*----------------------------------------------------------------------------* | Alias (PS2) FAQ/Walkthrough v0.1 | | by Psycho Penguin | *----------------------------------------------------------------------------* *---------------* *---------------* *---------------* | First Started | | Finished On | | Last Updated | *---------------* *---------------* *---------------* | August 8 2004 | | N/A | | August 8 2004 | *---------------* *---------------* *---------------* This guide is dedicated to my beautiful girlfriend Becky of course, for she is the one that got me into the show, and this game as a result. It's a pretty good game, and I hope I made her proud with this guide. =D *---------------* *---------------* *---------------* | Size | | # of Updates | | Next Update | *---------------* *---------------* *---------------* | 44.9K | | 1 | | Aug 15 2004 | *---------------* *---------------* *---------------* *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- * TABLE OF CONTENTS * *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- - 1.0 - INTRODUCTION 1.1 Game Introduction 1.2 Guide Introduction 1.3 Author Introduction - 2.0 - GAME BASICS 2.1 Storyline 2.2 Characters 2.3 Controls 2.4 Basics 2.5 Tips - 3.0 - COMBAT 3.1 Stealth 3.2 Hand to Hand Combat 3.3 Special Attacks 3.4 Weapons - 4.0 - LISTS 4.1 Outfits 4.2 Gadgets - 5.0 - WALKTHROUGH 5.1 Casino - 6.0 - FREQUENTLY ASKED QUESTIONS - 7.0 - OTHER INFORMATION 7.1 Credits 7.2 Revision History 7.3 Future Updates 7.4 Author Information 7.5 Copyright/Conclusion *----------------------------------------------------------------------------- * |;|����|;| * |;| |;;;;| * 1.0 I N T R O D U C T I O N |;| |;| * |;;;;| |;| * |;|____|;| * |;;;;;;;;| *----------------------------------------------------------------------------- This is the random introduction part of the guide. There is nothing really important here, but read if you'd like. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- | 1.1 | GAME INTRODUCTION | 1.1 | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- Alias is based off that television show you may or may not have watched on ABC. Featuring a sexy beast named Jennifer Garner, the show chronicles the life of Sydney Bristow, a woman who thought she was working for the CIA, but it turns out she was really working for the enemy. Now she works for the real CIA and goes undercover in various disguises, hence the name of the show. I never watched the show until recently, but my girlfriend got me into it, I bought the season 1 DVDs, and I've been hooked ever since. Hence the decision I made to purchase the game, after one week of waiting to get paid so I could truck over to the mall and buy it. Was it worth the wait? Sure was. I have never been a huge fan of stealth games, but Alias has me hooked with addicting gameplay, sexy (and funny) characters, and an intriguing plot that has me undergoing alias changes in order to defeat a ruthless band of enemies who are hellbent on bringing the works of a 15th century philosopher to life. Sure, the game has some flaws, but overall it is pretty solid and I am proud and honored to be bringing this guide to you. Anyone who is a fan of stealth games should definitely check this above average game out. It's no MGS, but it will pave its own corner into the ever increasing world of espionage games. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- | 1.2 | GUIDE INTRODUCTION | 1.2 | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- What originally started out as a minor joke to myself about writing an Alias guide (my girlfriend asked me what guides I wanted to do, and I coughed up Alias in the middle of a long list, half jokingly at the time.), turned out to be a full fledged effort to write a guide to support the brilliance of the other one up. While I am no expert on Alias, or stealth games in general, I did have a lot of fun playing this game and can definitely assist the player. Plus, it may actually get me more emails. ;D LEAVE KARPAH ALONE :P I actually think that my inexperience in the Alias series may be benefical. There's already a guide from a self proclaimed (and yes, she really is) Alias master, so I figured it would be a nice change of pace to have a guide up from a guy who is new to the series. This means no questions asking about the plot twists in season 3 or whatever, because right now I just don't know, sorry. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- | 1.3 | AUTHOR INTRODUCTION | 1.3 | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- Hi, my name is Steve McFadden, I'm 20 years old, and I am a huge game, movie, and sports nut. You like anything, feel free to email me, as I am always willing to talk about movies or the latest hockey game or something. I am starting to get more into collecting TV shows on DVD, and Alias happened to be one of the ones I picked up.. and it turns out to be a pretty good show, so maybe I'll get season 2! Anyways, new email rules. I only have one email address in which you can contact me now, and that is [email protected] . Note I will rarely check the email address, maybe once a day at best, so if it takes me a day or two to respond, don't get anxious. I will try to reply to everyone's emails, but remember one rule, IF YOU WRITE ME ASKING ABOUT SOMETHING THAT I HAVE NOT YET COMPLETED, I CAN'T ANSWER YOU. So, if this guide is incomplete, and you ask me about the last mission, I won't respond. Now that that is done, I also have MSN. [email protected] be the name, you can add me if you like. I'm on sometimes. * Go download Until The End of Time by 2Pac as you read this guide * *----------------------------------------------------------------------------- * |;|����|;| * |;| |;;;;| * 2.0 G A M E B A S I C S |;| |;| * |;;;;| |;| * |;|____|;| * |;;;;;;;;| *----------------------------------------------------------------------------- I have been hearing lately that I am getting better at game basics, but the fact of the matter is, I don't believe it. Plus, I HATE doing them. I tried my best here to make the game basics as good as possible, but if they are not up to expectations, then I apologize. I will do my best, that's all I can promise. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- | 2.1 | STORYLINE | 2.1 | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- (Note the storyline is taken directly from the manual, as I am far too lazy to make up a creative description for it, and the manual does a pretty good job of summing it up anyways.) Meet Sydney Bristow, an active field agent for the CIA specializing in infiltration and data retrieval. Young. Smart. Deadly. When Sydney is called in to work on her day off, she knows there must be a high priority mission on the line. The order has come from the CIA's best mind: her father, Jack Bristow. A fellow operative, Agent Jacobs, has gone missing in suspicious circumstances. His last communique to the CIA contained highly sensitive intelligence regarding Sydney's arch nemesis, Anna Espinosa, formerly a top agent for a rival agent, now gone rogue. The trail starts in a Monte Carlo casino, Jacobs' last known location, but Sydney is soon in a global race against time through Saudi Arabia, Hong Kong, Rio De Janeiro, and beyond. If that wasn't enough, Anna has teamed up with the formidable and sinister talents of Mr. Sark and Arvin Sloane - but why? And for what purpose? How are the "Flowers of Rambaldi" involved? And what is "The Machine"? As Sydney Bristow, it's your job to find out. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- | 2.2 | CHARACTERS | 2.1 | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- Coming soon. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- | 2.3 | CONTROLS | 2.3 | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- Coming soon. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- | 2.4 | BASICS | 2.4 | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- Bleh, game basics. So boring, but must be done.. MENU OPTIONS ------------ At the main menu, you will have four selections. New Game starts you off on the first mission, Continue Game lets you load up a previously saved mission, Options lets you adjust the options, and Credits lets you view the game credits. All basic stuff so far, so let's take a look real quick at the Options section, shall we? Audio Options: There are four different options to choose here, ranging from SFX to Sound. Each of these options lets you change the volume of a particular part of the sound effects. Gameplay Options: Stealth Toggle is pretty important. If you turn it off, you have to hold down a button to stay in Stealth mode, which gets frustrating. I advise having it on. Same with combat lock, keep it on, so you don't have to push a button to lock onto an enemy. Enemy Targets lets you see how much HP an enemy has. Camera and Vibration are basic stuff. GAME SCREEN ----------- This is where I talk about those little boxes you see on the left hand side during gameplay. Action function: When you are in range of a particular action, a circle icon will appear with a function, like "pickup weapon". Press circle to acticate it. Gadget Icon: Use this to equip the various gadgets you will get on your journey. Weapon Icon: You can only carry one weapon at a time, so make sure to drop a weapon before picking up a stronger one. Health Meter: The little box on the upper right hand corner indicates your health. The lower the green bars, the less health you have. Communication Link: Appears when someone wants to talk to you. Text Box: Basic stuff. :P Target Arrow: Helps guide you to the next area. Only appears sometimes. *----------------------------------------------------------------------------- * |;|����|;| * |;| |;;;;| * 3.0 C O M B A T |;| |;| * |;;;;| |;| * |;|____|;| * |;;;;;;;;| *----------------------------------------------------------------------------- This section is devoted exclusively to the combat system of Alias, because I feel it is a very important thing to learn. So, I will go a little bit in- depth and break down all of the different areas in it, in an attempt to make your playing experience a little bit easier. TIP: Before starting the game, turn combat lock on. You'll thank me later. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- | 3.1 | STEALTH | 3.1 | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- Stealth is the most important aspect of Alias, and you will need to rely on your cunning stealthy ways in order to complete the game. It is not wise to just run up to all enemies and beat them up, especially when you'll start to find out the bad guys have big guns. Therefore, you will need to find ways to sneak around enemies. The best way to normally do this is by hiding behind things until the enemy looks away from you, but sometimes there are better ways. The first thing to remember is to always go in stealth mode (push down on the directional pad) when you are attempting to sneak past enemies. This not only gives you a cool view of the world (PREDATOR MODE!), but it allows you to sneak around easier. The enemy won't hear you as long as you walk slowly in stealth mode. Now, all you have to do is find ways to sneak past the enemies, and you will be good to go. Times to go into stealth mode: When the mission briefer tells you to, when there's a large group of enemies around you, and when you encounter bad guys with big ass guns. Guns do kill people. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- | 3.2 | HAND TO HAND COMBAT | 3.2 | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- Coming soon. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- | 3.3 | SPECIAL ATTACKS | 3.3 | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- Coming soon. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- | 3.4 | WEAPONS | 3.4 | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- Coming soon. *----------------------------------------------------------------------------- * |;|����|;| * |;| |;;;;| * 4.0 L I S T S |;| |;| * |;;;;| |;| * |;|____|;| * |;;;;;;;;| *----------------------------------------------------------------------------- *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- | 4.1 | OUTFITS | 4.1 | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- Coming soon. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- | 4.2 | GADGETS | 4.2 | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- Coming soon. *----------------------------------------------------------------------------- * |;|����|;| * |;| |;;;;| * 5.0 W A L K T H R O U G H |;| |;| * |;;;;| |;| * |;|____|;| * |;;;;;;;;| *----------------------------------------------------------------------------- Here we go, the big important part of the guide. To be honest with you, Alias kicked my ass on more than one occasion. It is hard to get used to the stealth aspects of the game, but once you do so, you will find a really decent game. It has its faults, but overall you will be entertained, and I am here to guide you through the tricky parts. Because believe me, this game has a LOT of tricky parts. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- | 5.1 | MISSION 1: CASINO | 5.1 | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- This mission takes you to Monte Carlo, and leads you into various places, all extending from the place you start in, the Casino. The mission will start as Sydney walks in wearing a white outfit. Yummy. The first objective is to find Dixon and get the Tracer Serum. This objective is not terribly challenging. Just follow the little red arrows on the compass and you will be guided to him. He is sitting at a table. Just for fun: You can walk around the casino area and talk to the various patrons and employees to hear some funny, and sometimes rude, comments. Things like "Hey, hot lips" are the normal fare, and each one cracked me up. I didn't think Sydney was THAT hot, but hey, guys who go to bars are usually pretty desperate.. Okay, so you got the Tracer Serum. The new objective is to drug Sark's chauffeur. Approach the bar with the head waitress, who will hand you a drink. When she looks away, slip the Tracer Serum into the drink, then bring it over to Sark's chauffeur. He will drink it, and then presumably pass out. Whoo hoo, that was a lot of fun. Vaughn (WHAT AN UGLY DUDE) shows up to blabber on about something unimportant. Who asked for him, anyways? The next objective is to retrieve the data disk from the freezer room. Time to head to the kitchen. The area is reached by going behind the bar and then following the path until you enter the double doors. Make sure to run across while the head waitress is not looking, otherwise you will get caught and you'll have to try again. Hey, wanna know why she's called the head waitress? ;) Save your game at the save point coming up, because you're about to get into your first tricky stealth sequence of the game. First of many, may I add. *shiver* The objective here is to use your skills to get through the kitchen and to enter the freezer room. You can switch costumes here, and then feel free to beat the crap out of all the enemies. That's what I did. If not, you will have to use stealth. There are two guards in this room. One is to the left, and is pacing up and down. One is straight ahead and walks back and forth. The entrance is to the left. Just walk along the right side of the counter, and wait near the center of the room. The patrolling guard to the left will move to the right, then turn around and pace back. When he gets near the freezer, walk behind him, duck, wait for him to turn around and go back the other way, and enter the freezer. You are now in the freezer, but don't think you're safe just yet. Switch to the stealth suit if you haven't already, then search the block of ice. Go across the room, pick up a meat mallet, then use it to smash open the block of ice. The data disc is in it. I almost typed dick instead of disc. That would have been quite funny, I think. Jack says something, and then gives you the next objective: Infiltrate the Gersh Room and locate further information involving "The Machine". Okay, we can do that. Hide from the guards, or fight them. Whatever, not like they can kill you at this point, unless you really suck. Might be a good idea to practice, however. Go to where you found the mallet and hide behind the boxes. Once they reach the block of ice, sneak out of the room. Walk behind the door to close it. Hehe, now those suckers are TRAPPED. Time to go into the elevator corridor. Here is a sad story for you.. my first time through this game, I decided to walk back into the casino, and immediately got a game over. I had to do the whole kitchen sequence over again. I was not pleased. But no, don't go into the casino, instead cross the kitchen and go into the corridor. Go into stealth mode now (push down on the directional pad), as there is a camera in here that can notice you easily if you are not careful. Hide behind the trash cart. When the camera looks away, run over, avoiding the guard, and then move left into the next elevator. Remember that the camera's blind spot is directly under it, that could help you. This is the first portion of the game where you HAVE to fight. The elevator goes up automatically, and guards come busting out when it reaches the top. Just combat lock onto one of them at a time, taking them out with attacks. Not too hard, all in all. There is a save point after this, THANK GOD. Save your game, then enter the next room. And the welcoming committee in the next room is none other than another guard! Thankfully, he provides a similar challenge and is easily defeated. In the center of the suite, there is a table which contains a computer. Approach it, and Marshall will tell you to hack into it using the remote modem. Use it, and you will have your first puzzle to figure out. This puzzle is completely random. To figure out the code, you will have to input 3 numbers. Each time you input one, the computer tells you how many you got correct. You have to use your brain from there. If you guess ABD and 1 comes up, then guess ACB and 0 comes up, you will know that either B or D is right. It's all a process of elimination from there. Inputting the correct code gives you the information you are seeking, and the objective is complete. The next objective is to investigate the weapons facility in the basement of the casino. Return to the elevator, then go down to the kitchen. You will see a guard walking towards the kitchen, so hide behind the shelf until the guard walks past, then wait for him to go into the kitchen. Sneak past the camera, walking slowly across the wall underneath the camera. Now you can get into the elevator. The elevator will not respond! However, you can use the shelf next to you and pull it over to the elevator. Climb onto it, then jump into the hole above the elevator. I guess it's called an elevator shaft, which is appropriate because Becky loves my shaft, and she's the one that got me into this game. Once in here, go right, then drop down. Go down the ladder, save your game, then drop down again. You will now be in the loading bay. The camera will zoom across the room, showing you all the guards you must deal with. And there are a lot of them. 2 armed guards block the large armored doors, 1 unarmed guard stands still at the door to the security room. 1 armed guard stands at the door to the maintenance room, and 1 armed guard patrols the room. The key is to try to sneak by all these idiots. The first step is to go down the stairs and enter the door. There are security cameras everywhere, but Marshall has an idea: if you use the Razor Prism, we can see through the cameras. Perfect. Now to find a place to use the Prism. Time to enter and search the security room. To do this, you need to sneak past the patrolling guard to get behind the guard at the entrance to the room. Use stealth and hide behind the boxes to hide yourself from the roving guard. When you have a chance, go into PREDATOR MODE and stealth kill his ass. You can also PREDATOR KILL the other guard if you wish, it's up to you. Now, enter the security room. Save your game if you wish, then take out the two guards in the next room. They're simple. Search the computer, leave, and Marshall says to go to the room with cords coming out. Make a right and go up. Use the map and find the green spot if you wish, that's where you have to go anyways. You can take out all the guards if you wish, or hide behind more boxes. Just walk around, hiding behind the crates and waiting for the guards to move, until you get to the door. Now you must use the lockpick. Just move the analog stick and push X at the appropriate times, and soon the lockpick will do its job. Marshall will guide you through this, anyways. Inside here, you will find a save point. Save your game. Move to the end of the room and stick the Razor Prism in the junction box. The objective will now be completed, woot. But a guard will enter the room. However, it is quite odd, because he is carrying a BROOM. lol, You have GOT to be kidding me! Kick his ass, using a broom or just your fists, and head back across the room, down the steps to the security corridor again. Save your game, then you have a new objective: successfully cross the corridor. It is very imperative that you cross this place without alerting the cameras, because the cameras will trigger armed guards, who will rough you up big time. Keep your eye on the PDA and time your moves to keep out of the cameras' sight. Wait until you see the camera image of the compressor, then run and hide along the right side of the stack of crates. Wait until it appears again, then hide underneath the second camera, then when it shows again, run to the exit. Save your game. The next objective is to see what you can find out about the machine in the casino's basement. Well, I know it's quite large, and masculine.. and fertile.. *ahem* Anyways. Go down the stairs, since the elevator is not working (as per standard video game rules), and soon you will receive a message from Marshall. Someone found the Razor Prism, because the camera is no longer working. Darn. The new objective is to retrieve the razor prism before it falls into the wrong hands. One of the guards from the loading bay has found the razor prism. He is now in the facility, so it is your goal to take him out. Hide at the bottom of the stairs, then when he gets down, turn into PREDATOR MODE then stealth kill him before he gets to the point where other guards can spot you. Search him to retrieve the Razor Prism, now you must go to the doorway at the top of the stairs. However, you will need to use stealth tactics to get there. Turn on enhanced vision and watch how this first guard moves. Wait until he turns around and walks back, then sneak up and take cover by pressing up against the wall. When he walks towards you, special attack him to kill him. The second guard is just as simple. Hide behind the crates, wait for him to approach, then special attack his ass. The third guard is near some pipes. Sneak around to the pipe closest to him, then press yourself up against it. (Lucky pipe.) Special attack him when he comes near you. The fourth, and thankfully, final guard, patrols near the stairway. Move around him and take cover behind the fenced area. Wait for him to come to you, then when he turns around, PREDATOR MODE STEALTH KILL his ass. Now, climb the stairs, and save your game after crossing a corridor. Once you leave, there will be three more guards, but they are easy enough to take care of. When you enter the upper ledge, you will see a hole in the fence to the left of where you are standing. When the guard turns around, jump into the hole. This way he doesn't see you. Then, you can PREDATOR MODE STEALTH KILL him by jumping down when he is directly above you. There are a few more guards around here, but you can dispatch of them by using weapons placed around the area. Using stealth is a little tricker by still manageable. Hide alongside the boxes to the left of the far security door. Sneak to the corner and stealth kill him as he passes by. You'll see a guard sitting at the security door, so throw a can on the floor near him. He'll run by you and get it, so go behind him and stealth kill him. Sweet. Go down the stairs and you will now be in a small room. Save your game here, then go through the door and hug the wall to the right to get to the gas chamber. Once you are in the gas chamber, Marshall will contact you with some disturbing news: The gas vents are going to open up if you can't find some codes to stop them. You'll need to get to the center of the gas chamber to hack into the computer. You'll need to get back through the weapons facility without entering the security corridor. First, a guard will spot you, so take care of him post haste, then enter the small control room. Grab the security card, then hack into the computer using your remote modem. This time, you only get a 2 letter code, and you will also get a new digital map downloaded into your digital notebook. Awesome. Save your game, then head back through the doors and up the stairs. Go over to the doors and then swipe your security card that you just got, this gives you access to the control room. Enter and dispose of a few more guards. Pull the switch and then save your game. Now, you have to make your way back across the main part of the weapons facility. Easier said than done, I'm sure. There's a few guards in here that you have to use stealth to take care of. One is guarding a staircase near a long table. To take care of his ass, climb over the railing, drop down, and kneel down behind the table. A guard will enter the far end and then leave. Once he leaves, sneak out then PREDATOR MODE STEALTH KILL the guard near the staircase. The armed guard will come back, so hide and wait for him to leave, then sneak back and head back across the area. You will see a guard moving back and forth here. Wait at the first pipe, and when the guard walks to your left, walk up behind him and do the business. Go around a corner to meet another guard. I'm sure it will be a short lived introduction. Hide against the crates, then corner attack him as he comes near. Now, proceed, but don't go up the stairs. Instead, use the switch to pull up an elevator, then use it. Save your game at the save point here. More guards to take care of here, but again, nothing too challenging. The first guard just walks back and forth. Sneak up and stand behind the second crate until he turns around, then sneak up behind him and deliver the goods. The second guard will be alerted, so if you have a weapon, use it, otherwise beat him up. The third guard is similar to the 1st.. hide next to a crate, kill him with a corner attack as he walks by. Head to the back window and jump out it. Now you will be in an alley. Save your game. There is a turret above that shoots when it senses someone is near. That can't be good. There are three guards here as well. Once the first guard walks away, step onto the pillar. By sneaking around the pillar slowly, you can stealth kill the guard as he walks by. Now, kneel down and sneak up to the crate with empty cans on top. The guard won't see you, so wait till he turns his back and then throw a can. This will alert his attention, and he will walk by you. Stealth kill him now. The third guard is usually alerted at this point, so you can just take him out. If not, you can repeat the same thing over again or just alert him and fight him. It's not too bad, as 1-on-1 fighting with guards isn't dangerous at this point. Now, the gun turret is the main concern. The gun swings around, so when it swings away from you, run to the wall just below it. It will swing back, so stand still. When it swings back around, move some more, then stand still when it turns around. Eventually, you'll get past it. More guards are here to greet you as you turn the corner, of course. The fun way to take care of these jackasses is to alert the guard.. run and stand still at the gun turret. The guard will keep running..AND THE GUN TURRET WILL SHOOT HIM. It's classic really. Keep moving and you will soon see another gurd, near the truck. Just beat the crap out of him, since there's only one, then save your game inside the truck. Exit the truck, then quickly sneak to the right, going around the truck, and stand behind the crates. A guard will walk by, so do the around-the-corner attack. The rest of the guards are patrolling around. Go to the back of the truck and quickly climb the left ladder to reach the top of the loading bay. Here's another save point for you, since the game doesn't give you enough of them already as it is... The key here is to slowly walk across the beams, as you don't want to fall. Move slowly across, keeping a keen eye out for the guards that are below. Go toward the elevator shaft, out of the center of the bay, then go to the left around the elevator. Continue along the beams until you reach the entrance to the ventilation system. Duck down to enter inside. Inside is the 10 millionth save point. Once you save, go forward and then down the ladder. Continue along and slowly move toward the opening in the shaft. Kick open the grate covering and then enter the gas chamber. Once down inside, jump up to the pipe above. Slowly walk across the floor and drop down directly in front of the computer terminal. Use the remote modem to hack into the system. The security protocols have been downloaded, and you will get a map. Now, you can go inside the science laboratory, where a save point awaits you. Thanks, haven't seen one of those in 2 minutes. Don't go back into the gas chamber now. Instead, you have to get into the vault. To do this, you need to trigger a switch in both labs at the same time. To do this, you can attach the remote modem to a panel, then Marshall can delay the signal enough so you can push the button. However, you need to take out two scientists in order to get their fingerprints. That's the objective now. Go down the right ramp, through the door, then slowly move left to find the switch. Marshall will explain something to you, and Vaughn will tell you how to take out a scientist. Go back to Lab A, and you have to be very careful not to be spotted here. Go down into the lab and stand near the center column, out of view. When the scientist to your right approaches the control panel, sneak up behind him and deliver a PREDATOR MODE STEALTH KILL. Now, for the second scientist, hide behind the dark blue column in the middle of the lab. Wait for the scientist to move over to check the control panel to the right, then PREDATOR MODE STEALTH KILL him. Now, use the finger print replicator to get the fingerprints of both scientists. Move to the back of Lab A and pass through the doorway into the passageway leading to Lab B. Move slowly across the right wall to avoid being detected by the camera. Walk up the ramp to enter Lab B. There are two more scientists in here, so hide behind the table and slowly move left into the passageway where you will find the switch. Now, this is where Marshall explains again that you can put the remote modem in one and he will delay the signal a little. Select your remote modem and then use it to hack into the vault. Break the code and Marshall will be able to delay the activation for 50 seconds. You must now get all the way back to the switch you saw earlier in 50 seconds. Proceed back out towards the doorway leading out of Lab B, slowly if the scientists are still there, then stop at the corner to make sure they are not looking at you. Quickly exit the lab, then head back through the vault passageway, running against the wall underneath the camera. Head back through Lab A and move back up the stairs, which lead you to the switch. Pull out the fingerprint replicator and use it to push the second switch, this will unlock the vault door at last. Move back through Lab A to the doorway leading to the vault passageway. Again, avoid the camera, then head into the vault to retrieve the prototype. Finally. Save your game here, then Dixon will tell you that you need to get back to the Gersh Room to eavesdrop on Sark's meeting. Leave the vault room and you will be told there is no way you can use the elevator to reach the upper floors without sounding the alarm. Time to disable some security systems, which to do, you have to disable three fuse boxes located around the area. Again, avoid the camera as you enter the vault passageway, and head left towards the first box. Select the prototype and aim it at the fuse box.. hold down the button until the beam activates and then fire it, destroying the first fuse box. Go back along the left wall of the vault passageway, under the camera, then return to Lab A. The fuse box is nearby, so again, aim and fire. 2 down. The last fuse box is in Lab B, but guards protect it and there's no where to hide, so take them out with hand to hand combat. Take out the gunman, then use his gun to kill the others. Pick up a weapon from one of the remaining guards, then destroy the final fuse box. Go back to the vault passageway, and enter the elevator to head up to the executive suite. Once in here, you'll be forced into hand to hand combat with two casino guards. Shoot them down with the weapon you picked up before, then take the baton from the guard here and club down the rest of the guards. Inside the executive suite, save your game, then hide behind the bar, and a few people will enter the room, including Sark and Anna Espinosa. After the meeting, you will be spotted behind the bar. Run quickly to the elevator, then eliminate the guards that chased you before going down the elevator. Time to exit the casino, as there's nothing else to do here. You will be back in the kitchen, so save your game, and then enter. There's several guards here, and nowhere to hide. Across the room are various weapons, so find them and use them to your advantage to take out the remaining guards. Now, comes the big battle.. with Sark. Wow, didn't expect this so soon. The best weapon to use is in the freezer, as there's a huge slab of meat which does plenty of damage. He comes armed with two meat cleavers, which can do tons of damage if you are not careful. Whack him a few times, then run around as he swipes at you, avoid the swipes and hit him some more. Eventually, he will be defeated and you can exit the kitchen. Run back down the stairs, avoiding the guards, and you'll be back in the casino. You can't exit through any of the doors, so go to the left of the couch where Sark's driver was sitting at the beginning of the level and climb out the window.. Dixon will be there with a getaway car. MISSION DONE! *----------------------------------------------------------------------------- * |;|����|;| * |;| |;;;;| * 6.0 F R E Q U E N T L Y |;| |;| * A S K E D |;;;;| |;| * Q U E S T I O N S |;|____|;| * |;;;;;;;;| *----------------------------------------------------------------------------- Coming soon. *----------------------------------------------------------------------------- * |;|����|;| * |;| |;;;;| * 7.0 O T H E R |;| |;| * I N F O R M A T I O N |;;;;| |;| * |;|____|;| * |;;;;;;;;| *----------------------------------------------------------------------------- The end is near at last, yay! *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- | 7.1 | CREDITS | 7.1 | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- My beautiful girlfriend, Rebecca Skinner, for always believing in me and supporting me in writing this even though it was supposed to be "her" game. I am writing this solely to support her and feel closer to her, so I hope you like it baby. :) ABC, Abrams, and the cast of Alias, for the amazing show. Acclaim, for a weird game that I didn't hate. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- | 7.2 | REVISION HISTORY | 7.2 | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- v0.01 - August 8, 2004 - 44.9K - FINALLY got this puppy done through mission 1. Holy hell that was annoying. I technically started on April 14, but meh. Mission 1 done, as well as most of the game basics. Huzzah. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- | 7.3 | FUTURE UPDATES | 7.3 | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- v0.02 - Add in Mission 2. v0.03 - Add in FAQs and finish game basics. v0.04 - Add in Mission 3. v0.05 - Add in 1 list. v0.06 - Add in Mission 4. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- | 7.4 | AUTHOR INFORMATION | 7.4 | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- You can check out all of my other guides on GameFAQs, which will hopefully include a very sexy Tales of Symphonia guide soon. I can't wait to finish that thing. I am most proud of this guide and Legend of Legaia, but I did guides for a lot of Final Fantasies, as well as some random Castlevania and wrestling games, and both Tales of Destiny games. Check them out! In addition on my quest to write for all the Final Fantasy games, I will try to finish my Aria of Sorrow and NCAA 2004 guides, as well as some random NES games (Predator, NOES, Jeopardy Jr., and Puss and Boots, anyone?) and guides for the other 2 Castlevania games that employ the new style. Oh, and I might do a Wild Arms 3 guide. And I still have to finish my FFX-2 and FF8 guides with my beautiful girlfriend.. And there's always Final Fantasy 12 and Star Ocean 3 to look forward to... I appreciate any information you can contribute, especially to game basics, and team ratings. Also, feel free to email any questions that would be good for a FAQ section, as I plan to add one to a future update. Any errors and omissions that you may see can be corrected if you inform me of them. I'll also credit you, if your error or omission is actually correct and worth an update for me to fix. I am somewhat busy, you know. That's about it. If anyone would like me to add anything, you can always email me. AIM: JuanDixonFor3 MSN: [email protected] YIM: nicklacheysnightmare If you contact me on one of the instant messengers, and I do not respond, it probably means I am busy. I am always talking with my girl, and friends, so sometimes I just ignore some instant messages from people I do not know. Be nice, and I will talk to you, just don't come out and ask the question and be all rude if I do not respond in five seconds, otherwise I probably will just block you. I will answer all e-mails about the game, however. You can contact me by emailing me at [email protected] One last note: Only email me about the game at [email protected], all emails about Alias sent to my other e-mail addresses will be deleted and/or ignored. Thanks to all those that have emailed me so far, I appreciate it! 1. Check my email backlog. If it's filled up, you may have to wait a while before you get a response. 2. I check my email once in a while. Please wait for a response, because I will respond to all emails. 3. Please read my guide before asking questions, that's why I have a FAQ section. 4. I will only post your question/tip in my guide if it is good, and has not been answered in this guide. Also, I have AIM and Yahoo. My AIM name is JuanDixonFor3, but PLEASE do not harass me with annoying questions or I'll block you. I only wish to chat with people. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- | 7.5 | COPYRIGHT/CONCLUSION | 7.5 | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- Thanks for reading my guide. It was a very interesting one to write, as I lost motivation several times, as the missions are extremely long and confusing and I hate stealth games, but overall it was worth the effort and it's another varied game to add to my CRP. Copyright: DO NOT STEAL MY GUIDE, FUCKER. See you soon. - Psycho Penguin