice damage to one foe----------------------------200 Water-----25---12---Deal water damage to one foe--------------------------800 Aero------25---16---Deal wind damage to one foe--------------------------1200 Fira------35---18---Deal fire damage to all foes*------------------------3000 Thundara--35---18---Deal lightning damage to all foes*-------------------3000 Blizzara--35---18---Deal ice damage to all foes*-------------------------3000 Bio-------40---24---Inflict Sap and Deal damage to all foes*-------------4900 Aeroga----40---38---Deal heavy wind damage to all foes*------------------6800 Firaga----45---42---Deal heavy fire damage to all foes*------------------8200 Thundaga--45---42---Deal heavy lightning damage to all foes*-------------8200 Blizzaga--45---42---Deal heavy ice damage to all foes*-------------------8200 Shock-----50---34---Deal heavy damage to one foe-------------------------9400 Scourge---50---48---Inflict Sap and Deal heavy damage to all foes*------11200 Flare-----70---48---Deal massive damage to one foe----------------------11200 Ardor-----70---60---Deal massive fire damage to all foes*---------------15600 Scathe---120---70---Deal massive damage to all foes*--------------------18100 <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> IV. Green Magicks ==================== Green Magicks allow your characters to cast status effects that are both good and bad. They are also good to have for your supportive characters. Spells that stand out are: Protect, Shell, Bravery, Faith, Poison, and Oil ========================== Name------LP---MP---Effect-----------------------------------------------Cost- ===== == == ======== ====== Protect----25---8---Raise one ally's defense by 25%-----------------------200 Protectga-105--36---Raise defense of all allies b 25%*-------------------9400 Shell------30---8---Raise one all's magick resist by 25%------------------300 Shellga---105--40---Raise magick resist of all allies by 25%-------------9900 Bravery----50--24---Increase one ally's physical attack damage by 30%----5800 Faith------50--24---Augment one ally's magick by 30~50%------------------5800 Blind------25--10---Lower one foe's chance to hit-------------------------200 Blindga----45--20---Lower the chance to hit of all foes*-----------------6800 Silence----35---8---Prevent one foe from casting magicks------------------400 Silencega--45--22---Prevent all foes from casting magicks*---------------6800 Sleep------35--10---Put one foe to sleep----------------------------------700 Sleepga---105--26---Put all foes to sleep*-------------------------------7900 Poison-----30--10---Damage one foe over time------------------------------500 Toxify-----40--26---Damage all foes over time----------------------------4100 Oil--------40---8---Increase fire damage dealt to all foes*---------------600 <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> V. Time Magicks ================== Time Magicks can manipulate time as well as some other interesting things. These spells are great for your characters who aid the party and play a supportive role. You will want everyone to learn and use haste as soon as you get it. Spells that stand out are: Haste, Reflect, Float, Balance, and Warp ========================== Name------LP---MP---Effect-----------------------------------------------Cost- ===== == == ======== ====== Haste------40--20---Speed up one ally's actions by 50%-------------------3400 Hastega---110--70---Speed up the actions of all allies by 50%*----------16600 Slow-------20---8---Slow down one foe's actions by 50%--------------------200 Slowga----110--24---Slow down the actions of all foes by 50%*-----------10400 Immobilize-20--16---Immobilize all foes*----------------------------------600 Disable----25--16---Prevent all foes from taking action*------------------600 Stop-------45--20---Halt the actions of one foe--------------------------3700 Reflect----25--12---Cause magicks to be reflected from one ally-----------800 Reflectga-110--24---Cause magicks to be reflected from all allies*-------6800 Float------40--20---Allow all allies to walk on air/Avoids traps*--------2800 Break------30--14---Turn one foe to stone after a short time--------------900 Countdown--45---8---Reduce one foe's HP to 0 after a short time----------3100 Balance----35--18---Damages equal to difference in users current/max HP--1500 Bleed------35--12---Heavily damage one foe over time/Inflicts Sap--------1100 Warp-------30--18---Banish all foes*-------------------------------------1700 <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> VI. Arcane Magicks ===================== Arcane Magick harbors the Dark element. It can also cast some helpful status effects. It is a good addition for your Offensive Magick Users and your supportive characters. Spells that stand out are: Dark, Reverse, Berserk, Decoy, Bubble, and Syphon ========================== Name------LP---MP---Effect-----------------------------------------------Cost- ===== == == ======== ====== Dark------25---10---Deal moderate dark damage to all foes*----------------500 Darkra----50---20---Deal dark damage to all foes*------------------------5800 Darkga---105---30---Deal heavy dark damage to all foes*------------------9400 Gravity---30---20---Reduce HP of one foe by 1/4 of target's max HP-------2800 Graviga--105---36---Reduce HP of one foe by 1/2 of target's max HP-------6800 Reverse---70---50---Cause Healing/Damage to have opposite effect on foe--7600 Berserk---25---10---Cause one ally to mindlessly attack------------------1000 Confuse---30---10---Cause one foe to confuse friend with foe-------------1400 Decoy-----40---10---Cause one ally to be the target of all foes----------2500 Death-----60---30---Reduce one foe's HP to 0-----------------------------5200 Vanish----50---24---Render one ally invisable----------------------------4900 Vanishga--70---60---Render all allies invisable*-------------------------8700 Bubble----60---32---Double max HP of one ally----------------------------3300 Drain-----40---18---Transfer HP from one foe to caster-------------------3200 Syphon----50----2---Transfer MP from one foe to caster-------------------4000 <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> VII. Technicks ================= Technicks are really hit or miss. Some are really useful, while others are really useless. Still try them out and get a feel for them yourself. The useful Technicks are good to distribute to all of your characters. Notable Tachnicks are: Steal, Libra, Charge, Shades of Black, Telekinesis, ====================== Poach, Revive, and 1000 needles. Name-----------LP---Effect-----------------------------------------------Cost- -------- -- ------ ------ Steal----------15---Steal from one foe-----------------------------------1600 Libra----------20---Reveal more detailed target information---------------500 First Aid------20---Restore HP to one HP critical ally--------------------700 Charge---------30---Restore user's MP, If fails, MP is reduced to 0------1700 Poach----------30---Capture HP critical foes to obtain loot. No Exp/LP---7000 Souleater------35---Consume HP to deal damage to one foe-----------------6400 Horology-------55---Deal damage based on a factor of time to all foes*---2000 Infuse---------35---Consume all HP, to make one allys HP 10x that amount-2000 Bonecrusher----30---Consume HP to reduce the HP of one foe to 0----------7000 1000 Needles---35---Deal 1000 damage to one foe--------------------------7000 Stamp----------40---Inflict one foe with any status effects on the user--4500 Addle----------30---Lower one foe's magick power-------------------------3500 ShadesofBlack--40---Cast a random black magick on one foe----------------5000 Expose---------35---Lower one foe's defense------------------------------3800 Achilles-------40---Render one for vulnerable to an additional element---8800 Gil Toss-------35---Throw gil to damage all foes*------------------------2000 Charm----------30---Cause one foe to confuse friend with foe-------------5000 Sight Unseeing-40---Unleash an attack only available when blind----------6800 Shear----------35---Lower one foe's magick resist------------------------3600 Wither---------35---Lower one foe's strength-----------------------------3500 Revive---------40---Consume all HP, Revive KO'd ally, HP fully restored-10000 Telekinesis----80---Deal ranged damage with melee weapons----------------7100 Numerology-----40---Deal damage that increases with successive hits------2048 Traveler-------65---Deal damage based on total steps taken to all foes*--6700 <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> VIII. Usable Items ===================== Below are all the Items you can use in battle and what they do. Name--------------Effect-------------------------------------------------Cost- ====== ======== ====== Potion------------Restore a small amount of HP to one ally-----------------70 Hi-Potion---------Restore HP to one ally----------------------------------210 X-Potion----------Restore a Large amount of HP to one ally----------------630 -------- Ether-------------Restore a small amount of MP to one ally----------------222 Hi-Ether----------Resotre MP to one ally-----------------------------------xx Elixir------------Fully restore one ally's HP and MP-----------------------xx Megalixir---------Fully restore all allies' HP and MP----------------------xx -------- Remedy------------Remove Blind, Poison, Silence, and Slow from one ally---400 Phoenix Down------Revive one KO'd ally------------------------------------250 Gold Needle-------Remove Stone/Petrify from one ally----------------------100 Echo Herbs--------Remove Silence from one ally-----------------------------50 Antidote----------Remove poison from one ally------------------------------50 Eye Drops---------Remove Blind from one ally-------------------------------50 Alarm Clock-------Remove sleep from one ally-------------------------------50 Handkerchief------Remove oil from one ally---------------------------------50 Chronos Tear------Remove Stop from one ally--------------------------------50 Smelling Salts----Remove confuse from one ally-----------------------------50 Vaccine-----------Remove Disease from one ally----------------------------200 --------- Red Fang----------Deal Fire damage to all foes in range--------------------xx Blue Fang---------Deal Ice damage to all foes in range---------------------xx White Fang--------Deal Lightning damage to all foes in range---------------xx -------- Dark Mote---------A mote containing the power of Dark----------------------xx Water Mote--------A mote containing the power of Water---------------------xx Aero Mote---------A mote containing the power of Aero----------------------xx Holy Mote---------A mote containing the power of Holy----------------------xx Warp Mote---------A mote containing the power of Warp----------------------xx Balance Mote------A mote containing the power of Balance-------------------xx Scathe Mote-------A mote containing the power of Scathe--------------------xx Hastega Mote------A mote containing the power of Hastega-------------------xx -------- Reflectga Mote----A mote containing the power of Reflectga-----------------xx Vanishga Mote-----A mote containing the power of Vanishga------------------xx Float Mote--------A mote containing the power of Float---------------------xx ---------- Dark Matter-------Deal damage to all foes in range-------------------------xx --------- Eksir Berries-----A curious item detested by the avion know as garuda------xx -------- Bacchu's Wine-----Cause one ally to mindlessly attack w/weapon in hand----120 -------- Knot Of Rust------Deal damage to one foe-----------------------------------xx <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> Be Sure To Check Out My Other Final Fantasy FAQs!!!!!!!! Copyright 2007 PJM Guides for Games