neoXsaga's Project 01.0 ## ########### ########## ## ## # # ##### # # ###### # ## # ####### ## ### ### # ### ### ### ## ## ### ##### ### ## ### ## ## ## ### ### ## ## ### # ##### #### ## ## ## ## ######### ## ## ## ## ##### ## ## ## ## ## ## ## ## # ## ## ### ## ## ## ### ######### ## #### ## ## ## ## ## ### # ## ### ## ## ### ### ## ### ### ## #### #### #### ##### #### ### ##### #### ######## # ##### # ### ###### # # ###### ################ ##### ### ## #### ### ## ## ################ ################ ### ### ## ## #### # ## ### # ################ ### ### ##### ## #### ## ##### ### ### ## ### ## ### ### ### ############# ## ### ## ## ### ## ## ########## ####### ##### # ### ###### ## ### ## #### # ## # _______________________________________________________________________________ o>------------<o>------------------------------------------------------------<o | Title | Thousand Arms | | Genre | RPG + SLG + Visual Novel | | ESRB Rating | Teen | | Developer | Red Company | | Publisher | Atlus Inc. | | Released | JP: December 17, 1998 | | | NA: September 30, 1999 | | Type | Spoiler-Free Walkthrough | | Date Begin | October 14th, 2008 | | Date Finish | March 14th, 2009 | | Final Size | 463 KB (474,900 bytes) | | Version | 1.0 | | Author | neoXsaga | | E-mail | [email protected] | | Website | http://www.neoxfaqs.webs.com (under construction) | o>------------<o>------------------------------------------------------------<o ������������������������������������������������������������������������������� Attention: The way to pronouce my (user)name is neo-X-saga. Not neox-saga. TQ. Ctrl + F is your friend. _______________________________________________________________________________ o>---< Introductions and Other Related Stuff >--------------------< 0int >---<o o>---< Prologue >-------------------------------------------------< 0pro >---<o o>---< Town of Boyzby >-------------------------------------------< 1bzb >---<o o>---< Battle System >--------------------------------------------< 0bts >---<o o>---< Overworld: Tradguld >--------------------------------------< 1trg >---<o o>---< Ruins of the Spirits >-------------------------------------< 1ros >---<o o>---< Forging the Weapons >--------------------------------------< 0ftw >---<o o>---< How to Win the Girls' Hearts >-----------------------------< 0hwg >---<o o>---< Fort Teve >------------------------------------------------< 2ftv >---<o o>---< Valley of the Mist >---------------------------------------< 3vom >---<o o>---< Cave of Lucent >-------------------------------------------< 4col >---<o o>---< Port of Hatoba >-------------------------------------------< 4htb >---<o o>---< Fortress of Langoud >--------------------------------------< 5lgd >---<o o>---< Volcanic Island >------------------------------------------< 6vol >---<o o>---< Fortress of Langoud >--------------------------------------< 6lgd >---<o o>---< Weino Point >----------------------------------------------< 7wno >---<o o>---< MountHand >------------------------------------------------< 7mth >---<o o>---< Juke Point >-----------------------------------------------< 7jkp >---<o o>---< Town of Kant >---------------------------------------------< 7knt >---<o o>---< Town of Boyzby >-------------------------------------------< 7bzb >---<o o>---< Overworld: Jayarl >----------------------------------------< 7ojy >---<o o>---< All Points >-----------------------------------------------< 7pts >---<o o>---< MountHand Factory >----------------------------------------< 7mfc >---<o o>---< Sinaga Point >---------------------------------------------< 8sgp >---<o o>---< Tokio Point >----------------------------------------------< 8tkp >---<o o>---< Wano: Rikyu >----------------------------------------------< 8wrk >---<o o>---< Wano: Back-side Hill >-------------------------------------< 8bsh >---<o o>---< Cloud Manta >----------------------------------------------< 8cmt >---<o o>---< Floating City: Sharan >------------------------------------< 9shr >---<o o>---< Sharan: Lavantis' Mansion >--------------------------------< 9lmn >---<o o>---< Lavantis' Mansion: Sewer >---------------------------------< 9lsw >---<o o>---< MountHand >------------------------------------------------< 9mth >---<o o>---< Weapons that Get Stronger with Time >----------------------< 0vtw >---<o o>---< Rockbit Mine >---------------------------------------------< 9rbm >---<o o>---< Fortress of Langoud >--------------------------------------< Algd >---<o o>---< Overworld: Holah >-----------------------------------------< Aovh >---<o o>---< Town of Burutto >------------------------------------------< Atbr >---<o o>---< Wood of the Spirit: South >--------------------------------< Awss >---<o o>---< Town of Zozotto >------------------------------------------< Azzt >---<o o>---< Honey's Mansion >------------------------------------------< Ahmn >---<o o>---< Wood of the Spirit: North >--------------------------------< Awsn >---<o o>---< Ancient Library of Myscatonia >----------------------------< Bmys >---<o o>---< Death Crimson >--------------------------------------------< Bdtc >---<o o>---< Dianova >--------------------------------------------------< Cdia >---<o o>---< Star Plateau >---------------------------------------------< Cspl >---<o o>---< Moon of the Darkness >-------------------------------------< Dmtd >---<o o>---< Shops Where You Can Buy Items and Stuff >------------------< 0shp >---<o o>---< Skills You Can Learn From Girls >--------------------------< 0sk1 >---<o o>---< Skills You Used to Defeat the Enemies >------------------- < 0sk2 >---<o o>---< Weapons Used to Whack the Enemies >------------------------< 0wpn >---<o o>---< What the Girls Say to You if They Like You >---------------< 0grt >---<o o>---< Things the Girls in Thousand Arms Love and Hate >----------< 0gft >---<o o>---< List of Songs/Music from Thousand Arms OST >---------------< 0ost >---<o o>---< Difference Aspects Between Japanese and US Versions >------< 0dif >---<o o>---< Version History >------------------------------------------< 0vhs >---<o o>---< Credits >--------------------------------------------------< 0crd >---<o o>---< neoXsaga's Projects >--------------------------------------< 0nxp >---<o o>---< Disclaimer and Other Related Stuff >-----------------------< 0dcm >---<o ������������������������������������������������������������������������������� To jump between chapters, CTRL + F and [ ++ ]. Try it. Without the brackets. _______________________________________________________________________________ o>---< Introductions and Other Related Stuff >--------------------< 0int >---<o ������������������������������������������������������������������������������� First of all, let me offer my appreciation to you guys who decided to take a look at my humble guide. Then, I'd like to point out that this guide is the second "incarnation" of the original one that "died" couple of months ago due to my PC get raped by viruses thus deleted EVERY-FREAKING-THING in a blink of eyes. Note to self: DON'T save important files in Drive C. Put them in Drive D, CD/DVD-ROMs, Data Travelers or at least Diskettes instead. *cries at the corner* The truth is, this is not my first guide. It's the third. The first two also suffered the same fate as it: Rogue Galaxy and Grandia. Both of them already complete with approx 700 KB and 900 KB, respectively. The rest of the "dead" guides are: a) Dragon Quest VII Walkthrough - 95% b) Persona 3 FES Game Script - 75% c) Persona 3 FES Social Links Scripts - 85% d) Suikoden III Script - 35% e) Shadow Hearts Covenant Walkthrough - 40% f) Ar tonelico I Cosmosphere Script - 90% I planned to submit four walkthroughs altogether to GameFAQs after DQ VII has complete. Which schedule less than a week. But... Okay. I'll shut up now. You don't want to read such depressing things from me, wouldn't you? The true reason for me to made this guide is because Thousand Arms is one of the best RPG I've ever play -- despite its clich� story and plots. Yep, because of the GIRLS!!! Also, I've seen only three guides in GameFAQs for it, after a decade of its released. For God's sake. So I decided to make one for it, too. This guide is a hybrid between US version and JP version. But of course you'll see more of the former here. I just tossed in some differences and interesting stuff from JP version that, well, different from the US version. My guides are always spoiler-free. So you can play the game without knowing what will happen as I always shut up about it. I won't tell you: "Okay, now move ahead and watch a scene. And other scenes, And more scenes. For the loves of God there are more SCENES!!! When you gain control, continue until you find a chest, grab the content and proceed." Instead, I will point you to point A to B while completely ignoring the scenes between them. Like this: "Okay, now move ahead and continue until you find a chest. Grab the content and proceed." See the difference between the two? With this format, you'll never guess when the scenes will kick in. It's been my trademark like my other guides that I use a lot of fancy names for the unnamed skills. You can expect to find lots of them here. Sometimes the names sound serious but most of the times they sound silly. Like its original counterpart, this guide also features lots of silly jokes and sarcasms among other things. Apart from telling you what to do: battle strategies and stuff, I also point you to talk to certain NPCs for fun. Sure it's a "core" in every RPG that you need to talk to the NPCs, but I just want to share some interesting NPCs quotes in case you missed or don't bother to speak to them. In the beginning of each dungeon, I will list the enemies you'll face on that particular dungeons. Along with their attacks, strategies on how to beat them and their locations. If the same enemies appear in another dungeon(s), I will still add them, but without the comments. After enemy list, there'll be their formations. The first part is the number of individual type of enemies. For example: Enemy A x 1 Enemy B x 2 Enemy C x 3 The second part is the mix between enemy A and B and C. If you see enemies in the brackets, that means there are two enemies of the same kind and one random enemy. Enemy A + Enemy B + Enemy C (Enemy A x 2) + Enemy B I make maps for every dungeon in the game and some for the towns. The maps will show you most of the areas, treasure chests, save points, etc. Map of the towns have hotel, workshop, shops, dating spots, taverns, and number of the houses available for you to barge in. Before I forget, in this guide I make a lot of trivia about the differences between the US voices and Japanese voices. As you might know, of course there are HUGE differences between those two, I just want to point something that might interest you. Sorry for my nitpicking about the voice actor/ess. For me, other than story itself, the voices also play a massive role for me to like certain games. Random Fun(?) Fact: Final Fantasy X is not the first FF with voice actor. Nope. The first one is Final Fantasy VI. Remember Kefka's laugh and the opera scene? Yeah, I know it's completely nonsensical to put it here. But I'm not planning to make FFVI guide even though I love the game, so nyah. There's more! Squaresoft claimed that FFX is the first game to let every team member fight alongside the active party. The truth is they stole the idea from Capcom's Breath of fire IV! Stupid idiot Squaresoft, not Square Enix. Okay. That's enough for the introductions and useless stuff. On with the game. _______________________________________________________________________________ o>---< Prologue >-------------------------------------------------< 0pro >---<o ������������������������������������������������������������������������������� Before we actually begin, let me tell you some of Meis' character traits. He is arguably the only male protagonist in the RPG with EXTREMELY EXTREME obsession with girls. Seriously. You will understand what I mean when you reach certain point later in the game. That's his negative side. But on the bright side, he's a trustworthy ally that will do anything to protect his comrades -- your typical RPG heroes' traits that never get rusty. Gag. Meis is the one of the best fighter in the game with high his HP, EP, Offense, Defense, powerful and wide selections of Special Attacks. ALL of his Specials hit ALL enemies for ALL-OUT severe damage! If you're a beginner, you will see him on the battle screen most of the time. Some veterans also prefer him as the leader, but not me. I have other awesome characters in mind. Moving on. Head to the second floor via the left stairs. Once you get there, check the mirror inside the first room to obtain some Elemental Spirits. I will call these as [ES] from now on. The amounts of ES are always random. But will increase as the game progresses. At this point you'll very likely to find them less than 30 points. Exit this room and head north pass the double door. Examine the swords on display here to gain ES. There's a diary on top of the desk at the right side. 1. The Founder, Brauner's Admonitory 2. The Wisdom of Peis Triumph 3. The Words of Cliff Triumph Check all of the lists to learn some history about Meis' family. Or not. At the upper left side of this floor is some pictures for you to check, though nothing special there. Return downstairs via the lower right stairs. Enter the right room and talk to all the maids' clones here. Examine the fire- place for ES. Speak with the bored-looking butler for the first choice in the game. A. Weren't you just in the hallway? - ... + B. I know. Who do you think I am? + ... - The answer does not matter. Note that positive and negative icons along with ellipses. That means the answer is neutral. Proceed to the left, and check Cliff's (Meis' dad) painting to gain some ES. Finally enter the door at the left. A. Fight as a Spirit Blacksmith! - Negative - B. Impress the ladies with my charms! + Positive + Meis appear outside. There's nothing can be found inside the mansion, unless you somehow didn't get the ES that I told you before. So just head south, cross the bridge and talk to the children here to get them evacuate this place. Nothing happen if you skip it. Just be a good guy because good guys always rule in the RPGs. Check the Goddess Statue that looks like a scarecrow with golden robe at the left side of the bridge. Who thought of this dumb design anyway? Whatever it is, you'll talk to this thing a lot on your journey toward the end of the game. Go south to the next area. Trivia: In Japanese version, there are lots of voices screaming and stuff in the background. Just to let us know that there are townspeople here struggling for their pathetic lives. From where Meis stand, head left and the screen will rotate a little. Approach the hotel's door until the "door" icon pops out. Press X to enter. You should know this already if you entered the mansion again. But still. On the first floor, head straight to the room behind the counter. Check the plant there for some ES. Head upstairs to find more ES inside the plant on the drawer near the wall. The lower floor contains a bar/tavern with no ES. Exit the hotel. Go right but stay close to the outer side to get to the shop. Examine the plant on the table inside to obtain some ES. Exit and go right... A. See a babe, charm her! - ... + B. Triumph Family Precepts, Chapter 11. + ... - _____ _ _ _____ _ _ _____ _____ __ _ ____ |_ _| |_| | _ | | | | ___| _ | \| | \ | | | _ | |_| | |_| |___ | _ | | | | |_| |_| |_|_____|_____|_____|_| |_|_|\__|____/ _____ _____ __ __ _____ _________ | _ | _ | \/ | ___| _________ | chapter || _ | _ / |___ || i | ��������� |_| |_|_| \_\_|\/|_|_____| ��������� ++ Meis, formerly of the royal family. ++ _______________________________________________________________________________ o>---< Town of Boyzby >-------------------------------------------< 1bzb >---<o ������������������������������������������������������������������������������� You'll hear a piercing shriek. What do you think? A. Must be a pretty girl! - ... + B. Oh, man! I have to help her! + ... - What did you see? A. 4 thugs against a girl!? - ... + B. Alright, a perfect opportunity to show off! + ... - What do you want to do? A. You're asking for it! - ...+ B. (This girl must be impressed! Way to go, Meis!) + ... - Ditto. A. Who is this guy anyway? - Negative - B. I'd better make a good impression. + Positive + Below is a trick question. By trick I mean that the answer that looks positive actually resulted in more insulting response. A. I can do whatever I want with it! + Positive + B. I didn't mean to treat it poorly. - Negative - Patience is virtue... Or something. A. You're getting on my nerves! - Negative - B. You can fix it? That's great! + Positive + After boatload of expositions Meis finally can moves his butt out of the room. If you go down and return, you'll notice that Meis' room has some anime posters in it. When did Meis put them on? Anyway, put his hand in the toilet bowl of all places to get ES. Silent Hill 2 reference! You need to place Meis in various areas around the toilet bowl to fish the ES out. Sometimes you can get in single try, other might take some tries. But it still there. Go downstairs. Examine the plant to the left of the stairs to get some ES. The door at the upper left leads to the workshop. But there's nothing you can do there at this time. Talk to Sodina at the left side of the floor and exit. After a few steps, a bunch of girls -- three exactly -- will show up. As well as Sodina... A. I wanted to shop around first. + Positive + B. ... Man, she's gorgeous... - Negative - If you chose B, Sodina will get piss off at Meis and go back inside her house. Did she get jealous? So soon? Since she is the game's Mary Sue, her reaction is natural. Maybe I should rename her as Suedina, but the game won't allow that. Seconds later, an Instruction Guy appears and tells Meis about something we already know: how to open the door and not really know: the battle system, I will get into that more detail just a little bit later. Now for the first map of the guide. Oh, and you can access the map by pressing the triangle button if you hadn't notice yet. Map only accessible in the town; not include inside the building, and the overworld map. There's no map in/for dungeons. But I will draw them for you. _______________________________________________________________________________ o>---< Town of Boyzby >------------------------------------------------------<o ������������������������������������������������������������������������������� |__ __| ___ | | | | ___ ___ ________ ___ |_1_| _ |__| |__| _ |_4_| |TD_| | ______ /W \ _____| |_____ _|_|___| |___|_|__ __| |__________| |____ __| | | || ___________<>_______ ________<>____________ _______<>__ | \_ _/ | | | | | | | | | |__| | | |_ | | | | |__ _| | |S| | |_ | | | | __| |� | |5| |D| _| |_ ___ |H | | ___ ___ | |� | | |D| |_| |_2_| |__| | |_3_| |_G_| ___| |_______ __| | |T| |_____| |_____ _______| |___| |__ __| |___| ___________<>__ | �|_______________<>_______ ________<>__________|===============| |______ ==============================| |===================== |________ v D: Dating Spot | | G: Gifts Shop / ____| |____ \ H: Hotel | | | | W S: Supply Shop | | | | SW | NW T: Tavern | |____ ____| | \|/ W: Workshop \ | | / S ---x--- N | | /|\ World SE | NE Map E _______________________________________________________________________________ o>---< Town of Boyzby >------------------------------------------------------<o ������������������������������������������������������������������������������� Fun Fact: The maps in the original version have frames with them. I remove the frames in this version so this guide will be less in size than the original. Original version final size: approx 700 KB. Most came from the frames. Get it? To make maps with frames, you have to use LOTS of spaces. Seriously. As you head right from the fork, you'll come across a guardhouse. Go inside it to obtain some ES. More ES can be found in the plant inside house [1]. Head to the tavern in this screen. Tavern is called bar in this game, but I'm more comfortable with the former. So there. Go to the right of the counter to find more ES from inside the pot. Go to house [2] and examine the baby cart to gain ES. Then proceed to the next screen. Go inside the hotel and examine the barrels under the stairs for some more ES. There's nothing upstairs. But if you head downstairs you can hear some helpful tips from the girl there. Don't forget to talk to the Crazy Man here. He will complain something about Atlus' homepage. For your information, there's a lot of NPCs that try to break the fourth wall in the game, and I do mean a LOT. I will refer this kind of NPCs as Fourth Wall Breaker (FWB). I'll note you more about them as the game progress. And this guy is the 1st FWB. Also, for your information, there is no FWB in Japanese version of the game, so the US localization teams just want to make some funny quotes for those who not own the original. Anyway, check the bottles at the lower part of the bar for ES. By the way, you can save at the hotel here like most RPGs out there. And of course you can rest as well but that's out of the question for now since Meis looks pretty healthy anyway. Even though he just get mobbed by four thugs earlier. Across from the hotel is a Supply Shop -- a fancy name for item shop. _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Boyzby Supply Shop | o>---------------------------------------------------------------------------<o | Potion .............................................................. 10 GG | | Antidote ............................................................ 8 GG | | Antidote EX ......................................................... 32 GG | | Elixir .............................................................. 50 GG | | Hi Antidote ......................................................... 40 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Get five Potions. Clear up your remaining cash for now. You'll get more later. Enter house [3]. Check the hidden area next to the bedroom/kitchen to find some ES. If you don't quite understand, here's a crappy ASCII arts for it. +++++++ + |______|+ + _ X____+ Examine [X] + |_| | || |+ + |_||_|+ + + +++ +++ Exit and proceed to the north. The first building you see is a Gifts Shop. It sells items for you to give to the girl you date. For you first timer, I will explain about it more thoroughly when the time came. Just wait for it now. _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Boyzby Gifts Shop | o>---------------------------------------------------------------------------<o | Pink Ribbon ........................................................ 230 GG | | Fancy Ribbon ....................................................... 250 GG | | Small Comb ......................................................... 120 GG | | Handkerchief ....................................................... 90 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Oddly, there's no ES in house [5], the ES must be avoiding this house for some reason. So just ignore it and head to house [4] instead. Inside you'll find ES if you examine the sink. Head to the nearby tavern at the north side. Examine the left barrel at the right side of the tavern and you'll get some ES. If you talk to the soldier here, he'll tell you that the food in this tavern tastes like crap. I bet he likes them. There's absolutely nothing at the northern part of the town. Go there if you wish. If not just head straight to the exit at the east side of the town. Talk to the boy with cap here and you'll find the 2nd FWB. The old man at the south side of this area says something funny. But since it's pretty normal for senile people, he's not the FWB. Exit the town. _______________________________________________________________________________ o>---< Battle System >--------------------------------------------< 0bts >---<o ������������������������������������������������������������������������������� First and foremost, Thousand Arms is probably one of few RPGs with no tutorial for battle at all. Well, the Instruction Guy did provide us with some basic explanations. The rest is up to the players themselves to discover the battle system. Fortunately, it's not the brain buster type. As I promised, here are the explanations about battle system in Thousand Arms. An EXTREMELY LONG one for that. Basically, only one character does all the physical assaults on the enemy. This character is called the frontline, and will be shorten as FL since I'll be using this term a lot. I will sometime refer the FL as "she" because it wastes of spaces to type "s/he" or "him/her" all the time. It also because I use Sodina as FL more than Meis, so you get the idea. FL also can casts attack Spells and Special Attack that the backups can't. After the command has been entered, a Timer Bar will start to count down from right to left. When the bar gets empty, an X icon will appear and you need to press X to execute the command. Press X on your controller, not on your TV. You're welcome. The backups also can enter their command, but you need to press circle for them instead of X. You also can cancel any command that you entered. Simply by pressing square for FL and triangle for backups. Whenever you see descriptions with "all-out", that means the attacks hit all target. This apply for Special Attacks, Spells, and status ailments. For example: A. [All-out] severe non-elemental attack B. [All-out] heavy water elemental Spell C. Inflicts [all-out] Poison The levels of damage: A. Severe: 71% - 100% of max HP B. Heavy: 51% - 70% of max HP C. Moderate: 21% - 50% of max HP D. Weak: 0 - 20% of max HP The actions that the FL can take: A. Attack Attack is the normal physical attack, like it says on the tin. Amount of damage dealt determined by weapon and accessory. But the damage doesn't always deal fixed amount. For example, you beat enemy A with 500 HP damage, next time you meet the same enemy a couple of seconds later, the attack caused less than 300 HP damage even without it defends to reduces the damage. What the heck? Attack has chance to turns into Critical which doubles the damage given. And a Multi-attack which I call -- wait for it -- neoXslash! neoXslash hits the enemy FL multiple times for great damage. Once the FL has executed it, next slash(es) will count as one hit. Certain characters slash the enemy twice like Meis and Sodina. While some of them slash the enemy about four times. For example, you see this character slashes the enemy four times normally, and next time you see she slashes the enemy twenty times. That means she executed five-hit neoXslash. Get it? The maximum amount of neoXslash is unknown. Each additional hit will increase the damage by random amounts of 10% to 50%. You can view both Critical and Multi-attack rates in the status menu for each character. Final note about attack is that each attack has 25% to cause Stun on the enemy. Stun will return FL's Timer Bar -- either yours or enemy's -- to its initial state. B. Spell Spell is there to be cast. And they sure help a lot. Offensive, defensive, and healing Spells are always there to help you through the game. Spells can be learned by dating with the girls in the game. Like normal attack, Spells also didn't deal fixed damage. C. Special Special is the party member's Special Attacks. Or killer moves. This includes Meis' Summons and another skill that will remain anonymous until later. Special Attacks deal boatload of damage on the enemies� side that will make the game easier if you gain access to lots of them. So that's why the characters only have about one to three specials in their disposal. But this will increase up to five or more as the levels increase. D. Defend Defend is absolute no matter in what situations. More of this will be discussed below. E. Use Item Items need to be used, that's why you bought them in the first place, right? You can use healing, Offensive, and Defensive items. F. Change Character You can Change Character if you feel that your FL sucks tons of ass and need to be tossed inside a garbage can. CC will used up the turn and the newly changed character is vulnerable against the enemies� next actions. However, taking some damage is probably better than having to sit through boring FL. Take note that the original FL will no longer available for remainder of battle if you kicked her out. Think carefully before using this command. G. Retreat You need to Retreat if you only have one character standing and the other two have bit the dusts. This will prevent game over although sometime, or MOST of the time the game will prevent you from retreating even from normal battles. Sometimes I wonder why the hell they even bothered to put the Retreat option. Stupid game programmers. Do I need to tell you about retreating and boss fights? You can guess that by yourself because those two usually can't be in the same room. Well, except for Chrono Cross, the only game in the world that let you run from boss fights. As far as I know. Now for the battle flow itself. Let say you put Meis as the FL, and set Sodina and another character as backups, when the battle begins only Meis can attack the enemies, while Sodina and the other partner can do one of the following actions: A. Taunting the enemy. Taunting the enemy's team will reduces their dignity to the point of committing suicide. Although they won't kill themselves, this action is great to reduces one of enemy FL's Offense, Defense, Speed, and Agility by 25%. And HP or EP by random points. Only occurs if you selected Stand By. This action is Auto. B. Cheering the FL. Cheering the FL will increase any one of Offense, Defense, Speed, Agility, and Critical by 25%. Also restores some HP or EP of the FL by certain points. This one also Auto. At first I want to list the party members' Cheer and Taunt abilities, but then I realized it will spoil the game for you. So I just put them whenever there's a new member join the party. For now I only list those abilities for Meis and Sodina. Meis -+- Cheer: Increases FL's Critical rate by 25% +- Taunt: Decreases enemy FL's Agility by 25% Sodina -+- Cheer: Restores 5% of FL's max HP +- Taunt: Decreases enemy FL's Offense by 25% Only occurs if you selected Stand By. This action is Auto as well. C. Using items on FL. Using healing items to restore the FL's HP, EP and status ailments. This action is extremely helpful because the FL won't lose turn by curing herself while she can attack the enemies. They can also use Defensive items to increase FL's Defense by throwing some special books on her. D. Casting Spells on FL. Casting Spell is same deal with using items. Except that it uses EP instead of inventory. The good thing about Spells is that you can apply other defensive Spells to increase other stats other than Defense. That's three "others" for you. E. Casting Spells on enemies. Casting Spell on the enemy is another story. As you can cripple them with stat- lowering Spells and status Spells to turn even the strongest enemies into helpless wimps. F. Using items on enemies. This one's awesome! To me anyway. Using offensive items on the enemies will greatly help your FL as well as quickening the battle. It almost likes a cheat. Albeit the legal one. Let the backup with high Elemental Power uses Offensive items like Fire/Wind/Light/Geo Bottle and watch the enemies get burned/blown/ exorcised/crushed while their backups do nothing but twiddling their thumbs. AWESOME! On side note, this one and the other three above this are Manual. Auto means the AIs will do the job so their actions are unpredictable. Manual is when you enter the command for the backups to do what you want them to do. The most basic way of the battle is to attack the enemy physically. But after some characters have learned the offensive Spells, it's better to use them to hasten the fight. And the advance ways are... A. Command the FL to attack, in her next turn, commands her to Defend. After the enemy launch its attack, the FL will receive less damage. Press square to cancel Defend and continue to attack it again. However, this way is not recommended for enemies that a lot faster than the FL. B. Command one of the backup to cast/use restorative Spell/item on the FL when- ever she needs it. i.e. Make the backup prepare with Heal or something but don't press O when his turn comes up. Instead, wait until the FL really need to be healed to cast/use the Spell/item. C. The backups can cast the Defensive Spells to increase the FL's or their own stats. Stat-lowering Spells and status Spells are very useful to cripple the enemies. D. Attack enemies with the offensive items. Yes, I know the last two are the same with above's lists. Leave me alone. There's no actual elemental weakness for the enemies, but you can guess which element is their weakness by looking at their appearances. For example, if you encounter the Undead enemies, what kind of elemental do you think they weak against? Yes. Light elemental and healing Spells. But don't use healing items on them or you will heal them instead. Here's a quick list of the enemy types and their possible weakness(es). A. Undead -+- Light, healing Spells B. Plant -+- Fire C. Beast -+- Fire, Earth D. Airborne -+- Wind E. Volcano Dweller -+- Water F. Machine -+- Water, Earth, Acid G. Desert Dweller -+- Water H. Elemental -+- Varies I. Humanoid -+- N/A On enemies' side. They will use: A. Attack Attack is... you know. The enemies also have chance to land the Critical blow and neoXslash. But you rarely see the latter. B. Spell Spell is, well... Like the characters' Spells that they learned through dates as well as weapons forging. I bet that the enemies also have to date with their opposite sex to gain access to Spells. Yeah, no doubt. C. Special Special Attack is considered the enemies exclusive. Similar to FL's. However, unlike the FL's, the enemies have no limit to access them. So they can use it infinitely. D. ??? Next... ???. This command is range from normal attack, Special Attacks, Spells, cheers, taunts, steal, defend, item, retreat, etc. Meaning the game hides the enemies' commands so we have to think for ourselves about the enemies' next actions. Why? Because the game programmers hate us. E. Standby Standby is more like turn wasting. They'll do nothing but this suppose to be a good thing. Especially in later part of the game when their backups begin to lay some cheating with their Spells casting. When that time you'll be hoping that they going to choose to Standby rather than interfering, which of course is annoying. Interesting. Uh, this entire paragraph rhymes. Final note. All characters in the party gains EXP regardless if they're in the active party or not. But the inactive members only get half of the active members. So if you want the team to be balance in strength you has to rotate them in and out after each level up. If not just let them rot. One more, I promise! After leveled up, all characters will gain random stats boost. If you feel unsatisfied with the amount of HP/EP that the characters got after they leveled up, hit Start-Select-Quit and reload the last save and try to get the HP/EP that you like. Keep in mind that they will get the lost HP/EP in the next (or later) levels. So I don't recommend you to redo the level as it just waste of time. Trivia: You can't hit soft reset in Japanese version. Next... _______________________________________________________________________________ o>---< Status Ailments >------------------------------------------< 0sts >---<o ������������������������������������������������������������������������������� Now for the status ailments that appear in Thousand Arms: A. Confused Confused FL can do nothing except keep attacking the enemy until it cured with either Antidote EX or Cure All. This status should be translated as Berserk because FL only attacks the enemy and not the other party members. B. Controlled Enemy who's managed to gain control of the FL can make them Standby or use Spells like Heal or Defensive Spells on its side. Your FL also can cast this spell via Any Might, Magical, and Cast Anything. But you can't control the enemy. Remedy it with Cure All. C. Incapacitated Similar to KO or Death, the victim gets removed from battle until revived with Revive/Revive EX (item), or Revive/Revive + (Spell). D. Omega Seal This status seals all party member with Stop status for three turns. It cannot be cured (because no one can move) or avoided. Each party member must have lots of HP to endure this status and consecutive attacks that follow after they get sealed. E. Paralysis Victim affected with Paralysis cannot act for two or three turns until cured with either Hi Antidote, Cure + or Cure All. F. Pinch Commonly known as Critical state or Near Death. But widely known as Pinch in Japanese. It's when your character(s) crouch(es) down because their HP is very low to the point of changing font color from white to red. Just heal them with healing items or Spells. G. Poison A MUST have status in every RPG. Poison drains 5% of current HP in every two turns. Making it somehow weaker than other RPGs' Poison. It also lingers after battle. Cure it with either Antidote, Hi Antidote, Cure, Cure + or Cure All. H. Silence Victim turns mute for three turns and unable to chant Spell until get cured with Antidote EX or Cure All. I. Sleep Victim fell asleep for three turns. Unlike most RPGs, sleep cannot be cured with physical attacks, but Antidote or Cure All will remove it. J. Stop Victim who gets infected with Stop suffered Paralysis and Poison (literally) effects like unable to move and HP drained. But unlike Poison, Stop drains 5% of current HP each turn. Recover it with Cure All. K. Stun Only occurs on FL. The Timer Bar gets knocked to initial state after receiving hit from physical attack. L. Void Victim gets removed completely from battle and can't be used until the battle ended. This effect is caused by getting "stolen" by the thieves or you use the Change Character command. _______________________________________________________________________________ o>---< Overworld: Tradguld >--------------------------------------< 1trg >---<o ������������������������������������������������������������������������������� I hope that you get enough info from that text behemoth of tutorials. Move on with the story. Now that Meis is on the overworld, press triangle to bring out the map. Run to the northeast until you spot a bridge. Cross it and run all the way to the west end. Head north and you should find a cave. That's your destination. The list of enemies on the overworld will be in the next section. On side note, if you head east before you cross the bridge, you'll eventually reach Kant. You know, Meis hometown. You can grab some ES there but I won't cover it for now. Just wait -- about ten hours or so -- and I will cover it. Trivia: Did you notice that sometimes you have to move Meis to different angles for him to enter the towns/dungeons? You don't have to do that in the Japanese version. Just move him straight to the destination and in he goes without any difficulties. I guess that because of few bugs in the US version. _______________________________________________________________________________ o>---< Ruins of the Spirits >-------------------------------------< 1ros >---<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Blade Rose | 028 | 015 | 009 | 006 | Potion | | Choro Spear | 022 | 003 | 009 | 003 | Antidote | | Damashi | ??? | ??? | ??? | ??? | N/A | | Katana Ghost | 025 | 009 | 003 | 006 | Potion | | Knife Thug | 018 | 005 | 007 | 004 | Potion | | Scimitar Crab | 050 | 020 | 008 | 009 | Potion | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� Enemy's Formation: Blade Rose x 1 Choro Spear x 2 Katana Ghost x 1 Katana Ghost x 3 Knife Thug x 1 Knife Thug x 3 (overworld only) Blade Rose + Knife Thug Katana Ghost + Choro Spear Katana Ghost + Knife Thug (Choro Spear x 2) + Katana Ghost (Choro Spear x 2) + Knife Thug (Katana Ghost x 2) + Knife Thug The right one is the enemy's FL. Blade Rose's normal attack has Drain effect which, of course, drains HP. The effect will only kick in if the Rose received damage, otherwise it drains 0 HP every time. But does leave some minor damage on Meis. If he is strong enough, he should kill it in one hit, preventing the Rose from draining his HP. Choro Spear is a spear wielder. Just like its name. Don't let it increases its strength with Smoke Stash -- labeled as ??? in command window. Its Special Attack is Multi-Thrusts, you should know how the animation of this attack is. It thrusts Meis with its spear a couple of times for weak damage. Dispatch off Choro quickly. Damashi is a Japanese word derives from "Damashiuchi". Which means "surprised attack, sneak attack and foul play". This description fits perfectly as it always appear when you less expects it to be. "Foul Play" perhaps the best words for its favorite Special Attack, which induces Sleep along with cute giggling. Gotta love that. If it laughs at you, that means the Sleep effects hit itself. But if it returns to its positions while covering its face, then the FL is the one who fell asleep. Antidote will dispel it. Damashi has lots of HP since they always a couple of level ahead of your team's average level. The good thing about Damashi is that it usually gives a lot of EXP, GG and MP than usual enemies. That's it, if you can kill it before it fled. Wait a sec, it's an undead. You should "re-kill" it instead of killing. My bad. Healing Spells can damage it, but not much. Damashi has 33% chance to Retreat in the first turn like most special enemies in RPGs. But usually fail. Another 33% is using Foul Play, on the FL or on itself. If it the latter, then you'll have 100% chance to "re-kill" it. The remaining percentage is the normal attack: by licking on FL's face. Gross. You'll face a boring opponent: Katana Ghost. With only Attack at your disposal, this enemy sometimes will drag you to an obnoxiously long battle with their high Evasion. Its Special Attack: Quadra Slash, is a bit stronger than its attack, as you can guess. Another Special: Twisted Slash, is no different than the other. Two hits will put them six feet under. Just hope that you won't face three of them in a single battle. BORING is the keyword. Not that I exaggerate, but you get the point. Knife Thug is nothing. His actions are Attack and High. The latter which he licks his daggers like some kind of big shot to raise his strength. Easy enough to kill. Scimitar Crab will be discussed at the end of this section. Fun Fact: Notice that all the enemies here -- sans the Damashi -- have names based on their weapons? How original. _______________________________________________________________________________ o>---< Ruins of the Spirits >------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Potion ......................... <a> | Antidote ....................... <b> | | Fire Bottle .................... <c> | Mineral ........................ <d> | o>------------------------------------<o>------------------------------------<o ������������������������������������������������������������������������������� _____ N _____ /d \ NW | NE | Z | | | \|/ |_ _| \_ _/ W ---x--- E | | |D| /|\ ^ / / SW | SE _ | | _ _ | | S \c\ | ||a| | ^ | | _______/ /_/_/ | | | | |/ _____ _____ | | | _ | _//\___\ \/ / | | | | |b| | | \ __| |_/ | | | | \ \| |__/ / ^ ___/ /__/ / \_| | _ \ | |_________/ | |\_\\ \__\ \/\ ^ \_ ____/ | | \ \ | | \ \ / / ^ | | | | \ \ _______/ / \ \/ _______ \ | / _____ \ \ \ \/ ___ \ \a\ \ / \/ � \ \ | | ^ _______________________________________________________________________________ o>---< Ruins of the Spirits >------------------------------------------------<o ������������������������������������������������������������������������������� Fun Fact: The original map has multiple pages for each part of the screen. In this version, I remove the pages and made this confusing map instead. I hope that you can find it's useful. Head north, ignoring the first fork you see, and turn right at the second one. Grab two Potions at the lower side of the third fork. Head north into another area. Run all the way to the west to get an Antidote. Backtrack a to the second fork and head north to find a Potion in the next screen. Return to the fork where you first arrived in this area and head north at the east fork, go up the ladder. If you're badly injured, go straight to the north and talk to the guy there for some quick rest. If you talk to him and rest again, he'll become the 3rd FWB. Return to the previous area, all the way to the northwest is a chest containing a Fire Bottle. An attack item that deals fire elemental damage. But the type of attack will differ with the user's Magic stats. Run to the east end-south-east and proceed to the north. After some walking, you'll be interrupted by a skull-like creature. This thing is the Save Damashi. Save and examine the blue-colored mineral for a fight. Trivia: The Japanese version for Damashi speaks normally. Hiragana, katakana and kanji don't randomly MiXeD together. The Scimitar Crab is slightly stronger than normal enemies. But doesn't have enough points to be considered as a boss. Its Mega Bubbles are weak, nothing to be cared about. Two or three slashes should be enough to kill it. Or, if you like, throw the Fire Bottle to cook the Crab up. You receive a Mineral after that. The game automatically teleports Meis out of the ruins. Thanks. For once. Exit and return to Boyzby. You should notice that Meis' Sword turns into lightsaber when you run into battle. Cool. This is the only part in the game where his weapon looks like this. Better stare at it with all your might before it lasts. _______________________________________________________________________________ o>---< Town of Boyzby >------------------------------------------------------<o ������������������������������������������������������������������������������� Nothing new information from the NPCs, so just head straight to Sodina's House. Or Jyabil's Workshop. Or Headquarters. Whichever you prefer. Me? I prefer HQ. Approach the workshop inside the HQ. Trivia: Japanese version shows the ages of the girls/women in this scene. From left to right: 15, 8, 34, 22, and 4 years old. The first one is Sodina's. Even though the game didn't show hers, I list it anyway since she's there. A. I can improve my skills as a Spirit Blacksmith! + Positive + B. I get to meet so many girls! - Negative + Slap - The posters disappear after Meis wakes up! If you go down and return, all the posters will be there again. Wha? Make your way to the workshop or try to exit. A. Who does he think he is!? + ... - B. Ooh, he's being harsh! I must tolerate it, for my goal... - ... + _____ _ _ _____ _ _ _____ _____ __ _ ____ |_ _| |_| | _ | | | | ___| _ | \| | \ | | | _ | |_| | |_| |___ | _ | | | | |_| |_| |_|_____|_____|_____|_| |_|_|\__|____/ _____ _____ __ __ _____ _________ | _ | _ | \/ | ___| _________ | chapter || _ | _ / |___ || i i | ��������� |_| |_|_| \_\_|\/|_|_____| ��������� ++ Love in Tradguld? Meis in training. ++ _______________________________________________________________________________ o>---< Town of Boyzby >------------------------------------------------------<o ������������������������������������������������������������������������������� You can find Sodina at the backyard. Exit the HQ. And run all the way to the northern part of the town. Strike a conversation with a girl there. She's the one with nerdy glasses if you somehow missed her sprite. Girl: Yes? Can Nelsha help you? A. Hi! Would you like to have lunch with me? B. No, I'm sorry to bother you. Nelsha: Nelsha travel around the world studying fashion design. A. That's why you've got good taste. + Positive + B. Then why don't you wear something cuter than that? - Negative - Nelsha: Do you know what it takes to raise elemental power? A. Huh? ... I don't know. + Positive + B. It's... that, right? - Negative - Nelsha: So you better be nice to them! A. Of course! + Positive + B. Don't tell me what to do. - Negative - Trivia: In Japanese version, Nelsha's seiyuu makes her one of the most adorable girl in the entire game with some serious mo� factor: Kawaii, check! Clumsy, check! Meganekko, check! Na�ve, check! Perfect! YAY! She talks extremely sloooooooooow that the words inside her script window also follow her slowness. Almost all of her sentences ended with lots of tildes (~). Nelsha's US voice actress tried her best to follow up with the real Nelsha but that seems too hard for her. But her voice's still fine so no complain here. Return to the HQ and enter the workshop again. And we will have our first mini game now. Just read Jyabil's explanation about it and agree to begin. Phase 1: One move with one action Phase 2: Two moves with one action Phase 3: Three moves with one action Phase 4: Two moves with two actions. Controller disappears. Phase 5: Three moves with two actions. Controller disappears. You are allowed to make one or two mistakes and still gain 50 MP as your prize. A. I can understand the Spirit's feelings too! + Positive + B. Out of harmony? Let's see... - Negative + Slap - Sodina will join Meis' entourage, but as an NPC. Remember the only house in town that has no ES in it? For easier navigation, open your map and look at the rightmost house with yellow icon. Find it? That's your destination. Talk to the lady there to begin the next mini game. Read Sodina's explanations carefully. Phase 1: Slash. Phase 2: Do nothing. Phase 3: Slash. Phase 4: Wait and slash. The knife will gain speed. Phase 5: Do nothing. Phase 6: Slash. Phase 7: Do nothing. Phase 8: Wait and slash. You obtain another 50 MP for your effort. Like before, a mistake or two are allowed. Return to the HQ, again. Next quest, go to the house to the right of the hotel in the map with yellow icon. Talk to the lady there. A. I, ah, um... I just came to deliver the pot. + Positive + B. What!? Do you mean... - Negative + Slap - Regardless of your answer, enter the house for an extra event. HQ is your next destination. A. What? the Dark Acolytes? + ... - B. They won't stand in my way! - ... + Sodina joins Meis' entourage as a party member from this point on. Now that she is officially a playable character, let me "dive" into her characteristic. As you can see, Sodina's trait is called "tsundere" or female protagonist with tendency to beat the crap out of/acting harsh toward the male protagonist. You already saw she slapped Meis a few times. You can add more collection of slaps on his face by choosing the options with "slap" whenever they appear. Sodina, as a fighter, is one of the best in the game. I used her as FL nearly 80% of the time. She has high EP, Elemental Power, Speed, and Multi-Attack rate. Moderate Offense and Defense. One of her major weakness is she is one of the two character that obtained their final Special Attacks very late in the game. However, most of her Special Attacks hit extremely hard as they depend on her Offense and Elemental Power. Which she really expert of in the latter. Unfortunately, she lacks what most fighters need -- she has few Special Attacks to use for. And by few I mean, other characters can use one of their Specials up to seven times, but she only can use them less than five. But in my opinion that makes up for the strength of her Specials that beats everyone in the game in terms of raw power. Okay, I like her as my frontline so I praise her a lot. Leave me alone. Her Cheer is useless, restoring 5% of HP is too low even when the FL's HP reach 5,000. Her Taunt is only useful until you get another character later that can both increase and decrease Offense. _______________________________________________________________________________ o>---< Forging the Weapons >--------------------------------------< 0ftw >---<o ������������������������������������������������������������������������������� About forge: A. Select the girl you want to forge the weapon with. In this case, you'll only have Sodina to help. B. Select the character's weapon you want to forge. C. If the girl has Spells or Special Attacks to be learned, the bottom window will show them. D. More MP required to learn Skills. E. Less MP required if the girls in a good mood like full heart. F. The Intimacy Level (IL) will let the characters learn new skills. G. The attribute will determined the weapons'...attribute. H. There's no non-elemental weapon in this game unless they are... a) Special weapons b) Vintage Weapons The first weapon forging teaches Meis and Sodina the Heal Spell. Sodina will also learn her first Special Attack: Dancing Knives. Other Skills you can learn from her are Heal +, Barrier and various elemental Spells. Mainly Light. Head upstairs to Sodina's room and examine her drawer to obtain her Diary. She pops out of Meis and want him to promise not to tell a soul about her diary's contents. This will create a bond between them and raises Sodina's IL by one. Go forge the weapons again to learn Wind and Barrier Spells. Then get some rest at the hotel to fill Sodina's Special Attack. Note that Sodina will wake Meis up in the morning. If you quit the game and reload, she will say something to encourage you. This also happen whenever you meet other girls in the future. As the one with highest IL will wake you up no matter where you are. Let's say you prefer Girl A over Sodina and you want her to wakes you up. But both of them are at Level 10, the highest IL. Have another date with Girl A and succeed in it. And she will always wake you up and encouraging you as long as you didn't bother to raise other girl's level over her. Interesting. On side note, Sodina's "Good morning" is one of the worst in the game. I don't know if I can wake up with that awkward greeting. *shudder* _______________________________________________________________________________ o>---< How to Win the Girls' Hearts >-----------------------------< 0hwg >---<o ������������������������������������������������������������������������������� You can begin to date with Sodina now. Go to the town's entrance and examine the Golden Scarecrow/Goddess Statue (both abbreviated as [GS]. How convenient!) select Sodina, and choose date. The other options will be discuss later. Check the map for the location for dating. Or if you're feeling lazy, here's the quick rundown of them: A. Airship Square. Sodina's favorite spot. B. Roberre Tavern. C. Amigo Tavern. Date is like Visual Novel games, (Ar tonelico comes to mind) where you interact with the girls and try to win their hearts, attentions and the like in the first-person view. This game is for Everyone, so there's no ecchi scene at all, only slight innuendos that mean no harm. When the date begins, the girl of your chosen will begin the series of conversations that will ended with two options each for you to choose. Some answers that you pick will lead to another question of that topic. Others are just random pick between hundreds of questions. Some of the conversations are easy enough to figure out the answer for them. While some will require a little thinking. And some more of them are neutral conversations that have no effect whatsoever no matter which answer you chose. The rarest of all is the conversations that will lead to "Date Over" similar to game over which end the date automatically. The sign is that you find the conversations with the ridiculous options like: Girl: Close your eyes for a moment. A. OK. Hehehe... B. Nah, I can't do that. Or... Girl: What do you think of me? A. I dunno... Let's just have some fun! B. I need to think about it. And the most powerful one... Girl: I want to stay with you forever. A. We can't! The game is not rated for that! B. Sure. Leave everything to me. Hehehe. Any answer will resulted in weird noise in the background and the girl makes face at you like sulking, glaring, etc. Usually these kind of conversations will lead to another weird question that surely leads you to Date Over which the girl tells you that she's going home. You hurt the poor girl's feelings, of course she wants to leave you. Its effect? You have 50% chance to get increase or decrease in IL. Yeah, weird. I know. Finally, you'll either be rewarded with a kiss or she will ask you if you have any question for her -- if you date her at her favorite spot for the latter and succeed (for both). You can only choose one question each time, so you need to do more dates to see them all. These questions is all about the girl that you date. You will learn more about her backgrounds, favorites, personalities, what she thinks of you, et cetera. Not all date that end with kiss or questions will result in increasing a level. Some are just filler so you have to do more dates to level up. The chance for level up increases if you don't make any mistake in your date. Or you see a lot of the girl's "blushing" expression with chimes (or whatever you call them) follow up. There are two kinds of chimes: A. Light chimes. This indicates slight increase in IL EXP to level up. B. Loud chimes. This indicates a lot of increase in IL EXP to level up. Usually followed after the girl blushing. Each IL have set amounts of EXP to raise a level. I can't say for sure that I know how many they take to level up. But it safe to say that they're no more that twenty correct answers for the conversations. Light chimes increase two EXP and loud chimes possibly increase about five EXP. Later in the game you'll meet a girl that will ask a lot of questions to you without date, and after you get her, her IL will increased by one automatically. I guess all of her questions toward you also get counted as EXP. You can't learn any Skills if: A. Meis' Charisma is below the IL. For example, you've increased Sodina's IL to 3, and Meis' Charisma is 2, meaning you can't learn her level 3 Spells. Go outside and gain more level with battle and return to forge once Meis has leveled enough. His Charisma will increase by 1 in every 5 levels. At level 10, his Charisma will be at 3. Level 15/Charisma 4 and so on. B. This should be obvious, you can't learn anything without MP. C. More obvious. You can't learn anything if the girls are not around. If you want to date with Sodina now, make sure that her IL will not increase more than 3. The other two options that appear when you examine the Goddess Statue are: A. Present B. Mini Game Present is the quickest way to gain IL. Although you have to spend money to get them. But come on, what's wrong with spending some money for the girl you love? Anyway, some of the item for present can be found in dungeons. If you want to give the girl some presents, what you have to do is to: A. Select the girl and Present after that. You cannot cancel after you selected this option. B. Select the present you want to give her. C. The present that you choose must be the one that you think most compatible with the girl. i.e. If you look at Sodina, what do you think that she likes? You see her wearing ribbons, a bell and a pair of earrings. Try give those items to her and watch her reactions. D. The items that you gave don't always increase IL, much like date and mini game themselves. But the girls have 100% chance to gain level if they give you their sweet, sweeeeet kiss. <3 Mini game is another quick way to gain IL. Albeit a little bit boring if you don't like them. Every girl has her own exclusive mini games that the other don't have. i.e. Sodina's mini game called Cooking Attack and it's similar to Jyabil's Forge Training. You have to press certain button combinations after Sodina performed her actions. Try to play it as the graphic is cute. I bet the game will be more fun if all the sprites look like that. You have chance to lower the girls' IL if you: A. Have a date with them. But answer all of their questions negatively. B. Fail in their mini games. C. Give presents that they don't like. Why do you want to lower their IL? A. To learn the Skills for other characters that you get later. B. You want other girl to wakes you up. C. You feel bored of listening to the same girl for hours. D. You're meanie! However, lowering IL is far more difficult than increasing it. Because: A. It takes more than two or three tries to fail in dates and mini games AND lowering the level. B. Sometimes you accidentally increasing it instead of lowering it. C. The girls refuse to hate you. D. You love the particular girl(s) so much that you feel bad to make her sad. I know there are some of you are this kind of people. You know who you are. _______________________________________________________________________________ o>---< Overworld: Tradguld >-------------------------------------------------<o ������������������������������������������������������������������������������� Moving on with the story. Or not. The north area from the west bridge has the same enemies as the Ruins. While the southern part of it has stronger enemies. At the east of Boyzby -- near the misty looking place -- have some new enemies, with magic Spells and powerful Special Attack. As well as good items drop. And normal enemies near Fort Teve (pronounced as Tay-vay) to the west. I recommend you to put Sodina as FL now. Her attack is inferior to Meis. But Meis will cheer her from time to time to increase her Critical rate by 25%. One awesome thing about Sodina is that she has ridiculously high rate to execute neoXslash. Great FL to have for the rest of the game. _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Dawn Thief <W> | 030 | 010 | 018 | 007 | Hi Potion | | Freelance Knight <E> | 050 | 015 | 009 | 008 | Potion | | Gear Hawk <S> | 075 | 026 | 010 | 012 | Wind Bottle | | Hammmer Gearman <E> | 035 | 016 | 009 | 007 | Hi Elixir | | Knife Master <S> | 050 | 018 | 010 | 005 | Potion | | Mandara <E> | 045 | 013 | 010 | 005 | Elixir | | Scimitar Crab <W> | 050 | 020 | 008 | 009 | Potion | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� <N>, <E>, <W>, and <S> are north, east, west and south respectively. There's no <N> for now, but I included it anyway. Enemies' Formations: Dawn Thief x 1 Dawn Thief x 2 Freelance Knight x 1 Gear Hawk x 1 Hammmer Gearman x 1 Hammmer Gearman x 3 (Fort Teve only) Knife Master x 1 Knife Master x 2 Knife Master x 3 Mandara x 2 Scimitar Crab x 1 Freelance Knight + Hammmer Gearman Mandara + Freelance Knight + Hammmer Gearman (Mandara x 2) + Freelance Knight (Mandara x 2) + Hammmer Gearman Dawn Thieves are annoying, along with the dumb music. They should be rename as "Damn Thief". If you see their next action is "???", then be prepare for the worst. They will steal an item from you and you will never get them back. Even if you kill them before they retreat. Sometimes they miss, but most of the time they succeed. It's no big deal if they stole your Potion or Antidote, but what if they grab your presents for the girls, your accessories or your rare healing items? Seriously, whoever programmed this loser should get kicked in the groin. Gear Hawk is quite fast, especially its Sonic Dive has short charging time. Spells are useless against them. Knife Master is similar to Knife Thug. Same Special Attack and same crap. Freelance Knight has a powerful Special Attack called Head Splitter. It can deals up to 25 HP damage. Making it the most powerful attack at this point. If you want to be safe, cast Barrier to absorb some of the damage. Or just Defend as usual. They also love to Retreat for some reason. Perhaps because they are "freelances". You'll meet Hammmer Gearman at Fort Teve later. No, it's not a typo. They do have "mmm" in hammer. Check it yourself. They use magic Special Attack: Spark Blast that looks rather spectacular but with craptacular damage. The different thing is that it hits backup member as well. Mandara is a spell caster. You'll see them casting Geo and Fire over and over but the damage is not too strong so you should be able to handle that. The real threat is when they cast Sleep on the FL. If your FL is on Defend position, she will receive less damage from all attacks like usual. Use Antidote to cure the status. It sometimes will cast Fire or Geo on your backups. Scimitar Crab now appears as regular enemy instead of acting like a boss. This time they are weaker and the bubbles hardly deal any damage. When you've done screwing around, cross the bridge next to Boyzby, and head straight to the west until you spot a fort. _______________________________________________________________________________ o>---< Fort Teve >------------------------------------------------< 2ftv >---<o ������������������������������������������������������������������������������� You have to fight some Hammmer Gearmen until Muza shows up. Select his Special Attack, Twister Blade when his turn comes in. After he leaves, you can wander back and forth on the dirt road if you want to level up more. The Gearmen always appear in three and you'll always get 48 EXP, 27 GG and 21 MP after each battle. The frequency of battle is so-so but it faster than the overworld map. Each battle has moderate chance to drop some Hi Elixirs. I suggest you to get at least ten of them. This will save your cash in the future when Hi Elixirs are available to buy. Enter the fort after you've bored. You can choose to leave the fort right away or go up the steps to the left. A soldier will approach Meis and asks him to fix his broken sword. But he wields spear, as you can see. He even said that in Japanese version. This guy has serious trouble recognizing his own face when he looked in the mirror. A. Sure, no problem. + ... - B. Maybe later. - ... + Meis will fix the soldier's "speord". But that soldier still holds his spear next to Sodina. So whose weapon that Meis just fixed? Anyway, there�s nothing interesting in the fort, not even ES. And the NPCs are boring. The gate at the opposite side of the entrance is locked for story purpose. Just leave the fort and approach Boybzy. You'll meet a guy with stupidest hairstyle ever. A. Who does this guy think he is? + ... - B. What does he mean to Sodina? - ... + Meis receives a Dark Sword after that. And he automatically equips it. Quickly unequip the foul weapon as it use the power of Daaaarknesss. You don't want to succumb to darkness...excuse me, Daaaarknesss...do you? Trivia: The Dark Sword is called Shumitto no Ken a.k.a Schmidt's Sword. _______________________________________________________________________________ o>---< Town of Boyzby >------------------------------------------------------<o ������������������������������������������������������������������������������� Now the NPCs in town have some new things to share. Including foreshadowing of the next events. Find the Crazy Man inside the tavern at the hotel and talk to him. Be sure to talk to the others for lol. After you've done, as usual return to the HQ's workshop. _____ _ _ _____ _ _ _____ _____ __ _ ____ |_ _| |_| | _ | | | | ___| _ | \| | \ | | | _ | |_| | |_| |___ | _ | | | | |_| |_| |_|_____|_____|_____|_| |_|_|\__|____/ _____ _____ __ __ _____ _________ | _ | _ | \/ | ___| _________ | chapter || _ | _ / |___ || i i i | ��������� |_| |_|_| \_\_|\/|_|_____| ��������� ++ Mysterious blacksmiths, Jyabil and Schmidt. ++ _______________________________________________________________________________ o>---< Town of Boyzby >------------------------------------------------------<o ������������������������������������������������������������������������������� We see Meis wakes up in the middle of the night. He wants to go DOWNSTAIRS to the restroom. I'm pretty sure you can see that it just next to his damn room. Whatever. It's rare enough to see the RPG characters want to go potty. Before you go down, make Meis invades Jyabil's and Sodina's rooms. I make quick recap for Sodina... Sodina: M... Meis... I... want... Meis: W-What? Sodina: I want... my stuffed animal... Meis: Oh... In Japanese version: Sodina: Ma... Mai......suki... Me: *I bet that he gets all giddy now* Sodina: Ma... Maitake ga suki...... Me: *...Ha.* Meis is pronounced as Maisu. It sounds like Sodina wants to say "Maisu ga suki" which means that she loves Meis. The truth is she mumbles about maitake -- some kind of mushroom -- that she likes. Serves you right, Meis. Go downstairs to the "restroom". But go into the workshop and to the backyard. This is the only time in the game that you can see this place in night version. Aren't you glad that I point you to this little thing? Try to exit via the west door. Meis will find an invisible letter. A. What's this letter? + Mandatory + B. It's not good to read someone else's letter. - Negative - Is Schmidt whoring? A. I have a bad feeling about this... + ... - B. That matter... My master... Gotta be about a woman. - ... + Did you hear that? A. What was that all about? + ... - You aren't dealing with the Dark Acolytes? B. Nah, you were too far away. - ... + Jyabil points you to the Mist Valley. If you took some tour before, you should already notice this place. Heck, maybe you even entered it! Right? If not, you will have extremely hard time to locate this place. Really! First, head east from Boyzby. Lo and behold... You should notice a place with mist all over it. Congratulations! You just locate one of the hardest places to find in the RPG history! *snicker* _______________________________________________________________________________ o>---< Valley of the Mist >---------------------------------------< 3vom >---<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Bone Fighter | 050 | 023 | 004 | 012 | Necronomicon | | Kamikaze Spear | 040 | 019 | 015 | 006 | Potion | | Mace Gearman | 080 | 035 | 016 | 010 | Gold Potion | | Merman Knight | 060 | 023 | 008 | 008 | N/A | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� Enemies' Formations: Bone Fighter x 1 Kamikaze Spear x 2 Merman Knight x 1 Merman Knight x 2 Merman Knight + Bone Fighter Merman Knight + Kamikaze Spear Bone Fighter, as you can see, is an Undead. Sodina's attribute is Light. So both of their weapons can deal great damage on this bone. Kamikaze Spear also uses Smoke Stash to increase its Offense like its brethren. Wait for Mace Gearman near the end of this section. Merman Fighter has high Speed and tends to act before you. It also casts Rain (water elemental Spell) a lot. You have to rely on Sodina's neoXslash to kill it in one turn. Here are two strategies for it: A. When you see the Merman chanting Rain, command FL to attack it. Twice. B. Defense against Rain, then attack it. Twice. The results: A. FL received full damage from Rain, but Merman will die on its next turn. a) FL attacks b) Merman casts Rain c) FL attacks = Merman died B. FL received less damage from Rain, but still received full damage from its attack. a) FL defends b) Merman casts Rain C) FL attacks d) Merman attacks/chants Rain e) FL attacks = Merman died These strategies kind of like double-edged sword. Of course, you don't need them if your party is strong enough. _______________________________________________________________________________ o>---< Valley of the Mist >--------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Antidote ....................... <a> | Evade Ring ..................... <b> | o>------------------------------------<o>------------------------------------<o ������������������������������������������������������������������������������� ^ _ | | ____/ | | | |a / _ _ | | ��| | | | | | | | | | |b| | | | |____| |___ | |_ _| | |______| |_ | | _| |_ | _ | | | | | | | | | | ________ __| |_| | | | | | ___| |_____ ____ | D <>__| |___| \ \_____/ / |___________<>___ \ | |������ | | \__ __/ __\_\|_|____ | | | | | ________ | ^ ^ | | | | | | | |_______ | | | | | | | | | _____ |__| | | | | | | | | | | ____| | |___| |__| |_ __| |_____| | |__________| |_<>__| |_______| E |c| | |______ NE | SE � | ____ | \|/ | | | | N ---x--- S __| |____| |_ /|\ |a | | | NW | SW ��| |�������� W ^ _______________________________________________________________________________ o>---< Valley of the Mist >--------------------------------------------------<o ������������������������������������������������������������������������������� Proceed and go down the fork to obtain two Antidotes. Return to the fork and head east to the next screen. Ignore the south path for now. Run to the end and grab another Antidote. Now return back and take the south path. Head east when you hit another fork. Fork again. Where's the knife? This time goes north to end and you'll get an Evade Ring. Equip this to Sodina ASAP! It boosts her Evasion by 20%. And only females can equip it. Return to the previous screen and head west to another fork and continue. The visibility in this area is very poor. Head north all the way to the west to find...a Potion? Ignore this one if you wish. Head east all the way to the south. The path leading north leads to dead end. Save the game and proceed through an extremely misty area. Don't smack your TV as this place is always like this. A. Schmidt! Don't go! + ... - B. Who the hell are you? - ... + After that, we have to fight a battle with Mace Gearman. It's Special Attack: Super ButtBomb is an all-out weak attack that hits everyone (10+). So there's nothing to worry about. Return to Boyzby after that. _______________________________________________________________________________ o>---< Town of Boyzby >------------------------------------------------------<o ������������������������������������������������������������������������������� Check out the impressive sprite's flame! Navigate yourself to the HQ. _____ _ _ _____ _ _ _____ _____ __ _ ____ |_ _| |_| | _ | | | | ___| _ | \| | \ | | | _ | |_| | |_| |___ | _ | | | | |_| |_| |_|_____|_____|_____|_| |_|_|\__|____/ _____ _____ __ __ _____ _________ | _ | _ | \/ | ___| _________ | chapter || _ | _ / |___ || i v | ��������� |_| |_|_| \_\_|\/|_|_____| ��������� ++ Find the Sacred Altar! Set it aflame! ++ _______________________________________________________________________________ o>---< Town of Boyzby >------------------------------------------------------<o ������������������������������������������������������������������������������� Rest at the hotel. The shop has fewer items than before. _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Boyzby (Ruins) Supply Shop | o>---------------------------------------------------------------------------<o | Potion .............................................................. 10 GG | | Elixir .............................................................. 50 GG | | Hi Antidote ......................................................... 40 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Leave Boyzby, cross the bridge and head straight to the south passing the arch. Go west over the slope and enter the cave. Just to let you know, now people of Kant have return to their hometown. Like I said before, I won't cover this place until...seven hours or so. But this is the closest place you can date and forge. Might as well use its service. Also, if you have less than 5 Antidotes, I suggest you to buy more here as the next dungeon has an enemy that uses this horrid status effect. _______________________________________________________________________________ o>---< Cave of Lucent >-------------------------------------------< 4col >---<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Dark Gearman | 110 | 032 | 015 | 008 | N/A | | Freelance Ninja | 040 | 023 | 009 | 012 | A.dote EX/War Glove | | Harakiri Ghost | 060 | 023 | 007 | 020 | Necronomicon | | Mace Gearman | 080 | 035 | 016 | 010 | Gold Potion | | Sword Crab | 050 | 033 | 011 | 018 | Geo Bottle/Antidote | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� Enemies' Formations: Freelance Ninja x 1 Harakiri Ghost x 1 Harakiri Ghost x 2 Mace Gearman x 1 Sword Crab x 1 Freelance Ninja + Mace Gearman Harakiri Ghost + Freelance Ninja (Harakiri Ghost x 2) + Freelance Ninja Harakiri Ghost + Freelance Ninja + Mace Gearman Harakiri Ghost + Mace Gearman Mace Gearman + Freelance Ninja Dark Gearman can wait at the end of this section. Freelance Ninja often tries to Retreat on his first turn. Similar to Freelance Knight. Worst, his normal physical attack sets Poison, get rid of that ASAP! That's why I told you to buy some Antidotes before. They also rarely dropped War Glove, an accessory that increases Offense and Speed by 10% but decrease Defense by the same percentage. Harakiri Ghost loves to use Quick Slash continuously, up to three times in a row. One Quick Slash takes about four slots in FL's Timer Bar to be executed. If you see they charging it, just defense and attack when they use other actions. Mace Gearmen make a cameo here. They still use that annoying Super ButtBomb as their favorite Special Attack. They drop a useful Gold Potion which moderately restores all party member's health with Heal All. Trivia: Gold Potion is called Hai Rakuna in Japanese version. G. Potion could mean anything like: Grand Potion, Gooey Potion, Grrr! Potion, etc. I choose Gold Potion because it sounds cool and stuff. Sword Crab is the clone of Scimitar Crab. It even has the same Special Attack. Nothing new here. Except it gets more crabby than before. _______________________________________________________________________________ o>---< Cave of Lucent >------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Elixir ......................... <a> | Book of Delay .................. <b> | | Antidote ....................... <c> | Potion ......................... <d> | | Comic Book ..................... <e> | | o>------------------------------------<o>------------------------------------<o ������������������������������������������������������������������������������� \__ ^ __/ v _| |_ | | _ ______ ____ / \ | | |a| | ____<>__ | | | | | | | | | | | \_ _/ | |_/ / |e| | | | | | __/ � ^ ^ _ | | | |_______| | | |__ v | D |_ |__ | | | ___ | |c|__ | | | | / _ \ \___ ___/|__ || | | | / / \ \ _ | | _____| || | | | | | | | ___| |_____| | | _____|| | | | | | | | | ___________| | | | | _________________ | | | | | | | | ___ ^ ^ |b ___________ | | |_| |___| | | |_ ___ |d | | |____ | |_ �| | | | |___| |_____| |___<>_ | �| | |____ | | _| | | | | | | | | | | | | | | v _______ ^ v | |__| |____ | | | | | _ _ | | | _ | | |_________ 2|_|3|_| | \ \/ /_| | | |__| |____| |____ /\_______| 4___| \ \/| __| |____| |____| |__ | \________1 | _____| |_||_ |___ | |____| | | | E |_ _| | _ | | | |___ | |______ | | | NE | SE | |_ _| | | | |__| |___| | __ | | | | \|/ |___<>___| |_| |__________| \_ \_| |__| | N ---x--- S |_| \__| |__ | /|\ | | | | NW | SW | |__| | W |______| _______________________________________________________________________________ o>---< Cave of Lucent >------------------------------------------------------<o ������������������������������������������������������������������������������� Head down and turn right to get an Elixir. Proceed to the next screen. There's one real nuisance about this dungeon, is that the background and paths blend together. You might end up in dead ends and have to backtrack with multillion random battles. Use the map to guide you through the mazes. I can't draw the map with diagonally lines -- even though I did that in the original -- because it will look terribly confusing than this one. The three paths ahead are pretty straightforward. Although the second one has two sideways. Grab a Book of Delay in the third one. This book is a repeatable but breakable item. Use it to decreases enemy's Speed. The fourth path is a bit confusing. Even the map has been infected by it. From the entrance, head down the slope to the south, ignoring any sideways you see. Go up another slope at the west. You'll come across another sideway at the north side of this route. Ignore it and continue to the west. Eventually you'll reach a five-ways fork. The first and fourth lead to nothing. The second will take you to the true path. Ignore it for now. Take the third path to the next screen and you'll find an Antidote. Return to the fork and take the second path now. Grabbing a Potion at the east sideway. Continue to the west-north to the next screen. Just proceed to the open area. Take the northeast path until you find a chest behind a block of ice that you should see before in previous area. If you look at the map, it's impossible for the chest to be here. I try to draw another map on paper. But the chest still won't connect to the other map. This. Does. Not. Make. Sense. Return to the open area and take the southeast route. Save the game and proceed to the Sacred Smithy and continue to the Sacred Altar. Meis obtained the Elemental Beast of the Water: Aquoon. It uses a skill that I called "Raging Whirlpool". In case you didn't notice, going through this scene has fully restored Meis and Sodina's health. This is game programmers attempt for us to summon Aquoon in the next battle. Step into the Warp Circle to return to the Sacred Smithy. Get ready to kick that Dark Gearman's ass. It uses the same Special Attack as Hammmer Gearman. Summon Aquoon if you wish. After the battle, the game automatically kick you out of the cave. Head to Fort Teve. Before I forget, I strongly suggest you not to have any date with Sodina right now. It's better if her IL still at 4. Two new members are just around the corner, so you want them to learn Sodina's Heal + as well. It's okay if already pass that level as it's not mandatory. But still, your decision. _______________________________________________________________________________ o>---< Fort Teve >-----------------------------------------------------------<o ������������������������������������������������������������������������������� You'll meet Muza in the second area. A. Yeah, you eat as much as a hundred men. + ... - B. You sure are cool, Muza. - ... + I'll suggest you to pick the first option as it's funnier. But either one is fine. Muza will join your team afterward. Muza -+- Cheer: Increases FL's Defense by 25% +- Taunt: Decreases enemy FL's Defense by 25% You can put Muza as the FL now if you wish. He joins level 12. So he probably lag behind both Sodina and Meis if you leveled them up a lot. His Critical and Multi-attack rate are inferior than both of them. He makes a good backup as his Cheer/Taunt are great. Muza's physical and Special Attacks are nothing to scoff at. All his Special Attacks have cyclone/tornado (cyclonado?) animations. One more of the best reason for him to be the FL is because he has plentiful amount of Special Attacks to use in battle. He also has very high HP and Defense to protect your team from enemies attack. His other weaknesses beside Critical and Multi-attack rate are his low Speed, Elemental Power, slow-ass charging time for Special Attacks, and women. If you equip him with right accessories (Power/Speed Bracer, Power/Hard/Lord Armor), you just find the most powerful character in the game. My recommended teams. Not much to choose from, but what the heck: A. Sodina, Meis, Muza B. Muza, Sodina, Meis C. Meis, Muza, Sodina The left one is the FL. It doesn't matter now, but it will later. Enter the fort and forge everyone's weapons. Then exit via the opposite gate. _______________________________________________________________________________ o>---< Overworld: Tradguld >-------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Dark Gearman | 110 | 032 | 015 | 008 | N/A | | Night Lancer | 090 | 032 | 015 | 015 | Hi Antidote | | Pride Armor | 065 | 028 | 032 | 012 | Hi Potion | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� Enemies' Formations: Pride Armor x 1 Night Lancer x 2 Dark Gearman + Pride Armor Dark Gearman + Night Lancer Night Lancer + Pride Armor Pride Armor + Dark Gearman Dark Gearman is old news. Night Lancer will change its appearance once it loss 45 HP. This form uses Rocket Lance as its Special Attack. Sometimes it used it three times in a row. It also acts faster than previous form. You'll receive 10 GG instead of 15 if it turned into this form. Pride Armor uses Macho Man to increases its Offensive. Combine this with its high Critical rate it can takes lots of FL's HP. Fortunately, it rarely use the former. Head west from Fort Teve. Rotate the camera so that the screen will be facing south. After some walk you should find a road between mountain range. Enter. _____ _ _ _____ _ _ _____ _____ __ _ ____ |_ _| |_| | _ | | | | ___| _ | \| | \ | | | _ | |_| | |_| |___ | _ | | | | |_| |_| |_|_____|_____|_____|_| |_|_|\__|____/ _____ _____ __ __ _____ _________ | _ | _ | \/ | ___| _________ | chapter || _ | _ / |___ || v | ��������� |_| |_|_| \_\_|\/|_|_____| ��������� ++ Wyna! The daughter of the pirate, Grapple. ++ _______________________________________________________________________________ o>---< Port of Hatoba >-------------------------------------------< 4htb >---<o ������������������������������������������������������������������������������� Sodina says that this is her first time outside of Boyzby. Then what was she doing when she following Meis around? A. I will get her by being gallant. + Positive + B. Now is my chance to charm her! - Negative + Slap - Examine the first rock you see from the right side to gain some ES. It's been a long time since I point that out, huh? More ES can be found between the big and small rock as you proceed. Examine it from the right side of the smaller one. Continue forward. A barrel to the right of the boy contains some ES. Go into the house and check the left bed and the blue pot on the stove for more ES. This place sure is blessed by the spirits, isn't it? Continue to the south into another house. Grab some ES from the barrel with two bottles on top of it. Exit and go south. _______________________________________________________________________________ o>---< Port of Hatoba >------------------------------------------------------<o ������������������������������������������������������������������������������� N v D: Dating Spot NW | NE | | G: Gifts Shop \|/ ___ | | H: Hotel W ---x--- E | |_| | S: Supply Shop /|\ | 1 _ | T: Tavern SW | SE |___| | | W: Workshop S | | ___/ / / ___/ / / | | ___ | |_| | _ | _ 2 | | | | | |___| | | | | | | _____ | | _____ | | | H | | | | | ___ | | __ ___|__ __|___| |___ __ | W |_ | G | | | |TD| _____ | S | | _________|__ __| \|_ _| | | |__|___ _| | |___| |_/ ________\ ______ \__| |_______ _______| |__ | ___|_____/ __ ____\ |_____ \__ ________| _/ __________ \____| |__________/ _<>_______ ____ \___| |________ ~~|__/~~~~~~~~~~\___________________/~~~~~~~~~~|D|~~~~\___ _________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |~~~~~~~~| |~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~�~~~~~~~~~| |~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~____~~~| |~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |__| |~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|_______ |~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~__________| |_~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|___________D /~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|/~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _______________________________________________________________________________ o>---< Port of Hatoba >------------------------------------------------------<o ������������������������������������������������������������������������������� First, head to the Supply Shop. Talk to the blue guy outside the shop for the first "key" NPC to trigger the next event. If you talk to him while on date, he turns out to be the 4th FWB. You can find ES from the left potted plant inside the shop. _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Hatoba Supply Shop | o>---------------------------------------------------------------------------<o | Potion .............................................................. 10 GG | | Hi Potion .......................................................... 100 GG | | Antidote ............................................................ 8 GG | | Elixir .............................................................. 50 GG | | Hi Elixir .......................................................... 800 GG | | Book of Delay ...................................................... 100 GG | | Necronomicon ....................................................... 150 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Nothing important here. If you got some Hi Elixirs from Hammmer Gearman before in Fort Teve Raid, you should have enough of them anyway. Hi Potion is a good buy, I recommend you to get some. Next, visit the hotel. Head upstairs and examine the sink or something close to the stairs for ES. Do your usual hotel routine and head into tavern afterward. Get some ES from the barrels near the counter. Exit and head south. Check the leftmost crate from the pile of them at the left for ES. Head east and talk to the most dangerous girl in the game. A. Sure! + Positive + B. I'm kinda busy right now. - Negative - Girl: Do you like girls? A. Of course. + Positive + B. Ah, y...yeah. - Negative - Girl: Then, would you do anything for a girl? A. Of course. + Positive + B. Ah, y...yeah. - Negative - Me: I can have what? A. What was that all about...? + ... - B. Hmmm... She was cute! - ... + Well that wasn't pointless or anything. Of course! Check your inventory. You just received a rare Revive EX from her! This item revives a fallen/injured member to full health and can be sold for 4,500 GG. Don't sell it. Trivia: In Japanese version, she didn't give you anything because she doesn't have any line in her quotes for it. Thanks, US version. Proceed to the east. Go down the steps and examine the bucket of water for ES. Use the workshop as you see fit. The Gifts Shop sells these items... _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Hatoba Gift Shop | o>---------------------------------------------------------------------------<o | Lipstick ........................................................... 160 GG | | Cheap Perfume ....................................................... 60 GG | | Eyeshadow .......................................................... 160 GG | | Gerbera ............................................................ 240 GG | | Red Poppy .......................................................... 230 GG | | Lip Balm ........................................................... 150 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Head south into the pier and examine the end of it for more ES. Talk to another blue guy here. He is the other "key" NPC. Go east-south to the lighthouse area. Go to the southwest to find another guy in blue. It seems like the NPCs here are obsessed with blue. Flik (Suikoden I and II) will love this place. Anyway, he is the last "key" NPC you need to talk. Examine the orange thing at the end of the path for ES. Actually, you don't need to talk to all three of them, the first two are the mandatory. But finding more expositions don't hurt anyone, right? With all the "keys" in your position, enter the tavern and an old guy will be there. Talk to the bar patrons before him. A. What kind of contest is that!? - Negative - B. Muza! You take care of this! + Mandatory + After that, go east to the next screen, you should run across a path leading north opposite from the one that leads to the lighthouse area. Head into the north one. Talk to any of the gatekeepers here a couple of times. A. They didn't even listen to us! + ... - B. Oh well... Let's have fun with the ladies! - ... + (Choosing B) Haha. Thanks, Muza. I thought no one bothers to point that out. Now we have more "keys" need to be found. The woman in front of the workshop, the guy at the lighthouse area, another guy near the Supply Shop, the guard outside of tavern, the guy without beanie and the waitress inside the tavern itself. Phew. That's a lot of them. Like I said before, you don't need to talk to all of them to continue. Save and head to the entrance of Hatoba. You know, the one where Meis and co. had their conversations before? If you want, talk to the first blue guy you see in the residential area for an extra key. This just to make sure that the warrior WILL appear. Trivia: In Japanese version, one of the "key" mentioned that this warrior already defeated 999 opponents. That means Meis will be the 1,000th opponent for this warrior. Try to exit the town... A. Is it... that mysterious warrior? + Mandatory + B. Don't worry about it. Let's go! - Negative - So Meis is the 1,001st opponent then. Anyway, the Mysterious Warrior. She can only attack each turn, and her attacks deal mediocre damage, about 20 HP damage per hit. Use Book of Delay if you want. In my game, I make Sodina as FL instead of Meis. You can see where this supposed to be going now. She should praising Sodina for kicking her...uh, hammer. A. Father's sword, huh? I'll do it. + Positive + B. How about a date with me then? - Negative + Slap - (Choosing B) Maybe she thought he wants to high-five her. That's what I think. Meis get slapped because he shoves his face instead of hand. Drag Muza's worthless ass to the Gate of Langoud. If you want to rest, you only need to pay 20 GG instead of 30 GG. Useless, but I thought to point that out. More useless tidbits. Bring frozen Muza to the workshop and stand near the flame. Will the flame thaws him? No, because he's not freezing from the ice elemental Spell. He gets frozen because he's a wuss. A. (Sigh) What are you saying? - Negative + Slap - B. You don't have to fake it, Muza! + Positive + Slap combo! + Find Wyna at the end of the path and talk to her. _______________________________________________________________________________ o>---< Fortress of Langoud >--------------------------------------< 5lgd >---<o ������������������������������������������������������������������������������� Langoud is the place that you will spend a lot of time inside it. This can be confusing as you sometimes forget what tower leads to where. Try to get used to its layout. _______________________________________________________________________________ o>---< Fortress of Langoud >-------------------------------------------------<o ������������������������������������������������������������������������������� +++ + | N + + + | NW | NE + + __________________________ + | \|/ + 5 |_______ ___ ______________| | W ---x--- E + + |_ 6| + | /|\ + _ + ___ |_| + | SW | SE | | _|| ||_ + | S | | /___ ___\ + | | | | | | + _ | | | | G | S | / /+++| | | |____|____| _____________ / / | | | | | D: Dating Spot | |______________________| | | G: Gifts Shop | | | ____| | H: Hotel | |_________ _________ __| | 1 | | S: Supply Shop | | | ___ \ |____ _ |____| | T: Tavern | | _| / \ | | H |=| | | W: Workshop | | | | 4 | | |____|=| | | | | |=| \___/ | | W | | | |_| |=|_________/ |____| |_| + + __ | + + + +|TD|______________|________ + + + 3 |__________________________| 2 + + + + + + + + + +++ +++ _______________________________________________________________________________ o>---< Fortress of Langoud >-------------------------------------------------<o ������������������������������������������������������������������������������� Enter House [1]. Talk to the blonde woman who is the 5th FWB. Open the fridge to get ES. There's a girl outside who is the 6th FWB. Enter the workshop on the upper floor and examine the large fan for ES. Go into Tower [2]. Go up the stairs and head to the right exit. Cross the bridge to Tower [3]. Go down the stairs and head into the tavern. Examine the yellow...gas container? to get some ES. The old chili guy from Hatoba is here, too. In case you care. You can find the 7th FWB in the House [4]. It's the old lady. The woman inside this house has something to say about Wyna. Return to Tower [3] and head into the lower left exit. Go down at Tower [5]. You find nothing in House [6]. Upstairs houses both Gifts and Supply Shops. _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Langoud Gift Shop | o>---------------------------------------------------------------------------<o | Potted Plant ....................................................... 520 GG | | Cactus ............................................................. 320 GG | | Sweatband .......................................................... 750 GG | | Creamy Lotion ...................................................... 170 GG | | Cute Earring ....................................................... 860 GG | | Scented Soap ....................................................... 230 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Langoud Supply Shop | o>---------------------------------------------------------------------------<o | Potion .............................................................. 10 GG | | Hi Potion .......................................................... 100 GG | | Antidote ............................................................. 8 GG | | Hi Antidote ......................................................... 40 GG | | Antidote EX ......................................................... 32 GG | | Elixir .............................................................. 50 GG | | Fire Bottle ........................................................ 200 GG | | Spark Bottle ....................................................... 200 GG | | Wind Bottle ........................................................ 200 GG | | Geo Bottle ......................................................... 200 GG | | Evade Ring ......................................................... 300 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Get some Fire Bottles if Sodina's Elemental Power is high. As she will kill everything in next dungeon within single turn. You'll find more of them later as the enemies' dropped items, but having more will help incase the items refuse to get dropped. Go to Tower [5] and head to the left exit. The first room you see contains a chest with 10 Elixirs inside. The amount of Elixirs will varies depending on the number of times you escape from battles. No escape means 10 Elixirs. Odd numbers will get you even numbers of Elixirs and vice versa. You can find Save Damashi at the northwest corner of the room. Talk to the guy to the right of the room with chest for a hint of the sword's location. Go down the stairs to the left of this guy. Enter the room to the south of the stairs and examine the opened locker for ES. The warehouse at the west has some ES if you examine the second box from the right side (your right) of the entrance. Head into the northwest room and grab the Grapple's Sword on the table. Enter the door at the west. Talk to all the Priestess clones here. Especially Priestess 5. You can find some ES by going south from Priestess 1 to the end. Examine the circle on the ground, or the fence, or whatever you called it. Head upstairs and talk to the guy between the stairs once again. Now he says, "Don't shoot! I'm a human!". If I recall correctly, this is Claire's line from Resident Evil 2 when she entered the gun shop to escape from zombies at the beginning of the game. Then the shop owner (Kendo, I presume) points this big bad bow gun to Claire's face and she said this exact line to save herself. But I digress. Where were we? Oh, right. Fixing Wyna's dad's preciousssssssss sword. Before we do that, go to the next floor via the west stairs. At the northwest is a table with ES between two benches. Wyna is waiting patiently at the top of the stairs leading to the bridge. Examine the mirror in the middle room for ES. Then exit to the west door. Talk to the young man near the spyglass for the 8th FWB. The spyglass itself contains some ES. There are three NPCs queuing up to use the photo stickers machine that the game calls it Print Club Machine (PCM). It costs 300 GG per pic. Exit this deck and go to another one of it at the east. The spyglass closest to the exit also houses some ES. There's a man at the lower part of this area who says something funny that I often use when I feel tired waiting for someone. I don't mind waiting for girls, if you follow me. Now that we've done farting around it's time to move with the story. Get your butt to the workshop to fix the damn sword. No, I'm not mad at you. Then return to the Control Tower. Talk to Wyna at the third floor and follow her afterward. You arrive in the bridge. Go upstairs and examine the control panel for ES. Talk to the crewmembers here and proceed to the next area with big red arrow on the floor. Talk to Wyna again. She's waiting at the bottom of the stairs. A. Women sounds good, but... + ... - B. Of course, women! - ... + _____ _ _ _____ _ _ _____ _____ __ _ ____ |_ _| |_| | _ | | | | ___| _ | \| | \ | | | _ | |_| | |_| |___ | _ | | | | |_| |_| |_|_____|_____|_____|_| |_|_|\__|____/ _____ _____ __ __ _____ _________ | _ | _ | \/ | ___| _________ | chapter || _ | _ / |___ || v i | ��������� |_| |_|_| \_\_|\/|_|_____| ��������� ++ Doomed Encounter! The disciple of the dark. ++ _______________________________________________________________________________ o>---< Fortress of Langoud >-------------------------------------------------<o ������������������������������������������������������������������������������� Now is the time for another tour in the Control Tower. The elevator is up and running again. Head into the west deck. The guy who previously an FWB now gives you a hint about a Weird Old Man in the Volcanic Island. After you few second, you'll hear Grapple's voice telling you that the banquet is ready. But let him wait for a while. Go to the room with Priestesses for some expositions. Notice that Priestess 5 is missing? Grapple will yell more if you keep screwing around. To prevent this, talk to Grapple at his usual place to proceed. A. She is incredibly beautiful! + ... - B. I think I'm in love with her! - ... + Examine the PCM. The trio will pose in front of it. Muza points his finger to the sky thing, Sodina giggles, and Meis with either loling, starry eyes, sword posing or kiss thingy. After Langoud hits the beach, Wyna will officially join the team at level 13. Wyna -+- Cheer: Increases FL's Offense by 25% +- Taunt: Decreases enemy FL's Offense by 25% Here's the recommended teams: A. Sodina, Muza, Wyna B. Meis, Muza, Wyna C. Muza, Sodina, Wyna D. Meis, Sodina, Wyna E. Wyna, Muza, Sodina Wyna. To be honest, I rarely use her as FL. Her Special Attacks are strong. But I can't stand the way she yells their names out. Oh well. The game won't over if I don't use her as FL. But she makes a great backup with her Cheer/Taunt. Wyna is just like Muza -- because they love each other. Whoops, spoiler! -- she has low Critical and Multi-Attack rate, Elemental Power and again slow-ass charging time for her Special Attacks. Moderate Speed but high HP, Offense and Defense. Wyna is Fire elemental, with burning passion for adventures. Most of her Spells are lean toward that elemental like Fire, Flame, Might Guts, etc. And lots of Muza's Special Attacks. See what I told you about their relationship? Her favorite items are something like bags (for unknown reason), and something to train her muscular figure. Forge the weapons with her and return to the Control Tower. Go into Wyna's room at the west of the dining room. Check the punching bag for ES. Then examine her stuffed animal to get the Hand Woven Sweater. Wyna will pop out and tell Meis to keep it secret. That's her present for her father, and she's too shy to tell anyone about it because, you know, she's a tough girl and all of that. She gains IL by one as a result because she knows Meis can keep her secret. Go into Grapple's scary room by going up the scary stairs and examine the scary drawer near his scary bed for not scary ES. Now you can take a picture with PCM. It's easy. By wasting your 300 GG you can get a picture with a girl. Choose the frame that you like and wait until Meis change his expressions: smile, kissing or acting cool. Don't take any pic if the girl has dark heart as her mood. Like in real world, do you think the girl will smile if she's in bad mood? Wait until she gets full heart or at least half of it to get one or you will really waste your cash for it. Now go forge again to learn Cure and Might Guts. Have a date or two with Sodina and Wyna to learn new skills. The dateable areas are: A. The tavern just across the Goddess Statue. B. West deck in Control Tower. C. East deck in Control Tower. D. The stairs leading to Grapple's room. Wyna's favorite spot. Wyna's mini game is similar to Whack-a-Mole but called Hammer Strikes. You use D-Pad and SIXAXIS buttons to whack the Damashi. Sometimes Wyna will pop up instead of them. Whacking her head will waste your sixty seconds time limit. Plus she will scold you. Don't do that. Note: SIXAXIS is the name of the controller for PlayStation 3. I used SIXAXIS buttons instead of AOX because the latter look messed up. Flame Spell is a must in Volcanic Island. If Meis' Charisma is below 5, fight some more battle on the island and upgrade the Spell. Before you leave, you have a decision to make. In Volcano Island, there are three types of enemies. One of them weak is against Fire while the other two are not. You have to choose which attribute you want to imbued to the FL, either Fire or Light. I think Light is the best because there are no enemies that strong against it. Plus you'll be using lots of Offensive items like Fire Bottle or Spell in there. Except when you facing a single opponent. To save MP, don't make both Muza and Wyna learn Offensive Spells because you'll be using their physical attacks most of the times. Plus their Elemental Power is low. Defensive and healing Spells are recommended because Spells like Cure, Might Guts, Barrier/+, etc. ignore Elemental Power. After you've done, exit Langoud. In case you've forget where the exit is, it's the opposite side to the east from the stairs. _______________________________________________________________________________ o>---< Volcanic Island >------------------------------------------< 6vol >---<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Bomber Ghost | 070 | 029 | 032 | 028 | Fire Bottle | | Lava Giant | 085 | 039 | 042 | 038 | Fire Bottle | | Pirate Orc | 060 | 029 | 038 | 031 | Thief Ring | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� Enemies' Formations: Bomber Ghost x 2 Fire Giant x 1 Pirate Orc x 1 Pirate Orc x 2 Pirate Orc x 3 (Bomber Ghost x 2) + Pirate Orc (Pirate Orc x 2) + Bomber Ghost My most hated enemy in the game: Bomber Ghost and its other palette swaps. Not only they're fast and have stupid face, they also make this dumb sound effect when they attack. Fire Bottle will wipe them off for good. They also drop some more Fire Bottles after battle. You can use it to kill them with their own weapons. Talk about dumbass. Its Special Attack called BomBang where it eats two bombs and they explode causing damage to the FL. Lava Giant is the slowest enemy here but also the strongest. Its attack has high chance to inflict Critical damage when hit. Try to prevent it from using Magma Geyser or your entire team will suffer some great damage. Pirate Orc is fast and use Snort that sets Poison. They have moderate chance to drop the Thief Ring accessories that increases GG by 20%. Unfortunately, the effect is not cumulative. Even if you equip two Thief Rings to both Sodina and Wyna, you only get 20% increasing of GG. However, the effect still work even if the girl that wears it is not in the active party. Trivia: Bomber Ghost and Pirate Orc are fast in US version while Fire Giant is the slowest. But in Japanese version, Fire Giant is the fastest and the other two are a lot slower than this version. You could wait for the entire FL's Timer Bar to be empty before they -- Bomb and Orc -- can attack. _______________________________________________________________________________ o>---< Volcanic Island >-----------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Silver Angel ................... <a> | Wise Ring ...................... <b> | | Smoochy ........................ <c> | Fine Bag ....................... <d> | | Hi Potion ...................... <e> | | o>------------------------------------<o>------------------------------------<o ������������������������������������������������������������������������������� ^ __| |_____________________________ / D \ |_____ _ _____________ | | |d| | _____ ___ | | | | |______| |_| | e|+++| | | | | |______| |_| | |+|� �| | | | |_____ | | | | |+|_ _ | |_____|_____ | _| | | | |+++| |_ _| | _______ | | | | | | |_|�|+| |+| | | |++_____| | | ^ ^ v ^ ^ ^ ^ |a|+| _____| |__| | | | |+| |+| |+| | |�++| |_____|____ | | | |+| |+| |+| | |___|__________ | | | |+| |+| |+| | | _______________| | _| |+| |+| |+| | | _________ _ _ X| |_| 2 � |+| |+| | |________ | |+| | ___|�����|� |+| | |_ _ __ 1| |+| |_____ |_ |+| | | | | _| � | D | |�| | \ /+| | |��� _| | | |++| | |_ | \_______________/ ^ v v _ ^ | |++| | ___| E | |++| | NE | SE \ \+|b| | \|/ \ � �|c| N ---x--- S ��| |� /|\ | | NW | SW ^ W _______________________________________________________________________________ o>---< Volcanic Island >-----------------------------------------------------<o ������������������������������������������������������������������������������� Proceed into the cave within cave. Inside the interior itself, head east to the next screen. Go up the slope, turn right and move on the terrace until you reach a path with three routes -- including the one you just arrived -- take the top one all the way to the next screen. In the end of the long path you'll find a chest with a Silver Angel. An exclusive rare item that increases IL of any girl by one point. Only if the girl's IL is below five. Backtrack to the beginning of the terrace at the second screen -- marked as [1] in the map -- head east-south. Grab a Wise Ring from the chest, another female only accessory. This one makes the wearer immune against Poison status. If you want to be safe from Poison attack by Pirate Orc -- if your FL is either Sodina or Wyna -- I suggest you to equip any of them with it. If you prefer 20% GG instead, ignore it completely as you could cure Poison with Antidote and Cure Spell. Return to the previous screen and head east-south-east and approach the big boulder [X] there. It will roll down and blocks the lava from flowing, giving you access to the lower area. Go to the new path. Proceed to the south to another chest. Open it to release Smoochy (Kisujijii in Japanese version), the only NPC with voice in his every line except when you talking to him with a girl. Annoying as hell. I will explain about this horny geezer after we meet him again later. Return to the entrance of this area at the north but head into the right cave instead. Save the game and head up the slopes behind it. Hug along the left wall to the next screen. Follow the path to a chest containing a Fine Bag. Return to the Save Damashi's room, right after you emerge in it, head south until you find a fork [2]. Head to the left one and grab a Hi Potion. Go down to another exit next to the one you just came from. Go up another slope next to it. Follow the path to the south. Ignore another slope you see, but head east and north afterward. You'll find more slope leading west, again ignore the useless thing. Continue to the north to find another Save Damashi. Get into the Sacred Smithy and do you usual stuff. Proceed to the Sacred Altar after that. Trivia: For your information, Dark Master is called Dark Meister in Japanese version because it spelled "Da-ku Maisuta" not "Da-ku Masuta". I think the reason the US localization team changed from Meister to Master is because of [Meis]ter sounds like someone we know. Get it? Sure, [Maisu]ta also similar with someone's name, but I bet the Japanese crews don't care. _______________________________________________________________________________ o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Boss Fight 01 | H P | X P | G G | M P | Dropped Item | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Dark Master | 00,750 | 0,000 | 0,000 | 0,000 | N/A | | Jeala | --,--- | 0,000 | 0,000 | 0,000 | N/A | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Battle Actions | o>---------------------------------------------------------------------------<o | Dark Claw: Weak phy. attack + drains 50% of the current EP on enemy's FL | | Eye of Darkness: Heavy non-elemental Spell + HP drain on enemy FL | | Sleep +: Inflicts all-out Sleep | | Cheer: Increases FL's Critical rate by 25% | | Defense Down: Decreases enemy FL's Defense by 25% | | Weaken: Decreases enemy FL's Offense by 25% | | Silence +: Inflicts all-out Silence | o>---------------------------------------------------------------------------<o Note: Enemy's FL in this term is your FL. Jeala has infinite HP, so just ignore her. She'll be casting Offense/Defense Down most of the time. When Dark Master's HP drop more than half, she will begin to cast Silence + that will shut any victims up from casting Spell. Cure them with Antidote EX or just use items to restore HP. She also Cheering the Dark Master to raise his Critical rate, similar to Meis. You can try to put her to Sleep, but that hardly work. She not really that nuisance anyway although Silence can be somewhat annoying. Dark Master usually begin the battle with either Defend or Attack. His attack mostly deals around 20 - 30 HP damage. More if he inflicts Critical and your FL's Defense get decreased. Roughly 50 - 60 HP damage. After his HP hits half of his max, he will pound the FL with Dark Claw and drains half of the FL's current EP. Don't use any item to restore EP as it will get drained again. He also casts Sleep + occasionally on the party. This can be dangerous if all members fall asleep as he can pound them without any retaliation. When he hits 25% of his health -- "Pinch" status -- he'll randomly unleashed a powerful Eye of Darkness that can deal more than 100 HP damage and drain the amount of damage to Dark Master himself. Wyna as the backup can lower his Offense by 25% if she succeed. If you're at high level, his low HP can be taken down quickly by using Special Attacks and summon. Spell like Flame can take about 100 HP damage per cast. Any Offensive items like Fire/Spark Bottle also deals good amount of damage. Also, Might Guts + Attack + Meis/Sodina can take more than 100 HP damage each turn. At low level, this fight can be deadly. Muza and Wyna are the best backups as they can raise the FL Offense and Defense respectively. Meis or Sodina are useless as backups. Dark Master's Eye of Darkness can kill the FL in single hit if you let him free when he hits Pinch status. Swap the FL with the backup if you want a healthy member as none of Dark Master's attacks can hit them. o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� After the fight, Dark Master -- like most villains you see in RPGs -- blahs: "I don't have time to fight with you right now since we will meet again in the future anyway. Oh. And don't forget to make yourself stronger so you can kick my ass again." Dark Master can go to hell. Wyna practically creams herself after witnessing Meis' actions in battle. A. Yeah! That's right! + Positive + IL slightly increased + B. I don't know. He seems too strong. - Negative - Return to Langoud. _______________________________________________________________________________ o>---< Fortress of Langoud >-------------------------------------------------<o ������������������������������������������������������������������������������� Get some rest first, and then report your progress to Grappler at the bridge. Then you will have to fight three battles in a row. _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Shutvaltz Leader | 075 | 026 | 054 | 038 | Fire/Wind Bottle | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� Enemies' Formations: Shutvaltz Leader x 2 Shutvaltz Leader x 3 The Shutvy cast Fire + or Rain + on either the FL or backups. They also cast Might Guts on themselves. Sodina with Fire Bottle will wipe them in single turn. Head to the Reactor Room a.k.a Power Generator Room a.k.a the Priestesses Room a.k.a Power Room. Save your game on your way to get there. In case you care, you can find the 9th FWB just outside the southwest tower. _______________________________________________________________________________ o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Boss Fight 02 | H P | X P | G G | M P | Dropped Item | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Bolt | 00,800 | 0,416 | 0,380 | 0,189 | Pearl Necklace | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Battle Actions | o>---------------------------------------------------------------------------<o | Bolt's Anger: All-out moderate non-elemental attack, decreases Agility | | Bolt's Orb: Weak non-elemental attack on enemy FL | | Bolt's Wrath: All-out moderate non-elemental attack | o>---------------------------------------------------------------------------<o His normal attack is slow, this will allow your FL to Defend after the first attack. His Orb is slightly stronger and faster than his normal attack, but not much. But His Anger can reduces everyone's Agility, thus decreasing chance for FL to evades his attacks. In Pinch status, he'll gain a new Special Attack: Bolt's Wrath. It hits harder and faster than his Anger -- approx. 1.5 times more damage. But it doesn't decrease Agility. He also begins to use his Special Attacks like there's no tomorrow. Well, that might be true after we kicked his metal ass. Put on Barrier + as the battle begins. Then cast Fire + if you have it for more than 130 HP damage. This by far is your stronger offensive method other than Special Attacks. Otherwise, like before, Muza and Wyna are again the best backups. Since Bolt uses lots of all-out attacks, you need to keep healing both FL and backups if you want to be safe. It's hard to win if only one person to heal and attack. Use Gold Potion if need to. Throw the Offensive items such as Fire Bottles and/or Book of Delay on him to make him slower. o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Go to the west deck and talk to the guy near the PCM. He is the 10th FWB. One of Grapple's girl -- at his right side -- is the 11th FWB. Head down to Power Room and speak with the Priestess 5 -- Palma Esterte. Palma: Meis[-sama], would you mind talking with me for a while? A. Sure. + Positive + B. Sorry, I'm kinda busy right now. - Negative - Palma: Why are you fighting the Dark Acolytes? A. To return peace to the world. + Positive + B. It's a cool way to meet girls. - Negative - Palma: Aren't you afraid? A. Not at all. You yourself fight as a crew member of the Langoud. + Positive + B. I'll do anything for a girl. - Negative - (Choosing B) Palma: *disgusted* Girls? You like being with girls? A. Yeah, of course! + ... - B. Not really... - ... + Palma: Ummm, do you like cleaning, Meis-sama?/Meis-sama, do you like bathing? A. Yes, absolutely! + Positive + B. Nah, it's too bothersome. - Negative - Palma: How many times do you bathe in a day, Meis-sama? A. Once a day. - Negative - B. Probably 3 times a day. + Positive + (Choosing A) Palma: *shocked* Only once? Meis-sama, you are so unclean! A. Why? Isn't that normal? + ... - B. What? Once isn't enough? - ... + Palma: Meis-sama, what does love mean to you? A. To appreciate all living things. + Positive + B. To appreciate all the girls in the world. - Negative - Palma: Tell me more about your dreams. A. To make the world a happy place. + Positive + B. To have fun with girls. - Negative - Palma: I'd like to fight by your side. A. I can't take you, you're a girl. - Negative - B. It would be my pleasure, Palma. + Positive + There you have it! Palma's "spirit" joins you on your adventure. She stays in Langoud and from now on you can dates her like the other girls. She specializes in Water elemental Spells. Her favorite spot for date is the east deck of the Control Tower. Her mini game is called Sweeper Blues. What you have to do is to sweep 5 stages of warehouses in 5x5 tiles. Some obstacles like boxes and stuff will occupied some of the tiles. You have to move the D-Pad to clean those "dirty" tiles in 50 seconds. Each tile can only be passed once. If you backtrack the "clean" tiles will be dirty again. And you'll waste more time to re-clean them. Her favorite items are something you used to scrub yourself when taking bath, and anything related to that. Trivia: Palma sounds a lot more childish in Japanese version than US version. What make the US localization teams think that she needs to be more mature is unknown. Wait... I think because of her hawt figure. _____ _ _ _____ _ _ _____ _____ __ _ ____ |_ _| |_| | _ | | | | ___| _ | \| | \ | | | _ | |_| | |_| |___ | _ | | | | |_| |_| |_|_____|_____|_____|_| |_|_|\__|____/ _____ _____ __ __ _____ _________ | _ | _ | \/ | ___| _________ | chapter || _ | _ / |___ || v i i | ��������� |_| |_|_| \_\_|\/|_|_____| ��������� ++ The deserted plains and the weird gadget master. ++ _______________________________________________________________________________ o>---< Weino Point >----------------------------------------------< 7wno >---<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Weino Point Supply Shop | o>---------------------------------------------------------------------------<o | Hi Potion .......................................................... 100 GG | | Hi Antidote ......................................................... 40 GG | | Elixir .............................................................. 50 GG | | Hi Elixir .......................................................... 800 GG | | Book of Delay ...................................................... 100 GG | | Necronomicon ....................................................... 150 GG | | Fire Bottle ........................................................ 200 GG | | Spark Bottle ....................................................... 200 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Nothing new. Although you can sell your extra Thief Rings if you prefer. Go up the stairs, step forward, and wait for approx 25 seconds before you can board the train. _______________________________________________________________________________ o>---< MountHand >------------------------------------------------< 7mth >---<o ������������������������������������������������������������������������������� Examine a pile of box at the northwest for ES. Proceed through the door. Go into the tavern and examine the stool in front of the piano for ES. Go into the Hotel, head to the second floor. Check the hidden desk in the rightmost room for ES. Go up the stairs near the tavern and enter House [1]. Head upstairs, check the desk lamp for ES. At the lower left is a record player with all sorts of weird music. Exit and go west into the Supply Shop. Examine the blue flower in display at the right side of the shop for ES. _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | MountHand Supply Shop | o>---------------------------------------------------------------------------<o | Potion .............................................................. 10 GG | | Hi Potion .......................................................... 100 GG | | Antidote ............................................................. 8 GG | | Hi Antidote ......................................................... 40 GG | | Antidote EX ......................................................... 32 GG | | Revive ............................................................. 800 GG | | Elixir .............................................................. 50 GG | | Hi Elixir .......................................................... 800 GG | | Wise Ring ........................................................ 1,200 GG | | Teleportum ......................................................... 100 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Finally, a shop with new items. Revive is a must in your adventure. You never know when your party member will get wiped out. Especially in the middle of the boss battles. Get some Teleportums as well. Now is the time for some optional stuff. Return to the station and tell the conductor you want to go to Juke Point. _______________________________________________________________________________ o>---< Juke Point >-----------------------------------------------< 7jkp >---<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Juke Point Supply Shop | o>---------------------------------------------------------------------------<o | Hi Potion .......................................................... 100 GG | | Hi Antidote ......................................................... 40 GG | | Elixir .............................................................. 50 GG | | Hi Elixir .......................................................... 800 GG | | Wind Bottle ........................................................ 200 GG | | Geo Bottle ......................................................... 200 GG | | Speed Bracer ....................................................... 600 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� BUY SOME SPEED BRACERS!!ONEONE!! *ahem* It increases Speed by 20%. Great stuff! Exit to the overworld map. Guh? A floating city? Never seen one in any RPG. Use the Teleportum to Kant. _______________________________________________________________________________ o>---< Town of Kant >---------------------------------------------< 7knt >---<o ������������������������������������������������������������������������������� Finally, the time has come for me to cover this place. Kant. I won't bother to draw map of this place as it's nearly impossible to get lost here. The first house at the right of the entrance has some ES in the basket of fruits. The left house has a ball with ES at the lower left. And the Supply Shop... _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Kant Supply Shop | o>---------------------------------------------------------------------------<o | Potion .............................................................. 10 GG | | Antidote ............................................................. 8 GG | | Hi Antidote ......................................................... 40 GG | | Teleportum ......................................................... 100 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� The items is old news. But they have Teleportum in case you only bought one of it at MountHand. Imagine if you did this, teleport to Kant and have no way to return to MountHand. And you accidentally save your game. No, I don't want to think about that. *shudder* Talk to the mega-kawaii brunette girl in the middle of the town. Girl: Hmmm... (a lot) What is it? I've something to think about right now. A. I'm sorry. I didn't mean to bother you. - Negative - B. So, what are you worried about? + Positive + Girl: I was thinking of a way to measure the mass of this planet. I'm so close to understand the basic concept, but... A. Oh that. That was solved a long time ago. + Positive + B. What a waste of time. - Negative - Girl: Do you remember me? (Think for yourself. Hint: It's the fourth from top and bottom) A. The maid who worked for my family. B. The girl at Jyabil's workshop. C. A girl I passed on the street. D. The girl from Kant whom I liked. E. That fashion designer girl I dated. F. The owner of the pot I fixed. G. The queen of Boyzby. Mil: Note -- It's been a long time since I saw Meis[-sama] last. He wasn't just being a playboy after all. A. What are you doing? + ... - B. Chasing after girl!? I never did that. - ... + Mil: Like how you approached me, after talking to 3 other girls and... how you talked to 5 other girls after me. A. Wh, what are you saying? It's all a misunderstanding! + ... - B. I was so young back then... - ... + Mil: I came up with a new research topic. It's a method to measure the distance of this planet and the moon... A. Do you have an idea on how to measure the distance? + ... - Mil: Do you have any ideas? A. Let's climb a mountain and see how close we get. - Negative - B. If I knew, I'd tell you. + Positive + B. Can you spend some time with me? + Positive + --- A. Anyway, I'll help you! - Negative - B. Come on, forget about it. + Positive + Mil: You know? I'd love to have your help with my research... A. Research, huh...? Can I consider this a date? + ... - B. I don't think I'm smart enough. - ... + Mil: Are you working to hard for this? A. No! Really! + ... - B. To tell you the truth... - ... + Yay! We got Mil Wind! Her specialty is Defensive Spells with Earth elemental attribute. You can play her mini game as well. It's called Brain Teaser. What you have to do is pick a correct answer out of 28 to her questions -- mostly about shapes and patterns like square, triangles, etc. within 40 seconds. Mil loves books and tool for her experiments. Trivia: If you manage to get a kiss from Mil, you'll find that her kiss sounds different that the other girls. That's because her "chu" sound is same in both versions. Anyway, the places you can date in Kant are: A. Below the tree in the square. Mil's favorite spot. B. Meis' room (!) at the second floor of his mansion, the right one. Now let's return to Boyzby. _______________________________________________________________________________ o>---< Town of Boyzby >------------------------------------------------------<o ������������������������������������������������������������������������������� You see that Boyzby is still as same before, like there's nothing ever happened here. One could deduces that the game programmers are lazy, they reuse the same town model so they don't have to bother creating a new Boyzby. Well, no matter. There are some new point of interests here. I'll make them quick. A. You can find PCM at the entrance. B. Smoochy has make a new home in the house in front of Amigo Tavern. Here are the list of items you can get from him in exchange of kisses you received from the girls: _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Smoochy's Items | o>---------------------------------------------------------------------------<o | Elixir EX ........................................................ 3 Kisses | | Gold Potion ...................................................... 5 Kisses | | Romance Novel .................................................... 8 Kisses | | Physics Book .................................................... 10 Kisses | | Bear Costume .................................................... 15 Kisses | | Frog Costume .................................................... 20 Kisses | | Diamond Ring .................................................... 25 Kisses | | System Disk ..................................................... 30 Kisses | | Hard Armor ...................................................... 40 Kisses | | Lord Armor ...................................................... 50 Kisses | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Most items are useless. The last two are the best accessories in the game. But you can get both of them later -- VERY LATE IN THE GAME -- anyway. C. The Supply Shop still sold the same items but with addition of Teleportums. D. The house next to the ex-HQ now has change to workshop. E. You can find the 12th FWB in the house close to Roberre Tavern. F. Another house in the alley in front of this tavern has a special boy... _______________________________________________________________________________ o>---< Overworld: Jayarl >----------------------------------------< 7ojy >---<o ������������������������������������������������������������������������������� Now is the time to cover all the enemies on the Jayarl Continent. The name of this continent hasn't been announce until later in the game. So I burst the bubble for you about it now. _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Afternoon Thief <N,W> | 140 | 054 | 327 | 039 | Thief Ring | | Battle Hawk <N,W> | 135 | 066 | 128 | 081 | Wind Bottle | | Blood Kiwi <N,E,S> | 100 | 044 | 042 | 038 | Antidote | | Dark Lancer <N,E> | 100 | 055 | 063 | 041 | Hi Potion | | Evilmancer <E,S> | 080 | 046 | 064 | 045 | Hi Potion/Hi Elixir | | Gear Lady <W,S> | 160 | 051 | 087 | 047 | Elxr/Red High-Heels | | Genie <N,E> | 130 | 045 | 046 | 052 | Hi Elixir | | Genie of the Oasis <N> | 110 | 048 | 048 | 048 | Gold Potion | | Kirara Beauty <W,S> | 160 | 048 | 058 | 058 | HiPtn/Cute T-Shirt | | Monk Warrior <E,S> | 110 | 046 | 063 | 038 | Potion/Hi Potion | | Nomadic Genie <N,E> | 110 | 046 | 050 | 051 | Hi Elixir | | Nomadic Master <N> | 140 | 046 | 046 | 039 | Hi Potion | | Pumpkin Mage <N,W,S> | 140 | 061 | 121 | 120 | Elixir EX | | Shutvaltz Leader | 075 | 026 | 054 | 038 | Fire/Wind Bottle | | Suronin <E,S> | 100 | 046 | 063 | 043 | Potion/Hi Potion | | Thunder Camel <W,S> | 250 | 054 | 052 | 051 | Potion EX | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� Enemies' Formations: Afternoon Thief x 1 Afternoon Thief x 2 Battle Hawk x 1 Blood Kiwi x 2 Blood Kiwi x 3 Dark Lancer x 1 Evilmancer x 3 Genie x 1 Genie of the Oasis x 1 Monk Warrior x 2 Nomadic Genie x 1 Nomadic Master x 1 Pumpkin Mage x 1 Pumpkin Mage x 2 Pumpkin Mage x 3 Shutvaltz Leader x 1 Shutvaltz Leader x 2 Shutvaltz Leader x 3 Suronin x 1 Suronin x 2 Suronin x 3 Thunder Camel x 1 Blood Kiwi + Dark Lancer Blood Kiwi + Thunder Camel (Evilmancer x 2) + Monk Warrior Evilmancer + Monk Warrior + Suronin Evilmancer + Suronin (Evilmancer x 2) + Suronin Gear Lady + Shutvaltz Leader (Gear Lady x 2) + Kirara Beauty (Gear Lady x 2) + Shutvaltz Leader Kirara Beauty + Gear Lady (Kirara Beauty x 2) + Gear Lady Kirara Beauty + Gear Lady + Shutvaltz Leader Kirara Beauty + Shutvaltz Leader Monk Warrior + Suronin (Monk Warrior x 2) + Suronin Shutvaltz Leader + Gear Lady Shutvaltz Leader + Kirara Beauty Thunder Camel + Dark Lancer Not these idiots again! Afternoon Thieves are similar to their Dawn version, except they gives good amount of GG per battle. They gain a new Special Attack called FL Stealer. As you can tell from the name, they stole FL and removing him/her from battle completely! If they manage to steal all three characters, it's game over for you. Two groups of Afternoon Thieves usually appear near the three-way tracks area north of Juke Points and near the western most crevice, or canyon, or valley, whatever you call it. Battle Hawk uses Hyper Sonic Dive that hurt a lot. They occupy north and west parts of the continent. You'll see them a lot even without searching. Blood Kiwi Sucks Blood to drains FL's HP with extremely short charging time. And tends to Retreat after that. You can find them and their families at the northern part of the continent. Dark Lancers will change their form after it loss 60 HP. You only receive 38 GG instead of 63 GG. Other than that, they're no different than Night Lancer. Can easily be found at the northeastern part of the continent. Evilmancers cast various status Spells on your party like Silence, Sleep, and Paralyze. They also attack with level one Spells as well as healing themselves. Southern and eastern parts of the continent is their resting place. Gear Ladies use quick and strong Twister Kick to attack. And they use it more often than their normal attack. Another enemy with high tendencies to retreat from battle. Made happy house near Juke Point. Genie has Wind + Spell to blow everyone in your party for moderate damage. The bastard uses it continuously that you feel sick looking at him rubbing his pot belly. He also use a rare Spell: Control to...control the FL, but hardly work. Trust me, you don't want to meet these losers. Genie of the Oasis can only be found on the Jayarl Plateau in the middle of the continent, which is inaccessible at this point. They are the same as other Genies, but instead of attacking, they cast Heal All on the party and retreat. They also leave valuable Gold Potions after battle if you defeat them. Kirara Beauties use Charm Kiss to confuse the FL. They breed close to Juke Pt. Monk Warriors also cast Wind + Spell. Along with level one Spells. They're good friends with Evilmancers and live together. Nomadic Genies use the upgrade version of Wind +, Typhoon with same animation but yellow in color. Usually take a break or two near crevices. Nothing special with Nomadic Masters, who just stand to look cool or something. They use a Special Attack that I don't know what its effect. They're the mascot in northern part of the continent. Pumpkin Mages can make the battle goes forever with the constant cast of Heal. They also cast Might Guts on each other and Sleep + on your party. And then retreat after that for no reason. They have high chance to appear in three at the three-ways tracks area north of Juke Point. You can get 183, 435, and 360 EXP, GG and MP respectively after battle, 435 GG if you equip the Thief Ring. With Elixir EX as their dropped item, Pumpkin Mages are the best monsters to fight in this continent. Suronin just use physical attack and sometimes can perform neoXslash. Where can we easily find samurai? Yes, eastern part of the continent. Thunder Camel uses Lightning Spark after being provoked enough, Paralyzing all of your party member. If it uses the Spark continuously after that, they could wipe your team out. They roaming around the desert patch east of Juke Point. _______________________________________________________________________________ o>---< All Points >-----------------------------------------------< 7pts >---<o ������������������������������������������������������������������������������� Here's the list of shops you can find in remaining Points. _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Bukuro Point Gifts Shop | o>---------------------------------------------------------------------------<o | Blue Mascara ..................................................... 1,200 GG | | Bath Set ......................................................... 1,100 GG | | Toiletry Kit ..................................................... 1,450 GG | | Bath Salts ....................................................... 2,200 GG | | Silk Purse ....................................................... 5,800 GG | | Peach Lotion ..................................................... 1,250 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Sinaga Point Supply Shop | o>---------------------------------------------------------------------------<o | Hi Potion .......................................................... 100 GG | | Hi Antidote ......................................................... 40 GG | | Elixir .............................................................. 50 GG | | Hi Elixir .......................................................... 800 GG | | Power Bracer ..................................................... 2,600 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Power Bracer increases Offense by 15%. Get it if you prefer Offense over Speed. _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Tokio Point Gifts Shop | o>---------------------------------------------------------------------------<o | Pink Nailcolor ..................................................... 920 GG | | Silver Choker .................................................... 3,500 GG | | Simple Purse ....................................................... 890 GG | | Facial Powder .................................................... 1,500 GG | | Yellow Scarf ....................................................... 800 GG | | Red Nailcolor ...................................................... 900 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Now that's we've wasted a lot of time, get your butt to MountHand again. _______________________________________________________________________________ o>---< MountHand >-----------------------------------------------------------<o ������������������������������������������������������������������������������� ___________ __________ ^ N | | | | NW | NE | _____ | | | \|/ | | | |__________| | W ---x--- E | | 8 | | /|\ | |_____| ______ ____| _ SW | SE | |=| |____|__|_| S |____ _____| | 6 | 7 | | 4 | 5 || ___ | | | | | ||=| | |____|____| |____|____||=| |_ __________| |___ ______ | | ___ |_____ |__________ D: Dating Spot | | W | | ||||| | G: Gift Shop | |___| � ���_|�|�|=| H: Hotel | ______________|2| | |=| P: Print Club Machine ___| ||||| � | |=| S: Supply Shop | P�� ���� |�����������| |=| T: Tavern |_______ _|_______ ___| |=| W: Workshop |_______| |=| | G | | | |=| |___| | | | ____ _________| ___|_| ||| |___ _ |___ ���� ��� | S | | | 1 |=|���������|___| | |___| ___ _ ___ ___| |_ ___||| | | H | || | | T |�|=| |___|���� | | D | ____ |���� ���| | | | | | |___| ^ _______________________________________________________________________________ o>---< MountHand >-----------------------------------------------------------<o ������������������������������������������������������������������������������� Our last stop before was at the Supply Shop, so let's ignore that place and head north to the Gifts Shop. _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | MountHand Gifts Shop | o>---------------------------------------------------------------------------<o | Hairband ........................................................... 800 GG | | Dumbbell Set ..................................................... 1,800 GG | | Potpourri ........................................................ 1,200 GG | | White Ribbon ..................................................... 1,200 GG | | Soap ............................................................... 300 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Proceed to the north into the next area. There are both Goddess Statue and PCM here. Go east to House [2], but examine the corner at the northeast of the door to get ES. Nothing interesting inside the house except there's another record player with the same music. Go up the stairs, there's a workshop here if you want to use its service. Go upstairs again. Enter Workshop [4], examine the blue cylinder at the back of the room for ES. Workshop [5] has some ES in the green control panel near the man there. Head upstairs and examine the crate or something next to the boy near another stairs to get ES. Go into Workshop [6] and you can find more ES from the crate with crane or whatever on top of it. Finally, the tool shed near the guy in Workshop [7] also has ES in it. Head upstairs to the north. Trivia: Bandiger in Japanese version always mix both Japanese and English words in his speech. i.e. He replaces "boku/watashi/ore" with "me", "anata/omae" with "you", and "Chotto matte kudasai" with "chotto moment". Hilarious to the max! Enter the building with "Marion" in hiragana on the floor in front of it. A. A-Trap Generator? What's that? + ... - B. Are you Marion? - ... + Trivia: Marion-chan is the kind of girl who speaks with ~desu at the end most of her sentences. She also noisier than her counterpart. Check the bookshelf for ES. You can examine some weird things in this place if you wish. Exit and get into the factory at the northeast. _______________________________________________________________________________ o>---< MountHand Factory >----------------------------------------< 7mfc >---<o ������������������������������������������������������������������������������� A. Let's talk over a cup of coffee. + ... - B. Calm down! - ... + Marion joins your party, but not as a playable character. Although I think she could fight with her gadgets or something. _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Marion Robot | 080 | 042 | 038 | 038 | Hi Potion/Tool Kit | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� Marion Robot x 1 Marion Robot x 2 Marion Robot x 3 They just quick and use level one Spells: Fire, Rain, Geo, Wind, Lightning, and Light as their Special Attacks. _______________________________________________________________________________ o>---< MountHand Factory >---------------------------------------------------<o ������������������������������������������������������������������������������� __ ^ ___ ^ ____ ^ | |^| |^|_____ | | |^|_ |^| _____| |_ |^|S| |^|___ _ | N |S||=|� |^<<<<||| | NW | NE | | ���|v|� | \|/ | ��������| |v|�| | W ---x--- E | |������|=| |v| | | /|\ | |___ |=|_ � | SW | SE |=| | | | | S | | |_| _| | |__________| | > _____|____________| _______________________________________________________________________________ o>---< MountHand Factory >---------------------------------------------------<o ������������������������������������������������������������������������������� Go up the stairs and turn the control panel ON. Go down another stairs at the east, around the hole and head northwest to another stairs. A crane will pick Meis and drop him on another platform with control panel. Turn if OFF and head east to yet another stairs, stand on the conveyer to the next area. North of it is a dead end, where Marion HUGE face on the wall will tell you so. _______________________________________________________________________________ o>---< MountHand Factory >---------------------------------------------------<o ������������������������������������������������������������������������������� v ^ ____ ___ ^ |=| _ | | | |=| |_|| | | |=| | _| | |=| | | _| N |=| | | |_| NW | NE |=| ____| |_ | \|/ |=| | | | | W ---x--- E |=| | __| _| | /|\ |=| | | | _ | SW | SE | _| |__| | | S |__|_|____ | | | |a| ^ ��� ^ ����� � _______________________________________________________________________________ o>---< MountHand Factory >---------------------------------------------------<o ������������������������������������������������������������������������������� Proceed to the east -- Meis will get kicked down again if you go west -- and follow the only path available and flip the lever. Return and...you have to play Super RPS with Marion...uh, Robot. Read the instructions and beat the robot in its own game. You received nothing even if you beat it with 3-0. LAME. Actually it doesn't even matter whether you win or not. Return to the newly opened path and continue to the north. Flip the middle and right levers. Return again and grab a Hi Potion from the chest. Head north to another area. _______________________________________________________________________________ o>---< MountHand Factory >---------------------------------------------------<o ������������������������������������������������������������������������������� ___ ___________ |=| ||||||||||> | |=| | >||| | |=| |______ ____| N |=| | |_ | NW | NE |=| | |__| \|/ |=| |__S____ | W ---x--- E |=| |_______|| | /|\ |=| | __ ___| SW | SE |^ | |_ |_ | N | | b |__|| | | | c |=| | |_________| | ^ ^ _______________________________________________________________________________ o>---< MountHand Factory >---------------------------------------------------<o ������������������������������������������������������������������������������� Go east to see a centerfold. Then flip a lever next to it. Go up the stairs and examine the control panel. By the way, the chests here are inaccessible at this point, so act like you never seen 'em. But I tell you their contents anyway: Hi Potion and Antidote EX. Head east and flip the middle lever. A. I've had enough already! - Negative - B. Wow! Talk about traps in this maze. + Positive + Be good to the sweet girl, will you? She hands you a Hi Elixir as gratitude for that compliment. And of course you get nothing if you're mean to her. Go up the stairs. Head east-south and flip the panel. Go all the way to the south-west to another panel. Flip it and head west to get a Spark Bottle. Flip it again, head west and go down the stairs. Proceed to the north to another stairs in the next area. _______________________________________________________________________________ o>---< MountHand Factory >---------------------------------------------------<o ������������������������������������������������������������������������������� ____________ ________ | ______ _|__ _ | |_|||> | | |_|<| | | | | | | |_______ | |_____ __| | |__ __ |____ _ _|__| | | |=| | | | | | | |__^__| |____|_|_S__| | |_____ |____|_|____| | N | | | | | NW | NE |_____| |___________| | \|/ |_______|_ _ ___ S _ | W ---x--- E | | | | | | | /|\ |_________| | | | | | SW | SE |_________ | | | | | S | _ | | | | | | | | | | | | | | | |__|_|____| |___| | | | | _|_|____|_ ___ | | | |=| | | | | | | |v___ ____|_|_S_| |_| | |d | | | | | ���� ���� � ��� ����� _______________________________________________________________________________ o>---< MountHand Factory >---------------------------------------------------<o ������������������������������������������������������������������������������� Go south and cross the bridge to the east. Flip the switch, and head north to another stairs leading down. Notice the arrow? It leads to more stairs. At the bottom level, go south and east onto 3x3 tiles. I draw 2x2 tiles in the map because it took too much space. Go up the steps for...the Save Damashi! Great timing! To tell you the truth, I'm quite sleepy when I type this whole section. Let me get some nap first to restore my HP, 'kay? _______________________________________________________________________________ o>---< MountHand Factory >---------------------------------------------------<o ������������������������������������������������������������������������������� _______ ^ ______ |||||| | | |����� |__ ___ | | ___ |___| | | |___| |___| | N | | |___| | NW | NE | | _ | | \|/ | | |_| | | W ---x--- E | |___ | | | /|\ | | _||| | | | SW | SE | | |e _|_____| S | | �||| | | |___| _ _|=| | | ||||_|_| | | |_________|_|_|_| | ^ _______________________________________________________________________________ o>---< MountHand Factory >---------------------------------------------------<o ������������������������������������������������������������������������������� ZzzZzzZZZzzzZzzZZzzz............... *rubbing eyes* Uh, I'm back after three hours of nap. Get down the steps and grab an Elixir from the chest. Follow the path along the rising walls to the north. Duh, we have to fight him? Didn't see that coming at all. He's pathetic, despite having a lot of HP: 1,200. He uses his Spin a lot, but hardly deal any damage at all. You could see 0 HP damage if you set Barrier + on the FL. Not much strategy to beat him. Oh, and this is the only battle with him you have to fight. Others -- what, you think he only appears once? -- are completely optional. If you want to get both Hi Potion and Antidote EX from the inaccessible chests before, head into the second area, then go upstairs at the northwest. Head southeast into the new path, go down the ramp and head northwest to the gate. Proceed a little and head right. You can grab those awesome items now. Don't get lost on your way to exit this place. Take some steps forward after the team arrived outside... A. The Sacred Altar! + Positive + B. There must have been lots of gorgeous women! - Negative + Slap - We're all set, Meis! A. Right, let's go to Tokio Pt.! + Positive + B. What? What's set? + Positive + lmao + Next scene, Jeala = vomits. _____ _ _ _____ _ _ _____ _____ __ _ ____ |_ _| |_| | _ | | | | ___| _ | \| | \ | | | _ | |_| | |_| |___ | _ | | | | |_| |_| |_|_____|_____|_____|_| |_|_|\__|____/ _____ _____ __ __ _____ _________ | _ | _ | \/ | ___| _________ | chapter || _ | _ / |___ || v i i i | ��������� |_| |_|_| \_\_|\/|_|_____| ��������� ++ Encounter with Soushi! The scheme of the dark sword. ++ _______________________________________________________________________________ o>---< Sinaga Point >---------------------------------------------< 8sgp >---<o ������������������������������������������������������������������������������� Exit the shop and you have to fight two boring Suronin. And there's another fight after that with boss' battle music plays in the background. I won't classify this guy as a boss because he's way too easy to beat. He's similar to Bandiger except that he has infinite HP. The battle will automatically end after fifty seconds. A. Don't worry about it. + ... - B. At least replenish the items we wasted on you. - ... + What do you want to do? A. Yeah, let us help you! + Positive + B. Well... Why don't you tell me the details, in private? - Negative + Slap - Trivia: In Japanese version, Kyonko... I mean Kyouka-chan is the only girl in the game that speaks with extremely polite Japanese accent. She addresses Meis as "Meis-sama" and Soushi as "Nii-sama." I have no idea why she addressed Meis like that. Soushi uses "~de gozaru" to end most of his words. Which is irony because this suffix mostly used by ninja, not samurai. If you already visited Tokio Point, use Teleportum to get there. If not, just head east along the cliff and you'll eventually find it near the ocean. _______________________________________________________________________________ o>---< Tokio Point >----------------------------------------------< 8tkp >---<o ������������������������������������������������������������������������������� You can rest if you still didn't do that. Don't worry, Kyouka and Soushi can wait for you. After that, go to the port at the east. Have a chat with the guards: Shutvaltz Leader. Then, follow Kyouka to the boat and talk to her. _______________________________________________________________________________ o>---< Wano: Rikyu >----------------------------------------------< 8wrk >---<o ������������������������������������������������������������������������������� Talk to Kyouka after you arrive and beat two groups of guards to gain access to Kanouha's hut. By the way, every game/anime must has a perverted old man in it. This geezer is the one. In his speech, he throws some foreshadowing and name drop to you. Listen well. A. Sure. No problem. B. Really? Forget it, then. Choosing B... C. Hmm... I guess I'll listen then. D. But it'll be long, right? I don't wanna hear it. It's up to you if you want to listen to his pile of expositions. A. But in the Volcanic Island... + ... - B. Oh my! - ... + You can get some rest by talking to Kanouha. By the way, there is a dumb bug here if you try to chat with Kyouka. You see, to talk to her, you need to walk behind Kanouha, right? Sometimes, his sprite will block your way and keep Meis stuck between him and the blue stone or something near the wall. This happened to me in my previous playthrough. The only option you have is to reset the game and listen to his babbling again. To prevent this, avoid talking to Kyouka now. And that, as they say, is that. Exit the hut. You'll overhear a noise right after you exit. If you re-enter, you can find Kyouka standing close to the door. Talk to her now if you want because the bug has move someplace in the game's disc. The workshop is in front of the exit in case you need weapons forging. _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Evilmancer | 080 | 046 | 064 | 045 | Hi Potion/Hi Elixir | | Monk Warrior | 110 | 046 | 063 | 038 | Potion/Hi Potion | | Shutvaltz Leader | 075 | 026 | 054 | 038 | Fire/Wind Bottle | | Suronin | 100 | 046 | 063 | 043 | Potion/Hi Potion | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� Evilmancer x 1 Evilmancer x 2 Evilmancer x 3 Shutvaltz Leader x 1 Shutvaltz Leader x 2 Shutvaltz Leader x 3 Suronin x 1 Suronin x 2 Evilmancer + Suronin (Evilmancer x 2) + Monk Warrior (Evilmancer x 2) + Suronin Monk Warrior + Suronin _______________________________________________________________________________ o>---< Wano: Back-side Hill >-------------------------------------< 8bsh >---<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Wind Bottles ................... <a> | Rusted Fan ..................... <b> | | Metal Fan ...................... <c> | | o>------------------------------------<o>------------------------------------<o ������������������������������������������������������������������������������� ^ _| |_ |D | |_ _| | | | |_____ __________ |_ ____ | | ______ | | ____| _______ ___|_|______| | |_____ <>_______<>______________| | |________ ____ |__________<>__ | | |________ |________ | _____| |_____ ______ |c <> |__| __ | �������� | | | | ______ | |__ _ __| | |b_____<>___ __|_|____|_______ | | | | | | |____________ __| N ^ NW | NE _______| | \|/ | _______|_ W ---x--- E | |_______|a| /|\ |_____ | | SW | SE |D _________| S | | | | ^ _______________________________________________________________________________ o>---< Wano: Back-side Hill >------------------------------------------------<o ������������������������������������������������������������������������������� Due to the restricted size, I make the map smaller by "cutting" some long paths into the shorter ones. You'll find a Save Damashi at the entrance of the hill. Head to the east end to get two Wind Bottles. Go north at the fork to the next area. Go northwest and run under the arch. Go up the slope at the northeast. Follow it until you reach a fork. Head south first to collect a Rusted Fan. Then head north to find another fork. Pick the south one first and grab a Metal Fan. Like before, head north until you spot a suspension bridge. Cross it to the west. From now on the path is linear, so just follow it to the Save Damashi. Forge your weapons and approach the Sacred Altar. Trivia: I should tell this sooner, but since this is the right time to mention it, so... In Japanese version, Ratchet's voice is a lot more adorable than this. Seriously! And by adorable I meant, childish. Pyon! You have to fight Soushi again. But now he has the finite amount of HP: 1,200. Just like before, he only uses physical attack, and neoXslash once in a while. After the fight, proceed to the Sacred Altar. Meis gains the Elemental Beast of Earth: Fiednod. She uses Earth Lullaby to attack. Though it looks more like wind to me... Leave the Sacred Duo -- altar and smithy -- and ascend down the hill. The team will stop to see bad wallpaper plastered on the background. Notice how Meis only thinks of Sodina's safety and not Kanouha? Well, who cares about that old fart anyway. Continue your way down and save the game if needed. Soushi joins your team at level 25. Soushi -+- Cheer: Increases FL's Speed by 25% +- Taunt: Decreases enemy FL's Speed by 25% In my opinion, Soushi's behavior when he meets girls are far more mature than Meis. He uses his charm to win them. He only faking ill to Sodina, you won't see any of it anymore. But still, he's a cool character. Soushi is an excellent choice for backup because of his Cheer/Taunt that increase/decrease Speed. Speed not only increase the Time Bar's speed, but also slightly increase the chance to perform neoXslash. He also a great fighter as FL because he has high chance to perform neoXslash, great Offense, Speed and spectacular Special Attacks. Think of Citan Uzuki of Xenogears when he performs his Deathblows with his sword. By the way, he is my second favorite FL. Recommended teams: A. Soushi, Meis, Muza B. Soushi, Wyna, Muza C. Meis, Soushi, Wyna _______________________________________________________________________________ o>---< Tokio Point >----------------------------------------------< 8tkp >---<o ������������������������������������������������������������������������������� You arrive at Tokio Point. Proceed and... A. Who's that? + ... - B. Wow... Sexy lady! - ... + There's no need to rest here as the next dungeon will let you do that for free. Talk to the woman to proceed. Anyway, who piloted the plane? It might be Meis and his trusty goggles. _______________________________________________________________________________ o>---< Cloud Manta >----------------------------------------------< 8cmt >---<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Gear Lady | 160 | 051 | 087 | 047 | Elxr/Red High-Heels | | Kirara Beauty | 160 | 048 | 058 | 058 | HiPtn/Cute T-Shirt | | Shutvaltz Leader | 075 | 026 | 054 | 038 | Fire/Wind Bottle | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� Enemies' Formations: Gear Lady + Shutvaltz Leader (Gear Lady x 2) + Kirara Beauty (Gear Lady x 2) + Shutvaltz Leader Kirara Beauty + Gear Lady (Kirara Beauty x 2) + Gear Lady Kirara Beauty + Gear Lady + Shutvaltz Leader Kirara Beauty + Shutvaltz Leader Shutvaltz Leader + Gear Lady Shutvaltz Leader + Kirara Beauty No comment about them. _______________________________________________________________________________ o>---< Cloud Manta >---------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Revives ........................ <a> | Elixirs ........................ <b> | | Guard Bracer ................... <c> | Experiment Kit ................. <d> | | Potion ......................... <e> | Spark Bottle ................... <f> | | Silver Angel ................... <g> | Necronomicon ................... <h> | | Tragic Novel ................... <i> | Hi Potions ..................... <j> | | Hi Elixir ...................... <k> | Antidotes ...................... <l> | | Antidote EX .................... <m> | Vermillion Fan ................. <n> | | Funky Shoes .................... <o> | Book of Delay .................. <p> | o>------------------------------------<o>------------------------------------<o ������������������������������������������������������������������������������� _____ | |_____ | | h k | | |_ _| |_ _| | | ^ ^ | | | | | |___| | | D | | | | ___ | | | | | | | | | v ^ ^ _| |_ | | | | | | | |___| | | p o | | | ����� | | _____ _____ | | | i j | c d | | ___ | |_ _|_ _| | | | | | | | | | | | | ^ ^ v ^ | | | | _| |_ | | | | | | | | | | | | | | | n m | | | | | | | ����� | | | | | | _____ | | | | | | | b a | | | | | | | |_ _| | | | | | | | | | | | | ^ ^ ^ | | | | | | | | | | | |___| | | | | | | | | | | | | | | | | | |D ___ | | | | | | | | | | | | | | | | | | | ^ v v ^ | | | | | | | | | |___| | | |___| | | | | | | | | | | ___ | | ___ | | | | | | | | | | | | | | | | | v v v v _| |_ _| |_ _| |_ _| |_ | | | | | | g h | e f | k l | j l | ����� ����� ����� ����� _______________________________________________________________________________ o>---< Cloud Manta >---------------------------------------------------------<o ������������������������������������������������������������������������������� You begin right next to the Save Damashi. Head into the northeast path to a small room. Grab some Revives and Elixirs. Talk to the guy here, the first of three Benly Brothers to restore health for our heroes. Head into the northwest path this time to another room. Grab a Guard Bracer and an Experiment Kit. Return to the hallway with Save Damashi and enter the southwest path this time. Run straight to the south to get a Potion and a Spark Bottle. The net room to it contains a Silver Angel and a Necronomicon. Head to the north end to get a Tragic Novel and some Hi Potions. To the Save Damashi hallway we go. The southeast path leads to another hall. Head south and grab a Hi Elixir and some Antidotes. The next room has more Antidotes and Hi Potion. Head straight to the north to another hallway. Ignore the northeast path as it leads to dead end. Enter the northwest hallway. You can get an Antidote EX and a Vermillion Fan from the southwest room. The room at the northeast has a Necronomicon and some Hi Potion. Save the game and enter the northwest room. _______________________________________________________________________________ o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Boss Fight 03 | H P | X P | G G | M P | Dropped Item | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Dark Master | 02,000 | 0,000 | 0,000 | 0,000 | N/A | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Battle Actions | o>---------------------------------------------------------------------------<o | Dark Claw: Moderate phy. attack + drains 50% of the current enemy FL's EP | | Eye of Darkness: Moderate non-elemental Spell + HP drain on enemy FL | | Sleep +: Inflicts all-out Sleep | | Venomous Fog: Moderate non-elemental attack, inflicts all-out Poison | o>---------------------------------------------------------------------------<o You face this idiot again. This time he fights alone and a little bit stronger than before with a new attack. His Dark Claw and Eye of Darkness are still the same. Except that the latter somehow turns weaker than before. His new attack is Venomous Fog. As you could guess by its name, it inflicts Poison. On everyone. Except Dark Master himself, of course. It could take about 150 HP damage per use. He usually begin the fight with either Defend or Attack. Just like before. And begin to use Dark Claw when he hits half of his health. This time he casts Sleep + a lot as he tries to put everyone to sleep. When he finally did it, it's Venoumous Fog time. In my low level game, he keep using it until everyone affected with Poison and dies a horrible death. o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Just die already, Duck/Dork Master. And Sodina rejoins the party! Yay! _____ _ _ _____ _ _ _____ _____ __ _ ____ |_ _| |_| | _ | | | | ___| _ | \| | \ | | | _ | |_| | |_| |___ | _ | | | | |_| |_| |_|_____|_____|_____|_| |_|_|\__|____/ _____ _____ __ __ _____ _________ | _ | _ | \/ | ___| _________ | chapter || _ | _ / |___ || i x | ��������� |_| |_|_| \_\_|\/|_|_____| ��������� ++ Kyleen and the evil within Sharan. ++ _______________________________________________________________________________ o>---< Floating City: Sharan >------------------------------------< 9shr >---<o ������������������������������������������������������������������������������� Proceed to meet a familiar face. A. Oh! It's you! + ... - B. Wow! That emerald hair. - ... + What guys? Anyway, the shops are littered on this street, but they charged an extremely overpriced even for a lame Potion. Uh, I mean, all the price for the items in this street have increase by 100%. They also buy items from you with 25% of their original price. What a business. I list the shops here with their current price. Divide them by two for the real price. Final note: Don't buy or sell anything here. But that should be obvious. _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Fugoja Gifts Shop 1 | o>---------------------------------------------------------------------------<o | Fanny Pack ....................................................... 4,800 GG | | Sunflower ........................................................ 2,000 GG | | Cloth Purse ...................................................... 2,400 GG | | Aloe Lotion ...................................................... 2,400 GG | | Herbal Lotion .................................................... 3,200 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Fugoja Supply Shop 2 | o>---------------------------------------------------------------------------<o | Potion .............................................................. 20 GG | | Hi Potion .......................................................... 200 GG | | Antidote ............................................................ 16 GG | | Antidote EX ......................................................... 64 GG | | Revive ........................................................... 1,600 GG | | Elixir ............................................................. 100 GG | | Hi Elixir ........................................................ 1,600 GG | | Happy Glove ...................................................... 2,600 GG | | Teleportum ......................................................... 200 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Get one Happy Glove handy for the fight with the future boss who inflicts Confusion on the FL. _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Fugoja Gifts Shop 3 | o>---------------------------------------------------------------------------<o | Leopard Bag ..................................................... 14,400 GG | | Leather Bag ..................................................... 12,400 GG | | Scented Candle ................................................... 7,000 GG | | Rubber Sandals ................................................... 2,200 GG | | Pink Sandals ..................................................... 4,600 GG | | White Sandals .................................................... 6,000 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Fugoja Supply Shop 4 | o>---------------------------------------------------------------------------<o | Fire Amulet ...................................................... 3,200 GG | | Water Amulet ..................................................... 3,200 GG | | Wind Amulet ...................................................... 3,200 GG | | Earth Amulet ..................................................... 3,200 GG | | War Glove ........................................................ 6,200 GG | | Thief Ring ....................................................... 8,400 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Fugoja Gifts Shop 5 | o>---------------------------------------------------------------------------<o | Luxurious Bag ................................................... 10,600 GG | | Fine Bag ......................................................... 6,400 GG | | Sunscreen ........................................................ 3,200 GG | | Fine Brush ....................................................... 2,400 GG | | Sewing Kit ....................................................... 6,000 GG | | Gold Soap ........................................................ 4,400 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Fugoja Supply Shop 6 | o>---------------------------------------------------------------------------<o | Hi Potion .......................................................... 200 GG | | Potion EX ........................................................ 2,000 GG | | Hi Antidote ......................................................... 80 GG | | Antidote EX ......................................................... 64 GG | | Revive ........................................................... 1,600 GG | | Hi Elixir ........................................................ 1,600 GG | | Elixir EX ........................................................ 4,760 GG | | Power Armor ...................................................... 4,600 GG | | Power Bracer ..................................................... 5,200 GG | | Teleportum ......................................................... 200 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Fugoja Gifts Shop 7 | o>---------------------------------------------------------------------------<o | Fancy Scarf ...................................................... 1,800 GG | | Lacy Parasol ..................................................... 5,000 GG | | Cool Shades ...................................................... 8,400 GG | | Backpack ......................................................... 4,600 GG | | Workboots ....................................................... 12,400 GG | | Luxurious Soap ................................................... 2,000 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Fugoja Supply Shop 8 | o>---------------------------------------------------------------------------<o | Antidote ............................................................ 16 GG | | Hi Antidote ......................................................... 80 GG | | Antidote EX ......................................................... 64 GG | | Revive ........................................................... 1,600 GG | | Fire Bottle ........................................................ 400 GG | | Spark Bottle ....................................................... 400 GG | | Wind Bottle ........................................................ 400 GG | | Geo Bottle ......................................................... 400 GG | | Power Bracer ..................................................... 5,200 GG | | Guard Bracer ..................................................... 6,000 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---< Floating City: Sharan >-----------------------------------------------<o ������������������������������������������������������������������������������� Cloud Manta ^ | | | | | | | | | | | | ________________ | | / ______________ \ / \ / / \ \ |1 2| / / ______ \ \ |3 4| | | / \ | | |5 6| | | | | |P| |7 8| | | | | | | | | | | | | | |___| |_______________ \ \ | | / D| \ \__| |__/ /��������������������������� \____ ____/ __|=| |=|__ N / \ | | _\ NW | NE | W |_| |_ |_|| \|/ \__/ | | \__/ W ---x--- E | | /|\ | | SW | SE | | S __| |__ / \ __________| |___ |D |H | D: Dating Spot ����������| |��� H: Hotel /� ________/ ��\ P: Print Club Machine \__/ | T | T: Tavern Coincule \___/ W: Workshop _______________________________________________________________________________ o>---< Floating City: Sharan >-----------------------------------------------<o ������������������������������������������������������������������������������� Go south passing the Overpriced Street and turn east. Go to the next area and examine the end of the path -- horizontal flag pole? -- to get ES. Return to the street and go up the steps. You can find the PCM at the north before going to the next screen. Go up the stairs at the north and examine the fountain for ES. You can find a workshop in the left side of the previous area. The house across from the workshop has some ES in the blue basket at the right. Head west into another long path to get ES at the end of it. You can find more ES inside the room in the hotel. Check the box near the table to get them. Don't rest here, it costs 100 GG per head. That's quite a bargain! Go into the tavern/restaurant and examine the biggest table at the right, from the lower right to get ES. Now go down the stairs outside to Coincule. The green-haired girl greets Meis... A. OK! B. Hold on a moment. Tell her to wait for a moment. We have something to do. Enter the southeastern house and check the box or something at the upper left for ES. _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Coincule Supply Shop | o>---------------------------------------------------------------------------<o | Hi Potion .......................................................... 100 GG | | Antidote ............................................................. 8 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Stock some Hi Potions if you need, and SELL whatever items you don't need. Like any extra Thief Rings that you have. This place and its people are poor, but the shopkeeper still can pay me 10,500 GG for five Thief Rings. Thanks, loser. Go into the northwest house to get ES from the blue jar. Then tell the girl that you're set. A. Why don't we talk about love tonight... alone? + Positive + B. Yeah, I'd love to! + Positive + lmao + Check the table near the door for ES. Enter the door to continue. Trivia: In the following scene, Muza didn't say his last line about "hand and Meis" in Japanese version. What was the localization teams thinking? A. Then why didn't you say so!? + ... - B. Hmmm... I see! - ... + Check the bench before leaving to collect some ES. Go down into the other room and examine the window for more ES. Notice Kyleen's bunny inside this room? Try to leave this area... Now that you half-finished the event with Kyleen, all the loser NPCs in this area have something new to say. Mostly about how Kyleen is SPESHUL and GOOD and HONEST and all of that crap. Return to Fugoja and SAVE the game before talking to Kyleen. You'll know why I said before that she is the most dangerous girl in the game. Follow my advices if you don't want to listen to her boatload of insults. We begin with topic "Trust". A. It's important to trust people. - Negative - A. Money isn't everything. - Negative - A. Being a warm hearted person. + Positive + B. Dating girls is everything! - Negative - B. You're right, money is important. + Positive + B. Hmmm... you may be right. + Positive + Did you see that? I hereby present to you the owner of the ugliest glare in the game, Kyleen! Face, meet palm. Follow her to the Goddess Statue for the next topic: "Love". A. Love makes the world go 'round. + Positive + A. But life is empty without love. - Negative - B. Yes! Love will save the world! + Positive + A. We're all bound by love. + Positive + End + B. I love all women. - Negative - B. Love is a 4 letter word. - Negative - End means that you end the "Kyleen's Hunt" and skipping the two extra topics. She at the Overpriced Street now if you still want to annoy her (or yourself) with the new topic: "Promises". On side note, I feel like strangle her with my controller cord, but then I realized that she's in TV, so... But I had to endure her insults so that I can help you people. Now where's my pen I need to stab my ear with? A. Promises bind people together. - Negative - B. Keeping your promise is important. + Positive + A. I'd rather be honest than greedy. - Negative - B. Happiness comes to honest people. + Positive + A. Friends are the treasure of life. - Negative - B. More friends mean more girls. + Positive + End + Chase her again at the lower right area of the previous screen for the final topic: "Dreams". A. Dreams help us through each day. + Positive + A. It'll come eventually. + Positive + A. We're not supposed to be concerned about the meaning of life. + Positive + End + B. Life is to be surrounded by girls. - Negative - B. Don't rush. Life is a journey. - Negative - B. Mine's to be with pretty girl. - Negative - Return to the first area you talked with her. The topics will loop with "Love" as the subject instead of "Trust". After you successfully persuaded her, her IL automatically increased by one. You can skip Wind + if you want, but you miss one good Spell. I'll tell you more about this after we got Kyleen. Also, sell any items you don't want if you still didn't do that. After that, proceed to the mansion at the north of the town. Talk to the girl near the stairs for the 13th FWB. She may already says this when we're on the hunt for Kyleen before, but I already overwrite the save file for that event. Anyway, enter the conveniently unguarded double door. _______________________________________________________________________________ o>---< Sharan: Lavantis' Mansion >--------------------------------< 9lmn >---<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Chappy | 150 | 054 | 087 | 053 | Sprk B/Yellow Purse | | Double Snake | 210 | 045 | 042 | 060 | Hi Antidote | | Gear Lady | 160 | 051 | 087 | 047 | Elxr/Red High-Heels | | Gorgeous Dancer | 140 | 049 | 087 | 058 | Adt EX/Facial Tissue| o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� Enemies' Formations: Chappy x 1 Chappy x 2 Double Snake x 1 Double Snake x 3 Chappy + Gorgeous Dancer + Double Snake (Chappy x 2) + Double Snake Gear Lady + (Gorgeous Dancer x 2) Gorgeous Dancer + Chappy (Gorgeous Dancer x 2) + Double Snake Chappy is a jerk. Seriously. It uses Elemental Chomp to drain tons of EP out of FL. Not to mention its charging time is extremely quick, even Speed Bracer can't prevent that. Sucker. Double Snake is another WTF enemy. It has two heads that use different attacks. And one head of the box wearer. Red Snake uses Lighter -- not actual item -- to BBQ FL with fire, what else? Green Snake uses Water Spray -- still not actual item -- to wet the FL. The Box -- the actual item -- itself has physical attack with poisonous Poison. Wait a sec, is this a play of Solid Snake when he used box to disguised himself? The Double Snake defend animation showing it hides inside the box like turtle. Cripes. Gear Lady has pretty Red High-Heels that you might want to give to your girls. Gorgeous Dancer is...as you can see, a man-whore. What the hell is wrong with this mansion anyway!? Its Flowery Charm will confuse the FL. Scary. Go upstairs and raid the three chests with a pair of Lapis Earrings, a Speed Bracer, and a Geo Bottle. Go out and head to the center path. Meis will run to the east side of the mansion. That saves us some time from running. Collect a Gold Bell, a Holy Book, and a Revive. Go to the center path and approach the door. A. I should peek through the keyhole. + Positive + B. What the heck, I'll just go in. + Positive + I wonder how FOUR people can see through a single, tiny keyhole... But maybe it has size of the door itself for all we know. A. Everything I've got! + Positive + B. 1 GG. - Negative - _______________________________________________________________________________ o>---< Lavantis' Mansion: Sewer >---------------------------------< 9lsw >---<o ������������������������������������������������������������������������������� Well, EXCUSE ME for saving your sorry ass, whore. A. Your life's worth more than money. A. My eyes tell you I'm not lying. B. How do you know what I'm thinking? B. I just want to see you happy. + Positive + A. Appears you're more trusting. B. I'm not trying to convince you. + Positive + Actually, all the answers are positive. But I choose the best results for you. Kyleen joins your team at level 27. Kyleen -+- Cheer: Increases FL's Agility by 25% +- Taunt: Decreases enemy FL's Agility by 25% Although I hate Kyleen, -- storyline and dating-wise -- she's actually a good character to have in battle because of her high Speed, which is the fastest in the game. At her initial level, she already has her Speed at 51. With Speed Bracer, she beats everyone in the team. She also has insane chance to deal neoXslash like Sodina and Soushi. As well as the highest Evasion rate in the game. Her Elemental Power is so-so. Her main weakness is her low Offense. And watching her bouncing up and down after the team beats the enemy. Putz. Her Special Attacks are somewhat amusing to look because she "summons" various type of monsters to attack the enemies like Wyvern, Grim Reaper, Wraith, Damashi, etc. She also somewhat useful as backup because she can increases FL's Agility and lowering the opponent's. I get mixed feeling about her because, as I stated before, I hate her as character but actually like her as a fighter. Dating with her will let you learn various Wind elemental, Speed and healing Spells such as Wind +, Evade, Speed +, Heal All, etc. She also teaches party the strongest Spell in the game: Mad Gate. It deals damage according to the enemy's strength, so the stronger the enemy, the harder Mad Gate hits. For example, you fight an enemy with 700 HP and it deals 200 HP damage in the overworld map, casting Mad Gate will take about 1,000 HP damage from it with only 26 EP and short charging time. How strong is that? So, my recommended teams are: A. Sodina, Kyleen, Soushi B. Sodina, Soushi, Meis C. Kyleen, Soushi, Wyna D. Meis, Kyleen, Soushi E. Soushi, Muza, Wyna F. Muza, Kyleen, Wyna G. Wyna, Kyleen, Soushi Walk along the left wall near the Save Damashi and you should find the door icon. Press X as usual to open it. _______________________________________________________________________________ o>---< Lavantis' Mansion: Sewer >--------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Toy Horse ...................... <a> | Cute Earrings .................. <b> | | Fancy Ribbon ................... <c> | Nurse Outfit ................... <d> | | Silver Choker .................. <e> | | o>------------------------------------<o>------------------------------------<o ������������������������������������������������������������������������������� _________ _____________ _____ | _____ |+| b|++++| _ | | |++_++| |+| |�����������+++++| |+| | | |+|d|+| |+|_ �����������|++++| |+| | | |+| |+| |+ _��| |�| |+| |++++| |+| | N | |+| |+| |+|e|+| � |+| |____| |+| | NW | NE | |+| |+| |_| |+| |�| |+|______ |+| | \|/ | |+| |+| ___|+| � |++++++++| |+| | W ---x--- E | |+| |+| |+++++| |�| |++++++++| |+| | /|\ | |+| |+| |+|��� � ������|+| |+| | SW | SE | |+| |+| |_| |������������| |+| |+| | S | |+| _____ |++++++++++++| |+| |+| | | |+| |___++| |++++++++++++| |+| |+| | < ����| |+| c|+| ������������ |+|a|+| | ���� � ����� ���������������� � ^ _______________________________________________________________________________ o>---< Lavantis' Mansion: Sewer >--------------------------------------------<o ������������������������������������������������������������������������������� Run to the north-south until you see a fork. Head south first to the end and grab a Toy Horse. Return to the fork and head west-north-east. There you can get a pair of Cute Earrings. Backtrack to the south-southwest and check the chest for a Fancy Ribbon. Head straight to the north and collect a Nurse Outfit. This is a special item for the next character you'll get. Of course it's a girl. What, you think male will look good in nurse outfit? Gag. Head south-east-north and grab a Silver Choker nearby. This chest -- or any other final chest you open -- will lower the bridge at the southwest of the sewer. After that just follow the linear path to the west. Now you can rest/save the game at the hotel. Try to check if Kyleen's IL has reached second level or not. If it does, play B.J. King with her and WIN -- yeah, she likes you more if you lose because you gave her your MONEY! Winning makes she hates your guts more -- until she drops her IL to one. Unconfirmed. Heh. Or give her any crap you have as present. Or respond to her questions negatively in date. Anything that floats your boat in the Floating City of Sharan. Now is the right time to point out the available places for dating: A. The fountain in front of Lavantis/Kyleen's mansion. Kyleen's favorite spot. B. In the middle of the shops in Overpriced Street. C. Near the horizontal flag pole. D. Inside the tavern. Near the counter. E. At the end of the path across the hotel. She loves things like jewelry, rich girls' stuff, money, money, and money. After you've done screwing -- no pun intended -- around, put Kyleen as FL for story purpose and face Lavantis in his mansion. _______________________________________________________________________________ o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Boss Fight 04 | H P | X P | G G | M P | Dropped Item | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Lavantis | 02,400 | 0,468 | 0,750 | 0,481 | Blunt Sword | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Battle Actions | o>---------------------------------------------------------------------------<o | No Mercy: Moderate non-elemental all-out attack | o>---------------------------------------------------------------------------<o Lavantis uses his Special Attack quite frequent throughout the battle. Usually takes about 50 HP damage from Kyleen. His normal attack isn't that strong. But he has quite high chance to inflict Critical in his every attack. That means his normal attack is more dangerous than his Special. If you put Kyleen or Soushi as FL, you might want to use the newly obtained Holy Book on them. This book has the same effect as Barrier +. But like Book of Delay, Holy Book also got a chance to break. But it can be quite helpful in pair with Guard Guts. If you have some dates with Kyleen before, chances are, some of the team members might have already learned Speed, Evade and Fumble. Evade can be useful for FL to avoid Lavantis' attack more often. While Fumble will make him misses his attack. Note: You know why he yells "Who's yo' daddy?"? I'll tell you later. o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� After the fight, Meis obtained the Cable Car Key with SNES sound effect. And the money ransomed for Kyleen was doubled and has been returned to you. Yeah, I copied the game descriptions. I got 108,012 GG. Whooo! How much did you get? Go upstairs at either side of this room and observe Kyleen's Real!Bunny to get the Red Feather. She pops out and said something about donating some money before. That means, despite her greedy attitude, she also has some soft spots for those who needed. I'm...shocked. Except not. Anyway, like other special items, the Red Feather also increases Kyleen's IL by one. Make sure that you already learn her current skills or you need to go through another tedious level lowering for them. Before you leave, I suggest you to take a quick tour in the new Sharan free of Lavantis. All items in the Overpriced Street have been lowered to their initial price. And the Overprice Street's name get instant change to Bargain Street. There's a new yet familiar face in Sharan. No, it's not a hot babe. It's Meis' daddy, Cliff. He can be found hanging around in tavern with a girl. Talk to him a couple of times and he exposits about Smoochy and Mil. Whom we've already met. It seems that Lavantis already knew that Cliff is in Sharan. That's why he yelled about it a lot to tell us that Cliff was here. Done? Return to the mansion and enter the door below the stairs. The cable car is here, so get on it. _______________________________________________________________________________ o>---< Juke Point >----------------------------------------------------------<o ������������������������������������������������������������������������������� Marion makes an appearance right after you arrive in Juke Point. Talk to her when she's tagging along. Get into the station and approach the left poster to magically teleport into MountHand. I don't want to think how is it possible for a poster to teleport them into MountHand or my brain will explode into pieces. Think for yourself. _______________________________________________________________________________ o>---< MountHand >------------------------------------------------< 9mth >---<o ������������������������������������������������������������������������������� You magically arrive in Marion's Lab. Before proceeding with the plot, there are some interesting NPCs we need to find now. And you have to fight some battles here with Marion Robot for some reason. I bet their AI got controlled by the Evil Empire for all we know. A. An engineer in first workshop at the west. Boltron? B. Another engineer in the next workshop. 3 wives and 25 children? C. An old man in the house at the area with Goddess Statue. Denture? D. Another old man at the upper floor in the tavern. Police? That's all. Proceed into the factory. _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Evil Priest | 200 | 042 | 052 | 068 | Elixir | | Marion Robot | 080 | 042 | 038 | 038 | Hi Potion/Tool Kit | | Shutvalts Leader | 210 | 048 | 063 | 062 | Geo Bottle | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� Evil Priest x 1 Marion Robot x 1 Marion Robot x 2 Marion Robot x 3 Shutvalts Leader x 1 Evil Priest + Shutvalts Leader Evil Priest happily casts Confuse, Silence and Sleep on the party giving them whole slew of troubles. It sometimes cast Speed, Might/Guard Guts on itself as well. Shutvalts Leader is the same as Shutvaltz, except they replace "z" with "s" and wearing new armor his mom bought last week. In the first screen, head northeast into the door. Then go up the stairs at the northwest. Save the game and proceed to the southeast. _______________________________________________________________________________ o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Boss Fight 05 | H P | X P | G G | M P | Dropped Item | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Wire | 02,600 | 0,481 | 0,800 | 0,544 | N/A | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Battle Actions | o>---------------------------------------------------------------------------<o | Raining Slash: Moderate physical attack on enemy FL | | Scythe Cleaver: All-out moderate physical attack | | Uppercut Slice: Moderate physical attack on enemy FL | o>---------------------------------------------------------------------------<o What's so funny that he laughing like a psycho? Raise Barrier + and Guard Guts on everyone because his attacks are painful. Raining Slash and Uppercut Slice are slightly stronger than his normal attack. And that's all. Your FL should attack quickly because you don't want him to use Scythe Cleaver continuously when he hits Pinch status. There's not much to say about this battle because he's quite easy to beat. o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Save your game again and reorganize your party. Put any members with high HP and Defense in it as the new version of Wire uses a lot of all-out attacks. Go downstairs and enter the nearby gate. Approach the control panel. _______________________________________________________________________________ o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Boss Fight 06 | H P | X P | G G | M P | Dropped Item | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | MountHand Wire | 02,800 | 0,546 | 0,920 | 0,740 | Rusty Stick | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Battle Actions | o>---------------------------------------------------------------------------<o | Blood, Sweat and Tears: All-out moderate physical attack | | Wire Trap: All-out moderate physical attack, inflicts Paralysis | o>---------------------------------------------------------------------------<o This fight is more of a luck than skill. No, I didn't say that you can't win. But MountHand Wire has an annoying Wire Trap that inflicts Paralysis on every member of your team. Worse, there's no accessories in the game that protect against it. So if everyone get affected by Paralyze and Wire uses it over and over, you could see a game over screen flashes right before your very eyes. To tell you the truth, I always had bad luck with Paralysis status in almost all RPGs I ever played. *sniff* Anyway, cast Barrier + on the FL, or everyone if you can swing it. Even if your team gets Paralyzed, as long as their defense is high enough, you still can get through this fight without too much problem. o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Okay. This mini game is extremely easy. It uses the hand-eye coordination with SIXAXIS buttons. Even those who sucks at it will find this one's easy. If you somehow messed it up, it will return to the First Lock and you have to start over. But with four of the same buttons like OOOO. Don't worry, there's no serious penalty as you can fail and MountHand will never crash. I tried this once by leaving the game for over half an hour. When I return, MountHand still on its ride through eternity. But all four girls will praise you (Meis) if you (he) did it without any mistakes. I (He) feel[s] great. Exit the ruined C[y]amizu Point that you never be able to visit in its glory. I wonder what sort of items they sold here. Poor innkeeper, shop owner, and random NPCs. Once you exit the point, you can never enter again. Oh well. You also notice that MountHand has disappeared. Anyway, now we have some optional stuff waiting to be checked. There's a new girl you can date, and she is Kyouka at Boyzby. What you need to do is talk to her at Roberre Tavern -- she works there as a waitress. A. No, I haven't... + ... - B. Yeah, he never changes. - ... + You can learn Water elemental Spells from Kyouka. Her favorite spot for date is Amigo Tavern. Which is kind of irony since she didn't work there. In case you care, you can find Kanouha at the house west of Roberre Tavern. Kyouka's mini game is called Shell Joint. You have to match a pair of shell with same face of characters in Thousand Arms within 50 seconds. One face will be shown at the top of the screen, and you need to find the other matching pair in the lower 3x4 tiles. It gets ridiculously confusing after a while. Kyouka loves cute things like hairpins, combs, ribbons, and anything cute and kawaii and mo� mo� things you can think of. The final optional event is completely useless, but you might want to check it out. You see, right after Wano has been destroyed, all of its residents have been scattered all over Jayarl Continent. You can find them at all Points but Weino and Juke. _______________________________________________________________________________ o>---< Weapons that Get Stronger with Time >----------------------< 0vtw >---<o ������������������������������������������������������������������������������� You should have two rusty/blunt weapons now. They are called Vintage Weapons. Or in the RPG terms: Ultimate Weapon. They are useless at this point, but by placing the weapons on the Sacred Altars (the places where Meis obtained those Elemental Beasts, press X to fortify them) scattered throughout the world and leave them for approximately 12 to 15 hours, you will get the shiny, new, and beautiful weapons. The downsides are the character who equipped with it cannot use any Spells and Special Attacks at all. Except for Meis because his Summons aren't imbued into his weapon. They're imbued into his hammer. Plus, his skill is called "Summon", not "Special". Get it? Vintage Weapons only good if you playing the game in low level because you can't power up the character's default weapon. The Vintage Weapons' Offense and Defense are already set to their default stats after they get powered up. For example, Rusty Spear -- didn't exist in the game -- has 20 Offense, its powered up form -- Zodiac Spear (!) -- always have 150 Offense no matter how long you left it on the Sacred Altar. And you don't have to hold your desire not to open certain chests/urns to get it, just by spending some good amount of time, you will get the Vintage Weapons. There are six Vintage Weapons and one Vintage Outfit. There are four Sacred Altars you can use: Lucent Cave, Volcanic Island, Rockbit Mine, and Myscatonia. The last one isn't available until five hours later or so. With seven Vintages, and four Sacred Altars, you need to spend at least 40 hours to get all of them to power up. And that counts the times you spend for the storylines, random battles, and messing around. You can only place one of the weapons at Lucent Cave because you cannot visit Volcanic Island at this point. Rikyu's Sacred Altar is another story as you can never visit it anymore. Even though the boat is still at the Tokio Point. Wait, I guess that because Kyouka stays at Boyzby now, no one bothers to row the boat anymore. And that makes sense. And, in case you didn't notice, the encounter rate in all dungeons with Sacred Altar have increased greatly. So you'll have to go through hordes of lame and boring enemies on your journey to the Sacred Altar and return. Now I can almost hear the game programmers laughing at me. Jerks. After you've cleared all three optional events -- except that you have to wait for the Vintage Weapon's power to get charge, of course -- return to Juke Point and hoof yourself to the Jayarl Plateau to Rockbit Mine at the northwest. No, you cannot use Teleportum even if you already entered this cave in the first place. Because this place is a dungeon, and Teleportum can't detect dungeons. Except one place later for some odd reason. _______________________________________________________________________________ o>---< Rockbit Mine >---------------------------------------------< 9rbm >---<o ������������������������������������������������������������������������������� Head to the second area. The cave at the northeast is the Supply Shop. _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Rockbit Supply Shop | o>---------------------------------------------------------------------------<o | Potion .............................................................. 20 GG | | Hi Potion .......................................................... 200 GG | | Antidote ............................................................ 16 GG | | Elixir ............................................................. 100 GG | | Hi Elixir ........................................................ 1,600 GG | | Dragon Ring ...................................................... 8,500 GG | | Speed Bracer ....................................................... 600 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Dragon Ring is the only new item here. It increases Critical rate by 20%. But don't buy it as you can get one a little bit later. Just wait. Go up the ramp at the west and run to the west to find an inn. Save the game. Now enter the cave under the ramp leading north for a laugh. Go up the ramp to meet another familiar face. A. Are you out of your mind? + Positive + B. For the sake of the world, huh? - Negative + 500 EXP - Here, take this. 500 EXP is not enough. So we better kick his ass. _______________________________________________________________________________ o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Optional Boss 01 | H P | X P | G G | M P | Dropped Item | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Bandiger | 02,800 | 0,559 | 1,180 | 0,880 | N/A | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Battle Actions | o>---------------------------------------------------------------------------<o | Bandiger Spin: Moderate physical attack on enemy FL | | Brain Damage: All-out moderate non-elemental attack, Confused self | o>---------------------------------------------------------------------------<o Bandiger Spin is old news. It even weaker than his normal attack. Don't worry about it too much or you'll grow older before time. Brain Damage is for his silly song that deals not silly damage. The reason for Bandiger gets confused after performing this move is because the charge time for his next attack will be much sooner than before. This includes his Spin, normal attack and Brain Damage. o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Return to rest/save if needed. Which pretty much is unless you're over leveled. _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Evil Crystal | 240 | 062 | 076 | 089 | Hi Elxr/Glass Bell | | Grand Bomb | 210 | 057 | 062 | 068 | Fire Bottle | | Rock Giant | 270 | 080 | 080 | 076 | Geo Bottle | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� Evil Crystal x 1 Evil Crystal x 2 Evil Crystal x 3 Grand Bomb x 1 Grand Bomb x 3 Rock Giant x 1 Grand Bomb + Evil Crystal (Grand Bomb x 2) + Evil Crystal Evil Crystals will try to Confuse your party from time to time along with Defense Down. They also buff themselves with Speed and Might Guts. Grand Bomb. I forgot to add this loser in previous version. It is a palette swap of the Bomber Ghost from Volcanic Island that I hate so much. And even has same special by eating bombs and explode. Rock Giant uses Grand Fissure to deal moderate damage to all of your party members. _______________________________________________________________________________ o>---< Rockbit Mine Interior >-----------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Dragon Ring .................... <a> | Soldier Uniform ................ <b> | | China Girl Outfit .............. <c> | Silver Angel ................... <d> | | Rusty Knife .................... <e> | Rusty Sword .................... <f> | | Nun Outfit ..................... <g> | | o>------------------------------------<o>------------------------------------<o ������������������������������������������������������������������������������� N ___ _ ^ _ NW | NE | g| / \ \|/ | |______ | | W ---x--- E | | \_ _/ /|\ | |v| | _|v|____ | | SW | SE |___ ____| | | ^ S ____________ \ \______ | _| _| |_ / __________ \__ __ _ \_____ \ | /_ /D \ / / ___ \___<>_ \| |______| \_ |_ ____| | | | | | \__ \ ____________| _| |_____ | | \ \__ __|___ \ \ \___________ |_________<>________| \ \ __ \ D\ \___________ \ ___\_____|_ \ \__ ____________\f\ | | | \/\__ __<>___ ____ \\/ | |=|-|=| \__ \ \ / / \ \ \a |=|-|=| | \/ / / ___\ \ \___|-|_______| /\ | |_ / d\\ \ | |-| | \ \ |___<> || | | |-| |___| | \____/ ^ | |-| _____| | | | |-| | ______ | | | |-| | |_ c b \ | | _ | |-| | \___ | / / ___ |d| | |-| | | | / / | || | \__|-|_ __/ ^ | | \ || | ^ ^ \ \ \ \__/ / | | ___|-|_| |___ | | | ___/ | | | |-| | _________ __| |_/ /_____/ / | \-\ <>_________<>_______________/ | |-| | | | \___ _____/ |^| _______________________________________________________________________________ o>---< Rockbit Mine Interior >-----------------------------------------------<o ������������������������������������������������������������������������������� This is one long and tiring dungeons. Go up the center track to the north. At the end of the path, go down the left steps to collect a free Dragon Ring. Return back to the first area and head into the east exit. Another north path in this area has nothing and only lead to dead end. This area has four paths to go. The leftmost one leads to Soldier Uniform and China Girl Outfit. The second from right has nothing. The rightmost leads to a Silver Angel. To proceed, go into the third path to the next area. Meis will stumble down and he "dropped" all the girls down below. This is one of the interesting points in the game. You have to choose which girl you want to save first. The IL of the first girl you save will get increased a lot. The second got slightly increased and the third get reduced one level. Here are the rundown of what they say when you talk to them. Sodina: 1. *crying* Meis! You've come to save me! <3 2. *nodding* Thank you, Meis! Let's get going! 3. *sulking* So, I'm the last... *sigh* Well, it doesn't matter though. Let's just go. Wyna: 1. *laughing* Thanks! I'll return the favor sometime. <3 2. Hey, thanks, Meis. Let's get going now. 3. *angry* What took you so long? Let's go now! Kyleen: 1. *laughing* Thanks for helping me first, Meis. <3 2. *nodding* Thanks, Meis. Let's go! 3. *laughing?* I knew it... Money comes first, huh? *angry* So... what was all that talk about money before, you liar! (WTF?) Grab the Rusty Knife and exit via the west path and continue that way to the next area. You'll come across a Save Damashi. Head northwest into the ramp and go through a winding path to the east. You'll find a three-ways fork. The north leads to dead end. The east one has a Rusty Sword at the end. Go into the middle path until you hit a small clearing. Get a Nun Outfit at the northwest and go down the stairs. Just follow the two linear areas to the Sacred Altar. Meis obtained the Elemental Beast of Flame: Flareniel. He attacks with Inferno Roar. I think he should be obtained at Volcanic Island, which made a whole lot more senses. What was he doing in the mine anyway? After that the game automatically kicked you out of the mine. WTF? I want to fortify my Vintage Weapon here! _______________________________________________________________________________ o>---< MountHand >-----------------------------------------------------------<o ������������������������������������������������������������������������������� Find some FWBs and interesting NPCs while you're here. A. A guy wandering in front of the Gifts Shop. 14th FWB. B. An engineer in the first west workshop. 15th FWB. C. Another one in the next workshop. 16th FWB. Did you notice the pattern here? D. The boy near the stairs leading to upper area. 17th FWB. He said this because the default movement in Japanese version is walk. E. An engineer in the first east workshop. 18th FWB. F. Another engineer in another workshop. Fiberglass underwear? From this point on, Marion is available for date. You don't have to do anything special to recruit her. Her element is Wind. She has no decent Offensive Spells but her Defensive Spells are great. Especially Haste. If you go into her lab, she will follow Meis all over the room. Cute! It feels different than when she follows Meis while dating. Try it. Her favorite gifts items are, as you can see, she loves anything about frogs. I bet she loves Keropi and Keroro. So anything you find that seems to related to frogs are hers. Some kits like Tool Kits are also her favorite and everything that related to machines. Her mini game is Super RPS, which you already played back then in the factory. Before you bashing your head on TV screen, let me tell you that dating with Marion has some problems. Half of her questions have high chance to cause Date Over. If that happened, you have to go all the way to the tavern/control room for another date. This happen too often that I think giving her presents are the best thing to do then kicking my poor TV. Hopefully you have tons of Tool Kits that you get from beating her robots before. This might be TOO late, but here's the locations for dating: A. Inside the tavern. B. At the upper left side of the control panel room. Marion's favorite spot. Tell the attendant at the entrance to drop you at Weino Point. If you want, you can meet the 19th FWB inside the small cave under the ramp leading to Rockbit Mine Interior. I have to go there anyway to fortify Vintage Weapon. Board the Langoud when you're ready. _____ _ _ _____ _ _ _____ _____ __ _ ____ |_ _| |_| | _ | | | | ___| _ | \| | \ | | | _ | |_| | |_| |___ | _ | | | | |_| |_| |_|_____|_____|_____|_| |_|_|\__|____/ _____ _____ __ __ _____ _________ | _ | _ | \/ | ___| _________ | chapter || _ | _ / |___ || x | ��������� |_| |_|_| \_\_|\/|_|_____| ��������� ++ Nelsha, and the Ancient Library of Myscatonia. ++ _______________________________________________________________________________ o>---< Fortress of Langoud >--------------------------------------< Algd >---<o ������������������������������������������������������������������������������� A. Yes, I know of it. + ... - B. No, I've never heard of it before. - ... + Grapple becomes the 20th FWB for explaining how to maneuver the Langoud. Here's a great tip: Back then after you've done with dates, you need to go back and forth between the first and second tower for dates and forges, right? Now after dates, access the status menu and select World Map to appear there. Press X one more time and you will reappear at the first tower area. This way you save some times in the game. Of course you can choose to waste more time for the Vintage Weapons to charge. Now it's time for new FWB and NPCs: A. The guy near the second tower. 21st FWB. B. An old lady inside the big house in the second tower. Ew. C. A guy near the third tower. Fart... D. Another guy at the upper area between the shops. Uh, foreshadowing. E. Guy at the south inside the lower floor of the Control Tower. Potion? F. A guy near the PCM. Grapple in women's underwear? Gah! G. Five crews in the bridge. Their lines are the same as when Langoud crashed. Apparently the time stays still in the bridge. You can see an optional scene by going to the west deck. It will automatically triggered when you approach the western continent. However, you can't view it if you're with girl. Now you have access to Volcanic Island if you need to fortify the remaining Vintage Weapons of your chosen. The closest way to get to the western continent is by sailing from Juke Point directly to the west. You should see a yellow dot on the map. The music will change when you get closer to the land. And it changes again after you hit the land. _______________________________________________________________________________ o>---< Overworld: Holah >-----------------------------------------< Aovh >---<o ������������������������������������������������������������������������������� To be honest, I find no one on this continent bothers to tell us the name of this continent. In the soundtrack, the name of the continent is "Holah". So Holah it is. _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Blade Being <E> | 310 | 089 | 098 | 208 | Hi Potion | | Blizzard Dragon <N> | 450 | 119 | 261 | 328 | Ptn EX/Dragon Ring | | Dark Priest <N,E,W,S> | 290 | 062 | 090 | 064 | Hi Elixir | | Feather Rose <W,S> | 320 | 070 | 104 | 086 | Hi Ptn/Dozen Roses | | Jinzo Man <W> | 350 | 088 | 122 | 099 | Elixir | | Merman Royal <E,W> | 220 | 093 | 118 | 068 | Hi Potion | | Skully <N> | 410 | 093 | 264 | 208 | Necronomicon/HiAntd | | Tank Turtle <E,W> | 280 | 067 | 194 | 199 | Hi Antidote | | Wind Spirit <N> | 340 | 075 | 142 | 124 | Wind Bottle | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� North part means the further north of the continent, and the Myscatonia area. You need to use Langoud to reach the former. The cave cannot be entered because of story purpose. Go figure. Enemies' Formations: Blade Being x 1 Blizzard Dragon x 1 Dark Priest x 1 Dark Priest x 2 Dark Priest x 3 Feather Rose x 1 Jinzo Man x 1 Merman Royal x 1 Merman Royal x 2 Skully x 1 Skully x 2 Skully x 3 Tank Turtle x 1 Wind Spirit x 2 Wind Spirit + Blade Being Blade Being drains FL's HP and EP with Weed Knife. You never know which one it executes as the animations are same for both Special Attacks. Blizzard Dragon has quick and powerful attack by flapping its wings FIVE TIMES to create gust of wind. What, one isn't enough? Worse, its Glacier Breath is very painful (250+) and hits all party members. You can try put it to sleep for easier fight. If you have Mad Gate Spell -- learned from Kyleen: IL 9 -- cast it on the dragon to kill it in single hit. Not in Myscatonia area. Dark Priests have Might/Guard Guts, and Speed that didn't work when cast. Maybe their stats are high enough. They also have myriad of status Spells: Sleep +, Silence +, Paralyze, Confuse, Control, etc. Along with a rather rare instant death Spell...Death. Sometimes they heal themselves with Heal + and Heal All. They are all over the places, you don't even have to find them. Water is their weakness, so one casting of Storm will wipe them off. Feather Rose is a palette swap from Blade Rose; one of the earlier enemy in the game. It's been a while since we seen one, no? Its physical attack drains HP. And its Special Attack: Rapid Slice can make FL fall asleep. Merman Royal's Rain + is royal pain in the ass because it can take lots of HP with single cast. They're already cause trouble when first appear in the Mist Valley. Now your team a lot stronger than before, there's no need for step by step strategy for it. Skullies are the best enemies to beat on this continent. With near 1,000 GG and over 600 MP per battle -- with three of them and Thief Ring equipped. They have nothing special even though their physical attacks hit hard (150+). Flame + can send them back to their graves. Three of them can easily be located in two bright patches north of the northern beach. Also not in Myscatonia area. Tank Turtle uses powerful TurtleNinja Beam that reduces FL's Speed by half. It wants to make friends with FL because both of them move at molasses speed. Head to the closest town. Keep in mind that you cannot go on date for a quite some times after you entered it. Why? You'll see. _______________________________________________________________________________ o>---< Town of Burutto >------------------------------------------< Atbr >---<o ������������������������������������������������������������������������������� Meis reunite with Nelsha at the entrance. A. Hey! Nelsha! + ... - B. Have I seen you before? + Positive + 22nd FWB + Now Nelsha will tag along Meis for the remainder of her quest. Examine the pile of boxes nearby to get ES. Get more of them from another box behind the nearby lady. Find the hotel near the entrance and talk to the boy in front of it who turns out to be the 23rd FWB. Get some ES inside the fireplace and the potted plant near the window at the second floor of the hotel. Across the hotel is the Supply Shop. You can get some ES by examining the pot close to the entrance. _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Burutto Supply Shop | o>---------------------------------------------------------------------------<o | Hi Potion .......................................................... 100 GG | | Potion EX ........................................................ 1,000 GG | | Hi Antidote ......................................................... 40 GG | | Antidote EX ......................................................... 32 GG | | Revive ............................................................. 800 GG | | Hi Elixir .......................................................... 800 GG | | Elixir EX ........................................................ 2,380 GG | | Holy Book ........................................................ 3,000 GG | | Book of Wall ..................................................... 3,000 GG | | Sports Glove ..................................................... 3,500 GG | | Teleportum ......................................................... 100 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Book of Wall is similar to Holy Book but it casts Wall + in battle instead of Barrier +. Sports Glove increases Speed by 10% and decreases enemy's Critical rate by 25%. Not a good buy for the latter. _______________________________________________________________________________ o>---< Town of Burutto >-----------------------------------------------------<o ������������������������������������������������������������������������������� ____ __ |____| |__|____ ___ | | | | |____| ___ |___| _____ | | D: Dating Spot | | |___| G: Gifts Shop _ /| |\ _ H: Hotel Shop | || |_____| | | | P: Print Club Shop | || D | | | S: Supply Shop |_| \_______/ |_| T: Tavern | | W: Workshop | |_____ _____ | | | | | | | W | |_____| _ | |_____| / \ ___ | |____________________________ \ \ | P || ______________ ___________ \ \_/ | | __ ||�����| \ \ |___|| || | ||__2__|______\ \ __ | || | |______________ ||1 | | || | |����|| ||__| | || | |____|| | | ||__| ______| |__ N _ | | _____ | T D | | | NW | NE | || || | |______| | | \|/ |_|| ||_____| _____| | | W ---x--- E _____| |______ __ | ____ | | /|\ | | _____ | ____ |__| ||�G�|| |__| SW | SE | H | ||S���||| | ||___|| |__ S ___|_____| ||____|||____|__________||____| | | ___________________________________________|__| _______________________________________________________________________________ o>---< Town of Burutto >-----------------------------------------------------<o ������������������������������������������������������������������������������� Head north and talk to the guy in front of the Goddess Statue to summon a Damashi. Go inside the workshop and get some ES from a single sword on the table. Continue to the east area. House [1] has nothing in it. But House [2] has some ES inside the flower on the second floor. Talk to the guy in front of the signboard twice for the 24th FWB. The young lady near the southeast exit is the 25th FWB. The southeast area has restaurant with ES inside the lower left plants. Exit and examine the crate behind the girl who isn't scared of Damashi for more ES. Finally go inside the Gift Shop and check the mirror for ES. _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Burutto Gifts Shop | o>---------------------------------------------------------------------------<o | Silk Kerchief .................................................... 2,900 GG | | Perfume .......................................................... 3,200 GG | | Gold Choker ...................................................... 3,000 GG | | Teddy Bear ....................................................... 6,800 GG | | Toy Dog .......................................................... 4,800 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Leave Burutto and head north-northeast into an opening in the wall of forests. _______________________________________________________________________________ o>---< Wood of the Spirit: South >--------------------------------< Awss >---<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Fire Spirit | 240 | 065 | 102 | 118 | Fire Bottle | | Howling Wolf | 260 | 080 | 092 | 150 | Book of Delay | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� Fire Spirit x 1 Fire Spirit x 2 Fire Spirit x 3 Howling Wolf x 1 Howling Wolf x 2 Howling Wolf x 3 Fire Spirit + Howling Wolf (Fire Spirit x 2) + Howling Wolf Fire Spirit casts Flame to BBQ your team. Casting Storm will wipe them out. Howling Wolf uses...Howl that I don't know its effect because it never works. Oh wait, it summons more wolves to aid the original in battle. My bad. _______________________________________________________________________________ o>---< Woods of the Spirit: South >------------------------------------------<o ������������������������������������������������������������������������������� ^ _____ | | / _ \ | | | |_| | | | \_ 4 _/ | | ___________ ___| |____/ / 2 ___ 3 ___<>___________/ \ / | | | | ^ | | N | | NW | NE ____| |____ \|/ 3 ____ 2 ____ 2 W ---x--- E | | /|\ | |____ SW | SE | ____| S | | | | ^ | | |1|_ | D_| | | ^ _______________________________________________________________________________ o>---< Woods of the Spirit: South >------------------------------------------<o ������������������������������������������������������������������������������� This forest tries to keep you lost forever in it by making you return back to where you begin. It's kind of like Moebius Ring. If you take a look at the map, I marked four areas with numbers. The first area has Save Damashi. Second area has four sideways, the first one leads to dead end. The number at the end of the other two sideways indicate where the path takes you. For example, the left path ends up to the right side of area [3]. If you head right, it will take you to area [4]. Head north and you arrive at Zozotto. _______________________________________________________________________________ o>---< Town of Zozotto >------------------------------------------< Azzt >---<o ������������������������������������������������������������������������������� Note: No map here as this place is too "huge" to get lost. Or I just too lazy. Talking to some of the Damashi here will initiate a fight with a Blue Damashi. It doesn't matter whether it's normal one or Yakuza Damashi. You won't have to fight Old Damashi and Female Damashi because, you know, they are OLD and FEMALE. You don't want to beat those kind of people. Uh, I mean Damashi. Yeah. Examine the fountain directly in front of the middle building to get ES. The middle building itself has both inn and Supply Shop. _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Zozotto Supply Shop | o>---------------------------------------------------------------------------<o | Hi Potion .......................................................... 100 GG | | Potion EX ........................................................ 1,000 GG | | Gold Potion ...................................................... 1,800 GG | | Revive ............................................................. 800 GG | | Hi Elixir .......................................................... 800 GG | | Elixir EX ........................................................ 2,380 GG | | Speed Bracer ....................................................... 600 GG | | Teleportum ......................................................... 200 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Head upstairs... Gee. What a lovely room. Complete with coffin even for those who's not planning to sleep in it yet for the time being. Even so, you can snag some ES that lurk inside the coffin. It's the spirit of the dead. I hope you enjoy using the dead spirit to forge your weapons. Another ES can be found by examining the mirror. Go into any of the four casinos. I will explain about this place later, but for now, we have a final encounter with Bandiger at the Slot Machine. Talk to him to initiate the battle. Or you can opt to wait a little longer until Nelsha joins so you can double the EXP and MP you get. _______________________________________________________________________________ o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Optional Boss 02 | H P | X P | G G | M P | Dropped Item | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Bandiger | 03,000 | 0,585 | 1,260 | 1,210 | Silver Angel | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Battle Actions | o>---------------------------------------------------------------------------<o | Bandiger Spin: Moderate physical attack on enemy FL | | Brain Damage: All-out moderate non-elemental attack, Confused self | | Wave of Loves: All-out heavy water elemental attack | o>---------------------------------------------------------------------------<o Now he becomes more agile, faster and hits harder with his all-out Special Attacks. All of his Special Attacks only take about two slots in Timer Bar to be executed once he gets Confused. This time you cannot take him lightly. Wave of Loves is his new attack in this fight. He stands proudly across the screen and summons a huge wave to wash the team away. And himself as well while holding his umbrella to avoid getting washed. I never see this attack in US version, or I might miss it, I dunno. I doubt the latter as I always dragged all battle with bosses for about thirty minutes to see all of their attacks and calculate the exact amounts of their HP. All buff like Might/Guard Guts, Speed +, Barrier +, Evade, and Haste to the FL. As well as Defense Down, and Fumble on Bandiger. Then quickly beat him down before he does that to your team. o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Trivia: He curses you with the same word he used in US version. No bleep. Casino. I complained about it a lot in my original guide. But now I just want to say two words: F'ING RIGGED. And that, as they say, is that. Or not. Since I want to make this guide as complete as possible, I have to tell you about them anyway. The first rigged, the Blackjack. It's the same as Kyleen B.J.King. It rigged with 80% chance for the opponent to get Blackjack. You can still get it, but the chance are lower than low. Even if you DO get it, your opponent will also get it, thus nullifying your chance to win. My strategy is to Double-down every time you get 10 or 11. You might lose, but you STILL lose anyway. With any luck you can double your winning. If you get less than ten, just Hit until you feel satisfy with the number. Another rigged one is Super RPS. Same deal with Marion's game, but worse. Since you play with computer, they always know which button you want to push anyway. Bet 100 Coins and try to duel with Marion Robot. If you lose twice, hit soft reset since you never get anything even if you beat it. A. 3 wins, 0 losses -+- 5 times bet B. 3 wins, 1 loss -+- 2 times bet C. 3 wins, 2 losses -+- none Slots. AAARRRGGHHHHH!!!!ELEVENS!! Can you believe it? Even the lame 3 Cherries are extremely hard to get, let alone Lucky Seven. Let's say you got 2 Cherries, when the third slot turn comes in, it becomes slower, stop and then move again. Repeat as necessary. As if to mock us for trusting this piece of garbage to give us tons of Coins. You can play this crap only after Bandiger has been defeated. The game programmers try to make that this crap will help you win big by making you fight powerful Bandiger to "unlock" this crap. *breathes deeply* A. Lucky Seven -+- 200 times bet B. Three Damashi -+- 100 times bet C. Three Watermelons -+- 15 times bet D. Three Bells -+- 10 times bet E. Three Cherries -+- 4 times bet F. Two Cherries + Wild -+- 2 times bet Finally, the prizes you can get by exchanging the Coins at the counter: _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Casino Items | o>---------------------------------------------------------------------------<o | Dama Amulet .................................................. 30,000 Coins | | Holy Ring .................................................... 15,000 Coins | | Thief Ring .................................................... 8,000 Coins | | Devil Ring .................................................... 3,000 Coins | | Revive EX ....................................................... 100 Coins | | Gold Potion ...................................................... 20 Coins | | Diamond Ring ................................................. 50,000 Coins | | Cat's Bell ................................................... 20,000 Coins | | Toy Damashi .................................................. 10,000 Coins | | Pet Frog ...................................................... 5,000 Coins | | Adult Novel ..................................................... 980 Coins | | Big Umbrella .................................................... 120 Coins | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Items that I strongly suggest you to get are: Holy Ring and Devil Ring. Those items decreases and increases encounter rate, respectively. Holy Ring is optional because it's too expensive, but Devil Ring is a great choice to gain EXP, GG and MP quickly. Dama Amulet -- if I recall correctly -- will nullify encounter with Damashi in dungeons and overworld map. Useless. Gold Potion and Revive EX can be bought at the shops. Others just waste of your time and sanity. Head northeast to the "residence" area. Walk in front of the right house, then enter it via the back door. Talk to both Damashi downstairs and agree with the Female Damashi to keep it secret to receive a Necronomicon. Same deal with the left house, without the Necronomicon. An Old Damashi upstairs will show you their secret trick about scaring people. The middle building is the workshop. Return to the main area and head northwest this time. Go all the way to the mansion. _______________________________________________________________________________ o>---< Honey's Mansion >------------------------------------------< Ahmn >---<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Crimson | 280 | 094 | 215 | 179 | Book of Wall | | Blue Damashi | 300 | 067 | 094 | 128 | Math Book | | Poor Damashi | 230 | 075 | 015 | 182 | Potion/Money Tree | | Rich Damashi | 270 | 080 | 300 | 162 | Revive/Ruby Ring | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� Enemies' Formations: Crimson x 1 Blue Damashi x 1 Blue Damashi x 2 Blue Damashi x 3 Poor Damashi x 1 Poor Damashi x 2 Poor Damashi x 3 Rich Damashi x 1 Rich Damashi x 2 Rich Damashi x 3 Crimson uses Meteor Sword to rains all party member with moderate damage. Blue Damashi is similar to Pink Damashi you fight randomly on the dungeons and overworld map. They even use the same Foul Play to put the FL to sleep. The different things are that they are weaker than their cousin and they're blue. Hope for them to drop the valuable Math Book, a decent present for Mil. Poor Damashi is a poor ghost who tries to steal things from you. It goes for items, gifts, accessories, and even your money. Like the Thieves, Poor Damashi also has extremely quick hands for it to do the job. However, it does give good amounts of MP per battle and dropped a rare Money Tree. This one is for Kyleen, of course. Rich Damashi is the one you want to encounter in every battle here. It leaves great amounts of GG when defeated. They are so rich that they toss some coins at FL as their attack. They also show off some cash to entice the FL. They may leave the rare Ruby Ring after battle. One real nuisance is that they tend to retreat in the first turn. _______________________________________________________________________________ o>---< Honey's Mansion >-----------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Hi Elixir ...................... <a> | Hi Potion ...................... <b> | | Book of Wall ................... <c> | Bunny Girl Outfit .............. <d> | | Rusty Axe ...................... <e> | | o>------------------------------------<o>------------------------------------<o ������������������������������������������������������������������������������� _ _ _ _ _ _ _ _ | |_________|a| | |_________|a| | | | | |c|__ _ ____| | N �| |� �| |� �|�|�|�|���|� �| | | e |� NW | NE | | |<_| |��| | |^|��� � �| |v \ | \|/ | |^| | |b |v| | | | | | | \__| W ---x--- E | D | _|� | | | _|����� | | d| /|\ |�|��� ^ ���|�| |^|�� ���� �|�| |v|���������|�| |�|���������|�| SW | SE � � � � � � � � S _______________________________________________________________________________ o>---< Honey's Mansion >-----------------------------------------------------<o ������������������������������������������������������������������������������� As you can see from enemies list, the theme of this mansion is money. Be sure to spend some time to get hold of some cash here. Head to the upper right of the first and second floor to get two Hi Potions. Enter the upper left room on the second floor and examine the leftmost coffin to teleport to the next room. Go upstairs. Proceed and enter the upper right room to create an access to the third floor. Go up, and grab a Book of Wall as you emerge in the fourth floor. Head down the steps and go to the lower right to obtain a Bunny Girl Outfit. Head to the stage and talk to the Female Damashi on the upper stage for the 26th FWB. After that tell the rightmost Damashi you want to hear them singing a helium's song. Go down, save and enter the newly opened door. A. You aren't scary. Are you hiding something? + ... - B. You're too cute to be scary. - ... + Slap - Uh... Holy freakin' crap, Nelsha's... A. Okay, okay. You both look weird. + ... - Slap + B. You both look very nice. - ... + About their hairstyles... A. Well... you're both special. + ... - Slap + B. I like both your hairstyles. - ... + Um... OK? A. Enough! You both look OK. + ... - Slap + B. I have nothing to say. - ... + Slap - Rarr, hiss! You enter the formation screen. I "optionally" suggest you to make Nelsha as FL for story purpose. She's a weak fighter, and can only use her Special Attack once, but strong backups can support her to win the battle. Don't forget to equip her with Happy Glove to prevent her from Confused status. _______________________________________________________________________________ o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Boss Fight 07 | H P | X P | G G | M P | Dropped Item | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Ratchet | 03,500 | 0,624 | 1,860 | 1,560 | Coral Brooch | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Battle Actions | o>---------------------------------------------------------------------------<o | Blast of the Year: Heavy non-elemental attack on enemy FL, inf. Confuse | | Slaps of the Year: Moderate physical attack on enemy FL | | Tantrum of the Year: All-out moderate non-elemental attack, inf. Paralysis | o>---------------------------------------------------------------------------<o She even got her own exclusive battle theme! Begin the fight with usual buff: Might/Guard Guts, Speed +, Barrier + or Holy Book for Nelsha, Evade and Haste. Then cast Defense Down and Fumble on Ratchet. She is a powerful opponent because of her Blast and Tantrum -- both inflict status ailments. Blast of the Year is her strongest attack. It can takes more than 250 HP damage from Nelsha and confuses her if she didn't equip Happy Glove before. Always set the backup with highest Elemental Power ready with Heal +, Cure All or Antidote EX. Only cast Heal All when everyone's HP dropped more than 500. Slaps of the Year is nothing, although it's quite amusing to see Ratchet slaps the lights out of Nelsha. Barrier +/Holy Book will absorb most of the damage. Don't drag the fight too long when she hits Pinch because she will begin to throw Tantrums like endless wave. Sometimes up to five times in a row. Any Paralyzed members should be healed ASAP to prevent game over. o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Nelsha officially joins the party as the final member at level 34. The highest in the party in my current Japanese playthrough. Nelsha -+- Cheer: Restores 5% of FL's max EP +- Taunt: Drains enemy FL's EP to restores 5% of Nelsha's max EP She has various outfits as you already noticed. At this point, you should have Disco Dancer, Soldier, China Girl, Nun, Nurse, and Bunny Girl. You missed one awesome outfit, Serafuku a.k.a Sailor Uniform a.k.a School Girl that you will get a short while later -- in its "rusty" form. Her Outfits can cause various stats down on the enemies and increasing the teams' stats as well as restoring their HP other than damage to the enemy(ies). About her usefulness in battle, Nelsha without a doubt the weakest member of the bunch. She has one weapon in the entire game: Needle and no Vintage Weapon. Her Offense, Defense and Critical rate make me weep. But her Multi-attack rate is the fourth highest in the game. Nelsha only useful as a backup to recover FL's EP. Period. Her mini game is called Hit Damashi. Just like normal shooting game, you have to hit the everloving crap tons of Damashi that flying across the screen. If you accidentally hit Nelsha or she got hit by Damashi, her health will drop by 10%. The game over when the 60 seconds time limit expired or Nelsha's health hits zero. She loves teddy bears. A lot. She also loves anything related to sewing. Her Magical and Cast Anything Spells increase EXP and MP, respectively. Though the latter can casts both of them. These Spells should be cast in every boss battle you'll encounter. They are not recommended in normal battle as you could fight more battle than waiting for blue and/or yellow pillar that increase EXP and MP to appear. Confuse? Blue pillar increases EXP while yellow pillar raises MP. Both have about 15% chance to appear when you cast the Spells. The possible Spells are, from the most common to rarest: Sleep +, Poison +, Confuse +, Paralyze +, Slow +, Lightning +, Control, EXP +, MP + and Death. Final words from me for these spells, have patience. Sometimes they took entire FL's EP just to cast one freakin' MP +. Recommended teams featuring Nelsha: A. Sodina, Soushi, Nelsha B. Soushi, Nelsha, Meis C. Soushi, Nelsha, Wyna D. Sodina, Nelsha, Kyleen E. Meis, Nelsha, Soushi F. Nelsha, Wyna, Meis Here's the locations for dating in Zozotto: A. The fountain. B. Blue Casino, slot machine section. Notice Jack Frost in the background? C. Red Casino. D. Yellow Casino. E. Green Casino. _______________________________________________________________________________ o>---< Wood of the Spirit: North >--------------------------------< Awsn >---<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Geo Bottle ..................... <a> | | o>------------------------------------<o>------------------------------------<o ������������������������������������������������������������������������������� ^ N | | / 2 NW | NE ____|D|___/ / \|/ 2 < ______ 4 / W ---x--- E \ / /|\ | | SW | SE ^ S | | _______ | | 1 < ______ \___\ \___ \ 3 _______ > 1 | | ^ ___ | | / _a| _| |__/ /_____ 3 < _______ 2 ____ > 2 | | ^ | |_____________ | _____ ___ > 3 ^ | | \ / | | | | | | | |___ ____/ D\____/ | | D___<>_____________ 1 | | | \ | ___/ / | | ____/ 1 _______________________________________________________________________________ o>---< Woods of the Spirit: North >------------------------------------------<o ������������������������������������������������������������������������������� You find a new path to the right of the Save Damashi. Head into it and you'll find a large clearing with another Save Damashi. Go north into [2]. Grab some Geo Bottles at the north and head northwest into [3]. Continue to the north in [4] to exit. Head northeast-north along the cliff and enter Myscatonia. _____ _ _ _____ _ _ _____ _____ __ _ ____ |_ _| |_| | _ | | | | ___| _ | \| | \ | | | _ | |_| | |_| |___ | _ | | | | |_| |_| |_|_____|_____|_____|_| |_|_|\__|____/ _____ _____ __ __ _____ _________ | _ | _ | \/ | ___| _________ | chapter || _ | _ / |___ || x i | ��������� |_| |_|_| \_\_|\/|_|_____| ��������� ++ Unraveling the secrets of the Primordial Flame. ++ _______________________________________________________________________________ o>---< Ancient Library of Myscatonia >----------------------------< Bmys >---<o ������������������������������������������������������������������������������� o>---------------------------< !!!BEGIN SPOILER!!! >-------------------------<o If this is your first time playing, I strongly suggest you not to visit Hatoba at this point if you're the kind of player that visit everywhere before moving with the plots. Why? Because for some weird reason, most of the NPCs there will exposit about the upcoming events. This happened in both versions. What the hell, game programmers? It's not too serious, but you'll get some glimpses about what will happen next. If you don't want the story to get unfolded before you experience it yourself, stay away from that "horrible" place. Don't say I didn't warn you... o>----------------------------< ...END SPOILER... >--------------------------<o If you want, you can meet Cliff inside the restaurant in Burutto. _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Blade Being | 310 | 089 | 098 | 208 | Hi Potion | | Tank Turtle | 280 | 067 | 194 | 199 | Hi Antidote | | Wind Spirit | 340 | 075 | 142 | 124 | Wind Bottle | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� Blade Being x 1 Tank Turtle x 1 Wind Spirit + Blade Being _______________________________________________________________________________ o>---< Ancient Kingdom of Myscatonia: Exterior >-----------------------------<o ������������������������������������������������������������������������������� ^ | | _____________ ^ | | ___ | _____________| | | ______/ \ | | _ | | | ____ | | |___________| | | |________| | \ / | ___________ | | ____ ___| ___| | | |____ | | | | | | | _ | |_____ | | | | | / \ | | | | | | | | | | | | | | | | | | | | | | \___/ | | | |_____ ____ / \____| | | | | | | _____<>____| | ______| | | | | | | \ / ^ v v | | | | | | | | | | | | | | | |_____ ________| | | | | | | _____<>__________| | | | | | | / \ | | | | N | | |_| | | NW | NE \ / ______| | \|/ | | |________| W ---x--- E | | /|\ | | SW | SE ^ S _______________________________________________________________________________ o>---< Ancient Kingdom of Myscatonia: Exterior >-----------------------------<o ������������������������������������������������������������������������������� There's no treasure to grab in this maze. Head all the way to the north, ignore the right path in the second area until you find a huge castle-like building. Its door is locked, but you get a "hint" from Nelsha. Return and take the right path this time and follow it all the way to the south, ignoring the left and right paths. Head RIGHT right after you reach a fork and hug along the left path all the way to the north. Examine the discolored wall and Nelsha will pop out, telling you that you've found the "secret" door. _______________________________________________________________________________ o>---< Ancient Kingdom of Myscatonia: Interior >-----------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Big Teddy Bear ................. <a> | Frog Story ..................... <b> | | Gold Earrings .................. <c> | Hi Potions ..................... <d> | | Rusty Katana ................... <e> | Silver Angel ................... <f> | o>------------------------------------<o>------------------------------------<o ������������������������������������������������������������������������������� _____ _____ _____ _____ _ |a b c| | ||||| ||||| | |_ _| |_ _|����� �����|_| |_| |_| _____ _ _| d| |_| | _|��� ___| | | |_ _ _| | _ |___| |_|_ 5 | _| |_ |_ _| | |_ _ |_|_ | 2 _|_| |_|_| |_ _| |_| _ |_| _ _| |_ _| |_ _ | |_ _ _| f| |_| | 4 _| |_|_ 3 | _| |_ |_____| |_ e| | |_ _ |_|� | 1 _|_| |�| |_ _| � | | _______________________________________________________________________________ o>---< Ancient Kingdom of Myscatonia: Interior >-----------------------------<o ������������������������������������������������������������������������������� You won't fight any battle in the interior from this point onward. Get on the east platform first and north second. Ride another east first and north second to a platform with a Big Teddy Bear, a Frog Story and a pair of Gold Earrings. Backtrack to [2] and take the east platform. Ride the west platform to a chest containing four Hi Potions. Return to [5] and head north. Go down the stairs. Step on the yellow tile twice and return upstairs. Return to [1] and go on the east platform. Grab the Rusty Katana and a Silver Angel. Head to [4] and ride the platform to the north. Go downstairs again. _______________________________________________________________________________ o>---< Ancient Kingdom of Myscatonia: Interior >-----------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Rags ........................... <a> | | o>------------------------------------<o>------------------------------------<o ������������������������������������������������������������������������������� _ ^ |_| |=| ___| |____ |=| | ______ | |=| | |____ _|_|_______| | | |||| | | |���� �|�|��������� _ | |_|�| | ��|�| | ______| ���� � | | ____ | | | _a| __________ | | | |__ ___| ______ | | | |__ |___ _| | | | |____| | |_| ___| | |________| | ___| | |_ _ _| |_|_| | _| | ____| | |____ |||||_|_____||||| ���� ���� _______________________________________________________________________________ o>---< Ancient Kingdom of Myscatonia: Interior >-----------------------------<o ������������������������������������������������������������������������������� Proceed forward and step on another yellow tile three times to clear another path. Grab the piece of Rags from the chest. This is the "rusty" form of Nelsha's Sailor Uniform. Proceed to the south on the "invisible" path to the north. Step on another tile to raise a platform. Go down the arch to yet another tile to raise another platform. Go up the stairs to another area. Trivia: Did you know that these areas with moving platforms and "invisible" pathways are similar with Neam Ruins in Shadow Hearts Covenant? _______________________________________________________________________________ o>---< Ancient Kingdom of Myscatonia: Interior >-----------------------------<o ������������������������������������������������������������������������������� _________ ___ _______ _ | 3| | 1 |=| | ______| | |=| | |______| C | |=| | | | 1 |=| | 1| | |=| ��������� ��� �������|=| __________ _ ________|=| | 3| | |=| | _| | |=| | 2 |_ B| 5 |=| | | | | | 4| | | ���������� � ���������� _______________________ |_ ______ __________| | |=| 1 | | | | |=| |A| 4 | | | | 5 1 | | 2 | | | ^ �������� � ���������� _______________________________________________________________________________ o>---< Ancient Kingdom of Myscatonia: Interior >-----------------------------<o ������������������������������������������������������������������������������� The maps tell you better about which tiles to take for you to proceed. All the chests here contains nothing, they act as quick shortcuts in case you got lost. A. 2 B. 4 A. 5 B. Take the stairs up. Easy, ne? Finally you arrive in the Library of Myscatonia. Unlock the locked gate from before at the west side. o>---------------------------< !!!BEGIN SPOILER!!! >-------------------------<o If you enter the jeweled double door in this hall, Sharan will be vanished from the face of the...uh, game. Forever. Period. If you still have something left to be done there like buying some gifts, date with Kyleen in her favorite spot, get elemental amulets, get some pics for PC Note, etc., you better finish them, like, NOW. o>----------------------------< ...END SPOILER... >--------------------------<o Go up the stairs and enter the single door. You'll find a Supply Shop. _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Myscatonia Supply Shop | o>---------------------------------------------------------------------------<o | Book of Delay ...................................................... 100 GG | | Necronomicon ....................................................... 150 GG | | Holy Book ........................................................ 3,000 GG | | Book of Wall ..................................................... 3,000 GG | | Guard Armor ...................................................... 8,000 GG | | Teleportum ......................................................... 100 GG | | Revive EX ........................................................ 9,000 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Go down to the Gifts Shop. _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Myscatonia Gifts Shop | o>---------------------------------------------------------------------------<o | Gold Hairpin ..................................................... 6,800 GG | | Music Box ....................................................... 12,000 GG | | Shell Necklace ................................................... 3,500 GG | | Tea Set .......................................................... 8,940 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Another facilities you can find upstairs are: inn, Goddess Statue and workshop. Examine the left (your left) bookshelf of the statue; the stove and sword rack inside the workshop to get some ES. Return to the main hall and enter the double door. Prepare for some lengthy expositions. See what I told you about Sharan? Go up the stairs to the right of Metalia. Examine the bookshelves here for more expositions. A. First Floor: First from the right, ES. B. First Floor: Third from the right, Legend. C. Second Floor: Third from the right, Elemental Beasts. D. Third Floor: First from the right, About the Clan of Darkness. E. Third Floor: First from the left, The Sacred Altar. F. Fourth Floor: The center of the middle five bookshelves, The Master. Muza asks you something... A. Hmmm... twice? - Wrong - B. Wasn't it three times? + Correct! + Elixir EX + Examine the window near Soushi to get ES. Talk to him... A. Remember, Metalia said he's after the 5 Holy Flames! - Negative - B. Forget it, let's talk about girls! + Positive + Great, Soushi. Exit the room and approach the girls' room. A. I've got to hear this. - Negative - B. I'm curious, but I shouldn't... + Positive + Proceed forward and go up some flights of stairs to the rooftop. Talk to Muza after everything is over and he will act surprised each time you talk to him. Return to the room and get some sleep. Pop the second disc in your PlayStation. Examine the jar next to the bed to obtain a Wooden Sword. This time Nelsha will pop out and tell Meis not to tell anybody about it. And why in the world that it's in the guys' room? And not in the girls room? I'm confused. But her IL get increased by one so who cares? Go downstairs and Meis will learned WARP. With this neat ability, you can WARP anywhere to any place you previously visited. And I mean ANYWHERE. Even to the dungeons. Sweet! Follow Metalia to the edge... A. Alright, here I go! + Jump + B. I'm not ready for cordless bungee jumping yet... - Not jump - Proceed to the Sacred Altar. Then Meis will obtain Golda, the Elemental Beast of Light, with powerful Celestial Sun as its attack. Before you leave, fortify one of the remaining Vintage Weapons here. This is the final and the easiest Sacred Altar to reach as you never have to fight tons of battle just to get to it. Well, except maybe a few in the Myscatonia Exterior. Return upstairs and proceed to the library. You don't need to save as nothing special will happen there one you reach the roof. _______________________________________________________________________________ o>---< Death Crimson >--------------------------------------------< Bdtc >---<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Dark Scout | 360 | 114 | 481 | 238 | Hi Antdt/Hi Elixir | | Spear Gearman | 350 | 093 | 377 | 179 | Antidote EX | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� Dark Scout x 1 Spear Gearman x 1 Spear Gearman x 2 Spear Gearman x 3 Spear Gearman casts Wind + on party. They are the best source for GG here as they have good chance to appear in three most of the time. Dark Scout. I never see its Special so I don't know if it even has one. _______________________________________________________________________________ o>---< Death Crimson >-------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Math Book ...................... <a> | Antidote EX .................... <b> | | Hi Elixir ...................... <c> | Classy Shoes ................... <d> | | Revive ......................... <e> | Potion EX ...................... <f> | | Spark Bottle ................... <g> | | o>------------------------------------<o>------------------------------------<o ������������������������������������������������������������������������������� ___________ ___ |_ _____ | ^ | | | | ||| |_ | | | | ___| D | | | | | _____| | |g| |f__| | |_______________ v ___ ______ _|eB | |d _ <> _____| | __| _ ^ _____ ||| |__ ^ | ___ | |_____ | ______ _|b | | | | | _ <> _____| |___ ||_| | __| ^ _ ^ ___ | |_ _| | | |_ _|a | | _ <> _ | | _ <> _____| |6|_ _|5| | | | _ <> _ | | | | | | | | | ^ ___ ^ ^ | |_ _|c | | |_ _| | | _ <> _____| | _ <> _ | | | |3|_ _|4| | | | _ <> _ | | | | | |_| ^ ^ | |_ _| | | _ <> _ | |1|_ _|2| | _ <> _ | | | |_| ^ | | |D| |_| _______________________________________________________________________________ o>---< Death Crimson >-------------------------------------------------------<o ������������������������������������������������������������������������������� The map of Death Crimson has been alternate a bit. I cut off some long paths as they just waste spaces. You begin near the broken wall. Even though it's broke, you can't exit this dungeon until you complete it. So just move forward and enter the first door you see. Head north until you reach another hallway with doors. Continue to the north, and enter the single door to a small room containing a Math Book. Continue to the north into another door. There you can grab an Antidote EX. Return to the hallway [3] and head north into [5]. Enter the door to [6] and head south. Enter yet another door to find a Hi Elixir. Proceed to the north until you reach a bigger room than the others. Exit via the north door to a small area with a pair of Classy Shoes. The door next to it has a Revive and second Benly. Return to the bigger room and go up the stairs. Head west-northeast on the steps. Grab a chest nearby to get a Potion EX. Further down to the southwest is a final chest in this dungeon containing a Spark Bottle. Head east to the Save Damashi and ride the elevator. _______________________________________________________________________________ o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Boss Fight 08 | H P | X P | G G | M P | Dropped Item | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Bearing | 04,000 | 0,676 | 2,300 | 1,720 | Revive EX | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Battle Actions | o>---------------------------------------------------------------------------<o | Fake Kamikaze: All-out heavy non-elemental attack | | Lightning Flash: Moderate physical attack on enemy FL, inflicts Paralysis | | Thousand Strikes: Moderate physical attack on enemy FL | o>---------------------------------------------------------------------------<o He mostly using Thousand Strikes to attack. Its damage is slightly stronger than his normal attack, so there's nothing to care about. But his Lightning Flash is annoying. Did I tell you that I hate Paralysis status? Like most bosses so far, he loves to unleashed all-out attack when he hits Pinch. Fake Kamikaze is extremely painful especially if you forgot to raise Barrier +/Guard Guts in this battle. Buff and cast Defense Down, Weaken, Slow and Feeble on him. Since his Special Attacks already move at snail's apace, casting Slow will give you plenty of time to use attack/Specials you have without him interfering. o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� After the fight, Meis obtained Raou, the Elemental Beast of Wind. Its attack called Infinity Gust. Talk to everyone to proceed. _____ _ _ _____ _ _ _____ _____ __ _ ____ |_ _| |_| | _ | | | | ___| _ | \| | \ | | | _ | |_| | |_| |___ | _ | | | | |_| |_| |_|_____|_____|_____|_| |_|_|\__|____/ _____ _____ __ __ _____ _________ | _ | _ | \/ | ___| _________ | chapter || _ | _ / |___ || x i i | ��������� |_| |_|_| \_\_|\/|_|_____| ��������� ++ The sorrow of the Dark! Dark Master's last battle! ++ ## ## #### #### #### #### #### # # #### ### ### ## ## ## ## #### ## ## #### ##### ##### ##### ## ######### ## ######################################### ######### # # # # ######### ### # ##### # ### ####### # # # # ####### ## ### ## ## ### ## #### #### ## ## ##### ## ## ### ## # ## ### ##### ##### ##### ##### ##### ##### ####### # ##### # ####### ###### ### ##### ### ###### # # # ### # # # # # ### # # ##### ### ##### ### ### # Fun Fact: This ASCII art is the only thing from the original guide that managed to survive. Because I "geniusly" saved it in another drive... _______________________________________________________________________________ o>---< Dianova >--------------------------------------------------< Cdia >---<o ������������������������������������������������������������������������������� Try to visit the library roof in Myscatonia and see how many wrong things with that place. You can find the answers at the end of this section. You can date with the final girl/lady of the game, Metalia. Raise your hand if you didn't see that coming. Forge weapons with her first to learn Typhoon, the upgrade version of Wind +. You can date her now if you wish but remember, we short one person now. The locations you can date in Myscatonia are: A. The left side of the balcony of the upper area in the hall. B. Pass the jeweled double-door. Play with her mini game, the Palace of Knowledge. It asks you the 10 questions about Thousand Arms, like what Potion does, what is someone's full name, etc. And you must pick correct answer out of three. All answers come from how well you understand the game, items, towns, and the girls. Beware! Some questions have spoilers about upcoming events. As a Jewel Master, of course she loves them. Items like rings and books are the best to win her attention. Why books? She lives in the library for God's sake! _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Dark Doll | 390 | 098 | 139 | 177 | Elixir EX | | Shutvaltz Leader EX | 420 | 083 | 273 | 201 | Spark Bottle | | Water Spirit | 380 | 079 | 295 | 168 | Wind Bottle | | Wind Dragon | 450 | 098 | 221 | 289 | Ptn EX/Dragon Ring | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� Dark Doll x 1 Dark Doll x 2 Dark Doll x 3 Shutvaltz Leader EX x 1 Shutvaltz Leader EX x 2 Water Spirit x 1 Water Spirit x 2 Water Spirit x 3 Wind Dragon x 1 Shutvaltz Leader EX + Dark Doll Water Spirit + Dark Doll (Water Spirit x 2) + Dark Doll (Water Spirit x 2) + Shutvaltz Leader First, Dark Doll. Like her counterpart around Juke Pts, she also loves to use her special: Twisted Kick to the Head than normal attack. Then flee before your FL could draw her weapon. Shutvaltz Leader get another palette swap. Even though this one is a little bit stronger than the others, it still a pushover with some weak spells. Oh, and EX just an EXtra name I so that it will be different than the other Shutvaltzs. Water Spirit casts Storm to wash your team away with moderate yet painful damage. Water weak against lightning, but Flame + can get the job done. Wind Dragon is weaker than Blizzard Dragon that you (posibbly) met before. With same boring wing-flapping attack and Storm Breath. Toss Mad Gate to kill it. _______________________________________________________________________________ o>---< Dianova: Maze of the Stairways to Hell >------------------------------<o ������������������������������������������������������������������������������� Dianova is made up with a lot of mazes. I divide each maze with the column name like above, with fancy names copyright of me. The names reflect the nature of the mazes in their sections. Like this one, you see tons of stairs in a single room with mediocre treasures. Just for info, Dianova is the true final dungeon of the game. Kind of like Black Citadel in Dragon Quest VIII where you have to fight the final boss in another place. _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Spark Bottles .................. <a> | Hi Antidotes ................... <b> | | Fire Bottles ................... <c> | Potion EXs ..................... <d> | o>------------------------------------<o>------------------------------------<o ������������������������������������������������������������������������������� ___________________ ___ ___ _____ _____ _____ _____ | ^ | d || b || || || | | | | || || |||| |||| ||| | |____________ _ _| || ||_____||_____|| | | | || |=| || || || || | | |b || || |||| || |||| | | |_____ _ _||_ _ __||___|| || ||_____| | | || |=| |=| || c|| || || b | | N |_ _||_ _ _____||_ ___|| || || | | NW | NE | |=| || |=| || |=| || |||| |||| | | \|/ |_ _||_ _||_ _ _ ___||_ _||_____||_____| | W ---x--- E | |=| || |=| |=| || |=| | | |=| ||a | | /|\ |_ _||_____ _____||_ _| |_____ ____|| | | SW | SE | |=| || |=| |=| || ||| | S |________ _||____________________________||_____| | | |=| | |_________________________ __________________________| | | |||||__||||| | | | |=|�|�|__|�|�|=| | | |______| | |______ ______________________________________________| | |D > |______|________________________________________________ > _______________________________________________________________________________ o>---< Dianova: Maze of the Stairways to Hell >------------------------------<o ������������������������������������������������������������������������������� Head up the middle stairs. Run to the east, grab some Spark Bottles on your way to the north. More stairs. Pick the left, left and down and grab some Hi Antidotes. Go up twice and go up the only stairs for more Hi Antidotes. Go south-south-west-north twice and collect some Fire Bottles. Go south-west-south -west-north three times to get more Hi Antidotes. Go back down-east-north to get some Potion EXs. Go up another stairs and head to another level. _______________________________________________________________________________ o>---< Dianova: Cells of the Tortured Souls >--------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Guard Bracer ................... <a> | Bamboo Hairpin ................. <b> | | Wind Bottles ................... <c> | Oak Hairpin .................... <d> | o>------------------------------------<o>------------------------------------<o ������������������������������������������������������������������������������� _____ ___ _________________ |d | | | | |___| | | | ^ | | | |___| | | | | |_____|___ _____________ | |c | | |_ | | | | | | | |_____| | | | | | | ||||| |_| | | | ||||| | | |_____| ||||| | | N | | | | | NW | NE | | | | | \|/ |_____| | | | W ---x--- E |3 | | | | /|\ | | | | | SW | SE |_____| | | | S | | | | | | | | | | |b | | | | |�����| | | | | | | | | |_____| | | | | | |_____________| | |a | | |_____|_____________________| | | | v | |___________________________| _______________________________________________________________________________ o>---< Dianova: Cells of the Tortured Souls >--------------------------------<o ������������������������������������������������������������������������������� Head north to the stairs. You can't find anything on the lower area. You come across locked cells with some NPCs from Wano, Rockbit, and Hatoba. Head south- east-north and beat some Shutvaltz Leader EX to gain access to control panel. This panel, as you can guess, unlocks all the cells on this floor. Return back to the cell area. Grab a Guard Bracer from the first cell, as well as a hidden Bamboo Hairpin from the third. The fourth cell contains the last Benly Bros., he is the 27th and final FWB himself. Get some Wind Bottles in the seventh cell and finally an Oak Hairpin in the final cell. Return to the control panel and head north to the blue elevator. _______________________________________________________________________________ o>---< Dianova: Maze of the Darkness Path 1 >--------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Gold Potions ................... <a> | Book of Wall ................... <b> | o>------------------------------------<o>------------------------------------<o ������������������������������������������������������������������������������� _____ | |____ | 0 ___ \ |_____| \ \ \ \ | | _| |_ N _____ ____| |____ NW | NE | |__/ ___ __ | \|/ | 2 ___/ |_ _| | | W ---x--- E |_____| | | | | /|\ | | | | SW | SE _____ _| |_ | | S | |_______| |__| | | 1 _______ ____| |_____| |_____| _______________________________________________________________________________ o>---< Dianova: Maze of the Darkness Path 1 >--------------------------------<o ������������������������������������������������������������������������������� Go south to elevator [1]. You appear in MoDP 2. Grab some Gold Potions and a Book of Wall. Return to MoDP 1 and get on elevator [2]. Head east-north and turn south to collect some Revive EXs and get on elevator [3]. _______________________________________________________________________________ o>---< Dianova: Maze of the Darkness Path 2 >--------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Gold Potions ................... <a> | Book of Wall ................... <b> | | Revive EXs ..................... <c> | Potion EXs ..................... <d> | | Hi Potions ..................... <e> | Elixir EXs ..................... <f> | o>------------------------------------<o>------------------------------------<o ������������������������������������������������������������������������������� _____ | |__________ | 3 _ ____ | |_____| | | | | _____ | | | | | |___ | | | | | 6 _ | | | | | |_____| | | | | | | ___________ _____ | | | | | | / __________ 8 | |_| | | | | | / / | 5 ___|_| | | | / / _ N |_____| |c | | |/ / |f\/\ _____ NW | NE _____ ��� / / \ \ \ / | d e | \|/ | |______/ / \ \_/ / | | W ---x--- E | 2 _______/ \ _/ |_ _| /|\ |_____| \ \ | | SW | SE _____ _____ \ \ _____ | | S | |_______| a | | | | |_| | | 1 _______ | | | | 4 ___| | | | b | | | | | ����� ����� | | ����� 7 _______________________________________________________________________________ o>---< Dianova: Maze of the Darkness Path 2 >--------------------------------<o ������������������������������������������������������������������������������� In MoDP 3, proceed forward until you reach an intersection, take the left path to get an awesome Hard Armor and a Potion EX. Head east-south to elevator [4]. In MoDP 2, just grab some Potion EXs and Hi Potions and return to MoDP 3. _______________________________________________________________________________ o>---< Dianova: Maze of the Darkness Path 3 >--------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Hard Armor ..................... <a> | Potion EX ...................... <b> | | Wind Bottle .................... <c> | | o>------------------------------------<o>------------------------------------<o ������������������������������������������������������������������������������� _ _ _____ /c| | | | |__________/ /_ | | | 3 _________/ / | | | |_____| / / | | | | / / | | | | N _____ _____ | | _| |_ | | NW | NE |a |_| |_| |_| |____| | \|/ | _| 9 _ |_ ____ | W ---x--- E |b____| |_____| | | |_ _| | | /|\ _____ | | | | | | SW | SE | |___ | | | | | | S | 5 _ | | | | | | | |_____| | | _____ | | / /_____ | | | |_| |__| |_/ /| |_| | |___ __| |__/ | 4 ___| |_____| | | |_____| 8 _______________________________________________________________________________ o>---< Dianova: Maze of the Darkness Path 3 >--------------------------------<o ������������������������������������������������������������������������������� Return to the intersection and head south to elevator [5]. Get on elevator [6] in MoDP 2. _______________________________________________________________________________ o>---< Dianova: Maze of the Darkness Path 4 >--------------------------------<o ������������������������������������������������������������������������������� ______ N / ___ | NW | NE _____ ____ / / | | \|/ | |_| _ \/ / | |____ W ---x--- E | 6 ___| \__/ |______ 7 /|\ |_____| SW | SE S _______________________________________________________________________________ o>---< Dianova: Maze of the Darkness Path 4 >--------------------------------<o ������������������������������������������������������������������������������� And proceed ahead. You emerge in a semi-circular path with a Save Damashi. In MoDP 2, grab some Elixir EXs and proceed to [8]. More semi-circular path. When you emerge in MoDP 3, proceed to the end to find a Wind Bottle. Finally, get on the elevator [9] to the best maze in the game. _______________________________________________________________________________ o>---< Dianova: Maze of the Crimson Eyes >-----------------------------------<o ������������������������������������������������������������������������������� _____________ _ _ _ | | | | | | | |_| | | _______ | _ x| | _| ___ | | | | | | |___|___| | | |_| | | ___|x _ x| | _ | ? | | _ | | | | | | | ? | ? | | | | | | |_| |_| |__ \|/ | | |_| | |x _ _ x __ > ? ---x--- ? | |___ x| | | | | | | /|\ | _ | | | | | |_| | ? | ? | | | | | | |_|_ x _| ? | | |_| |_|_ | | | | | |___ ___| |_| |_| | _| |^| |x __x | ^ : Entrance | | |_______|_|___| | > : Exit |_|_________________| x : Rotate _______________________________________________________________________________ o>---< Dianova: Maze of the Crimson Eyes >-----------------------------------<o ������������������������������������������������������������������������������� WOW! It's a record!!! In the original version, it took me nearly one freakin' hour with some headaches to make this map. But in this version I completed the map in less than 10 minutes! I can't believe myself! *ahem* This maze is perhaps the most complicated single area in the game. The real problem is because even though it's small, the blood crimson of this place is enough to make my -- or our -- eyes hurt. Hence the name of the maze. The screen will rotate every time you reach forks/intersections -- marked with [x] -- after a blinding flash of white screen. Not only that, sometimes the random battles will make you forget where the hell you are. Let me be honest, this map won't help you much as you need to rely on your own memory about where you are and where are you heading. You can try to WALK close to the WALL to avoid the rotation. This not always work but at least you can try something other than rush into intersection and got lost forever. Good luck. After you reach the exit without confetti, save and proceed to the west. _______________________________________________________________________________ o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Boss Fight 09 | H P | X P | G G | M P | Dropped Item | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Dark Master | 04,600 | 0,500 | 2,000 | 1,500 | N/A | | Jeala | 03,600 | 0,241 | 1,220 | 0,540 | N/A | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Battle Actions | o>---------------------------------------------------------------------------<o | Dark Claw: Weak phy. attack + drains 50% of the current EP on enemy's FL | | Eye of Darkness: Heavy non-elemental Spell + HP drain on enemy FL | | neoXslash: Heavy physical attack on enemy FL | | Sleep +: Inflicts all-out Sleep | | Tiamat - Souls of the Oblivion: Heavy dark elemental Summon | | Venomous Fog: Moderate non-elemental attack, inflicts all-out Poison | | Cheer: Increases FL's Critical rate by 25% | | Defense Down: Decreases enemy FL's Defense by 25% | | Kilphy: Heavy non-elemental spell on enemy FL | | Weaken: Decreases enemy FL's Offense by 25% | | Silence +: Inflicts all-out Silence | o>---------------------------------------------------------------------------<o This time Jeala can be defeated. If you want to fight tactically, it's wise to use all-out Spells or Special Attacks to take her down quickly. Kilphy hits hard on female FL. And FL only, not the backups. So you don't need to worry about them. In my case, Nelsha as FL took about 400 HP damage a pop. Well, I just used her to see the damage done, then I reset to fight the odd couple with the male FL. Jeala's other attack/spells are same as before to annoy your team with constant status ailment and stats down. Pair Silence and Sleep, they could damage the team brutally while your team can't heal themselves. Pain. Dark Master still has his favorite HP/EP drain attacks. Dark Claw takes about 150 HP damage. Eye of Darkness gets increase in power to 200 HP damage. Now he can use neoXslash continuously that deal more than 300 HP damage on FL. Venomous Fog also gets power up and takes about 250 HP damage and sets Poison. His new attack is a Dark Elemental Beast with no name, but I called it Tiamat just for the hell of it. Souls of the Oblivion deals about 500 HP damage on everyone. Begin the battle by casting Guard Guts with Wall +/Book of Wall to reduce the damage from Eye of Darkness, Venomous Fog, Kilphy and Tiamat by 50%. As well as Barrier +/Holy Book to absorb some damage from his neoXslash. Taking those massive damage while fall asleep and mute isn't something you want to deal with. Trust me on this one. If you already learned Stop from IL 10 Metalia and want to cheat the fight, cast it on Jeala and Dark Master to stop and damage them over time. Personally, I rather not use it as it takes away the game challenge. Apart from Stop, Dark Master also vulnerable to Slow, Fumble and Weaken. So cast those spells to cripple him a little. o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Ah... Sprites graphic. And why is that RPG people (mostly villains) disappeared into thin air or puff of smokes when they died? Aaanyway, return to the hallway and take the center elevator up. _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Armed Dragon | 500 | 132 | 384 | 239 | Book of Delay | | Dageking | 530 | 119 | 294 | 294 | Potion EX | | Dark Scout | 440 | 119 | 690 | 304 | Hi Antdt/Hi Elixir | | Fury Armor | 510 | 088 | 197 | 189 | Holy Book | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� You'll encounter new enemies here. Enemies' Formations: Armed Dragon x 1 Dageking x 1 Dark Scout x 1 Fury Armor x 1 Armed Dragon's Special Attack looks kind of hurt, though the damage not so bad. Dageking is a stoned-looking robot that drops its head to shake the ground, causing moderate damage on the FL. Dark Scout is just like the one you met in the Death Crimson, albeit a little bit stronger. You'll fight Fury Armor most of the time here. It casts Light + on the FL, randomly inflicting Paralyze status. _______________________________________________________________________________ o>---< Dianova: Maze of the Warped Mind 1 >----------------------------------<o ������������������������������������������������������������������������������� _____________________________ |_______________ _________ | _________ _________ | |___ ___| | |8 0| |___ _ | |____0| |3 | ���| |��� | | | | _____ ����� ___| |___ ___ |2| |0| | _ | ____ |D________|B | � � | | |_| | _5| _ _ �| |_______ | | ___| |__ |4| |0| |___ _ | | | |___ _6| | |_| | _ | | |A| | |___ | |__ | ___| |0| | | � | _ | | 0| | | _____| | | | ___| | |E| ���� |_| |1__ _| |_| | ___| � _______| | | | _ _ _ |v |______ |B| |C| |7| |B| | 0| � | |_| |_| |____ |_________|������ |______________| _______________________________________________________________________________ o>---< Dianova: Maze of the Warped Mind 1 >----------------------------------<o ������������������������������������������������������������������������������� The most boring maze in the game. From the elevator you arrived, the next one to it will take you to the cell area, in case you want to rest or something. I'll make this quick: A. From [v], go to 1, 2, 3, 4, 5 and A. Scroll down to MoWM 2. B. Head northwest-west, grab a Revive EX. C. North, get a Potion EX. D. East, south, southwest, grab a Hi Antidote. E. Return to the platform before this one and go northwest this time. Take a Heart Pendant. F. Follow the path to the west, south, east, south, west and step onto [0]. G. Follow the [A] direction, but step on B instead of A. H. Proceed to the west-north to the elevator. _______________________________________________________________________________ o>---< Dianova: Maze of the Warped Mind 2 >----------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Revive EX ...................... <a> | Potion EX ...................... <b> | | Hi Antidote .................... <c> | Heart Pendant .................. <d> | | System Disk .................... <e> | | o>------------------------------------<o>------------------------------------<o ����������������������������������������������������������������������������� _______ _____________________ _____ |D |_____________________| | _____ _____ _______| | | | |^ | | |_______|_____| |___ _| | | | | _____ | | |_ _ _| |_ _ _| | d| | | | | | | _____ ____________| |_______ ___|_| | | _|_|_ | |____________|_____|_______| | | | | | | | _______ _________________| | | | |b | |_ ___||_ |_________________|_____| | | |_ _ _| | | | | | | | | |_|___ |c____| | | | | | |________________ _____ _____ | | | | | |________________| |_______| | | | | | |_____| _| |_______| | | | | | |C______| |___ _| _|_|_ _|_|_ _____ ______________ _____ | | | | | |______________| |______________| | | | | | |a |______________| |_ | | | | | _ _| |___ | |______0| |___ _| | | |B| | | |E| _______ |_|_|_| � |_|___ ____________| B| | | | |____________| |� _| | _| | |_____| |A | |0______| ������� _______________________________________________________________________________ o>---< Dianova: Maze of the Warped Mind 2 >----------------------------------<o ������������������������������������������������������������������������������� Nothing. _______________________________________________________________________________ o>---< Dianova: Maze of the Tranquility >------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Gold Angel ..................... <a> | Geo Bottle ..................... <b> | | Potion EX ...................... <c> | Elixir EX ...................... <d> | | Gold Potion .................... <e> | Wooden Comb .................... <f> | o>------------------------------------<o>------------------------------------<o ������������������������������������������������������������������������������� _____ __________________ ____ _ _____ | | | ||||||_| |d f e| | |_______| |�������������� ����|=| | | | ||||||||| | |=| | | | |��� �������| |______________ _ |=| |_____| | | _____ |_____________ |^|__| | | |___|_|___| |_______________| | | | v _________ |___________________b| ____| |_____| | | |___ _| _____ _____| |____ _ | | | | |=| |a ||||||||||||||_| | | | | |=| | |�����| |����|=| | | | | |=|___ |___ | | ��| |=| _| |_ | | | | |=| | |_|=| | | _| |_ | |________|=| |________| |_d_c_| | | |___________ | | |_________________| | |____________________________| _______________________________________________________________________________ o>---< Dianova: Maze of the Tranquility >------------------------------------<o ������������������������������������������������������������������������������� Although the name didn't make much sense of this maze, but at least it didn't look messed up as the others (Darkness, Crimson, Warp). From the elevator you just dropped off, head east and go down the stairs. Continue to the east until you spot another stairs, take it up to obtain a Gold Angel. Go back down and head west, follow the path to the east. Eventually you'll reach a fork. Take the south path first and carefully search a well hidden chest under the stairs containing a lame Geo Bottle. They should place a decent item in it if they want to hide it in the first place. Continue all the way to the west until you hit another fork. Both path contain some items to grab. Get a Potion EX, two Elixir EXs, a Gold Potion and a Wooden Comb. Return to the first fork and take the north path this time. Take the stairs up/down and you should see an elevator tucked up under the maze of stairs. Enter it and you reach a long corridor with a Save Damashi at the entrance. Use it as you'll have to fight a boss next -- go figure. Follow the corridor to the north. _______________________________________________________________________________ o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Boss Fight 10 | H P | X P | G G | M P | Dropped Item | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Shaft | 05,500 | 0,754 | 5,460 | 2,320 | Emerald Ring | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Battle Actions | o>---------------------------------------------------------------------------<o | Eternal Seal: Heavy non-elemental attack on enemy FL, inflicts Paralysis | | Final Cross: All-out heavy non-elemental attack | | Obey the Darkness: Moderate non-elemental attack on enemy FL | o>---------------------------------------------------------------------------<o Eternal Seal. Another attack with the status ailment that I hate the most. Did I tell you that there are no accessories to prevent that status in the game? I did? Anyway, it also deals heavy damage on the FL (250+). After several turns lapsed, he begins to use his ultimate attack: Final Cross. The best looking Special Attack out of the other four dead/broken machines. It also deals the not-so-best damage on everyone (400+). Because the lack of creativity, I named Obey the Darkness as his final attack. It deals about the same damage as Eternal Seal, sans the horrid status. Usual buff and wail away. Cure Paralysis without second thoughts or you will get some greetings from trouble. o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� The answers to Myscatonia library roof weirdness: A. Well, who repaired the roof? It doesn't even have any scratch from that massive collision with Death Crimson. B. You can still see moon even though it's daytime. Or Meis took full 12 hours to get to the roof. _____ _ _ _____ _ _ _____ _____ __ _ ____ |_ _| |_| | _ | | | | ___| _ | \| | \ | | | _ | |_| | |_| |___ | _ | | | | |_| |_| |_|_____|_____|_____|_| |_|_|\__|____/ _____ _____ __ __ _____ _________ | _ | _ | \/ | ___| _________ | chapter || _ | _ / |___ || x i i i | ��������� |_| |_|_| \_\_|\/|_|_____| ��������� ++ Pursue the Emperor! Fight the shadow of the master! ++ Your team appears outside of Dianova. Talk to the only person with brain here, Soushi, to continue. As you can see, you can't enter Dianova any more. Exit. Remember what I told you about the people of Hatoba? This is what they meant. How can they foresee the future is beyond me. Next stop, Myscatonia rooftop. The evil moon has change color from usual yellowish-white to...pink. It seems that our favorite Emperor of Darkness and Evil and Destruction and Corruption loves girl's color. I cower before his extreme manliness. Approach Metalia at the edge of the roof. A. Of course, Metalia. + Positive + B. You mean right now? - ... + _______________________________________________________________________________ o>---< Star Plateau >---------------------------------------------< Cspl >---<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Meteor Dragon | 630 | 146 | 394 | 352 | Hi Elixir/Revive EX | | Meteor Ghost | 650 | 153 | 368 | 348 | Necronomicon | | Meteor Whale | 700 | 157 | 388 | 364 | Hi Elixir/Elixir EX | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� Meteor Dragon x 1 Meteor Ghost x 1 Meteor Whale x 1 All enemies here share one powerful Special Attack called Desperate Fall. It hits all party member for boss' level damage -- more than 500 HP damage on everyone. _______________________________________________________________________________ o>---< Star Plateau >--------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Elixir EX ...................... <a> | Gold Necklace .................. <b> | o>------------------------------------<o>------------------------------------<o ������������������������������������������������������������������������������� ^ _____ / / ___ / b a \ | | / _ \ \__ _/ \ \ \ \| | \ \ \ \ \/ / \ \ ^ / / \ \ \ \ / / ^ ^\/ / \ \ \ / __\ \ / / / _ \ \ / / | |_|/ / ^ \____/\ / / ___ \ \/ / / _ \ \ / | | \/ / / \ \__/ /___ ___ \_________ <> __ \____ \___ \ ____ __/ / |a__ \ / __/ \ \ N \ \__________| | NW | NE \____________ \ \|/ \ \ W ---x--- E | | /|\ / / SW | SE | | S _____ ^ | | | | \ / \ \ \ \_ _____\ \_______ \__ <> _____________ \ ______| D| / _______/ _____/ / | ___ \ |__/ \ \ | | ^ _______________________________________________________________________________ o>---< Star Plateau >--------------------------------------------------------<o ������������������������������������������������������������������������������� Talk to Metalia to get free rest. Although she's here, you still can date her at Myscatonia. Because she can also WARP just like Meis. So just head east to the Save Damashi. Continue to the west-north at the fork to the next screen. Straight to the north you can find an Elixir EX. Return to the fork and head all the way to the west. Head north into the second path -- the first one leads to nowhere. Continue to the next area to find two chests with an Elixir EX and a Gold Necklace. Return to the previous area and head east. Go up the first path to the next two screen. Save the game and head up the ramp. Approach the figure there. Guardian has 5,000 HP. He Defends most of the time and never attack. But he will begin to summon Odnis Organ -- the one Jyabil summoned when he fought with Shaft back then -- after several turns with Mystical Flare as its attack to deal severe damage on everyone (1,000+). If you defeat him quickly, you won't see this insane attack. I bet that if the Guardian fought seriously, this can be considered the hardest fight in the game. But the game programmers were too nice and make him a pushover instead. I hate them. After the battle, Meis obtained Odnis Organ, the Guardian of Spirits. _____ _ _ _____ _ _ _____ _____ __ _ ____ |_ _| |_| | _ | | | | ___| _ | \| | \ | | | _ | |_| | |_| |___ | _ | | | | |_| |_| |_|_____|_____|_____|_| |_|_|\__|____/ _____ _____ __ __ _____ _________ | _ | _ | \/ | ___| _________ | chapter || _ | _ / |___ || x i v | ��������� |_| |_|_| \_\_|\/|_|_____| ��������� ++ The Primordial Flame extinguished? The end of the Emperor. ++ _______________________________________________________________________________ o>---< Moon of the Darkness >-------------------------------------< Dmtd >---<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Name | H P | X P | G G | M P | Dropped Item | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o | Kenma Danma | 990 | 179 | 328 | 351 | Elixir EX | | Nagatama | 810 | 115 | 215 | 224 | Revive EX | | Omega Honey | 970 | 183 | 364 | 368 | Gold Potion | o>-----------------------------<o>---<o>---<o>---<o>---<o>-------------------<o ������������������������������������������������������������������������������� Kenma Danma x 1 Nagatama x 1 Nagatama x 2 Nagatama x 3 Omega Honey x 1 Kenma Danma usually begins the battle by casting Speed on itself. That's all. And of course it attacks FL. Nagatama is a comma shaped enemy who does nothing in battle. But it will change its shape after received some damage. When it reaches its final form, it will cast Eye of Darkness to siphon some HP from the FL. Omega also casts Speed on itself like Kenma. It also randomly heals some HP with Heal + after receiving damage. From where you begin, head south to the Save Damashi. If you leave this area and return to the north end, you can warp back to Earth, or whatever the name of that planet is. Talk to Guardian to return to Moon. In the second screen, the bigger-than-average sword in the middle of the path will restore your party's health if you examine it. Continue south to another area until you hit an area with big circle on the ground. Head south and turn right along the curve to find a chest with a Classy Choker inside. Then proceed to the south again. _______________________________________________________________________________ o>---< Moon of the Darkness >------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>------------------------------------<o>------------------------------------<o | Classy Choker .................. <a> | Lord Armor ..................... <b> | | Revive EX ...................... <c> | | o>------------------------------------<o>------------------------------------<o ������������������������������������������������������������������������������� ___ / \ | | \ / | | | | | | / / |D| ^ \ \ \ / | | | | v | |______ | | / ___ \ | | /\/ / \ \ | | \ / / __ | | | __\ \___/ / | | v / _ __ |_/ /__ | | | |_| / \ __ / | | | ___ \__/ /_/ / | | | / _\ ___ \__/ | | |_\_/ / \ \ v \_/\ \___/ / _| |_ /\ _\ / / \\a\ \__ | | || | | | | || | ^ \_ _// / | | ___ | |_/ / \ | / \ | __/ | | | | | | _ | | \ | v __| | /\ \ \ | | | | _/ __ \__\ \_| | \ | / | / _/ \________/ | | / | | | __| | / /| \ \ \ _/ | / // _ \ | | _/ | | || |c|| | | | _____/ _ _/ | ||_| || | \ \____/ _/ \ / _ | ||b| \____ | / / / \ \ �| _ \ __/ _| | / / \_ __/ / \/ / | \\ \_| \__ _/ / \ / \___________ <> __/ \ \ \_/ _______________________________________________________________________________ o>---< Moon of the Darkness >------------------------------------------------<o ������������������������������������������������������������������������������� Hug along the east path first to get a suit of Lord Armor. This item has lower stats than Hard Armor, but has no penalty like it. Return to the entrance of this area and head south again and turn right-up to find a Revive EX. Then move to the south-west. This area is like a maze of broken stone pillars and such. Use the map above as it explains the path better than I am. Plus there's no treasure to collect here so you might as well follow the exact path all the way to the end. Once you get there, your team will chat a little and you get your final option of the game: A. Let's go! + Return - B. Wait! We need to prepare. + Fight! + _______________________________________________________________________________ o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Final Boss 01 | H P | X P | G G | M P | Dropped Item | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Medeus | 05,500 | -,--- | -,--- | -,--- | N/A | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Battle Actions | o>---------------------------------------------------------------------------<o | Heal +: Restores moderate amount of health on self | | neoXslash: Heavy physical attack on enemy FL | | Tears of Darkness: All-out heavy non-elemental attack | | Weaken: Decreases enemy FL's Offense by 25% | o>---------------------------------------------------------------------------<o The original form of Medeus, the self-proclaimed God. His first form is nothing to worry about. You don't have to buff your team (a lot) to take him down. So physical attack is the way to go. He can deals neoXslash though, but rarely. His Tears of Darkness is a strong attack (300+) that he uses more often than his normal attack. After suffered enough damage, he'll begin to cast Heal + on himself to restore around 500 to 700 HP. o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Final Boss 02 | H P | X P | G G | M P | Dropped Item | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Corrupted Medeus I | --,--- | -,--- | -,--- | -,--- | N/A | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Battle Actions | o>---------------------------------------------------------------------------<o | Standby: Do nothing | o>---------------------------------------------------------------------------<o Just attack him until the battle ends automatically. o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� Meis obtained the final Summon, the Goddess of Spirits, Sodine. She has an extremely powerful attack called Seraphim Embrace. _______________________________________________________________________________ o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Final Boss 03 | H P | X P | G G | M P | Dropped Item | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Corrupted Medeus II | 06,000 | -,--- | -,--- | -,--- | N/A | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Battle Actions | o>---------------------------------------------------------------------------<o | Crystal of Darkness: Inflicts Omega Seal | | Heal +: Restores moderate amount of health on self | | neoXslash: Heavy physical attack on enemy FL | | Tears of Darkness: All-out heavy non-elemental attack | | Weaken: Decreases enemy FL's Offense by 25% | o>---------------------------------------------------------------------------<o He gains new attack in this form: Crystals of Darkness encases all party member with Omega Seal, prevented them from move/act for three turns. Basically this skill can't kill the party, but can be pain if Medeus uses them continuously as the party member can't heal themselves after receiving damage. If worse comes to worst, consecutive Tears of Darkness also can kill any party member with low health. His neoXslash now can be executed more often than before, resulting in tons of damage on the FL (400+). So it's wise to begin the battle with the cast of Guard Guts and Barrier +/Holy Book. Use standard attack and/or Special Attacks to wipe him out. Stop won't work in the final battle, so you can't abuse it. o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Final Boss 04 | H P | X P | G G | M P | Dropped Item | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Flame of Darkness | 20,000 | -,--- | -,--- | -,--- | N/A | o>--------------------<o>------<o>-----<o>-----<o>-----<o>-------------------<o | Battle Actions | o>---------------------------------------------------------------------------<o | Blade of Darkness: All-out heavy physical attack | | Crystal of Darkness: Inflicts all-out Omega Seal | | Dragon Tears: Heavy non-elemental attack on enemy FL | | Heal +: Restores moderate amount of health on self | | Tears of Darkness: All-out heavy non-elemental attack | | Weaken: Decreases enemy FL's Offense by 25% | o>---------------------------------------------------------------------------<o New attacks again. The Blade of Darkness is a simple all-out physical attack on everyone dealing heavy damage (500+). And again it can causes trouble if used after Crystals of Darkness encased all party members. Another new attack is Dragon Tears. It only target the FL, though hits harder than your everyday attack (250+). FoD has a lot of HP, of course as the final boss, he has the most HP out of all bosses. His Heal + now restores his health about 700 to 1,000 HP. If your team is not strong enough, this will drag the battle for a long time. If you use Meis as the FL, hold off to summon Sodine until all party members in Pinch status or some of them get knocked out. Sodine revives and heals them completely and taking about 6,000 HP damage from FoD. Other powerful Elemental Beasts you should use in this fight are Golda and Odnis Organ. Both of them are weaker than Sodine (3,500+), but stronger than most of the Special Attacks the other members have. Unfortunately(?), Flame of Darkness doesn't use any all-out status ailments attack like most final bosses in RPGs, that makes him a lot easier than the others. Seriously, if you expecting an extremely hard final boss, he's not the one. Slaughter him with Summons, Special Attacks, or the "fabled" Mad Gate. o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>-----------------------------------< Fin >---------------------------------<o ������������������������������������������������������������������������������� _____ _ _ _____ _ _ _____ _____ __ _ ____ |_ _| |_| | _ | | | | ___| _ | \| | \ | | | _ | |_| | |_| |___ | _ | | | | |_| |_| |_|_____|_____|_____|_| |_|_|\__|____/ _____ _____ __ __ _____ _________ | _ | _ | \/ | ___| _________ | || _ | _ / |___ || | ��������� |_| |_|_| \_\_|\/|_|_____| ��������� ++ Thousand Arms' Encyclopedia ++ _______________________________________________________________________________ o>---< Places Where You Can Buy Items and Stuff >-----------------< 0shp >---<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Boyzby Supply Shop | o>---------------------------------------------------------------------------<o | Potion .............................................................. 10 GG | | Restores pitiful amount of HP on single target | o>---------------------------------------------------------------------------<o | Antidote ............................................................ 8 GG | | Recovers Poison/Sleep condition from single target | o>---------------------------------------------------------------------------<o | Antidote EX ......................................................... 32 GG | | Recovers Silence/Confuse condition from single target | o>---------------------------------------------------------------------------<o | Elixir .............................................................. 50 GG | | Restores pitiful amount of EP on single target | o>---------------------------------------------------------------------------<o | Hi Antidote ......................................................... 40 GG | | Recovers Poison/Paralysis condition from single target | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Boyzby (Ruins) Supply Shop | o>---------------------------------------------------------------------------<o | Potion .............................................................. 10 GG | | Restores pitiful amount of HP on single target | o>---------------------------------------------------------------------------<o | Elixir .............................................................. 50 GG | | Restores pitiful amount of EP on single target | o>---------------------------------------------------------------------------<o | Hi Antidote ......................................................... 40 GG | | Recovers Poison/Paralysis condition from single target | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Hatoba Supply Shop | o>---------------------------------------------------------------------------<o | Potion .............................................................. 10 GG | | Restores pitiful amount of HP on single target | o>---------------------------------------------------------------------------<o | Hi Potion .......................................................... 100 GG | | Restores moderate amount of HP on single target | o>---------------------------------------------------------------------------<o | Antidote ............................................................ 8 GG | | Recovers Poison/Sleep condition from single target | o>---------------------------------------------------------------------------<o | Elixir .............................................................. 50 GG | | Restores pitiful amount of EP on single target | o>---------------------------------------------------------------------------<o | Hi Elixir .......................................................... 800 GG | | Restores moderate amount of EP on single target | o>---------------------------------------------------------------------------<o | Book of Delay ...................................................... 100 GG | | Decreases enemies' Speed, breakable | o>---------------------------------------------------------------------------<o | Necronomicon ....................................................... 150 GG | | Causes the enemies to Retreat | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Langoud Supply Shop | o>---------------------------------------------------------------------------<o | Potion .............................................................. 10 GG | | Restores pitiful amount of HP on single target | o>---------------------------------------------------------------------------<o | Hi Potion .......................................................... 100 GG | | Restores moderate amount of HP on single target | o>---------------------------------------------------------------------------<o | Antidote ............................................................. 8 GG | | Recovers Poison/Sleep condition from single target | o>---------------------------------------------------------------------------<o | Hi Antidote ......................................................... 40 GG | | Recovers Poison/Paralysis condition from single target | o>---------------------------------------------------------------------------<o | Antidote EX ......................................................... 32 GG | | Recovers Silence/Confuse condition from single target | o>---------------------------------------------------------------------------<o | Elixir .............................................................. 50 GG | | Restores pitiful amount of EP on single target | o>---------------------------------------------------------------------------<o | Fire Bottle ........................................................ 200 GG | | Deals Fire elemental damage, stats-wise | o>---------------------------------------------------------------------------<o | Spark Bottle ....................................................... 200 GG | | Deals Light elemental damage, stats-wise | o>---------------------------------------------------------------------------<o | Wind Bottle ........................................................ 200 GG | | Deals Wind elemental damage, stats-wise | o>---------------------------------------------------------------------------<o | Geo Bottle ......................................................... 200 GG | | Deals Earth elemental damage, stats-wise | o>---------------------------------------------------------------------------<o | Evade Ring ......................................................... 300 GG | | Increases Evasion by 20%. Female only. | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Weino Point Supply Shop | o>---------------------------------------------------------------------------<o | Hi Potion .......................................................... 100 GG | | Restores moderate amount of HP on single target | o>---------------------------------------------------------------------------<o | Hi Antidote ......................................................... 40 GG | | Recovers Poison/Paralysis condition from single target | o>---------------------------------------------------------------------------<o | Elixir .............................................................. 50 GG | | Restores pitiful amount of EP on single target | o>---------------------------------------------------------------------------<o | Hi Elixir .......................................................... 800 GG | | Restores moderate amount of EP on single target | o>---------------------------------------------------------------------------<o | Book of Delay ...................................................... 100 GG | | Decreases enemies' Speed, breakable | o>---------------------------------------------------------------------------<o | Necronomicon ....................................................... 150 GG | | Causes the enemies to Retreat | o>---------------------------------------------------------------------------<o | Fire Bottle ........................................................ 200 GG | | Deals Fire elemental damage, stats-wise | o>---------------------------------------------------------------------------<o | Spark Bottle ....................................................... 200 GG | | Deals Light elemental damage, stats-wise | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | MountHand Supply Shop | o>---------------------------------------------------------------------------<o | Potion .............................................................. 10 GG | | Restores pitiful amount of HP on single target | o>---------------------------------------------------------------------------<o | Hi Potion .......................................................... 100 GG | | Restores moderate amount of HP on single target | o>---------------------------------------------------------------------------<o | Antidote ............................................................. 8 GG | | Recovers Poison/Sleep condition from single target | o>---------------------------------------------------------------------------<o | Hi Antidote ......................................................... 40 GG | | Recovers Poison/Paralysis condition from single target | o>---------------------------------------------------------------------------<o | Antidote EX ......................................................... 32 GG | | Recovers Silence/Confuse condition from single target | o>---------------------------------------------------------------------------<o | Revive ............................................................. 800 GG | | Revives a party member with 1 HP | o>---------------------------------------------------------------------------<o | Elixir .............................................................. 50 GG | | Restores pitiful amount of EP on single target | o>---------------------------------------------------------------------------<o | Hi Elixir .......................................................... 800 GG | | Restores moderate amount of EP on single target | o>---------------------------------------------------------------------------<o | Wise Ring ........................................................ 1,200 GG | | Grants immunity from Poison. Female only. | o>---------------------------------------------------------------------------<o | Teleportum ......................................................... 100 GG | | Teleports to any previously visited towns | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Juke Point Supply Shop | o>---------------------------------------------------------------------------<o | Hi Potion .......................................................... 100 GG | | Restores moderate amount of HP on single target | o>---------------------------------------------------------------------------<o | Hi Antidote ......................................................... 40 GG | | Recovers Poison/Paralysis condition from single target | o>---------------------------------------------------------------------------<o | Elixir .............................................................. 50 GG | | Restores pitiful amount of EP on single target | o>---------------------------------------------------------------------------<o | Hi Elixir .......................................................... 800 GG | | Restores moderate amount of EP on single target | o>---------------------------------------------------------------------------<o | Wind Bottle ........................................................ 200 GG | | Deals Wind elemental damage, stats-wise | o>---------------------------------------------------------------------------<o | Geo Bottle ......................................................... 200 GG | | Deals Earth elemental damage, stats-wise | o>---------------------------------------------------------------------------<o | Speed Bracer ....................................................... 600 GG | | Increases Speed by 20% | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Kant Supply Shop | o>---------------------------------------------------------------------------<o | Potion .............................................................. 10 GG | | Restores pitiful amount of HP on single target | o>---------------------------------------------------------------------------<o | Antidote ............................................................. 8 GG | | Recovers Poison/Sleep condition from single target | o>---------------------------------------------------------------------------<o | Hi Antidote ......................................................... 40 GG | | Recovers Poison/Paralysis condition from single target | o>---------------------------------------------------------------------------<o | Teleportum ......................................................... 100 GG | | Teleports to any previously visited towns | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Smoochy's Items | o>---------------------------------------------------------------------------<o | Elixir EX ........................................................ 3 Kisses | | Restores high amount of EP on single target | o>---------------------------------------------------------------------------<o | Gold Potion ...................................................... 5 Kisses | | Restores moderate HP on all target | o>---------------------------------------------------------------------------<o | Romance Novel .................................................... 8 Kisses | | Physics Book .................................................... 10 Kisses | | Bear Costume .................................................... 15 Kisses | | Frog Costume .................................................... 20 Kisses | o>---------------------------------------------------------------------------<o | Diamond Ring .................................................... 25 Kisses | | You know what Diamond Ring does, do you? | o>---------------------------------------------------------------------------<o | System Disk ..................................................... 30 Kisses | | Shares single spell to another character | o>---------------------------------------------------------------------------<o | Hard Armor ...................................................... 40 Kisses | | Increases Offense and Defense by 20%, increases damage received by 100% | o>---------------------------------------------------------------------------<o | Lord Armor ...................................................... 50 Kisses | | Increases Offense and Defense by 15% | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Bukuro Point Gifts Shop | o>---------------------------------------------------------------------------<o | Blue Mascara ..................................................... 1,200 GG | | Bath Set ......................................................... 1,100 GG | | Toiletry Kit ..................................................... 1,450 GG | | Bath Salts ....................................................... 2,200 GG | | Silk Purse ....................................................... 5,800 GG | | Peach Lotion ..................................................... 1,250 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Sinaga Point Supply Shop | o>---------------------------------------------------------------------------<o | Hi Potion .......................................................... 100 GG | | Restores moderate amount of HP on single target | o>---------------------------------------------------------------------------<o | Hi Antidote ......................................................... 40 GG | | Recovers Poison/Paralysis condition from single target | o>---------------------------------------------------------------------------<o | Elixir .............................................................. 50 GG | | Restores pitiful amount of EP on single target | o>---------------------------------------------------------------------------<o | Hi Elixir .......................................................... 800 GG | | Restores moderate amount of EP on single target | o>---------------------------------------------------------------------------<o | Power Bracer ..................................................... 2,600 GG | | Increases Offense by 15% | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Tokio Point Gifts Shop | o>---------------------------------------------------------------------------<o | Pink Nailcolor ..................................................... 920 GG | | Silver Choker .................................................... 3,500 GG | | Simple Purse ....................................................... 890 GG | | Facial Powder .................................................... 1,500 GG | | Yellow Scarf ....................................................... 800 GG | | Red Nailcolor ...................................................... 900 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Fugoja Gifts Shop 1 | o>---------------------------------------------------------------------------<o | Fanny Pack ....................................................... 4,800 GG | | Sunflower ........................................................ 2,000 GG | | Cloth Purse ...................................................... 2,400 GG | | Aloe Lotion ...................................................... 2,400 GG | | Herbal Lotion .................................................... 3,200 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Fugoja Supply Shop 2 | o>---------------------------------------------------------------------------<o | Potion .............................................................. 20 GG | | Restores pitiful amount of HP on single target | o>---------------------------------------------------------------------------<o | Hi Potion .......................................................... 200 GG | | Restores moderate amount of HP on single target | o>---------------------------------------------------------------------------<o | Antidote ............................................................ 16 GG | | Recovers Poison/Sleep condition from single target | o>---------------------------------------------------------------------------<o | Antidote EX ......................................................... 64 GG | | Recovers Silence/Confuse condition from single target | o>---------------------------------------------------------------------------<o | Revive ........................................................... 1,600 GG | | Revives a party member with 1 HP | o>---------------------------------------------------------------------------<o | Elixir ............................................................. 100 GG | | Restores pitiful amount of EP on single target | o>---------------------------------------------------------------------------<o | Hi Elixir ........................................................ 1,600 GG | | Restores moderate amount of EP on single target | o>---------------------------------------------------------------------------<o | Happy Glove ...................................................... 2,600 GG | | Grants immunity from Control/Confusion | o>---------------------------------------------------------------------------<o | Teleportum ......................................................... 200 GG | | Teleports to any previously visited towns | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Fugoja Gifts Shop 3 | o>---------------------------------------------------------------------------<o | Leopard Bag ..................................................... 14,400 GG | | Leather Bag ..................................................... 12,400 GG | | Scented Candle ................................................... 7,000 GG | | Rubber Sandals ................................................... 2,200 GG | | Pink Sandals ..................................................... 4,600 GG | | White Sandals .................................................... 6,000 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Fugoja Supply Shop 4 | o>---------------------------------------------------------------------------<o | Fire Amulet ...................................................... 3,200 GG | | Increases resistance to Fire elemental | o>---------------------------------------------------------------------------<o | Water Amulet ..................................................... 3,200 GG | | Increases resistance to Water elemental | o>---------------------------------------------------------------------------<o | Wind Amulet ...................................................... 3,200 GG | | Increases resistance to Wind elemental | o>---------------------------------------------------------------------------<o | Earth Amulet ..................................................... 3,200 GG | | Increases resistance to Earth elemental | o>---------------------------------------------------------------------------<o | War Glove ........................................................ 6,200 GG | | Increase Offense and Speed by 10%, decrease Defense by 10%. | o>---------------------------------------------------------------------------<o | Thief Ring ....................................................... 8,400 GG | | Increases GG receive after battle by 20%. Female only. | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Fugoja Gifts Shop 5 | o>---------------------------------------------------------------------------<o | Luxurious Bag ................................................... 10,600 GG | | Fine Bag ......................................................... 6,400 GG | | Sunscreen ........................................................ 3,200 GG | | Fine Brush ....................................................... 2,400 GG | | Sewing Kit ....................................................... 6,000 GG | | Gold Soap ........................................................ 4,400 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Fugoja Supply Shop 6 | o>---------------------------------------------------------------------------<o | Hi Potion .......................................................... 200 GG | | Restores moderate amount of HP on single target | o>---------------------------------------------------------------------------<o | Potion EX ........................................................ 2,000 GG | | Restores high amount of HP on single target | o>---------------------------------------------------------------------------<o | Hi Antidote ......................................................... 80 GG | | Recovers Poison/Paralysis condition from single target | o>---------------------------------------------------------------------------<o | Antidote EX ......................................................... 64 GG | | Recovers Silence/Confuse condition from single target | o>---------------------------------------------------------------------------<o | Revive ........................................................... 1,600 GG | | Revives a party member with 1 HP | o>---------------------------------------------------------------------------<o | Hi Elixir ........................................................ 1,600 GG | | Restores moderate amount of EP on single target | o>---------------------------------------------------------------------------<o | Elixir EX ........................................................ 4,760 GG | | Restores high amount of EP on single target | o>---------------------------------------------------------------------------<o | Power Armor ...................................................... 4,600 GG | | Increase Offense by 20%, decrease Defense by 10% | o>---------------------------------------------------------------------------<o | Power Bracer ..................................................... 5,200 GG | | Increases Offense by 15% | o>---------------------------------------------------------------------------<o | Teleportum ......................................................... 200 GG | | Teleports to any previously visited towns | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Fugoja Gifts Shop 7 | o>---------------------------------------------------------------------------<o | Fancy Scarf ...................................................... 1,800 GG | | Lacy Parasol ..................................................... 5,000 GG | | Cool Shades ...................................................... 8,400 GG | | Backpack ......................................................... 4,600 GG | | Workboots ....................................................... 12,400 GG | | Luxurious Soap ................................................... 2,000 GG | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Fugoja Supply Shop 8 | o>---------------------------------------------------------------------------<o | Antidote ............................................................ 16 GG | | Recovers Poison/Sleep condition from single target | o>---------------------------------------------------------------------------<o | Hi Antidote ......................................................... 80 GG | | Recovers Poison/Paralysis condition from single target | o>---------------------------------------------------------------------------<o | Antidote EX ......................................................... 64 GG | | Recovers Silence/Confuse condition from single target | o>---------------------------------------------------------------------------<o | Revive ........................................................... 1,600 GG | | Revives a party member with 1 HP | o>---------------------------------------------------------------------------<o | Fire Bottle ........................................................ 400 GG | | Deals Fire elemental damage, stats-wise | o>---------------------------------------------------------------------------<o | Spark Bottle ....................................................... 400 GG | | Deals Light elemental damage, stats-wise | o>---------------------------------------------------------------------------<o | Wind Bottle ........................................................ 400 GG | | Deals Wind elemental damage, stats-wise | o>---------------------------------------------------------------------------<o | Geo Bottle ......................................................... 400 GG | | Deals Earth elemental damage, stats-wise | o>---------------------------------------------------------------------------<o | Power Bracer ..................................................... 5,200 GG | | Increases Offense by 15% | o>---------------------------------------------------------------------------<o | Guard Bracer ..................................................... 6,000 GG | | Increases Offense by 15% | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Coincule Supply Shop | o>---------------------------------------------------------------------------<o | Hi Potion .......................................................... 100 GG | | Restores moderate amount of HP on single target | o>---------------------------------------------------------------------------<o | Antidote ............................................................ 8 GG | | Recovers Poison/Sleep condition from single target | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Rockbit Supply Shop | o>---------------------------------------------------------------------------<o | Potion .............................................................. 20 GG | | Restores pitiful amount of HP on single target | o>---------------------------------------------------------------------------<o | Hi Potion .......................................................... 200 GG | | Restores moderate amount of HP on single target | o>---------------------------------------------------------------------------<o | Antidote ............................................................ 16 GG | | Recovers Poison/Sleep condition from single target | o>---------------------------------------------------------------------------<o | Elixir ............................................................. 100 GG | | Restores pitiful amount of EP on single target | o>---------------------------------------------------------------------------<o | Hi Elixir ........................................................ 1,600 GG | | Restores moderate amount of EP on single target | o>---------------------------------------------------------------------------<o | Dragon Ring ...................................................... 8,500 GG | | Increases Critical rate by 20% | o>---------------------------------------------------------------------------<o | Speed Bracer ....................................................... 600 GG | | Increases Speed by 20% | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Burutto Supply Shop | o>---------------------------------------------------------------------------<o | Hi Potion .......................................................... 100 GG | | Restores moderate amount of HP on single target | o>---------------------------------------------------------------------------<o | Potion EX ........................................................ 1,000 GG | | Restores high amount of HP on single target | o>---------------------------------------------------------------------------<o | Hi Antidote ......................................................... 40 GG | | Recovers Poison/Paralysis condition from single target | o>---------------------------------------------------------------------------<o | Antidote EX ......................................................... 32 GG | | Recovers Silence/Confuse condition from single target | o>---------------------------------------------------------------------------<o | Revive ............................................................. 800 GG | | Revives a party member with 1 HP | o>---------------------------------------------------------------------------<o | Hi Elixir .......................................................... 800 GG | | Restores moderate amount of EP on single target | o>---------------------------------------------------------------------------<o | Elixir EX ........................................................ 2,380 GG | | Restores high amount of EP on single target | o>---------------------------------------------------------------------------<o | Holy Book ........................................................ 3,000 GG | | Casts Barrier + when used in battle, breakable | o>---------------------------------------------------------------------------<o | Book of Wall ..................................................... 3,000 GG | | Casts Wall + when used in battle, breakable | o>---------------------------------------------------------------------------<o | Sports Glove ..................................................... 3,500 GG | | Increases Speed by 10%, decreases enemy's Critical rate by 25% | o>---------------------------------------------------------------------------<o | Teleportum ......................................................... 100 GG | | Teleports to any previously visited towns | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Zozotto Supply Shop | o>---------------------------------------------------------------------------<o | Hi Potion .......................................................... 100 GG | | Restores moderate amount of HP on single target | o>---------------------------------------------------------------------------<o | Potion EX ........................................................ 1,000 GG | | Restores high amount of HP on single target | o>---------------------------------------------------------------------------<o | Gold Potion ...................................................... 1,800 GG | | Restores moderate amount of HP to all members | o>---------------------------------------------------------------------------<o | Revive ............................................................. 800 GG | | Revives a party member with 1 HP | o>---------------------------------------------------------------------------<o | Hi Elixir .......................................................... 800 GG | | Restores moderate amount of EP on single target | o>---------------------------------------------------------------------------<o | Elixir EX ........................................................ 2,380 GG | | Restores high amount of EP on single target | o>---------------------------------------------------------------------------<o | Speed Bracer ....................................................... 600 GG | | Increases Speed by 20% | o>---------------------------------------------------------------------------<o | Teleportum ......................................................... 200 GG | | Teleports to any previously visited towns | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------------------------------------------------------------<o | Myscatonia Supply Shop | o>---------------------------------------------------------------------------<o | Book of Delay ...................................................... 100 GG | | Decreases enemies' Speed, breakable | o>---------------------------------------------------------------------------<o | Necronomicon ....................................................... 150 GG | | Causes the enemies to Retreat | o>---------------------------------------------------------------------------<o | Holy Book ........................................................ 3,000 GG | | Casts Barrier + when used in battle, breakable | o>---------------------------------------------------------------------------<o | Book of Wall ..................................................... 3,000 GG | | Casts Wall + when used in battle, breakable | o>---------------------------------------------------------------------------<o | Guard Armor ...................................................... 8,000 GG | | Increases Defense by 20%, decreases Offense by 10% | o>---------------------------------------------------------------------------<o | Teleportum ......................................................... 100 GG | | Teleports to any previously visited towns | o>---------------------------------------------------------------------------<o | Revive EX ........................................................ 9,000 GG | | Completely revives a party member to full HP | o>---------------------------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---< Skills You Can Learn From Girls >--------------------------< 0sk1 >---<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------<o>---------<o>--<o>------------------<o>-------------------------<o | Name | Attribute | IL | Spells | Special Attacks | o>---------<o>---------<o>--<o>------------------<o>-------------------------<o | Sodina | Light | 01 | Heal | Sodina: Dancing Knives | | | | 02 | Wind, Barrier | N/A | | | | 03 | Geo | N/A | | | | 04 | Light, Heal + | N/A | | | | 05 | Barrier +, Cure | N/A | | | | 06 | Light + | N/A | | | | 07 | Cure All | N/A | | | | 08 | N/A | N/A | | | | 09 | Spark | N/A | | | | 10 | N/A | Wyna: Earth Crusher | o>---------<o>---------<o>--<o>------------------<o>-------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------<o>---------<o>--<o>------------------<o>-------------------------<o | Name | Attribute | IL | Spells | Special Attacks | o>---------<o>---------<o>--<o>------------------<o>-------------------------<o | Wyna | Fire | 01 | Fire, Sleep | N/A | | | | 02 | Cure, Might Guts | N/A | | | | 03 | N/A | Muza: Storm Binder | | | | 04 | Flame, Heal | N/A | | | | 05 | N/A | Wyna: Rock Geyser | | | | 06 | N/A | Muza: Dynamic Cyclone | | | | 07 | Fire + | N/A | | | | 08 | N/A | N/A | | | | 09 | N/A | Muza: Tornado Voice | | | | 10 | Flame + | N/A | o>---------<o>---------<o>--<o>------------------<o>-------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------<o>---------<o>--<o>------------------<o>-------------------------<o | Name | Attribute | IL | Spells | Special Attacks | o>---------<o>---------<o>--<o>------------------<o>-------------------------<o | Palma | Water | 01 | N/A | N/A | | | | 02 | Rain | N/A | | | | 03 | N/A | Sodina: Aura Sword | | | | 04 | Fear | N/A | | | | 05 | N/A | N/A | | | | 06 | Rain + | N/A | | | | 07 | Dyna | N/A | | | | 08 | N/A | N/A | | | | 09 | Storm | N/A | | | | 10 | Wall + | N/A | o>---------<o>---------<o>--<o>------------------<o>-------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------<o>---------<o>--<o>------------------<o>-------------------------<o | Name | Attribute | IL | Spells | Special Attacks | o>---------<o>---------<o>--<o>------------------<o>-------------------------<o | Mil | Earth | 01 | N/A | N/A | | | | 02 | Guard Guts | N/A | | | | 03 | N/A | N/A | | | | 04 | Defense Down | N/A | | | | 05 | Geo + | N/A | | | | 06 | N/A | N/A | | | | 07 | Kilphy | N/A | | | | 08 | N/A | N/A | | | | 09 | N/A | N/A | | | | 10 | Haste | N/A | o>---------<o>---------<o>--<o>------------------<o>-------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------<o>---------<o>--<o>------------------<o>-------------------------<o | Name | Attribute | IL | Spells | Special Attacks | o>---------<o>---------<o>--<o>------------------<o>-------------------------<o | Kyleen | Wind | 01 | Wind + | N/A | | | | 02 | Fumble | Kyleen: Hypnos | | | | 03 | Heal +, Evade | N/A | | | | 04 | Speed | N/A | | | | 05 | Cure + | N/A | | | | 06 | Speed + | N/A | | | | 07 | Heal All | N/A | | | | 08 | N/A | N/A | | | | 09 | Mad Gate | N/A | | | | 10 | Ice Storm | N/A | o>---------<o>---------<o>--<o>------------------<o>-------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------<o>---------<o>--<o>------------------<o>-------------------------<o | Name | Attribute | IL | Spells | Special Attacks | o>---------<o>---------<o>--<o>------------------<o>-------------------------<o | Kyouka | Water | 01 | N/A | Soushi: Musourin Seiba | | | | 02 | Silence | N/A | | | | 03 | Rain + | N/A | | | | 04 | N/A | N/A | | | | 05 | Cure All | N/A | | | | 06 | Silence + | N/A | | | | 07 | N/A | Sodina: Lastment | | | | 08 | Storm | N/A | | | | 09 | N/A | N/A | | | | 10 | Revive + | N/A | o>---------<o>---------<o>--<o>------------------<o>-------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------<o>---------<o>--<o>------------------<o>-------------------------<o | Name | Attribute | IL | Spells | Special Attacks | o>---------<o>---------<o>--<o>------------------<o>-------------------------<o | Marion | Wind | 01 | Sleep | N/A | | | | 02 | Confuse | N/A | | | | 03 | N/A | N/A | | | | 04 | Acid Mist | N/A | | | | 05 | N/A | N/A | | | | 06 | Sleep + | N/A | | | | 07 | N/A | Wyna: Gaia Storm | | | | 08 | Haste | N/A | | | | 09 | N/A | N/A | | | | 10 | N/A | Kyleen: Surprise Smash | o>---------<o>---------<o>--<o>------------------<o>-------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------<o>---------<o>--<o>------------------<o>-------------------------<o | Name | Attribute | IL | Spells | Special Attacks | o>---------<o>---------<o>--<o>------------------<o>-------------------------<o | Nelsha | Earth | 01 | Quake | N/A | | | | 02 | Weaken | N/A | | | | 03 | Any Might | N/A | | | | 04 | N/A | Kyleen: Fascination | | | | 05 | Magical | N/A | | | | 06 | N/A | Wyna: Head Buster | | | | 07 | N/A | Soushi: Rekka-zan | | | | 08 | Cast Anything | Kyleen: Raging Damashi | | | | 09 | Quake + | N/A | | | | 10 | Sacrifice | N/A | o>---------<o>---------<o>--<o>------------------<o>-------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------<o>---------<o>--<o>------------------<o>-------------------------<o | Name | Attribute | IL | Spells | Special Attacks | o>---------<o>---------<o>--<o>------------------<o>-------------------------<o | Metalia | Wind | 01 | Typhoon | N/A | | | | 02 | Slow | N/A | | | | 03 | Paralyze | N/A | | | | 04 | N/A | N/A | | | | 05 | N/A | N/A | | | | 06 | Wall | N/A | | | | 07 | Revive | N/A | | | | 08 | N/A | N/A | | | | 09 | N/A | Soushi: Fudo Rasanjin | | | | 10 | Stop | Sodina: Soul Cure | o>---------<o>---------<o>--<o>------------------<o>-------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---< Skills You Used to Defeat the Enemies >------------------- < 0sk2 >---<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>-------------<o>------------------------------------------------------<o>--<o | Spell | Effects Descriptions | EP | o>-------------<o>------------------------------------------------------<o>--<o | Acid Mist | Moderate all-out non-elemental Spell. Machines + | 38 | | Any Might | Casts random enemy Spells | 10 | | Barrier | Decreases physical damage by 25%, not cumulative | 12 | | Barrier + | Decreases physical damage by 50%, not cumulative | 38 | | Cast Anything | Casts random enemy Spells. Include EXP + and MP + | 30 | | Confuse | Inflicts Confuse on single enemy | 12 | | Cure | Recovers Poison status on single ally | 3 | | Cure + | Recovers Poison and Paralysis status on single ally | 6 | | Cure All | Recovers all status on single ally | 15 | | Dyna | Moderate non-elemental Spell. Airborne + | 38 | | Evade | Increases Agility by 50% on single ally, cumulative | 12 | | Fear | Causes the enemy to retreat | 18 | | Fire | Weak fire elemental Spell on single enemy | 5 | | Fire + | Moderate fire elemental spell on single enemy | 13 | | Flame | Moderate all-out fire elemental spell | 21 | | Flame + | Heavy all-out fire elemental spell | 42 | | Fumble | Decreases Agility by 50% on single enemy, cumulative | 15 | | Geo | Weak earth elemental attack on single enemy | 5 | | Geo + | Moderate earth elemental attack on single enemy. Mac + | 21 | | Guard Guts | Increases Defense by 25% on single ally, cumulative | 14 | | Haste | Increases Multi-attack rate by 50% on single ally | 31 | | Heal | Restores pitiful amount of HP on single target | 4 | | Heal + | Restores moderate amount of HP on single target | 11 | | Heal All | Restores moderate amount of HP on all target | 25 | | Ice Storm | Heavy all-out ice elemental Spell | 41 | | Kilphy | Moderate non-elemental Spell. Female + | 35 | | Light | Weak light elemental Spell on single enemy | 6 | | Light + | Moderate light elemental spell, inflicts Paralyze | 22 | | Mad Gate | Severe non-elemental Spell on single enemy | 26 | | Magical | Casts random enemy spells. Includes MP + | 20 | | Might Guts | Increases Offensive by 50% on single ally, cumulative | 10 | | Paralyze | Inflicts Paralyze on single enemy | 13 | | Quake | Moderate all-out earth elemental Spell. Agility + | 26 | | Quake + | Heavy all-out earth elemental Spell | 45 | | Rain | Weak water elemental Spell on single enemy | 4 | | Rain+ | Moderate water elemental Spell on single enemy | 14 | | Revive | Revives unconscious ally with 1 HP | 30 | | Revive + | Revives unconscious/Restores ally with/to full HP | 46 | | Sacrifice | Severe all-out non-elemental Spell. Ally's HP/EP = 1 | 46 | | Silence | Inflicts Silence status on single enemy | 5 | | Silence + | Inflicts all-out Silence status | 11 | | Sleep | Inflicts Sleep status on single enemy | 7 | | Sleep + | Inflicts all-out Sleep status | 16 | | Slow | Decreases Speed by 50% on single enemy, cumulative | 16 | | Spark | Heavy all-out light elemental Spell. Agility + | 45 | | Speed | Increases Speed by 50% on single ally, cumulative | 12 | | Speed + | Increases Speed by 50% on all allies, cumulative | 22 | | Stop | Inflicts Stop status on single enemy, interval damage | 40 | | Storm | Heavy all-out water elemental Spell | 41 | | Typhoon | Heavy all-out wind elemental Spell | 31 | | Wall | Decreases magical damage by 25%, not cumulative | 21 | | Wall + | Decreases magical damage by 50%, not cumulative | 42 | | Weaken | Decreases Offensive by 50% on single enemy, cumulative | 15 | | Wind | Weak wind elemental Spell on single enemy | 5 | | Wind + | Moderate all-out wind elemental Spell | 16 | o>-------------<o>------------------------------------------------------<o>--<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>-------------<o>--<o>------<o>------<o>--------<o>-------------------------<o | Spell | EP | Range | Target | Damage | Effects | o>-------------<o>--<o>------<o>------<o>--------<o>-------------------------<o | Acid Mist | 38 | All | Enemy | Moderate | Machine + | | Any Might | 10 | Random | Enemy | Random | Random | | Barrier | 12 | Single | Ally | -- | Physical damage - 25% | | Barrier + | 38 | Single | Ally | -- | Physical damage - 50% | | Cast Anything | 30 | Random | Enemy | Random | EXP + & MP + | | Confuse | 12 | Single | Enemy | -- | Confuse | | Cure | 3 | Single | Ally | -- | Cure Poison | | Cure + | 6 | Single | Ally | -- | Cure Poison/Paralysis | | Cure All | 15 | Single | Ally | -- | Cure all status | | Dyna | 38 | Single | Enemy | Moderate | Airborne + | | Evade | 12 | Single | Ally | -- | Evade + | | Fear | 18 | Single | Enemy | -- | Enemy retreat | | Fire | 5 | Single | Enemy | Weak | Fire elemental | | Fire + | 13 | Single | Enemy | Moderate | Fire elemental | | Flame | 21 | All | Enemy | Moderate | Fire elemental | | Flame + | 42 | All | Enemy | Heavy | Fire elemental | | Fumble | 15 | Single | Enemy | -- | Agility - | | Geo | 5 | Single | Enemy | Weak | Earth elemental | | Geo + | 21 | Single | Enemy | Moderate | Earth elemental, Mech + | | Guard Guts | 14 | Single | Ally | -- | Defense + | | Haste | 31 | Single | Ally | -- | Multi-attack rate + | | Heal | 4 | Single | Both | Weak | Restores HP | | Heal + | 11 | Single | Both | Moderate | Restores HP | | Heal All | 25 | All | Both | Moderate | Restores HP | | Ice Storm | 41 | All | Enemy | Heavy | Ice elemental | | Kilphy | 35 | Single | Enemy | Moderate | Female + | | Light | 6 | Single | Enemy | Weak | Light elemental | | Light + | 22 | Single | Enemy | Moderate | Light elemental, Paralyze | | Mad Gate | 26 | Single | Enemy | Severe | Enemy's Str x 5 = damage | | Magical | 20 | Random | Enemy | Random | MP + | | Might Guts | 10 | Single | Ally | -- | Offensive + | | Paralyze | 13 | Single | Enemy | -- | Paralysis | | Quake | 26 | All | Enemy | Moderate | Earth elemental, Agl. + | | Quake + | 45 | All | Enemy | Heavy | Earth elemental | | Rain | 4 | Single | Enemy | Weak | Water elemental | | Rain + | 14 | Single | Enemy | Moderate | Water elemental | | Revive | 30 | Single | Ally | 1 HP | Revives ally | | Revive + | 46 | Single | Ally | Full HP | Revives ally | | Sacrifice | 46 | All | Enemy | Severe | Random ally HP/EP = 1 | | Silence | 5 | Single | Enemy | -- | Silence | | Silence + | 11 | All | Enemy | -- | Silence | | Sleep | 7 | Single | Enemy | -- | Sleep | | Sleep + | 16 | All | Enemy | -- | Sleep | | Slow | 16 | Single | Enemy | -- | Speed - | | Spark | 45 | All | Enemy | Heavy | Light elemental, Agl + | | Speed | 12 | Single | Ally | -- | Speed + | | Speed + | 22 | All | Ally | -- | Speed + | | Stop | 40 | Single | Enemy | Heavy | Stop + damage | | Storm | 41 | All | Enemy | Heavy | Water elemental | | Typhoon | 31 | All | Enemy | Heavy | Wind elemental | | Wall | 21 | Single | Ally | -- | Magical damage - 25% | | Wall + | 42 | Single | Ally | -- | Magical damage - 50% | | Weaken | 15 | Single | Enemy | -- | Offensive - | | Wind | 5 | Single | Enemy | Weak | Wind elemental | | Wind + | 16 | All | Enemy | Moderate | Wind elemental | o>-------------<o>--<o>------<o>------<o>--------<o>-------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------<o>----------------<o>--------------------------------------<o | Elemental Beast | Special Attack | Descriptions | o>---------------<o>----------------<o>--------------------------------------<o | Aquoon | Raging Whirlpool | Severe all-out water elemental attack | | Fiednod* | Earth Lullaby | Severe all-out earth elemental attack | | Flareniel | Inferno Roar | Severe all-out fire elemental attack | | Raou | Infinity Gust | Severe all-out wind elemental attack | | Golda | Celestial Sun | Severe all-out light elemental attack | | Odnis Organ | Mystical Flare | Severe all-out non-elemental attack | | Sodine** | Seraphim Embrace | Severe all-out light elemental attack | o>---------------<o>----------------<o>--------------------------------------<o ������������������������������������������������������������������������������� * Fiednod might put any surviving enemies to sleep. ** Sodine restores every party members' HP and cures any status ailments including incapaticated, unless all of the team get wiped out. _______________________________________________________________________________ o>---------------<o>---------------------------------------------------------<o | Sodina | Descriptions | o>---------------<o>---------------------------------------------------------<o | Dancing Knives | Heavy all-out weapon-based attack | | Aura Sword | Heavy weapon-based attack | | Lastment | Heavy weapon-based attack | | Soul Cure | Severe weapon-based attack | o>---------------<o>---------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------<o>---------------------------------------------------------<o | Muza | Descriptions | o>---------------<o>---------------------------------------------------------<o | Twister Blade | Heavy all-out weapon-based attack | | Storm Binder | Heavy weapon-based attack | | Dynamic Cyclone | Heavy weapon-based attack | | Tornado Voice | Severe all-out weapon-based attack | o>---------------<o>---------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------<o>---------------------------------------------------------<o | Wyna | Descriptions | o>---------------<o>---------------------------------------------------------<o | Rock Geyser | Heavy weapon-based attack, decreases Agility | | Head Buster | Heavy weapon-based attack, inflicts Confuse | | Earth Crusher | Heavy all-out weapon-based attack | | Gaia Storm | Heavy all-out weapon-based attack | o>---------------<o>----------------------------------------------------------o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------<o>---------------------------------------------------------<o | Soushi | Descriptions | o>---------------<o>---------------------------------------------------------<o | Koken-Soufu | Heavy all-out weapon-based attack | | Musourin Seiba | Heavy weapon-based attack, inflicts Silence | | Rekka-zan | Severe weapon-based attack | | Fudo Rasanjin | Instant kill on any single target except bosses | o>---------------<o>---------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------<o>---------------------------------------------------------<o | Kyleen | Descriptions | o>---------------<o>---------------------------------------------------------<o | Hypnos | Causes enemy to retreat, leaving some GG | | Fascination | Heavy weapon-based attack | | Raging Damashi | Heavy weapon-based attack | | Surprise Smash | Heavy weapon-based attack | o>---------------<o>---------------------------------------------------------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------<o>---------------------------------------------------------<o | Nelsha | Descriptions | o>---------------<o>---------------------------------------------------------<o | Disco Dancer | Heavy weapon-based attack, Off + & Def - | | Soldier | Heavy all-out weapon-based attack | | China Girl | Heavy weapon-based attack, Agility - | | Nun | All enemies' Offense -, allies restores HP | | Nurse | Heavy weapon-based attack, restores HP | | Bunny Girl | Heavy weapon-based attack, Elemental resistance - | | School Girl | Severe physical attack on single enemy based on its HP | o>---------------<o>----------------------------------------------------------o ������������������������������������������������������������������������������� Note: Any negative effects only occur on the opposing team. While the positive effects affect the team members. _______________________________________________________________________________ o>---< Weapons Used to Whack the Enemies >------------------------< 0wpn >---<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------<o>---------<o>-------<o>-------<o>--------<o>--------<o | Meis | Attribute | Offense | Defense | Critical | M-Attack | o>---------------------<o>---------<o>-------<o>-------<o>--------<o>--------<o | Meis' Sword Lv 99 | Matter | 600 | 262 | 25 | 62 | | Dark Sword | Dark | 24 | 14 | 30 | 48 | | Rusty Sword | Matter | 30 | 32 | 0 | 18 | | Sodine Knight | Matter | 306 | 126 | 45 | 43 | o>---------------------<o>---------<o>-------<o>-------<o>--------<o>--------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------<o>---------<o>-------<o>-------<o>--------<o>--------<o | Sodina | Attribute | Offense | Defense | Critical | M-Attack | o>---------------------<o>---------<o>-------<o>-------<o>--------<o>--------<o | Sodina's Knife Lv 99 | Matter | 550 | 231 | 22 | 85 | | Rusty Knife | Matter | 36 | 26 | 0 | 35 | | Angel's Heart | Matter | 304 | 121 | 82 | 58 | o>---------------------<o>---------<o>-------<o>-------<o>--------<o>--------<o ������������������������������������������������������������������������������� Note: Equip Angel's Heart with Dragon Ring and Sodina will attack with Critical 92% of the time. _______________________________________________________________________________ o>---------------------<o>---------<o>-------<o>-------<o>--------<o>--------<o | Muza | Attribute | Offense | Defense | Critical | M-Attack | o>---------------------<o>---------<o>-------<o>-------<o>--------<o>--------<o | Muza's Sword Lv 99 | Matter | 683 | 316 | 20 | 48 | | Rusty Axe | Matter | 32 | 30 | 0 | 16 | | Great Axe | Matter | 312 | 131 | 20 | 35 | o>---------------------<o>---------<o>-------<o>-------<o>--------<o>--------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------<o>---------<o>-------<o>-------<o>--------<o>--------<o | Wyna | Attribute | Offense | Defense | Critical | M-Attack | o>---------------------<o>---------<o>-------<o>-------<o>--------<o>--------<o | Wyna's Hammer Lv 99 | Matter | 656 | 275 | 15 | 37 | | Rusty Stick | Matter | 38 | 24 | 0 | 13 | | Gaia Maul | Matter | 322 | 126 | 20 | 31 | o>---------------------<o>---------<o>-------<o>-------<o>--------<o>--------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------<o>---------<o>-------<o>-------<o>--------<o>--------<o | Soushi | Attribute | Offense | Defense | Critical | M-Attack | o>---------------------<o>---------<o>-------<o>-------<o>--------<o>--------<o | Soushi no Katana Lv 99| Matter | 680 | 222 | 46 | 75 | | Rusty Katana | Matter | 34 | 28 | 0 | 22 | | Misame-no-Ouzuka | Matter | 326 | 118 | 10 | 81 | o>---------------------<o>---------<o>-------<o>-------<o>--------<o>--------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------<o>---------<o>-------<o>-------<o>--------<o>--------<o | Kyleen | Attribute | Offense | Defense | Critical | M-Attack | o>---------------------<o>---------<o>-------<o>-------<o>--------<o>--------<o | Kyleen's Rapier Lv 99 | Matter | 540 | 236 | 23 | 91 | | Blunt Sword | Matter | 40 | 22 | 0 | 21 | | Gale Epee | Matter | 308 | 120 | 15 | 72 | o>---------------------<o>---------<o>-------<o>-------<o>--------<o>--------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---------------------<o>---------<o>-------<o>-------<o>--------<o>--------<o | Nelsha | Attribute | Offense | Defense | Critical | M-Attack | o>---------------------<o>---------<o>-------<o>-------<o>--------<o>--------<o | Nelsha's Needle Lv 99 | Matter | 519 | 231 | 35 | 71 | o>---------------------<o>---------<o>-------<o>-------<o>--------<o>--------<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---< What the Girls Say to You if They Like You >---------------< 0grt >---<o ������������������������������������������������������������������������������� o>---------------------------------< Sodina >--------------------------------<o Load Screen 01: Good luck. Load Screen 02: Let's keep it up! Rise and Shine 01: Good morning! *shudder* Rise and Shine 02: Meis, it's time to wake up. o>----------------------------------< Wyna >---------------------------------<o Load Screen 01: Let's rock!! Load Screen 02: Let's get going! Rise and Shine 01: Wake up sleepy head! Rise and Shine 02: Get up, Meis. <3 o>---------------------------------< Palma >---------------------------------<o Load Screen 01: Let's live righteously, Meis! Load Screen 02: Are you ready to do your best? Rise and Shine 01: Meis, it's time to get up. Rise and Shine 02: Good morning sleepy head! o>----------------------------------< Mil >----------------------------------<o Load Screen 01: Let's go on another adventure! Load Screen 02: Let's do our best. Rise and Shine 01: It's a perfect day, Meis. C'mon! Rise and Shine 02: Good morning. <3 It's time to wake up! o>---------------------------------< Kyleen >--------------------------------<o Load Screen 01: Let's keep it up! Load Screen 02: Let's have some fun. Rise and Shine 01: Good morning! Rise and Shine 02: C'mon, get up! o>---------------------------------< Kyouka >--------------------------------<o Load Screen 01: Let's try our best! Load Screen 02: How are you today? Rise and Shine 01: *pulling Meis' blanket* Wake up, Meis! Come on! Rise and Shine 02: *perks up* Good morning! o>---------------------------------< Marion >--------------------------------<o Load Screen 01: I'm like, so happy to see you again! Load Screen 02: Awwright! Ready to go? Rise and Shine 01: Good morniiing~~~ Rise and Shine 02: Come on, Meis! Wake up! o>---------------------------------< Nelsha >--------------------------------<o Load Screen 01: Let's go! Load Screen 02: Try your best! Rise and Shine 01: Meis~ Meis~ Wake up~~ (she sounds like Nall from Lunar SSSC) Rise and Shine 02: *giggle* Good morning! o>--------------------------------< Metalia >--------------------------------<o Load Screen 01: I wish you good luck. Load Screen 02: Show me your skills. Rise and Shine 01: Good morning. Rise and Shine 02: It's time to get up, Meis. _______________________________________________________________________________ o>---< Things the Girls in Thousand Arms Love and Hate >----------< 0gft >---<o ������������������������������������������������������������������������������� Legend: O : Love, high increase of IL o : Like, moderate increase of IL - : Neutral, slight increase of IL x : Dislike, slight reduction of IL X : Hate, severe reduction of IL SDN : Sodina WYN : Wyna PLM : Palma MIL : Mil KYL : Kyleen KYO : Kyouka MRN : Marion NLS : Nelsha MTL : Metalia This list isn't complete yet because it took a lot of time. I might finish it any time soon. If you have the list of appropriate gifts and related things, feel free to send them to me via my e-mail. You'll get full credit for them. Thanks in advance. _______________________________________________________________________________ o>---------------------<o>---<o>---<o>---<o>---<o>---<o>---<o>---<o>---<o>---<o | Items | SDN | WYN | PLM | MIL | KYL | KYO | MRN | NLS | MTL | o>---------------------<o>---<o>---<o>---<o>---<o>---<o>---<o>---<o>---<o>---<o | Adult Novel | X | X | X | X | X | X | X | X | X | | Aloe Lotion | o | | | | | | X | - | | | Backpack | - | | | o | | | o | o | | | Bamboo Hairpin | | | | | | O | x | | | | Bath Salts | o | | O | | | o | - | | | | Bath Set | | | O | | | - | - | | | | Bear Costume | | | | | | | | O | | | Big Teddy Bear | o | | | - | | | x | O | | | Big Umbrella | X | | | | | X | | X | | | Blue Mascara | | | | | | o | - | | | | Cactus | o | - | | | | | | o | | | Cat's Bell | O | | | | | | | | | | Cheap Perfume | - | | | | X | - | | x | | | Classy Choker | | | | | | | | o | | | Classy Comb | | | | | | O | | | | | Classy Shoes | | | | | o | | | | X | | Cloth Purse | o | x | | | | | | o | | | Comic Book | o | | | x | | | o | o | - | | Cool Shades | - | | | - | | | | - | | | Coral Brooch | o | | | - | | o | | | - | | Creamy Lotion | - | | o | | | | | | | | Cute Earrings | O | | | - | | O | X | - | - | | Cute T-shirt | o | o | | - | - | X | - | - | | | Diamond Ring | o | | | | | o | | o | O | | Dozen Roses | | | | | | | | | | | Dumbbell Set | X | O | | x | | x | | | | | Emerald Ring | | | | | | | | - | o | | Experiment Kit | | | | O | | - | o | x | | | Eyeshadow | | | | | | o | | - | | | Facial Powder | | | | | | - | | - | | | Facial Tissue | - | | | | | - | | - | | | Fancy Ribbon | O | | | | | o | - | - | | | Fancy Scarf | | | | | | | | o | | | Fanny Pack | - | | | - | | | | X | | | Fine Bag | o | | | o | - | - | | o | x | | Fine Brush | | | - | | | o | | | | | Flower Jewel | | | | | | | | | | o>---------------------<o>---<o>---<o>---<o>---<o>---<o>---<o>---<o>---<o>---<o | Items | SDN | WYN | PLM | MIL | KYL | KYO | MRN | NLS | MTL | o>---------------------<o>---<o>---<o>---<o>---<o>---<o>---<o>---<o>---<o>---<o | Frog Costume | | | | | | | O | | | | Frog Story | x | | | | | | O | o | | | Funky Shoes | - | | | | | x | - | | | | Gerbera | o | | | - | - | | - | | - | | Glass Bell | O | | | | | | - | | | | Gold Bell | O | | | | o | - | | | | | Gold Choker | | | | | | | | | | | Gold Earrings | | | | | o | | o | | o | | Gold Hairpin | | | | | | X | | | - | | Gold Necklace | | | | | | | - | - | - | | Gold Soap | | | - | | | | | | | | Hair Band | | | | | | - | | | | | Handkerchief | | | o | | | o | | | | | Heart Pendant | O | | o | | | | X | | x | | Herbal Lotion | | | - | | | | | | | | Horror Novel | | | | | | | | | | | Lacy Parasol | | X | | | | O | | o | | | Lapis Earrings | | | | | | o | | | o | | Leather Bag | X | | | | | | | | | | Leopard Bag | - | O | | | o | | | x | | | Lip Balm | | | | | | - | | | | | Lipstick | | | | | | o | | | - | | Luxurious Bag | | | | | o | | | o | | | Luxurious Soap | | | - | | | | | x | | | Math Book | x | | | O | | - | | x | o | | Metal Fan | | | | | | o | | X | | | Money Tree | o | - | | - | O | - | X | x | | | Music Box | O | | - | | | - | | - | o | | Oak Hairpin | | | | | | o | | | | | Peach Lotion | | | | o | | o | | | | | Pearl Necklace | - | | | - | | - | | | O | | Perfume | | | | | | | | | - | | Pet Frog | | | | | | o | O | | | | Physics Book | | | | O | | | | x | o | | Pink Nailcolor | | | | | | o | - | | - | | Pink Ribbon | O | | | o | | o | | | - | | Pink Sandals | | | | | | | | | | | Potpourri | o | | | | | o | | | | o>---------------------<o>---<o>---<o>---<o>---<o>---<o>---<o>---<o>---<o>---<o | Items | SDN | WYN | PLM | MIL | KYL | KYO | MRN | NLS | MTL | o>---------------------<o>---<o>---<o>---<o>---<o>---<o>---<o>---<o>---<o>---<o | Potted Plant | O | | | | | | - | | o | | Red High-Heels | | | | | o | - | x | | o | | Red Nailcolor | | | | | | - | - | | | | Red Poppy | o | | | o | - | o | - | | | | Romance Novel | o | | | o | | o | | | - | | Rubber Sandals | | | | | | | | | | | Ruby Ring | | o | | x | | - | | | o | | Rusted Fan | | X | | - | | o | | | | | Scented Candle | | | | | | | | | | | Scented Soap | | | o | | | | | | | | Sewing Kit | | - | | | | | | O | | | Shell Necklace | | | | | | | | | - | | Silk Kerchief | | | | | | | | | | | Silk Purse | | | | | o | o | | - | | | Silver Choker | | | | | | - | | | - | | Simple Purse | | | | | | O | | | | | Small Comb | | | | | | O | | - | | | Soap | | | o | | | - | | | | | Sunflower | o | o | | | | | | o | - | | Sunscreen | o | | | | | | | | | | Survival Tool | | | | | | | | | | | Sweatband | | | | | X | | | | | | Tea Set | o | | | | | | | - | o | | Teddy Bear | | | | x | | | | O | | | Toiletry Kit | - | x | O | | | - | | | | | Tool Kit | x | o | | o | x | X | O | | | | Toy Damashi | | | | | | o | | O | | | Toy Dog | | | | - | | | | | | | Toy Frog | | | | | | | O | | | | Toy Horse | o | | | - | | - | | | | | Tragic Novel | - | | | | | - | | | o | | Vermillion Fan | | | | | | o | | - | | | White Ribbon | O | | | | | o | - | - | | | White Sandals | | | | | | | - | - | | | Wooden Comb | | | | | | O | | - | | | Workboots | x | O | | | | x | O | - | | | Yellow Purse | | | | | O | - | x | - | | | Yellow Scarf | | | | | | - | o | - | - | o>---------------------<o>---<o>---<o>---<o>---<o>---<o>---<o>---<o>---<o>---<o ������������������������������������������������������������������������������� _______________________________________________________________________________ o>---< List of Songs/Music from Thousand Arms OST >---------------< 0ost >---<o ������������������������������������������������������������������������������� 01. Monologue I by Kawakami Tomoko (seiyuu of Sodina) 02. Tradgald - Journey to Adventure 03. Kant - Nostalgic Homeland 04. Boyzby - Days of Peace 05. Teve Fort - Fort of Protection 06. Boyzby's Collapse - Morning of Collapse 07. Hatoba - Ocean Landscape 08. Langoud Town - Cheerful Companions 09. Inside Langoud Ship - King of Pirates 10. The Sea - The Ship Launches 11. Jayarl Plateau - The New Continent 12. All Points - The Station 13. MountHand Town - The Train Runs Everywhere 14. Kanouha - City of the Golden Land 15. Fugoja - The Golden City 16. Frightening Region - Holah World 17. Spirit Forest 18. Burutto 19. Zozotto Town - The Abducted Monsters 20. Honey Inn - Horndett House 21. Myscatonia - The Ancient Land 22. Myscatonia - Wisdom of Ancient Times 23. Inside the Ancient Library - Oldia's Memories 24. Inside the Death Crimson - Cries for Slaughter 25. Dianova - The Dark Fortress 26. Starry Plateau - Wish Upon a Star... 27. The 6th Sacred Altar - The Light of Hope 28. Sacred Altar of the Moon - Jet Black Flame 29. Monologue II by Kawakami Tomoko 30. Theme of Sodina - Her Smile 31. Theme of Muza - Calling on the Hero! 32. Theme of Wyna - The Girl Dancing in Flames 33. Theme of Soushi - Twilight Dance 34. Theme of Kyleen - Rondo of Deception 35. Theme of Nelsha - Virgin Chick Mode 36. Theme of Cliff - Meeting a Beautiful Girl 37. Theme of Marion - Techno Girl 38. Theme of Metalia - The Eternally Beautiful Girl 39. Theme of Smoochy - The Love Meister of Legend 40. Theme of Bandiger - Love Mania 41. Theme of Dark - Blank Night 42. Theme of Jeala - Jeala's Theme of Love 43. Theme of Ratchet - Lucky Pyon! 44. Theme of 5 Military Commanders - Echoes of the Dark 45. Theme of Emperor - Dark Prelude 46. Sacred Altar - The Holy Flame 47. Between the Sacred Altar - Blowing the Ancient Breath 48. Gearman's Attack - Enemy Attack 49. MountHand Capture - Annexation 50. Rockbit - I Love Work! 51. Eclipsed World - World Destruction 52. Muza's Love Theme - Whispers of the Moonlit Night 53. Night - Nightmare 54. Date - Exciting Date 55. The Blacksmithery - Mystery Meister 56. Sake Bar - Bourbon Blues 57. Guts 58. Sadness 59. Memory 60. Plea 61. Impatience 62. Anxiety 63. Danger 64. Battle 1 65. Battle 2 66. Monologue III by Kawakami Tomoko _______________________________________________________________________________ o>---< Different Aspects Between Japanese and US Versions >-------< 0dif >---<o ������������������������������������������������������������������������������� All these differences only shown for Japanese version as you should already know everything about US version. 1. Battle A. Enemies give off less EXP but same GG and MP B. Enemies have less HP and slower, but a lot stronger C. All bosses are killer, have high HP and more intelligent D. Encounter rate frequencies are ridiculously high E. It's harder to flee from battle F. Enemies dropped items more often G. Damage display digits has black outline H. Damashi rarely appear I. Execute FL action with O J. Cancel FL action with X K. Execute Backup action with triangle L. Cancel Backup action with square 2. Gameplay A. Default movement is walk B. Access menu with triangle C. Cancel and run with X D. Confirm with O E. Toggle map with square F. R1 and L1 functions are reversed G. NPCs didn't talk nonsense like in US version H. There are no FWB I. Damashi didn't mix the characters/cases J. Kyleen didn't give Revive EX in pre-date event in Hatoba K. It's easier to enter buildings in overworld map M. Toggled map didn't temporarily paused the game 3. Voice A. Sodina sounds like a high school girl B. Wyna speaks with masculine style but uses "atashi" instead of "boku" C. Kyleen, Palma, and Marion are more childish than their counterparts D. Ratchet sounds cuter and no shrill in her voice, and I wish I could date her E. Nelsha takes forever to complete her speech and still speaks in third person F. Bandiger makes me ROFL with his speech G. Kyouka has the best voice in the game H. Meis sounds like a pre-pubescent boy I. Medeus didn't sound like he's talking from inside the bathroom J. Jeala sounds more feminine K. Kyouka, Mil, and Palma address Meis as Meis-sama L. Cliff sounds like typical perverted old men in anime _______________________________________________________________________________ o>---< Version History >------------------------------------------< 0vhs >---<o ������������������������������������������������������������������������������� * May 12th, 2008: Remade the guide. With little memories of the original one, I remade everything including ASCII arts, formats, maps, etc. * August 10th, 2008: The guide nearly complete. Only some miscellaneous things like weapons, spells, shops, and other lists left to be done. The hardest one is the Gifts list. * August 24th, 2008: The actual walkthrough is officially done. The misc things still not complete, though. * September 12th, 2008: I noticed that I should add the differences between the Japanese and US versions of Thousand Arms. * March 14th, 2009: After a lot of reworks, I finally managed to finish this guide. * June 7th, 2009: Edited some typos, strategies, etc. * June 13th, 2009: Added the list of songs/music from Thousand Arms OST. * July 18th, 2009: Small updates. _______________________________________________________________________________ o>---< Credits >--------------------------------------------------< 0crd >---<o ������������������������������������������������������������������������������� * Every created work must have its creator, so thanks to myself for re-creating this guide. * Every game must have its developer, so thanks to Red Company for developing Thousand Arms. * Every game must have its publisher, so thanks to Atlus Inc. for publishing Thousand Arms. * Every website must have its webmaster, so thanks to CJayC of GameFAQs for accepting my guides. * Every guide must have its user, so thanks to you, the readers for using my guide(s). THANK YOU! (in size 1,000,000,000,000,000...... font) _______________________________________________________________________________ o>---< neoXsaga's Projects >--------------------------------------< 0nxp >---<o ������������������������������������������������������������������������������� Current: * 50% of Persona 3 FES Walkthrough. * 90% of Persona 4 Walkthrough. Put Off: * 45% of Rogue Galaxy Walkthrough. * Script guide and walkthrough of Kanon. (PlayStation 2 version) * 10% of Grandia. Contributions: * 100% Thousand Arms. _______________________________________________________________________________ o>---< Disclaimer and Other Related Stuff >-----------------------< 0dcm >---<o ������������������������������������������������������������������������������� Thousand Arms is trademark and copyright of Red Company and Atlus Inc. This guide is copyright of me, neoXsaga. Any publishing or distributing of this guide without my permission is strictly prohibited. Below is the list of the available sites for my guides: * GameFAQs * neoXFAQs * neoseeker * Super Cheats Mail me at [email protected] or ask me at GameFAQs Message Boards for any suggestions, comments, etc. And please put the title of the game(s) if you ask me via e-mail to make things easier for me and yourself. Don't send spams, ads, flames and other garbage. You just a step closer to get banned forever from me. You know that you're mature enough to understand simple things like that. __ __ _ _ _ __ __________ ____________ _\ \_\ \_ __ _\ |_| |||| |\\\\ \ _ / /\ \ __ / \__ _ _/ \ | \_ __ _�/\ /|| |�� \__/_/ / | / _\__/ | | \ \ || __| |__ \| | | \_\ ||| |___ _/ _/ _____ || | \ | _| \/ ||| __ | | | | _ ||| _ / \_ \_\ __// / \ \ / / |\ / | \ \ | / __/ || \ / || | \/ \ /\_/ | /____\ \ / //\__ | \_/ | _\|__|| \ / | \/ || | ______/ / / _____/ / / \ / \ / \ ___/ \ / \_ / | \_ \ _/ \__/ /_/ \/ \ / \/ \/ \_/ |___/ \ _/ // \/ \/ |/ ------------- Thousand Arms ------------- � 2008-2009 neoXsaga. All Right Reserved.