Final Fantasy VII FAQ/Walkthrough By Dark Angel ([email protected]) This document is copyrighted by Dark Angel (15/04/2002). As I'm getting annoyed with loads of people emailed me to put this on their site I've decided that it can be reproduced but must remain unaltered and in it's original condition. If there are any question regarding the game itself, about something not in the FAQ or that you're unclear on then by all means email me, but not to ask if you can use it on your site. All rights reserved. Final Fantasy (c) is the copyright of Squaresoft. HOW TO USE QUICK FIND Each section has a quick find in the []'s. Press Control and F and type in the letters in the []'s and press Enter to find that certain section. This is so you don't have scroll through the entire document looking for the right section. CONTENTS 1. History 2. Character Bios [CHB] 3. Limit Breaks [LIB] 4. Walkthrough [WLK] DISC 1 [DSC1] - 1.1 Mako Power Plant [PP1] - 1.2 Midgar City [MDG1] - 1.3 AVALANCHE Hideout [HID] - 1.4 Return to the Mako Plant [PP2] - 1.5 Midgar Sector 5 Slums [SL5] - 1.6 Wall Market [WM] - 1.7 Midgar Sewers [MSW] - 1.8 Train Graveyard/Plate Support [TRG] - 1.9 Up to the Plate [PLT] - 1.10 Shinra Headquarters [SHQ] - 1.11 Escape [ESC] - 1.12 Kalm [KLM] - 1.13 Chocobo Farm [CHO1] - 1.14 Mythril Mine/Fort Condor [MMFC] - 1.15 Junon [JUN1] - 1.16 Cargo Ship [CSH] - 1.17 Costa de Sol [CDS] - 1.18 North Corel/Gold Saucer [GLD1] - 1.19 Corel Prison/Chocobo Races [CPR] - 1.20 Gongaga Town/Cosmo Canyon [COS1] - 1.21 Nibelhiem [NIB1] - 1.22 Mt. Nibel [NIB2] - 1.23 Rocket Town [RT] - 1.24 Gold Saucer Revisited [GLD2] - 1.25 Temple of the Ancients [ANC1] - 1.26 Excavator's Site (Bone Village)/Sleeping Forest [BVI] - 1.27 City of the Ancients (Forgotten City) [ANC2] DISC 2 [DSC2] - 2.1 Forgotten City/Corral Valley Cave [CVC] - 2.2 Icicle Inn [IIN] - 2.3 Great Glacier [GG] - 2.4 Gaea's Cliff [GC] - 2.5 Northern Crater [NCR1] - 2.6 Junon Town Revisited [JUN2] - 2.7 Mideel [MDE] - 2.8 North Corel Huge Materia Quest [NCHM] - 2.9 Fort Condor Huge Materia Quest [FCHM] - 2.10 Inside the Lifestream [LFS] - 2.11 Junon Huge Materia Quest [JHM] - 2.12 Sunken Shinra Plane (Gelnika)[SSP] - 2.13 Rocket Town Huge Materia Quest [RTHM] - 2.14 City of the Ancients Revisited [ANC3] - 2.15 Return to Midgar/Midgar Underground [MDG2] DISC 3 [DSC3] - 3.1 Northern Cave [NCA] - 3.2 Right Path [RP] - 3.3 Left Path [LP] - 3.4 Left Path: Upper [LPU] - 3.5 Left Path: Lower [LPL] - 3.6 Place of Gathering [POG] 5. Side Quests - 5.1 Getting Vincent Valentine/Safe in Nibelhiem [VV] - 5.2 Getting Yuffie Kisaragi [YK] - 5.3 Vincent's Waterfall [VW] - 5.4 Yuffie's Side Quest [YSQ] - 5.5 Materia Cave Locations [MCL] - 5.6 Turtle Paradise Flyer Locations [TPF] - 5.7 Sleeping Man [SLE] - 5.8 Kalm Traveller [KLM2] - 5.9 Ancient Forest [ANF] - 5.10 Wutai Pagoda [PAG] 6. Chocobo Breeding [CHO2] 7. Ultimate Weapons [UW] - 7.1 Cloud - 7.2 Tifa - 7.3 Barret - 7.4 Red XIII - 7.5 Cid - 7.6 Aeris - 7.7 Cait Sith - 7.8 Vincent - 7.9 Yuffie 8. Weapons [WEA1] - 8.1 Cloud - 8.2 Tifa - 8.3 Barret - 8.4 Red XIII - 8.5 Cid - 8.6 Aeris - 8.7 Yuffie - 8.8 Cait Sith - 8.9 Vincent 9. Armour [ARM1] 10. Items [ITM] 11. Key Items [KITM] 12. Materia [MAT1] - 12.1 Support Materia - 12.2 Command Materia - 12.3 Spell Materia - 12.4 Summon Materia - 12.5 Independent Materia 13. Accessories [ACC] 14. Enemy Skills [ENS] 15. Monsters [MON1] 16. WEAPON Strategies [WEA2] - 16.1 Ruby WEAPON - 16.2 Emerald WEAPON 17. How to date Yuffie at the Gold Saucer [YKGS] 18. How to date Barret at the Gold Saucer [BWGS] 19. Mini Games at the Gold Saucer [MGGS] - 19.1 The Wonder Square - 19.2 The Battle Square - 19.3 The Speed Square - 19.4 Fort Condor 20. Tips and Secrets [TPS] - 20.1 No Back Attacks - 20.2 All 7 Fever - 20.3 Unlimited Items - 20.4 Sense without wasting a turn - 20.5 Cast magic three times at an opponent - 20.6 HP Refill 21. FF7 Challenges [CHL] 22. Credits --------------------------------------------------------------------- ---------------------------1. HISTORY-------------------------------- --------------------------------------------------------------------- Version 1.0 - 16/5/2002 Finished Character Bios, Limit Breaks, Walkthrough, Side Quests, Chocobo Breeding, Ultimate Weapons, Armour, Items, Key Items, Materia, Accessories, Enemy Skills, WEAPON Strategies, How to date Yuffie, How to date Barret, Mini Games, Tips and Credits. Version 1.1 - 7/5/2002 Added Quick Find, FF7 Challenges and Fort Condor mini game. New Version - Only need to finish up Weapons and Monsters --------------------------------------------------------------------- ------------------------2. CHARACTER BIOS [CHB]---------------------- --------------------------------------------------------------------- I'm trying to keep this FAQ as spoiler free as I can, so I won't give to much info on the character backgrounds and the way they unfold over the game. You can see that for yourself :). CLOUD STRIFE The main dude, you play and control him, well most of the time. Cloud works as a mercenary and is an ex-member of SOLDIER. He is 21, 173cm high and he branishes an enormous sword which can cut almost anything in two. He was born on August 19 in Nibelhiem. After being hired by AVALANCHE, he gradually gets caught up in a massive struggle for the life of the planet. TIFA LOCKHEART Tifa attacks with a 'glove', in other words punches and kicks. Bright and optimistic, Tifa always cheers up the others when they're down. But don't let her looks fool you, she can decimate almost any enemy with her fists. She is one of the main members of AVALANCHE. She and Cloud were childhood friends, and although she has strong feelings for him, she would never admit it. 20 years old, 167cm tall, and born in Nibelhiem on May 3rd. BARRET WALLACE Head of the underground resistance movement, AVALANCHE, Barret is fighting the mega-conglomerate Shinra, Inc. which has monopolized Mako energy by building special reactors to suck it out of the planet. Barret depends on brute strength and his "Gun-arm" to see him through. His wife died in an accident several years ago, and he now lives with his daughter Marlene. 35 years old, 197cm tall, and born in North Corel on December 15th. Has the most annoying dialogue in the entire game!! RED XIII Just as his name implies, he is an animal with fire-red fur. But under his fierce exterior is an intelligence surpassing that of any human's. His sharp claws and fangs make him good at close-range fighting, but other than that, not much is known about him. He is 45 years old, but only 15 or 16 in human years, has a height of 120cm and was born in Cosmo Canyon. CID HIGHWIND Cid is a tough-talking, warm-hearted old pilot who hasn't forgotten his dreams. There's no better pilot by air or sea. He believes someday he'll fly to the ends of the universe. With his handsome spear and knowledge of machinery, he throws himself into any attack regardless of the danger. He likes to swear to say the least. 32 years old, 178cm tall and born on February 22nd. AERIS GAINSBOROUGH Young, beautiful, and somewhat mysterious, Aeris met Cloud while selling flowers on the streets of Midgar. She decided to join him soon after. Her unusual abilities enable her to use magic, but she seems much more interested in deepening the love triangle between herself, Cloud, and Tifa. She uses a rod to attack her enemies, but is a much more skilled magic user. 22 years old, 163cm and born on February 7th. CAIT SITH Cait Sith rides around on the back of a huge stuffed Mog he magically bought to life. Megaphone in hand, he's always shouting orders and creating dopey attacks. When his slot machine attack works, the enemy lines look like an overturned toy box (Erm, I do beg to differ....). His hobby is fortune telling, but like his personality, it's pretty unreliable. 100cm tall. VINCENT VALENTINE A mysterious and mysical man, Vincents past connections with Shinra and his previous occupation as a Turk are what caused him to join Cloud and the others on their journey. He may not look so tough, but inside him lives a fearsome power. His quick wrist and accurate shot proves to be a necessity in decisive battle. Oh yes, Vincent is cool, you know it's true!!! 27 years old, 184cm and born on October 13th. YUFFIE KISARAGI A sneeky and somewhat selfish girl, Yuffie forced herself to join AVALANCHE to get a "certain something" for herself. Despite her arrogance and self-centred attitude, she is one of the best when it comes to fighting. With her shuriken in hand, there isn't another person you'd rather have on your side in a fight. She is 16 years old, 160cm tall, and was born in Wutai on November 20th. --------------------------------------------------------------------- ------------------------3. LIMIT BREAKS [LIB]------------------------ --------------------------------------------------------------------- Every character has seven Limit Breaks (2 in each level, with 3 levels and one final Level Four Limit) excluding Cait Sith, who has two of them, and Vincent, who has four breaks. To earn your Limit Breaks you need to either kill a certain number of enemies with the character (have them deliver the finishing blow) or use the previous Limit Break a certain number of times. Level 1, first break: - You start with this one already. Level 1, second break - Use your first break of that level 8 times. Vincent and Cait Sith don't have these. Level 2, first break -Kill 80 enemies, or with Vincent only kill 60 enemies in order to fulfil this requirement. Level 2, second break: - Use your first break of that level 6 times. Vincent and Cait Sith don't have these. Level 3, first break: - Again kill 80 more enemies, 60 for Vincent. Level 3, second break: - You must use your first break of that level 4 times. Vincent and Cait Sith don't have these. Level 4, extreme limit break: - Learn all your character's other Limit Breaks (6 for everyone but Cait, 3 for Vincent). Then use your character's Limit Break Manual on that person. -------CLOUD'S LIMIT BREAKS-------- 1. LIMIT LEVEL ONE Braver - Attacks one opponent. Cross Slash - Attacks and (can) paralyse one opponent. 2. LIMIT LEVEL TWO Blade Beam- Attacks one main target for heavy damage, then diffuses to hit other opponent(s) for smaller damage. Climhazzard - Attacks one opponent. 3. LIMIT LEVEL THREE Meteorain - Attacks all opponents. Looks cool. Finishing Touch - Blows away all opponents or if opponents can't be blown away, eg bosses, damages them. Also looks cool. 4. LIMIT LEVEL FOUR Omnislash - Get 32,000 points in the Battle Square at the Gold Saucer. -------TIFA'S LIMIT BREAKS------- Tifa's Limit Breaks work like a slot machine, depending on where you stop it, her attack will either hit normal damage (hit), hit heavy damage (yeah!) or miss (miss). 1. LIMIT LEVEL ONE Beat Rush - Attacks one opponent using a combo of punches Somersault - Attacks one opponent with a flipping kick 2. LIMIT LEVEL TWO Waterkick - Wave of water washes over an opponent Meteodrive - Attacks and opponent by delivering a backdrop 3. LIMIT LEVEL THREE Dolphin Blow - A dolphin delivers an uppercut Meteor Strike - Attacks an opponent by grabbing an opponent and jumping into the heavens before slamming them down to the ground. 4. LIMIT LEVEL FOUR Final Heaven - Go to Nibelheim and enter Tifa's house. Go upstairs to the room with the piano and play the tune located below. After playing the tune, check the sheet music and you will receive Final Heaven. You will need Tifa in your team. Note Button Do X Re Square Mi Triangle Ti R1 and Triangle La R1 and Square Do X Re Square Mi Triangle So R1 and X Fa O Do X Re Square Do X -------BARRET'S LIMIT BREAKS------- 1. LIMIT LEVEL ONE Big Shot - Attacks one opponent Mindblow - Depletes one opponent's MP 2. LIMIT LEVEL TWO Grenade Bomb - Attacks all opponents Hammerblow - Sends opponent into orbit, and completely removes them from combat. Doesn't work against bosses. 3. LIMIT LEVEL THREE Satellite Beam - Satellite targets and damages all opponents Ungarmax - Attacks all opponents 4. LIMIT LEVEL FOUR Catastrophe - Talk to the woman in North Corel after the train crash. After talking to her, she will hand over the Catastrophe manual. -------RED XIII'S LIMIT BREAKS------- 1. LIMIT LEVEL ONE Sled Fang - Attacks one opponent. Lunatic High - Casts Haste and increases Defense for all allies 2. LIMIT LEVEL TWO Blood Fang - Reduces opponent's HP and MP and transfers it to Red XIII Stardust Ray - 12 attacks on enemies for moderate damage 3. LIMIT LEVEL THREE Howling Moon - Casts Berserk and Haste on Red XIII Earth Rave - Hits five times for elemental damgage against random target each 4. LIMIT LEVEL FOUR Cosmo Memory - Open the safe in Nibelhiem, using the combination 36,10,59,97, you can't go past the number and must enter it with O on the number exactly. Defeat Lost Number (for strategy, See Side Quests, Getting Vincent Valentine/Safe in Nibelhiem) and get Cosmo Memory manual. -------CID'S LIMIT BREAKS------- 1. LIMIT LEVEL ONE Boost Jump - Cid jumps in the air and directly attacks the opponent. Dynamite - Cid hurls a stick of TNT at the enemies. This damages all enemies in the group. 2. LIMIT LEVEL TWO Hyper Jump - Cid leaps to the air and attacks the group of enemies Dragon - Cid summons a dragon to attack just one of the enemies. This limit break will take MP and HP from the enemy and will be delivered to Cid 3. LIMIT LEVEL THREE Dragon Dive - Cid attacks a group of opponents. This will bring cumulative damage and can do 9,999 HP per hit. There are about 6-8 shots. Big Brawl - Cid attacks the group or solo enemy many more times than the Dragon Dive. Although it hits for less, it may be a greater limit break than Dragon Dive. 4. LIMIT LEVEL FOUR Highwind - Get into the submarine and look for the downed Shinra plane, the Gelnika (go the docking bay on the world map near the Gold Saucer. Submerge, look around and you should see a broken plane on the seabed) Go into the cargo hold (left then south). In there is a treasure chest with his limit break manual in it. -------AERIS'S LIMIT BREAKS------ 1. LIMIT LEVEL ONE Healing Wind - Restores the party's lost HP. Seal Evil - Casts this spell on all enemies, causing them to stop and be silenced. 2. LIMIT LEVEL TWO Breath of the Earth - Cures the party of any status conditions. Fury Brand - Gives the other characters a full limit bar. 3. LIMIT LEVEL THREE Planet Protector - Aeris makes a barrier around the party that makes them temporarily invincible Pulse of Life - Cures the party of all status conditions, HP, and MP 4. LIMIT LEVEL FOUR Great Gospel - Talk to the sleeping man near Midgar (see Side Quests) When you have fought a number of battles that would have the last two digits of the number the same. (88, 99, 100, 166....), he will give you the piece of Mythril that can be exchanged for that limit break, which is in a small box at the Weapon Seller near Gongaga. -------CAIT SITH'S LIMIT BREAKS------- Cait Sith only has two Limit Breaks, Level One and Two. 1. LIMIT LEVEL ONE Dice - Cait throws out several dice onto the playing field. This takes the sum x 100 to get the total amount of damage to one enemy. 2. LIMIT LEVEL TWO Slots - List of the possible outcomes: 3 Stars - Mog Dance - This restores the party's HP, MP, and all negative status conditions. 3 Kings - Toy Soldier - Toy soldiers shoot at the enemies for a good hit of damage. 3 Bars - Summon - A random summon spell in which you have already used before. 3 Mogs - Transform - Cait transforms himself into one person with the team-mates inside him with a combined effect of all 3 characters, but HP and MP do not go past 9999 and 999. 3 Hearts - Lucky Girl - Party's Hit% is 100. 2 Cait Sith and 1 Bar - This kills your party to end the game, but this doesn't happen often. 3 Cait Siths - You win the battle automatically. -------VINCENT'S LIMIT BREAKS------- Vincent only has the first break's of each level, so only 4 in total. 1. LIMIT LEVEL ONE Galian Beast - Vincent uses Beast Flare and Berserk Dance, both with fire elemental attacks. 2. LIMIT LEVEL TWO Death Gigas - Uses Gigadunk and Livewire, attacks with lightening element and is strong against enemies with physical damage attacks. 3. LIMIT LEVEL THREE Hellmasker - Splatter Combo and Nightmare, and is strong attacks enemies with magic attacks. 4. LIMIT LEVEL FOUR Chaos - See Side Quests, Vincent's Waterfall. -------YUFFIE'S LIMIT BREAKS------- 1. LIMIT LEVEL ONE Greased Lighting - Hits one enemy with a quick hit that causes a lot of damage. Clear Tranquil -Replenishes a small amount of HP onto the entire party. 2. LIMIT LEVEL TWO Landscaper - The ground rises up from the enemies and explodes. Bloodfest - 10 deadly blows are given to the enemies. This is a cumulative attack. 3. LIMIT LEVEL THREE Gauntlet - A blue tornado beneath the ground rises to hit the opponents. It causes a large amount of damage to all enemies on the screen. Doom of the Living - This is stronger than the Bloodfest and is cumulative which makes the Gauntlet look pretty bad. 4. LIMIT LEVEL FOUR All Creation - Go to the Pagoda of the Five Mighty Gods in Wutai, after completing Yuffie's side quest. When you beat Godo, you get the limit break manual. --------------------------------------------------------------------- -----------------------------4. WALKTHROUGH [WLK]-------------------- --------------------------------------------------------------------- ---------------- | DISC ONE [DSC1]| ---------------- -----------------------1.1 - MAKO POWER PLANT [PP1]------------------ After the end of the beginning FMV, when you can move Cloud, check the body of the closest guard twice to get two Potions. Head north towards the door where the other AVALANCHE members go. Defeat the guards who attack you and then go through the door to your left to go outside. Meet the AVALANCHE members, Biggs, Wedge and Jessie, learn a bit more about Cloud, and then name him and Barret. Head up, right, up and left through the door. You will come to a T-junction; follow the other members to enter the plant itself. Talk to Barret, and he joins you in your party, so you can now fight with him. Talk to Biggs to open the first door, then to Jessie to open the second one. Go through the passageway to the south after the second door to get a Phoenix Down in the chest. Talk to Jessie to enter the elevator. Once inside push the button with the up/down button with two arrows on. Listen to Barret and Cloud argue then follow Jessie out of the elevator and down the red stairs, and through the door. Jump over the gap; talk to Jessie and down the ladder. Get the Potion half-hidden in the smoke, and down the stairs and ladder. Go south to the next area. Follow the pipes, down the stairs to the Save Point. Follow the walkway south. Pick up the Restore material (which you can't use yet). Watch as Cloud gets freaky and then plants the bomb, and your first boss battle of FF7 begins............. -----Guard Scorpion----- Don't worry about it's Search Scope attack as it doesn't cause any HP damage. Make Cloud use his Bolt magic and Barret attack with his gun. Use this method and Limit Breaks to inflict damage until it's tail goes up. Ignore what Cloud says and don't attack while it's tail is up or it will counter big time. Just heal if needed or defend until the tail goes down and continue like before. Equip the Assault Gun you receive for Barret after defeating the boss. You now have ten minutes to escape the plant. Retrace your steps, save if you like, up the ladder, over the pipes and talk to Jessie near where the Potion was before. Free her and retrack to the elevator. Go up a level and talk to the AVALANCHE members to open the doors back to the T-junction where the game takes over. Watch as the reactor explodes. -----------------------1.2 - MIDGAR CITY [MDG1]---------------------- After you escape, head up the stairs and go left. You can talk to the flower girl (Aeris) and pick the bottom option, then the top, and then you can choose to buy a flower from her for one gil. Go south, get the Potion near the lampposts, (you'll see it shining). Go south again. Some guards will approach you. You can fight them if you like for EXP, gil etc, (don't worry you'll be fully healed), but bare in mind they keep on coming and you'll eventually get cornered. Cloud will then jump onto the moving train below. You will see the AVALANCHE members talking and then Cloud enters the train. They talk for a bit, then walk towards the screen (forwards, to where the team- members jumped off). Talk to the people here, ending with Jessie, who will show you a simulation of the Midgar rail system and explain about Mako reactors. Approach Barret, learn about the plate and eventually you will arrive at the train station. Talk to the people here and follow the team to the left. You can go right to the train graveyard, but there's nothing there. There's a save point to the north, and you can talk to the guy here to take a look at the Plate then follow the team members to the left. You can talk to people here if you want. You can rest at the top floor of the tall building for ten Gil, but there's no point as you will regain HP here before you fight again anyway. Wait as Barret kicks everyone out of the bar then talk to him to let you inside AVALANCHE's hideout. ---------------------1.3 - AVALANCHE HIDEOUT [HID]------------------- Here, you will meet Tifa, and Marlene, Barret's daughter. Answer however you like when TIfa ask you a question. You can name her, and if you bought a flower from Aeris earlier, you can choose to give the flower to either Tifa or Marlene. Talk to the other AVALANCHE members, then try to leave by walking toward the door, and Barret will run in. You can talk to Tifa for a while, then head downstairs by going over to the lift where everyone else went, and pressing O. Again, talk to everyone here, then try to go back upstairs and Tifa will come down and talk to you, then go back upstairs using the lift. Try to leave and Tifa will talk to you for a while. Answer however and see a flashback from Cloud and Tifa's past. Barret will come up and give you his stash :) of 1,500 Gil. You'll stay the night and wake up in the room downstairs. Go back upstairs to meet Tifa and Barret. Talk to them both, and you can choose to learn about materia too, and you can now access the materia menu from the main menu. You should also go the tall building's middle floor. You can buy armour and other items from the first floor shop. On the middle floor there is an 'All' materia at the feet of the guy on the left, take it and get the Ether from the chest that falls after taking it. You can learn about various things about the game in this room, recommended if you are feeling confused!! You can also buy materia and items in the store to the left of the tall building. When you are ready to leave, go to the right twice, and board the train. -------------------1.4 - RETURN TO MAKO PLANT [PP2]------------------ Learn about your next mission, and you can talk to everyone here if you like, but to continue you need to talk to Tifa. When the ID Check discovers you, you have 15 seconds to get to the next car in line each time. You can talk to the people in the cars but it's just a waste of time. When you are running through the third car, someone walking past will nick some of your Gil. You can get it back, by talking to him twice and picking the second option before exiting to the next car. Rub through the cars until you get to the end of the train. Talk to Tifa and you, Tifa and Barret will jump off the train, into the sewers below. From where you jumped off, you can either go north or south. If you go south, after a few screens some guards will turn up who you can fight. After you beat them, more will come out. Each time you have an option to fight or run, so you can fight this battle as many times as you like. It's good for EXP, Gil and AP. Once you are done there, or just want to continue without fighting the guards, go north. You will arrive at a green beam security barrier. There is a shaft to the left. Examine it with O, and choose to top option twice. Go to the right and pick up the Ether. Go down the ladder. In the next screen, go down, left and down the ladder again. Go down the stairs and to the left, ignore the ladder in the middle. Talk to Wedge and go up the ladder to meet Jessie. Take the Potion to the left, and go down the ladder to the far left, not the one next to Jessie. Keep going down the ladder and go the right to pick up a Tent and find the Save Point. Talk to Biggs and go up the ladder to enter the plant. Go down the chute to the right, and go to the left and through the door. This should look familiar, as it is the same layout as the previous Mako Plant. Jump the gap, go down the ladders, allow the pipes, down the next ladder, (you can save if you want) and across the walkway to get to the area where you set the bomb last time. Watch as Cloud goes freaky again, sets the bomb and then make your way back to long flight of double stairs. Go up them, ride the elevator, get the Ether from the chest and go into the room to the left with the three panels. Working the panels can take a while if you don't get your timing right. Wait a few seconds after Tifa stops talking then press O to raise Cloud's arms just before Tifa and Barret do. This should make the door to the right open go through it to a Save Point and prepare for the next boss. Go down the stairs to the left then run up the walkway to the T-Junction where Shinra soldiers will appear, blocking you in. Don't worry, you won't have to fight them. President Shinra will appear, talk to you for a while then escape on a helicopter, leaving you will a weird, floating machine type thing to deal with... -----Air Buster----- This boss will separate Cloud from Tifa and Barret, allowing you to attack it from both sides. But this boss will turn to face and attack whoever attacks it. This boss is easy if you have been levelling up with the guard battles in the sewers. After you damage it enough it will be unable to turn to attack so will just attack whoever is behind with a weak machine gun. It also has a shockwave attack that can be quite nasty but fills up Limit gauges. Also whoever has Restore materia can only use it on whoever in on their side of the boss, not on the separated ally(ies). Use Bolt magic and Limit Breaks. You will win a Titan Bangle after beating it. The boss will explode and blow a hole in the walkway, and the bomb explosion will send Cloud falling into the slums below. -----------------1.5 - MIDGAR SECTOR 5 SLUMS [SL5]------------------- You will wake up in a church. Meet and name Aeris after talking to her for a while. Reno (a Turk, a group employed by Shinra) and some guards turn up. Go out the back door, to the right, jump over to the stairs, go up them, to the left and jump over the gap. Aeris will fall while trying to escape. She will be chased by three guards, you can choose to make her fight them (a bad idea as Aeris is pretty weak), tell her to wait or run. The best way to do it is to tell her to wait, then get Cloud to push the barrels off the roof rafters to take out the guards. The correct order in which to push the barrels is left-most at the back, right-most at the back and right-most at the front. If you push the wrong one, Aeris will have to fight the guard herself. After Aeris has got away, she will come up to where Cloud is. On the next screen, go up the rafter that leads out to the roof, (the second one) and Cloud and Aeris will talk for a bit. Jump across the roof tops and get back to ground level. Go to the northwest, there is a Save Point here, then keep going northwest then north to reach the slums. Go see the guy in the pipe, and you can also buy materia, armour and items here. If you are feeling particularly mean, you can nick 5 Gil off a sick kid in the top floor of the building on the right by looking at the drawer and picking the third option then the first option. Go to the far right to get to Aeris's house. In the lower level of the garden is an Ether and Cover materia. Go into Aeris's house, meet Elmyra, Aeris's mother, answer however you like when Aeris asks you a question, then stay the night. See a flashback in the night and when you wake up, check between the bed and desk for a Potion and a Phoenix Down. You need to get downstairs, but you have to walk not run, and not touch the walls, if you do Aeris will catch you and make you go back to bed. (you can run when downstairs). Go outside, and keep going to the left, and you'll meet Aeris again. In the next screen, go up the brown wooden walkway, along the metal hole filled bridge, down the red beam, through the tunnel, round to the left, up the wooden pole and down the brown walkway again. Go up into the playground, where Cloud and Aeris will talk again and then when Tifa rides past, follow Aeris into the next screen. Go right and up to enter Wall Market. -----------------------1.6 - WALL MARKET [WM]------------------------ In this part of the game you need to get into Don Corneo's mansion, by getting Cloud to dress up as a woman :). Firstly, go to the right to the Honey Bee Inn. Talk to the grey haired guy outside and choose the first option. Go all the way north to Don Corneo's mansion. Talk to the guy outside. Go back to the first screen and enter the clothing shop in the top left, and talk to the woman behind the counter. Go to the second screen and enter the bar on the left (where the 'IN' mat is). Talk to the man sitting on his own at the right side of the bar. To get the best dress, pick the two bottom options 'that feels soft' and 'that shimmers'. Go back to the clothing store and see what dress you got, if you picked both bottom ones you'll get the Silk Dress; if you chose second, then first option, you'll have got the Satin Dress, and if you picked first choice then either first or second choice, you'll get the worst dress, the Cotton Dress. Now got to the gym on the right of the second screen. Talk to the person here. Here, you'll have to do squats to compete for the wig. Don't push the buttons too fast or Cloud will get confused and won't be able to keep up. I suggest you practice first. Depending on how many squats you did, depends on what wig you get. If you do more squats than the other guy, you get the Blonde Wig. If you get the same, you'll get a worse wig, and you'll get an even worse one of you get less than him. I'm not sure what wig as I've always beaten him and gotten the Blonde Wig. You can now return to the clothing store and change into the clothes and go to Don Corneo's mansion, but you can also get other items to make Cloud more feminine. If you want the Don to pick Cloud you'll need to get the best of the other items, I'll tell you how to get the best ones here: Go back to the first screen, in the top right corner is a hop with a guy lazing around in it. Talk to him, then spend a night at the inn. In the night, Cloud will get up and examine the vending machine, you'll get different items depending on which one you buy from the vending machine. If you buy the one for 50 Gil, you'll get the Glass Tiara, if you buy the one for 100 Gil, you'll get the Ruby Tiara and if you buy the one for 200 Gil, you'll get the best tiara, the Diamond Tiara. Go to the sushi bar (its the top building in the middle) and buy whatever you like for 70 Gil. When the guy asks you how it was answer 'It was all right'. You'll get a Coupon. Go to the pharmacy (its the middle building in the middle, with the kid outside). Talk to the guy here and exchange the Coupon for an item, for the best cologne choose the 'digestive'. Go back to the bar and give the medicine to the guy in the toilet. In return you'll get the Sexy Cologne. Lastly, talk to the orange guy in white wandering around the bottom right of the screen. You'll get a member's card for the Honey Bee Inn. Talk to the guy at the entrance to get in. You can listen and look through the keyholes of the two rooms on the right, and talk to the girls in the room to the north. You can choose to go in either or the two rooms to the left by picking th top option twice. If you choose the top one you'll get the Lingerie, and if you go in the bottom one you'll get the Bikini briefs. Both are good so it doesn't matter which one you choose. If you go in the top one 'The &$#% Room', Cloud sees a ghost of himself and goes all freaky, also your HP and MP are restored, but they will be full anyway if you slept in the inn to get the tiara unless you went outside Wall Market and fought. For going in the top room you get the Lingerie if you talk to the girl before she walks away. If you went into the bottom one 'The Group Room' you have a bath with Mukki and his buddies, and you get the Bikini Pants. When you're done, go back to the clothing shop, get changed and return to Don Corneo's mansion in the far north. Talk to the guy outside and he will let you inside. After talking the guy here, go up the stairs and to the left and down into the basement. Meet and talk to Tifa, then pick up the Ether in the corner by the fire. Go back upstairs and go through the middle room to meet the Don. He will pick either Cloud, Tifa or Aeris. If you got all the best items (the Silk Dress, the Blonde Wig, the Diamond Tiara, the Sexy Cologne and either the Bikini Pants or the Lingerie), he will pick Cloud. He will pick Aeris, if you are wearing the Silk Dress, the Blonde Wig, the Lingerie and the Sexy Cologne. He'll pick Tifa in you are wearing the Silk Dress, the Blonde Wig and any worse items than the ones I mentioned above. If the Don didn't pick you, and picked either Tifa or Aeris instead, you will find yourself in the room that was closed before (on the right). Talk to the guys here and fight them when you reveal yourself, then pick up the Phoenix Down by the TV. When you've fought them all (they're pretty easy to beat) go outside. If Aeris was picked, Tifa will be waiting outside. If Tifa was picked go down to the basement and rescue Aeris. The go back into the Don's room and through to the room at the back. If the Don picked Cloud, you will end up in the bedroom at the back. Look behind the bed for a Hyper and talk to him. Answer his questions however you like and eventually Tifa and Aeris will come in and interrogate the Don. When asked a question, it doesn't matter how you answer you will still fall to the sewers below. ----------------------1.7 - MIDGAR SEWERS [MSW]---------------------- Watch the scene at Shinra HQ, and when you wake up you'll find yourself in the sewers. Before talking to Tifa and Aeris, climb up the stairs to the south and pick up the Potion. Now talk to Tifa and Aeris. After a while a boss will attack... -----Apusu----- Fire works well on this guy, as does Bolt but to a lesser extent so use those as well as the usual Limit Breaks and attacks, this battle isn't too tough. He has a Sewer Tsunami attack that does hit everyone but also damages him too, sometimes it will be reverse, as in it hits the bad dude first and then your allies, in this case it will hurt him more than it will hurt you. If its not in reverse, he will jump up and down a bit before casting it. You only get a measly Phoenix Down when you win. Climb up the ladder and head south and right along the walkway. Climb down the ladder here and go across and up the stairs on the other side. Pick up the yellow Steal materia and go down the hatch, by picking the top option. Go south and down the stairs. You might want to push Select to see where to go up on the other side as it is kind of hard to see. Go up the ladder to the right to get up into the Train Graveyard. ----------------1.8 - TRAIN GRAVEYARD/PLATE SUPPORT [TRG]------------ You can save at the Save Point if you like. Go into the nearby train by going up the wooden platform, and examine the oil drum to get a Hi-Potion. Go back to where the Save Point and climb up the ladder to get the Hi-Potion on top. Keep going along the top of this train until Cloud jumps up onto the white platform, go down to the ground and examine the oil drum to the north to get an Echo Screen. Go in between the train on which the white platform is resting and the trains at the top, and enter the train to get a Potion. Go south and exit the train, then go up the ladder and down the ladder the other side. Go through the lit up train and pick up a Potion before going north to enter the next screen. Go north and circle around the train then go south to pick up a Potion in the corner, circle around the next train car to examine the oil drum and get an Ether. Go north and east from here to the train cars that you can move (they look brighter and grainier than the background cars). Get into the horizontal train by entering the door on the right. This will move the vertical train out of the way. Go east and north. Go up the ladder onto the train and pick up a Hi - Potion. Go back down to the ground and enter the train to the north. Climb back on top of the train and jump over to the train you've just moved. Run along the white platform, down the ladder and go west to the train station and keep going west, until you meet the people here, you can buy items from one of the guys here. You can save the game, then go up the stairs. You can talk to the AVALANCHE members, Biggs and Jessie, who you meet on the way up. Continue up the stairs, until you meet Barret at the top. You've got a boss battle coming up so prepare yourself when prompted. Barret will join you for the battle... -----Reno----- Fire works well on Reno. He can use a Pyramid attack on one of your allies, if he gets this on all three, it's game over. But to break it, just get an ally to attack the imprisoned member, it won't damage them. He also has a attack called Electro-mag rod, which can sometimes paralyse the recipient, but it will wear off quite quickly. Use magic and Limit Breaks to beat him. When you have inflicted enough damage he will run off and you will get an Ether. After Reno runs away, Tifa and Cloud will try to fiddle with the bomb, then Tseng will turn up with Aeris. Wait till Barret finds the wire and you will escape. Once the support blows up, you will end up in the playground near Wall Market. Cloud, Tifa and Barret talk for a while, then, when you can control Cloud again, go south until Tifa and Barret join you, then go back to the previous screen and pick up the yellow Sense materia in the corner. Return to Aeris's house in Sector 5. Talk to Elmyra and learn more about Aeris. Go upstairs, talk to Barret and Marlene, answer however you want and you can go to the room next door to sleep. Go outside and return to Wall Market. --------------------1.9 - UP TO THE PLATE [PLT]---------------------- You can buy materia from the guy in the shop in the top right, but there's isn't anything new. You can't get back in the Honey Bee Inn either. You can go back to Don Corneo's mansion and pick up any items you didn't get before, and free a guy in the basement. Go to the second screen and enter the building on the right. Talk to the guy on the left and buy three batteries for 300 Gil, you'll need them. You can buy weapons from the guy on the right. Go north a bit from here, and you will see some kids run to the right. Follow them and talk to the kid by the wire. Climb up it after talking to Tifa and Barret. Go up the wire until you jump off. Go south and east towards the yellow object to the right. Put a battery in it. Head up after the propeller has stopped spinning. Jump down onto the track by pressing O. Put another battery in the box and climb up the barrier. Climb up the wire. You'll come to a swinging bar, you need to press O at the right time to make the jump. It might take a few tries. Try to jump just as the end of the bar hits the dangling wire you climbed up and as the squeaking noise is stopping. Once you've made it go north to the next screen. Climb up the wire you are on until it goes up then down, follow it to drop down. Put the last battery in the box to get an Ether. Go down a screen and jump onto the bar again. When you get to the next screen again, just continue up, instead of dropping down, go up, then climb down onto the large wire and continue up. ---------------------1.10 - SHINRA HEADQUARTERS [SHQ]---------------- There are two ways of entering the Shinra HQ. You can either go to the left and up to climb up the stairs all the way to the top which takes aaaaaaaaaages, but you don't have to fight anyone and you can pick up an Elixer. Or you can do through the front door and go up the lifts to the north of the second floor. But you have to fight guards on the way up. I personally prefer going up the lifts as it's quicker and you can get EXP for your characters at the same time, and you get to see a FMV of some of Shinra Motor Mobiles (talk to the people by the TV), if you enter the room called 'Accessories' on the second floor. You can buy items from the woman in here. If you go up the lifts, you will ned to press the panel again to continue upwards. But it's up to you, whatever route you take you will end up on the 59th floor. Go to the south to enter a battle with some more guards. After the battle, you will pick up the Keycard 60, which will get to the 60th floor. Go into the lift and rife up to the 60th floor, talk to your friends on the way up. When you arrive, go off the screen and go left, avoiding the guards ahead of you, and into the office. What you need to do next is to hide behind the gold statues and make your way right. Run when the guards are turning not staying still, and pause behind each statue before moving again.. When you get to the middle, you'll need to signal Tifa and Barret across, do so when the guards are moving like when Cloud crossed. The guards on the far right move faster, so you need to run as soon as they turn. Again signal Tifa and Barret across when Cloud get to the far right. If you are caught by the guards at any point, you will have to fight them and then start back at the office. When you've got all the way across go up the stairs. On the next floor, talk to the people here, and one guy will present you with an option, answer '.......', and he'll assume you're a repairman , and give you the Keycard 62, allowing you up to the 62nd floor. Go into the lift and go up to the 62nd floor. You'll meet the Mayor of Midgar here, and if you guess his password right, he'll give you an Elemental materia, but only if you guess right on the first go. I think there's hints in the libraries and you can buy hints off the guy outside (Hart), but I don't think it's worth it. You can now go to the 63rd, 64th and 65th floors, there is a Save Point on the 64th floor, which you may want to use before attempting the 63rd floor. Also on the 64th floor, check the lockers at the back to get a Phoenix Down and an Ether. You can't take the megaphone yet. You can rest in the room with the Save Point too. On the 63rd floor, there are three coupons which can be exchanged for items, and you can only open three doors at a time, before reseting. To get all the items first activate the computer. Then go out the door, and go up to the top of the screen and open the door on the right, on the last row of gates. Keep going right until you come to a door facing right, and one facing south. Open the south facing door. Go through and head left and go through the door with the red light. Pick up 'A Coupon'. Go into the air duct, (the black box thing to the right). Once inside go south and head right. Go up the walkway not right at the junction, drop down and get 'B Coupon'. Go out of the red light door and go left. Open the door here and go inside to get 'C Coupon'. Go back into the air duct in the room with the 'B Coupon' and now go right to drop down in the room with the computer. Activate the computer , and pick the bottom option to exchange your coupons. For 'A Coupon' you get the Star Pendent, for the 'B Coupon' you get the Four Slots Braclet and for the 'C Coupon' you get an All materia. Either go back to the 64th floor to save again, or continue to the 65th floor. On the 65th floor, you have to open various chests to get pieces to fit into the model of Midgar, eventually resulting in getting another Keycard. Be careful, for some odd reason there are random battles on this floor, although they are very random. Firstly go into the room to the north with the model in. You can examine it if you want. Go out and go into the room on the top left. Examine the chest at the bottom to get Midgar Parts. Go back to the model and examine it in a counter-clockwise way until an option appears to place the parts in the model. Go back to the top left room and open the other chest, return to the model and place the parts. Go to the bottom left room and open the left chest and return and place the parts. Go back to the lower left room and open the other chest. Place the parts and go to the room in the upper right, open the chest here and go back to the model. Finally go to the middle right room and pick up the Keycard 66, to get to the 66th floor. You can either go up the stairs or go back to the lift. Either way go to the toilets to the left of the floor. Choose the middle option when it appears, to climb into the ventilation shaft above the conference room. Move towards the screen and listen to what the Shinra executives are talking about. When they are done, go back the way you came and go towards the stairs. Follow Hojo to the 67th floor (nice and convenient that the door stays open as you don't have the Keycard to open it yourself). Go to the left and into the area with lots of boxes. When Cloud goes freaky, look into the purple chamber and go north through the boxes. Pick up the Poison materia in the chest and save your game as you've got a boss coming. Go into the lift to the next floor. Talk to Hojo and free Aeris. Watch as Hojo is attacked and choose who you want to look after Aeris, choose whoever you don't intend on fighting with. Name Red XIII, who will replace whoever you chose to protect Aeris, and fight the boss... -----Sample HO512----- Use Fire and Bolt, as well as Limit Breaks on the big guy, don't bother about the little things, they die when the big one does. Red XIII has Fire already equipped so have him cast that. Don't use Ice or Bio. This guy likes to poison you characters alot. But if you cure yourself, he'll probably just poison you again, so save your Antidotes and just Cure every now and then. I think you'll get a Talisman when you win. Pick up the Enemy Skill's materia in the chamber and go left, south and up the stairs. Talk to the guy in grey to get the Keycard 68. Pick up the two Potions on the walkway Go to the right and pick up two more Potions. Make your way down a floor and go into one of the lifts. You be caught by Rude and Tseng. You will then be taken to a meeting with President Shinra. Afterwards you'll find yourself in the cells to the north of the 67th floor. Talk to everyone here, the choose to sleep by walking towards the door after talking to Tifa. When you wake up, you'll find the door to your cell is open. Go outside and examine the guard in the corner. Return to your cell and talk to Tifa. Go outside and talk to her again. Go and free Barret and Red XIII. Follow them and talk to everyone here. Go back to the area with the boxes and talk to Red XIII. Follow him upstairs. Go right, and north and go up to the next floor using the stairs (follow the blood trail). Go through the centre door and save. Go up the stairs on either side and go right to see that President Shinra has been killed. Listen to what Palmer says, talk to everyone and go through the door to the north to get to the roof. Listen to Rufus's speech and then Cloud orders everyone to leave. On the lower floor, Tifa stays behind to wait for Cloud. Your team is now Barret, Red XIII and Aeris. You can either remove Tifa and Cloud's materia or leave it as it is. I suggest removing it then re-equiping the team you have with Bolt, Fire and other magic spells. Leave your Cure materia for Cloud, as you can use Aeris's Limit Breaks to heal. Go south and enter the lift. You will be attacked by a boss... -----Hundred Gunner----- In this battle you can only use long range attacks so have Barret attack. You should have equipped Bolt and Fire to your characters so use those. Red XIII and Aeris can't reach, so have them use magic, or heal with Limit Breaks in Aeris's case and Potion's otherwise. Red XIII can use his Limit Breaks to attack also. Don't use Bio. After you inflict enough damage, the boss will begin to break up, and after wards will begin to use more powerful attacks. After you defeat this boss, another will appear.... -----Heli Gunner----- Use the same tactic as the previous boss, use Thunder, have Barret attack and Aeris heal. You'll win a Mythril Armlet when you win. After the battle, you'll find yourself on the roof again with Cloud, you can remove materia from everyone else if you like. Equip Cure and Poison and any other strong magic. When you are done, press Start and Rufus and Cloud will talk for a while, when you and Rufus will fight... -----Rufus----- Use Bio to poison him, and use Bolt to kill off the Dark Nation first. The Barrier makes your physical attacks not as damaging so use magic instead. Your Limit Break will fill quite quickly so use that. You'll win a Protect Vest and Guard Source when you win. ----------------------------1.11 - ESCAPE [ESC]---------------------- Go downstairs and save. Talk to Tifa. You will switch back to controlling Aeris so try to go out the front door, to find you're surrounded. You will talk for a while, then watch the kick-ass FMV. Afterwards you'll play a mini-game in which Cloud must protect the van by swiping the oncoming motorbikes with his sword. Press Square to attack left and O to attack right. Before starting, form your party and equip yourself with Bolt, Ice and Cure/All materia. During the mini-game there is a gauge showing how much health everyone has, as the van gets attacked their HP will go down. At the end of the mini-game you'll fight at large machine boss... -----Motor Ball----- This boss with get the first attack from behind, but if at the start of the battle you hold L1 and R1 as if trying to escape you will turn around at the back attack won't be a back attack any more so you will take less damage. Also your characters will only have as much health as they had left after being attacked in the mini-game. If a character was killed in the mini-game they will start this battle with 1 HP, and as the boss gets the first attack, they will need to be revived. Use Bolt and Ice on the boss, and be careful of it's flame attacks (Twin Burner) if you are at a low level, so have someone with Cure/All to heal your party. After the battle, your characters will talk for a while, you'll find yourself at a screen you could have seen but not accessed if you went south from Aeris's church. Talk to everyone here and go south to enter the world map. You can now save anywhere on the World Map. You can either fight around here to level up, which I suggest or go straight to Kalm. Head east from Midgar and you should see a town nearby. Enter. You can buy materia, weapons and items here. When your done, go into the inn. ---------------------------1.12 - KALM [KLM]------------------------- Talk to the receptionist, and then go upstairs to meet your friends. Talk to them to here Cloud talk about his past in flashbacks. You'll find yourself in the back of a truck with other Shinra soldiers and Sephiroth. He and Cloud will talk for a while, then you will be attacked by a huuuuuuuuuuuuuuge dragon. Don't worry if Cloud dies, Sephiroth can kill it in two hits. After the battle, the scene will switch back to Kalm, then return to Nibelhiem. Talk to the guards and then Sephiroth. Go north. When Sephiroth leaves you can talk to the guard and the kid. You can visit Cloud's house on the right and Tifa's house next to his (has double doors). Go to her room and Cloud will play a tune on her piano if you choose the bottom option. You need to play this tune when you visit Nibelhiem later to get Tifa's Level 4 Limit Break Manual. When you are done looking around go back to the inn. Talk to Sephiroth twice and pick the bottom option. In the morning talk to Sephiroth and you'll have your picture taken with Sephiroth and Tifa. You'll then make your way up to the Mt.Nibel reactor. Cross the bridge and talk to Tifa. After falling, go north east into the cave. Keep heading north. You'll come to a Mako fountain, you will talk here for a bit, then eventually arrive at the Mako Plant. Go up the stairs. Once in the plant, go across the wires and down the chains. Follow Sephiroth into the chamber room. Talk to him and examine the chamber to the left at the bottom. Talk to Sephiroth again to look inside the chamber. After Sephiroth goes craaaaaaaazy and the monster breaks out, the scene will switch back to Kalm. You can choose to save your game or continue. Choose whatever you like and then Cloud will continue. Back in Nibelhiem, Cloud will enter the mansion. Go up the stairs, and right. Talk to the guard and go through the door in the corner and down the spiral stair way. Go south and right to the library and talk to Sephiroth. Leave after he is done. After Cloud wakes up go back to the library. Talk to Sephiroth and return to the town. Talk to Zangan and enter Cloud's house. Watch the really cool FMV and you'll find yourself back in the Mako Plant. Make your way to the chamber room. Examine Tifa to move her out the way then go into the room Sephiroth went into to see another cool FMV. After Cloud challenges Sephiroth, the scene will cut back to Kalm. After you leave the inn, you can go get an Ether in the house next the inn (its behind the door under the stairs) and another Ether in the chest on the second floor of the house next to the previous house (in the cupboard). There's also a Peacemaker gun in the thrid house along, up the curving stairs to the north. Also in this house, in the cupboard next to the girl on the second floor (go up the other stairs) is a Guard Source. There's another Ether under the stairs of the house on the right side of the town. When you've got everything exit the town and keep going east until you come across some lighter grass and enter Chocobo Farm. -----------------------1.13 - CHOCOBO FARM [CHO1]-------------------- When you enter the farm, there is a Chocobo standing next to the pen fence. Talk to it and reply 'Wark' and the Chocobo's will dance :). Afterwards you'll recieve the Choco/Mog materia. Go into the house on the left and talk to the guy here. You can rest in the room with the beds fro 100 Gil. Go into the barn on the right and talk to the kid in here (Choco Billy). From him, you can learn how to catch a Chocobo, but eventually you will need to pick the bottom option and buy a Chocobo Lure off him for 2000 Gil. You should probably buy some Greens off him as well. Go out of the farm and equip someone with the Chocobo Lure. There are Chocobo tracks outside the farm on the lighter grass. Catch a chocobo by wandering around on the tracks until you enter a battle with a Chocobo and other enemies. You must never attack the Chocobo or it will run away so don't attack with magic paired with All. You will need to kill the enemies quickly or the Chocobo will get scared and run off. If you bought Greens you should throw them to the Chocobo by selecting them off the Item list. This will distract them while you attack the enemies. When you have killed all the enemies and the Chocobo is still there, you will have caught the Chocobo. After the battle you will be riding the Chocobo on the World Map. There is a marsh near the Chocobo farm, look around with the camera to see it, it looks grey and green. Use the Chocobo to cross the marsh and avoid the large snake in the marsh, the Midgar Zolem. If the snake does touch your Chocobo you will have to fight it. I strongly suggest trying to avoid the snake as it is very tough at this stage in the game. If you really want to fight it here's a strategy for it (but you have to cross with a Chocobo first: As soon as you leave Kalm, make a group with Cloud, Aeris and Barret. Go to Chocobo Farm and get the Chocobo Lure Materia with Choco Billy. Leave the Farm, capture a wild chocobo and cross the swamp, but don't touch the Snake. Enter Mithryl Cave and go to a room to the right, where you find a enemy called Ark Dragon. You can steal some Ether from it, which is very rare at the beginning of the game, and they are worth plenty of money if you want to sell them. This enemy has a attack called Flame Thrower, which can be learned, and the best, makes your Limit Break gauge fill up as crazy, being easier to gain more Limits this way. Fight until you reach level 20-25, and have the Limit Break Lv. 3 of Cloud, Aeris and Barret at full. Save the game, and go face the Midgar Zolom. Leave the Enemy Skill Materia with Aeris, and the first attack should be made by Cloud or Barret. When the monster removes one of your characters from the battle, use Aeris' Limit Break Planet Protector, which will make your group invincible. When the monster is very weak, It will use Beta, which can be learned. After learning the magic, discharge Cloud's Meteorain or Barret's Ungarmax, this should finish with the Midgar Zolom. Now you've defeated the strongest monster until this point, and got Beta, one of the strongest magic in the whole game. From Maurico ([email protected]) Either way you will get to the other side of the marsh; ride into the cave on your Chocobo, you will see a large snake on a spike. Go north, dismount and enter the cave. ------------------1.14 - MYTHRIL MINE/FORT CONDOR [MMFC]------------- Head north east onto another screen. Go up the steps and pick up the Ether to the right and the Tent in the chest. Climb up the brown vine on the left hand side. Pick up the pink Long Range materia. Go back down the vine and go back to the entrance. Go east and south under the arch. Go right to a chest with a Mind Source in. Go back to the arch and go left and up to the next screen. You meet the Turks, Rude, Elena and Tseng. When they leave go north, not up the vines. Get the Elixer in the chest and the Hi-Potion on the floor. Go back to where you meet the Turks, climb up the vines and go out the door. You'll be back on the World Map. Go forward to see an area of brown land. Keep going and you'll see a structure will a golden bird on top. This is Fort Condor. Talk to the man here. He'll tell you where Junon is, and if you choose the bottom option, he'll let you inside. You can rest and save in the room to the right (go down the rope) and to the north east there are Materia and Item shops (although there's nothing new). Talk to everyone but I don't think you should give loads of money to these people as you should save it for weapons and such, as you don't need to go here to continue in your quest. To use the Materia and Item shops you need to talk to the man at the table and say you will help them, if you don't the people won't sell you anything. When you are done return to the World Map. Head towards the forests to the north-west(You can also fight Yuffie in these forests - See Side Quests). Go through them towards a brown hill near the coast. There is a big gun sticking out towards the sea. This is Junon, enter it. --------------------------1.15 - JUNON [JUN1]------------------------ Talk to the people here then make your way left and go down the stairs. Meet Priscilla and Mr. Dolphin :). After talking to her, you will be attacked by a flying boss... ----Bottomswell---- Use Bolt, Bio and Fire magic attacks. Some characters can't attack it so have them cast magic instead. This boss can put a bubble on a character that slowly reduces their HP. To destroy the bubble you must cast a magic spell on it. If you have a magic spell linked with All, you can attack the boss and the bubble at the same time. You should keep your HP up as this boss can create a wave attack (Big Wave) before it dies. After killing the boss, you will need to revive Priscilla by using mouth-to-mouth resuscitation. Fill your lungs by pressing Square and when the marker gets to the top of the lung symbol press Square again to breathe into Priscilla. It will take a few tries. Go into the house near the entrance on the left. Talk to the woman in front of the door. Choose the bottom option to rest. Cloud will have a freaky dream and when you wake up go outside to meet with your friends. Talk to them then go up the set of wooden stairs. You find that Priscilla is OK, and she will give you the Shiva materia in return for saving her life. Follow her back to the beach. Talk to her and you'll have to get the dolphin to jump you up to the tower, by calling it with Square. If you choose the middle option and don't move, just press Square where you are, the dolphin will launch you but you will miss. However if you call the dolphin again, you will be deposited in just the right place. Go to the left and climb up the wire. You will see a cutscene of the Highwind. Once up top, go south, towards the screen. Go left and down, until you get to a yellow box. Examine it and it will take you down to the next floor. Go south through the arch. You will be in hallway, some soldiers will run past and an officer will spot you and make you change into a Shinra uniform. Go into the room to the north and examine the locker at the end. Choose to change, and some guards will come in. They will show you how to march, choose the bottom option to stop them. There is a Save Point in the corridor to the right. I suggest you save. Follow the soldiers when you are done. Watch the FMV of Junon. In the next event, you will need to sneak into the row of soldiers and march with them. You will also need to move your gun with O in time with the other soldiers. Depending on how high the TV ratings were will depend on what you will get at the end. You will end up marching with the other soldiers in front of Rufus and Heidegger. When they leave you will find out Sephiroth has been here and you will find yourself in the locker room. You will practise the next event and choose the bottom option when you are done. Now you can look around Junon and buy various weapons, items materia etc from the shops here. In the last building on the left, in the basement, (talk to the guy to the right on the first floor) there is a room where you can learn about various parts of the game in more detail. On the second floor of this building is a 1/35 Soldier and a Mind Source. There is a Luck Source in the room with the kittens. There is a Power Source and a Guard Source on the top floor. In the other side of the town, in the third entrance along there is a Speed Source in the room with the lazy soldier. There's a 1/35 Soldier on the top floor. Go all the way to the far side of town and you will meet up with the other soldiers and the officer. You will now have to perform for Rufus, using the various buttons on the controller. Listen to the officer and push the relevant buttons. At the end face forward and press any button to perform the final salute. You will receive an item depending on how many points you got. for 0 - 50 Points you will get Silver Edge Glasses, for 60 - 90 Points you will get a HP Source and for 100 - 190 Points you will get a Force Stealer. After wards, if you try to go out the door you will be stopped by Red XIII, and will board the boat. ------------------------1.16 - CARGO SHIP [CSH]--------------------- Go to the left and open the chest to get an Ether, and the All materia if you don't have Yuffie, but I think if you do have her, you can get to the materia, you might be able to get it if you answer the bottom option. Anyway, talk to everyone here, especially Red XIII on the deck :). A guy in white on the deck, not the one running around will sell you Potions and Phoenix Downs and some rejuvenating drink. There is a Save Point near Red. Go back down below and talk to Aeris again. You can now sneak to the front of the ship and check out Barret in his sailor suit :)!!. Talk to him a few times and the alarms will sound. Go back to the main deck area, and you will talk to your friends for a bit, then choose you party. Equip Quake, Fire and Ice magic, as well as Shiva and any other good materia you have. Save at the Save Point in the northern part of the deck. Go down below and you can now pick up the All materia that Yuffie was blocking before. Go into the door to the north and make your way up the ladder to the left and go across the walkway to get a Wind Slash from the chest. Go back down the ladder and talk to the officer in red. You'll find out he's dead, and Sephiroth will appear and summon a version of Jenova for you to fight.... -----JENOVA BIRTH----- Primarily use Quake, Fire and Ice magic, as well as Limit Breaks. This boss has some nasty attacks such as Tail Laser, and W-Laser which hits twice (obviously!). Keep your HP up, and only use physical attacks if you are low on MP. Jenova can cast Stop on a character so don't rely on a character too much. You'll get a White Cape when you win. After the battle you party will talk, and Cloud will try to explain the situation. Your party will leave and the ship will dock at Costa de Sol. -----------------------1.17 - COSTA DE SOL [CDS]--------------------- You will exit the ship and your friends will talk for a while. When they all leave go southeast to the next screen. The Shinra helicopter will show up and Rufus and Heidegger will get out. They will talk for a bit, then the scene will switch back to Cloud. Go over the bridge and down the stairs. Go all the way right and down the stairs to the beach. You can talk to Hojo here but you won't get anything amazingly wonderful out of it. In the building to the right of the bridge, there is a Power Souce and a Motor Drive in the basement to the right. There is also a Fire Ring in the chest. You can meet Mukki in the Bar if you REALLY want to. Go under the bridge to get to the world map. Go towards the mountains in the southwest. There's a path running through them, go over it. At the end of the path, you'll see a cave to the left. Go up the path and talk to the guy here. Go north towards the light. Keep going north until you get to a Mako Reactor. Don't go inside just keep going south down the stairs. Go down the train tracks, there's a Save Point here. At certain points the track will break and will you can press O to jump over the gap, don't. While falling hold left or right and keep hitting O. Depending on which way you fall you'll get a different item. If you fall left, you'll get a Wizard Staff. If you fall right you'll get a Star Pendant, you don't get anything if you fall in the middle. You get three chances to fall down, so try to get all the items. There's one on the lower track, one on the top to the left and another to the right of the gap. There is a W Machine Gun to the left of the top gap and a Turbo Ether and a Transform Materia to the right of the top gap. Go on the top track to the right and on the next screen your friends should be on the lower track. If they're not there you need to go back, go down the lower track and call them with the PHS. Keep going right and go inside the shed and choose the top option. Go down a bit until you hear birds chirping and climb up the wall. Choose the top option and you'll fight a Cokatolis which is just incredibly easy so just attack it and you'll get 10 Phoenix Downs. Go back the way you came and go down to the lower track and over the bridge. Follow the track. Go to the left, then down. Keep going left until you come to a cave. You can get a Tent, Mind Source and a Power Source here. Go back up to the track. Keep going south along the REALLY long bridge. Eventually you will end up in North Corel. ------------------1.18 - NORTH COREL/GOLD SAUCER [GLD1]-------------- When you enter some people will talk to Barret. You can buy weapons, Materia and items here although they're not very good and you need 3000 Gil to enter the Gold Saucer which is where you're going next. You can stay in the inn to the north. Go left to Ropeway Station. This will take you to the Gold Saucer. You will talk to your friends and learn more about Barret's past before boarding. When you get to the Gold Saucer you'll see a Save Point to the left but you can't use unless you have GP. Talk to the woman at the IN sign and pay 3000 Gil to enter. You'll talk to your team for a while. Talk to one person who you want in your team, you can only have one at this point. Go to the Wonder Square and you'll meet Cait Sith. watch him tell your fortune which goes completely wrong apart from the ladt reading. He'll then join your team. He has two Materia, Manipulate and Transform. Now go to the Battle Square and find the guard's been killed. You'll talk to the woman behind the desk and some guards and Dio will show up and accuse you of killing everyone. You'll run inside the Battle Square and will be ambushed by some robots. Don't worry, you won't have to fight them. You'll be caught then chucked through the 'Gateway to Heaven' which lands you straight in jail. You'll find Barret and talk to him for a bit. Go through the gate. ------------------1.19 - COREL PRISON/CHOCOBO RACES [CPR]------------ If you stand still too long a weird freaky man will follow you. VERY annoying. There's a Save Point and you can talk to people here if you want. Eventually go into the house on the right where the strange man will leave you alone (yay!). Barret will come in and everyone else will too. You'll see a flashback from four years ago in which Barret's best friend gets his arm shot off. Now you have to choose your team. I suggest you save at the Save Point before you leave. You'll notice that the man following you has gone, I think he was the one that Barret shot :)