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Walkthrough

by Glacoras

 _____      _                  _     _  __
/  __ \    (_)                | |   (_)/ _|
| /  \/_ __ _ _ __ ___   ___  | |    _| |_ ___
| |   | '__| | '_ ` _ \ / _ \ | |   | |  _/ _ \
| \__/\ |  | | | | | | |  __/ | |___| | ||  __/
 \____/_|  |_|_| |_| |_|\___| \_____/_|_| \___|

 _____                     _    _
|  __ \                   | |  | |
| |  \/ __ _ _ __   __ _  | |  | | __ _ _ __ ___
| | __ / _` | '_ \ / _` | | |/\| |/ _` | '__/ __|
| |_\ \ (_| | | | | (_| | \  /\  / (_| | |  \__ \
 \____/\__,_|_| |_|\__, |  \/  \/ \__,_|_|  |___/
                    __/ |
                   |___/




�  Copyright 2009 Keith Kelly.  All Rights Reserved.

The websites that are allowed to host this guide is:

www.gamefaqs.com                     - Username = Glacoras
www.neoseeker.com                    - Username = Games_GameFAQs
www.supercheats.com                  - Username = Glacoras

===============================================================================

                                 Introduction

===============================================================================

Welcome to my eighth Guide without a co-author.

I decided to write a guide for this game for many reasons.  The first reason
was because there was only a Spanish Walkthrough on this site.  The second
reason was because of the trouble I had when I got the gun for the second time
and could not aim the weapon.  The third reason is because I got bored of
writing for games aimed at children.  The final reason is to help people.

Hope this is helpful to you and that you enjoy playing the game and using this
guide at least as much as I enjoyed writing the guide and playing the game.

===============================================================================

                                   Contents

===============================================================================

To find a section quickly, press "Ctrl"+"F" and copy the string of text in the
square brackets.

01) Contact Details .............................. [GW01]
02) History ...................................... [GW02]
03) Game Basics .................................. [GW03]
     03A) Controls ............................... [GW03A]
          03A1) Pause Menu ....................... [GW03A1]
          03A2) Movement ......................... [GW03A2]
          03A3) Throwing Objects ................. [GW03A3]
          03A4) Melee Combat ..................... [GW03A4]
          03A5) Gun Fighting ..................... [GW03A5]
          03A6) Gang Orders ...................... [GW03A6]
          03A7) Tagging .......................... [GW03A7]
     03B) Story .................................. [GW03B]
     03C) Hints & Tips ........................... [GW03C]
          03C1) Obtaining Money .................. [GW03C1]
          03C2) Fighting ......................... [GW03C2]
          03C3) Shopping ......................... [GW03C3]
          03C4) Wanted Levels .................... [GW03C4]
          03C5) Regaining Health ................. [GW03C5]
04) Walkthrough .................................. [GW04]
     04.01) So You Wanna Be An Outlaw? ........... [GW04.01]
     04.02) Moral Code ........................... [GW04.02]
     04.03) Tenancy .............................. [GW04.03]
     04.04) Money Run ............................ [GW04.04]
     04.05A) Proving Yourself, Part 1 ............ [GW04.05A]
     04.05B) Fight Championship 1 ................ [GW04.05B]
     04.06) Supply and Demand .................... [GW04.06]
     04.07) Dealing on our Block ................. [GW04.07]
     04.08) A Message for the Mahones ............ [GW04.08]
     04.09A) Proving Yourself Part 2 ............. [GW04.09A]
     04.09B) Fight Championship 2 ................ [GW04.09B]
     04.10) Delivery ............................. [GW04.10]
     04.11) Much a-do about Pimping .............. [GW04.11]
     04.12) Al's ................................. [GW04.12]
     04.13) The Initiation ....................... [GW04.13]
     04.14A) Proving Yourself Part 3 ............. [GW04.14A]
     04.14B) Fight Championship 3 ................ [GW04.14B]
     04.15) Dirty Dog ............................ [GW04.15]
     04.16) Retribution .......................... [GW04.16]
     04.17) Taking Over .......................... [GW04.17]
     04.18A) Proving Yourself Part 4 ............. [GW04.18A]
     04.18B) Reconciliation ...................... [GW04.18B]
     04.19) Invasion ............................. [GW04.19]
     04.20) The Shipment ......................... [GW04.20]
     04.21) Grand Central Take Down .............. [GW04.21]
     04.22) Gang War ............................. [GW04.22]
     04.23) Protect & Serve Yourself ............. [GW04.23]
     04.24) 25 to Life...not for this Homie ...... [GW04.24]
     04.25) Justiss .............................. [GW04.25]
05) Gang Tags .................................... [GW05]
     05A) Hood ................................... [GW05A]
     05B) Gangland ............................... [GW05B]
     05C) Blingsley Hills ........................ [GW05C]
     05D) Grand Central .......................... [GW05D]
     05E) Smuggler's Point ....................... [GW05E]
     05F) Inside HeadHunterz Crib ................ [GW05F]
     05G) No Man's Land .......................... [GW05G]
06) FAQs ......................................... [GW06]
07) Credits ...................................... [GW07]

===============================================================================

01)                             Contact Details                          [GW01]

===============================================================================

E-Mail me at [email protected].  Please use the title "Crime Life",
or it may be deleted as I get alot of junk mail from this E-Mail.

DO NOT E-Mail me if:

()     You just want to insult me or my Walkthrough.  It's free, so you're
       getting your money's worth whatever quality it is in.  Also, I can
       insult myself enough without your help.

()     You want to complain that my Walkthrough was finished and posted before
       you finished and posted yours.  Stuff like that happens, get over it.

()     What you want to know has already been answered in the Walkthrough.
       The first Walkthrough I wrote, almost every question was the same, and
       it was answered in the first upload!  And it was asking about controls,
       where there was a complete section in the Walkthrough!

()     You can not write in English.  If I can not understand the question, I
       will ask for a translation in to English.  This is mainly for people who
       write E-Mails like this: "help, plz! i cant defeat tis ****ing boss! wot
       i shud do?"

E-Mail me if:

()     You notice any spelling mistakes (excluding colour, as I am using proper
       UK English, not American English), which will be checked with a spell
       checker configured to UK English.

()     You can write in English.

()     You think you have some information that may be useful for this guide.

()     You are stuck in an area, and the Walkthrough does not help you.

All Information, however small, shall be credited.  I thank you in advance for
following these rules.

===============================================================================

02)                                 History                              [GW02]

===============================================================================

Version 1.0     First copy of this FAQ

Version 1.01    Corrected information in the "Contact Details" part of the
                guide

Version 1.1     Update of the guide's layout

===============================================================================

03)                               Game Basics                            [GW03]

===============================================================================

This section explains the controls, the story and how to play the game without
telling the user how to complete missions.

-------------------------------------------------------------------------------
03A)      Controls                                                      [GW03A]
-------------------------------------------------------------------------------

O------------O                                                     O----------O
| Pause Menu |                                                     | [GW03A1] |
O------------O                                                     O----------O

Start                        - Enters Menu
O                            - Exits menu
L1 OR R1                     - Cycles through Menu pages
X                            - Multiple (displayed in bottom-right corner)

O----------O                                                       O----------O
| Movement |                                                       | [GW03A2] |
O----------O                                                       O----------O

Left Analog Stick            - Moves Tre
Right Analog Stick           - Rotates camera angle
R3                           - Centres camera angle behind Tre
Triangle (/\ or Tri)         - Shop
          ��
O------------------O                                               O----------O
| Throwing Objects |                                               | [GW03A3] |
O------------------O                                               O----------O

Tri                          - Pick-up Weapon/Gun/Object
*With Picked-up Object* R2   - Quick Throw (if Object can be Thrown)
*With Picked-up Object* X    - Aim (if Object can be Thrown)
*While Aiming the Throw* X   - Throw the Object (if Object can be Thrown)

O--------------O                                                   O----------O
| Melee Combat |                                                   | [GW03A4] |
O--------------O                                                   O----------O

X                            - Light, quick attack*
O                            - Heavy, slower attack*
[]                           - Block
[]+X                         - Throw enemy
L2                           - Switch Weapons
O+Tri                    (1) - Close Range Special Attack
X+Tri                    (1) - Distance Special Attack
[]+Tri                   (1) - Spinning Special Attack
Tri, Tri, (X or O or []) (2) - Brutual Move
/\                           - Kill Move (When enemy has /\ above him/her)
��                                                       ��
*These attacks can be comined to make combo's, like X,X,O,O.  Practise with
 them to find a useful set of combos that you can use.

(1) Requires One Full Adrenaline Bar

(2) Requires Two Full Adrenaline Bars

O--------------O                                                   O----------O
| Gun Fighting |                                                   | [GW03A5] |
O--------------O                                                   O----------O

X                            - Fire
O                            - Reload
R1 + Right Analog Stick      - Aim (push Right Analog Stick towards target)
L2                           - Switch Weapons
L1                           - Lower gun
/\                           - Kill Move (When enemy has /\ above him/her)
��                                                       ��
O-------------O                                                    O----------O
| Gang Orders |                                                    | [GW03A6] |
O-------------O                                                    O----------O

To view these options, press any button on the directional pad.

Up Button                    - Issue the order "Attack!"
Right Button                 - Issue the order "Assist Me"
Down Button                  - Issue the order "Hold Back"
Left Button                  - Issue the order "Regroup"
O                            - Cancel the Issue of any command

O---------O                                                        O----------O
| Tagging |                                                        | [GW03A7] |
O---------O                                                        O----------O

*When prompted* Hold /\      - Starts Tagging when near a wall and prompted
Tap X                ��      - Fill Spray guage
Rotate Right Analog Stick    - Spray Tag

-------------------------------------------------------------------------------
03B)      Story                                                         [GW03B]
-------------------------------------------------------------------------------

You are Tre, a new recruit to the Outlawz.  You must make your way to the top
of the Outlawz, while dealing with the threats of the gang's enemies, the
Headhunterz and the KYC.  Will you rise to the challenge or will you die
trying?

-------------------------------------------------------------------------------
03C)      Hints & Tips                                                  [GW03C]
-------------------------------------------------------------------------------

This subsection will provide useful hints and tips to help get you through the
basics of the game without touching on the missions.  Most of the information
here will be easily obtained during the game, but my opinions mentioned in this
chapter will not.  You may decide on your own how you will go about anything
mentioned in this section, but the information is here if you are stuck on a
certain part of the game.

O-----------------O                                                O----------O
| Obtaining Money |                                                | [GW03C1] |
O-----------------O                                                O----------O

Mission Money
�������������
Mission Money refers to the Secondary Objectives that some Chapters have, like
Defeating Furious in the first Chapter.  These objectives are one-time only,
so they are not a stable way to obtain money.  You should attempt to complete
these objectives, though.

Safest Method
�������������
Break Phones, Parking Meters and Jukeboxes to gain money, although Jukeboxes
may not offer any money.  This way is safe, but it is also the slowest method
to getting money quickly

Fight Betting
�������������
Talk to Conchita in the basketball court near the enterance to the Outlawz
Crib.  If you loose your bet, you also loose the money you put down, but it is
a good way to earn extra money in the beginning.  This is also a good way to
train your melee fighting skills, as you need to do a lot of 1-on-1 fighting in
this game and you need to be able to survive each time.

Shoplifting/Burglary
��������������������
This type of money making should only be done if a mission requires it, due to
the lack of money and the amount of problems faced with this type of crime.
You just walk in to either a house of a shop (not in turf your gang owns, so
Blingsley Hills is the best place for this), take some valuable item and run to
a parked car while avoiding the police and the unhappy owners.  Do not worry
about the police being too close to the car, as I had one of them next to the
car that I was loading the items in and it did not seem a problem to the game.

Robbery
�������
When you get access to Mal's Gun Shop, this becomes your most trusted source of
income.  Walk in to a shop (again, not on your turf, making Blingsley Hills
ideal for this) and walk behind the guy behind the counter.  Press and hold
Triangle to start a Robbery, then get everyone to the floor (easiest way is to
just throw them).  Make sure they do not get up while one of your gang members
are loading the money by hitting them.  I generally hit one, then the other and
repeat this pattern to stop them from getting up, although I am terrible at
robbing the Bank.

When you have enough money or the cops are about 10 seconds away, take the
money and run to the car, with the same reasoning as above.

My Suggestions
��������������
At the beginning of the game, get money by doing a mixture of the Betting, the
Mission Money and the Safest Method.  This will be enough for any health
recovery that you will need if you do this often enough.

Once the Guns are available, you should being doing Robbery in Blingsley Hills
shops, getting about $1,000 at a time at least.  When you are not going out of
your way, you could also do the Safest Method and the Mission Money to get some
extra money for Health Recovery.

O----------O                                                       O----------O
| Fighting |                                                       | [GW03C2] |
O----------O                                                       O----------O

Gun Fights
����������
Unlike GTA and some other Rockstar games, bringing a knife to a gun fight here
will be punished 99% of the time.  Generally, normal cops with pistols can be
dealt with with melee weapons, but not always.  A KYC member in Chapter 13
needs to be killed with Melee fighting, which requires you to just run at them
and not let them get away, using tactics like Brutal Attacks for quick kills.

For the 99% of the time where you need to shoot back, the first thing you
should do is aim at a target.  Load bullets into your target while keeping on
the move to avoid his shots.  When possible, finish the target off with the /\
move.                                                                       ��

1-on-1 Melee Fights
�������������������
Best place to practise this type of fighting is in the fight competitions
hosted by Conchita.  She is located in the basketball courts outside the
Outlawz Crib.  As mentioned in the previous section, this is also a good way to
make money early in the game.

Anyway, most Melee fights will lock-on to a target when you fight.  In a 1-on-1
fight, this can come in handy and you can always be in a good position to
attack when an opening appears.  Most 1-on-1 fights will require the use of
Defending ([]) and counter attacking (X or O).  Additionally, the use of Brutal
Moves (/\, /\ and [], X or O) will speed up the enemy's defeat.
       ��  ��
1-on-Many Melee Fights
����������������������
Without the aid of your crew, you have to defeat many opponents.  This may seem
like a challenge, but this is not as hard as it seems.  Keep Defending ([])
like you would do in a 1-on-1 fight.  When you can, do a 2-hit combo on one of
the attackers and go back in to Defending.  Rage Mode should be used whenever
possible to provide more damage, while Brutal Attacks should only be considered
if one of the enemies have a high amount of Health.

Many-on-1 Melee Fights
����������������������
Just attack the enemy.  This should be no problem, as your crew can deal with
the enemy if you can not be bothered to.  Just remember to keep the crew under
control so they do not start on a bigger gang of enemies.  Additionally, you
could just fight the guy as if it was a normal 1-on-1 Melee Fight.

Many-on-Many Melee Fights
�������������������������
Allow you gang to attack anyone they feel like attacking while you deal with
anyone that wants to start on you.  If they are more focussed on your allies,
help them out.  Even if you allies have no health, they will still be good
punching bags for the enemies and keep some off your back.  With most melee
fights, Defending will help you out more than anything else, although Rage Mode
will also help here.

O----------O                                                       O----------O
| Shopping |                                                       | [GW03C3] |
O----------O                                                       O----------O

Fat Ds
������
Flabby Fries   - $5
Fatty Burger   - $10*
Chubby Pizza   - $25

* This product is the only product sold in the Fat Ds vans in Blingsley Hills
  and Smugglers Point

Check section [GW03C5] for information about shopping here.

Al's Hardware Shop
������������������
Baten          - $100
Pipe           - $100
Knife          - $150
Baseball Bat   - $150
Machete        - $250
Molotov        - $500

Excluding Molotovs that are needed for certain missions (like blowing up Police
Cars), there is no point buying any weapons from Al.

Mal's Gun Shop
��������������
Pistol         - $500
Uzi            - $1,000
Shotgun        - $2,000
M16            - $2,500

Different guns are required for certain situations.  I would recommend using
only an Uzi or any free guns for the majority of the game.  If you are having
trouble with some mission with an Uzi, a M16 would be the better gun to buy,
if you have the money.  It is better to look at section "GW08B)" for a clearer
idea of the pros and cons of each gun you can buy.

Various Bars
������������
Bubblemeister  - $5
Gin and Juice  - $5
Brain Rot      - $10*
Diesel         - $10**
Tequila        - $10***

* Sold in the strip club in Gangland

** Sold in the Ranch Bar in the Hood

*** Sold in Lazlo's in the Hood

Excluding the one mission that requires you to get Drunk, don't bother to buy
anything from bars (unless you wish to make a challenge to play the game while
Tre is Drunk).  I generally just buy him a couple of Diesel and find some
Headhunterz to quickly deal with them for the mission that requires you to be
drunk.

O---------------O                                                  O----------O
| Wanted Levels |                                                  | [GW03C4] |
O---------------O                                                  O----------O

Generally, you can only get a Warning Level if you commit crimes in front of a
Police Officer.  Excluding missions, the only times that you can get a Wanted
Level is through robbing/shoplifting and maybe bulgary.

1-Bar Wanted Level
������������������
You can get this by either doing petty crimes in front of a policeman or by
killing a civilian.  Best way to get rid of this Wanted Level is to run away
from the police and avoid them until it disappears and you hear that the police
has lost their suspect.  I have run in to different areas and got rid of this
wanted level as well, if you are near an exit to the level.

2-Bar Wanted Level
������������������
You get this by doing more severe crimes, such as robbery and shoplifting,
or by keeping up your petty crimes enough that the police treat you with more
content.  Either way, you can only get rid of this Wanted Level by dealing with
a Manhunt.  Most police on this Manhunt will only use batons or "stun" weapons,
with the occasional pistol, so treat it as a many-on-many Melee fight, taking
out the pistol-weilding police first as they will take you out quickly.

3-Bar Wanted Level
������������������
You murder someone while within a 2-Bar Wanted Level or something big during a
2-Bar Wanted Level will net you the highest Wanted Level in the game.  Only way
out of this Wanted Level is with a Manhunt against SWAT.  These guys will pump
your body full of M16 rounds, so any Melee fighting is out of the question.
This means that you need guns and you need to pray that you get this once you
have guns available, or you are dead.

I have only defeated this Manhunt once, with a Shotgun.  I have also had a 
2-Bar Wanted Level turn in to a 3-Bar Wanted Level DURING a 2-Bar Manhunt!
It is not only recommended that you attempt to get rid of a 2-Bar Wanted Level,
but the earlier levels REQUIRE it to prevent your death at a 3-Bar Manhunt.

O------------------O                                               O----------O
| Regaining Health |                                               | [GW03C5] |
O------------------O                                               O----------O

Unlike yourself, when your allies loose all their health, they do not lie in a
pool of their own blood, they just can not fight.  Dealing a finishing blow to
an enemy will raise a bit of health, but when the allies can not act, you need
to shop.  This section will display my findings to provide you with the
cheapest option to raise your allies (and maybe even your own) health back.
The below stats are the amount needed to fully heal Ronnie from not being able
fight back.

     |�������������������|������|�����������������������|������������|
     | Food Product Name | Cost | Amount to Heal Ronnie | Total Cost |
     |                   |      |                       |            |
     |�������������������|������|�����������������������|������������|
     |   Flabby Fries    |  $5  |          13           |     $65    |
     |                   |      |                       |            |
     |�������������������|������|�����������������������|������������|
     |   Fatty Burger    | $10  |           3           |     $30    |
     |                   |      |                       |            |
     |�������������������|������|�����������������������|������������|
     |   Chubby Pizza    | $25  |           2           |     $50    |
     |___________________|______|_______________________|____________|

As you can see with the calculations above, it is cheaper to buy Fatty Burgers
to regain your health in comparison to the other options.  it is also ideal
that the Fatty Burgers are the only item served in all areas during most of the
game (certain areas do not have a Fat Ds).  It should be mentioned that
different characters will require different amounts to regain health
(eg, Furious needs 4 Fatty Burgers instead of 3).

===============================================================================

04)                               Walkthrough                            [GW04]

===============================================================================

This part of the guide will attempt to help the user to complete both the
Primary Objectives and Secondary Objectives.  Unless mentioned, this section
will not explain how to get the Gang Tags in each area.  For that information,
look as section [GW05].  Some Objectives can be obtained and completed earlier
than mentioned in this guide, but they are required for the section that the
Objective is located in this guide.

-------------------------------------------------------------------------------
04.01)    So You Wanna Be An Outlaw?                                  [GW04.01]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Impress Furious

Secondary Objectives
��������������������
[] Defeat Furious = $20

Chapter Guide
�������������
This is a basic tutorial level on how to fight.  Follow the on-screen prompts
to move on to the fight against Furious.

I generally fight by blocking Furious's attacks, then following up with a XXOO
combo, going back in to a blocking routine after the fourth hit.  Furious only
needs to loose about two thirds of his health for the "Impress Furious"
objective to be completed.  If you are aiming to get the "Defeat Furious"
objective, you may want to try and pull off a Brutal Move.

When one of you have been defeated and you have completed the "Impress Furious"
objective, a few cutscenes will occur and you move to the next chapter.

Darryl will now join your party.

For completing chapter 01, you unlock a new Brutal move.

-------------------------------------------------------------------------------
04.02)    Moral Code                                                  [GW04.02]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Go meet Smally at the Barbershop in the Hood
[] Find Em Benz
[] Defeat Em Benz
[] Defeat Em Benz's gang
[] Visit Fat D's
[] Return to Smally's Barbershop

Secondary Objectives
��������������������
[] Pull off a Brutal move = $20
[] Throw an enemy = $20

Chapter Guide
�������������
On the mini-map, you should notice a red arrow.  This points to where you need
to go to complete your objective.  When you get near the place, the red arrow
will become a red target.  I would recommend trying to get more money in this
game before going through the game.  Section [GW03C1] will explain the various
ways to obtain money in this game.

Once you are happy with the amount of money you have, head to Smally's to
contine with this chapter.  To see where the location of Em Benz is, press
"Start", then "L1" twice to bring up the map.  Use the Left Analog Stick to
move the view of the map to see other areas of the map.  Head to the Apartments
to find Em Benz.

Start this fight by throwing an enemy ("[]"+"X") to get one Secondary Objective
and then fight normally until you get your Adrenaline up enough to use a Brutal
move, covering anoter Secondary Objective.  You will get a prompt explaining
that using the "/\" button will kill a character when prompted above his head.
                ��
When Em Benz and the guys around him are dead, you will be attacked by his
gang, which should be taken care off in the same manner.  This place also has
two Gang Tags if you are after them (more locations of Gang Tags can be found
in Section [GW05]).

Head to Fat D's for a free meal from Darryl (Fat Ds is shown as a Burger on the
map in the "Start" menu), then head back to Smally's.

For completing chapter 02, you unlock a new Brutal move.

-------------------------------------------------------------------------------
04.03)    Tenancy                                                     [GW04.03]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Locate subway and travel to Blingsley Hills
[] Find Granville's House in Blingsley Hills
[] Smash up Granville's car
[] Smash up Granville's office
[] Tag Gransville's office
[] Return to the Barbershop in the Hood

Secondary Objectives
��������������������
[] Use a weapon = $20
[] Don't get spotted on the way in = $50
[] Make it out of Blingsley before the cops show up = $25

Chapter Guide
�������������
You now have to leave this area to find the subway.  Look on your map for The
Bridge used to go to Gangland, where the subway is.  You may have guessed that
you are now in Headhunterz territory, so you will have to be careful.
Check the map for the location of the subway (shown as a blue circle with a
picture of a train), then just run there and jump on a train to Blingsley
Hills.

BRING UP THE MAP!  All the blue arrows are security guards or policemen, which
we want to avoid.  Head up the road until you come to the intersection, then
take a left and follow the road until you can go right on the path.  In the
centre of this area will be some security guard circling around.  When they 
move to the right of the alley in front of you, make a dash for that alley.

From the mini-map, look at the two blue arrows that represent the security
guards that we just avoided.  When they are coming back to the area we just
passed them in, exit the alley from the way you did NOT come in and take a
right to the end of the road.  Take a left at the end of the road and follow it
to the first target.

This is not Granville's house.  Walk around the left side of this house and
break through the unstable fence panel on the other side of the house, being
careful that the security guards do not spot you.  Walk to the left and walk to
the next target when you get to the end of this path.

Again, this is not Granville's house.  Walk around the back of this house and
look for an unstable fence panel to smash through.  Once through the fence
panel, follow the fence to the left until you come to another unstable fence
panel.  Break through the fence panel and head across the garden you have just
entered to get to another unstable fence panel.  Break through this unstable
fence panel and the one on the other side of the path.  Now, run to the final
target to (hopefully) complete a Secondary Objective.

Now, you will have to fight four security guards to get to Granville, which
should be treated like any other fight.  After the cutscene, run outside and
run to the right of the house to find and smash up the car.  Once Granville
complains, smash up the office and, when propmted, Tag the wall.

Run out of this place and to the subway, ignoring any security guard that will
attempt to pick a fight with you.  You should have made it to the subway before
the cops, completing another Secondary Objective.  Once you are back in
Gangland, head back to the Hood and to Smally's shop.  Ignore the message from
Diesel for now, as that can be done later.

-------------------------------------------------------------------------------
04.04)    Money Run                                                   [GW04.04]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Get to the Bank in Grand Central with $7,500 of Smally's cash

Secondary Objectives
��������������������
[] Get all $10,000 of Smally's cash to the bank = $100

Chapter Guide
�������������
Be careful with this money, as each hit will make you loose $100.  If all you
want to do is pass this mission quickly, I would recommend just running to the
subway, then run to the Bank, but you will probably loose money.  If you want
to get the Secondary Objective, run to the subway and to the Bank while you are
defending (holding "[]").  You may start getting annoyed with how slow you are
moving and the enemies just hitting you all the time without damaging you.

Ronnie will now join you and Darryl.

-------------------------------------------------------------------------------
04.05A)   Proving Yourself, Part 1                                   [GW04.05A]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Vandalize 5 items in Gangland shops
[] Beat up 5 Headhunterz in Gangland
[] Outlawz must own the Bridge turf in the Hood and the Bridge turf in Gangland

Chapter Guide
�������������
Head to the Bridge in the Hood and fight every Headhunter you spot.  You should
survive and the Bridge will be yours.  If needed, head to Fat Ds in the Hood to
heal your party, then head over the Bridge to Gangland and take that turf as
well.  This should complete two of the three objectives.

Head to Fat Ds to replenish any health for your party memebers, if needed.
Exit Fat Ds and take a left down the road.  There should be a shop on your left
that you can vandalise.  You can also shoplift and rob this shop, but I would
not recommend it at this time.  When five things are broken in the store, you
will have completed the final Objective required.

-------------------------------------------------------------------------------
04.05B)   Fight Championship 1                                       [GW04.05B]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Get to the Fight Championship in Gangland
[] Fight and defeat Code E

Secondary Objectives
��������������������
[] Win a Bet = $30

Chapter Guide
�������������
Exit from the shop and take a leftt.  Take the next left and follow it until
you are at the bottom of a ramp.  Turn left to get to the Fight Championship.

This is three fights, with Code E being the last one.  Excluding the first
fight, you will be healed before the fight begins.  Use a similar method that
was used againt Furious at the beginning to beat them.  Bet on whichever
variable you feel most confortable that you can complete to get the Secondary
Objective (I generally bet on the third match).  Remember, you have Rage Mode
(hold "R1" + "L1" together when the words "Rage" are red near your health and
adrenaline bars) if you need it.

For completing chapter 05, you unlock a Level 2 Spin Special Attack, a Level 2
Close Special Attack and a New Brutal Move.  Your rank is now Homie.

-------------------------------------------------------------------------------
04.06)    Supply and Demand                                           [GW04.06]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Shoplift from the Clothes shop
[] Shoplift from the Jewelers

Chapter Guide
�������������
Head to the subway and take the train to Blingsley Hills.  Follow the road
outside the subway enterance to Fat Ds, then take a left walk until you get to
the clothes shop.  Grab some clothes and run to the van parked around the
corner, dropping the clothes in the back.  Get rid of the wanted level, then
head to the Jewelers.  Do the same in the Jewelers.

-------------------------------------------------------------------------------
04.07)    Dealing on our Block                                        [GW04.07]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Find the KYC Dealers
[] Defeat the Dealers
[] Don't let the last dealer get away
[] Get back to the Hood

Secondary Objectives
��������������������
[] Defeat a Dealer before he gets 2/3s of the way to escaping = $50

Head to the Dealers near Fat Ds and kill them, then head to the Dealers in the
Apartments and kill them as well.  The Dealers in the park will run away, so
choose one of them to chase down and kill.  I generally chase the one on the
left as he runs through unstable fence panels, making him slow down.  Kill him
as soon as possible to get the Secondary Objective, then watch the cutscene of
the other Dealer escaping across the bridge.

Kill the other KYC gang members that would have been following you, then cross
the bridge.  Follow the Dealer until he stops, then get ready to fight the KYC
and the Headhunterz.  When the fight is over, run back to the Hood, ignoring
the attacking Headhunterz.  If you need health, run to Fat Ds while defending,
then order enough food for a quick run to the Hood.

Koruptt will now join you, Darryl and Ronnie.

For completing chapter 07, you unlock Guvnor P - Throw it up (Guvnor P Remix)
music.

-------------------------------------------------------------------------------
04.08)    A Message for the Mahones                                   [GW04.08]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Defeat the Mahones and get into the scrapyard
[] Destroy the Mahones' Cars using Molotovs
[] Tag the place

Chapter Guide
�������������
Head to the red arrow and get ready for a brawl.  Once you deal with the first
lot, head inside the scrapyard and fight another set.  After the second set
have been defeated, head to the caravans to get the last set to appear.

When the third set is defeated, Koruptt will give you some Molotovs to destroy
the cars with.  Aim at the windows (using "X" to get in to aim mode) and then
throw the Molotovs at the windows.  Once both cars are destroyed, Tag one of
the caravan walls.  Tagging the Gang Tag on the caravan will also count, if you
are collecting the Gang Tags.

-------------------------------------------------------------------------------
04.09A)   Proving Yourself, Part 2                                   [GW04.09A]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Accumulate $1,500
[] Get drunk and get into a fight with some Headhunterz
[] Rob any Blingsley store for at least $1,000
[] Hold the Bridge turf in Gangland, and capture the Shops turf

Chapter Guide
�������������
Let's get drunk!  Head to the Ranch Bar and order a couple of $10 drinks to get
nice and drunk.  Now, try and find a couple of Headhunterz and kill them to
complete Koruptt's Objective.  I have found that once two of the Headhunterz
have been killed by your hand, you complete this Objective.

Now, head to the Shops turf in Gangland.  Kill every Headhunter in sight and
you will complete Diesel's objective soon enough.  This is not that hard,
especially with the heavy amount of back-up you have.  Once this is done, head
to Blingsley Hills via the subway.

I would recommend robbing the Jewelers, as it is the quickest to get to the
subway after the robbery.  Although you only need to rob the place of $1,000 to
complete Big Dog's Objective, try to get at least $1,500 to make sure you
complete Conchita's Objective as well.  If you only get $1,000, get rid of the
wanted level, then either smash lots of parking metres or rob another store
until you get the extra $500 needed to complete Conchita's Objective.

-------------------------------------------------------------------------------
04.09B)   Fight Championship 2                                       [GW04.09B]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Get to the Fight Championship at the docks
[] Fight and defeat Errol D

Secondary Objectives
��������������������
[] Win a bet = $50

Chapter Guide
�������������
Run to the subway and go to Smugglers Point.  You should be close to the Fight
Championship, which will take a quick walk to get to.  If you did not take the
subway to get to Smugglers Point, you have to get to the other side of the
level (with the police chasing you, most likely).

Like the last Fight Championship, you will be in three rounds and Errol D is
the final challenger.  You get healed after each match and, for the Secondary
Objective, make a bet on whatever you are most confortable to beat.  Again, I
generally went with a timed bet.

For completing chapter 09, you unlock a Level 3 Spin Special Attack, a Level 2
Distance Special Attack, a Level 3 Close Special Attack and a new Brutal move.
Your rank is now Soldier.

-------------------------------------------------------------------------------
04.10)    Delivery                                                    [GW04.10]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Steal the laptop from the marked house in Blingsley Hills
[] Steal phones from Blingsley  Hills Phone Shop
[] Steal box of trainers from the Mall
[] Steal the sculpture from the Mall Art Gallery
[] Go to see Akram
[] Pick up the package from the Bank
[] Return to the Outlawz Crib

Chapter Guide
�������������
Starting in the Ganglang Shops area, head to the subway and ride the train to
Blingsley Hills.  The Laptop that you have to swipe is in the second house you
walk to in the first mission that brought you to Blingsley Hills.  Grab the
Laptop and make a run for the van, located in the same place as when you
shoplifted the clothes store.

Now, head straight for the phone shop (follow the road to the left until you
see the target on the mini-map) and just grab the phones.  The van is parked in
the same place.  Once the phones have been offloaded, head to the subway and
jump on a train to Grand Central.

From the subway, follow the road to the left and take the first right you come
to.  Follow this road until you get to a bend across a bridge.  The Mall is on
your left.  There are two enterances to the Mall, the one on this side of the
building and the one on the right side of the building.  Take the right side
enterance and follow it until you come to a turning to the leftt (with some
white doors in front of you).

Take the left turning, the go right in to the Art Gallery and steal the only
statue you can lift, then leave the Mall the same way you came in to get to the
van easier.  Go back in the Mall and grab some trainers from another store and
ofload them in another van in the same place.  Head to Akram, who is on the
other side of this area, literally.

When you get to Akram's place, a bunch of KYC members are there to kill you.
Waste them quickly to talk to Akram.  Loose the wanted level (by hiding in the
end of an alley where the police can not find you via the road) and wait, then
head to the Bank.

Exit the Bank and cross the bridge on your right.  Cross the road and go in the
alley to the right of you.  At the first intersection, take a left and fight
the few KYC members here.  These few members are easier to handle than the
others.  Once they have been defeated, go through the part of the alley they
seemed to be guarding.  When you exit the alley, head to the left and in to the
subway, taking the train to Gangland.

With Gangland, it is easier to just run to the Hood.  As soon as you take a
step in the Hood, you will be ambushed by some Headhunterz.  Deal with them,
then run back to the Outlawz Crib.

-------------------------------------------------------------------------------
04.11)    Much a-do about Pimping                                     [GW04.11]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Keep all the Hookers alive
[] Collect the 2 Hookers in the Hood
[] Liberate the Hookers from the two groups of pimps in Gangland
[] Defeat the Pimps in China town, Grand Central
[] Escort the remaining Hookers back to the Huffner Mansion in Blingsley Hills

Chapter Guide
�������������
Exit the crib to get a cutscene with Conchita.  Head to the grass area between
the bridge and the Ranch Bar and fight the pimps here.  Once they are dead,
head to Fat Ds to heal ONLY Tre and Koruptt, then head to Gangland.

Darryl and Ronnie will leave with the Hookers to Blingsley Hills, leaving
yourself and Koruptt to free the Hookers in Gangland.  If you have a good
weapon, like a police baton or a machete, keep that for the first set of pimps
we are going to deal with.  Check the map and fight the Backstreet pimps first.
I find it easier to get to the trainstation from the Red-Light District and you
have the added option of being near Fat Ds after getting both Hookers.

Anyway, waste the pimps in the Backstreets, then head over to the Red-Light
District to let the other Hooker's employers know that she works for Conchita
now.  They won't like that, so kill them and head to Fat Ds.  Heall all players
and then head to the subway.  After telling the Hookers to head to Blingsley
Hills, head to Grand Central.

Head to the Hookers and deal with the police.  Once they are dead, the KYC will
attack you.  Kill them and then head to the subway (running past the policemen)
to get a train to Blingsley Hills.  Walk to the left and take the first left
you can.  Follow this road to the mansion.

-------------------------------------------------------------------------------
04.12)    Al's                                                        [GW04.12]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Go see Smally in the Hood Barbershop
[] Catch the thief
[] Defeat the Headhunterz

Chapter Guide
�������������
You've done this enough times that I am no longer going to mention how to get
back to the Hood from any place that involves using the subway.  Once you are
in the Hood, head to Fat Ds to heal yourself and your party, if needed, then
head to Smally's.

Smally will go to introduce you to Al, but this introduction will be stopped
because some Headhunter decided to steal from him.  You alone will chase down
the robber and get back Al's money.  Head back to the store to find out that
you get to keep the money.  You can now buy a weapon from Al, but do NOT buy
anything for anyone excluding Tre, as the others will leave soon.  You do not
need to buy anything for Tre, either, but I decided to get him a Machete for
the next level.

Once you have finished, head outside for a rumble with the Headhunterz, which
should be handled like every other fight (although, I would not use any weapon
here, as it can come in handy in the next mission).  Once you have beaten all
of them, you get a solo mission from Diesel.

Darryl, Ronnie and Koruptt will leave you.

-------------------------------------------------------------------------------
04.13)    The Initiation                                              [GW04.13]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Meet with Diesel
[] Infiltrate the docks
[] Steal the Bag from the ship
[] Escape from the Docks

Chapter Guide
�������������
Diesel is just ahead.  Speak to him to learn more about what you need to do.
After his speach, continue heading across this bridge and kill the three KYC
members here (being careful not to take damage or use your weapon).  When they
are dead, enter the docks and keep going ahead until you see a ramp to the ship
on your right.

Cross the ramp and head to the left side of this ship.  Get out your weapon
(if you have one) and do a Brutal attack on the first KYC member you approach
to prevent him from shooting you.  Pick up his gun, make sure you are using
your fists and kill the other KYC member on this ship, near the bag.  When he
is dead, move to grab the Bag.

This may be the first time you have carried a gun, so the commands should be
fresh in your mind from the pop-up that appears.  Head straight down the centre
of the ship until there is a white wall blocking your way.  You can lure the
guy on the right to follow you and just beat him without the use of a gun, like
I do.  After that, shoot the KYC member on the other side of this white wall,
while dodging the bullets on the side that the last KYC member was.  When you
can, use "/\" to finish the guy off and save bullets.
          ��
Head to the red container to the right of you.  Follow it around to the right
and kill the enemy here.  Walk around the same red canister around to the right
and kill the gang member in the centre, near a green container.

Head to the white container near where the second KYC member you killed was.
Head around the left of this container and kill a fifth member.  On the other
side of the ship is the sixth KYC that you can kill through a gap between
containers when you are walking to the recently dead KYC member.  Near the blue
container at the end of the containers you are near is another soon-to-be dead
enemy that you should deal with.

Near the ramp to exit the ship is two members on either side.  I took out the
guy on the right first, then dealt with the one of the left.  Walk to the dead
guy on the right and kill the only KYC that you can see on the docks, then get
off the ship.

Walk to the left and circle around to the right side of the fence.  Follow the
fence to your right until you come to some steps heading to the water, then go
to the two KYC members in between two other fences.  Walk between these fences
and defeat anyone in this area.

When there are nothing but bodies in your path, take a right and then the first
left you can.  Walk down this area and kill the guy guardinf a gap in the
fence.  Some KYC members will come to attack you, so waste them all and go
through the gap.  Cross over the middle part in this area to reach to other
side and follow the wall to the right until you find an unstable fence panel.
Break through the fence panel and follow the road to the left until you can
turn off and cross a bridge on your right, completing this chapter.

For completing chapter 13, you unlock a Level 3 Distance Special Attack, a
Level 4 Close Special Attack and a new Brutal move.  Darryl, Ronnie and Koruptt
join you again at full health.  Your rank is now Gangsta.

-------------------------------------------------------------------------------
04.14A)   Proving Yourself, Part 3                                   [GW04.14A]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Blow up police cars at the police station using Molotovs
[] Shoplift a new stereo for the crib
[] Get a 81 hit combo
[] Hold onto the Shops turf in Gangland and take the Courts turf for the
   Outlawz

Chapter Guide
�������������
You probably want to heal yourself up after that level, so head to Fat Ds.
After you are healed, head to the Gangland Courts.  Keep fighting and defending
until the Outlawz owns the Courts and you have had an hit combo over 80 to
clear two Primary Objectives.  Head to Blingsley Hills.

Walk to the house that you stole the Laptop from earlier in the game and look
for a stereo.  Steal the stereo and run to the van that is parked in the same
place as before.  Head back to the Hood to by some Molotovs from Al, then head
to Grand Central.

DO NOT carry the Molotovs around with you until you are going to use them on a
police car.  The police garage is basically across the street from the Malls'
right enterance.  Like you did in the scrapyard earlier in the game, destroy
the cop cars with the Molotovs.  Be wary of the cops as they will come in a
huge group to stop you, so I would recommend starting with the car furthest
from the enterance, so you can run far way from the enterance to destroy the
last car.

-------------------------------------------------------------------------------
04.14B)   Fight Championship 3                                       [GW04.14B]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Enter the Fight Championship in Blingsley Hills
[] Fight and Defeat Mal

Secondary Objectives
��������������������
[] Win a bet = $175

You will most likely have a 2-bar wanted level at this point, so you want to
try and avoid the police as much as possible, until it becomes a manhunt.
Kill 10 policemen when the manhunt is in process to clear the wanted level.
Head to Fat Ds to regain your health and then jump on a train to Blingsley
Hills.

Head to the mansion in the Hooker mission to start the Fight Championship.
Again, the same rules apply, and you should win a bet to complete the Secondary
Objective.  If you are having trouble, remember you have Rage Mode.

For completing chapter 14, you unlock a new Brutal move.  Darryl, Ronnie and
Koruptt leave your party.

-------------------------------------------------------------------------------
04.15)    Dirty Dog                                                   [GW04.15]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Meet up with Big Dog in the Crib
[] Defeat Special Brew

Chapter Guide
�������������
Head to the crib to speak with Big Dog.  After the scene, fight Special Brew to
the death.  No matter what weapons you bring with you, you will not be able to
use them for this fight.  You should be fine with 1-on-1 combat by now, so I
should not need to give you any tips.

Darryl, Ronnie, Koruppt and Furious will now join you.

-------------------------------------------------------------------------------
04.16)    Retribution                                                 [GW04.16]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Meet with Akram at the Grand Central Mall
[] Chase down and defeat Mechanix

Secondary Objectives
��������������������
[] Defeat all of Mechanix's men = $200

Exit the crib and watch the scene.  When you gain control again, head to Fat Ds
and top your health up.  Now head to Grand Central and the Mall to meet with
Akram.  After the scene, chase after Mechanix and fight the first wave of
Headhunterz that will appear once you leave the Mall.

When all Headhunterz are dealt with, continue with chasing after Mechanix, who
will cross a bridge.  Cross the same bridge and defeat the next lot of his men.
After they are dead, head in to the alley across the street and to the right to
find and kill the last of his men, completing the Secondary Objective.

When they are all dead, head to the final target.  This will be a one-on-one
fight between yourself and Mechanix.  Again, you should have enough practise
with these types of fights that they should be easy by now, even with low
health.

-------------------------------------------------------------------------------
04.17)    Taking Over                                                 [GW04.17]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Confront Big Dog
[] Defeat Big Dog

Chapter Guide
�������������
Head to Fat Ds and replenish your gang's health, as they will probably need it.
Once you are done, head back to the Hood and to the Outlawz Crib to become the
leader of the Outlawz.  Big Dog will have a one-on-one fight with you until
about half his life goes.

He will then he will run in to the crib and send out some Outlawz to deal with
you.  Waste as many of them as possible to replenish some of your health, then
go and face Big Dog for the final battle, yet another one-on-one fight.

For completing chapter 17, you unlock a Level 4 Spin Special Attack, a Level 4
Distance Special Attack, a Level 5 Close Special Attack and a new Brutal move.
Your rank is now Gang Boss.

-------------------------------------------------------------------------------
04.18A)   Proving Yourself, Part 4                                   [GW04.18A]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Rob the bank successfully
[] Take the Subway turf and the Red Light District turf and don't let the HHs
   push the Outlawz back
[] Tag a wall inside the Headhunterz Crib

Chapter Guide
�������������
Head back to Gangland and fight for the Subway turf.  I wish that we could have
got this turf before, as you go through this turf more than any other turf in
Gangland, but it's just the way the game was made.  Anyway, once the Subway is
yours, obtain the Red-Light District.

Once you have both turfs, head to Fat Ds and replenish your gang's health.
Now for the tagging of the HeadHunterz Crib.  Run through the enemy turf and
through the enterance of their Crib.  Inside the Crib, the HeadHunterz will
start on you, so fight back.  When they have finished, tag the place.

Head to Grand Central and lets rob the bank.  Head to the bank and walk behind
the counter, then start the robery as usual.  You do not need to steal much
money to pass this mission, just make sure that you get to the car by the foot
exit to Smugglers Point (NOT the subway exit).

-------------------------------------------------------------------------------

GW04.18B)  Reconciliation

-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Go speak to Mal at the scrapyard
[] Find the cars inside the underground car park in Grand Central
[] Enter the Fight Championship in Grand Central
[] Fight and defeat Diesel
[] Disable security in Grand Central
[] Find the last car in Blingsley car show room

Chapter Guide
�������������
Head to Smugglers Point via the exit you are near.  You should be close to the
Subway in Smugglers Point now, so just head to that Subway and get back to the
Hood.  Once in the Hood, head to the scrapyard.

After the scrapyard, if you have the 2-bar wanted level, just wait for the
manhunt to appear so you can kill 10 cops and get them out of the way.  Get to
Grand Central to find the first two cars that you need to place the trackers
on, as well as the Fight Chapionship.

When you arrive at Grand Central, walk to the left and follow the road down the
ramp to the Fight Championship.  These fights follow the same rules as before,
excluding that you do not need to place any bets this time.  After the fight,
go place the tracers on the cars, then defeat the HeadHunterz that decide to
attack you and exit from the underground car park.

Head to the Mall and beat up the security guards.  When they are dead, tell
your allies to "Assist Me" and start totalling the van.  When it is damaged
enough, head to the other target and do the same thing.  Remember, you can give
the members orders if you find they are not helping.

Head to Fat Ds to replenish your gang's health, if needed, and then head to
Blingsley Hills.  Cross the road and run to the Fat Ds van.  When you get to an
alleyway that was used the first time you came to Blingsley Hills, go through
it and then keep an eye on where the security guards are.    When one of them
approaches you, just run to the car room to place the device on the car.

For completing chapter 18, you unlock Mal's Gun Shop.

-------------------------------------------------------------------------------
04.19)    Invasion                                                    [GW04.19]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Track down the dealers in the Hood

Chapter Guide
�������������
Buy some guns for your crew from Mal, as you will need them, then head to
Smally's barbershop.  Head to the Park near the enterance to the scrapyard and
get ready for a shoot-out.  Once these guys are dead, heal your gang at Fat Ds.

Head across the street to shoot the other KYC members.  Once they are dead,
heal at Fat Ds and then head to the right from Fat Ds, taking the next right
you can.  When there is a left on the left pass you can go in, take it for the
next lot of KYC members.  You should have 13 left to deal with.

Again, head to Fat Ds if you need to heal, then exit Fat Ds and walk to the
left until you get to the end.  Take a left and enter the Ranch Bar to find
another lot of KYC members.  They have to run down the steps to attack your
gang, so order your crew to "Attack!" and let them run to their death.  Head to
Fat Ds if you need to heal, then come back to the Ranch Bar.

Exit the Ranch Bar and walk to the right.  Follow this road until you can enter
a building on you left.  This building is called Lazlo's for future reference.
Head in here and order your crew to "Attack!" the KYC dealers.  Head to Fat Ds
to heal yourself and then head to the Ranch Bar.

Exit the Ranch Bar and take a left until you reach the bridge.  Take a left and
continue down this road until you see some steps on your left.  Cross the road
and enter the open doors to deal with the remaining KYC dealers.  These are the
worse ones to deal with.  Head to the alley behind Smally's to view a cutscene.

-------------------------------------------------------------------------------
04.20)    The Shipment                                                [GW04.20]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Go to Mal's and check out his stock
[] Break up the deal at the docks
[] Defeat KYC and Headhunterz at the docks
[] Defeat Errol D
[] Chase Dayz 

Chapter Guide
�������������
Heal up at Fat Ds, then head to the scrapyard to speak to Mal.  You probably
have the guns you wanted already, but you will need to gain more money if you
want other weapons.  Check out section [GW03C1] for tips on how to get money.
When you are done, head to Smugglers Point.

From the subway in Smugglers Point, run to the other end of this road and take
a left.  When you can, take a right and cross the bridge.  Get out your guns
and smoke the fools.  Step in to the docks to alert more KYC that you should
just let your crew handle, then walk back in to the dock area.

After the cutscene, you and Darryl will loose Ronnie, Koruptt and Furious from
your crew.  Head to the target and waste the two KYC trying to get to the boat.

You now have a welcoming committee.  I would recommend taking the KYC members
down individually, starting with the person on the right, moving to the left.
Watch the cutscene and you and Darryl will be rejoined Ronnie, Koruptt and
Furious.

Run to the left, hiding behin some crates.  Walk out to the left and kill the
KYC more or less in front of you.  Walk to where Ronnie, Koruptt and Furious
enetered the building, then kill the other KYC member that is closest to the
wall on your left.

Follow the left wall until you pass some crates on your right, then start
killing the closest KYC member.  Order your gang to "Attack!" the other KYC
member and Errol D, while you come around to the right to attack him on both
fronts, making him easier to kill.

Dayz split the scene, so we need to get him.  Head to the enterance and deal
with the Headhunterz that will attack you.  After they are wasted, head to the
bridge and defeat the second wave of Headhunterz.    Cross the bridge and
defeat the final wave.  Head to Fat Ds (to the right of the subway if you were
heading towards the subway) to heal you crew, if needed.  Follow Dayz to Grand
Central by going left from the bridge and following this road to the exit of
this area.

-------------------------------------------------------------------------------
04.21)    Grand Central Take Down                                     [GW04.21]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Chase Dayz
[] Defeat Dayz and his men

Chapter Guide
�������������
Run after Dayz, following him until you get ambushed by some Headhunterz.
Waste the ambush team, then continue with the chase until you come to the right
bridge (based on the map view).  Kill these guys and, if needed, steal their
guns.  Chase Dayz down the alley on your left when you finish crossing the
bridge and deal with the ambush.  Excluding one member, the Headhunterz only
have melee weapons, so you can save ammo.  Kill the guy with the shoutgun first
and then deal with the rest, until they are all dead.

Continue going through this alley and cross the road when you exit the alley.
Keep running to the target and watch the cutscene.  Chase Dayz through the
underground tunnel until you get ambushed by two Headhunterz with shotguns.
As the rest of the crew headed overground to the tunnel exit, you are on your
own to deal with these guys.  When they are dead, grab their guns and head to
the exit that Dayz took.

This is a melee brawl with a twist.  You can not allow any of your gang to be
killed by a train.  Pull out your shotgun and kill as many of the Headhunterz
as possible before you run out of bullets.  If anyone seems to chase anyone too
close to the trains, call the back with the "Regroup" command.  This should be
easy enough, but be wary of the trains and your crew being stupid.

Darryl and Koruptt will leave your crew in the next set of cutscenes.

-------------------------------------------------------------------------------
04.22)    Gang War                                                    [GW04.22]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Meet with Mal and Diesel
[] Fight your way into the Headhunterz Crib
[] Defeat all the Headhunterz in the Crib

Secondary Objectives
��������������������
[] Destroy the facilities on the 1st floor = $500

Chapter Guide
�������������
Before you head to the meeting with Mal and Diesel, get about $4,000 to be able
to get some better guns for your crew (if you wish) and enough to make sure
that you can replenish your ally's health.  When you have $4,000 or more, head
to Mal and Diesel.

Diesel will join you and Mal with give Tre and Ronnie a pistol each, Furious an
Uzi and Diesel gets a shotgun.  If you are unhappy with those weapons, you can
buy some from Mal, although you should not buy anything for Ronnie.  I kept the
weapons that were provided for free.  Head to Gangland when you are done.

Just march to the Headhunterz crib.  Be careful as these guys carry guns now.
Head to the alley (in the Backstreets turf) where you picked up a Hooker in a
previous chapter and head to the Headhunterz Crib.  When you get near the
enterance to the Crib, Ronnie will run and you are left to deal with a few
Headhunterz.

Waste the Headhunterz with ease, then steal the Uzi's they used, if you want to
use that weapon.  Head to the enterance of the Crib and watch a cutscene where
Diesel and Furious leaves you.

Switch to your fists or a weapon and fight three Headhunterz in a melee battle.
When these three are dead, go through the door on your left and turn around for
a fight.  When they are dead, you can deface all ground floor Gang Tags.
When you are finished, head up the stairs.

When you can not go any further, head down the stairs and through the doorway.
Go through the first doorway you can on your left and fight the Headhunters in
here until they are all dead.  You can now defeace the first three Gang Tags on
the first floor, if you want.  Smash all equipment of the first two or three
tables to complete the Secondary Objective.

Head to the other side of this room and attack the Headhunterz blocking the
doorway and get them to move.  Once all five of them have been moved, you can
either defeace the last four Gang Tags or continue with the mission at hand.
You need to go through the door the Headhunterz were blocking and go up the
stairs on your left, when you wish to continue.

Once you find the open door up the second set of stairs, go through it and get
ready for yet another fight against some Headhunterz.  Beat them all and then
enter the next room, looking for the last lot of Headhunterz that you have to
defeat.

Once all Headhunterz are killed, you face Code E again in a one-on-one match.
This should be very familiar to you and should not trouble you at this stage of
the game.  Only problem you may face is going in to this battle with low
health.

Furious, Diesel and Mal will join you.  Mal will give you all an Uzi and heal
your health back to full.

-------------------------------------------------------------------------------
04.23)    Protect & Serve Yourself                                    [GW04.23]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Make it outside

Chapter Guide
�������������
No real strategy that I can think of will help you in this battle.  Just shoot
through every policeman that gets in your way and allow your crew to just
"Attack!" everyone.  Once you get through three levels, head to both closed
doors on the Ground Floor to start a cutscene.

Furious, Diesel and Mal will leave your crew, while Koruptt will join it.
Your rank is now Inmate.

-------------------------------------------------------------------------------
04.24)    25 to Life...not for this Homie                             [GW04.24]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Find 10 Secondz
[] Defeat 10 Secondz
[] Escape from Prison

Secondary Objectives
��������������������
[] Get a weapon before you face 10 Secondz = $500

Chapter Guide
�������������
First off, lets get that weapon before fighting 10 Secondz.  From where you
start, head to the open gap in the fence on the right.  Once through the gap,
head to the back wall, then turn to the right and fight three guys here.
When one of them drops a weapon, grab it and switch back to your fists to kill
them.

Once the are all dead, head for the gap you used to get in to this area, then
head to the right of this gap, without going through the gap.  Once through the
stairs, just head for the other side of this area and go to the left if a
cutscene has not played out.  10 Secondz is another one-on-one fight that
should be a joke by now.

Using your fists (as the finishing moves are quicker that with the weapons
provided), kill all guards on the lower level, then head to the stairs to kill
these guards.  After all the guards are dead, ead to the gate to engage in a
fight with five SWAT Guards.  Keeping the prisoners alive, kill them quickly
(Brutal attacks and Rage Mode are great for this) and then run to the next
gate.  This time, you only have four SWAT Guards to kill, thus repeating the
process.  The third gate only offers three SWAT Guards that you have to kill,
thankfully.  Head to the final gate for the final three SWAT that you have to
deal with before you and Koruptt escape.

Your rank is now King Pin.

-------------------------------------------------------------------------------
04.25)    Justiss                                                     [GW04.25]
-------------------------------------------------------------------------------

Primary Objectives
������������������
[] Help out the surviving Outlawz at the Crib
[] Hunt down all the remaining Headhunterz in the Hood
[] Get to No Man's Land
[] Find Justiss
[] Defeat Harrelson
[] Defeat Junior
[] Defeat Conchita
[] Defeat Justiss

Chapter Guide
�������������
Head straight for the Crib, using the back alleys as the main roads will be
blocked by burning cars.  There is no reason to head for Fat Ds, unless you
want to be burnt to a crisp.  You will notice that the Headhunterz shooting at
the survivers will not attack you until you attack them.  You may just want to
avoid any conflict as you will have little health from the prison.  If you
want to help, wait until some of the Headhunters are dead so you can grab a gun
to load them with bullets.

After the shoot-out has ended, Furious, Diesel and Mal will join you.  You will
also be given a shotgun and be completely healed.

Head out of the Crib via the basketball courts and follow the road to the left
to deal with the two Headhunterz down here.  When they are dead, head to the
grassy area by the bridge to kill another two Headhunterz.  After they are
dead, head to the park and waste another four Headhunterz.  There are two more
Headhunterz at the Apartment blocks where you fought Em Benz in chapter 02.

Head to Gangland to get to No Man's Land.  From the Bridge, grab the shotgun on
the floor in front of you, then take the forced left until you can take a right
to get down a level.  Follow this path until you can take another right to get
back to street level.  Up here are some Cops and Headhunters, which you should
wait around to see the result.  Kill the Cops if they survive and steal their
weapons, if you want.  I didn't bother.

To your left is an unstable fence panel that you can break through.  Go through
this area and reach the road.  Take a right and follow this road to the end.
Another Police/Headhunterz shoot-out and another chance to get more ammo for
your new gun.  Like last time, wait for the Police to win before killing them,
if you want.  Like last time, I didn't bother

Once you have finished around here, head to the path on the right and follow
the path until you reach the road.  Head to Fat Ds to heal your crew, then
head back to the road near the path you were just on.  Take the road to the
right (from Fat Ds location) and follow the road to the end.  Take a left and
head to the end of this road.

When you get to the end of this road, head through the alley in front of you
and cross the road once you get out of the alley.  Head to the back wall and
head to the right.  Got through the gap in a wall and take a left to run to No
Man's Land.  When in No Man's Land, walk forward for a cutscene.

After the cutscene, walk forward and take the first left you come to, in to a
crumbling building.  This place is safe from the snipers and also is the first
Gang Tag in this area.  Exit this area and take a left, following the road
until there is a left turning on the road.

Break down the unstable fence panel and follow the fence to the right and go
around the building until you are on the other side.  Head through the wrecked
building to your left until you get to the end.  If you are after the Gang Tags
in this area, take a right and run to the alcove in the corner to find the
second Gang Tag on the left wall, then head back to the alley you were in.

Break through the unstable fence panel in this area and run around the corner.
If you are interested in getting the third Gang Tag, turn around and walk back,
but take a right turn instead of a left.  Go in to the ruined building and go
through the doorway on your right.  Go to your right and the Gang Tag is on
your left.  Head back to the corner that you escaped around.  If you have
little health, restart from the last checkpoint, as you will need 

Walk up this road and to the left.  Head up the road on your right for a
cutscene.  I headed in to the park on the left and killed the three SWAT
members here, then turned around and faced the rest.  After that, I just mowed
the incoming Cops down like they were nothing.  After the cutscene, Koruptt and
Mal will leave your crew.

Walk up the road that Harrelson was blocking.  If you are interested in
defacing all five Gang Tags in this area, take the first right you come to on
the path and head to the end.  The Gang Tag is on your left.  Head back to the
road to continue with the mission.

After the turning for the fourth Gang Tag, look for an alley on your right that
you should go through.  You will now get Ronnie back on your crew.  In the
alley behind Ronnie is the last Gang Tag.  Head to the left from when you first
enter this area or to the right after you defaced the final Gang Tag and kill
all the Headhunterz here, making sure that the guy with the Uzi is taken care
off first.

Go through the door they were blocking and the gap inside this building.
Concentrate your firepower on Junior until he is dead, then attack the others.
With an Uzi, he went down quite quickly, but his shotgun will deal a mass
amount of damage to you.  Once Junior is dead, Ronnie and Diesel will leave
your crew.

Run around to the target and you will run in to Conchita.  She wants to fight
you, so fight her like you would any other fight.  She will be tought, but a
normal block and counter strategy will help.  After she looses about 3/4 of her
health, her allies will attack you.  Kill them all to get back your gun and to
move to the next section of this place.

Walk to the left and defeat the five Headhunterz looking to die, then continue
walking down the tracks.  Kill the next two Headhunterz that get in your way,
then use the ramp on your right to get to Justiss.  Furious has left your crew.

Justiss is immune to your attacks!  The only way to defeat him is to throw or
lure him to the flames that he ordered his crew to start.  It should be
mentioned that you will restart this mission from when you defeated Conchita.
Luring him is the best way to get him in the flames, but you need to be careful
of his throws and grabs.

When about half of his health is gone, the Headhunterz will turn off the flames
and four of them will join the fight.  Focus your attacks on Justiss as you can
now damage him.  When he is dead, you have completed the game.

===============================================================================

05)                               Gang Tags                              [GW05]

===============================================================================

This is the only sidequest in Crime Life: Gang Wars.  You have to find 140 Gang
Tags to unlock some extras in the main menu.  I generally do not care for the
extras and only defaced the Gang Tags for what I assume is 100% completion of
this game.

1 Gang Tag defaced    = Interview with Bizarre
5 Gang Tags defaced   = Swift Interview
10 Gang Tags defaced  = Proof Interview
15 Gang Tags defaced  = Ken Artis Interview
20 Gang Tags defaced  = Kuniva Interview
30 Gang Tags defaced  = Teaser Trailer
70 Gang Tags defaced  = Proof Photo 1
                      = Proof Photo 2
80 Gang Tags defaced  = Ken Artis Photo 1
                      = Ken Artis Photo 2
90 Gang Tags defaced  = Kuniva Photo 1
                      = Kuniva Photo 2
100 Gang Tags defaced = NY Voice Actor Group Photo 1
                      = NY Voice Actor Group Photo 2
110 Gang Tags defaced = Concept Artwork 11
                      = Garfield Maitland Photo 1

-------------------------------------------------------------------------------
05A)      Hood                                                          [GW05A]
-------------------------------------------------------------------------------

This is the starting area.  Until you gain access to the scrapyard in
[GW04.08], you will not be able to complete these Gang Tags.  However, due to
the requirement in that mission to spray a Tag on a wall in the scrapyard,
there is no reason that you can not search for the rest of the Gang Tags during
[GW04.02].

Note: These Gang Tags will disappear in the last mission.

Reward - Concept Artwork 1
       - Concept Artwork 2

O--------------O                                                  O-----------O
| Outlawz Crib |                                                  | [GW05A.0] |
O--------------O                                                  O-----------O

[Outlawz Crib 1]
����������������
Start inside Smally's shop and focus the camers so you can see both exits from
the shop.  Take the left exit and cross the street.  To the left should be
some large, open doors which you should go through.  The Gang Tag is on the
back wall on the right.

O---------O                                                       O-----------O
| Lazlo's |                                                       | [GW05A.1] |
O---------O                                                       O-----------O

[Lazlo's 1]
�����������
Start inside Smally's shop and focus the camers so you can see both exits from
the shop.  Take the right exit and walk to the right.  Follow the building
around the corner, breaking down the unstable fence to walk through the alley.
Head to the building in front of you and follow it to the left until you see
the Gang Tag.

[Lazlo's 2]
�����������
From [Lazlo's 1], follow the building to the right, going around the corner.
When you can see it, break the unstable fence piece in front of you and head
across the street.  If you can not see the Gang Tag, you may want to walk to
the left if you are in front of a building or to the right if you are in front
of a fence.

O---------------O                                                 O-----------O
| The Ranch Bar |                                                 | [GW05A.2] |
O---------------O                                                 O-----------O

[The Ranch Bar 1]
�����������������
From [Lazlo's 1], break down the unstable part of the fence to your left and go
in to that alley.  Head down the right of this new alley, keeping an eye on the
wall on the left for the Gang Tag.

[The Ranch Bar 2]
�����������������
From [The Ranch Bar 1], head down the right and break the first unstable fence
panel on your left.  Head through this new gap and cross the street to the
other side.  Head down the alley and the Gang Tag is on the left building.

Note: This is the back The Ranch Bar building, if you know where that exact
      building is.

Note: I would also complete [The Bridge 1] and [The Bridge 2] Gang Tags before
      finishing this section, due to both Gang Tags being along the way to the
      final Gang Tag of this section.

[The Ranch Bar 3]
�����������������
Head to the other side of the building where the [The Ranch Bar 2] tag was and
enter the building.  The Gang Tag is behind the counter on the left side of the
shop.  You can easily walk behind the counter to get to the Gang Tag.

O--------O                                                        O-----------O
| Fat Ds |                                                        | [GW05A.3] |
O--------O                                                        O-----------O

[Fat Ds 1]
����������
From the enterance of Fat Ds, follow the building around to the right.
When you have gone around one corner and are at a second corner of this
building, look around for a flaming trash can (you may only see some orange
light).  The Gang Tag is on a wall near the flaming trash can.

[Fat Ds 2]
����������
From [Fat Ds 1], follow the building around to the right and you should spot
this Gang Tag after going around two corners.

[Fat Ds 3]
����������
From [Lazlo's 1], break down the unstable part of the fence to your left and go
in to that alley.  Head down the left and you should see the Gang Tag on the
right of an unstable fence panel at the end of this alley.

[Fat Ds 4]
����������
From [Fat Ds 3], break down the wooden fence and head across the street.
Walk straight forward, looking at the right wall until you see the Gang Tag.

[Fat Ds 5]
����������
From the enterance of Fat Ds, cross the street and walk to the right.  When the
fence on your left ends, follow it around the corner and you should get to a
wall.  Follow this wall and you should find the Gang Tag.

O------O                                                          O-----------O
| Slum |                                                          | [GW05A.4] |
O------O                                                          O-----------O

[Slum 1]
��������
From [Fat Ds 5], head to the opposite wall in this area.  When you get to the
wall, look to the left and you should see the Gang Tag.

O------------O                                                    O-----------O
| Apartments |                                                    | [GW05A.5] |
O------------O                                                    O-----------O

[Apartments 1]
��������������
Walk to the area where you find Em Benz in the second mission and look to the
left.  You should see three flaming trash cans.  The Gang Tag is near the left
flaming tash can.

[Apartments 2]
��������������
From [Apartments 1], go to the other side of this area, then head to the right
until you get to another wall.  The Gang Tag is on this wall.

O----------O                                                      O-----------O
| The Park |                                                      | [GW05A.6] |
O----------O                                                      O-----------O

[The Park 1]
������������
From [Apartments 2], follow the fence to the right, going around the corner.
A long way down this fence is a Gang Tag.

[The Park 2]
������������
From [The Park 1], cross the street and follow the building to the left, going
around the corner.  You should continue to follow this building until you see
the Gang Tag.

[The Park 3]
������������
From [The Park 2], follow the fence to the left of the Tag until the fence
brings you into the park.  When in the park, head to the left and look for the
Gang Tag on the left building.  The Gang Tag is near the end of the building.

[The Park 4]
������������
From [The Park 4], head to the opposite side of this building to a wall.
Follow this wall to the left, going around two corners, to find this Gang Tag.

[The Park 5]
������������
From [The Park 2], follow the fence on the Tag's left until it stops.
You should see a building in front of you, which you should follow around to
the left.  After going around four corners, you should see the Gang Tag.

O------------O                                                    O-----------O
| The Bridge |                                                    | [GW05A.7] |
O------------O                                                    O-----------O

[The Bridge 1]
��������������
From [The Ranch Bar 2], follow the building to the left and the Gang Tag is
around the corner.

[The Bridge 2]
��������������
To the left of [The Bridge 1].

[The Brdige 3]
��������������
From the Bridge that you use to get to Gangland, follow the road straight until
you can see a clearing in the buildings to your right.  Go in the clearing and
you should be able to see the Gang Tag.

[The Bridge 4]
��������������
From the Bridge that you use to get to Gangland, follow the road straight and
move on to the left path.  Keep walking down the left path and you should see
the Gang Tag in front of you.

[The Bridge 5]
��������������
From [The Bridge 4], cross the street and enter the open building.  Follow the
left wall around this area until you find the Gang Tag.

O-----------O                                                     O-----------O
| Scrapyard |                                                     | [GW05A.8] |
O-----------O                                                     O-----------O

[Scrapyard 1]
�������������
At the right corner of the right caravan, next to the right wall connected to
the caravans.  First accessable during [GW04.08].

-------------------------------------------------------------------------------
05B)      Gangland                                                      [GW05B]
-------------------------------------------------------------------------------

In Gangland, there is a Gang Tag that does not belong to any turf.  This has
been placed in Other Areas.  The best time to attempt to clear out these Gang
Tags is when you own the majority of the turfs in Gangland belongs to the
Outlawz, after [GW04.18B].  It may also be possible to complete these Gang
Tags during the last mission, due to me finding [Bridge 4] during that mission.

Reward - Concept Artwork 1
       - Concept Artwork 2

O------------O                                                    O-----------O
| The Bridge |                                                    | [GW05B.0] |
O------------O                                                    O-----------O

[Bridge 1]
����������
From the bridge, turn left when you can.  Follow the left path until you run in
to the red wall with the Gang Tag on it.

[Bridge 2]
����������
From the bridge, turn left when you can.  Follow the road to the end, where the
Gang Tag will be.

[Bridge 3]
����������
From [Bridge 2], head towards the bridge until you can go down a ramp on your
left.  The Gang Tag is on the left wall as you go down the ramp.

[Bridge 4]
����������
From the bridge, walk straight ahead until you come to a building near the road
on your right.  Look closely at this right wall, due to the blue Gang Tag being
hard to spot from far away.

O-------------O                                                   O-----------O
| Other Areas |                                                   | [GW05B.1] |
O-------------O                                                   O-----------O

[Other 1]
���������
From [Bridge 3], continue down the ramp.  Walk to the left (basically, walk in
the same direction as you were when you started walking down the ramp.  I only
mentioned that you turn left as the ramp makes a small turn to the right).
At the end of this place is the Gang Tag.

O-------------O                                                   O-----------O
| The Garages |                                                   | [GW05B.2] |
O-------------O                                                   O-----------O

[Garages 1]
�����������
From [Other 1], walk back to the ramp until you can go up another ramp on your
left.  Head up this ramp and follow the building on your left at the top of the
ramp around two corners.  The Gang Tag is on the red wall to your right.

[Garages 2]
�����������
From [Garages 1], head to the right until you walk in to a wall.  Follow this
wall around for a corner.  When you can get a garage, enter it and deface the
Gang Tag on the right.

[Garages 3]
�����������
From [Garages 2], exit the garage the Tag is in and head to the left.  When you
get to a road turning left, take that road and follow it, keeping an eye on the
left wall for the Gang Tag.

[Garages 4]
�����������
From [Garages 1], head to the right until you see an unstable fence panel, then
smash through the fence panel and follow the left wall.  When the left wall
turns red, go to the right and follow this wall to the left.  Turn around the
corner and you should find the Gang Tag easily.

O------------------O                                              O-----------O
| Headhunterz Crib |                                              | [GW05B.3] |
O------------------O                                              O-----------O

[Headhunters Crib 1]
��������������������
To the right of the Crib enterance, when facing the enterence.

[Headhunterz Crib 2]
��������������������
Facing the Crib enterance, head to the left.  The Gang Tag should be on the
wall in front of you.

[Headhunterz Crib 3]
��������������������
From the Crib enterance, head to the other side of this area.  Follow the wall
to the right and go around the corner.  The Gang Tag should be on right wall.

[Headhunterz Crib 4]
��������������������
From [Headhunterz Crib 3], exit this small alcove and go to the right.
When you can go to the right in to another alcove, take it as the Gang Tag is
on the back wall of this area.

[Headhunterz Crib 5]
��������������������
From [Headhunterz Crib 4], head out of the alcove and cross the street.  Go to
the left and take the first right you come to.  On the building on the right is
the Gang Tag.

[Headhunterz Crib 6]
��������������������
From [Headhunterz Crib 5], go down the ramp on your left and go up the other
ramp going to a building.  The Gang Tag is on the building, accessable by the
ramp.

O----------------O                                                O-----------O
| The Backstreet |                                                | [GW05B.4] |
O----------------O                                                O-----------O

[The Backstreet 1]
������������������
From [Headhunterz Crib 5], turn around and head to the alley on your left.
Near the turning in this alley is a Gang Tag on the right wall.

O------------O                                                    O-----------O
| The Courts |                                                    | [GW05B.5] |
O------------O                                                    O-----------O

[The Courts 1]
��������������
Exit Fat Ds and take a left.  Follow this road to the end and go in to the
alley in front of you.  The Gang Tag is on the wall in front of you.

[The Courts 2]
��������������
From [The Courts 1], head to the left and then to the right.  At the end of
this part of the alley is the Gang Tag.

O-------O                                                         O-----------O
| Shops |                                                         | [GW05B.6] |
O-------O                                                         O-----------O

[Shops 1]
���������
Exit Fat Ds and take a left.  on your left will be an unstable fence panel,
which you want to break through.  Once through the fence, keep running forward
until you come to a wall.  Follow this wall to the right to find the Gang Tag.

[Shops 2]
���������
From [Garages 2], exit the garage and walk to the left until you reach the fire
hydrant.  Cross the road and enter the garage in front of you with red doors.
The Gang Tag is on the left wall.

O--------------------O                                            O-----------O
| Red-Light District |                                            | [GW05B.7] |
O--------------------O                                            O-----------O

[Red-Light District 1]
����������������������
From Fat Ds, cross the road and follow the wall to the right.  Go around the
corner and the Gang Tag is on this wall, next to another wall.

[Red-Light District 2]
����������������������
From the enterance of Fat Ds, cross the street and go through the breakable
fence panel to your left.  The Gang Tag is on the wall to your left.

[Red-Light District 3]
����������������������
From [Red-Light District 2], follow this wall to the right, going around a
dumpster.  Head down the left wall until you spot the Gang Tag on a garage
door.

[Red-Light District 4]
����������������������
From [Red-Light District 2], head to the right until you get to the enterance
of the building on your right.  The Gang Tag is to the left of the enterance.

O--------O                                                        O-----------O
| Subway |                                                        | [GW05B.8] |
O--------O                                                        O-----------O

[Subway 1]
����������
When walking up the stairs from the subway, the Gang Tag is easily noticable
and is on the left.

[Subway 2]
����������
After exiting the subway, walk to the wall on the left.  If you can not see the
Gang Tag, follow the wall to the left until you can.

O-------O                                                         O-----------O
| Ruins |                                                         | [GW05B.9] |
O-------O                                                         O-----------O

[Ruins 1]
���������
Exit from the subway and walk to the road in front of you.  Tak a right at the
raod and walk in to the alley in front of you.  Follow the right wall around
the corner and you should see the Gang Tag.

[Ruins 2]
���������
From [Ruins 1], turn around and head through the alley straight ahead, crossing
the road when you exit the alley.  Go to the back of this area and follow the
walls around to the right, going around every corner you need to go around
until you find the Gang Tag.

[Ruins 3]
���������
From [Ruins 1], turn around and head through the alley on the right, crossing
the road when you exit the alley.  Head to the left and look for the Gang Tag
on your right.

[Ruins 4]
���������
From [Ruins 3], head to the left.  Walk around the dumpster to get to the other
side of the crumbling house, where you should see the Gang Tag on your right.

-------------------------------------------------------------------------------
05C)      Blingsley Hills                                               [GW05C]
-------------------------------------------------------------------------------

This area does not split the map in to sub-sections.  As this is the case, all
Gang Tags are listed within this section, instead of being split in to several
other sections.  You can get these Tags anytime after your first visit to
Blingsley Hills.  I would only recommend spraying the Gang Tags on Gramville's
property if you wish to get some Gang Tags during this mission.

Reward - Concept Artwork 7
       - Concept Artwork 8

[Blingsley Hills 1]
�������������������
To the left of the subway station.

[Blingsley Hills 2]
�������������������
On the right side of Gramville's office.  It is not in the office, but outside.

[Blingsley Hills 3]
�������������������
From the front of Gramville's house, follow the outside of the house around to
the right.  When you are around the back of the house, keep following the house
until you find the Gang Tag.

[Blingsley Hills 4]
�������������������
From the enterance of Gramville's house, cross the street and walk to the left.
When you get to a driveway, walk up it and into the garage.  The Gang Tag is on
the left wall.

[Blingsley Hills 5]
�������������������
Head to Fat Ds on the map.  Instead of a building, Fat Ds in this area is a van
instead.  To the left of the Fat Ds van is the Gang Tag.

[Blingsley Hills 6]
�������������������
From Fat Ds, cross the street on to a grass area.  Head to the fence and break
through an unstable fence panel.  Head towards the part fo the house facing the
fence and look for the Gang Tag on this part of the house.

[Blingsley Hills 7]
�������������������
From the Jewelers, head out of the shop and go right.  Go through the alley up
ahead and across the street.  Walk up the driveway and follow the garage around
to the right, going around two corners.  The Gang Tag is on this garage.

[Blingsley Hills 8]
�������������������
From [Blingsley Hills 7], turn around and walk to the other side of the garden.
Break down the unstable fence panel and walk to the house.  Walk around the 
house to the right until you can see thsi houses' garage.  Walk around the left
of the garage and you should see the Gang Tag on this garage.

[Blingsley Hills 9]
�������������������
From [Blingsley Hills 8], break through the unstable fence panel on your left
and run to the house.  Follow the house around to the left until you find the
Gang Tag.

[Blingsley Hills 10]
��������������������
Exit from the clothes shop (that you shoplift from for Big Dog) and walk to the
right.  When you get to a wall, the Gang Tag should be on your right.

-------------------------------------------------------------------------------
05D)      Grand Central                                                 [GW05D]
-------------------------------------------------------------------------------

The only area identified in this place is Chinatown.  Any Tags that is not
within the Chinatown area will be placed within the Other Areas section.
The ideal time to do this level is during section [GW04.14A], as you have to
come here to blow up some police cars anyway.

Reward - Concept Artwork 7
       - Concept Artwork 8

O-----------O                                                     O-----------O
| Chinatown |                                                     | [GW05D.0] |
O-----------O                                                     O-----------O

[Chinatown 1]
�������������
On the right wall at the subway enterance/exit.

[Chinatown 2]
�������������
From Fat Ds, exit the shop and follow the building to the left.  You should be
able to see the Gang Tag on this building very soon.

[Chinatown 3]
�������������
From [Chinatown 2], follow the building around to the right and follow the road
until it bends.  On the right side of the road should be a red dumpster and a
green dempster.  The Gang Tag is to the left of the green dumpster.

[Chinatown 4]
�������������
From Fat Ds, exit the shop and head to the right.  Follow this road until it
bends, then head in to the alley in front of you (on the bend).  the Gang Tag
is on the left wall.

[Chinatown 5]
�������������
From [Chinatown 4], follow the alley you are in until you come to an area where
the path splits.  The Gang Tag is on the wall next to path split to the left.

[Chinatown 6]
�������������
From Fat Ds, exit the shop and follow the building to the right.  When you
enter the alley, you should see the Gang Tag on the right.

[Chinatown 7]
�������������
From [Chinatown 6], go through the alley and cross the road.  Head to the right
and take the first left you can.  The Gang Tag should be easy to see.

[Chinatown 8]
�������������
From [Chinatown 7], cross the road and follow the wall to the left, until the
wall ends.  You should see the Gang Tag on a building near where the wall ends.

[Chinatown 9]
�������������
From [Chinatown 8], head down the ramp until you get to the bottom.  Head to
the other side of this tunnel until you see a Gang Tag on the right, on a
pillar.

[Chinatown 10]
�������������
From [Chinatown 9], keep heading to the other side of this tunnel until you see
a Gang Tag on the left wall.

[Chinatown 11]
��������������
From [Chinatown 3], exit the alley as if you were heading to Fat Ds, then take
a right.  Head across the road turning you will come to and then take the next
right you can (in to a dead end).  The Gang Tag is behind the red dumpster.

[Chinatown 12]
��������������
From [Chinatown 10], exit the dead end and head to the right.  When you get to
an alley on your right, head down it and follow the alley until you get to the
Gang Tag.  This alley does not have any path splits, so you should spot the
Gang Tag next to the only path you can take to get to the other exit.

O-------------O                                                   O-----------O
| Other Areas |                                                   | [GW05D.1] |
O-------------O                                                   O-----------O

[Other 1]
���������
From the Subway, head to the left and follow the building.  When you see a wall
on in front of you, follow the right side of the wall, down the ramp.  When you
get to the bottom, got through the opening and follow the left wall to find the
Gang Tag.

[Other 2]
���������
From the Subway, head to the left and follow the building.  When you see a wall
on in front of you, follow the left side of the wall to find the Gang Tag on
the wall.

[Other 3]
���������
From [Other 2], head to the left of the Tag and keep going until you run in to
a building.  Follow this building around the left until you have gone around
two corners.  Head to the opposite wall from the wall you are on after turning
the second corner and you should find the Gang Tag on this wall.

[Other 4]
���������
From [Other 3], cross the road and go through the pth in front of you (if you
crossed the road at the bend).  You should be in and area that will be known as
the courtyard throughout this document.  Head to the left until you approach a
wall, then turn to the left and continue walking.  When you can, take a right
and you should spot the Gang Tag on the left wall.

[Other 5]
���������
From [Other 4], head back to the courtyard and follow the path around to the
rightt until you can turn off to the right.  After going up the ramp, take a
right and follow this path until you spot a Gang Tag on your left.

[Other 6]
���������
From [Other 5], follow this wall to the left, going around two corners.
Keep following the wall until yo see the Gang Tag on your right (should be
facing towards you).

[Other 7]
���������
From [Other 6], turn around and walk to the other side.  When you pass the
enterence to the courtyard, you should start looking on your left for the Gang
Tag.

[Other 8]
���������
From [Other 7], turn around and head towards the enterence to the courtyard.
When you get to the enterence, turn left and cross the road.  Head to the left
and cross another road when you get to it.  The Gang Tag is to the left of a
phone box.

[Other 9]
���������
Head to the Mall.  Head to the right enterence (has a ramp going up) and head
behind the ramp.  The Gang Tag is next to a dumpster.

[Other 10]
����������
From [Other 9], head in to the Mall via the ramp.  Follow this path around
until you see some white doors.  The Gang Tag is to the left of the white door.

[Other 11]
����������
From the left enterence to the Mall, follow the right wall to the right until
you find the Gang Tag.

[Other 12]
����������
From the left enterence to the Mall, head to the wall on the opposite side of
the enterence.  Follow the wall to the left until you find the Gang Tag.

[Other 13]
����������
From [Other 12], head to the left.  When you come to a red dumpster, head
between the dumpster and the wall on the right to find the Gang Tag.

[Other 14]
����������
From [Other 12], follow the wall to the left until you get to where it ends,
then cross the road.  Break through the glass windows in front of you and the
Gang Tag is on the left wall inside the building.

[Other 15]
����������
From [Other 14], exit the room and follow the road to the right.  After a
turning to the left, there should be a garage enterence on your left that you
can enter.  Behind the left door is the Gang Tag.

[Other 16]
����������
Near the exit to Smugglers Point.  The Gang Tag is on the left wall when you
are walking away from the exit.

[Other 17]
����������
Walk away from the Smugglers Point exit and follow this road until it starts to
bend.  Head to the building on your left and follow it to the left until you
sport the Gang Tag.  If you hit the hedge, you have gone too far.

[Other 18]
����������
Walk away from the Smugglers Point exit and follow this road until you can take
a right.  Follow this road until you can take a right.  The Gang Tag is on the
left wall of this small area.

-------------------------------------------------------------------------------
05E)      Smuggler's Point                                              [GW05E]
-------------------------------------------------------------------------------

During [GW04.13] would be the best time to obtain all Gang Tags on The Ship.
Apart from that, I found that any time would be alright to find all the Gang
Tags in this area, especially if you have a large gang to help with any fights
that may happen in the Docks or on the Ship.

Reward - Concept Artwork 9
       - Concept Artwork 10

O----------O                                                      O-----------O
| The Ship |                                                      | [GW05E.0] |
O----------O                                                      O-----------O

[The Ship 1]
������������
From the bridge, head to the enterance to the docks on your left.  The Gang Tag
is to the left of the enterance.  Yes, I am aware that this is not on the Ship,
but the mini-map states it is in "The Ship" turf.

[The Ship 2]
������������
While on the ramp to get on to the Ship, look to the right to view the Gang Tag
on a white wall.

[The Ship 3]
������������
From the ramp used to get on to the Ship, walk to the right until you get to
the end of the ship.  Turn around and go to the white wall here.  Head to the
right to find the Gang Tag.

[The Ship 4]
������������
From the ramp used to get on to the Ship, walk to the piping in the centre of
the ship, to your left.  Walk to the end of this piping, then go to the white
wall in front of you.  Follow this wall to the right, going around the corner,
to find the Gang Tag.

[The Ship 5]
������������
From [The Ship 4], head to the piping on your right.  If you can not see the
piping, head to the right until you get to a white container, then head to the
left until you get to the piping.  Follow this piping to the end, then look to
your right to find the Gang Tag.

O-----------O                                                     O-----------O
| The Docks |                                                     | [GW05E.1] |
O-----------O                                                     O-----------O

[The Docks 1]
�������������
From [The Ship 1], walk in to the dock area and followthe building to your left
around to the other side.  Turn your camera angle around until you see the Gang
Tag on a white container.

[The Docks 2]
�������������
From [The Docks 1], turn around and walk until you get to a fence with a
cylinder building behind it.  Follow this fence to the right and go around the
corner.  Up up the steps here and follow the cylinder building around the left
until you find the Gang Tag.

[The Docks 3]
�������������
From [The Docks 1], head to the right until you get to some containers, then
take another right.  When you get to a fence, follow it to the left until you
come to an opening in the fence.  The Gang Tag is on the other side of the red
carrage on your left.

[The Docks 4]
�������������
From [The Docks 3], head to the left and walk to the end.  On a building that
you will come to on the left is the Gang Tag.

[The Docks 5]
�������������
From [The Docks 4], turn around and head through the gap in the fence, taking a
left when you have gone through the fence gap.  When you get to a wall blocking
you from going any further, go down the right and the Gang Tag should be on the
building to the right.

[The Docks 6]
�������������
From [The Docks 5], head to the right.  Take a left when you can, then go in to
the building on your left.  Once inside, go to the right and through a doorway
to see the Gang Tag on the left wall.

[The Docks 7]
�������������
From [The Docks 3], take a left, then go right when you pass the red carrage,
going through the gap in the fence.  On your right is another fence gap that
you should go through.  Follow the building inside the fenced area to the left,
going around the corner to find the Gang Tag.

[The Docks 8]
�������������
From [The Docks 7], head through the gap in the fence behind you and continue
along in this direction until you are in a building.  The Gang Tag is on the
left of the doorway on the other side of this building.

[The Docks 9]
�������������
From [The Docks 8], head through the doorway on your right and go through
another doorway in front of you.  The Gang Tag is behind some brown crates on
your left.

[The Docks 10]
��������������
On the opposite wall from [The Docks 9], behind some white crates.

O-------------O                                                   O-----------O
| Other Areas |                                                   | [GW05E.2] |
O-------------O                                                   O-----------O

[Other 1]
���������
To the left of the Fat Ds van.

[Other 2]
���������
From [Other 1], taks a left and walk until you get to the end, making sure that
you walk in between a wall and a building on the right.  When you get to the
end, turn right and head to the green dumpsters.  Go around the left of these
dumpsters to get to the Gang Tag on the right wall.

[Other 3]
���������
From where you order your food from the Fat Ds van, head to the other side of
the van.  Go in to the alley behind the van and look on the left wall near the
other side of the alley for the Gang Tag.

[Other 4]
���������
On the opposite wall from [Other 3].

[Other 5]
���������
From the subway, walk forward until you come to a turning to your right, but do
NOT take this turning for this Tag.  Instead, break down the fence on your left
and you should see the Gang Tag on your right.  Move the crates to get to the
Gang Tag.

[Other 6]
���������
From the subway, walk forward and take the first turning off on your right.
Go through the gap and take a right.  Take a left when possible and head to the
wall.  Follow this wall to the left, until you are near a corner.  Take another
left and the Gang Tag is at the end of this path.

[Other 7]
���������
From the subway, walk forward and take the first turning off on your right.
Go through the gap and take a right.  Take another right when possible and run
to the wall to find the Gang Tag behind a metal bar.

[Other 8]
���������
From [Other 7], follow the wall to the left.  When you reach the end of this
wall and are looking straight on at a metal fence, take a left.  Follow the
building on your right, going around a corner at the end of the building, and
the Gang Tag is on this wall.

[Other 9]
���������
From [Other 8], head to the right until you can take another right turn.
Go right again and head down the ramp in the middle.  The Gang Tag is on the
right wall.

[Other 10]
����������
From the right enterance to Grand Central (if you are unsure which one I am
talking about, enter Grand Central, then leave, to arrive at the enterance I
am talking about), follow the left wall to the right until you see the Gang
Tag.

[Other 11]
����������
From the left enterance to Grand Central (other enterance to the one
mentioned above), take a left until you are on raised ground, under a train
track, and walk to the left.  The Gang Tag should be on the wall that you
will reach.

[Other 12]
����������
From the subway, walk forward until go get to the end of the road in front of
you.  Turn left and take a right at the bridge.  The Gang Tag is on a brick
support pillar on the right.

[Other 13]
����������
From the foot enterance to Blingsley Hills, head down the road until you come
across some unstable fence pieces.  Break through the fence pieces and follow
the left wall (on the opposite side to the road) to the end for the Gang Tag.

[Other 14]
����������
From [Other 13], head to the right and continue until you get to the end wall.
Follow the wall to the left until you are in a shaded area, then go to the
support block nearest the wall.  Head to the right if you can not find the Gang
Tag.

[Other 15]
����������
From the foot enterance to Blingsley Hills, head down the road until you spot
the Gang Tag on the left wall, past the unstable fence pieces.

-------------------------------------------------------------------------------
05F)      Inside HeadHunterz Crib                                       [GW05F]
-------------------------------------------------------------------------------

These Gang Tags should be defaced during [GW04.22], as that is when you get
access to all Gang Tags, excluding [Ground Floor 1] and [Ground Floor 2].
I decided to split this section in to the two sub-sections, as it provides a
clearer location to each Gang Tag in my opinion.

There is no reward for defacing the Gang Tags in this area.

O--------------O                                                  O-----------O
| Ground Floor |                                                  | [GW05F.0] |
O--------------O                                                  O-----------O

[Ground Floor 1]
����������������
Back room, on the right wall.  It is to the left of a bookcase.

[Ground Floor 2]
����������������
Back room, on the left wall, behind some bookcases.  The Gang Tag is near the
back wall.

[Ground Floor 3]
����������������
Under the stairs, accessable during [GW04.22].

O-------------O                                                   O-----------O
| First Floor |                                                   | [GW05F.1] |
O-------------O                                                   O-----------O

[First Floor 1]
���������������
On a door on your right when you enter the enterance to the first floor from
the ground floor

[First Floor 2]
���������������
Run to the opposite side of the corridor from the enterance and the Gang Tag is
on your left.

[First Floor 3]
���������������
Enter the first doorway you can on your left and the Gang Tag is on your right.

[First Floor 4]
���������������
From [First Floor 3], move to the side of the room that you are facing.
The Gang Tag is on this wall, towards the right.

[First Floor 5]
���������������
From [First Floor 4], start walking to the other side of the room.  After the
broken part of a wall on your left is the Gang Tag, near another broken part of
a wall.

[First Floor 6]
���������������
From [First Floor 4], follow the wall to the left until you are in the area
behind a wire fence.  Head to the other side of this area until you have passed
two pieces of a broken wall on your right.  The Gang Tag is on the second piece
of the broken wall.

[First Floor 7]
���������������
From [First Floor 4], start walking to the other side of the room.  When you
get to the doorway on your left, head through the doorway and go to the right.
The Gang Tag is on the right wall.

-------------------------------------------------------------------------------
05F)      No Man's Land                                                 [GW05G]
-------------------------------------------------------------------------------

While this portion of the guide explains where the Gang Tags are, it would be
better to follow section [GW04.25] in the walkthrough, as this describes how
to get these Gang Tags without getting shot too much.

There is no reward for defacing the Gang Tags in this area.

[No Man's Land 1]
�����������������
From the enterance, walk up the road until you come to a crumbling building on
your left that you can enter.  The Gang Tag is on the left wall in this
building.

[No Man's Land 2]
�����������������
From [No Man's Land 1], exit this area and take a left, following the road to
the end.  When you get to the end of the road, take a left and the Gang Tag is
on the left wall.

[No Man's Land 3]
�����������������
From [No Man's Land 3], head to the alley almost opposite the alcove you are in
and break through the unstable fence panel.  Head across the street and in to
the ruined house.  On your left is a doorway that you should go through.  Go to
your right and the Gang Tag is on your left.

[No Man's Land 4]
�����������������
From Harrelson's blockage attempt, go through the area he was blocking and
follow the road until their is a right turning on the right path.  Go to the
end of this turning and the Gang Tag is on your left.

[No Man's Land 5]
�����������������
After you meet up with Ronnie, the Gang Tag is in an alley behind where he was.

===============================================================================

06)                                  FAQs                                [GW06]

===============================================================================

Q)    Who is your favourite character?
A)    This is a hard question.  I think Diesel would be my favourite, due to
      having to actually EARN his respect instead of having it given to you for
      free.  Tre is probably my second favourite, only beating Mal and
      Harrelson because you play as Tre.

===============================================================================

07)                                 Credits                              [GW07]

===============================================================================

Konami for making the game.

Andreea Orosz (from www.gamershell.com) for helping me notice a mistake in the
"Contact Details" of the guide.

===============================================================================