--------------------------------- |Castlevania: Curse of Darkness | | Walkthrought/FAQ | |By. Ryan "JesterColony" Nicholson| --------------------------------- Version: 1.20 (50% Finished!) *** UPDATE: 6/21/06 READ! *** ------------------- | Table of Contents | ------------------- I. Introduction II. Copyright Information III. About Me/Contact IV. Credits V. Site Hosting VI. Version Information 1. Characters 2. Controls 3. Introduction to Innocent Devils 4. Walkthrough A. The Abandoned Castle B. Baljhet Mountains C. Garibaldi Temple D. Baljhet Mountains E. Mortvia Aqueduct F. Forest of Jigramunt G. Cordvoa Town H. Eneomaos Machine Tower I. Aiolon Ruins H. The Abandoned Castle J. Infinite Corridor K. Dracula's Castle 5. Side Quest L. Obtaining Pumpkin M. Obtaining The End O. Legion/Nuculais (Coming soon...) P. Tower of Eternity (Coming Soon...) Q. Tower Of Evermore (Coming Soon...) R. Chairs (Coming Soon...) 6. Innocent Devil FAQ S. Introduction T. Devil-Forging U. Fairy-Type V. Battle-Type W. Bird-Type X. Mage-Type Y. Devil-Type Z. Pumpkin-Type (coming soon) 7. Weapons AAA. Swords (Red) BBB. Axes (Blue) CCC. Spears (Green) DDD. Knuckles (Yellow) EEE. Special (White) 8. Bestiary 9. Item Creation List 10. FAQ 11. Secrets 12. Outroduction 13. Other Guides ----------------- | I. Introduction | ----------------- Created by the mind of Koji Igarashi (behind the games: Symphony of the Night, Harmony Of Dissonance, Lament of Innocence, Aria of Sorrow, and Dawn of Sorrow.) And this time it takes place three years after the events of Castlevania III: Dracula's Curse. The year is 1476, and you are Hector, a devil forage master who has betraid his evil lord, Count Vlad Tepes Dracula. During this tragic event, that took place, this allowed Dracula to be defeated by none other than Trevor C. Belmont, who carries a burden and the sacred whip known as the Vampire-Killer that has been passed down and wield by his Clan for generations, to be the bane of the night. But as Hector you are traveling to hunt down a former friend, but now a deadly arch enemy named Isaac who too is a devil forge master, and has had Hector's wife Rosilly trialed as a witch and killed. Hector seeks vengence, but in order to fight not only his brother by spiritual body but, as an arch enemy. But alas - Hector must regain his powers, and must try to over come and vanquish the evil curse which plagues the lands of not only Transylvania but Europe as a whole. Now, the only downfall to this game is that there has have been a few minor changes since the first PS2 installment. There is now camera control functions, a lock-on system. But the combo system from LOI has been removed. You are now given a few attacks and a finisher depending how many times you press the main attack button then the finisher button to preform combos. And the move list from LOI no longer exist except for the guard and guick-guard functions. But it lags, and isn't as smooth as from its predecessor. -------------------------- | II. Copyright Infomation | -------------------------- Castlevania is registered trademark of Konami 1986-2005, all rights reserved. All characters, artwork and music...Etc.is copyrighted by their respective authors. This Walkthrough/FAQ is copyrighted by Ryan Nicholson. Anyone caught copying this guide and saying that it is their own work shall be delt with in this most evilest way possible. You can use this guide if: You are using it for your own personal study. If you wish to host this guide, please contact me before doing so. You can find my contact information in the About Me section of this guide. You cannot use this guide if: 1.You plan on stealing it, and selling it for your own personal gain 2. You may not edit this guide and release it as your own work. 3. You may not host this guide on your website without the propper authority from me. (Which really isn't that hard to ask. All you need to say is please!) ------------------------------------ | III. About Me/Contact Information | ------------------------------------ My name is Ryan Nicholson, I currently live in the state of Missery (Missouri) I love gaming as a hobbie but, I am not a hardcord gamer. I just play them when I have the time and for my own personal amusement. I'm a poet (and plan on publishing a book.) I also enjoy writing short stories and I also am a musician. I've been playing guitar for 11 going on 12 years. I'm into alot of the european metal (the gothenburg sound) and I am also a classical guitarist. Now I decided to write a guide for this game because there aren't alot of guides out there that cover this game. And the guides that I have seen for the game didn't really seem to be that helpful. Or didn't seem to give the proper information as when it was needed. Now, I am a big Castlevania fan (starting from the first game dating back on the NES in 1986.) I am also 20 years old, if you are curious. So you want to get into contact with me, eh? Then we shall see. There are alot of ways of getting ahold of me. E-mail(s) [email protected] theshatteredsphere.com AOL: PneumaMorte Yahoo: TheShatteredSphere MSN: [email protected] But please, do not spam me, flame me or ask me annoying questions which are already covered within these chronic---erm... THIS walkthrough/FAQ. Also please when asking me a question by e-mail, please put CoD-HELP! in the topic or I wont help you. --------------- | IV. Credits | --------------- Me - for actually writing this guide. Emily - Thanks for being such a wonderul friend. You - For Reading this gudie! Family - The people who support me the most Friends - cheers to them, and happy jeebuz day. CV Community - everyone in the CV Community. \m/ Konami - For making such wonderful games such as the Metal Gear, and Contra series and of course the best of 'em all - The Castlevania series. Starion - For the wonderful maps! \m/ DanteRules - For the Bestiary list. ------------------ | V. Site Hosting | ------------------ GameFAQs: http://www.gamefaqs.com 1up: http://www.1up.com --------------------- | VI. Version History | --------------------- 00.1 - The begining of this guide 01/05/06 1.00 - Main Quest Compeleted. 6/14/06 1.10 - Fixed SOME Grammar and spelling corrections. I will fix the rest during next update! - Added Fairy & Devil-Type information _ I am also planing on going back through this guide when I have fully finished it, to do some re-write ups if they are needed. If any of you guys see any errors or mistakes PLEASE let me know! And please, rate this guide! If you also have any comments or suggestions let me know! And I will try and make it happen! =) 1.20 - Added in the rest of the I.D. List, but no descriptions. - Added in the Bestiary - Added in the Item Creation section - Added in the Weapons/Armor list. - Fixed some MAJOR spelling & grammar errors ------------------ | 1. Characters. | ------------------ Hector: The main character of COD. Hector is troubled soul bent on the force of good and evil. He was a devil-forge master and respected by Isaac three years ago. But when Mathias/Dracula ranged his unslaught towards the humans by the death of his wife Lisa, he now seeks vengences on Issac for killing his wife Rossily. Now he must get in touch with his darker nature not only to slay Isaac but must battle the Curse of Darkness within himself. Isaac: Himself a devil-forge master, but he did not give up his powers. He is in league with the Prince of Darkness, and will not stop until the true darkness within Hector is unleashed. Julia Laforeze: Isaac's sister and a real witch who had escape the witch hunters within Europe. She helps Hector care for his demons, and provides him with basic supplies. Trevor C. Belmont: From the family that swore vengence on Mathias Cronqvist, and swore to to hunt and be the bane of the night. Trevor Belmont was the first Belmont to actually face Count Dracula Vlad Tepes with the help of Grant Dynasty, Slapha Belnades, and Adrian Farenheights Tepes (aka Alucard) in a battle for Humanity. Trevor now is not only hunting the children of the night. But, he is also trying to find a way to vanqish the dreaded curse which Dracula bestowed on Transylvania, and Europe. Zead: A strange man, who looks to be no more than mere-monk, who desires not only to rid the curse of Dracula. But also to track down evil. He is also on a mission to hunt down Saint Germain. Saint Germain: A mysterious man with strange motives unbeknowst to Hector He, only wishes, that Hector to not presue Isaac. But reasons for this are unknown. -------------- | 2. Controls || -------------- The controls in COD are very simplified. And the learning curve of this game will only take about 10 minutes. Left Analog stick - Menu select/walk/run Direction button: I.D. (Innocent Devil) controls/menu select Square Button: Attack Triangle Button: Ability/Innocent Devil Ability Circle Button: Finisher button/Steal/Use/Examine X Button: Jump/Confirm L1: Reset camera. L2 Button: Lock-on Target L1: Enable/Disable Lock-on Target R1: Guard Attacking Attacking in this game is very diffrent from our counter part from LOI. Insted of a combo system you are given afew choices of method of attacks by what diffrent weapon you use. But attacks are normally like this Square, Sqaure, Sqaure, Sqaure Sqaure, Circle Square, Square, Circle Square, Square, Square, Circle So you should get the point the only limit that I have seen in the game is 8 hits, but you can do some nifty combos. There are also afew other moves within the game that the manual doesn't list like the following Up slash/uppercut - hold the R1 button then attack (aka Luncher attacks) Jump Kick - Press the circle and square button at the same time. Down attack: Can be used when using a heavy weapon (i.e. Claymore) Other Infomation - Unlike LOI this game is fully RPG. So every time you kill an enemy you gain EXP to level up Hector so he may get stronger, and allows him to have more HP (Hit points) So here is a layout of the RPG system in COD HP - Hit points (when whiches 0 you are dead) Atk - Your basic attack (how strong you are with weapons) Def - Your defense (the higher it is, the better protected you are.) STR - Strength (the higher, the stronger you are.) CON: Constitution (determines recovery time on status'.) Poison: Resistence to posion. Curse: Resistence to cure. Stone: Resistence to stone. Paralyze: Resistence to parayze. Fire: Resistence to fire. Ice: Resistence to ice. Thunder: Resistence to thunder. Wind: Resistence to wind. Eath: Resistence to earth. Light: Resistence to light. Dark: Resistence to dark. ------------------------------------- | 3. Introduction to Innocent Devil's | ------------------------------------- Innocent Devils - The thing I really like about this game is the introduction to a new style and form of game play. Well not really new but, new per-say. Innocent Devils (we shall refer them to I.D's for now on.) are like familiars from SoTN (if you have played the game; it is a demon that follows you around and helps you take out monsters within an area.) Kinda like a second player but controlled computer A.I. only. In COD the I.D's play more of a significant and vital role within the game. The I.D's will gain levelsto help them grow stronger, to learning new skills, which allows you to have more opitions on how to clear out a room. And will evolve (if you choose) with what evolution crystals to use, which will allow them to help our hereo Hector to reach new areas within the game OR help clean up the mess of monsters within an area. How do they work - But how do I.D's work? Well, let me explain to you my friend! I.D's are very easy and simple to control, you can either put them on Automode (using your directional button's up and down) which puts the computer in control of what special moves it can actually do at that point in time, depending on its level and form. Or you can press it back down to the regular control and use the right or left directional button to select what and which special ability an I.D. can do and use it by pressing the triangle button. Now the I.Ds are mainly used for getting around areas. So that they really aren't that needed unless, you want to clean house faster. You can also do solo play. But I wouldn't recomend it unless, you find the early game abit too easy for you. Leveling up I.D's & abilities - I.D's level up the same we Hector does (by earning experince points.) Innocent Devil's get abillities after doing certain task. Like killing a certain amount of monsters or walking around for an hour. I do (and HIGHLY) recomend after you evolve each I.D is that you stop harvesting EVO crystals (by turning it off in the select summon screen.) So that it will give your I.D's time to gain their newest ability. Devil Shards - After a certain amount of time and use of a particular I.D they will drop shards (I.E. eggs) so that you can forge new monsters, and bestow them on a path of new abilities that one doesn't have. I will also explain why some Devil Shards are so important later in this guide. Types of Innocent Devil's - Fairy Type - The healing type which can also give status effects towards enemies Battle Type - Pretty much the meatwagon's in the game. Bird Type - The aerial attacks of the night Mage Type - Pretty much the wizard type, spell: Time Stop Devil Type - A very agressive I.D (alot more agressive than the Battle-Type) Also a plot device... But it can have it's good momments if used propperly! How to Evolve Innocent Devil's - Evolving your Innocent Devil veries from which weapon type that you use. So if you use a Sword (which is the color of Red) monsters will drop Red EVO crystals. If you use an Axe type weapon monsters will drop Blue EVO crystals. It depends on how many evolution crystals that you have so that you can upgrade it's form to a newer one. But once it reaches to it's Crown (the highest level that one can go.) you can no longer evolve it. So choose your weapons carefully so that you can upgrade and evolve the right Innocent Devil that is for you. Each I.D. has diffrent strengths and weaknessess, so use what is right for you. Take your time in this game and experiment. Do you want a Mage type I.D. that can kill every monster in the room? or do you want a Battle-type I.D. that will help you on a slaughter fest? Or would you rather have an Aerial attacker that will bomb the hell out of them? So take your time, have some fun. Work your way out on it. ----------------- |4. Walkthrough | ----------------- Note: As I mean right or left, straight or backwards I am referring to as Hector is entering the room...Etc. For on the map screen I will be referring: North, South, East, West...Etc. **** ALSO THE MAPS ARE IN FIXED MODE FOR THIS GUIDE! So keep that as a reminder so that you DON'T GET LOST! It'll make it a lot easier with this guide if you keep the map in the FIXED MODE. **** The beginning of the game, will tell you about the back story and you will then be introduced to Hector and Isaac. After the cut scene the game will begin ------------------------------------------------------------------ A. The Abanonded Castle | | Map: http://db.gamefaqs.com/console/ps2/file/castlevania_ | cod_abandoned_castle.png | ================================================================== This area is more like a mere introduction (with awesome music to back you up) play around for a few minutes in the game to help you get familiar with the controls. So take this time to get used to the game. And instead of going right into the castle, we shall turn around to snag up a few goodies, A potion and a moai statue (if you have a Lament of Innocence save file.) Now, return to the castle, and go up to the door and enter. Upon entering move forward until you see an Executioner break down the wall. This may provide a challenge but, not really. Just block his attacks or dodge and hit him with the weapon combo attacks that I told you about earlier in this guide. After the battle a blue door will be shown to you - that is a save room. Go inside and save your game. (and register it to be a return location if you desire.) Now upon coming out make a left down the stairs and into the water. Destroy the Mermen within this area, and then look for a staircase to go up on the left side of the area to grab a potion at the top You will also see a door. But when you go up to the door, you'll notice you can't open the door and that something fits in it. Remember this door, and return to the Save Point. Now continue straight until you find yourself facing some Skeletons. They shouldn't be a problem if the Merman were simple, then these guys shouldn't pose too much of a threat at all. Now, if you kill one of them and if they drop something called Bronze I will explain that to you when the time comes. Now continue going forward and you will find a door; enter it and go into the next room. You should be now going south on the map screen if it is in Fixed Mode. Continue going forward and into your next room. In this next room you will face your first room battle (if you're new to Playstation 2 CVs.) The object is to destroy all monster or a certain group of monsters within the room in order to open up a new door. But this should be really easy, for you're only facing skeletons. Also in this room you will find an ability which will allow you to quick-step by holding the R1 button and pressing X and the analog stick in either direction. After the battle go up the stairs, you will now be in an outside area. Continue going forward and killing the Fenrir's that run towards you. You will then come up on a group of Skeletons, just take 'em out and go left and enter the door. Tip: Candles hold very little money (Like $1 coins) but some candles hold meat, potions, and curable status potions. Again continue going straight and kill off the Skeletons. You will then find another save room. You know what to do! To carry on with the game, continue going straight, and take out the monsters who block your path with sheer ease. And enter the next room. In the center you'll see an item. That's the Abandoned Castle map. Which can be very important if you get lost! ^_^ Now again, head left and go straight killing off the hounds of hell and vile bag o'bones. And enter the next door. In this next room you'll be in another locked room. Just kill off the Skeletons and the Cyclops. After that just enter the next room. In this room you'll find a treasure chest, but upon you trying to open it you discover you cannot! You'll find out how to open this chest in a few minutes. Instead continue going straight up the stairs into a room with a green door and a scene will be shown. Now after that really 'cool' scene you obtain your first Innocent Devil, and you'll meet your second character - Zead. But you're probably thinking after that "cool" invocation you'd get something cool? Naw, they start you off with a fairy. An efin' Fairy! Yeah... I know - that's what I thought too! But fear not! The fairy is very valuable, and special. Now remember what these doors look like for these are doors which take you to rooms to gain new Innocent Devil's. After the scene you'll be given an explanation on I.D's. ------------------------------------------------ Innocent Devil #1: (Fairy Type) Instant Fairy | Level: 1 | Abilities: Unlock, Heal Lvl. 1 | ================================================ Now, leave this room - You remember that chest outside? That's right - the Fairy has the ability to open chest such as this one. Within the chest you'll be given a Dragon Crest. Now do you remember that door I told you about? The one that you couldn't get in to? It's time to return to that door, because it will allow you excess to open that door. Now it's time for something a little bit more challenging. Kill off the skeletons in this room and then the Executioner. Also in the center of this room you will find the Bestiary, which will record the information of the monsters you have killed. Now loon the left (or right depending on the direction of the camera) head into the cracked wall to goto the Basement First Floor. In this next area you'll be given a fresh bunch of new enemies called Ghost, just attack them any way you please and continue forward in to the next door. Again continue forward killing off any enemy you see. You will then come to a new save point, use it and then leave and go through the next door. Go down and kill off the Fenrir's, and go forward Now you'll come to a turning point to either go forward or left. Just keep going forward for now. And kill off the Fenrirs and in the next room you will be ambushed by three Ghost! OMG! Just kill them off. Now check your map. Now do you remember that path I told you to ignore (which is now an unexplored section) go into the unexplored areas until you've come to a door you haven't entered. Enter it. In this room you'll see a bunch of barrels. Hmm, let's see wood + sword = smash! ^_^ so destroy them all until you can pick up some wine but it doesn't stop just yet. You'll find a potion and another treasure chest which carries Aluminum. Now go back to where you fought them three ghost and go into the unexplored section and on the right, enter the door. Now in here were things get a little challenging. Just kill off the Fenrir's and Ghost, and grab the $100 bag in the center, and now leave and go right and forward and then a quick left, forward and then a right. You will then come to another door. In this next roo--H-hey! Wait a minute, the music stopped! And your fairy (if still activated) has a question mark above her head and is going looney! Look towards a rotten out pillar! And next to it you'll get the Weapon Combining Skill. This skill will allow you to forge new weapons of war to rape upon your victims! So, anyways right now you're going to want to make a few new items. In the select menu, and select the Combined Weapon menu. In this menu you will be asked to forage certain weapons (if you have certain items) It really isn't that hard. Just select a weapon that is ???????? (which is a new weapon or armor piece to create.) Or you can forge weapons that you have already created. Now you have a few choices. You can either make Sword, Axe, or Knuckle weapon and some armor (Helmet/Armor) But, honestly it's completely up to you on which weapon you desire to make. But I honestly prefer a sword. But first create another Short sword (using Bronze) and then you will use Aluminum and a Short Sword to create a Foil which is +10 to attack. Or you can create an Axe by using a Short Sword and Wild Memory. Or a Knuckle Weapon with Bronze and Aluminum. After creating your items, it's time to see what's up with this pillar. Well any old school Castlevania vet knows what this means. If you don't, just attack the pillar until it breaks to reveal a new path. Go up the new path into a new room (Hey! The music stared! Woo! And don't forget to collect the treasure chest!) In this chest you will now have the ability to harvest evolution crystals which was explained in the early chapter of this guide (See: Intro to Innocent Devil's for more information.) Anyways turn around and continue straight into the next room. In this room you'll be facing some new baddies: the good ol' fashion ZOMBIE! *Does the song thing from Sean of the Dead while zombies approach* You know the drill! Just take 'em out with your new goodies! And continue into the next room which will be located on the North side of the map. Again kill the zombies and go into the next room. Now in this room, you'll encounter the 'healers' of the evil monestrous group known as Wizards. Just simply kill them. Note: If you encounter these guys around other mixed forces such as Axe Knights or Skeletons...Etc. They will heal them. So take these guys out first and fast. Now go into the next room and go straight into the next. *sigh* (Yes, I know you're probably getting me sick and tired of telling you where to go, but it's my job to help you!) Anyways, in this room, you'll be fighting some more baddies Now it's time to head back up the 1st floor (not seriously go ALL the way back to where you started, but the stairway in this new room.) In this next room you'll be in a room with some Zombies and Wizard's. Remember to kill them Wizzies off first. Again leave this room into the next area. And in the next room you will find yourself the ye' ol' zombeeeeeeeeeeya. But after you kill them some Skeleton Blazers will appear, they also appear to be a good challenge. Just quickly take them out and leave this room and continue straight into the next. In the center of this room you will find a potion a Wizzie, and a few zombies, you know what to do. Next leave the room and go straight into the next room and kill off the zombies. Also look for the chair in this room which looks like an electric chair. Sit on it for some laughs. Shocking, eh? You're probably curious of the chairs. The chairs in this game are for a special side quest that seems to have a very good purpose (you'll find out later) I will to try tell you where the chairs are in this walkthrough or on a side-quest part of the game. Now head up the stairs and you will now be on the 2nd floor in a new part of the castle. In this next room you'll be introduced to Axe Knights, they may be slow but their strength is something not to be underestimated. Just take them out and carefully dodge their hard hitting attacks. Now leave the room on the south part of the map (or just go straight, heh.) Continue going straight into the next room. In this room you'll find more Wizzie's and a Axe Knight. Kill off the Wizzie's first, then the Knight. After that turn left and go into the next door. Go straight, kill the Axe Knight, and go left, kill the second axe knight and then go straight into the next room. In this next room you are locked off and ambushed by baddies, Kill off the Wizzies, then the other local scum! Also in this room you'll gain a new ability for double-step which allows you to do a second quick step! After the battle, it's time to go to the 1st floor (look on the map of that unexplored section) for it's not time to go up to the 3rd floor just yet! In this hallway you'll find another save point, so use it if you desire. After that go down into the room which holds the stairway to the 1st floor. In this room you have Axe Knights, kill them if you want too, then go down stairs. Next go back up stairs, and re-kill the Axe Knights and leave. Then head to the third floor. In this next area you'll encounter more baddies, just kill 'em off and go to the next room and continue forward. In this next room you'll encounter a good old friend, the Bone Dragon. Just jump up and attack him to do an air attack combo. After this battle head into the next hallway and go into the next room. Anyways, you probably get the picture, just go around the square and head to the fourth floor. Anyways in this next room you'll find a save point on the left side going done the hallway. SAVE, for it's about time to fight your first boss. Continue forward 'til you see a door with crossbones on it. That is the symbol of a Boss Chamber. Enter it. ----------------------------------------------------------------- - Boss - Crazy Armor | Level: 9 | | This boss is really simple. He swings his right weapon two times | and his left weapon once. Attack him with your weapon combos and | dodge. Also air combo attacks work very well. If you're having | problems, have your I.D. heal you. Once Crazy Amor gets done to | his yellow life gauge. He will unleash a few new attacks (like | throw his head at you) After you destroy him, he will rebuild | himself. (isn't that a surprise...) He will shoot fireballs | at you, and do this flamethrower thing if you get close to him. | But don't let that bother you, this boss is a piece of cake. | ----------------------------------------------------------------- After the battle, he'll blow up. You will then see an elevator raise up, and you'll also see this circle of shiny light. Go in that after every boss fight and it will automatically replenish lost HP for both your I.D. and yourself. Now go back to the save point then enter the Elevator next and you'll be taken to a new area. ----------------------------------------------------------------- B: Baljhet Mountains | | Map: http://db.gamefaqs.com/console/ps2/file/castlevania_cod_ | baljhet_mountains.png | ================================================================= At the first of this area go forward and you will then come to a new green door within it you'll find your first Battle-Type I.D. ------------------------------------------- Innocent Devil #2 (Battle-Type) Magnard | Level: 1 | Abilities: Aura Blast | =========================================== Afer that is done, leave the room. You will then be abused by Fenrirs and Lizardmen. These guys should pose no problem for you. Also here's a little BATTLE TIP: You can do chain attacks with your Battle-Type I.D. When you see the word "Chain" appear hit the regular attack button or the finisher button, this will make the Battle-Type I.D. disappear and reappear in front of Hector. This will cause extra damage! Also if timed correctly chain attacks will add special effects! Neat, eh? Okay, let us carry on. After your slaughter fest is finished. Continue going straight then take a sharp left and go straight. You will then have the stupid Lizardmen running towards you. Just take 'em out and enter the door way. In this part you'll face Fenrirs, and a few Skeletons which shouldn't pose too much of a problem. Now you have two choices here, You can either go: 1. Straight or 2. Head to the door way on the right. But it's totally up to you because, we're going to get something really nifty in a minute. But if you want extra map presentege then this is the best thing to do. So make a quick right into that door way. In this part you'll hear a door lock, and see monsters appear. Just take 'em out and continue going straight and enter the next door way. ...Say, isn't...wait, aren't we outside? Are there any door ways? What the heck man?! Them crazy Konami's! Anyways just head straight and you'll see a door that is closed off. That door is where we don't want to go into yet instead, we will want to go to the door on the left. Pick up the green money bag on the ledge (double jump up there to get it.) And you'll also see a door on the left side of this area. Kill all the Skeletons and walk towards the door you will have a face off with a Clycops which should pose no problem in this next room you will have obtain Prefect-Guard. Perfect-Guard is an ability if you time correctly when you guard a monster's special move Hector and the monster will flash. This will allow you to regain to Hearts back for I.D's. After that back track all the way to the area before the area with the room that leads to the perfect-guard. Do you see them last two parts that we didn't go to on the map? That is kinda of a circle path. So just follow it around then to that entrance way on the map. In this area a scene will come in. And you will meet Julia. Now there are a few reasons why I enjoy this area of the game: 1. No monsters, 2: There is a Warp Room. (That yellow door which is right in front of you as you entered the area.) As you enter the room you will notice that the warp room isn't active yet. You will activate it soon enough. But remember these rooms are marked as green rooms on the map. These are also rooms are very vital, so that you don't need to back track in very huge areas. They will allow you to warp to another area of your choosing. Anyways, as you leave the area pick up the potion by that stone building. Also go up to the door and try to open it. But as you try to open the door, it seems you cannot open it yet. Remember this area, for we will be back later. You now have no other choice but to venture towards the new door way which is right in front of that very building. In this area you will pick up a Magical Ticket which will allow you to warp right to Julia's shop. There is also a save room on the right, so take advantage of that as well! Once entering Julia's house, you've now have accesses to a shop. There really isn't honestly anything good to buy in the shop besides Potions, High Potions, Serums, and Uncurse potions, and a Death Doll. The rest of the items within this shop are useless. But the main good thing about this shop is that you can give her your Innocent Devil's to care for. So that when your demons spawn Devil Shards (eggs) to make new demons you can bring them here to hatch them, and take care of them. Also within her shop you will find a Rocking Chair and a Map of the area. So sit on the chair and then leave. That shop was stupid, wasn't it? Yeah I know... Upon leaving the shop, it's time to move on. Make a left (or north on the map if in fixed mode) into the new area. Now that we have the map for the area, it makes things a lot more easier for this walkthrough! Anyways you'll find the steal skill right by the entrance into the next part of the area. In this part you'll get rushed by two Axe Knights. Next head up the stairs, and kill the Wizard. Continue going up the stairs and kill the other two Axe Knights, and Wizards and move on. So take your time, or just slaughter them! Also make sure you kill the Skeleton who is shooting the cannon at you. After that sit down on the cannon and take the two out on the left and right, then take down the barrier that is blocking your route. After killing the cannon squad, and the orcs, four Axe Knights will appear (I told you things will be getting challenging!) Split up all the Axe Knights and attack them. Using your Magnard's Aura Blast helps too! After that fierce battle head inside the door. In the next area you'll here another door shut off, it's time to kill some baddies! Now in this room you'll be greeted by a few Axe Knights. Take this time to steal some items from them. (Lock on them until the icon turns purple [or pink I think...] and press the square button. After the battle, again move on into the next area. Continue going straight and right. There will be a save room on the right wall. After that go up to the Orcs who are firing arrows, and a Skeleton Blazer. After that keep going forward, killing off the Skeleton Blazers and go into the next area. In the next area you'll here another door shuts off, it's time to kill some baddies! In this area keep going up until you see a lot of Orcs, you will also be greeting by them damned Skeleton Blazers again. By now one of your Innocent Devils will/might have evolved. Anyways move on to the next area - Now, in this area we're gonna go up the hill where we'll meet a one eyed, one horned, giant purple people eater. Just bash him away! And again another. After that, move into the next area and kill the next baddies. You will then come up to Blood Skeletons, as you try to kill them (well any CV vet knows this) that they come back to life, and barred door wont open. Remember this area, because we will be coming back here later. So in the mean time back track to the hill where you met that one eyed, one horned giant purple people eater and go into that next section. Keep going killing off baddies (check the map if you get lost.) In the next area you'll here another door shut off, it's time to kill some baddies! In this next area you will be a huge waterfall, and a bridge, just cross it and go up to the chest and use your fairy to open it. 'Cause you'll be given the Innocent Devil chart that will map it's abilities, progression, and status. After that enter the next area, and take out the new baddies. Anyways take a left at this first turn point and keep going forward, you'll be in a room with ghost. Head up the stairs and double jump to reach a treasure chest to obtain the Boiling Ring, which protects you against fire elemental based attacks. *rolls a d20...* In the next area you'll here another door shut off, it's time to kill some baddies! After that, head off and head to the next set of stairs. And as you guessed it, this area turns into another circle path (two ways lead to the same area) so cover up them areas you didn't explore and backtrack to where you just where. Now as you try to enter the door to get to the area that which isn't covered by the map you'll be ambushed by Efreets, these guys are easy, just equip your boiling ring. After that go into the next section, kill the baddies, and use the save point on the left wall because it's almost time for a boss. From the save point go left (or west on your map if in fixed mode.) When you hit the next door it will lock and an Efreet will appear, just take him down with sheer ease and continue. In the next area you'll here another door shut off, it's time to kill some baddies! Once in the next section kill off the Lizardmen and continue going straight until you find the Boss Chamber. Inside you'll face your second boss. ------------------------------------------------------------------ - Boss - Wyvern | Level 14: | Steal: Shortcake | | This boss is actually what it name applies to. It's a big giant | dragon. Anyways, it's time to bash his head in. Waryvern has a | few attacks to note. When you get close to him he will swing his | tail if you are behind him. Just quick-step it, or jump. He will | also bash his head into the ground, again quick step this if you | are in front of him, but don't fear this attack for his head will | be in the ground for a few seconds, which will lead him open to | attack. He will also fly up into the air and slam his body back | onto the ground for a flash field damage attack. (so jump over | the| force wave when he hits the ground.) He will also fly a | round and breathe fire at you. | | Use your Battle I.D. to attack him, and your Fairy I.D. to heal if| needed. | ------------------------------------------------------------------ After the battle goto the healing point, then goto the last save point. After that head into the next area... ----------------------------------------------------------------- C. Garibaldi Temple | | Map: http://db.gamefaqs.com/console/ps2/file/castlevania_cod_g | aribaldi_temple.png | =================================================================| Welcome to the third area! As soon as you arrive, go straight and kill off the Skeletons that come near you, and enter the next room. Continue going straight killing off the Skeletons and Orcs that are in your path, and enter the next room. In the next room you'll hear the door lock off and you'll be greeted by a mob of monsters. Explore this somewhat huge area. If your curious what that huge tower is in the center of this room, that is the Tower of Evermore, we'll talk about that tower later on. Now enter the door that is on the west side of the room. In this room a scene will happen and you will meet Saint Germain, who is a very strange man indeed. Thus - it's time to continue onward into the darkness. If you check your map you will find three ways to go. For now head right until you come to a wall, on the right side you'll notice the wall is cracked. Break it open by hitting it with your sword to find your first HP Max Up. Now venture to the right side of the temple entrance you will then find a magical ticket. Now head into the temple. For now just continue going north into the next room. As you enter some Bone Soldiers, and an Ogre will crash through the glass. You know what to do. Continue heading straight until you get all the map parts in this particular section. Now return to where you just saw two doors. One of the left, and one on the Right (or vise versa if you are turned around; on the west and south side.) Go inside the west door. In this room you will be attacked by Fleamen. But don't let them bother you, just keep killing them and continue to go straight. Once you have come to a turning point, continue going west. Go straight into the next room to find some ghost. Go into the room on the left Inside you'll hear the door lock, and another batch of enemies will come fourth from Hell. Just take 'em out with sheer ease. After the battle grab the magical ticket and leave the room. After that go left (north on the map) and continue forward to pick up an uncurse potion, after that back track to where you first turned to get into this area. And explore that other path which we didn't go down. Upon entering the next room go into th room on the right side. In this room you'll be greeted by some Axe Knights, just take 'em out and grab the potion in the room, then leave, after that go north. You will then be greeted by an Axe Knight, after that little battle go left to find your first save point in this area. From the save point (go north if the map is in fixed mode) until you are in a room with Fleamen. On the east wall (right side) there will be a door, enter it. In here you will be greeted by an Axe Knight and some Fleamen, once you've taken care of them, grab the area map, and leave. From here go right and enter that door, now you'll have some more of the map covered. Now return back where you came. Continue going straight until you've find a cut off turn (north on the map) to the right, head down that path and into the next room. In this next hallway you'll encounter more Fleamen. Just kill them off and continue going until you find a door on right, enter it, it's another lock off room, just kill off the monsters in this area. After the battle you'll notice there is a chest in here. Use your Fairy I.D. to open it to obtain marker mode. This skill is very important, we shall use it when we're finished with this area. After this, leave the room. Now, we will want to head back to that save point. (use your map if you don't remember where it is.) Now, check your map and look where it says 2nd F. That�s where we are going next. Now that we're on the second floor, this area should be easy for you. Continue going straight until you come to the door. Now, we can either go left or right. It's your choice, since this part is very small, just finish this whole area and then go back down stairs and go back to the save point. From the save point go into that door (not too far from it) that we haven't been into. (it should lead into an unblue'd part of the map.) From the door go right and kill off the Dead Fencer. After that go into the right room which is full of Fleamen. After that leave, and continue going into the next room. In this next room you'll encounter Fenrirs, just go into the open area, and kill them all. After that, leave this part, and continue going straight until you see a door which is on the left, go inside. Inside here, mark this room, because we will return here later. After that, leave the room, and continue going left then continue going right go into the next open area, after you kill the Fenrirs go into the next room (on the east part of the map.) After that return and continue to go straight unto the next room. In this next room kill off the enemies and go into the door on the left wall. In this room another battle will happen. After the battle open the chest to get the Ceremonial Tool. After that leave, and go left into the next hallway. In this hallway, you'll encounter Blaze Masters who drop Ancient Memories. So, if you have any new items you wish to make, do so now! Anyways, continue going straight into the next room. Again, continue going straight, killing off the monsters until you find a Save Point, use it. And then leave, and then go left and go into the next room. Continue going straight until you come across a fork in the path, either go left or right because both paths lead to the same point. Anyways in the next room you will meet a new enemy, called Phantom Swords. Just kill 'em off 'cause they shouldn't pose much of a threat. Keep going straight killing off the Phantom Swords until you come to a save point on the right wall. Use it, and then enter the Boss Chamber ---------------------------------------------------------------- Level: 20(?) | Steal: N/A | | Trevor doesn't pose much of a threat, plus you don't even have | to take down his life bar that much. It's just mainly a story | driven battle. Just dodge his moves, and attack him with your | Battle I.D. and heal with your Fairy I.D. if you need to. | ----------------------------------------------------------------- After the battle head to the healing point and then exit the room. Continue going straight until you find a door on the right, go inside, and move into the magical circle. This will allow your Battle I.D. to learn Brute Force, which will allow you to open big doors. Anyways, leave this room, and don't forget to pick up the Magical Ticket on the right of you. Continue going right and until you come to a door you can't open. Use your Battle Type I.D's Brute Force ability and enter the next room. Keep going down the hallway until you come to a door that is Yellow, that is another Warp Room. Mark it, because we're not going to use it just yet. Continue going down the hallway until you find a door on the left side, go inside. In this section of the area, you will fight Slogra's. They shouldn't pose too much of a threat. Continue going straight to go down stairs. In this area you will be attacked by Skeletons, and thief demons or whatever, just kill them off and continue going forward. In the next room you'll fight some more skeletons and some Wizards. And in the next room you will face some Slogra's and Wizards, kill them off to open the barred off door. In the next room you'll face Ectoplasm, and a Lesser Demon. Kill 'em off, and keep going. In the next room you'll face off some Slorgra's and some more Lesser Demons. Go inside the next room you obtain the Sixth sense Brooch, which will let you know when an enemy is going to attack. After that head back up stairs. Now that we're back upstairs, continue going straight and into the other room (where the warp point is.) Then go left into the next hallway that we didn't explore just yet. Continue going down the new unexplored area and kill off the Thieves and into the next room to Obtain a Sun Tear. After that return to the Warp Room door, unmark it (by pressing the Triangle button.) And go inside. Once inside you'll notice that Warp Rooms are now activated. Just sit in the chair, and select Baljhet Mountains. ---------------------------------- D. Baljhet Mountains (Re-visted.)| ================================== Now that we are back here, head to the save room and to the shop to buy potions and such if you have the money. Other than that, you remember that House looking thing with the door we couldn't open that is right near the Warp Room? Go to that, and use Brute Force to enter out next destination. ---------------------------------------------------------------- E. Mortvia Aqueduct. | | Map: http://db.gamefaqs.com/console/ps2/file/castlevania_cod_ | mortvia_aqueduct.png | ================================================================ Welcome to the Mortvia Aqueduct. As soon as you enter the area a cut scene will take place with Zead, and then Saint Germain. After the scene continue forward and you will then be greeted by some Mermenm, after that little battle head into the next room. Inside you will be ambushed by more Merman, and some Bone Soldiers. Anyways, take 'em down then leave then head into the next room on the left. In the next area there will be more Merman. Anyways, do not go left, because there really isn't a reason to go (unless you're are worried about map coverage, because, these two parts will take you to the same exact place!) So just head straight into the next room and kill off the Mermen and then head right into the next section. Now, keep going foward until you see a door on the right, go inside, kill off the Mermen and Axe Knights I there. Now go into the door that is facing west on the map (fixed mode.) In this next section, kill off the Mermen, and keep going forward into the next room. In this room you will have obtained the area Map. Now lets return back to where we where. Now, room that took you to the other room that gave us the map, go right into the next room, kill off the Bone Soldiers, and go into the next room. In this part, kill off the Ectoplasm's, and Mermen, and then enter the next room. In this next room, kill off the Bone Soldiers and Ectoplasm's, and enter the next room. From here go left down the stairs and into the next room. In this huge room you will be shot at by more cannons. The cannon which you can control is on the far-east side of the room. Kill off the Bone Soldier controlling it, and then get in and destroy the cannon that is firing at you. Now after you destroy the 1st cannon tower, it's time to destroy another one to make a bridge. Shoot the leaning tower's bottom part a few times to destroy it, to make a bridge. After that, get off, kill whatever enemies that are around you. Cross the bridge kill off the Bone Soldiers, and you'll notice there is a part where you can't jump to because it is too far. Well that shouldn't bother you right now, mark this area because we will come back here later. Don't forget to grab the $500 gold below. After that, go into the new unexplored part of the map (the new room.) In here you will find a save room on the right of you. You will also be attacked by some Bone Soldiers, and some Dark Warlocks or something. (I would recommend you take out the enemies before using the Save Point!) Heading from the save point (straight) there is a door on the right side of the room. Inside this next room will be Bone Soldiers, and Dark Warlocks, other than that there is a door on the left side of this room. In the next room make your way down the stairs to fight some more Bone SOLDIERS. After the battle head upstairs (on the right.) Now that we are upstairs you will fight some Fishmen and some more Dark Warlocks. After the battle go into the door on the left side (from the entrance.) In the next hallway go up the stairs and kill off the Frost Dragon in this room. And then head into the door on the west part of the map (fixed mode.) Once inside the room, head down the steps and kill the Frost Dragon on the right wall to unlock the door on the left. After that, go into the left door. In this next room there will be some Gaibon flying demons, kill them off and enter the south door (on the map fixed mode.) In this room, you'll face some Fishmen. Kill them off and then head back down to the 1st floor. In this other part of the 1st floor which we haven't covered, there will be some fishmen. After the long lived battle (you can also try and steal Aquamarine's from them to forge new weapons/armor!) go into the north door. In this next room you will find Thief demons and a potion, grab it if you need it. You'll also notice there is a door we can't reach as of yet. Mark this room, and go back upstairs. Now backtrack to the unexplored part of the map. Anyways once here, the door will be locked off, creep around the hallway and go down the steps to encounter some Blaze Masters, just kill 'em off (Hip Force 2 works wonders here.) Anyways make your way on the new set of steps and into the next room. Now in this room you are probably wondering where the entrance to the 3rd floor is. Hit that statue in the center of the room to make a stair case. On the 3rd floor you'll encounter some Blaze Masters, and some Dark Warlocks just kill 'em off and enter the next room. In the next room, you will encounter some Ghost, and more Blaze Masters. After that, head into the next room. ...Do they ever stop coming? Sweet Jeebus, in this next room, there will be MORE efin' Blaze Masters. Kill them off or try to steal from them, and enter the next room. ...Go down the hallway into the next room... FINALLY! In this next room you will ENCOUNTER some new enemies. Some Wolf Skeletons, after the battle, enter the next forsaken hallway of darkness. Go down the hallway and into the next room. In this room you will find some Wolf Skeletons, and a save point. In the next room you will hear a door lock, for now do not worry about it. Continue going straight into the next room. In the next room you will encounter more Fishmen, after that, go downstairs and kill more Fishmen. Anyways, in the next room, take out the hoards of Fishmen to open up the locked door. Anyways, after the door is unlocked and enter it (you should be now going south.) In this next room you'll fight more Fishmen and a Gaibon. After the short battle enter the door that is on the left. Go down the hallway and take a left, go all the way down to fight some more Fishmen. In the next room you will encounter the same ol' mobs and some Frost Dragons. After the battle take new door to go back down stairs. In this hallway, kill off the Fishmen and the Frost Dragons then enter the door right ahead of you. In this next section - ...what a minute, the music just stopped. Something spooky is going on around here. Who we gonna call? Not the Ghost Busters... Anyways continue going foward until you find a set of stairs on the right one leads to some water, the other leads to a beach so you can get a potion if you need it. You will also find a Warp Room, and a Save Room (use it;) in this area and right ahead of you is the Boss Chamber. Go inside, and walk across the bridge and it will crumble and Hector will fall. You then fight the Skeleton Diver. ------------------------------------------------------------------ - Boss - Skeleton Diver | Level: 24 | Steal: Shushi | | This boss is just a Skeleton with a spear while riding on some | huge undead mutated fish. | | He will start out by riding his fish, and throwing three spears | at you. He will then jump off his huge mount fish and will start | to attack you. Just use regular attack combos, and chain attacks | with your battle I.D. His fish will also attack shooting a high | energy water attack at you. After awhile he will jump back onto | his fish. | | And will probably jump back off. When he gets down to his yellow | life bar, he will start to a few new moves. He will have his | fish jump over the platform, so that he can throw down some | spears with flames on them (this is when you will want to | equip your boiling ring if you have it.) When he comes back on | land, he will melee you, and his fish will also jump on the | platform and will start biting either you or your Battle I.D. | Just try to dodge the fish and work on fighting the Skeleton | Diver. He will also ride his fish around firing spears at you. | Use this time to attack him and dodge the spears. | | After the battle you'll see him go back to the abyss, | which he came! | | | ------------------------------------------------------------------ After the battle goto the Healing Circle and then walk up the steps don't forget to pick up the Spirt of Fuji. Continue walking until you find a Green Door, inside you will obtain your Bird-Type I.D. ------------------------------- Innocent Devil #3 (Bird-Type) | Level: 1 | Abilities: Glide. | =============================== Anyways leave the room and go across the bridge, to get across the gap use your Bird Type I.D's Glide ability. Now before we leave, you're probably wondering why we can't explore the rest of the area - it's due to water. We will come back here later. Anyways go back to the save point and save. Now, you remember the first place we marked? (The place where we couldn't get across due to a huge gap?) Yeah, go there. Anyways, fly across the gap, and use your Fairy to obtain a Brooch of Bounds (which allows you to transfer your EXP to your I.D.'s so, that they can greatly increase their levels faster!) After that just use a Magical Ticket to teleport back to Julia's shop. Now, return to the Teleporter room, and return to the Aqueduct. Once you've returned, go and save your game. Upon coming out you'll see a huge gap which you cannot get across by yourself. Use your Crow's Glide ability. Once you reach the other side of the path, continue foward and go into the cave on the left side to take you to a new area of the game. ----------------------------------------------------- F. Forest of Jigramunt | | Map: http://db.gamefaqs.com/console/ps2/file/castl | evania_cod_forest_of_jigramunt.png | | ===================================================== Upon you entering the new area you will see Zead and Saint Germain fight, but whatever there fight is about, we'd better call in Springer. After the whole fight scene (and of course finding out that Zead and Saint Germain are enemies!) It's time to rock this place up with more of a boom! Continue going foward, killing off the Sniper Orcs and the Vassago. Now, if you want you can either go right or straight. Either way, it'll lead you to a place where there is a locked off door being guarded by an Ogre (I think.) Defeat him, to unlock the door, and go through. Once in this next part of the area, go straight and kill off the Bone Soldiers and Vassago's. Also there is a save point room here, use it if you desire. Coming out from the Save Room, head right killing off any Bone Soldiers and Vassago's that come your way. Then go into the next part of the map. In this particular part you can either go straight or right (depending on what you want to do.) Either way they will take you the same spot (if you're a map coverage freak like me, you'll go both ways!) Also, take out the Assassin Zombies and Dark Warlocks. Eventually you'll come to a path way that is locked off. Kill the near by surrounding enemies in order to unlock it. Enter it, and continue going straight killing off the Dark Warlock's, and Wolf Skeletons. In the next area kill off the Cyclops thing and the Dark Warlocks. Continue going down the path to find a map of the area. Now head back to the doorway that leads to the left Go down it, we'll worry about going straight later. Upon entering this part Wolf Skeletons will run up at you and attack you. Just kill 'em off and continue heading north (on the map) until you come to a door way. (You know what to do.) Upon entering this new section you'll hear a door that has been locked off. Kill off the Basilisk to open it. Again another Basilisk will come out (well, infact two!) Destroy them, and head up the stairs, Watch out for the Thunder Dragon's. You will then come up to what you would believe is a dead end. Infact, it's not! Destroy the wall to reveal a secret passage. In this room you will an Ectoplasm, just kill the little wuss off and continue going straight. Inside you'll find a chest, open it to obtain some Aquamarine which is used to forage weapons and armor. Also, don't be fooled, in front of you lies another false wall. Destroy it and continue to go foward. You have now discovered a secret passage back to the Abandoned Castle! Anyways, return to where you just came from. Now head back to where the mobs of Wolf Skeletons are. Instead of going back west we are going to go east. In this section you'll see some Wolf Skeletons and some Thunder Dragons with a door blocked off. For now kill the Thunder Dragons to unlock the doorway. Continue going straight to find a Save Room. From the save room go left. In this area you'll see a large tower in front of you. This is the Tower of Eternity. In this area you'll fight some Fire Demons(?) and some Bone-Dragons. Use your bird I.D. on them. Anyways, don't bother going into the tower (we can do that later.) Head back to the save room (if you need to replenish your health.) Now look on the map and head south to the unexplored section of the map. In this part you will encounter Bone Soldiers and some Dark Warlocks. Continue straight down the path. Just great! We've just come to a dead end. Well you're probably wondering what we're suppose to do now? Just turn around and go back? Well, it's completely up to you. Instead use the Hip Press with your Battle I.D. He will litterly SMASH through the ground to reveal a new path. Now head into it. Kill off all the Bone Soldiers in the area along with the Dark Warlocks. (This is also a good place to harvest crystals for some of your I.D.s (For now anyways.) Continue down the hallway until you come to a door at the end of the room. Go inside it to find two Red Ogres, take care of them quickly. Then keep going until you come to another door. Inside you'll find a chair and Carbon Steal. Anyways go back to were you where. Kill off the Red Ogres and Dark Warlocks, and leave the room. Go ahead and kill off the monsters (since we're back in ths room) After you kill every monster off head into door on the east side of the wall. In this room there will be some Red Ogres and some Dark Warlocks. Kill them off to open up the door and continue down the new path and enter the next door you see. In here you'll find some Ether. Now that we have just done some item collecting check the map. You see the grey map we didn't cover? Go there. Once there keep going down the path and on the left wall you'll find a teleportation room. Keep going down into the next room. In here you'll fight some Lizard Men. They shouldn't be too much of a problem. Keep going until you find a save room on the right. Next head into the door (which was in front of you when you found the save room.) In this next room you'll face some more baddies. After the battle turn right from the door you entered from. (at the end of this part there is a cracked wall not too far from the next door.) In here you'll face three Great Armors. After the battle enter the first door you see to find an Absolute Zero Ring which will protect you from Ice based attacks! Anyways leave this room and go down to the door that leads to the grey unexplored section of the map. In this room you'll face off Orcs and Lizard Men. Now there are two doors within this part. You can either go straight to the Unexplored section or use the 2nd door going north. Anyways you'll want to mark this room. You need the Battle I.D's Iytei's Shoulder Ride skill to destroy the statues blocking your path. Anyways keep going down the unexplored section of the map killing off enemies in your way. You will also find a save room near by. Keep going straight to find the boos room. ---------------------------------------------------------------- - Boss - Minotaurus | Level: 30 | | This has to got to be one of my most favorite bosses in this | game. Why? Because the dude is litterly huge! Plus, he uses | a pillar as a baseball bat! But it's honestly a really easy | battle. Just dodge his attacks and use your Battle Type I.D. | And use the Fairy I.D. to heal yourself if you need to. | | After the battle the foul creator will turn to stone and fall | and crumble away! | ---------------------------------------------------------------- Anyways, head into the healing circle and then go back to the save point. -------------------------------------------------------------- G. Cordvoa Town | | Map: http://db.gamefaqs.com/console/ps2/file/castlevania_cod_ | cordova_town.png | ============================================================== Now this has to be my most favorite place in the entire game. For that matter, lets continue on our quest. Continue foward killing of the local Zombies. Now, you gotta choice, you can either go left or right. So for now let us go right. Continue down the alley way killing off the Zombies. You will then find a door with a small crack under it. Inside there is a max up. Mark this particular door and continue down into the next section of the map. In this part you can either go left or right. Instead lets go Left. Ignore the first door you see and keep going straight into the next room. (also if you want map coverage you should see a doorway on the left of you, this leads to the other part of the area you first started at.) Now if that last sentence confused you, I was referring to rooms 1. You should get to room 5 (on the map.) next. Once there keep going straight. Also don't forget to pick up area map in room 5. Anyways keep going on the same path until you see a Warp room on the left. Go inside for map coverage then leave and continue going straight until you come to.... ...Wha....what the hell just happened? I don't think we're in Transylvania anymore Crimson (that was the name of my I.D. heh!) Actually we are now in a very strange room, if you look around you will see a lot of chairs. Anyways, now that we visted this room. It's time to continue our quest. Go back to the first circular room we entered and keep going straight. Ignore the unexplored sections for now. And go into the first door you do see. When you enter keep going straight killing off the baddies. As you kind figured (if you look on the map.) The two unexplored sections take you to the same alleyway. If you want, just goto the unexplored parts for map coverage. Anyways go into the next room (of the unexplored map) and continue going straight. You'll be ambushed by Dead Fencers. But they really shouldn't pose too much of a problem. Keep going straight or just go into the left doorway. Each way takes you to the same place. (go both ways if you want that map coverage.) Now as soon as you come into the new area all the doors will be blocked off. Just kill the local monsters and use the save room. From the save room continue down the alley into the next section of the map. Kill off the lizard type dudes in this area. Keep going until you hear the doors get blocked off. Fight the local monsters. In the next room kill off the ghouls. In the next kill the ghoul frenzy. In the next room you'll fight some Assassin Zombies. Keep going until you have come to two pathways. For now take the left path way. Kill off the baddies then enter the next room. In here you'll find a Skeleton rider. Destroy him to open the next door way. Continue going to through the next sections of the maps until you reach a room with two big bad boys. Take 'em out with pure shed of easiness. You will also find a bench here that you can lay down on. Now you'll find another room that leads to a basement. This particular passage will lead you back to the Aqueduct. You'll also find a treasure chest here. In it you will obtain the Wind Ring. Anyways now that you're done here head back to the town and head for the now unexplored section. In this next section the doors will be locked off and you will encounter Lizard Shamans. Easily take them down and continue to go straight. In the next section you will not have to worry about any enemy encounters. Just keep going straight. In the next section you'll fight Skeleton Riders and the doors will be blocked off. Anyways kill 'em off and head into the next room. Kill off the next set of Skeleton Riders and then in the next room you will face three Executioners. Also don't forget to grab the Ether. You will also see another door that is slightly open. Mark this door. In the next area you'll find a teleport room. In the other you'll find a save room near the boss door. ------------------------------------------------------------ - Boss - Isaac & Abel | Level: 34 | Steal: Devil's Vain | | Fighting Isaac has to be one of my most favorite boss | battles in this game. The music is awesome too. Anyways | at the start of the battle Isaac will be fighting along | side with his I.D. known as Abel. Anyways this battle | can be extremely hectic at points because you not only | have to worry about Isaac, but his demon as well. The | trick is to pay attention to Isaac Instead of the demon. | | Let your I.D. do the most of the attacking on the twosome. | Now Isaac has the same abilities (dodging) wise as Hector. | So he will move around a lot. The thing is you don not have | to worry about Isaac's attacks. You must worry about ABEL's.| | When Isaac shouts the word "Kill" he will burrow himself | under ground and then come up under you and explode. And | when he shouts "GO!" The demon will smash into you and | attack with regular attacks. Also, don't let his taunts | bother you too much. The trick to this battle is quick | reflex time (so I hope you know how to dodge and block by | this time.) | | Also if you upgraded your demon to Speed-Mail Heavenly | Sword works very well in this battle. | | When to steal: The trick to stealing Devil's Vain is really | tricky. You must watch him wait to do an uppercut attack | (I think) that is when you will be able to steal from him | but do it very quickly. He also does this attack at the | start of the battle. | ============================================================ After the battle another scene will take place. It seems that Julia is Isaac's sister. Anyways, after the scene head into the HP tile thingy... Anyways if you want, head back to the save room and save. (I'd recommend it.) Anyways go back to where you saw the HP refiller and you'll find a door which leads to a new Battle I.D. ------------------------------- Innocent Devil #4 (Mage-Type) | Level: 1 | Abilities: Time Stop | =============================== Anyways it's about time we got a new I.D. Anyways, leave the room and go left into the next sections You'll Eventually goto this weird place with candles. As you notice when you walk towards the door the candles will blow out and the candles will blow out. Leave and return into this room and use Time Stop. Time Stop allows everything to stop instantly so that you can get into the next area. ---------------------------------------------------------- H. Eneomaos Machine Tower | Map: http://db.gamefaqs.com/console/ps2/file/castlevania_| cod_eneomaos_machine_tower.png | ========================================================= As soon as you start here go straight and turn left kill off the Orcs to enter the next room. In this next room you will hear the doors lock off and the battle music que. You should know what to do. After the battle head into the door located on the right. Go down the hallway and kill off the next set of monsters then enter the door. Kill off the Orcs in this hallway. You will then come to a room that is empty. Use the switch located on the right of you. Now once you've activated the switch, a set of stairs will be revealed. There is also a time limit. (About 3 seconds.) Just use the Mage I.D's Time Stop ability to gain access up the stairs. Now head into the door. Head up the stairs and kill off the two monsters to open up the next door. You should know what to do after you killed 'em. Continue down the hallway killing off the two monsters. In the next room you'll face off with an Executioner. After you kill him these Lizard Type monsters will appear and so will another one. Anyways, after the battle you can use either door to get to the next location which should lead you to a save point. (I'd do it for map coverage.) Note: Also don't forget to pick up the Tower Map in one of the other rooms (I forgot which one.) Now from the save point (if you saved) head right into the next section. Kill the baddies in here and proceed on. You will then come a room with Flame Demons and Undead lords. Proceed into the next hallway and take a left at the turn. Kill off the Undead Lords and go into the next room. Inside you'll witness a short video of gears being turned. Defeat all the monsters in this room and hit any gear to make the elevator go up. Once you've taken it as far as it can go you will now be on the 2nd floor. Leave this room Continue down the hallway and look for a breakable wall. You will find a Purity Ring which will protect you against the effects of poison. In the next section you'll be outside of the tower. You will also encounter a Harpy. Anyways continue until you find a door for the next section. In this section you'll fight two harpy's. Move on to the next room. In this particular area there are two ways to get upstairs. But you can't seem to go the other way due to not being able to get through the wall. Also there is a warp room here. Head into the next room. This room is another gear room. But this time you'll be around Death Rippers. Use the same tactic as before to get to use the Elevator. If you're having trouble here I recommend using the Scissor Rod's Floating B ability. Anyways once we are on the 3rd floor. Just go through the sections until you have reach a gear room. The trick in this room is that you must find a particular switch to gain entrance to the next area. Now if you cannot find this switch, it is one of the rotating gears at the top. If you hit the right gear it'll cause a chain reaction and bust open a wall to your next destination. Take that hallway into the next room. Here you'll find a save room on the left. I suggest you use it. From the Save point I suggest you go up to the 4th Floor and into the Boss chamber. -------------------------------------------------------------------- - Boss - Saint Germain | Level: 34 | Steal: Immortal Fragment | | This Boss battle can be somewhat difficult if you do not know what | to do. Saint Germain has the ability to manipulate time and space | itself. | | He is able to disappear and reappear at any given moment. He will | attack with his sword and once in a while he will do a Poison | attack with his sword. If you picked up that Purity Ring that I | told you about, you should have no problem with the poison effect. | | Now he can also freeze time itself. The trick here is to use your | own Mage's ability "Time Stop" which will break the time freeze. | Also when he does this you can steal the Immortal Fragment from | him (if you counter Time stop fast enough and steal fast enough.) | | Now when you got him to his Yellow Life meter he will then use a | move to speed up time. This can be countered with Time Stop. | Which will make not use the attack anymore. | | Once you have drained his all his life he will now reverse Time | itself to regain his yellow life meter. Now this time he will | have a new attack. He will be using his gun, which cannot be | blocked. You will get hinted when he uses this particular | attack when he screams "Here we go!" | | Anyways, follow the same tactics as before. He really shouldn't be | that much of a problem. | | ------------------------------------------------------------------- After the battle head into the next door. In this next room you'll find an I.D. door. Go inside to claim your new I.D. ------------------------------ Innocent Devil #5 (Devil-Type)| Level: 1 | Ability: Magic Circle. | ============================== Anyways after you've obtained your new I.D. Leave the current room. Anyways, enter the door on the right. Kill off the Necromancers and you will come to a wall with a crack below it. Use the Magic Circle ability here. In this next room you will face some Necromancers (don't forget to pick up the Earth Ring here.) After that, head to the 2nd floor. In this room you'll face some Fencer dudes, go into the next room and use the Devil's ability to get under the wall in the next area you'll find more Fencers or Necromancers (I really don't remember.) Anyways you'll find a magic circle wall on the right of you. Go inside the next room kill off the Necromancers and look for another magic circle wall. It will Eventually lead you to a room with the Sacrifice Brooch. Anyways leave the room. Your objective now is to get back to Cordova Town and head to the place we marked. Once back there (I suggest using the warp room because it's so much faster.) Use your Fairy I.D. to open the chest which holds: Damascus Steel. Anyways, head into the next door which will lead you to a new area. --------------------------------------------------------- I. Aiolon Ruins | Map: http://db.gamefaqs.com/console/ps2/file/castlevania_| cod_aiolon_ruins.png | ========================================================= This area is very straight foward. But this is also an excellent place to learn new I.D. abilities. Anyways just follow through the paths until you come to your first save room. But beware: Some of the monsters here are no push-overs. Anyways from the save room head right into the next section of the map. In this next particular room you'll be in an open area. First get rid of the Undead Lord controlling the cannon Tarrant. Now the trick is, is to take out the current Enemy in the area. But I suggest getting rid of the cannon towers first. After you take them out, take out the enemy then take out the gate thingy that is blocking your way. But, before you go into the next section there is a breakable wall on the west wall. But you'll want to use the Cannon to make it appear. This particular item is an Innocent Support which lessens the heart usage. (a really nifty item indeed!) Anyways, move onto the next section of the map. In this section you'll face some Undead Lords and an Undead Trooper. Be extremely careful of the Undead Trooper, for his charge attack can be somewhat of an anus. In this next room you'll face two Undead troopers then three. Just kill 'em off and enter the next room. Go down the hallway killing off the Vessegos (I think that�s what they are called.) And into the next. Here you'll face some Flame Lords and them god awful KKK members (No offense to anyone!) Anyways keep going all the way around until you have reached a save room. From the save room head straight into the next section. In this room you'll fight a Slogra and some Wights. After you have killed them you will face some Fishmen. Ignore the door for now and go into the cave like entrance. Follow the hallway and go into the next door. In this room you'll fight some Great Armors. There is a warp room here. Coming from the Warp Room (if you entered it) Go into the door on the left wall. You will notice that it is covered with vains. Use your Mage I.D.'s fire spell to destroy it. Enter the door. Both paths in this area will lead to a few goodies and two chairs. A leather chair, and a Hilarious Cushion. You'll also find Frenzy of the Wind, Damascus Steel, and an HP Up. Now head back to the other room and go into the door that we ignored. *Note Come back to here later.* In this room there will be a few Bone Dragons and a Slogra. Kill 'em off and goto the next room. In this room you'll find no monsters. But there is a switch here. If you have the Probocis Fairy type she and use her skill she can open up the new path. If you don't, just ignore this place for now. *Note Come back to here later.* Follow the into this hallway and you'll fight some Fishmen and some more Bone Dragon types. Goto the first door you see and go inside to find some Spirit of Fuji and a cracked wall which will lead you to the Abandoned Castle. (To open the path to it you must break open the cracked wall in front of you.) Return to the path come to and follow it and that will Eventually lead you to a Save Room. Once you're done with the saved room go into the next door for a movie scene and you'll Eventually end up back at the Abandoned Castle. ---------------------------------------------------------- H. The Abandoned Castle | Map: http://db.gamefaqs.com/console/ps2/file/castlevania | _cod_abandoned_castle.png | ========================================================== You'll have arrived at the 3rd floor. Head up to the fourth floor and use the save room. Head into the Boss Chamber, and head up the stairway which is located on the right. ------------------------------------------------------------------ - Boss - Trevor Belmont | Level: 40 | Steal: Curry | | | This battle is basically the same as the first battle. Except | Trevor has a a few new moves and has a shield. When he puts up | the shield wait until he finishes a combo. After the combo that | is your opportunity to attack him. Also be careful he does a few | new moves. He can also throw axes, holywater and do the cross | item crash (the thing that Leon Belmont did.) | | Also when he does his item crash with the cross, that is when you | can steal the Curry from him. on | | After you've finished the boss fight, you will be taken to the | Infinite Corridor. I suggest you use the healing point in it, | but go back to The Abandoned Castle to save. | ------------------------------------------------------------------ -------------------------------------------------------- J. Infinite Corridor | Map: http://db.gamefaqs.com/console/ps2/file/castlevania| _cod_infinite_corridor.png | ======================================================== At the start of this area you'll be in a room with no enemies. Upon entering the next room and going down the long bridge you'll notice how weird the stage really is. You will also encounter Spirits. You can either fight them off and continue down the long passage into the next room. In the next room you'll fight some Final Guards and some Spirits. Head up to the 2nd floor. On the 2nd floor you'll face a Final Guard and some Undead Lords. After the battle enter the next room. In this next area you'll fight some more baddies. Go into the next room for an undead frenzy! After THAT battle head into the next room. In this room you'll find a Save Room. I suggest using it. Because this place will become somewhat difficult. In the next room you'll fight some Phantom Blazers. You will also come to two doors, but which one to take? Either way, you'll come to the same area. Anyways continue on the bridge into the next room (ignoring the spirits if you want to.) In the next room kill off the baddies and enter the next room. Continue all the way until you reach the 1st floor. Once back the first floor you will come into a room with Unicorns and White Dragons. After you kill 'em off head into the next room. In this room head all the way until you come to the 3rd floor. Once on the 3rd floor the room will be locked up and you will have to fight your way through. After the battle cross the Corridor either killing off the Ectopalsms and Lightning Dragons to come to a room with a chair. Sit on it to come to a room with Treasure Chest. You'll get: Adamantine, Ceremonial Tool, Ether, Carbon Steel, Spirit of Fuji, Dark Crystal, Holy Man's Vein, and Forgotten Memory. After you are done, sit back on the chair to go down. You will also find a warp room in this room. So use it if you need to. Anyways enter the next room. In this room take out the Thunder Dragons and Wights and continue to the next room. In this room there are three doors. Two of which lead you to a few goodies (but you need certain I.D. abilities to get there.) On the north side (if your map is in fixed mode) you need to use the Wingosaurus' Long Glide ability. On the south side you need to use the Juggernaught's Lvl 2 Brute Force ability. That�s if you want to get the goodies. But if you don't continue east until you come to a room where there are skulls blocking your way. You will notice when you hit them they keep coming down. Use the Mage's Time Stop Ability here. Now keep going until you reach the 2nd floor. On this floor continue until you've come to a Save Room and a boss room. ----------------------------------------------------------------- - Boss - Dullahan | Level: 49 | Steal: Purple Glitter | | This boss can be a real pain. Why? Because he can hit extremely | hard. (He did 66 DMG to me and my defense is 94. And I was at | level 56!) He is also extremely quick so be very careful. | | At the beginning of the battle he will jump. And that is your | que to do a double jump. Because if you don't you will be hit | by his shockwave when he hits the ground. | | The object to winning this fight is knowing his moves. So | basically when he jumps, jump. When he raises his sword upside | down he will do a area of affect attack (around him) And when | he points his sword around you he will shoot a laser beam and | spin around in a circle. To avoid this attack just simply | jump over the beams quickly enough. | | The rest of this battle is mainly trial/error. So I hope you got | good finger mashing skills when it comes to dodging. But | honestly, this boss never really posed a threat to me. | | | You're probably thinking what Innocent Devil to use. Well I used | The End innocent devil on him (but he's not needed. Unless | you want to take a time out from the game and collect some items | like I did.) Also Corpsey works well here as well. | ----------------------------------------------------------------- After the battle another scene will take place and Dracula's Castle will be resurrected. And you will find yourself at the Mortiva Aqueducts. Use the save point and head straight to Dracula's Castle. Or use this time to gain map coverage for many new areas have been open to you. So if you want go check out the areas that I made you marked on the maps. Anyways onto Dracula's Castle. Stroll along the bridge until you come to a huge door. Use your Battle I.D's Brute Force (lvl 1) to open this door. ----------------------------------------------------------------- J. Dracula's Castle | Map: http://db.gamefaqs.com/console/ps2/file/castlevania_cod_ | draculas_castle.png | ================================================================= This place is kinda huge so you might get lost at first. So please follow my directions in this area very carefully. First head straight up the stairway and fight off the Slogra. Next enter the door on the left of you. In the next room kill off the Slogra and head up the stairs on the left. Another Slogra should appear, kill him off and go outside. Go around the outside killing off the two Slogras and into the next room. In this room Gaibon is waiting for you, quickly take care of him and move foward and kill the other Gaibon. Head into the next room and go straight into battle. After the battle head into the next room. Kill the Rapid Orcs. In the next room you'll fight a Red Ogre, quickly kill him off. Next find the other door and go outside. In this area you'll fight some more orcs, kill them off and head into the next room. Continue straight down this corridor You will see a crack in the biding and three orcs guarding it. Use your Bird I.D. to fly over the gap. Kill the Orcs and enter the next room. In this room ignore the door on the right and continue straight into the next room. Continue straight until you come to a chair. Sit it and destroy the cracked wall behind it to obtain a Medusa ring. Anyways backtrack to that other door. In this room follow it until you've reached B1. Once in B1 just head straight and use the save point. Now continue along the basement until you reach F1. Once on F1 head into the next room to fight some Vessagos. Head into the next room. Once in the next room ignore the door in front of you and head down the corridor and use you're Devil I.D.'s magic circle. Head up the stairs and kill off the Efreets. Head into the next room and head down the hallway. In this next room you'll fight some Jins. Leave the room and go down the hallway and then go into the next room to fight 2 Jins and Efreets. After the battle leave the room into the new the doorway. In this hallway you'll find a Save room. Now follow the hallways up to the 3rd floor. Once at the 3rd floor kill the Ghouls and enter the next room. Follow this floor all the way up to the fourth floor. Once on the fourth floor leave the room (ignore the Death Rippers if you want to.) and follow the hallway until you come to a room full of Ogres and Death Rippers, just kill 'em off with pure ease. After that battle you'll come to a save room in the next hallway. So use it! Continue down the unexplored path until you have reached the 5th floor. Once you have came to the fifth floor you will fight some Anduscies. After you kill them off the door will be unlocked, so move in. If you're low on health, I recommend breezing by the other monsters in the other rooms. If not, well...you know what to do. After you've reached the Fourth floor you are going to take out some Final Guards and some Executioners. After taking them out follow the rooms all the way up to 6 floor. Use the healing circle and then proceed kill off the monsters you see and continue going straight until you come to a wall with a crack under it. Use the Demon I.D. to get in you will then come to an I.D. room. And the strange thing is that there are Pumpkins all over the place. This is a special room, so mark it and check the Pumpkin I.D. side quest in the SQ section. Anyways, follow the unexplored path to the 7th floor. Once at the 7th floor you will find a Teleportation room and a Save room. I highly recommend using the Save Room on this level. Continue into the next room and go across the stairwell until you have come to the Boss chamber. ---------------------------------------------------------------- - Boss: Isaac - | Level: 50 | Steal: Cheese | Isaac uses a different weapon this time. The layout battle is | pretty much the same fight like the last besides him using | ABEL. Just dodge his sword attacks and when he does not | attack that is your chance to hit him. | | Once you have brought his damage down some he will then | scream "Come fourth!" He will have summoned a Bird-Type | Devil. Summon a bird type! Now this were the battle | becomes a little bit hard. Because as of right now a | white barrier has formed over Isaac which makes | im invurnable to attacks. The trick is to kill off the | aerial devil by locking onto it and giving it enough | damage! Also be careful: Isaac can still attack you | so dodge his attacks and try to hit the Bird-Type | do half of the work. | | After you have taken the first Devil down he will then | be open for attacks. Just attack him so more with your | Battle-Type I.D. (Corpsey works wonders in this battle! | He will then summon a Battle-Type devil before long. | I highly suggest using Embryo Rod's Demonic Disaster | to kill it in 1 hit. | | After that continue attacking him until he summons | another Battle Type Devil. Just use the same method | as before... Then summon The End if you have it to | let him do the aggressive clean up. Continue attacking | him until he is dead. | ---------------------------------------------------------------- After the big battle a scene will accrue. You will then soon find out that Zead was all behind the ordeal plot to resurrect Count Dracula. And that he is none other than Death himself. After the scene you will then be forced into another boss battle without saving. So if you wasted a good amount of healing items or your Fairy I.D's hearts to heal then this battle is going to be a tough one. -------------------------------------------------------------- - Boss: Death - | Level: 51 | Steal: Death's Pulse. | | If you have good button mashing skills then Death should be | nothing more than a cakewalk for you. If not then you might | have a little bit of significant trouble. He will teleport | around the room and has multiple attacks that he can easily | use on you. | | But you can hit any part of his body to damage him so | it really isn't that big of a deal. All you need to | do is pay attention to his attacks and dodge and | guard them. | | 1. He will throw is scythe at you as it spins | dodge it. | | 2. He will throw sickles at you; perfect or dodge | | 3. He will melee you with his scythe if you are | close. | | When you drop his life down to yellow he will then use a few | new attacks. He will start throwing fire balls at you and he | will then do his Big Bang attack which is somewhat impossible| to dodge. But just continue attack him and you should be able | to kill him off. | -------------------------------------------------------------- After the battle head out into the next door and head into the save room on the right. After you save check your supplies. If you need any potions I suggest getting some right a way. Because we're about ready to fight another boss. Once you have got everything that you have needed. (Supplies, popper I.D's that you think will work... .Etc.) You can head into the boss Chamber on the upper floor. In this room a cut scene will be shown of Hector and Dracula. This is the final show down my friend. Welcome to the End game. Do you think you have what it takes to beat Dracula? Dracula says You a FOO! ---------------------------------------------------------------- - Boss: Dracula - | Level: ????? | Steal: Tomato Juice (1st form) Vampire Blood (2nd form) | | | The battle begins just like any typical Dracula fight. He will | simply vanish into thin air and then appear in random spots in | the area. Just jump up and attack his head. Corspey is wonder- | -ful for this battle because he will take sheer aggression out | on him. The End will also work as well. Just remember to heal | with your Fairy I.D. and make full use of the potions. | | His first attack he will hover above the ground and shoot out | a laser. He will then hit random parts of the ground which | will scourge it with a yellow line. Step far away from these | lines as they will engulf in flames. | | Another attack he shout "I will reduce you to ashes!" He | will then disappear really quickly. Just do a quick step | right when he disappear. If you do not he will grab a hold | of you and suck your blood. This will also make him regain | his HP. | | Another attack he will use he will shoot out purple orbs | He will scream "Scatter/Shatter to the Wind!" they will | then explode. | | Once he is down to his yellow life bar He will make | spikes follow you around. Just quickly run away from | them. | | Another attack he will do is he will levitate into | the air and will cause a big burst attack in his | radius. Quickly run away from him when he does this. | | After you reduce all his HP he will change his form | so we're ready for a whole new set of moves and such. | Dracula this time is much bigger and there really | isn't any where we can run! So anyways. | | Just dodge his attacks. I wont spoil the rest of | the fight for you. | ---------------------------------------------------------------- After the battle enjoy the ending. Congratulations you have beaten Castlevania: Curse of Darkness! -------------- |5 Side Quest | -------------- Side Quest (Coming soon) L. Obtaining Pumpkin M. Obtaining The End O. Legion/Nuculais P. Tower of Eternity Q. Tower Of Evermore R. Chairs - L. Obtaining Pumpkin - ------------------------- Pumpkin can be found in Dracula's Castle at the to floor before the first last boss fight. When you go into the room you will notice that you cannot get him. In order to unlock him you must make the Pumpkin Mace. So you need is: 1 Mace 2 Miracle Egg 1 Gano 1 Sun Tear 1 Pumpkin Head 1 Jade 1 Red Steel - M. Obtaing The End - ---------------------- To obain the last Innocent Devil form for your Devil-Type, you will need to make Isaac's spear known as the Chauve-Souris. This is how you make it: Trident: 1 Sasumata 1 Ether 1 Aquamarine Versatile Spear: 1 Trident 1 Naginata 1 Ether 1 Phlogiston Naginata: 1 Sasumata 1 Steel Sasumata: 1 Ceremonial Tool 1 Spirit of Fuji 3 Ceremonial Tools 3 Spirit of Fuji 1 Steel 2 Aquamarine 3 Ether 1 Phlogiston 1 Devil's Vein 1 Dark Crystal = Chauve-Souris Once you have obtained it, make sure your Innocent Devil is on it's 2nd form (by collection 200 evo crystals) After that, use the Chauve-Souris and obtain 100 Green EVO Crystals. Then you will have The End. --------------------- |6. Innocent Devil FAQ| --------------------- - S. Introduction - -------------------- By now or by the time you read this you have already compeleted the game. And chances are you are curious of what each Innocent Devil forms are and what their properties are. But if you want a better explanation on this new system that Konami gives us then look no further. (If you are reading this to find out more information about the I.D. system and what I.D.'s are please do not skip this.) Innocent Devil, or I.D. is created by Devil-Forging in which our main character, Hector can do. In a storyline sense this is a partiular ability which allows our character to conjure demons from the nine planes of Hell. Or other words the use of Alchemy. But these particular Devils are not to be used for Evil. Insted, Hector uses the Demons for the use of Good. So that is why they are called Innocent Devil's (or I.D. for short.) Anyways, do you remember the game Pokemon that was created by Nintendo back in '95/96 [if I remember correctly (please anyone correct me if I am wrong!)] Well think of this game as an another form of Pokemon, just with raising demons! In game you are given Six demonic types. Using each type depends on the type of situation you are given. But the Demonic Types are as listed as followed. Fairy Types: Each are used to cure your wounds or, your status. As well as inflicting status alignment. They also open treasure chest. Battle Type: These are pretty much your meatwagons of the game. They are primarily used to attack big groups of in coming monsters. They also use a verity of attacks such as slaming onto the ground to not only stunning/paralyzing your enemies but also a good amount of damage. They are best used for big groups of ground enemies. They are also used to open big doors you normally cannot open! Bird Type: Bird Type I.D's are best used for aerial combat when it is needed. They also can be used to attack ground units when you upper-cut them into mid air. They also drop bombs to slaughter house the place. They also come with a verity of long ranged attacks! They also can help you get across certain gaps that you normally cannot jump across. Mage Type: These bad boys may be very weak, but their magic surely can pack a punch! These guys can handle diffrent elemental attacks. Hey and if you want to clear a room Use the Salamander ability! These guys can also banish undead (with the right I.D. form) They also have another important ability and that is to stop Time itself! Devil Type: Devil Type is mainly sort of a plot decieve. But to be honest with you this particular I.D. does have it nicer quilities. This Demon type is more agressive than the Battle Type. So if you want a quicker clean up... Well you'll see! Pumpkin Type: This little guy can only be gained by a side quest (see above.) He isn't really ment to do anything but be cute. But there is one thing good about him. And that is his status abilities. - T. Devil Forging - --------------------- Devil Forging starts with an Egg dropped by your I.D. This can happen at anytime. One I.D. May drop many more than another I.D type. But the Eggs serve for two purposes: 1. You can sell them. for good money or 2. You can use them to hatch new I.D.'s. So if you want to see every type of I.D. and what their abilities are this what you need to do. But I really don't know the chances for Eggs to drop. (If anyone has any idea please tell me of this.) Also later after any of your I.D.'s hit level 30 your Eggs will start to gain special status bonuses, so if you want to make some really strong demons keep growing new Generations after another. For example A Second Gernation Corpsey is stronger than a First Generation Corpsey. So if you continue on doing this you will gain REALLY SUPER POWERFUL demons! Now when you want to hatch an Egg goto the story of Julia and ask her to incubate a new Egg from a particular I.D type. - Y. Fairy Type - ----------------- This Innocent Devil is the first one you will gain at the start of the game. And as you notice it will fly around Hector and it is very small. The Fairy Innocent Devil is used for attacks in general, but insted it is used for Curing your HP and certain status deffects, such as Stone and Posion and Curse. They also can cast status deffects towards either enemies such as Posion but it does little to no damage. Insted the Fairy will be your prime healer through out the adventure as you venture fourth in Transylvania. Also, be extrealy careful, because you must learn which Fairy skill to use propperly in battle. And having the wrong fairy in the wrong place at the wrong time can be drastic in battle situations. So this is a particular key guide point for the Fairy and who it works. Fairys are also key I.D's so that you can open up chest and gain certain Map %. Level 1 ------------------------------------------------------------ Name: Instant Fairy | Abilities: Unlock, Heal 1. | Form: 1 | | This is the first Innocent Devil you obtain in the Abandoned| Castle. She looks like a regular fairy except she is covered| in Ice blue, and is very weak. She comes with the Unlock | ability which allows you to open up chest. And can gain the | Heal Level 1 ability which replaces a small amount of HP. | | Instant Fairy + 40 Red/Yellow Evo Crystals = Leaffle | Instant Fiary + 40 Blue/Green/White Evo Crystals = Herbest | ------------------------------------------------------------ Level 2 ------------------------------------------------------------ Name: Leaffle. | Abilities: Time Heal, Posion Powder | Form: 2 | | This is the the first of the 2nd level forms for the Fairy | Innocent Devil. Leaffle sort of looks like an Elf with | Dragon Fly wings. He really isn't that bad of an I.D. to | have with his Time Heal ability, which can be very useful | during tough battles. He also comes with Posion Powder | which will Posion your foes, but does very little damage. | But the cool thing about it is that it can stop an Enemy | attacks for a short period of time. | | | Leaffle + 70 Red/Green Evo Crystals = Killer Bee | Leaffle + 70 Blue/Yellow/White Evo Crystals = Honey Bee | ------------------------------------------------------------| Name: Herbest | Abilities: Antidote, Heal 2 | Form: 2 | | Herbest is one of the second evuolutional forms of the | fairy. He sorta takes out the Elf form, but with just | regular fairy wings. He has the abilities of Antidote | which can cure Posion. And comes with Heal Level 2 which | can heal you somewhat more greatly than Heal Level 1. | | Herbest + 70 Red/Green Evo Crystals = Killer Bee | Herbest + 70 Blue/Yellow/White Evo Crystals = Hornet | ------------------------------------------------------------ Level 3 ------------------------------------------------------------ Name: Killer Bee | Abilities: Heal 3, Curse Breaker | Form: 3 | | Killer be looks like an alien not ment for this world! And | did I mention it has blue hair?! Yeah... crazy! Killer Bee | is one of the 3rd level forms for the fairy. It comes with | Curse Braker which cures the Curse status. And comes with | Heal Level 3 so that you can heal yourself more greater | than Heal level 2! | | | Killer Bee + 90 Blue/White Evo Crystals = Tiramisu | Killer Be + 90 Red/Green/Yellow Evo Crystals = Tiara | ------------------------------------------------------------| Name: Honey Bee | Abilities: Healing Field | Form: 3 | | Honey Bee looks exactly like Killer Bee besides with Icey | Blue hair! It's pretty useless because it only has one | ability that is Healing Field. But I guess it can be good | because I think it'll heal you to max HP. | | Honey Bee + 90 Red/Blue/Green/Yellow Evo Crystals = Tiramisu| Honey Bee + 90 White Evo Crystals = Proboscis Fairy | ------------------------------------------------------------| Name: Hornet | Abilities: Stone Breaker, Lucky Shot. | Form: 3 | | Hornet looks exactly like Killer and Honey bee besides the | fact that it comes with some one decent ability and that is | its Stone Breaker Ability, which cures you from the status | of Stone. It's Lucky shot, is kinda like a slot machine | game, were it heals you. Kinda useless I might add. | | Hornet + 90 White/Yellow Evo Crystals = Comet Star | Hornet + 90 Red/Blue/Green Evo Crystals = Tiara | ------------------------------------------------------------ Level 4 ------------------------------------------------------------ Name: Comet Star | Abilities: Twinkle Shot, Lullaby, Heal Level 4. | Form: 4 (final) | | Comet Star is one of the final forms that your Fairy can | evolve into. She looks like a bright and happy Fairy that | looks like she has the chrismas spirit! Her abilities are | most excellent to have. Twinkle Shot, which has a holy | affect so she can take out monsters that are weak to | Holy (Dracula for instence.) Lullaby is great to put | harder monsters to sleep, and she comes compelete with | Heal Level 4 which restores a sigificant ammount of | HP. | ------------------------------------------------------------| Name: Tiara | Abilities: Healing Drop, Crystal Skull | Form: 4 (final) | | Tiara looks like a Fairy with butterfly wings and is | dressed in blue! Her abilities are somewhat useless | besides Crystal Skull which will cloak you from | monsters. So if you want to get into a room with | not having any monsters on your arse then use it! | | Healing Drops is kind of useless because she drops | these shards on the ground and you must pick them | up to heal you. Kind of useless in a battle | situation. | ------------------------------------------------------------| Name: Tiramisu | Abilities: Gold Heal, Decipher, Invincible Vase | Form: 4 (Final) | | Tiramisu looks like your fairy doned in pink and has purple | wings. Her Gold Heal is useless (unless you have the k to | use it.) Decipher allows you to check out text markings in | certain areas. The only good ability she has is the | Invincible Vase, which will make you Invincible for a short | period of time. | ------------------------------------------------------------| Name: Proboscis Fairy | Abilities: Press It and See, Just a Little, Skull Bomb, | Refresh. | Form: 4 (Final) | | Probocis Fairy is glad in grey and looks kinda old She | does have a few good abilities. Press It and See is an | ability to used to press certain buttons in the certain | parts of the game. Just a Little heals you of 1 HP, and | is mainly used to comedic relief. Skull Bomb does weak | damage. But covers a large radius and will hurt Hector | as well if he does not block. Refresh is a very good | ability because it puts Hornet, Killer Bee and Herbest | to shame because Refresh cures all status effects. | ------------------------------------------------------------ - U. Devil-Type - ----------------- The Devil-Type Innocent Devil is the last Plot I.D. you are going to obtain for the game. People tell me that the Devil-Type is just used as a plot device and used to get under cracked walls. Well you are dead wrong. The Devil-Type isn't just a plot device and for looks. The Devi-Type I.D. is actually more agressive than the Battle-Type I.D. (and did I mention alot faster and stronger?) It also has a few useful abilities if used in the correct way at the right time. ------------------------------------------------------------ Name: Gale | Abilities: Magic Circle | Form: 1 | | Gale is a very agressive little piece of s***! He is also | hard to control and will be agressive towards anything in | sight. His ability is Magic Circle which allows Hector to | shrink into nothingness and get under cracked walls. | | Gale + 200 Red/Blue/Green/Yellow/White Evo Crystals = Brow | ------------------------------------------------------------| Name: Brow | Abilities: Circle Scissors, Needle Magic Circle | Form : 2 | | Brow is alot more agressive than Gale. And when you do a | chain attack properly he will shoot out flaming spheres | that will explode when it hits an enemy. | | His main too skills are useless and do very littel damage. | | Brow + 100 Green Evolution Crystals while using a special | weapon = The End. | ------------------------------------------------------------| Name: The End | Abilities: Exploding Magic Circle. | Form: 3 (Final) | | The End is the Innocent Devil that Isaac used when you first| fought him in Cordvoa Town. He is very agressive and his | attacks can be deadly. His chain attack is nice too!. Also | the destription says he can shoot lasers out of his eyes. | | I've never seen this done, if anyone has, please confirm | this! His Exploding Magic Circle is awesome when fully | charged it does 1,000 damage to regular enemies and 100 | damage to all bosses! If you want to learn how to obtain | this special I.D. please refer to the side quest | section, because you need to make Isaac's spear known | as the Chauve-Souris | ------------------------------------------------------------ ------------- | 9. Bestiary | ------------- Enemy Name: Skeleton Lv.1 HP: 21 EXP: 0 Weakness: Fire Tolerance: Dark Item Drop: Bronze Rare Item Drop: --- Steal: 10 Gold How to Steal: Just wait for him to try and attack you. Enemy Name: Executioner Lv.2 HP: 210 EXP: 4 Weakness: Earth Tolerance: Thunder, Light Item Drop: --- Rare Item Drop: Hamburger Steal: 50 Gold How to Steal: The window will open before he tries to smash down on you. Enemy Name: Ghost Lv.3 HP: 44 EXP: 2 Weakness: Light Tolerance: Dark Item Drop: --- Rare Item Drop: --- Steal: 50 Gold How to Steal: Perfect guard his attacks. Enemy Name: Merman Lv.4 HP: 76 EXP: 5 Weakness: Fire, Thunder Tolerance: Ice Item Drop: --- Rare Item Drop: --- Steal: 50 Gold How to Steal: Wait for them to do their rolling attack at you. Make sure there aren�t any other enemies or steps in the way. Enemy Name: Spirit Lv.4 HP: 32 EXP: 1 Weakness: Fire Tolerance: --- Item Drop: --- Rare Item Drop: Potion Steal: 10 Gold How to Steal: These are very easy to steal from. Wait for them to glow red and come at you, then do a normal guard. When they bounce off you, release guard and steal. Enemy Name: Skeleton Blaze Lv.5 HP: 150 EXP: 7 Weakness: Fire, Light Tolerance: Dark Item Drop: Wild Memory Rare Item Drop: --- Steal: Potion How to Steal: Get a decent ways away from them. They will start jumping left and right towards you. Just run at them and steal before they start attacking. This may take a few tries. Enemy Name: Fenrir Lv.5 HP: 95 EXP: 6 Weakness: Fire Tolerance: Ice Item Drop: Wild Memory Rare Item Drop: Hot Dog Steal: 10 Gold How to Steal: Perfect guard their charge attack to open up the window. Enemy Name: Blood Skeleton Lv.5 HP: 0 EXP: 1 Weakness: Fire Tolerance: Dark Item Drop: --- Rare Item Drop: --- Steal: 50 Gold How to Steal: The easiest way to do this is to �kill� the red skeleton. Immediately when he regenerates, target him and steal. Enemy Name: Zombie Lv.5 HP: 50 EXP: 4 Weakness: Fire Tolerance: Dark Item Drop: Wild Memory Rare Item Drop: --- Steal: 10 Gold How to Steal: The window opens up when he starts attacking. Just wait and watch for it. Enemy Name: Cockatrice Lv.6 HP: 221 EXP: 9 Weakness: --- Tolerance: Earth Item Drop: Jet Black Rare Item Drop: Sunnyside Up Egg Steal: 100 Gold How to Steal: Wait until is getting ready to do his stone breath attack (you will see smoke). Get behind him and steal. Enemy Name: Lizardman Lv.6 HP:137 EXP: 7 Weakness: Thunder Tolerance: --- Item Drop: Jet Black Rare Item Drop: Leather Helm Steal: 50 Gold How to Steal: It�s right after they do their downward jab attack. Enemy Name: Wizard Lv.6 HP: 71 EXP: 5 Weakness: Thunder, Earth Tolerance: --- Item Drop: --- Rare Item Drop: Spirit of Fuji Steal: Memorial Ticket How to Steal: Wait for them to charge up for their fireball move. Steal when you see the purple ring around them. Enemy Name: Orc Lv.7 HP: 60 EXP: 6 Weakness: Earth Tolerance: --- Item Drop: Aluminum Rare Item Drop: French Fries Steal: 10 Gold How to Steal: You can steal pretty much anytime you want to. Just wait for them to attack or reload. Enemy Name: Armor Knight Lv.7 HP: 185 EXP: 10 Weakness: Thunder Tolerance: Wind Item Drop: Aluminum Rare Item Drop: Gano Steal: Magical Ticket How to Steal: Anytime they do an attack is when you can steal. Be careful, however, because they won�t stop their attack. Enemy Name: Efreet Lv.7 HP: 282 EXP: 10 Weakness: Ice Tolerance: Fire, Light Item Drop: Jet Black Rare Item Drop: Sunnyside Up Egg Steal: Sun Tears How to Steal: Get the enemy to low health (100HP or less), but be careful not to kill him. Eventually he will grab you and try to kill you by suicide. Shake free and steal before he explodes. Enemy Name: Flea Man Lv.7 HP: 1 EXP: 0 Weakness: --- Tolerance: --- Item Drop: --- Rare Item Drop: Milk Steal: 10 Gold How to Steal: You can sometimes steal from them when they are jumping around, but it is much easier to just perfect guard them when they attack. Enemy Name: Cyclops Lv.8 HP: 276 EXP: 16 Weakness: --- Tolerance: Earth Item Drop: --- Rare Item Drop: Rice Steal: Jet Black How to Steal: Wait for the move where he drags his club in a circle and steal at the end of the attack. It helps to get to his back side once he starts the move. Enemy Name: Wizard Lv.8 HP: 84 EXP: 7 Weakness: Thunder, Earth Tolerance: --- Item Drop: --- Rare Item Drop: Spirit of Fuji Steal: Memorial Ticket How to Steal: Wait for them to charge up for their fireball move. Steal when you see the purple ring around them. Enemy Name: Skeleton Lv.9 HP: 49 EXP: 3 Weakness: Fire Tolerance: Dark Item Drop: Bronze Rare Item Drop: --- Steal: 10 Gold How to Steal: Just wait for him to try and attack you. Enemy Name: Crazy Armor Lv.9 HP: 1330 EXP: 50 Weakness: Thunder Tolerance: --- Item Drop: --- Rare Item Drop: --- Steal: Galtite How to Steal: After awhile, he will drill his head at you and into the floor. Run to his back and steal from his midsection. Enemy Name: Fenrir Lv.10 HP: 142 EXP: 15 Weakness: Fire Tolerance: Ice Item Drop: Wild Memory Rare Item Drop: Hot Dog Steal: 10 gold How to Steal: Perfect guard their charge attack to open up the window. Enemy Name: White Dragon Lv.10 HP: 97 EXP: 14 Weakness: Ice Tolerance: Fire Item Drop: --- Rare Item Drop: --- Steal: 50 Gold How to Steal: Steal as he is charging up for his fireball attack. Enemy Name: Efreet Lv.11 HP: 376 EXP: 21 Weakness: Ice Tolerance: Fire, Light Item Drop: Jet Black Rare Item Drop: Sunnyside Up Egg Steal: Sun Tears How to Steal: Get the enemy to low health (100HP or less), but be careful not to kill him. Eventually he will grab you and try to kill you by suicide. Shake free and steal before he explodes. Enemy Name: Ghost Lv.11 HP: 88 EXP: 11 Weakness: Light Tolerance: Dark Item Drop: --- Rare Item Drop: --- Steal: 50 Gold How to Steal: Perfect guard his attacks. Enemy Name: Dead Fencer Lv.12 HP: 212 EXP: 21 Weakness: Dark Tolerance: Light Item Drop: Knight�s Vein Rare Item Drop: --- Steal: Holy Man�s Vein How to Steal: The window opens when they charge you while fencing. Enemy Name: Dead Baron Lv.12 HP: 214 EXP: 22 Weakness: Dark Tolerance: Light Item Drop: Knight�s Vein Rare Item Drop: Wine Steal: Holy Man�s Vein How to Steal: Steal from them right after they teleport and try to uppercut you. Enemy Name: Lesser Demon Lv.13 HP: 149 EXP: 27 Weakness: Wind Tolerance: --- Item Drop: Aluminum Rare Item Drop: Lollipop Steal: Spirit of Fuji How to Steal: Get a decent ways away from them so that they do their whirl attack at you. Meet his attack with a steal. Enemy Name: Bone Soldier Lv.13 HP: 72 EXP: 18 Weakness: Fire Tolerance: Dark Item Drop: Steel Rare Item Drop: Knight�s Vein Steal: 50 Gold How to Steal: Wait for their jumping attack. Dodge and steal. Enemy Name: Blaze Master Lv.14 HP: 247 EXP: 38 Weakness: Fire, Light Tolerance: Dark Item Drop: Ancient Memory Rare Item Drop: --- Steal: Ceremonial Tool How to Steal: Perfect guard the attack that looks like a back flip. Try to be near a wall or a corner so that he doesn�t bounce too far away to steal. Enemy Name: Slogra Lv.14 HP: 281 EXP: 39 Weakness: Light Tolerance: Earth, Dark Item Drop: --- Rare Item Drop: Borscht Steal: 100 Gold How to Steal: Make sure you have a wall or corner behind him. Knock them down with a finishing move and steal fast; the window doesn�t stay open for long. Enemy Name: Wyvern Lv.14 HP: 1900 EXP: 240 Weakness: --- Tolerance: --- Item Drop: --- Rare Item Drop: --- Steal: Shortcake How to Steal: Wait for him to drill his head into the floor, and then jump on his back. He then flies into the air, giving you ample time to damage him. Just before the end of the flight you will have a chance to steal from him. Enemy Name: Orc Lv.14 HP: 95 EXP: 19 Weakness: Earth Tolerance: --- Item Drop: Aluminum Rare Item Drop: French Fries Steal: 10 Gold How to Steal: You can steal pretty much anytime you want to. Just wait for them to attack or reload. Enemy Name: Armor Knight Lv.15 HP: 308 EXP: 40 Weakness: Thunder Tolerance: Wind Item Drop: Aluminum Rare Item Drop: Gano Steal: Magical Ticket How to Steal: Anytime they do an attack is when you can steal. Be careful, however, because they won�t stop their attack. Enemy Name: Phantom Sword Lv.15 HP: 310 EXP: 42 Weakness: Thunder, Wind Tolerance: --- Item Drop: Knight�s Vein Rare Item Drop: Ramen Steal: 100 Gold How to Steal: Steal while he throws his sword at you. Enemy Name: Spectral Sword Lv.15 HP: 314 EXP: 43 Weakness: Thunder Tolerance: --- Item Drop: Knight�s Vein Rare Item Drop: High Potion Steal: 200 Gold How to Steal: Wait until he does his mystical attack (the one where he draws a symbol into the air). Enemy Name: Thief Lv.15 HP: 154 EXP: 27 Weakness: Earth Tolerance: --- Item Drop: --- Rare Item Drop: --- Steal: 1 Gold How to Steal: Wait until they do their swinging move, then steal right after they are done. Enemy Name: Merman Lv.15 HP: 170 EXP: 36 Weakness: Fire, Thunder Tolerance: Ice Item Drop: Ancient Memory Rare Item Drop: --- Steal: 50 Gold How to Steal: Wait for them to do their rolling attack at you. Make sure there aren�t any other enemies or steps in the way. Enemy Name: Fishman Lv.16 HP: 189 EXP: 43 Weakness: Ice, Thunder Tolerance: Fire Item Drop: Ancient Memory Rare Item Drop: --- Steal: Aquamarine How to Steal: Wait for them to do their rolling attack at you. Make sure there aren�t any other enemies or steps in the way. Enemy Name: Ectoplasm Lv.16 HP: 78 EXP: 11 Weakness: Light Tolerance: Dark Item Drop: Uncurse Rare Item Drop: Curse Sealing Ring Steal: 50 Gold How to Steal: After they turn purple and start going in your direction, you will be allowed to steal. Enemy Name: Dark Warlock Lv.17 HP: 145 EXP: 29 Weakness: Thunder, Earth Tolerance: Fire Item Drop: Steel Rare Item Drop: Spirit of Fuji Steal: 50 Gold How to Steal: Steal while he is getting ready for his attack. Enemy Name: Gaibon Lv.17 HP: 220 EXP: 64 Weakness: Wind, Light Tolerance: Dark Item Drop: --- Rare Item Drop: Piroshki Steal: 50 Gold How to Steal: Wait for him to charge up his stun attack (the one where he shoots green circles at you). Jump and steal when he charges up. Enemy Name: Wolf Skeleton Lv.17 HP: 99 EXP: 42 Weakness: Fire, Light Tolerance: --- Item Drop: --- Rare Item Drop: Potion Steal: 50 Gold How to Steal: Watch for when he goes underground. Get a little distance between you and him before he jumps out of the ground at you and meet his attack with your steal. Enemy Name: Bone Soldier Lv.18 HP: 92 EXP: 36 Weakness: Fire Tolerance: Dark Item Drop: Steel Rare Item Drop: Knight�s Vein Steal: 50 Gold How to Steal: Wait for their jumping attack. Dodge and steal. Enemy Name: Spirit Lv.19 HP: 86 EXP: 16 Weakness: Fire Tolerance: --- Item Drop: --- Rare Item Drop: Potion Steal: 10 Gold How to Steal: These are very easy to steal from. Wait for them to glow red and come at you, then do a normal guard. When they bounce off you, release guard and steal. Enemy Name: Frost Dragon Lv.19 HP: 158 EXP: 54 Weakness: Fire Tolerance: Ice Item Drop: --- Rare Item Drop: --- Steal: 50 Gold How to Steal: Steal while he is charging up his icicle attack. Enemy Name: Thunder Dragon Lv.20 HP: 167 EXP: 60 Weakness: --- Tolerance: Thunder Item Drop: --- Rare Item Drop: --- Steal: 50 Gold How to Steal: You can steal as he is charging up his lightning attack. Enemy Name: Thief Lv.21 HP: 200 EXP: 54 Weakness: Earth Tolerance: --- Item Drop: --- Rare Item Drop: --- Steal: 1 Gold How to Steal: Wait until they do their swinging move, then steal right after they are done. Enemy Name: Ectoplasm Lv.22 HP: 100 EXP: 23 Weakness: Light Tolerance: Dark Item Drop: Uncurse Rare Item Drop: Curse Sealing Ring Steal: 50 Gold How to Steal: After they turn purple and start going in your direction, you will be allowed to steal. Enemy Name: Basilisk Lv.23 HP: 591 EXP: 101 Weakness: --- Tolerance: Fire Item Drop: --- Rare Item Drop: Ramen Steal: 200 Gold How to Steal: While he is running around, you will see the window open. This is a warning that he is getting ready to charge you. Dodge the charge and go for the steal. Enemy Name: Lizardman Lv.23 HP: 280 EXP: 81 Weakness: Thunder Tolerance: --- Item Drop: Jet Black Rare Item Drop: Leather Helm Steal: 50 Gold How to Steal: It�s right after they do their downward jab attack. Enemy Name: Wolf Skeleton Lv.23 HP: 126 EXP: 86 Weakness: Fire, Light Tolerance: --- Item Drop: Indigo Steel Rare Item Drop: Potion Steal: 50 Gold How to Steal: Watch for when he goes underground. Get a little distance between you and him before he jumps out of the ground at you and meet his attack with your steal. Enemy Name: Lesser Demon Lv.23 HP: 232 EXP: 89 Weakness: Wind Tolerance: --- Item Drop: Aluminum Rare Item Drop: Lollipop Steal: Spirit of Fuji How to Steal: Get a decent ways away from them so that they do their whirl attack at you. Meet his attack with a steal. Enemy Name: Sniper Orc Lv.24 HP: 130 EXP: 58 Weakness: Earth Tolerance: --- Item Drop: Ancient Memory Rare Item Drop: Carbon Steel Steal: 50 Gold How to Steal: You can steal pretty much anytime you want to. Just wait for them to attack or reload. Enemy Name: Assassin Zombie Lv.24 HP: 232 EXP: 108 Weakness: Light Tolerance: Earth Item Drop: Indigo Steel Rare Item Drop: Jade Steal: 200 Gold How to Steal: Steal from them when they are in the air. One way to do this is with a quick uppercut. Another way is to target them immediately when the pop out of the ground and then jump up to steal. Enemy Name: Skeleton Diver Lv.24 HP: 3422 EXP: 720 Weakness: Fire Tolerance: --- Item Drop: --- Rare Item Drop: --- Steal: Sushi How to Steal: Wait until both the fish and its rider land on the platform. When they start to hop across get to the side and steal from the rider. Enemy Name: Vassago Lv.25 HP: 168 EXP: 66 Weakness: Light Tolerance: Dark Item Drop: --- Rare Item Drop: --- Steal: Ceremonial Tool How to Steal: Use either the quick uppercut or normal uppercut, then jump and steal while he is in the air. Enemy Name: Red Ogre Lv.25 HP: 753 EXP: 155 Weakness: --- Tolerance: Earth Item Drop: Indigo Steel Rare Item Drop: --- Steal: Galtite How to Steal: Steal when they do their jump. You don�t necessarily have to jump to steal, but make sure you do it before he hits the ground. Enemy Name: Great Armor Lv.25 HP: 465 EXP: 117 Weakness: Thunder Tolerance: Wind Item Drop: Steel Rare Item Drop: Short Sword Steal: Carbon Steel How to Steal: He will do an attack where he charges at you with his shield. Get it right after the attack. Enemy Name: Zombie Lv.26 HP: 155 EXP: 67 Weakness: Fire Tolerance: Ice Item Drop: Wild Memory Rare Item Drop: --- Steal: 10 Gold How to Steal: The window opens up when he starts attacking. Just wait and watch for it. Enemy Name: Skeleton Rider Lv.26 HP: 465 EXP: 126 Weakness: Ice Tolerance: Fire Item Drop: --- Rare Item Drop: Dung Steal: Dragon Scale How to Steal: Jump up and attack the rider on top. When he gets knocked off, you will be able to steal. Enemy Name: Executioner Lv.26 HP: 465 EXP: 181 Weakness: Earth Tolerance: Thunder, Light Item Drop: --- Rare Item Drop: Hamburger Steal: 50 Gold How to Steal: The window will open before he tries to smash down on you. Enemy Name: Ghoul Lv.27 HP: 160 EXP: 96 Weakness: Fire Tolerance: Ice Item Drop: White Steel Rare Item Drop: Ramen Steal: 100 Gold How to Steal: The window opens up when he starts attacking. Just wait and watch for it. Enemy Name: Thunder Demon Lv.27 HP: 278 EXP: 132 Weakness: Wind, Earth Tolerance: Thunder Item Drop: --- Rare Item Drop: Storm Ring Steal: Lightning Stone How to Steal: Equip a weak weapon with a lot of combos, such as a knuckle weapon. Jump in the air and start hitting him as much as you can. Sometimes he will block your attacks, which is the window. When this happens, stop attacking and start mashing the steal button. Enemy Name: White Gravial Lv.27 HP: 371 EXP: 114 Weakness: Thunder Tolerance: --- Item Drop: White Steel Rare Item Drop: Serum Steal: 100 Gold How to Steal: Get somewhat far from him so that he does his poison spit. Run in and get the steal when you see him getting ready to do the move. Enemy Name: Frost Demon Lv.28 HP: 294 EXP: 148 Weakness: Fire, Wind Tolerance: Ice Item Drop: --- Rare Item Drop: Ice Cream Steal: 100 Gold How to Steal: Steal right after they swipe at you. Enemy Name: Lizard Shaman Lv.28 HP: 386 EXP: 127 Weakness: Thunder Tolerance: --- Item Drop: Indigo Steel Rare Item Drop: --- Steal: Ether How to Steal: Get a little ways from them so that they do their fire breath move. Dodge, or run to the side and get the steal. Enemy Name: Death Ripper Lv.29 HP: 7 EXP: 2 Weakness: --- Tolerance: --- Item Drop: --- Rare Item Drop: Ice Cream Steal: 100 Gold How to Steal: Wait for him to do his sliding attack. Enemy Name: Dead Fencer Lv.30 HP: 437 EXP: 140 Weakness: Dark Tolerance: Light Item Drop: Knight�s Vein Rare Item Drop: --- Steal: Holy Man�s Vein How to Steal: The window opens when they charge you while fencing. Enemy Name: Sniper Orc Lv.30 HP: 157 EXP: 90 Weakness: Earth Tolerance: --- Item Drop: Ancient Memory Rare Item Drop: Carbon Steel Steal: 50 Gold How to Steal: You can steal pretty much anytime you want to. Just wait for them to attack or reload. Enemy Name: Minotaurus Lv.30 HP: 4200 EXP: 1120 Weakness: Wind Tolerance: Earth Item Drop: --- Rare Item Drop: --- Steal: Devil Iron How to Steal: Wait until he does his jump attack, which he does more often when he is down to his last pillar. Jump before he hits the ground and steal from his head. This requires excellent timing with a double jump. Make sure you don�t jump too soon or you won�t know where his head will be after he lands. Enemy Name: Flame Demon Lv.31 HP: 306 EXP: 168 Weakness: Ice, Wind Tolerance: Fire Item Drop: --- Rare Item Drop: Sun Tears Steal: Phlogiston How to Steal: You have to uppercut him to open the window, but it closes before you can jump. There are a few ways to steal. One is to use your battle type and let him uppercut for you. Another is to do a quick uppercut, mash jump to do the double jump, and then mash steal. If you can�t do that, use �time stop� after they try to slash you, uppercut them, then jump up after time unfreezes. You can also try using bombs. Enemy Name: Dead Baron Lv.31 HP: 454 EXP: 156 Weakness: Dark Tolerance: Light Item Drop: Knight�s Vein Rare Item Drop: Wine Steal: Holy Man�s Vein How to Steal: Steal from them right after they teleport and try to uppercut you. Enemy Name: Rapid Sniper Lv.31 HP: 169 EXP: 96 Weakness: Thunder, Earth Tolerance: Ice Item Drop: Ceramics Rare Item Drop: Pork Bowl Steal: 100 Gold How to Steal: You can steal pretty much anytime you want to. Just wait for them to attack or reload. Enemy Name: Iron Gladiator Lv.31 HP: 576 EXP: 264 Weakness: Earth Tolerance: Thunder, Light Item Drop: --- Rare Item Drop: Soft Leather Armor Steal: Damascus Steel How to Steal: Get close so that he starts his vertical spinning move. Walk away just far enough that he can�t hit you with it and circle him to the right. If you did things correctly, he will finish his move by slamming his maul into the ground. Steal as soon as he does this. ***Alternate method from Sean S.*** Get close to him while holding block. When he gets ready to start rotating, do a single backflip. Once you are back on the ground, keep hitting the steal button. Enemy Name: Thief Lv.32 HP: 285 EXP: 130 Weakness: Earth Tolerance: --- Item Drop: --- Rare Item Drop: --- Steal: 1 Gold How to Steal: Wait until they do their swinging move, then steal right after they are done. Enemy Name: Gi-Lee Lv.31 HP: 284 EXP: 126 Weakness: Earth Tolerance: --- Item Drop: --- Rare Item Drop: --- Steal: 1 Gold How to Steal: Let them steal something from you. When they use their smoke bomb to try and get away, steal from them. (Save before attempting this so that you don�t lose anything important) Enemy Name: Necromancer Lv.31 HP: 245 EXP: 114 Weakness: Earth Tolerance: Fire Item Drop: Red Steel Rare Item Drop: Spirit of Fuji Steal: 100 Gold How to Steal: Wait for him to charge up for his move and steal before he finishes it. Enemy Name: Harpy Lv.32 HP: 340 EXP: 292 Weakness: Wind Tolerance: --- Item Drop: Red Steel Rare Item Drop: --- Steal: Orichalchum How to Steal: Wait for him to grab you. Let him hit you 6 times, the double jump and steal. Enemy Name: Spirit Lv.32 HP: 133 EXP: 45 Weakness: Fire Tolerance: --- Item Drop: --- Rare Item Drop: Potion Steal: 10 Gold How to Steal: These are very easy to steal from. Wait for them to glow red and come at you, then do a normal guard. When they bounce off you, release guard and steal. Enemy Name: Armored Sprinter Lv.33 HP: 369 EXP: 188 Weakness: Thunder Tolerance: Earth Item Drop: Red Steel Rare Item Drop: Stun Resist Ring Steal: 100 Gold How to Steal: The easiest way to do this steal is to get your battle ID and have him on guard. Let the wolf attack your ID and stand ready when he gets deflected. Eventually, you will be able to steal after he bounces off. Enemy Name: Undead Lord Lv.33 HP: 171 EXP: 132 Weakness: Fire Tolerance: Dark Item Drop: Red Steel Rare Item Drop: --- Steal: 100 Gold How to Steal: Enemy Name: Isaac Lv.34 HP: 5850 EXP: 1460 Weakness: Ice Tolerance: Dark Item Drop: --- Rare Item Drop: --- Steal: Devil�s Vein How to Steal: You can steal after the move where he rides his spear at you. The move to look for is just like the square-square-circle combo with a spear. Enemy Name: Vassago Lv.34 HP: 218 EXP: 124 Weakness: Light Tolerance: Dark Item Drop: --- Rare Item Drop: --- Steal: Ceremonial Tool How to Steal: Use either the quick uppercut or normal uppercut, then jump and steal while he is in the air. Enemy Name: Wight Lv.35 HP: 228 EXP: 139 Weakness: Light Tolerance: Dark Item Drop: --- Rare Item Drop: --- Steal: 100 Gold How to Steal: Perfect guard their spinning attack, and be sure to steal quickly. Enemy Name: Assassin Zombie Lv.34 HP: 312 EXP: 219 Weakness: Light Tolerance: Earth Item Drop: Indigo Steel Rare Item Drop: Jade Steal: 200 Gold How to Steal: Steal from them when they are in the air. One way to do this is with a quick uppercut. Another way is to target them immediately when the pop out of the ground and then jump up to steal. Enemy Name: Gaibon Lv.34 HP: 390 EXP: 292 Weakness: Wind, Light Tolerance: Dark Item Drop: --- Rare Item Drop: Piroshki Steal: 50 Gold How to Steal: Wait for him to charge up his stun attack (the one where he shoots green circles at you). Jump and steal when he charges up. Enemy Name: Necromancer Lv.35 HP: 272 EXP: 146 Weakness: Earth Tolerance: Fire Item Drop: Red Steel Rare Item Drop: Spirit of Fuji Steal: 100 Gold How to Steal: Wait for him to charge up for his move and steal before he finishes it. Enemy Name: Great Armor Lv.35 HP: 620 EXP: 231 Weakness: Thunder Tolerance: Wind Item Drop: Steel Rare Item Drop: Short Sword Steal: Carbon Steel How to Steal: He will do an attack where he charges at you with his shield. Get it right after the attack. Enemy Name: Merman Lv.35 HP: 340 EXP: 208 Weakness: Fire, Thunder Tolerance: Ice Item Drop: Ancient Memory Rare Item Drop: --- Steal: 50 Gold How to Steal: Wait for them to do their rolling attack at you. Make sure there aren�t any other enemies or steps in the way. Enemy Name: Fishman Lv.35 HP: 360 EXP: 231 Weakness: Ice, Thunder Tolerance: Fire Item Drop: Ancient Memory Rare Item Drop: --- Steal: Aquamarine How to Steal: Wait for them to do their rolling attack at you. Make sure there aren�t any other enemies or steps in the way. Enemy Name: Skeleton Trooper Lv.35 HP: 640 EXP: 233 Weakness: Ice Tolerance: Fire Item Drop: Ceramics Rare Item Drop: --- Steal: 200 Gold How to Steal: Wait for them to do their attack, then steal. ***Alternate method from Musashi313*** Use "flame breath" from a bird ID and their wiondow will open up quicker. Enemy Name: Wight Lv.36 HP: 234 EXP: 148 Weakness: Light Tolerance: Dark Item Drop: --- Rare Item Drop: --- Steal: 100 Gold How to Steal: Perfect guard their spinning attack, and be sure to steal quickly. Enemy Name: Jin Lv.36 HP: 820 EXP: 254 Weakness: --- Tolerance: Wind, Light Item Drop: --- Rare Item Drop: Midas� Gold Steal: Frenzy of Wind How to Steal: Hurt them until they are at about 1/3 of their health. Watch them closely and eventually you will see the window while he is backing away from you. Enemy Name: Slogra Lv.37 HP: 629 EXP: 280 Weakness: Light Tolerance: Earth, Dark Item Drop: --- Rare Item Drop: Borscht Steal: 100 Gold How to Steal: Make sure you have a wall or corner behind him. Knock them down with a finishing move and steal fast; the window doesn�t stay open for long. Enemy Name: Ectoplasm Lv.37 HP: 157 EXP: 66 Weakness: Light Tolerance: Dark Item Drop: Uncurse Rare Item Drop: Curse Sealing Ring Steal: 50 Gold How to Steal: After they turn purple and start going in your direction, you will be allowed to steal. Enemy Name: Saint Germain Lv.37 HP: 4250 EXP: 1730 Weakness: Thunder, Dark Tolerance: Earth, Light Item Drop: --- Rare Item Drop: --- Steal: Immortal Fragment How to Steal: Occasionally, he will stop time for awhile. Use �time stop� yourself immediately as he does his. The two �time stop� moves will cancel and you will have a second to steal from him. Enemy Name: Flame demon Lv.38 HP: 374 EXP: 255 Weakness: Ice, Wind Tolerance: Fire Item Drop: --- Rare Item Drop: Sun Tears Steal: Phlogiston How to Steal: You have to uppercut him to open the window, but it closes before you can jump. There are a few ways to steal. One is to use your battle type and let him uppercut for you. Another is to do a quick uppercut, mash jump to do the double jump, and then mash steal. If you can�t do that, use �time stop� after they try to slash you, uppercut them, then jump up after time unfreezes. You can also try using bombs. Enemy Name: Thunder Demon Lv.38 HP: 383 EXP: 264 Weakness: Wind, Earth Tolerance: Thunder Item Drop: --- Rare Item Drop: Storm Ring Steal: Lightning Stone How to Steal: Equip a weak weapon with a lot of combos, such as a knuckle weapon. Jump in the air and start hitting him as much as you can. Sometimes he will block your attacks, which is the window. When this happens, stop attacking and start mashing the steal button. Enemy Name: Frost Demon Lv.38 HP: 392 EXP: 273 Weakness: Fire, Wind Tolerance: Ice Item Drop: --- Rare Item Drop: Ice Cream Steal: 100 Gold How to Steal: Steal right after they swipe at you. Enemy Name: Skeleton Lv.38 HP: 154 EXP: 64 Weakness: Fire Tolerance: Dark Item Drop: Bronze Rare Item Drop: --- Steal: 10 Gold How to Steal: Just wait for him to try and attack you. Enemy Name: Bone Soldier Lv.38 HP: 176 EXP: 164 Weakness: Fire Tolerance: Dark Item Drop: Steel Rare Item Drop: Knight�s Vein Steal: 50 Gold How to Steal: Enemy Name: Undead Lord Lv.38 HP: 198 EXP: 173 Weakness: Fire Tolerance: Dark Item Drop: Red Steel Rare Item Drop: --- Steal: 100 Gold How to Steal: Enemy Name: White Dragon Lv.38 HP: 286 EXP: 218 Weakness: Ice Tolerance: Fire Item Drop: --- Rare Item Drop: --- Steal: 50 Gold How to Steal: Steal as he is charging up for his fireball attack. Enemy Name: Blaze Phantom Lv.39 HP: 682 EXP: 317 Weakness: Fire, Light Tolerance: Dark Item Drop: --- Rare Item Drop: Punch Rings Steal: Dark Matter How to Steal: Perfect guard the attack that looks like a back flip. Try to be near a wall or a corner so that he doesn�t bounce too far away to steal. ***Alternate method from Chris C.*** When he starts to throw explosives at you, get somewhere so that there is a corner a few steps behind you. He will teleport behind you and be cornered. Use a battle ID to help block him in. Enemy Name: Unicorn Lv.39 HP: 414 EXP: 288 Weakness: --- Tolerance: Earth, Light Item Drop: Forgotten Memory Rare Item Drop: Beelzebub�s Seal Steal: 200 Gold How to Steal: The window is right after the attack where they charge you with a book of spears. Enemy Name: Anduscias Lv.39 HP: 423 EXP: 298 Weakness: --- Tolerance: Earth, Light Item Drop: Forgotten Memory Rare Item Drop: Angel Halo Steal: 200 Gold How to Steal: Don�t attack them and let them try to hit you with their books. The window will be right after the attack. Enemy Name: Frost Dragon L.39 HP: 300 EXP: 230 Weakness: Fire Tolerance: Ice Item Drop: --- Rare Item Drop: --- Steal: 50 Gold How to Steal: Steal while he is charging up his icicle attack. Enemy Name: Rapid Sniper Lv.40 HP: 221 EXP: 178 Weakness: Thunder, Earth Tolerance: Ice Item Drop: Ceramics Rare Item Drop: Pork Bowl Steal: 100 Gold How to Steal: You can steal pretty much anytime you want to. Just wait for them to attack or reload. Enemy Name: Flea Man Lv.40 HP: 5 EXP: 2 Weakness: --- Tolerance: --- Item Drop: --- Rare Item Drop: Milk Steal: 10 Gold How to Steal: You can sometimes steal from them when they are jumping around, but it is much easier to just perfect guard them when they attack. Enemy Name: Death Ripper Lv.40 HP: 9 EXP: 4 Weakness: --- Tolerance: --- Item Drop: --- Rare Item Drop: Ice Cream Steal: 100 Gold How to Steal: Wait for him to do his sliding attack. Enemy Name: Thunder Dragon Lv.40 HP: 315 EXP: 266 Weakness: --- Tolerance: Thunder Item Drop: --- Rare Item Drop: --- Steal: 50 Gold How to Steal: You can steal as he is charging up his lightning attack. Enemy Name: Trevor HP: 4700 EXP: 2220 Weakness: Dark Tolerance: Light Item Drop: --- Rare Item Drop: --- Steal: Curry How to Steal: Wait just outside the range of his holy cross move and steal when it is over. Enemy Name: Vassago Lv.41 HP: 272 EXP: 216 Weakness: Light Tolerance: Dark Item Drop: --- Rare Item Drop: --- Steal: Ceremonial Tool How to Steal: Use either the quick uppercut or normal uppercut, then jump and steal while he is in the air. Enemy Name: Final Guard Lv.42 HP: 700 EXP: 582 Weakness: Thunder Tolerance: Wind Item Drop: Adamantine Rare Item Drop: High Potion Steal: 500 Gold How to Steal: Stay a little from them for awhile. Get the steal during the fire breath. Enemy Name: Evil Core Lv.42 HP: 190 EXP: 116 Weakness: Fire, Ice, Light Tolerance: Wind, Earth, Dark Item Drop: --- Rare Item Drop: Miracle Egg Steal: Dark Crystal How to Steal: Hit them with a quick weapon to open the window and then steal before the window closes. You can also try using a multi-hitting ability from your IDs (like heavenly sword) to keep the window open. Enemy Name: Dark Warlock Lv.42 HP: 330 EXP: 262 Weakness: Thunder, Earth Tolerance: Fire Item Drop: Steel Rare Item Drop: Spirit of Fuji Steal: 50 Gold How to Steal: Steal while he is getting ready for his attack. Enemy Name: Zombie Lv.42 HP: 250 EXP: 233 Weakness: Fire Tolerance: Ice Item Drop: Wild Memory Rare Item Drop: --- Steal: 10 Gold How to Steal: The window opens up when he starts attacking. Just wait and watch for it. Enemy Name: Ghoul Lv.42 HP: 250 EXP: 306 Weakness: Fire Tolerance: Ice Item Drop: White Steel Rare Item Drop: Ramen Steal: 100 Gold How to Steal: The window opens up when he starts attacking. Just wait and watch for it. Enemy Name: Flame Demon Lv.43 HP: 438 EXP: 458 Weakness: Ice, Wind Tolerance: Fire Item Drop: --- Rare Item Drop: Sun Tears Steal: Phlogiston How to Steal: You have to uppercut him to open the window, but it closes before you can jump. There are a few ways to steal. One is to use your battle type and let him uppercut for you. Another is to do a quick uppercut, mash jump to do the double jump, and then mash steal. If you can�t do that, use �time stop� after they try to slash you, uppercut them, then jump up after time unfreezes. You can also try using bombs. Enemy Name: Thunder Demon Lv.43 HP: 448 EXP: 474 Weakness: Wind, Earth Tolerance: Thunder Item Drop: --- Rare Item Drop: Storm Ring Steal: Lightning Stone How to Steal: Equip a weak weapon with a lot of combos, such as a knuckle weapon. Jump in the air and start hitting him as much as you can. Sometimes he will block your attacks, which is the window. When this happens, stop attacking and start mashing the steal button. Enemy Name: Frost Demon Lv.43 HP: 458 EXP: 490 Weakness: Fire, Wind Tolerance: Ice Item Drop: --- Rare Item Drop: Ice Cream Steal: 100 Gold How to Steal: Steal right after they swipe at you. Enemy Name: White Gravial Lv.43 HP: 597 EXP: 409 Weakness: Thunder Tolerance: --- Item Drop: White Steel Rare Item Drop: Serum Steal: 100 Gold How to Steal: Get somewhat far from him so that he does his poison spit. Run in and get the steal when you see him getting ready to do the move. Enemy Name: Lizard Shaman Lv.43 HP: 603 EXP: 419 Weakness: Thunder Tolerance: --- Item Drop: Indigo Steel Rare Item Drop: --- Steal: Ether How to Steal: Get a little ways from them so that they do their fire breath move. Dodge, or run to the side and get the steal. Enemy Name: Undead Lord Lv.43 HP: 232 EXP: 311 Weakness: Fire Tolerance: Dark Item Drop: Red Steel Rare Item Drop: --- Steal: 100 Gold How to Steal: Enemy Name: Assassin Zombie Lv.44 HP: 424 EXP: 553 Weakness: Light Tolerance: Earth Item Drop: Indigo Steel Rare Item Drop: Jade Steal: 200 Gold How to Steal: Steal from them when they are in the air. One way to do this is with a quick uppercut. Another way is to target them immediately when the pop out of the ground and then jump up to steal. Enemy Name: Blaze Phantom Lv.44 HP: 795 EXP: 609 Weakness: Fire, Ice Tolerance: Dark Item Drop: --- Rare Item Drop: Punch Rings Steal: Dark Matter How to Steal: Perfect guard the attack that looks like a back flip. Try to be near a wall or a corner so that he doesn�t bounce too far away to steal. ***Alternate method from Chris C.*** When he starts to throw explosives at you, get somewhere so that there is a corner a few steps behind you. He will teleport behind you and be cornered. Use a battle ID to help block him in. Enemy Name: Armored Sprinter Lv.44 HP: 514 EXP: 498 Weakness: Thunder Tolerance: Earth Item Drop: Red Steel Rare Item Drop: Stun Resist Ring Steal: 100 Gold How to Steal: The easiest way to do this steal is to get your battle ID and have him on guard. Let the wolf attack your ID and stand ready when he gets deflected. Eventually, you will be able to steal after he bounces off. Enemy Name: Unicorn Lv.44 HP: 482 EXP: 553 Weakness: --- Tolerance: Earth, Light Item Drop: Forgotten Memory Rare Item Drop: Beelzebub�s Sea; Steal: 200 Gold How to Steal: The window is right after the attack where they charge you with a book of spears. Enemy Name: Anduscias Lv.44 HP: 493 EXP: 572 Weakness: --- Tolerance: Earth, Light Item Drop: Forgotten Memory Rare Item Drop: Angel Halo Steal: 200 Gold How to Steal: Don�t attack them and let them try to hit you with their books. The window will be right after the attack. Enemy Name: Slogra Lv.45 HP: 814 EXP: 622 Weakness: Light Tolerance: Earth, Dark Item Drop: --- Rare Item Drop: Borscht Steal: 100 Gold How to Steal: Make sure you have a wall or corner behind him. Knock them down with a finishing move and steal fast; the window doesn�t stay open for long. Enemy Name: Efreet Lv.45 HP: 1320 EXP: 576 Weakness: Ice Tolerance: Fire, Light Item Drop: Jet Black Rare Item Drop: Sunnyside Up Egg Steal: Sun Tears How to Steal: Get the enemy to low health (100HP or less), but be careful not to kill him. Eventually he will grab you and try to kill you by suicide. Shake free and steal before he explodes. Enemy Name: Jin Lv.45 HP: 1100 EXP: 595 Weakness: --- Tolerance: Wind, Light Item Drop: --- Rare Item Drop: Midas� Gold Steal: Frenzy of Wind How to Steal: Hurt them until they are at about 1/3 of their health. Watch them closely and eventually you will see the window while he is backing away from you. Enemy Name: Fishman Lv.45 HP: 495 EXP: 576 Weakness: Ice, Thunder Tolerance: Fire Item Drop: Ancient Memory Rare Item Drop: --- Steal: Aquamarine How to Steal: Wait for them to do their rolling attack at you. Make sure there aren�t any other enemies or steps in the way. Enemy Name: Gaibon Lv.45 HP: 550 EXP: 768 Weakness: Wind, Light Tolerance: Dark Item Drop: --- Rare Item Drop: Borscht Steal: 50 Gold How to Steal: Wait for him to charge up his stun attack (the one where he shoots green circles at you). Jump and steal when he charges up. Enemy Name: Skeleton Rider Lv.45 HP: 825 EXP: 576 Weakness: Ice Tolerance: Fire Item Drop: --- Rare Item Drop: Dung Steal: Dragon Scale How to Steal: Jump up and attack the rider on top. When he gets knocked off, you will be able to steal. Enemy Name: Great Armor Lv.46 HP: 883 EXP: 603 Weakness: Thunder Tolerance: Wind Item Drop: Steel Rare Item Drop: Short Sword Steal: Carbon Steel How to Steal: He will do an attack where he charges at you with his shield. Get it right after the attack. Enemy Name: Harpy Lv.46 HP: 530 EXP: 904 Weakness: Wind Tolerance: --- Item Drop: Red Steel Rare Item Drop: --- Steal: Orichalcum How to Steal: Wait for him to grab you. Let him hit you 6 times, the double jump and steal. Enemy Name: Cockatrice Lv.46 HP: 1146 EXP: 603 Weakness: --- Tolerance: Earth Item Drop: Jet Black Rare Item Drop: Sunnyside Up Egg Steal: 100 Gold How to Steal: Wait until is getting ready to do his stone breath attack (you will see smoke). Get behind him and steal. Enemy Name: Basilisk Lv.46 HP: 1203 EXP: 615 Weakness: --- Tolerance: Fire Item Drop: --- Rare Item Drop: Ramen Steal: 200 Gold How to Steal: While he is running around, you will see the window open. This is a warning that he is getting ready to charge you. Dodge the charge and go for the steal. Enemy Name: Spectral Sword Lv.46 HP: 926 EXP: 672 Weakness: Thunder Tolerance: --- Item Drop: Knight�s Vein Rare Item Drop: High Potion Steal: 200 Gold How to Steal: Wait until he does his mystical attack (the one where he draws a symbol into the air). Enemy Name: Cyclops Lv.47 HP: 1251 EXP: 819 Weakness: --- Tolerance: Earth Item Drop: --- Rare Item Drop: Rice Steal: Jet Black How to Steal: Wait for the move where he drags his club in a circle and steal at the end of the attack. It helps to get to his back side once he starts the move. Enemy Name: Executioner Lv.47 HP: 885 EXP: 903 Weakness: Earth Tolerance: Thunder, Light Item Drop: --- Rare Item Drop: Hamburger Steal: 50 Gold How to Steal: The window will open before he tries to smash down on you. Enemy Name: Iron Gladiator Lv.47 HP: 944 EXP: 924 Weakness: Earth Tolerance: Thunder, Light Item Drop: --- Rare Item Drop: Soft Leather Armor Steal: Damascus Steel How to Steal: Get close so that he starts his vertical spinning move. Walk away just far enough that he can�t hit you with it and circle him to the right. If you did things correctly, he will finish his move by slamming his maul into the ground. Steal as soon as he does this. ***Alternate method from Sean S.*** Get close to him while holding block. When he gets ready to start rotating, do a single backflip. Once you are back on the ground, keep hitting the steal button. Enemy Name: Red Ogre Lv.48 HP: 1531 EXP: 872 Weakness: --- Tolerance: Earth Item Drop: Indigo Steel Rare Item Drop: --- Steal: Galtite How to Steal: Steal when they do their jump. You don�t necessarily have to jump to steal, but make sure you do it before he hits the ground. Enemy Name: Dullahan Lv.49 HP: 7875 EXP: 4590 Weakness: Earth Light Tolerance: --- Item Drop: --- Rare Item Drop: --- Steal: Purple Glitter How to Steal: Stay close to him and steal when he does his jumping move. It�s very fast, so be prepared for it. Enemy Name: Isaac Lv.50 HP: 6500 EXP: 4800 Weakness: Ice Tolerance: Dark Item Drop: --- Rare Item Drop: --- Steal: Cheese How to Steal: Get him close to a wall. Do a finishing move to knock him down (they he doesn�t stay down for long). You have to hit the steal button in the middle of the window, or you won�t get it. Enemy Name: Death Lv.51 HP: 6700 EXP: 4960 Weakness: --- Tolerance: Dark Item Drop: --- Rare Item Drop: --- Steal: Death�s Pulse How to Steal: Use the �invincibility jar� ability as soon as you see him getting ready to do the massive explosion move. Stand next to him and steal when the move ends. Be sure that you don�t use the jar too early or you�ll get hit by the explosion in the end, and don�t wait too long or the window won�t open up. Oh, and no jumping is required. ***Alternate method from Gus the Sug*** Use "magic circle" to go under when Death charges his fireball, then come out at the end. It's easy and doesn't take long to learn the timing. Enemy Name: Legion Lv.52 HP: 6900 EXP: 0 Weakness: Light Tolerance: Dark Item Drop: --- Rare Item Drop: --- Steal: Pizza How to Steal: Knock off all his pieces without killing him to open the window. Get to the very top and jump off to get the steal. Enemy Name: Nuculais Lv.53 HP: 8875 EXP: 5370 Weakness: Dark Tolerance: Light Item Drop: --- Rare Item Drop: --- Steal: Napoletana How to Steal: Perfect guard the attack where he tries to grab you with his stretchy arm, then steal from his head. Enemy Name: Final Guard Lv.75 HP: 1610 EXP: 1338 Weakness: Thunder Tolerance: Wind Item Drop: Adamantine Rare Item Drop: High Potion Steal: 500 Gold How to Steal: Stay a little from them for awhile. Get the steal during the fire breath. Enemy Name: Cyclops Lv.75 HP: 2438 EXP: 1305 Weakness: --- Tolerance: Earth Item Drop: --- Rare Item Drop: Rice Steal: Jet Black How to Steal: Wait for the move where he drags his club in a circle and steal at the end of the attack. It helps to get to his back side once he starts the move. Enemy Name: Red Ogre Lv.75 HP: 2886 EXP: 1331 Weakness: --- Tolerance: Earth Item Drop: Indigo Steel Rare Item Drop: --- Steal: Galtite How to Steal: Steal when they do their jump. You don�t necessarily have to jump to steal, but make sure you do it before he hits the ground. Enemy Name: Flea Man Lv.75 HP: 11 EXP: 7 Weakness: --- Tolerance: --- Item Drop: --- Rare Item Drop: Milk Steal: 10 gold How to Steal: You can sometimes steal from them when they are jumping around, but it is much easier to just perfect guard them when they attack. Enemy Name: Death Ripper Lv.75 HP: 23 EXP: 13 Weakness: --- Tolerance: --- Item Drop: --- Rare Item Drop: Ice Cream Steal: 100 Gold How to Steal: Wait for him to do his sliding attack. Enemy Name: Blood Skeleton Lv.75 HP: 0 EXP: 167 Weakness: Fire Tolerance: Dark Item Drop: --- Rare Item Drop: --- Steal: 50 Gold How to Steal: The easiest way to do this is to �kill� the red skeleton. Immediately when he regenerates, target him and steal. Enemy Name: Ghoul Lv.75 HP: 575 EXP: 702 Weakness: Fire Tolerance: Ice Item Drop: White Steel Rare Item Drop: Ramen Steal: 100 Gold How to Steal: The window opens up when he starts attacking. Just wait and watch for it. Enemy Name: Duke Mirage HP: 1460 EXP: 2007 Weakness: Dark Tolerance: Ice, Light Item Drop: Light Ring Rare Item Drop: --- Steal: 500 Gold How to Steal: The window opens when they charge you while fencing. The move you need to look for is a little different from the Dead Fencer�s move. Enemy Name: Golden Bones HP: 12000 EXP: 0 Weakness: --- Tolerance: Fire, Dark Item Drop: Miracle Egg Rare Item Drop: --- Steal: 1000 Gold How to Steal: Just wait for him to try and attack you. Enemy Name: Dracula HP: 2920 EXP: 5580 Weakness: Light Tolerance: Dark Item Drop: --- Rare Item Drop: --- Steal: Tomato Juice How to Steal: Dodge the move where he disappears and tries to suck your blood. Jump out of the way and steal from his head. Enemy Name: Dracula HP: 7500 EXP: 5790 Weakness: --- Tolerance: Dark Item Drop: --- Rare Item Drop: --- Steal: Vampire Blood How to Steal: When he does the rush punch at you from a distance, jump out of the way and then back towards him. If you time it right you can avoid the punch entirely and fall in front of him during his steal window. ------------------ |10. Item Creation | ------------------ Material Name Sword 1 Short Sword 2 Bronze 2 Broad Sword 1 Short Sword 1 Jet Black 3 Ada 1 Short Sword 1 Gano 1 Ceremonial Tool 1 Wild Memory 4 Sword Breaker 1 Short Sword 1 Main Gauche 1 Carbon Steel 5 Schiavona 1 Broad Sword 1 Indigo Steel 6 Kris Naga 1 Ada 1 Dragon Scale 1 Ether 1 Ancient Memory 7 Damascus Sword 1 Kris Naga 1 Damascus Steel 8 Bastard Sword 1 Short Sword 1 Ceramics 9 7 Bladed Sword 1 Damascus Sword 6 Short Sword 1 Beelzebub's Seal 1 Dark Crystal 10 Laser Blade 1 Short Sword 1 Broad Sword 1 Ada 1 Sword Breaker 1 Schiavona 1 Kris Naga 1 Damascus Sword 1 Bastard Sword 1 7 Bladed Sword 1 Purple Glitter 11 Bamboo Sword 1 Ancient Memory 1 Wild Memory 12 Zweihander 2 Short Sword 1 Knight's Vein 13 Nodachi 1 Bamboo Sword 1 Steel 1 Spirit of Fuji 14 Claymore 1 Zweihander 1 White Steel 15 Dragon Killer 1 Nodachi 1 Claymore 1 Ceramics 16 Murasama 1 Nodachi 1 Ether 1 Lightning Stone 1 Dark Crystal 17 Feather Sword 1 Zweihander 1 Adamantine 1 Frenzy of Wind 1 Orichalcum 1 Angel Halo 18 Foil 1 Short Sword 1 Aluminum 19 Main Gauche 1 Foil 1 Carbon Steel 20 Rapier 1 Foil 1 White Steel 21 Colichemarde 1 Rapier 1 Damascus Steel 1 Ether 22 Estoc 1 Colichemarde 1 Aluminum 1 Forgotten Memory 1 Angel Halo Axe Name 23 Bullova 1 Gano 1 Ancient Memory 24 Bardiche 1 Bullova 1 Morgenstein 25 Tabar 1 Bullova 1 White Steel 26 Battle Axe 1 Bardiche 1 Dragon Killer 1 Forgotten Memory 27 War Hammer 1 Tabar 1 Adamantine 28 Death's Scythe 1 7 Bladed Sword 1 Battle Axe 1 Chauve-souris 1 Death's Pulse 29 Pike Pike Hammer 1 Mace 1 Miracle Egg 30 Gano 1 Short Sword 1 Wild Memory 31 Frying Pan 1 Phlogiston 1 Ether 1 Steel 32 Club 1 Gano 1 Ancient Memory 1 Wild Memory 33 Mace 1 Gano 1 Steel 34 Pumpkin Mace 1 Piko Piko Hammer 1 Pumpkin Head 35 Morgenstern 1 Mace 1 Carbon Steel 1 Holy Man's Vein 36 Zaghnol 1 Gano 1 Indigo Steel 1 Red Steel Spear 37 Deck Brush 1 Bamboo Lance 1 Aquamarine 38 Bamboo Lance 1 Wild Memory 1 Jet Black 39 Dung 1 Aluminum 1 Jet Black 40 Sasumata 1 Ceremonial Tool 1 Spirit of Fuji 41 Lance 1 Dung 1 Holy Man's Vein 1 Knight's Vein 42 Naginata 1 Sasumata 1 Steel 43 Long Spear 1 Dung 1 Indigo Steel 44 Trident 1 Sasumata 1 Ether 1 Aquamarine 45 Versatile Spear 1 Trident 1 Naginata 1 Ether 1 Phlogiston 46 Halberd 1 Lance 1 Bullova 1 Ceramics 47 Nyoi-Bo 5 Bamboo Sword 5 Bamboo Lance 1 Orichalcum 48 Do Sanga 1 Long Spear 1 Adamantine 49 Chauvo-souris 1 Trident 1 Versatile Spear 1 Devil's Vein 1 Dark Crystal Knuckle 50 Champion Glove 1 Knuckle Duster 1 Sports Jersey 51 Punch Rings 1 Aluminum 1 Bronze 52 Baghnakhs 1 Punch Rings 1 Ancient Memory 53 Claws 1 Pata 1 Ada 1 Miracle Egg 54 Jur 1 Baghnakhs 1 Steel 55 Knuckle Duster 1 Jur 1 Indigo Steel 56 Metal Glove 1 Knuckle Duster 1 White Steel 57 Iron Shell Fists 1 Metal Glove 1 Red Steel 58 Ring 1 Punch Rings 1 Short Sword 1 Ceramics 59 Hora 1 Ring 1 Forgotten Memory 60 Pata 1 Hora 1 Short Sword 61 Force Glove 1 Knuckle Duster 1 Metal Glove 1 Dark Matter 1 Galtite Special 62 Gatling Gun 1 Hien 1 Bomb 1 Fire Flask 1 Phlogiston 1 Immortal Fragment 63 Bomb 1 Phlogiston 1 Ether 64 Boomerang 1 Shuriken 1 Ada 65 Fire Flask 1 Shuriken 1 Bomb 66 Shuriken 1 Adamantine 1 Frenzy of Wind 1 Red Steel 1 Spirit of Fuji 67 Hien 1 Knuckle Duster 1 Colichemarde 1 Dark Matter 1 Devil Iron 1 Galtite 68 Spike Shield 1 Soft Leather Armor 1 Leather Helm 9 Bronze 9 Steel 69 Bat 1 Club 1 Steel 70 Electric Guitar 1 Tabar 1 Lightning Stone 1 Dark Crystal Helmet 1 School Cap 1 Bamboo Sword 1 Sports Kit 2 Topknot 1 Nodachi 1 Tengu Mask 3 Ten-Gallon Hat 1 Leather Helm 1 Ether 4 Leather Helm 1 Bronze 1 Wild Memory 5 Stone Mask 1 Jade 1 Sun Tears 6 Face Guard 1 Stone Mask 1 Gano 7 Corinthian Helmet 1 Leather Helm 1 Aluminum 8 Iron Mask 1 Face Guard 1 Red Steel 9 Tengu Mask 1 Face Guard 1 Spirit of Fuji 10 Pumpkin Head 1 Iron Mask 1 Miracle Egg 11 Thracian Helmet 1 Corinthian Helmet 1 Sun Tears 12 Gallic Helmet 1 Leather Helm 1 Knight's Vein 13 Frog Mouth Helm 1 Gallic Helmet 1 Aquamarine 14 Sallet 1 Gallic Helmet 1 Indigo Steel 15 Masakado's Helm 1 Topknot 1 Adamantine 16 Barrel Helm 1 Thracian Helmet 1 Carbon Steel 1 Knight's Vein 17 Lobster Tail Pod 1 Frog Mouth Helm 1 White Steel 18 Armet 1 Sallet 1 Red Steel 19 Burgonet 1 Sallet 1 Damascus Steel 1 Red Steel 20 Crest Helm 1 Burgonet 1 Ceramics 21 Cross Helmet 1 Armet 1 Angel Halo Armor 1 Alucart Mail 1 Half Plate 1 Midas' Gold 2 Sports Kit 1 Hide Armor 1 Ceramonial Tool 3 Special Ops 1 School Cap 1 Bat 4 Hide Armor 1 Soft Leather Armor 1 Sun Tears 5 Sports Jersey 1 Sports Kit 1 Bat 6 Clown Suit 1 Sports Jersey 1 Piko Piko Hammer 7 Prince's Clothes 1 Clown Suit 1 Midas' Gold 8 Soft Leather Armor 1 Wild Memory 9 Black Belt Suit 1 Sports Jersey 1 Spirit of Fuji 10 Hard Leather Armor 1 Soft Leather Armor 1 Jet Black 11 Lorica 1 Bronze 1 Ancient Memory 12 Kendo Suit 1 Barbarian Armor 1 Bamboo Sword 13 Hanzou's Clothes 1 Black Belt Suit 1 Shuriken 14 Lamellar 2 Steel 15 Eastern Armor 1 Lamellar 1 Ancient Memory 1 Spirit of Fuji 16 Brigadine 1 Eastern Armor 1 Knight's Vein 17 Chain Mail 2 Indigo Steel 18 Half Plate 1 Brigadine 1 Carbon Steel 19 Barbarian Armor 1 Eastern Armor 1 Half Plate 20 Banded Mail 1 Chain Mail 1 Half Plate 1 White Steel 21 Dracula's Clothes 1 Prince's Clothes 1 Vampire Blood 22 Plate Mail 2 White Steel 23 Field Armor 2 Red Steel 24 Cuirassair Armor 1 Field Armor 1 Adamantine 25 Parade Armor 1 Field Armor 2 Orichalcum 3 Ceramics 26 Maximillian Armor 1 Parade Armor 1 Angel Halo 2 Holy Man's Vein --------- |11. FAQs | --------- 1. Q: How do I unlock Trevor? A: Please refer below to the secrets section 2. Q: How do I unlock that barred door in Baljhet Mountains? A: You must have the Nautilus Rod form and the ability known as Purify. That will destroy the Red Skeletons compeletly. 3. Q: How do I get the final Devil form? A: You must collect certain items to build Isaac's spear then collect about 100/200 Green Crystals to obtain the The End form. And one of the key items is the Devil's Vain. 4. Q: How do I obtain the last Innocent Devil? A: You must create the Pumpkin Mace. That will unlock the Pumpkin Innocent Devil. Have any questions? Feel free to ask me at: [email protected] Just put in COD HELP in the subject box. ------------ |12. Secrets | ------------ Boss Rush Mode: Defeat all the bosses in the game including the secret Boss. It will then appear in the wrap room. Crazy Mode: Beat the game once and type in a new game @CRAZY as your name. That will make the game harder. Moai Statue: If you have a Castlevania: Lament of Innocence save file go back around at the Abandond Castle where Hector came in. You will then see it on the ground and it will recover all your HP when you need it. Moebius Brooch: This item can only be obtained after you have beaten @CRAZY mode. This item will allow you to use your Innocent Devil's moves without costing any hearts. Sound Mode: Compelete Boss Rush mode And it will appear in the wrap room. Trevor Mode: Beat the game once and start a new game in the box type in @TREVOR you will then be able to play Trevor Belmont the hereo from Castlevania III: Dracula's Curse. ----------------- |12. Outroduction | ----------------- I hope you have enjoyed reading this guide and playing the game Castlevania: Curse of Darkness. I hope you enjoyed playing it as much as I have enjoyed writing this guide. The game may have its minor flaws. But if one can look past that, the game can actually be really fun and interesting. This guide has taken alot of work. (It's my very first big guide) And I know that there are some parts that aren't ready yet. But all in due time I shall have everything up and ready when you need it. If you need any questions covered that are not in this guide (or yet.) Please e-mail me anytime and I will try my best to get back with you. Again thank you, and good gaming my friends. - Ryan (c) jestercolony ----------------- |13. Other GUides | ---------------- 1. Castlevania Walkthrough/FAQ 2. Castlevania: Curse of Darkness Walkthrough/FAQ 4. Castlevania: Dawn of Sorrow (coming soon) 3. Zone of the Enders (coming soon)