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Weapons Collection Guide

by Gundam4Fun

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==============================================================================
        _____            _                 _____               _   ___  
       |  __ \          | |               / ____|             | | |__ \ 
       | |  | |_ __ __ _| | _____ _ __   | |  __  __ _ _ __ __| |    ) |
       | |  | | '__/ _` | |/ / _ \ '_ \  | | |_ |/ _` | '__/ _` |   / / 
       | |__| | | | (_| |   <  __/ | | | | |__| | (_| | | | (_| |  / /_ 
       |_____/|_|  \__,_|_|\_\___|_| |_|  \_____|\__,_|_|  \__,_| |____|


                   DRAKENGARD 2: WEAPONS COLLECTION GUIDE
                       February 28, 2006 - Version 1.2
           Created by Carlos M. (Gundam4Fun - [email protected])
==============================================================================





                              TABLE OF CONTENTS 
                              =================


          DISCLAIMER                                             [DISC]

          VERSION HYSTORY AND UPDATES                            [VERS]

          INTRODUCTION                                           [INTR]

          KEY INFORMATION                                        [KE00]

          1. FIRST PLAYTHROUGH                                   [FRST]

          1.1 - NOWE'S SHORT SWORDS                              [NSS1]

                SS01 - Hunter's Joy
                SS02 - Glory's Bane
                SS03 - Nowe's Sword
                SS04 - Mage's Promise
                SS05 - Sealknife: Calamitous Strings
                SS06 - Carrion-maker
                SS07 - Deathdance
                SS08 - Oror's Lionblade
                SS09 - Scream 
                SS10 - Oror's Falconblade
                SS11 - Savior Blade
                SS12 - Maiden's Kris
                SS13 - Flamberge
                SS14 - Kingsblood


         1.2 - NOWE'S LONG SWORDS                                [NLS1]

               LS01 - Nowe's Long Sword
               LS02 - Soldier's Sword 
               LS03 - Silver Butterfly
               LS04 - Union
               LS05 - Skald's Song
               LS06 - Injustice
               LS07 - Calf-carver
               LS08 - Bloody Fang 
               LS09 - Guard's Sword
               LS10 - Inuart's Long Sword
               LS11 - Nobuyoshi
               LS12 - Sealblade: Calamitous Verse
               LS13 - Caim's Sword
               LS14 - Takamasa
               LS15 - Slaughterism
 

         1.3 - MANAH'S STAVES                                    [MST1]

               ST01 - Edacious
               ST02 - Magi's Sorrow
               ST03 - Manah's Staff
               ST04 - Philosopher's Staff
               ST05 - Sealstaff: Calamitous Sonnet
               ST06 - Dream Blossom
               ST07 - Knight's of the Seals Curse Staff
               ST08 - Wisdom
               ST09 - Northern Siren


         1.4 - ERIS'S SPEARS                                     [ESP1]

               SP01 - Eri's Spear
               SP02 - Robber King
               SP03 - Apostate's Misery
               SP04 - Victor's Spoils
               SP05 - Hanch's Spear
               SP06 - Sorrowborn
               SP07 - Sealspear: Calamitous Dance
               SP08 - Ozymandia's Might
               SP09 - Tower of Warning


         1.5 - URICK'S AXES                                      [UAX1]

               AX01 - Crimson Hood
               AX02 - Urick's Axe
               AX03 - Executioner's Song
               AX04 - Foul Blade
               AX05 - Mourning Thorn


         1.6 - ACCESSORIES                                       [AC00]

         1.7 - FIRST PLAYTHROUGH REWARDS                         [REW1]



         2. SECOND PLAY THROUGH                                  [SECD]


         2.1 - NOWE'S SHORT SWORDS                               [NSS2]

               SS15 - Evil's Bronze Blade
               SS16 - Moonlit Beauty
               SS17 - Thief's Secret


         2.2 - NOWE'S LONG SWORDS                                [NLS2]

               LS16 - Captured Goddess
               LS17 - Pitch Black
               LS18 - Sealblade: Calamitous Melody 


        2.3 - MANAH'S STAVES                                     [MST2]

              ST10 - Phoenix Curse
              ST11 - Yaha's Staff


        2.4 - ERIS'S SPEARS                                      [ESP2]

              SP10 - Falcon's Pinion


        2.5 - URICK'S AXES                                       [UAX2]

              AX06 - Broken Iron
              AX07 - Zhangpo's Axe
              AX08 - Sealaxe: Calamitous Rhythm


        2.6 - SECOND PLAY THROUGH REWARDS                        [REW2]


         SPECIAL THANKS [SPTK]



==============================================================================

                             DISCLAIMER [DISC]

==============================================================================
 

    This FAQ is copyrighted (c) 2006 Carlos M. ([email protected]) 
and may not be reproduced, in whole or in part, under any circumstances except 
for personal private use.

    It was written specifically for the following websites: WWW.GAMEFAQS.COM, 
WWW.NEOSEEKER.COM and WWW.IGN.COM. Those are the only Internet sites that have 
permission to post this guide and also those are the only 3 sites that I will
send updates.

    It may not be placed on any web site or otherwise distributed publicly 
without advance written permission. In another words, this document may not be
redistributed in any form unless you have obtained permission from the creator
(namely, me).

    Use of this guide on any other web site or as a part of any public display
is strictly prohibited, and a violation of copyright.


    If you find any mistakes or see any information that may be wrong or 
missing, contact me at [email protected].




==============================================================================

                      VERSION HISTORY AND UPDATES [VERS]

==============================================================================

   - Version 1.0 - February 22, 2006.

      Information for all 52 weapons available in the first play through is 
   finished.



   - Version 1.2 - February 28, 2006.

      Added the information for all 12 weapons available in the second play
   through. Total weapons available 64.





-
-
-
-
==============================================================================

                           INTRODUCTION [INTR]

==============================================================================


   First of all, thanks for reading my guide. 

   This guide is for the English version of the game, since Kouli's FAQ 
(posted at Drakengard 2 board @ GameFAQs.com) have the translated names from
the Japanese version.

   Also since Kouli's FAQ have a step by step how to get the weapons, I will
just give the Chapter / Verse (or Village Shop) where you can find the 
weapons.

   Weapons have information on their stats (at Level 1) and stats when they
fully upgrade (Level 4), all the combos that will be available for that 
weapon.






-
-
-
-
==============================================================================

                           KEY INFORMATION [KE00]

==============================================================================

  For a complete step by step and requirements to find a weapon refer to
 KOULI's FAQ posted at Drakengard 2 board @ www.gamefaqs.com.


  Weapons are listed by Chapter / Verse as they appear in the game, like:


          Oror's Falconblade (65/46/Normal) / (90/64/Normal)

          Traits: Unknown.

          Magic: Blinding Tail

          Find: Chapter 8, Verse 4 (Chest Item).

          Combos:

           - Dragon's Dance
           - Heaven's Dragonbolt
           - Dragon Slash
           - Dragon's Thunder


  KEY:

  Weapon Name (Level 1: Weapon Stats) / ( Level 4: Weapon Stats)

  Weapon Stats (Attack Power/Guard Break/Range):

    - Attack Power - Basic Attack Power of the weapon.
    - Guard Break - Ability of the weapon to break through an enemy's defense.
    - Range - Basic range of attack of the weapon (Narrow / Normal / Wide).

  Traits: Weapon's characteristics.

  Magic: Name of the Magic contained withing the weapon.

   
   - Ancient Voices: Conjures ancient spells.

   - Blazing Fang: Exploding fireballs skim the ground, incinerating enemies.

   - Blinding Tail: Spears of holy light pierce the enemies' body.

   - Bloody Vortex: Darkness overwhelms enemies.

   - Deadly Fang: Fangs of death slice through the earth, tearing enemies 
                  apart.

   - Divine Blood: Summons a freezing storm which clears away enemies 
                   standing in the wielder's way.

   - Elemental Voice: Fireballs pursue enemies, burning then upon contact.

   - Fang of Shiva: An explosion of freezing wind mows down the enemy.

   - Flare Claw: Fireballs rain down from the sky and explode on the ground.

   - Freeze Claw: Giant icicles rain down upon enemies.

   - Horn of Chaos: Restless spirits wander around the wielder, offering
                    protection.

   - Horn of Justice: Holy light dances around the wielder's body, protecting
                      against damage.

   - Horn of Nightmares: Awakens the spirits of the dead, who kill 
                         surrounding enemies.

   - Icicle Wings: Shards of blue ice pierce the enemy.

   - Innocent Eye: A holy schokwave decimates enemies.

   - Lightning Strife: Blue balls of light circle the wielder's body,
                       devastating the enemy.

   - Orion's Dart: Arrows of light seek out and destroy enemies.

   - Salamander Wings: Waves of fire roll across the ground, burning the 
                       enemy.

   - Scarlet Wings: A firebal shot in the sky rains down death.

   - Seraph's Tentacles: Fireballs circle the wielder's body and kill 
                         surrounding enemies.

   - Serpent's Fang: Giant icicles erupt from the ground, impaling the enemy.

   - Siren's Tail: Glistening balls of water wash over the enemy.

   - Sonic Burst: Unleashes inner energy and revitalizes the wielder's body.

   - Sonic Blow: Unleashes inner energy and sends enemies flying.

   - Tail of Envy: Icy spears pierce the enemy.

   - Thunderclaw: Rains down bolts of lightning, electrocuting enemies.

   - Tornado's Eye: Conjures a giant tornado which sucks up enemies.

   - Valkyrie Claw: Blades of light arc through the air slashing the enemy.

   - Vermillion Cell: A fireball shoots magic arrows which burn the enemy.

   - Voice of Audhumla: Arrows of lightning seek out and destroy the enemy.

   - Voice of the Guilty: Summons the spirits of the dead to torment 
                          the enemy.

   - Voltaic Tentacles: A circling ball of Lightning sends enemies flying.


  Where to Find: Chapter/Verse (or Village where you can buy the weapon).
                 


  Combos: Every weapon has it's own particular set of combos.

-
-
-
-
==============================================================================

                        1. FIRST PLAYTHROUGH [FRST]

==============================================================================



 ==================================
  1.1 - NOWE'S SHORT SWORDS [NSS1]
 ==================================



   SS01 - Hunter's Joy (18/27/Narrow) / (24/38/Narrow)

          Traits: Breaks the enemy's guard, but still only a hunting sword.

          Magic: Sonic Blow.

          Find: Chapter 3, Verse 3 (Chest Item).

          Combos:

           - Dragon's Dance
           - Heaven's Dragonbolt
           - Dragon's Flight

-
-
-

   SS02 - Glory's Bane (25/1/Narrow) / (28/2/Narrow)

          Traits: Short attack range, but accumulates MP quickly.

          Magic: Sonic Blow.
   
          Find: Start of Chapter 4 - Village of Stone (1800 Gold).

          Combos:

           - Dragon's Dance
           - Heaven's Dragonbolt
           - Dragon's Flight

-
-
-

   SS03 - Nowe's Sword (20/18/Normal) / (26/24/Normal)

          Traits: Possesses a great variety of attacks.

          Magic: Sonic Burst.

          Find: Chapter 4, verse 3 (Chest Item).

          Combos:

           - Dragon's Dance
           - Heaven's Dragonbolt
           - Dragon Slash 
           - Dragon's Thunder

-
-
-

   SS04 - Mage's Promise (52/112/Normal) / (86/154/Normal)

          Traits: Breaks the enemy's guard. Excels at linear sweep.

          Magic: Sonic Burst.

          Find: Chapter 4, Verse 6 - Village of Sand (32400 Gold).

          Combos:

           - Dragon's Dance
           - Heaven's Dragonbolt
           - Dragon's Flight


-
-
-

   SS05 - Sealknife: Calamitous Strings (5/4/Normal) / (70/46/Normal)

          Traits: Unlocks an attack with training.

          Magic: Voltaic Tentacles

          Find: Chapter 4, verse 9.

          Combos:

           - Dragon's Dance
           - Dragon Slash 
           - Dragon's Thunder
           - Dragon's Flight

-
-
-

   SS06 - Carrion-maker (32/64/Narrow) / (45/90/Narrow)

          Traits: Heavy Blows break the enemy's guard.

          Magic: Sonic Blow.

          Find: Chapter 5, Verse 6 (Chest Item).

          Combos:

           - Dragon's Dance
           - Dragon's Flight

-
-
-

   SS07 - Deathdance (28/16/Narrow) / (36/30/Narrow)

          Traits: Accumulates MP quickly.  Effective magic attacks.

          Magic: Deadly Fang

          Find: Chapter 7, Verse 1 - Village of Sand (5100 Gold).

          Combos:

           - Dragon's Dance
           - Heaven's Dragonbolt
           - Dragon's Thunder
           - Dragon's Flight

-
-
-

   SS08 - Oror's Lionblade (54/40/Normal) / (78/50/Normal)

          Traits: Unknown.

          Magic: Horn of Justice

          Find: Chapter 7, Verse 4 (Chest Item).

          Combos:

           - Dragon's Dance
           - Heaven's Dragonbolt
           - Dragon's Flight

-
-
-

   SS09 - Scream (47/28/Narrow) / (54/32/Narrow)

          Traits: Short but very powerful.

          Magic: Sonic Burst

          Find: Chapter 8, Verse 1.
                Free Mission - The District of Shining Life (Chest Item).

          Combos:

           - Dragon's Dance
           - Heaven's Dragonbolt
           - Dragon Slash

-
-
-

   SS10 - Oror's Falconblade (65/46/Normal) / (90/64/Normal)

          Traits: Unknown.

          Magic: Blinding Tail

          Find: Chapter 8, Verse 4 (Chest Item).

          Combos:

           - Dragon's Dance
           - Heaven's Dragonbolt
           - Dragon Slash
           - Dragon's Thunder

-
-
-

   SS11 - Savior Blade (20/2/Wide) / (32/12/Wide)

          Traits: Effective against the undead.

          Magic: Sonic Burst.
  
          Find: Chapter 9, Verse 1 - Village of the Tower (16500)

          Combos:

           - Dragon's Dance
           - Heaven's Dragonbolt
           - Dragon's Thunder
           - Dragon's Flight

-
-
-

   SS12 - Maiden's Kris (65/52/Narrow) / (85/114/Narrow)

          Traits: Looks ordinary, but with some training...

          Magic: Sonic Burst

          Find: Chapter 9, Verse 1 - Village of the Tower (18400)

          Combos:

           - Dragon's Dance
           - Heaven's Dragonbolt
           - Dragon Slash
           - Dragon's Thunder

-
-
-

   SS13 - Flamberge (92/74/Wide) / (98/76/Wide)

          Traits: Very sharp. Possesses a great variety of attacks.

          Magic: Salamander Wings

          Find: After Chapter 9, Verse 3 - Remote Village (26500 Gold).

          Combos:

           - Dragon's Dance
           - Heaven's Dragonbolt
           - Dragon Slash
           - Dragon's Thunder

-
-
-

   SS14 - Kingsblood (75/68/Wide) / (94/84/Wide)

          Traits: Stronger than it appears.

          Magic: Sonic Burst

          Find: Reward for finishing the 1st play.

          Combos:

           - Dragon's Dance
           - Heaven's Dragonbolt
           - Dragon Slash
           - Dragon's Flight


-
-
-
-

 =================================
  1.2 - NOWE'S LONG SWORDS [NLS1]
 =================================



   LS01 - Nowe's Long Sword (10/10/Normal) / (16/14/Normal)

          Traits: With training, it's wielder can deal powerful blows.

          Magic: Valkyrie Claw

          Find: Chapter 1, Verse 1 (Default).

          Combos:

           - Cyclone Dance
           - Phoenix Lash
           - Hypersonic Blast 

-
-
-


   LS02 - Soldier's Sword (15/10/Normal) / (20/15/Normal)

          Traits: With training, the wielder can master linear-sweep attacks.

          Magic: Sonic Blow.

          Find: Chapter 2, Verse 2 (Chest Item)

          Combos:

           - Cyclone Dance
           - Crouching Wolf Blast
           - Dragon Blast 

-
-
-


   LS03 - Silver Butterfly (10/10/Normal) / (140/100/Normal)

          Traits: Possesses hidden power and secret magic.

          Magic: Orion's Dart.

          Find: Chapter 2, Verse 5 (Chest Item).

          Combos:

           - Cyclone Dance
           - Phoenix Lash
           - White Serpent Blade
           - Dragon Blast 

-
-
-

   LS04 - Union (28/14/Normal) / (30/18/Normal)

          Traits: Increases defense and prevents the wielder from losing 
                  their footing.

          Magic: Sonic Blow.

          Find: After Chapter 2, Verse 7.
                Free Expedition - The District of Soul Flame (Chest Item).

          Combos:

           - Cyclone Dance
           - Crouching Wolf Blast
           - Dragon Blast 

-
-
-

   LS05 - Skald's Song (26/16/Wide) / (32/26/Wide)

          Traits: With training, the wielder can master ground-sweep attacks.

          Magic: Sonic Blow.

          Find: After Chapter 2, Verse 7.
                Free Expedition - Village of Stone (2450 Gold).

          Combos:

           - Cyclone Dance
           - Crouching Wolf Blast
           - White Serpent Blade
-
-
-

   LS06 - Injustice (38/30/Normal) / (46/36/Normal)

          Traits: Excels at linear-sweep attacks.

          Magic: Sonic Burst.

          Find: Chapter 4, Verse 6 - Village of Sand (5400 Gold).

          Combos:

           - Cyclone Dance
           - Crouching Wolf Blast
           - Phoenix Lash
           - Dragon Blast 

-
-
-


   LS07 - Calf-carver (45/90/Wide) / (68/124/Wide)

          Traits: Effective against ogres.

          Magic: Sonic Burst

          Find: Chapter 5, Verse 1 - Village of Stone (6250)

          Combos:

           - Cyclone Dance
           - Phoenix Lash
           - White Serpent Blade

-
-
-


   LS08 - Bloody Fang (42/34/Wide) / (55/45/Wide)

          Traits: Restore the wielder's HP with each kill.

          Magic: Sonic Burst

          Find: Chapter 5, Verse 1 - Village of Stone (9800)

          Combos:

           - Cyclone Dance
           - Crouching Wolf Blast
           - Hypersonic Blast
           - Dragon Blast 

-
-
-



   LS09 - Guard's Sword (36/54/Wide) / (56/64/Wide)

          Traits: With training, the wielder can deal a powerful blow.

          Magic: Sonic Burst

          Find: Chapter 5, Verse 2 (Chest Item).

          Combos:

           - Cyclone Dance
           - Phoenix Lash
           - Hypersonic Blast

-
-
-

   LS10 - Inuart's Long Sword (46/50/Wide) / (68/68/Wide)

          Traits: Unknown.

          Magic: Fang of Shiva

          Find: Chapter 6, Verse 2 (Chest Item).

          Combos:

           - Cyclone Dance
           - Crouching Wolf Blast
           - Hypersonic Blast
           - Dragon Blast 

-
-
-

   LS11 - Nobuyoshi (80/60/Wide) / (100/145/Wide)

          Traits: It chips easily, but...

          Magic: Sonic Burst

          Find: Chapter 7, Verse 1
                Free Mission - The District of Precious Light (Chest Item).

          Combos:

           - Cyclone Dance
           - Crouching Wolf Blast
           - Phoenix Lash

-
-
-

   LS12 - Sealblade: Calamitous Verse (96/90/Normal) / (98/104/Normal)

          Traits: Relatively powerful, but doesn't seem to accumulate MP...

          Magic: Sonic Burst

          Find: Chapter 9, Verse 1 - Village of the Tower (9850)

          Combos:

           - Cyclone Dance
           - Crouching Wolf Blast

-
-
-

   LS13 - Caim's Sword (100/92/Normal) / (128/124/Normal)

          Traits: Very powerful in all areas. 
                  Adapts to various battle conditions.

          Magic: Blazing Fang.

          Find: After Chapter 9, Verse 3.
                Free Mission - The Castle of the Goddess (Chest Item).

          Combos:

           - Cyclone Dance
           - Crouching Wolf Blast
           - Hypersonic Blast
           - White Serpent Blade

-
-
-

   LS14 - Takamasa (136/2/Wide) / (138/64/Wide)

          Traits: Very sharp, but the wielder's HP decreases significantly
                  when hit.

          Magic: Sonic Burst

          Find: After Chapter 9, Verse 3 - Remote Village (64800 Gold).

          Combos:

           - Cyclone Dance
           - White Serpent Blade
           - Dragon Blast
-
-
-

   LS15 - Slaughterism (96/70/Wide) / (108/110/Wide)

          Traits: Well balanced and strong.

          Magic: Thunderclaw

          Find: Chapter 10, Verse 2 (Chest Item).

          Combos:

           - Cyclone Dance
           - Crouching Wolf Blast
           - Hypersonic Blast
           - Dragon Blast


-
-
-
-

 =============================
  1.3 - MANAH'S STAVES [MST1]
 =============================


   ST01 - Edacious (24/36/Normal) / (28/45/Normal)

          Traits: Conjures short range spells. Acquires MP quickly.

          Magic: Bloody Vortex

          Find: After Chapter 1, Verse 4.
                Free Expedition - The District of Shining Life (Chest Item)

          Combos:

           - Dancer's Fury
           - Thunderfire
           - Headwind Blade

-
-
-

   ST02 - Magi's Sorrow (18/27/Normal) / (24/36/Normal)

          Traits: Excels at linear-sweep attacks.

          Magic: Elemental Voice

          Find: Chapter 4, Verse 1 - Village of Stone (1650 Gold).

          Combos:

           - Dancer's Fury
           - Thunderfire
           - Tornado Blade

-
-
-

   ST03 - Manah's Staff (20/24/Normal) / (24/36/Normal)

          Traits: Possesses powerful magic.

          Magic: Divine Blood

          Find: Chapter 4, Verse 3 (Manah's Default Weapon).

          Combos:

           - Dancer's Fury
           - Thunderfire
           - Headwind Blade
           - Tailwind Blade

-
-
-

   ST04 - Philosopher's Staff (28/38/Narrow) / (35/40/Narrow)

          Traits: Not many attack variations, but it's magic makes up 
                  for this.

          Magic: Scarlet Wings

          Find: Chapter 4, Verse 6 - Village of Sand (2850 Gold).

          Combos:

           - Dancer's Fury
           - Headwind Blade

-
-
-

   ST05 - Sealstaff: Calamitous Sonnet (8/12/Wide) / (86/144/Wide)

          Traits: Possesses powerful magic. 
                  Training is rewarded with new attacks.

          Magic: Freeze Claw

          Find: Chapter 4, Verse 9.

          Combos:

           - Dancer's Fury
           - Thunderfire
           - Headwind Blade
           - Tornado Blade

-
-
-

   ST06 - Dream Blossom (38/58/Wide) / (48/70/Wide)

          Traits: Long range. Possesses a great variety of attacks.

          Magic: Tornado's Eye

          Find: Chapter 5, Verse 1 - Village of Stone (4650)

          Combos:

           - Dancer's Fury
           - Thunderfire
           - Tailwind Blade
           - Tornado Blade

-
-
-

   ST07 - Knight's of the Seals Curse Staff (54/81/Narrow) / (60/90/Narrow)

          Traits: Possesses powerful magic and ground-sweep attacks

          Magic: Vermillion Cell

          Find: Chapter 7, Verse 1 - Village of Sand (6200 Gold)

          Combos:

           - Dancer's Fury
           - Headwind Blade
           - Tailwind Blade

-
-
-

   ST08 - Wisdom (45/68/Narrow) / (64/95/Narrow)

          Traits: Conjures spells with a wide area of effect. 
                  Acquires MP quickly.

          Magic: Thunderclaw

          Find: Chapter 8, Verse 2 (Chest Item).

          Combos:

           - Dancer's Fury
           - Headwind Blade
           - Tailwind Blade

-
-
-

   ST09 - Northern Siren (74/110/Normal) / (78/118/Normal)

          Traits: Conjures spells for ground-sweep magic.

          Magic: Siren's Tail

          Find: Chapter 9, Verse 1 - Village of the Tower (11800)

          Combos:

           - Dancer's Fury
           - Headwind Blade
           - Tailwind Blade


-
-
-
-

 ============================
  1.4 - ERIS'S SPEARS [ESP1]
 ============================



   SP01 - Eri's Spear (14/14/Narrow) / (24/18/Narrow)

          Traits: Easy to use but with a limited reach.

          Magic: Valkyrie Claw

          Find: Chapter 1, Verse 3 (Eri's Default Weapon).

          Combos:

           - White Dance
           - Spirit Blast
           - Heavenstrike
           - Mind Blast

-
-
-

   SP02 - Robber King (16/16/Wide) / (26/24/Wide)

          Traits: Excels at ground-sweep attacks.

          Magic: Orion's Dart

          Find: Chapter 1, Verse 4 (Chest)

          Combos:

           - White Dance
           - Hallowed Blade
           - Mind Blast

-
-
-

   SP03 - Apostate's Misery (20/22/Normal) / (29/26/Normal)

          Traits: With training, the wielder can deal a powerful blow.

          Magic: Fang of Shiva

          Find: Chapter 2, Verse 3 (Chest Item)

          Combos:

           - White Dance
           - Hallowed Blade
           - White Flash
           - Heavenstrike

-
-
-

   SP04 - Victor's Spoils (40/32/Narrow) / (85/54/Narrow)

          Traits: Short reach, but excels at linear-sweep attacks.           

          Magic: Seraph's Tentacles

          Find: Chapter 4, Verse 1 - Village of Stone (15800 Gold).

          Combos:

           - White Dance
           - Spirit Blast
           - Heavenstrike
           - Mind Blast

-
-
-

   SP05 - Hanch's Spear (112/140/Wide) / (114/148/Wide)

          Traits: Excels at both physical and magical linear sweep attacks.

          Magic: Icicle Wings

          Find: Chapter 4, Verse 9
                Free expedition The District of Hallowed Water (Chest Item).
                 

          Combos:

           - White Dance
           - Spirit Blast
           - Mind Blast

-
-
-

   SP06 - Sorrowborn (84/100/Normal) / (126/136/Normal)

          Traits: Possesses a great variety of attacks. Very powerful.

          Magic: Serpent's Fang

          Find: Chapter 9, Verse 1
                Free Mission - The District of Heavenly Light (Chest Item).

          Combos:

           - White Dance
           - Hallowed Blade
           - White Flash
           - Heavenstrike

-
-
-

   SP07 - Sealspear: Calamitous Dance (128/102/Wide) / (156/158/Wide)

          Traits: Has the potential to become the mightiest weapon of all.

          Magic: Tail of Envy

          Find: Chapter 9, Verse 2 (Chest Item).

          Combos:

           - White Dance
           - Spirit Blast
           - Heavenstrike
           - Mind Blast

-
-
-

   SP08 - Ozymandia's Might (135/108/Normal) / (142/114/Normal)

          Traits: Very powerful. Good for physical attacks.

          Magic: Lightning Strife.

          Find: After Chapter 9, Verse 3 - Remote Village (48500 Gold).

          Combos:

           - White Dance
           - White Flash
           - Heavenstrike
           - Mind Blast

-
-
-

   SP09 - Tower of Warning (75/112/Narrow) / (110/165/Narrow)

          Traits: Breaks the enemy guard.

          Magic: Voice of Audhumla

          Find: After Chapter 9, Verse 3.
                Free Mission - The Castle of the Goddess (Chest Item).

          Combos:

           - White Dance
           - Hallowed Blade
           - Heavenstrike
           - Mind Blast

-
-
-
-

 ===========================
  1.5 - URICK'S AXES [UAX1]
 ===========================




   AX01 - Crimson Hood (50/112/Wide) / (65/125/Wide)

          Traits: Excels at guard-breaking and linear-sweep attacks.

          Magic: Salamander Wings

          Find: Chapter 5, Verse 1 - Village of Stone (7850)

          Combos:

           - Tornado Dance
           - Evil's Doom
           - Shattershy Blast
           - Evil's Downfall

-
-
-

   AX02 - Urick's Axe (47/112/Narrow) / (55/125/Narrow)

          Traits: Excels at both linear and ground-sweep attacks.

          Magic: Deadly Fang

          Find: Chapter 5, Verse 3 (Urick's Default Weapon)

          Combos:

           - Tornado Dance
           - Evil's Doom
           - Fury's Frenzy
           - Evil's Downfall

-
-
-

   AX03 - Executioner's Song (54/92/Wide) / (58/116/Wide)

          Traits: With training, excels at linear-sweep attacks.

          Magic: Voice of the Guilty

          Find: Chapter 5, Verse 5 (Chest Item).

          Combos:

           - Tornado Dance
           - Evil's Doom
           - Dragon Deity's Fury
           - Evil's Downfall

-
-
-

   AX04 - Foul Blade (86/138/Narrow) / (104/166/Narrow)

          Traits: Powerful and breaks the enemy's guard with easy, but 
                  hard to use.

          Magic: Horn of Nightmares

          Find: Chapter 7, Verse 1 - Village of Sand (18400 Gold)

          Combos:

           - Tornado Dance
           - Dragon Deity's Fury
           - Shatterheaven Blast
           - Shattershy Blast

-
-
-

   AX05 - Mourning Thorn (80/144/Wide) / (90/162/Wide)

          Traits: Excels at ground-sweep attacks, but hard to use.

          Magic: Voice of the Guilty

          Find: Chapter 7, Verse 6 (Chest Item).

          Combos:

           - Tornado Dance
           - Evil's Doom
           - Fury's Outburst
           - Fury's Frenzy

-
-
-
-

 ==========================
  1.6 - ACCESSORIES [AC00]
 ==========================


   1. Magic Ring - Raise magic strength by 10%.
    
      Buy: Start of Chapter 4, Village of Stone - 900 Gold


   2. Magic Ring +1 - Raise magic strength by 25%.

      Buy: Start of Chapter 5, Village of Stone - 6800 Gold 

  
   3. Magic Ring +2 - Raise magic strength by 40%.

      Buy: Start of Chapter 9, Village of the Tower - 22500 Gold 


   4. Power Ring - Raise attack strength by 10%.

      Buy: Chapter 4, Verse 6 - Village of Sand - 1800 Gold


   5. Power Ring - Raise attack strength by 20%.

      Buy: Start of Chapter 7 - Village of Sand - 18500 Gold


   6. Guard Earrings - Reduce physical damage by 10%.

      Buy: Start of Chapter 4, Village of Stone - 1250 Gold


   7. Guard Earrings +1 - Reduce physical damage by 25%.

      Buy: Start of Chapter 7 - Village of Sand - 7500 Gold


   8. Protective Earrings - Reduce all damage by 15%.

      Buy: Start of Chapter 9, Village of the Tower - 17500 Gold 


   9. Shell Earrings - Reduce Ranged-attack damage by 20%.

      Buy: Chapter 4, Verse 6 - Village of Sand - 3250 Gold


  10. Shell Earrings +1 - Reduce Ranged-attack damage by 20%.

      Buy: Start of Chapter 10 - Remote Village - 9750 Gold


  11. Glory Orb - Earn more experience points (+30%).

      Buy: Start of Chapter 9, Village of the Tower - 128000 Gold 


  12. Mind Orb - Reduce MP expenditure by half (DOD excluded)

      Buy: Start of Chapter 10 - Remote Village - 64000 Gold

  
  13. Life Orb - Continuously restore HP.
     
      Buy: Start of Chapter 10 - Remote Village - 48000 Gold


  14. Old Earrings - Reduce physical damage by 1%.

      You start with this item at the beginning of the game.


  15. Maskless Orb - Unmask Urick.

      Reward when you finish the first playthrough.


  16. Eris's Holy Orb - Outfit Eris with a goddess dress.

      Reward when you finish the second play through.


  16. Nowe's Knight Orb - Outfit Nowe with a knight's uniform.

      Reward when you finish the second play through.

-
-
-
-

 =========================================
  1.7 - FIRST PLAYTHROUGH REWARDS  [REW1]
 =========================================


   - Kingsblood

   - 20000 Gold (Standard Mode)
 
   - Maskless Orb.

   - Can use all Party Member in all missions.

   - All dragon Overdrives are unlocked.

   - Can Use the Movie Selector.


     - Weapon Completetion - 77% (52 Weapons)

       - S.Swords     14
       - L. Swords    15
       - Staves        9
       - Spears        9
       - Axes          5

-
-
-
-

==============================================================================

                        2. SECOND PLAY THROUGH [SECD]

==============================================================================


   At the start of the second play through, all the locations from the first
play are already open, all Villages and free missions are available.

   Now you have to replay the story again to unlock new locations:

   - Complete Chapter 3, Verse 2 to unlock Courtyard of the Grand Shrine free
     expedition.

   - Complete Chapter 3, Verse 3 to unlock Closed Land free expedition.

   - Complete Chapter 4, Verse 9 to unlock Fire Cavern Fortress free 
     expedition.

   - Complete Chapter 5, Verse 8 to unlock City of Rust and Citadel of Light
     free expeditions.  

   - Complete Chapter 8, Verse 6 to unlock Haven's Clocktower free mission.





  The new weapons that are available in the second play through are:

  - Captured Goddess - Complete The Courtyard of the Grand Shrine once.
  
  - Phoenix Curse - Complete The Courtyard of the Grand Shrine a second time.
                    (Go prepared for this one, all enemies are Magicians)

  - Falcon's Pinion - Complete The Courtyard of the Grand Shrine a third time.
                      (Go prepared for this one, all enemies are Undead)

  - Broken Iron - Complete The Courtyard of the Grand Shrine a fourth time
                  (Go prepared for this one, all enemies are Monsters).

  - Evil's Bronze Blade - Complete The Courtyard of the Grand Shrine a fifth
                          time (Go prepared for this one, all enemies are 
                          God's Monsters, Undead Knights, Knight Magicians,
                          Seere's Magicians).

  - Moonlit Beauty - Free mission Closed Land. Kill the Undead at the North
                     West part of the map (you have to go back to the same 
                     place where you did fought the first behemoth and the 
                     blue teleports were in chapter 2, verse 7).

  - Zhangpo's Axe - Free Mission Fire Cavern Fortress, you have to find and 
                    hit 5 crystals inside the cave.


                  [ ]
                   |                 1. Take middle path to room #1.
                  [ ]                2. Take right path to room #2, the
        [6]        | [ ]                crystal is on the middle of the 3rd
         |         |/                   floor.
        [ ]__(5)__/ \__[ ]___        3. The crystal is in the graveyard.
         /       /       \   \       4. The crystal is in the middle of the
        [ ]    [4]        |  [3]        bridge.
          \              [2]         5. The crystal is floating in the air.
           \     [1]      |  _  _
           /     /        |   \/     6. Zhangpo's Axe.
          [ ]  [ ]   [ ]  \   /
             \/  \    _\__[ ]/
              \__ | _/
                 \|/
                  |
                  |
                  |
                Start



  - Thief's Secret - Complete City of Rust Free Mission (Chest Item after 
                     you defeat all enemies).

  - Yaha's Staff - Complete Citadel of Light Free Misson. Open Chests in the
                   proper order. Some chests will only appear after you 
                   defeat the enemies in the room (Chests #1, #5 and #7).
                   Every chest have the key for the next chest like CHEST #1
                   have KEY #2, CHEST #2 have KEY #3,...



                Chest#1         
                   |           
                   |
                  -|-
          Chest#2 -|-
                  -|-
                Chest#3
                   | ___ _ KEY#1
                   |/   |_
                   |
        Chest#8 __ | __ Chest#6
           |      \|/      |
           |    Chest#4    |
           |       |       |
        Chest#7    |    Chest#5
                   |
                Chest#9
                   |
                 Start





  - Pitch Black - Complete Haven's Clocktower free mission. 
                  
    + Get SUN key from the chest.

    + Open the door to the lower path, follow it to the 2nd and then to 
      the 3rd floor, to get RAIN key. 

    + Back Track to the 1st floor, open the door to the middle path, take 
      stairs to 2nd floor and get MOON key.

    + Back track, open door to top path, follow the path all the way to 
      3rd floor. On the 3rd floor go South to the Hexagon room, take stairs 
      to 4th floor and get STAR key; back to the 3rd floor, go NE to the
      Pentagon room and open door to the lower path, follow the path to get
      the SHOOTHING STAR key.

    + Back to the 3rd floor, open the door to the top path, follow the path
      to the 4th floor, keep going, then take the stairs down to the 3rd 
      floor, follow the path towards the room with the chest marker, you need
      a CLOUD key to open the door, keep going South and take the stairs to
      the 4th floor, in a room in the East side of the map, there is a chest
      with the CLOUD Key.

    + Back track to the 3rd floor and get the weapon.

    + Now to complete the mission you need to go South back to the 4th floor,
      when you reach the 4th floor just look to your left, open that door and
      follow the path to the spiral stair, follow the path to the top.
      At the top go to the big room and defeat the enemies there to complete
      the mission.

-
-
-
-

 ==================================
  2.1 - NOWE'S SHORT SWORDS [NSS2]
 ==================================



   SS15 - Evil's Bronze Blade (84/96/Normal) / (86/98/Normal)

          Traits: Accumulates MP quickly.

          Magic: Sonic Burst

          Find: After Chapter 3, Verse 2.
                Complete The Courtyard of the Grand Shrine a fifth time.

          Combos:

           - Dragon's Dance
           - Heaven's Dragonbolt
           - Dragon's Flight

-
-
-

  SS16 - Moonlit Beauty (118/8/Normal) / (124/48/Normal)

          Traits: Powerful, but lacks defensive strength.

          Magic: Sonic Burst

          Find: After Chapter 3, Verse 3.
                Free expedition Closed Land, kill undead (Chest Item).

          Combos:

           - Dragon's Dance
           - Heaven's Dragonbolt
           - Dragon's Flight

-
-
-


  SS17 - Thief's Secret (62/60/Narrow) / (79/68/Narrow)

          Traits: Enemies lose more money.

          Magic: Sonic Burst

          Find: After Chapter 5, Verse 8.
                Complete Free expedition City of Rust (Chest Item).

          Combos:

           - Dragon's Dance
           - Heaven's Dragonbolt
           - Dragon's Thunder

-
-
-
-

 =================================
  2.2 - NOWE'S LONG SWORDS [NLS2]
 =================================



   LS16 - Captured Goddess (76/98/Wide) / (106/138/Wide)

          Traits: Breaks the enemy's guard.

          Magic: Sonic Burst

          Find: After Chapter 3, Verse 2.
                Complete The Courtyard of the Grand Shrine once.

          Combos:

           - Cyclone Dance
           - Crouching Wolf Blast
           - Hypersonic Blast
           - Dragon Blast 

-
-
-

   LS17 - Pitch Black (164/84/Wide) / (220/120/Wide)

          Traits: The Sharpest blade imaginable, but it robs it's wielder of
                  HP.

          Magic: Horn of Chaos.

          Find: After Chapter 8, Verse 6.
                Complete Haven's Clocktower free mission.

          Combos:

           - Cyclone Dance
           - Hypersonic Blast
           - White Serpent Blade
           - Dragon Blast 

-
-
-

   LS18 - Sealblade: Calamitous Melody (145/124/Wide) / (168/145/Wide)

          Traits: Well balanced and easy to use.

          Magic: Ancient Voices.

          Find: After Chapter 9, Verse 3 - Remote Village Shop (98500 Gold).

          Combos:

           - Cyclone Dance
           - Phoenix Lash
           - White Serpent Blade
           - Dragon Blast 

-
-
-
-

 =============================
  2.3 - MANAH'S STAVES [MST2]
 =============================



   ST10 - Phoenix Curse (118/94/Narrow) / (136/110/Narrow)

          Traits: Casts a powerful ground-sweep spell.

          Magic: Flare Claw

          Find: After Chapter 3, Verse 2.
                Complete The Courtyard of the Grand Shrine a second time.

          Combos:

           - Dancer's Fury
           - Headwind Blade
           - Tailwind Blade

-
-
-

   ST11 - Yaha's Staff (94/112/Normal) / (120/144/Normal)

          Traits: Powerful, with potent magic. Very versatile.

          Magic: Orion's Dart

          Find: After Chapter 5, Verse 8.
                Complete Citadel of Light Free Misson.

          Combos:

           - Dancer's Fury
           - Thunderfire
           - Tailwind Blade
           - Tornado Blade

-
-
-
-

 ============================
  2.4 - ERIS'S SPEARS [ESP2]
 ============================



   SP10 - Falcon's Pinion (130/104/Wide) / (148/118/Wide)

          Traits: Strong with a long reach.

          Magic: Innocent Eye

          Find: After Chapter 3, Verse 2.
                Complete The Courtyard of the Grand Shrine a third time.

          Combos:

           - White Dance
           - Hallowed Blade
           - White Flash
           - Mind Blast




 ===========================
  2.5 - URICK'S AXES [UAX2]
 ===========================



   AX06 - Broken Iron (140/280/Wide) / (200/340/Wide)

          Traits: Heavy and slow, but it's sheer power can kill the strongest
                  of the ogres.

          Magic: Horn of Nightmares.

          Find: After Chapter 3, Verse 2.
                Complete The Courtyard of the Grand Shrine a fourth time.

          Combos:

           - Tornado Dance
           - Fury's Outburst
           - Dragon Deity's Fury
           - Fury's Frenzy

-
-
-

   AX07 - Zhangpo's Axe (128/218/Normal) / (158/284/Normal)

          Traits: Possesses a great variety of attacks, but tests the 
                  wielder's skills.

          Magic: Vermillion Cell.

          Find: After Chapter 4, Verse 9.
                Complete Free Mission Fire Cavern Fortress (Chest Item).

          Combos:

           - Tornado Dance
           - Fury's Outburst
           - Shatterheaven Blast
           - Evil's Downfall

-
-
-

   AX08 - Sealaxe: Calamitous Rhythm (130/234/Normal) / (168/302/Normal)

          Traits: Very powerful.

          Magic: Deadly Fang.

          Find: Complete the second play through.

          Combos:

           - Tornado Dance
           - Fury's Outburst
           - Shatterheaven Blast
           - Evil's Downfall


-
-
-
-

 ===========================================
  2.6 - SECOND PLAY THROUGH REWARDS  [REW2]
 ===========================================


   - Sealaxe: Calamitous Rhythm. 

   - 180000 Gold.
 
   - Nowe's Knight Orb.

   - Eris's Holy Orb.



     - Weapon Completetion - 95% (64 Weapons)

       - S.Swords     17
       - L. Swords    18
       - Staves       11
       - Spears       10
       - Axes          8

-
-
-
-

==============================================================================

                        3. THIRD PLAY THROUGH [THIR]

==============================================================================


                          ***** COMING SOON *****                     


-
-
-
-

==============================================================================

                           SPECIAL THANKS [SPTK]

==============================================================================



    I would like to give a special thanks to...

    ... Cavia for making this game and Square Enix for publish it!

    ... my wife, for her support and help.

    ... GameFAQs.com, Neoseeker.com and IGN.com, for accepting this FAQ.

    ... the GameFAQs Drakengard 2 board, and all its people for all the 
        valuable information they have posted and for the help and support 
        they have provided.

    ... www.network-science.de/ascii, for the ascii title.

    ... http://pic2text.divxmania.it/, for the ascii art.




          Copyrighted (c) 2006 Carlos M. ([email protected])