Destroy All Humans! 2 Weapon FAQ By JellyDonutMan Table of contents 1.Legal Stuff 2.Version history 3.Saucer Weapons 3a.Anti-Gravity Field 3b.Quadrantium Deconstructor 3c. Sonic Boom 3d.Death Ray 3e.Abducto beam 4. Ground weapons 4a.Zap-O-Matic 4b.Gastro 4c.Disintegrator ray 4d.Burrow Beast 4e.Anal Probe 4f. Disclocator 4g.Ion Detonator 4h. Meteor strike 4i.Psychokenisis 5. Upgrades 6. FAQs 7. Credits 8.Contact information ----------------------- Legal Stuff ----------------------- This FAQ is copyright 2006 by Andrew O'Brien. This FAQ may not be sold, changed, distributed without my permission. It is for personal use ONLY. Violators will be prosecuted to the fullest extent of the law. ----------------------- Version history ----------------------- Version 1.0- FAQ created. ----------------------- Saucer Weapons ----------------------- Saucer weapons purposes are mainly to cause mass destruction. Sometimes, however, in certain missions you are supposed to protect a car from being destroyed. Anyways: Anti-Gravity field You are supposed to fire this at the street. It creates a black anti- gravity vortex that pulls any nearby cars or tanks or people into it. It then levitates them around for a little while. Eventually it destroys/ kills whatever it sucked up and disappears, which can take 10-30 seconds. This works best at busy intersections. The ammo looks like little mini-vortexes. It is most useful for missions where you are supposed to protect a building but enemies are too close to the building to fire on them without hitting the building, as this weapon does nothing to buildings, only to enemies. My ranking: 8/10 Quantum Deconstructor This fires a green burst of energy that explodes when it hits something. It is great for taking out buildings. It is also useful for destroying areas filled with enemies. It can be upgraded so that it is effective against Blisk, has a wider range, and increase the ammo capacity up to 6. Ammo looks like small green spheres that have rings around them. My ranking: 9/10 Sonic Boom This is a toned down version of the Quantum Deconstructor. It shoots blue bursts of energy that make small explosions when they hit something. About 2-4 will take down an average building. It can take out about 2 tanks at a time. Ammo looks like blue spheres. My ranking: 7/10 Death ray It shoots a red beam of energy. This is like the Zap-O-Matic (see 4a) and has no ammo, but must recharge after a short period of continued firing. It doesn't do much damage, to take a building down, it would have to concentrate on it for at least 10 seconds total. Of course, that's assuming you haven't upgraded it...It is useful for just about anything. It's biggest weakness is that it can only destroy one thing at a time. My ranking: 8/10 Abducto beam This can levitate things around, abduct people, drain health from cars, tanks, and other inanimate objects, and Transmog (make ammo out of inanimate objects) things. It is VERY useful. You target something and press triangle for Levitation/ abduction, O for health drainage, and X for Transmog. It does not use ammo, nor have a limited amount of energy, so use it all you want. My ranking: 10/10 ----------------------- Ground weapons ----------------------- Ground weapons are for killing people and destroying cars with, although the Meteor Strike Gun can bring down buildings. Zap-O-Matic It fires a chain of electricity that shocks your opponent. It has no ammo, but requires time to charge up after you use it for several seconds. Weaker humans are dazed for a few seconds after being shocked by this gun. The electricity it shoots is blue. It is useful for killing multiple people at once and destroying cars. My ranking: 7/10 Gastro This shoots out a little disc thingy, which explodes and out comes Gastro. He is a HoloPod that shoots little blue bolts that have the same affect as the disentagrator ray- burning human's skin away. He will automatically fire at everything in sight. If you upgrade him, he can follow you and move around, shoot a large blast that will blow up vehicles in one hit, and increase his attack power. Eventually enemies will kill him and/or he will run out of gas, and go into disk form and blow up, but he won't go without a fight! He is most useful for getting you out of messes, if a bunch of cops or other enemies start ganging up on you. My ranking: 9/10 Disintegrator ray It shoots little balls of fire that burn human's skin away. It uses ammo, but ammo can be easily found by transmogging cars or crates with telekinesis. The balls of fire it shoots are orangish red. Ammo looks like small test tubes filled with orange fluid. It is useful for killing people, lots of people. Heh heh... It can also be upgraded to shoot two balls at once. My ranking: 10/10 Burrow Beast This gun launches a seed that summons the burrow beast. It will dig underground until it positions itself under a human. Then it will pop up from the ground, devour the human, and resume digging to find another human to eat. It's ammo looks like the seed your gun shoots. My ranking: 7/10 Anal Probe This can score a one-hit kill. You must aim it at a human's butt and fire! The human will run around, their butts on fire. Soon they will collapse and their heads will explode. You can collect the brain, which gives you mind flash ability. The gun's ammo looks like a capsule with green liquid in it. My ranking: 6/10 Disclocator This is great fun. It shoots a purple disc that, if it hits something, will catch it and carry it around. Eventually it carries it up high into the air and disappears. This leaves the human or vehicle with nothing to support it. This is fatal to most humans as the disc bangs into rails and cars quite frequently. Beware- the disk may come toward you and knock you over if you are not careful. My ranking: 8/10 Ion Detonator This shoots a small bomb. Either blow it up by pressing the fire button again, or just wait for it to explode. This instantly vaporizes any humans and destroys any cars around it when it explodes. The explosion looks rather like a small supernova and is red. The Ammo looks like a jar with red liquid in it.It is useful for destroying tanks and other vehicles. My ranking: 6/10 Meteor Strike This summons a meteor to come down near you and crush any buildings, enemies, or cars you want. Summon it and RUN AWAY, it will kill you if it hits you. Enemies often waste time looking at the meteor; when they try to run away it is a sure sign the meteor is 2 seconds away from hitting. It is useful for destroying buildings. The ammo looks like a mini- meteor. My ranking: 7/10 Psychokenisis Target someone with L1. You will be given a choice of what you want to do: PK, Free Love, Transmog, Extract, and Protect/ follow. PK: Press and hold triangle while targeting someone with L1 to levitate them. Fromthere, you can either pull them in,(square) push them away (O) or push them FAR away. (Triangle) This can be performed on any object. Free Love: Target someone and quickly press O to make them dance. This works on all humans and even some blisk. They will dance for 15 seconds and ignore you, giving you time to make a quick escape. Transmog: Tap X while targeting a vehicle and keep tapping until the vehicle is completely destroyed. Once it is, it will leave behind some ammo for your weapons. Simply walk into the ammo to collect it. This can also be performed on other inanimate objects as well. Extract: Target a person and tap X. Their heads will explode and you will be able to collect their brain. Protect/Follow: While locked on to a person, tap square. If it is just an ordinary urban/hippie/whatever,they will follow you around as best they can. If you targeted an armed enemy, they will, in addition to following you, fight for you! They can be excellent distractions if you are trying to run away from someone. My ranking: 10/10 ----------------------- 6. Upgrades ----------------------- Note: The cost is in Furotech cells, which you earn by completing missions. Zap-O-Matic Name: Iridium arc splitter Cost: 11 Effect: Chain lightning to other targets Name:Electrovolt Crab cracker Cost: 17 Effect: Increased damage VS. Blisk Name: Boost capacitator Cost: 4 Effect: Increase the ZapoCel battery charge Name:Fluxocell capacitator Cost: 9 Effect: Increase the ZapoCell battery charge to maximum Name: Gortan shock Multiplier Cost:4 Effect: Increases Zap-O-Matic damage Name: Electron volt magnet Cost: 10 Effect: Increases electricity damage Jetpack Name: Thrust-A-Tron 2000 Cost: 18 Effect: Increases vertical thrust Name: Thrust king 5000 Cost: 36 Effect: Maximize Vertical Boost Disclocator Name: Grav disc trio Cost: 10 Effect: Increase grav disc capacity to 3 Name: Grav Disc quatro Cost: 14 Effect: Increase grav disc capacity to 4 Death ray Name:Nueclear Blister inducer Cost: 6 Effect: Increases Death ray damage Name: Fusion scorcher Cost: 12 Effect: Maximizes Death ray damage Name: Liquid N2 cooling Cost: 4 Effect: Increases Death ray cooldown time Name: Superfluid heat exhaust Cost: 8 Effect: Maximizes Death ray cooldown time. Disintegrator ray Name: Twin fusion chambers Cost: 16 Effect: Fires two disintegrators at once Name: Crab shell atomizer Cost: 25 Effect: Disintegrator ray is effective against the Blisk Name: Magneto clip Cost: 4 Effect: Increases Disintegrator capacity to 150 Name: Nuetrino clip Cost: 8 Effect: Increases Disintegrator capacity to 200 Name: Proton clip Cost: 12 Effect: Increases Disintegrator capacity to 250 Anal Probe Name: Rectal Packager Cost: 10 Effect: Increases Anal Probe capacity to 7 Name: Butt Pressure Maximizer Cost: 14 Effect: Increases Anal Probe capacity to 9 Anti-Gravity field Name: Dark Energy Cells Cost: 6 Effect: Increases Anti-Gravity field capacity to 5 Name: Really Dark Energy Cells Cost: 12 Effect: Increases Anti-Gravity field capacity to 7 Name: Schrodinger's clock Cost: 6 Effect: Anti gravity for 15 seconds Name: Schrodinger's Stopwatch Cost: 14 Effect: Anti gravity for 30 seconds Ion Detonator Name: Ion Destruction coils Cost: 9 Effect: Increase detonator damage Name: Ion Storage Beta Cost: 8 Effect: Increase Detonator capacity to 4 Name: Ion Storage Gamma Cost: 12 Effect: Increase detonator capacity to 6 Name: Ion Storage Thetan Cost: 18 Effect: Increase Detonator capacity to 8 Name: Crab Radiation Dampener Cost: 23 Effect: Detonator is effective against Blisk. Sonic Boom Name: Flange Wah-Wah crossover Cost: 8 Effect: Increase Sonic Damage Name: Eight track Booms Cost: 8 Effect: Increase sonic boom capacity to 15 Name: Bada Booms Cost: 14 Effect: Increase sonic boom capacity to 20 Name: Volume control 11 Cost: 8 Effect: Maximum Sonic Damage Meteor Strike Name: Meteor Shower Cost: 18 Effect: 3 meteors per strike Name: Deep impact tringulation system Cost: 6 Effect: Decrease meteor targeting time Name: Meteor Pack! Cost: 14 Effect: Increase Meteor attracttor capacity to 3 Name: World's collide clip Cost: 20 Effect: Increase meteor attractor capacity to 5 Name: Armaggedon targeting sensors Cost: 10 Effect: Minimum meteor targeting time Name: Meteor Storm Cost: 22 Effect: Small Planetoid added to three meteor strike Name: Crustacean orbital targeting Cost: 25 Effect: Increase Meteor effectiveness against blisk. Gastro Name: Go Go Gastro Cost: 9 Effect: Gastro can move around. Name: Anti-everything launcher Cost: 14 Effect: Gastro gets Bombard attack. Name: Gastro's Crustecean smasher Cost: 28 Effect: Gastro is effective against The Blisk. Name: Gastro Reflux Cost: 6 Effect: Increases Gastro's Blaster firepower Name: Gastro Enteritis Cost: 13 Effect: Maximizes Gastro's Blaster firepower Name: Gastro's Alloy Armor Cost: 4 Effect: Strengthen Gastro's holopod armor Name: Gastro's Nanotech armor Cost: 5 Effect: Further strengthen Gastro's holopod armor Name: Gastro's plasma shielding Cost: 7 Effect: Gastro has Maximum holopod armor Quantum Deconstructor Name: Particle Re-annihilator Cost: 6 Effect: Quantum Deconstructor is effective against the Blisk Name: Magneto Storage Compartment Cost: 10 Effect: Increases Deconstructor capacity to 4 Name: Repulsor Containment Enhancer Cost: 16 Effect: Increases deconstructor capacity to 6 Name: Gamma Particle enrichment Cost: 7 Effect: Increases Deconstructor Explosion size Name: Neutron field Fluxuators Cost: 13 Effect: Maximizes Deconstructor explosion size Burrow Beast Name: BB Goon Juice Cost: 8 Effect: Increase beast's speed Name: BB Boost Juice Cost: 13 Effect: Max out beast's speed Name: Furon Tackle Box Cost: 6 Effect: 2 Burrow Beast lures Name: The Tackle Master Cost: 8 Effect: 3 Burrow Beast lures Crypto's shields Name: Shield Enhancer pack Cost: 16 Effect: Increases Crypto's shield power Name: Shield Resonator plus Cost: 21 Effect: Increases Crypto's shield power Name: Shield Harmonics Maxima Cost: 28 Effect: Maximizes Crypto's shield power Flying Saucer Shield Name: Shield Generator Alpha Cost: 13 Effect: Increases Saucer's Shield power Name: Shield Generator Beta Cost: 17 Effect: Increases Saucer's Shield power Name: Shield Generator Omega Cost: 22 Effect: Maximizes Saucer's Shield power ----------------------- FAQs ----------------------- Q: How do I unlock xxx weapon? A: To unlock all other weapons except Burrow Beast, play through all the story missions. You'll unlock them along the way. For the Burrow Beast, collect 30 alien artifacts to unlock the Final Arkvoodle Cult mission in Takoshima. Complete the mission to unlock the weapon. Q: Can I use your FAQ on my site? A: Yes. No need to ask permission. ----------------------- Credits ----------------------- -Me, for creating this guide -CjayC for creating GameFAQs That's all for now, I'm sure I'll get more soon... ----------------------- Contact information ----------------------- If you have questions, corrections, or comments regarding this FAQ, feel free to email me at [email protected]. PLEASE DO NOT ADVERTISE! Thank you!