======================================================================= ----------------------------------------------------------------------- DRAGONBALL Z BUDOKAI TENKAICHI 3 for Sony Playstation 2 Console Home version by Demir Lugonic aka Oreno5267 Copyright 2009 Demir Lugonic ----------------------------------------------------------------------- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ~~~~~~~~~~~~~~~~~~~~~ TABLE OF CONTENTS ~~~~~~~~~~~~~~~~~~~~~ [0.] Legal Statement [1.] Introduction [2.] Character Profile [3.] Pros and cons of Kid Buu [4.] Comparison of Buus [5.] Kid Buu - Statistics - Command Legend - Blast 1's - Blast 2's - Ultimate Blast - Basic Blasts - Melee - Rush Techniques - Signature Techniques - Combo Techniques [6.] Tips & Strategies [7.] Custom Potara Setups [8.] Red Potara Password [9.] Frequently Asked Questions [10.] Contact Info [11.] Credits/Special Thanks [12.] Legal Stuff *For a specific section in this guide, please hold the CTRL key and press the F key, generally CTRL + F help key in the Internet Explorer and type in the key word to find it. #Last updated on Saturday, August 15, 2009 Changed minor data and some fixes, wrote a custom setup #Last updated on Thursday, August 13, 2009 Minor edits, moved button input before ki for B1's, B2's, and UB, added two stats in Statistics #Last updated on Sunday, August 9, 2009 Changed and added info for Command Legend #Last updated on Fiday, August 7, 2009 Fixed minor edits and made necessary changes in section 5 #Last updated on Thursday, August 6, 2009 Credits in section 10, fixed section 1, Statistics, Command Legend, and version history #Last updated on Wednesaday, August 5, 2009 Basic Blasts in section 5, added another tip in section 6 additonal info in Statistics, deleted few trailing spaces fixed paragraphs in Section 4, Credits in section 10 #Last updated on Tuesday, August 4, 2009 Section 6, Command Legend, minor edit on Ultimate Blast #Last updated on Monday, August 3, 2009 Uploaded it, it got submitted and accepted __________________________________________________________________ !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ------------------------------------------------------------------ [0.] Legal Statement Copyright (c) 2009 Demir Lugonic This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. This guide is neither claimed as "official" or "authorized". All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. I am the one true and original only Oreno5267, I pertain the originality and the uniqueness of the name, other persons identifying themselves under username of and/or as Oreno, either with an additional prefixes, suffixes, numbers, and/or letters that were not presently found in the original username, are not the original author of this written document and thereforeby using a false name, username, and/or pseudonym. -------------------------------------------------------------------- !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ____________________________________________________________________ ============================== [1.] Introduction ------------------- Hello, I am Oreno5267, this is my first time writing an FAQ after seeing and reading many FAQs of authors, their format and writing styles, I had became intrigued as to how they have spent time on additional changes, organizing sections, and exploiting different games. This character FAQ is on Kid Buu of Budokai Tenkaichi 3, whom I had played in the game, he is a popular fighter amongst fans and veterans of Dragonball Z. English is not my first language, you have to bear with me. ============================== [2.] Character profile: Kid Buu ===================================================================== =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= (Note:Character profile is taken from Character Reference mode of Main menu.) Character Reference Voice Actor - Josh Martin Character introduction This is Kid Buu, the original creation of the wizard Bibidi and the purest form of Majin Buu. Majin Buu returned to is original form after Goku and Vegeta penetrated his body and rescued all the people he had absorbed. This Buu is so brutal and powerful that even his creator, Bibidi, could not control him. Upon returning this form, Buu wastes no time before destroying the Earth. Sensing Goku's and Vegeta's energy, Buu next appeared on the Supreme Kai's planet, where the battle to decide the fate of the universe unfolded. With his powers of regeneration and his ability to use Instant Transmission there is little to stop Buu from rampaging throughout the universe. If left unchecked, Buu will not stop until all of existence is destroyed. Chi-Chi's Commentary His body is small, but I hear he's strong. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ===================================================================== [3.] Pros and cons of Kid Buu ========--------------======== When choosing a character to play with, it is always important to keep in mind to know what that specific character is capable in every aspect before a match begins, there is no exception that a human player may or may not know in order to pick a character again.Now, on to Kid Buu's pros and cons. Pros: Fast for a little fighter Meele - able to stack hits quickly Has the ability to stun giants including LSSJ Broly Long distance throw (this is really about preferences) Cons: No rolling hammer Expensive and not really worthwhile Blast 1's Really high DP point Mystic Combination is considered a spamming move ========---------------======== [4.] Comparison of Buus ========---------------======== I decided to do a study on the different Forms of Buu, and decide which was the best. So, being the genius that I am, I decided to see which Buu is the BEST, and which Buu is the worst. 1-5 rating scale. Majin Buu - 3/5 - He is the "Middle Buu". He doesn't suck a lot, but he isn't really that great, compared to the other Buu's of course. He's a very good character when compared to most game characters. His melee is strong, he charges up really fast, and Flame Shower Breath rules. However, Kamehameha should be the L2+^ move, and FSB should be the L2+Up+^ move. Also, he's rather slow, and has a Super Explosive Wave for an Ultimate, which isn't very good. Evil Buu - 2/5 - Very weak melee. Same moveset as Majin Buu, but in a better order. Still has SEW as an Ultimate. Mystic Breath isn't great, and Kaikosen rules. Super Buu - 1/5 - Worst. Buu. Ever. Melee is alright. Nothing to write home about. His Blast 2's suck. Genocide Blast is only for a quick distraction, and Chocolate Beam is very weak. Oh, and his Ultimate is a suicide. His B1's are very good though. Gotenks Buu - 4/5 - Extremely fast and powerful. He has the Special Beam Cannon for only 3 Ki Bars. Galactic Donuts aren't bad either, since they're unblockable, but I preferred Chocolate beam more. Super Kamehameha is OK. Explosive Wave and Rebirth(gives back health) are awesome B1's. Gohan Buu - 3/5 - He actually got weaker. And slower. Galactic Donuts were replaced for the superior Chocolate Beam, which is harder to dodge, and does more damage, and the Special Beam Cannon was replaced with the Super Kamehameha which is usually better, since it can clash, and it chrges faster. For his Ultimate, he gets the AWESOME Kamikaze Ghosts, which are super fast, and deal substantial damage. His B1's have took a turn for the worse, though. Explosive Wave is generally a more useful move to break out of combos with than Afterimage and Rebirth gives back health. Kid Buu - 5/5 - This is the cream of the crop. Not only is he the best Buu, but he is also one of the best characters in the GAME. He's extremely fast, powerful, and has great B2's and B1's. Mystic Combination is a great Rush because it locks on, and shoots them in the air, from which you can quickly apprehend them with another combo or Blast 2. Super Kamehameha is pretty average but it gets bonus points because it's PINK! His Ultimate is very good as well. It's extremely powerful, big, and PINK! Oh, and for his B1's, he gets Instant Transmission, and Sleep. The Sleep is quick, and takes only about 3-5 seconds, and the Transmission is the perfect move for launching another combo, B2, or just plain catching your opponent off guard. Note: They are rated based on how good they are when compared to the other versions of Buu, not overall in the game. All the Buu's (except for Super Buu of course) are actually above average compared to most characters in the game. ..................................................................... +++++++++++++++++++++++++++++++++++++++++ ----------------------- [5.] STATISTICS ----------------------- Name: Kid Buu Alignment: Evil Attires: 2 DP Points: 8 HP: 40,000 Health bars: 4 Health stocks: 3 Starting Ki: 3 Bars Max blast stocks: 5 Melee speed: Fast Ki-Blast: 280 dm, 6 Hit Maximum Ki-Speed: Decent Ki-Charge: 8 seconds(from 0 to MAX POWER!) Aura color: Pink Dash style: Head first, arms to sides of legs Taunt: He raises his arms as in yawning for 3 seconds. Attire descriptions: - He wears white pants, black boots with yellow trim on it, on his wrists are black and yellow protectors. He has black belt with yelow cover bearing the emblem of 'M' signifying Majin on it. - Palette swap. The pants become pale purple and tone of the skin is a bit light-ish pink. -------------------- Command Legend -------------------- Battle controls for Tenkaichi 3 S - Square (Melee) button ^ - Triangle (Ki Blast) button X - Dash buttton C - Circle (Guard) button R1 - Ascend button R2 - Descend button L1 - Lock-on/Aura burst L2 - Ki Charge button Regular - Normal attack move performed without being in MAX POWER! MAX POWER! - Normal attack move performed in MAX POWER! Range - How far the attack may reach the target and where you have to be for the move capeable of hitting MC - Mystic Combination {#} - Potara slot dm - damage B1's - Blast 1's B2's - Blast 2's UB - Ultimate Blast Everything was tested on Goku(Early) with no custom potaras in training mode. -------------------- Blast 1's -------------------- Instantaneous Transmission Button input: L2+C Blast Stocks: 3 Hits: None Type: Teleport Duration time: 1 second Comments: Kid Buu will teleport in front of his opponent's back - always, this support move will cause your opponent to lose its lock-on. Sleep Button input: L2+Down+C Blast Stocks: 3 Hits: None Type: Recovery point Duration time: 5 seconds What it recovers: Whole five ki bars, five blast stocks, and one and half health bar. Comments: Kid Buu bends his upper body slightly forward and quietly dozes off for five seconds, you should only use this support blast if your opponent is knocked farther away from you because even a single melee punch from your enemy can and will interrupt the process of the move. -------------------- Blast 2's -------------------- Super Kamehameha Button input: L2 + T Ki: 3 Chargeable: Yes Type: Beam Range: Long Regular (uncharged): 6 hits,7800 dm (fully charged): 6 hits, 11280 dm (certain chime): 6 hits, 12420 dm MAX POWER! (uncharged): 9300 dm, 6 hits (fully charged): 6 hits, 13500 dm (certain chime): 6 hits, 14880 dm Mystic Combination Button input: L2 + Up + T Ki: 3 Type: Rush Range: Long Homing: No Steerable: Yes Regular (without Boost power): 9 hits, 7270 dm (with Boost power): 9 hits, 8000 dm MAX POWER! (without Boost power): 9 hits, 8730 dm (with Boost power): 9 hits, 9610 dm -------------------- Ultimate blast -------------------- Planet Burst Must be in MAX POWER! Button input: L2 + Down + T Ki: 5 Chargeable: No Type: Ball Range: Long Homing: No MAX POWER! (without Boost power): 4 hits, 14560 dm (with Boost power): 4 hits, 16040 dm -------------------- Basic blasts -------------------- Ki blasts Button input: ^ ^ = 1 hit, 280 dm ^^ = 2 hits, 560 dm ^^^ = 3 hits, 840 dm ^^^^ = 4 hits, 1140 dm ^^^^^ = 5 hits, 1400 dm ^^^^^^ = 6 hits, 1680 dm Dash ki blasts Button input: hold X then press ^ Result: 4 hits, 1200 dm Dash ki blasts Button input: hold X then keep pressing ^ Result: 8 hits, 2370 dm Half-charged ki blast: 1160 dm Full-charged ki blast: 1680 dm Ascended Multi-ki blast Button input: Tap R1 once then ^ Range: Varies Result: 2-8 hits, 300-1190 dm -------------------- Melee -------------------- Front Back S = 2 hits, 340 dm S = 2 hits, 420 dm SS = 4 hits, 680 dm SS = 4 hits, 840 dm SSS =5 hits, 1020 dm SSS = 5 hits, 1250 dm SSSS = 6 hits, 1490 dm SSSS = 6 hits, 1810 dm SSSSS = 7 hits, 2110 dm SSSSS = 7 hits, 2560 dm Throw: 1650 dm -------------------- Rush Techniques -------------------- Flying Kick Button input: S^ Range: Close Front: 7 hits, 930 dm Back: 7 hits, 1110 dm Flying Kick Button input: SS^ Range: Close Front: 9 hits, 1250 dm Back: 9 hits, 1510 dm Kiai Cannon Button input:SSS^ Range: Close Front(uncharged): 1770 dm Back(uncharged): 2150 dm Front(fully charged): 1330 dm Back(fully charged): 1600 dm Hits: 6 Heavy Finish Button input:SSS^ Range: Close Front(uncharged): 2040 dm Back(uncharged): 2470 dm Front(fully charged): 1520 dm Back(fully charged): 1830 dm Hits: 6 Lift Strike Button input: During Rush, Up + ^ (chargeable) Range: Close S, Up+^ Front(uncharged): 1030 dm Back(uncharged): 1250 dm Front(fully charged): 1370 dm Back(fully charged): 1650 dm Hits: 3 SS, Up+^ Front(uncharged): 1370 dm Back(uncharged): 1650 dm Front(fully charged): 1370 dm Back(fully charged): 1670 dm Hits: 5 SSS, Up+^ Front(uncharged): 1690 dm Back(uncharged): 2060 dm Front(fully charged): 1370 dm Back(fully charged): 1650 dm Hits: 6 SSSS, Up+^ Front(uncharged): 2140 dm Back(uncharged): 2590 dm Front(fully charged): 1370 dm Back(fully charged): 1650 dm Hits: 7 Ground Slash Button input: During Rush, Down + ^ (chargeable) Range: Close S, Down+^ Front(uncharged): 640 dm Back(uncharged): 770 dm Front(fully charged): 1300 dm Back(fully charged): 1560 dm Hits: 2 SS, Down+^ Front(uncharged): 1320 dm Back(uncharged): 1610 dm Front(fully charged): 1300 dm Back(fully charged): 1560 dm Hits: 4 SSS, Down+^ Front(uncharged): 1950 dm Back(uncharged): 2000 dm Front(fully charged): 1300 dm Back(fully charged): 1560 dm Hits: 5 SSSS, Down+^ Front(uncharged): 2100 dm Back(uncharged): 2540 dm Front(fully charged): 1300 dm Back(fully charged): 1560 dm Hits: 7 (6) Auto-Heavy Counter Button input: During Rush press C Result: 1 hit, 1500 dm Description: Kid Buu leans his back a little uses his hands to pound on his chest six times. -------------------- Signature Techniques -------------------- Sway Heavy Button input: X then ^(chargeable) Range: Close Front(uncharged): 580 dm Back(uncharged): 700 dm Front(fully charged): 1520 dm Back(fully charged): 1830 dm Hits: 1 Sway Lift Strike Button input: X then Up+^(chargeable) Range: Close Front(uncharged): 690 dm Back(uncharged): 830 dm Front(fully charged): 1370 dm Back(fully charged): 1650 dm Hits: 1 Sway Ground Slash Button input: X then Down+^(chargeable) Range: Close Front(uncharged): 640 dm Back(uncharged): 770 dm Front(fully charged): 1300 dm Back(fully charged): 1560 dm Hits: 1 Step-in Sway Button input: X then C Range: Close Dragon Smash Button input: After Full Power Smash hit, X(Up/Down/Left/Right)+S 3 additional attacks attacks possible in MAX Power mode Regular Front: 2 hits, 2710 dm Back: 2 hits, 3260 dm MAX POWER! Front: 2 hits, 3790 dm Back: 2 hits, 4560 dm Front: 3 hits, 5060 dm Back: 2 hits, 6090 dm Front: 4 hits, 6330 dm Back: 4 hits, 7260 dm Vanishing Attack Button input: After Full Power Smash hit,(Up/Down/Left/Right)+ ^ 3 additional attacks attacks possible in MAX Power mode Range: Various Regular Front: 3 hits, 3470 dm Back: 3 hits, 3500 dm MAX POWER! Front: ^ = 3 hits, 4550 dm Back: ^ = 3 hits, 4560 dm Front: ^^ = 4 hits, 5820 dm Back: ^^ = 4 hits, 6330 dm Lightning Attack Button input: After Full Power Smash hit, press C Range: Various Regular Front: 3 hits, 2520 dm Back: 3 hits, 2810 dm MAX POWER! Front: 3 hits, 3600 dm Back: 3 hits, 4110 dm Sonic Sway Button input: Immediately before Rush Attack hits, press C+^ Range: Close Result: 1 hits, 1330 dm High Speed Rush Movement Button input: During Rush, (Up/Down/Left/Right Counter - High Speed Rush Movement Button input: While opponent is in High Speed Rush Movement, C Z Counter Button input: Immediately after Vanishing Attack, press C Range: Various Regular Front: 4 hits, 4050 dm Back: 4 hits, 4080 dm MAX POWER! Front: 4 hits, 5130 dm Back: 4 hits, 5380 dm Z Counter Button input: Immediately before Rush Attack hits, press Up+S Range: Close Result: 1 hits, 2000 dm Counter - Z Counter Button input: Immediately before Z Counter hits, press Up+S Range: Close Burst Smash Button input: While attacking opponent with Z Burst Attack (Up/Down/Left/Right)+S Range: Long then close Front: 1 hit, 630 dm Back: 1 hit, 760 dm Super Movement Must be in MAX POWER! Button input: (Up/Down/Left/Right)+C Hyper Smash Must be in MAX POWER! Button input: (Up/Down/Left/Right)+S(chargeable) Front: 1 hit, 2520 dm Back: 1 hit, 3030 dm -------------------- Combo Techniques -------------------- Rush Finish Button input: SSSSSSS Range: Close Front: 9 hits, 3100 dm Back: 9 hits, 3750 dm Heavy Crush Button input: After Heavy Finish hit, ^^S Range: Close Front: ^ = 8 hits, 2390 dm Back: ^ = 8 hits, 2890 dm Front: ^^ = 9 hits, 2800 dm Back: ^^ = 9 hits, 3380 dm Front: ^^S = 10 hits, 3310 dm Back: ^^S = 10 hits, 4000 dm Delta Storm Button input: After Heavy Finish hit, ^ + S Range: Close Front: 9 hits, 3440 dm Back: 9 hits, 3870 dm Aerial Barrage Button input: After Ground Slash hit, Up + ^S Range: Close S, Down+^, Up+^S Front(uncharged): 2600 dm Back(uncharged): 3100 dm Front(fully charged): 3260 dm Back(fully charged): 3890 dm Hits: 7 SS, Down+^, Up+^S Front(uncharged): 3050 dm Back(uncharged): 3680 dm Front(fully charged): 3260 dm Back(fully charged): 3890 dm Hits: 11 hits for front and back(uncharged) only, all else are 7 hits SSS, Down+^, Up+^S Front(uncharged): 3310 dm Back(uncharged): 4000 dm Front(fully charged): 3260 dm Back(fully charged): 3890 dm Hits: 12 hits for front and back(uncharged) only, all else are 7 hits SSSS, Down+^, Up+^S Front(uncharged): 3720 dm Back(uncharged): 3720 dm Front(fully charged): 3260 dm Back(fully charged): 3890 dm Hits: 13 hits for front and back(uncharged) only, all else are 7 hits Tri-Attack Button input: Immediately after full Kiai Cannon hit, SSS Range: Close Front: S = 2 hits, 1910 dm Back: S = 2 hits, 2080 dm Front: SS = 3 hits, 2300 dm Back: SS = 3 hits, 2550 dm Front: SSS = 5 hits, 3110 dm Back: SSS = 5 hits, 3480 dm Sonic Impact Button input: After Dash Smash hit, ^ then S Range: Long/Short/Close Front: 5 hits, 2390 dm Back: 4 hits, 2740 dm Raging Impact Button input: After Dash Smash hit, Down + ^ then S Range: Long/Short/Close Front: 4 hits, 2270 dm Back: 5 hits, 2890 dm Spiral Slash Button input: Immediately after Jump Smash hit, ^(chargeable) Range: Short - Close Regular Front(uncharged): 2 hits, 1000 dm Back(uncharged): 2 hits, 1210 dm Front(fully charged): 1 hit, 1300 dm Back(fully charged): 1 hit, 1560 dm MAX POWER! Front(uncharged): 1 hit, 1000 dm Back(uncharged): 2 hits, 1210 dm Front(fully charged): 1 hit, 1660 dm Back(fully charged): 1 hit, 1560 dm Burst Meteor Button input: While attacking opponent with Z Burst Attack, ^ then S Range: Various Regular Front: 2 hits, 1070 dm Back: 2 hits, 1300 dm MAX POWER! Front: 2 hits, 1070 dm Back: 2 hits, 1070 dm Violent Rush Must be in MAX POWER! Button input: Keep tapping S Range: Close Air Combo 1 Button input: SSSSUp+^XSSSSS (chargeable) Range: Close Regular Front(uncharged): 13 hits, 4430 dm Back(uncharged): 13 hits, 5320 dm Front(fully charged): 7 hits, 4100 dm Back(fully charged): 7 hits, 4940 dm Air Combo 2 Button input: SSSSUp+^XSSSS^ (chargeable) Range: Close Regular Front(uncharged): 14 hits, 4830 dm Back(uncharged): 14 hits, 5870 dm Front(fully charged): 7 hits, 4100 dm Back(fully charged): 8 hits, 5580 dm Air Combo 3 Button input: SSSSUp+^X^SSSSS (chargeable) Range: Close Regular Front(uncharged): 14 hits, 4880 dm Back(uncharged): 14 hits, 5870 dm Front(fully charged): 8 hits, 4640 dm Back(fully charged): 8 hits, 5580 dm Air Combo 4 Button input: SSSSUp+^X^SSSS^ (chargeable) Range: Close Regular Front(uncharged): 15 hits, 5260 dm Back(uncharged): 14 hits, 5730 dm Front(fully charged): 8 hits, 4630 dm Back(fully charged): 8 hits, 5440 dm Blast Combo 1 Must be in MAX POWER! Button input: Immediately after the 3rd Vanishing Attack hits, ^ Range: Close MAX POWER! Front: 10 hit, 9610 dm Back: 10 hits, 9860 dm Blast Combo 3 Must be in MAX POWER! Button input: After Heavy Finish hit, ^^S^ Range: Close MAX POWER! Front: 16 hit, 6070 dm Back: 16 hits, 6760 dm Blast Combo 4 Must be in MAX POWER! Button input: While attacking opponent with Z Burst Attack, ^S^ Range: Close MAX POWER! Front: 9 hits, 5230 dm Back: 9 hit, 5740 dm Blast Combo 5 Must be in MAX POWER! Button input: SSSSUp+^XSSSS^^ (chargeable) Range: Close MAX POWER! Front(uncharged): 19 hits, 7220 dm Back(uncharged): 18 hits, 7620 dm Front(fully charged): 13 hits, 6900 dm Back(fully charged): 13 hits, 7740 dm Blast Combo 6 Must be in MAX POWER! Button input: SSSSUp+^X^SSSS^^ (chargeable) Range: Close MAX POWER! Front(uncharged): 20 hits, 7670 dm Back(uncharged): 18 hits, 8670 dm Front(fully charged): 14 hits, 7440 dm Back(fully charged): 14 hits, 8380 dm +++++++++++++++++++++++++++++++++++++++++ ========================== [6.] Tips & Strategies ========================== *Tips - If you have trouble performing Mystic Combination, complete a throw then do the command for MC. - For best opportunity with Planet Burst, do a throw, fire some ki blasts, do Instantaneous Transmission and proceed with your Ultimate Blast. *Strategies - Great Apes They have tremendous size which makes Kid Buu disproportionate when fighting against them, there are two things that he excels in; its small stature and speed, both of things making the Great Apes unmatched. Rushes will not be affective because if you do Mystic Combination your character is going to be knocked back sustaining no damage. The only Blast 2 that is does damage is Super Kamehameha, although it may be difficult execute it when in close range in front of the ape. Super Kamehameha can be performed after Ground Slash or if the ape is stunned after Heavy Finish, your best bet is to Hyper Smash the ape downward into the ground and then fire off the Super Kamehameha, remember not to let the enemy get back up and not miss it. - Dabura He can be keep-away and close fighter, usually running from the player and trying to charge ki and when he has enough ki bars, he'll execute Evil Impulse either close or long distance, dodge it by (left/right)+Circle just as the move is about to hit you. Evil Flame has range priorities from close to long, when he is initiating it far away you can do Mystic Combination but not into the attack, try steering it left or right since that way there is a greater chance of attack succeeding. Pummel Dabura using meele attacks and combos, always be careful of its charged ki blasts may render and cause you to fall down. ========================== [7.] Custom Potara Setups ========================== You may choose your own potaras to equip, these customs are as to how Kid Buu should be equipped. Custom 1~ 1. Miracle Master - {2} 2. Ki power Up 1 - {1} 3. Super Up 1 - { 1} 4. Savior - {1} 5. Master Roshi's Training - {2} AI Type:Majin Buu(optional) Custom 2~ 1. Ki Power Up 2 - {1} 2. Super Up 2 - {2} 3. Attack Up 1 - {1} 4. Combo Master - {1} 5. Battle Control - {1} AI Type:Piccolo(optional) Custom 3~ 1. King Kai's Training - {4} 2. Ki Power Up 1 - {1} 3. Super Up 1 - {1} 4. Combo Master - {1} AI Type:Majin buu(optional) Custom 4~ 1. Master Roshi's Training - {2} 2. Savior - {1} 3. Battle Control - {1} 4. Combo Master - {1} 5. Miracle Master - {2} AI Type:Gohan(optional) For the setup suggestions objecting Kid Buu feel free to e-mail me, I will include them into this FAQ, also please state the desired name you wish to be credited for the source. =============================== [8.] Red Potara Password =============================== Red potaras are different from the ordinary potara, they will grant enhanced power damage, ki speed rapidly rising, and health is automatically regenerated which makes it really, really special, they cannot be acquired by basic means like the items in the game used to customize your fighters in 'Evolution Z'. Go to 'Data Center' from the main menu then put the following code in 'Password Input Screen'. Down below is the red potara password for Kid Buu. *Kid Buu* _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [ ] | +kh8l ?Pxt$ mbv+t *g | | $s?C2 XKYfx ZR&3J Z3 | [_ _ _ _ _ _ _ _ _ _ _ _ _ _ _] =============================== [9.] Frequently Asked Questions =============================== If you have any questions for this guide, do not hesitate to ask but send it to me by e-mail, the subject header should be 'Kid Buu Guide' when composing your message. If by any chance you would post your question on Tenkaichi 3 message board concerning my FAQ, please create the topic addressing the FAQ, I shall answer it yet I will NOT put it in here otherwise than the questions sent to me. Thank you. =============================== [10.] Contact Info =============================== If you see any major errors or grammar mistakes, any questions or information regarding this guide, please e-mail me at [email protected]. I will try to update this guide as often as possible. =============================== [11.] Credits/Special Thanks =============================== This FAQ would not have been possible without help from the following: My parents - For buying the game. Akira Toriyama - Creating the manga and the legacy of the franchise. GameFAQs - For hosting my FAQ, discussing various topics on the message board, reading other great FAQs, and helping me in games. Cattpride - FULL credit to him for allowing me to post his whole Buu comparison. Super Cheats - Hosting my FAQ on their site. Neoseeker - Hosting my FAQ on their site. Namekianbattler - Provided pros and cons. c0rps3 - His 'Red Potara Passwords' FAQ, without him we wouldn't know the powers of normal characters. You - Reading this FAQ. =============================== [12.] Legal Stuff =============================== This guide belongs to me, if you copy it, make sure you state where you got your information from. You should not see this guide anywhere else but GameFAQs and its affiliates unless the writer has granted the consent. Everything related to Dragonball belongs to their respective owners. Dragonball Z Budokai Tenkaichi 3 and its characters/likenesses are the property of their respective license holders and the original creator Budokai Tenkaichi 3 is developed by Spike and published by Atari. This FAQ was written for GameFAQS and its affiliates only and is copyrighted accordingly. If you wish to post this elsewhere please contact me and give credit to the author for any information that you have used and/or mentioned before distribution of this file. ____________________________________________________________ !!!!!!!!!!!!!!!!!!!!!!!!!THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!! ============================================================