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Bestiary

by GinFreaks

Atelier Iris 3: Grand Phantasm Monster Bestiary, Version 1.76
Created by Olumide Macfoy (Dyne2002)
Started Sunday, September 16, 2007
E-mail: gunrunner_gray[at]hotmail[dot]com

Table of Contents:

I.    Copyright Notice
	Ia.  Version History
II.   Introduction
	IIa. General Tips
III.  List of Monsters/Checklist
	IIIa. List of Bosses
IV. Detailed Listing
		IVa. Puni Class
		IVb. Beast Class
		IVc. Dragon Class
		IVd. Evil Class
		IVe. Undead Class
		IVf. Non-Class
v.   Boss Strategies
	Va. Chapter 1 Bosses 
	Vb. Chapter 2 Bosses
	Vc. Chapter 3 Bosses
	Vd. Chapter 4 Bosses
	Ve. Chapter 5 Bosses
	Vf. Chapter 6 Bosses
	Vg. Chapter 7 Bosses
	Vh. Chapter 8 Bosses
	Vi. Chapter 9 Bosses
	Vj. Final Chapter Bosses
VI.    Special Thanks




*******************************************************
*              I. Copyright Notice                    *      
*******************************************************

This document may not be reproduced under any circumstances except for
personal or private use. It may not be placed on any website or otherwise
distributed publicly without advance written permission. Use of this guide    
on any other web site or as a part of any public display is strictly           
prohibited, and a violation of copyright. In addition, if you wish to post
this document elsewhere, e-mailing me for my consent comes first.

As of 10/9/2007, in addition to GameFAQs, the following websites have my
permission to post up this FAQ:

www.neoseeker.com
www.supercheats.com


*******************************************************
*              Ia. Version History                    *      
*******************************************************
Version 1.76 - Got a suggestion and made a slight edit to the first Puni
Brothers boss battle (the strategy is the same, but I made a note of when you
can fight them).

Version 1.75 - Alright, it's finally complete. All bosses have a general
strategy for them and with that, my work is done here. Unless something is to
happen or new information is revealed, this is pretty much the last update.
To everyone that's been reading this or using it to get through the game, I
thank you for taking the time out to use my Bestiary.

Version 1.70 - Oops, I forgot to list the general tips section that I added as
well. Also, I've added more boss strategies up to Chapter 9 -- just a little
bit more before I'm done. Don't fret; my next Bestiary will be for another NIS
title: Mana-Khemia: Alchemists of Al-Revis. Search codes will probably come
with the next update, but I'm not sure how to implement them. If you know how,
send me a message.

Version 1.65 - An update so good, the version increased by 10! With this
update, you get: a better table of contents, an additional thank you, boss
strategies up to Chapter 7, as well as a better-looking Detailed Monster
List. Also, I'm still deliberating on the whole chart thing; at the very
least, I might be able to put exp tables down. If you want to see a table,
then you know where to send that e-mail.

Version 1.55 - Added the first Puni Brothers fight strategy to Chapter 2, as
well as making strategies up to Chapter 5. Also, the last version that I had
up said "1.4", which made it look weird overall. Finally, I fixed a couple
of minor errors.

Version 1.51 - Started to make boss strategies for the bosses in the game.
Made it all the way up to Chapter 3 and plan to continue. Also got rid of the
"Detailed Listing of Monsters & Bosses" section, since for the time being,
it's unnecessary. Finally, added another user who gave me some helpful advice
regarding the Ice Sprite battle.

Version 1.5 - Found that I was missing a monster from the previous version,
the Instant Brownie. It has been added to the bestiary and a "Boss
Strategy" section, where I will give a basic strategy on how to take down the
many bosses that you come across in this game. If you have an awesome
strategy for a particular boss, send it my way via e-mail and whether or not
you would like to be given credit.

Version 1.4 - Finally finished 'The Last Hero' quest, as well as adding
the *Mini Puni* to the Bestiary. Also fixed up an error regarding the
Golden Puni -- two different stats were called DEF. In addition, a number
of other things were fixed, such as spacing and mission locations for some
monsters. Finally, a small change to my e-mail address was made.

Version 1.3 - Added a few more monsters and fixed some errors here and there.

Version 1.0 - First version. Most of the monsters were added in this version.


*******************************************************
*              II. Introduction                       *                      
*******************************************************

Hello and welcome to my Atelier Iris 3 bestiary. In this guide, you'll find
the locations of each monster and their traits. I made this guide for three
main reasons:
-To keep you from wasting time scrolling slowly through the Monster List (you
would think that three games in, they would've fixed this minor annoyance)
-By using this, you can somewhat prepare ahead of time by bringing the right
weapons to make your journey through each Alterworld as easy as possible
-And finally, this was made since aside from using that slow-scrolling Monster
List, there's no information available elsewhere.

With that said, let's get started.


*******************************************************
*              IIa. General Tips                      *            
*******************************************************

Listed here are tips that should (or will) make your travels easier while you
play Atelier Iris 3. As of this writing, this is my 2nd time through the game
and some of the things that I'm doing are making things easier for me. Even
though these tips are here, you may have developed your own style to play and
you're free to use that, if you wish.

For starters, when you get to an Alterworld or are allowed to travel inside of
a new one, it's best to explore. By exploring, you get a general feel of where
to go and also, there's a good chance to discover new weapons, treasures and
most valuable of all, alchemy recipes. While exploring is sometimes lengthy,
it pays for itself when you're able to move about in an Alterworld without
having to resort to the map.

Regarding Alchemy Recipes: Outside of equipment, it's the only way to make
Iris stronger. To that end, I suggest crafting new items whenever you get the
chance, since each new alchemy creation fills up the Alchemy Gauge and every
star that you earn is an increase in Iris' Magic Attack and Magic Defense.

Also, for those trying to powerlevel, do note that as you get stronger, the
exp that monsters give starts to drop. I suggest keeping the time spent 
grinding down to a minimum. The best approach is to go to the stronger areas
of the game, such as Grimoire's basement and Ishtar for that purpose.

While we're talking about battling, I find it very helpful to do Combat Quests
since most of them are repeatable and it gives you a good source of income
early on in the game. Once you have enough income, you're free to do whatever
you want, but do spend carefully. I find it useful to buy things that can
be used in Alchemy in groups of 10. That way, you never really run out of what
you need. Finally, be sure to use caution when dealing with the more rare
items (Alberich comes to mind). It helps to have a clear idea of what you're
going to use your items for before you start creating in the Workshop.

To make the "broken" combo referenced to with in the boss strategies, here's
how it's done: First, you make Skimir's Staff with the "Blessed Weapon" 
Property. Then you  take your new Skimir's Staff and make a Hermes Staff with 
it. 

I hope that these simple tips have been helpful for you and if you have any
tips that are useful, let me know. 


*******************************************************
*              III. List of Monsters/Checklist        *            
*******************************************************

Below is each monster listed in the order that they appear in the Monster List
in the Reference Section. In addition, you can use this as a checklist to see
what monsters you have/haven't encountered yet.

Mini Puni
Puni
Red Puni
Heal Puni
Zombie Puni
Golden Puni
Dark Puni
Giant Puni
Kobold
Kobold Mage
Kobold Fighter
Kobold Priest
Kobold Guard
Kobold Chieftain
Kobold Elite
Kobold Ninja
Lizard
Lizard Warrior
Lizard Shaman
Lizard Lord
Lizard Wizard
Dragonewt
Fungo
Caterpillar
Living Armor
Bear
Owlbear
Jagged Bear
Nightwalker
Harpy
Shadowgirl
Darkwing
Tiger
Leopard
Panther
Jagged Tiger
Airplant
Morning Glory
Trumpet Lily
Moon Flower
Leaf Sprite
Jewel Sprite
Sword Sprite
Dryad
Orb
Clay Puppet
Pot Spirit
Stone Puppet
Kettle Spirit
Kamikaze Doll
Puni Rider
Kamikaze Doll G
Bird Rider
Jin Rider
Mad Brownie
Instant Brownie
Golden Pig
Sandfish
Sand Dragon
Sword Geist
Shield Geist
Death Knight
Vorpal Sword
Stone Soldier
Steelarmor Soldier
Obsidian Soldier
Alchemic Soldier
Admantium Soldier
Stone Beast
Steelarmor Beast
Obsidian Beast
Alchemic Beast
Dragon Zombie
Fran Pfeil
Necrohydra
Dragonia
Shadow Legion
Hell Legion
Power
Marquis
Dominion
Elder
Duke
Ancients

*******************************************************
*              IIIa. List of Bosses/Checklist         *  
*******************************************************

You may not consider some of these bosses, but I consider them to be because
of one main reason: Nell's Trick or Treat does not work on these monsters.
Also, some of the monsters look like regular monsters, but with a different
color. I've made note of this when applicable. In addition, these monsters 
are listed in the same order as they appear in the Monster List in the 
Reference Section.

Puni Taro
Puni Jiro
Puni Kichi
Kobold Magician
Fallen Lord
Harpy (Note: This one has green wings, while the normal one has red wings).
Lizard Thief
Echo
Grove
Amber
Petit Kobold
Giant Golden Pig
King of Scales
Wandering Fungo
Fugitive Kobold
Scarlet
Undark
Deholy
Aladdin Pot
Emperor of Hades (a black Dark Puni)
Hells' Fran Pfeil (looks like a red and black Fran Pfeil)
Kobold Kid
Puni Mama
Platinum Puni
Stone Emperor (navy blue)
Guardian (looks like an Alchemic Soldier)
Servant (looks like Shadow Stalker, but with blue clothing)
The Elder
The Elder (dragon form)
Ice Sprite
Ice Element
Musica
Cancion
Magus
Rockwell
Fatebringer
Living Sword
Mirage
Shadow Stalker
Alvero (1st encounter)
Alvero (2nd encounter)
Alvero (3rd encounter)
Crowley
Yula
Yula (2nd encounter)
Stone Emperor
Stone Emperor (looks like the first, but is red instead of gray)
Alkane
Uroborus
Ash
Ash (Azoth form)
Shadow (looks like a Panther, but is not considered a Beast-type)
Nell
*Mini Puni*


*******************************************************
*              IV. Detailed Listing                   * 
*******************************************************

Here, you will find a more detailed listing of each monster. This includes
their Traits and the caption that comes with each one. I've decided to divide
them by class, as indicated by their icon (Puni, Beast, Dragon, etc..) All
monster entries will appear in this format:

Name of Class, along with a small description (if applicable)

Name of Monster

In-Game Description

Where it is found or what quest it shows up in, shown in quotation marks

Trait(s) - This will show the monsters strengths (such as resistant to special
attacks or immune to poison) and their weaknesses (such as weak against fire
or weak against physical attacks). Here are the icons, in order:
-Fist Icon: represents physical attacks
-EX Icon: represents special attacks
-Staff Icon: represents Magical Attacks
-Fire
-Ice
-Lightning
-Poison

If there is one shield icon on one of the traits above, it means that the
monster is resistant to those types of attacks (damage will be shown in blue)
If there is two shields on one of the traits, then the monster is Immune to
that kind of attack (i.e. it will not work, unless it's a physical attack, in
which case, the damage will be blue). If an X is at the bottom of one of the
traits, then the monster is weak against that trait (damage will be displayed
in red). This only applies to elemental attacks.

Not all weaknesses are element based. Throughout the game, there are a 
number of weapons that can be made to specifically target the class of a 
monster. For example, Nell's Punislayer may seem weak, but it does extra 
damage to all Puni Monsters. Another example is Edge's Wind Kunai. It does 
extra damage to all beast monsters.

Stats, in the following order (if applicable):
-Hit Points (HP), Experience Points (EXP), Blades Points (BP), Attack (ATK) 
Defense (DEF), Magic Attack (MATK), Magic Defense (MDEF), Speed (SPD)

Item Drop

Trick or Treat (henceforth known as ToT); what the monster will give you when
you use Nell's Trick or Treat on it.

Here is a sample one, to help you understand:

PUNI CLASS: This is indicated by the small blue Puni icon.

Mini Puni
-A little Puni. Just a newborn, so it's really, really soft.
Found In: Valtessa, Posporia
Stats: 58 HP, 4 EXP, 1 BP, 40 ATK, 16 DEF, 45 MATK, 16 MDEF, 17 SPD
Traits:Puni (obviously), Resistant to poison, Weak against Fire
Item Dropped: Puniball
ToT: Puni Gummy


Also of note, this guide is pretty much complete, and additionally, all of 
these monsters won't be available to you from the start of the adventure, 
so there's no need to worry about running into a really strong monster 
from the outset.

Regarding the stats of monsters: Unfortunately, as of this time, there is not
a complete list of monster stats. Perhaps, as time passes by, more info about
these particular stats will be revealed for all monsters. Finally, one last
pointer. 'Evil' will refer to the icon with the purple eyes and mouth, while
'Undead' will be the thin, gray face.

        *******************************************************
        *              IVa. Puni Class                        * 
        *******************************************************

-This is indicated by the small blue Puni icon.

Mini Puni
-A little Puni. Just a newborn, so it's really, really soft.
Found In: Valtessa, Posporia
Stats: 58 HP, 4 EXP, 1 BP, 40 ATK, 16 DEF, 45 MATK, 16 MDEF, 17 SPD
Traits:Puni, Resistant to poison, Weak against Fire
Item Dropped: Puniball
ToT: Puni Gummy

Puni
-A jiggly, light blue organism. Very liquidy, and very juicy.
Found In: Valtessa, Posporia 
Stats: 71 HP, 10 EXP, 1 BP, 40 ATK, 20 DEF, 50 MATK, 18 MDEF, 42 SPD
Traits: Puni, Resistant to poison, Weak against Fire
Item Dropped: Puniball
ToT: Puni Gummy

Red Puni
-A red fervent soul who is more aggressive than a normal Puni.
Found In: Valtessa, Posporia
Stats: 143 HP, 22 EXP, 3 BP, 120 ATK, 38 DEF, 150 MATK, 43 MDF, 20 SPD
Traits: Puni, Resistant to Poison, Weak against Fire
Item Dropped: Canone Rock
ToT: Puni Gummy

Heal Puni
-A Puni with healing powers. A really tough guy.
Found In: Grimoire, Posporia, Dakascus, Ishtar
Stats: N/A
Traits: Puni, Resistant to Poison, Weak against Fire
Item Dropped: Puniball
ToT: Puni Gummy

Golden Puni
-A golden Puni. Born to a noble family, and a proud snob.
Found In: Grimoire, Posporia, Dakascus, Ishtar
Stats: 248 HP, 37 EXP, 6 BP, 160 ATK, 48 DEF, 200 MATK, 54 MDEF, 22 SPD
Traits: Puni, Resistant to Poison, Weak against Fire
Item Drop: Zuftuff Water
ToT: Puni Gummy

Dark Puni
-A Puni who has fallen to hell. He jiggles his rugged face.
Found In: Grimoire
Stats: N/A
Traits: Puni, Resistant to Special Attacks (EX), Weak against Fire
Item Drop: Puniball
ToT: Chaos Candy

Giant Puni
-An adult Puni. A gentleman who takes much care of his beard.
Found In: Posporia, Dakascus
Stats: N/A
Traits: Puni, Resistant to Poison, Resistant to Fist atttacks, Weak
against Fire
Item Drop: Pendelook
ToT: Puni Gummy

Puni Rider
-A Brownie riding a Puni, a soft and comfortable mount.
Found In: Valtessa, Dakascus
Stats: 325 HP, 31 EXP, 9 BP, 228 ATK, 52 DEF, 70 MATK, 15 MDEF, 18 SPD
Traits: Puni
Item Drop: Brownie Mask
ToT: Monster Cookie

Puni Taro
-The oldest Puni Brother. The toughest of the bunch.
Found In: "Puni Brothers!, Puni Brothers 2!, Puni Brothers 3?! and
Puni Brothers Forever"
Stats: 885 HP, 32 EXP, 54 BP, 157 ATK, 38 DEF, 94 MATK, 31 MDEF, 58 SPD
Trait: Puni, Immune to EX Attacks
Item Drop: None
ToT: None

Puni Jiro
-The middle Puni Brother. The leader of the three.
Found In: "Puni Brothers!, Puni Brothers 2!, Puni Brothers 3?! and 
Puni Brothers Forever"
Stats: 885 HP, 32 EXP, 54 BP, 94 ATK, 28 DEF, 157 MATK, 41 MDEF, 58 SPD
Trait: Puni, Immune to EX Attacks
Item Drop: None
ToT: None

Puni Kichi
-The youngest Puni Brother. Dangerous when angered.
Found In: "Puni Brothers!, Puni Brothers 2!, Puni Brothers 3?! and 
Puni Brothers Forever"
Stats: 885 HP, 32 EXP, 54 BP, 188 ATK, 26 DEF, 188 MATK, 26 MDEF, 29 SPD
Trait: Puni, Immune to EX Attacks
Item Drop: None
ToT: None

Emperor of Hades
-The legendary king of darkness...in Puni form.
Found In: "Awakening"
Stats: N/A
Trait: Puni, Immune to EX and Poison Attacks
Item Drop: None
ToT: None

Puni Mama
-Supposedly, the mother of all Puni. But, only they know.
Found In: "Combat Exam"
Stats: 3192 HP, 32 EXP, 55 BP, 125 ATK, 34 DEF, 125 MATK, 34 MDEF, 58 SPD
Trait: Puni, Immune to EX Attacks
Item Drop: None
ToT: None

Platinum Puni
-A platinum Puni, more valuable than gold. Extremely wealthy.
Found In: "Researcher's Request"
Stats: N/A
Trait: Puni, Immune to Magical Attacks, Weak against Fire
Item Drop: None
ToT: None

*Mini Puni*
-A tiny Puni that was born for revenge after the genocide.
Found In: "The Last Hero"
Stats: N/A
Trait: Puni, Immune to EX, Staff and Poison Attacks
Item Drop: None
ToT: None


------------------------------------------------------------------------------
        


        *******************************************************
        *              IVb. Beast Class                       * 
        *******************************************************

-This is indicated by the pawprint icon.

Kobold
-The trickster of the forest. He'll also steals from farms.
Found In: Valtessa, Posporia
Stats: 103 HP, 15 EXP, 1 BP, 90 ATK, 28 DEF, 70 MATK, 21 MDEF, 28 SPD
Traits: Beast
Item Drop: Tufts
ToT: Puppy Paw Bonbon

Kobold Mage
-A magic-using Kobold. It has a moustache, but it's a girl.
Found In: Posporia
Stats: 210 HP, 32 EXP, 4 BP, 123 ATK, 29 DEF, 189 MATK, 46 MDEF, 32 SPD
Traits: Beast
Item Drop: Beast Fang
ToT: Puppy Paw Bonbon

Kobold Fighter
-A smart Kobold that can use weapons. He knows no limits.
Found In: Posporia
Stats: 1305 HP, 84 EXP, 5 BP, 216 ATK, 58 DEF, 168 MATK, 44 MDEF, 39 SPD
Traits: Beast
Item Drop: Tufts
ToT: Puppy Paw Bonbon

Kobold Priest
-A Kobold with a pointy hat, proof that he's good in magic.
Found In: Posporia
Stats: 171 HP, 27 EXP, 3 BP, 105 ATK, 29 DEF, 162 MATK, 46 MDEF, 31 SPD
Traits: Beast
Item Drop: Beast Fang
ToT: Puppy Paw Bonbon

Kobold Guard
-A passionate Kobold who will sacrifice himself for friends.
Found In: Posporia
Stats: N/A
Traits: Beast
Item Drop: Tufts
ToT: Needle Candy

Kobold Chieftain
-A veteran Kobold who fought his rank up to sergeant.
Found In: Posporia
Stats: N/A
Traits: Beast, Resistant to Fire
Item Drop: Tufts
ToT: Needle Candy

Kobold Elite
-A selected line of Kobolds who are promised success at birth.
Found In: Posporia, D.D.(Distorted Dimension)
Stats: N/A
Traits: Beast
Item Drop: Worn Weapon
ToT: Puppy Paw Bonbon

Kobold Ninja
-A warrior from the ninja training grounds, Kobold Hole.
Found In: D.D.
Stats: N/A
Trait: Beast, Resistant to EX and Fist Attacks
Item Drop: Needle Candy
ToT: Puppy Paw Bonbon

Bear
-A powerful Beast resembling a bear. They have strong arms.
Found In: Valtessa, Posporia
Stats: 927 HP, 41 EXP, 3 BP, 150 ATK, 34 DEF, 50 MATK, 17 MDEF, 17 SPD
Traits: Beast
Item Drop: Wild Meat
ToT: Puppy Paw Bonbon

Owlbear
-A monster born between an owl father and a bear mother.
Found In: Valtessa, Posporia
Stats: 2722 HP, 131 EXP, 16 BP, 270 ATK, 60 DEF, 90 MATK, 30 MDEF, 20 SPD
Traits: Beast
Item Drop: Monster Bone
ToT: Puppy Paw Bonbon

Jagged Bear
-A bear-monster with silver fur. Strong against the cold.
Found In: "Bridgetop Duel", Posporia
Stats: N/A
Traits: Beast, Resistant to Ice
Item Drop: Wild Meat
ToT: Puppy Paw Bonbon

Nightwalker
-A nocturnal Bird that looks for its prey in the darkness.
Found In: "The Strong Bears!", Grimoire
Stats: N/A
Traits: Beast, Resistant to Magical Attacks
Item Drop: Wild Meat
ToT: Chaos Candy

Harpy
-An evil spirit that tempts Humans with its painful songs.
Found In: Valtessa, Posporia, Ishtar
Stats: 240 HP, 40 EXP, 13 BP, 160 ATK, 48 DEF, 140 MATK, 30 MDEF, 40 SPD
Traits: Beast
Item Drop: Rainbow Feather
ToT: Puppy Paw Bonbon

Tiger
-A carnivorous cat-like Beast. Stronger when they're hungry.
Found In: Posporia
Stats: N/A
Traits: Beast
Item Drop: Beast Fang
ToT: Puppy Paw Bonbon

Leopard
-A fierce Beast. Its tail is raised to keep its balance.
Found In: Valtessa, Posporia, Ishtar
Stats: 284 HP, 38 EXP, 12 BP, 220 ATK, 42 DEF, 60 MATK, 36 MDEF, 36 SPD
Traits: Beast
Item Drop: Tufts
ToT: Puppy Paw Bonbon

Panther
-A predator of the grasslands. Very quick and agile.
Found In: Ishtar
Stats: N/A
Traits: Beast
Item Drop: Beast Fang
ToT: Puppy Paw Bonbon

Jagged Tiger
-A mutant Tiger. It's power and ferocity are much stronger.
Found In: Grimoire, Posporia
Stats: N/A
Traits: Beast, Resistant to Ice
Item Drop: Monster Bone
ToT: Puppy Paw Bonbon

Golden Pig
-A pig that came from heaven. If you catch it, you're lucky.
Found In: Dakascus, Ishtar
Stats: N/A
Traits: Beast, Immune to EX Attacks, Resistant to Poison
Item Drop: Golden Meat
ToT: Monster Cookie

Kobold Magician
-The charismatic sorcerer Kobold with powerful magic.
Found In: "Furry Magician"
Stats: 2574 HP, 51 EXP, 78 BP, 75 ATK, 24 DEF, 225 MATK, 83 MDEF, 46 SPD
Trait: Beast
Item Drop: None
ToT: None

Harpy
-A Harpy with beautiful green wings. Pretty strong.
Found In: "Beautiful Queen"
Stats: 7056 HP, 109 EXP, 106 BP, 132 ATK, 36 DEF, 193 MATK, 38 MDEF, 191 SPD
Trait: Beast
Item Drop: None
ToT: None

Petit Kobold
-The phantom killer. Agile, very small, and hard to catch.
Found In: "Invisible Devils"
Stats: N/A
Trait: Beast, Immune to EX Attacks and Poison
Item Drop: None
ToT: None

Giant Golden Pig
-The forest spirit. Its huge body adds to the heavy blow.
Found In: "Forest Spirit"
Stats: N/A
Trait: Beast, Immune to EX and Poison Attacks
Item Drop: None
ToT: None

Fugitive Kobold
-A ninja Kobold who left his home. Their rules are strict.
Found In: "Tribal Code"
Stats: N/A
Trait: Beast, Immune to Fist Attacks, Poison and EX Attacks
Item Drop: None
ToT: None

Scarlet
-A violent red bear. Very powerful and tough to beat.
Found In: "Red-haired Beast"
Stats: N/A
Trait: Beast, Immune to EX Attacks, Fire, and Magical Attacks
Item Drop: None
ToT: None

Kobold Kid
-The infamous phantom thief. All Kobolds look up to him.
Found In: "Thief of the Century"
Stats: N/A
Trait: Beast, Immune to EX and Poison Attacks


------------------------------------------------------------------------------


        

	*******************************************************
        *              IVc. Dragon Class                      * 
        *******************************************************

-This is indicated by the dragon icon.

Lizard
-A typical Lizard warrior with rough, shark-like skin.
Found In: Dakascus
Stats: 357 HP, 29 EXP, 4 BP, 210 ATK, 38 DEF, 88 MATK, 19 MDEF, 18 SPD
Trait: Dragon, Weak against Ice
Item Drop: Monster Bone
ToT: Monster Cookie

Lizard Warrior
-A dangerous Lizard with especially vicious traits.
Found In: Dakascus
Stats: 450 HP, 37 EXP, 6 BP, 240 ATK, 48 DEF, 100 MATK, 24 MDEF, 19 SPD
Trait: Dragon, Weak against Ice
Item Drop: Dragon Bone
ToT: Monster Cookie

Lizard Shaman
-A spiritual Lizard that can communicate with their god.
Found In: "Lizard Musketeers", Dakascus afterwards
Stats: 424 HP, 48 EXP, 16 BP, 113 ATK, 48 DEF, 324 MATK, 44 MDEF, 19 SPD
Trait: Dragon, Weak against Ice
Item Drop: Dragon Bone
ToT: Monster Cookie

Lizard Lord
-A commander of Lizards. Very skilled and able as a warrior.
Found In: "Lizard Musketeers", Dakascus afterwards
Stats: 1791 HP, 85 EXP, 24 BP, 396 ATK, 98 DEF, 165 MATK, 27 MDEF, 25 SPD
Trait: Dragon, Weak against Ice
Item Drop: Nicro Cloth
ToT: Monster Cookie

Lizard Wizard
-A Lizard magician that is better educated than Humans.
Found In: "Lizard Musketeers", Dakascus afterwards
Stats: 1155 HP, 81 EXP, 33 BP, 163 ATK, 70 DEF, 390 MATK, 53 MDEF, 22 SPD
Trait: Dragon, Weak against Ice
Item Drop: Dragon Bone
ToT: Monster Cookie

Dragonewt (x4)
-A rare type of Lizard born from an amethyst egg.
Found In: "Lizards Four", D.D. afterwards
Stats: N/A
Trait: Dragon, Resistant to EX Attacks and Fire
Item Drop: Dragon Bone
ToT: Monster Cookie

Sand Dragon
-A Sandfish that became too big to come out of the earth.
Found In: Dakascus
Stats: N/A
Trait: Dragon, Immune to Lightning, Resistant to EX Attacks, Weak
against Ice
Item Drop: Shifty Eye
ToT: Taiyaki

Dragonia
-A dark dragon with more power and knowledge than Humans.
Found In: "Dragons' Fall", D.D. after that
Stats: N/A
Trait: Dragon, Immune to EX Attacks, Resistant to Staff Attacks
Item Drop: Dragon Tongue
ToT: Jawbreaker Candy

Fran Pfeil
-A drake with fiery scales. Larger than normal firedrakes.
Found In: Ishtar, D.D.
Stats: N/A
Trait: Dragon, Immune to Fire, Weak against Ice
Item Drop: Dragon Tongue
ToT: Jawbreaker Candy

Lizard Thief
-A member of the Greentail Bandits. A weak newbie member.
Found In: "Greentail Bandits"
Stats: 3612 HP, 26 EXP, 81 BP, 188 ATK, 57 DEF, 105 MATK, 24 MDEF, 122 SPD
Trait: Dragon, Weak against Ice
Item Drop: None
ToT: None

King of Scales
-The squad leader of the Greentail Bandits.
Found In: "Bandits Ressurected"
Stats: N/A
Trait: Dragon, Resistant to Fist Attacks, Immune to Poison, Weak against Ice
Item Drop: None
ToT: None

Hells' Fran Pfeil
-The drake of all drakes. Its fire can burn anything to ash.
Found In: "Return of the Dragon"
Stats: N/A
Trait: Dragon, Immune to EX, Poison and Fire Attacks
Item Drop: None
ToT: None

The Elder (2nd form)
-The Elder's true form. It has the skills of a dragon.
Found In: "Echoes of the Castle"
Stats: 4621 HP, 51 EXP, 72 BP, 219 ATK, 82 DEF, 163 MATK, 62 MDEF, 48 SPD
Trait: Dragon, Immune to EX Attacks
Item Drop: None
ToT: None

Rockwell
-A dragon that has the powers of the Stone Mana.
Found In: "Three Tasks"
Stats: N/A
Trait: Dragon, Immunue to EX Attacks, Resistant to Fist Attacks, Weak
against Ice
Item Drop: None
ToT: None

------------------------------------------------------------------------------



        *******************************************************
        *              IVd. Evil Class                        * 
        *******************************************************

-This is indicated by the black face with purple eyes and mouth.

Shadowgirl
-A reincarnation of a bat that lived for a very long time.
Found In: Grimoire
Stats: N/A
Trait: Evil
Item Drop: Rainbow Feather
ToT: Chaos Candy

Darkwing
-The evil princess of winged darkness. Proud and merciless.
Found In: Grimoire
Stats: N/A
Trait: Evil, Resistant to EX Attacks
Item Drop: Rainbow Feather
ToT: Puppy Paw Bonbon

Death Knight
-A knight who continues to fight even after death.
Found In: Grimoire
Stats: N/A
Trait: Evil, Resistant to EX Attacks and Poison
Item Drop: Shifty Eye
ToT: Monster Cookie

Vorpal Sword
-A knight of the netherworld. He kills without reason.
Found In: Grimoire, D.D. 
Stats: N/A
Trait: Evil, Resistant to EX Attacks and Poison
Item Drop: Wandering Armor
ToT: Long Pochy

Shadow Legion
-Commonly known as demons. Intelligent, yet merciless.
Found In: Dakascus, Ishtar
Stats: N/A
Trait: Evil, Resistant to EX Attacks, Weak against Lightning
Item Drop: Shifty Eye
ToT: Chaos Candy

Hell Legion
-A thousand battles fought, a million lives taken.
Found In: Grimoire, D.D.
Stats: N/A
Trait: Evil, Immune to EX Attacks, Weak against Lightning
Item Drop: Gravity Stone
ToT: Chaos Candy

Dominion
-A fallen angel who has no mercy for people or evil.
Found In: Grimoire, Ishtar, D.D.
Stats: N/A
Trait: Evil
Item Drop: Angel's Slip
ToT: Vanilla Syrup

Ancients
-A supernatural fusion of the powers of angels and devils.
Found In: Ishtar, D.D.
Stats: N/A
Trait: Evil, Immune to EX Attacks, Weak against Lightning
Item Drop: Ultra-thin Leotard
ToT: Vanilla Syrup

Undark
-One of the Demon lord twins. Good at close combat fighting.
Found In: "Twinshade Demons"
Stats: N/A
Trait: Evil, Immune to EX attacks and Fire, Resistant to Fist Attacks
Item Drop: None
ToT: None

Deholy
-One of the Demon lord twins. Good with support and healing.
Found In: "Twinshade Demons"
Stats: N/A
Trait: Evil, Immune to EX attacks and Ice, Resistant to Magical Attacks
Item Drop: None
ToT: None

The Elder
-The monster that took over the Darkness Mana.
Found In: "Echoes of the Castle"
Stats: 2166 HP, 32 EXP, 55 BP, 120 ATK, 84 DEF, 200 MATK, 95 MDEF, 71 SPD
Trait: Evil, Immune to EX Attacks
Item Drop: None
ToT: None

Fatebringer
-A demon above the Deathknight. Has 6 floating swords.
Found In: "They Only Walk Away"
Stats: N/A
Trait: Evil, Immune to EX Attacks and Poison, Weak against Lightning
Item Drop: None
ToT: None

Shadow Stalker
-The Mana of Time is trapped within. This demon multiplies.
Found In: Ishtar on Sword Hill (3rd Level Terrace)
Stats: N/A
Trait: Evil, Immune to EX Attacks and Poison, Resistant to Magical Attacks
Item Drop: None
ToT: None

Shadow (looks like a Panther)
-A black panther that Crowley summons.
Found In: "Embracer of Darkness" (Chapter 7 Mission)
Stats: N/A
Trait: Evil, Immune to EX Attacks
Item Drop: None
ToT: None

------------------------------------------------------------------------------



        *******************************************************
        *              IVe. Undead Class                      * 
        *******************************************************
-This is the thin, gray-faced icon.

Zombie Puni
-A rotten Puni. Cuteness was lost with it's freshness.
Found In: Grimoire
Stats: 95 HP, 15 EXP, 1 BP, 80 ATK, 28 DEF, 100 MATK, 31 MDEF, 18 SPD
Traits: Undead, Resistant to Poison, Weak against Fire
Item Dropped: Eicheloa
ToT: Chaos Candy

Living Armor
-Armor possessed by a Ghost, still in search of an enemy.
Found In: Grimoire
Stats: 1279 HP, 66 EXP, 7 BP, 175 ATK, 62 DEF, 88 MATK, 24 MDEF, 18 SPD
Trait: Undead
Item Dropped: Wandering Armor
ToT: Monster Cookie

Sword Geist
-A sword endowed by evil power. It'll slice anything in sight.
Found In: Grimoire
Stats: 160 HP, 17 EXP, 2 BP, 110 ATK, 34 DEF, 90 MATK, 34 MDEF, 19 SPD
Trait: Undead, Weak against Fire
Item Drop: Shifty Eye
ToT: Long Pochy

Shield Geist
-An evil shield that lost the master whom it once protected.
Found In: Grimoire
Stats: 821 HP, 48 EXP, 3 BP, 110 ATK, 34 DEF, 90 MATK, 34 MDEF, 19 SPD
Trait: Undead, Weak against Fire
Item Drop: Shifty Eye
ToT: Chaos Candy

Dragon Zombie
-A dragon who can't die even after its body is rotted away.
Found In: Grimoire
Stats: 1776 HP, 66 EXP, 15 BP, 432 ATK 51 DEF, 351 MATK, 58 MDEF, 30 SPD
Trait: Undead, Weak against Fire
Item Drop: Dragon Bone
ToT: Monster Cookie

Necrohydra
-A dragon who's turned into a demon. Known as a dark dragon.
Found In: Grimoire
Stats: N/A
Trait: Undead, Immune to EX Attacks
Item Drop: Dragon Tongue
ToT: Needle Candy

Marquis
-A netherworld guard who will make you suffer nightmares.
Found In: Grimoire
Stats: N/A
Trait: Undead, Resistant to EX Attacks
Item Drop: Devil's Panties
ToT: Vanilla Syrup

Duke
-A demonic valkyrie. A quiet killer with no emotion.
Found In: Grimoire, D.D.
Stats: N/A
Trait: Undead, Resistant to EX Attacks
Item Drop: Devil's Panties
ToT: Vanilla Syrup

Fallen Lord
-A demon resurrected from an old lord of an Alterworld.
Found In: "Subcontract, Again"
Stats: N/A
Trait: Undead, Immune to EX Attacks
Item Drop: None
ToT: None

Magus
-A witch with dangerous powers. It will summon many demons.
Found In: 
Stats: 12740 HP, 109 EXP, 106 BP, 137 ATK, 78 DEF, 352 MATK, 93 MDEF, 99 SPD
Trait: Undead, Immune to EX Attacks and Poison
Item Drop: None
ToT: None

Alvero (3rd encounter)
-Alvero has been tricked into gaining this awful power.
Found In: "Challenging Control" (Chapter 6 Mission)
Stats: N/A
Trait: Undead, Immune to Poison and EX Attacks
Item Drop: None
ToT: None

------------------------------------------------------------------------------


	*******************************************************
        *              IVb. Non - Class                       * 
        *******************************************************

NON - CLASS: These are monsters that don't have one of the five classes 
attached to them, such as the Caterpillar or Fungo.

Fungo
-A lonely Mushroom trying to find a place to settle.
Found In: Valtessa, Posporia
Stats: 123 HP, 13 EXP, 1 BP, 30 ATK, 10 DEF, 68 MATK, 28 MDEF, 17 SPD
Trait: Resistant to Lightning, Weak against Ice and Fire
Item Drop: Fungushroom
ToT: Monster Cookie

Caterpillar
-A Catepillar with a hard shell. Turns into a butterfly.
Found In: Valtessa, Grimoire, Dakascus
Stats: 150 HP, 20 EXP, 4 BP, 63 ATK, 45 DEF, 113 MATK, 28 MDEF, 15 SPD
Trait: Weak against Ice
Item Drop: Treasurebug Silk
ToT: Monster Cookie

Airplant
-A plant that got bored of being rooted, and now flies.
Found In: Valtessa
Stats: 285 HP, 21 EXP, 2 BP, 84 ATK, 29 DEF, 144 MATK, 33 MDEF, 13 SPD
Trait: Resistant to Poison, Weak against Fire
Item Drop: Mysterious Seed
ToT: Crystart

Morning Glory
-Blooms with the sunrise, and dies with the sunset.
Found In: Valtessa, Posporia, Dakascus
Stats: 370 HP, 42 EXP, 14 BP, 158 ATK, 51 DEF, 270 MATK, 48 MDEF, 13 SPD
Trait: Resistant to Poison, Weak against Ice
Item Drop: Mysterious Seed
ToT: Chaos Candy

Trumpet Lily
-A very annoying plant that makes very loud noises.
Found In: Ishtar
Stats: N/A
Trait: Resistant against Poison, Weak against Fire
Item Drop: Mysterious Seed
ToT: Crystart

Moon Flower
-Grown under the moonlight. Known as an omen of disaster.
Found In: Dakascus
Stats: N/A
Trait: Resistant against Poison, Weak against Ice
Item Drop: Mysterious Seed
ToT: Crystart

Leaf Sprite
-A spirit who uses natural phenomenon to trick people.
Found In: Valtessa
Stats: 141 HP, 27 EXP, 7 BP, 45 ATK, 33 DEF, 195 MATK, 52 MDEF, 26 SPD
Trait: Resistant to Fist Attacks, Weak against Fire
Item Drop: Glacier Stone
ToT: Vanilla Syrup

Jewel Sprite
-A spirit of magical gems. They'll aim for weaker people.
Found In: Dakascus
Stats: N/A
Trait: Resistant to Magical Attacks, Weak against Lightning
Item Drop: Bomb Ice
ToT: Vanilla Syrup

Sword Sprite
-A sword spirit. Its instinct is to fight everything.
Found In: Grimoire
Stats: N/A
Trait: Resistant to Fist and Magical Attacks, Weak against Ice
Item Drop: Worn Weapon
ToT: Vanilla Syrup

Dryad
-A particularly strong leaf sprite. They cause disasters.
Found In: Posporia
Stats: N/A
Trait: Resistant to Physcial Attacks, Weak against Fire
Item Drop: Mysterious Seed
ToT: Vanilla Syrup

Orb
-A spirit born from sapphire. It has a lot of magic.
Found In: Dakascus, Ishtar, D.D.
Stats: N/A
Trait: Immune to Magical Attacks, Weak against Lightning
Item Drop: Pendelook
ToT: Vanilla Syrup

Clay Puppet
-A golem made from kneading clay. Not very durable.
Found In: Ishtar
Stats: N/A
Trait: Weak against Lightning
Item Drop: X-Jar
ToT: Jawbreaker Candy

Pot Sprit
-A metal-patched golem. Great at both offense and defense.
Found In: Grimoire
Stats: 137 HP, 15 EXP, 2 BP, 50 ATK, 94 DEF, 40 MATK, 94 MDEF, 10 SPD
Trait: Weak against Fire
Item Drop: Legien Ore
ToT: Crystart

Stone Puppet
-A golem made from one giant piece of stone. Hard.
Found In: Dakascus
Stats: N/A
Trait: Immune to Fist Attacks, Weak against Lightning
Item Drop: Worthless Stone
ToT: Jawbreaker Candy

Kettle Spirit
-A golem made from a rare black steel.
Found In: Grimoire, Ishtar
Stats: 395 HP, 35 EXP, 10 BP, 120 ATK, 270 DEF, 96 MATK, 270 MDEF, 12 SPD
Trait: Immune to Magical Attacks, Weak against Fire
Item Drop: Glansen Ore
ToT: Crystart

Kamikaze Doll
-A suicidal Brownie with a bomb. He won't die alone.
Found In: Ishtar
Stats: N/A
Trait: Weak against Fire
Item Drop: Flame
ToT: Chaos Candy

Kamikaze Doll G
-A Brownie with a giant bomb. "I kill you and I die too."
Found In: Ishtar, D.D.
Stats: N/A
Trait: Weak against Fire
Item Drop: Black Liquid
ToT: Chaos Candy

Bird Rider
-A Brownie riding a horse-like bird. Admired by all Brownies.
Found In: Dakascus
Stats: N/A
Trait: None
Item Drop: Wild Meat
ToT: Monster Cookie

Jin Rider
-A Brownie who decided to go with boars and fans.
Found In: Posporia, Ishtar
Stats: N/A
Trait: Immune to Lightning, Resistant to Fist Attacks
Item Drop: Lightning Rod
ToT: Monster Cookie

Mad Brownie
-A brawny Brownie. Feared to be vicious, even by friends.
Found In: Grimoire
Stats: N/A
Trait: Resistant to Poison and Fist Attacks, Weak against Staff Attacks
Item Drop: Brownie Mask
ToT: Monster Cookie

Instant Brownie
-A tiny Brownie with huge potential.
Found In: D.D.
Stats: N/A
Trait: Immune to EX Attacks, Resistant to Poison and Staff Attacks
Item Drop: Brownie Mask
ToT: Chaos Candy

Sandfish
-A giant fish that lives in the earth. It's rare to see them.
Found In: Dakascus
Stats: 3170 HP, 121 EXP, 15 BP, 270 ATK, 78 DEF, 158 MATK, 42 MDEF, 17 SPD
Trait: Immune to Lightning, Resistant to EX Attacks, Weak against Ice
Item Drop: Shifty Eye
ToT: Taiyaki

Stone Soldier
-A magical stone weapon. It'll crush the enemy with weight.
Found In: Ishtar
Stats: N/A
Trait: Immune to Poison, Weak against Lightning
Item Drop: Thunder Stone
ToT: Crystart

Steelarmor Soldier
-A stone soldier reinforced with metal. Very destructive.
Found In: Ishtar
Stats: N/A
Trait: Immune to Poison, Weak against Lightning
Item Drop: Heal Jar
ToT: Crystart

Obsidian Soldier
-An obsidian soldier bound together by strong flames.
Found In: Ishtar
Stats: N/A
Trait: Immune to Poison, Resistant to Staff Attacks, Weak against Ice
Item Drop: Alchemic Metal
ToT: Crystart

Alchemic Soldier
-A stone soldier made from alchemy. It is well protected.
Found In: Dakascus, D.D.
Stats: N/A
Trait: Immune to Poison
Item Drop: Divine Shield
ToT: Crystart

Admantium Soldier
-A stone warrior made from admantium, the ultimate ore.
Found In: D.D.
Trait: Immune to Poison, Resistant to Fist Attacks
Item Drop: Nectar
ToT: Crystart

Stone Beast
-A beast covered in stone, made long ago as a battle weapon.
Found In: Ishtar
Stats: N/A
Trait: Immune to Poison, Weak against Lightning
Item Drop: Elemia Ore
ToT: Crystart

Steelarmor Beast
-A stone beast with chainmail. Trained to fight until death.
Found In: Ishtar
Stats: N/A
Trait: Immune to Poison, Weak against Lightning
Item Drop: Cure Jar
ToT: Crystart

Obsidian Beast
-A beast covered in obsidian. Watch for the quick strikes.
Found In: Ishtar
Stats: N/A
Trait: Resistant to Staff Attacks, Weak against Ice
Item Drop: Alchemic Metal
ToT: Crystart

Alchemic Beast
-A stone beast made by alchemy. One can rival a whole platoon.
Found In: Dakascus, D.D.
Stats: N/A
Trait: Resistant to Fist Attacks
Item Drop: Misty Curtain
ToT: Crystart

Power
-An angel exiled from heaven. Darkness eats at her heart.
Found In: Grimoire, Posporia, Ishtar
Stats: N/A
Trait: Weak against EX attacks
Item Drop: Angel's Slip
ToT: Vanilla Syrup

Elder
-An incarnation of greed who fell to demonics for darkness.
Found In: Dakascus
Stats: N/A
Trait: Weak against EX attacks
Item Drop: Thin Leotard
ToT: Vanilla Syrup

Echo
-A transformed Dryad. Causes trouble with Grove and Amber.
Found In: "Danger! Pixie Trio"
Stats: N/A
Trait: Resistant to Fist and EX Attacks, Weak against Fire
Item Drop: None
ToT: None

Grove
-A transformed Sword Sprite. The cruelest of the trio.
Found In: "Danger! Pixie Trio"
Stats: N/A
Trait: Resistant to Fist and EX Attacks, Weak against Ice
Item Drop: None
ToT: None

Amber
-A transformed Orb. She has a foul mouth, and spews venom.
Found In: "Danger! Pixie Trio"
Stats: N/A
Trait: Resistant to Staff and EX Attacks, Weak against Lightning
Item Drop: None
ToT: None

Wandering Fungo
-A lost Fungo in Grimoire. It can heal small injuries.
Found In: "Shroom Out of Place"
Stats: N/A
Trait: Immune to EX Attacks, Resistant to Lightning, Weak against Fire
Item Drop: None
ToT: None

Aladdin Pot
-A magic pot that continues to summon Elders if left alone.
Found In: "Magical Pot"
Stats: N/A
Trait: Immune to EX, Fist and Staff Attacks
Item Drop: None
ToT: None

Guardian 
-A soldier that appears in many places. It guards something.
Found In: "To the World" (Chapter 10 Mission)
Stats: N/A
Trait: Immune to EX and Poison Attacks, Resistant to Fist Attacks
Item Drop: None
ToT: None

Servant
-A messenger of darkness. They drag people into the abyss.
Found In: "To the World" (Chapter 10 Mission)
Stats: N/A
Trait: Immune to EX and Poison Attacks, Resistant to Staff Attacks
Item Drop: None
ToT: None

Ice Sprite
-A Sprite with the Water Mana's power. It'll freeze you dry.
Found In: "Monster Puppeteer"
Stats: 6218 HP, 70 EXP, 89 BP, 81 ATK, 36 DEF, 321 MATK, 151 MDEF, 73 SPD
Trait: Immune to EX Attacks and Ice, Weak against Fire
Item Drop: None
ToT: None

Ice Element
-Icicles with individual wills, summoned by the Ice Sprite.
Found In: "Monster Puppeteer"
Stats: 2432 HP, 23 EXP, 63 BP, 63 ATK, 60 DEF, 188 MATK, 60 MDEF, 24 SPD
Trait: Immune to Ice, Weak against Fire
Item Drop: None
ToT: None

Stone Emperor (navy blue)
-The last emperor that guards the lair of Uroborus.
Found In: "Truth In Darkness"
Stats: N/A
Trait: Immune to EX and Poison Attacks, Resistant to Fist Attacks
Item Drop: None
ToT: None

Musica
-A demon that will ressurect unless defeated all at once.
Found In: Ishtar, Sound Hill
Stats: N/A
Trait: Immune to EX Attacks, Resistant to Fist Attacks, Weak against Lightning
Item Drop: None
ToT: None

Cancion
-A demon with the Sound Mana's powers. Appears with Musica.
Found In: Ishtar, Sound Hill
Stats: N/A
Trait: Immune to EX Attacks, Resistant to Staff Attacks, Weak against Ice
Item Drop: None
ToT: None

Living Sword
-Demonic swords that fly around Fatebringer. Strong attacks.
Found In: "They Only Walk Away"
Stats: N/A
Trait: Immune to EX Attacks, Weak against Lightning
Item Drop: None
ToT: None

Mirage
-A demon that has the powers of the Illusion Mana.
Found In: "Celestial Rookery"
Stats: N/A
Trait: Immune to EX Attacks, Resistant to Poison
Item Drop: None
ToT: None

Alvero (1st encounter)
-A sad soul who challenged a fight and lost.
Found In: "The Book of Hope" (Chapter 1 Mission)
Stats: 4248 HP, 32 EXP, 60 BP, 242 ATK, 60 DEF, 53 MATK, 12 MDEF, 73 SPD
Trait: None
Item Drop: None
ToT: None

Alvero (2nd encounter)
-An annoying guy who keeps wanting to fight. Not shabby.
Found In: "A Man's Request" (Chapter 4 Mission)
Stats: N/A
Trait: Immune to EX Attacks and Poison
Item Drop: None
ToT: None

Alvero (3rd encounter)
-Alvero has been tricked into gaining this awful power.
Found In: N/A
Stats: N/A
Trait: Undead, Immune to EX Attacks and Poison
Item Drop: None
ToT: None

Crowley
-The mastermind whose crazed mind continues to cause chaos.
Found In: "Embracer of Darkness" (Chapter 7 Mission)
Stats: N/A
Trait: Immune to EX Attacks and Poison
Item Drop: None
ToT: None

Yula
-Nell's big sister. Her weapon of choice is a ginormous mace.
Found In: "Broken Ties" (Chapter 2 Mission)
Stats: 4112 HP, 23 EXP, 75 BP, 188 ATK, 83 DEF, 150 MATK, 47 MDEF, 90 SPD
Trait: Immune to EX Attacks
Item Drop: None
ToT: None

Yula (2nd encounter)
-Nell's big sister. She gained the power to teleport.
Found In: "Sisters" (Chapter 8 Mission)
Stats: N/A
Trait: Immune to EX Attacks and Poison
Item Drop: None
ToT: None

Stone Emperor (gray)
-The stone soldier boss. Guards the treasures from invaders.
Found In: "The Girls' Daily Lives" (Chapter 3 Mission)
Stats: 14044 HP, 93 EXP, 95 BP, 226 ATK, 118 DEF, 210 MATK, 47 MDEF, 32 SPD
Trait: Immune to EX and Poison Attacks, Weak against Ice
Item Drop: None
ToT: None

Stone Emperor (red)
-The boss of stone soldiers. It guards the gem of Escalario.
Found In: "Spellbound Lineage" (Chapter 5 Mission)
Stats: N/A
Trait: Immune to EX and Poison Attacks, Resistant to Staff Attacks, Weak
against Lightning
Item Drop: None
ToT: None

Alkane
-A battle fortress made in the ancient times.
Found In: "A Man's Request" (Chapter 4 Mission)
Stats: N/A
Trait: Immune to EX and Poison Attacks, Weak against Lightning
Item Drop: None
ToT: None

Uroborus
-The Mediator of Dimensions. An absolute existence, like god.
Found In: D.D.
Stats: N/A
Trait: Immune to EX and Poison Attacks, Resistant to Fist and Staff Attacks
Item Drop: None
ToT: None

Ash
-A high-ranked Raider who can control two swords at will.
Found In: "Spellbound Lineage" (Chapter 5 Mission), "Obstacles Overcome" 
(Chapter 9 Mission)
Stats: N/A
Trait: Immune to EX and Poison Attacks
Item Drop: None
ToT: None

Ash (Azoth form)
-Ash with his true powers. His weapon is the legendary Azoth.
Found In: "Obstacles Overcome" (Chapter 9 Mission)
Stats: N/A
Trait: Immune to EX and Poison Attacks
Item Drop: None
ToT: None

Nell
-A girl who uses a rapier. She challenged us to a quest.
Found In: "Broken Ties" (Chapter 2 Mission)
Stats: 3078 HP, 19 EXP, 55 BP, 125 ATK, 34 DEF, 125 MATK, 34 MDEF, 58 SPD
Trait: Immune to EX Attacks
Item Drop: None
ToT: None




*******************************************************
*              V. Boss Strategies                    *                         
*******************************************************
In this section, I will list boss strategies for the various enemies that you
come across in Atelier Iris 3. All of these are strategies that I've used, so
everything should be fine. I realize that everyone plays differently, so you
can use the guide as a platform and plan accordingly, but there are times when
there's only one real strategy. This applies mostly towards optional bosses.

The format is as follows:

The Chapter (e.g. Chapter 1 Bosses)

The name of the boss with information (e.g. Platinum Puni)
	-Next to the boss may be a number preceded by an x (e.g. x2) to show
	that there is more than one

Recommended Blades

Strategy

Generally, if a specific weapon is to be used, it will be mentioned with a
note preceding the actual strategy itself. If a particular monster quest isn't
appearing for you, try to get some of the other quests out of the way, such as
monster hunt quests or story quests, when applicable. 

------------------------------------------------------------------------------

Va. Chapter 1 Bosses:

Platinum Puni
-A platinum Puni, more valuable than gold. Extremely wealthy.
Found In: "Researcher's Request"
Stats: N/A
Trait: Puni, Immune to Magical Attacks, Weak against Fire
Item Drop: None
ToT: None

At this point in the game, your characters aren't very strong. The
good thing is that the damage done to it in the cutscene carries over into the
actual battle. For this battle, we'll be focusing on the Puni's weakness to
Fire attacks, since Iris uses Magic attacks and the Puni is resistant to it.
Attack with Iris regardless to boost up the skill gauge and Burst Meter.
If your skill gauge is high enough, just use Pyre Bunker with Edge to get 
into Burst Mode, which is a major damage booster.

Once in Burst Mode, another scene will happen, explaining the basics of Burst
Chain Mode. It should take another two Pyre Bunker attacks to finish off the
Puni at this point. If you happen to suffer a bit too much damage, use a
Spinacherb.


Alvero (1st encounter)
-A sad soul who challenged a fight and lost.
Found In: "The Book of Hope" (Chapter 1 Mission)
Stats: 4248 HP, 32 EXP, 60 BP, 242 ATK, 60 DEF, 53 MATK, 12 MDEF, 73 SPD
Trait: None
Item Drop: None
ToT: None

Here we are, your first real boss battle. Don't worry, you don't fight him
three times in a row. Alvero has a few attacks. The first is Twin Blade, 
which is basically a mirror version of Edge's Windmill, that does about 20
damage or so and attacks one of your party members at random. The second 
is just a regular attack, which does around 20 damage as well. His third 
attack is Thunder Blade, which is a Lightning element attack that can 
hit for around 30 - 40 damage. Needless to say, you have to be careful 
in this one.

As for an actual strategy, unlike the Platinum Puni encounter, Iris will be
able to do decent damage in this battle. To boost up the Burst Gauge, she
should use Elemental Conversion, while Edge can use Windmill (if you have it)
or Pyre Bunker if you don't to get into Burst Mode so you can dish out the
pain. Just make sure to not let your HP fall below 40 and you'll be fine.

------------------------------------------------------------------------------

Vb. Chapter 2 Bosses:

Puni Mama, Red Puni and Puni

Puni Mama
-Supposedly, the mother of all Puni. But, only they know.
Found In: "Combat Exam"
Stats: 3192 HP, 32 EXP, 55 BP, 125 ATK, 34 DEF, 125 MATK, 34 MDEF, 58 SPD
Trait: Puni, Immune to EX Attacks
Item Drop: None
ToT: None

Red Puni
-A red fervent soul who is more aggressive than a normal Puni.
Found In: Valtessa, Posporia
Stats: 143 HP, 22 EXP, 3 BP, 120 ATK, 38 DEF, 150 MATK, 43 MDF, 20 SPD
Traits: Puni, Resistant to Poison, Weak against Fire
Item Dropped: Canone Rock
ToT: Puni Gummy

Puni
-A jiggly, light blue organism. Very liquidy, and very juicy.
Found In: Valtessa, Posporia 
Stats: 71 HP, 10 EXP, 1 BP, 40 ATK, 20 DEF, 50 MATK, 18 MDEF, 42 SPD
Traits: Puni, Resistant to poison, Weak against Fire
Item Dropped: Puniball
ToT: Puni Gummy

Not much of a boss battle, really. To start, use Mana Storm with Iris to make
quick work of the Punis and Red Punis. Then with Edge, use either Windmill
or Pyre Bunker to get the Burst Gauge up and Elemental Conversion with Iris.
Even though this is a Puni, it is not weak against Fire. Once in Burst Mode,
the battle will be over with in no time at all.


Kobold Magician
-The charismatic sorcerer Kobold with powerful magic.
Found In: "Furry Magician"
Stats: 2574 HP, 51 EXP, 78 BP, 75 ATK, 24 DEF, 225 MATK, 83 MDEF, 46 SPD
Trait: Beast
Item Drop: None
ToT: None

The Kobold Magician has a few tricks up its sleeve. The first is Ice Storm,
which is nothing more than a basic Ice Attack, hitting for around 15 damage.
The next is Mind Bomb which comes in at a serious 40 damage or so and can
cause sleep. Third is Plasma Ray, a six hit attack that does about 3 - 4 
damage per hit.

For the strategy, use Windmill to bring the Burst Gauge up. If you have one
equipped on Iris, use the Healing Ankh's Healing ability to keep your party
healthy. Once in Burst Mode, a few attacks and it should fall easily.

Alternatively, if you completed the "Echoes of the Castle" mission beforehand, 
you'll have Plua and with some wandering around the Fairy territory, you
may have picked up the Wind Slicer, which hits five times and does extra
damage to Beast types. You can use this to your advantage, attacking the 
Kobold without stopping. Using Blink Attack in Burst Mode should do quite a
bit of damage, taking him down quickly. If you don't, Plua comes with a Kunai
which should be more than enough. Stay healthy and keep at it.


The Elder
-The monster that took over the Darkness Mana.
Found In: "Echoes of the Castle"
Stats: 2166 HP, 32 EXP, 55 BP, 120 ATK, 84 DEF, 200 MATK, 95 MDEF, 71 SPD
Trait: Evil, Immune to EX Attacks
Item Drop: None
ToT: None

This boss has a few attacks, most of which you've seen before, especially if
you've just finished the "Furry Magician" mission. These include Flame Gaze and
Mind Bomb. You know, these bosses should really get new attacks...

As far as a strategy goes, you know the drill. Get into Burst Mode and use
your strongest attacks to take her down quickly. However, there's more to
this battle than it seems...


The Elder (2nd form)
-The Elder's true form. It has the skills of a dragon.
Found In: "Echoes of the Castle"
Stats: 4621 HP, 51 EXP, 72 BP, 219 ATK, 82 DEF, 163 MATK, 62 MDEF, 48 SPD
Trait: Dragon, Immune to EX Attacks
Item Drop: None
ToT: None

After the small cutscene, you'll be fighting for real this time. Fans of the
Atelier Iris series (or those who've played the 2nd one) will instantly
recognize what this dragon looks like. The dragon is stronger than its first
form and has some new attacks and has over 4000 HP to boot! The first is Flare 
Cannon, which hits both party members for about 30 damage or so. The next is 
Hell Wave, which also hits both party members for the same amount.
Also, this dragon can summon Meteor, an attack that appears in the turn bar 
above, hitting for around 20 to 25 points of damage. Needless to say,
staying healthy will be quite the matter this battle.

As for a strategy, you'll want to alternate between attacking and healing, so
that your party can make it through. In the event that one of your party
members fall, use a Nectar on him/her to bring them back into the fray. Once
in Burst Mode, he'll fall just like all of the rest. Congratulations, you now
have Plua!


Author's Note: Now that you have your first Mana, most (if not all) of the
strategies listed from here on will take note of this fact.



Yula
-Nell's big sister. Her weapon of choice is a ginormous mace.
Found In: "Broken Ties" (Chapter 2 Mission)
Stats: 4112 HP, 23 EXP, 75 BP, 188 ATK, 83 DEF, 150 MATK, 47 MDEF, 90 SPD
Trait: Immune to EX Attacks
Item Drop: None
ToT: None

Nell
-A girl who uses a rapier. She challenged us to a quest.
Found In: "Broken Ties" (Chapter 2 Mission)
Stats: 3078 HP, 19 EXP, 55 BP, 125 ATK, 34 DEF, 125 MATK, 34 MDEF, 58 SPD
Trait: Immune to EX Attacks
Item Drop: None
ToT: None

Two against two this time. Together, these sisters are pretty deadly if you're
not careful. Yula has a regular attack, which doesn't hit for much and an
attack called Mowdown which hits both members of your party around eight times
for 2-3 damage per hit. Yula also has the Yula Strike, which is a sealing
timed attack that hits for close to 40 damage. Nell has Armor Piercing, which
does around 20 damage or so. She also has Quick Panther, an attack that 
hits four times for relatively little damage per hit. Finally, Nell has a
regular three hit attack, doing 4 - 6 damage each hit.

For this battle, you'll want to take out the weaker of the two, which just
happens to be Nell. Use Elemental Conversion with Iris and if you have Plua
equipped to Edge, just attack. Once in Burst Mode, you can use Blink Attack
to finish off Nell. It will probably take two Burst Modes to finish off Nell.
Now that's she's out of the way, focus your attacks on Yula and keep your
attacks focused on her. At this point, she will most likely start to use
Yula Strike repeatedly. Remain calm and don't worry; she'll probably be
defeated before it becomes a problem.
 
------------------------------------------------------------------------------

Vc. Chapter 3 Bosses:

Kobold Mage
-A magic-using Kobold. It has a moustache, but it's a girl.
Found In: Posporia
Stats: 210 HP, 32 EXP, 4 BP, 123 ATK, 29 DEF, 189 MATK, 46 MDEF, 32 SPD
Traits: Beast
Item Drop: Beast Fang
ToT: Puppy Paw Bonbon

Kobold Fighter
-A smart Kobold that can use weapons. He knows no limits.
Found In: "Monster Puppeteer" first, Posporia afterwards
Stats: 1305 HP, 84 EXP, 5 BP, 216 ATK, 58 DEF, 168 MATK, 44 MDEF, 39 SPD
Traits: Beast
Item Drop: Tufts
ToT: Puppy Paw Bonbon

Kobold Priest
-A Kobold with a pointy hat, proof that he's good in magic.
Found In: Posporia
Stats: 171 HP, 27 EXP, 3 BP, 105 ATK, 29 DEF, 162 MATK, 46 MDEF, 31 SPD
Traits: Beast
Item Drop: Beast Fang
ToT: Puppy Paw Bonbon

What a way to start off Chapter 3, I'd say. At any rate, this is Nell's first
boss battle, which is pretty much easy. If you've been doing Monster Hunt
quests for the guild, then you should already be accustomed to the Kobold Mage
and Kobold Priest, so I won't bother to list their attacks here. On the other
hand, the Kobold Fighter is a new one. He has an attack called Bite, which
hits for about 20 damage or so and a regular attack which hits for around 30
damage.

Take out the Kobold Mage and Priest first and then focus your attacks on
the Fighter. His HP may look high, but you've faced stronger before him. Keep
it up and you'll be done in no time.

A little bit later...

Ice Sprite
-A Sprite with the Water Mana's power. It'll freeze you dry.
Found In: "Monster Puppeteer"
Stats: 6218 HP, 70 EXP, 89 BP, 81 ATK, 36 DEF, 321 MATK, 151 MDEF, 73 SPD
Trait: Immune to EX Attacks and Ice, Weak against Fire
Item Drop: None
ToT: None

Ice Element
-Icicles with individual wills, summoned by the Ice Sprite.
Found In: "Monster Puppeteer"
Stats: 2432 HP, 23 EXP, 63 BP, 63 ATK, 60 DEF, 188 MATK, 60 MDEF, 24 SPD
Trait: Immune to Ice, Weak against Fire
Item Drop: None
ToT: None


A few things to note before the battle begins. Firstly, the Ice Sprite and
her Ice Elements are resistant to Ice, so if you created and equipped Iris
with the Gearshaft, she won't be able to do much damage in this battle, if
you use her as an attacker, that is. Another thing to note is that Edge's
Normal Blades will come in very handy here, since all of the monsters are
weak to Fire. Also, as VeghEster pointed out to me, you can find a pretty
useful Wand for Iris in the Forest Depths known as Caduceus, which hits 4
times, giving you a pretty devastating attack force.


Here we go, a real boss battle this time! One of the annoying things about
this battle is that the Ice Sprite has a pretty strong spell called Healing
Echo, which heals in the 3-digit range and also adds itself to the turn
gauge. The Icicles seem harmless enough, but they're not. Frozen Shard hits
for about 15 damage and the Ice Sprite has a six-hit combo attack that can
do a total of 36 damage or higher, depending on your levels. 

For the actual strategy, either you can take the Ice Sprite head-on, taking
the time to heal or you can go about it the slightly longer way and use the
Ice Elements to reach Burst Mode faster and then use your strongest skills
to sway the battle in your favor. You'll probably end up in Burst Mode
multiple times like this, but being roundabout is the best way.

Once she's by herself, she will probably start to use Healing Echo repeatedly
or attack, but since it's 3 against 1 at this point, her efforts are for
nothing. Use Pyre Bunker to outweigh what she recovers through Healing Echo,
have Nell attack and use her skills once in Burst Mode and have Iris provide
the healing to win this battle.

Author's Note: After this battle, you'll receive Nymph, a Blade that's going
to be very useful in Dakascus, in part because of its abilites, but also
because most (if not all) of the enemies you'll meet there are weak against
Ice, which will make the next two missions, "Lizard Musketeers" and
"Greentail Bandits" much easier.

But first, how about a pretty strong Blades for Edge?



Magus
-A witch with dangerous powers. It will summon many demons.
Found In: "Unseen Weep"
Stats: 12740 HP, 109 EXP, 106 BP, 137 ATK, 78 DEF, 352 MATK, 93 MDEF, 99 SPD
Trait: Undead, Immune to EX Attacks and Poison
Item Drop: None
ToT: None

Wow, look at the HP on this one! I assure you, it's not a typo. For this
battle, it is important that you have Nell's Nymph Blades equipped! Magus has 
several attacks that focus on status afflictions, so better safe than sorry,
I'd say. Magus has such fine attacks such as Cursed Dragon, an attack that 
hits for 30 damage and can cause Curse on the party. 

Her other attack is Death Call, which summons a monster to the gauge and hits
four times for about 9 damage each hit. Her next attack is Zombie Rain, 
which hits for about 20-30 damage and can poison your party. She also has 
Life Drain, an attack that sucks HP out of you and adds it to her own. 
Finally, she also has a standard magical attack that hits for 30 damage.

If you have Nymph with you, all you'll have to worry about is how much damage
the attacks dish out or if you levelled the Blades up to Level 2, you'll have
Healing Echo, which works exactly like the Healing Echo from the last battle.
As for your strategy, you'll want to use both Sanctuary and Healing Echo with
Nell while Edge and Iris attack Magus. With everything in place, this battle
should be a cakewalk.

After this, you'll have Jiptus, a very good Blades. What it lacks in speed, it
makes up in power and when maxed, comes with the powerful Soul Burst attack.

 
Lizard Lord
-A commander of Lizards. Very skilled and able as a warrior.
Found In: "Lizard Musketeers", Dakascus aftewards
Stats: 1791 HP, 85 EXP, 24 BP, 396 ATK, 98 DEF, 165 MATK, 27 MDEF, 25 SPD
Trait: Dragon, Weak against Ice
Item Drop: Nicro Cloth
ToT: Monster Cookie

Lizard Wizard
-A Lizard magician that is better educated than Humans.
Found In: "Lizard Musketeers", Dakascus afterwards
Stats: 1155 HP, 81 EXP, 33 BP, 163 ATK, 70 DEF, 390 MATK, 53 MDEF, 22 SPD
Trait: Dragon, Weak against Ice
Item Drop: Dragon Bone
ToT: Monster Cookie

Lizard Shaman
-A spiritual Lizard that can communicate with their god.
Found In: "Lizard Musketeers", Dakascus afterwards
Stats: 424 HP, 48 EXP, 16 BP, 113 ATK, 48 DEF, 324 MATK, 44 MDEF, 19 SPD
Trait: Dragon, Weak against Ice
Item Drop: Dragon Bone
ToT: Monster Cookie

Normally, this would be a pretty rough combo, but you might be at around level
18 or so (don't fret, not everyone levels the same). First things first, take
out the Lizard Shaman, since he's the weakest of the three. If Nell has her
Nymph Blades equipped, her Witch Staff will be quite useful here. Next, go for
the Lizard Wizard, who can attack you with Poison and also Hell Wave, a
pretty powerful Fire attack. Normally, this would be a problem, but you have
Nymph now, so just use Healing Echo to get healing aspect of the battle off of 
your mind for a bit.

Once the Wizard is out of the way, there's the Lizard Lord. Stay on the
offensive with him and the battle is yours. Don't rest too much now; I did
say that there were two battles, right? 

In Eastern Dakascus...


Lizard Thief (x3)
-A member of the Greentail Bandits. A weak newbie member.
Found In: "Greentail Bandits"
Stats: 3612 HP, 26 EXP, 81 BP, 188 ATK, 57 DEF, 105 MATK, 24 MDEF, 122 SPD
Trait: Dragon, Weak against Ice
Item Drop: None
ToT: None

These guys are pretty strong, but we won't let that stop us, right? Right!
Aside from their somewhat strong physical attacks, they can also use Venom,
an attack that has a chance to Poison. Once in Burst Mode, you should be
able to knock them out with no problem.


Harpy
-A Harpy with beautiful green wings. Pretty strong.
Found In: "Beautiful Queen"
Stats: 7056 HP, 109 EXP, 106 BP, 132 ATK, 36 DEF, 193 MATK, 38 MDEF, 191 SPD
Trait: Beast
Item Drop: None
ToT: None

Recommended Blades: Edge (Plua), Nell (Nymph)

This battle isn't really that difficult. Other than a color change and some
boosted stats, it's nothing to worry about. However, there's a good chance
that you probably entered a few battles here and there and might be damaged.
If so, use Nell's Nymph to cast Healing Echo to get back into shape. The
Harpy has a basic attack that hits twice and Impulse, a shockwave attack that
hits about three or four times for 10+ damage each hit. Use regular attacks
with Edge to boost up the Burst Gauge (especially if you have the Wind Slicer
equipped) and have Nell attack as well. Once in Burst Mode, use Blink Attack
with Edge to take a pretty decent bit of health away. Stay on your feet, and
victory is yours.

Puni Taro
-The oldest Puni Brother. The toughest of the bunch.
Found In: "Puni Brothers!, Puni Brothers 2!, Puni Brothers 3?! and
Puni Brothers Forever"
Stats: 885 HP, 32 EXP, 54 BP, 157 ATK, 38 DEF, 94 MATK, 31 MDEF, 58 SPD
Trait: Puni, Immune to EX Attacks
Item Drop: None
ToT: None

Puni Jiro
-The middle Puni Brother. The leader of the three.
Found In: "Puni Brothers!, Puni Brothers 2!, Puni Brothers 3?! and 
Puni Brothers Forever"
Stats: 885 HP, 32 EXP, 54 BP, 94 ATK, 28 DEF, 157 MATK, 41 MDEF, 58 SPD
Trait: Puni, Immune to EX Attacks
Item Drop: None
ToT: None

Puni Kichi
-The youngest Puni Brother. Dangerous when angered.
Found In: "Puni Brothers!, Puni Brothers 2!, Puni Brothers 3?! and 
Puni Brothers Forever"
Stats: 885 HP, 32 EXP, 54 BP, 188 ATK, 26 DEF, 188 MATK, 26 MDEF, 29 SPD
Trait: Puni, Immune to EX Attacks
Item Drop: None
ToT: None

Recommended Blades: Edge (any) Nell (any)


Update: As it turns out, you can actually fight them a chapter sooner, but it
makes no difference. Thanks to Emerald-Rei for letting me know!

At this point, level-wise, you're probably in your teens and maybe, your rank
in Alchemy is about 2 or 3. If that's the case, then this battle will be the
fastest ever. Use Mana Storm with Iris and use Edge and Nell to clean up the
remainder. For what it's worth, it's a nice boost of BP.


Stone Emperor (gray)
-The stone soldier boss. Guards the treasures from invaders.
Found In: "The Girls' Daily Lives" (Chapter 3 Mission)
Stats: 14044 HP, 93 EXP, 95 BP, 226 ATK, 118 DEF, 210 MATK, 47 MDEF, 32 SPD
Trait: Immune to EX and Poison Attacks, Weak against Ice
Item Drop: None
ToT: None

Recommended Blades: Edge (Jiptus or Plua), Nell (Nymph)

Despite the menacing opening sequence where you get attacked, you don't get
damaged. The Stone Emperor is fairly slow, so if you picked Plua with Edge,
you might be able to get in at least two turns with Edge before its first turn.
If Iris is equipped with the Gearshaft, use her to attack or if not, summon
Nymph when you get the chance. Have Nell attack with her Witch's Staff and
provide backup with healing if your health falls low. 

This battle is interesting because every turn, the Stone Emperor will restore
around 300+ HP or so. He has a basic attack which hits for about 30 damage,
along with a devastating attack called Cliff Slicer which can hit for 60
damage! He also attacks with Tera Flame, doing up to 40 damage to everyone 
Once in Burst Mode, use Nymph with Iris to do some good damage and have Edge 
use Death Call or Bone Bites. With this constant barrage of damage, it won't
be too much longer before he topples like a stone (pardon the pun).

------------------------------------------------------------------------------


Vd. Chapter 4 Bosses

The first boss of this chapter is kinda tough, but you can do it.

Musica
-A demon that will ressurect unless defeated all at once.
Found In: Ishtar, Sound Hill
Stats: N/A
Trait: Immune to EX Attacks, Resistant to Fist Attacks, Weak against Lightning
Item Drop: None
ToT: None

Cancion
-A demon with the Sound Mana's powers. Appears with Musica.
Found In: Ishtar, Sound Hill
Stats: N/A
Trait: Immune to EX Attacks, Resistant to Staff Attacks, Weak against Ice
Item Drop: None
ToT: None

Recommended Blades: Edge (Jiptus), Nell (Normal or Nymph)

I was vague about the exact location of Musica and Cancion, so this paragraph
will clear up their location. If you've found them, you can skip to the third
paragraph. From the first screen, head south and then drop down, heading to
the warp at the end. You'll now be at the 1st Level Terrace. Drop down and 
head to the right, fighting the enemies if you wish. Take the warp next to the
Woofer and you'll now be in Woofer Village. Head across the bridge to the
right until you reach a split. Take the right path and you'll now be at
2nd Level Terrace N. Follow the path and head south across the log to the next
area. If you drop down carefully, you'll find an enemy and a treasure chest
which contains a Pendelook. Then drop down two more times and collect the
treasure at the split, going north and then east.

In this new area, head across the bridge and then head south, going into the
next area. Head west and then south, going across the bridge when you get the
chance. Once across, head west. Don't worry, we're almost there. There,
surrounded by grasses, will be a warp. Cut the grasses down for some items
and then take the warp to 3rd Level, Sound Hill. Grab the chest on your
left for a Nectar and then head to the right, where you'll run into
an encounter.



Unfortunately, like most of the strategies that you've seen so far, there's
no real way to exploit the weaknesses of both of them...sorta. If you've been
tinkering around with Alchemy, you may have made Edge's Ice Blade for his
Jiptus Blades. With Nell (or Iris) you can equip them with the Thunder Ring.
If you do this, you may want to use Nymph instead for some punch to the
Lightning Attack.

Cancion and Musica are a potentially dangerous duo. Cancion can silence your
party, so the first thing to do would be to cast Sanctuary, which will protect
you for a few turns from status afflictions. Cancion has a regular attack that
can hit for around 40 damage.

Musica can cast Nightmare, which can put your party to sleep and also
Pandora's Box, an attack you might be pretty familiar with at this point in
the game. He also has a three-hit attack which does around 30 damage.
As for the actual strategy, you can use Edge (equipped with the Ice Blade) 
to attack Cancion and use Iris and Nell to attack Musica. Once in Burst Mode,
if you have it, you can use Frozen Shard with Nell to damage Cancion quite a 
bit. Once Cancion is out of the way, the battle becomes a lot easier since you
don't have to worry about status afflictions. Stay strong and the battle
will be over.

As a reward for your hard work, you receive Nell's Siren Blades, which will
become quite useful when it comes to Alchemy for the Trick or Treat skill. 
Unfortunately, you don't get any exp from this battle, which kinda sucks.


Jagged Bear
-A bear-monster with silver fur. Strong against the cold.
Found In: "Bridgetop Duel", Posporia
Stats: 376 EXP, 25 BP
Traits: Beast, Resistant to Ice
Item Drop: Wild Meat
ToT: Puppy Paw Bonbon

Recommended Blades: Edge (Plua), Nell (Siren/whichever you want)

Before you wonder why didn't I specify a Blades for Nell, it's because Edge 
will be the damage dealer in this battle. If you've been diligent about doing
quests, you should be able to make a Wind Slicer with no problem at all, just
in case you used the Wind Slicer to make another weapon.

To get to our furry friend, head east two screens, then south and at that
screen, head east. You'll be at a fishing spot and at the eastern-most exit,
you'll find him.

The Jagged Bear has a regular attack, which hits pretty hard at around 70
damage. He also has an attack called "Hug 'n Crush", which hits three times for
60 damage total. Once in Burst Mode, you'll be able to decimate him easily.


Oh, what's this? It's our old friend (annoyance) Alvero! Time for fight 2!!

Alvero (2nd encounter)
-An annoying guy who keeps wanting to fight. Not shabby.
Found In: "A Man's Request" (Chapter 4 Mission)
Stats: N/A
Trait: Immune to EX Attacks and Poison
Item Drop: None
ToT: None

Recommended Blades: Edge (Jiptus), Nell (Siren)
Additional note: You might want to keep this setup for the boss battle
afterwards. If you came in with something different, it's fine. Just remember
to leave the Alterworld to change Blades/Equips and come back.

Unlike last time, you're much stronger than before (or should be) and it's now
three against one. Since the numbers are in your favor, two members of your
party might be able to get some hits in before he can. His first attack is
Twin Blade X, which hits about five times for weak damage overall and adds
itself to the Turn Menu three times. When it comes up, it'll hit a character
four times for minor damage. His next attack is Thunder Blade, which is just
a little stronger than before, hitting in the area of 50 damage. Finally, 
there's  his regular attack, which hits at around 30 damage.

For this battle, you'll want to attack until you get into Burst Mode and heal
your injuries if it gets serious (which is doubtful). Once in Burst Mode, you
can use your strongest attacks to deal serious damage. If he happens to
still be alive after all of that, rinse and repeat for the win.

Hmm...looks like we'll be seeing him again sooner or later.



Alkane
-A battle fortress made in the ancient times.
Found In: "A Man's Request" (Chapter 4 Mission)
Stats: N/A
Trait: Immune to EX and Poison Attacks, Weak against Lightning
Item Drop: None
ToT: None

Recommended Blades: Edge (Jiptus), Nell (Siren)

Despite its appearance, Alkane is a pushover...with the right weapons. Before
the battle, you should equip the Cyclops to Edge and the Funnybell to Nell.
Alkane will start the battle off by casting Primal Ray, an attack that takes
some time to execute. When it hits, it'll hit for about 100 damage to each
party member. Another attack of his is called Armor-Alpha, which hits several
times and finishes off with one hit, causing up to 45 damage or so to one
person. Armor-Beta hits the whole party for around 30 damage.

When you get the chance, attack with your party. Edge and Nell will hit him 
for at least 200-300 damage per turn, since the boss is weak against Lightning. 
Once in Burst Mode, you can use Soul Burst (if you have it) to put a serious 
dent in Alkane. Be sure to heal with Iris if anyone's health runs low and keep 
up the fight.

See, that battle wasn't so bad at all.

---------------------------------------------------------------------------

Ve. Chapter Five Bosses:

We're up against the Puni Brothers once more. If it makes you feel better,
there's a more difficult battle after this one.

Puni Taro
-The oldest Puni Brother. The toughest of the bunch.
Found In: "Puni Brothers!, Puni Brothers 2!, Puni Brothers 3?! and
Puni Brothers Forever"
Stats: 885 HP, 64 EXP, 54 BP, 157 ATK, 38 DEF, 94 MATK, 31 MDEF, 58 SPD
Trait: Puni, Immune to EX Attacks
Item Drop: None
ToT: None

Puni Jiro
-The middle Puni Brother. The leader of the three.
Found In: "Puni Brothers!, Puni Brothers 2!, Puni Brothers 3?! and 
Puni Brothers Forever"
Stats: 885 HP, 64 EXP, 54 BP, 94 ATK, 28 DEF, 157 MATK, 41 MDEF, 58 SPD
Trait: Puni, Immune to EX Attacks
Item Drop: None
ToT: None

Puni Kichi
-The youngest Puni Brother. Dangerous when angered.
Found In: "Puni Brothers!, Puni Brothers 2!, Puni Brothers 3?! and 
Puni Brothers Forever"
Stats: 885 HP, 64 EXP, 54 BP, 188 ATK, 26 DEF, 188 MATK, 26 MDEF, 29 SPD
Trait: Puni, Immune to EX Attacks
Item Drop: None
ToT: None

Recommended Blades: Edge (any) Nell (any)

You gotta give these guys credit. They come back after being beaten down.
Like the first time, just use Mana Storm with Iris and mop up the remains with
Edge and Nell. The stats may be different for them at this point, but it did
not seem to be that way when I fought them.


Now, for that tough battle I was telling you about...

Echo
-A transformed Dryad. Causes trouble with Grove and Amber.
Found In: "Danger! Pixie Trio"
Stats: N/A
Trait: Resistant to Fist and EX Attacks, Weak against Fire
Item Drop: None
ToT: None

Grove
-A transformed Sword Sprite. The cruelest of the trio.
Found In: "Danger! Pixie Trio"
Stats: N/A
Trait: Resistant to Fist and EX Attacks, Weak against Ice
Item Drop: None
ToT: None

Amber
-A transformed Orb. She has a foul mouth, and spews venom.
Found In: "Danger! Pixie Trio"
Stats: N/A
Trait: Resistant to Staff and EX Attacks, Weak against Lightning
Item Drop: None
ToT: None

Recommended Blades: Edge (Jiptus) Nell (Nymph)

As you can see, each Pixie has an elemental weakness. We'll be using that to
our advantage. Personally, I had Nell equipped with Gurgu's Cane, Edge with
Cyclops and Iris with the Hermes Staff. This way, you avoid their resistances
and are able to get into Burst Mode faster as a result.

Your party probably isn't faster than these Pixies, so Amber will probably use
Healing Echo on the first turn, making this hell. Grove uses Dancing Edge, an
attack that adds itself to the Turn Gauge, hitting for close to 50 damage.
She also uses Mind Bomb, an attack that causes around 40 damage and can put
whoever is hit with it to sleep. Echo uses a timed attack called Wood Stomp,
which does decent damage and can cause Poison, which can be cured by using 
Sanctuary. Amber has a timed attack called Star Drop (you know, I'm really 
beginning to hate these Pixies!!) that can drop your defense.

Once you attack and get into Burst Mode, a combination of summoning Nymph and
using Frozen Shard should be enough to kill Grove. Now we're dealing with two
against three, but don't rest on those laurels yet! You still have Amber and
Echo to deal with. Use Iris and Nell to attack Echo while Edge works on Amber,
chipping away at her HP slowly. When you get into Burst Mode, don't hold back!
Use your strongest attacks to bring their health down, with attacks like Soul
Burst and Frozen Shard. Soon, you'll be left with Echo, which should be a
cakewalk now. Pummel her into submission, doing enough damage to negate the
recovery of Healing Echo and the battle is yours!

Well, this next one is sorta easy too, maybe. 

Note: Before taking on this mission, make a Grand Viper for Edge and equip
it to him. It will make things easier for you. The recipe can be found on 
the way to the 3rd Level Terrace of Ishtar in a treasure chest. 


Kobold Fighter(x3)
-A smart Kobold that can use weapons. He knows no limits.
Found In: "Monster Puppeteer" first, Posporia afterwards
Stats: 1305 HP, 84 EXP, 5 BP, 216 ATK, 58 DEF, 168 MATK, 44 MDEF, 39 SPD
Traits: Beast
Item Drop: Tufts
ToT: Puppy Paw Bonbon

Recommended Blades: Edge (Jiptus) Nell (Nymph)

By now, these guys should be cake to you. Use whatever attacks are necessary,
and don't be afraid to use skills if necessary.

Oh, what's this?


Rockwell
-A dragon that has the powers of the Stone Mana.
Found In: "Three Tasks"
Stats: N/A
Trait: Dragon, Immunue to EX Attacks, Resistant to Fist Attacks, Weak
against Ice
Item Drop: None
ToT: None

Recommended Blades: Edge (Jiptus) Nell (Nymph)

As far as equipment goes, if you've explored every possible nook and cranny of
Ishtar, you've probably found the recipe for the Grand Viper. Make it before
doing the 3rd and final part of "Three Tasks" and equip it. Nell should be
equipped with her Witch Staff and Iris should have the Hermes Staff. With
this setup, the battle won't take long.

Rockwell is your standard dragon (maybe he should've looked like The Elder so
he could at least look intimidating, but I digress), but he has some pretty
tough attacks that he dishes out. He has a standard attack that hits for about
60 damage or so. He also has Mind's Eye, an attack that locks on to a member
of your party, giving 100% accuracy to any attack that requires it. Finally,
there's Calamity, an Earth attack that hits everyone for around 50 damage.

With the setup that I had, I had to defend just to see what else he could do
since being knocked back constantly gave him little chance to attack. In Burst
Mode, you can either use Frozen Shard or Nymph with Iris to attack him for a
lot of damage.

Once the battle is done, you get Diemia, a Blades for Nell, which makes up 
half of the "broken" combo used in this game for monsters. We won't have the 
other half of this combo for a while, though.


Stone Emperor (red)
-The boss of stone soldiers. It guards the gem of Escalario.
Found In: "Spellbound Lineage" (Chapter 5 Mission)
Stats: N/A
Trait: Immune to EX and Poison Attacks, Resistant to Staff Attacks, Weak
against Lightning
Item Drop: None
ToT: None

Recommended Blades: Edge (Jiptus) Nell (Normal)

As you can see, the boss is weak against Lightning, even if it does look like
the same Stone Emperor you fought two chapters ago. Unfortunately, this boss
is resistant to magical attacks, which makes preparation kinda hard. However,
there is no need to worry. Two effective attackers are better than two non-
effective attackers, after all.

The Stone Emperor has a few attacks with him, such as Tempest, a multi-hit
attack that causes up to 30 damage. He also has a standard attack that hits
for 50+ damage. He also has an attack called Judgement, which hits the whole
party for 50+ damage and causes a decrease in Magical Defense. Also, like
his predecessor, he recovers HP each turn, making this drag on longer than it
has to.

During this battle, use Edge and Nell to attack while you use Iris to keep the
party nice and healthy. Once in Burst Mode, you can use Soul Burst with Edge
and Ein Zecksclaw with Nell to pile up the damage. You'll probably have to
repeat this pattern about 4 or 5 times to achieve victory.

What the?!


Ash
-A high-ranked Raider who can control two swords at will.
Found In: "Spellbound Lineage" (Chapter 5 Mission), "Obstacles Overcome" 
(Chapter 9 Mission)
Stats: N/A
Trait: Immune to EX and Poison Attacks
Item Drop: None
ToT: None

It looks like he wants a fight. We'll just have to take him on and win! Well,
Ash is pretty damn strong, to say the least. Unfortunately, despite the
optimism, you're going to lose this battle. All of your attacks will just do
crap damage against him and he'll own you. Don't worry, we'll get him back one
day...

------------------------------------------------------------------------------

Vf. Chapter Six Bosses:

To start this chapter off right, how about a new Blades for Edge?

Fatebringer
-A demon above the Deathknight. Has 6 floating swords.
Found In: "They Only Walk Away"
Stats: N/A
Trait: Evil, Immune to EX Attacks and Poison, Weak against Lightning
Item Drop: None
ToT: None

Living Sword (x2)
-Demonic swords that fly around Fatebringer. Strong attacks.
Found In: "They Only Walk Away"
Stats: N/A
Trait: Immune to EX Attacks, Weak against Lightning
Item Drop: None
ToT: None

Recommended Blades: Edge (Jiptus or Plua if you've made the Quickstrike Blade)
Nell (Nymph)

Note: Before entering this Alterworld, make sure to equip Lightning element
weapons for everyone! In order to get the Gravity Stone needed to make a 
Quickstrike Blade, when you get the hammer, explore the basement of Grimoire.
With the hammer, you'll be able to explore the sections blocked off by rocks,
and get to the "Outer Castle ??? Switch". 

Alternatively, you could just do the "Invisible Devils" quest and get one
for free, but I prefer the former method, since you can add whichever property
that you need to it.

Additonal Note: Considering that this boss gives 1000+ BP, you could have
one of your characters go in with the Blades that you want to level and have
Lightning Element weapons on the other two. However, I claim no responsibility
on how tough the battle will be if you do this, but it is worth mentioning.

Wow, this monster is fast! This one might actually be tough. Fatebringer will
start the battle off by using Gate, a spell that summons a Living Sword to his
side. The Living Sword has an attack called Shadow's End, which does about 50
damage for 4 hits total and they get hit for about 1000 or so, along with a
regular attack that isn't that threatening. Fatebringer has an attack called
Dance of Swords, which can really rack on the damage if left unchecked. His
other attack is Life Drain, which restores his HP by a little, if your
defenses are good. The final attack he has is Reckless Slash, an attack that
can be quite damaging.

Since everyone has Lightning element weapons on them, you can treat this 
the same way as the Nymph battle way back in Chapter 2. Attack the Living 
Sword(s) one by one, get into Burst Mode and use that time to deal quite a bit 
of damage. Depending on your levels, this will probably be one of the longest
battles you've faced up to this point. Persevere and victory will be yours!

After the battle is over, you get Fanatos, which gives Iris access to a very
strong Lightning Element summon. This'll be useful later in the game. Finally,
instead of using "To Town", walk back a little and you'll see the idea bubble
for the Living Uni, provided that you're at Alchemy Level 6.



Next up, a pissed off pig.


Giant Golden Pig
-The forest spirit. Its huge body adds to the heavy blow.
Found In: "Forest Spirit"
Stats: N/A
Trait: Beast, Immune to EX and Poison Attacks
Item Drop: None
ToT: None

Recommended Blades: Edge (Plua), Nell (any)

Note: Beforehand, make a Wind Slicer for Edge to make the battle a little
easier.

To get to the Giant Golden Pig, enter into the Forest Depths of Valtessa. Once
there, head all the way to the top of the map. You'll see the encounter for
the Giant Golden Pig there.


The Giant Golden Pig is pretty fast. In fact, the battle will probably start
with him attacking one of your party members. His standard attack does close
to 100 damage. In addition to that, he can also block. His other attack is
called Break, where he hits a party member for a solid 90+ damage and has
knockback capabilities.

Attack with Edge and Nell and use Iris as backup with healing/damage dealing.
If you have Diemia with Nell, use Lock On and then Lance Stamp to hit for a 
lot of damage. When his health starts to get low, he'll start blocking more
often than usual. Just keep up the assault and you should be fine.



While we have Plua around, let's take down another Beast monster, shall we?


Petit Kobold
-The phantom killer. Agile, very small, and hard to catch.
Found In: "Invisible Devils"
Stats: N/A
Trait: Beast, Immune to EX Attacks and Poison
Item Drop: None
ToT: None

Recommended Blades: Edge (Plua with the Wind Slicer) Nell (any)


This one is kinda tricky to get to and is quite possibly the only time-based
boss fight. He's hidden inside of the Fairy Vault, but there's a guard in the
way. Wait until the time has two orbs or lower left and then you can enter
the vault.

To get to the vault, follow these simple instructions. Before you figure that
you can just simply go to the Kuma's side and blast yourself there and then
wander around, you can't since the Kuma have their side blocked off.

Anyway, from the starting area, head east two screens until you reach the
Middle Battlegrounds. From there, head south and you'll now be at Fairy Fort
West. Head south one more screen and you'll bet at Fairy Cannon West. Follow
the path until you see two Kuma at a table. Head south past them and follow
the path down, ignoring the cut to the left. Now you'll be at Fairy Fort, West
Gate. Follow the fairly linear path and then you'll be at Fairy Fort, West
Entrance.

Continue along this path and you'll soon end up at Western Fairy Forest. When
you get to the split (a strong monster will be there) take the southern half.
Follow the path along two screens and head north at the second screen. In this
area, head along the path and at the split, head south and there, you're at
the Treasury.

At this point, you've probably made it there with a lot of time to spare. Once
the hourglass has two dots left you should be able to enter the vault. If it's
at two dots while you're there, you'll have to backtrack out one screen and
then come back in.

Once inside, pick up the treasures and make sure to heal your party if you
happened to get injured while on the way here.


Wow, what an annoying monster! The Petit Kobold uses quick at the start of the
battle to get some hits in. His Quick takes precedence over Edge's, just in
case you're wondering. The Petit Kobold has a basic Bite attack that hits for
about 40 damage or so. Not a lot, right? When combined with Quick, that 40
damage becomes quite bothersome.

With Edge, use regular attacks or if you've built up your Skill Gauge, you
can rack on the damage by using Blink Attack and then Illusion Edge. Because
of the Kobold's speed, it is important to keep an eye on your health, unless
you'll end up with a dead party member.

Once in Burst Mode, don't hold back and use your strongest skills to put a
dent in our speedy friend. Keep your guard up, stay healed and you'll make it
through this one.


Important Note:

------------------------------------------------------------------------------
Before we move on, have you been diligent in completing quests? If you've
done Reize's "Want Tasty Meat" quest, you now have the other half of the
"broken" combo I talked about in the last chapter. For those of us who are 
not skilled at Alchemy, I'll explain further. 

First, you make Skimir's Staff with the Blessed Weapon Property. Then you 
take your new Skimir's Staff and make a Hermes Staff with it. However, for the
sake of those who are not diligent with questing, the guide will continue as
if you don't have it, but I'll let this slide up until Chapter 8 or so, 
where it becomes pretty useful to have.
------------------------------------------------------------------------------

Next up, to Ishtar to battle some dragons.

Dragonewt (x3)
-A rare type of Lizard born from an amethyst egg.
Found In: "Lizards Four", D.D. afterwards
Stats: N/A
Trait: Dragon, Resistant to EX Attacks and Fire
Item Drop: Dragon Bone
ToT: Monster Cookie

Recommended Blades: Edge (Jiptus or any), Nell (any)

Hey...I feel ripped off! There's supposed to be four of these monsters, not
three! (To discover what happened to the 4th, read the mission card after the
battle. A cheap laugh indeed.)

To start, their attacks aren't really that much different from your standard
everyday dragon monster. They have a standard attack and Break. Oh, and they
also recover around 200 HP a turn. Since they aren't weak against any element
in particular, use whatever strong attacks you have at your disposal, using
regular attacks to get in Burst Mode.

Once you're in Burst Mode, you'll be able to mop the floor with them, as if
it were nothing.

Next, Nell's last Blades.

Mirage
-A demon that has the powers of the Illusion Mana.
Found In: "Celestial Rookery"
Stats: N/A
Trait: Immune to EX Attacks, Resistant to Poison
Item Drop: None
ToT: None

Recommeded Blades: Edge (Fanatos or any) Nell (any)

Note: If you have any equips that grant immunity or protection from EX type
attacks, now would be a good time to equip them.

Hmm, looks like someone is gonna face their personal demon. Yeah, nothing is
cooler than getting rid of a personal demon. Anyway, Mirage has a regular four
hit attack doing about 50 damage. She also has an attack called Chomp, which
hits one target, killing them. Use a Nectar to get that person back into the
battle if you get hit by it. If you have Fanatos with Edge then there's a
chance that the Reincarnation skill will activate, restoring about half of his
HP and giving him a Magic Attack boost as well. Her final attack is Forgetful
Hammer, which can cause the Seal status affliction, keeping you from casting
spells.

As for an actual strategy, get into Burst Mode and use your strongest skills
to put a dent in her health. You might have to get into Burst Mode a few times
in order to win the battle, but there isn't anything here that you can't take
on at this point.

After the battle, you get the very useful Faustus, whose abilites are kinda
useful, depending on the situation. For the insightful, you'll now see that
Nell has five Blades (including her Normal), while Edge just has four Blades
(including his Normal). Don't worry, we'll be getting to his very soon.

Finally, don't forget about this place. When your Alchemy Level reaches 8,
an idea can be found here.


Alvero (3rd encounter)
-Alvero has been tricked into gaining this awful power.
Found In: "Challenging Control" (Chapter 6 Mission)
Stats: N/A
Trait: Undead, Immune to Poison and EX Attacks
Item Drop: None
ToT: None

Recommended Blades: Edge (Normal or Jiptus) Nell (Normal)

Note: Before taking on this battle, I suggest making a Holy Halberd if you're
going to take the Jiptus route towards this battle. If you stick with Normal,
assuming that Edge has mastered it, you'll have a pretty useful attack to
take advantage of his Undead trait. With Nell, equip her with Balmung for an
easier time. In order to get to Sword Hill (where the fragment of Escalario is
) you have to find any Lithograph and set it to the future. There's one 
in Woofer Village and from there, you crush the rocks blocking the teleport. 
Once you take it, the path is fairly straightforward.

Additional Note: This battle is fought in two halves. The first half is
just regular Alvero and the second half is where the Undead Trait comes into
play.

You're probably at least 3 - 4 levels stronger than before, which works out in
your favor. His attacks haven't changed from the last time that you fought. 
There's Twin Blade X, an attack that adds itself to the Turn Gauge and hits 
for pretty weak damage, Thunder Blade which hits for around 40+ damage or 
so and finally, a regular attack. Take him down using your strongest attacks 
and this half of the battle should not take long at all, especially once in 
Burst Mode.

Oh, what's this? He wants to try again and settle the score!

At this time, the Undead Trait becomes attached to Alvero. Your weapons or
skills that target the Undead will do good damage here. His attacks haven't
changed in the slightest, other than the fact that they do more damage now.
Hopefully, you didn't get too beat up in the first half, since whatever HP
you had left over from the first half carries over. To start, heal up any
injuries that your party has and use Edge and Nell to attack, damaging him
quite a bit. Once in Burst Mode, you should be able to take him down once
more.

------------------------------------------------------------------------------

Vg. Chapter Seven Bosses:


Alright, we're here in Chapter 7! Just three away from the end of the game!
For starters, let's take on a Lizard King!

King of Scales
-The squad leader of the Greentail Bandits.
Found In: "Bandits Ressurected"
Stats: N/A
Trait: Dragon, Resistant to Fist Attacks, Immune to Poison, Weak against Ice
Item Drop: None
ToT: None

Lizard Thief(x2)
-A member of the Greentail Bandits. A weak newbie member.
Found In: "Greentail Bandits"
Stats: 3612 HP, 26 EXP, 81 BP, 188 ATK, 57 DEF, 105 MATK, 24 MDEF, 122 SPD
Trait: Dragon, Weak against Ice
Item Drop: None
ToT: None

Recommended Blades: Edge (Jiptus), Nell (Nymph)

Note: It might be a good to make a few Breath of Earth. You'll need one in
order to get to the boss.

To get to the King of Scales, once you reach the four-way split, head to the
right. You'll now be at Crystal Valley East. Don't head up or down, but
continue to the right. In this new area, continue northward, ignoring the
path that you can repair with the Breath of Earth. Once you're able to head
west, take that path and use the Breath of Earth to cross the crystal to the
boss.

The best thing to do is to get rid of the Lizard Thieves first and then focus
your attacks on the King of Scales. The Lizard Thieves can use Venom, and also
a regular attack, doing minor damage. The King of Scales has a pretty strong
physical attack, doing about 100+ damage to a single character. He also
uses Dragon Stance, an attack that gives him a speed boost and he has Venom
too.

Once in Burst Mode, you can use Iris' Nymph summon or Frozen Shard to really
cause some damage. Keep up the assualt and the battle will be yours in no time
at all.


Next up, the Puni Bros. for the third time now.


Puni Taro
-The oldest Puni Brother. The toughest of the bunch.
Found In: "Puni Brothers!, Puni Brothers 2!, Puni Brothers 3?! and
Puni Brothers Forever"
Stats: 885 HP, 64 EXP, 54 BP, 157 ATK, 38 DEF, 94 MATK, 31 MDEF, 58 SPD
Trait: Puni, Immune to EX Attacks
Item Drop: None
ToT: None

Puni Jiro
-The middle Puni Brother. The leader of the three.
Found In: "Puni Brothers!, Puni Brothers 2!, Puni Brothers 3?! and 
Puni Brothers Forever"
Stats: 885 HP, 64 EXP, 54 BP, 94 ATK, 28 DEF, 157 MATK, 41 MDEF, 58 SPD
Trait: Puni, Immune to EX Attacks
Item Drop: None
ToT: None

Puni Kichi
-The youngest Puni Brother. Dangerous when angered.
Found In: "Puni Brothers!, Puni Brothers 2!, Puni Brothers 3?! and 
Puni Brothers Forever"
Stats: 885 HP, 64 EXP, 54 BP, 188 ATK, 26 DEF, 188 MATK, 26 MDEF, 29 SPD
Trait: Puni, Immune to EX Attacks
Item Drop: None
ToT: None

Recommended Blades: Edge (any), Nell (any)

In all of my years of gaming, I have never seen a group of monsters going to
such heights to get beaten down for what's going to be the third time in a
row. By now, you should have a pretty good idea of how to get to them (they're
at the fishing spot, btw).

As usual, use Mana Storm with Iris and have Edge and Nell mop the floor with
what's left. After beating up on them so easily, I feel bad, but only for a
moment.




Important Note:

------------------------------------------------------------------------------

At this point in the game, you can fight the optional boss known as Shadow
Stalker. What's so special about him, you ask? Well, for starters, he's the
one that's between you, Edge's last Blades, and an Alchemy Idea that leads to
the creation of Deus Ex Machina, the best weapon for Normal Blades Edge. On
the other hand, he's quite strong and you just might lose. For perspective,
when I was at level 28, I went up against him and lost.

Aside from that, I feel that it's best to wait until Chapter Eight to take him
on as opposed to Chapter Seven since Fanatos doesn't have really damaging
skills and the one effective weapon with Faustus doesn't hit that many times.
But, this wouldn't be much of a bestiary if I didn't give a strategy for 
taking him on a chapter early. Fighting him in Chapter Seven will require some 
preparation beyond just which Blades to use, but also what items to have and 
which weapons to bring into the battle. 

Finally, for those of us who wish to wait, I'll have a strategy available for
use in Chapter 8, so there's no need to feel left out of the loop.

------------------------------------------------------------------------------

Shadow Stalker
-The Mana of Time is trapped within. This demon multiplies.
Found In: Ishtar on Sword Hill (3rd Level Terrace)
Stats: N/A
Trait: Evil, Immune to EX Attacks and Poison, Resistant to Magical Attacks
Item Drop: None
ToT: None

Recommended Blades: Edge (Fanatos) Nell (Siren or Faustus)

Note: Before doing this, make absolutely sure that you have a Talisman for
Edge and either a Jyoja (if you're using Siren) or a Hell Doll, if you're
going to use Faustus. Additionally, you'll want to try to make a Healing
Bracelet for Iris. To make this, either complete "The Strong Bears!" or the
"Battlefield Nurse" quest to get the Fragment of Aion. 

Also, try to get items that heal the whole party and have Nectars at the 
ready in case Iris happens to fall. Believe me, you're in for a rough one. 
Finally, for Iris, you should go about creating the "broken" combo that I 
mentioned earlier in the guide. It will come in handy, trust me.



Hopefully, your memory isn't bad because the Shadow Stalker is at the exact
same location that you grabbed the last fragment of Escalario, but
here's the short version. Set the Lithograph to the future, break the rocks
in Woofer Village, use the teleport, then head south, then follow the path 
until you can go north.

To start off, the Shadow Stalker has a decent variety of attacks. He has
a regular attack that hits for 100+ damage, as well as Meteor, a powerful
attack that adds itself to the Turn Gauge. He also has Time Quake, a pretty
strong spell that causes knockback, and decreases Magic Defense, but the 
worst of these attacks is Phantom Shift, when he splits himself into two 
Shadow Stalkers, both of which are at full health. This split will probably
happen a few times, so it's important to be on guard.

To be perfectly honest with you, I didn't win when I gave it a shot, despite
my preparations. However, if you do win, you'll get Luplus, one of Edge's best
Blades. On the other hand, despite all of that, you get no EXP for all of
the struggling that you went through. Finally, be sure to check where the
Shadow Stalker was for an Alchemy Idea (provided that your Alchemy Level is
at the maximum -- if not, come back when it is).


Yes, as far as bosses go, this has been a pretty short chapter. Finally, we
have Crowley to deal with.

Crowley
-The mastermind whose crazed mind continues to cause chaos.
Found In: "Embracer of Darkness" (Chapter 7 Mission)
Stats: N/A
Trait: Immune to EX Attacks and Poison
Item Drop: None
ToT: None

Shadow (looks like a Panther)
-A black panther that Crowley summons.
Found In: "Embracer of Darkness" (Chapter 7 Mission)
Stats: N/A
Trait: Evil, Immune to EX Attacks
Item Drop: None
ToT: None

Recommended Blades: Edge (any) Nell (any)

Note: You might want to bring a few Breath of Earth around, just in case you
feel like exploring prior to the boss battle and you'll need one in order to
get to where Crowley is. After some fine words exchanged, the battle begins.

Finally, here we are! It took a while, but we're going to make Crowley pay!
Crowley starts the battle off with an attack called Heaven's Gate, which takes
some damage away. His next attack is Whirl of Greed, an attack that hits for
around 70 damage to the whole party. He has an attack that boosts his speed
and he'll use Gate to summon two Shadows, a decently strong monster or two
Chevaliers, which can heal Crowley's wounds.

He also uses Vritra, an attack that hits the whole party, and adds itself to 
the Turn Gauge. He also has Mesmerize Edge which is not an attack to lure 
Edge's attention away, but rather a multi-hit attack that hits for about 
30 - 40 damage. Finally, he has a regular attack that does decent damage
and uses half of the damage to heal him or he throws a large sword at one
of your characters, hitting for around 50 damage.

Use your attacks to get into Burst Mode and from there use the best skills
that you possess to take him down. If Shadows or Chevaliers show up, take
them out and then resume your offensive on Crowley. It's just a matter of time
before you defeat him.


------------------------------------------------------------------------------

Vh. Chapter Eight Bosses:

Just a little closer to the end now; congrats on making it this far! Our first
battle of this chapter is a Kobold. A twin-sword wielding Kobold.


Fugitive Kobold
-A ninja Kobold who left his home. Their rules are strict.
Found In: "Tribal Code"
Stats: N/A
Trait: Beast, Immune to Fist Attacks, Poison and EX Attacks
Item Drop: None
ToT: None

Recommended Blades: Edge (Plua) Nell (Normal)

Note: Try to have the Blessed Weapon property on both Nell and Edge to make
things easier for you.

To get to this particular Kobold, you gotta head to Crystal Valley North. From
there, you continue to head north and when you reach the third screen after
the entrance to Crystal Valley North, head north and make a left. He'll be
right there.

For starters, the Fugitive Kobold is pretty fast and uses Boomerang Shot, an
attack that hits four times for some decent damage. On top of that, he has
the Quick ability, which decreases the wait time between actions. He also uses
Kobold Aerial, another multi-hit damaging attack. Finally, he uses Kobold
Bound, a multi-hit attack that damages the whole party. Once you get into 
Burst Mode you can use your strongest skills and be sure to stay healed up.

Next up, a Fungo.

Wandering Fungo
-A lost Fungo in Grimoire. It can heal small injuries.
Found In: "Shroom Out of Place"
Stats: N/A
Trait: Immune to EX Attacks, Resistant to Lightning, Weak against Fire
Item Drop: None
ToT: None

Recommened Blades: Edge (Jiptus) Nell (Nymph)

Note: Prior to this battle, you'll want to equip both Nell and Iris with
Fire element weapons and also make sure that you have a Dragon Bone.

It's fairly easy to get to the Wandering Fungo. Once in the basement of
Grimoire, go across the bridge and then north to the next screen. In this new
area, head north and go east the first chance you can get. It will be towards
the back of the room.

Now, you may be wondering why is it that I told you to use Jiptus. Here's why;
the Wandering Fungo recovers a good amount of HP (about 500+ to be exact). It
also has an attack called Poison Blow, which hits for about 50 damage and
causes Poison to one character. The Poison itself is fairly strong, doing
about 100+ to a character. 

To counter his healing, use Cursed Dragon, which will make this easier. From
there, use what attacks that are available to you, using Nell and Iris to
boost up the Burst Gauge. From there, one good Soul Burst should wipe it out.

All in all, not a hard battle.

Now, for those of us who are impatient, I think it's about time that we start
to wrap up a certain loose end from Chapter 7. Before taking him on, it is
important that you complete the "Sword of Dakascus" quest. Doing this will
allow you to make Solomon's Key, which is the final ingredient in making the
Demon Fang Blade.


Shadow Stalker
-The Mana of Time is trapped within. This demon multiplies.
Found In: Ishtar on Sword Hill (3rd Level Terrace)
Stats: N/A
Trait: Evil, Immune to EX Attacks and Poison, Resistant to Magical Attacks
Item Drop: None
ToT: None

Recommended Blades: Edge (Plua) Nell (Siren)

Note: Beforehand, have Nell equipped with the Blessed Weapon property. This
way, you increase your damage output. Two effective attackers are better than
one, after all. Also, be sure to bring good healing items and have Nectars,
just in case. Finally, make sure that Edge is equipped with the Demon Fang
Blade; this battle is a whole lot harder if you only have one effective
attacker!

To start off, the Shadow Stalker has a decent variety of attacks. He has
a regular attack that hits for 100+ damage, as well as Meteor, a powerful
attack that adds itself to the Turn Gauge. He also has Time Quake, a pretty
strong spell that causes knockback, and decreases Magic Defense, but the 
worst of these attacks is Phantom Shift, when he splits himself into two 
Shadow Stalkers, both of which are at full health. This split will probably
happen a few times, so it's important to be on guard.

With the setup, you'll be able to get into Burst Mode pretty quickly. Once
in Burst Mode, use Iris with Diemia (provided that she has a weapon with the
"Blessed Weapon" property on it) to deal major damage. You can also use
Edge's strongest skills to stack on the damage. If you're lucky (or have a
really fast Edge), you'll probably be able to kill him outright before he
can split.

In the event that he does split, continue to attack and stay healed. The
neat thing about him splitting himself is that when he splits, the halves
appear to be weaker overall. Just keep at it and you'll win the battle.

As stated before, be sure to check where the Shadow Stalker was for an
Alchemy Idea, which will you allow you to create the Deus Ex Machina, Edge's
strongest weapon in his Normal Blades form.

Up next, an Undead Lord?!


Fallen Lord
-A demon resurrected from an old lord of an Alterworld.
Found In: "Subcontract, Again"
Stats: N/A
Trait: Undead, Immune to EX Attacks
Item Drop: None
ToT: None

Recommended Blades: Edge (Jiptus) Nell (Normal)

Note: Equip both characters with weapons that have the 'Undead' trait on them
for an easier battle.

The Fallen Lord has a few attacks, none that are too dangerous, really. He
has a standard attack that hits for about 80 damage. He can also block your
attacks, but that shouldn't be too bothersome. He also has Break, a pretty
strong attack that causes knockback.

Beat him down however you want to and you'll have this battle won in no time
at all. What a disappointing battle, overall.

And now, for the final boss of this chapter...a familiar face.

Yula (2nd encounter)
-Nell's big sister. She gained the power to teleport.
Found In: "Sisters" (Chapter 8 Mission)
Stats: N/A
Trait: Immune to EX Attacks and Poison
Item Drop: None
ToT: None

Recommended Blades: Edge (any) Nell (any)

Note: In order to reach Yula, you have to activate the switch located in the
basement level of Grimoire and flip it, then come back to the entrance level,
use the hammer on the rocks and flip the switches that you see along the way
in order to reach the top level.

Yula has a nice variety of attacks, but she's still beatable. Her first attack
is called Killer Quake, which hits for about 100+ damage or so and adds itself
to the Turn Gauge. If you have Luplus on Edge, you can remove it using Time
Refresh. If you don't, then the attack itself does about 70 damage or so. Her
next attack is Beat Down, which hits twice and drops your defense. She has an
attack called Scarlet Surge, which boosts up her speed and she will follow it
up with Grand Quake, an attack that hits the whole party multiple times and
also adds itself to the Turn Gauge. She also has Yula Strike, which also
adds on to the Turn Gauge and can cause a random status affliction when
it hits. She finally has a standard attack which does around 50 damage.

Despite all of this, do your best to get into Burst Mode. Once in Burst Mode,
let her have it with your strongest attacks. You might have to do this a few
times, given her pretty good defense. Just keep at it and stay healed and
you'll come out on top.

 ------------------------------------------------------------------------------

Vi. Chapter Nine Bosses:

The second to last chapter. Who would've thought? As far as bosses go, this
chapter is pretty short. Anyway, up first is a bear. An angry red bear.

Scarlet
-A violent red bear. Very powerful and tough to beat.
Found In: "Red-haired Beast"
Stats: N/A
Trait: Beast, Immune to EX Attacks, Fire, and Magical Attacks
Item Drop: None
ToT: None

Recommended Blades: Edge (Plua) Nell (Normal)

To get to Scarlet, head to the tree icon on your map. It'll be there, moving
around.

To start off, Scarlet is decently strong and has a few good immunities built
up. His first attack is Slam, which hits twice for around 200 damage and hits
one character, lowering their Magic Attack. He also has Counter Form which
allows him to counterattack with an attack that hits for 100+ damage. To
get around this, attack with Iris since it only works on physical attacks.

As for the actual strategy, attack with Edge and Nell. Once in Burst Mode, let
him have it with your best attacks. Even though he will use Counter Form, let
him have it anyway. 

And there you have it, a nice victory with some decent EXP to boot.


Up next, demonic twins.


Undark
-One of the Demon lord twins. Good at close combat fighting.
Found In: "Twinshade Demons"
Stats: N/A
Trait: Evil, Immune to EX attacks and Fire, Resistant to Fist Attacks
Item Drop: None
ToT: None

Deholy
-One of the Demon lord twins. Good with support and healing.
Found In: "Twinshade Demons"
Stats: N/A
Trait: Evil, Immune to EX attacks and Ice, Resistant to Magical Attacks
Item Drop: None
ToT: None

Recommened Blades: Edge (Plua) Nell (Nymph)

Note: Equip Edge with the Demon Fang Blade and Nell with Jyoja for an easier
battle. Also, try to get the "Blessed Weapon" on both of them.

Wow, these twins look tough. Since you have Plua, you'll probably have the
first chance to attack. These twins are pretty strong themselves. Undark
has an attack called Sword Slicer, which hits three times for minor damage to
one character and can drop your defense. Deholy can cast Meteor, an attack
you should be familiar with. Undark also uses Slashback, a multi-hit combo to
one character for about 100+ damage. They also both have a regular attack that
hits for decent damage. Deholy also uses Heal All, healing the both of them
for about 2000+ or so.

The trick to this battle is to use Edge and Nell to attack either sister (or
both) to get into Burst Mode, then having Edge attack Deholy with his best
attacks while Nell and Iris use their best attacks on Deholy. Following this
pattern, the battle won't take that long. Stay healed and you'll be fine.

Another battle with a pretty good exp payoff. For twins, they weren't that
tough.

And now, for a rematch four chapters in the making!


Ash
-A high-ranked Raider who can control two swords at will.
Found In: "Spellbound Lineage" (Chapter 5 Mission), "Obstacles Overcome" 
(Chapter 9 Mission)
Stats: N/A
Trait: Immune to EX and Poison Attacks
Item Drop: None
ToT: None

Recommended Blades: Edge (any) Nell (any)

Note: Make sure to have some form of effective healing with you (Elixers and
Feudal Snackcastles come to mind) or having Heal All on Iris. This battle will
take place in two parts and there's no healing in between.

After all of this time, it's time to pay him back for the crushing defeat
suffered back in Chapter 5. Anyway, Ash has a decent variety of attacks, but
it's nothing that you can't handle. The first attack is Sword Wave, which hits
everyone for about 50 damage. He also has Break, which hits for about 100
damage and a regular attack that hits one person once or twice for 40 and 80
damage, respectively.

Since this is the first part and all, just attack to get into Burst Mode and
then use your strongest skills to wrap this up quickly. Before you finish him
off, make sure that your party is fairly healed.

"That was just a warm-up. Let's see how you do when the kid gloves are off."

Ash (Azoth form)
-Ash with his true powers. His weapon is the legendary Azoth.
Found In: "Obstacles Overcome" (Chapter 9 Mission)
Stats: N/A
Trait: Immune to EX and Poison Attacks
Item Drop: None
ToT: None

Fans of Atelier Iris 2: The Azoth of Destiny will instantly recognize the
weapon he's using. Ash is much stronger this round and all of his attacks have 
gotten stronger as well. The first is Twin Shot which hits three times, 
averaging about 100 damage total. His next attack is Break Rain, an attack 
that hits the whole party for about 60 - 70 damage per person. He also has 
Liberate Limit, which increases his speed greatly, allowing him to have five
turns in a row! At the end he'll use Master Shift, shielding him from physical 
attacks, followed by Destructoblade, which hits multiple times to one of your 
characters for pretty severe damage. You'll know when it's about to hit, 
since the Azoth blades will start to move around him. 

He also uses Deadly Bolt, hitting one character twice for 180 damage 
total that may cause instant death. As for the actual strategy, it is 
important to stay healed up,healing when one of your character's bars are in 
the yellow or worse. Attack him to get into Burst Mode and don't hold back. 
He has quite a bit of HP, so you'll end up using the power of Burst Mode quite 
a few times in this epic battle. Keep it up and you can call yourself the 
strongest Raider in the world.



------------------------------------------------------------------------------
Vj. Final Chapter Bosses:

Okay, you're here at last! At this point, you could just rush to the end and
see the ending, or you could join the few, the proud, the small collection of
people that have faced the legendary monster (which is also the toughest).

For those just wishing to finish the game and get it over with, the Uroborus
strategy is at the bottom. For those who want to fill in their Monster List &
get some nice alchemy ideas along the way, this portion is for you!

At any rate, the first boss of this chapter is a Puni. An evil Puni.

Emperor of Hades
-The legendary king of darkness...in Puni form.
Found In: "Awakening"
Stats: N/A
Trait: Puni, Immune to EX and Poison Attacks
Item Drop: None
ToT: None

Recommened Blades: Edge (Jiptus) Nell (Normal)

Note: If you have one, equip Nell with her Punislayer weapon. If you don't,
you should definitely be able to make one by now.

To get to our squishy friend, head to the underground basement of Grimoire.
From there, head north past the first path to the east until you reach the
second one. From there, he'll be in the lower right corner.

Hmm...he doesn't look much like an emperor. Anyway, he has a regular attack
that can hit for around 110 damage. He also has the Puni Spike attack, hitting
for up to 160 damage to a single target. He can also use Tera Flame, hitting
all members of your party with Fire magic. Finally, to top it all off, he
has the Guts ability, which can keep him alive at 1 HP, so you may have to
try a few times to kill him once this activates.

As for the general strategy, use Nell and Edge to attack while Iris keeps the
team healed. Once in Burst Mode, let him have it with Soul Burst, which can
rack on the damage pretty quickly. Also, since you have Normal Nell, you can
use Life Convert to extend the life of your Skill Gauge, but if you take
this approach, use caution and be sure to keep Nell healthy. 

Next, we have a dragon.

Hells' Fran Pfeil
-The drake of all drakes. Its fire can burn anything to ash.
Found In: "Return of the Dragon"
Stats: N/A
Trait: Dragon, Immune to EX, Poison and Fire Attacks
Item Drop: None
ToT: None

Recommended Blades: Edge (Jiptus) Nell (Diemia)

Note: Equip Edge with the Grand Viper and Nell with the Dragoneer to turn this
battle into a cakewalk.


Hmm...is it me, or does he seems larger than the other dragons that you've
faced so far? Anyway, this particular dragon comes with some damaging attacks
at his disposal. Its first attack is a regular one, hitting one person for
over 100 damage. The next that it has is Impulse, which hits the whole party
one time for about 90 damage or so. Finally, it can use a VERY powerful Tera
Flame, which can probably kill one of your party members outright.

For the actual strategy, drop his defense with Nell and from there, attack
with the both of them. Once in Burst Mode, you can use Soul Burst with Edge &
Mind's Eye followed by Lance Stamp with Nell to rack up the damage. Rinse and
repeat to win.

Not a bad challenge, really. Up next, a pot.


Aladdin Pot
-A magic pot that continues to summon Elders if left alone.
Found In: "Magical Pot"
Stats: N/A
Trait: Immune to EX, Fist and Staff Attacks
Item Drop: None
ToT: None

Ancients
-A supernatural fusion of the powers of angels and devils.
Found In: Ishtar, D.D.
Stats: N/A
Trait: Evil, Immune to EX Attacks, Weak against Lightning
Item Drop: Ultra-thin Leotard
ToT: Vanilla Syrup

Recommended Blades: Edge (any) Nell (any)

Note: The description is kinda misleading. It actually summons Ancients, which
you may have fought against already. If you haven't, well let's just say that
they're built like tanks and when you hit them with their weakness, they hit
back with Vortex, a pretty strong Lightning element spell.

Getting to the Aladdin Pot can be kinda confusing. For starters, it's very
important to set the Lithograph to the Future, so that the sword in the First
Level Terrace is plunged downward (the one blocking the path to the west when
you first arrive). When you get there, follow the screens until you reach a
split. From there, head east and before crossing the log bridge, it'll be down
below you.

Now, you may be wondering to yourself, how can I damage an enemy who's immune
to everything? Before you give up on the game and rush to the ending, here's
how you do it. Use Iris' Faustus summon to remove its traits. Now, it's just
a regular pot with strong defense. It has a regular attack that hits thrice
for minor damage andit also can use Tempest, a strong spell that hits three
times for about 100 damage. Finally, it has Pandora's Box which summons an
Ancients to the field. 

The best thing to do after you eliminate its traits is to pummel it with
any strong skills that you might have. Once in Burst Mode, you can use Fanatos
on a stunned Ancients to knock it out in one hit. With the traits gone on the
Aladdin Pot, this battle becomes pretty easy. Deal with the Ancients as he
summons them and sooner or later, he'll be done for and as a reward, you get
some nice EXP and the recipe to make the strongest axe in the game, Odysseus.
In addition, this weapon will pretty much be your best Beast class killer with
Edge (it will always be a mystery on why is it that you have to wait until the
last chapter in order to get it, though).

Anyway, let's put that new found axe to use, shall we?


Kobold Kid
-The infamous phantom thief. All Kobolds look up to him.
Found In: "Thief of the Century"
Stats: N/A
Trait: Beast, Immune to EX and Poison Attacks

Recommended Blades: Edge (Jiptus) Nell (Normal)

Note: Be sure to equip Odysseus on Edge and the Hunter Needle on Nell for an
easier time.

You don't have to go very far to reach the Kobold Kid. You can find him at the
first split path in the first screen of the Giant Tree.


The Kobold Kid has a regular attack that hits for about 90 damage. He also
uses Kobold Bound, an attack where he bounces all over the place, hitting all
party members several times, doing a grand total of 100 damage to each member.
Finally, he has Bite, an attack that does pretty good damage. As always,
stay healed.

Now normally, a battle against a beast wouldn't be annoying, but the Kobold
Kid restores close to 1000 HP each turn that he gets to act. Even attacking
him critcally won't make much of a difference if he can just recover the
difference, right? Unfortunately, you can't absorb his traits with Faustus,
since he's immune to EX and Poison type attacks. The best thing to do is
to beat him down with Edge and Nell and once in Burst Mode, let loose with
your strongest skills and attacks. Using Diemia while Iris has the Blessed
Weapon property is quite helpful, doing damage in the five-digit range in
Burst Mode.

As you do this, the amount of damage that you put in will negate the amount
that he can recover, which will lead to victory.


Next up, for the final time...the Puni Brothers.

Puni Taro
-The oldest Puni Brother. The toughest of the bunch.
Found In: "Puni Brothers!, Puni Brothers 2!, Puni Brothers 3?! and
Puni Brothers Forever"
Stats: 885 HP, 64 EXP, 54 BP, 157 ATK, 38 DEF, 94 MATK, 31 MDEF, 58 SPD
Trait: Puni, Immune to EX, Fist and Poison Attacks
Item Drop: None
ToT: None

Puni Jiro
-The middle Puni Brother. The leader of the three.
Found In: "Puni Brothers!, Puni Brothers 2!, Puni Brothers 3?! and 
Puni Brothers Forever"
Stats: 885 HP, 64 EXP, 54 BP, 94 ATK, 28 DEF, 157 MATK, 41 MDEF, 58 SPD
Trait: Puni, Immune to EX, Staff and Poison Attacks
Item Drop: None
ToT: None

Puni Kichi
-The youngest Puni Brother. Dangerous when angered.
Found In: "Puni Brothers!, Puni Brothers 2!, Puni Brothers 3?! and 
Puni Brothers Forever"
Stats: 885 HP, 64 EXP, 54 BP, 188 ATK, 26 DEF, 188 MATK, 26 MDEF, 29 SPD
Trait: Puni, Immune to EX, Fist and Staff Attacks
Item Drop: None
ToT: None

Recommended Blades: Edge (any), Nell (Normal)

Note: Equip Nell with her Punislayer weapon -- she'll be the only one able
to do decent damage outside of Burst Mode!

Wow, look at that! These Punis have really trained themselves to the limit!
As you can see, they're immune to most kinds of attacks and their attacks do
decent damage now. In addition, they can recover their HP, which makes things
quite troublesome. Finally, to top it all off, they know Guts, which can make
them linger on longer than they need to.

For starters, focus your attention on Puni Taro, who is not immune to magical
attacks. Once in Burst Mode, let it fly with whatever attacks you have. Also,
I find it best to focus on one Puni at a time, but depending on your Blades
setup, either that will be easy or easier said than done. Alternatively, you
can use attacks that hit all targets or have Iris use Diemia.

Keep it up, and victory will be yours with a very nice exp payoff.

------------------------------------------------------------------------------

Note: This next boss is optional, however, by not doing it, you forfeit the
chance to see the 'good ending' of the game. If you don't, then you'll get
the 'bad ending' of the game. Whether you choose to or not is entirely up to
you, but this will continue on as if you're aiming for the 'good ending'.

------------------------------------------------------------------------------

Stone Emperor (navy blue)
-The last emperor that guards the lair of Uroborus.
Found In: "Truth In Darkness"
Stats: N/A
Trait: Immune to EX and Poison Attacks, Resistant to Fist Attacks
Item Drop: None
ToT: None

Recommended Blades: Edge (any) Nell (any)

Note: If you have a physical-type Blades, it might be helpful to have the
Blessed Weapon property on one of their equips, whether it be a weapon or an
accessory. An interesting note about this battle: The "broken" combo doesn't
seem to be as effective on him as other bosses, which is strange considering
the fact that he's not immune to physical attacks, only resistant.

The Stone Emperor looks intimidating like the other two, but is nothing to
worry about. It has an attack called Cliff Slicer, which does a decent amount
of damage. In addition to that attack, it also has a regular attack that hits
for a little less than Cliff Slicer.

For the actual strategy, use standard attacks to get into Burst Mode and once
there, beat him down with magical attacks. This battle won't take long at all
especially considering how strong you are at this point in the game.

Alright, three bosses left to go. Now, let's face the strongest boss in the
whole game (not the final boss -- if you can beat this one, you're pretty much
set as far as boss preparation goes). In addition, if you don't care for it,
you don't have to take him on; like our friend the Stone Emperor, it is
completely optional.

*Mini Puni*
-A tiny Puni that was born for revenge after the genocide.
Found In: "The Last Hero"
Stats: N/A
Trait: Puni, Immune to EX, Staff and Poison Attacks
Item Drop: None
ToT: None

Recommended Blades: Edge (Luplus) Nell (Diemia or Normal)

Before you can take on our really strong friend, you have to accept and finish
the "Mystery of Puni" quest, which only appears if you've been diligent in
doing your Combat Quests. The best way to take out 200 Puni is to go to the
tree icon in the Ancient Forest of Valtessa and hit the tree with the hammer.
The monster that falls out will most likely be a group of Puni. Sometimes,
you might end up with some other monsters. Just take them out and continue the
pattern.

Once you're done with that, the combat quest "The Last Hero" will make itself
available to you. To get to it, head to the Ancient Forest and then into the
Forest Depths. Head north into the next screen and keep straight, jumping to
the top of the platform there. It'll be right there, waiting for you.

Note: If you're going to take the Diemia route with Nell, the weapon that you
use is of some importance. Try to get a weapon that provides a steady amount
of hits, such as her Dragoneer. If you're taking the Normal route, then the
Punislayer is your best bet. Also, come into this battle with someone having
the "Raise" skill. It'll save you some time and is better than a Nectar, to
be honest. It also helps to come into the battle with at least 3 points in the
Skill Gauge. That way, you can start off by using the Luplus summon with Iris
and start to swing the momentum in your favor. Also, try to make at least five
Unirus Lifeforms; they'll be quite useful in this battle.

Note 2: In addition, make sure to save before taking him on. If the boss is
able to pull of "Vengeance Puni Summon", there's no way that you can win. By
doing this, you save time and don't have to struggle to make everything over
again. Once it does happen, just reset the game and try again.


To start off, the *Mini Puni* is quite fast and does a good amount of damage,
despite its size. Its first attack (and only, thank goodness) is Vengeance
Puni Attack, which comes with the Blessed weapon property, doing a great deal
of damage. If anything, the attack may outright kill one of the party members
outright. In addition, in the event that you get him down to 25% health (noted
by the fact that his health bar will be a reddish color) you MUST finish the
battle quickly because it is around this time that he will use Vengeance Puni
Summon, which basically means that there's a pretty good chance that you'll
lose.

How to counter all of this, you ask? Well, for starters, have Edge cast Slow
on the Mini Puni, which will save you some time. Then have Iris use the Luplus
summon to boost everyone's speed. From there, you can attack regularly to get
the Burst Gauge up. Also, don't bother with healing during this battle; it is
a waste of time and you're just better off using Raise. Once in Burst Mode,
use Cosmic Bane to knock it back quite a bit and with Nell, either use Lance
Stamp (if you have Diemia) or use Ein Zecksclaw (if you have Normal).

Because of its strength, this battle will take a while, but once you win, you
can pretty much beat the rest of the game, so it looks like my work here is
done...Just kidding. Enjoy all of the EXP that you get from this battle and
99 Crunchy Fruit.


Next up, the second-to-last boss fight.


Guardian (x2)
-A soldier that appears in many places. It guards something.
Found In: "To the World" (Chapter 10 Mission)
Stats: N/A
Trait: Immune to EX and Poison Attacks, Resistant to Fist Attacks
Item Drop: None
ToT: None

Servant
-A messenger of darkness. They drag people into the abyss.
Found In: "To the World" (Chapter 10 Mission)
Stats: N/A
Trait: Immune to EX and Poison Attacks, Resistant to Staff Attacks
Item Drop: None
ToT: None

Recommended Blades: Edge (any) Nell (any)

Note: If you're feeling unsure about what Blades you have, you can always
backtrack to the Resonant Spell at the beginning of the area. In addition, it
always helps to have the Blessed Weapon property!


If you've done all of the quests and optional boss fights, then the Servant
might appear to be scary. Don't worry, there'll be no multiple copies in this
fight. The Servant comes into the battle with a regular attack that does
a decent amount of damage, but nothing too serious. The Guardians use Spin
Tornado, an attack that hits one person four times for about 100 damage or so.

As for the actual strategy, assuming that you have a weapon with the Blessed
Weapon property on it, you can get into Burst Mode and do some pretty good
damage against the Guardians and then use Edge and Nell to wipe them out. Once
they're out of the way, focus your attacks on the Servant. You'll be done with
this pretty easy boss battle in no time at all.

Finally, the moment you've been waiting for: The one, the only, Uroborus!!

Uroborus
-The Mediator of Dimensions. An absolute existence, like god.
Found In: D.D.
Stats: N/A
Trait: Immune to EX and Poison Attacks, Resistant to Fist and Staff Attacks
Item Drop: None
ToT: None

Recommended Blades: Edge (any) Nell (any)

Note: Before entering this battle, you'll end up at Iris' Workshop. Feel free
to change your Blades here if you didn't change them before. As always, it
helps to have Blessed Weapon! In addition, using Luplus with Edge will NOT
remove Uroborus' Blaze and Cursed Breath attacks!

So, after all of that fighting and narrowly surviving, you're here, facing the
final boss, Uroborus. Now, in true final boss fashion, it has a few attacks
up its sleeve and about half of those are harmless, yet annoying. The first of
his attacks is Blaze, which hits the whole party for minor damage and adds
itself to the Turn Gauge. The next attack is Dimension Scythe, which hits the 
whole party for about 50 damage or so. It also can use Cursed Breath, which
is an Ice Element attack that hits the whole party for minor damage as well,
adding itself to the Turn Gauge. There is also Plasma Shutter, a pretty strong
Lightning element attack that does about 80 - 100 damage to a single party
member. This is the only attack that you can remove from the Turn Gauge using
Time Refresh. The next attack that he has is Ancient Mist, an attack that
does no damage, but can remove your status buffs (if any). 


During the beginning of the battle, you won't be able to seriously hurt him
due to his resistance to both physical and magical attacks, but that doesn't
mean that you shouldn't try. After taking a good bit of damage, he'll use
World's End and then follow it up with Beginning's End, a pretty strong attack
that hits the whole party for about 120+ damage. At this point, World's End
will activate, removing his Physical and Magical attack resistance. You'll
know that it's happening because the battle background will change to red.

Now, you can stack on the damage and don't hold back with your strongest and
best attacks, using this time to really hurt him before World's End wears off.
He also will use a new attack called Abysmal Fist, where he hits one character
for about 150 damage. When World's End is over with, he'll use an attack known
as Pure Incarnation, which will hit the whole party multiple times for quite
a bit of damage. Make sure to stay healed and you may have to cycle through
this whole process two or three times, depending on your levels.

Once the battle is over, sit back and enjoy the ending. Congrats, you have
finished Atelier Iris 3!

------------------------------------------------------------------------------


*******************************************************
*              VI. Special Thanks                     * 
*******************************************************

I would like to personally thank the following:
Gust - for making another impressive Atelier Iris game
NIS America - for bringing Atelier Iris 3 over to the US
thundercloud82 - for providing me detailed info on a number of monsters from
the Atelier Iris 3: Grand Fantasm Japanese Artbook
VeghEster - for pointing out that you can find Caduceus in the Forest Depths,
making the Nymph battle that much easier and giving me the names of Ash's
attacks (I missed a few the first time around)
AntiFAQCritic - for providing some useful suggestions regarding the overall
flow and format of the guide
Emerald-Rei - for finding out the earliest you can fight the Puni Brothers
for the first time

Also, I'd like to give a very special thanks to PeTeRL90 for teaching me
how to cite sources. I'd still be at the acceptance hurdle if it wasn't for
that tip!

Feel free to e-mail me at the address listed above, or, for those who are too
lazy to scroll up, here it is: gunrunner_gray[at]hotmail[dot]com 
If you want to make a contribution, ask a question, or give constructive
criticism, send a message with Atelier Iris 3 in the subject line.