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Follow the dark path or use the light


by Psycho Penguin

|                      Alias (PS2) FAQ/Walkthrough v0.1                      |
|                             by Psycho Penguin                              |

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| First Started |             |  Finished On  |              |  Last Updated |
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| August 8 2004 |             |      N/A      |              | August 8 2004 |
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This guide is dedicated to my beautiful girlfriend Becky of course, for she is 
the one that got me into the show, and this game as a result. It's a pretty 
good game, and I hope I made her proud with this guide. =D

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| Size          |             |  # of Updates |              |  Next Update  |
*---------------*             *---------------*              *---------------*
| 44.9K         |             |      1        |              |  Aug 15 2004  |
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*                             TABLE OF CONTENTS                              *

       - 1.0 - INTRODUCTION
         1.1   Game Introduction
         1.2   Guide Introduction
         1.3   Author Introduction

       - 2.0 - GAME BASICS
         2.1   Storyline
         2.2   Characters
         2.3   Controls
         2.4   Basics
         2.5   Tips
       - 3.0 - COMBAT
         3.1   Stealth
         3.2   Hand to Hand Combat
         3.3   Special Attacks
         3.4   Weapons

       - 4.0 - LISTS
         4.1   Outfits
         4.2   Gadgets

       - 5.0 - WALKTHROUGH
         5.1   Casino


       - 7.0 - OTHER INFORMATION
         7.1   Credits
         7.2   Revision History
         7.3   Future Updates
         7.4   Author Information
         7.5   Copyright/Conclusion

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*    1.0      I N T R O D U C T I O N                               |;|    |;|
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This is the random introduction part of the guide. There is nothing really 
important here, but read if you'd like.

| 1.1 |                         GAME INTRODUCTION                      | 1.1 |

Alias is based off that television show you may or may not have watched on 
ABC. Featuring a sexy beast named Jennifer Garner, the show chronicles the 
life of Sydney Bristow, a woman who thought she was working for the CIA, but 
it turns out she was really working for the enemy. Now she works for the real 
CIA and goes undercover in various disguises, hence the name of the show. I 
never watched the show until recently, but my girlfriend got me into it, I 
bought the season 1 DVDs, and I've been hooked ever since.

Hence the decision I made to purchase the game, after one week of waiting to 
get paid so I could truck over to the mall and buy it. Was it worth the wait? 
Sure was. I have never been a huge fan of stealth games, but Alias has me 
hooked with addicting gameplay, sexy (and funny) characters, and an intriguing 
plot that has me undergoing alias changes in order to defeat a ruthless band 
of enemies who are hellbent on bringing the works of a 15th century 
philosopher to life.

Sure, the game has some flaws, but overall it is pretty solid and I am proud 
and honored to be bringing this guide to you. Anyone who is a fan of stealth 
games should definitely check this above average game out. It's no MGS, but it 
will pave its own corner into the ever increasing world of espionage games.

| 1.2 |                        GUIDE INTRODUCTION                      | 1.2 |

What originally started out as a minor joke to myself about writing an Alias 
guide (my girlfriend asked me what guides I wanted to do, and I coughed up 
Alias in the middle of a long list, half jokingly at the time.), turned out to 
be a full fledged effort to write a guide to support the brilliance of the 
other one up. While I am no expert on Alias, or stealth games in general, I 
did have a lot of fun playing this game and can definitely assist the player. 
Plus, it may actually get me more emails. ;D LEAVE KARPAH ALONE :P

I actually think that my inexperience in the Alias series may be benefical. 
There's already a guide from a self proclaimed (and yes, she really is) Alias 
master, so I figured it would be a nice change of pace to have a guide up from 
a guy who is new to the series. This means no questions asking about the plot 
twists in season 3 or whatever, because right now I just don't know, sorry.

| 1.3 |                        AUTHOR INTRODUCTION                     | 1.3 |

Hi, my name is Steve McFadden, I'm 20 years old, and I am a huge game, movie, 
and sports nut. You like anything, feel free to email me, as I am always 
willing to talk about movies or the latest hockey game or something. I am 
starting to get more into collecting TV shows on DVD, and Alias happened to be 
one of the ones I picked up.. and it turns out to be a pretty good show, so 
maybe I'll get season 2!

Anyways, new email rules. I only have one email address in which you can 
contact me now, and that is [email protected] . Note I will rarely check 
the email address, maybe once a day at best, so if it takes me a day or two to 
respond, don't get anxious. I will try to reply to everyone's emails, but 
COMPLETED, I CAN'T ANSWER YOU. So, if this guide is incomplete, and you ask me 
about the last mission, I won't respond. 

Now that that is done, I also have MSN. [email protected] be the name, 
you can add me if you like. I'm on sometimes. 

* Go download Until The End of Time by 2Pac as you read this guide *

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*    2.0      G A M E    B A S I C S                                |;|    |;|
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I have been hearing lately that I am getting better at game basics, but the 
fact of the matter is, I don't believe it. Plus, I HATE doing them. I tried my 
best here to make the game basics as good as possible, but if they are not up 
to expectations, then I apologize. I will do my best, that's all I can 

| 2.1 |                             STORYLINE                          | 2.1 |

(Note the storyline is taken directly from the manual, as I am far too lazy to 
make up a creative description for it, and the manual does a pretty good job 
of summing it up anyways.)

Meet Sydney Bristow, an active field agent for the CIA specializing in 
infiltration and data retrieval. Young. Smart. Deadly. 

When Sydney is called in to work on her day off, she knows there must be a 
high priority mission on the line. The order has come from the CIA's best 
mind: her father, Jack Bristow. 

A fellow operative, Agent Jacobs, has gone missing in suspicious 
circumstances. His last communique to the CIA contained highly sensitive 
intelligence regarding Sydney's arch nemesis, Anna Espinosa, formerly a top 
agent for a rival agent, now gone rogue. 

The trail starts in a Monte Carlo casino, Jacobs' last known location, but 
Sydney is soon in a global race against time through Saudi Arabia, Hong Kong, 
Rio De Janeiro, and beyond.

If that wasn't enough, Anna has teamed up with the formidable and sinister 
talents of Mr. Sark and Arvin Sloane - but why? And for what purpose? How are 
the "Flowers of Rambaldi" involved? And what is "The Machine"?

As Sydney Bristow, it's your job to find out.

| 2.2 |                             CHARACTERS                         | 2.1 |

Coming soon.

| 2.3 |                              CONTROLS                          | 2.3 |

Coming soon.

| 2.4 |                               BASICS                           | 2.4 |

Bleh, game basics. So boring, but must be done..

At the main menu, you will have four selections. New Game starts you off on 
the first mission, Continue Game lets you load up a previously saved mission, 
Options lets you adjust the options, and Credits lets you view the game 
credits. All basic stuff so far, so let's take a look real quick at the 
Options section, shall we?

Audio Options: There are four different options to choose here, ranging from 
SFX to Sound. Each of these options lets you change the volume of a particular 
part of the sound effects. 

Gameplay Options: Stealth Toggle is pretty important. If you turn it off, you 
have to hold down a button to stay in Stealth mode, which gets frustrating. I 
advise having it on. Same with combat lock, keep it on, so you don't have to 
push a button to lock onto an enemy. Enemy Targets lets you see how much HP an 
enemy has. Camera and Vibration are basic stuff.

This is where I talk about those little boxes you see on the left hand side 
during gameplay.

Action function: When you are in range of a particular action, a circle icon 
will appear with a function, like "pickup weapon". Press circle to acticate 

Gadget Icon: Use this to equip the various gadgets you will get on your 

Weapon Icon: You can only carry one weapon at a time, so make sure to drop a 
weapon before picking up a stronger one.

Health Meter: The little box on the upper right hand corner indicates your 
health. The lower the green bars, the less health you have. 

Communication Link: Appears when someone wants to talk to you.

Text Box: Basic stuff. :P

Target Arrow: Helps guide you to the next area. Only appears sometimes.

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*    3.0      C O M B A T                                           |;|    |;|
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This section is devoted exclusively to the combat system of Alias, because I 
feel it is a very important thing to learn. So, I will go a little bit in-
depth and break down all of the different areas in it, in an attempt to make 
your playing experience a little bit easier. 

TIP: Before starting the game, turn combat lock on. You'll thank me later.

| 3.1 |                              STEALTH                           | 3.1 |

Stealth is the most important aspect of Alias, and you will need to rely on 
your cunning stealthy ways in order to complete the game. It is not wise to 
just run up to all enemies and beat them up, especially when you'll start to 
find out the bad guys have big guns. Therefore, you will need to find ways to 
sneak around enemies. The best way to normally do this is by hiding behind 
things until the enemy looks away from you, but sometimes there are better 

The first thing to remember is to always go in stealth mode (push down on the 
directional pad) when you are attempting to sneak past enemies. This not only 
gives you a cool view of the world (PREDATOR MODE!), but it allows you to 
sneak around easier. The enemy won't hear you as long as you walk slowly in 
stealth mode. Now, all you have to do is find ways to sneak past the enemies, 
and you will be good to go.

Times to go into stealth mode: When the mission briefer tells you to, when 
there's a large group of enemies around you, and when you encounter bad guys 
with big ass guns. Guns do kill people.

| 3.2 |                       HAND TO HAND COMBAT                      | 3.2 |

Coming soon.

| 3.3 |                           SPECIAL ATTACKS                      | 3.3 |

Coming soon.

| 3.4 |                               WEAPONS                          | 3.4 |

Coming soon.

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*    4.0      L I S T S                                             |;|    |;|
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| 4.1 |                               OUTFITS                          | 4.1 |

Coming soon.

| 4.2 |                               GADGETS                          | 4.2 |

Coming soon.

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*    5.0      W A L K T H R O U G H                                 |;|    |;|
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Here we go, the big important part of the guide. To be honest with you, Alias 
kicked my ass on more than one occasion. It is hard to get used to the stealth 
aspects of the game, but once you do so, you will find a really decent game. 
It has its faults, but overall you will be entertained, and I am here to guide 
you through the tricky parts. Because believe me, this game has a LOT of 
tricky parts.

| 5.1 |                        MISSION 1: CASINO                       | 5.1 |

This mission takes you to Monte Carlo, and leads you into various places, all 
extending from the place you start in, the Casino. The mission will start as 
Sydney walks in wearing a white outfit. Yummy. The first objective is to find 
Dixon and get the Tracer Serum. This objective is not terribly challenging. 
Just follow the little red arrows on the compass and you will be guided to 
him. He is sitting at a table. 

Just for fun: You can walk around the casino area and talk to the various 
patrons and employees to hear some funny, and sometimes rude, comments. Things 
like "Hey, hot lips" are the normal fare, and each one cracked me up. I didn't 
think Sydney was THAT hot, but hey, guys who go to bars are usually pretty 

Okay, so you got the Tracer Serum. The new objective is to drug Sark's 
chauffeur. Approach the bar with the head waitress, who will hand you a drink. 
When she looks away, slip the Tracer Serum into the drink, then bring it over 
to Sark's chauffeur. He will drink it, and then presumably pass out. Whoo hoo, 
that was a lot of fun. Vaughn (WHAT AN UGLY DUDE) shows up to blabber on about 
something unimportant. Who asked for him, anyways?

The next objective is to retrieve the data disk from the freezer room. Time to 
head to the kitchen. The area is reached by going behind the bar and then 
following the path until you enter the double doors. Make sure to run across 
while the head waitress is not looking, otherwise you will get caught and 
you'll have to try again. Hey, wanna know why she's called the head waitress? 

Save your game at the save point coming up, because you're about to get into 
your first tricky stealth sequence of the game. First of many, may I add. 
*shiver* The objective here is to use your skills to get through the kitchen 
and to enter the freezer room. You can switch costumes here, and then feel 
free to beat the crap out of all the enemies. That's what I did. If not, you 
will have to use stealth.

There are two guards in this room. One is to the left, and is pacing up and 
down. One is straight ahead and walks back and forth. The entrance is to the 
left. Just walk along the right side of the counter, and wait near the center 
of the room. The patrolling guard to the left will move to the right, then 
turn around and pace back. When he gets near the freezer, walk behind him, 
duck, wait for him to turn around and go back the other way, and enter the 

You are now in the freezer, but don't think you're safe just yet. Switch to 
the stealth suit if you haven't already, then search the block of ice. Go 
across the room, pick up a meat mallet, then use it to smash open the block of 
ice. The data disc is in it. I almost typed dick instead of disc. That would 
have been quite funny, I think.

Jack says something, and then gives you the next objective: Infiltrate the 
Gersh Room and locate further information involving "The Machine". Okay, we 
can do that. Hide from the guards, or fight them. Whatever, not like they can 
kill you at this point, unless you really suck. Might be a good idea to 
practice, however. Go to where you found the mallet and hide behind the boxes. 
Once they reach the block of ice, sneak out of the room. Walk behind the door 
to close it. Hehe, now those suckers are TRAPPED.

Time to go into the elevator corridor. Here is a sad story for you.. my first 
time through this game, I decided to walk back into the casino, and 
immediately got a game over. I had to do the whole kitchen sequence over 
again. I was not pleased. But no, don't go into the casino, instead cross the 
kitchen and go into the corridor.

Go into stealth mode now (push down on the directional pad), as there is a 
camera in here that can notice you easily if you are not careful. Hide behind 
the trash cart. When the camera looks away, run over, avoiding the guard, and 
then move left into the next elevator. Remember that the camera's blind spot 
is directly under it, that could help you.

This is the first portion of the game where you HAVE to fight. The elevator 
goes up automatically, and guards come busting out when it reaches the top. 
Just combat lock onto one of them at a time, taking them out with attacks. Not 
too hard, all in all. There is a save point after this, THANK GOD. Save your 
game, then enter the next room.

And the welcoming committee in the next room is none other than another guard! 
Thankfully, he provides a similar challenge and is easily defeated. In the 
center of the suite, there is a table which contains a computer. Approach it, 
and Marshall will tell you to hack into it using the remote modem. Use it, and 
you will have your first puzzle to figure out.

This puzzle is completely random. To figure out the code, you will have to 
input 3 numbers. Each time you input one, the computer tells you how many you 
got correct. You have to use your brain from there. If you guess ABD and 1 
comes up, then guess ACB and 0 comes up, you will know that either B or D is 
right. It's all a process of elimination from there. 

Inputting the correct code gives you the information you are seeking, and the 
objective is complete. The next objective is to investigate the weapons 
facility in the basement of the casino. Return to the elevator, then go down 
to the kitchen. You will see a guard walking towards the kitchen, so hide 
behind the shelf until the guard walks past, then wait for him to go into the 
kitchen. Sneak past the camera, walking slowly across the wall underneath the 
camera. Now you can get into the elevator.

The elevator will not respond! However, you can use the shelf next to you and 
pull it over to the elevator. Climb onto it, then jump into the hole above the 
elevator. I guess it's called an elevator shaft, which is appropriate because 
Becky loves my shaft, and she's the one that got me into this game. Once in 
here, go right, then drop down. Go down the ladder, save your game, then drop 
down again.

You will now be in the loading bay. The camera will zoom across the room, 
showing you all the guards you must deal with. And there are a lot of them. 2 
armed guards block the large armored doors, 1 unarmed guard stands still at 
the door to the security room. 1 armed guard stands at the door to the 
maintenance room, and 1 armed guard patrols the room.

The key is to try to sneak by all these idiots. The first step is to go down 
the stairs and enter the door. There are security cameras everywhere, but 
Marshall has an idea: if you use the Razor Prism, we can see through the 
cameras. Perfect. Now to find a place to use the Prism. Time to enter and 
search the security room.

To do this, you need to sneak past the patrolling guard to get behind the 
guard at the entrance to the room. Use stealth and hide behind the boxes to 
hide yourself from the roving guard. When you have a chance, go into PREDATOR 
MODE and stealth kill his ass. You can also PREDATOR KILL the other guard if 
you wish, it's up to you. Now, enter the security room. Save your game if you 
wish, then take out the two guards in the next room. They're simple. Search 
the computer, leave, and Marshall says to go to the room with cords coming 

Make a right and go up. Use the map and find the green spot if you wish, 
that's where you have to go anyways. You can take out all the guards if you 
wish, or hide behind more boxes. Just walk around, hiding behind the crates 
and waiting for the guards to move, until you get to the door. Now you must 
use the lockpick. Just move the analog stick and push X at the appropriate 
times, and soon the lockpick will do its job. Marshall will guide you through 
this, anyways.

Inside here, you will find a save point. Save your game. Move to the end of 
the room and stick the Razor Prism in the junction box. The objective will now 
be completed, woot. But a guard will enter the room. However, it is quite odd, 
because he is carrying a BROOM. lol, You have GOT to be kidding me! Kick his 
ass, using a broom or just your fists, and head back across the room, down the 
steps to the security corridor again. Save your game, then you have a new 
objective: successfully cross the corridor. 

It is very imperative that you cross this place without alerting the cameras, 
because the cameras will trigger armed guards, who will rough you up big time. 
Keep your eye on the PDA and time your moves to keep out of the cameras' 
sight. Wait until you see the camera image of the compressor, then run and 
hide along the right side of the stack of crates. Wait until it appears again, 
then hide underneath the second camera, then when it shows again, run to the 
exit. Save your game.

The next objective is to see what you can find out about the machine in the 
casino's basement. Well, I know it's quite large, and masculine.. and 
fertile.. *ahem* Anyways. Go down the stairs, since the elevator is not 
working (as per standard video game rules), and soon you will receive a 
message from Marshall. Someone found the Razor Prism, because the camera is no 
longer working. Darn.

The new objective is to retrieve the razor prism before it falls into the 
wrong hands. One of the guards from the loading bay has found the razor prism. 
He is now in the facility, so it is your goal to take him out. Hide at the 
bottom of the stairs, then when he gets down, turn into PREDATOR MODE then 
stealth kill him before he gets to the point where other guards can spot you.

Search him to retrieve the Razor Prism, now you must go to the doorway at the 
top of the stairs. However, you will need to use stealth tactics to get there. 
Turn on enhanced vision and watch how this first guard moves. Wait until he 
turns around and walks back, then sneak up and take cover by pressing up 
against the wall. When he walks towards you, special attack him to kill him. 

The second guard is just as simple. Hide behind the crates, wait for him to 
approach, then special attack his ass. The third guard is near some pipes. 
Sneak around to the pipe closest to him, then press yourself up against it. 
(Lucky pipe.) Special attack him when he comes near you. The fourth, and 
thankfully, final guard, patrols near the stairway. Move around him and take 
cover behind the fenced area. Wait for him to come to you, then when he turns 
around, PREDATOR MODE STEALTH KILL his ass. Now, climb the stairs, and save 
your game after crossing a corridor.

Once you leave, there will be three more guards, but they are easy enough to 
take care of. When you enter the upper ledge, you will see a hole in the fence 
to the left of where you are standing. When the guard turns around, jump into 
the hole. This way he doesn't see you. Then, you can PREDATOR MODE STEALTH 
KILL him by jumping down when he is directly above you. There are a few more 
guards around here, but you can dispatch of them by using weapons placed 
around the area. 

Using stealth is a little tricker by still manageable. Hide alongside the 
boxes to the left of the far security door. Sneak to the corner and stealth 
kill him as he passes by. You'll see a guard sitting at the security door, so 
throw a can on the floor near him. He'll run by you and get it, so go behind 
him and stealth kill him. Sweet. Go down the stairs and you will now be in a 
small room. Save your game here, then go through the door and hug the wall to 
the right to get to the gas chamber.

Once you are in the gas chamber, Marshall will contact you with some 
disturbing news: The gas vents are going to open up if you can't find some 
codes to stop them. You'll need to get to the center of the gas chamber to 
hack into the computer. You'll need to get back through the weapons facility 
without entering the security corridor. First, a guard will spot you, so take 
care of him post haste, then enter the small control room. Grab the security 
card, then hack into the computer using your remote modem.

This time, you only get a 2 letter code, and you will also get a new digital 
map downloaded into your digital notebook. Awesome. Save your game, then head 
back through the doors and up the stairs. Go over to the doors and then swipe 
your security card that you just got, this gives you access to the control 
room. Enter and dispose of a few more guards. Pull the switch and then save 
your game.

Now, you have to make your way back across the main part of the weapons 
facility. Easier said than done, I'm sure. There's a few guards in here that 
you have to use stealth to take care of. One is guarding a staircase near a 
long table. To take care of his ass, climb over the railing, drop down, and 
kneel down behind the table. A guard will enter the far end and then leave. 
Once he leaves, sneak out then PREDATOR MODE STEALTH KILL the guard near the 
staircase. The armed guard will come back, so hide and wait for him to leave, 
then sneak back and head back across the area.

You will see a guard moving back and forth here. Wait at the first pipe, and 
when the guard walks to your left, walk up behind him and do the business. Go 
around a corner to meet another guard. I'm sure it will be a short lived 
introduction. Hide against the crates, then corner attack him as he comes 
near. Now, proceed, but don't go up the stairs. Instead, use the switch to 
pull up an elevator, then use it. Save your game at the save point here.

More guards to take care of here, but again, nothing too challenging. The 
first guard just walks back and forth. Sneak up and stand behind the second 
crate until he turns around, then sneak up behind him and deliver the goods. 
The second guard will be alerted, so if you have a weapon, use it, otherwise 
beat him up. The third guard is similar to the 1st.. hide next to a crate, 
kill him with a corner attack as he walks by. Head to the back window and jump 
out it. Now you will be in an alley. Save your game.

There is a turret above that shoots when it senses someone is near. That can't 
be good. There are three guards here as well. Once the first guard walks away, 
step onto the pillar. By sneaking around the pillar slowly, you can stealth 
kill the guard as he walks by. Now, kneel down and sneak up to the crate with 
empty cans on top. The guard won't see you, so wait till he turns his back and 
then throw a can. This will alert his attention, and he will walk by you. 
Stealth kill him now. 

The third guard is usually alerted at this point, so you can just take him 
out. If not, you can repeat the same thing over again or just alert him and 
fight him. It's not too bad, as 1-on-1 fighting with guards isn't dangerous at 
this point. Now, the gun turret is the main concern. The gun swings around, so 
when it swings away from you, run to the wall just below it. It will swing 
back, so stand still. When it swings back around, move some more, then stand 
still when it turns around. Eventually, you'll get past it.

More guards are here to greet you as you turn the corner, of course. The fun 
way to take care of these jackasses is to alert the guard.. run and stand 
still at the gun turret. The guard will keep running..AND THE GUN TURRET WILL 
SHOOT HIM. It's classic really. Keep moving and you will soon see another 
gurd, near the truck. Just beat the crap out of him, since there's only one, 
then save your game inside the truck.

Exit the truck, then quickly sneak to the right, going around the truck, and 
stand behind the crates. A guard will walk by, so do the around-the-corner 
attack. The rest of the guards are patrolling around. Go to the back of the 
truck and quickly climb the left ladder to reach the top of the loading bay. 
Here's another save point for you, since the game doesn't give you enough of 
them already as it is...

The key here is to slowly walk across the beams, as you don't want to fall. 
Move slowly across, keeping a keen eye out for the guards that are below. Go 
toward the elevator shaft, out of the center of the bay, then go to the left 
around the elevator. Continue along the beams until you reach the entrance to 
the ventilation system. Duck down to enter inside. Inside is the 10 millionth 
save point.

Once you save, go forward and then down the ladder. Continue along and slowly 
move toward the opening in the shaft. Kick open the grate covering and then 
enter the gas chamber. Once down inside, jump up to the pipe above. Slowly 
walk across the floor and drop down directly in front of the computer 
terminal. Use the remote modem to hack into the system. The security protocols 
have been downloaded, and you will get a map. Now, you can go inside the 
science laboratory, where a save point awaits you. Thanks, haven't seen one of 
those in 2 minutes.

Don't go back into the gas chamber now. Instead, you have to get into the 
vault. To do this, you need to trigger a switch in both labs at the same time. 
To do this, you can attach the remote modem to a panel, then Marshall can 
delay the signal enough so you can push the button. However, you need to take 
out two scientists in order to get their fingerprints. That's the objective 

Go down the right ramp, through the door, then slowly move left to find the 
switch. Marshall will explain something to you, and Vaughn will tell you how 
to take out a scientist. Go back to Lab A, and you have to be very careful not 
to be spotted here. Go down into the lab and stand near the center column, out 
of view. When the scientist to your right approaches the control panel, sneak 
up behind him and deliver a PREDATOR MODE STEALTH KILL.

Now, for the second scientist, hide behind the dark blue column in the middle 
of the lab. Wait for the scientist to move over to check the control panel to 
the right, then PREDATOR MODE STEALTH KILL him. Now, use the finger print 
replicator to get the fingerprints of both scientists. Move to the back of Lab 
A and pass through the doorway into the passageway leading to Lab B. Move 
slowly across the right wall to avoid being detected by the camera.

Walk up the ramp to enter Lab B. There are two more scientists in here, so 
hide behind the table and slowly move left into the passageway where you will 
find the switch. Now, this is where Marshall explains again that you can put 
the remote modem in one and he will delay the signal a little. Select your 
remote modem and then use it to hack into the vault. Break the code and 
Marshall will be able to delay the activation for 50 seconds.

You must now get all the way back to the switch you saw earlier in 50 seconds. 
Proceed back out towards the doorway leading out of Lab B, slowly if the 
scientists are still there, then stop at the corner to make sure they are not 
looking at you. Quickly exit the lab, then head back through the vault 
passageway, running against the wall underneath the camera. Head back through 
Lab A and move back up the stairs, which lead you to the switch. Pull out the 
fingerprint replicator and use it to push the second switch, this will unlock 
the vault door at last.

Move back through Lab A to the doorway leading to the vault passageway. Again, 
avoid the camera, then head into the vault to retrieve the prototype. Finally. 
Save your game here, then Dixon will tell you that you need to get back to the 
Gersh Room to eavesdrop on Sark's meeting. Leave the vault room and you will 
be told there is no way you can use the elevator to reach the upper floors 
without sounding the alarm. Time to disable some security systems, which to 
do, you have to disable three fuse boxes located around the area.

Again, avoid the camera as you enter the vault passageway, and head left 
towards the first box. Select the prototype and aim it at the fuse box.. hold 
down the button until the beam activates and then fire it, destroying the 
first fuse box. Go back along the left wall of the vault passageway, under the 
camera, then return to Lab A. The fuse box is nearby, so again, aim and fire. 
2 down.

The last fuse box is in Lab B, but guards protect it and there's no where to 
hide, so take them out with hand to hand combat. Take out the gunman, then use 
his gun to kill the others. Pick up a weapon from one of the remaining guards, 
then destroy the final fuse box. Go back to the vault passageway, and enter 
the elevator to head up to the executive suite. 

Once in here, you'll be forced into hand to hand combat with two casino 
guards. Shoot them down with the weapon you picked up before, then take the 
baton from the guard here and club down the rest of the guards. Inside the 
executive suite, save your game, then hide behind the bar, and a few people 
will enter the room, including Sark and Anna Espinosa.

After the meeting, you will be spotted behind the bar. Run quickly to the 
elevator, then eliminate the guards that chased you before going down the 
elevator. Time to exit the casino, as there's nothing else to do here. You 
will be back in the kitchen, so save your game, and then enter. There's 
several guards here, and nowhere to hide. Across the room are various weapons, 
so find them and use them to your advantage to take out the remaining guards.

Now, comes the big battle.. with Sark. Wow, didn't expect this so soon. The 
best weapon to use is in the freezer, as there's a huge slab of meat which 
does plenty of damage. He comes armed with two meat cleavers, which can do 
tons of damage if you are not careful. Whack him a few times, then run around 
as he swipes at you, avoid the swipes and hit him some more. Eventually, he 
will be defeated and you can exit the kitchen.

Run back down the stairs, avoiding the guards, and you'll be back in the 
casino. You can't exit through any of the doors, so go to the left of the 
couch where Sark's driver was sitting at the beginning of the level and climb 
out the window.. Dixon will be there with a getaway car.


*                                                                   |;|רררר|;|
*                                                                   |;| |;;;;|
*    6.0      F R E Q U E N T L Y                                   |;|    |;|
*                 A S K E D                                         |;;;;| |;|
*              Q U E S T I O N S                                    |;|____|;|
*                                                                   |;;;;;;;;|

Coming soon.

*                                                                   |;|רררר|;|
*                                                                   |;| |;;;;|
*    7.0      O T H E R                                             |;|    |;|
*             I N F O R M A T I O N                                 |;;;;| |;|
*                                                                   |;|____|;|
*                                                                   |;;;;;;;;|

The end is near at last, yay!

| 7.1 |                              CREDITS                           | 7.1 |

My beautiful girlfriend, Rebecca Skinner, for always believing in me and 
supporting me in writing this even though it was supposed to be "her" game. I 
am writing this solely to support her and feel closer to her, so I hope you 
like it baby. :)

ABC, Abrams, and the cast of Alias, for the amazing show. Acclaim, for a weird 
game that I didn't hate.

| 7.2 |                           REVISION HISTORY                     | 7.2 |

v0.01 - August 8, 2004 - 44.9K - FINALLY got this puppy done through mission 
1. Holy hell that was annoying. I technically started on April 14, but meh. 
Mission 1 done, as well as most of the game basics. Huzzah.

| 7.3 |                          FUTURE UPDATES                        | 7.3 |

v0.02 - Add in Mission 2.
v0.03 - Add in FAQs and finish game basics.
v0.04 - Add in Mission 3.
v0.05 - Add in 1 list.
v0.06 - Add in Mission 4.

| 7.4 |                         AUTHOR INFORMATION                     | 7.4 |

You can check out all of my other guides on GameFAQs, which will hopefully 
include a very sexy Tales of Symphonia guide soon. I can't wait to finish that 
thing. I am most proud of this guide and Legend of Legaia, but I did guides 
for a lot of Final Fantasies, as well as some random Castlevania and wrestling 
games, and both Tales of Destiny games. Check them out!

In addition on my quest to write for all the Final Fantasy games, I will try 
to finish my Aria of Sorrow and NCAA 2004 guides, as well as some random NES 
games (Predator, NOES, Jeopardy Jr., and Puss and Boots, anyone?) and guides 
for the other 2 Castlevania games that employ the new style. Oh, and I might 
do a Wild Arms 3 guide. And I still have to finish my FFX-2 and FF8 guides 
with my beautiful girlfriend..

And there's always Final Fantasy 12 and Star Ocean 3 to look forward to...

I appreciate any information you can contribute, especially to game basics, 
and team ratings. Also, feel free to email any questions that would be good 
for a FAQ section,  as I plan to add one to a future update.

Any errors and omissions that you may see can be corrected if you inform me of  
them. I'll also credit you, if your error or omission is actually correct and  
worth an update for me to fix. I am somewhat busy, you know.

That's about it. If anyone would like me to add anything, you can always email 

AIM: JuanDixonFor3
MSN: [email protected]
YIM: nicklacheysnightmare

If you contact me on one of the instant messengers, and I do not respond, it
probably means I am busy. I am always talking with my girl, and friends, so
sometimes I just ignore some instant messages from people I do not know. Be
nice, and I will talk to you, just don't come out and ask the question and be
all rude if I do not respond in five seconds, otherwise I probably will just
block you. I will answer all e-mails about the game, however.

You can contact me by emailing me at [email protected]

One last note: Only email me about the game at [email protected], all 
emails about Alias sent to my other e-mail addresses will be deleted and/or 
ignored. Thanks to all those that have emailed me so far, I appreciate it!

1. Check my email backlog. If it's filled up, you may have to wait a while 
before you get a response.

2. I check my email once in a while. Please wait for a response, because I 
will respond to all emails.

3. Please read my guide before asking questions, that's why I have a FAQ 

4. I will only post your question/tip in my guide if it is good, and has not 
been answered in this guide.

Also, I have AIM and Yahoo. My AIM name is JuanDixonFor3, but PLEASE do not 
harass me with annoying questions or I'll block you. I only wish to chat with 

| 7.5 |                       COPYRIGHT/CONCLUSION                     | 7.5 |

Thanks for reading my guide. It was a very interesting one to write, as I lost 
motivation several times, as the missions are extremely long and confusing and 
I hate stealth games, but overall it was worth the effort and it's another 
varied game to add to my CRP.


See you soon.

- Psycho Penguin